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One of the current complaints about the game is that it needs to be "faster-paced". By changing lazer to pierce, it encourages players to take more risks (e.g. if i attack at this time, its risky, but i can hit more than one enemy) in exchange for greater rewards.
This may encourage a more aggressive style of play.
The text was updated successfully, but these errors were encountered:
One of the current complaints about the game is that it needs to be "faster-paced". By changing lazer to pierce, it encourages players to take more risks (e.g. if i attack at this time, its risky, but i can hit more than one enemy) in exchange for greater rewards.
This may encourage a more aggressive style of play.
The text was updated successfully, but these errors were encountered: