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Environment Object Refactor #114

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iskandarzulkarnaien opened this issue Apr 5, 2021 · 0 comments
Open

Environment Object Refactor #114

iskandarzulkarnaien opened this issue Apr 5, 2021 · 0 comments
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Feature.Environment Features for environment objects, map stuff, etc Task.Refactor

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@iskandarzulkarnaien
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Separate into Components and Tiles

Components are things such as Wall, Mirror, Crate etc, without the accompanying base tile. They are not to be placed into the world

Tiles are a "full set" comprising the base tile and the component, ready to be placed into the world.

This modularity allows us to further the separation of concerns and build more complex tiles using a combination of components

@iskandarzulkarnaien iskandarzulkarnaien self-assigned this Jul 11, 2021
@iskandarzulkarnaien iskandarzulkarnaien added Feature.Environment Features for environment objects, map stuff, etc Size.Medium Task.Refactor labels Jul 11, 2021
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