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This is weird. The AI has 4 dispositions, each of different troop type, train rates on all T2s at 320. What it does in game:
Trains 1 of each axe fighter, pikeman, bowman and scout
Then proceeds by filling the axe fighter, pikeman and bowman groups while training exactly 0 scouts.
Only when the foot positions are filled it resumes training scouts.
And all of that while all the required resources are available.
This equates to 1280men/hour, or 21unit/min. I'm afraid that current AI refresh rate isn't high enough to handle that
Set the train rate maximum to a reasonable value in the MapEd UI.
Also check that setting all sliders to max still lets AI act reasonably okay.
The text was updated successfully, but these errors were encountered:
Set the train rate maximum to a reasonable value in the MapEd UI.
Also check that setting all sliders to max still lets AI act reasonably okay.
The text was updated successfully, but these errors were encountered: