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CMakeLists.txt
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cmake_minimum_required(VERSION 3.14 FATAL_ERROR) # Set the minimum required version of CMake
project(kiwigl VERSION 1.0.0 LANGUAGES CXX)
# Set C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Check for CUDA
include(CheckLanguage)
check_language(CUDA)
if(CMAKE_CUDA_COMPILER)
enable_language(CUDA)
find_package(CUDA REQUIRED)
include_directories(${CUDA_INCLUDE_DIRS})
set(CMAKE_CUDA_STANDARD 14)
target_compile_definitions(${PROJECT_NAME} PRIVATE USE_CUDA)
set(CUDA_FOUND TRUE)
message(STATUS "CUDA found. Building with CUDA support.")
else()
set(CUDA_FOUND FALSE)
message(STATUS "CUDA not found. Checking for Apple Metal support.")
endif()
# Check for Apple Metal (only if CUDA is not found)
if(NOT CUDA_FOUND AND APPLE)
# Set the SDK path
# set(CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk)
# find_library(METAL_LIBRARY Metal)
# find_library(FOUNDATION_LIBRARY Foundation)
# if(METAL_LIBRARY AND FOUNDATION_LIBRARY)
# set(METAL_FOUND TRUE)
# target_compile_definitions(${PROJECT_NAME} PRIVATE USE_METAL)
# message(STATUS "Apple Metal found. Building with Metal support.")
# else()
# message(WARNING "Neither CUDA nor Apple Metal found. Building without GPU acceleration.")
# endif()
endif()
# Library target
add_library(
${PROJECT_NAME}
INTERFACE
)
target_include_directories(
${PROJECT_NAME}
INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
)
# Optional builds
option(BUILD_EXAMPLES "Build examples" ON)
option(BUILD_TESTS "Build tests" ON)
option(BENCHMARK "Build with benchmark mode" OFF)
# Benchmark mode
if(BENCHMARK)
target_compile_definitions(${PROJECT_NAME} PRIVATE BENCHMARK_MODE)
else()
# Fetch SDL2
include(FetchContent)
FetchContent_Declare(
SDL2
GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
GIT_TAG "release-2.28.5"
GIT_PROGRESS TRUE
)
FetchContent_MakeAvailable(SDL2)
# Add SDL2 include directories
target_include_directories(${PROJECT_NAME} INTERFACE
${SDL2_SOURCE_DIR}/include
)
# Link SDL2 libraries
target_link_libraries(${PROJECT_NAME} INTERFACE SDL2::SDL2)
endif()
# Examples
if(BUILD_EXAMPLES)
add_subdirectory(examples)
endif()
# Tests
if(BUILD_TESTS)
# Fetch GoogleTest
include(FetchContent)
FetchContent_Declare(
googletest
GIT_REPOSITORY https://github.com/google/googletest.git
GIT_TAG "v1.15.2"
GIT_PROGRESS TRUE
)
FetchContent_MakeAvailable(googletest)
enable_testing()
add_subdirectory(tests)
endif()