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pubspec.yaml
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name: passy
description: Offline password manager.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.8.0+19
environment:
sdk: ">=2.17.0 <3.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.2
websafe_svg: ^3.0.0+5
crypto: ^3.0.1
encrypt: ^5.0.1
image: ^3.1.3
path_provider: ^2.0.9
otp: ^3.0.2
qr_flutter: ^4.0.0
file_picker: ^5.1.0
flutter_web_browser: ^0.17.1
flutter_locker: ^2.1.2
cached_network_image: ^3.3.1
flutter_credit_card: ^4.0.1
flutter_date_pickers: ^0.4.0
credit_card_type_detector: ^2.0.0
flutter_secure_screen: ^0.0.1
camera: ^0.10.5+9
flutter_autofill_service:
git:
url: https://github.com/GlitterWare/flutter_autofill_service.git
ref: 23db7e69367606f91244884ea5c0abe3efee922e
url_launcher: ^6.0.20
intranet_ip: ^1.0.2
zxing2: ^0.1.1
intl: any
flutter_localizations:
sdk: flutter
crypton: ^2.1.0
event: ^2.1.2
favicon: ^1.1.1
csv: ^5.0.2
dargon2_flutter: ^3.3.0
dargon2_flutter_mobile: ^3.3.0
dargon2:
git:
url: https://github.com/GlitterWare/dargon2.git
path: dargon2
ref: 180ec98990f8e1d7190a34f2c131e9d587d1a4ff
dargon2_interface: ^1.1.1
system_info2: ^4.0.0
flutter_markdown: ^0.6.17+1
compute: ^1.0.2
launch_at_startup: ^0.2.2
kdbx:
git:
url: https://github.com/GlitterWare/kdbx.dart.git
ref: 7e24cacc9e469b2391cefb6e2619e5ffa9db84f8
dropdown_button2: ^2.3.9
emoji_picker_flutter:
git:
url: https://github.com/GlitterWare/emoji_picker_flutter
ref: ba7e1116380e37bb3fac0d53277dd6937d8849d5
text_divider: ^1.0.0
dev_dependencies:
flutter_test:
sdk: flutter
build_runner:
json_serializable:
rename:
flutter_launcher_icons: ^0.9.2
change_app_package_name: 1.0.0
# The "flutter_lints" package below contains a set of recommended lints to
# encourage good coding practices. The lint set provided by the package is
# activated in the `analysis_options.yaml` file located at the root of your
# package. See that file for information about deactivating specific lint
# rules and activating additional ones.
flutter_lints: ^1.0.0
flutter_icons:
image_path: assets/images/icon.png
ios: true
android: launcher_icon
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
generate: true
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
fonts:
- family: FiraCode
fonts:
- asset: assets/fonts/FiraCode-Bold.ttf
- family: Roboto
fonts:
- asset: assets/fonts/Roboto/Roboto-Black.ttf
- asset: assets/fonts/Roboto/Roboto-BlackItalic.ttf
- asset: assets/fonts/Roboto/Roboto-Bold.ttf
- asset: assets/fonts/Roboto/Roboto-BoldItalic.ttf
- asset: assets/fonts/Roboto/Roboto-Italic.ttf
- asset: assets/fonts/Roboto/Roboto-Light.ttf
- asset: assets/fonts/Roboto/Roboto-LightItalic.ttf
- asset: assets/fonts/Roboto/Roboto-Medium.ttf
- asset: assets/fonts/Roboto/Roboto-MediumItalic.ttf
- asset: assets/fonts/Roboto/Roboto-Regular.ttf
- asset: assets/fonts/Roboto/Roboto-Thin.ttf
- asset: assets/fonts/Roboto/Roboto-ThinItalic.ttf
assets:
- assets/images/file-markdown-svgrepo-com.svg
- assets/images/github_icon.svg
- assets/images/icon.ico
- assets/images/icon.png
- assets/images/icon48.png
- assets/images/icon.jpg
- assets/images/logo.svg
- assets/images/logo_circle.svg
- assets/images/markdown-svgrepo-com.svg
- assets/images/payment_card_bg.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages