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[All] Shapeshifting effects should work correctly with Auto-Pause enabled #31
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Sorry, but I can't reproduce... I've just tested it on The only issue (which I've noticed only now, sigh) is that polymorphing into a Giant Troll (I'm talking about |
I just did a new test on a completely new BG2EE installation including clean Documents folder, and it worked this time for me too. 😕 Apparently there is something in my Baldur.lua which prevents a successful transformation. I'll try to identify the responsible game option. |
Found it. If |
Well, as you surely know, that option (along with As you may have noticed, the new polymorph system relies upon instantaneous delayed effects ( |
I would (partially) agree if we're talking about an average tweak mod. However, this is a fixpack which is intended to become a mandatory requirement for mod installations. I'm certain there were good reasons to overhaul the polymorph system, but there has to be a way to fix or work around this issue. |
Mind that those 2 options have always been a problem (again, see the aforementioned post)... It is not my fault if they interfere with the new polymorph system too (which has never been so solid...) I mean, they naturally mess with lots of vanilla game mechanics, so if you use them, you're on your own... Also the new splstate-based immunity system relies upon not using them, so... Having said that, if someone really wants to use them and plays on Windows, he/she is invited to install It is also possible that someday |
Forgot to mention another very important fact: it is possible to trigger this issue also by manually pausing the game. So you see, technically speaking, this is not strictly related to the |
To me the key issue is that the vanilla transformation works fine with any kind of (auto-)pausing while the EEFP'ed version does not. Is the trade-off of fixing one aspect by breaking another really worth it? |
IMHO, yes... Modders adding new spells such as "Flame Blade" (i.e., Non-polymorph Weapon-Creation spells) just need to remember to apply an
But at this point I think it's up to Cam...? If really needed, guess we could move it to the optional, but cool component...? |
For @CamDawg : found the culprit, will fix as soon as possible... |
When auto pause kicks in, release it but do not give any other order to the character. |
Polymorph spells and Druid shapeshifting abilities don't perform the actual character transformation. Visual effect is shown, but character sprite and stats are not changed.
Affected spells and abilities:
Polymorph abilities from items and druid HLAs don't appear to be affected.
Introduced by commit bb32bb5.
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