diff --git a/bg1re/bg1re.readme.english.txt b/bg1re/bg1re.readme.english.txt index 66ce8a8..0427705 100644 --- a/bg1re/bg1re.readme.english.txt +++ b/bg1re/bg1re.readme.english.txt @@ -1384,6 +1384,12 @@ DLC Merger https://forums.beamdog.com/discussion/71305/mod-dlc-merger-merge- XII. History ---------------- +Version 12: +-niklos.cre now patched with "niklos" DV. This also fixes a Tutu bug. +-ender.cre now patched with "ender" DV. +-Ender Sai should not reappear if he was killed. +-French version completed, by Selphira. + Version 11.1: - "Purchased Love (Gunther and Friends)": Isobel Whitley should not have 999 of each ring in her inventory: reduced to 1 each. -Silence EE DV should be used in all instances, not patched with a different one. diff --git a/bg1re/bg1re.readme.francais.txt b/bg1re/bg1re.readme.francais.txt index 50e801e..3ae3159 100644 --- a/bg1re/bg1re.readme.francais.txt +++ b/bg1re/bg1re.readme.francais.txt @@ -1383,6 +1383,12 @@ DLC Merger https://forums.beamdog.com/discussion/71305/mod-dlc-merger-merge- XII. History ---------------- +Version 12: +-niklos.cre now patched with "niklos" DV. This also fixes a Tutu bug. +-ender.cre now patched with "ender" DV. +-Ender Sai should not reappear if he was killed. +-French version completed, by Selphira. + Version 11.1: - "Purchased Love (Gunther and Friends)": Isobel Whitley should not have 999 of each ring in her inventory: reduced to 1 each. -Silence EE DV should be used in all instances, not patched with a different one. diff --git a/bg1re/endersai/T1EnderAR2301.baf b/bg1re/endersai/T1EnderAR2301.baf index a1d3f5d..eb85e81 100644 --- a/bg1re/endersai/T1EnderAR2301.baf +++ b/bg1re/endersai/T1EnderAR2301.baf @@ -5,6 +5,7 @@ IF Global("T1EnderCreation","GLOBAL",0) + !Dead("Ender") Global("Chapter","GLOBAL",%tutu_chapter_4%) THEN RESPONSE #100 diff --git a/bg1re/setup-bg1re.tp2 b/bg1re/setup-bg1re.tp2 index 8dfc1ed..659dd39 100644 --- a/bg1re/setup-bg1re.tp2 +++ b/bg1re/setup-bg1re.tp2 @@ -7,7 +7,7 @@ BACKUP ~bg1re/backup~ AUTHOR ~Please post in the G3 forum for help, refer to readme.~ //for bugreports //MODDER -VERSION ~11.1~ +VERSION ~12~ README ~bg1re/bg1re.readme.%LANGUAGE%.txt~ ~bg1re/bg1re.readme.english.txt~ @@ -1706,7 +1706,7 @@ REQUIRE_FILE ~bg1re/backup/RE1_WarningMature.G3~ @77 /* ~This component has no t COPY_EXISTING ~%tutu_var%niklos.cre~ ~override~ -WRITE_EVALUATED_ASCII 0x280 ~%tutu_var%niklos~ #32 // script name / DV +WRITE_EVALUATED_ASCII 0x280 ~niklos~ #32 // script name / DV BUT_ONLY_IF_IT_CHANGES COMPILE EVALUATE_BUFFER ~bg1re/niklos/RE1Niklos.d~ @@ -2626,6 +2626,10 @@ WRITE_ASCII 0x280 ~T1ENDER~ #32 // death variable SAY NAME1 @100 /* ~Ender Sai~ */ SAY NAME2 @100 +/* give ender.cre a DV */ +COPY_EXISTING ~%tutu_var%ENDER.cre~ ~override~ +WRITE_ASCII 0x280 ~ender~ #32 // death variable + ACTION_IF GAME_IS ~bgt eet~ THEN BEGIN EXTEND_TOP ~%FriendlyArmInn_L1%.bcs~ ~bg1re/endersai/T1EnderAR2301.baf~