All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- Changelog
- Config
- random rotation to GlowCrystal
- advancement recipe
- License
- small easter egg ;)
- logo
- loot table
- mods.toml
- Readme
- old Changelog
- initial Credits
- Item textures for GlowCrystal
- random rotation to GlowCrystal
- GlowCrystal changes crystals onClick
- GlowCrystal models
- GlowCrystal hitboxes
- CGCTE from chunk updates to updates when block is updated
- Refactored GCTE for less code copying
- GlowLight placment algorithm only places 1 third of blocks now
- Rendering not working
- Glow Crystal Tile Entity
- Glow Crystal models (4 variants)
- Glow Crystal texture
- Glow Crystal Recipe
- Glow Light
- Glow Crystal