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Releases: Faboslav/friends-and-foes

Friends&Foes 1.2.6 for Minecraft 1.18.2

01 Mar 19:01
171a81e
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  • Refactored for minecraft 1.18.2 version
  • Fixed bees and villager occasionally not spawning in the beekeeper area village structure
  • Added new custom sounds for glare

Friends&Foes 1.2.5 for Minecraft 1.18.1

26 Feb 09:44
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  • Fixed logic wrongly changing also vanilla buttons tick times instead of copper buttons tick times
  • Added more config options for mobs and structures
  • Mooblooms can now spawn also in the meadow biome

Friends&Foes 1.2.4 for Minecraft 1.18.1

18 Feb 16:44
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  • Added new copper golem related village structure
  • Fixed copper buttons tick times
  • Polished copper golem behaviour
  • Balanced glare spawn rate and conditions
  • Improved glare performance
  • Polished glare behaviour
  • Updated savanna variant of beekeepers area to correspond with the savanna theme

Friends&Foes 1.2.4dev for Minecraft 1.18.1

08 Feb 15:55
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mc1.18.1-1.2.4dev

Version bump

Friends&Foes 1.2.3 for Minecraft 1.18.1

05 Feb 09:20
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  • Fixed crash related to Beekeeper work task
  • Only tamed and named Glares are now persisted

Friends&Foes 1.2.2 for Minecraft 1.18.1

29 Jan 10:56
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  • All Glares are now persisted (just like an animals)
  • Tamed Glare can sit now
  • More balanced Illusioner Shack structure generation
  • More balanced Illusioner Shack chest loot table

Friends&Foes 1.2.1 for Minecraft 1.18.1

23 Jan 14:20
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  • Changed Illusioner texture
  • Changed Illusioner Shack color scheme
  • Added zh_cn translations (thanks to chen-Futuro)

Friends&Foes 1.2.0 for Minecraft 1.18.1

17 Jan 10:33
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  • Added Illusioner
  • Added Illusioner Shack structure
  • Added new "World of illusion" advancement
  • Fixed Copper Button item tags

Friends&Foes 1.1.2 for Minecraft 1.18.1

09 Jan 17:11
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  • Changed Copper Button recipe to prevent conflicts with other mods
  • Changed Copper Golem build pattern to be more consistent with other golems build patterns

Friends&Foes 1.1.1 for Minecraft 1.18.1

04 Jan 16:44
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  • Fixed tags (all beehive types should now work correctly)