- Fixed incorrect moobloom texture layer
- Fixed villager trades not being specific to the beekeeper villager profession
- Crab now spawns also on the beaches
- Changed potion of reaching base color
- Updated ru_ru translations (Thanks to mpustovoi)
- Updated es_mx translations (Thanks to TheLegendofSaram)
- Added crab mob
- Added crab claw item
- Added potion of reaching, long reaching and strong reaching
- Fixed wildfire crown enchantability on newer minecraft versions
- Fixed damage source of ice chunk
- Corrected bamboo, cherry, crimson and warped beehives wood sound groups
- Corrected crimson and warped beehive flammabilit
- Added de_de translations (Thanks to tristankechlo)
- Updated vi_vn translations (Thanks to godkyo98)
- Huge internal refactoring (restructure) of the mod (can cause a lot of new bugs/missing features)
- Fixed tuff golem holding enchanted "book" instead of enchanted "enchanted book"
- Fixed mauler being able to be infinitely fed using the same item
- Fixed trinkets and curios compat
- Fixed glares breeding
- Added wildfire to the freeze_hurts_extra_types tag
- Disabled auto check for new mod updates (previously enabled by default)
- Fixed pig spawning in the iceologer cabin structure
- Fixed beehive states
- Totem of Undying is now properly supported in the modded slots
- Fixed stronghold generation freeze on 1.21
- Rascal spawn condition improvements
- NeoForge beta breaking change fix
- Fixed oak beehive crafting recipe
- Fixed wildfire crown rendering and item stacking
- Fixed totem of illusion related issues
- 1.20.6/1.20.1 port
- Fixed not working mob config settings on forge/neoforge
- Refactored internal oxidizatiton/waxable system
- Added pl_pl translations (Thanks to DarkKnightComes)
- Added tr_tr translations (Thanks to EgeK)
- Fixed crash related to rascal spawns in mineshafts
- Added anger particles to rascal to indicate that hitting it is not an option
- Added missing charm slot for curios
- Added missing translations for BetterF3 mod
- Improved trigger logic for totems
- Improved compatibility with the curios mod and other totems
- Improved compatibility with the trinkets mod and other totems
- Improved catalogue compatibility
- Updated translations
- Fixed Glare follow logic when tamed
- Reworked Glare AI to use brain/tasks instead of goals
- Reworked Glare model
- Reworked Glare textures
- Reworked Glare animations
- Ported to 1.20.4
- Fixed Moobloom spawns
- Updated translations
- Fixed crash on forge dedicated servers related to Moobloom variants
- Updated translations
- Improved compatibility for certain mods with tweaks in datapack driven Moobloom variant system
- Lowered fabric loader version requirement to 0.14.21
- Improved Copper Golems sections in ancient city center pieces
- Fixed Moobloom variants not working properly with dedicated servers
- Fixed NeoForge (both client and server should now work)
- Fixed crash related to Blaze/Wildfire/Illusioner (again)
- Reworked Moobloom variants to use datapacks instead of internal api
- Nerfed wildfire crown
- Fixed crash related to Blaze
- Fixed Mauler being immortal
- Fixed compatibility problems leading to client/server crashes related to Illusioner and Blaze interactions
- Fixed Mauler collider box scaling issues
- Boosted Mauler scaling allowing significant growth when fed with enchanted items
- Changed Wildfire Crown Fragments to be immune to fire/lava
- Infrastructure changes across all versions allowing faster development flow/ports