Skip to content

Latest commit

 

History

History
132 lines (91 loc) · 3.64 KB

CHANGELOG.md

File metadata and controls

132 lines (91 loc) · 3.64 KB

3.0.2

  • Fixed incorrect moobloom texture layer

3.0.1

  • Fixed villager trades not being specific to the beekeeper villager profession
  • Crab now spawns also on the beaches
  • Changed potion of reaching base color
  • Updated ru_ru translations (Thanks to mpustovoi)
  • Updated es_mx translations (Thanks to TheLegendofSaram)

3.0.0

  • Added crab mob
  • Added crab claw item
  • Added potion of reaching, long reaching and strong reaching
  • Fixed wildfire crown enchantability on newer minecraft versions
  • Fixed damage source of ice chunk
  • Corrected bamboo, cherry, crimson and warped beehives wood sound groups
  • Corrected crimson and warped beehive flammabilit
  • Added de_de translations (Thanks to tristankechlo)
  • Updated vi_vn translations (Thanks to godkyo98)
  • Huge internal refactoring (restructure) of the mod (can cause a lot of new bugs/missing features)

2.0.17

  • Fixed tuff golem holding enchanted "book" instead of enchanted "enchanted book"
  • Fixed mauler being able to be infinitely fed using the same item
  • Fixed trinkets and curios compat

2.0.16

  • Fixed glares breeding
  • Added wildfire to the freeze_hurts_extra_types tag
  • Disabled auto check for new mod updates (previously enabled by default)

2.0.15

  • Fixed pig spawning in the iceologer cabin structure
  • Fixed beehive states

2.0.14

  • Totem of Undying is now properly supported in the modded slots
  • Fixed stronghold generation freeze on 1.21

2.0.13

  • Rascal spawn condition improvements
  • NeoForge beta breaking change fix

2.0.12

  • Fixed oak beehive crafting recipe
  • Fixed wildfire crown rendering and item stacking
  • Fixed totem of illusion related issues

2.0.11

  • 1.20.6/1.20.1 port
  • Fixed not working mob config settings on forge/neoforge
  • Refactored internal oxidizatiton/waxable system
  • Added pl_pl translations (Thanks to DarkKnightComes)
  • Added tr_tr translations (Thanks to EgeK)

2.0.10

  • Fixed crash related to rascal spawns in mineshafts
  • Added anger particles to rascal to indicate that hitting it is not an option
  • Added missing charm slot for curios
  • Added missing translations for BetterF3 mod
  • Improved trigger logic for totems
  • Improved compatibility with the curios mod and other totems
  • Improved compatibility with the trinkets mod and other totems
  • Improved catalogue compatibility
  • Updated translations

2.0.9

  • Fixed Glare follow logic when tamed

2.0.8

  • Reworked Glare AI to use brain/tasks instead of goals
  • Reworked Glare model
  • Reworked Glare textures
  • Reworked Glare animations

2.0.7

  • Ported to 1.20.4
  • Fixed Moobloom spawns
  • Updated translations

2.0.6

  • Fixed crash on forge dedicated servers related to Moobloom variants
  • Updated translations

2.0.5

  • Improved compatibility for certain mods with tweaks in datapack driven Moobloom variant system
  • Lowered fabric loader version requirement to 0.14.21

2.0.4

  • Improved Copper Golems sections in ancient city center pieces

2.0.3

  • Fixed Moobloom variants not working properly with dedicated servers
  • Fixed NeoForge (both client and server should now work)

2.0.2

  • Fixed crash related to Blaze/Wildfire/Illusioner (again)
  • Reworked Moobloom variants to use datapacks instead of internal api
  • Nerfed wildfire crown

2.0.1

  • Fixed crash related to Blaze
  • Fixed Mauler being immortal

2.0.0

  • Fixed compatibility problems leading to client/server crashes related to Illusioner and Blaze interactions
  • Fixed Mauler collider box scaling issues
  • Boosted Mauler scaling allowing significant growth when fed with enchanted items
  • Changed Wildfire Crown Fragments to be immune to fire/lava
  • Infrastructure changes across all versions allowing faster development flow/ports