diff --git a/Celeste.Mod.mm/Mod/Everest/Everest.Relinker.cs b/Celeste.Mod.mm/Mod/Everest/Everest.Relinker.cs
index 193fdaf95..620b5a6a8 100755
--- a/Celeste.Mod.mm/Mod/Everest/Everest.Relinker.cs
+++ b/Celeste.Mod.mm/Mod/Everest/Everest.Relinker.cs
@@ -16,7 +16,7 @@ public static partial class Everest {
///
/// Relink mods to point towards Celeste.exe and FNA / XNA properly and to patch older mods to make them remain compatible.
///
- internal static class Relinker {
+ public static class Relinker {
///
/// The current Celeste.exe's checksum.
@@ -105,7 +105,7 @@ public static Dictionary SharedRelinkMap {
/// The path of the assembly's symbols inside of mod, or null
/// A callback opening Streams for the assembly and (optionally) its symbols
/// The loaded, relinked assembly.
- public static Assembly GetRelinkedAssembly(EverestModuleMetadata meta, string asmname, string path, string symPath, Func<(Stream stream, Stream symStream)> streamOpener) {
+ internal static Assembly GetRelinkedAssembly(EverestModuleMetadata meta, string asmname, string path, string symPath, Func<(Stream stream, Stream symStream)> streamOpener) {
lock (RelinkerLock) {
// Determine cache paths
string cachePath = GetCachedPath(meta, asmname);