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Currently, the sky has a strong lightning (color) effect on streets and water, even where the sky is not visible. Hopefully using APV Sky Occlusion leads to a big improvement in render realism
Currently, the sky has a strong lightning (color) effect on streets and water, even where the sky is not visible. Hopefully using APV Sky Occlusion leads to a big improvement in render realism
https://docs.unity3d.com/Packages/[email protected]/manual/probevolumes-skyocclusion.html
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