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Clipboard interoperability with RPG Maker Editor #120
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Format is very simple. Ten years ago I made a list of clipboard format IDs, and the format is basically the same as in the files, plus a header with a length info. |
Clipboard chunk description probably belongs in liblcf. |
Wut? Same as LCF-chunks? Oh, in that case we could support more xD. |
Oh and thanks for this InsideClipboard tool, I already searched for a clipboard reader and couldn't find one ^^ |
i didn't even know you could copypaste event commands on RM xD |
Yes I checked in RE tools and RPG Maker editor just sends and receives the binary event stream. RPG editor has 3 separate sets of functions: battle, common, and map. These are probably just member functions of the 3 widgets, but haven't dug too deeply. For receiving, RPG editor receives the whole event stream, then checks and removes any event command id codes which are incompatible. So this is what prevents you from copy pasting battle event code into map events etc.. |
For everything makes no sense imo (lots of work) but for Script copy-paste there could be use-cases.
Also makes japanese tools and Cherrys Evt Tools usable.
Need to figure out the format first, shouldn't be too difficult with a clipboard viewer.
Bonus points when copy-paste from/to editor in Wine works.
Maybe @CherryDT knows if there is a public doc on this somewhere. Only for event commands.
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