From 07fda36641987afb1946c183b6901ec3313bafe8 Mon Sep 17 00:00:00 2001 From: Kevin van Rijn Date: Tue, 7 Jan 2025 12:24:38 +0100 Subject: [PATCH] Enable harder exp settings --- include/config/battle.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/include/config/battle.h b/include/config/battle.h index b8c055af69..6a30ebca51 100644 --- a/include/config/battle.h +++ b/include/config/battle.h @@ -12,9 +12,9 @@ #define B_SANDSTORM_SPDEF_BOOST GEN_LATEST // In Gen4+, Sandstorm weather multiplies the Sp. Defense of Rock-type Pokémon by x1.5. // Experience settings -#define B_EXP_CATCH GEN_LATEST // In Gen6+, Pokémon get experience from catching. +#define B_EXP_CATCH GEN_5 // In Gen6+, Pokémon get experience from catching. #define B_TRAINER_EXP_MULTIPLIER GEN_LATEST // In Gen7+, trainer battles no longer give a 1.5 multiplier to EXP gain. -#define B_SPLIT_EXP GEN_LATEST // In Gen6+, all participating mon get full experience. +#define B_SPLIT_EXP GEN_5 // In Gen6+, all participating mon get full experience. #define B_SCALED_EXP GEN_LATEST // In Gen5 and Gen7+, experience is weighted by level difference. #define B_UNEVOLVED_EXP_MULTIPLIER GEN_LATEST // In Gen6+, if the Pokémon is at or past the level where it would be able to evolve, but it has not, it gets a ~1.2 multiplier to EXP gain. Only applies to Pokémon with EVO_LEVEL method.