From 7338c70b8399d2529eb28f4240c3eca75d0ac17f Mon Sep 17 00:00:00 2001 From: Stefano Pigozzi Date: Wed, 21 Aug 2024 06:13:15 +0200 Subject: [PATCH 001/201] (italian) Translate the latest patch notes --- release_notes/20240901_italian.xml | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 release_notes/20240901_italian.xml diff --git a/release_notes/20240901_italian.xml b/release_notes/20240901_italian.xml new file mode 100644 index 000000000..6a20e2dc9 --- /dev/null +++ b/release_notes/20240901_italian.xml @@ -0,0 +1,23 @@ + +[h2]Vincitore del Concorso di Mapping 2024[/h2] +Downed Station di legomanas +[img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] + +[h2]Changes in this update[/h2] +[list] +[*]Rimossa la convar cl_interp. Il gioco ora si comporterà come se fosse stata impostata a 0. +[*]Migliorato il messaggio di errore visualizzato durante la connessione a un server che non si è ancora aggiornato. +[*]Corretto un crash dovuto all'operatore particellare "emetti rumore", rotto in questa build dell'engine. +[*]Corretto un possibile crash qualora fosse stata usata la tastiera per navigare il menù dei comandi. +[*]Il suono di quando un marine viene bruciato ma non incendiato ora viene riprodotto per tutti i giocatori. +[*]Aumentato leggermente il tempo prima che un marine venga incendiato dal fuoco amico quando quest'ultimo non è impostato ad Hardcore. +[*]Corretto un problema in cui le icone di oggetti del workshop di Team Fortress 2 potevano apparire nella schermata di selezione sfide per le sfide installate manualmente. +[*]Aggiunto un input AddTime per gli obiettivi con countdown. +[*]Corretto un crash dovuto alla prossimità di un giocatore a un arma strana lasciata cadere da un giocatore disconnesso. +[*]Aggiunto supporto per dare alle armi da fuoco un componente mirino laser separato dal loro componente bocca. +[*]Spostate le convar relative alla telecamera al server per renderle disponibili alle sfide. +[*]Corretto un problema per cui certo testo dalle piccole dimensione veniva visualizzato in Times New Roman su Linux. +[/list] + +[h2]L'IAF ha bisogno di te[url=https://stats.reactivedrop.com/7a]![/url][/h2] +Alien Swarm: Reactive Drop rimarrà sempre gratuito, ma questo non significa che non richiede tanto lavoro da tanti volontari talentuosi per essere sviluppato. Se puoi,prendi in considerazione la possibilità di creare nuovi contenuti per lo [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url], segnalare errori, proporre miglioramenti al [url=https://github.com/ReactiveDrop/reactivedrop_public_src]codice[/url], [url=https://github.com/ReactiveDrop/reactivedrop_translations]tradurre[/url] il gioco nella tua lingua, o [url=https://store.steampowered.com/itemstore/563560/]inviare un euro[/url] a una delle persone che hanno reso Alien Swarm: Reactive Drop possibile. L'IAF ti ringrazia per il tuo servizio costante, Comandante.Aggiornamento di AS:RD - 1 Settembre 2024 "Time's Down" \ No newline at end of file From 78840a165131b54e538d933f8a3a470032b40af6 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Wed, 21 Aug 2024 14:08:11 +0900 Subject: [PATCH 002/201] (korean)items, input --- community/inventory_service/items_koreana.vdf | 10 +- community/steam_input/steam_input_koreana.vdf | 134 +++++++++--------- 2 files changed, 72 insertions(+), 72 deletions(-) diff --git a/community/inventory_service/items_koreana.vdf b/community/inventory_service/items_koreana.vdf index 6b9a6f566..17add5f1a 100644 --- a/community/inventory_service/items_koreana.vdf +++ b/community/inventory_service/items_koreana.vdf @@ -272,13 +272,13 @@ "[english]item_unique_medal_ben_lubar_display_type" "catcake" "item_unique_medal_ben_lubar_display_type" "고양이 컵케익" "[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" -"item_unique_medal_mapping_2023_name" "더 건틀렛: 아크틱 (#BossFight2023 승자)" +"item_unique_medal_mapping_2023_name" "더 건틀렛: 아크틱 (#BossFight2023 우승자)" "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." "item_unique_medal_mapping_2023_description" "2023년 지도 제작 대회 우승작인 더 건틀렛: 아크틱 기념 훈장입니다." - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "무너진 정거장 (#SpaceStation2024 우승자)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다." // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" diff --git a/community/steam_input/steam_input_koreana.vdf b/community/steam_input/steam_input_koreana.vdf index 16c699cbd..c367ed0e3 100644 --- a/community/steam_input/steam_input_koreana.vdf +++ b/community/steam_input/steam_input_koreana.vdf @@ -161,73 +161,73 @@ "[english]Button_Ability4" "Ability 4" "Button_Ability4" "능력 4" - // Note: currently (to my knowledge) only MenuConfirm, MenuBack, MenuSpecial1, MenuSpecial2, MenuL1, MenuL2, - // and the directional buttons (which act identically in all three sets on most screens) are used in-game. - // - // A or Cross button - "[english]Button_MenuConfirm" "Menu Confirm" - "Button_MenuConfirm" "Menu Confirm" - // B or Circle button - "[english]Button_MenuBack" "Menu Back" - "Button_MenuBack" "Menu Back" - // X or Square button - "[english]Button_MenuSpecial1" "Menu Special 1" - "Button_MenuSpecial1" "Menu Special 1" - // Y or Triangle button - "[english]Button_MenuSpecial2" "Menu Special 2" - "Button_MenuSpecial2" "Menu Special 2" - - // Left shoulder button - "[english]Button_MenuL1" "Menu L1" - "Button_MenuL1" "Menu L1" - // Right shoulder button - "[english]Button_MenuR1" "Menu R1" - "Button_MenuR1" "Menu R1" - // Left trigger - "[english]Button_MenuL2" "Menu L2" - "Button_MenuL2" "Menu L2" - // Right trigger - "[english]Button_MenuR2" "Menu R2" - "Button_MenuR2" "Menu R2" - // Left stick click - "[english]Button_MenuL3" "Menu L3" - "Button_MenuL3" "Menu L3" - // Right stick click - "[english]Button_MenuR3" "Menu R3" - "Button_MenuR3" "Menu R3" - // Select, View, Back, or Share button - "[english]Button_MenuSelect" "Menu Select" - "Button_MenuSelect" "Menu Select" - // Start, Menu, or Options button - "[english]Button_MenuStart" "Menu Start" - "Button_MenuStart" "Menu Start" - - "[english]Button_MenuLeft" "Menu D-Pad Left" - "Button_MenuLeft" "Menu D-Pad Left" - "[english]Button_MenuRight" "Menu D-Pad Right" - "Button_MenuRight" "Menu D-Pad Right" - "[english]Button_MenuUp" "Menu D-Pad Up" - "Button_MenuUp" "Menu D-Pad Up" - "[english]Button_MenuDown" "Menu D-Pad Down" - "Button_MenuDown" "Menu D-Pad Down" - - "[english]Button_MenuLeftStickLeft" "Menu L Stick Left" - "Button_MenuLeftStickLeft" "Menu L Stick Left" - "[english]Button_MenuLeftStickRight" "Menu L Stick Right" - "Button_MenuLeftStickRight" "Menu L Stick Right" - "[english]Button_MenuLeftStickUp" "Menu L Stick Up" - "Button_MenuLeftStickUp" "Menu L Stick Up" - "[english]Button_MenuLeftStickDown" "Menu L Stick Down" - "Button_MenuLeftStickDown" "Menu L Stick Down" - - "[english]Button_MenuRightStickLeft" "Menu R Stick Left" - "Button_MenuRightStickLeft" "Menu R Stick Left" - "[english]Button_MenuRightStickRight" "Menu R Stick Right" - "Button_MenuRightStickRight" "Menu R Stick Right" - "[english]Button_MenuRightStickUp" "Menu R Stick Up" - "Button_MenuRightStickUp" "Menu R Stick Up" - "[english]Button_MenuRightStickDown" "Menu R Stick Down" - "Button_MenuRightStickDown" "Menu R Stick Down" +// Note: currently (to my knowledge) only MenuConfirm, MenuBack, MenuSpecial1, MenuSpecial2, MenuL1, MenuL2, +// and the directional buttons (which act identically in all three sets on most screens) are used in-game. +// +// A or Cross button +"[english]Button_MenuConfirm" "Menu Confirm" +"Button_MenuConfirm" "메뉴: 확인" +// B or Circle button +"[english]Button_MenuBack" "Menu Back" +"Button_MenuBack" "메뉴: 뒤로가기" +// X or Square button +"[english]Button_MenuSpecial1" "Menu Special 1" +"Button_MenuSpecial1" "메뉴: 특수 1" +// Y or Triangle button +"[english]Button_MenuSpecial2" "Menu Special 2" +"Button_MenuSpecial2" "메뉴: 특수 2" + +// Left shoulder button +"[english]Button_MenuL1" "Menu L1" +"Button_MenuL1" "메뉴: L1" +// Right shoulder button +"[english]Button_MenuR1" "Menu R1" +"Button_MenuR1" "메뉴: R1" +// Left trigger +"[english]Button_MenuL2" "Menu L2" +"Button_MenuL2" "메뉴: L2" +// Right trigger +"[english]Button_MenuR2" "Menu R2" +"Button_MenuR2" "메뉴: R2" +// Left stick click +"[english]Button_MenuL3" "Menu L3" +"Button_MenuL3" "메뉴: L3" +// Right stick click +"[english]Button_MenuR3" "Menu R3" +"Button_MenuR3" "메뉴: R3" +// Select, View, Back, or Share button +"[english]Button_MenuSelect" "Menu Select" +"Button_MenuSelect" "메뉴: 선택" +// Start, Menu, or Options button +"[english]Button_MenuStart" "Menu Start" +"Button_MenuStart" "메뉴: 시작" + +"[english]Button_MenuLeft" "Menu D-Pad Left" +"Button_MenuLeft" "메뉴: 왼쪽 십자 패드" +"[english]Button_MenuRight" "Menu D-Pad Right" +"Button_MenuRight" "메뉴: 오른쪽 십자 패드" +"[english]Button_MenuUp" "Menu D-Pad Up" +"Button_MenuUp" "메뉴: 상단 십자 패드" +"[english]Button_MenuDown" "Menu D-Pad Down" +"Button_MenuDown" "메뉴: 하단 십자 패드" + +"[english]Button_MenuLeftStickLeft" "Menu L Stick Left" +"Button_MenuLeftStickLeft" "메뉴: 왼쪽 L 스틱" +"[english]Button_MenuLeftStickRight" "Menu L Stick Right" +"Button_MenuLeftStickRight" "메뉴: 오른쪽 L 스틱" +"[english]Button_MenuLeftStickUp" "Menu L Stick Up" +"Button_MenuLeftStickUp" "메뉴: 상단 L 스틱" +"[english]Button_MenuLeftStickDown" "Menu L Stick Down" +"Button_MenuLeftStickDown" "메뉴: 하단 L 스틱" + +"[english]Button_MenuRightStickLeft" "Menu R Stick Left" +"Button_MenuRightStickLeft" "메뉴: 왼쪽 R 스틱" +"[english]Button_MenuRightStickRight" "Menu R Stick Right" +"Button_MenuRightStickRight" "메뉴: 오른쪽 R 스틱" +"[english]Button_MenuRightStickUp" "Menu R Stick Up" +"Button_MenuRightStickUp" "메뉴: 상단 R 스틱" +"[english]Button_MenuRightStickDown" "Menu R Stick Down" +"Button_MenuRightStickDown" "메뉴: 하단 R 스틱" "[english]InputConfigTitle_Generic" "AS:RD Default" "InputConfigTitle_Generic" "AS:RD 기본값" From 9009cd9d79408428c278d7d79e04b368175cc146 Mon Sep 17 00:00:00 2001 From: "Federico G." Date: Wed, 21 Aug 2024 16:13:06 +0200 Subject: [PATCH 003/201] (italian) new patchnotes and mappingmedal2024 --- community/inventory_service/items_italian.vdf | 10 ++++---- release_notes/20240901_italian.xml | 23 +++++++++++++++++++ 2 files changed, 28 insertions(+), 5 deletions(-) create mode 100644 release_notes/20240901_italian.xml diff --git a/community/inventory_service/items_italian.vdf b/community/inventory_service/items_italian.vdf index 5d401404c..2d31440e8 100644 --- a/community/inventory_service/items_italian.vdf +++ b/community/inventory_service/items_italian.vdf @@ -274,11 +274,11 @@ "[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" "item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (Vincitrice della #BossFight2023)" "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." -"item_unique_medal_mapping_2023_description" "Questa medaglia commemora The Gauntlet: Arctic, la mappa vincitrice della competizione di mapping del 2023." - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2023_description" "Questa medaglia commemora The Gauntlet: Arctic, la mappa vincitrice della competizione di mapping 2023." +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "Downed Station (Vincitrice di #SpaceStation2024)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "Questa medaglia commemora Downed Station, la mappa vincitrice della competizione di mapping 2024." // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" diff --git a/release_notes/20240901_italian.xml b/release_notes/20240901_italian.xml new file mode 100644 index 000000000..56be4763c --- /dev/null +++ b/release_notes/20240901_italian.xml @@ -0,0 +1,23 @@ + +[h2]Vincitore della Competizione di Mapping 2024[/h2] +Downed Station di legomanas +[img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] + +[h2]Cambiamenti in questo aggiornamento[/h2] +[list] +[*]Rimosso il convar cl_interp. Il gioco ora si comporterà come se fosse impostato su 0. +[*]Migliorato il messaggio di errore visualizzato quando si tenta di connettersi a un server non ancora aggiornato. +[*]Corretto un crash relativo alle particelle dovuto all'interruzione dell'operatore "emetti rumore" in questa versione del motore. +[*]Corretto un possibile crash quando si naviga nel menu dei comandi usando la tastiera. +[*]Il suono di un soldato che viene bruciato ma non incendiato ora viene riprodotto anche per gli altri giocatori. +[*]È stato leggermente aumentato il tempo per l'attivazione del fuoco amico quando il fuoco amico hardcore è disabilitato. +[*]Corretto un caso in cui le icone degli oggetti del Workshop di TF2 potevano apparire nella schermata di selezione delle sfide per le sfide installate manualmente. +[*]Aggiunto un input AddTime per gli obiettivi con conto alla rovescia. +[*]Corretto un crash quando ci si trovava vicino a un'arma strana lasciata cadere da un giocatore disconnesso. +[*]Aggiunto il supporto per le armi che hanno un attacco per il puntatore laser separato dall'attacco per la canna. +[*]Spostati i convar relativi alla telecamera sul server per renderli disponibili alle sfide. +[*]Corretto un testo di piccole dimensioni che veniva visualizzato in Times New Roman su Linux. +[/list] + +[h2]L'IAF ha bisogno di te[url=https://stats.reactivedrop.com/7a]![/url][/h2] +Alien Swarm: Reactive Drop sarà sempre gratuito, ma questo non significa che non richieda un grande lavoro da parte di molti volontari di talento. Se puoi, prendi in considerazione la creazione di contenuti per il [url=https://steamcommunity.com/app/563560/workshop/]Workshop di Steam[/url], la segnalazione di bug, proponi miglioramenti al [url=https://github.com/ReactiveDrop/reactivedrop_public_src]codice[/url], [url=https://github.com/ReactiveDrop/reactivedrop_translations]traduci[/url] il gioco nella tua lingua o [url=https://store.steampowered.com/itemstore/563560/]invia un euro[/url] a una delle persone che ha reso Alien Swarm: Reactive Drop possibile. L'IAF la ringrazia per il suo servizio, Comandante.Aggiornamento di AS:RD - 1 Settembre 2024 "Tempo Scaduto" \ No newline at end of file From e30749b96043ee3144f276d753121e421fd310bc Mon Sep 17 00:00:00 2001 From: "Federico G." Date: Wed, 21 Aug 2024 16:17:44 +0200 Subject: [PATCH 004/201] Delete release_notes/20240901_italian.xml --- release_notes/20240901_italian.xml | 23 ----------------------- 1 file changed, 23 deletions(-) delete mode 100644 release_notes/20240901_italian.xml diff --git a/release_notes/20240901_italian.xml b/release_notes/20240901_italian.xml deleted file mode 100644 index 56be4763c..000000000 --- a/release_notes/20240901_italian.xml +++ /dev/null @@ -1,23 +0,0 @@ - -[h2]Vincitore della Competizione di Mapping 2024[/h2] -Downed Station di legomanas -[img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] - -[h2]Cambiamenti in questo aggiornamento[/h2] -[list] -[*]Rimosso il convar cl_interp. Il gioco ora si comporterà come se fosse impostato su 0. -[*]Migliorato il messaggio di errore visualizzato quando si tenta di connettersi a un server non ancora aggiornato. -[*]Corretto un crash relativo alle particelle dovuto all'interruzione dell'operatore "emetti rumore" in questa versione del motore. -[*]Corretto un possibile crash quando si naviga nel menu dei comandi usando la tastiera. -[*]Il suono di un soldato che viene bruciato ma non incendiato ora viene riprodotto anche per gli altri giocatori. -[*]È stato leggermente aumentato il tempo per l'attivazione del fuoco amico quando il fuoco amico hardcore è disabilitato. -[*]Corretto un caso in cui le icone degli oggetti del Workshop di TF2 potevano apparire nella schermata di selezione delle sfide per le sfide installate manualmente. -[*]Aggiunto un input AddTime per gli obiettivi con conto alla rovescia. -[*]Corretto un crash quando ci si trovava vicino a un'arma strana lasciata cadere da un giocatore disconnesso. -[*]Aggiunto il supporto per le armi che hanno un attacco per il puntatore laser separato dall'attacco per la canna. -[*]Spostati i convar relativi alla telecamera sul server per renderli disponibili alle sfide. -[*]Corretto un testo di piccole dimensioni che veniva visualizzato in Times New Roman su Linux. -[/list] - -[h2]L'IAF ha bisogno di te[url=https://stats.reactivedrop.com/7a]![/url][/h2] -Alien Swarm: Reactive Drop sarà sempre gratuito, ma questo non significa che non richieda un grande lavoro da parte di molti volontari di talento. Se puoi, prendi in considerazione la creazione di contenuti per il [url=https://steamcommunity.com/app/563560/workshop/]Workshop di Steam[/url], la segnalazione di bug, proponi miglioramenti al [url=https://github.com/ReactiveDrop/reactivedrop_public_src]codice[/url], [url=https://github.com/ReactiveDrop/reactivedrop_translations]traduci[/url] il gioco nella tua lingua o [url=https://store.steampowered.com/itemstore/563560/]invia un euro[/url] a una delle persone che ha reso Alien Swarm: Reactive Drop possibile. L'IAF la ringrazia per il suo servizio, Comandante.Aggiornamento di AS:RD - 1 Settembre 2024 "Tempo Scaduto" \ No newline at end of file From 619139ed0d0ea57fb99a9c4fd05c8b9f59e4e092 Mon Sep 17 00:00:00 2001 From: Deerlord0 Date: Thu, 22 Aug 2024 00:16:50 +0900 Subject: [PATCH 005/201] (japanese) map competetion medal, patch notes 20240901 --- .../inventory_service/items_japanese.vdf | 10 ++++---- release_notes/20240901_japanese.xml | 23 +++++++++++++++++++ 2 files changed, 28 insertions(+), 5 deletions(-) create mode 100644 release_notes/20240901_japanese.xml diff --git a/community/inventory_service/items_japanese.vdf b/community/inventory_service/items_japanese.vdf index a2796e4f1..42d85c3e7 100644 --- a/community/inventory_service/items_japanese.vdf +++ b/community/inventory_service/items_japanese.vdf @@ -272,13 +272,13 @@ "[english]item_unique_medal_ben_lubar_display_type" "catcake" "item_unique_medal_ben_lubar_display_type" "猫のカップケーキ" "[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" -"item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#ボス戦2023 受賞者)" +"item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 受賞者)" "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." "item_unique_medal_mapping_2023_description" "2023年度マップ作成コンテストの受賞作品The Gauntlet: Arcticを表彰する記念の勲章。" - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 受賞者)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Statio, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。" // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" diff --git a/release_notes/20240901_japanese.xml b/release_notes/20240901_japanese.xml new file mode 100644 index 000000000..75dd3ca61 --- /dev/null +++ b/release_notes/20240901_japanese.xml @@ -0,0 +1,23 @@ + +[h2]2024年度マップ作成コンテスト受賞作品[/h2] +Downed Station (制作者:legomanasさん) +[img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] + +[h2]アップデートによる変更点[/h2] +[list] +[*]コンソール変数cl_interpを削除。常にこれが0に設定されているものとして扱うようになった。 +[*]アップデートが適用されていないサーバーに接続しようとした時に表示されるエラーメッセージを改善した。 +[*]"emit noise"の演算子が現在のゲームエンジンのビルドで壊れていたせいで発生したパーティクルに関するクラッシュを修正。 +[*]キーボードを使って操作設定メニューを動かすとクラッシュすることがあったのを修正。 +[*]隊員が炎に当たっているが炎上はしていない時の音声が他のプレイヤーにも聞こえるようになった。 +[*]同士撃ち設定がハードコアではない場合は、同士撃ちによる炎上開始までの許容時間が少し長くなった。 +[*]手動でインストールしたチャレンジに対し、チャレンジ選択画面でTeam Fortress 2のワークショップ用アイコンが表示されることがあったのを修正。 +[*]カウントダウンのあるミッション目標にAddTimeの入力が可能になった。 +[*]地面にストレンジ武器を落としたプレイヤーがサーバーから切断した後、その武器に近づくとゲームがクラッシュしていたのを修正。 +[*]銃口のアタッチメントと別々にレーザーポインタを銃に装着することが可能になった。 +[*]チャレンジで制御できるようにカメラ関連のコンソール変数をサーバー側に導入した。 +[*]一部の小さなテキストがLinux環境ではTimes New Romanフォントで表示されていたのを修正。 +[/list] + +[h2]IAF(星間連盟軍)に君が必要だ[url=https://stats.reactivedrop.com/7a]![/url][/h2] +Alien Swarm: Reactive Dropは完全無料ですが、沢山のボランティアの方々による支援は片手間でできているものではありません。可能ならば、[url=https://steamcommunity.com/app/563560/workshop/]Steamワークショップ[/url]にコンテンツを投稿したり、バグ報告を送ったり、[url=https://github.com/ReactiveDrop/reactivedrop_public_src]コード[/url]の改善を提案したり、ゲームを自分の言語に[url=https://github.com/ReactiveDrop/reactivedrop_translations]翻訳[/url]したり、Alien Swarm: Reactive Dropを支えるボランティアの方々に[url=https://store.steampowered.com/itemstore/563560/]1ドルの寄付[/url]をしてみてください。IAFは宇宙海兵隊指揮官であるあなたの協力にいつも感謝しております。AS:RDアップデート - 2024年9月1日 "Time's Down" \ No newline at end of file From 524df73b7198643aefad7d9bef6afa7f6257ed1b Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 21 Aug 2024 16:28:16 +0000 Subject: [PATCH 006/201] [CI] update translation progress --- PROGRESS.md | 10 ++-------- .../inventory_service/rendered/item-schema-unique.json | 4 +++- 2 files changed, 5 insertions(+), 9 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 00c6f9a02..7398a4af7 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -11,9 +11,9 @@ | [German](#german-deutsch) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | 1 | | [Hungarian](#non-curated-languages) | 56 | 138 | 43 | 3228 | 271 | 212 | 978 | 147 | | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | -| [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | 1 | +| [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | 35 | 1 | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 796 | 2 | ✔️ | 342 | 48 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 796 | ✔️ | ✔️ | 318 | 48 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -792,10 +792,6 @@ - [items_italian.vdf](community/inventory_service/items_italian.vdf) has 2 untranslated strings. -### Upcoming Release Notes - -- [20240901_italian.xml](release_notes/20240901_english.xml) is missing. -
@@ -824,8 +820,6 @@ ### Strings - [addons/RiskOfRain/reactivedrop_koreana.txt](addons/RiskOfRain/resource/reactivedrop_koreana.txt) has 95 untranslated strings. -- [items_koreana.vdf](community/inventory_service/items_koreana.vdf) has 2 untranslated strings. -- [steam_input_koreana.vdf](community/steam_input/steam_input_koreana.vdf) has 24 untranslated strings. - [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. - [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 796 untranslated strings. diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index 46bb25f58..2bddf3c21 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -74,7 +74,7 @@ "name_german": "Der Spießrutenlauf: Arktis (#BossFight2023 Gewinner)", "name_italian": "The Gauntlet: Arctic (Vincitrice della #BossFight2023)", "name_japanese": "The Gauntlet: Arctic (#ボス戦2023 受賞者)", - "name_koreana": "더 건틀렛: 아크틱 (#BossFight2023 승자)", + "name_koreana": "더 건틀렛: 아크틱 (#BossFight2023 우승자)", "name_latam": "The Gauntlet: Arctic (Ganador de Lucha contra jefes #BossFight2023)", "name_russian": "Испытание: Арктика (победитель #BossFight2023)", "name_schinese": "北极挑战 (#Boss大战2023冠军)", @@ -113,7 +113,9 @@ "itemdefid": 900000002, "type": "item", "name_english": "Downed Station (#SpaceStation2024 Winner)", + "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", "description_english": "This medal commemorates Downed Statio, the winner of the 2024 mapping competition.", + "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", "display_type_finnish": "Yhteisön Mitali", From a927f04d033edb56d7f865f7aafaa60eab1e964c Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 21 Aug 2024 16:29:03 +0000 Subject: [PATCH 007/201] [CI] update translation progress --- PROGRESS.md | 7 +------ .../inventory_service/rendered/item-schema-unique.json | 4 +++- 2 files changed, 4 insertions(+), 7 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 7398a4af7..c5d5c2413 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -12,7 +12,7 @@ | [Hungarian](#non-curated-languages) | 56 | 138 | 43 | 3228 | 271 | 212 | 978 | 147 | | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | -| [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | 35 | 1 | +| [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | | [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 796 | ✔️ | ✔️ | 318 | 48 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | @@ -802,13 +802,8 @@ ### Strings -- [items_japanese.vdf](community/inventory_service/items_japanese.vdf) has 2 untranslated strings. - [platform/vgui_japanese.txt](platform/vgui_japanese.txt) has 35 untranslated strings. -### Upcoming Release Notes - -- [20240901_japanese.xml](release_notes/20240901_english.xml) is missing. -
diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index 2bddf3c21..d4f1633c4 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -73,7 +73,7 @@ "name_english": "The Gauntlet: Arctic (#BossFight2023 Winner)", "name_german": "Der Spießrutenlauf: Arktis (#BossFight2023 Gewinner)", "name_italian": "The Gauntlet: Arctic (Vincitrice della #BossFight2023)", - "name_japanese": "The Gauntlet: Arctic (#ボス戦2023 受賞者)", + "name_japanese": "The Gauntlet: Arctic (#BossFight2023 受賞者)", "name_koreana": "더 건틀렛: 아크틱 (#BossFight2023 우승자)", "name_latam": "The Gauntlet: Arctic (Ganador de Lucha contra jefes #BossFight2023)", "name_russian": "Испытание: Арктика (победитель #BossFight2023)", @@ -113,8 +113,10 @@ "itemdefid": 900000002, "type": "item", "name_english": "Downed Station (#SpaceStation2024 Winner)", + "name_japanese": "Downed Station (#SpaceStation2024 受賞者)", "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", "description_english": "This medal commemorates Downed Statio, the winner of the 2024 mapping competition.", + "description_japanese": "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。", "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", From 786b537a1ed12fd79c0b15e1eaa01e57547c4480 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 21 Aug 2024 16:34:45 +0000 Subject: [PATCH 008/201] [CI] update translation progress --- PROGRESS.md | 10 ++-------- .../inventory_service/rendered/item-schema-unique.json | 4 +++- 2 files changed, 5 insertions(+), 9 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index c5d5c2413..862358870 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -8,7 +8,7 @@ | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | | [Finnish](#non-curated-languages) | 1 | 2004 | 42 | 3090 | 214 | 152 | 699 | 146 | | [French](#french-français) | 32 | 138 | 43 | 2594 | 270 | 212 | 653 | 125 | -| [German](#german-deutsch) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | 1 | +| [German](#german-deutsch) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Hungarian](#non-curated-languages) | 56 | 138 | 43 | 3228 | 271 | 212 | 978 | 147 | | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | @@ -586,13 +586,7 @@ -### Strings - -- [items_german.vdf](community/inventory_service/items_german.vdf) has 2 untranslated strings. - -### Upcoming Release Notes - -- [20240901_german.xml](release_notes/20240901_english.xml) is missing. +✓ Up to date!
diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index 01356a4a3..216f19145 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -113,9 +113,11 @@ "itemdefid": 900000002, "type": "item", "name_english": "Downed Station (#SpaceStation2024 Winner)", + "name_german": "Downed Station (#SpaceStation2024 Gewinner)", "name_japanese": "Downed Station (#SpaceStation2024 受賞者)", "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", - "description_english": "This medal commemorates Downed Statio, the winner of the 2024 mapping competition.", + "description_english": "This medal commemorates Downed Station, the winner of the 2024 mapping competition.", + "description_german": "Diese Medaille erinnert an die Downed Station, den Gewinner des Mapping-Wettbewerbs 2024.", "description_japanese": "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。", "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", "display_type_brazilian": "Medalha da Comunidade", From 75dd5befd00562da794be5c59037455184e6cff8 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 21 Aug 2024 16:36:02 +0000 Subject: [PATCH 009/201] [CI] update translation progress --- PROGRESS.md | 6 ++---- .../inventory_service/rendered/item-schema-unique.json | 4 +++- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 862358870..00765b27f 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -11,7 +11,7 @@ | [German](#german-deutsch) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Hungarian](#non-curated-languages) | 56 | 138 | 43 | 3228 | 271 | 212 | 978 | 147 | | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | -| [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | +| [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | | [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 796 | ✔️ | ✔️ | 318 | 48 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | @@ -782,9 +782,7 @@ -### Strings - -- [items_italian.vdf](community/inventory_service/items_italian.vdf) has 2 untranslated strings. +✓ Up to date! diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index 216f19145..eb01d5f0d 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -83,7 +83,7 @@ "description_brazilian": "Essa medalha comemora The Gauntlet: Arctic, o vencedor da competição de mapas de 2023.", "description_english": "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition.", "description_german": "Dies ist eine Erinnerungs-Medaille den Gewinner des Mapping-Wettbewerbs 2023, \"The Gauntlet: Arctic\".", - "description_italian": "Questa medaglia commemora The Gauntlet: Arctic, la mappa vincitrice della competizione di mapping del 2023.", + "description_italian": "Questa medaglia commemora The Gauntlet: Arctic, la mappa vincitrice della competizione di mapping 2023.", "description_japanese": "2023年度マップ作成コンテストの受賞作品The Gauntlet: Arcticを表彰する記念の勲章。", "description_koreana": "2023년 지도 제작 대회 우승작인 더 건틀렛: 아크틱 기념 훈장입니다.", "description_latam": "Esta medalla celebra The Gauntlet: Arctic, ganador del concurso de mapas de 2023.", @@ -114,10 +114,12 @@ "type": "item", "name_english": "Downed Station (#SpaceStation2024 Winner)", "name_german": "Downed Station (#SpaceStation2024 Gewinner)", + "name_italian": "Downed Station (Vincitrice di #SpaceStation2024)", "name_japanese": "Downed Station (#SpaceStation2024 受賞者)", "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", "description_english": "This medal commemorates Downed Station, the winner of the 2024 mapping competition.", "description_german": "Diese Medaille erinnert an die Downed Station, den Gewinner des Mapping-Wettbewerbs 2024.", + "description_italian": "Questa medaglia commemora Downed Station, la mappa vincitrice della competizione di mapping 2024.", "description_japanese": "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。", "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", "display_type_brazilian": "Medalha da Comunidade", From 94d8c7cdb90a07314dcd03754be2d924260c995d Mon Sep 17 00:00:00 2001 From: Blueberryy <36592509+Blueberryy@users.noreply.github.com> Date: Wed, 21 Aug 2024 22:07:48 +0500 Subject: [PATCH 010/201] added missing word to release note --- release_notes/20240901_english.xml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/release_notes/20240901_english.xml b/release_notes/20240901_english.xml index 958b7bc80..939e2ab0d 100644 --- a/release_notes/20240901_english.xml +++ b/release_notes/20240901_english.xml @@ -20,4 +20,4 @@ Downed Station by legomanas [/list] [h2]The IAF needs you[url=https://stats.reactivedrop.com/7a]![/url][/h2] -Alien Swarm: Reactive Drop will always be free, but that doesn't mean it doesn't take a lot of work from a lot of talented volunteers to make. If you can, consider making content for the [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url], reporting bugs, proposing [url=https://github.com/ReactiveDrop/reactivedrop_public_src]code[/url] improvements, [url=https://github.com/ReactiveDrop/reactivedrop_translations]translating[/url] the game into your language, or [url=https://store.steampowered.com/itemstore/563560/]sending a dollar[/url] to one of the people who Alien Swarm: Reactive Drop possible. The IAF thanks you for your continued service, Commander.AS:RD Update - September 1, 2024 "Time's Down" \ No newline at end of file +Alien Swarm: Reactive Drop will always be free, but that doesn't mean it doesn't take a lot of work from a lot of talented volunteers to make. If you can, consider making content for the [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url], reporting bugs, proposing [url=https://github.com/ReactiveDrop/reactivedrop_public_src]code[/url] improvements, [url=https://github.com/ReactiveDrop/reactivedrop_translations]translating[/url] the game into your language, or [url=https://store.steampowered.com/itemstore/563560/]sending a dollar[/url] to one of the people who made Alien Swarm: Reactive Drop possible. The IAF thanks you for your continued service, Commander.AS:RD Update - September 1, 2024 "Time's Down" From 756aa8ea5c13325f329357ba7064777f821a47c2 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Thu, 22 Aug 2024 15:04:53 +0000 Subject: [PATCH 011/201] [CI] update translation progress --- community/inventory_service/rendered/item-schema-unique.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index eb01d5f0d..1bd707c1e 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -82,7 +82,7 @@ "name_vietnamese": "The Gauntlet: Arctic (Bản đồ chiến thắng #BossFight2023)", "description_brazilian": "Essa medalha comemora The Gauntlet: Arctic, o vencedor da competição de mapas de 2023.", "description_english": "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition.", - "description_german": "Dies ist eine Erinnerungs-Medaille den Gewinner des Mapping-Wettbewerbs 2023, \"The Gauntlet: Arctic\".", + "description_german": "Diese Medaille erinnert an \"The Gauntlet: Arctic\", den Gewinner des Mapping-Wettbewerbs 2023.", "description_italian": "Questa medaglia commemora The Gauntlet: Arctic, la mappa vincitrice della competizione di mapping 2023.", "description_japanese": "2023年度マップ作成コンテストの受賞作品The Gauntlet: Arcticを表彰する記念の勲章。", "description_koreana": "2023년 지도 제작 대회 우승작인 더 건틀렛: 아크틱 기념 훈장입니다.", @@ -118,7 +118,7 @@ "name_japanese": "Downed Station (#SpaceStation2024 受賞者)", "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", "description_english": "This medal commemorates Downed Station, the winner of the 2024 mapping competition.", - "description_german": "Diese Medaille erinnert an die Downed Station, den Gewinner des Mapping-Wettbewerbs 2024.", + "description_german": "Diese Medaille erinnert an \"Downed Station\", den Gewinner des Mapping-Wettbewerbs 2024.", "description_italian": "Questa medaglia commemora Downed Station, la mappa vincitrice della competizione di mapping 2024.", "description_japanese": "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。", "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", From b7a73c21fc6728ae2875a3acbf2def13e5e10867 Mon Sep 17 00:00:00 2001 From: ywgATustcbbs Date: Fri, 23 Aug 2024 00:46:47 +0800 Subject: [PATCH 012/201] update schinese - 20240901 release notes --- .../inventory_service/items_schinese.vdf | 8 +++---- release_notes/20240901_schinese.xml | 23 +++++++++++++++++++ 2 files changed, 27 insertions(+), 4 deletions(-) create mode 100644 release_notes/20240901_schinese.xml diff --git a/community/inventory_service/items_schinese.vdf b/community/inventory_service/items_schinese.vdf index f99911a3f..8cdb87fce 100644 --- a/community/inventory_service/items_schinese.vdf +++ b/community/inventory_service/items_schinese.vdf @@ -272,13 +272,13 @@ "[english]item_unique_medal_ben_lubar_display_type" "catcake" "item_unique_medal_ben_lubar_display_type" "猫蛋糕" "[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" -"item_unique_medal_mapping_2023_name" "北极挑战 (#Boss大战2023冠军)" +"item_unique_medal_mapping_2023_name" "北极挑战 (#Boss大战2023 冠军)" "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." -"item_unique_medal_mapping_2023_description" "北极挑战 (#Boss大战2023冠军)" +"item_unique_medal_mapping_2023_description" "勋章授予2023地图大赛冠军作品《北极挑战》的作者" "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" + "item_unique_medal_mapping_2024_name" "陨落空间站(#空间站2024 冠军)" "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." + "item_unique_medal_mapping_2024_description" "勋章授予2024地图大赛冠军作品《陨落空间站》的作者" // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" diff --git a/release_notes/20240901_schinese.xml b/release_notes/20240901_schinese.xml new file mode 100644 index 000000000..aed3f94e1 --- /dev/null +++ b/release_notes/20240901_schinese.xml @@ -0,0 +1,23 @@ + +[h2]2024 地图大赛冠军[/h2] +本届地图大赛冠军作品是《陨落空间站》(Downed Station),作者:legomanas。 +[img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] + +[h2]跟新内容[/h2] +[list] +[*]移除 cl_interp 控制台命令。游戏运行机制如同设置为 0 一样。 +[*]改进 尝试连接到尚未更新的服务器时显示的错误消息,使之更加直白。 +[*]修复 由于“emit noise”操作符在当前引擎版本中运行异常而导致的粒子相关的崩溃。 +[*]修复 使用键盘导航控件菜单时可能发生的崩溃。 +[*]改进 现在其他玩家也会听到被烧到但未被点燃的友军的声音。 +[*]调整 当关闭写实友伤时,略微增加了点燃友军的时间宽容度。 +[*]修复 手动安装挑战时, 《军团要塞2》创意工坊物品图标可能出现在挑战选择屏幕上的问题。 +[*]改进 为倒计时任务目标添加了 AddTime 输入。 +[*]修复 当站在断开连接的玩家所掉落的奇怪武器附近时导致的崩溃。 +[*]改进 为枪支添加了一个单独的激光瞄准器附件,而不是它们的枪口附件。 +[*]改进 将与摄像机相关的控制台命令移到服务器一侧,以便在挑战中使用。 +[*]修复 在 Linux 上显示一些小字号文本时使用 Times New Roman 字体的问题。 +[/list] + +[h2]IAF需要助力[url=https://stats.reactivedrop.com/7a]![/url][/h2] +《异形丛生: 虫启天降》永久免费,但它同样亟需大量来自才华横溢的社区志愿者为其添砖加瓦。如果条件允许,请为游戏贡献新的模组或地图并上传到[url=https://steamcommunity.com/app/563560/workshop/]Steam 创意工坊[/url],提交漏洞反馈、优化[url=https://github.com/ReactiveDrop/reactivedrop_public_src]游戏代码[/url], 将游戏文本[url=https://github.com/ReactiveDrop/reactivedrop_translations]翻译[/url]成你的语言,或者[url=https://store.steampowered.com/itemstore/563560/]捐款[/url]给游戏做出贡献的人。IAF感谢您的长期支持!《异形丛生: 虫启天降》更新 - 2024年9月1日 "时间到" \ No newline at end of file From 50c25a2ec10cb77117c19a902b3194adb5617d34 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 23 Aug 2024 10:52:43 +0900 Subject: [PATCH 013/201] (korean)20240901_korean added, resource --- .../archive/2024/20240901_korean.xml | 23 +++ resource/reactivedrop_koreana.txt | 142 +++++++++--------- 2 files changed, 94 insertions(+), 71 deletions(-) create mode 100644 release_notes/archive/2024/20240901_korean.xml diff --git a/release_notes/archive/2024/20240901_korean.xml b/release_notes/archive/2024/20240901_korean.xml new file mode 100644 index 000000000..5c04d9238 --- /dev/null +++ b/release_notes/archive/2024/20240901_korean.xml @@ -0,0 +1,23 @@ + +[h2]지도 제작 경쟁 2024 우승자[/h2] +Downed Station [제작: legomanas] +[img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] + +[h2]이번 업데이트 변경내역[/h2] +[list] +[*]'cl_interp convar'가 삭제됩니다. 이제 게임에서 이 설정이 0으로 설정된 것과 같이 작동합니다. +[*]아직 업데이트되지 않은 서버에 접속하려고 할 때 표시되는 오류 메시지를 개선했습니다. +[*]"emit noise" 연산자가 현재 게임 엔진 빌드에서 손상돠어 발생한 파티클 관련 충돌을 수정했습니다. +[*]키보드를 사용하여 컨트롤 메뉴를 탐색할 때 발생할 수 있는 충돌을 수정했습니다. +[*]불에 타고 있지만 점화되지 않은 해병의 소리가 이제 다른 플레이어에게도 재생됩니다. +[*]극단적 아군 사격이 비활성화되있을때의 아군 점화 시간이 약간 더 관대해졌습니다. +[*]수동으로 설치한 챌린지의 챌린지 선택 화면에서 TF2 장착마당 아이템 아이콘이 나타나던 문제를 수정했습니다. +[*]제한시간이 있는 목표에 AddTime 입력이 가능해졌습니다. +[*]연결이 끊긴 플레이어에게서 떨어진 '이상한 무기' 근처에 있을 경우 발생하던 충돌을 수정했습니다. +[*]총구의 부착물과 별도로 레이저 포인터를 총에 장착하는 것이 가능해졌습니다. +[*]챌린지에서 제어할 수 있도록 카메라 관련 콘솔 변수를 서버 측에 도입했습니다. +[*]리눅스에서 Times New Roman으로 표시되는 일부 작은 텍스트를 수정했습니다. +[/list] + +[h2]IAF는 당신의 도움이 필요합니다[url=https://stats.reactivedrop.com/7a]![/url][/h2] +Alien Swarm: Reactive Drop 은 항상 무료일 것이지만, 그것이 재능 있는 자원봉사자들의 노고가 필요하지 않다는 것을 의미하는 것은 아닙니다. 가능하다면 [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url] 에 컨텐츠를 게시하거나 버그를 보고하고 [url=https://github.com/ReactiveDrop/reactivedrop_public_src]code[/url] 에 개선사항을 제안하거나, [url=https://github.com/ReactiveDrop/reactivedrop_translations]translating[/url] 에서 귀하의 언어로 번역할 수 있습니다. 또한 [url=https://store.steampowered.com/itemstore/563560/]sending a dollar[/url] 에서 Alien Swarm: Reactive Drop 의 기여자들에게 후원할 수도 있습니다. IAF는 당신의 지속적인 노고에 감사드립니다. 사령관님 AS:RD 업데이트 일자 - 2024년 9월 1일 "시간이 되었습니다." diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 053097b52..2a8d9ed95 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -5165,8 +5165,8 @@ "rd_so_appears_difficulty_min" "%s1 (%s2 또는 어려움)" "[english]rd_so_appears_difficulty_max" "%s1 (%s2 or easier)" "rd_so_appears_difficulty_max" "%s1 (%s2 또는 쉬움)" - "[english]rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" - "rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" +"[english]rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" +"rd_so_appears_difficulty_range" "%s1 (%s2 에서 %s3)" "[english]rd_so_appears_onslaught_only" "%s1 (Onslaught only)" "rd_so_appears_onslaught_only" "%s1 (맹습 필수)" @@ -6450,72 +6450,72 @@ "[english]t5_midnight_3a" "Procede towards the Colony of Long Dawn, To help the Remaining colonists escape." "t5_midnight_3a" "남아있는 식민지 주민들이 탈출할 수 있도록 여명 식민지로 향하십시오" - "[english]t5_roadtodawn_1_title" "Take Dock Overseer's ID" - "t5_roadtodawn_1_title" "Take Dock Overseer's ID" - "[english]t5_roadtodawn_1a" "Download the Dock Overseer's ID & Profile of the Nearest Interface, to gain access to the Main Road leading to the colony." - "t5_roadtodawn_1a" "Download the Dock Overseer's ID & Profile of the Nearest Interface, to gain access to the Main Road leading to the colony." - "[english]t5_roadtodawn_2_title" "Activate SuperBlast doors" - "t5_roadtodawn_2_title" "Activate SuperBlast doors" - "[english]t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." - "t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." - "[english]t5_roadtodawn_3_title" "Hold Position" - "t5_roadtodawn_3_title" "Hold Position" - "[english]t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." - "t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." - "[english]t5_roadtodawn_4_title" "Go to next area" - "t5_roadtodawn_4_title" "Go to next area" - "[english]t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." - "t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." - - "[english]t5_arcticinfiltration_1_title" "Gain access into the facility" - "t5_arcticinfiltration_1_title" "Gain access into the facility" - "[english]t5_arcticinfiltration_1a" "We received a distress call from a SynTek facility saying that they are under swarm attack." - "t5_arcticinfiltration_1a" "We received a distress call from a SynTek facility saying that they are under swarm attack." - "[english]t5_arcticinfiltration_1b" "Proceed from the landing zone to the front entrance of the facility. Look for any survivors on your way." - "t5_arcticinfiltration_1b" "Proceed from the landing zone to the front entrance of the facility. Look for any survivors on your way." - "[english]t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." - "t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." - "[english]t5_arcticinfiltration_2_title" "Power up the generators" - "t5_arcticinfiltration_2_title" "Power up the generators" - "[english]t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." - "t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." - "[english]t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." - "t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." - "[english]t5_arcticinfiltration_3_title" "Download data from the computers" - "t5_arcticinfiltration_3_title" "Download data from the computers" - "[english]t5_arcticinfiltration_3a" "We don't have much information about this facility and its layout. They do some highly classified stuff in this complex." - "t5_arcticinfiltration_3a" "We don't have much information about this facility and its layout. They do some highly classified stuff in this complex." - "[english]t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." - "t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." - "[english]t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." - "t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." - "[english]t5_arcticinfiltration_4_title" "Proceed deeper into the facility" - "t5_arcticinfiltration_4_title" "Proceed deeper into the facility" - "[english]t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." - "t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." - "[english]t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." - "t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." - - "[english]t5_arcticinfiltration_debrief1" "Great work, team. We have the generators online so the facility is now fully powered." - "t5_arcticinfiltration_debrief1" "Great work, team. We have the generators online so the facility is now fully powered." - "[english]t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." - "t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." - "[english]t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." - "t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." - - "[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." - "t5_arcticinfiltration_hint" "Hack this panel to open the door." - "[english]t5_arcticinfiltration_hint2" "Map made by Specur" - "t5_arcticinfiltration_hint2" "Map made by Specur" - - "[english]asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." - "asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." - "[english]asw_complete_objective_first" "Complete other objectives first before proceeding here." - "asw_complete_objective_first" "Complete other objectives first before proceeding here." - "[english]asw_activate_generators_first" "No power. Activate the generators first." - "asw_activate_generators_first" "No power. Activate the generators first." - "[english]asw_out_of_order" "Out of soda. You happy now?" - "asw_out_of_order" "Out of soda. You happy now?" +"[english]t5_roadtodawn_1_title" "Take Dock Overseer's ID" +"t5_roadtodawn_1_title" "부두 감독관의 ID를 가져가십시오. " +"[english]t5_roadtodawn_1a" "Download the Dock Overseer's ID & Profile of the Nearest Interface, to gain access to the Main Road leading to the colony." +"t5_roadtodawn_1a" "부두 감독관의 ID와 가장 근접한 인터페이스 프로필을 다운로드하여 식민지로 이어지는 주요 도로에 접근할 수 있습니다." +"[english]t5_roadtodawn_2_title" "Activate SuperBlast doors" +"t5_roadtodawn_2_title" "초대형방폭문을 가동하십시오." +"[english]t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." +"t5_roadtodawn_2a" "식민지인들이 탈출할 시간을 벌기 위해선 방폭문을 닫아야 합니다." +"[english]t5_roadtodawn_3_title" "Hold Position" +"t5_roadtodawn_3_title" "위치를 사수하십시오." +"[english]t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." +"t5_roadtodawn_3a" "방폭문이 완전히 닫힐때까지 위치를 사수하십시오." +"[english]t5_roadtodawn_4_title" "Go to next area" +"t5_roadtodawn_4_title" "다음 구역으로 이동하십시오" +"[english]t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." +"t5_roadtodawn_4a" "화가 난 외계무리들에게 둘러 쌓이고 싶지 않다면 다음 지역으로 넘어 가셔야 합니다." + +"[english]t5_arcticinfiltration_1_title" "Gain access into the facility" +"t5_arcticinfiltration_1_title" "시설의 접근권한을 획득하십시오" +"[english]t5_arcticinfiltration_1a" "We received a distress call from a SynTek facility saying that they are under swarm attack." +"t5_arcticinfiltration_1a" "우리는 SynTek 시설로부터 외계무리의 공격을 받고 있다는 조난 신호를 받았습니다." +"[english]t5_arcticinfiltration_1b" "Proceed from the landing zone to the front entrance of the facility. Look for any survivors on your way." +"t5_arcticinfiltration_1b" "착륙 지점에서부터 이동하여 시설 입구에 도착하였습니다. 생존자를 찾으십시오." +"[english]t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." +"t5_arcticinfiltration_1c" "바깥은 극도로 춥고 날씨는 갤 기미가 보이지 않습니다. 폭풍이 이곳을 향해 오고 있으니 빨리 움직여야 합니다." +"[english]t5_arcticinfiltration_2_title" "Power up the generators" +"t5_arcticinfiltration_2_title" "발전기의 전원을 올리십시오." +"[english]t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." +"t5_arcticinfiltration_2a" "저희가 초기 스캔한 결과 현재 시설이 정전이 된 것으로 보입니다. 원인을 파악하고 해결하십시오." +"[english]t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." +"t5_arcticinfiltration_2b" "시설로 더 진입하기 위해선 발전기의 전원을 켜야 합니다." +"[english]t5_arcticinfiltration_3_title" "Download data from the computers" +"t5_arcticinfiltration_3_title" "컴퓨터에서 데이터를 다운로드하십시오." +"[english]t5_arcticinfiltration_3a" "We don't have much information about this facility and its layout. They do some highly classified stuff in this complex." +"t5_arcticinfiltration_3a" "우리는 이 시설과 배치에 대해 많은 정보를 가지고 있지 않습니다. 그들은 이 단지에서 고도로 기밀화된 일들을 합니다." +"[english]t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." +"t5_arcticinfiltration_3b" "하지만 우리는 입구에서 멀지 않은 곳에 컴퓨터 접속이 가능하다는 것을 알아냈습니다. 발전실 서쪽에 위치하고 있습니다." +"[english]t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." +"t5_arcticinfiltration_3c" "컴퓨터에 접속하고 데이터를 다운로드한다면 더 깊은 단지로 나아갈 수 있을 겁니다." +"[english]t5_arcticinfiltration_4_title" "Proceed deeper into the facility" +"t5_arcticinfiltration_4_title" "시설 깊숙히 진입하십시오." +"[english]t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." +"t5_arcticinfiltration_4a" "현재 시점에선 시설로 더 들어가는 것이 좋습니다." +"[english]t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." +"t5_arcticinfiltration_4b" "컴퓨터에서 복구한 데이터에 따라 계속 진행하십시오." + +"[english]t5_arcticinfiltration_debrief1" "Great work, team. We have the generators online so the facility is now fully powered." +"t5_arcticinfiltration_debrief1" "잘했습니다, 대원들. 발전기가 가동됐으니 이제 시설에 전력이 공급될겁니다." +"[english]t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." +"t5_arcticinfiltration_debrief2" "IAF 기술 부대가 컴퓨터에서 검색한 데이터를 살펴보았습니다. 시설의 레이아웃을 포함한 시설에 대한 정보를 추출할 수 있었습니다." +"[english]t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." +"t5_arcticinfiltration_debrief3" 이제 우리는 어디로 진행해야 하는지 알아냈습니다. 자세한 내용은 다음 미션의 브리핑에서 확인할 수 있습니다" + +"[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." +"t5_arcticinfiltration_hint" "문을 열려면 이 패널을 해킹하십시오." +"[english]t5_arcticinfiltration_hint2" "Map made by Specur" +"t5_arcticinfiltration_hint2" "맵 제작 Specur" + +"[english]asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." +"asw_burn_all_biomass_on_generators" "발전기에 붙어있는 모든 유기 구조체를 태워버리십시오." +"[english]asw_complete_objective_first" "Complete other objectives first before proceeding here." +"asw_complete_objective_first" "이곳을 진행하기 전에 다른 목표를 먼저 완수하십시오." +"[english]asw_activate_generators_first" "No power. Activate the generators first." +"asw_activate_generators_first" "파워가 없습니다. 발전기를 먼저 가동시켜야 합니다." +"[english]asw_out_of_order" "Out of soda. You happy now?" +"asw_out_of_order" "소다가 다 떨어졌군요. 이제 행복합니까?" "[english]t5_area9800_1_title" "Clear the Hangar" "t5_area9800_1_title" "격납고를 확보하십시오." @@ -6528,8 +6528,8 @@ "[english]t5_area9800_3_title" "Go to the Extraction Point" "t5_area9800_3_title" "탈출 지점으로 이동하십시오." - "[english]t5_area9800_debrief" "Well done team!" - "t5_area9800_debrief" "Well done team!" +"[english]t5_area9800_debrief" "Well done team!" +"t5_area9800_debrief" "수고했습니다. 대원들!" "[english]t5_coldcatwalks_1_title" "Disable the alarm" "t5_coldcatwalks_1_title" "알람을 중지시키십시오." @@ -9065,7 +9065,7 @@ "[english]rd_demo_list_empty" "No missions recorded." "rd_demo_list_empty" "녹화한 임무 없음." "[english]rd_demo_auto_warning_generic" "Recording missions will cause increased memory, disk, and bandwidth usage." -"rd_demo_auto_warning_generic" "녹화된 임무로 메모리, 하드 디스크 및 대역폭 사용량 증가." +"rd_demo_auto_warning_generic" "녹화된 임무만큼 메모리, 하드 디스크 및 대역폭 사용량 증가." "[english]rd_demo_auto_warning_unlimited" "Old recordings will not be automatically deleted. Keep an eye on your disk space!" "rd_demo_auto_warning_unlimited" "오래된 녹화 파일은 자동적으로 삭제되지 않습니다. 디스크 용량을 확인하세요!" "[english]rd_demo_auto_warning_deletion" "This auto-recorded mission will be deleted automatically to make room for new recordings unless it is renamed." From 2d9bd798453ce19ed238cb8c347138ab8759a36c Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 23 Aug 2024 10:54:56 +0900 Subject: [PATCH 014/201] typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 2a8d9ed95..8ae514e39 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -6501,7 +6501,7 @@ "[english]t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." "t5_arcticinfiltration_debrief2" "IAF 기술 부대가 컴퓨터에서 검색한 데이터를 살펴보았습니다. 시설의 레이아웃을 포함한 시설에 대한 정보를 추출할 수 있었습니다." "[english]t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." -"t5_arcticinfiltration_debrief3" 이제 우리는 어디로 진행해야 하는지 알아냈습니다. 자세한 내용은 다음 미션의 브리핑에서 확인할 수 있습니다" +"t5_arcticinfiltration_debrief3" "이제 우리는 어디로 진행해야 하는지 알아냈습니다. 자세한 내용은 다음 미션의 브리핑에서 확인할 수 있습니다" "[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." "t5_arcticinfiltration_hint" "문을 열려면 이 패널을 해킹하십시오." From 833c5361d094d32e2dfeb79a8c20328ff7496e42 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Fri, 23 Aug 2024 01:56:16 +0000 Subject: [PATCH 015/201] [CI] update translation progress --- PROGRESS.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 00765b27f..4fb032f9f 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -13,7 +13,7 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 796 | ✔️ | ✔️ | 318 | 48 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 763 | ✔️ | ✔️ | 318 | 48 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -809,7 +809,7 @@ - [addons/RiskOfRain/reactivedrop_koreana.txt](addons/RiskOfRain/resource/reactivedrop_koreana.txt) has 95 untranslated strings. - [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 796 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 763 untranslated strings. - [valve_koreana.txt](resource/valve_koreana.txt) has 96 untranslated strings. ### Steam Store and Community From 560824a0856b94f61b745fe2289ff6fe0c749514 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 23 Aug 2024 11:13:18 +0900 Subject: [PATCH 016/201] move wrong file location --- release_notes/{archive/2024 => }/20240901_korean.xml | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename release_notes/{archive/2024 => }/20240901_korean.xml (100%) diff --git a/release_notes/archive/2024/20240901_korean.xml b/release_notes/20240901_korean.xml similarity index 100% rename from release_notes/archive/2024/20240901_korean.xml rename to release_notes/20240901_korean.xml From ef8cda08c66bf148c63a12e5f2fb3483427c1282 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Fri, 23 Aug 2024 09:41:09 +0300 Subject: [PATCH 017/201] Update items_swedish.vdf --- community/inventory_service/items_swedish.vdf | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/community/inventory_service/items_swedish.vdf b/community/inventory_service/items_swedish.vdf index 7a190e81c..746ad7d51 100644 --- a/community/inventory_service/items_swedish.vdf +++ b/community/inventory_service/items_swedish.vdf @@ -275,10 +275,10 @@ "item_unique_medal_mapping_2023_name" "Gauntlet: Arktis (#BossFight2023 Vinnare)" "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." "item_unique_medal_mapping_2023_description" "Denna medalj firar minnet av The Gauntlet: Arktis, vinnaren av karttävlingen 2023." - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "Downed Station (#RymdStation2024 Vinnare)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "Denna medalj firar minnet av Downed Station, vinnaren av karttävlingen 2024." // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" From ecb8e0a543eee0bae083ec962dcda1e23046b409 Mon Sep 17 00:00:00 2001 From: Blueberryy <36592509+Blueberryy@users.noreply.github.com> Date: Fri, 23 Aug 2024 14:57:54 +0500 Subject: [PATCH 018/201] (russian) improve objective texts --- resource/reactivedrop_russian.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/resource/reactivedrop_russian.txt b/resource/reactivedrop_russian.txt index 32101cc00..ca3a09bee 100644 --- a/resource/reactivedrop_russian.txt +++ b/resource/reactivedrop_russian.txt @@ -7252,7 +7252,7 @@ "tf1_desertoutpost_1c" "После этого бойцам нужно будет добраться до космопорта и вернуть в строй системы наведения и слежения. Близлежащая заброшенная застава связи может содержать полезную информацию или, возможно, действующий канал связи с главной базой." "[english]tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" -"tf1_desertoutpost_2_title" "Расследуйте источник сигнала бедствия" +"tf1_desertoutpost_2_title" "Разведуйте источник сигнала бедствия" "[english]tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." "tf1_desertoutpost_2a" "Поблизости был обнаружен слабый сигнал бедствия. Исследуйте источник сигнала." @@ -7262,7 +7262,7 @@ "tf1_desertoutpost_3a" "Найдите дорогу к близлежащей заброшенной заставе связи." "[english]tf1_desertoutpost_4_title" "Investigate Second Distress Signal" -"tf1_desertoutpost_4_title" "Расследуйте второй сигнал бедствия" +"tf1_desertoutpost_4_title" "Разведуйте второй сигнал бедствия" "[english]tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." "tf1_desertoutpost_4a" "С вашего текущего местоположения был обнаружен второй маяк бедствия. Исследуйте этот маяк." "[english]tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." @@ -7778,7 +7778,7 @@ "[english]rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" "rd_mission_loc_rd-bonus_mission1" "Катастрофа в космопорте" "[english]rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." -"rd_mission_desc_rd-bonus_mission1" "Расследуйте катастрофу в космопорте." +"rd_mission_desc_rd-bonus_mission1" "Разведуйте катастрофу в космопорте." "[english]rd_mission_brief_rd-bonus_mission1" "" "rd_mission_brief_rd-bonus_mission1" "" "[english]rd_mission_title_rd-bonus_mission2" "Rapture" From ec671a4aa9af7c79b6d68636de7391813da1b834 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Sun, 25 Aug 2024 14:47:47 +0300 Subject: [PATCH 019/201] Update items_swedish.vdf --- community/inventory_service/items_swedish.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/items_swedish.vdf b/community/inventory_service/items_swedish.vdf index 746ad7d51..877aab981 100644 --- a/community/inventory_service/items_swedish.vdf +++ b/community/inventory_service/items_swedish.vdf @@ -383,7 +383,7 @@ "[english]item_crafting_material_unopened_synup_cola_name" "Unopened SynUp Cola" "item_crafting_material_unopened_synup_cola_name" "Oöppnad SynUp Cola" "[english]item_crafting_material_unopened_synup_cola_description" "A pristine pack of SynUp Cola cans, found while on a mission." -"item_crafting_material_unopened_synup_cola_description" "Ett orördt paket med SynUp Cola-burkar, hittat under ett uppdrag." +"item_crafting_material_unopened_synup_cola_description" "Ett oöppnat paket med SynUp Cola-burkar, hittat under ett uppdrag." "[english]item_crafting_material_roll_of_vent_tape_name" "Roll of Vent Tape" "item_crafting_material_roll_of_vent_tape_name" "Rulle Med Ventilationstejp" "[english]item_crafting_material_roll_of_vent_tape_description" "Unused rolls of vent tape, found while on a mission." From 2ef25185ea2cddcb1677d4fcfe32690e92ba54df Mon Sep 17 00:00:00 2001 From: "7:76" <116945568+to776@users.noreply.github.com> Date: Wed, 28 Aug 2024 22:36:35 +0900 Subject: [PATCH 020/201] (Korean) Chapter 1: Insertion --- resource/reactivedrop_koreana.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 8ae514e39..9890d6ab3 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -7277,8 +7277,8 @@ "[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." "tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." - "[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" - "asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" +"[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" +"asw_gametext_tf1_desertoutpost_title" "1장: 투입 지점" "[english]tf1_abandonedmaintenance_1_title" "Briefing" "tf1_abandonedmaintenance_1_title" "Briefing" From d6a18d69d25fcad7a5b6e6d8cdf125995fe58fe9 Mon Sep 17 00:00:00 2001 From: FurtadoPires Date: Thu, 29 Aug 2024 11:24:36 -0300 Subject: [PATCH 021/201] Update reactivedrop_brazilian.txt --- resource/reactivedrop_brazilian.txt | 4220 ++++++++++++++------------- 1 file changed, 2111 insertions(+), 2109 deletions(-) diff --git a/resource/reactivedrop_brazilian.txt b/resource/reactivedrop_brazilian.txt index 609996cfb..a9d1a8ee2 100644 --- a/resource/reactivedrop_brazilian.txt +++ b/resource/reactivedrop_brazilian.txt @@ -4,7 +4,7 @@ "Tokens" { "[english]asw_SynTekMegacorp" "SynTek Megacorporation, Inc." -"asw_SynTekMegacorp" "Megacorporação SynTek, Inc." +"asw_SynTekMegacorp" "Megacorporação SynTek, S.A." "[english]asw_SynTekPDA" "SynTek Personal Digital Assistant" "asw_SynTekPDA" "Assistente Pessoal Digital SynTek" "[english]asw_SynTekAccount" "User: %s1" @@ -46,13 +46,13 @@ "[english]asw_SynTekScrollLine12" "IAF Transponder Detected." "asw_SynTekScrollLine12" "Transponder das FAI detectado." "[english]asw_SynTekScrollLine13" "Code IAFN6392-SYN class 5 facility emergency signal recognised." -"asw_SynTekScrollLine13" "Sinal de emergência de classe 5 reconhecido. Código FAIN6392-SYN." +"asw_SynTekScrollLine13" "Código IAFN6392-SYN sinal de emergência classe 5 da instalação reconhecido" "[english]asw_SynTekScrollLine14" "Override code accepted." -"asw_SynTekScrollLine14" "Código de sobreposição aceito." +"asw_SynTekScrollLine14" "Sobreescrita de código aceita" "[english]asw_SynTekScrollLine15" " " "asw_SynTekScrollLine15" " " "[english]asw_SynTekScrollLine16" "SynTek Megacorporation Network Terminal granting Guest User rights to" -"asw_SynTekScrollLine16" "O terminal de rede da Megacorporação SynTek concede os direitos de Usuário Convidado para" +"asw_SynTekScrollLine16" "O Terminal de Rede da Megacorporação SynTek concede os direitos de Usuário Convidado para" "[english]asw_SynTekScrollLine17" "Private David 'Crash' Murphy." "asw_SynTekScrollLine17" "Soldado David \"Crash\" Murphy." "[english]asw_SynTekScrollLine18" "Under authority of Interstellar Corporate Communications Act #8726/K23 Subsection 5" @@ -64,7 +64,7 @@ "[english]asw_SynTekScrollLine21" "All actions will be logged and any unnecessary data access will result" "asw_SynTekScrollLine21" "Todas as ações serão registradas e qualquer acesso desnecessário aos dados resultará" "[english]asw_SynTekScrollLine22" "in legal action and termination of SynTek consumer privileges." -"asw_SynTekScrollLine22" "em ação judicial e rescisão dos privilégios do consumidor SynTek." +"asw_SynTekScrollLine22" "em ação judicial e rescisão dos privilégios de consumidor da SynTek." "[english]asw_SynTekScrollLine23" " " "asw_SynTekScrollLine23" " " "[english]asw_SynTekScrollLine24" "Enumerating interface menu options for Guest user..." @@ -90,9 +90,9 @@ "[english]asw_turret_text_top_left" "COLONY SECURITY SYSTEM\nRUNNING OVERRIDE CODE ALPHA 5/34\n\nINTERNAL TURRET SYSTEMS CHECK\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nTARGET SAFETY CHECK:\nDISABLED" "asw_turret_text_top_left" "SISTEMA DE SEGURANÇA DA COLÔNIA\nEXECUTANDO O CÓDIGO DE SOBREPOSIÇÃO ALFA 5/34\n\nVERIFICANDO O SISTEMA INTERNO DA TORRETA\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nVERIFICAÇÃO DE SEGURANÇA DO ALVO:\nDESATIVADA" "[english]asw_turret_text_top_right" "REMOTE SECURITY SYSTEM V264.3C\n\nPROVIDED BY SYNTEK SECURITY, A\nWHOLLY OWNED SUBSIDIARY OF\nSYNTEK MEGACORPORATION, INC.\n\nTRACKING ACTIVE\nFIRING CHAMBER: OK" -"asw_turret_text_top_right" "SISTEMA DE SEGURANÇA REMOTO V264.3C\n\nFORNECIDO PELA SEGURANÇA SYNTEK, UMA\nSUBSIDIÁRIA DE PROPRIEDADE DA\nMEGACORPORAÇÃO SYNTEK, INC.\n\nRASTREAMENTO ATIVO\nCÂMARA DE DISPARO: OK" +"asw_turret_text_top_right" "SISTEMA DE SEGURANÇA REMOTO V264.3C\n\nFORNECIDO PELA SEGURANÇA SYNTEK, UMA\nSUBSIDIÁRIA DE PROPRIEDADE DA\nMEGACORPORAÇÃO SYNTEK S.A. .\n\nRASTREAMENTO ATIVO\nCÂMARA DE DISPARO: OK" "[english]asw_SynTekMail" "Mail" -"asw_SynTekMail" "Mensagens" +"asw_SynTekMail" "Correspondência" "[english]asw_SynTekMailInbox" "Inbox" "asw_SynTekMailInbox" "Caixa de entrada" "[english]asw_SynTekMailOutbox" "Sent" @@ -108,49 +108,49 @@ "[english]asw_SynTekNews" "News" "asw_SynTekNews" "Notícias" "[english]asw_SynTekStocks" "Stocks" -"asw_SynTekStocks" "Estoque" +"asw_SynTekStocks" "Ações" "[english]asw_SynTekAtmospherics" "Atmospheric Report" "asw_SynTekAtmospherics" "Relatório atmosférico" "[english]asw_SynTekAtmosphere" "Atmosphere" "asw_SynTekAtmosphere" "Atmosfera" "[english]asw_SynTekPlantStatus" "Plant Status" -"asw_SynTekPlantStatus" "Estado da planta" +"asw_SynTekPlantStatus" "Status da Planta" "[english]asw_SynTekBackButton" "Back" "asw_SynTekBackButton" "Voltar" "[english]asw_SynTekMoreButton" "More" "asw_SynTekMoreButton" "Mais" "[english]asw_SynTekDocs" "Critical Data" -"asw_SynTekDocs" "Dados críticos" +"asw_SynTekDocs" "Dados Críticos" "[english]asw_SynTekDownloadDocs" "Download Critical Data" -"asw_SynTekDownloadDocs" "Baixar dados críticos" +"asw_SynTekDownloadDocs" "Baixar Dados Críticos" "[english]asw_SynTekDownloadingDocs" "Downloading Critical Data" -"asw_SynTekDownloadingDocs" "Baixando dados críticos" +"asw_SynTekDownloadingDocs" "Baixando Dados Críticos" "[english]asw_SynTekDownloadDocsComplete" "Download Complete" -"asw_SynTekDownloadDocsComplete" "Download concluído" +"asw_SynTekDownloadDocsComplete" "Download Concluído" "[english]asw_SynTekReactorLabel" "Reactor" "asw_SynTekReactorLabel" "Reator" "[english]asw_SynTekHeatExchangerLabel" "Heat Exchanger" -"asw_SynTekHeatExchangerLabel" "Trocador de calor" +"asw_SynTekHeatExchangerLabel" "Permutador de Calor" "[english]asw_SynTekCoolingTowerLabel" "Cooling Tower" -"asw_SynTekCoolingTowerLabel" "Torre de resfriamento" +"asw_SynTekCoolingTowerLabel" "Torre de Resfriamento" "[english]asw_SynTekDrivingPistonsLabel" "Driving Pistons" -"asw_SynTekDrivingPistonsLabel" "Pistões condutores" +"asw_SynTekDrivingPistonsLabel" "Pistões Condutores" "[english]asw_SynTekTemperaturesLabel" "TEMPERATURES:" "asw_SynTekTemperaturesLabel" "TEMPERATURAS:" "[english]asw_SynTekPrimaryCoolantLabel" "Primary Coolant" -"asw_SynTekPrimaryCoolantLabel" "Refrigerador primário" +"asw_SynTekPrimaryCoolantLabel" "Refrigerador Primário" "[english]asw_SynTekSecondaryCoolantLabel" "Secondary Coolant" -"asw_SynTekSecondaryCoolantLabel" "Refrigerador secundário" +"asw_SynTekSecondaryCoolantLabel" "Refrigerador Secundário" "[english]asw_SynTekEmergencyCoolantLabel" "Emergency Coolant" -"asw_SynTekEmergencyCoolantLabel" "Refrigerador de emergência" +"asw_SynTekEmergencyCoolantLabel" "Refrigerador de Emergência" "[english]asw_SynTekEnergyBusLabel" "Energy Transfer Bus Raw Output:" -"asw_SynTekEnergyBusLabel" "Saída bruta do barramento de transferência de energia:" +"asw_SynTekEnergyBusLabel" "Saída Bruta do Barramento de Transferência de Energia:" "[english]asw_SynTekReactorStatusLabel" "REACTOR" "asw_SynTekReactorStatusLabel" "REATOR" "[english]asw_SynTekReactorOnlineLabel" "ONLINE" -"asw_SynTekReactorOnlineLabel" "ON-LINE" +"asw_SynTekReactorOnlineLabel" "ONLINE" "[english]asw_SynTekReactorOfflineLabel" "OFFLINE" -"asw_SynTekReactorOfflineLabel" "OFF-LINE" +"asw_SynTekReactorOfflineLabel" "OFFLINE" "[english]asw_SynTekEnergyNameLabel" "ENERGY OUTPUT" "asw_SynTekEnergyNameLabel" "SAÍDA DE ENERGIA" "[english]asw_SynTekEfficiencyNameLabel" "OPERATING\nEFFICIENCY" @@ -168,11 +168,11 @@ "[english]asw_weather_temp" "Temperature:" "asw_weather_temp" "Temperatura:" "[english]asw_weather_wind" "Wind Speed:" -"asw_weather_wind" "Velocidade do vento:" +"asw_weather_wind" "Velocidade do Vento:" "[english]asw_weather_pressure" "Air Pressure:" -"asw_weather_pressure" "Pressão do ar:" +"asw_weather_pressure" "Pressão do Ar:" "[english]asw_weather_humidity" "Relative Humidity:" -"asw_weather_humidity" "Umidade relativa:" +"asw_weather_humidity" "Umidade Relativa:" "[english]asw_weather_cloud" "Cloud Cover:" "asw_weather_cloud" "Nebulosidade:" "[english]asw_weather_vis" "Visibility:" @@ -198,7 +198,7 @@ "[english]asw_weather_weather_moderate" "Moderate snow" "asw_weather_weather_moderate" "Neve moderada" "[english]asw_weather_warning" "WARNING: Employees are cautioned to observe proper procedure for surface work. Snow Cats are available only to authorized personnel if duties require. SynTek Megacorporation is not liable for any injury caused due to atmospheric exposure, including but not limited to, hypothermia, asphyxiation and chemical burns." -"asw_weather_warning" "AVISO: os funcionários são advertidos a observar os procedimentos adequados para o trabalho na superfície. Gatos de Neve só estão disponíveis para pessoal autorizado quando absolutamente necessário. A Megacorporação SynTek não se responsabiliza por qualquer dano causado devido à exposição atmosférica, incluindo, por exemplo, hipotermia, asfixia e queimaduras químicas." +"asw_weather_warning" "AVISO: os funcionários são advertidos a observar os procedimentos adequados para o trabalho na superfície. Snow Cats só estão disponíveis para pessoal autorizado quando absolutamente necessário. A Megacorporação SynTek não se responsabiliza por qualquer dano causado devido à exposição atmosférica, incluindo, por exemplo, hipotermia, asfixia e queimaduras químicas." "[english]asw_SynTekFlagLabel0" "Out" "asw_SynTekFlagLabel0" "Saída" "[english]asw_SynTekFlagLabel1" "Lock" @@ -210,23 +210,23 @@ "[english]asw_SynTekFlagLabel4" "Turbine Failure" "asw_SynTekFlagLabel4" "Falha na turbina" "[english]asw_SynTekFlagLabel5" "Heat Ex. Overload" -"asw_SynTekFlagLabel5" "Sobrecarga do trocador de calor" +"asw_SynTekFlagLabel5" "Sobrecarga do Permutador de Calor" "[english]asw_SynTekFlagLabel6" "Heat Exchanger Failure" -"asw_SynTekFlagLabel6" "Falha no trocador de calor" +"asw_SynTekFlagLabel6" "Falha no PErmutador de Calor" "[english]asw_SynTekFlagLabel7" "Primary Coolant Leak" -"asw_SynTekFlagLabel7" "Vazamento no refrigerador primário" +"asw_SynTekFlagLabel7" "Vazamento no Refrigerador Primário" "[english]asw_SynTekFlagLabel8" "Secondary Coolant Leak" -"asw_SynTekFlagLabel8" "Vazamento no refrigerador secundário" +"asw_SynTekFlagLabel8" "Vazamento no Refrigerador Secundário" "[english]asw_SynTekFlagLabel9" "Emergency Coolant Leak" -"asw_SynTekFlagLabel9" "Vazamento no refrigerador de emergência" +"asw_SynTekFlagLabel9" "Vazamento no Refrigerador de Emergência" "[english]asw_SynTekFlagLabel10" "Subspace Hook-up" -"asw_SynTekFlagLabel10" "Ligação ao subespaço" +"asw_SynTekFlagLabel10" "Conexão Subespacial" "[english]asw_SynTekFlagLabel11" "SynTek HQ Link" "asw_SynTekFlagLabel11" "Ligação ao QG da SynTek" "[english]asw_access_pda" "Access PDA" "asw_access_pda" "Acessar PDA" "[english]asw_MailAccount" "Mail Account:" -"asw_MailAccount" "Conta de e-mail:" +"asw_MailAccount" "Conta de E-mail:" "[english]asw_MailBodyLabel" "Message:" "asw_MailBodyLabel" "Mensagem:" @@ -244,7 +244,7 @@ "[english]asw_piercingbullets" "Piercing Bullets" "asw_piercingbullets" "Balas Perfurantes" "[english]asw_healing" "Healing" -"asw_healing" "Curando" +"asw_healing" "Cura" "[english]asw_xenowound" "Infestation Curing" "asw_xenowound" "Curando Infestação" "[english]asw_combatdrugs" "Combat Drugs" @@ -270,7 +270,7 @@ "[english]asw_points" "Points" "asw_points" "Pontos" "[english]asw_unspent_points" "Skill Points: %s1" -"asw_unspent_points" "Pontos de habilidade: %s1" +"asw_unspent_points" "Pontos de Habilidade: %s1" "[english]asw_undo_tooltip" "Undo" "asw_undo_tooltip" "Desfazer" "[english]asw_undo_tooltip_desc" "Undo skill points spent this mission" @@ -281,7 +281,7 @@ "asw_points_tooltip_desc" "Gaste pontos de habilidade para melhorar as habilidades do fuzileiro.\nFuzileiro tem %s1 pontos de habilidade já alocados." "[english]asw_leadership_desc" "Boosts the damage dealt and damage\nresistance of nearby squad mates." -"asw_leadership_desc" "Aumenta o dano causado e a resistencia \nao dano dos comapnheiros de esquadrão proximos." +"asw_leadership_desc" "Aumenta o dano causado e a resistencia\naos danos dos comapnheiros de esquadrão proximos." "[english]asw_vindicator_desc" "Increases damage dealt by the Vindicator." "asw_vindicator_desc" "Aumenta o dano causado pelo Vindicador." "[english]asw_incendiarym_desc" "Increases the size and duration of the\nnapalm fires released from Incendiary Mines." @@ -291,15 +291,15 @@ "[english]asw_stopping_desc" "Increase chance of marine shots stunning\nSwarm drones." "asw_stopping_desc" "Aumenta a chance de tiros tontearem\n os drones do Enxame." "[english]asw_piercingbullets_desc" "Provides a chance for bullets to pierce\nenemies and continue out the other side." -"asw_piercingbullets_desc" "Oferece a chance de balas perfurarem\nos inimigos e continuarem do outro lado." +"asw_piercingbullets_desc" "Oferece a chance de balas perfurarem\nos inimigos e continuarem pelo outro lado." "[english]asw_healing_desc" "Increases healing power of healing\nitems and the total amount carried." "asw_healing_desc" "Aumenta o poder de cura dos itens de cura\ne a quantidade total transportada." "[english]asw_xenowound_desc" "Allows the medic to heal infested marines,\nreducing the duration of the infestation." -"asw_xenowound_desc" "Permite que o médico cure fuzileiros navais infestados,\nreduzindo a duração da infestação." +"asw_xenowound_desc" "Permite que o médico cure fuzileiros infestados,\nreduzindo a duração da infestação." "[english]asw_combatdrugs_desc" "Boosts effectiveness of adrenaline\nwhen used by your squad." "asw_combatdrugs_desc" "Aumenta a eficácia da adrenalina\nquando usado pelo seu esquadrão." "[english]asw_hacking_desc" "Reduces time needed to charge wire\npanel actuators and download critical data." -"asw_hacking_desc" "Reduz o tempo necessário para carregar atuadores\nde painel e baixe dados críticos." +"asw_hacking_desc" "Reduz o tempo necessário para carregar os atuadores\nde painel e baixar dados críticos." "[english]asw_scanner_desc" "Increases range and rate of the movement scanner." "asw_scanner_desc" "Aumenta a taxa e o alcance do sensor de movimento." "[english]asw_engineering_desc" "Speeds up welding and Sentry Gun\nsetup for all nearby squad mates.\nImproves fire rate of prototype rifle." @@ -311,7 +311,7 @@ "[english]asw_health_desc" "Increases the total health of the marine." "asw_health_desc" "Aumenta a saúde total do fuzileiro." "[english]asw_melee_desc" "Increases the damage dealt by the marine's\nmelee attacks and melee weapons." -"asw_melee_desc" "Aumenta o dano causado pelos ataques\n e armas corpo a corpo." +"asw_melee_desc" "Aumenta o dano causado pelos ataques físicos\n e armas corpo a corpo." "[english]asw_reloading_desc" "Decreases the reload time of all weapons." "asw_reloading_desc" "Diminui o tempo de recarga de todas as armas." "[english]asw_agility_desc" "Increases the marine's movement speed." @@ -394,23 +394,23 @@ "asw_name_vegas" "Vegas" "[english]asw_bio_sarge" "Joseph Conrad is a tough, experienced soldier. He's one of the few people to have survived a large-scale Swarm invasion, an experience which forged him into the driven man he is today. A strong commander, he leads both by example, and through the not-so-gentle application of verbal foot to ass. He knows his team well and pushes hard to keep them at their best." -"asw_bio_sarge" "Joseph Conrad é um soldado duro e experiente. Ele é uma das poucas pessoas que sobreviveram a uma invasão em larga escala do Enxame, uma experiência que o forjou no homem motivado que é hoje. Um comandante forte, ele lidera tanto pelo exemplo, quanto pela aplicação não tão boazinha de um chute verbal na bunda. Ele conhece bem sua equipe e se esforça para mantê-los no seu melhor." +"asw_bio_sarge" "Joseph Conrad é um soldado durão e experiente. Ele é uma das poucas pessoas que sobreviveram a uma invasão em larga escala do Enxame, uma experiência que o forjou no homem motivado que é hoje. Um comandante forte, ele lidera tanto pelo exemplo, quanto pela aplicação não-tão-gentíl de um chute verbal na bunda. Ele conhece bem sua equipe e se esforça para mantê-los no seu melhor." "[english]asw_bio_jaeger" "Karl Jaeger is the son of the son of a corpsman, military to his war-hardened bones. He’s a hard-charging killing machine with a true warrior’s spirit. He believes in the soul-freeing joy of combat and has always suspected he'll die in the line of duty. And if that happens, well, he can’t imagine a better way to go." -"asw_bio_jaeger" "Karl Jaeger é filho do filho de um paramédico, militar até seus ossos endurecidos pela guerra. Ele é uma máquina de matar pesada com o espírito de um verdadeiro guerreiro. Ele acredita na alegria do combate que liberta a alma e sempre suspeitou que morreria no cumprimento do dever. E se isso acontecer, bem, ele não consegue imaginar uma maneira melhor de partir." +"asw_bio_jaeger" "Karl Jaeger é filho do filho de um paramédico, militar até seus ossos enrijecidos pela guerra. Ele é uma máquina de matar carga-pesada com o espírito de um verdadeiro guerreiro. Ele acredita na alegria do combate que liberta a alma e sempre suspeitou que morreria no cumprimento do dever. E se isso acontecer, bem, ele não consegue imaginar uma maneira melhor de partir." "[english]asw_bio_wildcat" "Growing up, Wildcat hadn’t anticipated following in the footsteps of her military family. In school, she’d dreamed of corporate life, business suits, a nice corner office. But the swarm took that away. Every able-bodied man and woman in her age cohort was funneled into hopeless defense of the colonies. By the time she was twenty-five, the cause was lost-- the colonies decimated, her family dead and scattered. Wildcat transferred into an elite unit to continue the fight." -"asw_bio_wildcat" "Enquanto crescia, Wildcat não previa seguir os passos de sua família militar. No colegio, ela sonhava com a vida corporativa, trajes de negócios, um belo cantinho do café. Mas o enxame levou isso embora. Todos os homens e mulheres fisicamente aptos em sua faixa etária foram captados para a defesa desesperada das colônias. Quando ela tinha vinte e cinco anos, a causa estava perdida-- as colônias dizimadas, sua família morta e dispersa. Wildcat se transferiu para uma unidade de elite para continuar a luta." +"asw_bio_wildcat" "Enquanto crescia, Wildcat não antecipava seguir os passos de sua família militar. No colégio, ela sonhava com a vida corporativa, trajes de negócios, um belo cantinho do café. Mas o enxame levou isso embora. Todos os homens e mulheres fisicamente aptos em sua faixa etária foram captados para a defesa desesperada das colônias. Quando ela tinha vinte e cinco anos, a causa estava perdida-- as colônias dizimadas, sua família morta e dispersa. Wildcat se transferiu para uma unidade de elite para continuar a luta." "[english]asw_bio_wolfe" "Wolfe is an ex-con turned soldier. At his last sentencing, the judge gave him a choice: jail or the Interstellar Armed Forces. It was the chance he needed to turn his life around. He took top honors at boot camp, easily beating the other enlisted men at everything from hand-to-hand combat to special ordinance disassembly. When his sentence was up, he found that he not only liked military life, but was good at it--and was consequently offered a position in Special Ops." -"asw_bio_wolfe" "Wolfe é um ex-condenado que virou soldado. Em sua última sentença, o juiz lhe deu uma escolha: Prisão ou as Forças Armadas Interestelares. Era a chance de que ele precisava para mudar de vida. Ele recebeu as principais honras no campo de treinamento, superando facilmente em tudo os outros homens alistados, desde combate corpo a corpo até desmontagem de ordenanças especiais. Quando sua sentença terminou, ele descobriu que não apenas gostava da vida militar, mas era bom nisso - e consequentemente, foi oferecido um cargo nas Operações Especiais." +"asw_bio_wolfe" "Wolfe é um ex-condenado que virou soldado. Em sua última sentença, o juiz lhe deu uma escolha: Prisão ou as Forças Armadas Interestelares. Era a chance de que ele precisava para mudar de vida. Ele recebeu as principais honrarias no campo de treinamento, superando facilmente em tudo os outros homens alistados, desde combate corpo a corpo até desmontagem de ordenanças especiais. Quando sua sentença terminou, ele descobriu que não apenas gostava da vida militar, mas era bom nisso - e consequentemente, foi oferecido um cargo nas Operações Especiais." "[english]asw_bio_faith" "Faith has the heart and soul of a medic. She's here to help people and believes in the Interstellar Armed Forces' mission to protect the Allied Systems against hostile alien assault. Despite having seen plenty of action, she’s still genuinely impacted by the human tragedy she sees and tends to take losses personally. She's deeply concerned for the welfare of her team." -"asw_bio_faith" "Faith tem a alma e o coração de um médica. Ela está aqui para ajudar as pessoas e acredita na missão das Forças Armadas Interestelares de proteger os Sistemas Aliados contra o ataque alienígena hostil. Embora já tenha presenciado muita coisa, ela ainda é genuinamente impactada pela tragédia humana que vê e tende a levar as perdas para o lado pessoal. Ela é profundamente comprometida com o bem-estar de sua equipe." +"asw_bio_faith" "Faith tem a alma e o coração de uma médica. Ela está aqui para ajudar as pessoas e acredita na missão das Forças Armadas Interestelares de proteger os Sistemas Aliados contra o ataque alienígena hostil. Embora já tenha presenciado muita coisa, ela ainda é genuinamente impactada pela tragédia humana que vê e tende a levar as perdas para o lado pessoal. Ela é profundamente comprometida com o bem-estar de sua equipe." "[english]asw_bio_bastille" "Leon Bastille was born on a prison world, child of a political prisoners; when political tides shifted, his family was released. It was a world run by black marketeers, where he learned basic medicine hands-on. He also received a strong, if informal, academic education (the prison being full of philosophers, authors, educators, poets and priests). Bastille is naturally suspicious of others, but also an excellent combat medic." "asw_bio_bastille" "Leon Bastille nasceu em um mundo prisão, filho de um presos políticos. Quando as marés políticas mudaram, sua família foi solta. Era um mundo dirigido por comerciantes do mercado negro, onde ele aprendeu medicina básica na prática. Ele também recebeu uma educação acadêmica forte, embora informal (a prisão estava cheia de filósofos, autores, educadores, poetas e padres). Bastille é naturalmente desconfiado dos outros, mas também um excelente médico de combate." "[english]asw_bio_crash" "David Murphy, reputedly a child hacker genius at tech school, didn't take long to fall onto the wrong side of the law. At the age of 21, he was responsible for the notorious Starbase Systems Crash, allegedly costing the Trade Leagues millions in lost credits. Murphy is now serving time in the IAF as part of his sentence." -"asw_bio_crash" "David Murphy, um infame hacker mirin no colégio técnico, não demorou muito para ir pelo lado errado da lei. Aos 21 anos, ele foi responsável pela notória quebra dos sistemas da Base Estelar, supostamente custando milhões às Ligas Comerciais em créditos perdidos. Murphy agora está cumprindo pena na FAI como parte de sua sentença." +"asw_bio_crash" "David Murphy, um infame hacker mirim no colégio técnico, não demorou muito para ir pelo lado errado da lei. Aos 21 anos, ele foi responsável pela notória quebra dos sistemas da Base Estelar, supostamente custando milhões às Ligas Comerciais em créditos perdidos. Murphy agora está cumprindo pena nas FAI como parte de sua sentença." "[english]asw_bio_flynn" "Flynn's face is marred by a huge scar running across his left eye. He's a scrappy born fighter, raised on a grudge-world, settled by warring societies pursuing a deliberate generations-old feud, wracked by perpetual civil war. He's most comfortable with streetwar, guerrilla tactics, and dirty fighting. He's also most comfortable with large weapons. The bigger, the better. He talks little, his one good eye ever watchful." -"asw_bio_flynn" "O rosto de Flynn é marcado por uma enorme cicatriz em seu olho esquerdo. Ele é um lutador desconexo de nascença, criado em um mundo rancoroso, estabelecida por sociedades em guerra perseguindo deliberadamente uma disputa de gerações, arruinada pela perpétua guerra civil. Ele se sente mais confortável com a guerra das ruas, táticas de guerrilha e golpes baixos. Ele também se sente mais confortável com armas grandes. Quanto maior melhor. Ele fala pouco, e seu olho bom está sempre atento." +"asw_bio_flynn" "O rosto de Flynn é marcado por uma enorme cicatriz em seu olho esquerdo. Ele é um lutador nato e aguerrido, criado em um mundo rancoroso, estabelecido por sociedades em guerra perseguindo deliberadamente uma disputa de gerações, arruinada pela perpétua guerra civil. Ele se sente mais confortável com a guerra das ruas, táticas de guerrilha e golpes baixos. Ele também se sente mais confortável com armas grandes. Quanto maior melhor. Ele fala pouco, e seu olho bom está sempre atento." "[english]asw_bio_vegas" "Vegas has an almost savant-like talent for counting and memorization, a skill he put to use in various gambling houses where he won big at poker and blackjack tables. However, fortune is fickle, and after racking up massive debts and angering some important people, he had to get out. Vegas joined the IAF so he could earn the money to pay back his debts (or a sizeable seed fund with which to win back the rest), and to get away from people who want to crush his kneecaps." -"asw_bio_vegas" "Vegas tem um talento quase místico para contar e memorizar, uma habilidade que ele colocou em uso em várias casas de apostas, onde ele lucrou muito no poker e nas mesas de vinte e um. No entanto, a sorte é inconstante, e depois de acumular dívidas enormes e irritar algumas pessoas importantes, ele teve que fugir. Vegas se juntou à FAI para que ele pudesse ganhar o dinheiro para pagar suas dívidas (ou uma quantia considerável com a qual possa ganhar de vola o resto), e fugir das pessoas que querem quebrar seus joelhos." +"asw_bio_vegas" "Vegas tem um talento quase místico para contar e memorizar, uma habilidade que ele colocou em uso em várias casas de apostas, onde ele lucrou muito no poker e nas mesas de vinte e um. No entanto, a sorte é inconstante, e depois de acumular dívidas enormes e irritar algumas pessoas importantes, ele teve que fugir. Vegas se juntou as FAI para que ele pudesse ganhar o dinheiro para pagar suas dívidas (ou uma quantia considerável com a qual possa ganhar de volta o resto), e fugir das pessoas que querem quebrar seus joelhos." "[english]asw_nomarines" "No marines selected." "asw_nomarines" "Nenhum fuzileiro selecionado." "[english]asw_spectating" "SPECTATING" @@ -429,20 +429,20 @@ "asw_equip" "EQUIPAMENTO" "[english]asw_options" "OPTIONS" "asw_options" "OPÇÕES" - "[english]asw_campaigns" "Campaigns" - "asw_campaigns" "Campaigns" +"[english]asw_campaigns" "Campaigns" +"asw_campaigns" "Campanhas" "[english]asw_start_campaign" "Start New Campaign" -"asw_start_campaign" "Iniciar nova campanha" +"asw_start_campaign" "Iniciar Nova Campanha" "[english]asw_load_campaign" "Load Saved Campaign" -"asw_load_campaign" "Carregar campanha salva" +"asw_load_campaign" "Carregar Campanha Salva" "[english]asw_single_mission" "Single Mission" -"asw_single_mission" "Missão Única" +"asw_single_mission" "Missão Solo" "[english]rd_endless_missions" "Endless Missions" -"rd_endless_missions" "Sem Fim" +"rd_endless_missions" "Missão Sem Fim" "[english]asw_button_cancel" "Cancel" "asw_button_cancel" "Cancelar" "[english]asw_hacking_tumbler_title" "EXEC: Sec-Override v4.00774" -"asw_hacking_tumbler_title" "EXEC: Sec-Override v4.00774" +"asw_hacking_tumbler_title" "EXEC: Sobreescrita-Seg v4.00774" "[english]asw_hacking_tumbler_status" "ACCESS STATUS" "asw_hacking_tumbler_status" "STATUS DE ACESSO" "[english]asw_hacking_access_logged" "ACCESS ATTEMPT LOGGED" @@ -456,7 +456,7 @@ "[english]asw_hacking_tumbler_rejected_3" "ERROR: ROOT PRIVILEGES REJECTED BY SYNTEK SECURITY INTERFACE B. ERRCODE 57." "asw_hacking_tumbler_rejected_3" "ERRO: PRIVILÉGIOS DE ROOT REJEITADOS PELA INTERFACE DE SEGURANÇA SYNTEK B. ERRCODE 57." "[english]asw_hacking_tumbler_rejected_4" "ERROR: ROOT PRIVILEGES REJECTED BY RPC GATEWAY. ERRCODE 54." -"asw_hacking_tumbler_rejected_4" "ERRO: PRIVILÉGIOS DE ROOT REJEITADOS PELA GATEWAY RPC. ERRCODE 54." +"asw_hacking_tumbler_rejected_4" "ERRO: PRIVILÉGIOS DE ROOT REJEITADOS PELO GATEWAY RPC. ERRCODE 54." "[english]asw_hacking_tumbler_rejected_5" "ERROR: ROOT PRIVILEGES REJECTED BY RAM SEARCH. ERRCODE 64." "asw_hacking_tumbler_rejected_5" "ERRO: PRIVILÉGIOS DE ROOT REJEITADOS PELA BUSCA NA RAM. ERRCODE 64." "[english]asw_hacking_tumbler_rejected_6" "ERROR: ROOT PRIVILEGES REJECTED BY PROCESS WATCHER. ERRCODE 65." @@ -470,7 +470,7 @@ "[english]asw_computer_access_denied" "ACCESS\nDENIED" "asw_computer_access_denied" "ACESSO\nNEGADO" "[english]asw_access_granted" "Access Granted" -"asw_access_granted" "Acesso concedido" +"asw_access_granted" "Acesso Concedido" "[english]asw_log_off" "Log off" "asw_log_off" "Sair" "[english]asw_override" "Override" @@ -484,7 +484,7 @@ "[english]asw_status_block_3" "RPC GATEWAY" "asw_status_block_3" "GATEWAY RPC" "[english]asw_status_block_4" "ZRAM SEARCH" -"asw_status_block_4" "BUSCA ZRAM" +"asw_status_block_4" "BUSCA NA ZRAM" "[english]asw_status_block_5" "PROCESS WATCHER" "asw_status_block_5" "SUPERVISOR DE PROCESSO" "[english]asw_status_block_6" "INNER NETWORK HUB" @@ -504,7 +504,7 @@ "[english]asw_difficulty_campaign" "Campaign" "asw_difficulty_campaign" "Campanha" "[english]asw_difficulty_mission" "Single Mission" -"asw_difficulty_mission" "Missão Única" +"asw_difficulty_mission" "Missão Solo" "[english]asw_difficulty_carnage" "Carnage" "asw_difficulty_carnage" "Carnificina" "[english]asw_difficulty_uber" "Über" @@ -512,11 +512,11 @@ "[english]asw_difficulty_hardcore" "Hardcore" "asw_difficulty_hardcore" "Hardcore" "[english]asw_mode_normal_tt" "Complete missions in Single Mission\nmode to unlock extra game styles." -"asw_mode_normal_tt" "Complete missões no modo Missão Única\npara desbloquear estilos de jogo extras." +"asw_mode_normal_tt" "Complete missões no modo Missão Solo\npara desbloquear estilos de jogo extras." "[english]asw_mode_carnage_tt" "Swarm Drones are more numerous\nbut have less health." -"asw_mode_carnage_tt" "Os drones de enxame são mais numerosos\nmas têm menos saúde." +"asw_mode_carnage_tt" "Os Drones de Enxame são mais numerosos\nmas têm menos saúde." "[english]asw_mode_uber_tt" "Fight larger, stronger Swarm Drones." -"asw_mode_uber_tt" "Lute contra drones do Enxame maiores e mais fortes." +"asw_mode_uber_tt" "Lute contra Drones do Enxame maiores e mais fortes." "[english]asw_mode_hardcore_tt" "Lethal Parasites, no auto-aim,\nfull friendly fire damage." "asw_mode_hardcore_tt" "Parasitas letais, sem mira automática,\ndano completo de fogo amigo." "[english]asw_mission_difficulty" "Difficulty %s1 %s2 %s3 %s4 %s5" @@ -530,55 +530,55 @@ "[english]asw_select_saved_campaign" "Select Saved Campaign" "asw_select_saved_campaign" "Selecionar campanha salva" "[english]asw_select_single_mission" "Select Single Mission" -"asw_select_single_mission" "Selecionar Missão Única" +"asw_select_single_mission" "Selecionar Missão Solo" "[english]ASWMainMenu_Tutorial" "IAF Training" "ASWMainMenu_Tutorial" "Treinamento das FAI" "[english]ASWMainMenu_Singleplayer" "Singleplayer" -"ASWMainMenu_Singleplayer" "Um jogador" +"ASWMainMenu_Singleplayer" "Um Jogador" "[english]asw_menu_start_new_campaign" "Start New Campaign" -"asw_menu_start_new_campaign" "Iniciar nova campanha" +"asw_menu_start_new_campaign" "Iniciar Nova Campanha" "[english]asw_menu_load_campaign" "Load Saved Campaign" -"asw_menu_load_campaign" "Carregar campanha salva" +"asw_menu_load_campaign" "Carregar Campanha Salva" "[english]asw_menu_single_mission" "Single Mission" -"asw_menu_single_mission" "Missão Única" +"asw_menu_single_mission" "Missão Solo" "[english]asw_menu_back" "Back" "asw_menu_back" "Voltar" "[english]asw_menu_IAF_training" "IAF Training" "asw_menu_IAF_training" "Treinamento das FAI" "[english]asw_menu_singleplayer" "Singleplayer" -"asw_menu_singleplayer" "Um jogador" +"asw_menu_singleplayer" "Um Jogador" "[english]asw_menu_find_server" "Find Server" "asw_menu_find_server" "Encontrar servidor" "[english]asw_menu_create_server" "Create Server" -"asw_menu_create_server" "Criar servidor" +"asw_menu_create_server" "Criar Servidor" "[english]asw_vote_server" "Start Vote" -"asw_vote_server" "Iniciar votação" +"asw_vote_server" "Iniciar Votação" "[english]asw_mission_not_installed" "Mission Not Installed" -"asw_mission_not_installed" "Missão não instalada" +"asw_mission_not_installed" "Missão Não Instalada" "[english]asw_campaign_not_installed" "Campaign Not Installed" -"asw_campaign_not_installed" "Campanha não instalada" +"asw_campaign_not_installed" "Campanha Não Instalada" "[english]asw_menu_friends" "Friends" "asw_menu_friends" "Amigos" "[english]asw_menu_options" "Options" "asw_menu_options" "Opções" "[english]asw_menu_message_log" "Message Log" -"asw_menu_message_log" "Registro de mensagens" +"asw_menu_message_log" "Registro de Mensagens" "[english]asw_menu_quit" "Quit" "asw_menu_quit" "Sair" "[english]asw_menu_resume" "Resume Game" -"asw_menu_resume" "Continuar jogo" +"asw_menu_resume" "Continuar Jogo" "[english]asw_menu_disconnect" "Disconnect" "asw_menu_disconnect" "Desconectar" "[english]asw_menu_player_list" "Player List" -"asw_menu_player_list" "Lista de jogadores" +"asw_menu_player_list" "Lista de Jogadores" "[english]asw_menu_database" "IAF Database" -"asw_menu_database" "Banco de dados das FAI" +"asw_menu_database" "Banco de Dados das FAI" "[english]asw_swarmopedia" "SWARMOPEDIA" -"asw_swarmopedia" "ENXAMEPÉDIA" +"asw_swarmopedia" "SWARMOPEDIA" "[english]aswmenu_notutorial_title" "Message from IAF Command" "aswmenu_notutorial_title" "Mensagem do Comando das FAI" "[english]aswmenu_notutorial_body" "Before embarking on a full mission, IAF Command recommends you go through\nIAF Training to ensure you know how to command a squad of IAF marines\neffectively. Failure to understand movement and holding position will result\nin unnecessary marine casualties." -"aswmenu_notutorial_body" "Antes de embarcar em uma missão completa, o Comando das FAI recomenda que você passe pelo\nTreinamento das FAI para garantir que você saiba como comandar um esquadrão de fuzileiros das FAI\ncorretamente. Não saber como se movimentar ou manter posição resultará/nem baixas desnecessárias de fuzileiros." +"aswmenu_notutorial_body" "Antes de embarcar em uma missão completa, o Comando das FAI recomenda que você passe pelo\nTreinamento das FAI para garantir que você saiba como comandar um esquadrão de fuzileiros das FAI\ncorretamente. Não saber como se movimentar ou manter posição resultará/nem casualidades desnecessárias para os fuzileiros." "[english]aswmenu_notutorial_skip" "Ignore" "aswmenu_notutorial_skip" "Ignorar" "[english]aswmenu_notutorial_start" "Start IAF Training" @@ -607,18 +607,18 @@ "asw_objective_titlef" "%s1" "[english]asw_objective_complete" "Objective complete!" "asw_objective_complete" "Objetivo concluído!" -"[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" -"rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" - "[english]rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" - "rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" - "[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points will be decreased.\n" - "rd_points_reduced_due_to_farming" "You recently played this map. Gained points will be decreased.\n" - // %s1 is a player name; %s2, %s3, and %s4 are numbers. - "[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" - "rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" - // %s1 is a player name; %s2 and %s3 are numbers. - "[english]rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" - "rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" + "[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" + "rd_objective_chat_message" "Objetivo %s1 concluído! \nTempo: %s2 Delta with previous objective: %s3\n" +"[english]rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" +"rd_points_awarding_message" "Concedendo %s4%s1 pontos para %s4%s2, total = %s4%s3\n" +"[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points will be decreased.\n" +"rd_points_reduced_due_to_farming" "Você jogou esse mapa recentemente. Os pontos ganhos serão reduzidos.\n" +// %s1 is a player name; %s2, %s3, and %s4 are numbers. +"[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" +"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 melhorou sua melhor pontuação pessoal sazonal nesta missão de %s2 para %s3, aumentando seus pontos de bônus nesta temporada para +%s4!\n" +// %s1 is a player name; %s2 and %s3 are numbers. +"[english]rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" +"rd_hoiaf_bounty_mission_bonus_claimed" "Ao concluir essa missão, %s1 reivindicou uma recompensa de %s2 pontos! %s1 reivindicou %s3 pontos de recompensas das missões até o momento nesta temporada.\n" // messages are shown on the mission end screen and require textures for each letter to be created // don't worry about creating the textures--that's done by the person making the build-- @@ -638,20 +638,20 @@ "asw_mission_complete_CAMPAIGN" "CAMPANHA" "[english]asw_mission_complete_MISSION" "MISSION" "asw_mission_complete_MISSION" "MISSÃO" - "[english]asw_mission_complete_SKIRMISH" "SKIRMISH" - "asw_mission_complete_SKIRMISH" "SKIRMISH" - "[english]asw_mission_complete_MARINES" "MARINES" - "asw_mission_complete_MARINES" "MARINES" - "[english]asw_mission_complete_BUG" "BUG" - "asw_mission_complete_BUG" "BUG" +"[english]asw_mission_complete_SKIRMISH" "SKIRMISH" +"asw_mission_complete_SKIRMISH" "SKIRMISH" +"[english]asw_mission_complete_MARINES" "MARINES" +"asw_mission_complete_MARINES" "FUZILEIROS" +"[english]asw_mission_complete_BUG" "BUG" +"asw_mission_complete_BUG" "INSETOS" "[english]asw_mission_complete_COMPLETE" "COMPLETE" "asw_mission_complete_COMPLETE" "CUMPRIDA" "[english]asw_mission_complete_FAILED" "FAILED" "asw_mission_complete_FAILED" "FRACASSADA" - "[english]asw_mission_complete_WIN" "WIN" - "asw_mission_complete_WIN" "WIN" - "[english]asw_mission_complete_WINS" "WINS" - "asw_mission_complete_WINS" "WINS" +"[english]asw_mission_complete_WIN" "WIN" +"asw_mission_complete_WIN" "VENCEU" +"[english]asw_mission_complete_WINS" "WINS" +"asw_mission_complete_WINS" "VENCERAM" "[english]asw_weapon_tooltip_activate" "Left click to activate" "asw_weapon_tooltip_activate" "Clique com o botão esquerdo para ativar" @@ -714,23 +714,23 @@ "[english]asw_weaponl_sniper_rifle" "AVK-36 Marksman Rifle" "asw_weaponl_sniper_rifle" "Fuzil de Atirador AVK-36" "[english]asw_weapon_sniper_rifle_attributes" "Piercing Bullets" -"asw_weapon_sniper_rifle_attributes" "Balas penetrantes" +"asw_weapon_sniper_rifle_attributes" "Balas Penetrantes" "[english]asw_weapon_ammo_bag" "Ammo Bag" "asw_weapon_ammo_bag" "Bolsa de Munição" "[english]asw_weaponl_ammo_bag" "IAF Ammo Bag" "asw_weaponl_ammo_bag" "Bolsa de Munição FAI" "[english]asw_weapon_ammo_bag_attributes" "Resupply Specific Ammo" -"asw_weapon_ammo_bag_attributes" "Reabastece munição específica" +"asw_weapon_ammo_bag_attributes" "Reabastece Munição Específica" "[english]asw_weapon_ammo_satchel" "Ammo Satchel" "asw_weapon_ammo_satchel" "Mochila de Munição" "[english]asw_weaponl_ammo_satchel" "IAF Ammo Satchel" "asw_weaponl_ammo_satchel" "Mochila de Munição FAI" - "[english]asw_weapon_ammo_satchel_attributes" "Generic Ammo Refill" - "asw_weapon_ammo_satchel_attributes" "Generic Ammo Refill" +"[english]asw_weapon_ammo_satchel_attributes" "Generic Ammo Refill" +"asw_weapon_ammo_satchel_attributes" "Refil de Munição Genérica" "[english]asw_weapon_autogun" "Autogun" "asw_weapon_autogun" "Autogun" "[english]asw_weapon_autogun_attributes" "Auto-Aim, Slow Movement" -"asw_weapon_autogun_attributes" "Mira automática, mov. lenta" +"asw_weapon_autogun_attributes" "Mira Automática, Mov. Lenta" "[english]asw_weaponl_autogun" "S23A SynTek Autogun" "asw_weaponl_autogun" "Autogun SynTek S23A" "[english]asw_weapon_chainsaw" "Chainsaw" @@ -738,53 +738,53 @@ "[english]asw_weaponl_chainsaw" "Chainsaw" "asw_weaponl_chainsaw" "Motoserra" "[english]asw_weapon_chainsaw_attributes" "Unlimited Ammo" -"asw_weapon_chainsaw_attributes" "Munição ilimitada" +"asw_weapon_chainsaw_attributes" "Munição Ilimitada" "[english]asw_weapon_fire_extinguisher" "Fire Extinguisher" -"asw_weapon_fire_extinguisher" "Extintor de incêndio" +"asw_weapon_fire_extinguisher" "Extintor de Incêndio" "[english]asw_weaponl_fire_extinguisher" "Fire Extinguisher" -"asw_weaponl_fire_extinguisher" "Extintor de incêndio" +"asw_weaponl_fire_extinguisher" "Extintor de Incêndio" "[english]asw_weapon_fire_extinguisher_attributes" "Extinguishes Fires" -"asw_weapon_fire_extinguisher_attributes" "Apaga incêndios" +"asw_weapon_fire_extinguisher_attributes" "Apaga Incêndios" "[english]asw_weapon_flamer" "Flamethrower" -"asw_weapon_flamer" "Lança Chamas" +"asw_weapon_flamer" "Lança-Chamas" "[english]asw_weaponl_flamer" "M868 Flamer Unit" -"asw_weaponl_flamer" "Unidade Lança Chamas M868" +"asw_weaponl_flamer" "Unidade Lança-Chamas M868" "[english]asw_weapon_flamer_altfire" "Fire Extinguisher" -"asw_weapon_flamer_altfire" "Extintor de incêndio" +"asw_weapon_flamer_altfire" "Extintor de Incêndio" "[english]asw_weapon_flamer_attributes" "Ignites, Use with Caution" -"asw_weapon_flamer_attributes" "Incendeia, use com cuidado" +"asw_weapon_flamer_attributes" "Incendeia, Use com Cuidado" "[english]asw_weapon_flares" "Combat Flares" "asw_weapon_flares" "Sinalizadores de Combate" "[english]asw_weaponl_flares" "SM75 Combat Flares" "asw_weaponl_flares" "Sinalizadores de Combate SM75" "[english]asw_weapon_flares_attributes" "Provides Auto-Aim Bonus" -"asw_weapon_flares_attributes" "Fornece bônus de mira auto." +"asw_weapon_flares_attributes" "Fornece Bônus de Mira Automática." "[english]asw_weapon_flashlight" "Flashlight" "asw_weapon_flashlight" "Lanterna" "[english]asw_weaponl_flashlight" "Flashlight Attachment" "asw_weaponl_flashlight" "Lanterna Acoplada" - "[english]asw_weapon_flashlight_attributes" "Tactical" - "asw_weapon_flashlight_attributes" "Tactical" +"[english]asw_weapon_flashlight_attributes" "Tactical" +"asw_weapon_flashlight_attributes" "Tático" "[english]asw_weapon_grenades" "Grenades" "asw_weapon_grenades" "Granadas" // FG = fragmentation "[english]asw_weaponl_grenades" "FG-01 Hand Grenades" "asw_weaponl_grenades" "Granadas de Mão FG-01" "[english]asw_weapon_grenades_attributes" "Splash Damage" -"asw_weapon_grenades_attributes" "Dano em área" +"asw_weapon_grenades_attributes" "Respinga o Dano" "[english]asw_weapon_freeze_grenades" "Freeze Grenades" "asw_weapon_freeze_grenades" "Granadas Congelantes" // CR = cryogenic, 18 is the atomic number of Argon, an element that can be used as a cryogenic fluid "[english]asw_weaponl_freeze_grenades" "CR-18 Freeze Grenades" "asw_weaponl_freeze_grenades" "Granadas Congelantes CR-18" "[english]asw_weapon_freeze_grenades_attributes" "Large Radius" -"asw_weapon_freeze_grenades_attributes" "Grande alcance" +"asw_weapon_freeze_grenades_attributes" "Grande Alcance" "[english]asw_weapon_grenade_launcher" "Grenade Launcher" "asw_weapon_grenade_launcher" "Lança Granada" "[english]asw_weaponl_grenade_launcher" "Grenade Launcher" "asw_weaponl_grenade_launcher" "Lança Granada" "[english]asw_weapon_grenade_launcher_attributes" "Splash Damage" -"asw_weapon_grenade_launcher_attributes" "Dano em área" +"asw_weapon_grenade_launcher_attributes" "Respinga o Dano" "[english]asw_weapon_night_vision" "Nightvision Goggles" "asw_weapon_night_vision" "Óculos de Visão Noturna" "[english]asw_weaponl_night_vision" "MNV34 Nightvision Goggles" @@ -792,9 +792,9 @@ "[english]asw_weapon_night_vision_attributes" "Rechargeable" "asw_weapon_night_vision_attributes" "Recarregável" "[english]asw_weapon_medical_satchel" "Medical Satchel" -"asw_weapon_medical_satchel" "Mochila Médica" +"asw_weapon_medical_satchel" "Bolsa Médica" "[english]asw_weaponl_medical_satchel" "IAF Medical Satchel" -"asw_weaponl_medical_satchel" "Mochila Médica FAI" +"asw_weaponl_medical_satchel" "Bolsa Médica FAI" "[english]asw_weapon_medical_satchel_attributes" "Quick Deploy" "asw_weapon_medical_satchel_attributes" "Disponibilização Rápida" "[english]asw_weapon_heal_gun" "Medical Gun" @@ -802,27 +802,27 @@ "[english]asw_weaponl_heal_gun" "IAF Medical Gun" "asw_weaponl_heal_gun" "Arma Médica FAI" "[english]asw_weapon_heal_gun_altfire" "Heal Self" -"asw_weapon_heal_gun_altfire" "Cura a Si Mesmo" +"asw_weapon_heal_gun_altfire" "Cura a Sí Mesmo" "[english]asw_weapon_heal_gun_attributes" "Mobile Healing" -"asw_weapon_heal_gun_attributes" "Cura móvel" +"asw_weapon_heal_gun_attributes" "Cura Móvel" "[english]asw_weapon_heal_grenade" "Heal Beacon" -"asw_weapon_heal_grenade" "Sinalizador de Cura" +"asw_weapon_heal_grenade" "Feixe de Cura" "[english]asw_weaponl_heal_grenade" "IAF Heal Beacon" -"asw_weaponl_heal_grenade" "Sinalizador de Cura FAI" +"asw_weaponl_heal_grenade" "Feixe de Cura FAI" "[english]asw_weapon_heal_grenade_attributes" "Group Healing" -"asw_weapon_heal_grenade_attributes" "Cura em grupo" +"asw_weapon_heal_grenade_attributes" "Cura o Grupo" "[english]asw_weapon_medkit" "Personal Heal Kit" "asw_weapon_medkit" "Kit de Cura Pessoal" "[english]asw_weaponl_medkit" "IAF Personal Healing Kit" "asw_weaponl_medkit" "Kit de Cura Pessoa FAI" "[english]asw_weapon_medkit_attributes" "Single Use" -"asw_weapon_medkit_attributes" "Uso único" +"asw_weapon_medkit_attributes" "Uso Único" "[english]asw_weapon_mines" "Mines" "asw_weapon_mines" "Minas" "[english]asw_weaponl_mines" "M478 Proximity Incendiary Mines" -"asw_weaponl_mines" "Minas Incendiárias de Proximidade M478" +"asw_weaponl_mines" "Minas de Proximidade Incendiárias M478" "[english]asw_weapon_mines_attributes" "Fire Wall" -"asw_weapon_mines_attributes" "Parede de fogo" +"asw_weapon_mines_attributes" "Parede de Fogo" "[english]asw_weapon_laser_mines" "Laser Trip Mine" "asw_weapon_laser_mines" "Minas Laser" "[english]asw_weaponl_laser_mines" "ML30 Laser Trip Mine" @@ -840,51 +840,51 @@ "[english]asw_weaponl_buff_grenade" "X-33 Damage Amplifier" "asw_weaponl_buff_grenade" "Amplificador de Dano X-33" "[english]asw_weapon_buff_grenade_attributes" "x2 Damage Aura" -"asw_weapon_buff_grenade_attributes" "Aura de dano x2" +"asw_weapon_buff_grenade_attributes" "Aura de Dano x2" "[english]asw_weapon_hornet_barrage" "Hornet Barrage" "asw_weapon_hornet_barrage" "Barragem de Vespa" "[english]asw_weaponl_hornet_barrage" "Hornet Barrage" "asw_weaponl_hornet_barrage" "Barragem de Vespa" "[english]asw_weapon_hornet_barrage_attributes" "Homing Missile Attacks" -"asw_weapon_hornet_barrage_attributes" "Ataques de mísseis teleguiados" +"asw_weapon_hornet_barrage_attributes" "Ataques de Mísseis Teleguiados" "[english]asw_weapon_smart_bomb" "Smart Bomb" "asw_weapon_smart_bomb" "Bomba Inteligente" "[english]asw_weaponl_smart_bomb" "MTD6 Smart Bomb" "asw_weaponl_smart_bomb" "Bomba Inteligente MTD6" "[english]asw_weapon_smart_bomb_attributes" "Missile Storm, Single Use" -"asw_weapon_smart_bomb_attributes" "Tempestade de mísseis, uso único" +"asw_weapon_smart_bomb_attributes" "Tempestade de Mísseis, Uso Único" "[english]asw_weapon_mining_laser" "Mining Laser" -"asw_weapon_mining_laser" "Laser Minerador" +"asw_weapon_mining_laser" "Laser de Mineração" "[english]asw_weaponl_mining_laser" "Mining Laser" "asw_weaponl_mining_laser" "Laser de Mineração" "[english]asw_weapon_mining_laser_attributes" "Breaks Boulders" -"asw_weapon_mining_laser_attributes" "Quebra pedregulhos" +"asw_weapon_mining_laser_attributes" "Quebra Pedregulhos" "[english]asw_weapon_pdw" "PDW" "asw_weapon_pdw" "ADP" "[english]asw_weaponl_pdw" "K80 Personal Defense Weapon" "asw_weaponl_pdw" "Arma de Defesa Pessoal K80" "[english]asw_weapon_pdw_attributes" "Uses Ammo Quickly" -"asw_weapon_pdw_attributes" "Consome munição rapidamente" +"asw_weapon_pdw_attributes" "Consome Munição Rapidamente" "[english]asw_weapon_pistol" "Twin Pistols" "asw_weapon_pistol" "Pistolas Gêmeas" "[english]asw_weaponl_pistol" "M73 Twin Pistols" "asw_weaponl_pistol" "Pistolas Gêmeas M73" "[english]asw_weapon_pistol_attributes" "Ammo Efficient" -"asw_weapon_pistol_attributes" "Consome pouca munição" +"asw_weapon_pistol_attributes" "Eficiente em Munição" "[english]asw_weapon_prifle" "P-Rifle" "asw_weapon_prifle" "Fuzil-P" "[english]asw_weapon_prifle_altfire" "Stun Grenades" "asw_weapon_prifle_altfire" "Granadas de Atordoamento" "[english]asw_weaponl_prifle" "22A7-Z Prototype Assault Rifle" -"asw_weaponl_prifle" "Protótipo de Fuzil de assalto 22A7-Z" +"asw_weaponl_prifle" "Protótipo de Fuzil de Assalto 22A7-Z" "[english]asw_weapon_prifle_attributes" "Auto-Aim" -"asw_weapon_prifle_attributes" "Mira automática" +"asw_weapon_prifle_attributes" "Mira Automática" "[english]asw_weapon_railgun" "Rail Rifle" "asw_weapon_railgun" "Fuzil Eletrônico" "[english]asw_weaponl_railgun" "Precision Rail Rifle" "asw_weaponl_railgun" "Fuzil Eletrônico de Precisão" "[english]asw_weapon_railgun_attributes" "Piercing Rounds" -"asw_weapon_railgun_attributes" "Balas penetrantes" +"asw_weapon_railgun_attributes" "Balas Penetrantes" "[english]asw_weapon_vindicator" "Vindicator" "asw_weapon_vindicator" "Vindicador" "[english]asw_weapon_vindicator_altfire" "Incendiary Grenades" @@ -892,67 +892,67 @@ "[english]asw_weaponl_vindicator" "M42 Vindicator" "asw_weaponl_vindicator" "Vindicador M42" "[english]asw_weapon_vindicator_attributes" "High Damage, Close Range" -"asw_weapon_vindicator_attributes" "Dano alto, curto alcance" +"asw_weapon_vindicator_attributes" "Dano Alto, Curto Alcance" "[english]asw_weapon_tesla_gun" "Tesla Cannon" "asw_weapon_tesla_gun" "Canhão Tesla" "[english]asw_weaponl_tesla_gun" "IAF Tesla Cannon" "asw_weaponl_tesla_gun" "Canhão Tesla FAI" "[english]asw_weapon_tesla_gun_attributes" "Stuns, No Friendly Fire" -"asw_weapon_tesla_gun_attributes" "Atordoa, sem fogo amigo" +"asw_weapon_tesla_gun_attributes" "Atordoa, Sem Fogo Amigo" "[english]asw_weapon_sentry" "Sentry Gun Case" "asw_weapon_sentry" "Estojo de Sentinela" - "[english]asw_weapon_sentry_attributes" "Fast Targeting" - "asw_weapon_sentry_attributes" "Fast Targeting" +"[english]asw_weapon_sentry_attributes" "Fast Targeting" +"asw_weapon_sentry_attributes" "Mira Rapidamente" "[english]asw_weaponl_sentry" "IAF Advanced Sentry Gun" "asw_weaponl_sentry" "Sentinela Avançada FAI" "[english]asw_weapon_sentry_flamer" "Incendiary Sentry Gun Case" -"asw_weapon_sentry_flamer" "Estojo Sentinela Incendiaria" +"asw_weapon_sentry_flamer" "Estojo de Sentinela Incendiaria" "[english]asw_weaponl_sentry_flamer" "IAF Incendiary Sentry Gun" -"asw_weaponl_sentry_flamer" "Estojo Sentinela Incendiaria FAI" +"asw_weaponl_sentry_flamer" "Estojo de Sentinela Incendiaria FAI" "[english]asw_weapon_sentry_flamer_attributes" "Ignites, Fast Targeting" -"asw_weapon_sentry_flamer_attributes" "Incendeia, mira rápida" +"asw_weapon_sentry_flamer_attributes" "Incendeia, Mira Rapidamente" "[english]asw_weapon_sentry_cannon" "Cannon Sentry Gun Case" -"asw_weapon_sentry_cannon" "Estojo Canhão Sentinela" +"asw_weapon_sentry_cannon" "Estojo de Canhão Sentinela" "[english]asw_weaponl_sentry_cannon" "IAF High Velocity Sentry Cannon" "asw_weaponl_sentry_cannon" "Canhão Sentinela de Alta Velocidade FAI" "[english]asw_weapon_sentry_cannon_attributes" "Long-Range, Splash Damage" -"asw_weapon_sentry_cannon_attributes" "Longo alcance, dano em área" +"asw_weapon_sentry_cannon_attributes" "Longo Alcance, Respinga Dano" "[english]asw_weapon_sentry_freeze" "Freeze Sentry Gun Case" -"asw_weapon_sentry_freeze" "Estojo Sentinela Congelante" +"asw_weapon_sentry_freeze" "Estojo de Sentinela Congelante" "[english]asw_weaponl_sentry_freeze" "IAF Freeze Sentry Gun" "asw_weaponl_sentry_freeze" "Sentinela Congelante FAI" "[english]asw_weapon_sentry_freeze_attributes" "Freezes, Fast Targeting" -"asw_weapon_sentry_freeze_attributes" "Congela, mira rápida" +"asw_weapon_sentry_freeze_attributes" "Congela, Mira Rapidamente" "[english]asw_weapon_tesla_trap" "Tesla Trap" "asw_weapon_tesla_trap" "Armadilha Tesla" "[english]asw_weaponl_tesla_trap" "IAF Tesla Sentry Coil" -"asw_weaponl_tesla_trap" "Bobina Sentinela Tesla FAI" +"asw_weaponl_tesla_trap" "Bobina de Sentinela Tesla FAI" "[english]asw_weapon_tesla_trap_attributes" "Stuns In Radius" -"asw_weapon_tesla_trap_attributes" "Atordoa em um raio" +"asw_weapon_tesla_trap_attributes" "Atordoa Envolta" "[english]asw_weapon_stim" "Adrenaline" "asw_weapon_stim" "Adrenalina" "[english]asw_weaponl_stim" "Adrenaline" "asw_weaponl_stim" "Adrenalina" "[english]asw_weapon_stim_attributes" "Temporary Slow Motion" -"asw_weapon_stim_attributes" "Câmera lenta temporária" +"asw_weapon_stim_attributes" "Câmera Lenta Temporária" "[english]asw_weapon_electrified_armor" "Electrified Armor" "asw_weapon_electrified_armor" "Armadura Eletrificada" "[english]asw_weaponl_electrified_armor" "v45 Electric Charged Armor" "asw_weaponl_electrified_armor" "Armadura Eletrificada v45" "[english]asw_weapon_electrified_armor_attributes" "Stops Infestation, Stuns" -"asw_weapon_electrified_armor_attributes" "Interrompe a infestação, atordoa" +"asw_weapon_electrified_armor_attributes" "Interrompe a Infestação, Atordoa" "[english]asw_weapon_normal_armor" "Heavy Armor" "asw_weapon_normal_armor" "Armadura Pesada" "[english]asw_weaponl_normal_armor" "L3A Tactical Heavy Armor" "asw_weaponl_normal_armor" "Armadura Pesada Tática L3A" "[english]asw_weapon_normal_armor_attributes" "Up to 35% Damage Reduction, Passive" -"asw_weapon_normal_armor_attributes" "Até 35% de red. de dano, passiva" +"asw_weapon_normal_armor_attributes" "Até 35% de Redução de Dano, Passiva" "[english]asw_weapon_fist" "Power Fist" "asw_weapon_fist" "Punho de Energia" "[english]asw_weaponl_fist" "IAF Power Fist Attachment" "asw_weaponl_fist" "Acessório Punho de Energia FAI" "[english]asw_weapon_fist_attributes" "Massive Damage Bonus on Combo Finisher" -"asw_weapon_fist_attributes" "Dano adicional alto ao finalizar combos" +"asw_weapon_fist_attributes" "Dano Adicional Alto ao Finalizar Combos" "[english]asw_weapon_blink" "Blink Pack" "asw_weapon_blink" "Pacote Piscante" "[english]asw_weaponl_blink" "Displacement 'Blink' Pack" @@ -964,7 +964,7 @@ "[english]asw_weaponl_jump_jet" "Short Range Assault Jets" "asw_weaponl_jump_jet" "Jatos de Assalto de Curto Alcance" "[english]asw_weapon_jump_jet_attributes" "Scatter Swarm" -"asw_weapon_jump_jet_attributes" "Espalha o enxame" +"asw_weapon_jump_jet_attributes" "Espalha o Enxame" "[english]asw_weapon_shotgun" "Shotgun" "asw_weapon_shotgun" "Escopeta" "[english]asw_weaponl_shotgun" "Model 35 Pump-action Shotgun" @@ -972,29 +972,30 @@ "[english]asw_weapon_shotgun_altfire" "Double Blast" "asw_weapon_shotgun_altfire" "Tiro Duplo" "[english]asw_weapon_shotgun_attributes" "High Damage, Close Range" -"asw_weapon_shotgun_attributes" "Dano alto, curto alcance" +"asw_weapon_shotgun_attributes" "Dano Alto, Curto Alcance" "[english]asw_weapon_welder" "Hand Welder" "asw_weapon_welder" "Soldador Portátil" "[english]asw_weaponl_welder" "Hand Welder" "asw_weaponl_welder" "Soldador Portátil" "[english]asw_weapon_welder_attributes" "Seals and Unseals Doors" -"asw_weapon_welder_attributes" "Solda e libera portas" +"asw_weapon_welder_attributes" "Solda e Libera Portas" "[english]asw_weapon_flechette" "Flechette Launcher" "asw_weapon_flechette" "Lançador de Setas" - // 117 is a reference to the release date of Half-Life 2: Episode Two, October 10th 2007. - "[english]asw_weaponl_flechette" "X-117 Flechette Launcher" - "asw_weaponl_flechette" "X-117 Flechette Launcher" - "[english]asw_weapon_flechette_attributes" "Delayed Detonation" - "asw_weapon_flechette_attributes" "Delayed Detonation" +// 117 is a reference to the release date of Half-Life 2: Episode Two, October 10th 2007. +"[english]asw_weaponl_flechette" "X-117 Flechette Launcher" +"asw_weaponl_flechette" "Lançador de Setas X-117" +"[english]asw_weapon_flechette_attributes" "Delayed Detonation" +"asw_weapon_flechette_attributes" "Atraso na Detonação" "[english]asw_weapon_ricochet" "Ricochet Rifle" "asw_weapon_ricochet" "Fuzil Ricochete" - "[english]asw_weapon_ricochet_altfire" "Burst Fire Mode" - "asw_weapon_ricochet_altfire" "Burst Fire Mode" - // v60 is a reference to Valve's game Ricochet, which is Steam appid 60. - "[english]asw_weaponl_ricochet" "v60 Ricochet Rifle" - "asw_weaponl_ricochet" "v60 Ricochet Rifle" +"[english]asw_weapon_ricochet_altfire" "Burst Fire Mode" +"asw_weapon_ricochet_altfire" "Modo de Disparo Contínuo" +// v60 is a reference to Valve's game Ricochet, which is Steam appid 60. +"[english]asw_weaponl_ricochet" "v60 Ricochet Rifle" +//Manter "Ricochet" em inglês por conta da referência ao jogo +"asw_weaponl_ricochet" "Rifle Ricochet v60" "[english]asw_weapon_ricochet_attributes" "Bounce Shots" -"asw_weapon_ricochet_attributes" "Disparos ricocheteam" +"asw_weapon_ricochet_attributes" "Disparos Ricocheteiam" "[english]asw_weapon_minigun" "Minigun" "asw_weapon_minigun" "Minigun" "[english]asw_weapon_minigun_altfire" "Barrel Spin-up" @@ -1002,20 +1003,20 @@ "[english]asw_weaponl_minigun" "IAF Minigun" "asw_weaponl_minigun" "Minigun FAI" "[english]asw_weapon_minigun_attributes" "Wide Spread, Slow Movement" -"asw_weapon_minigun_attributes" "Grande alcance, mov. lenta" +"asw_weapon_minigun_attributes" "Grande Alcance, Movimentação Lenta" "[english]asw_weapon_bait" "Bait" "asw_weapon_bait" "Isca" "[english]asw_weaponl_bait" "Swarm Bait" "asw_weaponl_bait" "Isca de Enxame" "[english]asw_weapon_bait_attributes" "Meat Cake" -"asw_weapon_bait_attributes" "Bolo de carne" +"asw_weapon_bait_attributes" "Bolo de Carne" "[english]asw_take_weapon_format" "Take %s1" "asw_take_weapon_format" "Pegar %s1" "[english]asw_swap_weapon_format" "Swap for %s1" "asw_swap_weapon_format" "Trocar para %s1" - // %s1 is player name, %s2 is weapon name. For example, "Robin Walker's Valve Rocket Launcher". - "[english]asw_owned_weapon_format" "%s1's %s2" - "asw_owned_weapon_format" "%s1's %s2" +// %s1 is player name, %s2 is weapon name. For example, "Robin Walker's Valve Rocket Launcher". +"[english]asw_owned_weapon_format" "%s1's %s2" +"asw_owned_weapon_format" "%s2' de %s1" "[english]asw_t75_arm" "ARM T75" "asw_t75_arm" "ARMAR T75" "[english]asw_t75_armed" "T75 ARMED" @@ -1029,7 +1030,7 @@ "[english]asw_take_ammo_vindicator" "Take Vindicator Ammo" "asw_take_ammo_vindicator" "Pegar Munição de Vindicador" "[english]asw_take_ammo_flamer" "Take Flamer Ammo" -"asw_take_ammo_flamer" "Pegar Combustível de Lança Chamas" +"asw_take_ammo_flamer" "Pegar Combustível de Lança-Chamas" "[english]asw_take_ammo_pistol" "Take Pistol Ammo" "asw_take_ammo_pistol" "Pegar Munição de Pistola" "[english]asw_take_ammo_mining_laser" "Take Mining Laser Ammo" @@ -1040,14 +1041,14 @@ "asw_take_ammo_chainsaw" "Pegar Combustível de Motoserra" "[english]asw_take_ammo_pdw" "Take PDW Ammo" "asw_take_ammo_pdw" "Pegar Munição de ADP" - "[english]asw_take_ammo_ar2" "Take Pulse Rifle Ammo" - "asw_take_ammo_ar2" "Take Pulse Rifle Ammo" - "[english]asw_take_ammo_grenade_launcher" "Take Grenade Launcher Ammo" - "asw_take_ammo_grenade_launcher" "Take Grenade Launcher Ammo" - "[english]asw_take_ammo_sniper_rifle" "Take Sniper Rifle Ammo" - "asw_take_ammo_sniper_rifle" "Take Sniper Rifle Ammo" - "[english]asw_take_ammo_heavy_rifle" "Take Heavy Rifle Ammo" - "asw_take_ammo_heavy_rifle" "Take Heavy Rifle Ammo" +"[english]asw_take_ammo_ar2" "Take Pulse Rifle Ammo" +"asw_take_ammo_ar2" "Pegar Munição de Fuzil de Pulso" +"[english]asw_take_ammo_grenade_launcher" "Take Grenade Launcher Ammo" +"asw_take_ammo_grenade_launcher" "Pegar Munição de Lança Granadas" +"[english]asw_take_ammo_sniper_rifle" "Take Sniper Rifle Ammo" +"asw_take_ammo_sniper_rifle" "Pegar Munição de Fuzil de Precisão" +"[english]asw_take_ammo_heavy_rifle" "Take Heavy Rifle Ammo" +"asw_take_ammo_heavy_rifle" "Pegar Munição de Fuzil Pesado" // powerups "[english]asw_take_pow_fire_bullets" "Take Fire Booster" @@ -1072,7 +1073,7 @@ "[english]asw_ammo_vindicator" "Vindicator Ammo" "asw_ammo_vindicator" "Munição de Vindicador" "[english]asw_ammo_flamer" "Flamer Ammo" -"asw_ammo_flamer" "Combustível de Lança Chamas" +"asw_ammo_flamer" "Combustível de Lança-Chamas" "[english]asw_ammo_pistol" "Pistol Ammo" "asw_ammo_pistol" "Munição de Pistola" "[english]asw_ammo_mining_laser" "Mining Laser Ammo" @@ -1080,17 +1081,17 @@ "[english]asw_ammo_railgun" "Rail Ammo" "asw_ammo_railgun" "Munição de Fuzil Eletrônico" "[english]asw_ammo_chainsaw" "Chainsaw Fuel" -"asw_ammo_chainsaw" "Combustível de Lança Chamas" +"asw_ammo_chainsaw" "Combustível de Lança-Chamas" "[english]asw_ammo_pdw" "PDW Ammo" "asw_ammo_pdw" "Munição de ADP" - "[english]asw_ammo_ar2" "Pulse Rifle Ammo" - "asw_ammo_ar2" "Pulse Rifle Ammo" - "[english]asw_ammo_grenade_launcher" "Grenade Launcher Ammo" - "asw_ammo_grenade_launcher" "Grenade Launcher Ammo" - "[english]asw_ammo_sniper_rifle" "Sniper Rifle Ammo" - "asw_ammo_sniper_rifle" "Sniper Rifle Ammo" - "[english]asw_ammo_heavy_rifle" "Heavy Rifle Ammo" - "asw_ammo_heavy_rifle" "Heavy Rifle Ammo" +"[english]asw_ammo_ar2" "Pulse Rifle Ammo" +"asw_ammo_ar2" "Munição de Fuzil de Pulso" +"[english]asw_ammo_grenade_launcher" "Grenade Launcher Ammo" +"asw_ammo_grenade_launcher" "Munição de Lança Granadas" +"[english]asw_ammo_sniper_rifle" "Sniper Rifle Ammo" +"asw_ammo_sniper_rifle" "Munição de Fuzil de Precisão" +"[english]asw_ammo_heavy_rifle" "Heavy Rifle Ammo" +"asw_ammo_heavy_rifle" "Munição de Fuzil Pesado" "[english]asw_ammo_rifle_full" "Full Rifle Clips" "asw_ammo_rifle_full" "Munição de Fuzil Cheia" @@ -1101,7 +1102,7 @@ "[english]asw_ammo_vindicator_full" "Full Vindicator Clips" "asw_ammo_vindicator_full" "Munição de Vindicador Cheia" "[english]asw_ammo_flamer_full" "Full Flamer Clips" -"asw_ammo_flamer_full" "Combustível de Lança Chamas Cheio" +"asw_ammo_flamer_full" "Combustível de Lança-Chamas Cheio" "[english]asw_ammo_pistol_full" "Full Pistol Clips" "asw_ammo_pistol_full" "Munição de Pistola Cheia" "[english]asw_ammo_mining_laser_full" "Full Mining Laser Clips" @@ -1112,14 +1113,14 @@ "asw_ammo_chainsaw_full" "Combustível de Motoserra Cheio" "[english]asw_ammo_pdw_full" "Full PDW Clips" "asw_ammo_pdw_full" "Munição de ADP Cheia" - "[english]asw_ammo_ar2_full" "Full Pulse Rifle Energy" - "asw_ammo_ar2_full" "Full Pulse Rifle Energy" - "[english]asw_ammo_grenade_launcher_full" "Full Grenade Launcher Clips" - "asw_ammo_grenade_launcher_full" "Full Grenade Launcher Clips" - "[english]asw_ammo_sniper_rifle_full" "Full Sniper Rifle Clips" - "asw_ammo_sniper_rifle_full" "Full Sniper Rifle Clips" - "[english]asw_ammo_heavy_rifle_full" "Full Heavy Rifle Clips" - "asw_ammo_heavy_rifle_full" "Full Heavy Rifle Clips" +"[english]asw_ammo_ar2_full" "Full Pulse Rifle Energy" +"asw_ammo_ar2_full" "Energia do Rifle de Pulso Cheia" +"[english]asw_ammo_grenade_launcher_full" "Full Grenade Launcher Clips" +"asw_ammo_grenade_launcher_full" "Projéteis do Lançador de Granadas Cheios" +"[english]asw_ammo_sniper_rifle_full" "Full Sniper Rifle Clips" +"asw_ammo_sniper_rifle_full" "Projéteis do Fuzil de Precisão Cheios" +"[english]asw_ammo_heavy_rifle_full" "Full Heavy Rifle Clips" +"asw_ammo_heavy_rifle_full" "Projéteis do Fuzil Pesado Cheios" "[english]asw_use_icon_format" "[%s1] %s2" "asw_use_icon_format" "[%s1] %s2" @@ -1150,7 +1151,7 @@ "[english]asw_requires_nco" "Officer Only" "asw_requires_nco" "Apenas Oficiais" "[english]asw_requires_medic" "Medic Only" -"asw_requires_medic" "Apenas Medicos" +"asw_requires_medic" "Apenas Médicos" "[english]asw_cannot_carry_two" "Cannot carry two of this item" "asw_cannot_carry_two" "Não é possível carregar dois deste item" "[english]asw_sarge_only" "Sarge Only" @@ -1185,38 +1186,38 @@ "asw_exit_panel" "Sair do Painel" "[english]asw_hack_comp" "Hack Computer" "asw_hack_comp" "Hackear Computador" - "[english]asw_repair_circuit" "Repair Circuit" - "asw_repair_circuit" "Repair Circuit" +"[english]asw_repair_circuit" "Repair Circuit" +"asw_repair_circuit" "Reparar Circuito" "[english]asw_use_panel" "Use Panel" "asw_use_panel" "Usar Painel" - "[english]asw_collect_document" "Collect Document" - "asw_collect_document" "Collect Document" - "[english]asw_collect_dna" "Collect DNA" - "asw_collect_dna" "Collect DNA" - "[english]asw_collect_explosives" "Collect Explosives" - "asw_collect_explosives" "Collect Explosives" - "[english]asw_place_explosives" "Place Explosives" - "asw_place_explosives" "Place Explosives" - "[english]asw_push_cart" "Push Cart" - "asw_push_cart" "Push Cart" - "[english]asw_flip_switch" "Flip Switch" - "asw_flip_switch" "Flip Switch" - "[english]asw_pull_lever" "Pull Lever" - "asw_pull_lever" "Pull Lever" - "[english]asw_turn_valve" "Turn Valve" - "asw_turn_valve" "Turn Valve" - "[english]asw_close_doors" "Close Doors" - "asw_close_doors" "Close Doors" - "[english]asw_call_train" "Call Train" - "asw_call_train" "Call Train" - "[english]asw_collect_gem" "Collect Gem" - "asw_collect_gem" "Collect Gem" +"[english]asw_collect_document" "Collect Document" +"asw_collect_document" "Coletar Documento" +"[english]asw_collect_dna" "Collect DNA" +"asw_collect_dna" "Coletar DNA" +"[english]asw_collect_explosives" "Collect Explosives" +"asw_collect_explosives" "Coletar Explosivos" +"[english]asw_place_explosives" "Place Explosives" +"asw_place_explosives" "Colocar Explosivos" +"[english]asw_push_cart" "Push Cart" +"asw_push_cart" "Empurrar Carrinho" +"[english]asw_flip_switch" "Flip Switch" +"asw_flip_switch" "Apertar o Interruptor" +"[english]asw_pull_lever" "Pull Lever" +"asw_pull_lever" "Puxar a Alavanca" +"[english]asw_turn_valve" "Turn Valve" +"asw_turn_valve" "Girar a Valvula" +"[english]asw_close_doors" "Close Doors" +"asw_close_doors" "Fechar as Portas" +"[english]asw_call_train" "Call Train" +"asw_call_train" "Chamar o Trem" +"[english]asw_collect_gem" "Collect Gem" +"asw_collect_gem" "Coletar a Gema" "[english]asw_access_terminal" "Access Terminal" "asw_access_terminal" "Acessar Terminal" "[english]asw_use_terminal" "Use Terminal" "asw_use_terminal" "Usar Terminal" - "[english]asw_check_terminal" "Check Terminal" - "asw_check_terminal" "Check Terminal" +"[english]asw_check_terminal" "Check Terminal" +"asw_check_terminal" "Verificar o Terminal" "[english]asw_no_power" "No Power" "asw_no_power" "Sem Energia" "[english]asw_req_code" "Requires Access Code" @@ -1232,7 +1233,7 @@ "[english]asw_give_vindicator_ammo" "Give Vindicator Clip" "asw_give_vindicator_ammo" "Dar Clipe de Vindicador" "[english]asw_give_flamer_ammo" "Give Flamer Clip" -"asw_give_flamer_ammo" "Dar Clipe de Lança Chamas" +"asw_give_flamer_ammo" "Dar Clipe de Lança-Chamas" "[english]asw_give_pistol_ammo" "Give Pistol Clip" "asw_give_pistol_ammo" "Dar Clipe de Pistola" "[english]asw_give_railgun_ammo" "Give Rail Clip" @@ -1263,14 +1264,14 @@ "asw_kill" "Matar" "[english]asw_destroy" "Destroy" "asw_destroy" "Destruir" - "[english]asw_marine" "Marine" - "asw_marine" "Marine" - "[english]asw_marines" "Marines" - "asw_marines" "Marines" - "[english]asw_colonist" "Colonist" - "asw_colonist" "Colonist" - "[english]asw_colonists" "Colonists" - "asw_colonists" "Colonists" +"[english]asw_marine" "Marine" +"asw_marine" "Fuzileiro" +"[english]asw_marines" "Marines" +"asw_marines" "Fuzileiros" +"[english]asw_colonist" "Colonist" +"asw_colonist" "Colonista" +"[english]asw_colonists" "Colonists" +"asw_colonists" "Colonistas" "[english]asw_drone" "Drone" "asw_drone" "Drone" "[english]asw_drones" "Drones" @@ -1315,10 +1316,10 @@ "asw_mortarbug" "Mortarbug" "[english]asw_mortarbugs" "Mortarbugs" "asw_mortarbugs" "Mortarbugs" - "[english]asw_shaman" "Mender" - "asw_shaman" "Mender" - "[english]asw_shamans" "Menders" - "asw_shamans" "Menders" +"[english]asw_shaman" "Mender" +"asw_shaman" "Mender" +"[english]asw_shamans" "Menders" +"asw_shamans" "Menders" "[english]asw_drone_uber" "Uber Drone" "asw_drone_uber" "Uber Drone" "[english]asw_drone_ubers" "Uber Drones" @@ -1359,51 +1360,51 @@ "npc_fastzombie_torso" "Torso Zumbi Rápido" "[english]npc_fastzombie_torsos" "Fast Zombie Torsos" "npc_fastzombie_torsos" "Torsos de Zumbis Rápidos" - "[english]npc_headcrab" "Headcrab" - "npc_headcrab" "Headcrab" - "[english]npc_headcrabs" "Headcrabs" - "npc_headcrabs" "Headcrabs" - "[english]npc_headcrab_fast" "Fast Headcrab" - "npc_headcrab_fast" "Fast Headcrab" - "[english]npc_headcrab_fasts" "Fast Headcrabs" - "npc_headcrab_fasts" "Fast Headcrabs" - "[english]npc_headcrab_poison" "Poison Headcrab" - "npc_headcrab_poison" "Poison Headcrab" - "[english]npc_headcrab_poisons" "Poison Headcrabs" - "npc_headcrab_poisons" "Poison Headcrabs" - // headcrab zombie of a combine soldier https://www.youtube.com/watch?v=MpoKQDREKDA - "[english]npc_zombine" "Zombine" - "npc_zombine" "Zombine" - "[english]npc_zombines" "Zombine" - "npc_zombines" "Zombine" - "[english]npc_combine_s" "Combine Soldier" - "npc_combine_s" "Combine Soldier" - "[english]npc_combine_ss" "Combine Soldiers" - "npc_combine_ss" "Combine Soldiers" - "[english]npc_combine_shotgun" "Combine Shotgunner" - "npc_combine_shotgun" "Combine Shotgunner" - "[english]npc_combine_shotguns" "Combine Shotgunners" - "npc_combine_shotguns" "Combine Shotgunners" - "[english]npc_combine_elite" "Combine Elite" - "npc_combine_elite" "Combine Elite" - "[english]npc_combine_elites" "Combine Elites" - "npc_combine_elites" "Combine Elites" - "[english]npc_strider" "Strider" - "npc_strider" "Strider" - "[english]npc_striders" "Striders" - "npc_striders" "Striders" - "[english]npc_hunter" "Hunter" - "npc_hunter" "Hunter" - "[english]npc_hunters" "Hunters" - "npc_hunters" "Hunters" - "[english]npc_combinedropship" "Dropship" - "npc_combinedropship" "Dropship" - "[english]npc_combinedropships" "Dropships" - "npc_combinedropships" "Dropships" - "[english]npc_combinegunship" "Gunship" - "npc_combinegunship" "Gunship" - "[english]npc_combinegunships" "Gunships" - "npc_combinegunships" "Gunships" +"[english]npc_headcrab" "Headcrab" +"npc_headcrab" "Headcrab" +"[english]npc_headcrabs" "Headcrabs" +"npc_headcrabs" "Headcrabs" +"[english]npc_headcrab_fast" "Fast Headcrab" +"npc_headcrab_fast" "Fast Headcrab" +"[english]npc_headcrab_fasts" "Fast Headcrabs" +"npc_headcrab_fasts" "Fast Headcrabs" +"[english]npc_headcrab_poison" "Poison Headcrab" +"npc_headcrab_poison" "Poison Headcrab" +"[english]npc_headcrab_poisons" "Poison Headcrabs" +"npc_headcrab_poisons" "Poison Headcrabs" +// headcrab zombie of a combine soldier https://www.youtube.com/watch?v=MpoKQDREKDA +"[english]npc_zombine" "Zombine" +"npc_zombine" "Zombine" +"[english]npc_zombines" "Zombine" +"npc_zombines" "Zombine" +"[english]npc_combine_s" "Combine Soldier" +"npc_combine_s" "Soldado Combine" +"[english]npc_combine_ss" "Combine Soldiers" +"npc_combine_ss" "Soldados Combine" +"[english]npc_combine_shotgun" "Combine Shotgunner" +"npc_combine_shotgun" "Combine Shotgunner" +"[english]npc_combine_shotguns" "Combine Shotgunners" +"npc_combine_shotguns" "Combine Shotgunners" +"[english]npc_combine_elite" "Combine Elite" +"npc_combine_elite" "Combine Elite" +"[english]npc_combine_elites" "Combine Elites" +"npc_combine_elites" "Combine Elites" +"[english]npc_strider" "Strider" +"npc_strider" "Strider" +"[english]npc_striders" "Striders" +"npc_striders" "Striders" +"[english]npc_hunter" "Hunter" +"npc_hunter" "Hunter" +"[english]npc_hunters" "Hunters" +"npc_hunters" "Hunters" +"[english]npc_combinedropship" "Dropship" +"npc_combinedropship" "Dropship" +"[english]npc_combinedropships" "Dropships" +"npc_combinedropships" "Dropships" +"[english]npc_combinegunship" "Gunship" +"npc_combinegunship" "Gunship" +"[english]npc_combinegunships" "Gunships" +"npc_combinegunships" "Gunships" "[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2" "asw_kill_goo_objective_format" "Destruir Biomassa %s1/%s2" "[english]asw_eggs" "Swarm Eggs" @@ -1415,7 +1416,7 @@ "[english]asw_door_fully_reinforced" "Door Fully Reinforced" "asw_door_fully_reinforced" "Porta Totalmente Reforçada" "[english]asw_door_sealed" "Door Welded" -"asw_door_sealed" "Porta soldada" +"asw_door_sealed" "Porta Soldada" "[english]asw_door_unsealed" "Weldable" "asw_door_unsealed" "Soldável" "[english]asw_door_sealing" "Welding Door" @@ -1449,16 +1450,16 @@ "asw_medal9" "Mortalidade Zero" "[english]asw_medal10" "Scrambled Eggs" "asw_medal10" "Ovos Mexidos" - "[english]asw_medal11" "The Quick and the Dead" - "asw_medal11" "Rápido e Mortal" +"[english]asw_medal11" "The Quick and the Dead" +"asw_medal11" "Rápido e Mortal" "[english]asw_medal12" "Parasite Puncher" -"asw_medal12" "Socador Parasita" +"asw_medal12" "Pugilista Parasita" "[english]asw_medal13" "Firefighter" "asw_medal13" "Bombeiro" "[english]asw_medal14" "Close Encounters" "asw_medal14" "Contatos Imediatos" "[english]asw_medal15" "Killing Spree" -"asw_medal15" "Genocidio" +"asw_medal15" "Matança" "[english]asw_medal16" "Smoking Barrels" "asw_medal16" "Barris Fumegantes" "[english]asw_medal17" "Iron Dagger" @@ -1474,13 +1475,13 @@ "[english]asw_medal22" "Incendiary Defense" "asw_medal22" "Defesa Incendiária" "[english]asw_medal23" "Iron Hammer" -"asw_medal23" "Martelo de Ferro" +"asw_medal23" "Marreta de Ferro" "[english]asw_medal24" "Swarm Suppression" "asw_medal24" "Supressão de Enxame" "[english]asw_medal25" "Iron Sword" "asw_medal25" "Espada de Ferro" "[english]asw_medal26" "Peace Medic" -"asw_medal26" "Medico Pacifista" +"asw_medal26" "Médico Pacifista" "[english]asw_medal27" "Silver Halo" "asw_medal27" "Auréola de Prata" "[english]asw_medal28" "Infestation Savior" @@ -1550,7 +1551,7 @@ "[english]asw_medaltt0" "Unknown" "asw_medaltt0" "Desconhecido" "[english]asw_medaltt1" "Awarded to a marine seriously wounded\nor killed in IAF service." -"asw_medaltt1" "Concedido a um fuzileiro gravemente ferido\nou morto em serviço pela FAI." +"asw_medaltt1" "Concedido a um fuzileiro gravemente ferido\nou morto em serviço pelas FAI." "[english]asw_medaltt2" "Complete a mission with no friendly fire incidents. 4 marines must be present in the mission." "asw_medaltt2" "Complete uma missão sem incidentes de fogo amigo. 4 fuzileiros devem estar presente na missão." "[english]asw_medaltt3" "Deliver the finishing blow to a Swarm Shieldbug." @@ -1562,29 +1563,29 @@ "[english]asw_medaltt6" "Complete a mission with better than 90% accuracy." "asw_medaltt6" "Complete uma missão com mais de 90% de precisão." "[english]asw_medaltt7" "Roll under a Swarm Ranger projectile." -"asw_medaltt7" "Role sob um projétil do Swarm Ranger." +"asw_medaltt7" "Role sob um projétil do Ranger do Enxame." "[english]asw_medaltt8" "Complete a mission on Normal difficulty or harder without receiving any damage." -"asw_medaltt8" "Complete uma missão na dificuldade Normal ou superior sem receber nenhum dano." +"asw_medaltt8" "Complete uma missão na dificuldade Normal ou mais difícil sem receber nenhum dano." "[english]asw_medaltt9" "Complete a mission on Normal difficulty or harder without any marines dying." -"asw_medaltt9" "Complete uma missão na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"asw_medaltt9" "Complete uma missão na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt10" "Destroy all Swarm Eggs in a mission without allowing any to hatch." -"asw_medaltt10" "Destrua todos os Ovos do Swarm em uma missão sem deixar nenhum chocar." +"asw_medaltt10" "Destrua todos os Ovos do Enxame em uma missão sem deixar nenhum chocar." "[english]asw_medaltt11" "Kill a Swarm Boomer before it inflates." "asw_medaltt11" "Mate um Boomer do Enxame antes que ele infle." "[english]asw_medaltt12" "Kill a Swarm Parasite with a melee attack." "asw_medaltt12" "Mate um Parasita do Enxame com um ataque corpo a corpo." "[english]asw_medaltt13" "Awarded for extinguishing a large\nnumber of fires within a mission." -"asw_medaltt13" "Concedido por extinguir um grande /nnúmero de incêndios dentro de uma missão." +"asw_medaltt13" "Concedido por extinguir um grande/nnúmero de incêndios dentro de uma missão." "[english]asw_medaltt14" "Kill 20 Swarm with melee attacks in a single mission." "asw_medaltt14" "Mate 20 Enxames com ataques corpo a corpo em uma única missão." "[english]asw_medaltt15" "Awarded for killing a large number\nof Swarm in a short time." -"asw_medaltt15" "Concedida por matar um grande número \nde enxames em pouco tempo." +"asw_medaltt15" "Concedida por matar um grande número\nde enxames em pouco tempo." "[english]asw_medaltt16" "Kill 5 Swarm with explosive barrels in a single mission." "asw_medaltt16" "Mate 5 Enxames com barris explosivos em uma única missão." "[english]asw_medaltt17" "Awarded for finishing a mission using only\nan Assault Rifle with over 90% accuracy\non Hard difficulty." "asw_medaltt17" "Concedida por terminar uma missão usando apenas\num Fuzil de Assalto com mais de 90% de precisão\nna dificuldade Difícil." "[english]asw_medaltt18" "Awarded for finishing a mission using only\na Flamethrower with over 90% accuracy\non Hard difficulty." -"asw_medaltt18" "Concedida por terminar uma missão usando apenas\noa Lança-chamas com mais de 90% de precisão\nna dificuldade Difícil." +"asw_medaltt18" "Concedida por terminar uma missão usando apenas\no Lança-chamas com mais de 90% de precisão\nna dificuldade Difícil." "[english]asw_medaltt19" "Freeze 6 Swarm with a single Freeze Grenade." "asw_medaltt19" "Congele 6 Enxames com uma única Granada Congelante." "[english]asw_medaltt20" "Successfully perform 5 fast reloads in a row." @@ -1602,11 +1603,11 @@ "[english]asw_medaltt26" "Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm." "asw_medaltt26" "Cure 300 pontos de dano em uma única missão sem causar nenhum dano que não seja corpo a corpo ao Enxame." "[english]asw_medaltt27" "Awarded for showing outstanding\nwork healing fellow marines." -"asw_medaltt27" "Concedido por mostrar um excelente\ntrabalho curando colegas fuzileiros." +"asw_medaltt27" "Concedido por mostrar um excelente\ntrabalho curando os colegas fuzileiros." "[english]asw_medaltt28" "Cure an Infested marine." "asw_medaltt28" "Cure um fuzileiro Infestado." "[english]asw_medaltt29" "Guard the squad's tech so that he takes no damage during the hack." -"asw_medaltt29" "Proteja o técnico do esquadrão para que ele não sofra dano durante o hackeamento." +"asw_medaltt29" "Proteja o técnico do esquadrão para que ele não sofra danos durante o hackeamento." "[english]asw_medaltt30" "Awarded for completing a fast\ncomputer hack." "asw_medaltt30" "Concedido por concluir um hackeamento rápido." "[english]asw_medaltt31" "Awarded for finishing the Jacob campaign\non Easy difficulty." @@ -1620,69 +1621,69 @@ "[english]asw_medaltt35" "Awarded for completing the IAF Training." "asw_medaltt35" "Concedido por concluir o Treinamento das FAI." "[english]asw_medaltt36" "Awarded for completing 100 missions\non at least Normal difficulty." -"asw_medaltt36" "Concedido por completar 100 missões\nem pelo menos na dificuldade Normal." +"asw_medaltt36" "Concedido por completar 100 missões\nno mínimo na dificuldade Normal." "[english]asw_medaltt37" "Awarded for completing 1000 missions\non at least Normal difficulty." -"asw_medaltt37" "Concedido por completar 1000 missões\nem pelo menos na dificuldade Normal." +"asw_medaltt37" "Concedido por completar 1000 missões\nno mínimo na dificuldade Normal." "[english]asw_medaltt38" "Awarded for completing 10 campaigns\non at least Normal difficulty." -"asw_medaltt38" "Concedido por completar 10 campanhas\nem pelo menos na dificuldade Normal." +"asw_medaltt38" "Concedido por completar 10 campanhas\nno mínimo na dificuldade Normal." "[english]asw_medaltt39" "Awarded for completing 100 campaigns\non at least Normal difficulty." -"asw_medaltt39" "Concedido por completar 100 campanhas\nem pelo menos na dificuldade Normal." +"asw_medaltt39" "Concedido por completar 100 campanhas\nno mínimo na dificuldade Normal." "[english]asw_medaltt40" "Awarded for killing 5000 Swarm on\nat least Normal difficulty." -"asw_medaltt40" "Concedida por matar 5000 Enxames \nem pelo mínimo na dificuldade Normal." +"asw_medaltt40" "Concedida por matar 5000 Enxames \nno mínimo na dificuldade Normal." "[english]asw_medaltt41" "Awarded for killing 10000 Swarm on\nat least Normal difficulty." -"asw_medaltt41" "Concedida por matar 10.000 Enxames \nem pelo mínimo na dificuldade Normal." +"asw_medaltt41" "Concedida por matar 10.000 Enxames \nno mínimo na dificuldade Normal." "[english]asw_medaltt42" "Awarded for killing 50000 Swarm on\nat least Normal difficulty." -"asw_medaltt42" "Concedida por matar 50.000 Enxames \nem pelo menos na dificuldade Normal." +"asw_medaltt42" "Concedida por matar 50.000 Enxames \nno mínimo na dificuldade Normal." "[english]asw_medaltt43" "Awarded for killing 100000 Swarm on\nat least Normal difficulty." -"asw_medaltt43" "Concedida por matar 100.000 Swarm \nem pelo menos na dificuldade Normal." +"asw_medaltt43" "Concedida por matar 100.000 Enxames \nno mínimo na dificuldade Normal." "[english]asw_medaltt44" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." -"asw_medaltt44" "Conclua a Baía de Desembarque em 1:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt44" "Complete a Baía de Desembarque em 1:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt44sp" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." -"asw_medaltt44sp" "Conclua a Baía de Desembarque em 1:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt44sp" "Complete a Baía de Desembarque em 1:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt45" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt45" "Conclua a Ponte de Superfície Deima em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt45" "Complete a Ponte de Superfície Deima em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt45sp" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt45sp" "Conclua a Ponte de Superfície Deima em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt45sp" "Complete a Ponte de Superfície Deima em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt46" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." "asw_medaltt46" "Complete o Reator Rydberg em 3:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt46sp" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." "asw_medaltt46sp" "Complete o Reator Rydberg em 3:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt47" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt47" "Complete o Residencial SynTek dentro de 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt47" "Complete o Residencial SynTek em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt47sp" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt47sp" "Complete o Residencial SynTek dentro de 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt47sp" "Complete o Residencial SynTek em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt48" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." "asw_medaltt48" "Complete o Elevador de Carga em 2:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt48sp" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." "asw_medaltt48sp" "Complete o Elevador de Carga em 2:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt49" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt49" "Complete Junção de Esgotos dentro de 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt49" "Complete Junção de Esgotos em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt49sp" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt49sp" "Complete Junção de Esgotos dentro de 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"asw_medaltt49sp" "Complete Junção de Esgotos em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt50" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." "asw_medaltt50" "Complete a Estação Timor em 4:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt50sp" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." "asw_medaltt50sp" "Complete a Estação Timor em 4:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]asw_medaltt51" "Awarded for finishing Last Rites within 6:55\non at least Normal difficulty." -"asw_medaltt51" "Concedida por terminar os Últimos Ritos dentro de 6:55 ou menos na dificuldade Normal." +"asw_medaltt51" "Concedida por terminar os Últimos Ritos em 6:55 ou menos na dificuldade Normal." "[english]asw_medaltt51sp" "Awarded for finishing Last Rites within 8:30\non at least Normal difficulty." -"asw_medaltt51sp" "Concedido por terminar os Últimos Ritos dentro de 8:30 ou menos na dificuldade Normal." +"asw_medaltt51sp" "Concedido por terminar os Últimos Ritos em 8:30 ou menos na dificuldade Normal." "[english]asw_medaltt52" "Awarded for completing Landing bay in one try\nin campaign mode on Insane difficulty." -"asw_medaltt52" "Concedido por completar a Baía de desembarque em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt52" "Concedido por completar a Baía de desembarque em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_medaltt53" "Awarded for completing Deima Surface Bridge in one try\nin campaign mode on Insane difficulty." -"asw_medaltt53" "Concedido por completar a Ponte de Superfície Deima em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt53" "Concedido por completar a Ponte de Superfície Deima em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_medaltt54" "Awarded for completing Rydberg Reactor in one try\nin campaign mode on Insane difficulty." -"asw_medaltt54" "Concedido por completar o Reator Rydberg em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt54" "Concedido por completar o Reator Rydberg em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_medaltt55" "Awarded for completing SynTek Residential in one try\nin campaign mode on Insane difficulty." -"asw_medaltt55" "Concedido por concluir o Residencial SynTek em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt55" "Concedido por concluir o Residencial SynTek em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_medaltt56" "Awarded for completing Bio-Research in one try\nin campaign mode on Insane difficulty." -"asw_medaltt56" "Concedido por concluir a Pesquisa Biológica em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt56" "Concedido por concluir a Pesquisa Biológica em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_medaltt57" "Awarded for completing Sewer Junction in one try\nin campaign mode on Insane difficulty." -"asw_medaltt57" "Concedida por concluir a Junção de Esgotos em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt57" "Concedida por concluir a Junção de Esgotos em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_medaltt58" "Awarded for completing Timor Station in one try\nin campaign mode on Insane difficulty." -"asw_medaltt58" "Concedido por concluir a Estação Timor em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt58" "Concedido por concluir a Estação Timor em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_medaltt59" "Awarded for completing Last Rites in one try\nin campaign mode on Insane difficulty." -"asw_medaltt59" "Concedido por completar os Últimos Ritos em uma tentativa\no modo de campanha na dificuldade Insano." +"asw_medaltt59" "Concedido por completar os Últimos Ritos em uma tentativa\nno modo de campanha na dificuldade Insano." "[english]asw_player_list_player" "Commander" "asw_player_list_player" "Comandante" "[english]asw_player_list_marines" "Marines" @@ -1700,13 +1701,13 @@ "[english]asw_player_kicked" "%s1 has been kicked from the server." "asw_player_kicked" "%s1 foi expulso do servidor." "[english]asw_player_disco" "%s1 has disconnected." -"asw_player_disco" "%s1 desconectou." +"asw_player_disco" "%s1 se desconectou." "[english]asw_player_list_leader_check" "Make leader" -"asw_player_list_leader_check" "Tornar-se líder" +"asw_player_list_leader_check" "Tornar líder" "[english]asw_player_list_mute_check" "Mute" "asw_player_list_mute_check" "Silenciar" "[english]asw_player_list_name_leader" "%s1 (leader)" -"asw_player_list_name_leader" "%s1 (leader)" +"asw_player_list_name_leader" "%s1 (líder)" "[english]asw_player_list_ping_bot" "BOT" "asw_player_list_ping_bot" "BOT" "[english]asw_kicked_by_vote" "Kicked by player vote." @@ -1736,7 +1737,7 @@ "[english]asw_xp_kills" "Kills" "asw_xp_kills" "Eliminações" "[english]asw_xp_time" "Completion Time (Par %s1:%s2)" -"asw_xp_time" "Tempo de Conclusão (Par %s1:%s2)" +"asw_xp_time" "Tempo de Conclusão (%s1:%s2)" "[english]asw_xp_friendly_fire" "Friendly Fire Done" "asw_xp_friendly_fire" "Fogo Amigo Causado" "[english]asw_xp_damage_taken" "Damage Taken" @@ -1744,7 +1745,7 @@ "[english]asw_xp_healing" "Damage Healed" "asw_xp_healing" "Dano Curado" "[english]asw_xp_hacking" "Fast Hacks" -"asw_xp_hacking" "Hacks Rápidos" +"asw_xp_hacking" "Hackeamentos Rápidos" "[english]asw_xp_difficulty_scale" "Difficulty Bonus" "asw_xp_difficulty_scale" "Bônus de Dificuldade" "[english]asw_xp_total" "EARNED XP" @@ -1758,11 +1759,11 @@ "[english]asw_level_requirement" "Requires Level %s1" "asw_level_requirement" "Requer Nível %s1" "[english]asw_level_up" "LEVEL UP!" -"asw_level_up" "SUBIR DE NÍVEL!" +"asw_level_up" "SUBIU DE NÍVEL!" "[english]asw_suggest_difficulty" "Change Difficulty?" "asw_suggest_difficulty" "Alterar Dificuldade?" "[english]asw_suggest_harder" "Based on your squad's impressive performance, the IAF recommends graduating to a harder difficulty level. More XP will be awarded in each mission debriefing!\n\nIncrease the difficulty level from Normal to Hard?" -"asw_suggest_harder" "Com base no desempenho impressionante do seu esquadrão, a FAI recomenda passar para um nível de dificuldade mais difícil. Mais XP será concedido em cada debriefing da missão!\n\nAumentar o nível de dificuldade de Normal para Difícil?" +"asw_suggest_harder" "Com base no desempenho impressionante do seu esquadrão, as FAI recomenda passar para um nível de dificuldade mais difícil. Mais XP será concedido em cada relatório da missão!\n\nAumentar o nível de dificuldade de Normal para Difícil?" "[english]asw_suggest_easier" "Your squad may be better suited to an easier difficulty level. The Swarm will be easier to kill and inflict less damage.\n\nDecrease the difficulty level from Normal to Easy?" "asw_suggest_easier" "Seu esquadrão pode ser mais adequado para um nível de dificuldade mais fácil. O Enxame será mais fácil de matar e causará menos danos.\n\nDiminuir o nível de dificuldade de Normal para Fácil?" "[english]asw_medals_title" "MEDALS" @@ -1770,11 +1771,11 @@ "[english]asw_briefing_no_map" "ORBITAL SCAN NOT AVAILABLE" "asw_briefing_no_map" "ESCANEAMENTO ORBITAL NÃO DISPONÍVEL" "[english]asw_marines_left" "Marines left: %s1" -"asw_marines_left" "Fuzileiros Sobrando: %s1" +"asw_marines_left" "Fuzileiros sobrando: %s1" "[english]asw_marines_left_one" "Marines left: %s1\nOne marine each." -"asw_marines_left_one" "Fuzileiros Sobrando: %s1\nUm fuzileiro cada." +"asw_marines_left_one" "Fuzileiros Sobrando: %s1\nUm fuzileiro de cada." "[english]asw_one_marine_each" "One marine each." -"asw_one_marine_each" "Um fuzileiro cada." +"asw_one_marine_each" "Um fuzileiro de cada." "[english]asw_tech_required" "Tech required" "asw_tech_required" "Necessário um Técnico" "[english]asw_roster_avail" "- AVAILABLE -" @@ -1788,19 +1789,19 @@ "[english]asw_need_two_players" "This mission requires at least two players playing." "asw_need_two_players" "Esta missão requer pelo menos dois jogadores." "[english]asw_wants_start" "%s1 wants to start the mission. Press Ready." -"asw_wants_start" "%s1 deseja começar a missão. Pressione Pronto." +"asw_wants_start" "%s1 deseja começar a missão. Aperte o Pronto." "[english]asw_wants_restart" "%s1 wants to restart the mission. Press Ready." -"asw_wants_restart" "%s1 deseja recomeçar a missão. Pressione Pronto." +"asw_wants_restart" "%s1 deseja recomeçar a missão. Aperte o Pronto." "[english]asw_wants_continue" "%s1 wants to continue. Press Ready." -"asw_wants_continue" "%s1 deseja continuar Pressione Pronto." +"asw_wants_continue" "%s1 deseja continuar. Aperte o Pronto." "[english]asw_wants_returnmap" "%s1 wants to return to the campaign map. Press Ready." -"asw_wants_returnmap" "%s1 deseja retornar ao mapa da campanha. Pressione Pronto." +"asw_wants_returnmap" "%s1 deseja retornar ao mapa da campanha. Aperte o Pronto." "[english]asw_offline_medals" "Singleplayer" -"asw_offline_medals" "Um jogador" +"asw_offline_medals" "Um Jogador" "[english]asw_online_medals" "Multiplayer" -"asw_online_medals" "Multijogador" +"asw_online_medals" "Multijogadores" "[english]asw_maint_panel" ":: Maintenance Access ::" -"asw_maint_panel" ":: Acesso Manutenção ::" +"asw_maint_panel" ":: Acesso a Manutenção ::" "[english]asw_vote_already_in_progress" "Cannot start new vote, as a vote is already in progress." "asw_vote_already_in_progress" "Não é possível iniciar uma nova votação, pois uma votação já está em andamento." "[english]asw_vote_mission_start" "%s1 started vote to change mission: %s2." @@ -1809,12 +1810,12 @@ "asw_vote_campaign_start" "%s1 iniciou a votação para nova campanha: %s2." "[english]asw_vote_saved_start" "%s1 started vote for loading saved game: %s2." "asw_vote_saved_start" "%s1 iniciou a votação para carregar o jogo salvo: %s2." - "[english]asw_vote_spam_cooldown_left" "Your map vote cooldown expires in %s1 seconds." - "asw_vote_spam_cooldown_left" "Your map vote cooldown expires in %s1 seconds." - "[english]asw_vote_spam_cooldown_start" "You have started too many map votes recently. You have been put on a %s1 second cooldown." - "asw_vote_spam_cooldown_start" "You have started too many map votes recently. You have been put on a %s1 second cooldown." - "[english]asw_instant_restart_cooldown_left" "You can perform an instant restart in %s1 seconds." - "asw_instant_restart_cooldown_left" "You can perform an instant restart in %s1 seconds." +"[english]asw_vote_spam_cooldown_left" "Your map vote cooldown expires in %s1 seconds." +"asw_vote_spam_cooldown_left" "O tempo de espera da sua votação de mapa expira em %s1 segundos." +"[english]asw_vote_spam_cooldown_start" "You have started too many map votes recently. You have been put on a %s1 second cooldown." +"asw_vote_spam_cooldown_start" "Você iniciou muitas votações de mapas recentemente. Você foi colocado em um tempo de espera de %s1 segundos." +"[english]asw_instant_restart_cooldown_left" "You can perform an instant restart in %s1 seconds." +"asw_instant_restart_cooldown_left" "Você poderá executar uma reinicialização instantânea em %s1 segundos." "[english]asw_press_vote_key" "Press %s1 to vote." "asw_press_vote_key" "Pressione %s1 para votar." "[english]asw_mission_doesnt_exist" "That mission doesn't exist." @@ -1826,21 +1827,21 @@ "[english]asw_already_voted" "You have already voted." "asw_already_voted" "Você já votou." "[english]asw_start_vote" "Start Vote:" -"asw_start_vote" "Iniciar votação:" +"asw_start_vote" "Iniciar Votação:" "[english]asw_misson_vote" "NEW MISSION" "asw_misson_vote" "NOVA MISSÃO" "[english]asw_campaign_vote" "CHANGE MISSION" -"asw_campaign_vote" "TROCAR MISSÃO" +"asw_campaign_vote" "ALTERAR MISSÃO" "[english]asw_saved_vote" "Continue Previous Campaign" -"asw_saved_vote" "Continuar campanha anterior" +"asw_saved_vote" "Continuar Campanha Anterior" "[english]asw_current_vote" "Current Vote:" -"asw_current_vote" "Voto atual:" +"asw_current_vote" "Votação Atual:" "[english]asw_vote_mission_title" "CHANGE MISSION VOTE" -"asw_vote_mission_title" "MUDAR VOTO DE MISSÃO" +"asw_vote_mission_title" "MUDAR VOTO DA MISSÃO" "[english]asw_vote_campaign_title" "NEW CAMPAIGN VOTE" -"asw_vote_campaign_title" "VOTO DE NOVA CAMPANHA" +"asw_vote_campaign_title" "VOTO DA NOVA CAMPANHA" "[english]asw_vote_saved_title" "LOAD SAVED CAMPAIGN VOTE" -"asw_vote_saved_title" "CARREGAR VOTO DE CAMPANHA SALVA" +"asw_vote_saved_title" "CARREGAR VOTO DA CAMPANHA SALVA" "[english]asw_vote_yes" "VOTE YES" "asw_vote_yes" "VOTAR SIM" "[english]asw_vote_no" "VOTE NO" @@ -1862,15 +1863,15 @@ "[english]asw_current_campaign_vote_not_installed" "New Campaign: %s1 - YOU DO NOT HAVE THIS ADD-ON" "asw_current_campaign_vote_not_installed" "Nova campanha: %s1 - VOCÊ NÃO TEM ESTE ADD-ON" "[english]asw_current_saved_vote" "Load Saved Game: %s1" -"asw_current_saved_vote" "Carregar jogo salvo: %s1" +"asw_current_saved_vote" "Carregar Jogo Salvo: %s1" "[english]asw_vote_passed" "Vote Passed!" -"asw_vote_passed" "Votação aprovada!" +"asw_vote_passed" "Votação Aprovada!" "[english]asw_vote_failed" "Vote failed." -"asw_vote_failed" "Falha na votação." +"asw_vote_failed" "Votação Falhou." "[english]asw_yes_votes" "YES votes: %s1/%s2" -"asw_yes_votes" "votos SIM: %s1/%s2" +"asw_yes_votes" "Votos SIM: %s1/%s2" "[english]asw_no_votes" "NO votes: %s1" -"asw_no_votes" "votos NÃO: %s1" +"asw_no_votes" "Votos NÃO: %s1" "[english]asw_you_voted_no" "You voted: NO" "asw_you_voted_no" "Você votou: NÃO" "[english]asw_you_voted_yes" "You voted: YES" @@ -1882,7 +1883,7 @@ "[english]asw_time_left" "Time left: %s1" "asw_time_left" "Tempo restante: %s1" "[english]asw_mission_launch_in" "Mission Launch in: %s1" -"asw_mission_launch_in" "Lançamento da missão em: %s1" +"asw_mission_launch_in" "Início da missão em: %s1" "[english]ASW_GameUI_Controller" "Controller" "ASW_GameUI_Controller" "Controle" "[english]ASW_GameUI_Axes" "Axes" @@ -1894,9 +1895,9 @@ "[english]ASW_GameUI_ControllerButton" "CONTROLLER BUTTON" "ASW_GameUI_ControllerButton" "BOTÃO DO CONTROLE" "[english]ASW_GameUI_SetNewButton" "Edit button" -"ASW_GameUI_SetNewButton" "Botão Editar" +"ASW_GameUI_SetNewButton" "Editar botão" "[english]ASW_GameUI_ClearButton" "Clear button" -"ASW_GameUI_ClearButton" "Limpar Botão" +"ASW_GameUI_ClearButton" "Limpar botão" "[english]ASW_GameUI_SetNewAxis" "Edit axis" "ASW_GameUI_SetNewAxis" "Editar analógicos" "[english]ASW_GameUI_ClearAxis" "Clear axis" @@ -1911,14 +1912,14 @@ "ASW_GameUI_AxesAction" "AÇÃO" "[english]ASW_GameUI_ControllerAxis" "AXIS" "ASW_GameUI_ControllerAxis" "AXIS" - "[english]ASW_GameUI_MoveForward" "Move Forward" - "ASW_GameUI_MoveForward" "Move Forward" - "[english]ASW_GameUI_MoveBack" "Move Back" - "ASW_GameUI_MoveBack" "Move Back" - "[english]ASW_GameUI_MoveLeft" "Move Left" - "ASW_GameUI_MoveLeft" "Move Left" - "[english]ASW_GameUI_MoveRight" "Move Right" - "ASW_GameUI_MoveRight" "Move Right" +"[english]ASW_GameUI_MoveForward" "Move Forward" +"ASW_GameUI_MoveForward" "Se Mover Para Frente" +"[english]ASW_GameUI_MoveBack" "Move Back" +"ASW_GameUI_MoveBack" "Se Mover Para Trás" +"[english]ASW_GameUI_MoveLeft" "Move Left" +"ASW_GameUI_MoveLeft" "Se Mover Para Esquerda" +"[english]ASW_GameUI_MoveRight" "Move Right" +"ASW_GameUI_MoveRight" "Se Mover Para Direita" "[english]ASW_GameUI_MoveForwardBack" "Move forward/back" "ASW_GameUI_MoveForwardBack" "Mover para frente/trás" "[english]ASW_GameUI_MoveLeftRight" "Move left/right" @@ -1942,23 +1943,23 @@ "[english]ASW_GameUI_AxisV" "V-axis" "ASW_GameUI_AxisV" "V-axis" "[english]ASW_GameUI_NoThanks" "No thanks" -"ASW_GameUI_NoThanks" "Não obrigado" +"ASW_GameUI_NoThanks" "Não obrigado(a)" "[english]ASW_Marines_Title" "SQUAD" "ASW_Marines_Title" "ESQUADRÃO" "[english]ASW_Alternates" "ALTERNATES" "ASW_Alternates" "ALTERNADOS" "[english]ASW_GameUI_ControllerRecog" "Controller Recognized" -"ASW_GameUI_ControllerRecog" "Controle reconhecido" +"ASW_GameUI_ControllerRecog" "Controle Reconhecido" "[english]ASW_GameUI_XBCDRecog" "XBCD XBox Gamepad\n\nWould you like to setup default axes and buttons for this controller?\n\nNOTE: This controller is only supported if you set the right\nanalogue stick's up/down axis to RZ-/RZ+ in the XBCD Control Panel." -"ASW_GameUI_XBCDRecog" "XBCD XBox Gamepad\n\nVocê gostaria de configurar eixos e botões padrão para este controlador?\n\nNOTA: Este controlador só é suportado se você definir o eixo para cima/para baixo do analógico \ndireito como RZ-/RZ+ no Painel de Controle XBCD." +"ASW_GameUI_XBCDRecog" "XBCD XBox Gamepad\n\nVocê gostaria de configurar eixos e botões padrão para este controle?\n\nNOTA: Este controle só é suportado se você definir o eixo para cima/para baixo do analógico \ndireito como RZ-/RZ+ no Painel de Controle XBCD." "[english]asw_camera_style" "Camera Style" "asw_camera_style" "Estilo da câmera" "[english]asw_camera_tilted" "Tilted" "asw_camera_tilted" "Tiltada" "[english]asw_camera_topdown" "Top-down" -"asw_camera_topdown" "Top-down" +"asw_camera_topdown" "De cima para baixo" "[english]asw_tracer_style" "Tracer Style" -"asw_tracer_style" "Estilo do rastreador" +"asw_tracer_style" "Estilo do Rastreador" "[english]asw_tracer_none" "No tracers" "asw_tracer_none" "Sem rastreadores" "[english]asw_tracer_standard" "Standard tracers" @@ -1967,74 +1968,74 @@ "asw_tracer_line" "Rastreadores de linha" "[english]asw_playerlist" "Player list/Vote panel" "asw_playerlist" "Lista de jogadores/painel de votação" - "[english]asw_select_marine_1" "Select Marine 1" - "asw_select_marine_1" "Select Marine 1" - "[english]asw_select_marine_2" "Select Marine 2" - "asw_select_marine_2" "Select Marine 2" - "[english]asw_select_marine_3" "Select Marine 3" - "asw_select_marine_3" "Select Marine 3" - "[english]asw_select_marine_4" "Select Marine 4" - "asw_select_marine_4" "Select Marine 4" - "[english]asw_select_marine_5" "Select Marine 5" - "asw_select_marine_5" "Select Marine 5" - "[english]asw_select_marine_6" "Select Marine 6" - "asw_select_marine_6" "Select Marine 6" - "[english]asw_select_marine_7" "Select Marine 7" - "asw_select_marine_7" "Select Marine 7" - "[english]asw_select_marine_8" "Select Marine 8" - "asw_select_marine_8" "Select Marine 8" +"[english]asw_select_marine_1" "Select Marine 1" +"asw_select_marine_1" "Selecionar Fuzileiro 1" +"[english]asw_select_marine_2" "Select Marine 2" +"asw_select_marine_2" "Selecionar Fuzileiro 2" +"[english]asw_select_marine_3" "Select Marine 3" +"asw_select_marine_3" "Selecionar Fuzileiro 3" +"[english]asw_select_marine_4" "Select Marine 4" +"asw_select_marine_4" "Selecionar Fuzileiro 4" +"[english]asw_select_marine_5" "Select Marine 5" +"asw_select_marine_5" "Selecionar Fuzileiro 5" +"[english]asw_select_marine_6" "Select Marine 6" +"asw_select_marine_6" "Selecionar Fuzileiro 6" +"[english]asw_select_marine_7" "Select Marine 7" +"asw_select_marine_7" "Selecionar Fuzileiro 7" +"[english]asw_select_marine_8" "Select Marine 8" +"asw_select_marine_8" "Selecionar Fuzileiro 8" "[english]asw_next_marine" "Select next marine" "asw_next_marine" "Selecionar o próximo fuzeiro" "[english]asw_prev_marine" "Select previous marine" "asw_prev_marine" "Selecionar o fuzeiro anterior" - "[english]asw_melee_attack" "Melee Attack" - "asw_melee_attack" "Melee Attack" - "[english]asw_activate_extra" "Equipment / Throw Grenade" - "asw_activate_extra" "Equipment / Throw Grenade" - "[english]asw_switch_primary_secondary" "Swap Weapons" - "asw_switch_primary_secondary" "Swap Weapons" - "[english]rd_bind_ActivatePrimary" "Deploy Primary Weapon" - "rd_bind_ActivatePrimary" "Deploy Primary Weapon" - "[english]rd_bind_ActivateSecondary" "Deploy Secondary Weapon" - "rd_bind_ActivateSecondary" "Deploy Secondary Weapon" - "[english]asw_use" "Use / Interact" - "asw_use" "Use / Interact" - "[english]asw_order_marines_hold" "'Hold position!'" - "asw_order_marines_hold" "'Hold position!'" - "[english]asw_order_marines_follow" "'Follow me!'" - "asw_order_marines_follow" "'Follow me!'" - "[english]asw_order_specific_marine" "Order Specific Marine" - "asw_order_specific_marine" "Order Specific Marine" +"[english]asw_melee_attack" "Melee Attack" +"asw_melee_attack" "Ataque Corpo a Corpo" +"[english]asw_activate_extra" "Equipment / Throw Grenade" +"asw_activate_extra" "Equipamento / Arremessar granada" +"[english]asw_switch_primary_secondary" "Swap Weapons" +"asw_switch_primary_secondary" "Trocar as Armas" +"[english]rd_bind_ActivatePrimary" "Deploy Primary Weapon" +"rd_bind_ActivatePrimary" "Implantar Arma Primária" +"[english]rd_bind_ActivateSecondary" "Deploy Secondary Weapon" +"rd_bind_ActivateSecondary" "Implantar Arma Secundária" +"[english]asw_use" "Use / Interact" +"asw_use" "Usar / Interagir" +"[english]asw_order_marines_hold" "'Hold position!'" +"asw_order_marines_hold" "'Manter Posição!'" +"[english]asw_order_marines_follow" "'Follow me!'" +"asw_order_marines_follow" "'Me Sigam!'" +"[english]asw_order_specific_marine" "Order Specific Marine" +"asw_order_specific_marine" "Ordenar Fuzileiro Específico" "[english]asw_order_marine_1_equip" "Use Squad Equipment 1" -"asw_order_marine_1_equip" "Usar equipamento do esquadrão 1" +"asw_order_marine_1_equip" "Usar Equipamento do Esquadrão 1" "[english]asw_order_marine_2_equip" "Use Squad Equipment 2" -"asw_order_marine_2_equip" "Usar equipamento do esquadrão 2" +"asw_order_marine_2_equip" "Usar Equipamento do Esquadrão 2" "[english]asw_order_marine_3_equip" "Use Squad Equipment 3" -"asw_order_marine_3_equip" "Usar equipamento do esquadrão 3" +"asw_order_marine_3_equip" "Usar Equipamento do Esquadrão 3" "[english]asw_order_marine_4_equip" "Use Squad Equipment 4" -"asw_order_marine_4_equip" "Usar equipamento do esquadrão 4" +"asw_order_marine_4_equip" "Usar Equipamento do Esquadrão 4" "[english]asw_order_marine_5_equip" "Use Squad Equipment 5" -"asw_order_marine_5_equip" "Usar equipamento do esquadrão 5" +"asw_order_marine_5_equip" "Usar Equipamento do Esquadrão 5" "[english]asw_order_marine_6_equip" "Use Squad Equipment 6" -"asw_order_marine_6_equip" "Usar equipamento do esquadrão 6" +"asw_order_marine_6_equip" "Usar Equipamento do Esquadrão 6" "[english]asw_order_marine_7_equip" "Use Squad Equipment 7" -"asw_order_marine_7_equip" "Usar equipamento do esquadrão 7" +"asw_order_marine_7_equip" "Usar Equipamento do Esquadrão 7" "[english]asw_order_marine_8_equip" "Use Squad Equipment 8" -"asw_order_marine_8_equip" "Usar equipamento do esquadrão 8" - "[english]asw_emote_medic" "'Medic!'" - "asw_emote_medic" "'Medic!'" - "[english]asw_emote_ammo" "'Need ammo!'" - "asw_emote_ammo" "'Need ammo!'" - "[english]asw_emote_smile" "(smile)" - "asw_emote_smile" "(smile)" - "[english]asw_emote_watch_out" "'Watch out!'" - "asw_emote_watch_out" "'Watch out!'" - "[english]asw_emote_anime" "(anime smile)" - "asw_emote_anime" "(anime smile)" - "[english]asw_emote_question" "'What?'" - "asw_emote_question" "'What?'" - "[english]asw_drop" "Drop Weapon" - "asw_drop" "Drop Weapon" +"asw_order_marine_8_equip" "Usar Equipamento do Esquadrão 8" +"[english]asw_emote_medic" "'Medic!'" +"asw_emote_medic" "'Médico!'" +"[english]asw_emote_ammo" "'Need ammo!'" +"asw_emote_ammo" "'Preciso de Munição!'" +"[english]asw_emote_smile" "(smile)" +"asw_emote_smile" "(sorriso)" +"[english]asw_emote_watch_out" "'Watch out!'" +"asw_emote_watch_out" "'Cuidado!'" +"[english]asw_emote_anime" "(anime smile)" +"asw_emote_anime" "(sorrido de anime)" +"[english]asw_emote_question" "'What?'" +"asw_emote_question" "'O quê?'" +"[english]asw_drop" "Drop Weapon" +"asw_drop" "Derrubar Arma" "[english]asw_select_mission" "SELECT NEXT MISSION" "asw_select_mission" "SELECIONE A PRÓXIMA MISSÃO" "[english]asw_select_pref_mission" "SELECT PREFERRED MISSION" @@ -2054,24 +2055,24 @@ "[english]asw_toggle_console" "Toggle Console" "asw_toggle_console" "Alternar Console" "[english]asw_ammo_bag_exploded" "%s1's ammo bag overheats and explodes!" -"asw_ammo_bag_exploded" "%s1's bolsa de munição superaquece e explode!" +"asw_ammo_bag_exploded" "A bolsa de munição de %s1 superaqueceu e explodiu!" "[english]asw_team_killed" "%s1 was killed by %s2." "asw_team_killed" "%s1 foi morto por %s2." "[english]asw_player_won_deathmatch" "%s1 won the round. Congratulations!" "asw_player_won_deathmatch" "%s1 venceu a rodada. Parabéns!" - "[english]asw_player_won_deathmatch_short" "%s1 wins!" - "asw_player_won_deathmatch_short" "%s1 wins!" +"[english]asw_player_won_deathmatch_short" "%s1 wins!" +"asw_player_won_deathmatch_short" "%s1 venceu!" "[english]asw_player_invulnurable" "%s1 is now invulnurable" -"asw_player_invulnurable" "%s1 agora é invulnerável" +"asw_player_invulnurable" "%s1 agora está invulnerável" "[english]asw_suicide_male" "%s1 killed himself." -"asw_suicide_male" "%s1 se matou." +"asw_suicide_male" "%s1 se suicidou." "[english]asw_suicide_female" "%s1 killed herself." -"asw_suicide_female" "%s1 se matou." - "[english]asw_suicide_robot" "%s1 killed itself." - "asw_suicide_robot" "%s1 killed itself." - // player-controlled alien - "[english]asw_suicide_animal" "%s1 killed itself." - "asw_suicide_animal" "%s1 killed itself." +"asw_suicide_female" "%s1 se suicidou." +"[english]asw_suicide_robot" "%s1 killed itself." +"asw_suicide_robot" "%s1 se autodestruiu." +// player-controlled alien +"[english]asw_suicide_animal" "%s1 killed itself." +"asw_suicide_animal" "%s1 se matou." "[english]asw_out_of_ammo" "%s1 is out of ammo." "asw_out_of_ammo" "%s1 está sem munição." "[english]asw_comms" " Comms. " @@ -2081,7 +2082,7 @@ "[english]asw_speech_menu" "%s1. %s2" "asw_speech_menu" "%s1. %s2" "[english]asw_speech_watchout" "Watch out!" -"asw_speech_watchout" "Atenção!" +"asw_speech_watchout" "Cuidado!" "[english]asw_speech_parasite" "Parasite!" "asw_speech_parasite" "Parasita!" "[english]asw_speech_question" "What?" @@ -2089,7 +2090,7 @@ "[english]asw_speech_thanks" "Thanks" "asw_speech_thanks" "Agradeço" "[english]asw_speech_medic" "Medic!" -"asw_speech_medic" "Medico!" +"asw_speech_medic" "Médico!" "[english]asw_speech_needammo" "Need ammo!" "asw_speech_needammo" "Preciso de munição!" "[english]asw_speech_stim" "Adrenaline now!" @@ -2101,7 +2102,7 @@ "[english]asw_speech_more" "More..." "asw_speech_more" "Mais..." "[english]asw_speech_point" "Taking point" -"asw_speech_point" "Indo a frente" +"asw_speech_point" "Indo na frente" "[english]asw_speech_rear" "Rear guard" "asw_speech_rear" "Mantendo a retaguarda" "[english]asw_speech_holding" "Holding position" @@ -2119,19 +2120,19 @@ "[english]asw_speech_go" "Follow me" "asw_speech_go" "Me sigam" "[english]asw_speech_back" "Back..." -"asw_speech_back" "Voltem..." +"asw_speech_back" "Recuem..." "[english]asw_speech_rcut" "Request cut" "asw_speech_rcut" "Solicitar abertura" "[english]asw_speech_rseal" "Request seal" -"asw_speech_rseal" "Solicitar Soldagem" +"asw_speech_rseal" "Solicitar soldagem" "[english]asw_speech_rshoot" "Request shoot" -"asw_speech_rshoot" "Solicitar Tiros" +"asw_speech_rshoot" "Solicitar tiros" "[english]asw_speech_cut" "Cutting door" "asw_speech_cut" "Arrombando porta" "[english]asw_speech_seal" "Sealing door" "asw_speech_seal" "Soldando porta" "[english]asw_speech_medkit" "Medkit." -"asw_speech_medkit" "Kit medico." +"asw_speech_medkit" "Kit Médico." "[english]asw_speech_ammo" "Ammo." "asw_speech_ammo" "Munição." "[english]asw_speech_careful" "Be careful" @@ -2145,7 +2146,7 @@ "asw_speech_zing" "Zing!" "[english]asw_cain_mail_0" "Transmission From: SynTek Research Station 7" -"asw_cain_mail_0" "Transmissão de: Estação de Pesquisa SynTek 7" +"asw_cain_mail_0" "Transmissão de: Estação de Pesquisa 7 SynTek" "[english]asw_cain_mail_1" "Date: 12/20/52" "asw_cain_mail_1" "Data: 20/12/52" "[english]asw_cain_mail_2" " " @@ -2178,35 +2179,35 @@ "[english]asw_instructor_extinguish" "Extinguish" "asw_instructor_extinguish" "Extinguir" "[english]asw_instructor_watch_scanner" "Watch Movement Scanner" -"asw_instructor_watch_scanner" "Olhe o escaner de movimento" +"asw_instructor_watch_scanner" "Observe o Scanner de Movimento" "[english]asw_instructor_friendly_fire" "Don't Hurt Squad Mates" -"asw_instructor_friendly_fire" "Não machuque os companheiros de esquadrão" +"asw_instructor_friendly_fire" "Não Machuque os Companheiros de Esquadrão" "[english]asw_instructor_hack_button_area" "Unlock Panel" -"asw_instructor_hack_button_area" "Desbloquear painel" +"asw_instructor_hack_button_area" "Desbloquear Painel" "[english]asw_instructor_use_button_area" "Activate Panel" -"asw_instructor_use_button_area" "Ativar painel" +"asw_instructor_use_button_area" "Ativar Painel" "[english]asw_instructor_destroy_door" "Destroy Door" -"asw_instructor_destroy_door" "Destruir porta" +"asw_instructor_destroy_door" "Destruir Porta" "[english]asw_instructor_destroy_door_secondary" "Secondary Fire Door" -"asw_instructor_destroy_door_secondary" "Usar disparo secundário na porta" +"asw_instructor_destroy_door_secondary" "Usar Disparo Decundário na Porta" "[english]asw_instructor_weld_door" "Weld Door" -"asw_instructor_weld_door" "Soldar porta" +"asw_instructor_weld_door" "Soldar Porta" "[english]asw_instructor_unweld_door" "Unweld Door" -"asw_instructor_unweld_door" "Remover solda" +"asw_instructor_unweld_door" "Dessoldar Porta" "[english]asw_instructor_heal" "Heal Squad Mate" -"asw_instructor_heal" "Curar companheiro de esquadrão" +"asw_instructor_heal" "Curar Companheiro de Esquadrão" "[english]asw_instructor_heal_self" "Heal Self" -"asw_instructor_heal_self" "Curar-se" +"asw_instructor_heal_self" "Se Curar" "[english]asw_instructor_request_heal" "Call Medic" -"asw_instructor_request_heal" "Chamar médico" +"asw_instructor_request_heal" "Chamar o Médico" "[english]asw_instructor_clip_usage" "%s1 Ammo lost in old clip" "asw_instructor_clip_usage" "%s1 de munição perdida no pente antigo" "[english]asw_instructor_use_offhand" "Use Offhand Item" -"asw_instructor_use_offhand" "Usar item adicional" +"asw_instructor_use_offhand" "Usar Item Adicional" "[english]asw_instructor_use_offhand_health" "Offhand Heal Self" -"asw_instructor_use_offhand_health" "Curar-se com item adicional" +"asw_instructor_use_offhand_health" "Se CUrar com Item Adicional" "[english]asw_instructor_switch_weapon" "Select Weapon" -"asw_instructor_switch_weapon" "Selecionar arma" +"asw_instructor_switch_weapon" "Selecionar Arma" "[english]asw_instructor_place_sentry" "Place Sentry" "asw_instructor_place_sentry" "Posicionar Sentinela" "[english]asw_instructor_build_sentry" "Build Sentry" @@ -2214,17 +2215,17 @@ "[english]asw_instructor_rotate_sentry" "Aim Sentry" "asw_instructor_rotate_sentry" "Mirar Sentinela" "[english]asw_instructor_dismantle_sentry" "Hold to Dismantle" -"asw_instructor_dismantle_sentry" "Segure para desmontar" +"asw_instructor_dismantle_sentry" "Segure para Desmontar" "[english]asw_instructor_laser_boulder" "Destroy with Mining Laser" "asw_instructor_laser_boulder" "Destrua com o Minerador Laser" "[english]asw_instructor_burn_biomass" "Burn Biomass" -"asw_instructor_burn_biomass" "Queime a biomassa" +"asw_instructor_burn_biomass" "Queime a Biomassa" "[english]asw_instructor_command_marine" "Command Marine" -"asw_instructor_command_marine" "Comandar fuzileiro" +"asw_instructor_command_marine" "Comandar Fuzileiro" "[english]asw_instructor_command_marine_follow" "All Marines Follow" -"asw_instructor_command_marine_follow" "Todos os fuzileiros sigam-me" +"asw_instructor_command_marine_follow" "Todos os Fuzileiros Sigam-me" "[english]asw_instructor_command_marine_hold" "All Marines Hold Position" -"asw_instructor_command_marine_hold" "Todos os fuzileiros mantenham a posição" +"asw_instructor_command_marine_hold" "Todos os Fuzileiros Mantenham a Posição" "[english]asw_instructor_pick_up_item" "Pick Up" "asw_instructor_pick_up_item" "Pegar" "[english]asw_instructor_swap_item" "Swap" @@ -2234,7 +2235,7 @@ "[english]asw_instructor_swap_for_item" "Swap for %s1" "asw_instructor_swap_for_item" "Trocar para %s1" "[english]asw_instructor_need_hacker_button_area" "Tech Needed" -"asw_instructor_need_hacker_button_area" "Técnico necessário" +"asw_instructor_need_hacker_button_area" "Técnico Necessário" "[english]asw_instructor_select_alt_fire" "Select Weapon with Secondary Ammo" "asw_instructor_select_alt_fire" "Selecione Arma com Munição Secundária" "[english]asw_instructor_alt_fire" "Secondary Fire" @@ -2246,9 +2247,9 @@ "[english]asw_instructor_yourself" "Yourself" "asw_instructor_yourself" "Você mesmo" "[english]asw_instructor_give_spare_weapon" "Give Spare Weapon" -"asw_instructor_give_spare_weapon" "Dar arma Sobrando" +"asw_instructor_give_spare_weapon" "Dar Arma Sobrando" "[english]asw_instructor_kick_object" "Melee" -"asw_instructor_kick_object" "Corpo a corpo" +"asw_instructor_kick_object" "Corpo a Corpo" "[english]asw_instructor_shoot_barrel" "Shoot Explosive" "asw_instructor_shoot_barrel" "Atirar no Barril Explosivo" "[english]asw_instructor_manual_reload" "Manual Reload" @@ -2256,13 +2257,13 @@ "[english]asw_instructor_view_map" "View Full Map" "asw_instructor_view_map" "Ver Mapa Completo" "[english]asw_instructor_toggle_orders" "Hold to Toggle Equipment Orders" -"asw_instructor_toggle_orders" "Segure para alternar a ordem dos equipamentos" +"asw_instructor_toggle_orders" "Segure para Alternar a Ordem dos Equipamentos" "[english]asw_instructor_radial_emote" "Hold for Emote Menu" -"asw_instructor_radial_emote" "Segure para o menu de emotes" +"asw_instructor_radial_emote" "Segure para o Menu de Emotes" "[english]asw_instructor_mic_chat" "Hold for Microphone Chat" -"asw_instructor_mic_chat" "Espera para bate-papo com voz" +"asw_instructor_mic_chat" "Segure para Bate-papo com Voz" "[english]asw_instructor_draw" "Draw on Map to Plan" -"asw_instructor_draw" "Desenhe no mapa para planejar" +"asw_instructor_draw" "Desenhe no Mapa para Planejar" "[english]asw_instructor_roll" "Roll to Avoid Projectiles" "asw_instructor_roll" "Role para Evitar Projéteis" "[english]asw_instructor_walk" "Hold to Walk" @@ -2273,7 +2274,7 @@ "asw_instructor_rotate_camera" "Rodar a câmera" "[english]asw_fail_advice_teamwork" "Coordinate your squad's movement and firing zones." -"asw_fail_advice_teamwork" "Coordene o movimento do seu esquadrão e as zonas de tiro." +"asw_fail_advice_teamwork" "Coordene o movimento do seu esquadrão e nas zonas de tiro." "[english]asw_fail_advice_loadout" "Tactically coordinate your squad's loadout equipment." "asw_fail_advice_loadout" "Coordene taticamente o equipamento do seu esquadrão." "[english]asw_fail_advice_routes" "Plan your squad's route and consider alternatives." @@ -2283,9 +2284,9 @@ "[english]asw_fail_advice_infested_lots" "Avoid becoming infested to save health resources." "asw_fail_advice_infested_lots" "Evite ficar infestado para economizar recursos médicos." "[english]asw_fail_advice_infested" "Use health resources to save and cure infested squad mates." -"asw_fail_advice_infested" "Use recursos médicos para salvar e curar companheiros de esquadrão infestados." +"asw_fail_advice_infested" "Use recursos médicos para curar e salvar seus companheiros de esquadrão infestados." "[english]asw_fail_advice_swarmed" "Build defensive sentries to fight large swarms." -"asw_fail_advice_swarmed" "Construa sentinelas defensivas para lutar contra grandes enxames." +"asw_fail_advice_swarmed" "Construa sentinelas defensivas para lutar contra enxames grandes." "[english]asw_fail_advice_friendly_fire" "Avoid dealing damage to other squad mates." "asw_fail_advice_friendly_fire" "Evite causar dano a outros companheiros de esquadrão." "[english]asw_fail_advice_hacker_damaged" "Protect the squad tech while he hacks." @@ -2307,9 +2308,9 @@ "[english]asw_fail_advice_shield_bug" "The shield bug can block frontal attacks." "asw_fail_advice_shield_bug" "O shield bug pode bloquear ataques frontais." "[english]asw_fail_advice_died_alone" "Keep your squad formation tight to prevent becoming overwhelmed." -"asw_fail_advice_died_alone" "Mantenha sua formação de esquadrão apertada para evitar ser sobrepujado." +"asw_fail_advice_died_alone" "Mantenha a formação de seu esquadrão próxima para evitar ser sobrepujado." "[english]asw_fail_advice_no_medics" "Bring a medic along to keep the squad in good health." -"asw_fail_advice_no_medics" "Traga um médico para manter o esquadrão em boa saúde." +"asw_fail_advice_no_medics" "Traga um médico para manter o esquadrão com boa saúde." "[english]asw_stats_player_name" "%s1 %s2 XP: %s3" "asw_stats_player_name" "%s1 %s2 XP: %s3" @@ -2320,27 +2321,27 @@ "[english]asw_stats_kills" "Kills" "asw_stats_kills" "Eliminações" "[english]asw_stats_kills_desc" "Number of Swarm killed" -"asw_stats_kills_desc" "Número de enxames mortos" +"asw_stats_kills_desc" "Número de Enxames Mortos" "[english]asw_stats_accuracy" "Accuracy" "asw_stats_accuracy" "Precisão" "[english]asw_stats_accuracy_desc" "% of Commander directed shots which hit target" -"asw_stats_accuracy_desc" "% de tiros dirigidos pelo Comandante que atingem o alvo" +"asw_stats_accuracy_desc" "% de tiros dirigidos pelo Comandante que atingiram o alvo" "[english]asw_stats_ff" "Friendly Fire" "asw_stats_ff" "Fogo Amigo" "[english]asw_stats_ff_desc" "Damage dealt to squad mates" "asw_stats_ff_desc" "Dano causado aos companheiros de esquadrão" "[english]asw_stats_damage" "Damage Taken" -"asw_stats_damage" "Dano Tomado" +"asw_stats_damage" "Dano Recebido" "[english]asw_stats_damage_desc" "Damage marine took during mission" -"asw_stats_damage_desc" "Danos que o fuzileiro naval sofreu durante a missão" +"asw_stats_damage_desc" "Danos que o fuzileiro sofreu durante a missão" "[english]asw_stats_shots" "Shots Fired" -"asw_stats_shots" "Tiros Dados" +"asw_stats_shots" "Tiros Disparados" "[english]asw_stats_shots_desc" "Number of rounds fired by this marine" -"asw_stats_shots_desc" "Número de tiros disparados por este fuzileiro naval" +"asw_stats_shots_desc" "Número de tiros disparados por este fuzileiro" "[english]asw_stats_ammo" "Ammo" "asw_stats_ammo" "Munição" "[english]asw_stats_ammo_desc" "Amount of ammo marine has" -"asw_stats_ammo_desc" "A quantidade de munição que o fuzileiro tem" +"asw_stats_ammo_desc" "A quantidade de munição que o fuzileiro possui" "[english]asw_stats_time" "Time Taken" "asw_stats_time" "Tempo Levado" "[english]asw_stats_time_desc" "Time taken by squad on this mission" @@ -2348,13 +2349,13 @@ "[english]asw_stats_tkills" "Total Kills" "asw_stats_tkills" "Total de Eliminações" "[english]asw_stats_tkills_desc" "Number of hostiles killed by marine squad" -"asw_stats_tkills_desc" "Número de hostis mortos pelo esquadrão de fuzileiros" +"asw_stats_tkills_desc" "Número de inimigos mortos pelo esquadrão de fuzileiros" "[english]asw_stats_health" "Health" "asw_stats_health" "Saúde" "[english]asw_stats_health_desc" "Amount of marine health" "asw_stats_health_desc" "Quantidade de saúde do fuzileiro" "[english]asw_stats_healed" "Health Healed" -"asw_stats_healed" "Saúde curada" +"asw_stats_healed" "Saúde Curada" "[english]asw_stats_healed_desc" "Amount of health medic has healed" "asw_stats_healed_desc" "Quantidade de saúde que o médico curou" "[english]asw_stats_burned" "Incendiary Kills" @@ -2362,63 +2363,63 @@ "[english]asw_stats_burned_desc" "Number of Swarm killed by incendiary mines" "asw_stats_burned_desc" "Número de enxames mortos por minas incendiárias" "[english]asw_stats_fasth" "Fast Hacks" -"asw_stats_fasth" "Hackeamentos rápidos" +"asw_stats_fasth" "Hackeamentos Rápidos" "[english]asw_stats_fasth_desc" "Number of fast door/computer hacks" "asw_stats_fasth_desc" "Número de portas/computadores hackeados rapidamente" "[english]asw_stats_skillpoints" "Skill Points" -"asw_stats_skillpoints" "Pontos de habilidade" +"asw_stats_skillpoints" "Pontos de Habilidade" "[english]asw_stats_skillpoints_desc" "Skill points earned for this mission. Less skill points\nare awarded if marine took excessive damage or hurt\nother marines.\n\nBonus skill points are awarded for achieving certain\nmedals." -"asw_stats_skillpoints_desc" "Pontos de habilidade ganhos para esta missão. Menos pontos de habilidade\nsão concedidos se o fuzileiro sofreu danos excessivos ou ferir\noutros fuzileiros navais.\n\nPontos de habilidade de bônus são concedidos por conquistar certas\nmedalhas." +"asw_stats_skillpoints_desc" "Pontos de habilidade ganhos para esta missão. Menos pontos de habilidade\nsão concedidos se o fuzileiro sofreu danos excessivos ou feriu\noutros fuzileiros.\n\nPontos de habilidade de bônus são concedidos por conquistar certas\nmedalhas." "[english]asw_wounded" "WOUNDED" "asw_wounded" "FERIDO" "[english]asw_wounded_tt" "Marine is wounded after taking significant damage in\nthe previous mission. Wounded marines can be selected\nbut will have only half health on this mission.\nWounds will heal after one mission has passed." -"asw_wounded_tt" "Fuzileiro fica ferido após sofrer danos significativos na missão anterior.\nFuzileiros navais feridos podem ser selecionados, mas terão apenas metade da saúde nesta missão.\nAs feridas vão curar depois que uma missão tiver passado." +"asw_wounded_tt" "O Fuzileiro é ferido após sofrer danos significativos na missão anterior.\nFuzileiros feridos podem ser selecionados, mas terão apenas metade da saúde nesta missão.\nAs feridas vão curar depois que uma missão tiver passado." "[english]asw_kia" "KIA" -"asw_kia" "KIA" +"asw_kia" "MEA" "[english]asw_kia_tt" "Killed In Action." -"asw_kia_tt" "Morto em ação." +"asw_kia_tt" "Morto Em Ação." "[english]asw_reserved" "RESERVED" "asw_reserved" "RESERVADO" "[english]asw_reserved_tt" "Marine currently reserved for previous commander." "asw_reserved_tt" "Fuzileiro atualmente reservado para o comandante anterior." "[english]asw_wdesc_rifle" "The 22A3-1 is the standard issue combat weapon given to an Interstellar Armed Forces marine. Offering both high rate of fire, high velocity explosive tipped rounds and an underslung grenade launcher, this weapon offers significant versatility in the field, capable of taking down both small and large targets. Standard clip size is 98 rounds." -"asw_wdesc_rifle" "O 22A3-1 é a arma de combate padrão dada a um fuzileiro das Forças Armadas Interestelares. Oferecendo alta cadência de tiro, projéteis explosivos de alta velocidade e um lançador de granadas suspenso, esta arma oferece versatilidade significativa no campo, capaz de derrubar alvos grandes e pequenos. O tamanho padrão do cartucho é de 98 projeteis." +"asw_wdesc_rifle" "O 22A3-1 é a arma de combate padrão dada a um fuzileiro das Forças Armadas Interestelares. Oferecendo alta cadência de tiro, projéteis explosivos de alta velocidade e um lançador de granadas suspenso, esta arma oferece versatilidade significativa no campo, capaz de derrubar alvos grandes e pequenos. O tamanho padrão do cartucho é de 98 projéteis." "[english]asw_wdesc_prifle" "The 22A7-Z is a prototype version of the standard 22A3 Assault Rifle, designed for use in urban environments, specializing in crowd control and fire situations around civilian targets. Still in testing stages, a number of models have been given to the IAF for evaluation. The A7-Z is fitted with an assisted aim firing chamber and a series of stun grenades. Due to the complicated calibration required for the Prototype's auto-aim, this rifle is only usable by technically trained marines." -"asw_wdesc_prifle" "O 22A7-Z é uma versão protótipo do fuzil de assalto 22A3 padrão, projetado para uso em ambientes urbanos, especializada em controle de multidões e situações de incêndio em torno de alvos civis. Ainda em fase de testes, vários modelos foram entregues à FAI para avaliação. O A7-Z está equipado com uma câmara de tiro com mira assistida e uma série de granadas de atordoamento. Devido à calibração complicada necessária para a mira automática do Protótipo, este fuzil só pode ser usado por fuzileiros tecnicamente treinados." +"asw_wdesc_prifle" "O 22A7-Z é uma versão protótipo do fuzil de assalto 22A3 padrão, projetado para uso em ambientes urbanos, especializada em controle de multidões e situações de fogo em torno de alvos civis. Ainda em fase de testes, vários modelos foram entregues as FAI para avaliação. O A7-Z está equipado com uma câmara de tiro com mira assistida e uma série de granadas de atordoamento. Devido à calibração complicada necessária para a mira automática do Protótipo, este fuzil só pode ser usado por fuzileiros tecnicamente treinados." "[english]asw_wdesc_sniper_rifle" "The AVK-36 Marksman Rifle is a semi-automatic rifle, firing 7.62x51mm rounds capable of destroying a Swarm drone in a single shot. The AVK-36 is a modified version of the classic AVK-32, fitted for marine combat suits and meant for firing on the move." "asw_wdesc_sniper_rifle" "O Fuzil de Atirador AVK-36 é um fuzil semiautomático, disparando projéteis de 7,62x51mm capazes de destruir um drone do Enxame em um único tiro. O AVK-36 é uma versão modificada do clássico AVK-32, equipado nos trajes de combate dos fuzileiros e feito para disparar em movimento." "[english]asw_wdesc_autogun" "The S23A SynTek Autogun is among the most advanced squad assault weapons currently available. Featuring a sophisticated tracking system and a powerful electromagnetic field induction chamber, this weapon can identify hostile targets and automatically alter the trajectory of bullets as they leave the barrel to ensure a hit. The Autogun has significant stopping power and can be used to suppress a large number of incoming targets. Special Weapons training is required." "asw_wdesc_autogun" "A Autogun SynTek S23A está entre as armas de assalto de esquadrão mais avançadas atualmente disponíveis. Apresentando um sofisticado sistema de rastreamento e uma poderosa câmara de indução de campo eletromagnético, esta arma pode identificar alvos hostis e alterar automaticamente a trajetória das balas à medida que saem do cano para garantir o acerto. A Autogun tem um poder de parada significativo e pode ser usada para suprimir um grande número de alvos se aproximando. É necessário treinamento com Armas Especiais." "[english]asw_wdesc_minigun" "The IAF Minigun features a very high rate of fire and wide spread, making it ideal for taking out large groups of hostile targets. This weapon has a short delay before firing in order to spin the barrel up to the required RPM. The alt-fire trigger will spin up the barrel without firing." -"asw_wdesc_minigun" "A Minigun FAI apresenta uma taxa de tiro muito alta e ampla, tornando-a ideal para eliminar grandes grupos de alvos hostis. Esta arma tem um pequeno atraso antes de disparar para girar o cano até o RPM necessário. O gatilho de fogo alternativo vai girar o cano sem disparar." +"asw_wdesc_minigun" "A Minigun FAI apresenta uma taxa de tiro muito alta e ampla, tornando-a ideal para eliminar grandes grupos de alvos hostis. Esta arma tem um pequeno atraso antes de disparar para girar o cano até a RPM necessária. O gatilho de fogo alternativo vai girar o cano sem disparar." "[english]asw_wdesc_bait" "A large chunk of synthetic meat soaked in Swarm pheromones. Will temporarily distract any nearby Swarm." -"asw_wdesc_bait" "Um grande pedaço de carne sintética banhada em feromônios de enxame. Distrairá temporariamente qualquer enxame próximo." +"asw_wdesc_bait" "Um grande pedaço de carne sintética banhada em feromônios de Enxame. Distrairá temporariamente qualquer Enxame próximo." "[english]asw_wdesc_shotgun" "A traditional manually operated pump-action shotgun, firing 12-guage rounds. Favoured for its powerful, close range, wide-spread blast. The receiver is designed to hold four Magnum shells." -"asw_wdesc_shotgun" "Uma escopeta operada manualmente, disparando projeteis de calibre 12. Favorecido por sua poderosa, de curto alcance e ampla explosão. O receptor é projetado para conter quatro cartuchos Magnum." +"asw_wdesc_shotgun" "Uma escopeta operada manualmente, disparando projéteis de calibre 12. Favorecido por sua poderosa, de curto alcance, ampla explosão. O receptor é projetado para conter quatro cartuchos de Magnum." "[english]asw_wdesc_vindicator" "The M42 Vindicator is a pneumatic assisted pump-action shotgun with a dual, selective magazine system. IAF standard ammunition loadout provides for 12-gauge rounds in one magazine and a number of timed incendiary grenades in the other. The Vindicator is only issued to NCO rank marines." -"asw_wdesc_vindicator" "O Vindicador M42 é uma escopeta de pneumática com um sistema de carregador duplo e seletivo. O carregamento de munição padrão da FAI fornece cartuchos de calibre 12 em um carregador e várias granadas incendiárias cronometradas no outro. O Vindicador é fornecido apenas para fuzileiros de nível NCO." +"asw_wdesc_vindicator" "O Vindicador M42 é uma escopeta pneumática com um sistema de carregador duplo e seletivo. O carregamento de munição padrão das FAI fornece cartuchos de calibre 12 em um carregador e várias granadas incendiárias cronometradas em outro. O Vindicador é fornecido apenas para fuzileiros de nível NCO." "[english]asw_wdesc_pdw" "The K80 Personal Defense Weapon is a lightweight, fully automatic submachine gun. The K80 is issued in pairs for dual wielding and is designed to deliver extreme damage over a short time. Due to the high rate of fire, ammunition is quickly expended, so IAF Command recommends selection as a secondary weapon." -"asw_wdesc_pdw" "A arma de defesa pessoal K80 é uma submetralhadora leve e totalmente automática. O K80 é fornecida em pares para empunhadura dupla e foi projetado para causar danos extremos em um curto período de tempo. Devido à alta cadência de tiro, a munição é gasta rapidamente, então o Comando da FAI recomenda que seja escolhida como arma secundária." +"asw_wdesc_pdw" "A Arma de Defesa Pessoal K80 é uma submetralhadora leve e totalmente automática. A K80 é fornecida em pares para empunhadura dupla e foi projetada para causar danos extremos em um curto período de tempo. Devido à alta cadência de tiro, a munição é gasta rapidamente, então o Comando das FAI recomenda que seja escolhida como arma secundária." "[english]asw_wdesc_grenades" "A set of high explosive cluster grenades. Marines with greater explosive skills are issued grenades with more cluster charges." -"asw_wdesc_grenades" "Um conjunto de granadas altamente explosivas. São fornecidos aos Fuzileiros com mais habilidades com explosivos um numero maior de granadas." +"asw_wdesc_grenades" "Um conjunto de granadas altamente explosivas. São fornecidos aos Fuzileiros com mais habilidades com explosivos com um numero maior de granadas." "[english]asw_wdesc_freeze_grenades" "A set of highly explosive liquid nitrogen canisters. Each explosive is capable of temporarily freezing all aliens within its blast radius, rendering the aliens highly vulnerable to impacts." -"asw_wdesc_freeze_grenades" "Um conjunto de granadas altamente explosivas com nitrogênio líquido. Cada explosivo é capaz de congelar temporariamente todos os aliens dentro de seu raio de explosão, deixando os altamente vulneráveis a impactos." +"asw_wdesc_freeze_grenades" "Um conjunto de granadas altamente explosivas com nitrogênio líquido. Cada explosivo é capaz de congelar temporariamente todos os alienígenas dentro de seu raio de explosão, deixando os altamente vulneráveis a impactos." "[english]asw_wdesc_grenade_launcher" "Based on the large IAF Mortar Emplacement design, this hand-held launcher will fire high explosive grenades at nearby targets. Exercise caution when using this device near friendly units. Danger close, marines." -"asw_wdesc_grenade_launcher" "Baseado no grande projeto de colocação de argamassa da FAI, este lançador portátil irá disparar granadas altamente explosivas em alvos próximos. Tenha cuidado ao usar este dispositivo perto dos companheiros. Perigo próximo, fuzileiros." +"asw_wdesc_grenade_launcher" "Baseado no grande projeto de colocação de argamassa das FAI, este lançador portátil irá disparar granadas altamente explosivas em alvos próximos. Tenha cuidado ao usar este dispositivo perto dos companheiros. Perigo próximo, fuzileiros." "[english]asw_wdesc_night_vision" "Thermal based image intensifier with low signal to noise ratio and self-recharging power pack. The MNV34 is high resolution with a wide dynamic luminance range, making it suitable for all light conditions. Standard lightweight battery pack permits 10 seconds of continuous use." "asw_wdesc_night_vision" "Intensificador de imagem com base térmica com baixa relação sinal-ruído e fonte de alimentação auto-recarregável. O MNV34 é de alta resolução com uma ampla faixa de luminância dinâmica, tornando-o adequado para todas as condições de luz. A bateria leve padrão permite 10 segundos de uso contínuo." "[english]asw_wdesc_flamer" "The M868 uses a highly pressurized napalm-based fuel and is capable of blanketing a wide area, causing any targets caught in the blast to burn for an extended period of time. Great care must be taken to ensure the firing area is clear from friendly personnel, especially when used on the move." -"asw_wdesc_flamer" "O M868 usa um combustível à base de napalm altamente pressurizado e é capaz de cobrir uma ampla área, fazendo com que quaisquer alvos pegos na explosão queimem por um longo período de tempo. Muito cuidado deve ser tomado para garantir que a área de tiro esteja livre de pessoal amigável, especialmente quando usado em movimento." +"asw_wdesc_flamer" "O M868 usa um combustível à base de napalm altamente pressurizado e é capaz de cobrir uma ampla área, fazendo com que quaisquer alvos pegos na explosão queimem por um longo período de tempo. Muito cuidado deve ser tomado para garantir que a área de disparo esteja livre de pessoal amigável, especialmente quando usado em movimento." "[english]asw_wdesc_fire_extinguisher" "Filled with a multi-purpose flame suppressant, this item can be used to extinguish any kind of fire encountered in the field." "asw_wdesc_fire_extinguisher" "Preenchido com um supressor de chamas multiuso, este item pode ser usado para extinguir qualquer tipo de incêndio encontrado em campo." "[english]asw_wdesc_welder" "This IAF-issue handheld welder uses high temperature ionized plasma to create an effective cutting or welding arc, depending on the user specified setting. Generally used in the field to cut through or seal doors, offering the IAF marines a tactical advantage." -"asw_wdesc_welder" "Este soldador portátil da FAI usa plasma ionizado de alta temperatura para criar um arco de corte ou soldagem eficaz, dependendo da configuração especificada pelo usuário. Geralmente usado em campo para cortar ou soldar portas, oferecendo aos fuzileiros da FAI uma vantagem tática." - "[english]asw_wdesc_flechette" "Fires self-propelled magnesium tipped flechettes with built in auto-targeting systems." - "asw_wdesc_flechette" "Fires self-propelled magnesium tipped flechettes with built in auto-targeting systems." +"asw_wdesc_welder" "Este soldador portátil das FAI usa plasma ionizado de alta temperatura para criar um arco de corte ou soldagem eficaz, dependendo da configuração especificada pelo usuário. Geralmente usado em campo para soldar ou dessoldar portas, oferecendo aos fuzileiros das FAI uma vantagem tática." +"[english]asw_wdesc_flechette" "Fires self-propelled magnesium tipped flechettes with built in auto-targeting systems." +"asw_wdesc_flechette" "Dispara flechetes autopropelidos com ponta de magnésio com sistemas de direcionamento automático integrados." "[english]asw_wdesc_flashlight" "A high intensity, self-recharging multi-bulb flashlight attachment, for providing targetted illumination at times of low visibility." -"asw_wdesc_flashlight" "Um acessório de lanterna multi-lâmpada auto-recarregável de alta intensidade, para fornecer iluminação direcionada em momentos de baixa visibilidade." +"asw_wdesc_flashlight" "Um acessório de lanterna multi-lâmpadas auto-recarregável de alta intensidade, para fornecer iluminação direcionada em momentos de baixa visibilidade." "[english]asw_wdesc_mines" "A five piece set of M478 Proximity Incendiary Mines is standard issue for any NCO rank marine. These mines are placed and calibrated in the field and once activated will detonate when any creature matching target specifications comes near. Upon detonation, highly flammable napalm is released in a line to either side of the mine, both killing the victim and tactically denying the area to further foes." -"asw_wdesc_mines" "Um conjunto de cinco peças de Minas Incendiárias de Proximidade M478 é padrão para qualquer Fuzileiro N.C.O. Essas minas são colocadas e calibradas no campo e, uma vez ativadas, detonarão quando qualquer criatura que corresponda às especificações do alvo se aproximar. Após a detonação, napalm altamente inflamável é liberado em uma linha de ambos os lados da mina, matando a vítima e negando taticamente a área para outros inimigos." +"asw_wdesc_mines" "Um conjunto de cinco peças de Minas Incendiárias de Proximidade M478 é padrão para qualquer Fuzileiro N.C.O. Essas minas são colocadas e calibradas em campo, e uma vez ativadas, detonarão quando qualquer criatura que corresponda às especificações do alvo se aproximar. Após a detonação, napalm altamente inflamável é liberado em uma linha de ambos os lados da mina, matando a vítima e negando taticamente a área para outros inimigos." "[english]asw_wdesc_laser_mines" "A pack of attachable Laser Trip Mines. Detonation is triggered by any hostile entity breaking the detection beam. Marines skilled with explosives are able to place multiple mines with a single toss." "asw_wdesc_laser_mines" "Um pacote de minas a laser acopláveis. A detonação é desencadeada por qualquer entidade hostil que quebra o feixe de detecção. Fuzileiros habilidosos com explosivos são capazes de colocar várias minas de uma vez." "[english]asw_wdesc_electrified_armor" "Activation of this marine armor's high voltage current stuns any attacker coming in contact with the suit, reduces incoming melee damage, and ejects infesting parasites from the armor surface." @@ -2426,15 +2427,15 @@ "[english]asw_wdesc_normal_armor" "Wearing additional layered graphene armor plates improves resistance to all forms of damage." "asw_wdesc_normal_armor" "O uso de placas de armadura de grafeno em camadas adicionais melhora a resistência a todas as formas de dano." "[english]asw_wdesc_fist" "The Power Fist is an IAF developed combat suit attachment that boosts the damage of all melee attacks from the fist to the foot." -"asw_wdesc_fist" "O Power Fist é um acessório de traje de combate desenvolvido pela FAI que aumenta o dano de todos os ataques corpo a corpo do punho ao pé." +"asw_wdesc_fist" "O Punho de Energia é um acessório do traje de combate desenvolvido pelas FAI que aumenta o dano de todos os ataques corpo a corpo do punho até o pé." "[english]asw_wdesc_blink" "An experimental device that instantly teleports the user to a nearby targeted location. Energy released at the entrance and exit points will stun nearby hostiles. Developed by the Enigma Research Group, this device is undergoing live IAF testing." -"asw_wdesc_blink" "Um dispositivo experimental que teletransporta instantaneamente o usuário para um local próximo. A energia liberada nos pontos de entrada e saída atordoará os inimigos próximos. Desenvolvido pelo Grupo de Pesquisa Enigma, este dispositivo está passando por testes da FAI em campo." +"asw_wdesc_blink" "Um dispositivo experimental que teletransporta instantaneamente o usuário para um local próximo. A energia liberada nos pontos de entrada e saída atordoará os inimigos próximos. Desenvolvido pelo Grupo de Pesquisa Enigma, este dispositivo está passando por testes das FAI em campo." "[english]asw_wdesc_jump_jet" "A limited use backpack attachment that can propel the marine into the air, allowing him to travel short distances and deliver high impact strikes. Manufactured by Premier Propulsion Research." "asw_wdesc_jump_jet" "Um acessório de mochila de uso limitado que pode impulsionar o fuzileiro no ar, permitindo-lhe viajar curtas distâncias e desferir golpes de alto impacto. Fabricado pela Pesquisa de Propulsão Premier." "[english]asw_wdesc_t75" "Demolitions explosive. After arming, retreat to minimum safe distance immediately." "asw_wdesc_t75" "Demolições explosivas. Após armar, recue para a distância mínima de segurança imediatamente." "[english]asw_wdesc_buff_grenade" "The weapons of all marines within the beacon radius are electromagnetically optimised to fire rounds with increased impact force." -"asw_wdesc_buff_grenade" "As armas de todos os fuzileiros dentro do raio do feixe são eletromagneticamente otimizadas para disparar projeteis com maior força de impacto." +"asw_wdesc_buff_grenade" "As armas de todos os fuzileiros dentro do raio do feixe são eletromagneticamente otimizadas para disparar projéteis com maior força de impacto." "[english]asw_wdesc_hornet_barrage" "Unleashes a salvo of auto-tracking explosive rockets. Marines with greater explosives training are authorized to carry more rockets in each cluster." "asw_wdesc_hornet_barrage" "Libera uma salva de foguetes explosivos de rastreamento automático. Fuzileiros com maior treinamento em explosivos estão autorizados a transportar mais foguetes em cada cluster." "[english]asw_wdesc_smart_bomb" "Featuring a patented Multiple Threat Denial targeting system, the Smart Bomb is the ultimate single use one-to-many hostile elimination system. Activating this backpack mounted device will cause a continuous stream of auto tracking rockets to fire over a wide area." @@ -2442,7 +2443,7 @@ "[english]asw_wdesc_medkit" "A small individual healing kit for self-treatment of wounds in the field. Developed by SynTek Pharmaceutical Division." "asw_wdesc_medkit" "Um pequeno kit de cura individual para autotratamento de feridas em campo. Desenvolvido pela Divisão Farmáceutica SynTek." "[english]asw_wdesc_stim" "A powerful injection fresh from the SynTek Pharmaceutical Division. In times of great danger, IAF troops can apply this adrenaline, giving themselves heightened reactions and perceptions. Metabolized completely within a matter of seconds, this drug can mean the difference between life and death in a tough spot, then leave a marine clear-headed and ready to proceed." -"asw_wdesc_stim" "Uma injeção poderosa fresquinha da Divisão Farmáceutica SynTek. Em tempos de grande perigo, as tropas da FAI podem aplicar essa adrenalina, dando a si mesmas reações e percepções intensificadas. Metabolizado completamente em questão de segundos, essa droga pode significar a diferença entre a vida e a morte em uma situação difícil, deixando um fuzileiro lúcido e pronto para prosseguir." +"asw_wdesc_stim" "Uma injeção poderosa fresquinha da Divisão Farmáceutica SynTek. Em tempos de grande perigo, as tropas das FAI podem aplicar essa adrenalina, dando a si mesmas reações e percepções intensificadas. Metabolizado completamente em questão de segundos, essa droga pode significar a diferença entre a vida e a morte em uma situação difícil, deixando um fuzileiro lúcido e pronto para prosseguir." "[english]asw_wdesc_sentry" "The ASG is a highly efficient, fully automated sentry gun, capable of friend/foe identification based on a large number of parameters including biological make-up and wide-band image recognition scans. It consists of a heavy gauge autocannon mounted on a user-adjustable rotating stand." "asw_wdesc_sentry" "A SAG é uma arma sentinela altamente eficiente e totalmente automatizada, capaz de identificar amigos/inimigos com base em um grande número de parâmetros, incluindo maquiagem biológica e varreduras de reconhecimento de imagem de banda larga. Consiste em um canhão automático de calibre pesado montado em um suporte giratório ajustável pelo usuário." "[english]asw_wdesc_sentry_flamer" "An automated, high-temperature incendiary sentry gun. Low friction bearings allow perfect tracking even on the fastest threats." @@ -2454,32 +2455,32 @@ "[english]asw_wdesc_tesla_trap" "Self assembles into active defense, and self destructs when out power. Pulses high voltage arcs to stun nearby Swarm." "asw_wdesc_tesla_trap" "Se monta em defesa ativa, e se autodestroi quando fica sem energia. Pulsa arcos de alta tensão para atordoar o Enxame próximo." "[english]asw_wdesc_ammo_bag" "A standard issue IAF pack containing extra ammo for specific weapons. The marine who carries the ammo bag can dispense clips to any marines that need resupply midway through a mission. Due to the amount of ammo concentrated in the bag, it is advised that the ammo bag be kept well clear of all flames." -"asw_wdesc_ammo_bag" "Um pacote de edição padrão FAI contendo munição extra para armas específicas. O fuzileiro que carrega o pacote de munição pode distribuir pentes para qualquer fuzileiro naval que precise de reabastecimento no meio de uma missão. Devido à quantidade de munição concentrada no pacote, é aconselhável seja mantido bem longe de chamas." +"asw_wdesc_ammo_bag" "Um pacote de edição padrão FAI contendo munição extra para armas específicas. O fuzileiro que carrega o pacote de munição pode distribuir pentes para qualquer fuzileiro que precise de reabastecimento no meio de uma missão. Devido à quantidade de munição concentrada no pacote, é aconselhável seja mantido bem longe de chamas." "[english]asw_wdesc_medical_satchel" "A standard issue IAF pack containing medical supplies for use in the field by a trained medic. The pack has enough supplies to treat multiple casualties. It also contains a number of secondary charges for self-healing." "asw_wdesc_medical_satchel" "Um pacote de edição padrão FAI contendo suprimentos médicos para uso em campo por um médico treinado. O pacote tem suprimentos suficientes para tratar várias vítimas. Ele também contém uma série de cargas secundárias para auto-cura." "[english]asw_wdesc_heal_gun" "A standard issue IAF regenerative healing gun designed to treat wounded personnel on the go. Available only to trained medics, the Heal Gun is a mobile, light-weight, hand-held version of the Heal Beacon. It will focus on a single patient and heal them directly without slowing down the squad. The Heal Gun can also be used for self-healing with the alternate fire." -"asw_wdesc_heal_gun" "Uma arma de cura regenerativa padrão da FAI projetada para tratar feridos em movimento. Disponível apenas para médicos treinados, a Arma de Cura é uma versão portátil, leve e portátil do Estojo de Cura. Ele se concentrará em um único paciente e os curará diretamente sem diminuir a velocidade do esquadrão. A Arma de Cura também pode ser usada para auto-cura com o fogo alternativo." +"asw_wdesc_heal_gun" "Uma arma de cura regenerativa padrão das FAI projetada para tratar feridos em movimento. Disponível apenas para médicos treinados, a Arma de Cura é uma versão móvel, leve e portátil do Estojo de Cura. Ele se concentrará em um único paciente e os curará diretamente sem diminuir a velocidade do esquadrão. A Arma de Cura também pode ser usada para auto-cura com o fogo alternativo." "[english]asw_wdesc_heal_grenade" "When deployed, the IAF Heal Beacon will heal the wounds and infestations of all marines within its radius continually for 20 seconds or until the beacon's healing supply is exhausted. Medics with a higher Healing skill are issued more beacons." -"asw_wdesc_heal_grenade" "Quando implantado, o Estojo de Cura da FAI curará as feridas e infestações de todos os fuzileiros dentro de seu raio continuamente por 20 segundos ou até que o suprimento de cura do feixe se esgote. Medicos com uma habilidade de cura mais alta recebem mais estojos." +"asw_wdesc_heal_grenade" "Quando implantado, o Estojo de Cura das FAI curará as feridas e infestações de todos os fuzileiros dentro de seu raio continuamente por 20 segundos ou até que o suprimento de cura do feixe se esgote. Médicos com uma habilidade de cura mais alta recebem mais estojos." "[english]asw_wdesc_pistol" "The M73 is a lightweight, high powered semi-automatic sidearm featuring a 12-round staggered magazine. Renowned for its reliability, this weapon has been a standard in the IAF for the better part of a decade." -"asw_wdesc_pistol" "A M73 é uma arma semiautomática leve e de alta potência com um carregador escalonado de 12 tiros. Reconhecida por sua confiabilidade, esta arma tem sido um padrão na FAI por quase uma década." +"asw_wdesc_pistol" "A M73 é uma arma semiautomática leve e de alta potência com um carregador escalonado de 12 tiros. Reconhecida por sua confiabilidade, esta arma tem sido um padrão nas FAI por quase uma década." "[english]asw_wdesc_flares" "The SM75 Combat Flares are a special magnesium flare developed by the SynTek Megacorporation in conjunction with other standard issue firearms. In addition to providing light over an area, the flares also give out a key wavelength of reflective light which aids the targeting - allowing weapons to lock onto any foe caught in the magnesium glow." "asw_wdesc_flares" "Os Sinalizadores de Combate SM75 são sinalizadores especiais de magnésio desenvolvido pela Megacorporação SynTek em conjunto com outras armas de fogo padrão. Além de fornecer luz sobre uma área, os sinalizadores também emitem um comprimento de onda chave de luz reflexiva que ajuda na mira - permitindo que as armas travem em qualquer inimigo pego no brilho de magnésio." "[english]asw_wdesc_railgun" "The IAF issue Rail Rifle utilizes a hybrid firing system to achieve muzzle velocities of over 35km/sec. The armor piercing rounds are propelled both by an explosive charge and an electromagnetic force generated by twin rails inside the weapon. This weapon is not recommended for general purpose combat, but is designed for high damage strikes against a specific target." -"asw_wdesc_railgun" "O Fuzil Eletronico da FAI utiliza um sistema de disparo híbrido para atingir velocidades de saída de mais de 35 km/s. Os projeteis de perfuração de armadura são impulsionadas por uma carga explosiva e uma força eletromagnética gerada por trilhos gêmeos dentro da arma. Esta arma não é recomendada para combate geral, mas é projetada para ataques de alto dano contra um alvo específico." +"asw_wdesc_railgun" "O Fuzil Eletronico das FAI utiliza um sistema de disparo híbrido para atingir velocidades de saída de mais de 35 km/s. Os projéteis de perfuração de armadura são impulsionadas por uma carga explosiva e uma força eletromagnética gerada por trilhos gêmeos dentro da arma. Esta arma não é recomendada para combate geral, mas é projetada para ataques de alto dano contra um alvo específico." "[english]asw_wdesc_mining_laser" "A CHOBS manufactured high powered 550MW precision laser, used to cut through rock with ease. Mining lasers are commonly used on off-world colonies, being an essential part of any large resource-gathering operation." -"asw_wdesc_mining_laser" "Um laser de precisão de 550 MW de alta potência fabricado pela CHOBS, usado para cortar rochas com facilidade. Mineradores laser são comumente usados em colônias fora do mundo, sendo uma parte essencial de qualquer grande operação de coleta de recursos." +"asw_wdesc_mining_laser" "Um laser de precisão de 550 MW de alta potência fabricado pela CHOBS, usado para cortar rochas com facilidade. Mineradores laser são comumente usados em colônias do mundo a fora, sendo uma parte essencial de qualquer grande operação de coleta de recursos." "[english]asw_wdesc_chainsaw" "A civilian chainsaw, used for cutting through wood or other soft materials." "asw_wdesc_chainsaw" "Uma motosserra civil, usada para cortar madeira ou outros materiais macios." "[english]asw_wdesc_tesla_gun" "Originally designed to jumpstart heavy equipment, this tool was quickly weaponized after the discovery that the 24-30 amps and 25K voltage was the perfect blend for liquifying alien innards. The IAF Tesla Cannon is calibrated to identify human biometrics and avoid friendly-fire accidents. In proximity to alien life forms, the beam will arc to nearby hostiles." -"asw_wdesc_tesla_gun" "Originalmente projetada para impulsionar equipamentos pesados, esta ferramenta foi rapidamente armada após a descoberta de que os 24-30 amperes e a voltagem de 25K eram a mistura perfeita para liquefazer as entranhas alienígenas. O Canhão Tesla FAI é calibrado para identificar a biometria humana e evitar acidentes com fogo amigo. Na proximidade de formas de vida alienígenas, o feixe irá atingir inimigos próximos." +"asw_wdesc_tesla_gun" "Originalmente projetada para impulsionar equipamentos pesados, esta ferramenta foi rapidamente transformada em arma após a descoberta de que os 24-30 amperes e a voltagem de 25K eram a mistura perfeita para liquefazer as entranhas alienígenas. O Canhão Tesla FAI é calibrado para identificar a biometria humana e evitar acidentes com fogo amigo. Na proximidade de formas de vida alienígenas, o feixe irá atingir inimigos próximos." "[english]asw_wdesc_ammo_satchel" "A standard issue IAF ammo pack containing deployable ammo for all weapon types used in the field. Each pack contains 3 ammo stashes." -"asw_wdesc_ammo_satchel" "Um pacote de munição padrão da IAF contendo munição implantável para todos os tipos de armas usadas no campo. Cada pacote contém 3 esconderijos de munição." +"asw_wdesc_ammo_satchel" "Um pacote de munição padrão das FAI contendo munição implantável para todos os tipos de armas usadas no campo. Cada pacote contém 3 estoques de munição." "[english]asw_labs_bio1" "ACCESS DENIED:\nBIOHAZARD DETECTED WITHIN RESEARCH FACILITY" "asw_labs_bio1" "ACESSO NEGADO:\nRISCO BIOLÓGICO DETECTADO NA INSTALAÇÃO DE PESQUISA" "[english]asw_labs_bio2" "Warning: Class 4 organism detected in Sector 1 of SynTek Research Facility. Quarantine lock-out has re-routed power as per Interstellar Alliance protocol #45/82763. Please remove all Class 4 foreign organisms to gain access." -"asw_labs_bio2" "Aviso: Organismo de classe 4 detectado no Setor 1 da Instalação de Pesquisa SynTek. O bloqueio de quarentena redirecionou a energia de acordo com o protocolo da Aliança Interestelar nº 45/82763. Remova todos os organismos estranhos da Classe 4 para obter acesso." +"asw_labs_bio2" "Aviso: Organismo de classe 4 detectado no Setor 1 da Instalação de Pesquisa SynTek. O bloqueio da quarentena redirecionou a energia de acordo com o protocolo da Aliança Interestelar nº 45/82763. Remova todos os organismos estranhos da Classe 4 para obter acesso." "[english]asw_button_start" "START" "asw_button_start" "INICIAR" "[english]asw_button_spectate" "Spectate" @@ -2495,7 +2496,7 @@ "[english]asw_button_restart" "RESTART" "asw_button_restart" "REINICIAR" "[english]asw_button_finish" "Finish" -"asw_button_finish" "Terminar" +"asw_button_finish" "Finalizar" "[english]asw_button_restart_mis" "RESTART MISSION" "asw_button_restart_mis" "REINICIAR MISSÃO" "[english]asw_button_next" "NEXT" @@ -2507,17 +2508,17 @@ "[english]asw_button_selectm" "Select Marine" "asw_button_selectm" "Selecionar Fuzileiro" "[english]asw_button_deselectm" "Deselect Marine" -"asw_button_deselectm" "Desmarcar Fuzileiro" +"asw_button_deselectm" "Desselecionar Fuzileiro" "[english]asw_button_reserved" "Marine Reserved" "asw_button_reserved" "Fuzileiro Reservado" "[english]asw_button_alreadysel" "Already Selected" "asw_button_alreadysel" "Já selecionado" "[english]asw_button_marinedead" "Marine KIA" -"asw_button_marinedead" "Fuzileiro Morto" +"asw_button_marinedead" "Fuzileiro MEA" "[english]asw_button_missionfull" "Mission Full" "asw_button_missionfull" "Missão Cheia" "[english]asw_button_retcamp" "Campaign Map" -"asw_button_retcamp" "Mapa da campanha" +"asw_button_retcamp" "Mapa da Campanha" "[english]asw_ingame_restart_title" "RESTARTING MISSION" "asw_ingame_restart_title" "REINICIAR MISSÃO" "[english]asw_ingame_restart_5" "Restarting mission in 5..." @@ -2527,9 +2528,9 @@ "[english]asw_ingame_restart_3" "Restarting mission in 3..." "asw_ingame_restart_3" "Reiniciando a missão em 3..." "[english]asw_ingame_restart_2" "Restarting mission in 2..." -"asw_ingame_restart_2" "Restarting mission in 2..." +"asw_ingame_restart_2" "Reiniciando a missão em 2..." "[english]asw_ingame_restart_1" "Restarting mission in 1..." -"asw_ingame_restart_1" "Restarting mission in 1..." +"asw_ingame_restart_1" "Reiniciando a missão em 1..." "[english]asw_ingame_restart_in" "Mission restart in: %s1" "asw_ingame_restart_in" "Reiniciar a missão em: %s1" "[english]asw_force_ready_5" "Forcing ready in 5..." @@ -2551,7 +2552,7 @@ "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Forçar Pronto" "[english]asw_force_ready_delayed" "Force Ready (%s1)" -"asw_force_ready_delayed" "Forçar Pronto (%s1)" +"asw_force_ready_delayed" "Forçando Pronto (%s1)" "[english]asw_force_wait" "Cancel" "asw_force_wait" "Cancelar" "[english]asw_force_yes" "Yes" @@ -2559,9 +2560,9 @@ "[english]asw_squad_not_full" "Warning Commander, you have not selected a full squad of 4 marines. Attempting this mission without a full squad will significantly increase the mission difficulty. Do you really wish to start the mission?" "asw_squad_not_full" "Aviso Comandante, você não selecionou um esquadrão completo de 4 fuzileiros. Tentar esta missão sem um esquadrão completo aumentará significativamente a dificuldade da missão. Deseja realmente iniciar a missão?" "[english]asw_skill_to_spend" "Warning Commander, one of your marines has skill points to spend. Do you really wish to start the mission now?" -"asw_skill_to_spend" "Aviso Comandante, um de seus fuzileiros tem pontos de habilidade para gastar. Deseja começar a missão agora?" +"asw_skill_to_spend" "Aviso Comandante, um de seus fuzileiros tem pontos de habilidade para gastar. Você realmente deseja começar a missão agora?" "[english]asw_start_anyway" "Start Mission" -"asw_start_anyway" "Iniciar missão" +"asw_start_anyway" "Iniciar Missão" "[english]asw_cancel" "Cancel" "asw_cancel" "Cancelar" "[english]asw_force_retcamp" "Not all players are ready. Do you wish to abort this mission and return to the Campaign Map anyway?" @@ -2569,17 +2570,17 @@ "[english]asw_confirm_retcamp" "Are you sure you wish to abort this mission and return to the Campaign Map?" "asw_confirm_retcamp" "Tem certeza de que deseja abortar esta missão e retornar ao Mapa da Campanha?" "[english]asw_debrief_complete" "MISSION COMPLETE" -"asw_debrief_complete" "MISSÃO COMPLETA" +"asw_debrief_complete" "MISSÃO CONCLUÍDA" "[english]asw_debrief_failed" "MISSION FAILED" "asw_debrief_failed" "MISSÃO FALHOU" "[english]asw_default_debrief" "Objectives completed successfully. Good work, marines." "asw_default_debrief" "Objetivos concluídos com sucesso. Bom trabalho, fuzileiros." "[english]asw_tutorial_db1" "IAF Command is analyzing the data your squad retrieved and will begin immediate planning for the operation here on Vereon XII." -"asw_tutorial_db1" "O Comando da FAI está analisando os dados que seu esquadrão recuperou e começará o planejamento imediato para a operação aqui em Vereon XII." +"asw_tutorial_db1" "O Comando das FAI está analisando os dados que seu esquadrão recuperou e começará o planejamento imediato para a operação aqui em Vereon XII." "[english]asw_tutorial_db2" "Command has deemed your performance sufficient and is assigning you as Squad Commander of the initial push into the Jacob's Rest colony. Dropship Bloodhound is en route to collect your men from the outpost." -"asw_tutorial_db2" "O Comando considerou seu desempenho foi suficiente e está designando você como Comandante de Esquadrão da investida inicial na colônia Repouso de Jacob. A nave Bloodhound está a caminho para coletar seus homens do posto avançado." +"asw_tutorial_db2" "O Comando considerou seu desempenho foi suficiente e está designando você como Comandante de Esquadrão da investida inicial na colônia Repouso de Jacob. A nave Bloodhound está a caminho do posto avançado para coletar seus homens." "[english]asw_tutorial_db3" "The operation will commence at 1700 hours. Stand by for further orders, Commander." -"asw_tutorial_db3" "A operação começará às 17h. Aguarde mais ordens, Comandante." +"asw_tutorial_db3" "A operação começará às 17:00. Aguarde mais ordens, Comandante." "[english]asw_landingbay_db1" "Analysis of the flight recorder from the escape pod shows a number of vessels did successfully break orbit and leave Vereon XII. Looks like a handful of SynTek officers and colonists." "asw_landingbay_db1" "A análise do gravador de voo da cápsula de fuga mostra que várias naves romperam a órbita com sucesso e deixaram Vereon XII. Parece um punhado de oficiais e colonos da SynTek." "[english]asw_landingbay_db2" "We also show a small container successfully left the atmosphere without broadcasting ID codes. All trajectory and launch data for this vessel has been scrambled by persons unknown. We've dispatched scout vessels to search the immediate vicinity, but given its size and the unknown trajectory, the chances of finding it are slim." @@ -2589,7 +2590,7 @@ "[english]asw_outside_db1" "Good work destroying the pipeline, Commander. This should prevent any mass Swarm movements out of the colony. We will continue monitoring this sector from orbit." "asw_outside_db1" "Bom trabalho destruindo o oleoduto, Comandante. Isso deve evitar qualquer movimento em massa do enxame para fora da colônia. Continuaremos monitorando este setor da órbita." "[english]asw_outside_db2" "SynTek will be informed of property damage as per Colonization Code 572/C." -"asw_outside_db2" "A SynTek será informada sobre danos materiais de acordo com o Código de Colonização 572/C." +"asw_outside_db2" "A SynTek será informada sobre os danos materiais de acordo com o Código de Colonização 572/C." "[english]asw_plant_db1" "We're showing the reactor back up and running at full efficiency. Restoring power to the colony is an important step in the restoration procedure. This will make it easier for clean up crews to do their jobs." "asw_plant_db1" "Estamos vendo o reator funcionando com eficiência total. Restaurar a energia da colônia é um passo importante no procedimento de restauração. Isso tornará mais fácil para as equipes de limpeza fazerem seus trabalhos." "[english]asw_plant_db2" " " @@ -2599,13 +2600,13 @@ "[english]asw_office_db2" "Data logs shows a number of SynTek Security personnel attempted to fight back the infestation. We can assume at this point that they were unsuccessful." "asw_office_db2" "Os registros de dados mostram que vários funcionários da Segurança SynTek tentaram combater a infestação. Podemos supor neste momento que eles não tiveram sucesso." "[english]asw_labs_db1" "IAF Intelligence will be analyzing the data you have recovered, Commander. It looks like multiple violations of Interstellar Law were taking place at this research facility, leading directly to the instability and infestation. We will be making a full report to the Interstellar Alliance." -"asw_labs_db1" "A Inteligência da FAI analisará os dados que você recuperou, Comandante. Parece que várias violações da Lei Interestelar estavam ocorrendo neste centro de pesquisa, levando diretamente à instabilidade e infestação. Faremos um relatório completo para a Aliança Interestelar." +"asw_labs_db1" "A Inteligência das FAI analisará os dados que você recuperou, Comandante. Parece que várias violações da Lei Interestelar estavam ocorrendo neste centro de pesquisa, levando diretamente à instabilidade e infestação. Faremos um relatório completo para a Aliança Interestelar." "[english]asw_labs_db2" "We're still showing a sizeable Swarm presence within the colony. Proceed immediately to your next mission location, Commander. We have bugs to exterminate." "asw_labs_db2" "Ainda estamos captando uma presença considerável do Enxame na colônia. Prossiga imediatamente para o local da sua próxima missão, Comandante. Temos insetos para exterminar." "[english]asw_sewers_db1" "With the sewer access tunnel sealed, the Swarm have only one way to the surface. It's time to take the fight to them and cause some serious damage." "asw_sewers_db1" "Com o túnel de acesso ao esgoto selado, o Enxame tem apenas um caminho para a superfície. É hora de levar a luta até eles e causar danos de verdade." "[english]asw_mine_db1" "Excellent work, Commander. The thermonuclear device detonated by your squad has destroyed the bulk of the Swarm forces beneath the surface. We estimate in excess of 200 eggs and countless Swarm drones have been wiped out by the detonation." -"asw_mine_db1" "Excelente trabalho, comandante. O dispositivo termonuclear detonado pelo seu esquadrão destruiu a maior parte das forças do Enxame abaixo da superfície. Estimamos que mais de 200 ovos e inúmeros drones do enxame foram dizimados pela detonação." +"asw_mine_db1" "Excelente trabalho, Comandante. O dispositivo termonuclear detonado pelo seu esquadrão destruiu a maior parte das forças do Enxame abaixo da superfície. Estimamos que mais de 200 ovos e inúmeros drones do Enxame foram dizimados pela detonação." "[english]asw_mine_db2" "Clean up fleet is arriving in orbit as we speak and will begin an atmospheric decontamination sweep at 0500. We expect to see Dropship Bloodhound and your squad back here by 0430. Flamethrower crews are standing by for manual cleansing of any remaining Swarm forces and infestation." "asw_mine_db2" "A frota de limpeza está chegando em órbita enquanto falamos e começará uma varredura de descontaminação atmosférica às 05:00. Esperamos ver a nave Bloodhound e seu esquadrão de volta aqui às 04:30. As equipes de lança-chamas estão de prontidão para a limpeza manual de quaisquer forças remanescentes do Enxame e infestação." "[english]asw_mine_db3" "Enjoy the cryo-sleep while you can, Commander." @@ -2619,9 +2620,9 @@ "[english]asw_ob_landing_2t" "Download the flight data" "asw_ob_landing_2t" "Baixe os dados do voo" "[english]asw_ob_landing_2" "IAF Command needs flight data on all vessels that departed from Vereon XII within the last 90 days. Our readings show there's an unused escape pod in Landing Bay 7 that is still linked into the colony's traffic control systems." -"asw_ob_landing_2" "O Comando da FAI precisa dos dados de voo de todas as embarcações que partiram de Vereon XII nos últimos 90 dias. Nossas leituras mostram que há uma cápsula de fuga não utilizada na Baía de Desembarque 7 que ainda está ligada aos sistemas de controle de tráfego da colônia." +"asw_ob_landing_2" "O Comando das FAI precisa dos dados de voo de todas as embarcações que partiram de Vereon XII nos últimos 90 dias. Nossas leituras mostram que há uma cápsula de fuga não utilizada na Baía de Desembarque 7 que ainda está ligada aos sistemas de controle de tráfego da colônia." "[english]asw_ob_landing_2b" "Have a Technical Engineer break into the system and download all flight data." -"asw_ob_landing_2b" "Peça a um engenheiro técnico que invada o sistema e baixe todos os dados de voo." +"asw_ob_landing_2b" "Peça a um Engenheiro Técnico que invada o sistema e baixe todos os dados de voo." "[english]asw_ob_landing_3t" "Get to the Landing Bay exit" "asw_ob_landing_3t" "Vá até a saída da Baía de Desembarque" "[english]asw_ob_landing_3" "After downloading the flight data, access the lower level using the cargo elevator to the north. Proceed to the colony to perform search and rescue." @@ -2659,39 +2660,39 @@ "[english]asw_ob_plant_3" "Once power is restored, perform a sweep through the facility to the North exit, eliminating any hostiles encountered." "asw_ob_plant_3" "Quando a energia for restaurada, faça uma varredura nas instalações até a saída norte, eliminando quaisquer inimigos encontrados." "[english]asw_hint_plant_1" "Fire Extinguisher" -"asw_hint_plant_1" "Extintor de incêndio" +"asw_hint_plant_1" "Extintor de Incêndio" "[english]asw_not_powered" "Not Powered" -"asw_not_powered" "Sem energia" +"asw_not_powered" "Sem Energia" "[english]asw_ob_office_3t" "Destroy the Swarm eggs" -"asw_ob_office_3t" "Destrua os ovos do Enxame" +"asw_ob_office_3t" "Destrua os Ovos do Enxame" "[english]asw_ob_office_3" "You must find and destroy all the swarm eggs in the residential complex. This is the first step of Swarm containment." -"asw_ob_office_3" "Você deve encontrar e destruir todos os ovos no complexo residencial. Este é o primeiro passo da contenção do enxame." +"asw_ob_office_3" "Você deve encontrar e destruir todos os ovos no complexo residencial. Este é o primeiro passo para a contenção do enxame." "[english]asw_ob_office_3b" "Early scans indicate the Swarm eggs are concentrated around warm-air heat sources, so your squad must do a thorough check of the residential ventilation systems." -"asw_ob_office_3b" "As primeiras varreduras indicam que os ovos do Enxame estão concentrados em torno de fontes de ar quente, então seu esquadrão deve fazer uma verificação completa dos sistemas de ventilação residencial." +"asw_ob_office_3b" "As primeiras varreduras indicam que os Ovos do Enxame estão concentrados em torno de fontes de ar quente, então seu esquadrão deve fazer uma verificação completa dos sistemas de ventilação residencial." "[english]asw_ob_office_4t" "Burn the biomass" -"asw_ob_office_4t" "Queime a biomassa" +"asw_ob_office_4t" "Queime a Biomassa" "[english]asw_ob_office_4" "Orbital scans show a build-up of Swarm biological material within the Residential complex. This is an early sign of hive construction." "asw_ob_office_4" "As varreduras orbitais mostram um acúmulo de material biológico do Exame dentro do complexo residencial. Este é um sinal precoce de construção da colmeia." "[english]asw_ob_office_4b" "All large Swarm biological mass must be destroyed through use of intense heat." -"asw_ob_office_4b" "Toda grande massa biológica do Enxame deve ser destruída usando um calor intenso." +"asw_ob_office_4b" "Toda grande massa biológica do Enxame deve ser destruída através de um calor intenso." "[english]asw_ob_office_4c" "This objective requires at least one flamer weapon to complete. IAF Command recommends additional flamer units be taken to facilitate the thorough sterilization of the complex." -"asw_ob_office_4c" "Este objetivo requer pelo menos uma arma incendiária para ser concluído. O Comando da FAI recomenda que unidades adicionais de lança chamas sejam levadas para facilitar a esterilização completa do complexo." +"asw_ob_office_4c" "Este objetivo requer pelo menos uma arma incendiária para ser concluído. O Comando das FAI recomenda que unidades adicionais de Lança-Chamas sejam levadas para facilitar a esterilização completa do complexo." "[english]asw_ob_office_5t" "Escape using the elevators" -"asw_ob_office_5t" "Fuja usando os elevadores" +"asw_ob_office_5t" "Escape usando os elevadores" "[english]asw_ob_office_5" "Once all objectives are complete, head north to the elevator to exit the area." "asw_ob_office_5" "Quando todos os objetivos estiverem completos, siga para o norte até o elevador para sair da área." "[english]asw_hint_office_1" "Clear all eggs and biomass" -"asw_hint_office_1" "Limpe todos os ovos e biomassa" +"asw_hint_office_1" "Remova toda a biomassa e ovos" "[english]asw_ob_sewer_2t" "Destroy the Swarm eggs" -"asw_ob_sewer_2t" "Destrua os ovos do Enxame" +"asw_ob_sewer_2t" "Destrua os Ovos do Enxame" "[english]asw_ob_sewer_2" "The moisture in this area has made it an ideal breeding ground for Swarm Parasites. Destroy all Swarm Eggs located within the Sewer Junction." -"asw_ob_sewer_2" "A umidade nesta área tornou o terreno ideal para parasitas de enxame. Destrua todos os ovos localizados na Junção de Esgotos." +"asw_ob_sewer_2" "A umidade nesta área tornou o terreno ideal para parasitas do Enxame. Destrua todos os Ovos de Enxame localizados na Junção de Esgotos." "[english]asw_ob_sewer_3t" "Seal the access tunnel" "asw_ob_sewer_3t" "Sele o túnel de acesso" "[english]asw_ob_sewer_3" "Orbital scans show the Swarm are using an old maintenance tunnel to move underground between two areas of the colony complex." "asw_ob_sewer_3" "As varreduras orbitais mostram que o Enxame está usando um antigo túnel de manutenção para se mover no subsolo entre duas áreas do complexo da colônia." "[english]asw_ob_sewer_3b" "Your squad must locate the tunnel entrance and seal it. This will limit Swarm movement and make it easier for clean-up crews to cleanse the colony of infestation." -"asw_ob_sewer_3b" "Seu esquadrão deve localizar a entrada do túnel e selá-la. Isso limitará o movimento do Enxame e tornará mais fácil para as equipes de limpeza limparem a colônia de infestação." +"asw_ob_sewer_3b" "Seu esquadrão deve localizar a entrada do túnel e selá-la. Isso limitará o movimento do Enxame e tornará mais fácil para as equipes de limpeza limparem a colônia da infestação." "[english]asw_ob_sewer_4t" "Find an exit and escape" "asw_ob_sewer_4t" "Encontre uma saída e fuja" "[english]asw_ob_sewer_4" "Scans reveal a breach in the water processing facility near the northwest wall. Once your objectives are complete, move your squad through the breach to regain access to the surface." @@ -2701,7 +2702,7 @@ "[english]asw_hint_sewer_2" "Clear all eggs and destroy tunnel entrance" "asw_hint_sewer_2" "Acabe com todos os ovos e destrua a entrada do túnel" "[english]asw_ob_mine_2t" "Activate the cable railway" -"asw_ob_mine_2t" "Ativar o teleférico" +"asw_ob_mine_2t" "Ative o teleférico" "[english]asw_ob_mine_2" "Locate the power substation for the cable railway and reactivate it. This will start the warhead on a path towards the breeding chamber." "asw_ob_mine_2" "Localize a subestação de energia para o teleférico e reative ela. Isso enviará a ogiva em um caminho para a câmara de reprodução." "[english]asw_ob_mine_3t" "Clear the warhead's path" @@ -2750,7 +2751,7 @@ "[english]asw_pda_owner_name_vladislav_lazarev" "Vladislav Lazarev" "asw_pda_owner_name_vladislav_lazarev" "Vladislav Lazarev" "[english]asw_pda_owner_name_professor_yann_montgomery" "Prof. Yann Montgomery" -"asw_pda_owner_name_professor_yann_montgomery" "Prof. Yann Montgomery" +"asw_pda_owner_name_professor_yann_montgomery" "Dr. Yann Montgomery" "[english]asw_pda_owner_name_c_s_wiston_beaufort" "C.S. Wiston Beaufort" "asw_pda_owner_name_c_s_wiston_beaufort" "S.C. Wiston Beaufort" "[english]asw_pda_owner_name_doctor_jacques_moreau" "Dr. Jacques Moreau" @@ -2834,19 +2835,19 @@ "[english]asw_pda_owner_name_clarence_navy" "Clarence Navy" "asw_pda_owner_name_clarence_navy" "Clarence Navy" "[english]asw_pda_owner_name_local_authority" "Local Authority" -"asw_pda_owner_name_local_authority" "Local Authority" +"asw_pda_owner_name_local_authority" "Autoridade Local" "[english]asw_pda_owner_name_research_team" "Research Team" -"asw_pda_owner_name_research_team" "Research Team" +"asw_pda_owner_name_research_team" "Equipe de Pesquisa" "[english]asw_pda_owner_name_random_news_reader" "Random News Reader" -"asw_pda_owner_name_random_news_reader" "Random News Reader" +"asw_pda_owner_name_random_news_reader" "Leitor de Notícias Aleatórias" "[english]asw_pda_owner_name_puzzle_solving_community" "Puzzle Solving Community" -"asw_pda_owner_name_puzzle_solving_community" "Puzzle Solving Community" - "[english]asw_pda_owner_name_ed_savage" "Ed Savage" - "asw_pda_owner_name_ed_savage" "Ed Savage" - "[english]asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" - "asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" - "[english]asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" - "asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" +"asw_pda_owner_name_puzzle_solving_community" "Comunidade de Resolução de Quebra-Cabeças" +"[english]asw_pda_owner_name_ed_savage" "Ed Savage" +"asw_pda_owner_name_ed_savage" "Ed Savage" +"[english]asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" +"asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" +"[english]asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" +"asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" "[english]asw_galactic_map_core_systems" "CORE SYSTEMS" "asw_galactic_map_core_systems" "SISTEMAS PRINCIPAIS" @@ -2869,7 +2870,7 @@ "[english]asw_galactic_map_frontier_pharmaceuticals" "FRONTIER PHARMACEUTICALS" "asw_galactic_map_frontier_pharmaceuticals" "FARMACÊUTICOS DA FRONTEIRA" "[english]asw_galactic_map_penitentiary_cluster" "THE PENITENTIARY CLUSTER" -"asw_galactic_map_penitentiary_cluster" "O CONJUNTO PENITENTIÁRIO" +"asw_galactic_map_penitentiary_cluster" "O CONJUNTO PENITENCIÁRIO" "[english]asw_galactic_map_void" "THE VOID" "asw_galactic_map_void" "O VAZIO" "[english]asw_galactic_map_infested_systems" "INFESTED SYSTEMS" @@ -2899,7 +2900,7 @@ "[english]asw_drop_v_ammo" "Drop Vindicator Ammo" "asw_drop_v_ammo" "Soltar Munição de Vindicador" "[english]asw_drop_fl_ammo" "Drop Flamer Ammo" -"asw_drop_fl_ammo" "Soltar Combustivel de Lança Chamas" +"asw_drop_fl_ammo" "Soltar Combustivel de Lança-Chamas" "[english]asw_drop_rg_ammo" "Drop Railgun Ammo" "asw_drop_rg_ammo" "Soltar Munição de Fuzil Eletrônico" "[english]asw_drop_pdw_ammo" "Drop PDW Ammo" @@ -2907,9 +2908,9 @@ "[english]asw_drop_pi_ammo" "Drop Pistol Ammo" "asw_drop_pi_ammo" "Soltar Munição de Pistola" "[english]asw_mouse_wheel_up" "Mouse Wheel Up" -"asw_mouse_wheel_up" "Roda do mouse para Cima" +"asw_mouse_wheel_up" "Roda do Mouse para Cima" "[english]asw_mouse_wheel_down" "Mouse Wheel Down" -"asw_mouse_wheel_down" "Roda do mouse para Baixo" +"asw_mouse_wheel_down" "Roda do Mouse para Baixo" "[english]asw_mouse1" "Left Mouse" "asw_mouse1" "Mouse Esquerdo" "[english]asw_mouse2" "Right Mouse" @@ -2929,49 +2930,49 @@ "[english]asw_360_right_bumper" "Right Bumper" "asw_360_right_bumper" "RB" "[english]asw_360_back" "Back" -"asw_360_back" "Back" +"asw_360_back" "Voltar" "[english]asw_360_start" "Start" "asw_360_start" "Start" "[english]asw_360_left_stick_in" "Left stick in" -"asw_360_left_stick_in" "Left stick in" +"asw_360_left_stick_in" "Analógico esquerdo" "[english]asw_360_right_stick_in" "Right stick in" -"asw_360_right_stick_in" "Right stick in" +"asw_360_right_stick_in" "Analógico direito" "[english]asw_360_dpad_up" "D-Pad up" -"asw_360_dpad_up" "D-Pad up" +"asw_360_dpad_up" "Direcional cima" "[english]asw_360_dpad_right" "D-Pad right" -"asw_360_dpad_right" "D-Pad right" +"asw_360_dpad_right" "Direcional direito" "[english]asw_360_dpad_down" "D-Pad down" -"asw_360_dpad_down" "D-Pad down" +"asw_360_dpad_down" "Direcional baixo" "[english]asw_360_dpad_left" "D-Pad left" -"asw_360_dpad_left" "D-Pad left" +"asw_360_dpad_left" "Direcional esquerdo" "[english]asw_360_right_trigger" "Right trigger" -"asw_360_right_trigger" "Right trigger" +"asw_360_right_trigger" "Gatilho direito" "[english]asw_360_left_trigger" "Left trigger" -"asw_360_left_trigger" "Left trigger" +"asw_360_left_trigger" "Gatilho esquerdo" "[english]asw_360_left_stick_right" "Left stick right" -"asw_360_left_stick_right" "Left stick right" +"asw_360_left_stick_right" "Analógico E direito" "[english]asw_360_left_stick_left" "Left stick left" -"asw_360_left_stick_left" "Left stick left" +"asw_360_left_stick_left" "Analógico E esquerdo" "[english]asw_360_left_stick_down" "Left stick down" -"asw_360_left_stick_down" "Left stick down" +"asw_360_left_stick_down" "Analógico E baixo" "[english]asw_360_left_stick_up" "Left stick up" -"asw_360_left_stick_up" "Left stick up" +"asw_360_left_stick_up" "Analógico E cima" "[english]asw_360_right_stick_right" "Right stick right" -"asw_360_right_stick_right" "Right stick right" +"asw_360_right_stick_right" "Analógico D direito" "[english]asw_360_right_stick_left" "Right stick left" -"asw_360_right_stick_left" "Right stick left" +"asw_360_right_stick_left" "Analógico D esquerdo" "[english]asw_360_right_stick_down" "Right stick down" -"asw_360_right_stick_down" "Right stick down" +"asw_360_right_stick_down" "Analógico D baixo" "[english]asw_360_right_stick_up" "Right stick up" -"asw_360_right_stick_up" "Right stick up" +"asw_360_right_stick_up" "Analógico D cima" "[english]asw_server_options" "Server Options" -"asw_server_options" "Opções do servidor" +"asw_server_options" "Opções do Servidor" "[english]asw_max_players" "Max Players" -"asw_max_players" "Máx de jogadores" +"asw_max_players" "Máx. de Jogadores" "[english]asw_server_password" "Server Password" -"asw_server_password" "Senha do servidor" +"asw_server_password" "Senha do Servidor" "[english]asw_host_name" "Server Name" -"asw_host_name" "Nome do servidor" +"asw_host_name" "Nome do Servidor" "[english]asw_lan_server" "LAN Server" "asw_lan_server" "Servidor Local" "[english]asw_select_difficulty" "Difficulty Level" @@ -2992,8 +2993,8 @@ "asw_difficulty_chooser_hardd" "Se você já jogou Alien Swarm antes, comece por aqui. O Enxame se move mais rápido e é mais difícil de matar. As táticas de esquadrão são críticas para sua sobrevivência. Você também ganhará mais XP." "[english]asw_difficulty_chooser_insaned" "If your squad has finished the campaign on Hard, try Insane for a real challenge! The Swarm move at lightning speeds, do much more damage, and are harder than ever to kill. Prepare for even more swarms of aliens!" "asw_difficulty_chooser_insaned" "Se o seu esquadrão terminou a campanha no Difícil, experimente o Insano para um verdadeiro desafio! O Enxame se move na velocidade da luz, causa muito mais dano e é mais difícil do que nunca de matar. Prepare-se para ainda mais enxames de alienígenas!" - "[english]asw_difficulty_chooser_imbad" "Brutal." - "asw_difficulty_chooser_imbad" "Brutal." +"[english]asw_difficulty_chooser_imbad" "Brutal." +"asw_difficulty_chooser_imbad" "Brutal." "[english]asw_terminal_access" ":: Terminal Access ::" "asw_terminal_access" ":: Acesso ao Terminal ::" "[english]asw_syntek_pda" ":: SynTek PDA ::" @@ -3017,38 +3018,38 @@ "asw_so_enviro" "Ambiental" // corps "[english]asw_so_centralcredit" "Central Credit Exchange" -"asw_so_centralcredit" "Câmbio Central de Crédito" +"asw_so_centralcredit" "Central de Câmbio de Crédito" "[english]asw_so_syntek" "SynTek Megacorporation" "asw_so_syntek" "Megacorporação SynTek" "[english]asw_so_dominic" "Dominic Labs Inc." -"asw_so_dominic" "Laboratírios Dominic Inc." +"asw_so_dominic" "Laboratórios Dominic S.A." "[english]asw_so_enigma" "Enigma Research Group" "asw_so_enigma" "Grupo de Pesquisa Enigma" "[english]asw_so_frontier" "Frontier Pharmaceuticals" "asw_so_frontier" "Farmacêutica Fronteira" "[english]asw_so_nanoproc" "Nanoproc Ltd." -"asw_so_nanoproc" "Nanoproc Ltd." +"asw_so_nanoproc" "Nanoproc Ltda." "[english]asw_so_paradise" "Paradise Supplies" "asw_so_paradise" "Suprimentos Paraíso" "[english]asw_so_phinvest" "PH Investment Group Inc." -"asw_so_phinvest" "PH Grupo de Investimento Inc." +"asw_so_phinvest" "Grupo de Investimento PH S.A." "[english]asw_so_premier" "Premier Propulsion Research" -"asw_so_premier" "Premier Pesquisa de Propulsão" +"asw_so_premier" "Pesquisa de Propulsão Premier" "[english]asw_so_solar" "Solar Holding Company" "asw_so_solar" "Companhia Reserva Solar" "[english]asw_so_stellar" "Stellar Imaging Inc." -"asw_so_stellar" "Imageamento Estelar Inc." - "[english]asw_so_telic" "Telic Corporation" - "asw_so_telic" "Telic Corporation" +"asw_so_stellar" "Imageamento Estelar S.A." +"[english]asw_so_telic" "Telic Corporation" +"asw_so_telic" "Corporação Telic" "[english]asw_so_teltech" "Tel-tech Corporation" "asw_so_teltech" "Corporação Tel-tech" "[english]asw_so_trust" "Trust Media" -"asw_so_trust" "Mídia de confiança" +"asw_so_trust" "Mídia de Confiança" "[english]asw_so_united" "United Industries" -"asw_so_united" "Indústrias Unidas" - // pun on "Valve Software" and "Steam" - "[english]asw_so_vapor" "Vapor Systems" - "asw_so_vapor" "Vapor Systems" +"asw_so_united" "Indústrias " +// pun on "Valve Software" and "Steam" +"[english]asw_so_vapor" "Vapor Systems" +"asw_so_vapor" "Sistemas Vapor" "[english]asw_so_zerog" "Zero-G Manufacturing" "asw_so_zerog" "Manufatura G-Zero" // factions @@ -3064,8 +3065,8 @@ "asw_so_iafmarines" "Fuzileiros FAI" "[english]asw_so_iaffleet" "IAF Fleet" "asw_so_iaffleet" "Frota FAI" - "[english]asw_so_ocm" "Office of Consensus Maintenance" - "asw_so_ocm" "Office of Consensus Maintenance" +"[english]asw_so_ocm" "Office of Consensus Maintenance" +"asw_so_ocm" "Escritório de Manutenção de Consensos" "[english]asw_so_pdf" "Planetary Defense Force" "asw_so_pdf" "Força de Defesa Planetária" "[english]asw_so_humanist" "The Humanist Protectorate" @@ -3086,7 +3087,7 @@ "[english]asw_so_vindicator" "Vindicator" "asw_so_vindicator" "Vindicador" "[english]asw_so_flamer" "Flamethrower" -"asw_so_flamer" "Lança Chamas" +"asw_so_flamer" "Lança-Chamas" "[english]asw_so_pdw" "PDWs" "asw_so_pdw" "ADPs" "[english]asw_so_pistol" "Pistol" @@ -3134,7 +3135,7 @@ "[english]asw_so_void" "The Void" "asw_so_void" "O Vazio" "[english]asw_so_infested" "Infested Systems" -"asw_so_infested" "Sistemas infestados" +"asw_so_infested" "Sistemas Infestados" "[english]asw_so_cetii" "Cetii Epsilon" "asw_so_cetii" "Cetii Epsilon" "[english]asw_so_talaris9" "Talaris 9" @@ -3143,9 +3144,9 @@ "[english]asw_so_doors" "Doors" "asw_so_doors" "Portas" "[english]asw_so_fuel" "Fuel Canisters" -"asw_so_fuel" "Vasilhas de Combustível" +"asw_so_fuel" "Recipientes de Combustível" "[english]asw_so_console" "Computer Terminal" -"asw_so_console" "Terminal do computador" +"asw_so_console" "Terminal do Computador" "[english]asw_so_panel" "Button Panel" "asw_so_panel" "Botão do Painel" // swarm @@ -3164,22 +3165,22 @@ "[english]asw_so_harvester" "Harvester" "asw_so_harvester" "Harvester" "[english]asw_so_queen" "Queen" -"asw_so_queen" "Queen" +"asw_so_queen" "Rainha" "[english]asw_so_biomass" "Biomass" "asw_so_biomass" "Biomassa" "[english]asw_bouncing_kills" "%s1 killed %s2 aliens with bounced shots." "asw_bouncing_kills" "%s1 matou %s2 alienígenas com tiros ricocheteados." "[english]asw_pick_stim_music" "Select Adrenaline Music" -"asw_pick_stim_music" "Selecionar Música de Adrenalina" +"asw_pick_stim_music" "Selecione a Música de Adrenalina" "[english]asw_stim_music_types" "Audio Files (*.mp3|*.wav)" "asw_stim_music_types" "Arquivos de Áudio (*.mp3|*.wav)" "[english]asw_music_import_dialog" "Select Combat Music" "asw_music_import_dialog" "Selecione a Música de Combate" "[english]asw_music_types" "Audio Files (*.mp3)" "asw_music_types" "Arquivos de Áudio (*.mp3)" - "[english]asw_ingame_map" "In-Game Map" - "asw_ingame_map" "In-Game Map" +"[english]asw_ingame_map" "In-Game Map" +"asw_ingame_map" "Mapa Em-Jogo" // holdout "[english]asw_holdout_hud_wave" "Wave: %s1" @@ -3213,9 +3214,9 @@ "[english]nb_commander_level" "Level: %s1" "nb_commander_level" "Nível: %s1" "[english]nb_select_marine" "Select Marine" -"nb_select_marine" "Selecionar fuzileiro" +"nb_select_marine" "Selecionar Fuzileiro" "[english]nb_spend_skill_points" "Spend Skill Points" -"nb_spend_skill_points" "Gastar pontos de habilidade" +"nb_spend_skill_points" "Gastar Pontos de Habilidade" "[english]nb_bio" "Bio:" "nb_bio" "Biografia:" "[english]nb_accept" "ACCEPT" @@ -3231,11 +3232,11 @@ "[english]nb_yes" "YES" "nb_yes" "SIM" "[english]nb_select_weapon_one" "Select Weapon One" -"nb_select_weapon_one" "Selecionar arma primária" +"nb_select_weapon_one" "Selecionar Arma Um" "[english]nb_select_weapon_two" "Select Weapon Two" -"nb_select_weapon_two" "Selecionar arma secundária" +"nb_select_weapon_two" "Selecionar Arma Dois" "[english]nb_select_offhand" "Select Offhand Item" -"nb_select_offhand" "Selecionar item adicional" +"nb_select_offhand" "Selecionar Item Adicional" "[english]nb_weapon_description" "Description:" "nb_weapon_description" "Descrição:" "[english]new_weapon" "New!" @@ -3245,7 +3246,7 @@ "[english]nb_objective_details" "Details" "nb_objective_details" "Detalhes" "[english]nb_overview_map" "Surface Map" -"nb_overview_map" "Mapa da superfície" +"nb_overview_map" "Mapa da Superfície" "[english]nb_mission_title" "Mission:" "nb_mission_title" "Missão:" "[english]nb_mission_options" "MISSION OPTIONS" @@ -3253,11 +3254,11 @@ "[english]nb_difficulty_title" "Difficulty" "nb_difficulty_title" "Dificuldade" "[english]nb_mission_brief" "Mission Brief" -"nb_mission_brief" "Informações da missão" +"nb_mission_brief" "Informações da Missão" "[english]nb_mission_details" "Mission Details: %s1" -"nb_mission_details" "Detalhes da missão: %s1" +"nb_mission_details" "Detalhes da Missão: %s1" "[english]nb_mission_style" "Mission Style:" -"nb_mission_style" "Estilo da missão:" +"nb_mission_style" "Estilo da Missão:" "[english]nb_mission_details_button" "MISSION DETAILS" "nb_mission_details_button" "DETALHES DA MISSÃO" "[english]nb_friends" "INVITE FRIENDS" @@ -3265,11 +3266,11 @@ "[english]nb_skill_title" "Skill Details:" "nb_skill_title" "Detalhes da Habilidade:" "[english]nb_select_mission" "Select Mission" -"nb_select_mission" "Selecionar missão" +"nb_select_mission" "Selecionar Missão" "[english]nb_select_starting_mission" "Select Starting Mission" "nb_select_starting_mission" "Selecione Iniciar Missão" "[english]nb_select_campaign" "Select Campaign" -"nb_select_campaign" "Selecionar campanha" +"nb_select_campaign" "Selecionar Campanha" "[english]nb_launch_mission" "CONTINUE" "nb_launch_mission" "CONTINUAR" "[english]nb_commanders" "COMMANDERS" @@ -3278,36 +3279,36 @@ "nb_next_mission" "PRÓXIMA MISSÃO:" "[english]nb_campaign_title" "CAMPAIGN: %s1" "nb_campaign_title" "CAMPANHA: %s1" - "[english]nb_next_mission_title" "UP NEXT: %s1" - "nb_next_mission_title" "UP NEXT: %s1" +"[english]nb_next_mission_title" "UP NEXT: %s1" +"nb_next_mission_title" "EM BREVE: %s1" "[english]nb_weapon_unlocked" "New Weapon Unlocked" "nb_weapon_unlocked" "Nova Arma Desbloqueada" - "[english]nb_equipment_unlocked" "New Equipment Unlocked" - "nb_equipment_unlocked" "New Equipment Unlocked" - "[english]nb_item_dropped" "New Item Obtained" - "nb_item_dropped" "New Item Obtained" - "[english]nb_item_inspect" "Inspecting Item" - "nb_item_inspect" "Inspecting Item" - "[english]nb_item_claimed" "New Item Claimed" - "nb_item_claimed" "New Item Claimed" - "[english]nb_item_upgraded" "Item Upgraded" - "nb_item_upgraded" "Item Upgraded" - "[english]nb_item_crafted" "New Item Created" - "nb_item_crafted" "New Item Created" +"[english]nb_equipment_unlocked" "New Equipment Unlocked" +"nb_equipment_unlocked" "Novo Equipamento Desbloqueado" +"[english]nb_item_dropped" "New Item Obtained" +"nb_item_dropped" "Novo Item Obtido" +"[english]nb_item_inspect" "Inspecting Item" +"nb_item_inspect" "Inspecionando o Item" +"[english]nb_item_claimed" "New Item Claimed" +"nb_item_claimed" "Novo Item Reivindicado" +"[english]nb_item_upgraded" "Item Upgraded" +"nb_item_upgraded" "Item Atualizado" +"[english]nb_item_crafted" "New Item Created" +"nb_item_crafted" "Novo Item Criado" "[english]nb_skill_points" "Skill Points" "nb_skill_points" "Pontos de Habilidade" "[english]nb_skill_points_fixed" "Fixed" -"nb_skill_points_fixed" "Fixo" +"nb_skill_points_fixed" "Fixado" "[english]nb_skill_points_custom" "Custom" "nb_skill_points_custom" "Personalizado" "[english]nb_spare_skill_points" "Skill points to spend:" "nb_spare_skill_points" "Pontos de habilidade para gastar:" "[english]nb_promotion_title" "IAF Promotion" -"nb_promotion_title" "Promoção FAI" +"nb_promotion_title" "Promoção das FAI" "[english]nb_promotion_description" "The Interstellar Armed Forces has offered you a promotion for your courageous and unwavering resolve in the fight against the Swarm." "nb_promotion_description" "As Forças Armadas Interestelares ofereceram a você uma promoção por sua determinação corajosa e inabalável na luta contra o Enxame." - "[english]nb_promotion_appear" "This medal will appear next to your name during Mission Prep." - "nb_promotion_appear" "This medal will appear next to your name during Mission Prep." +"[english]nb_promotion_appear" "This medal will appear next to your name during Mission Prep." +"nb_promotion_appear" "Essa medalha aparecerá ao lado de seu nome durante a preparação para a missão." "[english]nb_promotion_warning" "WARNING: THIS WILL RESET YOU TO LEVEL 1 AND RE-LOCK ALL EARNED EQUIPMENT" "nb_promotion_warning" "AVISO: ISSO VAI REDEFINIR VOCÊ PARA O NÍVEL 1 E BLOQUEAR TODOS OS EQUIPAMENTOS GANHOS" "[english]nb_promote" "PROMOTE" @@ -3395,7 +3396,7 @@ "[english]ASW_MELEE_PARASITE_NAME" "Parasite Puncher" "ASW_MELEE_PARASITE_NAME" "Socador Parasita" "[english]ASW_MELEE_KILLS_NAME" "Close Encounters" -"ASW_MELEE_KILLS_NAME" "Contatos Imediatos" +"ASW_MELEE_KILLS_NAME" "Contato Imediato" "[english]ASW_BARREL_KILLS_NAME" "Smoking Barrels" "ASW_BARREL_KILLS_NAME" "Barris Fumegantes" "[english]ASW_INFESTATION_CURING_NAME" "Infestation Savior" @@ -3441,7 +3442,7 @@ "[english]ASW_SHOTGUN_KILLS_NAME" "Shotgun Specialist" "ASW_SHOTGUN_KILLS_NAME" "Especialista em Escopeta" "[english]ASW_VINDICATOR_KILLS_NAME" "Vindicator Veteran" -"ASW_VINDICATOR_KILLS_NAME" "Veterano Vindicante" +"ASW_VINDICATOR_KILLS_NAME" "Veterano em Vindicador" "[english]ASW_PISTOL_KILLS_NAME" "Pistols Expert" "ASW_PISTOL_KILLS_NAME" "Especialista em Pistolas" "[english]ASW_PDW_KILLS_NAME" "Small Arms Specialist" @@ -3462,8 +3463,8 @@ "ASW_GRENADE_LAUNCHER_KILLS_NAME" "Granadeiro Especialista" "[english]ASW_COMBAT_RIFLE_KILLS_NAME" "Combat Specialist" "ASW_COMBAT_RIFLE_KILLS_NAME" "Especialista em Combate" - "[english]ASW_DEAGLE_KILLS_NAME" "The Dogs of War" - "ASW_DEAGLE_KILLS_NAME" "The Dogs of War" +"[english]ASW_DEAGLE_KILLS_NAME" "The Dogs of War" +"ASW_DEAGLE_KILLS_NAME" "Os Cães de Guerra" "[english]ASW_DEVASTATOR_KILLS_NAME" "Devastated" "ASW_DEVASTATOR_KILLS_NAME" "Devastado" "[english]ASW_HORNET_KILLS_NAME" "Hornet Barrage Expert" @@ -3471,7 +3472,7 @@ "[english]ASW_LASER_MINE_KILLS_NAME" "Tactical Explosives Expert" "ASW_LASER_MINE_KILLS_NAME" "Especialista em Explosivos Táticos" "[english]ASW_MINE_KILLS_NAME" "Firewall Specialist" -"ASW_MINE_KILLS_NAME" "Especialista em Muralha de Chamas" +"ASW_MINE_KILLS_NAME" "Especialista em Firewall" "[english]ASW_UNLOCK_ALL_WEAPONS_NAME" "Armory Access" "ASW_UNLOCK_ALL_WEAPONS_NAME" "Acesso ao Arsenal" "[english]ASW_EASY_CAMPAIGN_NAME" "Easy Campaign: Jacob's Rest" @@ -3485,15 +3486,15 @@ "[english]ASW_IMBA_CAMPAIGN_NAME" "Brutal Campaign: Jacob's Rest" "ASW_IMBA_CAMPAIGN_NAME" "Campanha Brutal: Repouso de Jacob" "[english]RD_EASY_CAMPAIGN_OCS_NAME" "Easy Campaign: Operation Cleansweep" -"RD_EASY_CAMPAIGN_OCS_NAME" "Campanha Fácil: Operação Varredura Limpa" +"RD_EASY_CAMPAIGN_OCS_NAME" "Campanha Fácil: Operação Limpeza" "[english]RD_NORMAL_CAMPAIGN_OCS_NAME" "Normal Campaign: Operation Cleansweep" -"RD_NORMAL_CAMPAIGN_OCS_NAME" "Campanha Normal: Operação Varredura Limpa" +"RD_NORMAL_CAMPAIGN_OCS_NAME" "Campanha Normal: Operação Limpeza" "[english]RD_HARD_CAMPAIGN_OCS_NAME" "Hard Campaign: Operation Cleansweep" -"RD_HARD_CAMPAIGN_OCS_NAME" "Campanha Difícil: Operação Varredura Limpa" +"RD_HARD_CAMPAIGN_OCS_NAME" "Campanha Difícil: Operação Limpeza" "[english]RD_INSANE_CAMPAIGN_OCS_NAME" "Insane Campaign: Operation Cleansweep" -"RD_INSANE_CAMPAIGN_OCS_NAME" "Campanha Insana: Operação Varredura Limpa" +"RD_INSANE_CAMPAIGN_OCS_NAME" "Campanha Insana: Operação Limpeza" "[english]RD_IMBA_CAMPAIGN_OCS_NAME" "Brutal Campaign: Operation Cleansweep" -"RD_IMBA_CAMPAIGN_OCS_NAME" "Campanha Brutal: Operação Varredura Limpa" +"RD_IMBA_CAMPAIGN_OCS_NAME" "Campanha Brutal: Operação Limpeza" "[english]RD_EASY_CAMPAIGN_RES_NAME" "Easy Campaign: Research 7" "RD_EASY_CAMPAIGN_RES_NAME" "Campanha Fácil: Pesquisa 7" "[english]RD_NORMAL_CAMPAIGN_RES_NAME" "Normal Campaign: Research 7" @@ -3575,35 +3576,35 @@ "[english]RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" "RD_IMBA_CAMPAIGN_BIO_NAME" "Campanha Brutal: Corporação BioGen" "[english]RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" -"RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" +"RD_EASY_CAMPAIGN_ACC_NAME" "Campanha Fácil: Acidente 32" "[english]RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" -"RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" +"RD_NORMAL_CAMPAIGN_ACC_NAME" "Campanha Normal: Acidente 32" "[english]RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" -"RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" +"RD_HARD_CAMPAIGN_ACC_NAME" "Campanha Difícil: Acidente 32" "[english]RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" -"RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" +"RD_INSANE_CAMPAIGN_ACC_NAME" "Campanha Insana: Acidente 32" "[english]RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" -"RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" - "[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" - "RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" - "[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" - "RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" - "[english]RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" - "RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" - "[english]RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" - "RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" - "[english]RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" - "RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" +"RD_IMBA_CAMPAIGN_ACC_NAME" "Campanha Brutal: Acidente 32" +"[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" +"RD_EASY_CAMPAIGN_REDUCTION_NAME" "Campanha Fácil: Redução" +"[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" +"RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Campanha Normal: Redução" +"[english]RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" +"RD_HARD_CAMPAIGN_REDUCTION_NAME" "Campanha Difícil: Redução" +"[english]RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" +"RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Campanha Insana: Redução" +"[english]RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" +"RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Campanha Brutal: Redução" "[english]RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" -"RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" +"RD_EASY_CAMPAIGN_ADA_NAME" "Campanha Fácil: Adanaxis" "[english]RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" -"RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" +"RD_NORMAL_CAMPAIGN_ADA_NAME" "Campanha Normal: Adanaxis" "[english]RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" -"RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" +"RD_HARD_CAMPAIGN_ADA_NAME" "Campanha Difícil: Adanaxis" "[english]RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" -"RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" +"RD_INSANE_CAMPAIGN_ADA_NAME" "Campanha Insana: Adanaxis" "[english]RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" -"RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" +"RD_IMBA_CAMPAIGN_ADA_NAME" "Campanha Brutal: Adanaxis" "[english]ASW_HARDCORE_NAME" "Hardcore" "ASW_HARDCORE_NAME" "Hardcore" "[english]ASW_KILL_GRIND_1_NAME" "On the Ready Line" @@ -3669,7 +3670,7 @@ "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" "RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Speedrun Mina Yanaurus" "[english]RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" -"RD_SPEEDRUN_TIL_FACTORY_NAME" "Speedrun A Fabrica" +"RD_SPEEDRUN_TIL_FACTORY_NAME" "Speedrun A Fábrica" "[english]RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" "RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Speedrun Centro de Comunicação" "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" @@ -3699,7 +3700,7 @@ "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" "RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Speedrun Plataforma XVII" "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" -"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Speedrun Laboratórios de base" +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Speedrun Laboratórios de Base" "[english]RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" "RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Speedrun Operação X5" "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" @@ -3709,29 +3710,29 @@ "[english]RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" "RD_SPEEDRUN_ACC_INFODEP_NAME" "Speedrun Departamento de Informações" "[english]RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" -"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Speedrun Powerhood" +"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Speedrun Fonte de Energia" "[english]RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" "RD_SPEEDRUN_ACC_RESCENTER_NAME" "Speedrun Centro de Pesquisa" "[english]RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" "RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Speedrun Instalação Confinada" "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" -"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "Speedrun Conector J5" +"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "Speedrun Conexão J5" "[english]RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" "RD_SPEEDRUN_ACC_LABRUINS_NAME" "Speedrun Ruínas do Laboratório" - "[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" - "RD_SPEEDRUN_ACC_COMPLEX_NAME" "Speedrun Complexo AMBER" - "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" - "RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" - "RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" - "RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" - "RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" - "RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" - "RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" +"[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" +"RD_SPEEDRUN_ACC_COMPLEX_NAME" "Speedrun Complexo AMBER" +"[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Speedrun Estação Silenciosa" +"[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Speedrun Operação Tempestade de Areia" +"[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" +"RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Speedrun Cidade Caída" +"[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" +"RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Speedrun Clandestino" +"[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Speedrun Escalonamento Inevitável" +"[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Speedrun Escolta Nuclear" "[english]RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" "RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Speedrun Setor A9" "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" @@ -3739,7 +3740,7 @@ "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" "RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Speedrun Carnificina Neon" "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" -"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Speedrun Junção de combustível" +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Speedrun Junção de Combustível" "[english]RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" "RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Speedrun Caminho Sombrio" "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" @@ -3748,24 +3749,24 @@ "RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "Speedrun Novo Começo" "[english]RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" "RD_SPEEDRUN_ADA_ANOMALY_NAME" "Speedrun Anomalia" - "[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" - "RD_SPEEDRUN_BONUS_SPC_NAME" "Speedrun Catástrofe do Porto Espacial" - "[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" - "RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Speedrun Rapture" - "[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" - "RD_SPEEDRUN_BONUS_BUNKER_NAME" "Speedrun Bunker" - "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" - "RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Speedrun Landing Bay + Cargo Elevator" - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" - "RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Speedrun Hostile Places + Close Contact" - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" - "RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "Speedrun High Tension + Crucial Point" - "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" - "RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Speedrun Power Plant" +"[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" +"RD_SPEEDRUN_BONUS_SPC_NAME" "Speedrun Catástrofe do Porto Espacial" +"[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" +"RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Speedrun Arrebatamento" +"[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" +"RD_SPEEDRUN_BONUS_BUNKER_NAME" "Speedrun Abrigo" +"[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Speedrun Baía de Desembarque + Elevador de Carga" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Speedrun Lugares Hostis + Contato Imediato" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "Speedrun Alta Tensão + Ponto Crucial" +"[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Speedrun Usina de Energia" "[english]ASW_CAMPAIGN_NO_DEATHS_NAME" "Outstanding Execution: Jacob's Rest" "ASW_CAMPAIGN_NO_DEATHS_NAME" "Execução Excepcional: Repouso de Jacob" "[english]RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" -"RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Execução Excepcional: Operação Varredura Limpa" +"RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Execução Excepcional: Operação Limpeza" "[english]RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" "RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Execução Excepcional: Pesquisa 7" "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" @@ -3784,8 +3785,8 @@ "RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Execução Excepcional: Corporação BioGen" "[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" "RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Execução Excepcional: Acidente 32" - "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" - "RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" +"[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Execução Excepcional: Redução" "[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" "RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Execução Excepcional: Adanaxis" "[english]ASW_MISSION_NO_DEATHS_NAME" "Zero Mortality" @@ -3798,22 +3799,23 @@ "RD_MEDICAL_SMG_KILLS_NAME" "Médico de Combate" "[english]RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" "RD_NH_BONUS_OBJECTIVE_NAME" "A Escolha do Progresso" - // this is a pun on "Space Cadet", which means someone out of touch with reality (as one would be in a training simulation). - "[english]RD_MA_SCORE_POINTS_NAME" "IAF Cadet" - "RD_MA_SCORE_POINTS_NAME" "IAF Cadet" - "[english]RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" - "RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" - "[english]RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" - "RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" - "[english]RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" - "RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" - "[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" - "RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" +// this is a pun on "Space Cadet", which means someone out of touch with reality (as one would be in a training simulation). +"[english]RD_MA_SCORE_POINTS_NAME" "IAF Cadet" +// Adapted to keep the idea of the pun above +"RD_MA_SCORE_POINTS_NAME" "No Mundo da Lua" +"[english]RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" +"RD_MA_REACH_VOLCANO_ALIVE_NAME" "Quente o Bastante" +"[english]RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" +"RD_MA_VISIT_EACH_ZONE_NAME" "Volta ao Mundo" +"[english]RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" +"RD_DIE_IN_MANY_WAYS_NAME" "Testado em Combate" +"[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" +"RD_ACC_MUONGEM_KILL_NAME" "Sem Tempo a Perder" "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission." -"ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Mate 25 drones sem fogo amigo. Quatro fuzileiros navais devem estar presentes na missão." +"ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Mate 25 drones sem fogo amigo. Quatro fuzileiros devem estar presentes na missão." "[english]ASW_NO_FRIENDLY_FIRE_DESC" "Complete a mission with no friendly fire incidents. Four marines must be present in the mission." -"ASW_NO_FRIENDLY_FIRE_DESC" "Complete uma missão sem incidentes de fogo amigo. Quatro fuzileiros navais devem estar presentes na missão." +"ASW_NO_FRIENDLY_FIRE_DESC" "Complete uma missão sem incidentes de fogo amigo. Quatro fuzileiros devem estar presentes na missão." "[english]ASW_SHIELDBUG_DESC" "Deliver the finishing blow to a Swarm Shieldbug." "ASW_SHIELDBUG_DESC" "Dê o golpe final em um Shieldbug do Enxame." "[english]ASW_GRENADE_MULTI_KILL_DESC" "Kill 6 Swarm with a single Grenade." @@ -3821,7 +3823,7 @@ "[english]ASW_ACCURACY_DESC" "Complete a mission with better than 90% accuracy." "ASW_ACCURACY_DESC" "Complete uma missão com mais de 90% de precisão." "[english]ASW_NO_DAMAGE_TAKEN_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." -"ASW_NO_DAMAGE_TAKEN_DESC" "Mate pelo menos 25 alienígenas na dificuldade Normal ou superior e termine a missão sem sofrer nenhum dano." +"ASW_NO_DAMAGE_TAKEN_DESC" "Mate pelo menos 25 alienígenas na dificuldade Normal ou mais difícil e termine a missão sem sofrer nenhum dano." "[english]ASW_EGGS_BEFORE_HATCH_DESC" "Destroy all Swarm Eggs in a mission without allowing any to hatch." "ASW_EGGS_BEFORE_HATCH_DESC" "Destrua todos os Ovos do Enxame em uma missão sem deixar nenhum chocar." "[english]ASW_GRUB_KILLS_DESC" "Kill 100 Swarm Grubs." @@ -3839,7 +3841,7 @@ "[english]ASW_FAST_COMPUTER_HACKS_DESC" "Complete 10 computer hacks without access being logged." "ASW_FAST_COMPUTER_HACKS_DESC" "Complete 10 hackeamentos de computador sem que o acesso seja registrado." "[english]ASW_GROUP_HEAL_DESC" "Heal all 4 marines with a single Heal Beacon." -"ASW_GROUP_HEAL_DESC" "Cure todos os 4 fuzileiros navais com um único Sinalizador de Cura." +"ASW_GROUP_HEAL_DESC" "Cure todos os 4 fuzileiros com um único Sinalizador de Cura." "[english]ASW_GROUP_DAMAGE_AMP_DESC" "Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission." "ASW_GROUP_DAMAGE_AMP_DESC" "Mate 15 Enxames com todos os quatro fuzileiros sob os efeitos de um Amplificador de Dano em uma única missão." "[english]ASW_FAST_RELOADS_IN_A_ROW_DESC" "Successfully perform 5 fast reloads in a row." @@ -3857,7 +3859,7 @@ "[english]ASW_WELD_DOOR_DESC" "Seal a door with the welder." "ASW_WELD_DOOR_DESC" "Solde uma porta com o soldador." "[english]ASW_DODGE_RANGER_SHOT_DESC" "Roll under a Swarm Ranger projectile." -"ASW_DODGE_RANGER_SHOT_DESC" "Role sob um projétil do Enxame Ranger." +"ASW_DODGE_RANGER_SHOT_DESC" "Role sob um projétil de um Ranger do Enxame." "[english]ASW_BOOMER_KILL_EARLY_DESC" "Kill a Swarm Boomer before it inflates." "ASW_BOOMER_KILL_EARLY_DESC" "Mate um Boomer do Enxame antes dele inflar." "[english]ASW_FREEZE_GRENADE_DESC" "Freeze 6 Swarm with a single Freeze Grenade." @@ -3885,7 +3887,7 @@ "[english]ASW_RAILGUN_KILLS_DESC" "Kill 250 Swarm with the Rail Gun." "ASW_RAILGUN_KILLS_DESC" "Mate 250 Enxames com o Fuzil Eletronico." "[english]ASW_FLAMER_KILLS_DESC" "Kill 250 Swarm with the Flamer." -"ASW_FLAMER_KILLS_DESC" "Mate 250 Enxames com o Lança Chamas." +"ASW_FLAMER_KILLS_DESC" "Mate 250 Enxames com o Lança-Chamas." "[english]ASW_CHAINSAW_KILLS_DESC" "Kill 250 Swarm with the Chainsaw." "ASW_CHAINSAW_KILLS_DESC" "Mate 250 Enxames com a Motosserra." "[english]ASW_MINIGUN_KILLS_DESC" "Kill 250 Swarm with the Minigun." @@ -3896,8 +3898,8 @@ "ASW_GRENADE_LAUNCHER_KILLS_DESC" "Mate 250 Enxames com o Lança-granadas." "[english]ASW_COMBAT_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Combat Rifle." "ASW_COMBAT_RIFLE_KILLS_DESC" "Mate 250 Enxames com o Fuzil de Combate." - "[english]ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." - "ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." +"[english]ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." +"ASW_DEAGLE_KILLS_DESC" "Mate 250 Enxames com o Bulldog." "[english]ASW_DEVASTATOR_KILLS_DESC" "Kill 250 Swarm with the Devastator." "ASW_DEVASTATOR_KILLS_DESC" "Mate 250 Enxames com o Devastator." "[english]ASW_HORNET_KILLS_DESC" "Kill 100 Swarm with Hornet Barrage attacks." @@ -3911,7 +3913,7 @@ "[english]ASW_EASY_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Easy difficulty or harder." "ASW_EASY_CAMPAIGN_DESC" "Complete a campanha Repouso de Jacobt na dificuldade Fácil ou superior." "[english]ASW_NORMAL_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder." -"ASW_NORMAL_CAMPAIGN_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou superior." +"ASW_NORMAL_CAMPAIGN_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou mais difícil." "[english]ASW_HARD_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Hard difficulty or harder." "ASW_HARD_CAMPAIGN_DESC" "Complete a campanha Repouso de Jacob na dificuldade Difícil ou superior." "[english]ASW_INSANE_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Insane difficulty or harder." @@ -3921,7 +3923,7 @@ "[english]RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_OCS_DESC" "Complete a campanha Operação Limpeza na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete a campanha Operação Limpeza na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete a campanha Operação Limpeza na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_OCS_DESC" "Complete a campanha Operação Limpeza na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." @@ -3931,7 +3933,7 @@ "[english]RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_RES_DESC" "Complete a campanha Pesquisa 7 na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_RES_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_RES_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_RES_DESC" "Complete a campanha Pesquisa 7 na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." @@ -3941,7 +3943,7 @@ "[english]RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete a campanha da Área 9800 na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete a campanha Área 9800 na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." @@ -3951,7 +3953,7 @@ "[english]RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_TFT_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_TFT_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." @@ -3961,7 +3963,7 @@ "[english]RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_TIL_DESC" "Complete a campanha Tilarus-5 na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_TIL_DESC" "Complete a campanha Tilarus-5 na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." @@ -3971,7 +3973,7 @@ "[english]RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_LAN_DESC" "Complete a campanha Fuga de Lana na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_LAN_DESC" "Complete a campanha Fuga de Lana na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." @@ -3981,7 +3983,7 @@ "[english]RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_PAR_DESC" "Complete a campanha Paranoia na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete a campanha Paranoia na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete a campanha Paranoia na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_PAR_DESC" "Complete a campanha Paranoia na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." @@ -3991,7 +3993,7 @@ "[english]RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_NH_DESC" "Complete a campanha Nam Humanum na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_NH_DESC" "Complete a campanha Nam Humanum na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_NH_DESC" "Complete a campanha Nam Humanum na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_NH_DESC" "Complete a campanha Nam Humanum na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." @@ -4001,7 +4003,7 @@ "[english]RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_BIO_DESC" "Complete a campanha da Corporação BioGen na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_BIO_DESC" "Complete a campanha da Corporação BioGen na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." @@ -4011,33 +4013,33 @@ "[english]RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_ACC_DESC" "Complete a campanha Acidente 32 na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete a campanha Acidente 32 na dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete a campanha Acidente 32 na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." "RD_HARD_CAMPAIGN_ACC_DESC" "Complete a campanha Acidente 32 na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." "RD_INSANE_CAMPAIGN_ACC_DESC" "Complete a campanha Acidente 32 na dificuldade Insana ou superior." "[english]RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." "RD_IMBA_CAMPAIGN_ACC_DESC" "Complete a campanha Acidente 32 na dificuldade Brutal." - "[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." +"[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete a campanha Redução na dificuldade Fácil ou superior." +"[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete a campanha Redução na dificuldade Normal ou mais difícil." +"[english]RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete a campanha Redução na dificuldade Difícil ou superior." +"[english]RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete a campanha Redução na dificuldade Insana ou superior." +"[english]RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete a campanha Redução na dificuldade Brutal." "[english]RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxisna dificuldade Fácil ou superior." +"RD_EASY_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxis na dificuldade Fácil ou superior." "[english]RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxisna dificuldade Normal ou superior." +"RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxis na dificuldade Normal ou mais difícil." "[english]RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxisna dificuldade Difícil ou superior." +"RD_HARD_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxis na dificuldade Difícil ou superior." "[english]RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxisna dificuldade Insana ou superior." +"RD_INSANE_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxis na dificuldade Insana ou superior." "[english]RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxisna dificuldade Brutal ou superior." +"RD_IMBA_CAMPAIGN_ADA_DESC" "Complete a campanha Adanaxis na dificuldade Brutal ou superior." "[english]ASW_HARDCORE_DESC" "Complete a mission on Brutal difficulty with Onslaught and Hardcore Friendly Fire enabled." "ASW_HARDCORE_DESC" "Complete uma missão na dificuldade Brutal com Onslaught e Fogo Amigo Hardcore ativado." "[english]ASW_KILL_GRIND_1_DESC" "Kill 1,000 Swarm." @@ -4049,181 +4051,181 @@ "[english]ASW_KILL_GRIND_4_DESC" "Kill 100,000 Swarm." "ASW_KILL_GRIND_4_DESC" "Mate 100,000 Enxames." "[english]ASW_SPEEDRUN_LANDING_BAY_DESC" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_LANDING_BAY_DESC" "Conclua a Baía de Desembarque em 1:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_SPEEDRUN_LANDING_BAY_DESC" "Complete a Baía de Desembarque em 1:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]ASW_SPEEDRUN_DESCENT_DESC" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_DESCENT_DESC" "Complete o Elevador de Carga em 2:50 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_SPEEDRUN_DESCENT_DESC" "Complete o Elevador de Carga em 2:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]ASW_SPEEDRUN_DEIMA_DESC" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_DEIMA_DESC" "Conclua a Ponte da Superfície Deima em 2:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_SPEEDRUN_DEIMA_DESC" "Complete a Ponte da Superfície Deima em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]ASW_SPEEDRUN_RYDBERG_DESC" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_RYDBERG_DESC" "Conclua o Reator Rydberg em 3:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_SPEEDRUN_RYDBERG_DESC" "Complete o Reator Rydberg em 3:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete o Residencial SynTek dentro de 2:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete o Residencial SynTek em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]ASW_SPEEDRUN_SEWER_DESC" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_SEWER_DESC" "Conclua a Junção de Esgoto em 1:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_SPEEDRUN_SEWER_DESC" "Complete a Junção de Esgotos em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]ASW_SPEEDRUN_TIMOR_DESC" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_TIMOR_DESC" "Complete a Estação Timor dentro de 4:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_SPEEDRUN_TIMOR_DESC" "Complete a Estação Timor em 4:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Conclua a Instalação de Armazenamento em 1:05 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete a Instalação de Armazenamento em 1:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 dentro de 1:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete a Baía de Desembarque em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Completo U.S.C. Medusa dentro de 2:45 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete a U.S.C. Medusa em 2:45 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete o Transport Facility dentro de 1:45 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete a Instalação de Transporte em 1:45 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete a Pesquisa 7 dentro de 2:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete a Pesquisa 7 em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete a Floresta Illyn em 3:40 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete a Floresta Illyn em 3:40 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines dentro de 3:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_RES_MINES_DESC" "Complete as Minas de Jericho em 3:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete a Zona de Aterrissagem em 2:35 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete a Zona de Aterrissagem em 2:35 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete a Bomba de Resfriamento em 2:05 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete a Bomba de Resfriamento em 2:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete o Gerador de Energia em 2:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete o Gerador de Energia em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Desertos em 1:35 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Desertos em 1:35 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete o Ponto de Inserção em 2:48 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete o Ponto de Inserção em 2:48 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Conclua os Túneis de Manutenção Abandonados em 2:22 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete os Túneis de Manutenção Abandonados em 2:22 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Conclua o Porto Espacial da Colônia Oásis em 4:24 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete o Porto Espacial da Colônia Oásis em 4:24 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Porto da Meia-Noite dentro de 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Porto da Meia-Noite em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Estrada para o Amanhecer em 4:08 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Estrada para o Amanhecer em 4:08 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete a Infiltração Ártica em 2:12 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete a Infiltração Ártica em 2:12 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Área de pouso da Área 9800 dentro de 2:28 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete a Área de pouso da Área 9800 em 2:28 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Passarelas Frias em 2:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete as Passarelas Frias em 2:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete a Mina Yanaurus em 3:23 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete a Mina Yanaurus em 3:23 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete A Fábrica dentro de 3:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete A Fábrica em 3:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete o Centro de Comunicação dentro de 3:21 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete o Centro de Comunicação em 3:21 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete o Hospital SynTek dentro de 2:42 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete o Hospital SynTek em 2:42 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_BRIDGE_DESC" "Conclua Ponte de Lana em 2:37 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete a Ponte de Lana em 2:37 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Esgoto de Lana em 2:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_LAN_SEWER_DESC" "Complete os Esgoto de Lana em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Manutenção de Lana em 2:16 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete a Manutenção de Lana em 2:16 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_VENT_DESC" "Complete Respiradouros de Lana em 2:48 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_LAN_VENT_DESC" "Complete os Respiradouros de Lana em 2:48 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete o Complexo de Lana em 4:48 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete o Complexo de Lana em 4:48 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Encontro Inesperado dentro de 1:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete o Encontro Inesperado em 1:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Lugares Hostis dentro de 1:20 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete os Lugares Hostis em 1:20 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Contato Imediato dentro de 1:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete o Contato Imediato em 1:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete Alta Tensão dentro de 3:50 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete a Alta Tensão em 3:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Ponto Crucial dentro de 3:00 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete o Ponto Crucial em 3:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Área de Logística em 1:15 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete a Área de Logística em 1:15 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Plataforma XVII dentro de 3:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete a Plataforma XVII em 3:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Laboratórios de Base dentro de 2:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete os Laboratórios de Base em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete a Operação X5 em 3:35 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete a Operação X5 em 3:35 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Ameaça Invisível em 1:20 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete a Ameaça Invisível em 1:20 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Conclua Laboratórios BioGen Labs em 4:14 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete os Laboratórios BioGen Labs em 4:14 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Departamento de Informações dentro de 1:42 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete o Departamento de Informações em 1:42 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood em 2:07 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete a Fonte de Energia em 2:07 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Centro de Pesquisa em 1:29 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete o Centro de Pesquisa em 1:29 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Instalação Confinada em 2:02 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete a Instalação Confinada em 2:02 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete Conector J5 dentro de 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete o Conector J5 em 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Ruínas do Laboratório em 3:33 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete Complexo AMBER dentro de 8:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete as Ruínas do Laboratório em 3:33 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete o Complexo AMBER em 8:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete a Estação Silenciosa em 4:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete a Operação Tempestade de Areia em 3:15 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete a Cidade Caída em 1:40 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete o Clandestino em 1:15 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete o Escalonamento Inevitável em 4:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete a Escolta Nuclear em 4:44 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Setor A9 dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Setor A9 em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete SubNó Nexus dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Subnó Nexus em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Carnificina Neon dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Carnificina Neon em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Junção de Combustíveis dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Junção de Combustíveis em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Caminho Sombrio dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Caminho Sombrio em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Posto Avançado Proibido dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Posto Avançado Proibido em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete Novo Começo dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete o Novo Começo em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_ANOMALY_DESC" "Anomalia completa dentro de ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Catástrofe do Porto Espacial dentro de 1:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture dentro de 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker dentro de 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator dentro de 4:20 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact dentro de 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point dentro de 7:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant dentro de 5:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete a Anomalia em ?:?? na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_SPC_DESC" "Complete a Catástrofe do Porto Espacial em 1:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete o Arrebatamento em 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete o Abrigo em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Baía de Desembarque + Elevador de Carga em 4:20 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Lugares Hostis + Contato Imediato em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete Alta Tensão + Ponto Crucial em 7:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete a Usina de Energia em 5:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." -"ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete a campanha Operação Varredura Limpa na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete a campanha Operação Limpeza na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete a campanha Paranoia na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete a campanha Nam Humanum na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete a campanha do Acidente 32 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." -"[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete a campanha Adanaxis na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." +"[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete a campanha Redução na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." + "RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." "[english]ASW_MISSION_NO_DEATHS_DESC" "Complete a mission on Normal difficulty or harder without any marines dying." -"ASW_MISSION_NO_DEATHS_DESC" "Complete uma missão na dificuldade Normal ou superior sem que nenhum fuzileiro morra." +"ASW_MISSION_NO_DEATHS_DESC" "Complete uma missão na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "[english]RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." "RD_GAS_GRENADE_KILLS_DESC" "Mate 500 Enxames com Granadas de Gás." "[english]RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." @@ -4231,17 +4233,17 @@ "[english]RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." "RD_MEDICAL_SMG_KILLS_DESC" "Mate 500 Enxames com a SMG Médica." "[english]RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." -"RD_NH_BONUS_OBJECTIVE_DESC" "Nos Laboratórios base, faça upload de dados proibidos para a nave." - "[english]RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." - "RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." - "[english]RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." - "RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." - "[english]RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." - "RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." - "[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." - "RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." - "[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." - "RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." +"RD_NH_BONUS_OBJECTIVE_DESC" "Nos Laboratórios base, faça upload dos dados proibidos para a nave." +"[english]RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." +"RD_MA_SCORE_POINTS_DESC" "Termine a Academia de Fuzileiros com uma pontuação de pelo menos 100 pontos." +"[english]RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." +"RD_MA_REACH_VOLCANO_ALIVE_DESC" "Termine a zona do vulcão na Academia de Fuzileiros sem que nenhum fuzileiro morra." +"[english]RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." +"RD_MA_VISIT_EACH_ZONE_DESC" "Visite cada zona (não incluindo o saguão) da Academia de Fuzileiros exatamente uma vez." +"[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." +"RD_DIE_IN_MANY_WAYS_DESC" "Morra em 25 maneiras diferentes." +"[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." +"RD_ACC_MUONGEM_KILL_DESC" "Em Ruinas do Laboratório, derrote o chefe Muon Gem em três acertos." "[english]ASW_Custom_Music_Col_Genre" "Genre" "ASW_Custom_Music_Col_Genre" "Gênero" @@ -4255,9 +4257,9 @@ // context: Onslaught: Enabled "[english]nb_onslaught_setting" "Onslaught" "nb_onslaught_setting" "Onslaught" - // context: Hardcore Brutal Onslaught - "[english]nb_hardcore_title" "Hardcore" - "nb_hardcore_title" "Hardcore" +// context: Hardcore Brutal Onslaught +"[english]nb_hardcore_title" "Hardcore" +"nb_hardcore_title" "Hardcore" "[english]nb_friendly_fire_title" "Friendly Fire" "nb_friendly_fire_title" "Fogo Amigo" "[english]asw_difficulty_imba" "Brutal" @@ -4265,25 +4267,25 @@ "[english]asw_hardcore_ff" "Hardcore Friendly Fire" "asw_hardcore_ff" "Fogo Amigo Hardcore" "[english]asw_enabled_onslaught" "%s1 enabled Onslaught mode." -"asw_enabled_onslaught" "%s1 Ativado o modo Onslaught." +"asw_enabled_onslaught" "%s1 ativou o modo Onslaught." "[english]asw_disabled_onslaught" "%s1 disabled Onslaught mode." -"asw_disabled_onslaught" "%s1 Desativou o modo Onslaught." +"asw_disabled_onslaught" "%s1 desativou o modo Onslaught." "[english]asw_enabled_hardcoreff" "%s1 enabled Hardcore Friendly Fire." -"asw_enabled_hardcoreff" "%s1 Ativou o Fogo Amigo Hardcore." +"asw_enabled_hardcoreff" "%s1 ativou o Fogo Amigo Hardcore." "[english]asw_disabled_hardcoreff" "%s1 disabled Hardcore Friendly Fire." -"asw_disabled_hardcoreff" "%s1 Desativou o Fogo Amigo Hardcore." +"asw_disabled_hardcoreff" "%s1 desativou o Fogo Amigo Hardcore." "[english]asw_set_difficulty_easy" "%s1 changed the difficulty to Easy." -"asw_set_difficulty_easy" "%s1 mudou a dificuldade para Fácil." +"asw_set_difficulty_easy" "%s1 alterou a dificuldade para Fácil." "[english]asw_set_difficulty_normal" "%s1 changed the difficulty to Normal." -"asw_set_difficulty_normal" "%s1 mudou a dificuldade para Normal." +"asw_set_difficulty_normal" "%s1 alterou a dificuldade para Normal." "[english]asw_set_difficulty_hard" "%s1 changed the difficulty to Hard." -"asw_set_difficulty_hard" "%s1 mudou a dificuldade para Difícil." +"asw_set_difficulty_hard" "%s1 alterou a dificuldade para Difícil." "[english]asw_set_difficulty_insane" "%s1 changed the difficulty to Insane." -"asw_set_difficulty_insane" "%s1 mudou a dificuldade para Insano." +"asw_set_difficulty_insane" "%s1 alterou a dificuldade para Insano." "[english]asw_set_difficulty_imba" "%s1 changed the difficulty to Brutal." -"asw_set_difficulty_imba" "%s1 mudou a dificuldade para Brutal." +"asw_set_difficulty_imba" "%s1 alterou a dificuldade para Brutal." "[english]rd_round_ends_in" "Round ends in %s1..." -"rd_round_ends_in" "Rodada termina em %s1..." +"rd_round_ends_in" "A rodada termina em %s1..." "[english]rd_instagib_activated" "InstaGib game mode is activated" "rd_instagib_activated" "O modo de jogo InstaGib está ativado" "[english]rd_instagib_deactivated" "InstaGib game mode is deactivated" @@ -4292,61 +4294,61 @@ "rd_gungame_activated" "O modo de jogo Corrida Armada está ativado" "[english]rd_gungame_deactivated" "Gun Game game mode is deactivated" "rd_gungame_deactivated" "O modo de jogo Corrida Armada está desativado" - "[english]rd_teamdeathmatch_activated" "Team Deathmatch game mode is activated" - "rd_teamdeathmatch_activated" "Team Deathmatch game mode is activated" +"[english]rd_teamdeathmatch_activated" "Team Deathmatch game mode is activated" +"rd_teamdeathmatch_activated" "O modo de jogo Deathmatch em Equipe está ativado" "[english]rd_schedule_event" "Schedule Game Event" "rd_schedule_event" "Agendar Evento do Jogo" "[english]rd_leave_feedback" "Feedback" "rd_leave_feedback" "Feedback" "[english]rd_str_schedule_event" "Schedule a Game Event" -"rd_str_schedule_event" "Agendar um Evento de Jogo" +"rd_str_schedule_event" "Agende um Evento de Jogo" "[english]rd_schedule_event_information" "Join this steam group and schedule a game event \n" "rd_schedule_event_information" "Junte-se a este grupo steam e agende um evento de jogo \n" "[english]rd_str_change_team" "CHANGE TEAM" "rd_str_change_team" "MUDAR DE EQUIPE" "[english]rd_str_team" "Team: %s1" "rd_str_team" "Equipe: %s1" - "[english]rd_str_press_jump_to_respawn" "Respawn" - "rd_str_press_jump_to_respawn" "Respawn" - "[english]rd_str_respawning_in" "Respawn available in %s1..." - "rd_str_respawning_in" "Respawn available in %s1..." - // CCW/CW are counter-clockwise/clockwise. use anti-clockwise or something else if it makes more sense. - "[english]rd_str_rotatecameraleft" "Rotate Camera CCW" - "rd_str_rotatecameraleft" "Rotate Camera CCW" - "[english]rd_str_rotatecameraright" "Rotate Camera CW" - "rd_str_rotatecameraright" "Rotate Camera CW" - "[english]rd_str_selectloadout" "Choose Marine (Deathmatch)" - "rd_str_selectloadout" "Choose Marine (Deathmatch)" - "[english]rd_str_drop_extra" "Drop Equipment" - "rd_str_drop_extra" "Drop Equipment" - "[english]rd_str_switch_to_primary_weapon" "Switch to Primary" - "rd_str_switch_to_primary_weapon" "Switch to Primary" - "[english]rd_str_switch_to_secondary_weapon" "Switch to Secondary" - "rd_str_switch_to_secondary_weapon" "Switch to Secondary" - "[english]asw_weapon_deagle" "Bulldog" - "asw_weapon_deagle" "Bulldog" - "[english]asw_weaponl_deagle" "PS50 Bulldog" - "asw_weaponl_deagle" "PS50 Bulldog" - "[english]asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." - "asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." +"[english]rd_str_press_jump_to_respawn" "Respawn" +"rd_str_press_jump_to_respawn" "Reviver" +"[english]rd_str_respawning_in" "Respawn available in %s1..." +"rd_str_respawning_in" "Ressureição disponível em %s1..." +// CCW/CW are counter-clockwise/clockwise. use anti-clockwise or something else if it makes more sense. +"[english]rd_str_rotatecameraleft" "Rotate Camera CCW" +"rd_str_rotatecameraleft" "Girar Câmera SAH" +"[english]rd_str_rotatecameraright" "Rotate Camera CW" +"rd_str_rotatecameraright" "Girar Câmera SH" +"[english]rd_str_selectloadout" "Choose Marine (Deathmatch)" +"rd_str_selectloadout" "Escolha o Fuzileiro (Deathmatch)" +"[english]rd_str_drop_extra" "Drop Equipment" +"rd_str_drop_extra" "Derrubar Equipamento" +"[english]rd_str_switch_to_primary_weapon" "Switch to Primary" +"rd_str_switch_to_primary_weapon" "Alternar para a Primária" +"[english]rd_str_switch_to_secondary_weapon" "Switch to Secondary" +"rd_str_switch_to_secondary_weapon" "Alternar para a Secundária" +"[english]asw_weapon_deagle" "Bulldog" +"asw_weapon_deagle" "Bulldog" +"[english]asw_weaponl_deagle" "PS50 Bulldog" +"asw_weaponl_deagle" "Bulldog PS50" +"[english]asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." +"asw_wdesc_deagle" "A pistola Bulldog PS50 dispara projéteis de 12,7×33 mm e é capaz de destruir um drone do Enxame com um único tiro. Agachar-se melhora a precisão." "[english]asw_weapon_deagle_attributes" "High Damage" -"asw_weapon_deagle_attributes" "Dano alto" +"asw_weapon_deagle_attributes" "Dano Alto" "[english]rd_ui_select_challenge" "Challenge" "rd_ui_select_challenge" "Desafio" "[english]rd_challenge_name_0" "Disabled" "rd_challenge_name_0" "Desabilitado" "[english]rd_challenge_desc_0" "No special challenge" -"rd_challenge_desc_0" "Nenhum desafio especial" +"rd_challenge_desc_0" "Nenhum Desafio Especial" "[english]rd_challenge_name_asbi" "ASBI" "rd_challenge_name_asbi" "ASBI" "[english]rd_challenge_desc_asbi" "Significantly increases difficulty by increasing aliens' speed and number, adding more frequent hordes, and forcing hardcore friendly fire." -"rd_challenge_desc_asbi" "Aumenta significativamente a dificuldade aumentando a velocidade e o número de alienígenas, adicionando hordas mais frequentes e forçando fogo amigo hardcore." +"rd_challenge_desc_asbi" "Aumenta significativamente a dificuldade aumentando a velocidade e o número de alienígenas, adicionando mais hordas frequentemente e forçando fogo amigo hardcore." "[english]rd_challenge_name_difficulty_tier1" "Difficulty Tier 1" "rd_challenge_name_difficulty_tier1" "Nível de Dificuldade 1" "[english]rd_challenge_name_difficulty_tier2" "Difficulty Tier 2" "rd_challenge_name_difficulty_tier2" "Nível de Dificuldade 2" "[english]rd_challenge_desc_difficulty_tier1" "Adds 5 difficulty levels higher than Brutal. Easy means Brutal + 1, Normal is Brutal + 2 and so on. Aliens' speed, health and damage are proportionally increased with each next difficulty level." -"rd_challenge_desc_difficulty_tier1" "Adiciona 5 níveis de dificuldade maiores que Brutal. Fácil significa Brutal + 1, Normal é Brutal + 2 e assim por diante. A velocidade, a saúde e os danos dos alienígenas aumentam proporcionalmente a cada nível de dificuldade seguinte." +"rd_challenge_desc_difficulty_tier1" "Adiciona 5 níveis de dificuldade maiores que o Brutal. Fácil significa Brutal + 1, Normal é Brutal + 2 e assim por diante. A velocidade, a saúde e os danos dos alienígenas aumentam proporcionalmente a cada nível de dificuldade seguinte." "[english]rd_challenge_desc_difficulty_tier2" "Adds 5 difficulty levels higher than Difficulty Tier 1." "rd_challenge_desc_difficulty_tier2" "Adiciona 5 níveis de dificuldade maiores que o Nível de Dificuldade 1." "[english]rd_challenge_name_level_one" "Level One" @@ -4362,15 +4364,15 @@ "[english]rd_challenge_desc_energy_weapons" "Ammo recharges when not shooting, but reloading and ammo pickups are disabled." "rd_challenge_desc_energy_weapons" "A munição recarrega quando não está atirando, mas o recarregamento e a coleta de munição são desativados." "[english]rd_challenge_name_riflemod_classic" "Rifle Mod" -"rd_challenge_name_riflemod_classic" "Rifle Mod" +"rd_challenge_name_riflemod_classic" "Modo Fuzil" "[english]rd_challenge_desc_riflemod_classic" "Only rifles. Rifle's secondary ammunition is replenished by picking up regular ammo." "rd_challenge_desc_riflemod_classic" "Apenas fuzis. A munição secundária do Fuzil é reabastecida ao coletar munição regular." "[english]rd_challenge_name_rd_first_person" "First Person" "rd_challenge_name_rd_first_person" "Primeira Pessoa" "[english]rd_challenge_desc_rd_first_person" "Experience the game from a different perspective." "rd_challenge_desc_rd_first_person" "Experimente o jogo de uma perspectiva diferente." - "[english]rd_challenge_name_rd_third_person" "Third Person" - "rd_challenge_name_rd_third_person" "Third Person" +"[english]rd_challenge_name_rd_third_person" "Third Person" +"rd_challenge_name_rd_third_person" "Terceira Pessoa" "[english]rd_challenge_desc_rd_third_person" "Experience the game from a different perspective." "rd_challenge_desc_rd_third_person" "Experimente o jogo de uma perspectiva diferente." "[english]rd_challenge_disabled" "Challenge disabled" @@ -4380,21 +4382,21 @@ "[english]asw_weapon_devastator" "Devastator" "asw_weapon_devastator" "Devastador" "[english]asw_weaponl_devastator" "IAF HAS42 Devastator" -"asw_weaponl_devastator" "Devastador FAI HAS42" +"asw_weaponl_devastator" "Devastadora FAI HAS42" "[english]asw_wdesc_devastator" "The IAF HAS42 Devastator is a fully automatic close range heavy assault shotgun. IAF standard ammunition loadout provides for 12-gauge rounds. Special Weapons training is required. Its devastating power makes it ideal for taking out large groups of hostile targets in close range." -"asw_wdesc_devastator" "A Devastador FAI HAS42 é uma escopeta de assalto pesado de curto alcance totalmente automática. O carregamento de munição padrão da FAI fornece cartuchos de calibre 12. É necessário treinamento com Armas Especiais. Seu poder devastador o torna ideal para eliminar grandes grupos de alvos hostis a curta distância." - "[english]asw_weapon_devastator_attributes" "High Damage, Close Range" - "asw_weapon_devastator_attributes" "High Damage, Close Range" +"asw_wdesc_devastator" "A Devastadora FAI HAS42 é uma escopeta de assalto pesado de curto alcance totalmente automática. O carregamento de munição padrão das FAI fornece cartuchos de calibre 12. É necessário treinamento com Armas Especiais. Seu poder devastador o torna ideal para eliminar grandes grupos de alvos hostis a curta distância." +"[english]asw_weapon_devastator_attributes" "High Damage, Close Range" +"asw_weapon_devastator_attributes" "Dano Alto, Alcance Baixo" "[english]asw_weapon_combat_rifle" "Combat Rifle" "asw_weapon_combat_rifle" "Fuzil de Combate" "[english]asw_weaponl_combat_rifle" "22A4-2 Combat Rifle" "asw_weaponl_combat_rifle" "Fuzil de Combate 22A4-2" "[english]asw_wdesc_combat_rifle" "The 22A4-2 Combat Rifle is similar to the 22A3-1 Assault Rifle but instead of the underslung grenade launcher it is equipped by an underslung shotgun attachment for situations when enemy is way too close to you to use the grenade launcher. When multiple foes are close to you use the high powered shotgun blast to take them down. High damage and wide spread does the trick." -"asw_wdesc_combat_rifle" "O Fuzil de Combate 22A4-2 é semelhante ao Fuzil de Assalto 22A3-1, mas em vez do lançador de granadas suspenso, ele é equipado com um acessório de escopeta suspenso para situações em que o inimigo está muito perto de você para usar o lançador de granadas. Quando vários inimigos estão perto de você, use o tiro da escopeta de alta potência para derrubá-los. Alto dano e ampla propagação fazem o truque." +"asw_wdesc_combat_rifle" "O Fuzil de Combate 22A4-2 é semelhante ao Fuzil de Assalto 22A3-1, mas em vez do lançador de granadas suspenso, ele é equipado com um acessório de escopeta suspenso para situações em que o inimigo está muito perto de você para usar o lançador de granadas. Quando vários inimigos estão perto de você, use o tiro da escopeta de alta potência para derrubá-los. O dano alto e a ampla propagação dão o jeito." "[english]asw_weapon_combat_rifle_altfire" "Shotshells" "asw_weapon_combat_rifle_altfire" "Tiros de Escopeta" - "[english]asw_weapon_combat_rifle_attributes" "Underslung Shotgun Attachment" - "asw_weapon_combat_rifle_attributes" "Underslung Shotgun Attachment" +"[english]asw_weapon_combat_rifle_attributes" "Underslung Shotgun Attachment" +"asw_weapon_combat_rifle_attributes" "Acessório Pendurado de Escopeta" "[english]rd_bloom_detail" "Bloom" "rd_bloom_detail" "Bloom" "[english]rd_bloom_detail_tooltip" "Changes the amount of bloom" @@ -4422,7 +4424,7 @@ "[english]rdui_deathmatch_title" "Deathmatch" "rdui_deathmatch_title" "Mata-Mata" "[english]rdui_deathmatch_tooltip" "Spawn, find gun, kill everything that moves. Remember! Sarge is OP" -"rdui_deathmatch_tooltip" "Entre, encontrar arma, matar tudo que se move. Lembre-se! Sarge é Fodão" +"rdui_deathmatch_tooltip" "Entre, encontre uma arma, mate tudo que se move. Lembre-se! O Sarge é Fodão" "[english]rdui_gungame_title" "Gun Game" "rdui_gungame_title" "Corrida Armada" "[english]rdui_gungame_tooltip" "Spawn, kill, get new gun for each kill" @@ -4452,29 +4454,29 @@ "[english]workshop_stat_author" "By %s1" "workshop_stat_author" "Por %s1" "[english]workshop_stat_play_sessions" "Played %s1 times worldwide" -"workshop_stat_play_sessions" "Jogou %s1 vezes em todo o mundo" +"workshop_stat_play_sessions" "%s1 vezes jogadas em todo o mundo" "[english]workshop_stat_play_sessions_1" "Played %s1 time worldwide" -"workshop_stat_play_sessions_1" "Jogou %s1 horas em todo o mundo" +"workshop_stat_play_sessions_1" "%s1 horas jogadas em todo o mundo" "[english]workshop_stat_play_time_hours" "Played for %s1 hours worldwide" -"workshop_stat_play_time_hours" "Jogou por %s1 horas em todo o mundo" +"workshop_stat_play_time_hours" "Jogado por %s1 horas em todo o mundo" "[english]workshop_stat_play_time_hours_1" "Played for %s1 hour worldwide" -"workshop_stat_play_time_hours_1" "Jogou por %s1 hora em todo o mundo" +"workshop_stat_play_time_hours_1" "Jogado por %s1 hora em todo o mundo" "[english]workshop_stat_play_time_minutes" "Played for %s1 minutes worldwide" -"workshop_stat_play_time_minutes" "Jogou por %s1 minutos em todo o mundo" +"workshop_stat_play_time_minutes" "Jogado por %s1 minutos em todo o mundo" "[english]workshop_stat_play_time_minutes_1" "Played for %s1 minute worldwide" -"workshop_stat_play_time_minutes_1" "Jogou por %s1 minuto em todo o mundo" +"workshop_stat_play_time_minutes_1" "Jogado por %s1 minuto em todo o mundo" "[english]workshop_stat_play_time_seconds" "Played for %s1 seconds worldwide" -"workshop_stat_play_time_seconds" "Jogou por %s1 segundos em todo o mundo" +"workshop_stat_play_time_seconds" "Jogado por %s1 segundos em todo o mundo" "[english]workshop_stat_play_time_seconds_1" "Played for %s1 second worldwide" -"workshop_stat_play_time_seconds_1" "Jogou por %s1 segundo em todo o mundo" +"workshop_stat_play_time_seconds_1" "Jogado por %s1 segundo em todo o mundo" "[english]workshop_stat_current_subscribers" "%s1 current subscribers" "workshop_stat_current_subscribers" "%s1 assinantes atuais" "[english]workshop_stat_current_subscribers_1" "%s1 current subscriber" "workshop_stat_current_subscribers_1" "%s1 assinante atual" - "[english]workshop_stat_unique_viewers" "%s1 unique visitors" - "workshop_stat_unique_viewers" "%s1 unique visitors" - "[english]workshop_stat_unique_viewers_1" "%s1 unique visitor" - "workshop_stat_unique_viewers_1" "%s1 unique visitor" +"[english]workshop_stat_unique_viewers" "%s1 unique visitors" +"workshop_stat_unique_viewers" "%s1 visitantes únicos" +"[english]workshop_stat_unique_viewers_1" "%s1 unique visitor" +"workshop_stat_unique_viewers_1" "%s1 visitante único" "[english]workshop_stat_updated_date" "Last updated on %s1" "workshop_stat_updated_date" "Última atualização em %s1" "[english]workshop_stat_updated_time" "Last updated today at %s1" @@ -4485,15 +4487,15 @@ "workshop_number_in_queue" "Na fila: %s1" "[english]rd_workshop_dummy_item" "New Workshop Add-on" -"rd_workshop_dummy_item" "Novo add-on da Oficina" +"rd_workshop_dummy_item" "Novo Add-on da Oficina" "[english]rd_workshop_published_addons" "Published Workshop Add-ons" "rd_workshop_published_addons" "Add-ons publicados na Oficina" - // button to switch to installed addons list - "[english]rd_workshop_installed_short" "Installed" - "rd_workshop_installed_short" "Installed" - // button to switch to publish addons page - "[english]rd_workshop_publish_short" "Publish" - "rd_workshop_publish_short" "Publish" +// button to switch to installed addons list +"[english]rd_workshop_installed_short" "Installed" +"rd_workshop_installed_short" "Instalados" +// button to switch to publish addons page +"[english]rd_workshop_publish_short" "Publish" +"rd_workshop_publish_short" "Publicados" "[english]rd_workshop_waiting_for_addon_list" "Waiting for add-on list..." "rd_workshop_waiting_for_addon_list" "Aguardando lista de complementos..." "[english]rd_workshop_create_addon" "CREATE NEW ADD-ON" @@ -4555,25 +4557,25 @@ "[english]rd_workshop_error_unknown" "Unknown error." "rd_workshop_error_unknown" "Erro desconhecido." "[english]rd_workshop_error_disallowed_filenames" "VPK contains disallowed filenames" -"rd_workshop_error_disallowed_filenames" "VPK Ccntém nomes de arquivos não permitidos" +"rd_workshop_error_disallowed_filenames" "VPK Contém nomes de arquivos não permitidos" "[english]rd_workshop_error_io_failure" "Connection timed out." "rd_workshop_error_io_failure" "A conexão expirou." "[english]rd_workshop_error_insufficient_privilege" "You are not allowed to upload workshop add-ons." -"rd_workshop_error_insufficient_privilege" "Você não tem permissão para fazer upload de complementos da Oficina." +"rd_workshop_error_insufficient_privilege" "Você não tem permissão para fazer upload de complementos na Oficina." "[english]rd_workshop_error_timeout" "Workshop operation took longer than expected." "rd_workshop_error_timeout" "A operação da Oficina demorou mais do que o esperado." "[english]rd_workshop_error_not_logged_on" "Steam login timed out." "rd_workshop_error_not_logged_on" "O login do Steam expirou." "[english]rd_workshop_error_jpeg_size_limit" "Preview images must be 1 MB or less." "rd_workshop_error_jpeg_size_limit" "As imagens de visualização devem ter 1 MB ou menos." - "[english]rd_workshop_conflict_title" "Addon Conflict" - "rd_workshop_conflict_title" "Addon Conflict" - "[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." - "rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." - "[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" - "rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" - "[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" - "rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" +"[english]rd_workshop_conflict_title" "Addon Conflict" +"rd_workshop_conflict_title" "Conflito entre Addons" +"[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." +"rd_workshop_conflict_explain" "Alguns nomes de arquivos neste complemento correspondem a nomes de arquivos diferentes em outros complementos. Somente um arquivo pode ser carregado para cada nome." +"[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" +"rd_workshop_conflict_won" "\n- Arquivo \"%s1\" sobreescreve o addon \"%s2\"" +"[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" +"rd_workshop_conflict_lost" "\n- Arquivo \"%s1\" é sobreescrito pelo addon \"%s2\"" "[english]asw_weapon_healamp_gun" "Medical Amplifier Gun" "asw_weapon_healamp_gun" "Arma Médica Amplificadora" @@ -4588,12 +4590,12 @@ "[english]asw_weapon_50calmg" "50CMG4-1" "asw_weapon_50calmg" "50CMG4-1" - "[english]asw_weaponl_50calmg" "50CMG4-1" - "asw_weaponl_50calmg" "50CMG4-1" - "[english]asw_wdesc_50calmg" "This .50 caliber heavy machine gun is based on a design used as early as 1933. With the use of an IAF marine exosuit, this weapon can be used as a powerful, if inaccurate, mobile turret." - "asw_wdesc_50calmg" "This .50 caliber heavy machine gun is based on a design used as early as 1933. With the use of an IAF marine exosuit, this weapon can be used as a powerful, if inaccurate, mobile turret." - "[english]asw_weapon_50calmg_attributes" "Heavy Machine Gun" - "asw_weapon_50calmg_attributes" "Heavy Machine Gun" +"[english]asw_weaponl_50calmg" "50CMG4-1" +"asw_weaponl_50calmg" "50CMG4-1" +"[english]asw_wdesc_50calmg" "This .50 caliber heavy machine gun is based on a design used as early as 1933. With the use of an IAF marine exosuit, this weapon can be used as a powerful, if inaccurate, mobile turret." +"asw_wdesc_50calmg" "Essa metralhadora pesada calibre .50 é baseada em um projeto usado lá em 1933. Com o uso de um exoesqueleto das FAI, essa arma pode ser usada como uma potente, embora imprecisa, torreta móvel." +"[english]asw_weapon_50calmg_attributes" "Heavy Machine Gun" +"asw_weapon_50calmg_attributes" "Metralhadora Pesada" // as_sci1_bridge CHAPTER TEXT "[english]asw_gametext_lan_lanasbridge_title" "Lana's Escape" @@ -4602,7 +4604,7 @@ "[english]asw_ob_lanasbridge_1t" "Get access to the bridge" "asw_ob_lanasbridge_1t" "Consiga acesso à ponte" "[english]asw_ob_lanasbridge_1" "Squad, we're getting automated reports that an IAF weapon facility on Planet 137 has activated its security system. With no response from the local head administrator, the IAF are sending us to investigate" -"asw_ob_lanasbridge_1" "Esquadrão, estamos recebendo relatórios automatizados de que uma instalação de armas da FAI no Planeta 137 ativou seu sistema de segurança. Sem resposta do administrador chefe local, a FAI está nos enviando para investigar" +"asw_ob_lanasbridge_1" "Esquadrão, estamos recebendo relatórios automatizados de que uma instalação de armas das FAI no Planeta 137 ativou seu sistema de segurança. Sem resposta do administrador chefe local, as FAI está nos enviando para investigar" "[english]asw_ob_lanasbridge_1b" "Extreme caution will be required to cross a field of motion-detecting mines beyond the landing area." "asw_ob_lanasbridge_1b" "Extrema cautela será necessária para atravessar o campo de minas de detecção de movimento além da área de pouso." "[english]asw_ob_lanasbridge_1c" "After that, you'll have to find a way to get access to the bridge." @@ -4621,7 +4623,7 @@ "[english]asw_hint_lanasbridge_1" "Find the way to get access to the bridge" "asw_hint_lanasbridge_1" "Encontre o caminho para ter acesso à ponte" "[english]asw_hint_lanasbridge_2" "Bridge Authorized" -"asw_hint_lanasbridge_2" "Ponte autorizada" +"asw_hint_lanasbridge_2" "Ponte Autorizada" "[english]asw_hint_lanasbridge_3" "Cross the bridge" "asw_hint_lanasbridge_3" "Atravesse a ponte" "[english]asw_hint_lanasbridge_4" "Mines Detected" @@ -4640,14 +4642,14 @@ "[english]asw_ob_lanassewer_2t" "Proceed to the maintenance facility" "asw_ob_lanassewer_2t" "Dirija-se à instalação de manutenção" "[english]asw_ob_lanassewer_2" "Squad, this place is dangerous. Heavy machinery, pumping systems, and worst of all: huge kinetic signatures on my screens." -"asw_ob_lanassewer_2" "Esquadrão, este lugar é perigoso. Maquinario pesada, sistemas de bombeamento e o pior de tudo: enormes assinaturas cinéticas detectadas." +"asw_ob_lanassewer_2" "Esquadrão, este lugar é perigoso. Maquinario pesado, sistemas de bombeamento, e o pior de tudo: enormes assinaturas cinéticas nos meus monitores." "[english]asw_ob_lanassewer_2b" "Your mission is simple: Make your way to the surface." "asw_ob_lanassewer_2b" "Sua missão é simples: Faça o seu caminho para a superfície." // as_sci2_sewer HINTS "[english]asw_hint_lanassewer_1" "Tunnel sealed" "asw_hint_lanassewer_1" "Túnel selado" "[english]asw_hint_lanassewer_2" "Opening..." -"asw_hint_lanassewer_2" "Abertura..." +"asw_hint_lanassewer_2" "Abrindo..." // as_sci3_maintenance OBJECTIVES "[english]asw_ob_lanasmaintenance_1t" "Repair any damaged electrical devices" "asw_ob_lanasmaintenance_1t" "Repare quaisquer dispositivos elétricos danificados" @@ -4656,11 +4658,11 @@ "[english]asw_ob_lanasmaintenance_2t" "Get the generator back online" "asw_ob_lanasmaintenance_2t" "Coloque o gerador de volta online" "[english]asw_ob_lanasmaintenance_2" "Supply the generator with power in order to activate the door leading to the vents." -"asw_ob_lanasmaintenance_2" "Alimentar o gerador com energia para ativar a porta que leva aos respiradouros." +"asw_ob_lanasmaintenance_2" "Alimente o gerador com energia para ativar a porta que leva aos dutos de ventilação." "[english]asw_ob_lanasmaintenance_3t" "Get to the vents" -"asw_ob_lanasmaintenance_3t" "Vá para os respiradouros" +"asw_ob_lanasmaintenance_3t" "Vá para os dutos de ventilação." "[english]asw_ob_lanasmaintenance_3" "The vent's main access should open once the power comes on. You may have to hold your position during the process." -"asw_ob_lanasmaintenance_3" "O acesso principal do respiradouro deve abrir assim que a energia for ligada. Você pode ter que manter sua posição durante o processo." +"asw_ob_lanasmaintenance_3" "O acesso principal ao duto de ventilação deve abrir assim que a energia for ligada. Você poderá ter que manter sua posição durante o processo." // as_sci3_maintenance HINTS "[english]asw_hint_lanasmaintenance_1" "No power. Get the generator back online." "asw_hint_lanasmaintenance_1" "Sem energia. Coloque o gerador de volta online." @@ -4670,7 +4672,7 @@ "asw_hint_lanasmaintenance_3" "Reative o gerador" // as_sci4_vent OBJECTIVES "[english]asw_ob_lanasvent_1t" "Find your way out of the vents" -"asw_ob_lanasvent_1t" "Encontre o seu caminho para fora das aberturas" +"asw_ob_lanasvent_1t" "Encontre o seu caminho para fora das ventilações" "[english]asw_ob_lanasvent_1" "Find an exit door leading to the outside." "asw_ob_lanasvent_1" "Encontre uma porta de saída que leve para o lado de fora." "[english]asw_ob_lanasvent_2t" "Input the correct detonation sequence" @@ -4680,7 +4682,7 @@ "[english]asw_ob_lanasvent_3t" "Activate T75" "asw_ob_lanasvent_3t" "Ativar T75" "[english]asw_ob_lanasvent_3" "Colonists will have set up explosive charges on the platforms. We have no information regarding the exact location of these charges. Stay on your toes, Marines!" -"asw_ob_lanasvent_3" "Os colonos terão instalado cargas explosivas nas plataformas. Não temos informações sobre a localização exata dessas cobranças. Fique na ponta dos pés, fuzileiros navais!" +"asw_ob_lanasvent_3" "Os colonos teriam instalado cargas explosivas nas plataformas. Não temos informações sobre a localização exata dessas cargas. Mantenham-se firmes, Fuzileiros!" "[english]asw_ob_lanasvent_4t" "Escape!" "asw_ob_lanasvent_4t" "Fuja!" "[english]asw_ob_lanasvent_4" "The platforms will be destroyed quickly after the detonation, so proceed to the facility's main complex with haste." @@ -4689,13 +4691,13 @@ "asw_awaiting_sequence" "Aguardando Sequência..." // as_sci4_vent HINTS "[english]asw_hint_lanasvent_1" "Find your way out of the vents" -"asw_hint_lanasvent_1" "Encontre o seu caminho para fora dos respiradouros" +"asw_hint_lanasvent_1" "Encontre o seu caminho para fora dos dutos de ventilação" "[english]asw_hint_lanasvent_2" "Input the detonation sequence!" "asw_hint_lanasvent_2" "Insira a sequência de detonação!" "[english]asw_hint_lanasvent_3" "Run to the complex!" "asw_hint_lanasvent_3" "Corra para o complexo!" "[english]asw_hint_lanasvent_4" "Seal doors deactivated" -"asw_hint_lanasvent_4" "Portas de vedação desativados" +"asw_hint_lanasvent_4" "Portas de vedação desativadas" // as_sci5_complex OBJECTIVES "[english]asw_ob_lanascomplex_1t" "Obtain security codes" "asw_ob_lanascomplex_1t" "Obtenha os códigos de segurança" @@ -4706,9 +4708,9 @@ "[english]asw_ob_lanascomplex_2" "Bring the warhead to the main storage silo." "asw_ob_lanascomplex_2" "Traga a ogiva para o silo de armazenamento principal." "[english]asw_ob_lanascomplex_2b" "You will have to manually guide the nuke through the railway system and get it to her sisters' storage silo, where the swarm has settled in." -"asw_ob_lanascomplex_2b" "Você terá que guiar manualmente a bomba pelo sistema ferroviário e levá-la ao silo de armazenamento de suas irmãs, onde o enxame se instalou." +"asw_ob_lanascomplex_2b" "Você terá que guiar manualmente a bomba pelo sistema ferroviário e levá-la ao silo de armazenamento de suas irmãs, onde o Enxame se instalou." "[english]asw_ob_lanascomplex_2c" "According to gathered intel, we expect the detonator to be already set and locked. Whoever was in charge apparently could not finish the job. You know what to do, Marines!" -"asw_ob_lanascomplex_2c" "De acordo com as informações recolhidas, esperamos que o detonador já esteja fixado e definido. Quem estava no comando aparentemente não conseguiu terminar o trabalho. Vocês sabem o que fazer, fuzileiros!" +"asw_ob_lanascomplex_2c" "De acordo com as informações recolhidas, esperamos que o detonador já esteja travado e definido. Quem estava no comando aparentemente não conseguiu terminar o trabalho. Vocês sabem o que fazer, Fuzileiros!" "[english]asw_ob_lanascomplex_3t" "Escape!" "asw_ob_lanascomplex_3t" "Fuja!" "[english]asw_ob_lanascomplex_3" "Get aboard the bloodhound for extraction." @@ -4716,12 +4718,12 @@ "[english]asw_ob_lanascomplex_4t" "Countdown" "asw_ob_lanascomplex_4t" "Contagem Regressiva" "[english]asw_ob_lanascomplex_4" "Marines, time is not our ally in this mission." -"asw_ob_lanascomplex_4" "Fuzileiros, o tempo não é nosso aliado nesta missão." +"asw_ob_lanascomplex_4" "Fuzileiros, o tempo não está do nosso lado nesta missão." "[english]asw_no_power_waiting" "Waiting..." "asw_no_power_waiting" "Esperando..." // as_sci5_complex HINTS "[english]asw_hint_lanascomplex_1" "Nuclear warhead stopped!" -"asw_hint_lanascomplex_1" "Ogiva nuclear parou!" +"asw_hint_lanascomplex_1" "A ogiva nuclear parou!" "[english]asw_hint_lanascomplex_2" "Sentry activated" "asw_hint_lanascomplex_2" "Sentinela ativada" @@ -4733,14 +4735,14 @@ "rd_ui_8_slots" "8 Vagas" "[english]rd_ui_8_slots_tt" "8 players can play on this server" "rd_ui_8_slots_tt" "8 jogadores podem jogar neste servidor" - "[english]rd_ui_12_slots" "12 Slots" - "rd_ui_12_slots" "12 Slots" - "[english]rd_ui_12_slots_tt" "12 players can play or spectate on this server" - "rd_ui_12_slots_tt" "12 players can play or spectate on this server" - "[english]rd_ui_16_slots" "16 Slots" - "rd_ui_16_slots" "16 Slots" - "[english]rd_ui_16_slots_tt" "16 players can play or spectate on this server" - "rd_ui_16_slots_tt" "16 players can play or spectate on this server" +"[english]rd_ui_12_slots" "12 Slots" +"rd_ui_12_slots" "12 Vagas" +"[english]rd_ui_12_slots_tt" "12 players can play or spectate on this server" +"rd_ui_12_slots_tt" "12 jogadores podem jogar ou assistir neste servidor" +"[english]rd_ui_16_slots" "16 Slots" +"rd_ui_16_slots" "16 Vagas" +"[english]rd_ui_16_slots_tt" "16 players can play or spectate on this server" +"rd_ui_16_slots_tt" "16 jogadores podem jogar ou assistir neste servidor" "[english]rd_ui_max_players" "MAX PLAYERS" "rd_ui_max_players" "MÁXIMO DE JOGADORES" "[english]asw_chat_died" "%s1 was killed in action!" @@ -4758,26 +4760,26 @@ "[english]rd_area9800LZ_ob_download" "Retrieve information from computer" "rd_area9800LZ_ob_download" "Recuperar informações do computador" "[english]rd_area9800LZ_ob_download_d" "Use the standard optical storage handed off during mission briefing to download all information from the computer." -"rd_area9800LZ_ob_download_d" "Use o armazenamento óptico padrão entregue durante o briefing da missão para baixar todas as informações do computador." +"rd_area9800LZ_ob_download_d" "Use o armazenamento óptico padrão entregue durante o planejamento da missão para baixar todas as informações do computador." "[english]rd_area9800LZ_ob_exit" "Access the Power Plant" -"rd_area9800LZ_ob_exit" "Acesse a Usina" +"rd_area9800LZ_ob_exit" "Acesse a Usina de Energia" "[english]rd_area9800LZ_ob_exit_d" "Another security door here before you can access the power plant to continue" -"rd_area9800LZ_ob_exit_d" "Outra porta de segurança aqui antes que você possa acessar a usina para continuar" +"rd_area9800LZ_ob_exit_d" "Aqui há outra porta de segurança antes que você possa acessar a usina para continuar" "[english]rd_area9800LZ_debrief" "Turns out, this is another alien infestation. Team Bravo will secure the site, while your team will move further along. Stay Alert for any possible survivors." "rd_area9800LZ_debrief" "Acontece que esta é outra infestação alienígena. A equipe Bravo protegerá o local, enquanto sua equipe seguirá adiante. Fique alerta para quaisquer possíveis sobreviventes." "[english]rd_area9800PP1_ob_generator" "Start up Backup Generator" -"rd_area9800PP1_ob_generator" "Inicie o gerador de backup" +"rd_area9800PP1_ob_generator" "Inicie o gerador reserva" "[english]rd_area9800PP1_ob_generator_d" "Seems like the power was cut out, this is not part of standard isolation procedure. Whatever the cause you'll need to start the backup generator which will power up doors." -"rd_area9800PP1_ob_generator_d" "Parece que a energia foi cortada, isso não faz parte do procedimento de isolamento padrão. Seja qual for a causa, você precisará iniciar o gerador de backup que ligará as portas." +"rd_area9800PP1_ob_generator_d" "Parece que a energia foi cortada, isso não faz parte do procedimento de isolamento padrão. Seja qual for a causa, você precisará iniciar o gerador reserva que ligará as portas." "[english]rd_area9800PP1_ob_inner_facility" "Access the inner facility" "rd_area9800PP1_ob_inner_facility" "Acesse a instalação interna" "[english]rd_area9800PP1_ob_inner_facility_d" "A bunch of security doors separates your team from the inner facility where the rest of your mission objectives lay. Deal with them." -"rd_area9800PP1_ob_inner_facility_d" "Um monte de portas de segurança separa sua equipe das instalações internas onde estão o resto dos objetivos de sua missão. Lide com elas." +"rd_area9800PP1_ob_inner_facility_d" "Um monte de portas de segurança separa sua equipe das instalações internas onde estão o resto dos objetivos de sua missão. De um jeito nelas." "[english]rd_area9800PP1_ob_cooling_pump" "Start up Cooling Pump" "rd_area9800PP1_ob_cooling_pump" "Iniciar bomba de resfriamento" "[english]rd_area9800PP1_ob_cooling_pump_d" "You're gonna have to restart the main generators now. Those need water cooling." -"rd_area9800PP1_ob_cooling_pump_d" "Você vai ter que reiniciar os geradores principais agora. Eles precisam de refrigeração a água." +"rd_area9800PP1_ob_cooling_pump_d" "Agora você vai ter que reiniciar os geradores principais. Eles precisam de refrigeração a água." "[english]rd_area9800PP1_ob_exit" "Head towards the fuel pump" "rd_area9800PP1_ob_exit" "Vá em direção à bomba de combustível" "[english]rd_area9800PP1_ob_exit_d" "Next is the fuel pump for the generator." @@ -4788,13 +4790,13 @@ "[english]rd_area9800PP2_ob_fuel_pump" "Start up Fuel Pump" "rd_area9800PP2_ob_fuel_pump" "Arranque da Bomba de Combustível" "[english]rd_area9800PP2_ob_fuel_pump_d" "Now, that's the fuel pump we were talking about, start it up!" -"rd_area9800PP2_ob_fuel_pump_d" "Agora, essa é a bomba de combustível que estávamos falando, ligue-a!" +"rd_area9800PP2_ob_fuel_pump_d" "Agora sim, esta é a bomba de combustível que estávamos falando, ligue ela!" "[english]rd_area9800PP2_ob_generators" "Start up Generators" "rd_area9800PP2_ob_generators" "Iniciando Geradores" "[english]rd_area9800PP2_ob_generators_d" "Cooled & Fueled, time to start the main generators." "rd_area9800PP2_ob_generators_d" "Resfriado e Abastecido, hora de ligar os geradores principais." "[english]rd_area9800PP2_ob_maincomp" "Hack Main Computer" -"rd_area9800PP2_ob_maincomp" "Hackear Computador Principal" +"rd_area9800PP2_ob_maincomp" "Hackeie o Computador Principal" "[english]rd_area9800PP2_ob_maincomp_d" "With power finally restored head over & hack the mainframe. Retrieve whatever you find. Hope the optical storage survived so far" "rd_area9800PP2_ob_maincomp_d" "Com a energia finalmente restaurada, vá e hackeie o mainframe. Recupere o que quer que você encontre. Espero que o armazenamento óptico tenha sobrevivido até agora" "[english]rd_area9800PP2_ob_exit" "Proceed to the power plant exit" @@ -4802,7 +4804,7 @@ "[english]rd_area9800PP2_ob_exit_d" "Time to get out. Head over toward the surface door" "rd_area9800PP2_ob_exit_d" "Hora de sair. Vá em direção à porta da superfície" "[english]rd_area9800PP2_debrief" "We got all the information our science teams wanted, now it's time to get the hell out. Unfortunately Team Bravo couldn't secure the entry any longer, so you'll have to go through the wastelands." -"rd_area9800PP2_debrief" "Conseguimos todas as informações que nossas equipes científicas queriam, agora é hora de dar o fora. Infelizmente, A Equipe Bravo não conseguiu mais garantir a entrada, então você terá que passar pelos desertos." +"rd_area9800PP2_debrief" "Conseguimos todas as informações que nossas equipes científicas queriam, agora é hora de dar o fora. Infelizmente, A Equipe Bravo não conseguiu mais proteger a entrada, então você terá que passar pelos desertos." "[english]rd_area9800WL_ob_bridge_gate" "Open a path to the bridge" "rd_area9800WL_ob_bridge_gate" "Abra um caminho para a ponte" @@ -4832,15 +4834,15 @@ "[english]rd_res1_ob_airlock1" "Open the airlock" "rd_res1_ob_airlock1" "Abra a câmara de ar" "[english]rd_res1_ob_airlock1_d" "The airlock is back online, use the panel to open it." -"rd_res1_ob_airlock1_d" "A câmara de ar está novamente online, use o painel para abri-la." +"rd_res1_ob_airlock1_d" "A câmara de ar está online novamente, use o painel para abri-la." "[english]rd_res1_ob_escape2" "Access the facility" -"rd_res1_ob_escape2" "Acesse a facilidade" +"rd_res1_ob_escape2" "Acessar a instalação" "[english]rd_res1_ob_escape2_d" "Open the airlock door to proceed through the facility." "rd_res1_ob_escape2_d" "Abra a porta da câmara de ar para prosseguir pela instalação." "[english]rd_res1_ob_escape" "Proceed into facility" -"rd_res1_ob_escape" "Prossiga dentro da instalação" +"rd_res1_ob_escape" "Prossiga para dentro da instalação" "[english]rd_res1_ob_escape_d" "Get inside the Research 7 facility." "rd_res1_ob_escape_d" "Entre nas instalações de Pesquisa 7." @@ -4850,14 +4852,14 @@ "[english]rd_res1_ob_activatepurge1" "Activate the Purge System" "rd_res1_ob_activatepurge1" "Ative o sistema de exterminio" "[english]rd_res1_ob_activatepurge1_d" "Find and activate the RC7 Purge Systems to kill the swarm in the labs." -"rd_res1_ob_activatepurge1_d" "Encontre e ative os sistemas de extermínio RC7 para matar o enxame nos laboratórios." +"rd_res1_ob_activatepurge1_d" "Encontre e ative os sistemas de extermínio do CP7 para matar o enxame nos laboratórios." "[english]rd_res1_ob_activatepurge1_d2" "Some of the swarm may be driven upwards through vents." -"rd_res1_ob_activatepurge1_d2" "Alguns dos enxames podem estar indo por cima através dos respiradouros." +"rd_res1_ob_activatepurge1_d2" "Alguns dos enxames podem estar indo por cima através dos dutos de ar." "[english]rd_res1_ob_exit_though_forest" "Exit RC7 and head through the forest" -"rd_res1_ob_exit_though_forest" "Saia do RC7 e siga pela floresta" +"rd_res1_ob_exit_though_forest" "Saia do CP7 e siga pela floresta" "[english]rd_res1_ob_exit_though_forest_d" "The forest ahead blocks your path. Find a way through, be inventive." -"rd_res1_ob_exit_though_forest_d" "A floresta à frente bloqueia seu caminho. Encontre um caminho, seja criativo." +"rd_res1_ob_exit_though_forest_d" "A floresta à frente bloqueia seu caminho. Encontre um jeito de atravesar, seja criativo." "[english]rd_res1_ob_stop_spread" "Stop the aliens spreading!" "rd_res1_ob_stop_spread" "Impeça a propagação dos alienígenas!" @@ -4867,11 +4869,11 @@ "rd_res1_ob_stop_spread_d2" "Encontre uma maneira de tapar o buraco para impedir que a ameaça alienígena se espalhe." "[english]rd_res1_ob_find_the_hut" "Find a way into the hut" -"rd_res1_ob_find_the_hut" "Encontre um caminho para a cabana" +"rd_res1_ob_find_the_hut" "Encontre um caminho até a cabana" "[english]rd_res1_ob_find_the_hut_d" "Maps show a cavern behind this hut." "rd_res1_ob_find_the_hut_d" "Os mapas mostram uma caverna atrás desta cabana." "[english]rd_res1_ob_find_the_hut_d2" "Check it out." -"rd_res1_ob_find_the_hut_d2" "Dá uma olhada." +"rd_res1_ob_find_the_hut_d2" "De uma olhada." "[english]rd_res1_ob_infested_hut_and_damp_d" "The damp and dark hut is full of the swarm, eradicate the eggs." "rd_res1_ob_infested_hut_and_damp_d" "A cabana escura e úmida está cheia do enxame, erradique os ovos." @@ -4880,7 +4882,7 @@ "rd_res1_ob_biomass_inside_cabin_d" "Queime a biomassa de dentro da cabine." "[english]rd_res1_ob_go_into_cave" "Go deeper into the cave system." -"rd_res1_ob_go_into_cave" "Vá mais fundo no sistema de cavernas." +"rd_res1_ob_go_into_cave" "Se aprofunde mais no sistema de cavernas." "[english]rd_res1_ob_go_into_cave_d" "The swarm broke through the cabin wall from a cave." "rd_res1_ob_go_into_cave_d" "O enxame atravessou a parede da cabine pela caverna." "[english]rd_res1_ob_go_into_cave_d2" "Follow the cave system." @@ -4929,13 +4931,13 @@ "rd_res1_hint_open_doors" "Abra as portas do elevador" "[english]rd_res1_hint_run_to_laser_room" "Run to the south, into laser room! Alien queen is close!" -"rd_res1_hint_run_to_laser_room" "Corra para o sul, até sala do laser! A rainha alienígena está perto!" +"rd_res1_hint_run_to_laser_room" "Corra para o sul, até sala do laser! A rainha alienígena está proxima!" "[english]rd_res1_hint_evacuate_quick" "Evacuate ASAP" "rd_res1_hint_evacuate_quick" "Evacue o mais rápido possível" - "[english]rd_res1_healthbar_generator" "Generator Damage" - "rd_res1_healthbar_generator" "Generator Damage" +"[english]rd_res1_healthbar_generator" "Generator Damage" +"rd_res1_healthbar_generator" "Dano ao Gerador" "[english]nb_commander_connecting" "Connecting..." "nb_commander_connecting" "Conectando..." @@ -4955,7 +4957,7 @@ "[english]rd_leaderboard_filter_friends" "Friends' Scores" "rd_leaderboard_filter_friends" "Pontuações dos Amigos" "[english]rd_challenge_selection_title" "CHALLENGE" -"rd_challenge_selection_title" "DESAFIO" +"rd_challenge_selection_title" "DESAFIOS" "[english]rd_challenge_selection_error" "Error loading challenge data." "rd_challenge_selection_error" "Erro ao carregar os dados do desafio." "[english]rd_challenge_selection_no_description" "No description provided." @@ -4970,8 +4972,8 @@ "rd_challenge_selection_author" "Por: %s1" "[english]rd_challenge_selection_author_official" "By the Reactive Drop Team" "rd_challenge_selection_author_official" "Pela Equipe do Reactive Drop" - "[english]rd_official_content" "Official Content" - "rd_official_content" "Official Content" +"[english]rd_official_content" "Official Content" +"rd_official_content" "Conteúdo Oficial" "[english]rd_ada2_ob_eggs1" "Clear the area" "rd_ada2_ob_eggs1" "Limpe a área" @@ -4988,13 +4990,13 @@ "[english]rd_ada2_ob_airlockcodeA" "Download data to access Airlocks." "rd_ada2_ob_airlockcodeA" "Baixe os dados para acessar as Saídas de Ar." "[english]rd_ada2_ob_airlockcodeB" "Then Pass Deeper inside." -"rd_ada2_ob_airlockcodeB" "Então chegue mais afundo." +"rd_ada2_ob_airlockcodeB" "E então vá mais afundo." "[english]rd_ada2_ob_airlockcode_t" "Download data and pass Airlocks" -"rd_ada2_ob_airlockcode_t" "Baixe dados e passe Airlocks pelas câmaras de ar" +"rd_ada2_ob_airlockcode_t" "Baixe os dados e passe pelas Saídas de Ar" "[english]rd_ada2_ob_dead_end2A" "Scanner shows strange anomaly on the way" -"rd_ada2_ob_dead_end2A" "O escaner mostra estranha anomalia a caminho" +"rd_ada2_ob_dead_end2A" "O escaner mostra uma estranha anomalia a caminho" "[english]rd_ada2_ob_dead_end2B" "Investigate it." -"rd_ada2_ob_dead_end2B" "Investigue." +"rd_ada2_ob_dead_end2B" "Investigue isso." "[english]rd_ada2_ob_dead_end2_t" "Anomaly" "rd_ada2_ob_dead_end2_t" "Anomalia" "[english]rd_ada2_ob_escapeA" "Wait for lift to be clear" @@ -5015,13 +5017,13 @@ "[english]rd_ada3_ob_ships1_t" "Supporting ships" "rd_ada3_ob_ships1_t" "Naves de apoio" "[english]rd_ada3_ob_ships2" "Control ship to clear the way" -"rd_ada3_ob_ships2" "Nave de controle para limpar o caminho" +"rd_ada3_ob_ships2" "Controle a nave para limpar o caminho" "[english]rd_ada3_ob_ships2_t" "Get crates out" -"rd_ada3_ob_ships2_t" "Tire as caixas" +"rd_ada3_ob_ships2_t" "Retire as caixas do caminho" "[english]rd_ada3_ob_spaceport" "Reach the space port satellites area" "rd_ada3_ob_spaceport" "Alcance a área de satélites do porto espacial" "[english]rd_ada3_ob_spaceport_t" "Last Hope" -"rd_ada3_ob_spaceport_t" "Última esperança" +"rd_ada3_ob_spaceport_t" "Última Esperança" "[english]rd_ada3_ob_last_antenn" "Try to reactivate satellite" "rd_ada3_ob_last_antenn" "Tente reativar o satélite" "[english]rd_ada3_ob_last_antenn_t" "Hope never dies" @@ -5046,9 +5048,9 @@ "[english]rd_ada4_ob_escapeA" "Reach the Outpost" "rd_ada4_ob_escapeA" "Alcance o posto avançado" "[english]rd_ada4_ob_escapeB" "We will need ammunition and stuff" -"rd_ada4_ob_escapeB" "Vamos precisar de munição e outras coisas" +"rd_ada4_ob_escapeB" "Vamos precisar de munição entre outras coisas" "[english]rd_ada4_ob_escape_t" "Reach the Outpost" -"rd_ada4_ob_escape_t" "Alcance o posto avançado" +"rd_ada4_ob_escape_t" "Alcance o Posto Avançado" "[english]rd_ada4_debrief" "Well done team!" "rd_ada4_debrief" "Bom trabalho equipe!" @@ -5058,7 +5060,7 @@ "RD_MainMenu_Training_Tip" "Aprenda a jogar o jogo completando este mapa de treinamento" "[english]rdui_gamesettings_network_bandwidth" "Max Acceptable Game Traffic Bandwidth" -"rdui_gamesettings_network_bandwidth" "Largura de banda máxima aceitavel do tráfego de jogo" +"rdui_gamesettings_network_bandwidth" "Largura de banda máxima aceitável do tráfego de jogo" "[english]rdui_bandwidth_extremely_restricted" "Extremely Restricted" "rdui_bandwidth_extremely_restricted" "Extremamente restrito" "[english]rdui_bandwidth_384kbps" "384 kbps" @@ -5082,40 +5084,40 @@ "[english]rdui_bandwidth_unrestricted" "Unrestricted" "rdui_bandwidth_unrestricted" "Irrestrito" "[english]rdui_mainmenu_options_gamesettings" "Game Settings" -"rdui_mainmenu_options_gamesettings" "Configurações do jogo" +"rdui_mainmenu_options_gamesettings" "Configurações do Jogo" "[english]rdui_gamesettings_deathcam" "Death Camera" "rdui_gamesettings_deathcam" "Câmera de Morte" "[english]rdui_deathcam_disabled" "Disabled" "rdui_deathcam_disabled" "Desabilitado" "[english]rdui_deathcam_0" "Slowdown Only" -"rdui_deathcam_0" "Apenas lentidão" +"rdui_deathcam_0" "Apenas Lentidão" "[english]rdui_deathcam_1" "Cinematic Death Camera" -"rdui_deathcam_1" "Câmera de morte cinematográfica" +"rdui_deathcam_1" "Câmera de Morte Cinematográfica" "[english]rd_chat_marine_reserved" "This marine is reserved for %s1 seconds" "rd_chat_marine_reserved" "Este fuzileiro está reservado para %s1 segundos" - "[english]rd_chat_marine_profile_in_use" "This marine is already in the squad!" - "rd_chat_marine_profile_in_use" "This marine is already in the squad!" - "[english]rd_chat_marine_class_in_use_0" "There are already the maximum number of Officers in the squad." - "rd_chat_marine_class_in_use_0" "There are already the maximum number of Officers in the squad." - "[english]rd_chat_marine_class_in_use_1" "There are already the maximum number of Special Weapons in the squad." - "rd_chat_marine_class_in_use_1" "There are already the maximum number of Special Weapons in the squad." - "[english]rd_chat_marine_class_in_use_2" "There are already the maximum number of Medics in the squad." - "rd_chat_marine_class_in_use_2" "There are already the maximum number of Medics in the squad." - "[english]rd_chat_marine_class_in_use_3" "There are already the maximum number of Techs in the squad." - "rd_chat_marine_class_in_use_3" "There are already the maximum number of Techs in the squad." +"[english]rd_chat_marine_profile_in_use" "This marine is already in the squad!" +"rd_chat_marine_profile_in_use" "Esse fuzileiro já está no esquadrão!" +"[english]rd_chat_marine_class_in_use_0" "There are already the maximum number of Officers in the squad." +"rd_chat_marine_class_in_use_0" "Já tem o número máximo de oficiais no esquadrão." +"[english]rd_chat_marine_class_in_use_1" "There are already the maximum number of Special Weapons in the squad." +"rd_chat_marine_class_in_use_1" "Já existe o número máximo de Armas Especiais no esquadrão." +"[english]rd_chat_marine_class_in_use_2" "There are already the maximum number of Medics in the squad." +"rd_chat_marine_class_in_use_2" "Já existe o número máximo de Médicos no esquadrão." +"[english]rd_chat_marine_class_in_use_3" "There are already the maximum number of Techs in the squad." +"rd_chat_marine_class_in_use_3" "Já existe o número máximo de Técnicos no esquadrão." "[english]GameUI_Language_Czech" "Czech" -"GameUI_Language_Czech" "Czech" +"GameUI_Language_Czech" "Tcheco" "[english]GameUI_Language_Hungarian" "Hungarian" -"GameUI_Language_Hungarian" "Hungarian" +"GameUI_Language_Hungarian" "Húngaro" "[english]GameUI_Language_Romanian" "Romanian" -"GameUI_Language_Romanian" "Romanian" +"GameUI_Language_Romanian" "Romeno" "[english]GameUI_Language_Turkish" "Turkish" -"GameUI_Language_Turkish" "Turkish" +"GameUI_Language_Turkish" "Turco" "[english]GameUI_Language_Ukrainian" "Ukrainian" -"GameUI_Language_Ukrainian" "Ukrainian" +"GameUI_Language_Ukrainian" "Ucraniano" "[english]rd_so_appears_title" "Appears in" -"rd_so_appears_title" "Aparece em" +"rd_so_appears_title" "Aparecerá em" "[english]rd_so_appears_no_challenge" "No challenge" "rd_so_appears_no_challenge" "Sem desafio" "[english]rd_so_appears_campaign_map" "%s1: %s2" @@ -5153,17 +5155,17 @@ "rd_so_alien_harvester" "Harvester" "[english]rd_so_alien_xenomite" "Xenomite" "rd_so_alien_xenomite" "Xenomite" - "[english]rd_so_alien_mender" "Mender" - "rd_so_alien_mender" "Mender" +"[english]rd_so_alien_mender" "Mender" +"rd_so_alien_mender" "Mender" "[english]rd_so_alien_biomass" "Biomass" -"rd_so_alien_biomass" "Biomass" +"rd_so_alien_biomass" "Biomassa" "[english]rd_so_alien_grub" "Grub" "rd_so_alien_grub" "Grub" "[english]rd_so_alien_antlionguard" "Antlion Guard" "rd_so_alien_antlionguard" "Guardião Antlion" - "[english]rd_so_display_no_model" "No Specimen Available" - "rd_so_display_no_model" "No Specimen Available" +"[english]rd_so_display_no_model" "No Specimen Available" +"rd_so_display_no_model" "Sem Espécime Disponível" "[english]rd_so_display_caption_first_specimen" "Specimen A" "rd_so_display_caption_first_specimen" "Espécime A" "[english]rd_so_display_caption_second_specimen" "Specimen B" @@ -5172,13 +5174,13 @@ "rd_so_display_caption_third_specimen" "Espécime C" "[english]rd_so_display_caption_fourth_specimen" "Specimen D" "rd_so_display_caption_fourth_specimen" "Espécime D" - "[english]rd_so_sources" "Data Sources:" - "rd_so_sources" "Data Sources:" +"[english]rd_so_sources" "Data Sources:" +"rd_so_sources" "Fontes de Dados:" "[english]rd_so_ability_alerts_swarm" "Alerts Swarm" -"rd_so_ability_alerts_swarm" "Alerta de Enxame" +"rd_so_ability_alerts_swarm" "Alerta o Enxame" "[english]rd_so_ability_attacks_doors" "Attacks Doors" -"rd_so_ability_attacks_doors" "Ataca portas" +"rd_so_ability_attacks_doors" "Ataca as Portas" "[english]rd_so_ability_charging_attack" "Charging Attack" "rd_so_ability_charging_attack" "Ataque Carregado" "[english]rd_so_ability_corrosive_skin" "Corrosive Skin" @@ -5190,7 +5192,7 @@ "[english]rd_so_ability_explosive_spawn" "Explosive Spawn" "rd_so_ability_explosive_spawn" "Geração Explosiva" "[english]rd_so_ability_flight" "Flight" -"rd_so_ability_flight" "Voar" +"rd_so_ability_flight" "Voa" "[english]rd_so_ability_harmless" "Harmless" "rd_so_ability_harmless" "Inofensivo" "[english]rd_so_ability_hatches_from_eggs" "Hatches from Eggs" @@ -5198,156 +5200,156 @@ "[english]rd_so_ability_hatches_from_sacs" "Hatches from Sacs" "rd_so_ability_hatches_from_sacs" "Nasce dos Sacos" "[english]rd_so_ability_heals_other_aliens" "Heals Other Aliens" -"rd_so_ability_heals_other_aliens" "Cura outros alienígenas" +"rd_so_ability_heals_other_aliens" "Cura Outros Alienígenas" "[english]rd_so_ability_immune_to_frontal_attacks" "Immune to Frontal Attacks" "rd_so_ability_immune_to_frontal_attacks" "Imune a Ataques Frontais" "[english]rd_so_ability_infested_by_parasite" "Infested by Parasite" -"rd_so_ability_infested_by_parasite" "Infestado por parasita" +"rd_so_ability_infested_by_parasite" "Infestado por Parasitas" "[english]rd_so_ability_infests_marines" "Infests Marines" -"rd_so_ability_infests_marines" "Infesta fuzileiros" +"rd_so_ability_infests_marines" "Infesta Fuzileiros" "[english]rd_so_ability_inflates" "Inflates" "rd_so_ability_inflates" "Infla" "[english]rd_so_ability_jumping_attack" "Jumping Attack" -"rd_so_ability_jumping_attack" "Ataca pulando" +"rd_so_ability_jumping_attack" "Ataca Pulando" "[english]rd_so_ability_knocks_down_marines" "Knocks Down Marines" -"rd_so_ability_knocks_down_marines" "Nocauteia os fuzileiros" +"rd_so_ability_knocks_down_marines" "Nocauteia os Fuzileiros" "[english]rd_so_ability_long_range" "Long Range" -"rd_so_ability_long_range" "Longo alcance" +"rd_so_ability_long_range" "Longo Alcance" "[english]rd_so_ability_only_vulnerable_to_fire" "Only Vulnerable to Fire" -"rd_so_ability_only_vulnerable_to_fire" "Apenas vulnerável ao fogo" +"rd_so_ability_only_vulnerable_to_fire" "Vulnerável apenas ao fogo" "[english]rd_so_ability_overwhelming_numbers" "Overwhelming Numbers" "rd_so_ability_overwhelming_numbers" "Números Esmagadores" "[english]rd_so_ability_poison_blurs_vision" "Poison Blurs Vision" -"rd_so_ability_poison_blurs_vision" "Visão borrada pelo veneno" +"rd_so_ability_poison_blurs_vision" "O Veneno Embaça a Visão" "[english]rd_so_ability_razor_sharp_claws" "Razor-Sharp Claws" "rd_so_ability_razor_sharp_claws" "Garras Afiadas" "[english]rd_so_ability_resistant_to_damage" "Resistant to Damage" "rd_so_ability_resistant_to_damage" "Resistente a Danos" "[english]rd_so_ability_suicide_bomber" "Suicide Bomber" -"rd_so_ability_suicide_bomber" "Bombardeiro suicida" - - "[english]rd_so_global_stat_loading" "Requesting statistics from IAF Command..." - "rd_so_global_stat_loading" "Requesting statistics from IAF Command..." - "[english]rd_so_global_stat_failed" "Connection to IAF Command failed. Statistics are unavailable." - "rd_so_global_stat_failed" "Connection to IAF Command failed. Statistics are unavailable." - "[english]rd_so_global_stat_total" "(total)" - "rd_so_global_stat_total" "(total)" - "[english]rd_so_global_stat_days" "(last %s1 days)" - "rd_so_global_stat_days" "(last %s1 days)" - "[english]rd_so_requirements_not_met" "Data Missing" - "rd_so_requirements_not_met" "Data Missing" - "[english]rd_so_requirement_kill_this_alien" "Not enough alien biometric data. Find and eliminate members of this species to reveal more information. (%s1%)" - "rd_so_requirement_kill_this_alien" "Not enough alien biometric data. Find and eliminate members of this species to reveal more information. (%s1%)" - - "[english]rd_so_stat_killed" "Killed" - "rd_so_stat_killed" "Killed" - "[english]rd_so_stat_killed_jumper" "Jumpers Killed" - "rd_so_stat_killed_jumper" "Jumpers Killed" - "[english]rd_so_stat_killed_uber" "Ubers Killed" - "rd_so_stat_killed_uber" "Ubers Killed" - "[english]rd_so_stat_killed_egg" "Eggs Killed" - "rd_so_stat_killed_egg" "Eggs Killed" - "[english]rd_so_stat_killed_cavern" "Guardians Killed" - "rd_so_stat_killed_cavern" "Guardians Killed" - "[english]rd_so_stat_equip_primary" "Missions (Slot 1)" - "rd_so_stat_equip_primary" "Missions (Slot 1)" - "[english]rd_so_stat_equip_secondary" "Missions (Slot 2)" - "rd_so_stat_equip_secondary" "Missions (Slot 2)" - "[english]rd_so_stat_equip_extra" "Missions" - "rd_so_stat_equip_extra" "Missions" - "[english]rd_so_stat_shots_fired" "Shots Fired" - "rd_so_stat_shots_fired" "Shots Fired" - "[english]rd_so_stat_shots_hit" "Shots Hit" - "rd_so_stat_shots_hit" "Shots Hit" - "[english]rd_so_stat_damage_dealt" "Damage" - "rd_so_stat_damage_dealt" "Damage" - "[english]rd_so_stat_friendly_fire_damage" "Friendly Fire" - "rd_so_stat_friendly_fire_damage" "Friendly Fire" - "[english]rd_so_stat_healing" "Healing" - "rd_so_stat_healing" "Healing" - "[english]rd_so_stat_healing_self" "Healing (Self)" - "rd_so_stat_healing_self" "Healing (Self)" - "[english]rd_so_stat_deployed" "Deployed" - "rd_so_stat_deployed" "Deployed" - "[english]rd_so_stat_damage_doubled" "Damage Doubled" - "rd_so_stat_damage_doubled" "Damage Doubled" - "[english]rd_so_stat_damage_blocked" "Damage Blocked" - "rd_so_stat_damage_blocked" "Damage Blocked" - "[english]rd_so_stat_extinguish_marines" "Marines Extinguished" - "rd_so_stat_extinguish_marines" "Marines Extinguished" - - "[english]rd_so_damage_resistance_drone" "Drones are the damage resistance baseline used in these articles.\nDamage Resistance (Uber): 12.5×" - "rd_so_damage_resistance_drone" "Drones are the damage resistance baseline used in these articles.\nDamage Resistance (Uber): 12.5×" - "[english]rd_so_damage_resistance_biomass" "Damage Resistance: N/A" - "rd_so_damage_resistance_biomass" "Damage Resistance: N/A" - "[english]rd_so_damage_resistance_1hp" "Damage Resistance: None" - "rd_so_damage_resistance_1hp" "Damage Resistance: None" - "[english]rd_so_damage_resistance_10hp" "Damage Resistance: 0.25×" - "rd_so_damage_resistance_10hp" "Damage Resistance: 0.25×" - "[english]rd_so_damage_resistance_25hp" "Damage Resistance: 0.63×" - "rd_so_damage_resistance_25hp" "Damage Resistance: 0.63×" - "[english]rd_so_damage_resistance_30hp" "Damage Resistance: 0.75×" - "rd_so_damage_resistance_30hp" "Damage Resistance: 0.75×" - "[english]rd_so_damage_resistance_59hp" "Damage Resistance: 1.48×" - "rd_so_damage_resistance_59hp" "Damage Resistance: 1.48×" - "[english]rd_so_damage_resistance_101hp" "Damage Resistance: 2.5×" - "rd_so_damage_resistance_101hp" "Damage Resistance: 2.5×" - "[english]rd_so_damage_resistance_200hp" "Damage Resistance: 5×" - "rd_so_damage_resistance_200hp" "Damage Resistance: 5×" - "[english]rd_so_damage_resistance_350hp" "Damage Resistance: 8.75×" - "rd_so_damage_resistance_350hp" "Damage Resistance: 8.75×" - "[english]rd_so_damage_resistance_500hp" "Damage Resistance: 12.5×" - "rd_so_damage_resistance_500hp" "Damage Resistance: 12.5×" - "[english]rd_so_damage_resistance_800hp" "Damage Resistance: 20×" - "rd_so_damage_resistance_800hp" "Damage Resistance: 20×" - "[english]rd_so_damage_resistance_1000hp" "Damage Resistance: 25×" - "rd_so_damage_resistance_1000hp" "Damage Resistance: 25×" - - "[english]rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." - "rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." - "[english]rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." - "rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." - "[english]rd_so_tips_shieldbug" "IAF Fact Sheet:\n• The large bone plates on the front of a shieldbug are completely invulnerable. Attack from the side or through gaps to do damage.\n• Shieldbugs have two stances. The \"offensive\" stance moves and turns faster, but reduces coverage from the bone plates. The \"defensive\" stance moves and turns slower in exchange for having its shields up.\n• Shieldbugs often switch to defensive stance when injured. It's often best to shoot one before attempting to flank to take advantage of its reduced movement speeds." - "rd_so_tips_shieldbug" "IAF Fact Sheet:\n• The large bone plates on the front of a shieldbug are completely invulnerable. Attack from the side or through gaps to do damage.\n• Shieldbugs have two stances. The \"offensive\" stance moves and turns faster, but reduces coverage from the bone plates. The \"defensive\" stance moves and turns slower in exchange for having its shields up.\n• Shieldbugs often switch to defensive stance when injured. It's often best to shoot one before attempting to flank to take advantage of its reduced movement speeds." - "[english]rd_so_tips_boomer" "IAF Fact Sheet:\n• Boomers explode when provoked. If you see one inflating, it's wise to avoid the glowing blobs after it bursts.\n• Boomers are mainly dangerous because they burst, but they may attempt to kick you if you get too close.\n• Boomers are known to emerge from under walls or roll across the floor to menace marines." - "rd_so_tips_boomer" "IAF Fact Sheet:\n• Boomers explode when provoked. If you see one inflating, it's wise to avoid the glowing blobs after it bursts.\n• Boomers are mainly dangerous because they burst, but they may attempt to kick you if you get too close.\n• Boomers are known to emerge from under walls or roll across the floor to menace marines." - "[english]rd_so_tips_buzzer" "IAF Fact Sheet:\n• The buzzer's main weapon is distraction. Their attack can disrupt a marine's vision for a few precious seconds at a crucial moment.\n• Buzzers are small, quick, and airborne. This makes them a challenge for projectile-based weapons - wise marines often find it easier to \"swat the flies\" with melee attacks.\n• Buzzers deal relatively little damage, but if left unchecked, they can be deadly." - "rd_so_tips_buzzer" "IAF Fact Sheet:\n• The buzzer's main weapon is distraction. Their attack can disrupt a marine's vision for a few precious seconds at a crucial moment.\n• Buzzers are small, quick, and airborne. This makes them a challenge for projectile-based weapons - wise marines often find it easier to \"swat the flies\" with melee attacks.\n• Buzzers deal relatively little damage, but if left unchecked, they can be deadly." - "[english]rd_so_tips_parasite" "IAF Fact Sheet:\n• Parasites reproduce with the help of human heads. If a parasite latches onto a marine, prompt medical attention is required to keep them from exploding into more parasites.\n• Electrified armor is the only non-medical way to prevent parasites from coupling with a marine's head once they attach. Fire, applied either to the parasite itself or the egg, will render the specimen infertile and unable to initiate the process.\n• Infested marines report their vision turning red. If medical care is unavailable, the wise and merciful option is to put them down with friendly fire before their body can be used to scatter more parasites." - "rd_so_tips_parasite" "IAF Fact Sheet:\n• Parasites reproduce with the help of human heads. If a parasite latches onto a marine, prompt medical attention is required to keep them from exploding into more parasites.\n• Electrified armor is the only non-medical way to prevent parasites from coupling with a marine's head once they attach. Fire, applied either to the parasite itself or the egg, will render the specimen infertile and unable to initiate the process.\n• Infested marines report their vision turning red. If medical care is unavailable, the wise and merciful option is to put them down with friendly fire before their body can be used to scatter more parasites." - "[english]rd_so_tips_mortarbug" "IAF Fact Sheet:\n• Mortarbugs are larger, stronger rangers. Capable marines keep an eye out for mortar shots coming over walls.\n• Instead of acid, mortarbugs spit bombs that explode after a constant length of time.\n• Mortarbug bombs are capable of damaging aliens and marines alike. Swift marines can take advantage of this to help clear densely-packed swarms." - "rd_so_tips_mortarbug" "IAF Fact Sheet:\n• Mortarbugs are larger, stronger rangers. Capable marines keep an eye out for mortar shots coming over walls.\n• Instead of acid, mortarbugs spit bombs that explode after a constant length of time.\n• Mortarbug bombs are capable of damaging aliens and marines alike. Swift marines can take advantage of this to help clear densely-packed swarms." - "[english]rd_so_tips_harvester" "IAF Fact Sheet:\n• Instead of attacking directly, harvesters spawn xenomites to attack for them.\n• Marines should exercise caution when approaching a Harvester. They don't attack directly, but their skin is corrosive.\n• Harvesters are one of the few known specimens that will walk away from marines. You may have to chase them down to stem the tide of xenomites." - "rd_so_tips_harvester" "IAF Fact Sheet:\n• Instead of attacking directly, harvesters spawn xenomites to attack for them.\n• Marines should exercise caution when approaching a Harvester. They don't attack directly, but their skin is corrosive.\n• Harvesters are one of the few known specimens that will walk away from marines. You may have to chase them down to stem the tide of xenomites." - "[english]rd_so_tips_xenomite" "IAF Fact Sheet:\n• The only dangerous part of a xenomite is the acid sac on its behind.\n• Xenomites will attempt to jump onto marines and detonate themselves. Marines can refuse xenomites by killing them first.\n• Xenomites often indicate that a Harvester is nearby, but they're also known to exist independently." - "rd_so_tips_xenomite" "IAF Fact Sheet:\n• The only dangerous part of a xenomite is the acid sac on its behind.\n• Xenomites will attempt to jump onto marines and detonate themselves. Marines can refuse xenomites by killing them first.\n• Xenomites often indicate that a Harvester is nearby, but they're also known to exist independently." - "[english]rd_so_tips_mender" "IAF Fact Sheet:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." - "rd_so_tips_mender" "IAF Fact Sheet:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." - "[english]rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." - "rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." - "[english]rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." - "rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." - // Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) - "[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." - "rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." - - "[english]rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" - "rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" - "[english]rd_so_author_bur_nable" "From the journal of Bur Nable (Nanotrasen)" - "rd_so_author_bur_nable" "From the journal of Bur Nable (Nanotrasen)" - // Office of Consensus Maintenance - "[english]rd_so_author_helvetica_scenario" "Annotation from Dr. Helvetica Scenario (OCM)" - "rd_so_author_helvetica_scenario" "Annotation from Dr. Helvetica Scenario (OCM)" - "[english]rd_so_author_isaac_kleiner" "A Black Mesa informational bulletin from the desk of Isaac Kleiner" - "rd_so_author_isaac_kleiner" "A Black Mesa informational bulletin from the desk of Isaac Kleiner" - // Interstellar Armed Forces - "[english]rd_so_author_julie_duval" "From the journal of Prof. Julie Duval (IAF)" - "rd_so_author_julie_duval" "From the journal of Prof. Julie Duval (IAF)" - // Office of Consensus Maintenance - "[english]rd_so_author_julie_duval_ocm" "Annotation from Prof. Julie Duval (OCM)" - "rd_so_author_julie_duval_ocm" "Annotation from Prof. Julie Duval (OCM)" - "[english]rd_so_author_shaun_ming" "From the journal of Shaun Ming (SynTek)" - "rd_so_author_shaun_ming" "From the journal of Shaun Ming (SynTek)" +"rd_so_ability_suicide_bomber" "Bombardeiro Suicida" + +"[english]rd_so_global_stat_loading" "Requesting statistics from IAF Command..." +"rd_so_global_stat_loading" "Requisitando estatísticas do Comando das FAI..." +"[english]rd_so_global_stat_failed" "Connection to IAF Command failed. Statistics are unavailable." +"rd_so_global_stat_failed" "Connexão com o Comando das FAI falhou. As estatísticas estão indisponíveis." +"[english]rd_so_global_stat_total" "(total)" +"rd_so_global_stat_total" "(total)" +"[english]rd_so_global_stat_days" "(last %s1 days)" +"rd_so_global_stat_days" "(nos ultimos %s1 dias)" +"[english]rd_so_requirements_not_met" "Data Missing" +"rd_so_requirements_not_met" "Dados Faltando" +"[english]rd_so_requirement_kill_this_alien" "Not enough alien biometric data. Find and eliminate members of this species to reveal more information. (%s1%)" +"rd_so_requirement_kill_this_alien" "Não há dados biométricos alienígenas suficientes. Encontre e elimine membros dessa espécie para revelar mais informações. (%s1%)" + +"[english]rd_so_stat_killed" "Killed" +"rd_so_stat_killed" "Mortos" +"[english]rd_so_stat_killed_jumper" "Jumpers Killed" +"rd_so_stat_killed_jumper" "Jumpers Mortos" +"[english]rd_so_stat_killed_uber" "Ubers Killed" +"rd_so_stat_killed_uber" "Ubers Mortos" +"[english]rd_so_stat_killed_egg" "Eggs Killed" +"rd_so_stat_killed_egg" "Ovos Destruidos" +"[english]rd_so_stat_killed_cavern" "Guardians Killed" +"rd_so_stat_killed_cavern" "Guardiões Mortos" +"[english]rd_so_stat_equip_primary" "Missions (Slot 1)" +"rd_so_stat_equip_primary" "Missões (Vaga 1)" +"[english]rd_so_stat_equip_secondary" "Missions (Slot 2)" +"rd_so_stat_equip_secondary" "Missões (Vaga 2)" +"[english]rd_so_stat_equip_extra" "Missions" +"rd_so_stat_equip_extra" "Missões" +"[english]rd_so_stat_shots_fired" "Shots Fired" +"rd_so_stat_shots_fired" "Tiros Disparados" +"[english]rd_so_stat_shots_hit" "Shots Hit" +"rd_so_stat_shots_hit" "Tiros Atingidos" +"[english]rd_so_stat_damage_dealt" "Damage" +"rd_so_stat_damage_dealt" "Dano" +"[english]rd_so_stat_friendly_fire_damage" "Friendly Fire" +"rd_so_stat_friendly_fire_damage" "Fogo Amigo" +"[english]rd_so_stat_healing" "Healing" +"rd_so_stat_healing" "Cura" +"[english]rd_so_stat_healing_self" "Healing (Self)" +"rd_so_stat_healing_self" "Cura (Sí mesmo)" +"[english]rd_so_stat_deployed" "Deployed" +"rd_so_stat_deployed" "Implementado" +"[english]rd_so_stat_damage_doubled" "Damage Doubled" +"rd_so_stat_damage_doubled" "Dano Dobrado" +"[english]rd_so_stat_damage_blocked" "Damage Blocked" +"rd_so_stat_damage_blocked" "Dano Bloqueado" +"[english]rd_so_stat_extinguish_marines" "Marines Extinguished" +"rd_so_stat_extinguish_marines" "Fuzileiros Extinguidos" + +"[english]rd_so_damage_resistance_drone" "Drones are the damage resistance baseline used in these articles.\nDamage Resistance (Uber): 12.5×" +"rd_so_damage_resistance_drone" "Os drones são a linha de base da resistência a danos usada nestes artigos.\nResistência a danos (Uber): 12.5×" +"[english]rd_so_damage_resistance_biomass" "Damage Resistance: N/A" +"rd_so_damage_resistance_biomass" "Resistência a Danos: N/A" +"[english]rd_so_damage_resistance_1hp" "Damage Resistance: None" +"rd_so_damage_resistance_1hp" "Resistência a Danos: None" +"[english]rd_so_damage_resistance_10hp" "Damage Resistance: 0.25×" +"rd_so_damage_resistance_10hp" "Resistência a Danos: 0.25×" +"[english]rd_so_damage_resistance_25hp" "Damage Resistance: 0.63×" +"rd_so_damage_resistance_25hp" "Resistência a Danos: 0.63×" +"[english]rd_so_damage_resistance_30hp" "Damage Resistance: 0.75×" +"rd_so_damage_resistance_30hp" "Resistência a Danos: 0.75×" +"[english]rd_so_damage_resistance_59hp" "Damage Resistance: 1.48×" +"rd_so_damage_resistance_59hp" "Resistência a Danos: 1.48×" +"[english]rd_so_damage_resistance_101hp" "Damage Resistance: 2.5×" +"rd_so_damage_resistance_101hp" "Resistência a Danos: 2.5×" +"[english]rd_so_damage_resistance_200hp" "Damage Resistance: 5×" +"rd_so_damage_resistance_200hp" "Resistência a Danos: 5×" +"[english]rd_so_damage_resistance_350hp" "Damage Resistance: 8.75×" +"rd_so_damage_resistance_350hp" "Resistência a Danos: 8.75×" +"[english]rd_so_damage_resistance_500hp" "Damage Resistance: 12.5×" +"rd_so_damage_resistance_500hp" "Resistência a Danos: 12.5×" +"[english]rd_so_damage_resistance_800hp" "Damage Resistance: 20×" +"rd_so_damage_resistance_800hp" "Resistência a Danos: 20×" +"[english]rd_so_damage_resistance_1000hp" "Damage Resistance: 25×" +"rd_so_damage_resistance_1000hp" "Resistência a Danos: 25×" + +"[english]rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." +"rd_so_tips_drone" "Ficha Técnica das FAI:\n• Os drones atacam apenas com suas garras. Eliminá-los antes que cheguem ao esquadrão os tornará inofensivos.\n- Alguns drones são conhecidos por saltarem grandes distâncias. Tome precauções extras ao usar armamento explosivo, pois os alvos podem avançar rapidamente para um alcance inseguro.\n- Os drones podem rastejar por dutos e sob andaimes. Às vezes, é possível bloquear os pontos de saída dos drones, prendendo-os em um local onde não sejam uma ameaça para os fuzileiros." +"[english]rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." +"rd_so_tips_ranger" "Ficha Técnica das FAI:\n• A arma ácida do ranger se desloca a uma altura constante. Os rangers não têm um ataque corpo a corpo. O único risco de se aproximar de um ranger é um orbe ácido à queima-roupa.\n- Os rangers não podem se virar enquanto disparam. Use essa oportunidade para flanquear ou entrar no alcance corpo a corpo." +"[english]rd_so_tips_shieldbug" "IAF Fact Sheet:\n• The large bone plates on the front of a shieldbug are completely invulnerable. Attack from the side or through gaps to do damage.\n• Shieldbugs have two stances. The \"offensive\" stance moves and turns faster, but reduces coverage from the bone plates. The \"defensive\" stance moves and turns slower in exchange for having its shields up.\n• Shieldbugs often switch to defensive stance when injured. It's often best to shoot one before attempting to flank to take advantage of its reduced movement speeds." +"rd_so_tips_shieldbug" "Ficha Técnica das FAI:\n• As grandes placas ósseas na frente de um shieldbug são completamente invulneráveis. Ataque pela lateral ou através das brechas para causar dano.\n- Os Shieldbugs têm duas posturas. A postura \\“ofensiva\\” se move e gira mais rápido, mas reduz a cobertura das placas ósseas. A postura \\“defensiva\\” se move e gira mais devagar em troca de ter seus escudos levantados.\n- Os Shieldbugs geralmente mudam para a postura defensiva quando feridos. Geralmente, é melhor atirar em um deles antes de tentar flanqueá-lo para tirar vantagem de sua velocidade de movimento reduzida." +"[english]rd_so_tips_boomer" "IAF Fact Sheet:\n• Boomers explode when provoked. If you see one inflating, it's wise to avoid the glowing blobs after it bursts.\n• Boomers are mainly dangerous because they burst, but they may attempt to kick you if you get too close.\n• Boomers are known to emerge from under walls or roll across the floor to menace marines." +"rd_so_tips_boomer" "Ficha Técnica das FAI:\n• Os boomers explodem quando provocados. Se você vir um inflando, é aconselhável evitar as bolhas brilhantes depois que ele estourar.\n- Os Boomers são perigosos principalmente porque explodem, mas podem tentar chutá-lo se você chegar muito perto.\n- Sabe-se que os Boomers saem de baixo das paredes ou rolam pelo chão para ameaçar os fuzileiros." +"[english]rd_so_tips_buzzer" "IAF Fact Sheet:\n• The buzzer's main weapon is distraction. Their attack can disrupt a marine's vision for a few precious seconds at a crucial moment.\n• Buzzers are small, quick, and airborne. This makes them a challenge for projectile-based weapons - wise marines often find it easier to \"swat the flies\" with melee attacks.\n• Buzzers deal relatively little damage, but if left unchecked, they can be deadly." +"rd_so_tips_buzzer" "Ficha Técnica das FAI:\n• A principal arma do buzzer é a distração. Seu ataque pode atrapalhar a visão de um fuzileiro por alguns segundos preciosos em um momento crucial.\n- Buzzers são pequenos, rápidos e trafegam pelo ar. Isso os torna um desafio para as armas baseadas em projéteis - os fuzileiros sábios costumam achar mais fácil \\“golpear as moscas\\” com ataques corpo a corpo.\n- Os buzzers causam relativamente pouco dano, mas, se não forem controlados, podem ser mortais." +"[english]rd_so_tips_parasite" "IAF Fact Sheet:\n• Parasites reproduce with the help of human heads. If a parasite latches onto a marine, prompt medical attention is required to keep them from exploding into more parasites.\n• Electrified armor is the only non-medical way to prevent parasites from coupling with a marine's head once they attach. Fire, applied either to the parasite itself or the egg, will render the specimen infertile and unable to initiate the process.\n• Infested marines report their vision turning red. If medical care is unavailable, the wise and merciful option is to put them down with friendly fire before their body can be used to scatter more parasites." +"rd_so_tips_parasite" "Ficha Técnica das FAI:\n• Os parasitas se reproduzem com a ajuda de cabeças humanas. Se um parasita se prender a um fuzileiro, é necessário atendimento médico imediato para evitar que ele se exploda em mais parasitas.\n- A armadura eletrificada é a única maneira não médica de evitar que os parasitas se unam à cabeça de um fuzileiro depois de se prenderem. O uso de fogo, aplicado ao próprio parasita ou ao ovo, tornará o espécime infértil e incapaz de iniciar o processo.\n- Os fuzileiros infestados relatam que sua visão fica vermelha. Se não houver atendimento médico disponível, a opção sábia e misericordiosa é abatê-los com fogo amigo antes que seu corpo possa ser usado para espalhar mais parasitas." +"[english]rd_so_tips_mortarbug" "IAF Fact Sheet:\n• Mortarbugs are larger, stronger rangers. Capable marines keep an eye out for mortar shots coming over walls.\n• Instead of acid, mortarbugs spit bombs that explode after a constant length of time.\n• Mortarbug bombs are capable of damaging aliens and marines alike. Swift marines can take advantage of this to help clear densely-packed swarms." +"rd_so_tips_mortarbug" "Ficha Técnica das FAI:\n• Os mortarbugs são rangers maiores e mais fortes. Os fuzileiros capazes ficam atentos aos tiros de morteiro que passam pelas paredes.\n- Em vez de ácido, os mortarbugs cospem bombas que explodem depois de um período de tempo constante.\n- As bombas dos mortarbugs são capazes de causar danos a alienígenas e fuzileiros. Os fuzileiros rápidos podem tirar proveito disso para ajudar a eliminar enxames densamente compactados." +"[english]rd_so_tips_harvester" "IAF Fact Sheet:\n• Instead of attacking directly, harvesters spawn xenomites to attack for them.\n• Marines should exercise caution when approaching a Harvester. They don't attack directly, but their skin is corrosive.\n• Harvesters are one of the few known specimens that will walk away from marines. You may have to chase them down to stem the tide of xenomites." +"rd_so_tips_harvester" "Ficha Técnica das FAI:\n• Em vez de atacar diretamente, os Harvesters geram Xenomites para atacarem por eles.\n- Os fuzileiros devem ter cuidado ao se aproximar de um Harvester. Eles não atacam diretamente, mas sua pele é corrosiva.\n- Os Harvesters são um dos poucos espécimes conhecidos que se afastam dos fuzileiros navais. Talvez você tenha de persegui-los para conter a onda de xenomites." +"[english]rd_so_tips_xenomite" "IAF Fact Sheet:\n• The only dangerous part of a xenomite is the acid sac on its behind.\n• Xenomites will attempt to jump onto marines and detonate themselves. Marines can refuse xenomites by killing them first.\n• Xenomites often indicate that a Harvester is nearby, but they're also known to exist independently." +"rd_so_tips_xenomite" "Ficha Técnica das FAI:\n• A única parte perigosa de um xenomite é o saco de ácido em seu traseiro.\n- Os xenomitas tentarão pular nos fuzileiros e se explodirem. Os fuzileiros podem recusar os xenomites matando-os primeiro.\n- Os xenomites geralmente indicam que um Harvester está por perto, mas também sabemos que eles existem independentemente." +"[english]rd_so_tips_mender" "IAF Fact Sheet:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." +"rd_so_tips_mender" "Ficha Técnica das FAI:\n• O mender é capaz de curar seus companheiros alienígenas com sua língua elástica, vermelha e verde. Os fuzileiros experientes acharão difícil conter a maré até lidarem com eles.\n- Os menders são consideravelmente mais raros do que outras espécies alienígenas. Os fuzileiros novatos costumam entrar em pânico quando veem um pela primeira vez e desperdiçam munição preciosa causando ferimentos que se curam rapidamente.\n- Os Menders são conhecidos por fugir e se reagrupar quando a situação fica difícil. Faça picadinho deles antes que tenham a chance" +"[english]rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." +"rd_so_tips_biomass" "Ficha Técnica das FAI:\n• Acredita-se que a biomassa desempenhe um papel no ciclo de vida dos alienígenas. Ela não pode atacar diretamente, mas é corrosiva ao toque.\n- A única maneira de realmente eliminar uma biomassa é queimá-la. Os fuzileiros precisam considerar se devem trazer fogo ou simplesmente aceitar algum dano para atravessar.\n- Algumas biomassas, mas não todas, liberam feromônios que chamam um enxame quando queimadas. Esteja preparado para lutar quando incendiar uma biomassa desconhecida." +"[english]rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." +"rd_so_tips_grub" "Ficha Técnica das FAI:\n• Grubs não têm armas e têm muito pouca saúde. Elas podem ser mortas simplesmente pisando nelas.\n- Os parasitas geralmente, mas nem sempre, estão por perto quando as larvas estão presentes. Os fuzileiros capazes aproveitam esse aviso antecipado.\n- A única defesa natural de uma larva contra botas é sua capacidade de escalar paredes." +// Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) +"[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." +"rd_so_tips_antlionguard" "Ficha Técnica das FAI:\n• Os fuzileiros que já lutaram contra os uber drones notarão a familiaridade com o guarda antlion, embora mais rápido e maior.\n- A principal arma do guarda antlion é o aríete quitinoso em seu focinho, o que lhe confere um rosto distintamente longo.\n- Os guardas antlion vêm em dois tipos: guardas marrons e guardiões amarelos brilhantes. Eles têm corpos idênticos, mas se comportam de forma diferente." + +"[english]rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" +"rd_so_author_brad_irwing" "Do diário do Dr. Brad Irwing (AMBER)" +"[english]rd_so_author_bur_nable" "From the journal of Bur Nable (Nanotrasen)" +"rd_so_author_bur_nable" "Do diário de Bur Nable (Nanotrasen)" +// Office of Consensus Maintenance +"[english]rd_so_author_helvetica_scenario" "Annotation from Dr. Helvetica Scenario (OCM)" +"rd_so_author_helvetica_scenario" "Anotação do Dr. Helvetica Scenario (EMC)" +"[english]rd_so_author_isaac_kleiner" "A Black Mesa informational bulletin from the desk of Isaac Kleiner" +"rd_so_author_isaac_kleiner" "Um boletim informativo da mesa de Isaac Kleiner da Black Mesa" +// Interstellar Armed Forces +"[english]rd_so_author_julie_duval" "From the journal of Prof. Julie Duval (IAF)" +"rd_so_author_julie_duval" "Do diário da Dra. Julie Duval (FAI)" +// Office of Consensus Maintenance +"[english]rd_so_author_julie_duval_ocm" "Annotation from Prof. Julie Duval (OCM)" +"rd_so_author_julie_duval_ocm" "Anotações da Dra. Julie Duval (EMC)" +"[english]rd_so_author_shaun_ming" "From the journal of Shaun Ming (SynTek)" +"rd_so_author_shaun_ming" "Do diário de Shaun Ming (SynTek)" "[english]rd_so_paragraph_drone_0" "03/28/43, 15:23\nI don't think we'll ever truly understand these. There's so much to learn about their morphology, their behavior, even where they came from. Everything we do know came at a great human cost. I've recorded nearly fifty different variations on the same body plan. Triple that if you include the mutations I've confirmed firsthand. I've been trying to assemble the scant rumors of drones rapidly mutating astonishing new capabilities and carapace coloration. If even half of these are true, I worry we may never be able to catalog every possible variation, much less stamp this cancer out once and for all." "rd_so_paragraph_drone_0" "03/28/43, 15:23\nI don't think we'll ever truly understand these. There's so much to learn about their morphology, their behavior, even where they came from. Everything we do know came at a great human cost. I've recorded nearly fifty different variations on the same body plan. Triple that if you include the mutations I've confirmed firsthand. I've been trying to assemble the scant rumors of drones rapidly mutating astonishing new capabilities and carapace coloration. If even half of these are true, I worry we may never be able to catalog every possible variation, much less stamp this cancer out once and for all." @@ -5581,498 +5583,498 @@ "[english]rd_so_paragraph_antlionguard_5" "To end on a lighter note, our research into proper antlion care and feeding has been going brilliantly. We've made good strides manipulating other antlion castes with pheropods, but that doesn't work with the guards. To that end, we've had quite some success with fruit and vegetables. They're quite fond of apples, jackfruit, and the occasional gourd. We've begun giving our captive antlions hollowed-out watermelons filled with other food, and they seem to enjoy the challenge! Remember, an enriched bug is a happy bug and a happy bug is far less likely to hurt someone on purpose. They do show affection through headbutts, so, once again, due caution and preparation are advised. Thank you for your time and attention, and I have faith that, in due time, we will find a way to keep these creatures docile in captivity. The elements of harmony, or at least the lack of discord, are within our grasp!" "rd_so_paragraph_antlionguard_5" "To end on a lighter note, our research into proper antlion care and feeding has been going brilliantly. We've made good strides manipulating other antlion castes with pheropods, but that doesn't work with the guards. To that end, we've had quite some success with fruit and vegetables. They're quite fond of apples, jackfruit, and the occasional gourd. We've begun giving our captive antlions hollowed-out watermelons filled with other food, and they seem to enjoy the challenge! Remember, an enriched bug is a happy bug and a happy bug is far less likely to hurt someone on purpose. They do show affection through headbutts, so, once again, due caution and preparation are advised. Thank you for your time and attention, and I have faith that, in due time, we will find a way to keep these creatures docile in captivity. The elements of harmony, or at least the lack of discord, are within our grasp!" - "[english]rd_cant_equip_generic" "Cannot use this weapon" - "rd_cant_equip_generic" "Cannot use this weapon" - "[english]rd_cant_equip_class" "Current marine cannot use" - "rd_cant_equip_class" "Current marine cannot use" - "[english]rd_cant_equip_locked" "Level up to unlock" - "rd_cant_equip_locked" "Level up to unlock" - "[english]rd_cant_equip_game_rules" "Disallowed by game rules" - "rd_cant_equip_game_rules" "Disallowed by game rules" - "[english]rd_cant_equip_unique" "Cannot hold two of this weapon" - "rd_cant_equip_unique" "Cannot hold two of this weapon" +"[english]rd_cant_equip_generic" "Cannot use this weapon" +"rd_cant_equip_generic" "Não é possível usar essa arma" +"[english]rd_cant_equip_class" "Current marine cannot use" +"rd_cant_equip_class" "Não pode ser utilizado por este Fuzileiro" +"[english]rd_cant_equip_locked" "Level up to unlock" +"rd_cant_equip_locked" "Suba de nível para desbloquear" +"[english]rd_cant_equip_game_rules" "Disallowed by game rules" +"rd_cant_equip_game_rules" "Não permitido pelas regras do jogo" +"[english]rd_cant_equip_unique" "Cannot hold two of this weapon" +"rd_cant_equip_unique" "Não é possível ter duas armas desse tipo" "[english]rd_weapon_fact_units_hammer_before" "" "rd_weapon_fact_units_hammer_before" "" - "[english]rd_weapon_fact_units_hammer_after" " units" - "rd_weapon_fact_units_hammer_after" " units" +"[english]rd_weapon_fact_units_hammer_after" " units" +"rd_weapon_fact_units_hammer_after" " unidades" "[english]rd_weapon_fact_units_meters_before" "" "rd_weapon_fact_units_meters_before" "" - "[english]rd_weapon_fact_units_meters_after" " meters" - "rd_weapon_fact_units_meters_after" " meters" +"[english]rd_weapon_fact_units_meters_after" " meters" +"rd_weapon_fact_units_meters_after" " métros" "[english]rd_weapon_fact_units_feet_before" "" "rd_weapon_fact_units_feet_before" "" - "[english]rd_weapon_fact_units_feet_after" " feet" - "rd_weapon_fact_units_feet_after" " feet" - "[english]rd_weapon_fact_damage_per_shot" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot" "Damage Per Shot" +"[english]rd_weapon_fact_units_feet_after" " feet" +"rd_weapon_fact_units_feet_after" " pés" +"[english]rd_weapon_fact_damage_per_shot" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_before" "" "rd_weapon_fact_damage_per_shot_before" "" "[english]rd_weapon_fact_damage_per_shot_after" "" "rd_weapon_fact_damage_per_shot_after" "" - "[english]rd_weapon_fact_damage_per_shot_bullet" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_bullet" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_bullet" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_bullet" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_bullet_before" "" "rd_weapon_fact_damage_per_shot_bullet_before" "" - "[english]rd_weapon_fact_damage_per_shot_bullet_after" " (bullet)" - "rd_weapon_fact_damage_per_shot_bullet_after" " (bullet)" - "[english]rd_weapon_fact_damage_per_shot_slash" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_slash" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_bullet_after" " (bullet)" +"rd_weapon_fact_damage_per_shot_bullet_after" " (projétil)" +"[english]rd_weapon_fact_damage_per_shot_slash" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_slash" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_slash_before" "" "rd_weapon_fact_damage_per_shot_slash_before" "" - "[english]rd_weapon_fact_damage_per_shot_slash_after" " (slash)" - "rd_weapon_fact_damage_per_shot_slash_after" " (slash)" - "[english]rd_weapon_fact_damage_per_shot_burn" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_burn" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_slash_after" " (slash)" +"rd_weapon_fact_damage_per_shot_slash_after" " (corte)" +"[english]rd_weapon_fact_damage_per_shot_burn" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_burn" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_burn_before" "" "rd_weapon_fact_damage_per_shot_burn_before" "" - "[english]rd_weapon_fact_damage_per_shot_burn_after" " (burn)" - "rd_weapon_fact_damage_per_shot_burn_after" " (burn)" - "[english]rd_weapon_fact_damage_per_shot_blast" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_blast" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_burn_after" " (burn)" +"rd_weapon_fact_damage_per_shot_burn_after" " (queima)" +"[english]rd_weapon_fact_damage_per_shot_blast" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_blast" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_blast_before" "" "rd_weapon_fact_damage_per_shot_blast_before" "" - "[english]rd_weapon_fact_damage_per_shot_blast_after" " (blast)" - "rd_weapon_fact_damage_per_shot_blast_after" " (blast)" - "[english]rd_weapon_fact_damage_per_shot_club" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_club" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_blast_after" " (blast)" +"rd_weapon_fact_damage_per_shot_blast_after" " (explode)" +"[english]rd_weapon_fact_damage_per_shot_club" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_club" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_club_before" "" "rd_weapon_fact_damage_per_shot_club_before" "" - "[english]rd_weapon_fact_damage_per_shot_club_after" " (club)" - "rd_weapon_fact_damage_per_shot_club_after" " (club)" - "[english]rd_weapon_fact_damage_per_shot_shock" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_shock" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_club_after" " (club)" +"rd_weapon_fact_damage_per_shot_club_after" " (bastão)" +"[english]rd_weapon_fact_damage_per_shot_shock" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_shock" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_shock_before" "" "rd_weapon_fact_damage_per_shot_shock_before" "" - "[english]rd_weapon_fact_damage_per_shot_shock_after" " (shock)" - "rd_weapon_fact_damage_per_shot_shock_after" " (shock)" - "[english]rd_weapon_fact_damage_per_shot_beam" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_beam" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_shock_after" " (shock)" +"rd_weapon_fact_damage_per_shot_shock_after" " (eletrocuta)" +"[english]rd_weapon_fact_damage_per_shot_beam" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_beam" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_beam_before" "" "rd_weapon_fact_damage_per_shot_beam_before" "" - "[english]rd_weapon_fact_damage_per_shot_beam_after" " (energy beam)" - "rd_weapon_fact_damage_per_shot_beam_after" " (energy beam)" - "[english]rd_weapon_fact_damage_per_shot_gas" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_gas" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_beam_after" " (energy beam)" +"rd_weapon_fact_damage_per_shot_beam_after" " (feixe de energia)" +"[english]rd_weapon_fact_damage_per_shot_gas" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_gas" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_gas_before" "" "rd_weapon_fact_damage_per_shot_gas_before" "" - "[english]rd_weapon_fact_damage_per_shot_gas_after" " (gas)" - "rd_weapon_fact_damage_per_shot_gas_after" " (gas)" - "[english]rd_weapon_fact_damage_per_shot_buckshot" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_buckshot" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_gas_after" " (gas)" +"rd_weapon_fact_damage_per_shot_gas_after" " (gás)" +"[english]rd_weapon_fact_damage_per_shot_buckshot" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_buckshot" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_buckshot_before" "" "rd_weapon_fact_damage_per_shot_buckshot_before" "" - "[english]rd_weapon_fact_damage_per_shot_buckshot_after" " (buckshot)" - "rd_weapon_fact_damage_per_shot_buckshot_after" " (buckshot)" - "[english]rd_weapon_fact_damage_per_shot_dissolve" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_dissolve" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_buckshot_after" " (buckshot)" +"rd_weapon_fact_damage_per_shot_buckshot_after" " (cápsulas)" +"[english]rd_weapon_fact_damage_per_shot_dissolve" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_dissolve" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_dissolve_before" "" "rd_weapon_fact_damage_per_shot_dissolve_before" "" - "[english]rd_weapon_fact_damage_per_shot_dissolve_after" " (disintegration)" - "rd_weapon_fact_damage_per_shot_dissolve_after" " (disintegration)" - "[english]rd_weapon_fact_healing" "Healing" - "rd_weapon_fact_healing" "Healing" +"[english]rd_weapon_fact_damage_per_shot_dissolve_after" " (disintegration)" +"rd_weapon_fact_damage_per_shot_dissolve_after" " (desintegração)" +"[english]rd_weapon_fact_healing" "Healing" +"rd_weapon_fact_healing" "Cura" "[english]rd_weapon_fact_healing_before" "" "rd_weapon_fact_healing_before" "" "[english]rd_weapon_fact_healing_after" "" "rd_weapon_fact_healing_after" "" - "[english]rd_weapon_fact_bullet_spread_degrees" "Bullet Spread" - "rd_weapon_fact_bullet_spread_degrees" "Bullet Spread" +"[english]rd_weapon_fact_bullet_spread_degrees" "Bullet Spread" +"rd_weapon_fact_bullet_spread_degrees" "Projetil se espalha" "[english]rd_weapon_fact_bullet_spread_degrees_before" "" "rd_weapon_fact_bullet_spread_degrees_before" "" - "[english]rd_weapon_fact_bullet_spread_degrees_after" " degrees" - "rd_weapon_fact_bullet_spread_degrees_after" " degrees" - "[english]rd_weapon_fact_bullet_spread_degrees_flattened" "Bullet Spread" - "rd_weapon_fact_bullet_spread_degrees_flattened" "Bullet Spread" +"[english]rd_weapon_fact_bullet_spread_degrees_after" " degrees" +"rd_weapon_fact_bullet_spread_degrees_after" " graus" +"[english]rd_weapon_fact_bullet_spread_degrees_flattened" "Bullet Spread" +"rd_weapon_fact_bullet_spread_degrees_flattened" "Projetil se espalha" "[english]rd_weapon_fact_bullet_spread_degrees_flattened_before" "" "rd_weapon_fact_bullet_spread_degrees_flattened_before" "" - "[english]rd_weapon_fact_bullet_spread_degrees_flattened_after" " degrees (flattened)" - "rd_weapon_fact_bullet_spread_degrees_flattened_after" " degrees (flattened)" - "[english]rd_weapon_fact_ammo" "Ammo" - "rd_weapon_fact_ammo" "Ammo" +"[english]rd_weapon_fact_bullet_spread_degrees_flattened_after" " degrees (flattened)" +"rd_weapon_fact_bullet_spread_degrees_flattened_after" " graus (nivelado)" +"[english]rd_weapon_fact_ammo" "Ammo" +"rd_weapon_fact_ammo" "Munição" "[english]rd_weapon_fact_ammo_before" "" "rd_weapon_fact_ammo_before" "" "[english]rd_weapon_fact_ammo_after" "" "rd_weapon_fact_ammo_after" "" - "[english]rd_weapon_fact_ammo_bullet" "Ammo" - "rd_weapon_fact_ammo_bullet" "Ammo" +"[english]rd_weapon_fact_ammo_bullet" "Ammo" +"rd_weapon_fact_ammo_bullet" "Munição" "[english]rd_weapon_fact_ammo_bullet_before" "" "rd_weapon_fact_ammo_bullet_before" "" - "[english]rd_weapon_fact_ammo_bullet_after" " bullets" - "rd_weapon_fact_ammo_bullet_after" " bullets" - "[english]rd_weapon_fact_ammo_slash" "Ammo" - "rd_weapon_fact_ammo_slash" "Ammo" +"[english]rd_weapon_fact_ammo_bullet_after" " bullets" +"rd_weapon_fact_ammo_bullet_after" " projéteis" +"[english]rd_weapon_fact_ammo_slash" "Ammo" +"rd_weapon_fact_ammo_slash" "Munição" "[english]rd_weapon_fact_ammo_slash_before" "" "rd_weapon_fact_ammo_slash_before" "" "[english]rd_weapon_fact_ammo_slash_after" "" "rd_weapon_fact_ammo_slash_after" "" - "[english]rd_weapon_fact_ammo_burn" "Ammo" - "rd_weapon_fact_ammo_burn" "Ammo" +"[english]rd_weapon_fact_ammo_burn" "Ammo" +"rd_weapon_fact_ammo_burn" "Munição" "[english]rd_weapon_fact_ammo_burn_before" "" "rd_weapon_fact_ammo_burn_before" "" - "[english]rd_weapon_fact_ammo_burn_after" " units of fuel" - "rd_weapon_fact_ammo_burn_after" " units of fuel" - "[english]rd_weapon_fact_ammo_burn_blast" "Ammo" - "rd_weapon_fact_ammo_burn_blast" "Ammo" +"[english]rd_weapon_fact_ammo_burn_after" " units of fuel" +"rd_weapon_fact_ammo_burn_after" " unidades de combustível" +"[english]rd_weapon_fact_ammo_burn_blast" "Ammo" +"rd_weapon_fact_ammo_burn_blast" "Munição" "[english]rd_weapon_fact_ammo_burn_blast_before" "" "rd_weapon_fact_ammo_burn_blast_before" "" - "[english]rd_weapon_fact_ammo_burn_blast_after" " incendiary charges" - "rd_weapon_fact_ammo_burn_blast_after" " incendiary charges" - "[english]rd_weapon_fact_ammo_blast" "Ammo" - "rd_weapon_fact_ammo_blast" "Ammo" +"[english]rd_weapon_fact_ammo_burn_blast_after" " incendiary charges" +"rd_weapon_fact_ammo_burn_blast_after" " cargas incendiárias" +"[english]rd_weapon_fact_ammo_blast" "Ammo" +"rd_weapon_fact_ammo_blast" "Munição" "[english]rd_weapon_fact_ammo_blast_before" "" "rd_weapon_fact_ammo_blast_before" "" - "[english]rd_weapon_fact_ammo_blast_after" " explosive shells" - "rd_weapon_fact_ammo_blast_after" " explosive shells" - "[english]rd_weapon_fact_ammo_blast_rocket" "Ammo" - "rd_weapon_fact_ammo_blast_rocket" "Ammo" +"[english]rd_weapon_fact_ammo_blast_after" " explosive shells" +"rd_weapon_fact_ammo_blast_after" " projéteis explosivos" +"[english]rd_weapon_fact_ammo_blast_rocket" "Ammo" +"rd_weapon_fact_ammo_blast_rocket" "Munição" "[english]rd_weapon_fact_ammo_blast_rocket_before" "" "rd_weapon_fact_ammo_blast_rocket_before" "" - "[english]rd_weapon_fact_ammo_blast_rocket_after" " rockets" - "rd_weapon_fact_ammo_blast_rocket_after" " rockets" - "[english]rd_weapon_fact_ammo_mines" "Ammo" - "rd_weapon_fact_ammo_mines" "Ammo" +"[english]rd_weapon_fact_ammo_blast_rocket_after" " rockets" +"rd_weapon_fact_ammo_blast_rocket_after" " foguetes" +"[english]rd_weapon_fact_ammo_mines" "Ammo" +"rd_weapon_fact_ammo_mines" "Munição" "[english]rd_weapon_fact_ammo_mines_before" "" "rd_weapon_fact_ammo_mines_before" "" - "[english]rd_weapon_fact_ammo_mines_after" " mines" - "rd_weapon_fact_ammo_mines_after" " mines" - "[english]rd_weapon_fact_ammo_club" "Ammo" - "rd_weapon_fact_ammo_club" "Ammo" +"[english]rd_weapon_fact_ammo_mines_after" " mines" +"rd_weapon_fact_ammo_mines_after" " minas" +"[english]rd_weapon_fact_ammo_club" "Ammo" +"rd_weapon_fact_ammo_club" "Munição" "[english]rd_weapon_fact_ammo_club_before" "" "rd_weapon_fact_ammo_club_before" "" "[english]rd_weapon_fact_ammo_club_after" "" "rd_weapon_fact_ammo_club_after" "" - "[english]rd_weapon_fact_ammo_shock" "Ammo" - "rd_weapon_fact_ammo_shock" "Ammo" +"[english]rd_weapon_fact_ammo_shock" "Ammo" +"rd_weapon_fact_ammo_shock" "Munição" "[english]rd_weapon_fact_ammo_shock_before" "" "rd_weapon_fact_ammo_shock_before" "" - "[english]rd_weapon_fact_ammo_shock_after" " electrical charges" - "rd_weapon_fact_ammo_shock_after" " electrical charges" - "[english]rd_weapon_fact_ammo_beam" "Ammo" - "rd_weapon_fact_ammo_beam" "Ammo" +"[english]rd_weapon_fact_ammo_shock_after" " electrical charges" +"rd_weapon_fact_ammo_shock_after" " cargas elétricas" +"[english]rd_weapon_fact_ammo_beam" "Ammo" +"rd_weapon_fact_ammo_beam" "Munição" "[english]rd_weapon_fact_ammo_beam_before" "" "rd_weapon_fact_ammo_beam_before" "" - "[english]rd_weapon_fact_ammo_beam_after" " energy charges" - "rd_weapon_fact_ammo_beam_after" " energy charges" - "[english]rd_weapon_fact_ammo_gas" "Ammo" - "rd_weapon_fact_ammo_gas" "Ammo" +"[english]rd_weapon_fact_ammo_beam_after" " energy charges" +"rd_weapon_fact_ammo_beam_after" " cargas de energia" +"[english]rd_weapon_fact_ammo_gas" "Ammo" +"rd_weapon_fact_ammo_gas" "Munição" "[english]rd_weapon_fact_ammo_gas_before" "" "rd_weapon_fact_ammo_gas_before" "" - "[english]rd_weapon_fact_ammo_gas_after" " capsules" - "rd_weapon_fact_ammo_gas_after" " capsules" - "[english]rd_weapon_fact_ammo_buckshot" "Ammo" - "rd_weapon_fact_ammo_buckshot" "Ammo" +"[english]rd_weapon_fact_ammo_gas_after" " capsules" +"rd_weapon_fact_ammo_gas_after" " cápsulas" +"[english]rd_weapon_fact_ammo_buckshot" "Ammo" +"rd_weapon_fact_ammo_buckshot" "Munição" "[english]rd_weapon_fact_ammo_buckshot_before" "" "rd_weapon_fact_ammo_buckshot_before" "" - "[english]rd_weapon_fact_ammo_buckshot_after" " shells" - "rd_weapon_fact_ammo_buckshot_after" " shells" - "[english]rd_weapon_fact_ammo_dissolve" "Ammo" - "rd_weapon_fact_ammo_dissolve" "Ammo" +"[english]rd_weapon_fact_ammo_buckshot_after" " shells" +"rd_weapon_fact_ammo_buckshot_after" " cápsulas" +"[english]rd_weapon_fact_ammo_dissolve" "Ammo" +"rd_weapon_fact_ammo_dissolve" "Munição" "[english]rd_weapon_fact_ammo_dissolve_before" "" "rd_weapon_fact_ammo_dissolve_before" "" - "[english]rd_weapon_fact_ammo_dissolve_after" " energy charges" - "rd_weapon_fact_ammo_dissolve_after" " energy charges" - "[english]rd_weapon_fact_ammo_drop" "Ammo" - "rd_weapon_fact_ammo_drop" "Ammo" +"[english]rd_weapon_fact_ammo_dissolve_after" " energy charges" +"rd_weapon_fact_ammo_dissolve_after" " cargas de energia" +"[english]rd_weapon_fact_ammo_drop" "Ammo" +"rd_weapon_fact_ammo_drop" "Munição" "[english]rd_weapon_fact_ammo_drop_before" "" "rd_weapon_fact_ammo_drop_before" "" - "[english]rd_weapon_fact_ammo_drop_after" " stashes" - "rd_weapon_fact_ammo_drop_after" " stashes" - "[english]rd_weapon_fact_ammo_clips" "%s1×%s2" - "rd_weapon_fact_ammo_clips" "%s1×%s2" - "[english]rd_weapon_fact_shotgun_pellets" "Shotgun Pellets" - "rd_weapon_fact_shotgun_pellets" "Shotgun Pellets" +"[english]rd_weapon_fact_ammo_drop_after" " stashes" +"rd_weapon_fact_ammo_drop_after" " estoques" +"[english]rd_weapon_fact_ammo_clips" "%s1×%s2" +"rd_weapon_fact_ammo_clips" "%s1×%s2" +"[english]rd_weapon_fact_shotgun_pellets" "Shotgun Pellets" +"rd_weapon_fact_shotgun_pellets" "Cápsulas de Escopeta" "[english]rd_weapon_fact_shotgun_pellets_before" "" "rd_weapon_fact_shotgun_pellets_before" "" "[english]rd_weapon_fact_shotgun_pellets_after" "" "rd_weapon_fact_shotgun_pellets_after" "" - "[english]rd_weapon_fact_fire_rate" "Fire Rate" - "rd_weapon_fact_fire_rate" "Fire Rate" +"[english]rd_weapon_fact_fire_rate" "Fire Rate" +"rd_weapon_fact_fire_rate" "Taxa de Disparo" "[english]rd_weapon_fact_fire_rate_before" "" "rd_weapon_fact_fire_rate_before" "" - "[english]rd_weapon_fact_fire_rate_after" " per second" - "rd_weapon_fact_fire_rate_after" " per second" - "[english]rd_weapon_fact_reload" "Reload Time" - "rd_weapon_fact_reload" "Reload Time" +"[english]rd_weapon_fact_fire_rate_after" " per second" +"rd_weapon_fact_fire_rate_after" " por segundo" +"[english]rd_weapon_fact_reload" "Reload Time" +"rd_weapon_fact_reload" "Tempo de Recarga" "[english]rd_weapon_fact_reload_before" "" "rd_weapon_fact_reload_before" "" - "[english]rd_weapon_fact_reload_after" " seconds" - "rd_weapon_fact_reload_after" " seconds" - "[english]rd_weapon_fact_unique" "Unique. Marines cannot equip multiple of this weapon." - "rd_weapon_fact_unique" "Unique. Marines cannot equip multiple of this weapon." - "[english]rd_weapon_fact_slow_movement_while_held" "Heavy. Marine movement is slowed when deployed." - "rd_weapon_fact_slow_movement_while_held" "Heavy. Marine movement is slowed when deployed." - "[english]rd_weapon_fact_explodes_if_burned" "Warning: Explodes if burned!" - "rd_weapon_fact_explodes_if_burned" "Warning: Explodes if burned!" - "[english]rd_weapon_fact_attracts_alien_attention" "Attracts alien attention." - "rd_weapon_fact_attracts_alien_attention" "Attracts alien attention." - "[english]rd_weapon_fact_shocks_nearby_aliens" "Shocks nearby aliens." - "rd_weapon_fact_shocks_nearby_aliens" "Shocks nearby aliens." - "[english]rd_weapon_fact_guaranteed_ranger_kill" "Always kills rangers." - "rd_weapon_fact_guaranteed_ranger_kill" "Always kills rangers." - "[english]rd_weapon_fact_drone_bonus_damage" "Additional damage VS drones." - "rd_weapon_fact_drone_bonus_damage" "Additional damage VS drones." - "[english]rd_weapon_fact_reduced_damage_to_doors" "Reduced damage VS doors." - "rd_weapon_fact_reduced_damage_to_doors" "Reduced damage VS doors." - "[english]rd_weapon_fact_more_accurate_while_crouching" "Crouching improves accuracy." - "rd_weapon_fact_more_accurate_while_crouching" "Crouching improves accuracy." - "[english]rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "No accuracy bonus from crouching." - "rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "No accuracy bonus from crouching." - "[english]rd_weapon_fact_prevents_and_reverses_infestation" "Prevents and reverses infestation." - "rd_weapon_fact_prevents_and_reverses_infestation" "Prevents and reverses infestation." - "[english]rd_weapon_fact_healing_cures_infestation" "Healing cures infestation." - "rd_weapon_fact_healing_cures_infestation" "Healing cures infestation." - "[english]rd_weapon_fact_extinguishes_fires" "Extinguishes fires." - "rd_weapon_fact_extinguishes_fires" "Extinguishes fires." - "[english]rd_weapon_fact_secondary_uses_primary_ammo" "Secondary fire uses primary ammo." - "rd_weapon_fact_secondary_uses_primary_ammo" "Secondary fire uses primary ammo." - "[english]rd_weapon_fact_aim_assist" "Aim Assist. Shots will automatically adjust to target aliens." - "rd_weapon_fact_aim_assist" "Aim Assist. Shots will automatically adjust to target aliens." - "[english]rd_weapon_fact_grants_aim_assist" "Provides aim assist to bullet-based weapons." - "rd_weapon_fact_grants_aim_assist" "Provides aim assist to bullet-based weapons." - "[english]rd_weapon_fact_throwable" "Throwable" - "rd_weapon_fact_throwable" "Throwable" - "[english]rd_weapon_fact_deployable" "Deployable" - "rd_weapon_fact_deployable" "Deployable" - "[english]rd_weapon_fact_deployable_sentry" "Sentry. Nearby Engineering skill improves deployment speed. Can be rotated and retrieved once placed." - "rd_weapon_fact_deployable_sentry" "Sentry. Nearby Engineering skill improves deployment speed. Can be rotated and retrieved once placed." - "[english]rd_weapon_fact_rockets_auto_aim" "Rockets automatically seek targets." - "rd_weapon_fact_rockets_auto_aim" "Rockets automatically seek targets." - "[english]rd_weapon_fact_heals_low_health_faster" "Heals low-health or infested marines up to 3× faster." - "rd_weapon_fact_heals_low_health_faster" "Heals low-health or infested marines up to 3× faster." - "[english]rd_weapon_fact_large_alien_damage_scale" "Large Alien Damage Scale" - "rd_weapon_fact_large_alien_damage_scale" "Large Alien Damage Scale" +"[english]rd_weapon_fact_reload_after" " seconds" +"rd_weapon_fact_reload_after" " segundos" +"[english]rd_weapon_fact_unique" "Unique. Marines cannot equip multiple of this weapon." +"rd_weapon_fact_unique" "Único. Os fuzileiros não podem equipar várias dessas armas." +"[english]rd_weapon_fact_slow_movement_while_held" "Heavy. Marine movement is slowed when deployed." +"rd_weapon_fact_slow_movement_while_held" "Pesado. O movimento dos fuzileiros é reduzido quando implantado." +"[english]rd_weapon_fact_explodes_if_burned" "Warning: Explodes if burned!" +"rd_weapon_fact_explodes_if_burned" "Aviso: Explode se for queimado!" +"[english]rd_weapon_fact_attracts_alien_attention" "Attracts alien attention." +"rd_weapon_fact_attracts_alien_attention" "Atrai a atenção dos alienígenas." +"[english]rd_weapon_fact_shocks_nearby_aliens" "Shocks nearby aliens." +"rd_weapon_fact_shocks_nearby_aliens" "Eletrocuta alienígenas próximos." +"[english]rd_weapon_fact_guaranteed_ranger_kill" "Always kills rangers." +"rd_weapon_fact_guaranteed_ranger_kill" "Sempre mata os rangers." +"[english]rd_weapon_fact_drone_bonus_damage" "Additional damage VS drones." +"rd_weapon_fact_drone_bonus_damage" "Dano adicional VS drones." +"[english]rd_weapon_fact_reduced_damage_to_doors" "Reduced damage VS doors." +"rd_weapon_fact_reduced_damage_to_doors" "Dano reduzido contra portas." +"[english]rd_weapon_fact_more_accurate_while_crouching" "Crouching improves accuracy." +"rd_weapon_fact_more_accurate_while_crouching" "Agachar-se melhora a precisão." +"[english]rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "No accuracy bonus from crouching." +"rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "Nenhum bônus de precisão ao se agachar." +"[english]rd_weapon_fact_prevents_and_reverses_infestation" "Prevents and reverses infestation." +"rd_weapon_fact_prevents_and_reverses_infestation" "Previne e reverte a infestação." +"[english]rd_weapon_fact_healing_cures_infestation" "Healing cures infestation." +"rd_weapon_fact_healing_cures_infestation" "Cura e remove infestação." +"[english]rd_weapon_fact_extinguishes_fires" "Extinguishes fires." +"rd_weapon_fact_extinguishes_fires" "Extingue incêndios." +"[english]rd_weapon_fact_secondary_uses_primary_ammo" "Secondary fire uses primary ammo." +"rd_weapon_fact_secondary_uses_primary_ammo" "O fogo secundário usa munição primária." +"[english]rd_weapon_fact_aim_assist" "Aim Assist. Shots will automatically adjust to target aliens." +"rd_weapon_fact_aim_assist" "Assistência de Mira. Os disparos se ajustarão automaticamente aos alienígenas do alvo." +"[english]rd_weapon_fact_grants_aim_assist" "Provides aim assist to bullet-based weapons." +"rd_weapon_fact_grants_aim_assist" "Fornece assistência de mira para armas baseadas em projéteis." +"[english]rd_weapon_fact_throwable" "Throwable" +"rd_weapon_fact_throwable" "Lançável" +"[english]rd_weapon_fact_deployable" "Deployable" +"rd_weapon_fact_deployable" "Implementável" +"[english]rd_weapon_fact_deployable_sentry" "Sentry. Nearby Engineering skill improves deployment speed. Can be rotated and retrieved once placed." +"rd_weapon_fact_deployable_sentry" "Sentinela. A habilidade de um engenheiro próximo melhora a velocidade de implantação. Pode ser girado e recuperado depois de colocado." +"[english]rd_weapon_fact_rockets_auto_aim" "Rockets automatically seek targets." +"rd_weapon_fact_rockets_auto_aim" "Os foguetes buscam alvos automaticamente." +"[english]rd_weapon_fact_heals_low_health_faster" "Heals low-health or infested marines up to 3× faster." +"rd_weapon_fact_heals_low_health_faster" "Cura fuzileiros com pouca saúde ou infestados até 3 vezes mais rápido." +"[english]rd_weapon_fact_large_alien_damage_scale" "Large Alien Damage Scale" +"rd_weapon_fact_large_alien_damage_scale" "Escala Danos em Alienígenas Grandes" "[english]rd_weapon_fact_large_alien_damage_scale_before" "" "rd_weapon_fact_large_alien_damage_scale_before" "" - "[english]rd_weapon_fact_large_alien_damage_scale_after" "×" - "rd_weapon_fact_large_alien_damage_scale_after" "×" - "[english]rd_weapon_fact_direct_hit_damage_scale" "Direct Hit Damage Scale" - "rd_weapon_fact_direct_hit_damage_scale" "Direct Hit Damage Scale" - "[english]rd_weapon_fact_direct_hit_damage_scale_before" "×" - "rd_weapon_fact_direct_hit_damage_scale_before" "×" +"[english]rd_weapon_fact_large_alien_damage_scale_after" "×" +"rd_weapon_fact_large_alien_damage_scale_after" "×" +"[english]rd_weapon_fact_direct_hit_damage_scale" "Direct Hit Damage Scale" +"rd_weapon_fact_direct_hit_damage_scale" "Escala de Dano por Acerto Direto" +"[english]rd_weapon_fact_direct_hit_damage_scale_before" "×" +"rd_weapon_fact_direct_hit_damage_scale_before" "×" "[english]rd_weapon_fact_direct_hit_damage_scale_after" "" "rd_weapon_fact_direct_hit_damage_scale_after" "" - "[english]rd_weapon_fact_melee_damage_scale_passive" "Melee Damage Scale" - "rd_weapon_fact_melee_damage_scale_passive" "Melee Damage Scale" - "[english]rd_weapon_fact_melee_damage_scale_passive_before" "×" - "rd_weapon_fact_melee_damage_scale_passive_before" "×" +"[english]rd_weapon_fact_melee_damage_scale_passive" "Melee Damage Scale" +"rd_weapon_fact_melee_damage_scale_passive" "Escala de Dano por Corpo a Corpo" +"[english]rd_weapon_fact_melee_damage_scale_passive_before" "×" +"rd_weapon_fact_melee_damage_scale_passive_before" "×" "[english]rd_weapon_fact_melee_damage_scale_passive_after" "" "rd_weapon_fact_melee_damage_scale_passive_after" "" - "[english]rd_weapon_fact_melee_damage_finisher" "Melee Finisher Damage" - "rd_weapon_fact_melee_damage_finisher" "Melee Finisher Damage" +"[english]rd_weapon_fact_melee_damage_finisher" "Melee Finisher Damage" +"rd_weapon_fact_melee_damage_finisher" "Dano por Finalizar no Corpo a Corpo" "[english]rd_weapon_fact_melee_damage_finisher_before" "" "rd_weapon_fact_melee_damage_finisher_before" "" "[english]rd_weapon_fact_melee_damage_finisher_after" "" "rd_weapon_fact_melee_damage_finisher_after" "" - "[english]rd_weapon_fact_requires_level" "Requires Armory Access" - "rd_weapon_fact_requires_level" "Requires Armory Access" - "[english]rd_weapon_fact_requires_level_before" "Level " - "rd_weapon_fact_requires_level_before" "Level " +"[english]rd_weapon_fact_requires_level" "Requires Armory Access" +"rd_weapon_fact_requires_level" "Requer Acesso ao Arsenal" +"[english]rd_weapon_fact_requires_level_before" "Level " +"rd_weapon_fact_requires_level_before" "Nível " "[english]rd_weapon_fact_requires_level_after" "" "rd_weapon_fact_requires_level_after" "" - "[english]rd_weapon_fact_requires_class" "Class Restriction" - "rd_weapon_fact_requires_class" "Class Restriction" +"[english]rd_weapon_fact_requires_class" "Class Restriction" +"rd_weapon_fact_requires_class" "Restrito a Classe" "[english]rd_weapon_fact_requires_class_before" "" "rd_weapon_fact_requires_class_before" "" "[english]rd_weapon_fact_requires_class_after" "" "rd_weapon_fact_requires_class_after" "" - "[english]rd_weapon_fact_range" "Range" - "rd_weapon_fact_range" "Range" +"[english]rd_weapon_fact_range" "Range" +"rd_weapon_fact_range" "Alcance" "[english]rd_weapon_fact_range_before" "" "rd_weapon_fact_range_before" "" "[english]rd_weapon_fact_range_after" "" "rd_weapon_fact_range_after" "" - "[english]rd_weapon_fact_projectile_speed" "Projectile Speed" - "rd_weapon_fact_projectile_speed" "Projectile Speed" +"[english]rd_weapon_fact_projectile_speed" "Projectile Speed" +"rd_weapon_fact_projectile_speed" "Velocidade do Projétil" "[english]rd_weapon_fact_projectile_speed_before" "" "rd_weapon_fact_projectile_speed_before" "" - "[english]rd_weapon_fact_projectile_speed_after" " per second" - "rd_weapon_fact_projectile_speed_after" " per second" - "[english]rd_weapon_fact_piercing" "Piercing Chance" - "rd_weapon_fact_piercing" "Piercing Chance" +"[english]rd_weapon_fact_projectile_speed_after" " per second" +"rd_weapon_fact_projectile_speed_after" " por segundo" +"[english]rd_weapon_fact_piercing" "Piercing Chance" +"rd_weapon_fact_piercing" "Chance de Perfuração" "[english]rd_weapon_fact_piercing_before" "" "rd_weapon_fact_piercing_before" "" - "[english]rd_weapon_fact_piercing_after" "×" - "rd_weapon_fact_piercing_after" "×" - "[english]rd_weapon_fact_arm_time" "Arm Time" - "rd_weapon_fact_arm_time" "Arm Time" +"[english]rd_weapon_fact_piercing_after" "×" +"rd_weapon_fact_piercing_after" "×" +"[english]rd_weapon_fact_arm_time" "Arm Time" +"rd_weapon_fact_arm_time" "Tempo para Armar" "[english]rd_weapon_fact_arm_time_before" "" "rd_weapon_fact_arm_time_before" "" - "[english]rd_weapon_fact_arm_time_after" " seconds" - "rd_weapon_fact_arm_time_after" " seconds" - "[english]rd_weapon_fact_charge_time" "Charge Time" - "rd_weapon_fact_charge_time" "Charge Time" +"[english]rd_weapon_fact_arm_time_after" " seconds" +"rd_weapon_fact_arm_time_after" " segundos" +"[english]rd_weapon_fact_charge_time" "Charge Time" +"rd_weapon_fact_charge_time" "Tempo para Carregar" "[english]rd_weapon_fact_charge_time_before" "" "rd_weapon_fact_charge_time_before" "" - "[english]rd_weapon_fact_charge_time_after" " seconds" - "rd_weapon_fact_charge_time_after" " seconds" - "[english]rd_weapon_fact_deploy_time" "Deploy Time" - "rd_weapon_fact_deploy_time" "Deploy Time" +"[english]rd_weapon_fact_charge_time_after" " seconds" +"rd_weapon_fact_charge_time_after" " segundos" +"[english]rd_weapon_fact_deploy_time" "Deploy Time" +"rd_weapon_fact_deploy_time" "Tempo de Implantação" "[english]rd_weapon_fact_deploy_time_before" "" "rd_weapon_fact_deploy_time_before" "" - "[english]rd_weapon_fact_deploy_time_after" " seconds" - "rd_weapon_fact_deploy_time_after" " seconds" - "[english]rd_weapon_fact_duration" "Duration" - "rd_weapon_fact_duration" "Duration" +"[english]rd_weapon_fact_deploy_time_after" " seconds" +"rd_weapon_fact_deploy_time_after" " segundos" +"[english]rd_weapon_fact_duration" "Duration" +"rd_weapon_fact_duration" "Duração" "[english]rd_weapon_fact_duration_before" "" "rd_weapon_fact_duration_before" "" - "[english]rd_weapon_fact_duration_after" " seconds" - "rd_weapon_fact_duration_after" " seconds" - "[english]rd_weapon_fact_buff_radius" "Buff Radius" - "rd_weapon_fact_buff_radius" "Buff Radius" +"[english]rd_weapon_fact_duration_after" " seconds" +"rd_weapon_fact_duration_after" " segundos" +"[english]rd_weapon_fact_buff_radius" "Buff Radius" +"rd_weapon_fact_buff_radius" "Raio de Buff" "[english]rd_weapon_fact_buff_radius_before" "" "rd_weapon_fact_buff_radius_before" "" "[english]rd_weapon_fact_buff_radius_after" "" "rd_weapon_fact_buff_radius_after" "" - "[english]rd_weapon_fact_blast_radius" "Blast Radius" - "rd_weapon_fact_blast_radius" "Blast Radius" +"[english]rd_weapon_fact_blast_radius" "Blast Radius" +"rd_weapon_fact_blast_radius" "Raio de Explosão" "[english]rd_weapon_fact_blast_radius_before" "" "rd_weapon_fact_blast_radius_before" "" "[english]rd_weapon_fact_blast_radius_after" "" "rd_weapon_fact_blast_radius_after" "" - "[english]rd_weapon_fact_area_radius" "Area of Effect" - "rd_weapon_fact_area_radius" "Area of Effect" +"[english]rd_weapon_fact_area_radius" "Area of Effect" +"rd_weapon_fact_area_radius" "Área de Efeito" "[english]rd_weapon_fact_area_radius_before" "" "rd_weapon_fact_area_radius_before" "" - "[english]rd_weapon_fact_area_radius_after" " (radius)" - "rd_weapon_fact_area_radius_after" " (radius)" - "[english]rd_weapon_fact_damage_over_time" "Damage Over Time" - "rd_weapon_fact_damage_over_time" "Damage Over Time" +"[english]rd_weapon_fact_area_radius_after" " (radius)" +"rd_weapon_fact_area_radius_after" " (raio de alcance)" +"[english]rd_weapon_fact_damage_over_time" "Damage Over Time" +"rd_weapon_fact_damage_over_time" "Dano ao Longo do Tempo" "[english]rd_weapon_fact_damage_over_time_before" "" "rd_weapon_fact_damage_over_time_before" "" - "[english]rd_weapon_fact_damage_over_time_after" " damage per second" - "rd_weapon_fact_damage_over_time_after" " damage per second" - "[english]rd_weapon_fact_damage_bonus_additive" "Damage Bonus" - "rd_weapon_fact_damage_bonus_additive" "Damage Bonus" - "[english]rd_weapon_fact_damage_bonus_additive_before" "+" - "rd_weapon_fact_damage_bonus_additive_before" "+" +"[english]rd_weapon_fact_damage_over_time_after" " damage per second" +"rd_weapon_fact_damage_over_time_after" " dano por segundo" +"[english]rd_weapon_fact_damage_bonus_additive" "Damage Bonus" +"rd_weapon_fact_damage_bonus_additive" "Bonus de Dano" +"[english]rd_weapon_fact_damage_bonus_additive_before" "+" +"rd_weapon_fact_damage_bonus_additive_before" "+" "[english]rd_weapon_fact_damage_bonus_additive_after" "" "rd_weapon_fact_damage_bonus_additive_after" "" - "[english]rd_weapon_fact_grenade_cluster" "Grenade Cluster" - "rd_weapon_fact_grenade_cluster" "Grenade Cluster" +"[english]rd_weapon_fact_grenade_cluster" "Grenade Cluster" +"rd_weapon_fact_grenade_cluster" "Conjunto de Granadas" "[english]rd_weapon_fact_grenade_cluster_before" "" "rd_weapon_fact_grenade_cluster_before" "" "[english]rd_weapon_fact_grenade_cluster_after" "" "rd_weapon_fact_grenade_cluster_after" "" - "[english]rd_weapon_fact_stim_slowdown" "Effective Rate of Time" - "rd_weapon_fact_stim_slowdown" "Effective Rate of Time" +"[english]rd_weapon_fact_stim_slowdown" "Effective Rate of Time" +"rd_weapon_fact_stim_slowdown" "Taxa de Tempo Efetivo" "[english]rd_weapon_fact_stim_slowdown_before" "" "rd_weapon_fact_stim_slowdown_before" "" - "[english]rd_weapon_fact_stim_slowdown_after" "%" - "rd_weapon_fact_stim_slowdown_after" "%" - "[english]rd_weapon_fact_secondary" "Secondary Fire" - "rd_weapon_fact_secondary" "Secondary Fire" +"[english]rd_weapon_fact_stim_slowdown_after" "%" +"rd_weapon_fact_stim_slowdown_after" "%" +"[english]rd_weapon_fact_secondary" "Secondary Fire" +"rd_weapon_fact_secondary" "Disparo Secundário" "[english]rd_weapon_fact_secondary_before" "" "rd_weapon_fact_secondary_before" "" "[english]rd_weapon_fact_secondary_after" "" "rd_weapon_fact_secondary_after" "" - "[english]rd_weapon_fact_mines_per_use" "Mines per Use" - "rd_weapon_fact_mines_per_use" "Mines per Use" +"[english]rd_weapon_fact_mines_per_use" "Mines per Use" +"rd_weapon_fact_mines_per_use" "Minas por Uso" "[english]rd_weapon_fact_mines_per_use_before" "" "rd_weapon_fact_mines_per_use_before" "" "[english]rd_weapon_fact_mines_per_use_after" "" "rd_weapon_fact_mines_per_use_after" "" - "[english]rd_weapon_fact_damage_reduction_base" "Base Damage Reduction" - "rd_weapon_fact_damage_reduction_base" "Base Damage Reduction" +"[english]rd_weapon_fact_damage_reduction_base" "Base Damage Reduction" +"rd_weapon_fact_damage_reduction_base" "Redução de Dano Base" "[english]rd_weapon_fact_damage_reduction_base_before" "" "rd_weapon_fact_damage_reduction_base_before" "" - "[english]rd_weapon_fact_damage_reduction_base_after" "%" - "rd_weapon_fact_damage_reduction_base_after" "%" - "[english]rd_weapon_fact_damage_reduction_per_layer" "Damage Reduction per Layer" - "rd_weapon_fact_damage_reduction_per_layer" "Damage Reduction per Layer" +"[english]rd_weapon_fact_damage_reduction_base_after" "%" +"rd_weapon_fact_damage_reduction_base_after" "%" +"[english]rd_weapon_fact_damage_reduction_per_layer" "Damage Reduction per Layer" +"rd_weapon_fact_damage_reduction_per_layer" "Redução de Dano por Camada" "[english]rd_weapon_fact_damage_reduction_per_layer_before" "" "rd_weapon_fact_damage_reduction_per_layer_before" "" - "[english]rd_weapon_fact_damage_reduction_per_layer_after" "%" - "rd_weapon_fact_damage_reduction_per_layer_after" "%" - "[english]rd_weapon_fact_armor_max_layers" "Maximum Layers" - "rd_weapon_fact_armor_max_layers" "Maximum Layers" +"[english]rd_weapon_fact_damage_reduction_per_layer_after" "%" +"rd_weapon_fact_damage_reduction_per_layer_after" "%" +"[english]rd_weapon_fact_armor_max_layers" "Maximum Layers" +"rd_weapon_fact_armor_max_layers" "Máximo de Camadas" "[english]rd_weapon_fact_armor_max_layers_before" "" "rd_weapon_fact_armor_max_layers_before" "" "[english]rd_weapon_fact_armor_max_layers_after" "" "rd_weapon_fact_armor_max_layers_after" "" - "[english]rd_weapon_fact_armor_recharge_initial" "First Layer Recharge Delay" - "rd_weapon_fact_armor_recharge_initial" "First Layer Recharge Delay" +"[english]rd_weapon_fact_armor_recharge_initial" "First Layer Recharge Delay" +"rd_weapon_fact_armor_recharge_initial" "Atraso de Recarga na Primeira Camada" "[english]rd_weapon_fact_armor_recharge_initial_before" "" "rd_weapon_fact_armor_recharge_initial_before" "" - "[english]rd_weapon_fact_armor_recharge_initial_after" " seconds after damage" - "rd_weapon_fact_armor_recharge_initial_after" " seconds after damage" - "[english]rd_weapon_fact_armor_recharge_cycle" "Additional Layers Recharge" - "rd_weapon_fact_armor_recharge_cycle" "Additional Layers Recharge" - "[english]rd_weapon_fact_armor_recharge_cycle_before" "every " - "rd_weapon_fact_armor_recharge_cycle_before" "every " - "[english]rd_weapon_fact_armor_recharge_cycle_after" " seconds" - "rd_weapon_fact_armor_recharge_cycle_after" " seconds" - "[english]rd_weapon_fact_firewall_width" "Firewall Width" - "rd_weapon_fact_firewall_width" "Firewall Width" +"[english]rd_weapon_fact_armor_recharge_initial_after" " seconds after damage" +"rd_weapon_fact_armor_recharge_initial_after" " segundos após o dano" +"[english]rd_weapon_fact_armor_recharge_cycle" "Additional Layers Recharge" +"rd_weapon_fact_armor_recharge_cycle" "Recarga de Camadas Adicionais" +"[english]rd_weapon_fact_armor_recharge_cycle_before" "every " +"rd_weapon_fact_armor_recharge_cycle_before" "a cada " +"[english]rd_weapon_fact_armor_recharge_cycle_after" " seconds" +"rd_weapon_fact_armor_recharge_cycle_after" " segundos" +"[english]rd_weapon_fact_firewall_width" "Firewall Width" +"rd_weapon_fact_firewall_width" "Largura da Parede de Fogo" "[english]rd_weapon_fact_firewall_width_before" "" "rd_weapon_fact_firewall_width_before" "" "[english]rd_weapon_fact_firewall_width_after" "" "rd_weapon_fact_firewall_width_after" "" - "[english]rd_weapon_fact_time_scale_recharge" "Recharge Speed" - "rd_weapon_fact_time_scale_recharge" "Recharge Speed" +"[english]rd_weapon_fact_time_scale_recharge" "Recharge Speed" +"rd_weapon_fact_time_scale_recharge" "Velocidade de Recarga" "[english]rd_weapon_fact_time_scale_recharge_before" "" "rd_weapon_fact_time_scale_recharge_before" "" - "[english]rd_weapon_fact_time_scale_recharge_after" "%" - "rd_weapon_fact_time_scale_recharge_after" "%" - "[english]rd_weapon_fact_special_weapons_carry" "Special Weapons can carry this equipment while deployed." - "rd_weapon_fact_special_weapons_carry" "Special Weapons can carry this equipment while deployed." - "[english]rd_weapon_fact_ignites" "Ignites" - "rd_weapon_fact_ignites" "Ignites" - "[english]rd_weapon_fact_burning_dps" "Burning deals 2.5 damage per second to aliens and 10 damage per second to humans." - "rd_weapon_fact_burning_dps" "Burning deals 2.5 damage per second to aliens and 10 damage per second to humans." - "[english]rd_weapon_fact_flashlight_toggle" "Can be turned off and on." - "rd_weapon_fact_flashlight_toggle" "Can be turned off and on." - "[english]rd_weapon_fact_can_be_fired_faster" "Can be manually fired faster than default fire rate." - "rd_weapon_fact_can_be_fired_faster" "Can be manually fired faster than default fire rate." - "[english]rd_weapon_fact_no_friendly_fire" "Cannot cause friendly fire." - "rd_weapon_fact_no_friendly_fire" "Cannot cause friendly fire." - "[english]rd_weapon_fact_unlimited_ammo" "Does not require ammunition." - "rd_weapon_fact_unlimited_ammo" "Does not require ammunition." - "[english]rd_weapon_fact_minigun_sustained_fire_piercing" "Additional 20% chance to pierce after 3 seconds of sustained fire." - "rd_weapon_fact_minigun_sustained_fire_piercing" "Additional 20% chance to pierce after 3 seconds of sustained fire." - "[english]rd_weapon_fact_ammo_stash" "Deployed ammo stashes can be used to refill most weapons. See individual weapons for the amount of the stash they require." - "rd_weapon_fact_ammo_stash" "Deployed ammo stashes can be used to refill most weapons. See individual weapons for the amount of the stash they require." - "[english]rd_weapon_fact_ammo_bag" "Contains ammo packs for specific weapons.\nRifle: 5 ammo packs\nAutogun: 1 ammo pack\nShotgun: 10 ammo packs\nVindicator: 5 ammo packs\nFlamer: 5 ammo packs\nPDW: 5 ammo packs\nPistol: 5 ammo packs" - "rd_weapon_fact_ammo_bag" "Contains ammo packs for specific weapons.\nRifle: 5 ammo packs\nAutogun: 1 ammo pack\nShotgun: 10 ammo packs\nVindicator: 5 ammo packs\nFlamer: 5 ammo packs\nPDW: 5 ammo packs\nPistol: 5 ammo packs" - "[english]rd_weapon_fact_damage_amp" "Damage Amp. Doubles damage dealt by bullet-based weapons. Multiple sources of Damage Amp do not stack." - "rd_weapon_fact_damage_amp" "Damage Amp. Doubles damage dealt by bullet-based weapons. Multiple sources of Damage Amp do not stack." - "[english]rd_weapon_fact_welder_time" "Time required to weld or cut a door depends on environmental factors and nearby engineering skill." - "rd_weapon_fact_welder_time" "Time required to weld or cut a door depends on environmental factors and nearby engineering skill." - "[english]rd_weapon_fact_welder_partial" "A partially welded door will not open unless it is cut or destroyed." - "rd_weapon_fact_welder_partial" "A partially welded door will not open unless it is cut or destroyed." - "[english]rd_weapon_fact_welder_reinforce" "A fully reinforced door negates 40% of alien damage." - "rd_weapon_fact_welder_reinforce" "A fully reinforced door negates 40% of alien damage." - "[english]rd_weapon_fact_medkit_infestation" "Skilled medics may be able to partially treat their own infestation, but a single medkit is insufficient for this purpose." - "rd_weapon_fact_medkit_infestation" "Skilled medics may be able to partially treat their own infestation, but a single medkit is insufficient for this purpose." - "[english]rd_weapon_fact_stim_skill" "Duration is based on most skilled active marine regardless of activator." - "rd_weapon_fact_stim_skill" "Duration is based on most skilled active marine regardless of activator." - "[english]rd_weapon_fact_generic_ammo_refill_none" "Cannot refill ammo from stashes." - "rd_weapon_fact_generic_ammo_refill_none" "Cannot refill ammo from stashes." - "[english]rd_weapon_fact_generic_ammo_refill_cost" "Ammo Cost" - "rd_weapon_fact_generic_ammo_refill_cost" "Ammo Cost" +"[english]rd_weapon_fact_time_scale_recharge_after" "%" +"rd_weapon_fact_time_scale_recharge_after" "%" +"[english]rd_weapon_fact_special_weapons_carry" "Special Weapons can carry this equipment while deployed." +"rd_weapon_fact_special_weapons_carry" "Os Armas Especiais podem carregar esse equipamento enquanto estiverem em missão." +"[english]rd_weapon_fact_ignites" "Ignites" +"rd_weapon_fact_ignites" "Incendeia" +"[english]rd_weapon_fact_burning_dps" "Burning deals 2.5 damage per second to aliens and 10 damage per second to humans." +"rd_weapon_fact_burning_dps" "Incendiar causa 2.5 de dano por segundo a alienígenas e 10 de dano por segundo a humanos." +"[english]rd_weapon_fact_flashlight_toggle" "Can be turned off and on." +"rd_weapon_fact_flashlight_toggle" "Pode ser ligado e desligado." +"[english]rd_weapon_fact_can_be_fired_faster" "Can be manually fired faster than default fire rate." +"rd_weapon_fact_can_be_fired_faster" "Pode ser disparado manualmente mais rápido do que a taxa de disparo padrão." +"[english]rd_weapon_fact_no_friendly_fire" "Cannot cause friendly fire." +"rd_weapon_fact_no_friendly_fire" "Não pode causar fogo amigo." +"[english]rd_weapon_fact_unlimited_ammo" "Does not require ammunition." +"rd_weapon_fact_unlimited_ammo" "Não requer munição." +"[english]rd_weapon_fact_minigun_sustained_fire_piercing" "Additional 20% chance to pierce after 3 seconds of sustained fire." +"rd_weapon_fact_minigun_sustained_fire_piercing" "20% de chance adicional de perfurar após 3 segundos de tiros contínuos." +"[english]rd_weapon_fact_ammo_stash" "Deployed ammo stashes can be used to refill most weapons. See individual weapons for the amount of the stash they require." +"rd_weapon_fact_ammo_stash" "Os estoques de munição implantados podem ser usados para reabastecer a maioria das armas. Consulte as armas individuais para saber a quantidade de estoque que elas exigem." +"[english]rd_weapon_fact_ammo_bag" "Contains ammo packs for specific weapons.\nRifle: 5 ammo packs\nAutogun: 1 ammo pack\nShotgun: 10 ammo packs\nVindicator: 5 ammo packs\nFlamer: 5 ammo packs\nPDW: 5 ammo packs\nPistol: 5 ammo packs" +"rd_weapon_fact_ammo_bag" "Contém pacotes de munição para armas específicas.\nFuzil: 5 pacotes de munição\nAutogun: 1 pacote de munição\nEscopeta: 10 pacotes de munição\nVindicador: 5 pacotes de munição\nLança-Chamas: 5 pacotes de munição\nADP: 5 pacotes de munição\nPistola: 5 pacotes de munição" +"[english]rd_weapon_fact_damage_amp" "Damage Amp. Doubles damage dealt by bullet-based weapons. Multiple sources of Damage Amp do not stack." +"rd_weapon_fact_damage_amp" "Ampliação de Dano. Dobra o dano causado por armas baseadas em projéteis. Multiplas fontes de amplificação não acumulam dano." +"[english]rd_weapon_fact_welder_time" "Time required to weld or cut a door depends on environmental factors and nearby engineering skill." +"rd_weapon_fact_welder_time" "O tempo necessário para soldar ou dessoldar uma porta depende de fatores ambientais e da habilidade de um engenheiro próximo." +"[english]rd_weapon_fact_welder_partial" "A partially welded door will not open unless it is cut or destroyed." +"rd_weapon_fact_welder_partial" "Uma porta parcialmente soldada não abrirá a menos que seja arrombada ou destruída." +"[english]rd_weapon_fact_welder_reinforce" "A fully reinforced door negates 40% of alien damage." +"rd_weapon_fact_welder_reinforce" "Uma porta totalmente reforçada anula 40% de dano alienígena." +"[english]rd_weapon_fact_medkit_infestation" "Skilled medics may be able to partially treat their own infestation, but a single medkit is insufficient for this purpose." +"rd_weapon_fact_medkit_infestation" "Médicos habilidosos podem ser capazes de tratar parcialmente sua própria infestação, mas um único kit médico é insuficiente para essa finalidade." +"[english]rd_weapon_fact_stim_skill" "Duration is based on most skilled active marine regardless of activator." +"rd_weapon_fact_stim_skill" "A duração é baseada no fuzileiro ativo mais habilidoso, independentemente do ativador." +"[english]rd_weapon_fact_generic_ammo_refill_none" "Cannot refill ammo from stashes." +"rd_weapon_fact_generic_ammo_refill_none" "Não é possível recarregar munição em estoques." +"[english]rd_weapon_fact_generic_ammo_refill_cost" "Ammo Cost" +"rd_weapon_fact_generic_ammo_refill_cost" "Custo da Munição" "[english]rd_weapon_fact_generic_ammo_refill_cost_before" "" "rd_weapon_fact_generic_ammo_refill_cost_before" "" - "[english]rd_weapon_fact_generic_ammo_refill_cost_after" "% of stash" - "rd_weapon_fact_generic_ammo_refill_cost_after" "% of stash" - "[english]rd_weapon_fact_generic_ammo_refill_clips" "Using Ammo Stash Restores" - "rd_weapon_fact_generic_ammo_refill_clips" "Using Ammo Stash Restores" +"[english]rd_weapon_fact_generic_ammo_refill_cost_after" "% of stash" +"rd_weapon_fact_generic_ammo_refill_cost_after" "% do estoque" +"[english]rd_weapon_fact_generic_ammo_refill_clips" "Using Ammo Stash Restores" +"rd_weapon_fact_generic_ammo_refill_clips" "Usando o Estoque de Recarga de Munição" "[english]rd_weapon_fact_generic_ammo_refill_clips_before" "" "rd_weapon_fact_generic_ammo_refill_clips_before" "" - "[english]rd_weapon_fact_generic_ammo_refill_clips_after" " reloads" - "rd_weapon_fact_generic_ammo_refill_clips_after" " reloads" +"[english]rd_weapon_fact_generic_ammo_refill_clips_after" " reloads" +"rd_weapon_fact_generic_ammo_refill_clips_after" " recargas" - "[english]rd_no_steam_service" "Game cannot connect to the Steam client service" - "rd_no_steam_service" "Game cannot connect to the Steam client service" - "[english]rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." - "rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." +"[english]rd_no_steam_service" "Game cannot connect to the Steam client service" +"rd_no_steam_service" "O jogo não pôde se conectar ao serviço de cliente do Steam" +"[english]rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." +"rd_no_steam_solutions" "Isso pode acontecer se a sua versão do Steam estiver desatualizada ou se um programa antivírus estiver interferindo na tentativa de comunicação do jogo. Verifique se há atualizações no Steam e tente reiniciar o Steam ou o computador." "[english]rd_no_steam_solutions_api" "The NO STEAM main menu is active, but the Steam API is available. This should never happen. Please contact https://reactivedrop.com/feedback" "rd_no_steam_solutions_api" "O menu principal NO STEAM está ativo, mas a API do Steam está disponível. Isso nunca deveria acontecer. Por favor entre em contato https://reactivedrop.com/feedback" "[english]rd_no_steam_solutions_client" "Did not detect an instance of the Steam Client. If the Steam Client is running, try selecting Steam->Exit and then restarting Steam." "rd_no_steam_solutions_client" "Não detectou uma instância do Steam. Se o Steam estiver em execução, tente selecionar Steam->Sair e reinicie o Steam." "[english]rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." "rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." - "[english]rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." - "rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." +"[english]rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." +"rd_no_steam_solutions_wine" "Você está executando o jogo na versão %s1 do Wine ou Proton. Uma atualização recente pode ter feito com que o jogo exija uma versão mais recente. Tente configurar o jogo para ser executado com o Proton Experimental na guia Compatibilidade das Propriedades do jogo no Steam." "[english]rd_no_bots_allowed" "Current game mode does not allow adding bot marines" "rd_no_bots_allowed" "O modo de jogo atual não permite adicionar fuzileiros bots" @@ -6083,18 +6085,18 @@ "[english]rd_revived_marine" "%s1 revived %s2." "rd_revived_marine" "%s1 reviveu %s2." "[english]rd_suicide_male_revivable" "%s1 incapacitated himself." -"rd_suicide_male_revivable" "%s1 incapacitou ele mesmo." +"rd_suicide_male_revivable" "%s1 incapacitou a sí mesmo." "[english]rd_suicide_female_revivable" "%s1 incapacitated herself." -"rd_suicide_female_revivable" "%s1 incapacitou ela mesma." - "[english]rd_suicide_robot_revivable" "%s1 incapacitated itself." - "rd_suicide_robot_revivable" "%s1 incapacitated itself." - // player-controlled alien - "[english]rd_suicide_animal_revivable" "%s1 incapacitated itself." - "rd_suicide_animal_revivable" "%s1 incapacitated itself." +"rd_suicide_female_revivable" "%s1 incapacitou a sí mesma." +"[english]rd_suicide_robot_revivable" "%s1 incapacitated itself." +"rd_suicide_robot_revivable" "%s1 se incapacitou." +// player-controlled alien +"[english]rd_suicide_animal_revivable" "%s1 incapacitated itself." +"rd_suicide_animal_revivable" "%s1 se incapacitou." "[english]rd_team_killed_revivable" "%s1 was incapacitated by %s2." "rd_team_killed_revivable" "%s1 foi incapacitado por %s2." "[english]rd_killed_revivable" "%s1 is incapacitated." -"rd_killed_revivable" "%s1 está incapacitado." +"rd_killed_revivable" "%s1 está incapacitado(a)." "[english]rd_chat_marine_cap_reached_challenge" "Current challenge does not allow more than %s1 marines" "rd_chat_marine_cap_reached_challenge" "O desafio atual não permite mais de %s1 fuzileiros" "[english]rd_chat_marine_cap_reached_server" "This server does not allow more than %s1 marines" @@ -6106,18 +6108,18 @@ "asw_weaponl_gas_grenades" "Granadas de gás TG-05" "[english]asw_wdesc_gas_grenades" "A set of highly toxic gas grenades. Releases bio-hazard toxin upon detonation covering a small area with a cloud of gas. Anything remotely touching that area will liquefy and decompose at an extreme rate. Handling this material needs the standard medical bio-hazard manipulation certification." "asw_wdesc_gas_grenades" "Um conjunto de granadas de gás altamente tóxicas. Libera toxina de risco biológico após a detonação cobrindo uma pequena área com uma nuvem de gás. Qualquer coisa que toque remotamente nessa área se liquefaz e se decompõe a uma taxa extrema. O manuseio deste material precisa da certificação padrão de manipulação de risco biológico médico." - "[english]asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" - "asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" +"[english]asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" +"asw_weapon_gas_grenades_attributes" "Negação de Área Corrosiva" "[english]asw_weapon_heavy_rifle" "Heavy Rifle" "asw_weapon_heavy_rifle" "Fuzil Pesado" "[english]asw_weaponl_heavy_rifle" "22A5 Heavy Assault Rifle" "asw_weaponl_heavy_rifle" "Fuzil de Assalto Pesado 22A5" "[english]asw_wdesc_heavy_rifle" "The 22A5 Heavy Assault Rifle is a larger caliber variant of 22A3-1 Assault Rifle. Designed to be more efficient against armored targets. The underslung grenade launcher is replaced with a function-augmentation mechanism which, upon activation, significantly increases rifle's fire rate for a short duration of time." "asw_wdesc_heavy_rifle" "O Fuzil de Assalto Pesado 22A5 é uma variante de calibre maior do Fuzil de Assalto 22A3-1. Projetado para ser mais eficiente contra alvos blindados. O lançador de granadas acoplado é substituído por um mecanismo de aumento de função que, após a ativação, aumenta significativamente a taxa de disparo do fuzil por um curto período de tempo." - "[english]asw_weapon_heavy_rifle_altfire" "Faster Firing" - "asw_weapon_heavy_rifle_altfire" "Faster Firing" - "[english]asw_weapon_heavy_rifle_attributes" "Activatable Fire Rate Bonus" - "asw_weapon_heavy_rifle_attributes" "Activatable Fire Rate Bonus" +"[english]asw_weapon_heavy_rifle_altfire" "Faster Firing" +"asw_weapon_heavy_rifle_altfire" "Disparos mais Rápidos" +"[english]asw_weapon_heavy_rifle_attributes" "Activatable Fire Rate Bonus" +"asw_weapon_heavy_rifle_attributes" "Bônus de Taxa de Disparo Ativável" "[english]asw_weapon_medrifle" "Medical SMG" "asw_weapon_medrifle" "Submetralhadora Médica" "[english]asw_weaponl_medrifle" "IAF Medical SMG" @@ -6126,117 +6128,117 @@ "asw_wdesc_medrifle" "A Submetralhadora Médica é um casamento entre poder de fogo e a função de cura. Desenvolvido pelas Forças Armadas Interestelares como uma combinação da metralhadora ST60 e da arma médica da FAI. Oferecendo alta taxa de tiro e capacidade de cura com o acessório regenerativo FAI. Projetado para tratar feridos em movimento. Disponível apenas para médicos treinados com experiência anterior em combate." "[english]asw_weapon_medrifle_altfire" "Healing Charges" "asw_weapon_medrifle_altfire" "Cargas de Cura" - "[english]asw_weapon_medrifle_attributes" "Damage and Healing" - "asw_weapon_medrifle_attributes" "Damage and Healing" - "[english]asw_weapon_ar2" "Pulse Rifle" - "asw_weapon_ar2" "Pulse Rifle" - "[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" - "asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" - "[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." - "asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." - "[english]asw_weapon_ar2_altfire" "Charged Pulses" - "asw_weapon_ar2_altfire" "Charged Pulses" - "[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" - "asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" - "[english]asw_weapon_cryo_cannon" "Cryo Cannon" - "asw_weapon_cryo_cannon" "Cryo Cannon" - // This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. - // In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. - "[english]asw_weaponl_cryo_cannon" "TC19 DRG Cryo Cannon" - "asw_weaponl_cryo_cannon" "TC19 DRG Cryo Cannon" - "[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." - "asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." - "[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" - "asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" - "[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" - "asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" - "[english]asw_weapon_plasma_thrower" "Plasma Thrower" - "asw_weapon_plasma_thrower" "Plasma Thrower" - // This weapon's visual design is based on the Phlogistinator from TF2. G = Grordbort, 521 = 15th December 2011, the date this weapon was added to TF2. - // In-universe, G = Gluon as the gun fires a Quark-Gluon Plasma. And it's a reference to the Half-Life 1 Gluon gun. - // Prefer keeping the letter matching Gluon rather Grordbort if you have to choose. - "[english]asw_weaponl_plasma_thrower" "G521 Plasma Thrower" - "asw_weaponl_plasma_thrower" "G521 Plasma Thrower" +"[english]asw_weapon_medrifle_attributes" "Damage and Healing" +"asw_weapon_medrifle_attributes" "Dano e Cura" +"[english]asw_weapon_ar2" "Pulse Rifle" +"asw_weapon_ar2" "Fuzil de Pulso" +"[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" +"asw_weaponl_ar2" "Rifle de pulso de edição padrão do Supervisor" +"[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." +"asw_wdesc_ar2" "O Rifle de Pulso padrão do Supervisor é fabricado pelo Combine. Ele é alimentado por um reator interno de energia escura e não usa munição tradicional. O gatilho secundário libera um orbe de energia escura concentrada, que é altamente mortal e pode vaporizar qualquer coisa com a qual entre em contato." +"[english]asw_weapon_ar2_altfire" "Charged Pulses" +"asw_weapon_ar2_altfire" "Pulsos de Carga" +"[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" +"asw_weapon_ar2_attributes" "Reator de Energia Escura Interno" +"[english]asw_weapon_cryo_cannon" "Cryo Cannon" +"asw_weapon_cryo_cannon" "Canhão Criogênico" +// This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. +// In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. +"[english]asw_weaponl_cryo_cannon" "TC19 DRG Cryo Cannon" +"asw_weaponl_cryo_cannon" "Canhão Criogênico DRG TC19" +"[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." +"asw_wdesc_cryo_cannon" "Esse protótipo da Corporação Telic foi originalmente planejado para ser uma ferramenta para congelar rapidamente espécimes para o transporte seguro. O Direcionador de Refrigeração Garantida tinha dois problemas principais: primeiro, era tão grande e pesado que exigia um exoesqueleto para ser operado. Segundo, o processo de congelamento rápido de um espécime o danificava gravemente, ou simplesmente o deixava irritado. O congelamento não durava muito tempo e geralmente terminava com um dos participantes todo quebrado ou despedaçado." +"[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" +"asw_weapon_cryo_cannon_altfire" "Tambor Giratório" +"[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" +"asw_weapon_cryo_cannon_attributes" "Congelamento Rápido, Extingue Incêndios, Movimentação Lenta" +"[english]asw_weapon_plasma_thrower" "Plasma Thrower" +"asw_weapon_plasma_thrower" "Lançador de Plasma" +// This weapon's visual design is based on the Phlogistinator from TF2. G = Grordbort, 521 = 15th December 2011, the date this weapon was added to TF2. +// In-universe, G = Gluon as the gun fires a Quark-Gluon Plasma. And it's a reference to the Half-Life 1 Gluon gun. +// Prefer keeping the letter matching Gluon rather Grordbort if you have to choose. +"[english]asw_weaponl_plasma_thrower" "G521 Plasma Thrower" +"asw_weaponl_plasma_thrower" "Lançador de Plasma G521" // TODO "[english]asw_wdesc_plasma_thrower" "" "asw_wdesc_plasma_thrower" "" - "[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" - "asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" - "[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" - "asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" - "[english]asw_weapon_hack_tool" "Hack Pad" - "asw_weapon_hack_tool" "Hack Pad" - // HC = Hack-C, a character from Deep Rock Galactic. 42 = The Answer to the Ultimate Question of Life, The Universe, and Everything - "[english]asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" - "asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" - "[english]asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." - "asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." - "[english]asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" - "asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" - "[english]asw_weapon_sentry_railgun" "Railgun Sentry Case" - "asw_weapon_sentry_railgun" "Railgun Sentry Case" - "[english]asw_weaponl_sentry_railgun" "IAF Railgun Sentry" - "asw_weaponl_sentry_railgun" "IAF Railgun Sentry" +"[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" +"asw_weapon_plasma_thrower_altfire" "Jato de Ar Pressurizado" +"[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" +"asw_weapon_plasma_thrower_attributes" "Dano Extremo, Perca de Precisão" +"[english]asw_weapon_hack_tool" "Hack Pad" +"asw_weapon_hack_tool" "Tablet de Hack" +// HC = Hack-C, a character from Deep Rock Galactic. 42 = The Answer to the Ultimate Question of Life, The Universe, and Everything +"[english]asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" +"asw_weaponl_hack_tool" "Ferramenta de Hack Automatizado HC42" +"[english]asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." +"asw_wdesc_hack_tool" "Um dispositivo avançado de hacking do tipo “disjuntor”, desenvolvido nos laboratórios de alta segurança das FAI. Oferecendo uma variedade de analisadores de circuitos inteligentes e sistemas de portas lógicas de desvio, essa ferramenta pode ser usada por qualquer fuzileiro para desviar dos sistemas de segurança. Os fuzileiros técnicos podem usar essa ferramenta para hackear com o dobro da velocidade." +"[english]asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" +"asw_weapon_hack_tool_attributes" "Permite que Qualquer Fuzileiro Hackeie" +"[english]asw_weapon_sentry_railgun" "Railgun Sentry Case" +"asw_weapon_sentry_railgun" "Estojo Sentinela de Pulso" +"[english]asw_weaponl_sentry_railgun" "IAF Railgun Sentry" +"asw_weaponl_sentry_railgun" "Sentinela de Pulso das FAI" // TODO "[english]asw_wdesc_sentry_railgun" "" "asw_wdesc_sentry_railgun" "" - "[english]asw_weapon_energy_shield" "Energy Shield" - "asw_weapon_energy_shield" "Energy Shield" - // TC = Two Cities, the update in TF2 that added this ability to that game's medic class; in this universe it stands for Telic Corporation. 79 is the atomic number of Australium. - "[english]asw_weaponl_energy_shield" "TC79 Energy Field Generator" - "asw_weaponl_energy_shield" "TC79 Energy Field Generator" +"[english]asw_weapon_energy_shield" "Energy Shield" +"asw_weapon_energy_shield" "Escudo de Energia" +// TC = Two Cities, the update in TF2 that added this ability to that game's medic class; in this universe it stands for Telic Corporation. 79 is the atomic number of Australium. +"[english]asw_weaponl_energy_shield" "TC79 Energy Field Generator" +"asw_weaponl_energy_shield" "Gerador de Campo Energético TC79" // TODO "[english]asw_wdesc_energy_shield" "" "asw_wdesc_energy_shield" "" // TODO "[english]asw_weapon_energy_shield_attributes" "" "asw_weapon_energy_shield_attributes" "" - "[english]asw_weapon_revive_tool" "Reanimator" - "asw_weapon_revive_tool" "Reanimator" - // TC = Two Cities/Telic Corporation (see above); 1121 = Two Cities was released on November 21st, 2013. - "[english]asw_weaponl_revive_tool" "TC1121 Reanimator" - "asw_weaponl_revive_tool" "TC1121 Reanimator" +"[english]asw_weapon_revive_tool" "Reanimator" +"asw_weapon_revive_tool" "Reanimador" +// TC = Two Cities/Telic Corporation (see above); 1121 = Two Cities was released on November 21st, 2013. +"[english]asw_weaponl_revive_tool" "TC1121 Reanimator" +"asw_weaponl_revive_tool" "Reanimador TC1121" // TODO "[english]asw_wdesc_revive_tool" "" "asw_wdesc_revive_tool" "" // TODO "[english]asw_weapon_revive_tool_attributes" "" "asw_weapon_revive_tool_attributes" "" - "[english]asw_weapon_stun_grenades" "Stun Grenades" - "asw_weapon_stun_grenades" "Stun Grenades" - // EC = electric charge; also a reference to Amazon EC2, which stands for Elastic Compute Cloud, because these were originally part of the tech-only prototype rifle. - "[english]asw_weaponl_stun_grenades" "EC-02 Stun Grenades" - "asw_weaponl_stun_grenades" "EC-02 Stun Grenades" +"[english]asw_weapon_stun_grenades" "Stun Grenades" +"asw_weapon_stun_grenades" "Granadas Atordoantes" +// EC = electric charge; also a reference to Amazon EC2, which stands for Elastic Compute Cloud, because these were originally part of the tech-only prototype rifle. +"[english]asw_weaponl_stun_grenades" "EC-02 Stun Grenades" +"asw_weaponl_stun_grenades" "Granadas Atordoantes EC-02" // TODO "[english]asw_wdesc_stun_grenades" "" "asw_wdesc_stun_grenades" "" - "[english]asw_weapon_incendiary_grenades" "Incendiary Grenades" - "asw_weapon_incendiary_grenades" "Incendiary Grenades" - // NA = napalm; -23 is a reference to gasoline's flashpoint, -23 degrees celsius. - "[english]asw_weaponl_incendiary_grenades" "NA-23 Incendiary Grenades" - "asw_weaponl_incendiary_grenades" "NA-23 Incendiary Grenades" +"[english]asw_weapon_incendiary_grenades" "Incendiary Grenades" +"asw_weapon_incendiary_grenades" "Granadas Incendiárias" +// NA = napalm; -23 is a reference to gasoline's flashpoint, -23 degrees celsius. +"[english]asw_weaponl_incendiary_grenades" "NA-23 Incendiary Grenades" +"asw_weaponl_incendiary_grenades" "Granadas Incendiárias NA-23" // TODO "[english]asw_wdesc_incendiary_grenades" "" "asw_wdesc_incendiary_grenades" "" // TODO "[english]asw_weapon_incendiary_grenades_attributes" "" "asw_weapon_incendiary_grenades_attributes" "" - "[english]asw_weapon_speed_burst" "Speed Burst" - "asw_weapon_speed_burst" "Speed Burst" - // EX = exoskeleton; 981 is backwards 1890, the year when Nicholas Yagin invented US440684, (one of) the earliest known powered exoskeletons. - "[english]asw_weaponl_speed_burst" "EX981 Speed Burst Module" - "asw_weaponl_speed_burst" "EX981 Speed Burst Module" +"[english]asw_weapon_speed_burst" "Speed Burst" +"asw_weapon_speed_burst" "Surto Veloz" +// EX = exoskeleton; 981 is backwards 1890, the year when Nicholas Yagin invented US440684, (one of) the earliest known powered exoskeletons. +"[english]asw_weaponl_speed_burst" "EX981 Speed Burst Module" +"asw_weaponl_speed_burst" "Modulo de Surto Veloz EX981" // TODO "[english]asw_wdesc_speed_burst" "" "asw_wdesc_speed_burst" "" // TODO "[english]asw_weapon_speed_burst_attributes" "" "asw_weapon_speed_burst_attributes" "" - "[english]asw_weapon_shield_bubble" "Force Dome" - "asw_weapon_shield_bubble" "Force Dome" - // MA = mobile arena, an ability that the Trapper class in EVOLVE could use to create a giant dome; 9128 is the skill ID of "Sanctuary" in Guild Wars 2, an ability that works similarly to this item. - "[english]asw_weaponl_shield_bubble" "MA9128 Force Dome Generator" - "asw_weaponl_shield_bubble" "MA9128 Force Dome Generator" +"[english]asw_weapon_shield_bubble" "Force Dome" +"asw_weapon_shield_bubble" "Domo de Força" +// MA = mobile arena, an ability that the Trapper class in EVOLVE could use to create a giant dome; 9128 is the skill ID of "Sanctuary" in Guild Wars 2, an ability that works similarly to this item. +"[english]asw_weaponl_shield_bubble" "MA9128 Force Dome Generator" +"asw_weaponl_shield_bubble" "Gerador de Domo de Força MA9128" // TODO "[english]asw_wdesc_shield_bubble" "" "asw_wdesc_shield_bubble" "" @@ -6246,46 +6248,46 @@ "[english]rd_afk_not_allowed" "This server or game mode doesn't allow taking a break" "rd_afk_not_allowed" "Este servidor ou modo de jogo não permite descanso" "[english]rd_flashlight_not_allowed" "This server or game mode doesn't allow to toggle flashlight for marines." -"rd_flashlight_not_allowed" "Este servidor ou modo de jogo não permite ligar a lanterna para fuzileiros." +"rd_flashlight_not_allowed" "Este servidor ou modo de jogo não permite aos Fuzileiros ligarem a lanterna." "[english]rd_flashlight_toggle" "Flashlight" "rd_flashlight_toggle" "Lanterna" "[english]asw_iafranks" "IAF RANKS" "asw_iafranks" "CLASSIFICAÇÕES DAS FAI" "[english]asw_iaf_heroes_title" "Heroes of the Interstellar Armed Forces" "asw_iaf_heroes_title" "Heróis das Forças Armadas Interestelares" - "[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." - "rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." - "[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." - "rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." - "[english]rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." - "rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." - "[english]rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." - "rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." - // displayed when accessing a menu that is not yet ready for testing in beta - "[english]rd_beta_coming_soon" "Coming Soon!" - "rd_beta_coming_soon" "Coming Soon!" - "[english]rd_beta_coming_soon_desc" "This feature will be added in a future update." - "rd_beta_coming_soon_desc" "This feature will be added in a future update." - "[english]rd_commander_profile" "COMMANDER PROFILE" - "rd_commander_profile" "COMMANDER PROFILE" +"[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." +"rd_inactive_kick_seconds" "Você será desconectado por inatividade em %s1 segundos." +"[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." +"rd_branch_disclaimer_beta" "Você está jogando a versão \\“beta\\”.\nObrigado por ajudar no desenvolvimento do Alien Swarm: Reactive Drop!\nLembre-se de relatar qualquer problema que encontrar.\nObservação: talvez não seja possível entrar em lobbies com jogadores em uma versão diferente." +"[english]rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." +"rd_branch_disclaimer_bugtest" "A versão \\“bugtest\\” serve para reproduzir erros que já foram corrigidos.\nSe você está aqui para jogar ou testar novos recursos, por favor mude de versão.\nEsta versão não recebe atualizações regularmente." +"[english]rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." +"rd_branch_disclaimer_releasecandidate" "Esta é a versão candidata a lançamento do Alien Swarm: Reactive Drop.\nQuando um lançamento é programado, esta versão é equivalente à versão beta, mas com alguns recursos que estão atualmente em desenvolvimento desativados." +// displayed when accessing a menu that is not yet ready for testing in beta +"[english]rd_beta_coming_soon" "Coming Soon!" +"rd_beta_coming_soon" "Em Breve!" +"[english]rd_beta_coming_soon_desc" "This feature will be added in a future update." +"rd_beta_coming_soon_desc" "Esse recurso será adicionado em uma futura atualização." +"[english]rd_commander_profile" "COMMANDER PROFILE" +"rd_commander_profile" "PERFIL DE COMANDANTE" // Nam Humanum objectives "[english]nh_logisticsarea_1_title" "Hack through the service entrance" "nh_logisticsarea_1_title" "Hackeie pela entrada de serviço" "[english]nh_logisticsarea_1a" "We've found the logistics sector to be the quickest and safest passage inside the installation. Dropship Snakebite will drop you off nearby. As well as our point of entry, your survey of the area will serve as a primary assertion of any potential threat." -"nh_logisticsarea_1a" "Descobrimos que o setor de logística é a passagem mais rápida e segura dentro da instalação. A Nave Snakebite irá deixá-lo nas proximidades. Além de nosso ponto de entrada, seu levantamento da área servirá como uma confirmação primária de qualquer ameaça potencial." +"nh_logisticsarea_1a" "Descobrimos que o setor de logística é a passagem mais rápida e segura dentro da instalação. A Aeronave Snakebite irá deixá-lo nas proximidades. Além de nosso ponto de entrada, seu levantamento da área servirá como uma confirmação primária de qualquer potencial ameaça." "[english]nh_logisticsarea_1b" "Given the state of Lugdunum, expect instability in power and lock mechanisms. You'll most definitely want to bring a tech along." -"nh_logisticsarea_1b" "Dado o estado de Lugdunum, espere instabilidade nos mecanismos de energia e bloqueio. Você definitivamente vai querer levar um técnico junto." +"nh_logisticsarea_1b" "Dado o estado de Lugdunum, espere instabilidade nos mecanismos de bloqueio e energia. Você definitivamente vai querer levar um técnico junto." "[english]nh_logisticsarea_2_title" "Reach the transit doors" -"nh_logisticsarea_2_title" "Alcance as portas de trânsito" +"nh_logisticsarea_2_title" "Chegue até as portas de transição" "[english]nh_logisticsarea_2" "Get inside the sector and await further instructions." -"nh_logisticsarea_2" "Entre no setor e aguarde mais instruções." +"nh_logisticsarea_2" "Entre no setor e aguarde novas instruções." "[english]nh_logisticsarea_3_title" "Power up door control" -"nh_logisticsarea_3_title" "Ligar o controle da porta" +"nh_logisticsarea_3_title" "Ligue o controle da porta" "[english]nh_logisticsarea_3" "Though the facility appears mostly intact, we're expecting extra steps to get these parts running again." -"nh_logisticsarea_3" "Embora a instalação pareça praticamente intacta, esperamos etapas extras para que essas peças funcionem novamente." +"nh_logisticsarea_3" "Embora a instalação pareça praticamente intacta, esperamos dificuldades para por essas peças para funcionarem denovo." "[english]nh_logisticsarea_4_title" "Leave the sector" -"nh_logisticsarea_4_title" "Sair do setor" +"nh_logisticsarea_4_title" "Saia do setor" "[english]nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." "nh_logisticsarea_4" "Esse mecanismo de porta reforçado o levará para fora, supondo que você tenha mantido seu técnico inteiro." @@ -6305,13 +6307,13 @@ "[english]nh_platformXVII_2_title" "Proceed through the complex" "nh_platformXVII_2_title" "Siga pelo complexo" "[english]nh_platformXVII_2" "Stay on your guard while moving above ground." -"nh_platformXVII_2" "Fique em guarda enquanto sobe." +"nh_platformXVII_2" "Fique atento enquanto sobe." "[english]nh_platformXVII_3_title" "Fix the blockage" "nh_platformXVII_3_title" "Remova o bloqueio" "[english]nh_platformXVII_3a" "Seeing as we're never short of problems, predictions are that the rail mesh will most likely malfunction past a certain point." -"nh_platformXVII_3a" "Visto que nunca faltam problemas, as previsões são de que a malha ferroviária provavelmente funcionará mal depois de um certo ponto." +"nh_platformXVII_3a" "Visto que nunca faltam problemas, as previsões são de que a malha ferroviária provavelmente apresentará mau funcionamento depois de um certo ponto." "[english]nh_platformXVII_3b" "That's where you're grateful for your tech." -"nh_platformXVII_3b" "É agora que você agradece por ter um técnico." +"nh_platformXVII_3b" "É aqui que você agradece por ter um técnico." "[english]nh_platformXVII_4_title" "Reach the research facility's entrance" "nh_platformXVII_4_title" "Alcance a entrada do centro de pesquisa" "[english]nh_platformXVII_4" "Proceed to the railway's terminal where your next objective awaits." @@ -6319,9 +6321,9 @@ "[english]nh_platformXVII_5_title" "Bring down the barriers" "nh_platformXVII_5_title" "Derrube as barreiras" "[english]nh_platformXVII_5" "Should you come across barriers in your path, please restrain from jumping over. Bring them down to cross the chasm safely." -"nh_platformXVII_5" "Se você encontrar barreiras em seu caminho, evite pular. Derrube-as para atravessar o abismo com segurança." +"nh_platformXVII_5" "Se você encontrar barreiras em seu caminho, por favor evite pular dai. Derrube-as para atravessar o abismo com segurança." "[english]nh_platformXVII_6_title" "Take the elevator shaft down" -"nh_platformXVII_6_title" "Desça o poço pelo elevador" +"nh_platformXVII_6_title" "Desça pelo poço do elevador" "[english]nh_platformXVII_6" "The elevator at the end of the sector will lead you to the research complex." "nh_platformXVII_6" "O elevador no final do setor levará você ao complexo de pesquisa." @@ -6335,17 +6337,17 @@ "[english]nh_groundworklabs_1a" "Change of plans: we're tearing down this place for good. Gaining access to one of the colony's power cores is our best lead at burying it whole. Thermal readings are all over the place, so be advised as to alien presence." "nh_groundworklabs_1a" "Mudança de planos: vamos demolir este lugar de vez. Ganhar acesso a um dos núcleos de energia da colônia é nossa melhor maneira de enterrar tudo isso. As leituras térmicas estão por toda parte, portanto, esteja alerta quanto à presença de alienígenas." "[english]nh_groundworklabs_1b" "New goal, same deal. This is where it all began. Have someone who knows their stuff in electronics, and give it all you have." -"nh_groundworklabs_1b" "Novo objetivo, mesma coisa. Este é o lugar onde tudo começou. Pegue alguém que entenda de eletrônica e dê tudo de si." +"nh_groundworklabs_1b" "Novo objetivo, mesma coisa. Este é o lugar onde tudo começou. Pegue alguém que manje de eletrônica e dê tudo de si." "[english]nh_groundworklabs_1c" "Good luck, marines." "nh_groundworklabs_1c" "Boa sorte fuzileiros." "[english]nh_groundworklabs_2_title" "Clear your way with the defense system" "nh_groundworklabs_2_title" "Limpe o caminho com o sistema de defesa" "[english]nh_groundworklabs_2" "It's not exactly clear as to why, but we've grounds to believe that the labs' turret defense system was activated sometime prior to the attacks. Use it to whatever purpose is necessary in reaching your objective." -"nh_groundworklabs_2" "Não está exatamente claro o porquê, mas temos motivos para acreditar que o sistema de defesa de turretas dos laboratórios foi ativado em algum momento antes dos ataques. Use-o para qualquer propósito que seja necessário para alcançar seu objetivo." +"nh_groundworklabs_2" "Não sabemos com clareza o porquê, mas temos motivos para acreditar que o sistema de defesa de turretas dos laboratórios foi ativado em algum momento antes dos ataques. Use-o para qualquer propósito que seja necessário para alcançar seu objetivo." "[english]nh_groundworklabs_3_title" "Assume control of the power core" "nh_groundworklabs_3_title" "Assuma o controle do núcleo de energia" "[english]nh_groundworklabs_3a" "If there's a way to bury Lugdunum, the answer lies in the colony's main energy source. Make sure the power core controls are secured and into IAF's hands." -"nh_groundworklabs_3a" "Se há uma maneira de enterrar Lugdunum, a resposta está na principal fonte de energia da colônia. Certifique-se de que os controles do núcleo de energia estejam seguros e nas mãos da FAI." +"nh_groundworklabs_3a" "Se há uma maneira de enterrar Lugdunum, a resposta está na principal fonte de energia da colônia. Certifique-se de que os controles do núcleo de energia estejam seguros e nas mãos das FAI." "[english]nh_groundworklabs_3b" "Here's hoping one tech is enough for this one." "nh_groundworklabs_3b" "Espero que um técnico seja o suficiente para isso." "[english]nh_groundworklabs_4_title" "Overheat the reactor" @@ -6355,7 +6357,7 @@ "[english]nh_groundworklabs_5_title" "Evacuate the facility before the collapse" "nh_groundworklabs_5_title" "Evacue as instalações antes do colapso" "[english]nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." -"nh_groundworklabs_5" "Seja rápido e escape pela saída de emergência, onde a nave Snakebite estará para buscá-lo." +"nh_groundworklabs_5" "Seja rápido e escape pela saída de emergência, onde a aeronave Snakebite estará para buscá-lo." "[english]nh_groundworklabs_6_title" "(Optional) Upload data to the ship" "nh_groundworklabs_6_title" "(Opcional) Carregue os dados para a nave" "[english]nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" @@ -6370,22 +6372,22 @@ "[english]t5_midnight_1_title" "Gain access to GeoTerra Facility" "t5_midnight_1_title" "Obtenha acesso às instalações GeoTerra" "[english]t5_midnight_1a" "This Landing bay was locked down under quarantine after the initial Swarm attack. You need to hack into a docking bay computer, and unlock one of the Side Doors to gain entrance to the main complex." -"t5_midnight_1a" "Esta baía de desembarque foi bloqueada em quarentena após o ataque inicial do enxame. Você precisa invadir um computador da baía e desbloquear uma das portas laterais para entrar no complexo principal." +"t5_midnight_1a" "Esta baía de desembarque foi colocada em quarentena após o ataque inicial do Enxame. Você precisa invadir um computador da baía e desbloquear uma das portas laterais para entrar no complexo principal." "[english]t5_midnight_2_title" "Open main gate" "t5_midnight_2_title" "Abra o portão principal" "[english]t5_midnight_2a" "Use controls located in the Main Server Room to open the gates to go towards the Dawn Colony." "t5_midnight_2a" "Use os controles localizados na Sala do Servidor Principal para abrir os portões para ir em direção à Colônia do Amanhecer." "[english]t5_midnight_3_title" "Procede Towards Long Dawn" -"t5_midnight_3_title" "Prossiga em direção a colônia" +"t5_midnight_3_title" "Prossiga em Direção a um Longo Amanhecer" "[english]t5_midnight_3a" "Procede towards the Colony of Long Dawn, To help the Remaining colonists escape." -"t5_midnight_3a" "Prossiga em direção à Colônia longo amanhecer, para ajudar os colonos restantes a escapar." +"t5_midnight_3a" "Prossiga em direção à Colônia Longo Amanhecer, para ajudar os colonos restantes a escapar." "[english]t5_roadtodawn_1_title" "Take Dock Overseer's ID" "t5_roadtodawn_1_title" "Pegue a identificação do Supervisor da Doca" "[english]t5_roadtodawn_1a" "Download the Dock Overseer's ID & Profile of the Nearest Interface, to gain access to the Main Road leading to the colony." "t5_roadtodawn_1a" "Faça o download do ID e do perfil do supervisor da doca pela interface mais próxima, para obter acesso à estrada principal que leva à colônia." "[english]t5_roadtodawn_2_title" "Activate SuperBlast doors" -"t5_roadtodawn_2_title" "Ativar portas SuperBlast" +"t5_roadtodawn_2_title" "Ativar as portas SuperBlast" "[english]t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." "t5_roadtodawn_2a" "Feche as portas de segurança, para dar aos colonos mais tempo para escapar." "[english]t5_roadtodawn_3_title" "Hold Position" @@ -6408,30 +6410,30 @@ "[english]t5_arcticinfiltration_2_title" "Power up the generators" "t5_arcticinfiltration_2_title" "Ligue os geradores" "[english]t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." -"t5_arcticinfiltration_2a" "Nossas varreduras iniciais mostram que a instalação está sem energia no momento. Descubra o que causou isso e lide com isso." +"t5_arcticinfiltration_2a" "Nossas varreduras iniciais mostram que a instalação está sem energia no momento. Descubra o motivo e de um jeito." "[english]t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." "t5_arcticinfiltration_2b" "Você precisa ligar os geradores para prosseguir na instalação." "[english]t5_arcticinfiltration_3_title" "Download data from the computers" "t5_arcticinfiltration_3_title" "Baixe os dados dos computadores" "[english]t5_arcticinfiltration_3a" "We don't have much information about this facility and its layout. They do some highly classified stuff in this complex." -"t5_arcticinfiltration_3a" "Não temos muitas informações sobre esta instalação e seu layout. Eles fazem algumas coisas altamente confidenciais neste complexo." +"t5_arcticinfiltration_3a" "Não temos muitas informações sobre esta instalação e sua estrutura. Eles fazem algumas coisas altamente confidenciais neste complexo." "[english]t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." -"t5_arcticinfiltration_3b" "No entanto, sabemos tanto que existe um acesso a um computador não muito longe da entrada. Localizado a oeste dos geradores." +"t5_arcticinfiltration_3b" "No entanto, sabemos que existe um acesso a um computador não muito longe da entrada. Localizado a oeste dos geradores." "[english]t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." "t5_arcticinfiltration_3c" "Acesse o computador e baixe todos os dados que encontrar, para que possamos prosseguir pelo complexo." "[english]t5_arcticinfiltration_4_title" "Proceed deeper into the facility" -"t5_arcticinfiltration_4_title" "Prossiga mais afundo na instalação" +"t5_arcticinfiltration_4_title" "Prossiga mais afundo dentro da instalação" "[english]t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." -"t5_arcticinfiltration_4a" "Neste ponto, você deve estar bem para ir mais longe na instalação." +"t5_arcticinfiltration_4a" "Neste ponto, você deve estar ok para ir mais longe na instalação." "[english]t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." "t5_arcticinfiltration_4b" "Continuaremos a partir daí de acordo com os dados que você recuperou dos computadores." "[english]t5_arcticinfiltration_debrief1" "Great work, team. We have the generators online so the facility is now fully powered." -"t5_arcticinfiltration_debrief1" "Ótimo trabalho, equipe. Estamos com os geradores on-line, então a instalação agora está totalmente energizada." +"t5_arcticinfiltration_debrief1" "Ótimo trabalho, equipe. Estamos com os geradores online, então a instalação está totalmente energizada agora." "[english]t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." -"t5_arcticinfiltration_debrief2" "A Divisão Técnica da FAI deu uma olhada nos dados que você recuperou dos computadores. Eles conseguiram extrair informações sobre a instalação, incluindo um layout dela." +"t5_arcticinfiltration_debrief2" "A Divisão Técnica das FAI deu uma olhada nos dados que você recuperou dos computadores. Eles conseguiram extrair informações sobre a instalação, incluindo um layout dela." "[english]t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." -"t5_arcticinfiltration_debrief3" "Agora temos uma boa ideia de onde você deve prosseguir. Mais detalhes estarão disponíveis nos detalhes da próxima missão." +"t5_arcticinfiltration_debrief3" "Agora temos uma boa ideia de para onde você deve prosseguir. Mais informações estarão disponíveis nos detalhes da próxima missão." "[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." "t5_arcticinfiltration_hint" "Hackeie este painel para abrir a porta." @@ -6441,22 +6443,22 @@ "[english]asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." "asw_burn_all_biomass_on_generators" "Queime toda a biomassa ligada aos geradores." "[english]asw_complete_objective_first" "Complete other objectives first before proceeding here." -"asw_complete_objective_first" "Complete outros objetivos antes de prosseguir aqui." +"asw_complete_objective_first" "Complete outros objetivos antes de prosseguir por aqui." "[english]asw_activate_generators_first" "No power. Activate the generators first." "asw_activate_generators_first" "Sem energia. Ative os geradores primeiro." "[english]asw_out_of_order" "Out of soda. You happy now?" -"asw_out_of_order" "Acabou o refri. Tá feliz agora?" +"asw_out_of_order" "Acabou o refrigerante. Tá feliz agora?" "[english]t5_area9800_1_title" "Clear the Hangar" "t5_area9800_1_title" "Limpe o Hangar" "[english]t5_area9800_1a" "Kill everything that ain't human" -"t5_area9800_1a" "Mate tudo o que não for humano" +"t5_area9800_1a" "Mate tudo que não for humano" "[english]t5_area9800_2_title" "Activate Bridge" -"t5_area9800_2_title" "Ativar ponte" +"t5_area9800_2_title" "Ative a Ponte" "[english]t5_area9800_2a" "Find the bridge and activate it." -"t5_area9800_2a" "Encontre a ponte e ative-a." +"t5_area9800_2a" "Encontre a ponte e ative ela." "[english]t5_area9800_3_title" "Go to the Extraction Point" -"t5_area9800_3_title" "Vá para o ponto de extração" +"t5_area9800_3_title" "Vá para o Ponto de Extração" "[english]t5_area9800_debrief" "Well done team!" "t5_area9800_debrief" "Belo trabalho equipe!" @@ -6466,20 +6468,20 @@ "[english]t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." "t5_coldcatwalks_1a" "Os sistemas de emergência fecharam a ponte entre os telhados. Você precisa desativar o alarme e reabrir a ponte." "[english]t5_coldcatwalks_2_title" "Secure the antidote receipt" -"t5_coldcatwalks_2_title" "Recupere a formula do antidoto" +"t5_coldcatwalks_2_title" "Recupere a fórmula do antídoto" "[english]t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." -"t5_coldcatwalks_2a" "O cientista chamado Andy Layton afirma ter a formula do antídoto do vírus - mas ele estava com muita pressa para deixar a instalação, então deixou a formula codificado em um recipiente. Sua missão é localizar o contêiner e recuperar os dados dentro dele." +"t5_coldcatwalks_2a" "O cientista chamado Andy Layton afirma ter a fórmula do antídoto do vírus - mas ele estava com muita pressa para deixar a instalação, então deixou a fórmula codificada em um contêiner. Sua missão é localizar o contêiner e recuperar os dados dentro dele." "[english]t5_coldcatwalks_3_title" "Leave the catwalks" "t5_coldcatwalks_3_title" "Saia das passarelas" "[english]t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." -"t5_coldcatwalks_3a" "Depois de recuperar a formula do antidoto, vá para a área seguinte." +"t5_coldcatwalks_3a" "Depois de recuperar a fórmula do antídoto, vá para a área seguinte." "[english]t5_yanaurusmine_1_title" "Gain entrance to the facility" -"t5_yanaurusmine_1_title" "Consiga entrada para a instalação" +"t5_yanaurusmine_1_title" "Consiga entrada para dentro da instalação" "[english]t5_yanaurusmine_1a" "Gain entrance to the facility" -"t5_yanaurusmine_1a" "Consiga entrada para a instalação" +"t5_yanaurusmine_1a" "Consiga entrada para dentro da instalação" "[english]t5_yanaurusmine_2_title" "Search the facility for survivors" -"t5_yanaurusmine_2_title" "Procure na instalação por sobreviventes" +"t5_yanaurusmine_2_title" "Procure por sobreviventes na instalação " "[english]t5_yanaurusmine_2a" "Enter and look for survivors" "t5_yanaurusmine_2a" "Entre e procure por sobreviventes" "[english]t5_yanaurusmine_3_title" "Restore power to the generator" @@ -6487,7 +6489,7 @@ "[english]t5_yanaurusmine_3a" "Restart the generator to" "t5_yanaurusmine_3a" "Reinicie o gerador para" "[english]t5_yanaurusmine_3b" "get the lights back on" -"t5_yanaurusmine_3b" "acender as luzes de volta" +"t5_yanaurusmine_3b" "as luzes voltarem a funcionar" "[english]t5_yanaurusmine_4_title" "Gain access to the elevator shaft" "t5_yanaurusmine_4_title" "Consiga acesso ao poço do elevador" "[english]t5_yanaurusmine_4a" "Gain access to the elevator shaft" @@ -6535,10 +6537,10 @@ "t5_factory_5a" "Abra caminho até o fim da estrutura." "[english]t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." "t5_factory_5b" "Tem uma plataforma de desembarque. Nossa nave de desembarque vai buscá-lo lá." - "[english]t5_factory_6a" "Alien goo is blocking the way out of the building." - "t5_factory_6a" "Alien goo is blocking the way out of the building." - "[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" - "t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" +"[english]t5_factory_6a" "Alien goo is blocking the way out of the building." +"t5_factory_6a" "A gosma alienígena está bloqueando a saída do prédio." +"[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" +"t5_factory_6b" "Certifique-se de destruir ela toda. (3 pedaços)" "[english]asw_get_in_the_elevator" "Get in the elevator!" "asw_get_in_the_elevator" "Entre no elevador!" @@ -6567,7 +6569,7 @@ "[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." "t5_syntekhospital_1b" "Infelizmente, todos os policiais que entraram no hospital ainda não retornaram. Cerca de uma hora atrás, toda a energia do hospital parece ter sido cortada." "[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." -"t5_syntekhospital_1c" "Não podemos ter certeza do que realmente está acontecendo lá; é aí que você entra, fuzileiro. Você treinou para isso. Descubra o que realmente aconteceu lá." +"t5_syntekhospital_1c" "Não podemos afirmar com certeza o que realmente está acontecendo lá; é aí que você entra, fuzileiro. Você é treinado para isso. Descubra o que realmente aconteceu lá." "[english]t5_syntekhospital_2_title" "Restore Power" "t5_syntekhospital_2_title" "Restaurar energia" "[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." @@ -6575,48 +6577,48 @@ "[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." "t5_syntekhospital_2b" "Precisamos de acesso à rede de computadores dentro daquele prédio." "[english]t5_syntekhospital_2c" "Find the generator and get those lights back on." -"t5_syntekhospital_2c" "Encontre o gerador e acenda as luzes de volta." +"t5_syntekhospital_2c" "Encontre o gerador e acenda as luzes novamente." "[english]t5_syntekhospital_3_title" "Retrieve Patient Records" -"t5_syntekhospital_3_title" "Recupere os Registros de Pacientes" +"t5_syntekhospital_3_title" "Recupere os Registros dos Pacientes" "[english]t5_syntekhospital_3a" "Hack into the hospital's computer system." -"t5_syntekhospital_3a" "Hackear o sistema de computador do hospital." +"t5_syntekhospital_3a" "Hackeie o sistema do computador do hospital." "[english]t5_syntekhospital_3b" "We need you to download all of the patient records." -"t5_syntekhospital_3b" "Precisamos que você baixe todos os registros de pacientes." +"t5_syntekhospital_3b" "Precisamos que você baixe todos os registros dos pacientes." "[english]t5_syntekhospital_4_title" "Deploy the Neurotoxin" -"t5_syntekhospital_4_title" "Libere a neurotoxina" +"t5_syntekhospital_4_title" "Libere a Neurotoxina" "[english]t5_syntekhospital_4a" "We found something... extra in the patient records." -"t5_syntekhospital_4a" "Encontramos algo... extra nos registros do paciente." +"t5_syntekhospital_4a" "Encontramos algo... extra no registro do paciente." "[english]t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." -"t5_syntekhospital_4b" "De acordo com um e-mail escondido em um dos arquivos, o hospital é apenas uma fachada para um complexo científico subterrâneo de vários níveis.." +"t5_syntekhospital_4b" "De acordo com um email escondido em um dos arquivos, o hospital é apenas uma fachada para um complexo científico subterrâneo com vários níveis.." "[english]t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." -"t5_syntekhospital_4c" "Houve algum tipo de brecha de contenção, e aparentemente eles estavam tentando inundar o prédio com neurotoxinas." +"t5_syntekhospital_4c" "Houve algum tipo de brecha de contenção, e aparentemente eles estavam tentando inundar o prédio com neurotoxina." "[english]t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." "t5_syntekhospital_4d" "Acho que descobrimos o que eles estavam tentando conter... agora você precisa terminar de liberar essa neurotoxina." "[english]t5_syntekhospital_5_title" "Flood the Facility" -"t5_syntekhospital_5_title" "Inunde a instalação" +"t5_syntekhospital_5_title" "Inunde a Instalação" "[english]t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." "t5_syntekhospital_5a" "Agora que você bombeou a neurotoxina no abastecimento de água do hospital, abra as comportas para liberá-la no prédio." "[english]t5_syntekhospital_5b" "That should kill anything living in there." -"t5_syntekhospital_5b" "Isso deve matar qualquer coisa vivendo lá." +"t5_syntekhospital_5b" "Isso deve matar qualquer coisa que esteja vivendo lá." "[english]t5_syntekhospital_6_title" "Evacuate!" -"t5_syntekhospital_6_title" "Evacuar!" +"t5_syntekhospital_6_title" "Evacue!" "[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." "t5_syntekhospital_6a" "Chegue até a plataforma de teletransporte atrás da instalação." "[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." -"t5_syntekhospital_6b" "Os experimentos da SynTek estão vindo de todos os lugares. Bloodhound cobrirá sua saída." +"t5_syntekhospital_6b" "Os experimentos da SynTek estão vindo de todos os lugares. A Bloodhound cobrirá sua saída." "[english]t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" "t5_syntekhospital_hint" "Você tem apenas 60 segundos para chegar à zona de evacuação! Tente acompanhar!" "[english]t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" -"t5_syntekhospital_hint2" "Não abandone o heliporto, ou você pode perder o teletransporte!" +"t5_syntekhospital_hint2" "Não abandone o heliporto, ou você poderá perder o teletransporte!" "[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." "t5_syntekhospital_debrief1" "O complexo foi destruído, e você impediu essas abominações." "[english]t5_syntekhospital_debrief2" "Good work, marines." "t5_syntekhospital_debrief2" "Bom trabalho fuzileiros." - "[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" - "t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" +"[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" +"t5_syntekhospital_countdown_caption" "RISCO BIOLÓGICO DETECTADO" // BioGen Corporation strings "[english]bio_operationx5_1_title" "Power up the generator" @@ -6628,7 +6630,7 @@ "[english]bio_operationx5_2a" "Download the vital data." "bio_operationx5_2a" "Baixe os dados vitais." "[english]bio_operationx5_2b" "Find a way to go" -"bio_operationx5_2b" "Encontre uma maneira de ir" +"bio_operationx5_2b" "Encontre uma maneira de partir" "[english]bio_operationx5_3_title" "Escape" "bio_operationx5_3_title" "Fuja" "[english]bio_operationx5_3a" "Escape from the facility." @@ -6639,14 +6641,14 @@ "[english]bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" "bio_operationx5_hint2" "Não conseguiremos segurá-los quando a porta quebrar. Nós temos que fazer alguma coisa!" "[english]bio_operationx5_hint3" "Looks like something has just opened" -"bio_operationx5_hint3" "Parece que algo acabou de abrir" +"bio_operationx5_hint3" "Parece que algo acabou de se abrir" "[english]bio_operationx5_hint4" "Wait for the elevator." "bio_operationx5_hint4" "Espere o elevador." "[english]bio_operationx5_hint5" "Wait for others." -"bio_operationx5_hint5" "Espere por outros." +"bio_operationx5_hint5" "Espere pelos outros." "[english]bio_invisiblethreat_1_title" "Find the Armoury" -"bio_invisiblethreat_1_title" "Encontre o arsenal" +"bio_invisiblethreat_1_title" "Encontre o Arsenal" "[english]bio_invisiblethreat_hint" "Gather in the armoury" "bio_invisiblethreat_hint" "Se agrupem no arsenal" "[english]bio_invisiblethreat_hint2" "Fan speed: 70 percent" @@ -6662,16 +6664,16 @@ "[english]bio_invisiblethreat_hint7" "Fan speed: 120 percent" "bio_invisiblethreat_hint7" "Velocidade do ventilador: 120 por cento" "[english]bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." -"bio_invisiblethreat_hint8" "Esta porta é soldada, mas não parece estar trancada." +"bio_invisiblethreat_hint8" "Esta porta está soldada, mas não parece estar trancada." "[english]bio_biogenlabs_1_title" "Take the antidote." "bio_biogenlabs_1_title" "Tome o antídoto." "[english]bio_biogenlabs_2_title" "Find DNA sample." "bio_biogenlabs_2_title" "Encontre a amostra de DNA." -"[english]bio_biogenlabs_3_title" "Find the formula." -"bio_biogenlabs_3_title" "Encontre a fórmula." -"[english]bio_biogenlabs_4_title" "Input the formula." -"bio_biogenlabs_4_title" "Insira a fórmula." + "[english]bio_biogenlabs_3_title" "Find the formula." + "bio_biogenlabs_3_title" "Find the formula." + "[english]bio_biogenlabs_4_title" "Input the formula." + "bio_biogenlabs_4_title" "Input the formula." "[english]bio_biogenlabs_5_title" "Infect the heart of the biomass." "bio_biogenlabs_5_title" "Infecte o coração da biomassa." "[english]bio_biogenlabs_6_title" "Upload information to the net." @@ -6680,9 +6682,9 @@ "[english]bio_biogenlabs_hint" "Gather in the armoury" "bio_biogenlabs_hint" "Se agrupem no arsenal" "[english]bio_biogenlabs_hint2" "Found it! Now hack it." -"bio_biogenlabs_hint2" "Encontrei! Agora hackeie este." +"bio_biogenlabs_hint2" "Encontrei! Agora hackeie isso." "[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" -"bio_biogenlabs_hint3" "Todos os membros da equipe devem se reunir ao redor do carrinho para tomar o antídoto" +"bio_biogenlabs_hint3" "Todos os membros da equipe devem se reunir ao redor do carrinho para tomarem o antídoto" "[english]bio_biogenlabs_hint4" "Move the forklift to proceed" "bio_biogenlabs_hint4" "Mova a empilhadeira para prosseguir" "[english]bio_biogenlabs_hint5" "You need to aquire DNA sample first" @@ -6691,20 +6693,20 @@ "bio_biogenlabs_hint6" "Toda a equipe tem que se reunir antes de entrar no covil" "[english]bio_biogenlabs_hint6_a" "Wait for other team members" "bio_biogenlabs_hint6_a" "Aguarde outros membros da equipe" -"[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." -"bio_biogenlabs_hint7" "Servidor on-line. Agora encontre o computador com a fórmula." + "[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." + "bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." "[english]bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." "bio_biogenlabs_hint8" "Seu DNA pode ser escaneado com seu dispositivo portátil." "[english]bio_biogenlabs_hint9" "DNA scanned." "bio_biogenlabs_hint9" "DNA escaneado." "[english]bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." -"bio_biogenlabs_hint10" "Você esqueceu de tomar o antídoto! Volte." -"[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." -"bio_biogenlabs_hint11" "Você esqueceu de inserir a fórmula! Volte." -"[english]bio_biogenlabs_hint12" "You don't have the formula" -"bio_biogenlabs_hint12" "Você não tem a fórmula" +"bio_biogenlabs_hint10" "Você esqueceu de tomar o antídoto! Retorne." + "[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." + "bio_biogenlabs_hint11" "You forgot to input the formula! Go back." + "[english]bio_biogenlabs_hint12" "You don't have the formula" + "bio_biogenlabs_hint12" "You don't have the formula" "[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." -"bio_biogenlabs_hint13" "Líquido inflamável está vazando constantemente. Você não pode extinguir este fogo." +"bio_biogenlabs_hint13" "O líquido inflamável está vazando constantemente. Você não pode extinguir este incêndio." // Accident 32 strings "[english]acc1_1_title" "Enter the Facility" @@ -6729,12 +6731,12 @@ "acc1_3b" "Você deve esfriá-lo antes que cause muitos danos." "[english]acc1_4_title" "Enable Temperature Regulation" -"acc1_4_title" "Ative a regulação de temperatura" +"acc1_4_title" "Ative o Regulador de Temperatura" "[english]acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." "acc1_4a" "Habilite o Termorregulador para evitar que o reator superaqueça novamente." "[english]acc1_5_title" "Advance Deeper to Second Floor" -"acc1_5_title" "Avance mais Afundo Para o Segundo Andar" +"acc1_5_title" "Avance mais Afundo até o Segundo Andar" "[english]acc1_5a" "Get deeper into the facility." "acc1_5a" "Vá mais fundo na instalação." "[english]acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." @@ -6758,40 +6760,40 @@ "acc2_3b" "Você pode ligar as turbinas primeiro, então elas se desligariam da energia do reator no 1º andar." "[english]acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." -"acc2_4a" "XENOMITES estão rastejando pelo sistema de ventilação e pondo ovos com PARASITAS." +"acc2_4a" "XENOMITES estão rastejando pelo sistema de ventilação e botando ovos com PARASITAS." "[english]acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." "acc2_4b" "Elimine todos os ovos neste andar. Espere mais ovos nas profundezas da instalação." "[english]acc2_5_title" "Turn on the main Reactor" "acc2_5_title" "Ligue o Reator Principal" "[english]acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." -"acc2_5a" "Este Reator é crucial para ser mantido, pois evita que a infestação cresça no piso 4, fornecendo muito ar quente." +"acc2_5a" "Este Reator é crucial para ser mantido, pois evita que a infestação cresça no 4º andar por conta do fornecimento de muito ar quente." "[english]acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." "acc2_5b" "Este reator foi desligado por causa de instabilidades perigosas na temperatura." "[english]acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." "acc2_5c" "Essas instabilidades alertaram os engenheiros do Setor Elétrico e eles foram forçados a desligá-lo." "[english]acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." -"acc2_5d" "A infestação vem crescendo desde então. Ligue o reator para se ajudar a combater a infestação nos próximos níveis." +"acc2_5d" "A infestação vem crescendo desde então. Ligue o reator para ajudar a combater a infestação nos próximos níveis." "[english]acc2_6_title" "Advance Deeper to Third Floor" -"acc2_6_title" "Avance mais fundo para o terceiro andar" +"acc2_6_title" "Avance mais fundo para o Terceiro Andar" "[english]acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." "acc2_6a" "Avance para o 3º andar, também conhecido como Setor de Pesquisa. Foi lá que todos os experimentos foram conduzidos." "[english]acc3_1_title" "Collect Alien Data" "acc3_1_title" "Colete os Dados dos Alienígenas" "[english]acc3_1a_title" "Collect Alien Data 0/4" -"acc3_1a_title" "Colete dados alienígenas 0/4" +"acc3_1a_title" "Colete os Dados dos Alienígenas 0/4" "[english]acc3_1b_title" "Collect Alien Data 1/4" -"acc3_1b_title" "Colete dados alienígenas 1/4" +"acc3_1b_title" "Colete os Dados dos Alienígenas 1/4" "[english]acc3_1c_title" "Collect Alien Data 2/4" -"acc3_1c_title" "Colete dados alienígenas 2/4" +"acc3_1c_title" "Colete os Dados dos Alienígenas 2/4" "[english]acc3_1d_title" "Collect Alien Data 3/4" -"acc3_1d_title" "Colete dados alienígenas 3/4" +"acc3_1d_title" "Colete os Dados dos Alienígenas 3/4" "[english]acc3_1e_title" "Collect Alien Data 4/4" -"acc3_1e_title" "Colete dados alienígenas 4/4" +"acc3_1e_title" "Colete os Dados dos Alienígenas 4/4" "[english]acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." -"acc3_1a" "Os trabalhadores da AMBER estão coletando dados sobre seus experimentos com diferentes espécimes." +"acc3_1a" "Os trabalhadores da AMBER estavam coletando dados sobre seus experimentos com diferentes espécimes." "[english]acc3_1b" "Collect their data so we can understand more about these aliens." "acc3_1b" "Colete os dados para que possamos entender mais sobre esses alienígenas." @@ -6806,7 +6808,7 @@ "acc3_3a" "Avançar para a instalação vizinha." "[english]acc4_1_title" "Report Reactor Status" -"acc4_1_title" "Informe o Status do reator" +"acc4_1_title" "Informe o Status do Reator" "[english]acc4_1a" "Send the information about reactor's status to experts." "acc4_1a" "Envie as informações sobre o status do reator para os especialistas." @@ -6816,9 +6818,9 @@ "acc4_2a" "Encontre o túnel de esgoto no qual os corpos dos funcionários foram despejados." "[english]acc4_3_title" "Kill the Uber Electrifier" -"acc4_3_title" "Mate o Uber Eletrifier" +"acc4_3_title" "Mate o Uber Eletrificador" "[english]acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." -"acc4_3a" "Certifique-se de que o Electrifier esteja morto para que não possa quebrar o elevador enquanto os fuzileiros estão subindo." +"acc4_3a" "Certifique-se de que o Eletrificador esteja morto para que não possa quebrar o elevador enquanto os fuzileiros estiverem subindo." "[english]acc4_4_title" "Power the Elevator" "acc4_4_title" "Ligue o Elevador" @@ -6826,20 +6828,20 @@ "acc4_4a" "Encontre uma maneira de energizar o elevador que o levará à superfície." "[english]acc4_5_title" "Advance Further" -"acc4_5_title" "Avance Mais" +"acc4_5_title" "Continue Avançando" "[english]acc4_5a" "Ascend to the surface via the elevator." "acc4_5a" "Suba à superfície através do elevador." "[english]acc5_1_title" "Fix Wiring" "acc5_1_title" "Arrume a Fiação" "[english]acc5_1a_title" "Fix Wiring 0/3" -"acc5_1a_title" "Afiação Arrumada 0/3" +"acc5_1a_title" "Fiação Arrumada 0/3" "[english]acc5_1b_title" "Fix Wiring 1/3" -"acc5_1b_title" "Afiação Arrumada 1/3" +"acc5_1b_title" "Fiação Arrumada 1/3" "[english]acc5_1c_title" "Fix Wiring 2/3" -"acc5_1c_title" "Afiação Arrumada 2/3" +"acc5_1c_title" "Fiação Arrumada 2/3" "[english]acc5_1d_title" "Fix Wiring 3/3" -"acc5_1d_title" "Afiação Arrumada 3/3" +"acc5_1d_title" "Fiação Arrumada 3/3" "[english]acc5_1a" "Fix the Wiring." "acc5_1a" "Arrume a Fiação." @@ -6870,7 +6872,7 @@ "[english]acc6_2_title" "Destroy the Muon Gem" "acc6_2_title" "Destrua a Gema Muon" "[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." -"acc6_2a" "Pressione os botões do console o mais rápido que puder para causar o maior dano." +"acc6_2a" "Pressione os botões do console o mais rápido que puder para causar o maior dano possível." "[english]acc6_3_title" "A Call for Help" "acc6_3_title" "Um Pedido de Socorro" @@ -6884,258 +6886,258 @@ "[english]acc_samples" "Collect All Samples" "acc_samples" "Colete Todas as Amostras" "[english]acc_alien_data" "Collect All Alien Data" -"acc_alien_data" "Colete todos os dados dos alienígenas" +"acc_alien_data" "Colete Todos o Dado Alienígena" "[english]acc_water_level" "Raise the Water Level" "acc_water_level" "Aumente o nível da água" - "[english]acc_exception_0x0a" "Exception 0x0A" - "acc_exception_0x0a" "Exception 0x0A" - "[english]acc_need_all_marines" "Need All Marines" - "acc_need_all_marines" "Need All Marines" - "[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" - "acc_error_readcolor" "#Error.ReadColor(255 0 0)" - - "[english]asw_boss_title_muon_gem" "Muon Gem" - "asw_boss_title_muon_gem" "Muon Gem" - - // Reduction strings - "[english]red1_1_title" "Go to the Docking Office" - "red1_1_title" "Go to the Docking Office" - - "[english]red1_2_title" "Go to Station Control" - "red1_2_title" "Go to Station Control" - - "[english]red1_3_title" "Get to the Escape Pod Room and Evacuate" - "red1_3_title" "Get to the Escape Pod Room and Evacuate" - - "[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" - "red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" - - "[english]red2_1_title" "Wait for Arrival" - "red2_1_title" "Wait for Arrival" - "[english]red2_1a_title" "You are now enroute to your new posting." - "red2_1a_title" "You are now enroute to your new posting." - "[english]red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." - "red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." - "[english]red2_1c_title" "You should arrive at your new base in an hour or so. So hang tight." - "red2_1c_title" "You should arrive at your new base in an hour or so. So hang tight." - "[english]red2_1d_title" "(If the trip seems long, try ''knocking'' on the pilot's door...)" - "red2_1d_title" "(If the trip seems long, try ''knocking'' on the pilot's door...)" - - "[english]red2_2_title" "Prepare then Deploy from Dropship" - "red2_2_title" "Prepare then Deploy from Dropship" - "[english]red2_2a_title" "Prepare then deploy from Dropship Chaos 3." - "red2_2a_title" "Prepare then deploy from Dropship Chaos 3." - "[english]red2_2b_title" "You will need to dump explosive cargo first!" - "red2_2b_title" "You will need to dump explosive cargo first!" - - "[english]red2_3_title" "Search for the Objective" - "red2_3_title" "Search for the Objective" - - "[english]red2_4_title" "Repair the Listening Network" - "red2_4_title" "Repair the Listening Network" - "[english]red2_4a_title" "Reset or repair each node of the listening network in this area." - "red2_4a_title" "Reset or repair each node of the listening network in this area." - "[english]red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." - "red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." - - "[english]red2_5_title" "Follow the Guide" - "red2_5_title" "Follow the Guide" - "[english]red2_5a_title" "Follow the GuideBot." - "red2_5a_title" "Follow the GuideBot." - "[english]red2_5b_title" "It will arrive at the last node that was reset." - "red2_5b_title" "It will arrive at the last node that was reset." - "[english]red2_5c_title" "Your destination is a door that will decloak." - "red2_5c_title" "Your destination is a door that will decloak." - "[english]red2_5d_title" "Watch for Crawlers!" - "red2_5d_title" "Watch for Crawlers!" - - "[english]red2_6_title" "Find your Way Through the Labyrinth" - "red2_6_title" "Find your Way Through the Labyrinth" - "[english]red2_6a_title" "Enter the labyrinth and find your way through it." - "red2_6a_title" "Enter the labyrinth and find your way through it." - "[english]red2_6b_title" "Watch closely for hidden doors that uncloak." - "red2_6b_title" "Watch closely for hidden doors that uncloak." - - "[english]red2_7_title" "Reveal Yourself" - "red2_7_title" "Reveal Yourself" - "[english]red2_7a_title" "Go to the edge of the cliff." - "red2_7a_title" "Go to the edge of the cliff." - - "[english]red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" - "red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" - "[english]red2_gametext_2" "Dropship ''Chaos 3'' missing. Presumed destroyed." - "red2_gametext_2" "Dropship ''Chaos 3'' missing. Presumed destroyed." - "[english]red2_gametext_3" "Operative callsign ''Darkwater'' now listed KIA." - "red2_gametext_3" "Operative callsign ''Darkwater'' now listed KIA." - "[english]red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" - "red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" - "[english]red2_gametext_5" "To be continued..." - "red2_gametext_5" "To be continued..." - "[english]red2_gametext_6" "One solar year earlier..." - "red2_gametext_6" "One solar year earlier..." - "[english]red2_gametext_7" "Somewhere in the Outer Systems..." - "red2_gametext_7" "Somewhere in the Outer Systems..." - - "[english]red3_1_title" "Establish Comms with BigDog" - "red3_1_title" "Establish Comms with BigDog" - - "[english]red3_2_title" "Get to the Train" - "red3_2_title" "Get to the Train" - - "[english]red3_3_title" "Fix the Train Engine" - "red3_3_title" "Fix the Train Engine" - - "[english]red3_4_title" "Get on the Train" - "red3_4_title" "Get on the Train" - - "[english]red4_1_title" "Contact BigDog" - "red4_1_title" "Contact BigDog" - "[english]red4_1a_title" "Assess your situation. Establish comms with BigDog." - "red4_1a_title" "Assess your situation. Establish comms with BigDog." - - "[english]red4_2_title" "Find the Package" - "red4_2_title" "Find the Package" - "[english]red4_2a_title" "Search the train and find the Package." - "red4_2a_title" "Search the train and find the Package." - - "[english]red4_3_title" "Sweep the Train" - "red4_3_title" "Sweep the Train" - "[english]red4_3a_title" "Sweep the train clean of hostile presence." - "red4_3a_title" "Sweep the train clean of hostile presence." - - "[english]red5_1_title" "Report in" - "red5_1_title" "Report in" - "[english]red5_1a_title" "Good morning, Squad. And welcome to the Safe Zone. Report in to local command." - "red5_1a_title" "Good morning, Squad. And welcome to the Safe Zone. Report in to local command." - - "[english]red5_2_title" "Open the Boxcar with Chainsaw" - "red5_2_title" "Open the Boxcar with Chainsaw" - - "[english]red5_3_title" "Find the Overhead Crane" - "red5_3_title" "Find the Overhead Crane" - "[english]red5_3a_title" "It is parked somewhere in the rafters." - "red5_3a_title" "It is parked somewhere in the rafters." - "[english]red5_3b_title" "Look for it." - "red5_3b_title" "Look for it." - - "[english]red5_4_title" "Move the Weapon to the Carriage" - "red5_4_title" "Move the Weapon to the Carriage" - "[english]red5_4a_title" "Use the crane to remove the boxcar wreckage." - "red5_4a_title" "Use the crane to remove the boxcar wreckage." - "[english]red5_4b_title" "Then pick up the Weapon and move it to the Carriage." - "red5_4b_title" "Then pick up the Weapon and move it to the Carriage." - - "[english]red5_5_title" "Prep the Carriage and an Exit" - "red5_5_title" "Prep the Carriage and an Exit" - "[english]red5_5a_title" "Ready the Carriage to take the Weapon." - "red5_5a_title" "Ready the Carriage to take the Weapon." - "[english]red5_5b_title" "You'll need to create an opening for the Carriage to exit." - "red5_5b_title" "You'll need to create an opening for the Carriage to exit." - "[english]red5_5c_title" "Make sure the opening is free of debris." - "red5_5c_title" "Make sure the opening is free of debris." - - "[english]red5_6_title" "Meet at the Bridge" - "red5_6_title" "Meet at the Bridge" - "[english]red5_6a_title" "Meet at the jump-off point to prepare for the next mission." - "red5_6a_title" "Meet at the jump-off point to prepare for the next mission." - "[english]red5_6b_title" "Jump-off for next mission will be at the bridge." - "red5_6b_title" "Jump-off for next mission will be at the bridge." - - "[english]red5_gametext_1" "R E D U C T I O N" - "red5_gametext_1" "R E D U C T I O N" - "[english]red5_gametext_2" "Campaign Design by Tim Carter" - "red5_gametext_2" "Campaign Design by Tim Carter" - "[english]red5_panel_skip_cutscene" "Skip Cutscene" - "red5_panel_skip_cutscene" "Skip Cutscene" - "[english]red5_voted_skip_yes" "You have voted to skip the cutscene" - "red5_voted_skip_yes" "You have voted to skip the cutscene" - "[english]red5_voted_skip_no" "You have not voted to skip the cutscene" - "red5_voted_skip_no" "You have not voted to skip the cutscene" - // context - Voted to Skip: 0/5 - "[english]red5_voted_skip_count" "Voted to Skip:" - "red5_voted_skip_count" "Voted to Skip:" - - "[english]red6_1_title" "Escort the Carriage to Outpost Charlie. NOTE: All Sentryguns will be Confiscated" - "red6_1_title" "Escort the Carriage to Outpost Charlie. NOTE: All Sentryguns will be Confiscated" - "[english]red6_1a_title" "Do NOT bring sentry-guns... Sentries are in high demand and will be commandeered for use on the frontlines." - "red6_1a_title" "Do NOT bring sentry-guns... Sentries are in high demand and will be commandeered for use on the frontlines." - - "[english]red6_2_title" "Report in to Outpost Charlie CO" - "red6_2_title" "Report in to Outpost Charlie CO" - "[english]red6_2a_title" "When you are ready to end the mission, report in to Outpost Charlie Command." - "red6_2a_title" "When you are ready to end the mission, report in to Outpost Charlie Command." - - // IAF Marine Academy strings - "[english]ma_chat_ammo" "%s1Taking ammo with you is not allowed." - "ma_chat_ammo" "%s1Taking ammo with you is not allowed." - "[english]ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." - "ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." - "[english]ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." - "ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." - "[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" - "ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" - "[english]ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" - "ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" - "[english]ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" - "ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" - "[english]ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" - "ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" - "[english]ma_chat_htime" "%s1Holdout Time: %s2%s3" - "ma_chat_htime" "%s1Holdout Time: %s2%s3" - "[english]ma_chat_queen_health" "%s1Queen Health: %s2%s3" - "ma_chat_queen_health" "%s1Queen Health: %s2%s3" - "[english]ma_chat_local_record" "%s1Local server record beaten!" - "ma_chat_local_record" "%s1Local server record beaten!" - - // context: it's a currency for the map, gained from killing aliens and you can spend it for buying items - "[english]ma_hud_alienblood" "Alien Blood" - "ma_hud_alienblood" "Alien Blood" - // context: score gained for completing any of the 6 holdout zones, something like points would work too - "[english]ma_hud_score" "Score" - "ma_hud_score" "Score" - "[english]ma_hud_zones" "Zones Completed" - "ma_hud_zones" "Zones Completed" - - "[english]ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" - "ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" - "[english]ma_sign_shop" "SHOP" - "ma_sign_shop" "SHOP" - "[english]ma_sign_hof" "HALL OF FAME" - "ma_sign_hof" "HALL OF FAME" - - "[english]asw_teleport_to_zone" "Teleport to Zone" - "asw_teleport_to_zone" "Teleport to Zone" - "[english]asw_zone_unavailable" "Zone Temporarily Unavailable" - "asw_zone_unavailable" "Zone Temporarily Unavailable" - "[english]asw_no_alienblood" "Not Enough Alien Blood" - "asw_no_alienblood" "Not Enough Alien Blood" - "[english]asw_buy_ammo" "Buy Ammo" - "asw_buy_ammo" "Buy Ammo" - "[english]asw_buy_medkit" "Buy Medkit" - "asw_buy_medkit" "Buy Medkit" - "[english]asw_buy_eca" "Buy Electrified Armor" - "asw_buy_eca" "Buy Electrified Armor" - "[english]asw_buy_freeze" "Buy Freeze Grenades" - "asw_buy_freeze" "Buy Freeze Grenades" - "[english]asw_buy_firemines" "Buy Incendiary Mines" - "asw_buy_firemines" "Buy Incendiary Mines" - "[english]asw_buy_hr" "Buy Health Regeneration" - "asw_buy_hr" "Buy Health Regeneration" - "[english]asw_buy_cmp" "Buy Currency Multiplier" - "asw_buy_cmp" "Buy Currency Multiplier" +"[english]acc_exception_0x0a" "Exception 0x0A" +"acc_exception_0x0a" "Exceção 0x0A" +"[english]acc_need_all_marines" "Need All Marines" +"acc_need_all_marines" "Necessário Todos os Fuzileiros" +"[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" +"acc_error_readcolor" "#Error.ReadColor(255 0 0)" + +"[english]asw_boss_title_muon_gem" "Muon Gem" +"asw_boss_title_muon_gem" "Gema Muon" + +// Reduction strings +"[english]red1_1_title" "Go to the Docking Office" +"red1_1_title" "Vá para o Escritório das Docas" + +"[english]red1_2_title" "Go to Station Control" +"red1_2_title" "Vá para o Controle da Estação" + +"[english]red1_3_title" "Get to the Escape Pod Room and Evacuate" +"red1_3_title" "Vá para a Sala das Cápsulas de Fuga e Evacue" + +"[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" +"red1_gametext_1" "(Habilite o instrutor de jogos multijogador para ver diálogos e dicas)" + +"[english]red2_1_title" "Wait for Arrival" +"red2_1_title" "Aguarde a Chegada" +"[english]red2_1a_title" "You are now enroute to your new posting." +"red2_1a_title" "Você agora está a caminho do seu novo posto." +"[english]red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." +"red2_1b_title" "A tripulação da Aeronave Caos 3 concordou em deixar você pegar uma carona na nave deles." +"[english]red2_1c_title" "You should arrive at your new base in an hour or so. So hang tight." +"red2_1c_title" "Você deve chegar à sua nova base em mais ou menos uma hora. Portanto segure firme." +"[english]red2_1d_title" "(If the trip seems long, try ''knocking'' on the pilot's door...)" +"red2_1d_title" "(Se a viagem parecer longa, tente “bater” na porta do piloto...)" + +"[english]red2_2_title" "Prepare then Deploy from Dropship" +"red2_2_title" "Se Prepare para Descer da Aeronave" +"[english]red2_2a_title" "Prepare then deploy from Dropship Chaos 3." +"red2_2a_title" "Se prepare e então desça da nave Caos 3." +"[english]red2_2b_title" "You will need to dump explosive cargo first!" +"red2_2b_title" "Você precisará se livrar da carga explosiva primeiro!" + +"[english]red2_3_title" "Search for the Objective" +"red2_3_title" "Busque Pelo Objetivo" + +"[english]red2_4_title" "Repair the Listening Network" +"red2_4_title" "Repare a Rede de Escuta" +"[english]red2_4a_title" "Reset or repair each node of the listening network in this area." +"red2_4a_title" "Reinicie ou repare cada nó da rede de escuta nessa área." +"[english]red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." +"red2_4b_title" "As antenas dos nós estão camufladas - fique atento a elas." + +"[english]red2_5_title" "Follow the Guide" +"red2_5_title" "Siga o Guia" +"[english]red2_5a_title" "Follow the GuideBot." +"red2_5a_title" "Siga o Robo Guia." +"[english]red2_5b_title" "It will arrive at the last node that was reset." +"red2_5b_title" "Ele chegará ao último nó que foi reiniciado." +"[english]red2_5c_title" "Your destination is a door that will decloak." +"red2_5c_title" "Seu destino é uma porta que se revelará." +"[english]red2_5d_title" "Watch for Crawlers!" +"red2_5d_title" "Cuidado com os Crawlers!" + +"[english]red2_6_title" "Find your Way Through the Labyrinth" +"red2_6_title" "Encontre Seu Caminho Através do Labirinto" +"[english]red2_6a_title" "Enter the labyrinth and find your way through it." +"red2_6a_title" "Entre no labirinto e encontre seu caminho através dele." +"[english]red2_6b_title" "Watch closely for hidden doors that uncloak." +"red2_6b_title" "Observe atentamente as portas ocultas que se revelam." + +"[english]red2_7_title" "Reveal Yourself" +"red2_7_title" "Revele-se" +"[english]red2_7a_title" "Go to the edge of the cliff." +"red2_7a_title" "Vá até a beira do penhasco." + +"[english]red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" +"red2_gametext_1" "OP PARIAH: RELATÓRIO PÓS-AÇÃO" +"[english]red2_gametext_2" "Dropship ''Chaos 3'' missing. Presumed destroyed." +"red2_gametext_2" "Nave de lançamento “Chaos 3” desaparecida. Presume-se que tenha sido destruída." +"[english]red2_gametext_3" "Operative callsign ''Darkwater'' now listed KIA." +"red2_gametext_3" "Indicativo operacional ''Darkwater'' agora listado como MEA." +"[english]red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" +"red2_gametext_4" "(Os relatórios sugerem a detonação de material bélico fora dos parâmetros de segurança.)" +"[english]red2_gametext_5" "To be continued..." +"red2_gametext_5" "Continua..." +"[english]red2_gametext_6" "One solar year earlier..." +"red2_gametext_6" "Um ano solar atrás..." +"[english]red2_gametext_7" "Somewhere in the Outer Systems..." +"red2_gametext_7" "Em algum lugar nos Sistemas Externos..." + +"[english]red3_1_title" "Establish Comms with BigDog" +"red3_1_title" "Estabelecer Comunicação com a BigDog" + +"[english]red3_2_title" "Get to the Train" +"red3_2_title" "Vá para o Trem" + +"[english]red3_3_title" "Fix the Train Engine" +"red3_3_title" "Conserte o Motor do Trem" + +"[english]red3_4_title" "Get on the Train" +"red3_4_title" "Entre no Trem" + +"[english]red4_1_title" "Contact BigDog" +"red4_1_title" "Contate a BigDog" +"[english]red4_1a_title" "Assess your situation. Establish comms with BigDog." +"red4_1a_title" "Avalie sua situação. Estabeleça comunicação com a BigDog." + +"[english]red4_2_title" "Find the Package" +"red4_2_title" "Localizar o Pacote" +"[english]red4_2a_title" "Search the train and find the Package." +"red4_2a_title" "Procure no trem e encontre o Pacote." + +"[english]red4_3_title" "Sweep the Train" +"red4_3_title" "Varra o Trem" +"[english]red4_3a_title" "Sweep the train clean of hostile presence." +"red4_3a_title" "Limpe o trem de presença hostil." + +"[english]red5_1_title" "Report in" +"red5_1_title" "Se Apresente" +"[english]red5_1a_title" "Good morning, Squad. And welcome to the Safe Zone. Report in to local command." +"red5_1a_title" "Bom dia, Esquadrão. E bem-vindos à Zona Segura. Apresentem-se ao comando local." + +"[english]red5_2_title" "Open the Boxcar with Chainsaw" +"red5_2_title" "Abra o vagão usando a Motosserra" + +"[english]red5_3_title" "Find the Overhead Crane" +"red5_3_title" "Localize o Guindaste Rolante" +"[english]red5_3a_title" "It is parked somewhere in the rafters." +"red5_3a_title" "Ele está estacionado em algum lugar nas vigas." +"[english]red5_3b_title" "Look for it." +"red5_3b_title" "Procure por ele." + +"[english]red5_4_title" "Move the Weapon to the Carriage" +"red5_4_title" "Mova a Arma Para a Carruagem" +"[english]red5_4a_title" "Use the crane to remove the boxcar wreckage." +"red5_4a_title" "Use o guindaste para remover os destroços do vagão." +"[english]red5_4b_title" "Then pick up the Weapon and move it to the Carriage." +"red5_4b_title" "Em seguida, pegue a arma e leve-a para a carruagem." + +"[english]red5_5_title" "Prep the Carriage and an Exit" +"red5_5_title" "Preparar a carruagem e uma saída" +"[english]red5_5a_title" "Ready the Carriage to take the Weapon." +"red5_5a_title" "Prepare a carruagem para levar a arma." +"[english]red5_5b_title" "You'll need to create an opening for the Carriage to exit." +"red5_5b_title" "Você precisará criar uma abertura para a saída da carruagem." +"[english]red5_5c_title" "Make sure the opening is free of debris." +"red5_5c_title" "Certifique-se de que a abertura esteja livre de detritos." + +"[english]red5_6_title" "Meet at the Bridge" +"red5_6_title" "Encontre-se na Ponte" +"[english]red5_6a_title" "Meet at the jump-off point to prepare for the next mission." +"red5_6a_title" "Reúna-se no ponto de partida para se preparar para a próxima missão." +"[english]red5_6b_title" "Jump-off for next mission will be at the bridge." +"red5_6b_title" "Se prepare pois o ponto de partida para a próxima missão será na ponte." + +"[english]red5_gametext_1" "R E D U C T I O N" +"red5_gametext_1" "R E D U Ç Ã O" +"[english]red5_gametext_2" "Campaign Design by Tim Carter" +"red5_gametext_2" "Design da campanha por Tim Carter" +"[english]red5_panel_skip_cutscene" "Skip Cutscene" +"red5_panel_skip_cutscene" "Pular Cutscene" +"[english]red5_voted_skip_yes" "You have voted to skip the cutscene" +"red5_voted_skip_yes" "Você votou para pular a cutscene" +"[english]red5_voted_skip_no" "You have not voted to skip the cutscene" +"red5_voted_skip_no" "Você não votou para pular a cutscene" +// context - Voted to Skip: 0/5 +"[english]red5_voted_skip_count" "Voted to Skip:" +"red5_voted_skip_count" "Votos para Pular:" + +"[english]red6_1_title" "Escort the Carriage to Outpost Charlie. NOTE: All Sentryguns will be Confiscated" +"red6_1_title" "Acompanhe a carruagem até o Posto Avançado Charlie. OBSERVAÇÃO: todas as Sentinelas serão Confiscadas" +"[english]red6_1a_title" "Do NOT bring sentry-guns... Sentries are in high demand and will be commandeered for use on the frontlines." +"red6_1a_title" "NÃO traga armas de sentinela... As sentinelas estão em alta demanda e serão requisitadas para uso nas linhas de frente." + +"[english]red6_2_title" "Report in to Outpost Charlie CO" +"red6_2_title" "Apresente-se ao Comando no Posto Avançado Charlie" +"[english]red6_2a_title" "When you are ready to end the mission, report in to Outpost Charlie Command." +"red6_2a_title" "Quando você estiver pronto para encerrar a missão, apresente-se ao Comando do Posto Avançado Charlie." + +// IAF Marine Academy strings +"[english]ma_chat_ammo" "%s1Taking ammo with you is not allowed." +"ma_chat_ammo" "%s1Não é permitido levar munição com você." +"[english]ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." +"ma_chat_score_reached" "%s1Pontuação %s2%s3 %s1alcançada, a regeneração de munição de um determinado item foi iniciada." +"[english]ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." +"ma_chat_note" "%s1Nota: Sangue Alienígena não é mais obtido ao matar alienígenas depois que o teletransportador aparece." +"[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" +"ma_chat_difficulty" "%s1Dificuldade Atual: %s2%s3" +"[english]ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" +"ma_chat_blood_earned" "%s1Sangue Alienígena obtido na área: %s2%s3" +"[english]ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" +"ma_chat_cmp" "%s1Sangue Alienígena ganho por alienígena: %s2%s3" +"[english]ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" +"ma_chat_hr" "%s1Regeneração de Saúde por conclusão: %s2%s3" +"[english]ma_chat_htime" "%s1Holdout Time: %s2%s3" +"ma_chat_htime" "%s1Tempo de Espera: %s2%s3" +"[english]ma_chat_queen_health" "%s1Queen Health: %s2%s3" +"ma_chat_queen_health" "%s1Saúde da Rainha: %s2%s3" +"[english]ma_chat_local_record" "%s1Local server record beaten!" +"ma_chat_local_record" "%s1Recorde do servidor local batido!" + +// context: it's a currency for the map, gained from killing aliens and you can spend it for buying items +"[english]ma_hud_alienblood" "Alien Blood" +"ma_hud_alienblood" "Sangue Alienígena" +// context: score gained for completing any of the 6 holdout zones, something like points would work too +"[english]ma_hud_score" "Score" +"ma_hud_score" "Pontuação" +"[english]ma_hud_zones" "Zones Completed" +"ma_hud_zones" "Zonas Concluídas" + +"[english]ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" +"ma_sign_provision" "PROVISÃO DE TREINAMENTO AVANÇADO PARA PESSOAL COMISSIONADO" +"[english]ma_sign_shop" "SHOP" +"ma_sign_shop" "LOJA" +"[english]ma_sign_hof" "HALL OF FAME" +"ma_sign_hof" "HALL DA FAMA" + +"[english]asw_teleport_to_zone" "Teleport to Zone" +"asw_teleport_to_zone" "Teleportar para a Zona" +"[english]asw_zone_unavailable" "Zone Temporarily Unavailable" +"asw_zone_unavailable" "Zona Temporariamente Indisponível" +"[english]asw_no_alienblood" "Not Enough Alien Blood" +"asw_no_alienblood" "Sangue Alienígena Insuficiente" +"[english]asw_buy_ammo" "Buy Ammo" +"asw_buy_ammo" "Comprar Munição" +"[english]asw_buy_medkit" "Buy Medkit" +"asw_buy_medkit" "Comprar Kit Médico" +"[english]asw_buy_eca" "Buy Electrified Armor" +"asw_buy_eca" "Comprar Armadura Eletrificada" +"[english]asw_buy_freeze" "Buy Freeze Grenades" +"asw_buy_freeze" "Comprar Granadas Congelantes" +"[english]asw_buy_firemines" "Buy Incendiary Mines" +"asw_buy_firemines" "Comprar Minas Incendiárias" +"[english]asw_buy_hr" "Buy Health Regeneration" +"asw_buy_hr" "Comprar Regeneração da Saúde" +"[english]asw_buy_cmp" "Buy Currency Multiplier" +"asw_buy_cmp" "Comprar Multiplicador de Crédito" // Operation Cleansweep strings "[english]ocs_storagefacility_1_title" "Gain access to the storage facility." -"ocs_storagefacility_1_title" "Consiga acesso à instalação de armazenamento." +"ocs_storagefacility_1_title" "Consiga acesso as instalações de armazenamento." "[english]ocs_storagefacility_1a" "The main entrance to the landing bay area is overrun with infestation. Use the 'back door' to gain access to the storage facility, that leads to the landing bays." -"ocs_storagefacility_1a" "A entrada principal para a área da baía de desembarque está infestada. Use a 'porta dos fundos' para ter acesso à instalação de armazenamento, que leva às baias de desembarque." +"ocs_storagefacility_1a" "A entrada principal para a área da Baía de Desembarque está infestada. Use a 'porta dos fundos' para ter acesso à instalações de armazenamento, que leva às baias de desembarque." "[english]ocs_storagefacility_2_title" "Enter the landing bay area" -"ocs_storagefacility_2_title" "Entre na área da baía de desembarque" +"ocs_storagefacility_2_title" "Entre na área da Baía de Desembarque" "[english]ocs_storagefacility_2a" "Locate the landing bay area and escape." "ocs_storagefacility_2a" "Localize a área da baía de pouso e escape." "[english]ocs_landingbay7_1_title" "Infiltrate landing bay 7" -"ocs_landingbay7_1_title" "Infiltrar-se na baía de desembarque 7" +"ocs_landingbay7_1_title" "Infiltre-se na baía de desembarque 7" "[english]ocs_landingbay7_1a" "Gain entrance to landing bay 7" "ocs_landingbay7_1a" "Consiga entrada para a baía de desembarque 7" @@ -7143,7 +7145,7 @@ "ocs_landingbay7_2a" "Destrua 10 ovos de enxame" "[english]ocs_landingbay7_3_title" "Use the shuttle to escape" -"ocs_landingbay7_3_title" "Use o transporte para escapar" +"ocs_landingbay7_3_title" "Use a nave auxiliar para escapar" "[english]ocs_landingbay7_3a" "Hack the shuttle and get in!" "ocs_landingbay7_3a" "Hackeie o transporte e entre!" @@ -7181,7 +7183,7 @@ "tf1_desertoutpost_1c" "Depois disso, os fuzileiros precisarão chegar ao porto espacial e colocar os sistemas de orientação e rastreamento online novamente. O posto avançado de comunicação abandonado nas proximidades pode conter informações úteis, ou talvez um link de dados funcional para a base principal." "[english]tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" -"tf1_desertoutpost_2_title" "Investigar a fonte do sinal de socorro" +"tf1_desertoutpost_2_title" "Investigue a Fonte do Sinal de Socorro" "[english]tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." "tf1_desertoutpost_2a" "Um sinal de socorro fraco foi detectado nas proximidades. Investigue a origem do sinal." @@ -7191,7 +7193,7 @@ "tf1_desertoutpost_3a" "Encontre o caminho para o posto avançado de comunicação abandonado nas proximidades." "[english]tf1_desertoutpost_4_title" "Investigate Second Distress Signal" -"tf1_desertoutpost_4_title" "Investigue o segundo sinal de socorro" +"tf1_desertoutpost_4_title" "Investigue o Segundo Sinal de Socorro" "[english]tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." "tf1_desertoutpost_4a" "Um segundo sinal de socorro foi captado da sua localização atual. Investigue este sinal." "[english]tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." @@ -7205,7 +7207,7 @@ "[english]tf1_desertoutpost_6_title" "Enter airlock" "tf1_desertoutpost_6_title" "Entre no duto de ar" "[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." -"tf1_desertoutpost_6a" "O posto avançado abandonado tinha informações sobre um acesso a base por um duto de ar em desuso . Acesse a base através do duto." +"tf1_desertoutpost_6a" "O posto avançado abandonado tinha informações sobre um acesso a base por um duto de ar em desuso. Acesse a base através do duto de ar em desuso." "[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" "asw_gametext_tf1_desertoutpost_title" "Inserção" @@ -7213,42 +7215,42 @@ "[english]tf1_abandonedmaintenance_1_title" "Briefing" "tf1_abandonedmaintenance_1_title" "Resumo" "[english]tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." -"tf1_abandonedmaintenance_1a" "Tendo obtido acesso à base, é hora de ir mais fundo. O enxame está altamente concentrado em Tarnor." +"tf1_abandonedmaintenance_1a" "Tendo obtido acesso à base, é hora de ir mais a fundo. O enxame está altamente concentrado em Tarnor." "[english]tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." "tf1_abandonedmaintenance_1b" "Esses antigos setores de manutenção e armazenamento devem se conectar ao porto espacial." "[english]tf1_abandonedmaintenance_1c" "Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions." -"tf1_abandonedmaintenance_1c" "Esteja ciente de que, quando novas instalações foram construídas, essas áreas foram abandonadas. Os sistemas podem não funcionar corretamente aqui. Esteja preparado para avarias." +"tf1_abandonedmaintenance_1c" "Esteja ciente de que, quando as novas instalações foram construídas, essas áreas foram abandonadas. Os sistemas podem não funcionar corretamente por aqui. Esteja preparado para mal funcionamento." "[english]tf1_abandonedmaintenance_1d" "It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." -"tf1_abandonedmaintenance_1d" "É imperativo que o esquadrão chegue ao porto espacial para descobrir por que os sistemas de orientação estão offline e procurar qualquer pessoa que precise de assistência." +"tf1_abandonedmaintenance_1d" "É imperativo que o esquadrão chegue ao porto espacial para descobrir o porque dos sistemas de orientação estarem offline e procurar qualquer pessoa que precise de assistência." "[english]tf1_abandonedmaintenance_2_title" "Find Access To The Spaceport" -"tf1_abandonedmaintenance_2_title" "Encontre o acesso ao porto espacial" +"tf1_abandonedmaintenance_2_title" "Encontre um Acesso ao Porto Espacial" "[english]tf1_abandonedmaintenance_2a" "Explore the abandoned maintenance sector to find access to the spaceport." "tf1_abandonedmaintenance_2a" "Explore o setor de manutenção abandonado para encontrar um acesso ao porto espacial." "[english]tf1_abandonedmaintenance_3_title" "Activate Backup Power Systems" -"tf1_abandonedmaintenance_3_title" "Ativar sistemas reservas de energia" +"tf1_abandonedmaintenance_3_title" "Ative os Sistemas de Energia Reservas" "[english]tf1_abandonedmaintenance_3a" "Systems in this sector aren't receiving enough power to function properly." "tf1_abandonedmaintenance_3a" "Os sistemas neste setor não estão recebendo energia suficiente para funcionar corretamente." "[english]tf1_abandonedmaintenance_3b" "Activating the backup power systems may restore power to some systems." -"tf1_abandonedmaintenance_3b" "A ativação dos sistemas reserva pode restaurar a energia de alguns sistemas." +"tf1_abandonedmaintenance_3b" "A ativação do sistema reserva pode restaurar a energia de alguns sistemas." "[english]tf1_abandonedmaintenance_4_title" "Activate The Crane" -"tf1_abandonedmaintenance_4_title" "Ative o guindaste" +"tf1_abandonedmaintenance_4_title" "Ative o Guindaste" "[english]tf1_abandonedmaintenance_4a" "The backup power systems brought the crane online." -"tf1_abandonedmaintenance_4a" "Os sistemas de energia reserva colocaram o guindaste operante." +"tf1_abandonedmaintenance_4a" "Os sistemas de energia reserva deixaram o guindaste funcional." "[english]tf1_abandonedmaintenance_4b" "Use the crane control so that you may use the crane as a bridge." -"tf1_abandonedmaintenance_4b" "Use o controle do guindaste para que você possa usar o guindaste como uma ponte." +"tf1_abandonedmaintenance_4b" "Use o controle do guindaste para que você possa usá-lo como uma ponte." "[english]tf1_abandonedmaintenance_5_title" "Use The Crane As A Bridge" -"tf1_abandonedmaintenance_5_title" "Use o guindaste como ponte" +"tf1_abandonedmaintenance_5_title" "Use o Guindaste Como uma Ponte" "[english]tf1_abandonedmaintenance_5a" "Now that you've moved the crane, you can walk across it and search deeper for a power system" "tf1_abandonedmaintenance_5a" "Agora que você moveu o guindaste, você pode atravessá-lo e procurar mais profundamente por um sistema de energia" "[english]tf1_abandonedmaintenance_6_title" "Activate Power Systems" -"tf1_abandonedmaintenance_6_title" "Ativar sistemas de energia" +"tf1_abandonedmaintenance_6_title" "Ative os Sistemas de Energia" "[english]tf1_abandonedmaintenance_6a" "Find your way to the local generator system and bring it online." -"tf1_abandonedmaintenance_6a" "Encontre o seu caminho para o sistema gerador local e coloque-o online." +"tf1_abandonedmaintenance_6a" "Encontre o seu caminho para o sistema gerador local e ponha para funcionar." "[english]tf1_abandonedmaintenance_7_title" "Access The Spaceport" "tf1_abandonedmaintenance_7_title" "Acesse o Porto Espacial" @@ -7263,21 +7265,21 @@ "[english]tf1_spaceport_1_title" "Briefing" "tf1_spaceport_1_title" "Resumo" "[english]tf1_spaceport_1a" "After navigating through the maze of maintenance systems, the squad has finally reached the spaceport." -"tf1_spaceport_1a" "Depois de navegar pelo labirinto de sistemas de manutenção, o esquadrão finalmente chegou ao porto espacial." +"tf1_spaceport_1a" "Depois de navegar pelo labirinto dos sistemas de manutenção, o esquadrão finalmente chegou ao porto espacial." "[english]tf1_spaceport_1b" "Your mission is to bring the guidance and tracking systems online and obtain landing permission for Cerberus. This will be most easily facilitated by interfacing with the spaceport control computer." "tf1_spaceport_1b" "Sua missão é colocar os sistemas de orientação e rastreamento online e obter permissão de pouso para a Cerberus. Isso será facilitado pela interface com o computador de controle do porto espacial." "[english]tf1_spaceport_1c" "Finally, please remember that whilst getting Cerberus into the spaceport is your current objective, your overall mission is still to investigate what has happened to Oasis colony." -"tf1_spaceport_1c" "Por fim, lembre-se de que, embora colocar a Cerberus no porto espacial seja seu objetivo atual, sua missão geral ainda é investigar o que aconteceu com a colônia Oasis." +"tf1_spaceport_1c" "E finalmente, por favor lembre-se de que embora colocar a Cerberus no porto espacial seja seu objetivo atual, sua missão principal ainda é investigar o que aconteceu com a colônia Oasis." "[english]tf1_spaceport_2_title" "Interface with Control Centre Computer" -"tf1_spaceport_2_title" "Interface com o computador do centro de controle" +"tf1_spaceport_2_title" "Interaja com o Computador do Centro de Controle" "[english]tf1_spaceport_2a" "Interfacing with the spaceport's control computer is the only way to bring the guidance and tracking systems online." -"tf1_spaceport_2a" "Interagir com o computador que controla o porto espacial é a única maneira de colocar online os sistemas de orientação e rastreamento." +"tf1_spaceport_2a" "Interagir com o computador que controla o porto espacial é a única maneira de colocar online os sistemas de rastreamento e orientação." "[english]tf1_spaceport_2b" "Use the computer systems to then gain landing clearance for Cerberus and remotely open one of the hangars." "tf1_spaceport_2b" "Use os sistemas para obter autorização de pouso para a Cerberus e abrir remotamente um dos hangares." "[english]tf1_spaceport_3_title" "Open the Hangar Doors" -"tf1_spaceport_3_title" "Abra as portas do hangar" +"tf1_spaceport_3_title" "Abra as Portas do Hangar" "[english]tf1_spaceport_3a" "If you are unable to open any of the hangars remotely, move onto the nearest hangar and activate the door systems locally" "tf1_spaceport_3a" "Se você não conseguir abrir nenhum dos hangares remotamente, vá para o hangar mais próximo e ative os sistemas de portas localmente" "[english]tf1_spaceport_3b" "The hangar's forcefields should protect you from catastrophic pressure variances when the doors are open." @@ -7289,7 +7291,7 @@ "tf1_spaceport_4a" "Vá até a estação do sistema de transporte e embarque em um trem para os outros setores da colônia Oasis." "[english]tf1_spaceport_5_title" "Get Around the Bridge" -"tf1_spaceport_5_title" "Contorne a ponte" +"tf1_spaceport_5_title" "Contorne a Ponte" "[english]tf1_spaceport_5a" "With the bridge down, another path to the control room must be found." "tf1_spaceport_5a" "Com a ponte caída, devemos encontrar outro caminho para a sala de controle." "[english]tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." @@ -7301,7 +7303,7 @@ "tf1_spaceport_6a" "Espere o próximo trem chegar e embarque nele." "[english]asw_system_not_aligned" "System Not Aligned" -"asw_system_not_aligned" "Sistema Sem Alinhamento" +"asw_system_not_aligned" "Sistema Desalinhado" "[english]asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" "asw_all_marines_beyond_elevator" "Todos os fuzileiros devem estar além do elevador para prosseguir" @@ -7309,13 +7311,13 @@ "[english]par_unexpectedencounter_1_title" "Enter the outpost" "par_unexpectedencounter_1_title" "Entre no posto avançado" "[english]par_unexpectedencounter_1a" "Enter the outpost and investigate the loss of communications." -"par_unexpectedencounter_1a" "Entre no posto avançado e investigue a perda das comunicações." +"par_unexpectedencounter_1a" "Entre no posto avançado e investigue a perca das comunicações." "[english]par_unexpectedencounter_2_title" "Search for survivors" "par_unexpectedencounter_2_title" "Procure por sobreviventes" "[english]par_unexpectedencounter_2a" "Try to find survivors in this complex. Maybe someone will be able to help you." "par_unexpectedencounter_2a" "Tente encontrar sobreviventes neste complexo. Talvez alguém possa te ajudar." "[english]par_unexpectedencounter_3_title" "Download security records" -"par_unexpectedencounter_3_title" "Baixar registros de segurança" +"par_unexpectedencounter_3_title" "Baixe os registros de segurança" "[english]par_unexpectedencounter_3a" "Command wants the security records so they can find out what ships took off from this base." "par_unexpectedencounter_3a" "O comando quer os registros de segurança para descobrir quais naves decolaram desta base." "[english]par_unexpectedencounter_4_title" "Descend in the elevator" @@ -7364,14 +7366,14 @@ "[english]par_closecontact_debrief1" "Our next objective is to reach the outpost's communication center." "par_closecontact_debrief1" "Nosso próximo objetivo é chegar ao centro de comunicação do posto avançado." "[english]par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." -"par_closecontact_debrief2" "Conforme saimos da estrutura, esteja preparado para temperaturas abaixo de zero e mantenha a consciência situacional, pois as ameaças podem vir de qualquer direção." +"par_closecontact_debrief2" "Conforme saimos da estrutura, esteja preparado para temperaturas abaixo de zero e mantenha a atenção, pois as ameaças podem vir de qualquer direção." "[english]par_hightension_1_title" "Find communication center" "par_hightension_1_title" "Localize o centro de comunicação" "[english]par_hightension_1a" "Proceed to the outpost's communication center." "par_hightension_1a" "Prossiga para o centro de comunicação do posto avançado." "[english]par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." -"par_hightension_1b" "Temos documentação de estudos estranhos feitos por este posto avançado. Essas informações devem ser relatadas a FAI antes que possamos solicitar a evacuação." +"par_hightension_1b" "Temos documentação de estudos estranhos feitos por este posto avançado. Essas informações devem ser relatadas as FAI antes que possamos solicitar a evacuação." "[english]par_hightension_2_title" "Find beacon" "par_hightension_2_title" "Encontre o sinalizador" @@ -7381,7 +7383,7 @@ "[english]par_hightension_3_title" "Clear the bridge" "par_hightension_3_title" "Limpe a ponte" "[english]par_hightension_3a" "The bridge is obstructed by a pile of rocks. We must find a way to clear the path." -"par_hightension_3a" "A ponte está obstruída por uma pilha de pedras. Devemos encontrar uma maneira de limpar o caminho." +"par_hightension_3a" "A ponte está obstruída por uma pilha de rochas. Devemos encontrar uma maneira de limpar o caminho." "[english]par_hightension_3b" "The mine area to the north might contain tools or explosives which can help us." "par_hightension_3b" "A área da mina ao norte pode conter ferramentas ou explosivos que podem nos ajudar." @@ -7408,14 +7410,14 @@ "[english]par_crucialpoint_debrief" "Bloodhound... come in... Bloodhound... come in..." "par_crucialpoint_debrief" "Bloodhound... na escuta... Bloodhound... na escuta..." - "[english]par_crucialpoint_bossbar_timeleft" "Time Left" - "par_crucialpoint_bossbar_timeleft" "Time Left" - "[english]par_crucialpoint_bossbar_health" "Satellite Dish Health" - "par_crucialpoint_bossbar_health" "Satellite Dish Health" +"[english]par_crucialpoint_bossbar_timeleft" "Time Left" +"par_crucialpoint_bossbar_timeleft" "Tempo Restante" +"[english]par_crucialpoint_bossbar_health" "Satellite Dish Health" +"par_crucialpoint_bossbar_health" "Saúde do Satelite" // Bonus Mission 1 strings "[english]bon1_spaceport_1_title" "Get inside the Spaceport" -"bon1_spaceport_1_title" "Entre no porto espacial" +"bon1_spaceport_1_title" "Entre no Porto Espacial" "[english]asw_gametext_bon1_spaceport_title" "Action Begins" "asw_gametext_bon1_spaceport_title" "Começar a Ação" @@ -7440,14 +7442,14 @@ "bon2_survivors_1b" "e obtenha acesso ao perímetro interno" "[english]bon2_survivors_2_title" "Search for Survivors" -"bon2_survivors_2_title" "Procure por sobreviventes(" +"bon2_survivors_2_title" "Procure por Sobreviventes" "[english]bon2_survivors_3_title" "Move to the Next Sector" -"bon2_survivors_3_title" "Vá para o próximo setor" +"bon2_survivors_3_title" "Vá para o Próximo Setor" // Bonus Mission 3 strings "[english]bon3_blueprint_1_title" "Find the blueprints" -"bon3_blueprint_1_title" "Encontre as plantas" +"bon3_blueprint_1_title" "Encontre as Plantas" "[english]bon3_blueprint_2_title" "Plant explosives on the door" "bon3_blueprint_2_title" "Plante explosivos na porta" @@ -7471,7 +7473,7 @@ "[english]bon5_documents_1_title" "Restore the power of the metal bridge." "bon5_documents_1_title" "Restaure a energia da ponte metálica." "[english]bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." -"bon5_documents_1a" "Este nível não está mais com a energia ligada. A energia deve ser restaurada para passar pela ponte, e então continuaremos neste nível para encontrar documentos referentes as recentes atividades desta base." +"bon5_documents_1a" "Este nível não está mais energizado. A energia deve ser restaurada para passar pela ponte de metal, e então continuaremos neste nível para encontrar documentos referentes as recentes atividades desta base." "[english]bon5_documents_2_title" "Find documents that describe the recent activities of the base." "bon5_documents_2_title" "Encontre documentos que descrevem as atividades recentes da base." @@ -7483,7 +7485,7 @@ "[english]bon5_documents_3_title" "Find a passage to leave the sector." "bon5_documents_3_title" "Encontre uma passagem para sair do setor." "[english]bon5_documents_3a" "We have enough information from documents retrieved, so now we must get out of here! There seems to be a northwest passage to the medical room." -"bon5_documents_3a" "Temos informações suficientes dos documentos recuperados, então agora temos que sair daqui! Parece haver uma passagem a noroeste para a sala médica." +"bon5_documents_3a" "Temos informações suficientes dos documentos recuperados, então agora temos que dar o fora daqui! Parece haver uma passagem a noroeste para a sala médica." "[english]bon5_documents_4_title" "Exit the base." "bon5_documents_4_title" "Saia da base." @@ -7491,7 +7493,7 @@ "bon5_documents_4a" "Bem, só temos que continuar, e certamente voltaremos à superfície em breve." "[english]bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." -"bon5_documents_debrief1" "Encontramos todos os documentos sobre as atividades e transações recentes. Agora devemos retornar à superfície e tentar nos comunicar com o centro de comando da FAI. Certamente encontraremos um centro de comunicações do lado de fora." +"bon5_documents_debrief1" "Encontramos todos os documentos sobre as atividades e transações recentes. Agora devemos retornar à superfície e tentar nos comunicar com o centro de comando das FAI. Certamente encontraremos um centro de comunicações do lado de fora." "[english]bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" "bon5_documents_debrief2" "Vamos sair e caminhar na neve, então esteja preparado para temperaturas abaixo de zero!" "[english]bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." @@ -7499,27 +7501,27 @@ // Bonus Mission 6 strings "[english]bon6_crucidalpoint_debrief" "What happened... ? What was that... ? Comrads, where... where are you ? *vertiges* uh... *tombe dans les pommes*" -"bon6_crucidalpoint_debrief" "O que aconteceu... ? O que foi isso... ? Companheiros, onde... onde estão vocês? *vertigens* uh... *tombe dans les pommes*" +"bon6_crucidalpoint_debrief" "O que aconteceu... ? O que foi isso... ? Companheiros, onde... onde estão vocês? *vertigens* uh... *tombe dans les pommes*" // Bonus Mission 7 strings "[english]bon7_area9800PP2_debrief" "Well done, team!" "bon7_area9800PP2_debrief" "Belo trabalho equipe!" - "[english]bon12_obj_reactor_t" "Shutdown the reactor" - "bon12_obj_reactor_t" "Shutdown the reactor" - "[english]bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" - "bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" - "[english]bon12_obj_exit_t" "Reach the south exit" - "bon12_obj_exit_t" "Reach the south exit" - - "[english]bon14_obj_elevator_t" "Activate the cargo elevator and ascend" - "bon14_obj_elevator_t" "Activate the cargo elevator and ascend" - "[english]bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." - "bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." - "[english]bon14_obj_exit_t" "Access the Landing Bay" - "bon14_obj_exit_t" "Access the Landing Bay" - "[english]bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." - "bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." +"[english]bon12_obj_reactor_t" "Shutdown the reactor" +"bon12_obj_reactor_t" "Desligue o Reator" +"[english]bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" +"bon12_obj_reactor" "Obtenha acesso à sala de controle do reator e desative a energia" +"[english]bon12_obj_exit_t" "Reach the south exit" +"bon12_obj_exit_t" "Alcance a saída sul" + +"[english]bon14_obj_elevator_t" "Activate the cargo elevator and ascend" +"bon14_obj_elevator_t" "Ative o elevador de carga e suba" +"[english]bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." +"bon14_obj_elevator" "Nossos mapas da instalação mostram um grande elevador de carga localizado ao leste de seu ponto de entrada. Use o elevador para subir até o nível mais alto e, em seguida, prossiga para a Baía de Desembarque." +"[english]bon14_obj_exit_t" "Access the Landing Bay" +"bon14_obj_exit_t" "Acessar a Baía de Desembarque" +"[english]bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." +"bon14_obj_exit" "Depois que o esquadrão tiver concluído a subida, vá para a saída da instalação e mova o esquadrão para fora." // Example map strings "[english]asw_panel_inactive" "Panel Inactive" @@ -7528,13 +7530,13 @@ "[english]asw_need_dynamite" "Need TNT" "asw_need_dynamite" "Dinamite Necessária" - "[english]asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" - "asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" - "[english]asw_boss_title_the_caretaker" "The Caretaker" - "asw_boss_title_the_caretaker" "The Caretaker" +"[english]asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" +"asw_boss_title_ommoran_heartstone" "Pedra de Coração de Ommoran" +"[english]asw_boss_title_the_caretaker" "The Caretaker" +"asw_boss_title_the_caretaker" "O Zelador" "[english]asw_unnamed_mission_title" "Unnamed Mission" -"asw_unnamed_mission_title" "Missão sem nome" +"asw_unnamed_mission_title" "Missão Sem Nome" "[english]rd_campaign_name_deathmatch_campaign" "Deathmatch" "rd_campaign_name_deathmatch_campaign" "Mata-Mata" @@ -7543,15 +7545,15 @@ "[english]rd_campaign_name_jacob" "Jacob's Rest" "rd_campaign_name_jacob" "Repouso de Jacob" "[english]rd_campaign_desc_jacob" "IAF Command has received a distress signal from the remote planet of Vereon XII. It appears the Swarm have attacked Jacob's Rest, SynTek's research and mining colony. IAF Command is sending your squad to strike back at the Swarm and halt the infestation." -"rd_campaign_desc_jacob" "O Comando da FAI recebeu um sinal de socorro do planeta remoto de Vereon XII. Parece que o Enxame atacou o Repouso de Jacob, a colônia de pesquisa e mineração da SynTek. O Comando da FAI está enviando seu esquadrão para contra-atacar o Enxame e interromper a infestação." +"rd_campaign_desc_jacob" "O Comando das FAI recebeu um sinal de socorro do planeta remoto de Vereon XII. Parece que o Enxame atacou o Repouso de Jacob, a colônia de pesquisa e mineração da SynTek. O Comando das FAI está enviando seu esquadrão para contra-atacar o Enxame e interromper a infestação." "[english]rd_campaign_name_rd_bonus_missions" "Bonus Missions" -"rd_campaign_name_rd_bonus_missions" "Missões adicionais" +"rd_campaign_name_rd_bonus_missions" "Missões Adicionais" "[english]rd_campaign_desc_rd_bonus_missions" "Missions in various parts of the galaxy" "rd_campaign_desc_rd_bonus_missions" "Missões em várias partes da galáxia" "[english]rd_campaign_name_rd-area9800" "Area 9800" "rd_campaign_name_rd-area9800" "Área 9800" "[english]rd_campaign_desc_rd-area9800" "SynTek has lost contact with the colony on the planet Area9800. The probability of Swarm attack is high. IAF Command is sending your squad to investigate and halt the infestation if necessary." -"rd_campaign_desc_rd-area9800" "A SynTek perdeu contato com a colônia no planeta Área 9800. A probabilidade de ataque do enxame é alta. O Comando da FAI está enviando seu esquadrão para investigar e interromper a infestação, se necessário." +"rd_campaign_desc_rd-area9800" "A SynTek perdeu contato com a colônia no planeta Área 9800. A probabilidade de ataque do Enxame é alta. O Comando das FAI está enviando seu esquadrão para investigar e interromper a infestação, se necessário." "[english]rd_campaign_name_rd_accident32" "Accident 32" "rd_campaign_name_rd_accident32" "Acidente 32" "[english]rd_campaign_desc_rd_accident32" "Your crew is set out to investigate the accident and defuse the chemical bomb which is the Muon Gem before its too late." @@ -7568,27 +7570,27 @@ "[english]rd_campaign_name_tilarus5" "Tilarus-5" "rd_campaign_name_tilarus5" "Tilarus-5" "[english]rd_campaign_desc_tilarus5" "Multiple colonies on Tilarus-5 have sent a distress signal. IAF Command is sending your squad to aid in personnel evacuation and to minimize casualties." -"rd_campaign_desc_tilarus5" "Várias colônias em Tilarus-5 emitiram um sinal de socorro. O Comando da FAI está enviando seu esquadrão para ajudar na evacuação de pessoal e minimizar as baixas." +"rd_campaign_desc_tilarus5" "Várias colônias em Tilarus-5 emitiram um sinal de socorro. O Comando das FAI está enviando seu esquadrão para ajudar na evacuação de pessoal e minimizar as baixas." "[english]rd_campaign_name_rd_lanasescape_campaign" "Lana's Escape" "rd_campaign_name_rd_lanasescape_campaign" "Fuga de Lana" "[english]rd_campaign_desc_rd_lanasescape_campaign" "A weapon facility on Planet 137 has activated its maximum security defense system. IAF Special Forces have been requested to investigate." -"rd_campaign_desc_rd_lanasescape_campaign" "Uma instalação de armas no Planeta 137 ativou seu sistema de defesa de segurança máxima. As Forças Especiais da FAI foram requisitadas para investigar." +"rd_campaign_desc_rd_lanasescape_campaign" "Uma instalação de armas no Planeta 137 ativou seu sistema de defesa de segurança máxima. As Forças Especiais das FAI foram requisitadas para investigar." "[english]rd_campaign_name_rd_nh_campaigns" "Nam Humanum" "rd_campaign_name_rd_nh_campaigns" "Nam Humanum" "[english]rd_campaign_desc_rd_nh_campaigns" "2243. In the wake of mankind's first contact with the alien Swarm, a distress signal was sent by the Lugdunum colony on Cassius-III following an extensive non-communication period. For all reasonable suspicion, Lugdunum now looms as one of this new threat's first casualties. The mission: to man-probe the facility for intel, then decide on further action based on the information gathered within." -"rd_campaign_desc_rd_nh_campaigns" "2243. No despertar do primeiro contato da humanidade com o enxame alienígena, um sinal de socorro foi enviado pela colônia Lugdunum em Cassius-III após um extenso período sem comunicação. Para todas as suspeitas plausiveis, Lugdunum agora aparece como uma das primeiras baixas dessa nova ameaça. A missão: sondar a instalação em busca de informações, e então decidir sobre outros cursos de ações com base nas informações conseguidas." +"rd_campaign_desc_rd_nh_campaigns" "2243. No despertar do primeiro contato da humanidade com o Enxame alienígena, um sinal de socorro foi enviado pela colônia Lugdunum em Cassius-III após um extenso período sem comunicação. Para todas as suspeitas plausiveis, Lugdunum agora aparece como uma das primeiras baixas dessa nova ameaça. A missão: Sondar a instalação em busca de informações, e então decidir sobre outros cursos de ações com base nas informações conseguidas." "[english]rd_campaign_name_rd-operationcleansweep" "Operation Cleansweep" "rd_campaign_name_rd-operationcleansweep" "Operação Limpeza" "[english]rd_campaign_desc_rd-operationcleansweep" "IAF command sends out your team of elite marines to find and destroy the source of the infestation." -"rd_campaign_desc_rd-operationcleansweep" "O comando da FAI enviou sua equipe de fuzileiros de elite para encontrar e destruir a fonte da infestação." +"rd_campaign_desc_rd-operationcleansweep" "O comando das FAI enviou sua equipe de fuzileiros de elite para encontrar e destruir a fonte da infestação." "[english]rd_campaign_name_rd_paranoia" "Paranoia" "rd_campaign_name_rd_paranoia" "Paranoia" "[english]rd_campaign_desc_rd_paranoia" "Your team has been sent to investigate a distant IAF outpost. All communication between IAF command and the base has ceased some time ago. Your task is to find out what happened at this base." -"rd_campaign_desc_rd_paranoia" "Sua equipe foi enviada para investigar um distante posto avançado da FAI. Toda a comunicação entre o comando da FAI e a base cessou há algum tempo. Sua tarefa é descobrir o que aconteceu nesta base." - "[english]rd_campaign_name_rd_reduction_campaign" "Reduction" - "rd_campaign_name_rd_reduction_campaign" "Reduction" - "[english]rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" - "rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" +"rd_campaign_desc_rd_paranoia" "Sua equipe foi enviada para investigar um distante posto avançado das FAI. Toda a comunicação entre o comando das FAI e a base cessou há algum tempo. Sua tarefa é descobrir o que aconteceu nesta base." +"[english]rd_campaign_name_rd_reduction_campaign" "Reduction" +"rd_campaign_name_rd_reduction_campaign" "Redução" +"[english]rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" +"rd_campaign_desc_rd_reduction_campaign" "Você acabou de voltar de uma viagem fora do sistema e chegou à órbita da Terra. Você já está quase em casa. Meu Deus, vai ser ótimo ter um descanso bem merecido!" "[english]rd_campaign_name_rd_research7" "Research 7" "rd_campaign_name_rd_research7" "Pesquisa 7" "[english]rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." @@ -7596,16 +7598,16 @@ "[english]rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" "rd_campaign_name_rd-tarnorcampaign1" "Lágrimas para Tarnor" "[english]rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." -"rd_campaign_desc_rd-tarnorcampaign1" "A colônia em Tarnor ficou em silêncio misteriosamente . Um grupo de fuzileiros da FAI foi ordenado ao planeta para investigar." +"rd_campaign_desc_rd-tarnorcampaign1" "A colônia em Tarnor ficou em silêncio misteriosamente. Um grupo de fuzileiros das FAI foi ordenado ao planeta para investigar." "[english]rd_entrymission_title_deathmatch_campaign" "IAF HQ" -"rd_entrymission_title_deathmatch_campaign" "QG FAI" +"rd_entrymission_title_deathmatch_campaign" "QG das FAI" "[english]rd_entrymission_brief_deathmatch_campaign" "" "rd_entrymission_brief_deathmatch_campaign" "" "[english]rd_mission_title_dm_deima" "DM Deima Surface Bridge" "rd_mission_title_dm_deima" "DM Ponte de Superfície Deima" "[english]rd_mission_loc_dm_deima" "Deima Surface Bridge" -"rd_mission_loc_dm_deima" "Ponte de Superfície Deima" +"rd_mission_loc_dm_deima" "Ponte da Superfície Deima" "[english]rd_mission_desc_dm_deima" "" "rd_mission_desc_dm_deima" "" "[english]rd_mission_brief_dm_deima" "Destroy everything." @@ -7642,13 +7644,13 @@ "[english]rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" "rd_mission_title_asi-jac1-landingbay_01" "Baía de Desembarque" "[english]rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" -"rd_mission_title_asi-jac1-landingbay_pract" "Prática Local" +"rd_mission_title_asi-jac1-landingbay_pract" "Práticar Offline" "[english]rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" "rd_mission_loc_asi-jac1-landingbay_01" "Baía de Desembarque" "[english]rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." -"rd_mission_desc_asi-jac1-landingbay_01" "Faça uma varredura na Baía de Desembarque em Vereon XII. O Comando da FAI ordenou a recuperação de dados de voo de uma cápsula de fuga em uma das baías." +"rd_mission_desc_asi-jac1-landingbay_01" "Faça uma varredura na Baía de Desembarque em Vereon XII. O Comando das FAI ordenou a recuperação de dados de voo de uma cápsula de fuga em uma das baías." "[english]rd_mission_brief_asi-jac1-landingbay_01" "Squad will deploy at the colony's standard Category 5 Landing Bay. Building security has been breached, so stay alert for hostiles." -"rd_mission_brief_asi-jac1-landingbay_01" "O esquadrão irá descer na baía de desembarque do padrão da colônia categoria 5 . A segurança do prédio foi comprometida, então fique alerta para os inimigos." +"rd_mission_brief_asi-jac1-landingbay_01" "O esquadrão irá descer na Baía de Desembarque padrão categoria 5 da colônia. A segurança do prédio foi comprometida, então fique alerta para os inimigos." "[english]rd_mission_title_asi-jac1-landingbay_02" "Cargo Elevator" "rd_mission_title_asi-jac1-landingbay_02" "Elevador de Carga" "[english]rd_mission_loc_asi-jac1-landingbay_02" "Cargo Elevator" @@ -7658,9 +7660,9 @@ "[english]rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." "rd_mission_brief_asi-jac1-landingbay_02" "Prossiga para o complexo principal da colônia." "[english]rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" -"rd_mission_title_asi-jac2-deima" "Ponte de Superfície Deima" +"rd_mission_title_asi-jac2-deima" "Ponte da Superfície Deima" "[english]rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" -"rd_mission_loc_asi-jac2-deima" "Ponte de Superfície Deima" +"rd_mission_loc_asi-jac2-deima" "Ponte da Superfície Deima" "[english]rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." "rd_mission_desc_asi-jac2-deima" "Varreduras indicam atividade pesada do Enxame perto dos oleodutos. Localize o oleoduto comprometido." "[english]rd_mission_brief_asi-jac2-deima" "Marine squad will have to proceed across the surface to reach the main Colony Complex. Orbital scans show a damaged bridge crossing a chasm to the colony proper." @@ -7702,81 +7704,81 @@ "rd_entrymission_title_rd_bonus_missions" "QG FAI" "[english]rd_entrymission_brief_rd_bonus_missions" "" "rd_entrymission_brief_rd_bonus_missions" "" - "[english]rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" - "rd_mission_title_rd-bonus_mission1" "Catástrofe do Porto Espacial" - "[english]rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" - "rd_mission_loc_rd-bonus_mission1" "Catástrofe do Porto Espacial" +"[english]rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" +"rd_mission_title_rd-bonus_mission1" "Catástrofe do Porto Espacial" +"[english]rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" +"rd_mission_loc_rd-bonus_mission1" "Catástrofe do Porto Espacial" "[english]rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." "rd_mission_desc_rd-bonus_mission1" "Investigue a Catástrofe do Porto Espacial." "[english]rd_mission_brief_rd-bonus_mission1" "" "rd_mission_brief_rd-bonus_mission1" "" - "[english]rd_mission_title_rd-bonus_mission2" "Rapture" - "rd_mission_title_rd-bonus_mission2" "Rapture" - "[english]rd_mission_loc_rd-bonus_mission2" "Rapture" - "rd_mission_loc_rd-bonus_mission2" "Rapture" +"[english]rd_mission_title_rd-bonus_mission2" "Rapture" +"rd_mission_title_rd-bonus_mission2" "Arrebatamento" +"[english]rd_mission_loc_rd-bonus_mission2" "Rapture" +"rd_mission_loc_rd-bonus_mission2" "Arrebatamento" "[english]rd_mission_desc_rd-bonus_mission2" "Get access to the inner perimeter and search for survivors." "rd_mission_desc_rd-bonus_mission2" "Obtenha acesso ao perímetro interno e procure por sobreviventes." "[english]rd_mission_brief_rd-bonus_mission2" "" "rd_mission_brief_rd-bonus_mission2" "" - "[english]rd_mission_title_rd-bonus_mission3" "Bunker" - "rd_mission_title_rd-bonus_mission3" "Bunker" - "[english]rd_mission_loc_rd-bonus_mission3" "Bunker" - "rd_mission_loc_rd-bonus_mission3" "Bunker" +"[english]rd_mission_title_rd-bonus_mission3" "Bunker" +"rd_mission_title_rd-bonus_mission3" "Abrigo" +"[english]rd_mission_loc_rd-bonus_mission3" "Bunker" +"rd_mission_loc_rd-bonus_mission3" "Abrigo" "[english]rd_mission_desc_rd-bonus_mission3" "Stop the Swarm reproduction, plant explosives and evacuate." "rd_mission_desc_rd-bonus_mission3" "Impeça a reprodução do Enxame, plante explosivos e evacue." "[english]rd_mission_brief_rd-bonus_mission3" "" "rd_mission_brief_rd-bonus_mission3" "" - "[english]rd_mission_title_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "rd_mission_title_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "[english]rd_mission_loc_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "rd_mission_loc_rd-bonus_mission4" "Landing Bay + Cargo Elevator" +"[english]rd_mission_title_rd-bonus_mission4" "Landing Bay + Cargo Elevator" +"rd_mission_title_rd-bonus_mission4" "Baía de Desembarque + Elevador de Carga" +"[english]rd_mission_loc_rd-bonus_mission4" "Landing Bay + Cargo Elevator" +"rd_mission_loc_rd-bonus_mission4" "Baía de Desembarqu + Elevador de Carga" "[english]rd_mission_desc_rd-bonus_mission4" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays. Then proceed down the central Cargo Elevator to the colony complex." -"rd_mission_desc_rd-bonus_mission4" "Faça uma varredura na Baía de Desembarque em Vereon XII. O Comando da FAI ordenou a recuperação de dados de voo de uma cápsula de fuga em uma das baías. Em seguida, desça o Elevador de Carga central até o complexo da colônia." +"rd_mission_desc_rd-bonus_mission4" "Faça uma varredura na Baía de Desembarque em Vereon XII. O Comando das FAI ordenou a recuperação de dados de voo de uma cápsula de fuga em uma das baías. Em seguida, desça o Elevador de Carga central até o complexo da colônia." "[english]rd_mission_brief_rd-bonus_mission4" "" "rd_mission_brief_rd-bonus_mission4" "" - "[english]rd_mission_title_rd-bonus_mission5" "Hostile Places + Close Contact" - "rd_mission_title_rd-bonus_mission5" "Hostile Places + Close Contact" - "[english]rd_mission_loc_rd-bonus_mission5" "Hostile Places + Close Contact" - "rd_mission_loc_rd-bonus_mission5" "Hostile Places + Close Contact" +"[english]rd_mission_title_rd-bonus_mission5" "Hostile Places + Close Contact" +"rd_mission_title_rd-bonus_mission5" "Lugares Hostis + Contato Imediáto" +"[english]rd_mission_loc_rd-bonus_mission5" "Hostile Places + Close Contact" +"rd_mission_loc_rd-bonus_mission5" "Lugares Hostis + Contato Imediáto" "[english]rd_mission_desc_rd-bonus_mission5" "Obtain intel on base activities prior to communication loss." "rd_mission_desc_rd-bonus_mission5" "Obtenha informações sobre as atividades básicas antes da perda de comunicação." "[english]rd_mission_brief_rd-bonus_mission5" "" "rd_mission_brief_rd-bonus_mission5" "" - "[english]rd_mission_title_rd-bonus_mission6" "High Tension + Crucial Point" - "rd_mission_title_rd-bonus_mission6" "High Tension + Crucial Point" - "[english]rd_mission_loc_rd-bonus_mission6" "High Tension + Crucial Point" - "rd_mission_loc_rd-bonus_mission6" "High Tension + Crucial Point" +"[english]rd_mission_title_rd-bonus_mission6" "High Tension + Crucial Point" +"rd_mission_title_rd-bonus_mission6" "Alta Tensão + Ponto Crucial" +"[english]rd_mission_loc_rd-bonus_mission6" "High Tension + Crucial Point" +"rd_mission_loc_rd-bonus_mission6" "Alta Tensão + Ponto Crucial" "[english]rd_mission_desc_rd-bonus_mission6" "Find a communication center and transmit the intel. Then proceed to the extraction point and evacuate." "rd_mission_desc_rd-bonus_mission6" "Encontre um centro de comunicação e transmita as informações. Em seguida, prossiga para o ponto de extração e evacue." "[english]rd_mission_brief_rd-bonus_mission6" "" "rd_mission_brief_rd-bonus_mission6" "" - "[english]rd_mission_title_rd-bonus_mission7" "Power Plant" - "rd_mission_title_rd-bonus_mission7" "Power Plant" - "[english]rd_mission_loc_rd-bonus_mission7" "Power Plant" - "rd_mission_loc_rd-bonus_mission7" "Power Plant" +"[english]rd_mission_title_rd-bonus_mission7" "Power Plant" +"rd_mission_title_rd-bonus_mission7" "Usina de Energia" +"[english]rd_mission_loc_rd-bonus_mission7" "Power Plant" +"rd_mission_loc_rd-bonus_mission7" "Usina de Energia" "[english]rd_mission_desc_rd-bonus_mission7" "Bring power online, start the generators and cooling pump." "rd_mission_desc_rd-bonus_mission7" "Traga a energia de volta, ligue os geradores e a bomba de resfriamento." "[english]rd_mission_brief_rd-bonus_mission7" "Get the power on" "rd_mission_brief_rd-bonus_mission7" "Ligue a energia" - "[english]rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "[english]rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" - "rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" - "[english]rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." - "rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." - "[english]rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" - "rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" - "[english]rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." - "rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." - "[english]rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" - "rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" - "[english]rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." - "rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." +"[english]rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" +"rd_mission_title_rd-bonus10_sewrev" "Reverso Junção de Esgotos B5" +"[english]rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" +"rd_mission_title_rd-bonus12_rydrev" "Reverso Reactor Rydberg " +"[english]rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." +"rd_mission_desc_rd-bonus12_rydrev" "Obtenha acesso à Sala de Controle do Reator e desligue a energia." +"[english]rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" +"rd_mission_title_rd-bonus14_cargrev" "Reverso Elevador de Carga" +"[english]rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." +"rd_mission_desc_rd-bonus14_cargrev" "Prossiga do Elevador de Carga central até a Baía de Desembarque." +"[english]rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" +"rd_mission_title_rd-bonus15_landrev" "Reverso Baía de Desembarque" +"[english]rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." +"rd_mission_desc_rd-bonus15_landrev" "Faça uma varredura na Baía de Desembarque em Vereon XII. O Comando das IAF ordenou a recuperação dos dados de voo de uma cápsula de fuga em uma das baias." "[english]rd_entrymission_title_rd-area9800" "Drop Zone" "rd_entrymission_title_rd-area9800" "Zona de Desembarque" "[english]rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." -"rd_entrymission_brief_rd-area9800" "A Nave Bloodhoundentrará na atmosfera nestas coordenadas e prosseguirá para o objetivo primário." +"rd_entrymission_brief_rd-area9800" "A Nave Bloodhound entrará na atmosfera nestas coordenadas e prosseguirá para o objetivo primário." "[english]rd_mission_title_rd-area9800lz" "Landing Zone" "rd_mission_title_rd-area9800lz" "Zona de Aterrissagem" "[english]rd_mission_loc_rd-area9800lz" "Landing Zone" @@ -7823,9 +7825,9 @@ "[english]rd_mission_brief_rd-acc1_infodep" "" "rd_mission_brief_rd-acc1_infodep" "" "[english]rd_mission_title_rd-acc2_powerhood" "Powerhood" -"rd_mission_title_rd-acc2_powerhood" "Powerhood" +"rd_mission_title_rd-acc2_powerhood" "Potência" "[english]rd_mission_loc_rd-acc2_powerhood" "Powerhood" -"rd_mission_loc_rd-acc2_powerhood" "Powerhood" +"rd_mission_loc_rd-acc2_powerhood" "Potência" "[english]rd_mission_desc_rd-acc2_powerhood" "Power Sector is the heart of AMBER's Complex. There would be no power without it." "rd_mission_desc_rd-acc2_powerhood" "O Setor Elétrico é o coração do Complexo AMBER. Não haveria energia sem ele." "[english]rd_mission_brief_rd-acc2_powerhood" "" @@ -7867,10 +7869,10 @@ "[english]rd_mission_desc_rd-acc_complex" "Navigate through the AMBER Complex." "rd_mission_desc_rd-acc_complex" "Navegue pelo Complexo AMBER." - "[english]rd_mission_title_rd-ht-marine_academy" "IAF Marine Academy" - "rd_mission_title_rd-ht-marine_academy" "IAF Marine Academy" - "[english]rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." - "rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." +"[english]rd_mission_title_rd-ht-marine_academy" "IAF Marine Academy" +"rd_mission_title_rd-ht-marine_academy" "Academia de Fuzileiros das FAI" +"[english]rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." +"rd_mission_desc_rd-ht-marine_academy" "Bem-vindo à Academia de Fuzileiros das FAI. Uma ferramenta avançada de treinamento de fuzileiros criada com a ajuda da SynTek para preparar soldados para o combate contra alienígenas." // TODO "[english]rd_entrymission_title_rd_adanaxis" "" @@ -7969,7 +7971,7 @@ "[english]rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" "rd_mission_loc_rd-bio2invisiblethreat" "Abaixo da Colônia de Terra Nova" "[english]rd_mission_desc_rd-bio2invisiblethreat" "Stop the swarm reproduction." -"rd_mission_desc_rd-bio2invisiblethreat" "Impeça reprodução do enxame." +"rd_mission_desc_rd-bio2invisiblethreat" "Impeça a reprodução do enxame." "[english]rd_mission_brief_rd-bio2invisiblethreat" "Your elevator suddenly stopped. Find another one." "rd_mission_brief_rd-bio2invisiblethreat" "Seu elevador parou de repente. Encontre outro." "[english]rd_mission_title_rd-bio3biogenlabs" "BioGen Labs" @@ -7982,11 +7984,11 @@ "rd_mission_brief_rd-bio3biogenlabs" "Impeça reprodução do enxame." "[english]rd_entrymission_title_rd_reduction_campaign" "Entry Port" - "rd_entrymission_title_rd_reduction_campaign" "Entry Port" + "rd_entrymission_title_rd_reduction_campaign" "Porta de Entrada" "[english]rd_entrymission_loc_rd_reduction_campaign" "Home Base" - "rd_entrymission_loc_rd_reduction_campaign" "Home Base" + "rd_entrymission_loc_rd_reduction_campaign" "Base Principal" "[english]rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." - "rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." + "rd_entrymission_brief_rd_reduction_campaign" "A nave de transporte BigDog entrará em órbita nessas coordenadas e deixará o esquadrão." "[english]rd_mission_title_rd-reduction1" "Silent Station" "rd_mission_title_rd-reduction1" "Silent Station" "[english]rd_mission_loc_rd-reduction1" "Silent Station" @@ -8380,18 +8382,18 @@ "RD_AdvancedSettings_WarnAt_75" "Avisar em 75%" "[english]RD_AdvancedSettings_WarnAt_90" "Warn at 90%" "RD_AdvancedSettings_WarnAt_90" "Avisar em 90%" - "[english]RD_AdvancedSettings_Percent_10" "10%" - "RD_AdvancedSettings_Percent_10" "10%" - "[english]RD_AdvancedSettings_Percent_30" "30%" - "RD_AdvancedSettings_Percent_30" "30%" - "[english]RD_AdvancedSettings_Percent_50" "50%" - "RD_AdvancedSettings_Percent_50" "50%" - "[english]RD_AdvancedSettings_Percent_75" "75%" - "RD_AdvancedSettings_Percent_75" "75%" - "[english]RD_AdvancedSettings_Percent_90" "90%" - "RD_AdvancedSettings_Percent_90" "90%" - "[english]RD_AdvancedSettings_Percent_100" "100%" - "RD_AdvancedSettings_Percent_100" "100%" +"[english]RD_AdvancedSettings_Percent_10" "10%" +"RD_AdvancedSettings_Percent_10" "10%" +"[english]RD_AdvancedSettings_Percent_30" "30%" +"RD_AdvancedSettings_Percent_30" "30%" +"[english]RD_AdvancedSettings_Percent_50" "50%" +"RD_AdvancedSettings_Percent_50" "50%" +"[english]RD_AdvancedSettings_Percent_75" "75%" +"RD_AdvancedSettings_Percent_75" "75%" +"[english]RD_AdvancedSettings_Percent_90" "90%" +"RD_AdvancedSettings_Percent_90" "90%" +"[english]RD_AdvancedSettings_Percent_100" "100%" +"RD_AdvancedSettings_Percent_100" "100%" "[english]RD_AdvancedSettings_Frequency_1s" "Every second" "RD_AdvancedSettings_Frequency_1s" "A cada segundo" "[english]RD_AdvancedSettings_Frequency_2s" "Every 2 seconds" @@ -8464,9 +8466,9 @@ "[english]RD_AdvancedSettings_HUD_VoiceIcon_Marine" "Near Marine" "RD_AdvancedSettings_HUD_VoiceIcon_Marine" "Perto do Fuzileiro" "[english]RD_AdvancedSettings_HUD_VoiceIcon_Side" "Side of Screen" -"RD_AdvancedSettings_HUD_VoiceIcon_Side" "Ao Lado da Tela" +"RD_AdvancedSettings_HUD_VoiceIcon_Side" "Lado da Tela" "[english]RD_AdvancedSettings_HUD_NameUnderMarine" "Name Under Marine in Multiplayer" -"RD_AdvancedSettings_HUD_NameUnderMarine" "Nome embaixo do Fuzileiro no Multijogador" +"RD_AdvancedSettings_HUD_NameUnderMarine" "Nome Embaixo do Fuzileiro no Multijogador" "[english]RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "Marine Name Only" "RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "Apenas o Nome do Fuzileiro" "[english]RD_AdvancedSettings_HUD_NameUnderMarine_Player" "Player Name Only" @@ -8475,8 +8477,8 @@ "RD_AdvancedSettings_HUD_NameUnderMarine_Both" "Nome do Jogador e do Fuzileiro" "[english]RD_AdvancedSettings_HUD_NameUnderMarine_BothColor" "Marine and Color Player Names" "RD_AdvancedSettings_HUD_NameUnderMarine_BothColor" "Nome de Ambos Coloridos" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "Color Player Name Only" - "RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "Color Player Name Only" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "Color Player Name Only" +"RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "Cor Apenas no Nome do Jogador" "[english]RD_AdvancedSettings_HUD_ChatWipe" "Erase Chat Log" "RD_AdvancedSettings_HUD_ChatWipe" "Apagar registro de Bate-papo" "[english]RD_AdvancedSettings_HUD_ChatColor" "Default Chat Color" @@ -10119,7 +10121,7 @@ "[english]rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." "rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." "[english]rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" - "rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" + "rd_lobby_tooltip_difficulty_gungame_title" "PvP: Corrida Armada" "[english]rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." "rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." "[english]rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" From 9728a938f721b6902441c4868c943dd2dfa66733 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Thu, 29 Aug 2024 15:46:58 +0000 Subject: [PATCH 022/201] [CI] update translation progress --- PROGRESS.md | 13 ++++--------- .../rendered/item-schema-strange-crafting.json | 2 +- .../rendered/item-schema-unique.json | 8 ++++++-- 3 files changed, 11 insertions(+), 12 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 4fb032f9f..c3f072fd8 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -1,7 +1,7 @@ # Overview | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | -| [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | 1 | +| [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | | [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 3094 | 265 | 212 | 239 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | @@ -13,7 +13,7 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 763 | ✔️ | ✔️ | 318 | 48 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 762 | ✔️ | ✔️ | 318 | 48 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -22,7 +22,7 @@ | [Russian](#russian-русский) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | 1 | | [European Spanish](#spanish-español-de-españa) | 33 | 2004 | 41 | 2645 | 271 | 212 | 717 | 146 | | [Latin American Spanish](#latam-español-latinoamericano) | 1 | 2004 | ✔️ | 4280 | 19 | 3 | 204 | 142 | -| [Swedish](#swedish-svenska) | ✔️ | ✔️ | ✔️ | 877 | 2 | ✔️ | ✔️ | 87 | +| [Swedish](#swedish-svenska) | ✔️ | ✔️ | ✔️ | 877 | ✔️ | ✔️ | ✔️ | 87 | | [Thai](#non-curated-languages) | 971 | 1993 | 51 | 4476 | 271 | 212 | 742 | 147 | | [Turkish](#non-curated-languages) | 56 | 137 | 43 | 3228 | 271 | 212 | 978 | 147 | | [Ukrainian](#ukrainian-українська) | 32 | 131 | 33 | 2773 | 271 | 212 | 936 | 146 | @@ -45,10 +45,6 @@ - [items_schinese.vdf](community/inventory_service/items_schinese.vdf) has 2 untranslated strings. -### Upcoming Release Notes - -- [20240901_schinese.xml](release_notes/20240901_english.xml) is missing. -
@@ -809,7 +805,7 @@ - [addons/RiskOfRain/reactivedrop_koreana.txt](addons/RiskOfRain/resource/reactivedrop_koreana.txt) has 95 untranslated strings. - [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 763 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 762 untranslated strings. - [valve_koreana.txt](resource/valve_koreana.txt) has 96 untranslated strings. ### Steam Store and Community @@ -1637,7 +1633,6 @@ ### Strings -- [items_swedish.vdf](community/inventory_service/items_swedish.vdf) has 2 untranslated strings. - [reactivedrop_swedish.txt](resource/reactivedrop_swedish.txt) has 877 untranslated strings. ### Upcoming Release Notes diff --git a/community/inventory_service/rendered/item-schema-strange-crafting.json b/community/inventory_service/rendered/item-schema-strange-crafting.json index 1ae73d698..b1fed3178 100644 --- a/community/inventory_service/rendered/item-schema-strange-crafting.json +++ b/community/inventory_service/rendered/item-schema-strange-crafting.json @@ -1210,7 +1210,7 @@ "description_koreana": "임무 수행중 발견한 SynUp 콜라팩입니다.", "description_russian": "Нетронутая упаковка банок колы «СинАп», найденная во время выполнения миссии.", "description_schinese": "这是一些任务中找到的心跳可乐可乐。", - "description_swedish": "Ett orördt paket med SynUp Cola-burkar, hittat under ett uppdrag.", + "description_swedish": "Ett oöppnat paket med SynUp Cola-burkar, hittat under ett uppdrag.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index 1bd707c1e..5f09dc355 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -77,7 +77,7 @@ "name_koreana": "더 건틀렛: 아크틱 (#BossFight2023 우승자)", "name_latam": "The Gauntlet: Arctic (Ganador de Lucha contra jefes #BossFight2023)", "name_russian": "Испытание: Арктика (победитель #BossFight2023)", - "name_schinese": "北极挑战 (#Boss大战2023冠军)", + "name_schinese": "北极挑战 (#Boss大战2023 冠军)", "name_swedish": "Gauntlet: Arktis (#BossFight2023 Vinnare)", "name_vietnamese": "The Gauntlet: Arctic (Bản đồ chiến thắng #BossFight2023)", "description_brazilian": "Essa medalha comemora The Gauntlet: Arctic, o vencedor da competição de mapas de 2023.", @@ -88,7 +88,7 @@ "description_koreana": "2023년 지도 제작 대회 우승작인 더 건틀렛: 아크틱 기념 훈장입니다.", "description_latam": "Esta medalla celebra The Gauntlet: Arctic, ganador del concurso de mapas de 2023.", "description_russian": "Эта медаль посвящена карте «Испытание: Арктика» (The Gauntlet: Arctic), победительнице в соревновании карт 2023 года.", - "description_schinese": "北极挑战 (#Boss大战2023冠军)", + "description_schinese": "勋章授予2023地图大赛冠军作品《北极挑战》的作者", "description_swedish": "Denna medalj firar minnet av The Gauntlet: Arktis, vinnaren av karttävlingen 2023.", "description_vietnamese": "Huy chương này kỷ niệm The Gauntlet: Arctic, bản đồ thắng cuộc của cạnh tranh làm bản đồ 2023.", "display_type_brazilian": "Medalha da Comunidade", @@ -117,11 +117,15 @@ "name_italian": "Downed Station (Vincitrice di #SpaceStation2024)", "name_japanese": "Downed Station (#SpaceStation2024 受賞者)", "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", + "name_schinese": "陨落空间站(#空间站2024 冠军)", + "name_swedish": "Downed Station (#RymdStation2024 Vinnare)", "description_english": "This medal commemorates Downed Station, the winner of the 2024 mapping competition.", "description_german": "Diese Medaille erinnert an \"Downed Station\", den Gewinner des Mapping-Wettbewerbs 2024.", "description_italian": "Questa medaglia commemora Downed Station, la mappa vincitrice della competizione di mapping 2024.", "description_japanese": "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。", "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", + "description_schinese": "勋章授予2024地图大赛冠军作品《陨落空间站》的作者", + "description_swedish": "Denna medalj firar minnet av Downed Station, vinnaren av karttävlingen 2024.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", "display_type_finnish": "Yhteisön Mitali", From 0369ec9186db1169eae01e07a35bf6d6826da6f2 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Fri, 30 Aug 2024 14:49:51 +0300 Subject: [PATCH 023/201] Update items_swedish.vdf --- community/inventory_service/items_swedish.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/items_swedish.vdf b/community/inventory_service/items_swedish.vdf index 877aab981..f40be8716 100644 --- a/community/inventory_service/items_swedish.vdf +++ b/community/inventory_service/items_swedish.vdf @@ -314,7 +314,7 @@ "[english]item_crafting_material_mini_crate_name" "Mini-Crate" "item_crafting_material_mini_crate_name" "Liten Låda" "[english]item_crafting_material_mini_crate_description" "This tiny box could be used to store a small amount of something." -"item_crafting_material_mini_crate_description" "Denna lilla låda kan användas för att förvara en liten mängd av någonting" +"item_crafting_material_mini_crate_description" "Denna lilla låda kan användas för att förvara en liten mängd av någonting." "[english]item_crafting_material_battery_pack_name" "Battery Pack" "item_crafting_material_battery_pack_name" "Batteripaket" "[english]item_crafting_material_battery_pack_description" "A large, mostly-charged chemical cell found while fighting the Swarm." From 7af76c524d3333008c0a9f36f7f044dc77bd7ed6 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Fri, 30 Aug 2024 14:53:57 +0300 Subject: [PATCH 024/201] Create tutorialmail2_swedish.txt --- resource/mail/tutorialmail2_swedish.txt | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 resource/mail/tutorialmail2_swedish.txt diff --git a/resource/mail/tutorialmail2_swedish.txt b/resource/mail/tutorialmail2_swedish.txt new file mode 100644 index 000000000..d03629e66 --- /dev/null +++ b/resource/mail/tutorialmail2_swedish.txt @@ -0,0 +1,25 @@ +GAME +{ +// PDA belongs to Juan Rosales + +// Inbox + +"MailFrom1" "Från: Vincent Baker" +"MailDate1" "Datum: 12/18/52" +"MailSubject1" "Ämne: Bara arbete och inget skoj" +"MailBody1A" "Hej Junito, det ser ut som att Campbell vill att vi ska göra extra tid. Har han fått dig att söka i sektor 12-18 också?" + +"MailFrom2" "Från: Vincent Baker" +"MailDate2" "Datum: 12/18/52" +"MailSubject2" "Ämne: Re:Re: Bara arbete och inget skoj." +"MailBody2A" "Juan," +"MailBody2B" "Ahhah! Du och Steve? Det slår säkert att bli stenad. Nåja. En jävla snöstorm kommer vår väg i alla fall." + +// Sent + +"MailFrom3" "Till: Vincent Baker" +"MailDate3" "Datum: 12/18/52" +"MailSubject3" "Ämne: Re: Bara arbete och inget skoj." +"MailBody3A" "Vinc," +"MailBody3B" "Nej, han vill ha mig och Steve att söka igenom 30-35. Vill du byta?" +} From 1e56197fbd387686093d5550828a6d3abaa02be2 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Fri, 30 Aug 2024 14:55:18 +0300 Subject: [PATCH 025/201] Rename tutorialmail2_swedish.txt to tutorialmail3_swedish.txt --- .../mail/{tutorialmail2_swedish.txt => tutorialmail3_swedish.txt} | 0 1 file changed, 0 insertions(+), 0 deletions(-) rename resource/mail/{tutorialmail2_swedish.txt => tutorialmail3_swedish.txt} (100%) diff --git a/resource/mail/tutorialmail2_swedish.txt b/resource/mail/tutorialmail3_swedish.txt similarity index 100% rename from resource/mail/tutorialmail2_swedish.txt rename to resource/mail/tutorialmail3_swedish.txt From deb4ceae645886dcda3314f866b9e8e742b6d972 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Fri, 30 Aug 2024 14:57:12 +0300 Subject: [PATCH 026/201] Create tutorialmail2_swedish.txt --- resource/mail/tutorialmail2_swedish.txt | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 resource/mail/tutorialmail2_swedish.txt diff --git a/resource/mail/tutorialmail2_swedish.txt b/resource/mail/tutorialmail2_swedish.txt new file mode 100644 index 000000000..7d78e6098 --- /dev/null +++ b/resource/mail/tutorialmail2_swedish.txt @@ -0,0 +1,20 @@ +GAME +{ +// PDA belongs to Vincent Baker + +// Inbox + +"MailFrom1" "Från: Juan Rosales" +"MailDate1" "Datum: 12/18/52" +"MailSubject1" "Ämne: Sprit och kvinnor?" +"MailBody1A" "Hej Vinc," +"MailBody1B" "Vi borde verkligen ta en av snökatterna och ta oss till huvudkomplexet ikväll. Frostskador kan inte vara värre än att stanna här och bli full helt själva. 19:00 okej?" + +// Sent + +"MailFrom3" "Till: Juan Rosales" +"MailDate3" "Datum: 12/18/52" +"MailSubject3" "Ämne: Re: Sprit och kvinnor?" +"MailBody3A" "Visst J." +"MailBody3B" "Jag har slutat med Daxol i alla fall. Vi ses" +} From 1c2626233e38d4d04bdb011eb19c842b9658d46b Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Fri, 30 Aug 2024 15:02:33 +0300 Subject: [PATCH 027/201] Create tutorialmail1_swedish.txt --- resource/mail/tutorialmail1_swedish.txt | 30 +++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 resource/mail/tutorialmail1_swedish.txt diff --git a/resource/mail/tutorialmail1_swedish.txt b/resource/mail/tutorialmail1_swedish.txt new file mode 100644 index 000000000..83adbe8d3 --- /dev/null +++ b/resource/mail/tutorialmail1_swedish.txt @@ -0,0 +1,30 @@ +GAME +{ +// PDA belongs to Brad Campbell + +// Inbox + +"MailFrom1" "Från: Laura Callen" +"MailDate1" "Datum: 12/18/52" +"MailSubject1" "Ämne: Re: Frakt leverans" +"MailBody1A" "Hej Brad," +"MailBody1B" "Det här är konstigt. Jag har sökt i våra transportloggar men det finns inget registrerat under "Leverans 4903877"." +"MailBody1C" "Jag föreslår att du håller fast i lasten tills jag har spårat posten tillbaka. Det skickades från någonstans i huvudkomplexet. Det borde inte vara så svårt att ta reda på vem som skickade den beställningen till dig." +"MailBody1D" "Pratar med dig senare. Ta hand om dig." + +"MailFrom2" "Från: Laura Callen" +"MailDate2" "Datum: 12/18/52" +"MailSubject2" "Ämne: Re:Re: Frakt leverans" +"MailBody2A" "Brad, det ser ut som att Cain är avsändaren. Jag frågade honom om det och han förnekade allt. Han sa att vem som helst kunde ha använt den där datorn, vilket är sant nog, men det gör honom inte oskyldig i mina ögon." +"MailBody2B" "I want you to inspect those containers before they leave the cargo bay." + +// Sent + +"MailFrom3" "Till: Laura Callen" +"MailDate3" "Datum: 12/18/52" +"MailSubject3" "Ämne: Re: Ägg" +"MailBody3A" "Laura," +"MailBody3B" "Saker och ting blir ännu konstigare här. Efter din post gick jag tillbaka till där vi lämnade äggen. Skalen var trasiga och de var tomma." +"MailBody3C" "Vi har bestämt oss för att söka i Utpost 17 i grupper om två och se om det dyker upp något ovanligt. Extra arbetskraft skulle uppskattas." +"MailBody3D" "Jag tror att vi är säkra på att anta att det är något misstänkt på gång. Leverans av levande gods till jorden går under IA-begränsning #77-C. Ingen kunde göra det av misstag." +} From 6c83dc0e54ae88e49500cffd8a643ab432284f28 Mon Sep 17 00:00:00 2001 From: Blueberryy <36592509+Blueberryy@users.noreply.github.com> Date: Sat, 31 Aug 2024 12:54:25 +0500 Subject: [PATCH 028/201] (russian) sep update stuff --- community/inventory_service/items_russian.vdf | 8 +++---- release_notes/20240901_russian.xml | 23 +++++++++++++++++++ resource/reactivedrop_russian.txt | 2 +- 3 files changed, 28 insertions(+), 5 deletions(-) create mode 100644 release_notes/20240901_russian.xml diff --git a/community/inventory_service/items_russian.vdf b/community/inventory_service/items_russian.vdf index 8cbde485a..7aae6ee95 100644 --- a/community/inventory_service/items_russian.vdf +++ b/community/inventory_service/items_russian.vdf @@ -275,10 +275,10 @@ "item_unique_medal_mapping_2023_name" "Испытание: Арктика (победитель #BossFight2023)" "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." "item_unique_medal_mapping_2023_description" "Эта медаль посвящена карте «Испытание: Арктика» (The Gauntlet: Arctic), победительнице в соревновании карт 2023 года." - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "Разрушенная станция (победитель #SpaceStation2024)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "Эта медаль посвящена карте «Разрушенная станция» (Downed Station), победительнице в соревновании карт 2024 года." // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" diff --git a/release_notes/20240901_russian.xml b/release_notes/20240901_russian.xml new file mode 100644 index 000000000..2130c1609 --- /dev/null +++ b/release_notes/20240901_russian.xml @@ -0,0 +1,23 @@ + +[h2]Победитель соревнования картоделов 2024 года[/h2] +Downed Station. Автор: legomanas +[img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] + +[h2]Изменения в этом обновлении[/h2] +[list] +[*]Удалена переменная cl_interp. Теперь игра будет вести себя так, как если бы она была установлена на 0. +[*]Улучшено сообщение об ошибке, которое отображается при попытке подключения к серверу, который ещё не обновлялся. +[*]Исправлен сбой, связанный с частицами, из-за того, что оператор излучения шума был сломан в этой сборке движка. +[*]Исправлена возможная ошибка при прокрутке по меню управления с помощью клавиатуры. +[*]Звук горящего, но не подожжённого (кем-либо) бойца теперь воспроизводится и для других игроков. +[*]Немного увеличено время засчитывания огня по своим, если отключён увеличенный огонь по своим. +[*]Исправлена ситуация, когда значки предметов из мастерской TF2 могли появляться на экране выбора испытаний для установленных вручную испытаний. +[*]Добавлен параметр ввода AddTime для целей обратного отсчёта. +[*]Исправлен сбой при нахождении рядом со странным оружием, брошенным отключившимся игроком. +[*]Добавлена поддержка оружия, имеющего отдельную от дула насадку для лазерного указателя. +[*]Перемещены переменные, связанные с камерой, на сервер, чтобы сделать их доступными для испытаний. +[*]Исправлено отображение мелкого текста в Times New Roman в Linux. +[/list] + +[h2]МВС нуждается в вас[url=https://stats.reactivedrop.com/7a]![/url][/h2] +Alien Swarm: Reactive Drop всегда будет бесплатной, но это не значит, что над её созданием не потрудилось множество талантливых добровольцев. Если у вас есть возможность, подумайте о том, чтобы сделать контент для [url=https://steamcommunity.com/app/563560/workshop/]мастерской Steam[/url], сообщить об ошибках, предложить улучшения [url=https://github.com/ReactiveDrop/reactivedrop_public_src]кода[/url], [url=https://github.com/ReactiveDrop/reactivedrop_translations]перевести[/url] игру на ваш язык или [url=https://store.steampowered.com/itemstore/563560/]отправить копеечку[/url] одному из тех, кто помог с созданием Alien Swarm: Reactive Drop. МВС благодарит вас за дальнейшую службу, командир.Обновление AS:RD - 1 сентября 2024 года. «Время не ждёт» diff --git a/resource/reactivedrop_russian.txt b/resource/reactivedrop_russian.txt index ca3a09bee..5c54a81fd 100644 --- a/resource/reactivedrop_russian.txt +++ b/resource/reactivedrop_russian.txt @@ -500,7 +500,7 @@ "[english]asw_difficulty_normal" "Normal" "asw_difficulty_normal" "Средняя" "[english]asw_difficulty_easy" "Easy" -"asw_difficulty_easy" "Низкая" +"asw_difficulty_easy" "Лёгкая" "[english]asw_difficulty_campaign" "Campaign" "asw_difficulty_campaign" "Кампания" "[english]asw_difficulty_mission" "Single Mission" From d6d9a3ac024fe43c745e2883f0ada4c980d772d5 Mon Sep 17 00:00:00 2001 From: finishtw Date: Sun, 1 Sep 2024 12:25:09 +0800 Subject: [PATCH 029/201] (tchinese)reactivedrop change --- resource/reactivedrop_tchinese.txt | 654 ++++++++++++++--------------- 1 file changed, 327 insertions(+), 327 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index b81a5ca34..fd37b8547 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -234,13 +234,13 @@ "[english]asw_leadership" "Leadership" "asw_leadership" "領導能力" "[english]asw_vindicator" "Vindicator Damage" -"asw_vindicator" "複仇者霰彈槍威力" +"asw_vindicator" "復仇者霰彈槍威力" "[english]asw_incendiarym" "Incendiary Mines" "asw_incendiarym" "燃燒地雷" - "[english]asw_autogunsk" "Heavy Weapons" - "asw_autogunsk" "Heavy Weapons" +"[english]asw_autogunsk" "Heavy Weapons" +"asw_autogunsk" "重裝武器" "[english]asw_stopping" "Stopping Power" -"asw_stopping" "拒止能力" +"asw_stopping" "阻敵威力" "[english]asw_piercingbullets" "Piercing Bullets" "asw_piercingbullets" "子彈穿透力" "[english]asw_healing" "Healing" @@ -283,27 +283,27 @@ "[english]asw_leadership_desc" "Boosts the damage dealt and damage\nresistance of nearby squad mates." "asw_leadership_desc" "提高附近隊友的攻擊力和防禦力。" "[english]asw_vindicator_desc" "Increases damage dealt by the Vindicator." -"asw_vindicator_desc" "提高複仇者霰彈槍的威力。" +"asw_vindicator_desc" "提高復仇者霰彈槍的威力。" "[english]asw_incendiarym_desc" "Increases the size and duration of the\nnapalm fires released from Incendiary Mines." "asw_incendiarym_desc" "提高地雷類武器的傷害和攜帶數量。" - "[english]asw_autogunsk_desc" "Increases damage dealt by the Autogun and Minigun,\nand improves the spin-up time of the Cryo Cannon." - "asw_autogunsk_desc" "Increases damage dealt by the Autogun and Minigun,\nand improves the spin-up time of the Cryo Cannon." - "[english]asw_stopping_desc" "Provides a chance for bullets to pierce enemies and continue out the other side.\nIncreases the chance of marine shots stunning Swarm drones.\nImproves the Plasma Thrower's air blast." - "asw_stopping_desc" "Provides a chance for bullets to pierce enemies and continue out the other side.\nIncreases the chance of marine shots stunning Swarm drones.\nImproves the Plasma Thrower's air blast." +"[english]asw_autogunsk_desc" "Increases damage dealt by the Autogun and Minigun,\nand improves the spin-up time of the Cryo Cannon." +"asw_autogunsk_desc" "增加自動機槍和迷你機槍所造成的傷害,並加快冷凍加農的轉速。" +"[english]asw_stopping_desc" "Provides a chance for bullets to pierce enemies and continue out the other side.\nIncreases the chance of marine shots stunning Swarm drones.\nImproves the Plasma Thrower's air blast." +"asw_stopping_desc" "角色的子彈能有一定的機率穿透敵人,並增加暈眩異形蟲的機率。\n增強電漿發射器的氣壓射擊。" "[english]asw_piercingbullets_desc" "Provides a chance for bullets to pierce\nenemies and continue out the other side." "asw_piercingbullets_desc" "發射出的子彈有一定概率能夠貫穿敵人。" "[english]asw_healing_desc" "Increases healing power of healing\nitems and the total amount carried." "asw_healing_desc" "提高治療效果和治療物品攜帶量。" "[english]asw_xenowound_desc" "Allows the medic to heal infested marines,\nreducing the duration of the infestation." -"asw_xenowound_desc" "使得醫生能夠治療被感染的單位,縮短治療時間。" - "[english]asw_combatdrugs_desc" "Boosts effectiveness of adrenaline\nwhen used by your squad." - "asw_combatdrugs_desc" "Boosts effectiveness of adrenaline\nwhen used by your squad." +"asw_xenowound_desc" "使得醫生能夠治療被感染的單位\n縮短感染的治療時間。" +"[english]asw_combatdrugs_desc" "Boosts effectiveness of adrenaline\nwhen used by your squad." +"asw_combatdrugs_desc" "強化隊友使用腎上腺素時的效益。" "[english]asw_hacking_desc" "Reduces time needed to charge wire\npanel actuators and download critical data." "asw_hacking_desc" "減少入侵系統、程序破解\n以及下載關鍵數據的時間。" "[english]asw_scanner_desc" "Increases range and rate of the movement scanner." "asw_scanner_desc" "提高掃描器的偵測範圍和掃描頻率。" - "[english]asw_engineering_desc" "Speeds up welding and Sentry Gun\nsetup for all nearby squad mates.\nImproves fire rate of prototype rifle." - "asw_engineering_desc" "Speeds up welding and Sentry Gun\nsetup for all nearby squad mates.\nImproves fire rate of prototype rifle." +"[english]asw_engineering_desc" "Speeds up welding and Sentry Gun\nsetup for all nearby squad mates.\nImproves fire rate of prototype rifle." +"asw_engineering_desc" "加快附近隊友的焊接和組裝槍塔的速度\n強化原型步槍的射速。" "[english]asw_accuracy_skill_desc" "Increases the damage dealt by most\nstandard weapons." "asw_accuracy_skill_desc" "增強大多數標准武器的殺傷力。" "[english]asw_grenades_desc" "Increases the effectiveness of all\nexplosive weapons." @@ -317,62 +317,62 @@ "[english]asw_agility_desc" "Increases the marine's movement speed." "asw_agility_desc" "提高人物角色的移動速度。" - "[english]asw_rank_sarge" "Master Sergeant" - "asw_rank_sarge" "Master Sergeant" - "[english]asw_rank_jaeger" "Corporal" - "asw_rank_jaeger" "Corporal" - "[english]asw_rank_wildcat" "Private First Class" - "asw_rank_wildcat" "Private First Class" - "[english]asw_rank_wolfe" "Private" - "asw_rank_wolfe" "Private" - "[english]asw_rank_faith" "Corporal" - "asw_rank_faith" "Corporal" - "[english]asw_rank_bastille" "Private" - "asw_rank_bastille" "Private" - "[english]asw_rank_crash" "Private" - "asw_rank_crash" "Private" - "[english]asw_rank_flynn" "Private" - "asw_rank_flynn" "Private" - "[english]asw_rank_vegas" "Private" - "asw_rank_vegas" "Private" - - "[english]asw_firstname_sarge" "Joseph" - "asw_firstname_sarge" "Joseph" - "[english]asw_firstname_jaeger" "Karl" - "asw_firstname_jaeger" "Karl" - "[english]asw_firstname_wildcat" "Adele" - "asw_firstname_wildcat" "Adele" - "[english]asw_firstname_wolfe" "Thomas" - "asw_firstname_wolfe" "Thomas" - "[english]asw_firstname_faith" "Eva" - "asw_firstname_faith" "Eva" - "[english]asw_firstname_bastille" "Leon" - "asw_firstname_bastille" "Leon" - "[english]asw_firstname_crash" "David" - "asw_firstname_crash" "David" - "[english]asw_firstname_flynn" "Gareth" - "asw_firstname_flynn" "Gareth" - "[english]asw_firstname_vegas" "Alejandro" - "asw_firstname_vegas" "Alejandro" - - "[english]asw_lastname_sarge" "Conrad" - "asw_lastname_sarge" "Conrad" - "[english]asw_lastname_jaeger" "Jaeger" - "asw_lastname_jaeger" "Jaeger" - "[english]asw_lastname_wildcat" "Lyon" - "asw_lastname_wildcat" "Lyon" - "[english]asw_lastname_wolfe" "Wolfe" - "asw_lastname_wolfe" "Wolfe" - "[english]asw_lastname_faith" "Jensen" - "asw_lastname_faith" "Jensen" - "[english]asw_lastname_bastille" "Bastille" - "asw_lastname_bastille" "Bastille" - "[english]asw_lastname_crash" "Murphy" - "asw_lastname_crash" "Murphy" - "[english]asw_lastname_flynn" "Flynn" - "asw_lastname_flynn" "Flynn" - "[english]asw_lastname_vegas" "Guerra" - "asw_lastname_vegas" "Guerra" +"[english]asw_rank_sarge" "Master Sergeant" +"asw_rank_sarge" "二等士官長" +"[english]asw_rank_jaeger" "Corporal" +"asw_rank_jaeger" "下士" +"[english]asw_rank_wildcat" "Private First Class" +"asw_rank_wildcat" "上等兵" +"[english]asw_rank_wolfe" "Private" +"asw_rank_wolfe" "二等兵" +"[english]asw_rank_faith" "Corporal" +"asw_rank_faith" "下士" +"[english]asw_rank_bastille" "Private" +"asw_rank_bastille" "二等兵" +"[english]asw_rank_crash" "Private" +"asw_rank_crash" "二等兵" +"[english]asw_rank_flynn" "Private" +"asw_rank_flynn" "二等兵" +"[english]asw_rank_vegas" "Private" +"asw_rank_vegas" "二等兵" + +"[english]asw_firstname_sarge" "Joseph" +"asw_firstname_sarge" "Joseph" +"[english]asw_firstname_jaeger" "Karl" +"asw_firstname_jaeger" "Karl" +"[english]asw_firstname_wildcat" "Adele" +"asw_firstname_wildcat" "Adele" +"[english]asw_firstname_wolfe" "Thomas" +"asw_firstname_wolfe" "Thomas" +"[english]asw_firstname_faith" "Eva" +"asw_firstname_faith" "Eva" +"[english]asw_firstname_bastille" "Leon" +"asw_firstname_bastille" "Leon" +"[english]asw_firstname_crash" "David" +"asw_firstname_crash" "David" +"[english]asw_firstname_flynn" "Gareth" +"asw_firstname_flynn" "Gareth" +"[english]asw_firstname_vegas" "Alejandro" +"asw_firstname_vegas" "Alejandro" + +"[english]asw_lastname_sarge" "Conrad" +"asw_lastname_sarge" "Conrad" +"[english]asw_lastname_jaeger" "Jaeger" +"asw_lastname_jaeger" "Jaeger" +"[english]asw_lastname_wildcat" "Lyon" +"asw_lastname_wildcat" "Lyon" +"[english]asw_lastname_wolfe" "Wolfe" +"asw_lastname_wolfe" "Wolfe" +"[english]asw_lastname_faith" "Jensen" +"asw_lastname_faith" "Jensen" +"[english]asw_lastname_bastille" "Bastille" +"asw_lastname_bastille" "Bastille" +"[english]asw_lastname_crash" "Murphy" +"asw_lastname_crash" "Murphy" +"[english]asw_lastname_flynn" "Flynn" +"asw_lastname_flynn" "Flynn" +"[english]asw_lastname_vegas" "Guerra" +"asw_lastname_vegas" "Guerra" "[english]asw_name_sarge" "Sarge" "asw_name_sarge" "Sarge" @@ -429,16 +429,16 @@ "asw_equip" "裝備" "[english]asw_options" "OPTIONS" "asw_options" "選項" - "[english]asw_campaigns" "Campaigns" - "asw_campaigns" "Campaigns" +"[english]asw_campaigns" "Campaigns" +"asw_campaigns" "戰役" "[english]asw_start_campaign" "Start New Campaign" "asw_start_campaign" "開始新戰役" "[english]asw_load_campaign" "Load Saved Campaign" "asw_load_campaign" "載入保存的戰役" "[english]asw_single_mission" "Single Mission" "asw_single_mission" "單人任務" - "[english]rd_endless_missions" "Endless Missions" - "rd_endless_missions" "Endless Missions" +"[english]rd_endless_missions" "Endless Missions" +"rd_endless_missions" "無限戰役" "[english]asw_button_cancel" "Cancel" "asw_button_cancel" "取消" "[english]asw_hacking_tumbler_title" "EXEC: Sec-Override v4.00774" @@ -605,56 +605,56 @@ "asw_objectives_list" "- 目標 -" "[english]asw_objective_titlef" "%s1" "asw_objective_titlef" "%s1" - "[english]asw_objective_complete" "Objective complete!" - "asw_objective_complete" "Objective complete!" - "[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" - "rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" - "[english]rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" - "rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" - "[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points have been decreased.\n" - "rd_points_reduced_due_to_farming" "You recently played this map. Gained points have been decreased.\n" - // %s1 is a player name; %s2, %s3, and %s4 are numbers. - "[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" - "rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" - // %s1 is a player name; %s2 and %s3 are numbers. - "[english]rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" - "rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" - - // messages are shown on the mission end screen and require textures for each letter to be created - // don't worry about creating the textures--that's done by the person making the build-- - // but you will not be able to fully test a translation of these strings - // that uses a new letter. just make sure it roughly fits on the screen. - // - // possible message combinations: - // - MISSION COMPLETE: standard mission success - // - MISSION FAILED: standard mission failure - // - CAMPAIGN COMPLETE: mission success when it is the last mission in a campaign - // - SKIRMISH COMPLETE: deathmatch mission completed (future) - // - MARINES WIN: mission success in versus mode (future) - // - BUG WINS: mission failure in versus mode (pun on "love wins"; see Swarmopedia notes; if you can't make this pun work, just make it say "aliens win" or something like that) (future) - // - // let me know if you need any of the "COMPLETE" messages split. - "[english]asw_mission_complete_CAMPAIGN" "CAMPAIGN" - "asw_mission_complete_CAMPAIGN" "CAMPAIGN" - "[english]asw_mission_complete_MISSION" "MISSION" - "asw_mission_complete_MISSION" "MISSION" - "[english]asw_mission_complete_SKIRMISH" "SKIRMISH" - "asw_mission_complete_SKIRMISH" "SKIRMISH" - "[english]asw_mission_complete_MARINES" "MARINES" - "asw_mission_complete_MARINES" "MARINES" - "[english]asw_mission_complete_BUG" "BUG" - "asw_mission_complete_BUG" "BUG" - "[english]asw_mission_complete_COMPLETE" "COMPLETE" - "asw_mission_complete_COMPLETE" "COMPLETE" - "[english]asw_mission_complete_FAILED" "FAILED" - "asw_mission_complete_FAILED" "FAILED" - "[english]asw_mission_complete_WIN" "WIN" - "asw_mission_complete_WIN" "WIN" - "[english]asw_mission_complete_WINS" "WINS" - "asw_mission_complete_WINS" "WINS" +"[english]asw_objective_complete" "Objective complete!" +"asw_objective_complete" "完成目標!" +"[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" +"rd_objective_chat_message" "目標 %s1 完成! \n時間: %s2 和上一次目標的差距: %s3\n" +"[english]rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" +"rd_points_awarding_message" "獎勵 %s4%s1 分數給 %s4%s2, 總共 = %s4%s3\n" +"[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points have been decreased.\n" +"rd_points_reduced_due_to_farming" "您最近才剛玩過此地圖。 已經減少獲得的分數。\n" +// %s1 is a player name; %s2, %s3, and %s4 are numbers. +"[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" +"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 在本季已刷新該地圖個人最佳紀錄%s2 到 %s3,將會增加這季額外分數 +%s4!\n" +// %s1 is a player name; %s2 and %s3 are numbers. +"[english]rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" +"rd_hoiaf_bounty_mission_bonus_claimed" "%s1 已經透過完成此任務來獲得賞金分數%s2! %s1 在本季已經從賞金任務獲得 %s3 。\n" + +// messages are shown on the mission end screen and require textures for each letter to be created +// don't worry about creating the textures--that's done by the person making the build-- +// but you will not be able to fully test a translation of these strings +// that uses a new letter. just make sure it roughly fits on the screen. +// +// possible message combinations: +// - MISSION COMPLETE: standard mission success +// - MISSION FAILED: standard mission failure +// - CAMPAIGN COMPLETE: mission success when it is the last mission in a campaign +// - SKIRMISH COMPLETE: deathmatch mission completed (future) +// - MARINES WIN: mission success in versus mode (future) +// - BUG WINS: mission failure in versus mode (pun on "love wins"; see Swarmopedia notes; if you can't make this pun work, just make it say "aliens win" or something like that) (future) +// +// let me know if you need any of the "COMPLETE" messages split. +"[english]asw_mission_complete_CAMPAIGN" "CAMPAIGN" +"asw_mission_complete_CAMPAIGN" "CAMPAIGN" +"[english]asw_mission_complete_MISSION" "MISSION" +"asw_mission_complete_MISSION" "MISSION" +"[english]asw_mission_complete_SKIRMISH" "SKIRMISH" +"asw_mission_complete_SKIRMISH" "SKIRMISH" +"[english]asw_mission_complete_MARINES" "MARINES" +"asw_mission_complete_MARINES" "MARINES" +"[english]asw_mission_complete_BUG" "BUG" +"asw_mission_complete_BUG" "BUG" +"[english]asw_mission_complete_COMPLETE" "COMPLETE" +"asw_mission_complete_COMPLETE" "COMPLETE" +"[english]asw_mission_complete_FAILED" "FAILED" +"asw_mission_complete_FAILED" "FAILED" +"[english]asw_mission_complete_WIN" "WIN" +"asw_mission_complete_WIN" "WIN" +"[english]asw_mission_complete_WINS" "WINS" +"asw_mission_complete_WINS" "WINS" "[english]asw_weapon_tooltip_activate" "Left click to activate" -"asw_weapon_tooltip_activate" "按下左鍵來激活" +"asw_weapon_tooltip_activate" "按下左鍵來啟動" "[english]asw_weapon_tooltip_change" "Left click to change" "asw_weapon_tooltip_change" "按下左鍵來切換" "[english]asw_weapon_tooltip_increase" "LEFT CLICK TO INCREASE SKILL" @@ -668,7 +668,7 @@ "[english]asw_weapon_details_clipsize" "Capacity" "asw_weapon_details_clipsize" "彈夾容量" "[english]asw_weapon_details_altfire" "Alternate Fire" -"asw_weapon_details_altfire" "輔助開火能力" +"asw_weapon_details_altfire" "附加能力" "[english]asw_weapon_details_attributes" "Attributes" "asw_weapon_details_attributes" "屬性" "[english]asw_weapon_details_notes" "Notes" @@ -682,19 +682,19 @@ "asw_no_ammo" "- 彈藥用盡 -" "[english]asw_low_ammo" "- LOW AMMO -" "asw_low_ammo" "- 彈藥量低下 -" - "[english]asw_alert_infested" "- INFESTED -" - "asw_alert_infested" "- INFESTED -" - "[english]asw_alert_poisoned" "- POSIONED -" - "asw_alert_poisoned" "- POSIONED -" - "[english]asw_alert_reloading" "- RELOADING -" - "asw_alert_reloading" "- RELOADING -" - "[english]asw_alert_ffguard" "- FRIENDLY FIRE GUARD -" - "asw_alert_ffguard" "- FRIENDLY FIRE GUARD -" +"[english]asw_alert_infested" "- INFESTED -" +"asw_alert_infested" "- 遭到感染 -" +"[english]asw_alert_poisoned" "- POSIONED -" +"asw_alert_poisoned" "- 中毒 -" +"[english]asw_alert_reloading" "- RELOADING -" +"asw_alert_reloading" "- 裝填中 -" +"[english]asw_alert_ffguard" "- FRIENDLY FIRE GUARD -" +"asw_alert_ffguard" "- 友軍傷害減輕 -" "[english]asw_weapon_null_line" "" "asw_weapon_null_line" "" "[english]asw_weapon_empty" "Empty Handed" -"asw_weapon_empty" "無法撿起這件武器" +"asw_weapon_empty" "空手" "[english]asw_weapon_altfire_none" "None" "asw_weapon_altfire_none" "無" "[english]asw_weapon_altfire_NA" "N/A" @@ -702,7 +702,7 @@ "[english]asw_weapon_rifle" "Assault Rifle" "asw_weapon_rifle" "突擊步槍" "[english]asw_weapon_rifle_altfire" "Frag Grenades" -"asw_weapon_rifle_altfire" "破片手雷" +"asw_weapon_rifle_altfire" "破片手榴彈" "[english]asw_weaponl_rifle" "22A3-1 Assault Rifle" "asw_weaponl_rifle" "22A3-1 突擊步槍" "[english]asw_weapon_rifle_attributes" "" @@ -712,7 +712,7 @@ "[english]asw_weapon_sniper_rifle_altfire" "Enhanced Target Imaging" "asw_weapon_sniper_rifle_altfire" "放大目標" "[english]asw_weaponl_sniper_rifle" "AVK-36 Marksman Rifle" -"asw_weaponl_sniper_rifle" "AVK-36 “神射手” 步槍" +"asw_weaponl_sniper_rifle" "AVK-36 狙擊步槍" "[english]asw_weapon_sniper_rifle_attributes" "Piercing Bullets" "asw_weapon_sniper_rifle_attributes" "具有穿透能力的子彈" "[english]asw_weapon_ammo_bag" "Ammo Bag" @@ -725,12 +725,12 @@ "asw_weapon_ammo_satchel" "彈藥補給包" "[english]asw_weaponl_ammo_satchel" "IAF Ammo Satchel" "asw_weaponl_ammo_satchel" "IAF 彈藥補給包" - "[english]asw_weapon_ammo_satchel_attributes" "Generic Ammo Refill" - "asw_weapon_ammo_satchel_attributes" "Generic Ammo Refill" +"[english]asw_weapon_ammo_satchel_attributes" "Generic Ammo Refill" +"asw_weapon_ammo_satchel_attributes" "一般彈藥補給" "[english]asw_weapon_autogun" "Autogun" "asw_weapon_autogun" "自動機槍" "[english]asw_weapon_autogun_attributes" "Auto-Aim, Slow Movement" -"asw_weapon_autogun_attributes" "自動瞄准,使用時移動速度降低" +"asw_weapon_autogun_attributes" "自動瞄准,裝備時降低移動速度" "[english]asw_weaponl_autogun" "S23A SynTek Autogun" "asw_weaponl_autogun" "S23A SynTek 自動機槍" "[english]asw_weapon_chainsaw" "Chainsaw" @@ -763,20 +763,20 @@ "asw_weapon_flashlight" "手電筒" "[english]asw_weaponl_flashlight" "Flashlight Attachment" "asw_weaponl_flashlight" "手電筒附件" - "[english]asw_weapon_flashlight_attributes" "Tactical" - "asw_weapon_flashlight_attributes" "Tactical" +"[english]asw_weapon_flashlight_attributes" "Tactical" +"asw_weapon_flashlight_attributes" "戰術型" "[english]asw_weapon_grenades" "Grenades" -"asw_weapon_grenades" "手雷" - // FG = fragmentation - "[english]asw_weaponl_grenades" "FG-01 Hand Grenades" - "asw_weaponl_grenades" "FG-01 Hand Grenades" +"asw_weapon_grenades" "手榴彈" +// FG = fragmentation +"[english]asw_weaponl_grenades" "FG-01 Hand Grenades" +"asw_weaponl_grenades" "FG-01 手榴彈" "[english]asw_weapon_grenades_attributes" "Splash Damage" "asw_weapon_grenades_attributes" "具有濺射殺傷能力" "[english]asw_weapon_freeze_grenades" "Freeze Grenades" -"asw_weapon_freeze_grenades" "冷凍手雷" - // CR = cryogenic, 18 is the atomic number of Argon, an element that can be used as a cryogenic fluid - "[english]asw_weaponl_freeze_grenades" "CR-18 Freeze Grenades" - "asw_weaponl_freeze_grenades" "CR-18 Freeze Grenades" +"asw_weapon_freeze_grenades" "冷凍手榴彈" +// CR = cryogenic, 18 is the atomic number of Argon, an element that can be used as a cryogenic fluid +"[english]asw_weaponl_freeze_grenades" "CR-18 Freeze Grenades" +"asw_weaponl_freeze_grenades" "CR-18 冷凍手榴彈" "[english]asw_weapon_freeze_grenades_attributes" "Large Radius" "asw_weapon_freeze_grenades_attributes" "具有較大作用範圍" "[english]asw_weapon_grenade_launcher" "Grenade Launcher" @@ -824,14 +824,14 @@ "[english]asw_weapon_mines_attributes" "Fire Wall" "asw_weapon_mines_attributes" "能産生一道火牆" "[english]asw_weapon_laser_mines" "Laser Trip Mine" -"asw_weapon_laser_mines" "激光地雷" +"asw_weapon_laser_mines" "雷射地雷" "[english]asw_weaponl_laser_mines" "ML30 Laser Trip Mine" -"asw_weaponl_laser_mines" "ML30 激光感應式地雷" +"asw_weaponl_laser_mines" "ML30 雷射感應式地雷" "[english]asw_weapon_laser_mines_attributes" "Wall Mountable" "asw_weapon_laser_mines_attributes" "可放置在牆壁上" "[english]asw_weapon_t75" "T75" "asw_weapon_t75" "T75" -"[english]asw_weaponl_t75" "T75 Explosives" +"[english]asw_weaponl_t75" "T75 炸藥" "asw_weaponl_t75" "T75 炸藥" "[english]asw_weapon_t75_attributes" "Door Buster" "asw_weapon_t75_attributes" "可用來炸門" @@ -840,32 +840,32 @@ "[english]asw_weaponl_buff_grenade" "X-33 Damage Amplifier" "asw_weaponl_buff_grenade" "X-33 威力增強裝置" "[english]asw_weapon_buff_grenade_attributes" "x2 Damage Aura" -"asw_weapon_buff_grenade_attributes" "將武器提升至兩倍殺傷力" - // Special Weapons ability to pick up the damage amp (interact prompt message) - "[english]asw_buff_grenade_pickup" "Mobilize Damage Amplifier" - "asw_buff_grenade_pickup" "Mobilize Damage Amplifier" +"asw_weapon_buff_grenade_attributes" "兩倍槍械增傷光環" +// Special Weapons ability to pick up the damage amp (interact prompt message) +"[english]asw_buff_grenade_pickup" "Mobilize Damage Amplifier" +"asw_buff_grenade_pickup" "攜帶威力增強裝置" "[english]asw_weapon_hornet_barrage" "Hornet Barrage" -"asw_weapon_hornet_barrage" "蜂窩飛彈" +"asw_weapon_hornet_barrage" "黃蜂飛彈" "[english]asw_weaponl_hornet_barrage" "Hornet Barrage" -"asw_weaponl_hornet_barrage" "蜂窩飛彈" +"asw_weaponl_hornet_barrage" "黃蜂飛彈" "[english]asw_weapon_hornet_barrage_attributes" "Homing Missile Attacks" "asw_weapon_hornet_barrage_attributes" "能發射大量飛彈攻擊周圍敵人" "[english]asw_weapon_smart_bomb" "Smart Bomb" -"asw_weapon_smart_bomb" "智能炸彈" +"asw_weapon_smart_bomb" "智慧炸彈" "[english]asw_weaponl_smart_bomb" "MTD6 Smart Bomb" -"asw_weaponl_smart_bomb" "MTD6 智能炸彈" +"asw_weaponl_smart_bomb" "MTD6 智慧炸彈" "[english]asw_weapon_smart_bomb_attributes" "Missile Storm, Single Use" -"asw_weapon_smart_bomb_attributes" "發射大量智能炸彈,單次使用" +"asw_weapon_smart_bomb_attributes" "發射大量智慧炸彈,單次使用" "[english]asw_weapon_mining_laser" "Mining Laser" -"asw_weapon_mining_laser" "挖掘型激光槍" +"asw_weapon_mining_laser" "挖掘型雷射槍" "[english]asw_weaponl_mining_laser" "Mining Laser" -"asw_weaponl_mining_laser" "挖掘型激光槍" +"asw_weaponl_mining_laser" "挖掘型雷射槍" "[english]asw_weapon_mining_laser_attributes" "Breaks Boulders" "asw_weapon_mining_laser_attributes" "能擊碎岩石" "[english]asw_weapon_pdw" "PDW" -"asw_weapon_pdw" "單兵防禦武器" +"asw_weapon_pdw" "個人防衛武器" "[english]asw_weaponl_pdw" "K80 Personal Defense Weapon" -"asw_weaponl_pdw" "K80 單兵防禦武器" +"asw_weaponl_pdw" "K80 個人防衛武器" "[english]asw_weapon_pdw_attributes" "Uses Ammo Quickly" "asw_weapon_pdw_attributes" "彈藥消耗較快" "[english]asw_weapon_pistol" "Twin Pistols" @@ -873,7 +873,7 @@ "[english]asw_weaponl_pistol" "M73 Twin Pistols" "asw_weaponl_pistol" "M73 雙手槍" "[english]asw_weapon_pistol_attributes" "Ammo Efficient" -"asw_weapon_pistol_attributes" "子彈威力十足" +"asw_weapon_pistol_attributes" "子彈效益十足" "[english]asw_weapon_prifle" "P-Rifle" "asw_weapon_prifle" "原型步槍" "[english]asw_weapon_prifle_altfire" "Stun Grenades" @@ -883,19 +883,19 @@ "[english]asw_weapon_prifle_attributes" "Auto-Aim" "asw_weapon_prifle_attributes" "有自動瞄准能力" "[english]asw_weapon_railgun" "Rail Rifle" -"asw_weapon_railgun" "激光步槍" +"asw_weapon_railgun" "雷射步槍" "[english]asw_weaponl_railgun" "Precision Rail Rifle" -"asw_weaponl_railgun" "精密型激光步槍" +"asw_weaponl_railgun" "精準型雷射步槍" "[english]asw_weapon_railgun_attributes" "Piercing Rounds" -"asw_weapon_railgun_attributes" "單發彈夾,具有穿透能力" +"asw_weapon_railgun_attributes" "穿透彈藥" "[english]asw_weapon_vindicator" "Vindicator" -"asw_weapon_vindicator" "“複仇者”霰彈槍" +"asw_weapon_vindicator" "復仇者”霰彈槍" "[english]asw_weapon_vindicator_altfire" "Incendiary Grenades" "asw_weapon_vindicator_altfire" "燃燒榴彈" "[english]asw_weaponl_vindicator" "M42 Vindicator" -"asw_weaponl_vindicator" "M42 “複仇者”霰彈槍" +"asw_weaponl_vindicator" "M42 “復仇者”霰彈槍" "[english]asw_weapon_vindicator_attributes" "High Damage, Close Range" -"asw_weapon_vindicator_attributes" "高殺傷力,射程較短" +"asw_weapon_vindicator_attributes" "近距離高殺傷力" "[english]asw_weapon_tesla_gun" "Tesla Cannon" "asw_weapon_tesla_gun" "電磁加農炮" "[english]asw_weaponl_tesla_gun" "IAF Tesla Cannon" @@ -903,29 +903,29 @@ "[english]asw_weapon_tesla_gun_attributes" "Stuns, No Friendly Fire" "asw_weapon_tesla_gun_attributes" "具有眩暈能力,不會對隊友造成傷害" "[english]asw_weapon_sentry" "Sentry Gun Case" -"asw_weapon_sentry" "步哨槍裝置" - "[english]asw_weapon_sentry_attributes" "Fast Targeting" - "asw_weapon_sentry_attributes" "Fast Targeting" +"asw_weapon_sentry" "步哨槍塔裝置" +"[english]asw_weapon_sentry_attributes" "Fast Targeting" +"asw_weapon_sentry_attributes" "快速鎖定敵人" "[english]asw_weaponl_sentry" "IAF Advanced Sentry Gun" -"asw_weaponl_sentry" "IAF 加強型步哨槍" +"asw_weaponl_sentry" "IAF 加強型步哨槍塔" "[english]asw_weapon_sentry_flamer" "Incendiary Sentry Gun Case" -"asw_weapon_sentry_flamer" "噴火型步哨槍裝置" +"asw_weapon_sentry_flamer" "火焰步哨槍塔" "[english]asw_weaponl_sentry_flamer" "IAF Incendiary Sentry Gun" -"asw_weaponl_sentry_flamer" "IAF 噴火型步哨槍" +"asw_weaponl_sentry_flamer" "IAF 火焰步哨槍塔" "[english]asw_weapon_sentry_flamer_attributes" "Ignites, Fast Targeting" -"asw_weapon_sentry_flamer_attributes" "噴射火焰,瞄准迅速" +"asw_weapon_sentry_flamer_attributes" "噴射火焰,快速鎖定敵人" "[english]asw_weapon_sentry_cannon" "Cannon Sentry Gun Case" -"asw_weapon_sentry_cannon" "加農型步哨槍裝置" +"asw_weapon_sentry_cannon" "加農型步哨槍塔" "[english]asw_weaponl_sentry_cannon" "IAF High Velocity Sentry Cannon" -"asw_weaponl_sentry_cannon" "IAF 高速型步哨炮" +"asw_weaponl_sentry_cannon" "IAF 高速型步哨炮塔" "[english]asw_weapon_sentry_cannon_attributes" "Long-Range, Splash Damage" -"asw_weapon_sentry_cannon_attributes" "射程很遠,有濺射殺傷能力" +"asw_weapon_sentry_cannon_attributes" "射程遠,有濺射殺傷能力" "[english]asw_weapon_sentry_freeze" "Freeze Sentry Gun Case" -"asw_weapon_sentry_freeze" "冷凍型步哨槍裝置" +"asw_weapon_sentry_freeze" "冷凍型步哨槍塔" "[english]asw_weaponl_sentry_freeze" "IAF Freeze Sentry Gun" -"asw_weaponl_sentry_freeze" "IAF 冷凍型步哨槍" +"asw_weaponl_sentry_freeze" "IAF 冷凍型步哨槍塔" "[english]asw_weapon_sentry_freeze_attributes" "Freezes, Fast Targeting" -"asw_weapon_sentry_freeze_attributes" "能凍結目標,瞄准迅速" +"asw_weapon_sentry_freeze_attributes" "能凍結目標,快速鎖定敵人" "[english]asw_weapon_tesla_trap" "Tesla Trap" "asw_weapon_tesla_trap" "電磁陷阱裝置" "[english]asw_weaponl_tesla_trap" "IAF Tesla Sentry Coil" @@ -937,9 +937,9 @@ "[english]asw_weaponl_stim" "Adrenaline" "asw_weaponl_stim" "腎上腺素" "[english]asw_weapon_stim_attributes" "Temporary Slow Motion" -"asw_weapon_stim_attributes" "在一定時間內使遊戲處于慢動作模式" +"asw_weapon_stim_attributes" "在一定時間內使遊戲進入慢動作模式" "[english]asw_weapon_electrified_armor" "Electrified Armor" -"asw_weapon_electrified_armor" "電力護甲" +"asw_weapon_electrified_armor" "電擊護甲" "[english]asw_weaponl_electrified_armor" "v45 Electric Charged Armor" "asw_weaponl_electrified_armor" "v45 充電型護甲" "[english]asw_weapon_electrified_armor_attributes" "Stops Infestation, Stuns" @@ -948,34 +948,34 @@ "asw_weapon_normal_armor" "重型護甲" "[english]asw_weaponl_normal_armor" "L3A Tactical Heavy Armor" "asw_weaponl_normal_armor" "L3A 重型戰術護甲" - "[english]asw_weapon_normal_armor_attributes" "Up to 35% Damage Reduction, Passive" - "asw_weapon_normal_armor_attributes" "Up to 35% Damage Reduction, Passive" +"[english]asw_weapon_normal_armor_attributes" "Up to 35% Damage Reduction, Passive" +"asw_weapon_normal_armor_attributes" "被動,最多可獲得35%減傷e" "[english]asw_weapon_fist" "Power Fist" "asw_weapon_fist" "動力拳套" "[english]asw_weaponl_fist" "IAF Power Fist Attachment" "asw_weaponl_fist" "IAF 動力拳套附件" - "[english]asw_weapon_fist_attributes" "Massive Damage Bonus on Combo Finisher" - "asw_weapon_fist_attributes" "Massive Damage Bonus on Combo Finisher" +"[english]asw_weapon_fist_attributes" "Massive Damage Bonus on Combo Finisher" +"asw_weapon_fist_attributes" "進戰combo的最後一擊會給予極大傷害" "[english]asw_weapon_blink" "Blink Pack" -"asw_weapon_blink" "傳送背包" +"asw_weapon_blink" "瞬移背包" "[english]asw_weaponl_blink" "Displacement 'Blink' Pack" -"asw_weaponl_blink" "快速型傳送背包" +"asw_weaponl_blink" "快速型瞬移背包" "[english]asw_weapon_blink_attributes" "Rechargeable" "asw_weapon_blink_attributes" "能自行充電" "[english]asw_weapon_jump_jet" "Assault Jets" -"asw_weapon_jump_jet" "突擊型噴射裝置" +"asw_weapon_jump_jet" "突擊型噴射鞋" "[english]asw_weaponl_jump_jet" "Short Range Assault Jets" -"asw_weaponl_jump_jet" "進程突擊型噴射裝置" +"asw_weaponl_jump_jet" "短程突擊型噴射鞋" "[english]asw_weapon_jump_jet_attributes" "Scatter Swarm" "asw_weapon_jump_jet_attributes" "落地時能把附近的異形震開" "[english]asw_weapon_shotgun" "Shotgun" "asw_weapon_shotgun" "霰彈槍" "[english]asw_weaponl_shotgun" "Model 35 Pump-action Shotgun" "asw_weaponl_shotgun" "35式泵動霰彈槍" - "[english]asw_weapon_shotgun_altfire" "Double Blast" - "asw_weapon_shotgun_altfire" "Double Blast" +"[english]asw_weapon_shotgun_altfire" "Double Blast" +"asw_weapon_shotgun_altfire" "雙管齊射" "[english]asw_weapon_shotgun_attributes" "High Damage, Close Range" -"asw_weapon_shotgun_attributes" "高殺傷力,射程較短" +"asw_weapon_shotgun_attributes" "近距離高殺傷力" "[english]asw_weapon_welder" "Hand Welder" "asw_weapon_welder" "手持型電焊工具" "[english]asw_weaponl_welder" "Hand Welder" @@ -984,18 +984,18 @@ "asw_weapon_welder_attributes" "可用來焊接或切割大門" "[english]asw_weapon_flechette" "Flechette Launcher" "asw_weapon_flechette" "箭彈發射器" - // 117 is a reference to the release date of Half-Life 2: Episode Two, October 10th 2007. - "[english]asw_weaponl_flechette" "X-117 Flechette Launcher" - "asw_weaponl_flechette" "X-117 Flechette Launcher" - "[english]asw_weapon_flechette_attributes" "Delayed Detonation" - "asw_weapon_flechette_attributes" "Delayed Detonation" +// 117 is a reference to the release date of Half-Life 2: Episode Two, October 10th 2007. +"[english]asw_weaponl_flechette" "X-117 Flechette Launcher" +"asw_weaponl_flechette" "X-117 箭彈發射器" +"[english]asw_weapon_flechette_attributes" "Delayed Detonation" +"asw_weapon_flechette_attributes" "延遲起爆" "[english]asw_weapon_ricochet" "Ricochet Rifle" -"asw_weapon_ricochet" "跳彈步槍" - "[english]asw_weapon_ricochet_altfire" "Burst Fire Mode" - "asw_weapon_ricochet_altfire" "Burst Fire Mode" - // v60 is a reference to Valve's game Ricochet, which is Steam appid 60. - "[english]asw_weaponl_ricochet" "v60 Ricochet Rifle" - "asw_weaponl_ricochet" "v60 Ricochet Rifle" +"asw_weapon_ricochet" "反射步槍" +"[english]asw_weapon_ricochet_altfire" "Burst Fire Mode" +"asw_weapon_ricochet_altfire" "點放模式" +// v60 is a reference to Valve's game Ricochet, which is Steam appid 60. +"[english]asw_weaponl_ricochet" "v60 Ricochet Rifle" +"asw_weaponl_ricochet" "v60 反射步槍" "[english]asw_weapon_ricochet_attributes" "Bounce Shots" "asw_weapon_ricochet_attributes" "子彈具有彈跳能力" "[english]asw_weapon_minigun" "Minigun" @@ -1016,55 +1016,55 @@ "asw_take_weapon_format" "撿起 %s1" "[english]asw_swap_weapon_format" "Swap for %s1" "asw_swap_weapon_format" "交換 %s1" - // %s1 is player name, %s2 is weapon name. For example, "Robin Walker's Valve Rocket Launcher". - "[english]asw_owned_weapon_format" "%s1's %s2" - "asw_owned_weapon_format" "%s1's %s2" +// %s1 is player name, %s2 is weapon name. For example, "Robin Walker's Valve Rocket Launcher". +"[english]asw_owned_weapon_format" "%s1's %s2" +"asw_owned_weapon_format" "%s1的 %s2" "[english]asw_t75_arm" "ARM T75" -"asw_t75_arm" "裝備 T75" +"asw_t75_arm" "設置 T75" "[english]asw_t75_armed" "T75 ARMED" -"asw_t75_armed" "T75 已裝備" +"asw_t75_armed" "已設置 T75 " "[english]asw_take_ammo_rifle" "Take Rifle Ammo" -"asw_take_ammo_rifle" "拿步槍彈藥" +"asw_take_ammo_rifle" "拾取步槍彈藥" "[english]asw_take_ammo_autogun" "Take Autogun Ammo" -"asw_take_ammo_autogun" "拿自動機槍彈藥" +"asw_take_ammo_autogun" "拾取自動機槍彈藥" "[english]asw_take_ammo_shotgun" "Take Shotgun Ammo" -"asw_take_ammo_shotgun" "拿霰彈槍彈藥" +"asw_take_ammo_shotgun" "拾取霰彈槍彈藥" "[english]asw_take_ammo_vindicator" "Take Vindicator Ammo" -"asw_take_ammo_vindicator" "拿“複仇者”彈藥" +"asw_take_ammo_vindicator" "拾取“復仇者”彈藥" "[english]asw_take_ammo_flamer" "Take Flamer Ammo" -"asw_take_ammo_flamer" "拿火焰噴射器彈藥" +"asw_take_ammo_flamer" "拾取火焰噴射器彈藥" "[english]asw_take_ammo_pistol" "Take Pistol Ammo" -"asw_take_ammo_pistol" "拿手槍彈藥" +"asw_take_ammo_pistol" "拾取手槍彈藥" "[english]asw_take_ammo_mining_laser" "Take Mining Laser Ammo" -"asw_take_ammo_mining_laser" "拿微型激光彈藥" +"asw_take_ammo_mining_laser" "拾取挖掘雷射彈藥" "[english]asw_take_ammo_railgun" "Take Rail Ammo" -"asw_take_ammo_railgun" "拿激光步槍彈藥" +"asw_take_ammo_railgun" "拾取雷射步槍彈藥" "[english]asw_take_ammo_chainsaw" "Take Chainsaw Fuel" -"asw_take_ammo_chainsaw" "拿電鋸燃料" +"asw_take_ammo_chainsaw" "拾取電鋸燃料" "[english]asw_take_ammo_pdw" "Take PDW Ammo" -"asw_take_ammo_pdw" "拿 PDW 彈藥" - "[english]asw_take_ammo_ar2" "Take Pulse Rifle Ammo" - "asw_take_ammo_ar2" "Take Pulse Rifle Ammo" - "[english]asw_take_ammo_grenade_launcher" "Take Grenade Launcher Ammo" - "asw_take_ammo_grenade_launcher" "Take Grenade Launcher Ammo" - "[english]asw_take_ammo_sniper_rifle" "Take Sniper Rifle Ammo" - "asw_take_ammo_sniper_rifle" "Take Sniper Rifle Ammo" - "[english]asw_take_ammo_heavy_rifle" "Take Heavy Rifle Ammo" - "asw_take_ammo_heavy_rifle" "Take Heavy Rifle Ammo" +"asw_take_ammo_pdw" "拾取個人防衛武器彈藥" +"[english]asw_take_ammo_ar2" "Take Pulse Rifle Ammo" +"asw_take_ammo_ar2" "拾取脈衝步槍彈藥" +"[english]asw_take_ammo_grenade_launcher" "Take Grenade Launcher Ammo" +"asw_take_ammo_grenade_launcher" "拾取榴彈發射器彈藥" +"[english]asw_take_ammo_sniper_rifle" "Take Sniper Rifle Ammo" +"asw_take_ammo_sniper_rifle" "拾取狙擊步槍彈藥" +"[english]asw_take_ammo_heavy_rifle" "Take Heavy Rifle Ammo" +"asw_take_ammo_heavy_rifle" "拾取重型步槍彈藥" // powerups "[english]asw_take_pow_fire_bullets" "Take Fire Booster" -"asw_take_pow_fire_bullets" "撿起火焰附件" +"asw_take_pow_fire_bullets" "撿起火焰強化器" "[english]asw_take_pow_freeze_bullets" "Take Freeze Booster" -"asw_take_pow_freeze_bullets" "撿起冷凍附件" +"asw_take_pow_freeze_bullets" "撿起冷凍強化器" "[english]asw_take_pow_elec_bullets" "Take Shock Booster" -"asw_take_pow_elec_bullets" "撿起電磁附件" +"asw_take_pow_elec_bullets" "撿起電磁強化器" "[english]asw_take_pow_chem_bullets" "Take Rad Booster" -"asw_take_pow_chem_bullets" "撿起激光附件" +"asw_take_pow_chem_bullets" "撿起雷射強化器" "[english]asw_take_pow_explo_bullets" "Take Explosive Booster" -"asw_take_pow_explo_bullets" "撿起爆破附件" +"asw_take_pow_explo_bullets" "撿起爆破強化器" "[english]asw_take_pow_inc_speed" "Take Speed Booster" -"asw_take_pow_inc_speed" "撿起加速附件" +"asw_take_pow_inc_speed" "撿起速度強化器" "[english]asw_ammo_rifle" "Rifle Ammo" "asw_ammo_rifle" "步槍彈藥" @@ -1073,27 +1073,27 @@ "[english]asw_ammo_shotgun" "Shotgun Ammo" "asw_ammo_shotgun" "霰彈槍彈藥" "[english]asw_ammo_vindicator" "Vindicator Ammo" -"asw_ammo_vindicator" "“複仇者”彈藥" +"asw_ammo_vindicator" "“復仇者”彈藥" "[english]asw_ammo_flamer" "Flamer Ammo" "asw_ammo_flamer" "火焰噴射器彈藥" "[english]asw_ammo_pistol" "Pistol Ammo" "asw_ammo_pistol" "手槍彈藥" "[english]asw_ammo_mining_laser" "Mining Laser Ammo" -"asw_ammo_mining_laser" "迷你激光彈藥" +"asw_ammo_mining_laser" "挖掘雷射彈藥" "[english]asw_ammo_railgun" "Rail Ammo" -"asw_ammo_railgun" "激光步槍彈藥" +"asw_ammo_railgun" "雷射步槍彈藥" "[english]asw_ammo_chainsaw" "Chainsaw Fuel" "asw_ammo_chainsaw" "電鋸燃料" "[english]asw_ammo_pdw" "PDW Ammo" -"asw_ammo_pdw" "PDW 彈藥" - "[english]asw_ammo_ar2" "Pulse Rifle Ammo" - "asw_ammo_ar2" "Pulse Rifle Ammo" - "[english]asw_ammo_grenade_launcher" "Grenade Launcher Ammo" - "asw_ammo_grenade_launcher" "Grenade Launcher Ammo" - "[english]asw_ammo_sniper_rifle" "Sniper Rifle Ammo" - "asw_ammo_sniper_rifle" "Sniper Rifle Ammo" - "[english]asw_ammo_heavy_rifle" "Heavy Rifle Ammo" - "asw_ammo_heavy_rifle" "Heavy Rifle Ammo" +"asw_ammo_pdw" "個人防衛武器 彈藥" +"[english]asw_ammo_ar2" "Pulse Rifle Ammo" +"asw_ammo_ar2" "脈衝步槍彈藥" +"[english]asw_ammo_grenade_launcher" "Grenade Launcher Ammo" +"asw_ammo_grenade_launcher" "榴彈發射器彈藥" +"[english]asw_ammo_sniper_rifle" "Sniper Rifle Ammo" +"asw_ammo_sniper_rifle" "狙擊步槍彈藥" +"[english]asw_ammo_heavy_rifle" "Heavy Rifle Ammo" +"asw_ammo_heavy_rifle" "重裝步槍彈藥" "[english]asw_ammo_rifle_full" "Full Rifle Clips" "asw_ammo_rifle_full" "步槍彈藥全滿" @@ -1102,44 +1102,44 @@ "[english]asw_ammo_shotgun_full" "Full Shotgun Clips" "asw_ammo_shotgun_full" "霰彈槍彈藥全滿" "[english]asw_ammo_vindicator_full" "Full Vindicator Clips" -"asw_ammo_vindicator_full" "“複仇者”彈藥全滿" +"asw_ammo_vindicator_full" "“復仇者”彈藥全滿" "[english]asw_ammo_flamer_full" "Full Flamer Clips" "asw_ammo_flamer_full" "火焰噴射器彈藥全滿" "[english]asw_ammo_pistol_full" "Full Pistol Clips" "asw_ammo_pistol_full" "手槍彈藥全滿" "[english]asw_ammo_mining_laser_full" "Full Mining Laser Clips" -"asw_ammo_mining_laser_full" "挖掘型激光槍彈藥全滿" +"asw_ammo_mining_laser_full" "挖掘型雷射槍彈藥全滿" "[english]asw_ammo_railgun_full" "Full Rail Clips" -"asw_ammo_railgun_full" "激光步槍彈藥全滿" +"asw_ammo_railgun_full" "雷射步槍彈藥全滿" "[english]asw_ammo_chainsaw_full" "Full Chainsaw Fuel" "asw_ammo_chainsaw_full" "電鋸燃料全滿" "[english]asw_ammo_pdw_full" "Full PDW Clips" "asw_ammo_pdw_full" "PDW 彈藥全滿" - "[english]asw_ammo_ar2_full" "Full Pulse Rifle Energy" - "asw_ammo_ar2_full" "Full Pulse Rifle Energy" - "[english]asw_ammo_grenade_launcher_full" "Full Grenade Launcher Clips" - "asw_ammo_grenade_launcher_full" "Full Grenade Launcher Clips" - "[english]asw_ammo_sniper_rifle_full" "Full Sniper Rifle Clips" - "asw_ammo_sniper_rifle_full" "Full Sniper Rifle Clips" - "[english]asw_ammo_heavy_rifle_full" "Full Heavy Rifle Clips" - "asw_ammo_heavy_rifle_full" "Full Heavy Rifle Clips" +"[english]asw_ammo_ar2_full" "Full Pulse Rifle Energy" +"asw_ammo_ar2_full" "脈衝步槍能量全滿" +"[english]asw_ammo_grenade_launcher_full" "Full Grenade Launcher Clips" +"asw_ammo_grenade_launcher_full" "榴彈發射器但要全滿" +"[english]asw_ammo_sniper_rifle_full" "Full Sniper Rifle Clips" +"asw_ammo_sniper_rifle_full" "狙擊步槍彈藥全滿" +"[english]asw_ammo_heavy_rifle_full" "Full Heavy Rifle Clips" +"asw_ammo_heavy_rifle_full" "重型步槍彈藥全滿" "[english]asw_use_icon_format" "[%s1] %s2" "asw_use_icon_format" "[%s1] %s2" "[english]asw_hold_use_icon_format" "Hold [%s1] %s2" "asw_hold_use_icon_format" "按住 [%s1] %s2" "[english]asw_tesla_ammo" "Tesla Trap Active" -"asw_tesla_ammo" "電磁陷阱裝置啓動" +"asw_tesla_ammo" "啓動電磁陷阱裝置" "[english]asw_turn_sentry" "Turn Sentry Gun" -"asw_turn_sentry" "轉動步哨槍" +"asw_turn_sentry" "轉動步哨槍塔" "[english]asw_assemble_sentry" "Assemble Sentry Gun" -"asw_assemble_sentry" "組裝步哨槍" +"asw_assemble_sentry" "組裝步哨槍塔" "[english]asw_assembling_sentry" "Assembling Sentry Gun" -"asw_assembling_sentry" "正在組裝步哨槍" +"asw_assembling_sentry" "正在組裝步哨槍塔" "[english]asw_disassemble_sentry" "Hold to Dismantle Sentry" -"asw_disassemble_sentry" "按住以拆除步哨槍" +"asw_disassemble_sentry" "按住以拆除步哨槍塔" "[english]asw_disassembling_sentry" "Dismantling Sentry" -"asw_disassembling_sentry" "正在拆除步哨槍" +"asw_disassembling_sentry" "正在拆除步哨槍塔" "[english]asw_use_ammo_drop" "Take Ammo" "asw_use_ammo_drop" "拿起彈藥" "[english]asw_not_enough_ammo_drop" "Not Enough Ammo in Stash" @@ -1147,17 +1147,17 @@ "[english]asw_full_ammo_drop" "Weapon at Max Clips" "asw_full_ammo_drop" "武器已補滿彈藥" "[english]asw_requires_tech" "Tech only" -"asw_requires_tech" "只能讓技術人員使用" +"asw_requires_tech" "只限技術人員使用" "[english]asw_requires_sw" "Special Weapons Only" -"asw_requires_sw" "只能讓特殊武器專家使用" +"asw_requires_sw" "只限特殊武器專家使用" "[english]asw_requires_nco" "Officer Only" -"asw_requires_nco" "只能讓軍官使用" +"asw_requires_nco" "只限軍官使用" "[english]asw_requires_medic" "Medic Only" -"asw_requires_medic" "只能讓醫生使用" +"asw_requires_medic" "只限醫生使用" "[english]asw_cannot_carry_two" "Cannot carry two of this item" "asw_cannot_carry_two" "此物品不能同時攜帶兩件" "[english]asw_sarge_only" "Sarge Only" -"asw_sarge_only" "只能讓 Sarge 使用" +"asw_sarge_only" "只限 Sarge 使用" "[english]asw_powerup_requires_bulletammo" "Requires Bullet Ammo" "asw_powerup_requires_bulletammo" "需要子彈彈藥" "[english]asw_health_report" "Health:\n%s1%" @@ -1169,57 +1169,57 @@ "[english]asw_hud_ammo" "AMMO" "asw_hud_ammo" "彈藥" "[english]asw_hud_reload" "RELOAD" -"asw_hud_reload" "重裝" +"asw_hud_reload" "裝填" "[english]asw_hud_you_died" "YOU HAVE BEEN KILLED IN ACTION" "asw_hud_you_died" "你在任務中陣亡了" "[english]asw_hud_died" "%s1 - KILLED IN ACTION" "asw_hud_died" "%s1 - 陣亡" "[english]asw_hud_adrenaline" "%s1 Activated Adrenaline" -"asw_hud_adrenaline" "%s1 啓用腎上腺素" +"asw_hud_adrenaline" "%s1 使用了腎上腺素" "[english]asw_open" "Open" "asw_open" "打開" "[english]asw_close" "Close" "asw_close" "關閉" "[english]asw_message_log" "Message Log" -"asw_message_log" "消息日志" +"asw_message_log" "訊息紀錄" "[english]asw_hack_panel" "Hack Panel" -"asw_hack_panel" "入侵界面" +"asw_hack_panel" "駭入控制板" "[english]asw_exit_panel" "Exit Panel" -"asw_exit_panel" "退出界面" +"asw_exit_panel" "退出控制板" "[english]asw_hack_comp" "Hack Computer" -"asw_hack_comp" "入侵電腦" - "[english]asw_repair_circuit" "Repair Circuit" - "asw_repair_circuit" "Repair Circuit" +"asw_hack_comp" "駭入電腦" +"[english]asw_repair_circuit" "Repair Circuit" +"asw_repair_circuit" "修復電路裝置" "[english]asw_use_panel" "Use Panel" "asw_use_panel" "使用界面" - "[english]asw_collect_document" "Collect Document" - "asw_collect_document" "Collect Document" - "[english]asw_collect_dna" "Collect DNA" - "asw_collect_dna" "Collect DNA" - "[english]asw_collect_explosives" "Collect Explosives" - "asw_collect_explosives" "Collect Explosives" - "[english]asw_place_explosives" "Place Explosives" - "asw_place_explosives" "Place Explosives" - "[english]asw_push_cart" "Push Cart" - "asw_push_cart" "Push Cart" - "[english]asw_flip_switch" "Flip Switch" - "asw_flip_switch" "Flip Switch" - "[english]asw_pull_lever" "Pull Lever" - "asw_pull_lever" "Pull Lever" - "[english]asw_turn_valve" "Turn Valve" - "asw_turn_valve" "Turn Valve" - "[english]asw_close_doors" "Close Doors" - "asw_close_doors" "Close Doors" - "[english]asw_call_train" "Call Train" - "asw_call_train" "Call Train" - "[english]asw_collect_gem" "Collect Gem" - "asw_collect_gem" "Collect Gem" +"[english]asw_collect_document" "Collect Document" +"asw_collect_document" "取得文件" +"[english]asw_collect_dna" "Collect DNA" +"asw_collect_dna" "取得DNA" +"[english]asw_collect_explosives" "Collect Explosives" +"asw_collect_explosives" "取得爆破物" +"[english]asw_place_explosives" "Place Explosives" +"asw_place_explosives" "放置爆破物" +"[english]asw_push_cart" "Push Cart" +"asw_push_cart" "推車" +"[english]asw_flip_switch" "Flip Switch" +"asw_flip_switch" "使用開關" +"[english]asw_pull_lever" "Pull Lever" +"asw_pull_lever" "拉下把手" +"[english]asw_turn_valve" "Turn Valve" +"asw_turn_valve" "轉閥門" +"[english]asw_close_doors" "Close Doors" +"asw_close_doors" "關門" +"[english]asw_call_train" "Call Train" +"asw_call_train" "呼叫列車" +"[english]asw_collect_gem" "Collect Gem" +"asw_collect_gem" "取得寶石" "[english]asw_access_terminal" "Access Terminal" -"asw_access_terminal" "接入終端" +"asw_access_terminal" "連結終端" "[english]asw_use_terminal" "Use Terminal" "asw_use_terminal" "使用終端" - "[english]asw_check_terminal" "Check Terminal" - "asw_check_terminal" "Check Terminal" +"[english]asw_check_terminal" "Check Terminal" +"asw_check_terminal" "確認終端" "[english]asw_no_power" "No Power" "asw_no_power" "電力不足" "[english]asw_req_code" "Requires Access Code" @@ -1233,13 +1233,13 @@ "[english]asw_give_shotgun_ammo" "Give Shotgun Clip" "asw_give_shotgun_ammo" "給予霰彈槍彈藥" "[english]asw_give_vindicator_ammo" "Give Vindicator Clip" -"asw_give_vindicator_ammo" "給予“複仇者”彈藥" +"asw_give_vindicator_ammo" "給予“復仇者”彈藥" "[english]asw_give_flamer_ammo" "Give Flamer Clip" "asw_give_flamer_ammo" "給予火焰噴射器彈藥" "[english]asw_give_pistol_ammo" "Give Pistol Clip" "asw_give_pistol_ammo" "給予手槍彈藥" "[english]asw_give_railgun_ammo" "Give Rail Clip" -"asw_give_railgun_ammo" "給予激光步槍彈藥" +"asw_give_railgun_ammo" "給予雷射步槍彈藥" "[english]asw_give_pdw_ammo" "Give PDW Clip" "asw_give_pdw_ammo" "給予 PDW 彈藥" "[english]asw_unknown_ammo_type" "Give Unknown Ammo Type" @@ -1252,15 +1252,15 @@ "asw_ammo_label" "彈藥:" "[english]asw_ammo_percent_amount" "%s1 percent" "asw_ammo_percent_amount" "%s1 %" - // %s1 is a string like #asw_drones (that is, an entity class with s added to the end) - // %s2 is the number killed so far (limited to be less than or equal to %s3) - // %s3 is the number needed to complete the objective - "[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)" - "asw_kill_objective_format" "擊殺 %s1 (%s2/%s3)" - // %s1 is the number of eggs destroyed so far - // %s2 is the number of eggs that must be destroyed to complete the objective - "[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)" - "asw_kill_eggs_objective_format" "摧毀 異形蟲卵 (%s1/%s2)" +// %s1 is a string like #asw_drones (that is, an entity class with s added to the end) +// %s2 is the number killed so far (limited to be less than or equal to %s3) +// %s3 is the number needed to complete the objective +"[english]asw_kill_objective_format" "Kill %s1 (%s2/%s3)" +"asw_kill_objective_format" "擊殺 %s1 (%s2/%s3)" +// %s1 is the number of eggs destroyed so far +// %s2 is the number of eggs that must be destroyed to complete the objective +"[english]asw_kill_eggs_objective_format" "Destroy Swarm Eggs (%s1/%s2)" +"asw_kill_eggs_objective_format" "摧毀 異形蟲卵 (%s1/%s2)" // %s1 is the number of biomass destroyed so far // %s2 is the number of biomass that must be destroyed to complete the objective "[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)" @@ -1534,7 +1534,7 @@ "[english]asw_medal40" "Professional" "asw_medal40" "專業人士" "[english]asw_medal41" "Nemesis" -"asw_medal41" "複仇者" +"asw_medal41" "復仇者" "[english]asw_medal42" "Retribution" "asw_medal42" "報複" "[english]asw_medal43" "IAF Hero" @@ -1618,7 +1618,7 @@ "[english]asw_medaltt22" "Awarded for killing 60 Swarm\nwith Incendiary Mines." "asw_medaltt22" "使用燃燒地雷\n殺死 60 只異形。" "[english]asw_medaltt23" "Awarded for finishing a mission using only\na Vindicator with over 90% accuracy\non Hard difficulty." -"asw_medaltt23" "在困難難度下,只使用\n“複仇者”霰彈槍完成一個任務,\n並保證命中率在90%或以上。" +"asw_medaltt23" "在困難難度下,只使用\n“復仇者”霰彈槍完成一個任務,\n並保證命中率在90%或以上。" "[english]asw_medaltt24" "Awarded for killing a large number\nof Swarm in a short time with the Autogun." "asw_medaltt24" "使用自動機槍在短\n時間內殺死大量異形。" "[english]asw_medaltt25" "Awarded for finishing a mission using only\nthe Autogun with over 90% accuracy\non Hard difficulty." @@ -2240,7 +2240,7 @@ "[english]asw_instructor_dismantle_sentry" "Hold to Dismantle" "asw_instructor_dismantle_sentry" "按住以進行拆除" "[english]asw_instructor_laser_boulder" "Destroy with Mining Laser" -"asw_instructor_laser_boulder" "使用挖掘型激光槍" +"asw_instructor_laser_boulder" "使用挖掘型雷射槍" "[english]asw_instructor_burn_biomass" "Burn Biomass" "asw_instructor_burn_biomass" "燒掉生物質體" "[english]asw_instructor_command_marine" "Command Marine" @@ -2420,7 +2420,7 @@ "[english]asw_wdesc_shotgun" "A traditional manually operated pump-action shotgun, firing 12-guage rounds. Favoured for its powerful, close range, wide-spread blast. The receiver is designed to hold four Magnum shells." "asw_wdesc_shotgun" "這是把傳統的泵動式霰彈槍,使用12號霰彈槍子彈。它威力巨大、射程較近、殺傷範圍廣。這把霰彈槍一次可以裝填4發彈藥。" "[english]asw_wdesc_vindicator" "The M42 Vindicator is a pneumatic assisted pump-action shotgun with a dual, selective magazine system. IAF standard ammunition loadout provides for 12-gauge rounds in one magazine and a number of timed incendiary grenades in the other. The Vindicator is only issued to NCO rank marines." -"asw_wdesc_vindicator" "M42 “複仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈夾系統。其中一個彈夾裝著12號霰彈,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。" +"asw_wdesc_vindicator" "M42 “復仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈夾系統。其中一個彈夾裝著12號霰彈,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。" "[english]asw_wdesc_pdw" "The K80 Personal Defense Weapon is a lightweight, fully automatic submachine gun. The K80 is issued in pairs for dual wielding and is designed to deliver extreme damage over a short time. Due to the high rate of fire, ammunition is quickly expended, so IAF Command recommends selection as a secondary weapon." "asw_wdesc_pdw" "K80 單兵防禦武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內輸出巨額傷害。由于其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來配備。" "[english]asw_wdesc_grenades" "A set of high explosive cluster grenades. Marines with greater explosive skills are issued grenades with more cluster charges." @@ -2444,7 +2444,7 @@ "[english]asw_wdesc_mines" "A five piece set of M478 Proximity Incendiary Mines is standard issue for any NCO rank marine. These mines are placed and calibrated in the field and once activated will detonate when any creature matching target specifications comes near. Upon detonation, highly flammable napalm is released in a line to either side of the mine, both killing the victim and tactically denying the area to further foes." "asw_wdesc_mines" "一組5顆的 M478 感應式燃燒地雷是士官級別的士兵們的標准配備。這些地雷能夠能放置在地上並且進行校准,一旦有與地雷感應器記錄相匹配的生物靠近時,地雷就會立刻引爆。一旦引爆,地雷兩邊會各噴出一條凝固汽油帶並且將其點燃,形成一道火牆。可用來殺死靠近的敵人以及對特定區域進行封鎖。" "[english]asw_wdesc_laser_mines" "A pack of attachable Laser Trip Mines. Detonation is triggered by any hostile entity breaking the detection beam. Marines skilled with explosives are able to place multiple mines with a single toss." -"asw_wdesc_laser_mines" "一整包的激光感應式地雷。任何敵方單位碰到了感應光束都會使地雷引爆。擁有爆破技能的士兵每次投抛都可以放置多枚地雷。" +"asw_wdesc_laser_mines" "一整包的雷射感應式地雷。任何敵方單位碰到了感應光束都會使地雷引爆。擁有爆破技能的士兵每次投抛都可以放置多枚地雷。" "[english]asw_wdesc_electrified_armor" "Activation of this marine armor's high voltage current stuns any attacker coming in contact with the suit, reduces incoming melee damage, and ejects infesting parasites from the armor surface." "asw_wdesc_electrified_armor" "當這個護甲啓動後,會在其表面産生高壓電流,此時任何接觸到護甲的異形都會被電暈,以減少士兵所受的近戰傷害。還能把寄生蟲從護甲表面彈開。" "[english]asw_wdesc_normal_armor" "Wearing additional layered graphene armor plates improves resistance to all forms of damage." @@ -2490,9 +2490,9 @@ "[english]asw_wdesc_flares" "The SM75 Combat Flares are a special magnesium flare developed by the SynTek Megacorporation in conjunction with other standard issue firearms. In addition to providing light over an area, the flares also give out a key wavelength of reflective light which aids the targeting - allowing weapons to lock onto any foe caught in the magnesium glow." "asw_wdesc_flares" "SM75 軍用信號火炬是一種特殊的鎂芯信號火炬,由 SynTek 特大集團公司開發,可結合其他標准武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄准 -- 使得武器可以自動鎖定在信號火炬範圍內敵人。" "[english]asw_wdesc_railgun" "The IAF issue Rail Rifle utilizes a hybrid firing system to achieve muzzle velocities of over 35km/sec. The armor piercing rounds are propelled both by an explosive charge and an electromagnetic force generated by twin rails inside the weapon. This weapon is not recommended for general purpose combat, but is designed for high damage strikes against a specific target." -"asw_wdesc_railgun" "IAF 激光步槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲激光步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。" +"asw_wdesc_railgun" "IAF雷射步槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲雷射步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。" "[english]asw_wdesc_mining_laser" "A CHOBS manufactured high powered 550MW precision laser, used to cut through rock with ease. Mining lasers are commonly used on off-world colonies, being an essential part of any large resource-gathering operation." -"asw_wdesc_mining_laser" "一把由 CHOBS 製造、能産生高達550兆瓦能量的精密型激光,可以輕松地切開岩石,這把挖掘型激光多用于殖民區,作爲各種大型資源采集工程中的重要工具。" +"asw_wdesc_mining_laser" "一把由 CHOBS 製造、能産生高達550兆瓦能量的精密型雷射,可以輕松地切開岩石,這把挖掘型雷射多用于殖民區,作爲各種大型資源采集工程中的重要工具。" "[english]asw_wdesc_chainsaw" "A civilian chainsaw, used for cutting through wood or other soft materials." "asw_wdesc_chainsaw" "一款民用電鋸,用于切割木材或其他軟質地材料。" "[english]asw_wdesc_tesla_gun" "Originally designed to jumpstart heavy equipment, this tool was quickly weaponized after the discovery that the 24-30 amps and 25K voltage was the perfect blend for liquifying alien innards. The IAF Tesla Cannon is calibrated to identify human biometrics and avoid friendly-fire accidents. In proximity to alien life forms, the beam will arc to nearby hostiles." @@ -2921,11 +2921,11 @@ "[english]asw_drop_sg_ammo" "Drop Shotgun Ammo" "asw_drop_sg_ammo" "掉落霰彈槍彈藥" "[english]asw_drop_v_ammo" "Drop Vindicator Ammo" -"asw_drop_v_ammo" "掉落“複仇者”彈藥" +"asw_drop_v_ammo" "掉落“復仇者”彈藥" "[english]asw_drop_fl_ammo" "Drop Flamer Ammo" "asw_drop_fl_ammo" "掉落火焰噴射器彈藥" "[english]asw_drop_rg_ammo" "Drop Railgun Ammo" -"asw_drop_rg_ammo" "掉落激光步槍彈藥" +"asw_drop_rg_ammo" "掉落雷射步槍彈藥" "[english]asw_drop_pdw_ammo" "Drop PDW Ammo" "asw_drop_pdw_ammo" "掉落 PDW 彈藥" "[english]asw_drop_pi_ammo" "Drop Pistol Ammo" @@ -3108,7 +3108,7 @@ "[english]asw_so_shotgun" "Shotgun" "asw_so_shotgun" "霰彈槍" "[english]asw_so_vindicator" "Vindicator" -"asw_so_vindicator" "“複仇者”" +"asw_so_vindicator" "“復仇者”" "[english]asw_so_flamer" "Flamethrower" "asw_so_flamer" "火焰噴射器" "[english]asw_so_pdw" "PDWs" @@ -3137,7 +3137,7 @@ "[english]asw_so_fireext" "Fire Extinguisher" "asw_so_fireext" "滅火器" "[english]asw_so_mining" "Mining Laser" -"asw_so_mining" "挖掘型激光" +"asw_so_mining" "挖掘型雷射" "[english]asw_so_chainsaw" "Chainsaw" "asw_so_chainsaw" "電鋸" // locations @@ -3910,7 +3910,7 @@ "[english]ASW_SHOTGUN_KILLS_DESC" "Kill 250 Swarm with the Shotgun." "ASW_SHOTGUN_KILLS_DESC" "使用霰彈槍擊殺250只異型。" "[english]ASW_VINDICATOR_KILLS_DESC" "Kill 250 Swarm with the Vindicator." -"ASW_VINDICATOR_KILLS_DESC" "用“複仇者”霰彈槍擊殺250只異形。" +"ASW_VINDICATOR_KILLS_DESC" "用“復仇者”霰彈槍擊殺250只異形。" "[english]ASW_PISTOL_KILLS_DESC" "Kill 250 Swarm with the Pistols." "ASW_PISTOL_KILLS_DESC" "使用雙手槍擊殺250只異形。" "[english]ASW_PDW_KILLS_DESC" "Kill 250 Swarm with the PDWs." @@ -3938,7 +3938,7 @@ "[english]ASW_HORNET_KILLS_DESC" "Kill 100 Swarm with Hornet Barrage attacks." "ASW_HORNET_KILLS_DESC" "使用蜂窩飛彈擊殺100只異形。" "[english]ASW_LASER_MINE_KILLS_DESC" "Kill 100 Swarm with Laser Mines." -"ASW_LASER_MINE_KILLS_DESC" "使用激光感應式地雷擊殺100只異形。" +"ASW_LASER_MINE_KILLS_DESC" "使用雷射感應式地雷擊殺100只異形。" "[english]ASW_MINE_KILLS_DESC" "Kill 100 Swarm with Incendiary Mines." "ASW_MINE_KILLS_DESC" "使用感應式燃燒地雷擊殺100只異形。" "[english]ASW_UNLOCK_ALL_WEAPONS_DESC" "Unlock all the available weapons." From cdd6a14264ba5223ea4638bd05dacd852886b40a Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Sun, 1 Sep 2024 04:46:04 +0000 Subject: [PATCH 030/201] [CI] update translation progress --- PROGRESS.md | 15 +++------------ .../rendered/item-schema-strange-crafting.json | 2 +- .../rendered/item-schema-unique.json | 2 ++ 3 files changed, 6 insertions(+), 13 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index c3f072fd8..fc768ac81 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -19,10 +19,10 @@ | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | | [Brazilian Portuguese](#brazilian-português) | 1 | ✔️ | ✔️ | 1488 | 13 | 3 | 1 | 2 | | [Romanian](#non-curated-languages) | 56 | 1996 | 49 | 3940 | 271 | 212 | 978 | 147 | -| [Russian](#russian-русский) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | 1 | +| [Russian](#russian-русский) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [European Spanish](#spanish-español-de-españa) | 33 | 2004 | 41 | 2645 | 271 | 212 | 717 | 146 | | [Latin American Spanish](#latam-español-latinoamericano) | 1 | 2004 | ✔️ | 4280 | 19 | 3 | 204 | 142 | -| [Swedish](#swedish-svenska) | ✔️ | ✔️ | ✔️ | 877 | ✔️ | ✔️ | ✔️ | 87 | +| [Swedish](#swedish-svenska) | ✔️ | ✔️ | ✔️ | 877 | ✔️ | ✔️ | ✔️ | 84 | | [Thai](#non-curated-languages) | 971 | 1993 | 51 | 4476 | 271 | 212 | 742 | 147 | | [Turkish](#non-curated-languages) | 56 | 137 | 43 | 3228 | 271 | 212 | 978 | 147 | | [Ukrainian](#ukrainian-українська) | 32 | 131 | 33 | 2773 | 271 | 212 | 936 | 146 | @@ -1260,13 +1260,7 @@ -### Strings - -- [items_russian.vdf](community/inventory_service/items_russian.vdf) has 2 untranslated strings. - -### Upcoming Release Notes - -- [20240901_russian.xml](release_notes/20240901_english.xml) is missing. +✓ Up to date!
@@ -1712,9 +1706,6 @@ - [mail/tilarus01port_craigsthingpda_swedish.txt](resource/mail/tilarus01port_craigsthingpda_english.txt) is missing. - [mail/tilarus03arctic_mail2_swedish.txt](resource/mail/tilarus03arctic_mail2_english.txt) is missing. - [mail/tilarus03arctic_mail4_swedish.txt](resource/mail/tilarus03arctic_mail4_english.txt) is missing. -- [mail/tutorialmail1_swedish.txt](resource/mail/tutorialmail1_english.txt) is missing. -- [mail/tutorialmail2_swedish.txt](resource/mail/tutorialmail2_english.txt) is missing. -- [mail/tutorialmail3_swedish.txt](resource/mail/tutorialmail3_english.txt) is missing. - [news/antheonmissingnews_swedish.txt](resource/news/antheonmissingnews_english.txt) is missing. - [news/antheonmoonnews_swedish.txt](resource/news/antheonmoonnews_english.txt) is missing. - [news/brainnews_swedish.txt](resource/news/brainnews_english.txt) is missing. diff --git a/community/inventory_service/rendered/item-schema-strange-crafting.json b/community/inventory_service/rendered/item-schema-strange-crafting.json index b1fed3178..18ea606aa 100644 --- a/community/inventory_service/rendered/item-schema-strange-crafting.json +++ b/community/inventory_service/rendered/item-schema-strange-crafting.json @@ -373,7 +373,7 @@ "description_latam": "Esta cajita podría servir para guardar una pequeña cantidad de algo.", "description_russian": "Эта маленькая коробочка может использоваться для хранения небольшого количества чего-либо.", "description_schinese": "这是一个小箱子。可用于存放少量物品。", - "description_swedish": "Denna lilla låda kan användas för att förvara en liten mängd av någonting", + "description_swedish": "Denna lilla låda kan användas för att förvara en liten mängd av någonting.", "description_vietnamese": "Thùng nhỏ bé này có thể được dùng để đựng một lượng nhỏ thứ gì đó.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index 5f09dc355..cf2a40198 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -117,6 +117,7 @@ "name_italian": "Downed Station (Vincitrice di #SpaceStation2024)", "name_japanese": "Downed Station (#SpaceStation2024 受賞者)", "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", + "name_russian": "Разрушенная станция (победитель #SpaceStation2024)", "name_schinese": "陨落空间站(#空间站2024 冠军)", "name_swedish": "Downed Station (#RymdStation2024 Vinnare)", "description_english": "This medal commemorates Downed Station, the winner of the 2024 mapping competition.", @@ -124,6 +125,7 @@ "description_italian": "Questa medaglia commemora Downed Station, la mappa vincitrice della competizione di mapping 2024.", "description_japanese": "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。", "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", + "description_russian": "Эта медаль посвящена карте «Разрушенная станция» (Downed Station), победительнице в соревновании карт 2024 года.", "description_schinese": "勋章授予2024地图大赛冠军作品《陨落空间站》的作者", "description_swedish": "Denna medalj firar minnet av Downed Station, vinnaren av karttävlingen 2024.", "display_type_brazilian": "Medalha da Comunidade", From 5d3c153ba9f42536c75a1450d6d5559e4e1933cb Mon Sep 17 00:00:00 2001 From: finishtw Date: Sun, 1 Sep 2024 12:48:24 +0800 Subject: [PATCH 031/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index fd37b8547..c72a16ac5 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -831,7 +831,7 @@ "asw_weapon_laser_mines_attributes" "可放置在牆壁上" "[english]asw_weapon_t75" "T75" "asw_weapon_t75" "T75" -"[english]asw_weaponl_t75" "T75 炸藥" +"[english]asw_weaponl_t75" "T75 Explosives" "asw_weaponl_t75" "T75 炸藥" "[english]asw_weapon_t75_attributes" "Door Buster" "asw_weapon_t75_attributes" "可用來炸門" From 0c1a27d2e38637cd5cae6b9bad5f758f8b8cc2aa Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Sun, 1 Sep 2024 05:08:21 +0000 Subject: [PATCH 032/201] [CI] update translation progress --- PROGRESS.md | 4 +-- achievements/563560_loc_tchinese.vdf | 4 +-- .../item-schema-strange-equipment.json | 30 ++++++++++--------- 3 files changed, 20 insertions(+), 18 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index fc768ac81..e83781fd7 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 3094 | 265 | 212 | 239 | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 3000 | 265 | 212 | 239 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -65,7 +65,7 @@ - [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 14 untranslated strings. - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. - [gameui_tchinese.txt](resource/gameui_tchinese.txt) has 34 untranslated strings. -- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 3094 untranslated strings. +- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 3000 untranslated strings. - [valve_tchinese.txt](resource/valve_tchinese.txt) has 6 untranslated strings. ### Steam Store and Community diff --git a/achievements/563560_loc_tchinese.vdf b/achievements/563560_loc_tchinese.vdf index d159ee473..5421f7b3a 100644 --- a/achievements/563560_loc_tchinese.vdf +++ b/achievements/563560_loc_tchinese.vdf @@ -68,7 +68,7 @@ "NEW_ACHIEVEMENT_146_31_NAME" "霰彈槍專家" "NEW_ACHIEVEMENT_146_31_DESC" "使用霰彈槍擊殺250只異型。" "NEW_ACHIEVEMENT_147_0_NAME" "永遠的老兵" - "NEW_ACHIEVEMENT_147_0_DESC" "用“複仇者”霰彈槍擊殺250只異形。" + "NEW_ACHIEVEMENT_147_0_DESC" "用“復仇者”霰彈槍擊殺250只異形。" "NEW_ACHIEVEMENT_147_1_NAME" "雙手槍專家" "NEW_ACHIEVEMENT_147_1_DESC" "使用雙手槍擊殺250只異形。" "NEW_ACHIEVEMENT_147_2_NAME" "輕武器專家" @@ -90,7 +90,7 @@ "NEW_ACHIEVEMENT_147_10_NAME" "蜂窩飛彈專家" "NEW_ACHIEVEMENT_147_10_DESC" "使用蜂窩飛彈擊殺100只異形。" "NEW_ACHIEVEMENT_147_11_NAME" "戰術爆破專家" - "NEW_ACHIEVEMENT_147_11_DESC" "使用激光感應式地雷擊殺100只異形。" + "NEW_ACHIEVEMENT_147_11_DESC" "使用雷射感應式地雷擊殺100只異形。" "NEW_ACHIEVEMENT_147_12_NAME" "火牆專家" "NEW_ACHIEVEMENT_147_12_DESC" "使用感應式燃燒地雷擊殺100只異形。" "NEW_ACHIEVEMENT_147_13_NAME" "兵工廠" diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index cab2d31b6..fe22e34b3 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -660,7 +660,7 @@ "name_russian": "Защитник M42", "name_schinese": "M42“复仇者”霰弹枪", "name_spanish": "Vengadora M42", - "name_tchinese": "M42 “複仇者”霰彈槍", + "name_tchinese": "M42 “復仇者”霰彈槍", "name_ukrainian": "«Захисник» M42", "name_vietnamese": "Súng biện hộ M42", "description_brazilian": "[i]O Vindicador M42 é uma escopeta de pneumática com um sistema de carregador duplo e seletivo. O carregamento de munição padrão da FAI fornece cartuchos de calibre 12 em um carregador e várias granadas incendiárias cronometradas no outro. O Vindicador é fornecido apenas para fuzileiros de nível NCO.[/i]\n", @@ -680,7 +680,7 @@ "description_schinese": "[i]M42“复仇者”霰弹枪,是一把气动辅助型泵动式霰弹枪,带有双重可选弹夹系统。 其中一个弹夹装着12号霰弹,另一个则装着定时燃烧榴弹。 这把霰弹枪只配发给那些拥有士官军衔的士兵。[/i]\n", "description_spanish": "[i]La M42 Vengadora es una escopeta corredera con asistencia neumática que dispone de un sistema dual de munición seleccionable. La munición estándar de las FAI consiste en proyectiles de calibre 12 en una recámara y una serie de granadas incendiarias con temporizador en la otra. La Vengadora sólo la pueden utilizar los marines de rango NCO.[/i]\n", "description_swedish": "[i]M42 Vindicator är ett pneumatiskt assisterat pumphagelgevär med ett dubbelt, selektivt magasinsystem. PVs standard-ammunitionsutrustning ger 12-gauge rundor i det ena magasinet och ett antal tidsinställda brandgranater i det andra. Vindicator delas bara ut till marinsoldater med NCO-rank.[/i]\n", - "description_tchinese": "[i]M42 “複仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈夾系統。其中一個彈夾裝著12號霰彈,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。[/i]\n", + "description_tchinese": "[i]M42 “復仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈夾系統。其中一個彈夾裝著12號霰彈,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。[/i]\n", "description_turkish": "[i]M42 Vindicator, çift şarjör sistemine sahip, basınç destekli bir pompalı av tüfeği. YSK standart cephane yuvası bir şarjörde 12-kalibre mermi, diğer şarjörde ise yanıcı bombalar bulunduruyor. Vindicator sadece NCO seviyesindeki piyadelere temin ediliyor.[/i]\n", "description_ukrainian": "[i]M42 «Захисник» — помпова рушниця напівавтоматичного типу із подвійною селективною магазинною системою. Стандартне спорядження МЗС передбачає набої 12-го калібру в одній обоймі і кілька запалювальних гранат інерційної та уповільненої дії в іншій. «Захисник» доступний тільки для десантників зі званням офіцера.[/i]\n", "description_vietnamese": "[i]Súng biện hộ M42 là shotgun nạp đạn kiểu bơm với hỗ trợ khí nén với một hệ thống tạp chí kép, chọn lọc. Trang bị đạn dược tiêu chuẩn IAF cung cấp cho đạn shotgun cỡ \"12-gauge\" trong một băng đạn và một số lựu đạn gây cháy hẹn giờ trong cái khác. Súng biện hộ chỉ được cấp cho các quân lính cấp hạ sĩ quan (NCO).[/i]\n", @@ -798,7 +798,7 @@ "name_schinese": "IAF加强型哨戒枪", "name_spanish": "Ametralladora Centinela Mejorada FAI", "name_swedish": "PVs Avancerat Vaktgevär", - "name_tchinese": "IAF 加強型步哨槍", + "name_tchinese": "IAF 加強型步哨槍塔", "name_turkish": "YSK Geliştirilmiş Nöbetçi Silahı", "name_ukrainian": "Покращена мобільна турель МЗС", "name_vietnamese": "Trụ súng nâng cao IAF", @@ -1141,7 +1141,7 @@ "name_schinese": "精密型导轨步枪", "name_spanish": "Rifle de Rieles de Precisión", "name_swedish": "Precisions-spårgevär", - "name_tchinese": "精密型激光步槍", + "name_tchinese": "精準型雷射步槍", "name_turkish": "Hassas Işın Tüfeği", "name_ukrainian": "Точний рейкотрон", "name_vietnamese": "Súng điện từ chuẩn xác", @@ -1161,7 +1161,7 @@ "description_schinese": "[i]IAF导轨步枪,使用了混合型发射系统,因此其枪口发射速度可超过35公里/秒。 其混合发射系统结合了传统的火药爆炸冲击,以及用来发射特制的装甲弹药的电磁发射系统。 子弹在飞行时,会留下一条长长的离子轨迹,因此多称其为导轨步枪。 这把武器并不适合用来进行一般作战,但适合用来对特殊目标进行高伤害打击。[/i]\n", "description_spanish": "[i]El Arma de Rieles de las FAI utiliza un sistema de disparo híbrido que le permite una velocidad de disparo superior a 35 km/seg. Estos proyectiles penetrantes están propulsados tanto por la carga explosiva como por la fuerza electromagnética generada por los rieles dobles que hay dentro del arma. Esta arma no está concebida para el combate habitual, sino que está pensada para realizar ataques altamente dañinos contra objetivos concretos.[/i]\n", "description_swedish": "[i]PVs Spårgevär använder ett hybridavfyrningssystem för att komma upp i mynningshastigheter på över 35 km/sek. De pansarigenomträngande rundorna skjuts fram av både en explosiv laddning och en elektromagnetisk kraft genererad av tvillingspår inuti vapnet. Det här vapnet är inte rekommenderat att användas i traditionell stird, utan är designat för attacker med hög skada mot en specifik måltavla.[/i]\n", - "description_tchinese": "[i]IAF 激光步槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲激光步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。[/i]\n", + "description_tchinese": "[i]IAF雷射步槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲雷射步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。[/i]\n", "description_turkish": "[i]YSK Işın Tüfeği, namlu hızının 35km/sn üstüne çıkmasını sağlayan kırma bir ateşleme sistemine sahip. Zırh delici mermiler, silahın içindeki ikiz ışınlar tarafından üretilen elektromanyetik güç ve patlayıcı şarj ile aynı anda tetikleniyor. Bu silah belirli hedeflere yüksek hasar vermek üzere tasarlanmıştır ancak genel savaş kullanımında tavsiye edilmez.[/i]\n", "description_ukrainian": "[i]Рейкотрон МЗС використовує гібридну систему стрільби, щоби досягти початкової швидкості в стволі понад 35 км/с. Бронебійні кулі приводяться в рух вибуховим зарядом та електромагнітним полем, що формується двома рейками всередині зброї. Цю зброю не варто використовувати в звичайному бою, оскільки вона призначена для нанесення значних ушкоджень особливим цілям.[/i]\n", "description_vietnamese": "[i]Súng điện từ phát hành bởi IAF lợi dụng một hệ thống bắn súng vật lai để đạt được vận tốc đầu nòng là hơn 35km/giây. Các viên đạn xuyên giáp được đẩy bởi cả một thuốc nổ và một lực điện từ được phát bởi đường ray điện từ bên trong vũ khí. Vũ khí này không được khuyến khích cho việc chiến đấu mục đích chung, nhưng được thiết kế cho các phát trúng sát thương cao đối lại một mục tiêu cụ thể.[/i]\n", @@ -1279,7 +1279,7 @@ "name_schinese": "K80单兵防御武器", "name_spanish": "Arma de Defensa Personal K80", "name_swedish": "K80 Personligt Försvarsvapen", - "name_tchinese": "K80 單兵防禦武器", + "name_tchinese": "K80 個人防衛武器", "name_turkish": "K80 Kişisel Savunma Silahı", "name_ukrainian": "Пістолет-кулемет K80", "name_vietnamese": "Vũ khí Phòng thủ Cá nhân K80", @@ -1417,7 +1417,7 @@ "name_schinese": "IAF冷冻型哨戒枪", "name_spanish": "Centinela Congelante FAI", "name_swedish": "PVs Frysvaktgevär", - "name_tchinese": "IAF 冷凍型步哨槍", + "name_tchinese": "IAF 冷凍型步哨槍塔", "name_turkish": "YSK Dondurucu Nöbetçi Silahı", "name_ukrainian": "Переносна заморожувальна турель МЗС", "name_vietnamese": "Trụ súng đóng băng IAF", @@ -1553,7 +1553,7 @@ "name_schinese": "AVK-36“神射手”步枪", "name_spanish": "Rifle de Francotirador AVK-36", "name_swedish": "AVK-36 Prickskyttegevär", - "name_tchinese": "AVK-36 “神射手” 步槍", + "name_tchinese": "AVK-36 狙擊步槍", "name_turkish": "AVK-36 Nişancı Tüfeği", "name_ukrainian": "Снайперська гвинтівка AVK-36", "name_vietnamese": "Súng trường thiện xạ AVK-36", @@ -1622,7 +1622,7 @@ "name_schinese": "IAF喷火型哨戒枪", "name_spanish": "Centinela Incendiaria FAI", "name_swedish": "PVs Antändningsvaktgevär", - "name_tchinese": "IAF 噴火型步哨槍", + "name_tchinese": "IAF 火焰步哨槍塔", "name_turkish": "YSK Yanıcı Nöbetçi Silahı", "name_ukrainian": "Переносна вогнеметна турель МЗС", "name_vietnamese": "Trụ súng gây cháy IAF", @@ -1765,7 +1765,7 @@ "name_schinese": "IAF高速型哨戒炮", "name_spanish": "Cañón Centinela de Alta Velocidad FAI", "name_swedish": "PVs Höghastighets-vaktgevärskanon", - "name_tchinese": "IAF 高速型步哨炮", + "name_tchinese": "IAF 高速型步哨炮塔", "name_turkish": "YSK Yüksek Hızlı Nöbetçi Top Silahı", "name_ukrainian": "Швидкісна гарматна турель МЗС", "name_vietnamese": "Trụ súng đại bác vận tốc cao IAF", @@ -2423,7 +2423,7 @@ "name_schinese": "ML30激光式跳雷", "name_spanish": "Mina con Activación Láser ML30", "name_swedish": "ML30 Lasermina", - "name_tchinese": "ML30 激光感應式地雷", + "name_tchinese": "ML30 雷射感應式地雷", "name_turkish": "ML30 Lazer Tetikli Mayın", "name_ukrainian": "Лазерна міна ML30", "name_vietnamese": "Mìn bẫy laser ML30", @@ -2443,7 +2443,7 @@ "description_schinese": "[i]一整包的激光感应式地雷。 任何敌方单位碰到了感应光束都会使地雷引爆。 拥有爆破技能的士兵每次投抛都可以放置多枚地雷。[/i]\n", "description_spanish": "[i]Un pack de Minas adheribles con Activación Láser. La detonación se produce cuando un enemigo atraviese el haz detector. Los marines con más puntos de habilidad en explosivos serán capaces de activar múltiples minas de un solo lanzamiento.[/i]\n", "description_swedish": "[i]Ett paket med fästbara Laserminor. Detonationen utlöses av att någon fentlig enhet bryter detekteringsstrålen. Marinsoldater som är skickliga med sprängämnen kan placera ut flera minor med ett enda kast.[/i]\n", - "description_tchinese": "[i]一整包的激光感應式地雷。任何敵方單位碰到了感應光束都會使地雷引爆。擁有爆破技能的士兵每次投抛都可以放置多枚地雷。[/i]\n", + "description_tchinese": "[i]一整包的雷射感應式地雷。任何敵方單位碰到了感應光束都會使地雷引爆。擁有爆破技能的士兵每次投抛都可以放置多枚地雷。[/i]\n", "description_turkish": "[i]Tutturulabilir Lazer Tetikli Mayın paketi. Herhangi bir saldırganın lazer ışınına temasıyla patlama tetiklenir. Patlayıcı eğitimine sahip piyadeler tek atışta birden fazla mayın yerleştirebilir.[/i]\n", "description_ukrainian": "[i]Комплект мін із лазерною системою, що можуть кріпитися до вертикальних поверхонь. Детонують, коли ворожий об’єкт перериває лазерний промінь. Десантник із навиком підривника може встановлювати по декілька мін за раз.[/i]\n", "description_vietnamese": "[i]Một gói Mìn bẫy laser có thể đính kèm. Vụ kích nổ được kích hoạt khi bất kỳ thực thể thù địch nào đi ngang qua tia phát hiện. Các quân lính có kinh nghiệm với chất nổ có thể đặt nhiều mìn với một lần quăng duy nhất.[/i]\n", @@ -2627,7 +2627,7 @@ "name_schinese": "蜂窝飞弹", "name_spanish": "Bombardeo Avispa", "name_swedish": "Vespaspärreld", - "name_tchinese": "蜂窩飛彈", + "name_tchinese": "黃蜂飛彈", "name_turkish": "Eşekarısı Yağmuru", "name_ukrainian": "Загороджувальний вогонь", "name_vietnamese": "Tên lửa bắp cày", @@ -2688,6 +2688,7 @@ "name_russian": "Замораживающие гранаты CR-18", "name_schinese": "CR-18冰冻手雷", "name_swedish": "CR-18 Frysgranater", + "name_tchinese": "CR-18 冷凍手榴彈", "name_vietnamese": "Lựu đạn đóng băng CR-18", "description_brazilian": "[i]Um conjunto de granadas altamente explosivas com nitrogênio líquido. Cada explosivo é capaz de congelar temporariamente todos os aliens dentro de seu raio de explosão, deixando os altamente vulneráveis a impactos.[/i]\n", "description_dutch": "[i]Een set zwaar explosieve vloeibare stikstofcontainers. Elk explosief is in staat om tijdelijk alle aliens binnen de straal van de explosie te bevriezen, waardoor de aliens zeer kwetsbaar zijn tegen schokken.[/i]\n", @@ -3153,6 +3154,7 @@ "name_russian": "Ручные гранаты FG-01", "name_schinese": "FG-01手榴弹", "name_swedish": "FG-01 Handgranater", + "name_tchinese": "FG-01 手榴彈", "name_vietnamese": "Lựu đạn cầm tay FG-01", "description_brazilian": "[i]Um conjunto de granadas altamente explosivas. São fornecidos aos Fuzileiros com mais habilidades com explosivos um numero maior de granadas.[/i]\n", "description_dutch": "[i]Een set van hoog explosieve cluster granaten. Mariniers met hogere vaardigheid in explosieven krijgen granaten met meer cluster ladingen.[/i]\n", @@ -3286,7 +3288,7 @@ "name_russian": "Умная бомба MTD6", "name_schinese": "MTD6智能炸弹", "name_spanish": "Bomba Inteligente MTD6", - "name_tchinese": "MTD6 智能炸彈", + "name_tchinese": "MTD6 智慧炸彈", "name_turkish": "MTD6 Akıllı Bomba", "name_ukrainian": "Розумна бомба MTD6", "name_vietnamese": "Bom thông minh MTD6", From 15f7f5a76a9b34ca818e87d1ee275ea307377feb Mon Sep 17 00:00:00 2001 From: finishtw Date: Sun, 1 Sep 2024 15:25:29 +0800 Subject: [PATCH 033/201] (tchinese)Items translation all --- .../inventory_service/items_tchinese.vdf | 1130 ++++++++--------- 1 file changed, 565 insertions(+), 565 deletions(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index 6da80364a..c52a5874f 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -3,610 +3,610 @@ "Language" "tchinese" "Tokens" { - "[english]item_display_type_achievement_medal_common" "Medal" - "item_display_type_achievement_medal_common" "Medal" - "[english]item_display_type_achievement_medal_strange" "Medal" - "item_display_type_achievement_medal_strange" "Medal" - "[english]item_display_type_event_medal_uncommon" "Medal" - "item_display_type_event_medal_uncommon" "Medal" - "[english]item_display_type_event_medal_legendary" "Community Medal" - "item_display_type_event_medal_legendary" "Community Medal" - "[english]item_display_type_tournament_medal_uncommon" "Medal" - "item_display_type_tournament_medal_uncommon" "Medal" - "[english]item_display_type_tournament_medal_rare" "Medal" - "item_display_type_tournament_medal_rare" "Medal" - "[english]item_display_type_community_medal_common" "Community Medal" - "item_display_type_community_medal_common" "Community Medal" - "[english]item_display_type_community_medal_legendary" "Community Medal" - "item_display_type_community_medal_legendary" "Community Medal" - "[english]item_display_type_donation_medal" "Donor" - "item_display_type_donation_medal" "Donor" - "[english]item_display_type_novelty_medal_uncommon" "Souvenir" - "item_display_type_novelty_medal_uncommon" "Souvenir" - // accessory that can be permanently attached to a weapon, equipment, or suit to track specific stats - "[english]item_display_type_strange_device" "Strange Device" - "item_display_type_strange_device" "Strange Device" +"[english]item_display_type_achievement_medal_common" "Medal" +"item_display_type_achievement_medal_common" "勳章" +"[english]item_display_type_achievement_medal_strange" "Medal" +"item_display_type_achievement_medal_strange" "勳章" +"[english]item_display_type_event_medal_uncommon" "Medal" +"item_display_type_event_medal_uncommon" "勳章" +"[english]item_display_type_event_medal_legendary" "Community Medal" +"item_display_type_event_medal_legendary" "社群勳章" +"[english]item_display_type_tournament_medal_uncommon" "Medal" +"item_display_type_tournament_medal_uncommon" "勳章" +"[english]item_display_type_tournament_medal_rare" "Medal" +"item_display_type_tournament_medal_rare" "勳章" +"[english]item_display_type_community_medal_common" "Community Medal" +"item_display_type_community_medal_common" "社群勳章" +"[english]item_display_type_community_medal_legendary" "Community Medal" +"item_display_type_community_medal_legendary" "社群勳章" +"[english]item_display_type_donation_medal" "Donor" +"item_display_type_donation_medal" "捐贈者" +"[english]item_display_type_novelty_medal_uncommon" "Souvenir" +"item_display_type_novelty_medal_uncommon" "紀念品" +// accessory that can be permanently attached to a weapon, equipment, or suit to track specific stats +"[english]item_display_type_strange_device" "Strange Device" +"item_display_type_strange_device" "怪異裝置" - "[english]item_strange_medal_disclaimer" "Stats are only updated while this item is equipped." - "item_strange_medal_disclaimer" "Stats are only updated while this item is equipped." - "[english]item_donation_medal_disclaimer" "Proceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay." - "item_donation_medal_disclaimer" "Proceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay." - // "Donated X times." is only shown if X is at least 2. Donations are $0.99 each in USD, but other currencies have different prices depending on that region's currency buying power. For simplicity, we just count number of donations and don't try to figure out how much money someone gave. - "[english]item_donation_medal_multiple" "Donated %m_unQuantity% times." - "item_donation_medal_multiple" "Donated %m_unQuantity% times." - // Shown for any number of items in the stack. - "[english]item_crafting_material_multiple" "Quantity: %m_unQuantity%" - "item_crafting_material_multiple" "Quantity: %m_unQuantity%" +"[english]item_strange_medal_disclaimer" "Stats are only updated while this item is equipped." +"item_strange_medal_disclaimer" "數值只有在裝備此道具時才會更新。" +"[english]item_donation_medal_disclaimer" "Proceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay." +"item_donation_medal_disclaimer" "捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。" +// "Donated X times." is only shown if X is at least 2. Donations are $0.99 each in USD, but other currencies have different prices depending on that region's currency buying power. For simplicity, we just count number of donations and don't try to figure out how much money someone gave. +"[english]item_donation_medal_multiple" "Donated %m_unQuantity% times." +"item_donation_medal_multiple" "已捐贈 %m_unQuantity% 次." +// Shown for any number of items in the stack. +"[english]item_crafting_material_multiple" "Quantity: %m_unQuantity%" +"item_crafting_material_multiple" "已持有: %m_unQuantity%" - // as in "Style: Orange" for items that have selectable styles - "[english]item_style_prefix" "Style" - "item_style_prefix" "Style" - "[english]item_style_tournament_participant" "Participant" - "item_style_tournament_participant" "Participant" - "[english]item_style_tournament_elite_green" "Elite (Green)" - "item_style_tournament_elite_green" "Elite (Green)" - "[english]item_style_tournament_elite_red" "Elite (Red)" - "item_style_tournament_elite_red" "Elite (Red)" - "[english]item_style_tournament_elite_yellow" "Elite (Yellow)" - "item_style_tournament_elite_yellow" "Elite (Yellow)" - "[english]item_style_tournament_elite_blue" "Elite (Blue)" - "item_style_tournament_elite_blue" "Elite (Blue)" - "[english]item_style_tournament_top20_green" "Top 20 (Emerald)" - "item_style_tournament_top20_green" "Top 20 (Emerald)" - "[english]item_style_tournament_top20_red" "Top 20 (Ruby)" - "item_style_tournament_top20_red" "Top 20 (Ruby)" - "[english]item_style_tournament_top20_yellow" "Top 20 (Topaz)" - "item_style_tournament_top20_yellow" "Top 20 (Topaz)" - "[english]item_style_tournament_top20_blue" "Top 20 (Sapphire)" - "item_style_tournament_top20_blue" "Top 20 (Sapphire)" +// as in "Style: Orange" for items that have selectable styles +"[english]item_style_prefix" "Style" +"item_style_prefix" "種類" +"[english]item_style_tournament_participant" "Participant" +"item_style_tournament_participant" "參加者" +"[english]item_style_tournament_elite_green" "Elite (Green)" +"item_style_tournament_elite_green" "菁英 (綠)" +"[english]item_style_tournament_elite_red" "Elite (Red)" +"item_style_tournament_elite_red" "菁英 (紅)" +"[english]item_style_tournament_elite_yellow" "Elite (Yellow)" +"item_style_tournament_elite_yellow" "菁英 (黃)" +"[english]item_style_tournament_elite_blue" "Elite (Blue)" +"item_style_tournament_elite_blue" "菁英 (藍)" +"[english]item_style_tournament_top20_green" "Top 20 (Emerald)" +"item_style_tournament_top20_green" "前20 (綠寶石)" +"[english]item_style_tournament_top20_red" "Top 20 (Ruby)" +"item_style_tournament_top20_red" "前20 (紅寶石)" +"[english]item_style_tournament_top20_yellow" "Top 20 (Topaz)" +"item_style_tournament_top20_yellow" "前20 (黃寶石)" +"[english]item_style_tournament_top20_blue" "Top 20 (Sapphire)" +"item_style_tournament_top20_blue" "前20 (藍寶石)" - "[english]item_tournament_medal_hoiaf_participant_name" "Participant - Heroes of the Interstellar Armed Forces" - "item_tournament_medal_hoiaf_participant_name" "Participant - Heroes of the Interstellar Armed Forces" - "[english]item_tournament_medal_hoiaf_elite_name" "Elite - Heroes of the Interstellar Armed Forces" - "item_tournament_medal_hoiaf_elite_name" "Elite - Heroes of the Interstellar Armed Forces" - "[english]item_tournament_medal_hoiaf_top20_name" "Top 20 - Heroes of the Interstellar Armed Forces" - "item_tournament_medal_hoiaf_top20_name" "Top 20 - Heroes of the Interstellar Armed Forces" - "[english]item_tournament_medal_hoiaf_participant_name_short" "HoIAF Participant" - "item_tournament_medal_hoiaf_participant_name_short" "HoIAF Participant" - "[english]item_tournament_medal_hoiaf_elite_name_short" "HoIAF Elite" - "item_tournament_medal_hoiaf_elite_name_short" "HoIAF Elite" - "[english]item_tournament_medal_hoiaf_top20_name_short" "HoIAF Top 20" - "item_tournament_medal_hoiaf_top20_name_short" "HoIAF Top 20" - "[english]item_tournament_medal_hoiaf_participant_description" "Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces." - "item_tournament_medal_hoiaf_participant_description" "Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces." - "[english]item_tournament_medal_hoiaf_elite_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_elite_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_elite_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_elite_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_top20_legacy_description" "Medal awarded to those who finished a season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_legacy_description" "Medal awarded to those who finished a season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_summary" "Finished Season %season% in rank #%rank% with a score of %score%." - "item_tournament_medal_hoiaf_summary" "Finished Season %season% in rank #%rank% with a score of %score%." - "[english]item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" - "item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" - "[english]item_tournament_medal_hoiaf_stat_player_kills" "Team Kills" - "item_tournament_medal_hoiaf_stat_player_kills" "Team Kills" - "[english]item_tournament_medal_hoiaf_stat_games_won" "Successful Missions" - "item_tournament_medal_hoiaf_stat_games_won" "Successful Missions" - "[english]item_tournament_medal_hoiaf_stat_games_lost" "Failed Missions" - "item_tournament_medal_hoiaf_stat_games_lost" "Failed Missions" +"[english]item_tournament_medal_hoiaf_participant_name" "Participant - Heroes of the Interstellar Armed Forces" +"item_tournament_medal_hoiaf_participant_name" "參加者 - 星際武裝部隊英雄" +"[english]item_tournament_medal_hoiaf_elite_name" "Elite - Heroes of the Interstellar Armed Forces" +"item_tournament_medal_hoiaf_elite_name" "菁英 - 星際武裝部隊英雄" +"[english]item_tournament_medal_hoiaf_top20_name" "Top 20 - Heroes of the Interstellar Armed Forces" +"item_tournament_medal_hoiaf_top20_name" "前20 - 星際武裝部隊英雄" +"[english]item_tournament_medal_hoiaf_participant_name_short" "HoIAF Participant" +"item_tournament_medal_hoiaf_participant_name_short" "星際英雄 參加者" +"[english]item_tournament_medal_hoiaf_elite_name_short" "HoIAF Elite" +"item_tournament_medal_hoiaf_elite_name_short" "星際英雄 菁英" +"[english]item_tournament_medal_hoiaf_top20_name_short" "HoIAF Top 20" +"item_tournament_medal_hoiaf_top20_name_short" "星際英雄 前20" +"[english]item_tournament_medal_hoiaf_participant_description" "Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces." +"item_tournament_medal_hoiaf_participant_description" "贈予給那些參加過任何一季星際武裝英雄的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_elite_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_green_description" "贈予給那些在3,4,5月份星際武裝英雄中達到前100名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_elite_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_red_description" "贈予給那些在6,7,8月份星際武裝英雄中達到前100名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_elite_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_yellow_description" "贈予給那些在9,10,11月份星際武裝英雄中達到前100名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_elite_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_blue_description" "贈予給那些在12,1,2月份星際武裝英雄中達到前100名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_top20_legacy_description" "Medal awarded to those who finished a season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_legacy_description" "贈予給那些在任何一季星際武裝英雄中達到前20名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_top20_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_green_description" "贈予給那些在3,4,5月份星際武裝英雄中達到前20名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_top20_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_red_description" "贈予給那些在6,7,8月份星際武裝英雄中達到前20名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_top20_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_yellow_description" "贈予給那些在9,10,11月份星際武裝英雄中達到前20名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_top20_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_blue_description" "贈予給那些在12,1,2月份星際武裝英雄中達到前20名的人們一面勳章。" +"[english]item_tournament_medal_hoiaf_summary" "Finished Season %season% in rank #%rank% with a score of %score%." +"item_tournament_medal_hoiaf_summary" "在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%." +"[english]item_tournament_medal_hoiaf_stat_alien_kills" "已擊殺異形" +"item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" +"[english]item_tournament_medal_hoiaf_stat_player_kills" "Team Kills" +"item_tournament_medal_hoiaf_stat_player_kills" "已殺害友軍" +"[english]item_tournament_medal_hoiaf_stat_games_won" "Successful Missions" +"item_tournament_medal_hoiaf_stat_games_won" "任務成功" +"[english]item_tournament_medal_hoiaf_stat_games_lost" "Failed Missions" +"item_tournament_medal_hoiaf_stat_games_lost" "任務失敗" - "[english]item_community_medal_beta_tester_name" "Beta Tester" - "item_community_medal_beta_tester_name" "Beta Tester" - "[english]item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." - "item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." - "[english]item_community_medal_translator_name" "Translator" - "item_community_medal_translator_name" "Translator" - "[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." - "item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." - "[english]item_community_medal_programmer_name" "Programmer" - "item_community_medal_programmer_name" "Programmer" - "[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." - "item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." - "[english]item_community_medal_mapper_name" "Mapper" - "item_community_medal_mapper_name" "Mapper" - "[english]item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." - "item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." - "[english]item_community_medal_challenger_name" "Challenger" - "item_community_medal_challenger_name" "Challenger" - "[english]item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." - "item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." - "[english]item_community_medal_guide_name" "Guide" - "item_community_medal_guide_name" "Guide" - "[english]item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." - "item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." - "[english]item_community_medal_artist_name" "Artist" - "item_community_medal_artist_name" "Artist" - "[english]item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." - "item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." - "[english]item_community_medal_reporter_name" "Reporter" - "item_community_medal_reporter_name" "Reporter" - "[english]item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." - "item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." - "[english]item_community_medal_streamer_name" "Streamer" - "item_community_medal_streamer_name" "Streamer" - "[english]item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." - "item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." +"[english]item_community_medal_beta_tester_name" "Beta Tester" +"item_community_medal_beta_tester_name" "Beta測試員" +"[english]item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." +"item_community_medal_beta_tester_description" "因參加遊戲Beta版本而贈予此勳章。" +"[english]item_community_medal_translator_name" "Translator" +"item_community_medal_translator_name" "翻譯員" +"[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." +"item_community_medal_translator_description" "因幫助遊戲翻譯並獲得此勳章。" +"[english]item_community_medal_programmer_name" "Programmer" +"item_community_medal_programmer_name" "程式員" +"[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." +"item_community_medal_programmer_description" "因對遊戲的程式碼有所貢獻而獲得此勳章。" +"[english]item_community_medal_mapper_name" "Mapper" +"item_community_medal_mapper_name" "地圖製作家" +"[english]item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." +"item_community_medal_mapper_description" "因幫遊戲製作高品質的地圖而獲得此勳章。" +"[english]item_community_medal_challenger_name" "Challenger" +"item_community_medal_challenger_name" "挑戰家" +"[english]item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." +"item_community_medal_challenger_description" "因幫遊戲製作高品質的挑戰而獲得此勳章。" +"[english]item_community_medal_guide_name" "Guide" +"item_community_medal_guide_name" "攻略家" +"[english]item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." +"item_community_medal_guide_description" "因幫遊戲寫出高品質的steam攻略而獲得此勳章。" +"[english]item_community_medal_artist_name" "Artist" +"item_community_medal_artist_name" "藝術家" +"[english]item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." +"item_community_medal_artist_description" "因幫遊戲設計出高品質的美術而獲得此勳章。" +"[english]item_community_medal_reporter_name" "Reporter" +"item_community_medal_reporter_name" "回報員" +"[english]item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." +"item_community_medal_reporter_description" "因對遊戲提出優良的bug回報而獲得此勳章。" +"[english]item_community_medal_streamer_name" "Streamer" +"item_community_medal_streamer_name" "實況主" +"[english]item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." +"item_community_medal_streamer_description" "因製作遊戲相關的影片而獲得此勳章。" - // This medal's name is a pun on the Alien Swarm achievement 'Hat Trick', which awarded a TF2 hat for completing two missions in multiplayer. - "[english]item_novelty_medal_reverse_hat_trick_name" "Trick Hat" - "item_novelty_medal_reverse_hat_trick_name" "Trick Hat" - "[english]item_novelty_medal_reverse_hat_trick_description" "The trick is, this isn't a hat or a medal. It's a commemorative sticker." - "item_novelty_medal_reverse_hat_trick_description" "The trick is, this isn't a hat or a medal. It's a commemorative sticker." - "[english]item_novelty_medal_reverse_hat_trick_acquisition" "Complete the Ready For Duty achievement in Team Fortress 2 to unlock." - "item_novelty_medal_reverse_hat_trick_acquisition" "Complete the Ready For Duty achievement in Team Fortress 2 to unlock." - // It's a sticker, but the item is tagged as "Medal" and it goes in the medal slot. - "[english]item_novelty_medal_reverse_hat_trick_display_type" "Medal…?" - "item_novelty_medal_reverse_hat_trick_display_type" "Medal…?" +// This medal's name is a pun on the Alien Swarm achievement 'Hat Trick', which awarded a TF2 hat for completing two missions in multiplayer. +"[english]item_novelty_medal_reverse_hat_trick_name" "Trick Hat" +"item_novelty_medal_reverse_hat_trick_name" "帽子戲法" +"[english]item_novelty_medal_reverse_hat_trick_description" "The trick is, this isn't a hat or a medal. It's a commemorative sticker." +"item_novelty_medal_reverse_hat_trick_description" "這個手法就是,他不是帽子也不是勳章。它就是個貼圖。" +"[english]item_novelty_medal_reverse_hat_trick_acquisition" "Complete the Ready For Duty achievement in Team Fortress 2 to unlock." +"item_novelty_medal_reverse_hat_trick_acquisition" "完成TF2的成就 準備上場 來解鎖。" +// It's a sticker, but the item is tagged as "Medal" and it goes in the medal slot. +"[english]item_novelty_medal_reverse_hat_trick_display_type" "Medal…?" +"item_novelty_medal_reverse_hat_trick_display_type" "勳章…?" - // This medal's name is a pun about needing to go to the toilet very badly. - "[english]item_novelty_medal_flush_toilet_name" "Priority Number One" - "item_novelty_medal_flush_toilet_name" "Priority Number One" - "[english]item_novelty_medal_flush_toilet_description" "While infested and on fire, found the time to flush a toilet." - "item_novelty_medal_flush_toilet_description" "While infested and on fire, found the time to flush a toilet." - "[english]item_novelty_medal_flush_toilet_display_type" "Medal…?" - "item_novelty_medal_flush_toilet_display_type" "Medal…?" +// This medal's name is a pun about needing to go to the toilet very badly. +"[english]item_novelty_medal_flush_toilet_name" "Priority Number One" +"item_novelty_medal_flush_toilet_name" "第一優先事項" +"[english]item_novelty_medal_flush_toilet_description" "While infested and on fire, found the time to flush a toilet." +"item_novelty_medal_flush_toilet_description" "在受到感染和著火的同時,找時間去上廁所沖馬桶。" +"[english]item_novelty_medal_flush_toilet_display_type" "Medal…?" +"item_novelty_medal_flush_toilet_display_type" "勳章…?" - // (to the tune of the titular lyric of I Saw Mommy Kissing Santa Claus) - // (this isn't a translator note, it's just my headcanon about some words I typed) - "[english]item_novelty_medal_anacrusis_name" "I met Barry on the Isolode" - "item_novelty_medal_anacrusis_name" "I met Barry on the Isolode" - // these are puns. good luck! - "[english]item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" - "item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" - "[english]item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." - "item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." +// (to the tune of the titular lyric of I Saw Mommy Kissing Santa Claus) +// (this isn't a translator note, it's just my headcanon about some words I typed) +"[english]item_novelty_medal_anacrusis_name" "I met Barry on the Isolode" +"item_novelty_medal_anacrusis_name" "我在Isolode的時候遇見了Barry" +// these are puns. good luck! +"[english]item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" +"item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" +"[english]item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." +"item_novelty_medal_anacrusis_acquisition" "完成The Anacrusis的成就Barry Nice to Meet You來解鎖。" - "[english]item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" - "item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" - "[english]item_achievement_medal_oe_area9800_name" "Area 9800 Veteran" - "item_achievement_medal_oe_area9800_name" "Area 9800 Veteran" - "[english]item_achievement_medal_oe_ocs_name" "Operation Cleansweep Veteran" - "item_achievement_medal_oe_ocs_name" "Operation Cleansweep Veteran" - "[english]item_achievement_medal_oe_lana_name" "Lana's Escape Veteran" - "item_achievement_medal_oe_lana_name" "Lana's Escape Veteran" - "[english]item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" - "item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" - "[english]item_achievement_medal_oe_research7_name" "Research 7 Veteran" - "item_achievement_medal_oe_research7_name" "Research 7 Veteran" - "[english]item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" - "item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" - "[english]item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" - "item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" - "[english]item_achievement_medal_oe_bio_name" "BioGen Corporation Veteran" - "item_achievement_medal_oe_bio_name" "BioGen Corporation Veteran" - "[english]item_achievement_medal_oe_nh_name" "Nam Humanum Veteran" - "item_achievement_medal_oe_nh_name" "Nam Humanum Veteran" - "[english]item_achievement_medal_oe_acc32_name" "Accident 32 Veteran" - "item_achievement_medal_oe_acc32_name" "Accident 32 Veteran" - "[english]item_achievement_medal_oe_adanaxis_name" "Adanaxis Veteran" - "item_achievement_medal_oe_adanaxis_name" "Adanaxis Veteran" - "[english]item_achievement_medal_oe_reduction_name" "Reduction Veteran" - "item_achievement_medal_oe_reduction_name" "Reduction Veteran" - // Outstanding Execution is an achievement name. - "[english]item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." - "item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." - "[english]item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." - "item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." - "[english]item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." - "item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." - "[english]item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." - "item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." - "[english]item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." - "item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." - "[english]item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." - "item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." - "[english]item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." - "item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." - "[english]item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." - "item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." - "[english]item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." - "item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." - "[english]item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." - "item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." - "[english]item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." - "item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." - "[english]item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." - "item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." - "[english]item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." - "item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." +"[english]item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" +"item_achievement_medal_oe_jacob_name" "Jacob's Rest 老手" +"[english]item_achievement_medal_oe_area9800_name" "Area 9800 Veteran" +"item_achievement_medal_oe_area9800_name" "Area 9800 老手" +"[english]item_achievement_medal_oe_ocs_name" "Operation Cleansweep Veteran" +"item_achievement_medal_oe_ocs_name" "Operation Cleansweep 老手" +"[english]item_achievement_medal_oe_lana_name" "Lana's Escape Veteran" +"item_achievement_medal_oe_lana_name" "Lana's Escape 老手" +"[english]item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" +"item_achievement_medal_oe_paranoia_name" "Paranoia 老手" +"[english]item_achievement_medal_oe_research7_name" "Research 7 Veteran" +"item_achievement_medal_oe_research7_name" "Research 7 V老手" +"[english]item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" +"item_achievement_medal_oe_tft_name" "Tears for Tarnor 老手" +"[english]item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" +"item_achievement_medal_oe_til5_name" "Tilarus-5 老手" +"[english]item_achievement_medal_oe_bio_name" "BioGen Corporation Veteran" +"item_achievement_medal_oe_bio_name" "BioGen Corporation 老手" +"[english]item_achievement_medal_oe_nh_name" "Nam Humanum Veteran" +"item_achievement_medal_oe_nh_name" "Nam Humanum 老手" +"[english]item_achievement_medal_oe_acc32_name" "Accident 32 Veteran" +"item_achievement_medal_oe_acc32_name" "Accident 32 老手" +"[english]item_achievement_medal_oe_adanaxis_name" "Adanaxis Veteran" +"item_achievement_medal_oe_adanaxis_name" "Adanaxis 老手" +"[english]item_achievement_medal_oe_reduction_name" "Reduction Veteran" +"item_achievement_medal_oe_reduction_name" "Reduction 老手" +// Outstanding Execution is an achievement name. +"[english]item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." +"item_achievement_medal_oe_jacob_description" "因完美執行了戰役Jacob's Rest而獲得此勳章。" +"[english]item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." +"item_achievement_medal_oe_area9800_description" "因完美執行了戰役Area 9800而獲得此勳章。" +"[english]item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." +"item_achievement_medal_oe_ocs_description" "因完美執行了戰役Operation Cleansweep而獲得此勳章。" +"[english]item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." +"item_achievement_medal_oe_lana_description" "因完美執行了戰役Lana's Escape而獲得此勳章。" +"[english]item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." +"item_achievement_medal_oe_paranoia_description" "因完美執行了戰役Paranoia而獲得此勳章。" +"[english]item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." +"item_achievement_medal_oe_research7_description" "因完美執行了戰役Research 7而獲得此勳章。" +"[english]item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." +"item_achievement_medal_oe_tft_description" "因完美執行了戰役Tears for Tarnor而獲得此勳章。" +"[english]item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." +"item_achievement_medal_oe_til5_description" "因完美執行了戰役Tilarus-5而獲得此勳章。" +"[english]item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." +"item_achievement_medal_oe_bio_description" "因完美執行了戰役BioGen Corporation而獲得此勳章。" +"[english]item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." +"item_achievement_medal_oe_nh_description" "因完美執行了戰役Nam Humanum而獲得此勳章。" +"[english]item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." +"item_achievement_medal_oe_acc32_description" "因完美執行了戰役Accident 32而獲得此勳章。" +"[english]item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." +"item_achievement_medal_oe_adanaxis_description" "因完美執行了戰役Adanaxis而獲得此勳章。" +"[english]item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." +"item_achievement_medal_oe_reduction_description" "因完美執行了戰役Reduction而獲得此勳章。" - "[english]item_achievement_medal_air_time_name" "Air Time" - "item_achievement_medal_air_time_name" "Air Time" - "[english]item_achievement_medal_air_time_description" "Thrown in the air by the giant worm in Operation Sandstorm." - "item_achievement_medal_air_time_description" "Thrown in the air by the giant worm in Operation Sandstorm." - "[english]item_achievement_medal_air_time_stat_worms_touched" "Worms Touched" - "item_achievement_medal_air_time_stat_worms_touched" "Worms Touched" +"[english]item_achievement_medal_air_time_name" "Air Time" +"item_achievement_medal_air_time_name" "空中時間" +"[english]item_achievement_medal_air_time_description" "Thrown in the air by the giant worm in Operation Sandstorm." +"item_achievement_medal_air_time_description" "在Operation Sandstorm任務中被巨大沙蟲丟到空中。" +"[english]item_achievement_medal_air_time_stat_worms_touched" "Worms Touched" +"item_achievement_medal_air_time_stat_worms_touched" "碰到蟲的次數" "[english]item_achievement_medal_infection_deathmatch_name" "Containment Officer" -"item_achievement_medal_infection_deathmatch_name" "退治官" +"item_achievement_medal_infection_deathmatch_name" "汙染源軍官" "[english]item_achievement_medal_infection_deathmatch_description" "Fought the zombie virus in Infection Deathmatch." -"item_achievement_medal_infection_deathmatch_description" "在死鬥生化模式中抗爭過生化病毒。" +"item_achievement_medal_infection_deathmatch_description" "在死鬥生化模式中抵抗生化病毒。" "[english]item_achievement_medal_infection_deathmatch_disclaimer" "Stats are only updated while this item is equipped in a match with at least five players." -"item_achievement_medal_infection_deathmatch_disclaimer" "在擁有至少五名玩家的遊戲內佩戴此勳章時才會記錄並更新統計數據。" +"item_achievement_medal_infection_deathmatch_disclaimer" "只會在裝備的情況下並且和五名玩家同時遊玩才會更新數據。" "[english]item_achievement_medal_infection_deathmatch_stat_survive" "Rounds Survived" "item_achievement_medal_infection_deathmatch_stat_survive" "存活回合數" "[english]item_achievement_medal_infection_deathmatch_stat_tags" "Zombie Infections Spread" "item_achievement_medal_infection_deathmatch_stat_tags" "病毒傳染數" // Kills by human players while in "last stand" mode, which can be activated when there are few human players remaining. "[english]item_achievement_medal_infection_deathmatch_stat_laststand" "Last Stand Kills" -"item_achievement_medal_infection_deathmatch_stat_laststand" "血戰模式擊殺數" +"item_achievement_medal_infection_deathmatch_stat_laststand" "最後一人模式擊殺數" - "[english]item_event_medal_shmupfest2023_name" "Steam SHMUP Fest 2023" - "item_event_medal_shmupfest2023_name" "Steam SHMUP Fest 2023" - "[english]item_event_medal_shmupfest2023_description" "Fought the Swarm during Steam SHMUP Fest 2023." - "item_event_medal_shmupfest2023_description" "Fought the Swarm during Steam SHMUP Fest 2023." - "[english]item_event_medal_replayabilityfest2024_name" "Steam Endless Replayability Fest 2024" - "item_event_medal_replayabilityfest2024_name" "Steam Endless Replayability Fest 2024" - "[english]item_event_medal_replayabilityfest2024_description" "Fought the Swarm during Steam Endless Replayability Fest 2024." - "item_event_medal_replayabilityfest2024_description" "Fought the Swarm during Steam Endless Replayability Fest 2024." - // we're not eligible for the fest, so this medal is an unofficial participation trophy. ouch. - "[english]item_event_medal_replayabilityfest2024_flavor" "We didn't make the cut, but we still had fun." - "item_event_medal_replayabilityfest2024_flavor" "We didn't make the cut, but we still had fun." +"[english]item_event_medal_shmupfest2023_name" "Steam SHMUP Fest 2023" +"item_event_medal_shmupfest2023_name" "Steam 清版射擊嘉年華 2023" +"[english]item_event_medal_shmupfest2023_description" "Fought the Swarm during Steam SHMUP Fest 2023." +"item_event_medal_shmupfest2023_description" "在Steam 清版射擊嘉年華 2023的時候對抗過蟲群。" +"[english]item_event_medal_replayabilityfest2024_name" "Steam Endless Replayability Fest 2024" +"item_event_medal_replayabilityfest2024_name" "Steam 無限重複遊玩嘉年華 2024" +"[english]item_event_medal_replayabilityfest2024_description" "Fought the Swarm during Steam Endless Replayability Fest 2024." +"item_event_medal_replayabilityfest2024_description" "在Steam 無限重複遊玩嘉年華 2024對抗過蟲群。" +// we're not eligible for the fest, so this medal is an unofficial participation trophy. ouch. +"[english]item_event_medal_replayabilityfest2024_flavor" "We didn't make the cut, but we still had fun." +"item_event_medal_replayabilityfest2024_flavor" "雖然我們沒入展,但一切還是一樣歡樂" - "[english]item_event_medal_mapping_2023_name" "Mapping Competition Participant (2023)" - "item_event_medal_mapping_2023_name" "Mapping Competition Participant (2023)" - "[english]item_event_medal_mapping_2023_description" "Submitted an entry to the first annual mapping competition: \"Boss Fight\", running from April 20th to August 1st 2023." - "item_event_medal_mapping_2023_description" "Submitted an entry to the first annual mapping competition: \"Boss Fight\", running from April 20th to August 1st 2023." - "[english]item_event_medal_mapping_2024_name" "Mapping Competition Participant (2024)" - "item_event_medal_mapping_2024_name" "Mapping Competition Participant (2024)" - "[english]item_event_medal_mapping_2024_description" "Submitted an entry to the second annual mapping competition: \"Space Station\", running from April 20th to August 1st 2024." - "item_event_medal_mapping_2024_description" "Submitted an entry to the second annual mapping competition: \"Space Station\", running from April 20th to August 1st 2024." +"[english]item_event_medal_mapping_2023_name" "Mapping Competition Participant (2023)" +"item_event_medal_mapping_2023_name" "地圖製作比賽參賽者 (2023)" +"[english]item_event_medal_mapping_2023_description" "Submitted an entry to the first annual mapping competition: \"Boss Fight\", running from April 20th to August 1st 2023." +"item_event_medal_mapping_2023_description" "在2023年4月20日至8月1日之間舉辦的首次地圖製作比賽主題: \"Boss Fight\"中投遞作品。" +"[english]item_event_medal_mapping_2024_name" "Mapping Competition Participant (2024)" +"item_event_medal_mapping_2024_name" "地圖製作比賽參賽者 (2024)" +"[english]item_event_medal_mapping_2024_description" "Submitted an entry to the second annual mapping competition: \"Space Station\", running from April 20th to August 1st 2024." +"item_event_medal_mapping_2024_description" "在2024年4月20日至8月1日之間舉辦的第二次地圖製作比賽主題: \"Space Station\"中投遞作品。" "[english]item_unique_medal_ben_lubar_name" "Ben Lubar" "item_unique_medal_ben_lubar_name" "Ben Lubar" "[english]item_unique_medal_ben_lubar_description" "Ben Lubar is very sorry about all of this." -"item_unique_medal_ben_lubar_description" "Ben Lubar 為這一切道歉。" +"item_unique_medal_ben_lubar_description" "Ben Lubar 很誠懇的為所有一切道歉。" // it's a cupcake that's shaped like a cat "[english]item_unique_medal_ben_lubar_display_type" "catcake" "item_unique_medal_ben_lubar_display_type" "貓蛋糕" - "[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" - "item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" - "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." - "item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" +"item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 優勝)" +"[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." +"item_unique_medal_mapping_2023_description" "此勳章是為了紀念2023年 地圖製作比賽獲勝作品:The Gauntlet: Arctic。" +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 優勝)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "此勳章是為了紀念2024年 地圖製作比賽獲勝作品:Downed Station。" - // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. - "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" - "item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" - "[english]item_container_beta_tester_strange_weapon_description" "A strange box that contains a weapon. What weapon is it? The weight in this box appears to shift as you consider the possibilities." - "item_container_beta_tester_strange_weapon_description" "A strange box that contains a weapon. What weapon is it? The weight in this box appears to shift as you consider the possibilities." - // Contains one Strange Device (stat-tracking module) of the player's choice. - "[english]item_container_beta_tester_strange_device_name" "Beta Tester's Strange Device" - "item_container_beta_tester_strange_device_name" "Beta Tester's Strange Device" - "[english]item_container_beta_tester_strange_device_description" "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on." - "item_container_beta_tester_strange_device_description" "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on." +// Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. +"[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" +"item_container_beta_tester_strange_weapon_name" "Beta 測試員的怪異武器" +"[english]item_container_beta_tester_strange_weapon_description" "A strange box that contains a weapon. What weapon is it? The weight in this box appears to shift as you consider the possibilities." +"item_container_beta_tester_strange_weapon_description" "一個裝個武器的奇怪箱子,裡面裝的會是甚麼呢?箱子的重量似乎隨著你的想像而持續改變。" +// Contains one Strange Device (stat-tracking module) of the player's choice. +"[english]item_container_beta_tester_strange_device_name" "Beta Tester's Strange Device" +"item_container_beta_tester_strange_device_name" "Beta 測試員的怪異裝置" +"[english]item_container_beta_tester_strange_device_description" "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on." +"item_container_beta_tester_strange_device_description" "一個電路板看起來互相不符合的怪異組合物。裝置的電源看起來還沒有被打開過。" - "[english]item_crafting_material_scrap_metal_name" "Scrap Metal" - "item_crafting_material_scrap_metal_name" "Scrap Metal" - "[english]item_crafting_material_scrap_metal_description" "Salvaged scrap metal that could be useful when building or repairing things." - "item_crafting_material_scrap_metal_description" "Salvaged scrap metal that could be useful when building or repairing things." - "[english]item_crafting_material_electrical_components_name" "Electrical Components" - "item_crafting_material_electrical_components_name" "Electrical Components" - "[english]item_crafting_material_electrical_components_description" "A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm." - "item_crafting_material_electrical_components_description" "A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm." - "[english]item_crafting_material_spare_pipe_name" "Spare Pipe" - "item_crafting_material_spare_pipe_name" "Spare Pipe" - "[english]item_crafting_material_spare_pipe_description" "A length of sturdy pipe that could be useful for construction or repairs." - "item_crafting_material_spare_pipe_description" "A length of sturdy pipe that could be useful for construction or repairs." - "[english]item_crafting_material_plastics_name" "Plastics" - "item_crafting_material_plastics_name" "Plastics" - "[english]item_crafting_material_plastics_description" "Lightly used plastic filament that could be used to make something." - "item_crafting_material_plastics_description" "Lightly used plastic filament that could be used to make something." - "[english]item_crafting_material_coolant_name" "Coolant" - "item_crafting_material_coolant_name" "Coolant" - "[english]item_crafting_material_coolant_description" "A small container of thermo-conductive fluid found during a mission." - "item_crafting_material_coolant_description" "A small container of thermo-conductive fluid found during a mission." - "[english]item_crafting_material_mini_crate_name" "Mini-Crate" - "item_crafting_material_mini_crate_name" "Mini-Crate" - "[english]item_crafting_material_mini_crate_description" "This tiny box could be used to store a small amount of something." - "item_crafting_material_mini_crate_description" "This tiny box could be used to store a small amount of something." - "[english]item_crafting_material_battery_pack_name" "Battery Pack" - "item_crafting_material_battery_pack_name" "Battery Pack" - "[english]item_crafting_material_battery_pack_description" "A large, mostly-charged chemical cell found while fighting the Swarm." - "item_crafting_material_battery_pack_description" "A large, mostly-charged chemical cell found while fighting the Swarm." +"[english]item_crafting_material_scrap_metal_name" "Scrap Metal" +"item_crafting_material_scrap_metal_name" "金屬廢料" +"[english]item_crafting_material_scrap_metal_description" "Salvaged scrap metal that could be useful when building or repairing things." +"item_crafting_material_scrap_metal_description" "拿來修理東西或是當建材還算堪用的金屬廢料。" +"[english]item_crafting_material_electrical_components_name" "Electrical Components" +"item_crafting_material_electrical_components_name" "電子元件" +"[english]item_crafting_material_electrical_components_description" "A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm." +"item_crafting_material_electrical_components_description" "在擊退蟲群時能夠發現的電容器、電阻器、電晶體、積體電路,雖是廢棄物但卻完好無缺。" +"[english]item_crafting_material_spare_pipe_name" "Spare Pipe" +"item_crafting_material_spare_pipe_name" "鐵棒" +"[english]item_crafting_material_spare_pipe_description" "A length of sturdy pipe that could be useful for construction or repairs." +"item_crafting_material_spare_pipe_description" "有一定長度的堅固鐵棒,似乎可以拿來修理物件或是當建材。" +"[english]item_crafting_material_plastics_name" "Plastics" +"item_crafting_material_plastics_name" "塑膠" +"[english]item_crafting_material_plastics_description" "Lightly used plastic filament that could be used to make something." +"item_crafting_material_plastics_description" "稍微用過的塑膠絲,似乎可以拿來製造東西。" +"[english]item_crafting_material_coolant_name" "Coolant" +"item_crafting_material_coolant_name" "冷卻劑" +"[english]item_crafting_material_coolant_description" "A small container of thermo-conductive fluid found during a mission." +"item_crafting_material_coolant_description" "可以在任務中找到的裝著熱傳導液體的小容器。" +"[english]item_crafting_material_mini_crate_name" "Mini-Crate" +"item_crafting_material_mini_crate_name" "迷你箱" +"[english]item_crafting_material_mini_crate_description" "This tiny box could be used to store a small amount of something." +"item_crafting_material_mini_crate_description" "這個小巧的箱子似乎可以拿來裝少量的東西。" +"[english]item_crafting_material_battery_pack_name" "Battery Pack" +"item_crafting_material_battery_pack_name" "電池組" +"[english]item_crafting_material_battery_pack_description" "A large, mostly-charged chemical cell found while fighting the Swarm." +"item_crafting_material_battery_pack_description" "在消滅蟲群時能夠發現的幾乎充滿電的大型化學元件。" - "[english]item_crafting_material_loose_wires_name" "Loose Wires" - "item_crafting_material_loose_wires_name" "Loose Wires" - "[english]item_crafting_material_loose_wires_description" "A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something." - "item_crafting_material_loose_wires_description" "A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something." - "[english]item_crafting_material_carbon_name" "Carbon" - "item_crafting_material_carbon_name" "Carbon" - // narrator voice: it was not interesting - "[english]item_crafting_material_carbon_description" "A pile of pure elemental carbon. Interesting." - "item_crafting_material_carbon_description" "A pile of pure elemental carbon. Interesting." +"[english]item_crafting_material_loose_wires_name" "Loose Wires" +"item_crafting_material_loose_wires_name" "鬆弛" +"[english]item_crafting_material_loose_wires_description" "A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something." +"item_crafting_material_loose_wires_description" "一串鬆散長度不一的絕緣電線,似乎可以拿來當建材或是維修物件之類的。" +"[english]item_crafting_material_carbon_name" "Carbon" +"item_crafting_material_carbon_name" "碳" +// narrator voice: it was not interesting +"[english]item_crafting_material_carbon_description" "A pile of pure elemental carbon. Interesting." +"item_crafting_material_carbon_description" "一堆純元素碳. 恩..有趣。" - "[english]item_crafting_material_alien_chitin_name" "Alien Chitin" - "item_crafting_material_alien_chitin_name" "Alien Chitin" - "[english]item_crafting_material_alien_chitin_description" "A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful." - "item_crafting_material_alien_chitin_description" "A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful." - "[english]item_crafting_material_biomass_sample_name" "Biomass Sample" - "item_crafting_material_biomass_sample_name" "Biomass Sample" - "[english]item_crafting_material_biomass_sample_description" "A small sample of alien biomass collected while on a mission. It might be useful." - "item_crafting_material_biomass_sample_description" "A small sample of alien biomass collected while on a mission. It might be useful." - "[english]item_crafting_material_glowing_green_acid_name" "Glowing Green Acid" - "item_crafting_material_glowing_green_acid_name" "Glowing Green Acid" - "[english]item_crafting_material_glowing_green_acid_description" "A sample of the green acid that Rangers spit. It might be useful." - "item_crafting_material_glowing_green_acid_description" "A sample of the green acid that Rangers spit. It might be useful." - "[english]item_crafting_material_claw_fragment_name" "Claw Fragment" - "item_crafting_material_claw_fragment_name" "Claw Fragment" - "[english]item_crafting_material_claw_fragment_description" "A bone chip from a Drone's claw. It might be useful." - "item_crafting_material_claw_fragment_description" "A bone chip from a Drone's claw. It might be useful." +"[english]item_crafting_material_alien_chitin_name" "Alien Chitin" +"item_crafting_material_alien_chitin_name" "異形甲殼質" +"[english]item_crafting_material_alien_chitin_description" "A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful." +"item_crafting_material_alien_chitin_description" "一種從異形蟲的外骨骼上所取下來的堅硬半透明物質,似乎有用處。" +"[english]item_crafting_material_biomass_sample_name" "Biomass Sample" +"item_crafting_material_biomass_sample_name" "生物質樣本" +"[english]item_crafting_material_biomass_sample_description" "A small sample of alien biomass collected while on a mission. It might be useful." +"item_crafting_material_biomass_sample_description" "在任務中從異形生物質上所採集到的小型樣本,似乎有用處。" +"[english]item_crafting_material_glowing_green_acid_name" "Glowing Green Acid" +"item_crafting_material_glowing_green_acid_name" "綠色螢光酸液" +"[english]item_crafting_material_glowing_green_acid_description" "A sample of the green acid that Rangers spit. It might be useful." +"item_crafting_material_glowing_green_acid_description" "從異形射手射出的綠色酸液採到的樣本,似乎有用處。" +"[english]item_crafting_material_claw_fragment_name" "Claw Fragment" +"item_crafting_material_claw_fragment_name" "爪子碎片" +"[english]item_crafting_material_claw_fragment_description" "A bone chip from a Drone's claw. It might be useful." +"item_crafting_material_claw_fragment_description" "從異形蟲的爪子上採取的骨頭碎片,似乎有用處。" - "[english]item_crafting_material_memory_management_unit_name" "Memory Management Unit" - "item_crafting_material_memory_management_unit_name" "Memory Management Unit" - "[english]item_crafting_material_memory_management_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as memory management units." - "item_crafting_material_memory_management_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as memory management units." - "[english]item_crafting_material_arithmetic_logic_unit_name" "Arithmetic Logic Unit" - "item_crafting_material_arithmetic_logic_unit_name" "Arithmetic Logic Unit" - "[english]item_crafting_material_arithmetic_logic_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units." - "item_crafting_material_arithmetic_logic_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units." - "[english]item_crafting_material_data_storage_medium_name" "Data Storage Medium" - "item_crafting_material_data_storage_medium_name" "Data Storage Medium" - "[english]item_crafting_material_data_storage_medium_description" "Computer components salvaged while fighting the Swarm. These are labelled as data storage media." - "item_crafting_material_data_storage_medium_description" "Computer components salvaged while fighting the Swarm. These are labelled as data storage media." +"[english]item_crafting_material_memory_management_unit_name" "Memory Management Unit" +"item_crafting_material_memory_management_unit_name" "記憶體管理單元" +"[english]item_crafting_material_memory_management_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as memory management units." +"item_crafting_material_memory_management_unit_description" "在消滅蟲群時獲得的電腦元件,標籤上寫著記憶體管理單元。" +"[english]item_crafting_material_arithmetic_logic_unit_name" "Arithmetic Logic Unit" +"item_crafting_material_arithmetic_logic_unit_name" "算術邏輯單元" +"[english]item_crafting_material_arithmetic_logic_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units." +"item_crafting_material_arithmetic_logic_unit_description" "在消滅蟲群時獲得的電腦元件,標籤上寫著算術邏輯單元。" +"[english]item_crafting_material_data_storage_medium_name" "Data Storage Medium" +"item_crafting_material_data_storage_medium_name" "資料儲存媒體" +"[english]item_crafting_material_data_storage_medium_description" "Computer components salvaged while fighting the Swarm. These are labelled as data storage media." +"item_crafting_material_data_storage_medium_description" "在消滅蟲群時獲得的電腦元件,標籤上寫著資料儲存媒體。" - "[english]item_crafting_material_pile_of_red_sand_name" "Pile of Red Sand" - "item_crafting_material_pile_of_red_sand_name" "Pile of Red Sand" - "[english]item_crafting_material_pile_of_red_sand_description" "A pile of red sand, found while on a mission." - "item_crafting_material_pile_of_red_sand_description" "A pile of red sand, found while on a mission." - "[english]item_crafting_material_antlion_carapace_name" "Antlion Carapace" - "item_crafting_material_antlion_carapace_name" "Antlion Carapace" - "[english]item_crafting_material_antlion_carapace_description" "The husk of an antlion, found while on a mission." - "item_crafting_material_antlion_carapace_description" "The husk of an antlion, found while on a mission." - "[english]item_crafting_material_corrosive_fluid_sample_name" "Corrosive Fluid Sample" - "item_crafting_material_corrosive_fluid_sample_name" "Corrosive Fluid Sample" - "[english]item_crafting_material_corrosive_fluid_sample_description" "A barrel of corrosive fluid, found while on a mission." - "item_crafting_material_corrosive_fluid_sample_description" "A barrel of corrosive fluid, found while on a mission." - "[english]item_crafting_material_cooled_volcanic_rock_name" "Cooled Volcanic Rock" - "item_crafting_material_cooled_volcanic_rock_name" "Cooled Volcanic Rock" - "[english]item_crafting_material_cooled_volcanic_rock_description" "An igneous rock, found while on a mission." - "item_crafting_material_cooled_volcanic_rock_description" "An igneous rock, found while on a mission." - "[english]item_crafting_material_retrieved_documents_name" "Retrieved Documents" - "item_crafting_material_retrieved_documents_name" "Retrieved Documents" - "[english]item_crafting_material_retrieved_documents_description" "A pile of schematics and intelligence, found while on a mission." - "item_crafting_material_retrieved_documents_description" "A pile of schematics and intelligence, found while on a mission." - "[english]item_crafting_material_unopened_synup_cola_name" "Unopened SynUp Cola" - "item_crafting_material_unopened_synup_cola_name" "Unopened SynUp Cola" - "[english]item_crafting_material_unopened_synup_cola_description" "A pristine pack of SynUp Cola cans, found while on a mission." - "item_crafting_material_unopened_synup_cola_description" "A pristine pack of SynUp Cola cans, found while on a mission." - "[english]item_crafting_material_roll_of_vent_tape_name" "Roll of Vent Tape" - "item_crafting_material_roll_of_vent_tape_name" "Roll of Vent Tape" - "[english]item_crafting_material_roll_of_vent_tape_description" "Unused rolls of vent tape, found while on a mission." - "item_crafting_material_roll_of_vent_tape_description" "Unused rolls of vent tape, found while on a mission." - "[english]item_crafting_material_isotopes_name" "Isotopes" - "item_crafting_material_isotopes_name" "Isotopes" - "[english]item_crafting_material_isotopes_description" "Radioactive material, found while on a mission." - "item_crafting_material_isotopes_description" "Radioactive material, found while on a mission." - // This material is a reference to the identically-named material in Warframe. - "[english]item_crafting_material_cryotic_name" "Cryotic" - "item_crafting_material_cryotic_name" "Cryotic" - "[english]item_crafting_material_cryotic_description" "A hazardous material that freezes on contact, found while on a mission." - "item_crafting_material_cryotic_description" "A hazardous material that freezes on contact, found while on a mission." - // The item is a canister of the noble gas argon. When translating, the exact amount of argon is not important (the container is not a cube and is larger than a cubic foot in volume). Using cubic feet to refer to a gas stored in a round container is intentionally awkward. - "[english]item_crafting_material_argon_canister_name" "Cubic Foot of Argon" - "item_crafting_material_argon_canister_name" "Cubic Foot of Argon" - "[english]item_crafting_material_argon_canister_description" "An inert gas with many industrial applications, found while on a mission." - "item_crafting_material_argon_canister_description" "An inert gas with many industrial applications, found while on a mission." - // This is a riff on "Infinite Improbability Drive" from A Hitchhiker's Guide to the Galaxy. - // Except instead of a spaceship engine that allows teleportation around the universe, this is simply a data disk containing some pre-generated random numbers. - // This item can only be obtained via TileGen maps, which (as of 2024) are not yet officially playable. - "[english]item_crafting_material_probability_drive_name" "Finite Probability Drive" - "item_crafting_material_probability_drive_name" "Finite Probability Drive" - // This is the name of a real book, published in 1955. It contains 400 pages, each with 50 lines of 50 digits. - "[english]item_crafting_material_probability_drive_description" "A disk containing an excerpt from [i]A Million Random Digits with 100,000 Normal Deviates[/i], found while on a mission." - "item_crafting_material_probability_drive_description" "A disk containing an excerpt from [i]A Million Random Digits with 100,000 Normal Deviates[/i], found while on a mission." +"[english]item_crafting_material_pile_of_red_sand_name" "Pile of Red Sand" +"item_crafting_material_pile_of_red_sand_name" "一攤紅沙子" +"[english]item_crafting_material_pile_of_red_sand_description" "A pile of red sand, found while on a mission." +"item_crafting_material_pile_of_red_sand_description" "能夠在任務中找到的一攤紅沙子。" +"[english]item_crafting_material_antlion_carapace_name" "Antlion Carapace" +"item_crafting_material_antlion_carapace_name" "蟻獅甲殼" +"[english]item_crafting_material_antlion_carapace_description" "The husk of an antlion, found while on a mission." +"item_crafting_material_antlion_carapace_description" "能夠在任務中找到的蟻獅的外殼。" +"[english]item_crafting_material_corrosive_fluid_sample_name" "Corrosive Fluid Sample" +"item_crafting_material_corrosive_fluid_sample_name" "腐蝕液體樣本" +"[english]item_crafting_material_corrosive_fluid_sample_description" "A barrel of corrosive fluid, found while on a mission." +"item_crafting_material_corrosive_fluid_sample_description" "能夠在任務中找到的一罐腐蝕液體。" +"[english]item_crafting_material_cooled_volcanic_rock_name" "Cooled Volcanic Rock" +"item_crafting_material_cooled_volcanic_rock_name" "冷卻過的火山石" +"[english]item_crafting_material_cooled_volcanic_rock_description" "An igneous rock, found while on a mission." +"item_crafting_material_cooled_volcanic_rock_description" "能夠在任務中找到的一塊火成岩石。" +"[english]item_crafting_material_retrieved_documents_name" "Retrieved Documents" +"item_crafting_material_retrieved_documents_name" "找回的文件" +"[english]item_crafting_material_retrieved_documents_description" "A pile of schematics and intelligence, found while on a mission." +"item_crafting_material_retrieved_documents_description" "能夠在任務中找到的一疊資訊還有示意圖。" +"[english]item_crafting_material_unopened_synup_cola_name" "Unopened SynUp Cola" +"item_crafting_material_unopened_synup_cola_name" "還沒開過的 SynUp可樂" +"[english]item_crafting_material_unopened_synup_cola_description" "A pristine pack of SynUp Cola cans, found while on a mission." +"item_crafting_material_unopened_synup_cola_description" "能夠在任務中找到的外觀良好的SynUp可樂罐。" +"[english]item_crafting_material_roll_of_vent_tape_name" "Roll of Vent Tape" +"item_crafting_material_roll_of_vent_tape_name" "一卷膠帶" +"[english]item_crafting_material_roll_of_vent_tape_description" "Unused rolls of vent tape, found while on a mission." +"item_crafting_material_roll_of_vent_tape_description" "能夠在任務中找到的膠帶捲。" +"[english]item_crafting_material_isotopes_name" "Isotopes" +"item_crafting_material_isotopes_name" "同位素" +"[english]item_crafting_material_isotopes_description" "Radioactive material, found while on a mission." +"item_crafting_material_isotopes_description" "能夠在任務中找到的放射性物質。" +// This material is a reference to the identically-named material in Warframe. +"[english]item_crafting_material_cryotic_name" "Cryotic" +"item_crafting_material_cryotic_name" "冰晶礦" +"[english]item_crafting_material_cryotic_description" "A hazardous material that freezes on contact, found while on a mission." +"item_crafting_material_cryotic_description" "能夠在任務中找到的碰到物體就會結凍目標的危險物質。" +// The item is a canister of the noble gas argon. When translating, the exact amount of argon is not important (the container is not a cube and is larger than a cubic foot in volume). Using cubic feet to refer to a gas stored in a round container is intentionally awkward. +"[english]item_crafting_material_argon_canister_name" "Cubic Foot of Argon" +"item_crafting_material_argon_canister_name" "立方英吋的氬" +"[english]item_crafting_material_argon_canister_description" "An inert gas with many industrial applications, found while on a mission." +"item_crafting_material_argon_canister_description" "能夠在任務中找到的多種工業用途的惰性氣體。" +// This is a riff on "Infinite Improbability Drive" from A Hitchhiker's Guide to the Galaxy. +// Except instead of a spaceship engine that allows teleportation around the universe, this is simply a data disk containing some pre-generated random numbers. +// This item can only be obtained via TileGen maps, which (as of 2024) are not yet officially playable. +"[english]item_crafting_material_probability_drive_name" "Finite Probability Drive" +"item_crafting_material_probability_drive_name" "有限可能的硬碟" +// This is the name of a real book, published in 1955. It contains 400 pages, each with 50 lines of 50 digits. +"[english]item_crafting_material_probability_drive_description" "A disk containing an excerpt from [i]A Million Random Digits with 100,000 Normal Deviates[/i], found while on a mission." +"item_crafting_material_probability_drive_description" "能夠在任務中找到的一張節錄了[i]一百萬個隨機數字和十萬個正常偏差[/i]的光碟。" - "[english]item_crafting_material_refined_wire_name" "Sorted Wire" - "item_crafting_material_refined_wire_name" "Sorted Wire" - "[english]item_crafting_material_refined_wire_description" "A spool of repurposed wire." - "item_crafting_material_refined_wire_description" "A spool of repurposed wire." - "[english]item_crafting_material_refined_carbon_name" "Carbon Plates" - "item_crafting_material_refined_carbon_name" "Carbon Plates" - "[english]item_crafting_material_refined_carbon_description" "Carbon nanotubes arranged into super-strong plates." - "item_crafting_material_refined_carbon_description" "Carbon nanotubes arranged into super-strong plates." +"[english]item_crafting_material_refined_wire_name" "Sorted Wire" +"item_crafting_material_refined_wire_name" "捆好的電線" +"[english]item_crafting_material_refined_wire_description" "A spool of repurposed wire." +"item_crafting_material_refined_wire_description" "一卷回收電線。" +"[english]item_crafting_material_refined_carbon_name" "Carbon Plates" +"item_crafting_material_refined_carbon_name" "碳板" +"[english]item_crafting_material_refined_carbon_description" "Carbon nanotubes arranged into super-strong plates." +"item_crafting_material_refined_carbon_description" "透過奈米碳管製成的超級強化板。" - // Notifications are hidden items that cause a notification to appear in the game's main menu. The item records whether it has been seen by the player, and dismissing the notification deletes the item. Notifications will not appear for players who have opted out of seeing them. - // - // A large variety of crafting materials have appeared (once per week). - "[english]notification_crafting_items_appeared_weekly_name" "Large quantity of resources located." - "notification_crafting_items_appeared_weekly_name" "Large quantity of resources located." - "[english]notification_crafting_items_appeared_weekly_description" "Check the mission list for possible locations of crafting materials." - "notification_crafting_items_appeared_weekly_description" "Check the mission list for possible locations of crafting materials." - // An additional small variety of crafting materials have appeared (based on playtime). - "[english]notification_crafting_items_appeared_playtime_name" "Additional resources located." - "notification_crafting_items_appeared_playtime_name" "Additional resources located." - "[english]notification_crafting_items_appeared_playtime_description" "Check the mission list for possible locations of crafting materials." - "notification_crafting_items_appeared_playtime_description" "Check the mission list for possible locations of crafting materials." +// Notifications are hidden items that cause a notification to appear in the game's main menu. The item records whether it has been seen by the player, and dismissing the notification deletes the item. Notifications will not appear for players who have opted out of seeing them. +// +// A large variety of crafting materials have appeared (once per week). +"[english]notification_crafting_items_appeared_weekly_name" "Large quantity of resources located." +"notification_crafting_items_appeared_weekly_name" "偵查到大量的物資." +"[english]notification_crafting_items_appeared_weekly_description" "Check the mission list for possible locations of crafting materials." +"notification_crafting_items_appeared_weekly_description" "從任務清單中確認特定製作素材的位置。" +// An additional small variety of crafting materials have appeared (based on playtime). +"[english]notification_crafting_items_appeared_playtime_name" "Additional resources located." +"notification_crafting_items_appeared_playtime_name" "偵查到額外的物資" +"[english]notification_crafting_items_appeared_playtime_description" "Check the mission list for possible locations of crafting materials." +"notification_crafting_items_appeared_playtime_description" "從任務清單中確認特定製作素材的位置。" - "[english]item_strange_device_missions_name" "Missions" - "item_strange_device_missions_name" "Missions" - "[english]item_strange_device_successful_missions_name" "Successful Missions" - "item_strange_device_successful_missions_name" "Successful Missions" - "[english]item_strange_device_aliens_killed_name" "Aliens Killed" - "item_strange_device_aliens_killed_name" "Aliens Killed" - "[english]item_strange_device_healing_name" "Healing" - "item_strange_device_healing_name" "Healing" - "[english]item_strange_device_fast_hacks_name" "Fast Hacks" - "item_strange_device_fast_hacks_name" "Fast Hacks" - "[english]item_strange_device_enemies_frozen_name" "Enemies Frozen" - "item_strange_device_enemies_frozen_name" "Enemies Frozen" - // extinguished as in putting out a fire - "[english]item_strange_device_allies_extinguished_name" "Allies Extinguished" - "item_strange_device_allies_extinguished_name" "Allies Extinguished" - "[english]item_strange_device_alien_kill_streak_name" "Alien Kill Streak" - "item_strange_device_alien_kill_streak_name" "Alien Kill Streak" - // Alien Kill Streak: 1234 (Best: 5678) - "[english]item_strange_device_alien_kill_streak_best" "Best" - "item_strange_device_alien_kill_streak_best" "Best" - "[english]item_strange_device_infestations_cured_name" "Infestations Cured" - "item_strange_device_infestations_cured_name" "Infestations Cured" +"[english]item_strange_device_missions_name" "Missions" +"item_strange_device_missions_name" "任務" +"[english]item_strange_device_successful_missions_name" "Successful Missions" +"item_strange_device_successful_missions_name" "成功的任務" +"[english]item_strange_device_aliens_killed_name" "Aliens Killed" +"item_strange_device_aliens_killed_name" "已擊殺異形" +"[english]item_strange_device_healing_name" "Healing" +"item_strange_device_healing_name" "治療" +"[english]item_strange_device_fast_hacks_name" "Fast Hacks" +"item_strange_device_fast_hacks_name" "迅速駭入" +"[english]item_strange_device_enemies_frozen_name" "Enemies Frozen" +"item_strange_device_enemies_frozen_name" "已凍結敵人" +// extinguished as in putting out a fire +"[english]item_strange_device_allies_extinguished_name" "Allies Extinguished" +"item_strange_device_allies_extinguished_name" "已滅火的異形" +"[english]item_strange_device_alien_kill_streak_name" "Alien Kill Streak" +"item_strange_device_alien_kill_streak_name" "連續擊殺異形" +// Alien Kill Streak: 1234 (Best: 5678) +"[english]item_strange_device_alien_kill_streak_best" "Best" +"item_strange_device_alien_kill_streak_best" "最高紀錄" +"[english]item_strange_device_infestations_cured_name" "Infestations Cured" +"item_strange_device_infestations_cured_name" "已治療感染" - "[english]item_suit_sarge_name" "Sarge's Suit" - "item_suit_sarge_name" "Sarge's Suit" - "[english]item_suit_wildcat_name" "Wildcat's Suit" - "item_suit_wildcat_name" "Wildcat's Suit" - "[english]item_suit_faith_name" "Faith's Suit" - "item_suit_faith_name" "Faith's Suit" - "[english]item_suit_crash_name" "Crash's Suit" - "item_suit_crash_name" "Crash's Suit" - "[english]item_suit_jaeger_name" "Jaeger's Suit" - "item_suit_jaeger_name" "Jaeger's Suit" - "[english]item_suit_wolfe_name" "Wolfe's Suit" - "item_suit_wolfe_name" "Wolfe's Suit" - "[english]item_suit_bastille_name" "Bastille's Suit" - "item_suit_bastille_name" "Bastille's Suit" - "[english]item_suit_vegas_name" "Vegas's Suit" - "item_suit_vegas_name" "Vegas's Suit" - // one can only hope - "[english]item_suit_flynn_name" "Flynn's Suit" - "item_suit_flynn_name" "Flynn's Suit" +"[english]item_suit_sarge_name" "Sarge's Suit" +"item_suit_sarge_name" "Sarge的外裝" +"[english]item_suit_wildcat_name" "Wildcat's Suit" +"item_suit_wildcat_name" "Wildcat的外裝" +"[english]item_suit_faith_name" "Faith's Suit" +"item_suit_faith_name" "Faith的外裝" +"[english]item_suit_crash_name" "Crash's Suit" +"item_suit_crash_name" "Crash的外裝" +"[english]item_suit_jaeger_name" "Jaeger's Suit" +"item_suit_jaeger_name" "Jaeger的外裝" +"[english]item_suit_wolfe_name" "Wolfe's Suit" +"item_suit_wolfe_name" "Wolfe的外裝" +"[english]item_suit_bastille_name" "Bastille's Suit" +"item_suit_bastille_name" "Bastille的外裝" +"[english]item_suit_vegas_name" "Vegas's Suit" +"item_suit_vegas_name" "Vegas的外裝" +// one can only hope +"[english]item_suit_flynn_name" "Flynn's Suit" +"item_suit_flynn_name" "Flynn的外裝" - // If you would like to be included in this system and you have contributed to Alien Swarm: Reactive Drop's development, - // follow the instructions at https://developer.reactivedrop.com/donation-items.html +// If you would like to be included in this system and you have contributed to Alien Swarm: Reactive Drop's development, +// follow the instructions at https://developer.reactivedrop.com/donation-items.html - "[english]item_donation_tft_name" "Donor: Tears for Tarnor" - "item_donation_tft_name" "Donor: Tears for Tarnor" - "[english]item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." - "item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." - "[english]item_donation_paranoia_name" "Donor: Paranoia" - "item_donation_paranoia_name" "Donor: Paranoia" - "[english]item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." - "item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." - "[english]item_donation_lana_name" "Donor: Lana's Escape" - "item_donation_lana_name" "Donor: Lana's Escape" - "[english]item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." - "item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." - "[english]item_donation_ocs_name" "Donor: Operation Cleansweep" - "item_donation_ocs_name" "Donor: Operation Cleansweep" - "[english]item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." - "item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." - "[english]item_donation_res7_name" "Donor: Research 7" - "item_donation_res7_name" "Donor: Research 7" - "[english]item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." - "item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." - "[english]item_donation_area9800_name" "Donor: Area 9800" - "item_donation_area9800_name" "Donor: Area 9800" - "[english]item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." - "item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." - "[english]item_donation_biogen_name" "Donor: BioGen Corporation" - "item_donation_biogen_name" "Donor: BioGen Corporation" - "[english]item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." - "item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." - "[english]item_donation_nh_name" "Donor: Nam Humanum" - "item_donation_nh_name" "Donor: Nam Humanum" - "[english]item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." - "item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." - "[english]item_donation_acc32_name" "Donor: Accident 32" - "item_donation_acc32_name" "Donor: Accident 32" - "[english]item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." - "item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." - "[english]item_donation_ada_name" "Donor: Adanaxis" - "item_donation_ada_name" "Donor: Adanaxis" - "[english]item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." - "item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." - "[english]item_donation_dmitriy_name" "Donor: Dmitriy" - "item_donation_dmitriy_name" "Donor: Dmitriy" - "[english]item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." - "item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." - "[english]item_donation_ben_name" "Donor: Ben Lubar" - "item_donation_ben_name" "Donor: Ben Lubar" - "[english]item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." - "item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." - "[english]item_donation_rayman_name" "Donor: Rayman1103" - "item_donation_rayman_name" "Donor: Rayman1103" - "[english]item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." - "item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." - "[english]item_donation_mithrand_name" "Donor: Mithrand" - "item_donation_mithrand_name" "Donor: Mithrand" - "[english]item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." - "item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." - "[english]item_donation_axnow_name" "Donor: Ax-now" - "item_donation_axnow_name" "Donor: Ax-now" - "[english]item_donation_axnow_description" "Represents a donation to Ax-now, artist." - "item_donation_axnow_description" "Represents a donation to Ax-now, artist." - "[english]item_donation_beka_name" "Donor: Beka" - "item_donation_beka_name" "Donor: Beka" - "[english]item_donation_beka_description" "Represents a donation to Beka, artist." - "item_donation_beka_description" "Represents a donation to Beka, artist." - "[english]item_donation_mfz_name" "Donor: mfz" - "item_donation_mfz_name" "Donor: mfz" - "[english]item_donation_mfz_description" "Represents a donation to mfz, artist." - "item_donation_mfz_description" "Represents a donation to mfz, artist." - "[english]item_donation_grace_name" "Donor: Grace Lovelace" - "item_donation_grace_name" "Donor: Grace Lovelace" - "[english]item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." - "item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." - "[english]item_donation_stargate_name" "Donor: Stargate75" - "item_donation_stargate_name" "Donor: Stargate75" - "[english]item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." - "item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." - "[english]item_donation_hangumi_name" "Donor: hangumi" - "item_donation_hangumi_name" "Donor: hangumi" - "[english]item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." - "item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." - "[english]item_donation_yojimbo_name" "Donor: YOJIMBO" - "item_donation_yojimbo_name" "Donor: YOJIMBO" - "[english]item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." - "item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." - "[english]item_donation_quantumripple_name" "Donor: QuantumRipple" - "item_donation_quantumripple_name" "Donor: QuantumRipple" - "[english]item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." - "item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." - "[english]item_donation_dukem_name" "Donor: Duke M" - "item_donation_dukem_name" "Donor: Duke M" - "[english]item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." - "item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." - "[english]item_donation_deerlord_name" "Donor: Deerlord" - "item_donation_deerlord_name" "Donor: Deerlord" - "[english]item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." - "item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." - "[english]item_donation_blueberry_name" "Donor: Blueberry" - "item_donation_blueberry_name" "Donor: Blueberry" - "[english]item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." - "item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." - "[english]item_donation_makinday_name" "Donor: MakinDay" - "item_donation_makinday_name" "Donor: MakinDay" - "[english]item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." - "item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." - "[english]item_donation_steffo_name" "Donor: Steffo" - "item_donation_steffo_name" "Donor: Steffo" - "[english]item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." - "item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." - "[english]item_donation_trickmaster_name" "Donor: trick-master" - "item_donation_trickmaster_name" "Donor: trick-master" - "[english]item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." - "item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." - "[english]item_donation_efi_name" "Donor: Efi" - "item_donation_efi_name" "Donor: Efi" - "[english]item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." - "item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." - "[english]item_donation_autogavy_name" "Donor: AutoGavy" - "item_donation_autogavy_name" "Donor: AutoGavy" - "[english]item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." - "item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." - "[english]item_donation_thescientist_name" "Donor: TheScientist" - "item_donation_thescientist_name" "Donor: TheScientist" - "[english]item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." - "item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." - "[english]item_donation_crazymanbos_name" "Donor: Crazymanbos" - "item_donation_crazymanbos_name" "Donor: Crazymanbos" - "[english]item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." - "item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." +"[english]item_donation_tft_name" "Donor: Tears for Tarnor" +"item_donation_tft_name" "捐贈者: Tears for Tarnor" +"[english]item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." +"item_donation_tft_description" "代表了已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。" +"[english]item_donation_paranoia_name" "Donor: Paranoia" +"item_donation_paranoia_name" "捐贈者: Paranoia" +"[english]item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." +"item_donation_paranoia_description" "代表了已完成捐贈給戰役Paranoia的作者Eclipse。" +"[english]item_donation_lana_name" "Donor: Lana's Escape" +"item_donation_lana_name" "捐贈者: Lana's Escape" +"[english]item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." +"item_donation_lana_description" "代表了已完成捐贈給戰役Lana's Escape的作者Hephalistofene。" +"[english]item_donation_ocs_name" "Donor: Operation Cleansweep" +"item_donation_ocs_name" "捐贈者: Operation Cleansweep" +"[english]item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." +"item_donation_ocs_description" "代表了已完成捐贈給戰役Operation Cleansweep的作者Steve76。" +"[english]item_donation_res7_name" "Donor: Research 7" +"item_donation_res7_name" "捐贈者: Research 7" +"[english]item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." +"item_donation_res7_description" "代表了已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。" +"[english]item_donation_area9800_name" "Donor: Area 9800" +"item_donation_area9800_name" "捐贈者: Area 9800" +"[english]item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." +"item_donation_area9800_description" "代表了已完成捐贈給戰役Area 9800的作者Arjen de Graaf。" +"[english]item_donation_biogen_name" "Donor: BioGen Corporation" +"item_donation_biogen_name" "捐贈者: BioGen Corporation" +"[english]item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." +"item_donation_biogen_description" "代表了已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。" +"[english]item_donation_nh_name" "Donor: Nam Humanum" +"item_donation_nh_name" "捐贈者: Nam Humanum" +"[english]item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." +"item_donation_nh_description" "代表了已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。" +"[english]item_donation_acc32_name" "Donor: Accident 32" +"item_donation_acc32_name" "捐贈者: Accident 32" +"[english]item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." +"item_donation_acc32_description" "代表了已完成捐贈給戰役Accident 32的作者jhheight。" +"[english]item_donation_ada_name" "Donor: Adanaxis" +"item_donation_ada_name" "捐贈者: Adanaxis" +"[english]item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." +"item_donation_ada_description" "代表了已完成捐贈給戰役Adanaxis的作者Orange。" +"[english]item_donation_dmitriy_name" "Donor: Dmitriy" +"item_donation_dmitriy_name" "捐贈者: Dmitriy" +"[english]item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." +"item_donation_dmitriy_description" "代表了已完成捐贈給Dmitriy,遊戲團隊的建立者和程式員。" +"[english]item_donation_ben_name" "Donor: Ben Lubar" +"item_donation_ben_name" "捐贈者: Ben Lubar" +"[english]item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." +"item_donation_ben_description" "代表了已完成捐贈給Ben Lubar,產品推出經理、玩家數據伺服器的持有人和程式員。" +"[english]item_donation_rayman_name" "Donor: Rayman1103" +"item_donation_rayman_name" "捐贈者: Rayman1103" +"[english]item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." +"item_donation_rayman_description" "代表了已完成捐贈給Rayman1103,程式員。" +"[english]item_donation_mithrand_name" "Donor: Mithrand" +"item_donation_mithrand_name" "捐贈者: Mithrand" +"[english]item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." +"item_donation_mithrand_description" "代表了已完成捐贈給Mithrand,程式員、防作弊計畫領頭、德國伺服器持有人。" +"[english]item_donation_axnow_name" "Donor: Ax-now" +"item_donation_axnow_name" "捐贈者: Ax-now" +"[english]item_donation_axnow_description" "Represents a donation to Ax-now, artist." +"item_donation_axnow_description" "代表了已完成捐贈給Ax-now,藝術家。" +"[english]item_donation_beka_name" "Donor: Beka" +"item_donation_beka_name" "捐贈者: Beka" +"[english]item_donation_beka_description" "Represents a donation to Beka, artist." +"item_donation_beka_description" "代表了已完成捐贈給Beka,藝術家。" +"[english]item_donation_mfz_name" "Donor: mfz" +"item_donation_mfz_name" "捐贈者: mfz" +"[english]item_donation_mfz_description" "Represents a donation to mfz, artist." +"item_donation_mfz_description" "代表了已完成捐贈給mfz,藝術家。" +"[english]item_donation_grace_name" "Donor: Grace Lovelace" +"item_donation_grace_name" "捐贈者: Grace Lovelace" +"[english]item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." +"item_donation_grace_description" "代表了已完成捐贈給Grace Lovelace,異形百科文章的作者。" +"[english]item_donation_stargate_name" "Donor: Stargate75" +"item_donation_stargate_name" "捐贈者: Stargate75" +"[english]item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." +"item_donation_stargate_description" "代表了已完成捐贈給Stargate75,德國伺服器的持有人。" +"[english]item_donation_hangumi_name" "Donor: hangumi" +"item_donation_hangumi_name" "捐贈者: hangumi" +"[english]item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." +"item_donation_hangumi_description" "代表了已完成捐贈給hangumi,韓國伺服器的持有人和韓文翻譯員。" +"[english]item_donation_yojimbo_name" "Donor: YOJIMBO" +"item_donation_yojimbo_name" "捐贈者: YOJIMBO" +"[english]item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." +"item_donation_yojimbo_description" "代表了已完成捐贈給YOJIMBO,愛爾蘭伺服器的持有人。" +"[english]item_donation_quantumripple_name" "Donor: QuantumRipple" +"item_donation_quantumripple_name" "捐贈者: QuantumRipple" +"[english]item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." +"item_donation_quantumripple_description" "代表了已完成捐贈給QuantumRipple,美國伺服器的持有人。" +"[english]item_donation_dukem_name" "Donor: Duke M" +"item_donation_dukem_name" "捐贈者: Duke M" +"[english]item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." +"item_donation_dukem_description" "代表了已完成捐贈給Duke M,德文翻譯員。" +"[english]item_donation_deerlord_name" "Donor: Deerlord" +"item_donation_deerlord_name" "捐贈者: Deerlord" +"[english]item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." +"item_donation_deerlord_description" "代表了已完成捐贈給Deerlord,日文翻譯員。" +"[english]item_donation_blueberry_name" "Donor: Blueberry" +"item_donation_blueberry_name" "捐贈者: Blueberry" +"[english]item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." +"item_donation_blueberry_description" "代表了已完成捐贈給Blueberry,俄文翻譯員。" +"[english]item_donation_makinday_name" "Donor: MakinDay" +"item_donation_makinday_name" "捐贈者: MakinDay" +"[english]item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." +"item_donation_makinday_description" "代表了已完成捐贈給MakinDay,義大利文翻譯員。" +"[english]item_donation_steffo_name" "Donor: Steffo" +"item_donation_steffo_name" "捐贈者: Steffo" +"[english]item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." +"item_donation_steffo_description" "代表了已完成捐贈給Steffo,義大利文翻譯員" +"[english]item_donation_trickmaster_name" "Donor: trick-master" +"item_donation_trickmaster_name" "Donor: trick-master" +"[english]item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." +"item_donation_trickmaster_description" "代表了已完成捐贈給trick-master,法文翻譯員。" +"[english]item_donation_efi_name" "Donor: Efi" +"item_donation_efi_name" "捐贈者: Efi" +"[english]item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." +"item_donation_efi_description" "代表了已完成捐贈給Efi,西班牙文翻譯員。" +"[english]item_donation_autogavy_name" "Donor: AutoGavy" +"item_donation_autogavy_name" "捐贈者: AutoGavy" +"[english]item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." +"item_donation_autogavy_description" "代表了已完成捐贈給AutoGavy,中國伺服器的持有人和簡體中文翻譯員。" +"[english]item_donation_thescientist_name" "Donor: TheScientist" +"item_donation_thescientist_name" "Donor: TheScientist" +"[english]item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." +"item_donation_thescientist_description" "代表了已完成捐贈給TheScientist,葡萄牙文翻譯員。" +"[english]item_donation_crazymanbos_name" "Donor: Crazymanbos" +"item_donation_crazymanbos_name" "捐贈者: Crazymanbos" +"[english]item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." +"item_donation_crazymanbos_description" "代表了已完成捐贈給Crazymanbos,瑞典文翻譯員。" } } From 664849796e9a16f4dae629da025420049e1e2e64 Mon Sep 17 00:00:00 2001 From: finishtw Date: Sun, 1 Sep 2024 15:28:04 +0800 Subject: [PATCH 034/201] Update items_tchinese.vdf --- community/inventory_service/items_tchinese.vdf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index c52a5874f..3fba9877b 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -94,8 +94,8 @@ "item_tournament_medal_hoiaf_top20_blue_description" "贈予給那些在12,1,2月份星際武裝英雄中達到前20名的人們一面勳章。" "[english]item_tournament_medal_hoiaf_summary" "Finished Season %season% in rank #%rank% with a score of %score%." "item_tournament_medal_hoiaf_summary" "在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%." -"[english]item_tournament_medal_hoiaf_stat_alien_kills" "已擊殺異形" -"item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" +"[english]item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" +"item_tournament_medal_hoiaf_stat_alien_kills" "已擊殺異形" "[english]item_tournament_medal_hoiaf_stat_player_kills" "Team Kills" "item_tournament_medal_hoiaf_stat_player_kills" "已殺害友軍" "[english]item_tournament_medal_hoiaf_stat_games_won" "Successful Missions" From 0b1460f96cd5a3d2dea3efe371ae5cb5384befe3 Mon Sep 17 00:00:00 2001 From: ywgATustcbbs Date: Sun, 1 Sep 2024 21:26:04 +0800 Subject: [PATCH 035/201] update schinese - fix typo --- community/inventory_service/items_schinese.vdf | 8 ++++---- release_notes/20240901_schinese.xml | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/community/inventory_service/items_schinese.vdf b/community/inventory_service/items_schinese.vdf index 8cdb87fce..d624c6d7d 100644 --- a/community/inventory_service/items_schinese.vdf +++ b/community/inventory_service/items_schinese.vdf @@ -275,10 +275,10 @@ "item_unique_medal_mapping_2023_name" "北极挑战 (#Boss大战2023 冠军)" "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." "item_unique_medal_mapping_2023_description" "勋章授予2023地图大赛冠军作品《北极挑战》的作者" - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "陨落空间站(#空间站2024 冠军)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "勋章授予2024地图大赛冠军作品《陨落空间站》的作者" +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "陨落空间站(#空间站2024 冠军)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "勋章授予2024地图大赛冠军作品《陨落空间站》的作者" // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" diff --git a/release_notes/20240901_schinese.xml b/release_notes/20240901_schinese.xml index aed3f94e1..8341fbedd 100644 --- a/release_notes/20240901_schinese.xml +++ b/release_notes/20240901_schinese.xml @@ -20,4 +20,4 @@ [/list] [h2]IAF需要助力[url=https://stats.reactivedrop.com/7a]![/url][/h2] -《异形丛生: 虫启天降》永久免费,但它同样亟需大量来自才华横溢的社区志愿者为其添砖加瓦。如果条件允许,请为游戏贡献新的模组或地图并上传到[url=https://steamcommunity.com/app/563560/workshop/]Steam 创意工坊[/url],提交漏洞反馈、优化[url=https://github.com/ReactiveDrop/reactivedrop_public_src]游戏代码[/url], 将游戏文本[url=https://github.com/ReactiveDrop/reactivedrop_translations]翻译[/url]成你的语言,或者[url=https://store.steampowered.com/itemstore/563560/]捐款[/url]给游戏做出贡献的人。IAF感谢您的长期支持!《异形丛生: 虫启天降》更新 - 2024年9月1日 "时间到" \ No newline at end of file +《异形丛生: 虫启天降》永久免费,但它同样亟需大量才华横溢的社区志愿者为其添砖加瓦。如果条件允许,请为游戏贡献新的模组或地图并上传到[url=https://steamcommunity.com/app/563560/workshop/]Steam 创意工坊[/url],或者提交漏洞反馈、优化[url=https://github.com/ReactiveDrop/reactivedrop_public_src]游戏代码[/url], 亦或是将游戏文本[url=https://github.com/ReactiveDrop/reactivedrop_translations]翻译[/url]成你的语言,也可以[url=https://store.steampowered.com/itemstore/563560/]捐款[/url]给那些为游戏做出贡献的人。IAF感谢您的长期支持!《异形丛生: 虫启天降》更新 - 2024年9月1日 "时间到" \ No newline at end of file From 948fca7dd558d9dd5c0d9d24dc5ad59d08779ec8 Mon Sep 17 00:00:00 2001 From: finishtw Date: Sun, 1 Sep 2024 22:25:57 +0800 Subject: [PATCH 036/201] Update items_tchinese.vdf --- .../inventory_service/items_tchinese.vdf | 44 +++++++++---------- 1 file changed, 22 insertions(+), 22 deletions(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index 3fba9877b..f46739adc 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -106,39 +106,39 @@ "[english]item_community_medal_beta_tester_name" "Beta Tester" "item_community_medal_beta_tester_name" "Beta測試員" "[english]item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." -"item_community_medal_beta_tester_description" "因參加遊戲Beta版本而贈予此勳章。" +"item_community_medal_beta_tester_description" "因參加遊戲Beta版本而贈與此勳章。" "[english]item_community_medal_translator_name" "Translator" "item_community_medal_translator_name" "翻譯員" "[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." -"item_community_medal_translator_description" "因幫助遊戲翻譯並獲得此勳章。" +"item_community_medal_translator_description" "因幫助遊戲翻譯而贈與此勳章。" "[english]item_community_medal_programmer_name" "Programmer" "item_community_medal_programmer_name" "程式員" "[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." -"item_community_medal_programmer_description" "因對遊戲的程式碼有所貢獻而獲得此勳章。" +"item_community_medal_programmer_description" "因對遊戲的程式碼有所貢獻而贈與此勳章。" "[english]item_community_medal_mapper_name" "Mapper" "item_community_medal_mapper_name" "地圖製作家" "[english]item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." -"item_community_medal_mapper_description" "因幫遊戲製作高品質的地圖而獲得此勳章。" +"item_community_medal_mapper_description" "因幫遊戲製作高品質的地圖而贈與此勳章。" "[english]item_community_medal_challenger_name" "Challenger" "item_community_medal_challenger_name" "挑戰家" "[english]item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." -"item_community_medal_challenger_description" "因幫遊戲製作高品質的挑戰而獲得此勳章。" +"item_community_medal_challenger_description" "因幫遊戲製作高品質的挑戰而贈與此勳章。" "[english]item_community_medal_guide_name" "Guide" "item_community_medal_guide_name" "攻略家" "[english]item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." -"item_community_medal_guide_description" "因幫遊戲寫出高品質的steam攻略而獲得此勳章。" +"item_community_medal_guide_description" "因幫遊戲寫出高品質的steam攻略而贈與此勳章。" "[english]item_community_medal_artist_name" "Artist" "item_community_medal_artist_name" "藝術家" "[english]item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." -"item_community_medal_artist_description" "因幫遊戲設計出高品質的美術而獲得此勳章。" +"item_community_medal_artist_description" "因幫遊戲設計出高品質的美術而贈與此勳章。" "[english]item_community_medal_reporter_name" "Reporter" "item_community_medal_reporter_name" "回報員" "[english]item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." -"item_community_medal_reporter_description" "因對遊戲提出優良的bug回報而獲得此勳章。" +"item_community_medal_reporter_description" "因對遊戲提出優良的bug回報而贈與此勳章。" "[english]item_community_medal_streamer_name" "Streamer" "item_community_medal_streamer_name" "實況主" "[english]item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." -"item_community_medal_streamer_description" "因製作遊戲相關的影片而獲得此勳章。" +"item_community_medal_streamer_description" "因製作遊戲相關的影片而贈與此勳章。" // This medal's name is a pun on the Alien Swarm achievement 'Hat Trick', which awarded a TF2 hat for completing two missions in multiplayer. "[english]item_novelty_medal_reverse_hat_trick_name" "Trick Hat" @@ -197,31 +197,31 @@ "item_achievement_medal_oe_reduction_name" "Reduction 老手" // Outstanding Execution is an achievement name. "[english]item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." -"item_achievement_medal_oe_jacob_description" "因完美執行了戰役Jacob's Rest而獲得此勳章。" +"item_achievement_medal_oe_jacob_description" "因完美執行了戰役Jacob's Rest而贈與此勳章。" "[english]item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." -"item_achievement_medal_oe_area9800_description" "因完美執行了戰役Area 9800而獲得此勳章。" +"item_achievement_medal_oe_area9800_description" "因完美執行了戰役Area 9800而贈與此勳章。" "[english]item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." -"item_achievement_medal_oe_ocs_description" "因完美執行了戰役Operation Cleansweep而獲得此勳章。" +"item_achievement_medal_oe_ocs_description" "因完美執行了戰役Operation Cleansweep而贈與此勳章。" "[english]item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." -"item_achievement_medal_oe_lana_description" "因完美執行了戰役Lana's Escape而獲得此勳章。" +"item_achievement_medal_oe_lana_description" "因完美執行了戰役Lana's Escape而贈與此勳章。" "[english]item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." -"item_achievement_medal_oe_paranoia_description" "因完美執行了戰役Paranoia而獲得此勳章。" +"item_achievement_medal_oe_paranoia_description" "因完美執行了戰役Paranoia而贈與此勳章。" "[english]item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." -"item_achievement_medal_oe_research7_description" "因完美執行了戰役Research 7而獲得此勳章。" +"item_achievement_medal_oe_research7_description" "因完美執行了戰役Research 7而贈與此勳章。" "[english]item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." -"item_achievement_medal_oe_tft_description" "因完美執行了戰役Tears for Tarnor而獲得此勳章。" +"item_achievement_medal_oe_tft_description" "因完美執行了戰役Tears for Tarnor而贈與此勳章。" "[english]item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." -"item_achievement_medal_oe_til5_description" "因完美執行了戰役Tilarus-5而獲得此勳章。" +"item_achievement_medal_oe_til5_description" "因完美執行了戰役Tilarus-5而贈與此勳章。" "[english]item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." -"item_achievement_medal_oe_bio_description" "因完美執行了戰役BioGen Corporation而獲得此勳章。" +"item_achievement_medal_oe_bio_description" "因完美執行了戰役BioGen Corporation而贈與此勳章。" "[english]item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." -"item_achievement_medal_oe_nh_description" "因完美執行了戰役Nam Humanum而獲得此勳章。" +"item_achievement_medal_oe_nh_description" "因完美執行了戰役Nam Humanum而贈與此勳章。" "[english]item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." -"item_achievement_medal_oe_acc32_description" "因完美執行了戰役Accident 32而獲得此勳章。" +"item_achievement_medal_oe_acc32_description" "因完美執行了戰役Accident 32而贈與此勳章。" "[english]item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." -"item_achievement_medal_oe_adanaxis_description" "因完美執行了戰役Adanaxis而獲得此勳章。" +"item_achievement_medal_oe_adanaxis_description" "因完美執行了戰役Adanaxis而贈與此勳章。" "[english]item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." -"item_achievement_medal_oe_reduction_description" "因完美執行了戰役Reduction而獲得此勳章。" +"item_achievement_medal_oe_reduction_description" "因完美執行了戰役Reduction而贈與此勳章。" "[english]item_achievement_medal_air_time_name" "Air Time" "item_achievement_medal_air_time_name" "空中時間" From 71d0764b27e8975602c71f12f401a23eddc6ac89 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Mon, 2 Sep 2024 02:28:46 +0900 Subject: [PATCH 037/201] (korean)risk of rain, typo --- .../resource/reactivedrop_koreana.txt | 382 +++++++++--------- resource/reactivedrop_koreana.txt | 2 +- 2 files changed, 192 insertions(+), 192 deletions(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_koreana.txt b/addons/RiskOfRain/resource/reactivedrop_koreana.txt index 9ef27ed3a..2adf85dbb 100644 --- a/addons/RiskOfRain/resource/reactivedrop_koreana.txt +++ b/addons/RiskOfRain/resource/reactivedrop_koreana.txt @@ -3,198 +3,198 @@ "Language" "koreana" "Tokens" { - // replace English with translation language native name and your nickname at the end. - "[english]ror_translationCredit" "English translations by ModdedMarionette." - "ror_translationCredit" "English translations by ModdedMarionette." - "[english]ror_translationVersion" "Translation Version: v1.2" - "ror_translationVersion" "Translation Version: v1.2" +// replace English with translation language native name and your nickname at the end. +"[english]ror_translationCredit" "English translations by ModdedMarionette." +"ror_translationCredit" "영문 번역: ModdedMarionette." +"[english]ror_translationVersion" "Translation Version: v1.2" +"ror_translationVersion" "번역 버전: v1.2" - "[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." - "rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." - "[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" - "ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" - "[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." - "ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." - "[english]ror_itemPickup" "%s1You have picked up %s2: %s3" - "ror_itemPickup" "%s1You have picked up %s2: %s3" - "[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" - "ror_itemPickupOther" "%s1 has picked up %s2: %s3" - "[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." - "ror_newItemCount" "%s1You now have %s2 stacks of %s3." - "[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." - "ror_newItemCount_1" "%s1You now have %s2 stack of %s3." - "[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." - "ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." - "[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." - "ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." - "[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." - "ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." - "[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." - "ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." - "[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." - "ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." - "[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." - "ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." - "[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." - "ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." - "[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." - "ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." - "[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." - "ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." - "[english]ror_totalKills" "%s1A total of %s2 kills within this run." - "ror_totalKills" "%s1A total of %s2 kills within this run." - "[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." - "ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." - "[english]ror_loadedInv" "Loaded %s1's inventory." - "ror_loadedInv" "Loaded %s1's inventory." - "[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." - "ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." - "[english]ror_currentCarnage" "%s1Current carnage level: %s2" - "ror_currentCarnage" "%s1Current carnage level: %s2" - "[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." - "ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." - "[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." - "ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." - "[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." - "ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." - "[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." - "ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." - "[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." - "ror_bossWillSpawn" "The Boss will be spawned on the following stage." - "[english]ror_invDivider" "%s1===== %s2's Inventory =====" - "ror_invDivider" "%s1===== %s2's Inventory =====" - "[english]ror_noItems" "=== No items to inspect. ===" - "ror_noItems" "=== No items to inspect. ===" - "[english]ror_invItem" "%s1: %s2" - "ror_invItem" "%s1: %s2" - "[english]ror_seeConsole" "See console for full view." - "ror_seeConsole" "See console for full view." - "[english]ror_queenObj" "Eliminate all Queens" - "ror_queenObj" "Eliminate all Queens" - "[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." - "ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." - "[english]ror_keyObj" "Escort the Boss Key" - "ror_keyObj" "Escort the Boss Key" - "[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." - "ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." - "[english]ror_bossObj" "Defeat the Boss" - "ror_bossObj" "Defeat the Boss" - "[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." - "ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." +"[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." +"rd_challenge_desc_ror" "맵을 걸치며 강화 아이템을 모아 보스를 쓰러뜨리는 것을 목표로 하는, 다시 시작할 수 없는 로그라이크 형식의 도전." +"[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" +"ror_mapOnCooldown" "현재 맵은 쿨다운 상태입니다. 다른 맵을 선택하세요!" +"[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." +"ror_howToInv" "%s1채팅창에 %s2입력시 현재 조작중이거나 관전 중인 해병의 아이템 목록을 확인할 수 있습니다." +"[english]ror_itemPickup" "%s1You have picked up %s2: %s3" +"ror_itemPickup" "%s1 %s2 획득: %s3" +"[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" +"ror_itemPickupOther" "%s1해병이 %s2 획득: %s3" +"[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." +"ror_newItemCount" "%s1현재 %s3 의 보유 수량: %s2." +"[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." +"ror_newItemCount_1" %s1현재 %s3 의 보유 수량: %s2." +"[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." +"ror_bossKeyDropped" "보스 키가 떨어졌습니다. 다음 맵에서 보스를 생성하기 위해 클리어할때 까지 들고 계세요." +"[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." +"ror_bossKilled" "보스를 쓰러트렸습니다. 현재 맵을 완료하여 주행을 승리로 마무리하십시오." +"[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." +"ror_everyInvListed" "모든 해병의 아이템 목록은 위와 같습니다. 콘솔창에서 전체 목록을 볼 수 있습니다." +"[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_gameOver" "%s1게임 오버: 난이도 %s4 를(을) %s3 로 %s2 스테이지 완료." +"[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_gameOver_1" "%s1게임 오버: 난이도 %s4 를(을) %s3 로 %s2 스테이지 완료." +"[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_victory" "%s1승리: 난이도 %s4 를(을) %s3 로 %s2 스테이지 완료." +"[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_victory_1" "%s1승리: 난이도 %s4 를(을) %s3 로 %s2 스테이지 완료." +"[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_load" "저장된 진행률 로드: %s1 at Stage %s2 on %s3 difficulty." +"[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_save" "진행률 저장: %s1 at Stage %s2 on %s3 difficulty." +"[english]ror_totalKills" "%s1A total of %s2 kills within this run." +"ror_totalKills" "%s1총 사살 수는 %s2입니다." +"[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." +"ror_diffNotMatch" "현재 난이도가 저장된 진행률과 일치하지 않습니다. 난이도 변경 중..." +"[english]ror_loadedInv" "Loaded %s1's inventory." +"ror_loadedInv" "%s1의 아이템 목록을 불러옵니다." +"[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." +"ror_deleteInv" "%s1이(가) 참여하지 않았습니다. %s1의 목록 삭제중..." +"[english]ror_currentCarnage" "%s1Current carnage level: %s2" +"ror_currentCarnage" "%s1현재 학살 레벨: %s2" +"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." +"ror_outlierAssist" "%s1탈락 지원: 팀의 진행 상황을 따라잡기 위해 %s2개의 아이템을 무작위로 제공합니다." +"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." +"ror_outlierAssistOther" "%s1탈락 지원: 팀의 진행 상황을 따라잡기 위해 %s2에게 %s3개의 아이템을 무작위로 제공합니다." +"[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." +"ror_bossSpawned" "%s1보스가 스테이지에 출현했습니다. 보스를 물리친 후 스테이지를 완료하면 승리로 작전이 종료됩니다. 보스를 물리치지 않고 스테이지를 완료하면 작전을 계속합니다." +"[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." +"ror_bossSpawnFail" "보스가 출현하지 못했습니다. 다음 스테이지에서 보스의 출현을 예약했습니다." +"[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." +"ror_bossWillSpawn" "다음 스테이지에서 보스가 출현합니다." +"[english]ror_invDivider" "%s1===== %s2's Inventory =====" +"ror_invDivider" "%s1===== %s2의 아이템 목록 =====" +"[english]ror_noItems" "=== No items to inspect. ===" +"ror_noItems" "=== 아이템 없음. ===" +"[english]ror_invItem" "%s1: %s2" +"ror_invItem" "%s1: %s2" +"[english]ror_seeConsole" "See console for full view." +"ror_seeConsole" "콘솔창에서 전체 관람 가능." +"[english]ror_queenObj" "Eliminate all Queens" +"ror_queenObj" "모든 여왕을 처치" +"[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." +"ror_queenObjDesc" "[선택] 다음 맵에서 보스를 소환하기 위해선 보스 키가 필요합니다. 모든 여왕을 처치하고 보스 키를 획득한 후 임무가 끝날 때까지 가지고 있으면 됩니다." +"[english]ror_keyObj" "Escort the Boss Key" +"ror_keyObj" "보스 키 소지하기" +"[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." +"ror_keyObjDesc" "[선택] 다음 맵에서 보스를 소환하려면 보스 키를 지닌 채로 성공해야 합니다." +"[english]ror_bossObj" "Defeat the Boss" +"ror_bossObj" "보스를 쓰러트리기" +"[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." +"ror_bossObjDesc" "[선택] 보스를 쓰러트리고 게임을 승리로 마무리 지으세요." - "[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." - "ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." - "[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." - "ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." - "[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." - "ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." - "[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." - "ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." - "[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." - "ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." - "[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." - "ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." - "[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." - "ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." - "[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." - "ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." - "[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." - "ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." - "[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." - "ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." - "[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." - "ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." - "[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." - "ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." - "[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." - "ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." - "[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." - "ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." - "[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." - "ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." - "[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." - "ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." - "[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." - "ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." - "[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." - "ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." - "[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." - "ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." - "[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." - "ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." - "[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." - "ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." - "[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." - "ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." - "[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." - "ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." - "[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." - "ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." - "[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." - "ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." - "[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." - "ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." - "[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." - "ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." - "[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." - "ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." - "[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." - "ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." - "[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." - "ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." - "[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." - "ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." - "[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." - "ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." - "[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." - "ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." - "[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." - "ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." - "[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." - "ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." - "[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." - "ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." - "[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." - "ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." - "[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." - "ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." - "[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." - "ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." - "[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." - "ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." - "[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." - "ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." - "[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." - "ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." - "[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." - "ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." - "[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." - "ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." - "[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." - "ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." - "[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." - "ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." - "[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." - "ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." - "[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." - "ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." - "[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." - "ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." - "[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." - "ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." - "[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." - "ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." - "[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." - "ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." - "[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." - "ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." - "[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." - "ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." - "[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." - "ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." - "[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." - "ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." - "[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." - "ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." +"[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." +"ror_itemDesc_white_medkit" "처치 시 일정 확률로 회복킷 생성. 누적 시 확률 증가." +"[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." +"ror_itemDesc_white_welder" "해킹 시 범위 내의 모든 팀원들의 공격력 +50%, 피해 저랑 +50% 증가. 누적 시 범위 증가." +"[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." +"ror_itemDesc_white_flares" "적중 시 일정 확률로 점화시킴. 누적 시 확률 증가." +"[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." +"ror_itemDesc_white_laser_mines" "피해를 입었을 때 주변 폭발. 위험에서 벗어나면 자동 재충전. 누적 시 범위 증가." +"[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." +"ror_itemDesc_white_normal_armor" "피해 저항 +10% 증가. 중첩되는 효과." +"[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." +"ror_itemDesc_white_buff_grenade" "체력 90% 이상의 적에게 가하는 피해량 증가. 누적 시 공격력 증가." +"[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." +"ror_itemDesc_white_hornet_barrage" "각 버튼 처음 누를 시 로켓 발사. 누적 시 로켓 수량 증가." +"[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." +"ror_itemDesc_white_freeze_grenades" "적중 시 일정 확률로 얼림. 누적 시 확률 증가." +"[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." +"ror_itemDesc_white_stim" "공격당한 후 2초간 공격 받지 않으면 체력 회복. 누적 시 회복량 증가." +"[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." +"ror_itemDesc_white_tesla_trap" "적중 시 일정 확률로 스턴 효과. 누적 시 확률 증가." +"[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." +"ror_itemDesc_white_electrified_armor" "공격당했을 때 1회 데미지 감소. 위험에서 벗어나면 자동 재충전. 누적 시 감소량 증가." +"[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." +"ror_itemDesc_white_mines" "처치 시 주변 적을 점화시킴. 누적 시 범위 증가." +"[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." +"ror_itemDesc_white_fist" "근접 공격의 피해량 증가. 누적 시 공격력 증가." +"[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." +"ror_itemDesc_white_grenades" "적중 시 일정 확률로 수류탄 생성. 누적 시 확률 증가." +"[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." +"ror_itemDesc_white_night_vision" "치명타 확률 +10% 증가. 중첩되는 효과." +"[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." +"ror_itemDesc_white_smart_bomb" "스테이지 시작 시 보조 장비의 사용 횟수 증가. 누적 시 횟수 증가." +"[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." +"ror_itemDesc_white_gas_grenades" "위험에서 벗어나면 체력 회복. 누적 시 회복량 증가." +"[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." +"ror_itemDesc_white_blink" "공격당했을 때 일정 확률로 피해 무효화. 누적 시 확률 증가." +"[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." +"ror_itemDesc_white_jump_jet" "대형 적에게 가하는 피해량 증가. 누적 시 공격력 증가." +"[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." +"ror_itemDesc_green_medkit" "치명타 확률 +5% 증가. 치명타 시 체력 회복. 누적 시 회복량 증가." +"[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." +"ror_itemDesc_green_welder" "처치 시 일정 확률로 자동포탑 상자 생성. 누적 시 확률 증가." +"[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." +"ror_itemDesc_green_flares" "불타는 적에게 가하는 피해량 증가. 누적 시 공격력 증가." +"[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." +"ror_itemDesc_green_laser_mines" "일정 체력 이하의 엘리트 적을 즉사시킴. 누적 시 임계값 증가." +"[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." +"ror_itemDesc_green_normal_armor" "1초 안에 적 4마리 처치 시 피해저항 50%, 피해량 80% 증가. 누적 시 지속시간 증가." +"[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." +"ror_itemDesc_green_buff_grenade" "치명타 확률 +5% 증가. 치명타 시 피해량의 80%를 주변 적에게도 준다. 누적 시 영향받는 적 수량 증가" +"[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." +"ror_itemDesc_green_hornet_barrage" "적중 시 10% 확률로 로켓 발사. 누적 시 로켓 공격력 증가." +"[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." +"ror_itemDesc_green_freeze_grenades" "감염되면 근처의 모든 적을 얼림. 누적 시 범위 증가." +"[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." +"ror_itemDesc_green_stim" "적중 시 50% 확률로 체력 회복. 누적 시 회복량 증가." +"[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." +"ror_itemDesc_green_tesla_trap" "적중 시 10% 확률로 대상 근처의 모든 적에게 스턴 효과. 누적 시 범위 증가." +"[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." +"ror_itemDesc_green_electrified_armor" "적중 시 주변 적에게도 피해 입힘. 누적 시 영향받는 적 수량과 범위 증가." +"[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." +"ror_itemDesc_green_mines" "체력이 25% 이하로 떨어지면 높은 데미지를 주는 소이 수류탄 생성. 누적 시 쿨다운 감소." +"[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." +"ror_itemDesc_green_fist" "주변 적의 체력을 흡수. 누적 시 영향받는 적 수량 증가." +"[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." +"ror_itemDesc_green_grenades" "처치 시 폭발. 누적 시 범위 및 공격력 증가." +"[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." +"ror_itemDesc_green_night_vision" "동시에 스턴,점화 효과를 받은 적에게 피해를 가하면 죽음의 표식을 받습니다. 표시된 적들은 총 피해량의 50%를 받습니다. 누적 시 지속시간 증가." +"[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." +"ror_itemDesc_green_smart_bomb" "처치 시 탄약상자 생성. 누적 시 확률 증가." +"[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." +"ror_itemDesc_green_gas_grenades" "해킹하는 동안 주변 팀원의 체력 회복. 누적 시 회복량 증가." +"[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." +"ror_itemDesc_green_blink" "체력이 25% 이하로 떨어지면 근처의 모든 적이 얼어붙음. 누적 시 범위 증가 및 쿨다운 감소." +"[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." +"ror_itemDesc_green_jump_jet" "위험에서 벗어나면 피해량 증가. 누적 시 공격력 증가." +"[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." +"ror_itemDesc_red_medkit" "체력이 25% 이하로 떨어지면 최대 체력의 75%만큼 회복. 누적 시 및 쿨다운 감소." +"[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." +"ror_itemDesc_red_welder" "적중 시 대상의 주변 적들을 끌어당김. 누적 시 영향받는 적 수량과 확률 증가." +"[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." +"ror_itemDesc_red_flares" "해킹하는 동안 주변 적에게 스턴+점화 부여. 누적 시 범위 증가." +"[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." +"ror_itemDesc_red_laser_mines" "적중 시 작은 범위 내에 큰 피해를 입힘. 누적 시 공격력 증가." +"[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." +"ror_itemDesc_red_normal_armor" "엘리트 적 처치 시 피해저항 +80%, 치명타 확률 +100% 효과 획득. 누적 시 지속시간 증가." +"[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." +"ror_itemDesc_red_buff_grenade" "치명타 피해량 100% 증가. 중첩되는 효과." +"[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." +"ror_itemDesc_red_hornet_barrage" "처치 시 로켓 소환. 누적 시 로켓 공격력 증가." +"[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." +"ror_itemDesc_red_freeze_grenades" "근처의 모든 얼어붙은 적에게 피해를 가함. 누적 시 범위 증가." +"[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." +"ror_itemDesc_red_stim" "처치 시 일정 확률로 회복 비컨 생성. 누적 시 비컨 범위 증가." +"[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." +"ror_itemDesc_red_tesla_trap" "매초마다 주변 적에게 스턴 효과 부여. 누적 시 영향받는 적 수량 증가." +"[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." +"ror_itemDesc_red_electrified_armor" "피해를 입으면 5초간 전기 대전 방호복 활성화. 누적 시 및 쿨다운 감소." +"[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." +"ror_itemDesc_red_mines" "치명타 확률 +5% 증가. 치명타 시 적 점화. 점화된 적은 사망 시 폭발. 누적 시 공격력 증가." +"[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." +"ror_itemDesc_red_fist" "모든 공격이 폭발하며 총 피해량의 60% 만큼의 피해를 가합니다. 누적 시 범위 증가." +"[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." +"ror_itemDesc_red_grenades" ""7초 이내에 4마리의 적 처치 시 가장 가까운 적을 향해 고위력의 유탄 발사. 누적 시 공격력 증가." +"[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." +"ror_itemDesc_red_night_vision" "처치한 적을 아군 유령으로 부활시킴. 누적 시 유령 수명 증가." +"[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." +"ror_itemDesc_red_smart_bomb" "모든 아이템으로 생성된 로켓이 2번 더 소환됩니다. 누적 시 로켓 추가 공격력 증가." +"[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." +"ror_itemDesc_red_gas_grenades" "매초마다 체력 회복. 체력이 50% 미만일 경우 감염 즉시 치료. 누적 시 회복량 증가." +"[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." +"ror_itemDesc_red_blink" "모든 무작위 효과는 유리한 결과를 얻기 위해 다시 굴려집니다. 누적 시 굴림 횟수 증가." +"[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." + "ror_itemDesc_red_jump_jet" "적을 공격하면 적이 다음에 입는 피해가 영구적으로 증가. 누적 시 공격력 증가." } } diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 9890d6ab3..3ae0f30d0 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -615,7 +615,7 @@ "rd_points_reduced_due_to_farming" "최근 이 맵을 플레이해서 획득 점수가 감소했습니다.\n" // %s1 is a player name; %s2, %s3, and %s4 are numbers. "[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" -"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 해병이 해당 임무의 시즌 최고 점수를 %s2 점에서 %s3 점으로 갱신하였습니다, 이번 시즌의 추가 점수가 +%s4 점 증가합니다!\n" +"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 해병이 해당 임무의 시즌 최고 점수를 %s2 점에서 %s3 점으로 갱신하였습니다. 이번 시즌 총 점수에 +%s4 점이 추가됩니다!\n" // %s1 is a player name; %s2 and %s3 are numbers. "[english]rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" "rd_hoiaf_bounty_mission_bonus_claimed" "해당 임무를 완수하여 %s1 해병은 현상금 점수 %s2 점을 획득하였습니다! %s1 해병이 현재 시즌에서 획득한 현상금 점수는 총 %s3 점 입니다.\n" From 658499cc4b501d7a68cb40310aa6290f720a8b16 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Mon, 2 Sep 2024 02:30:33 +0900 Subject: [PATCH 038/201] (korean)typo --- addons/RiskOfRain/resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_koreana.txt b/addons/RiskOfRain/resource/reactivedrop_koreana.txt index 2adf85dbb..0d04cc5bf 100644 --- a/addons/RiskOfRain/resource/reactivedrop_koreana.txt +++ b/addons/RiskOfRain/resource/reactivedrop_koreana.txt @@ -20,7 +20,7 @@ "[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" "ror_itemPickupOther" "%s1해병이 %s2 획득: %s3" "[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." -"ror_newItemCount" "%s1현재 %s3 의 보유 수량: %s2." +"ror_newItemCount" "%s1현재 %s3 의 누적 수량: %s2." "[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." "ror_newItemCount_1" %s1현재 %s3 의 보유 수량: %s2." "[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." From 0605e2a2cf319f5f81313ea9b35d6caea272c084 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Mon, 2 Sep 2024 02:32:00 +0900 Subject: [PATCH 039/201] (korean)typo --- addons/RiskOfRain/resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_koreana.txt b/addons/RiskOfRain/resource/reactivedrop_koreana.txt index 0d04cc5bf..f458e03e4 100644 --- a/addons/RiskOfRain/resource/reactivedrop_koreana.txt +++ b/addons/RiskOfRain/resource/reactivedrop_koreana.txt @@ -22,7 +22,7 @@ "[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." "ror_newItemCount" "%s1현재 %s3 의 누적 수량: %s2." "[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." -"ror_newItemCount_1" %s1현재 %s3 의 보유 수량: %s2." +"ror_newItemCount_1" "%s1현재 %s3 의 보유 수량: %s2." "[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." "ror_bossKeyDropped" "보스 키가 떨어졌습니다. 다음 맵에서 보스를 생성하기 위해 클리어할때 까지 들고 계세요." "[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." From f1c8419d6cf3cd5be8ce8cb6c350b33c45adea49 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Mon, 2 Sep 2024 02:33:43 +0900 Subject: [PATCH 040/201] (korean)typo --- addons/RiskOfRain/resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_koreana.txt b/addons/RiskOfRain/resource/reactivedrop_koreana.txt index f458e03e4..2bb8dc467 100644 --- a/addons/RiskOfRain/resource/reactivedrop_koreana.txt +++ b/addons/RiskOfRain/resource/reactivedrop_koreana.txt @@ -185,7 +185,7 @@ "[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." "ror_itemDesc_red_fist" "모든 공격이 폭발하며 총 피해량의 60% 만큼의 피해를 가합니다. 누적 시 범위 증가." "[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." -"ror_itemDesc_red_grenades" ""7초 이내에 4마리의 적 처치 시 가장 가까운 적을 향해 고위력의 유탄 발사. 누적 시 공격력 증가." +"ror_itemDesc_red_grenades" "7초 이내에 4마리의 적 처치 시 가장 가까운 적을 향해 고위력의 유탄 발사. 누적 시 공격력 증가." "[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." "ror_itemDesc_red_night_vision" "처치한 적을 아군 유령으로 부활시킴. 누적 시 유령 수명 증가." "[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." From 98c3121dfcc8cfe86467eb01b9cc3e78badc75fb Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Sun, 1 Sep 2024 20:34:05 +0300 Subject: [PATCH 041/201] Update reactivedrop_swedish.txt --- resource/reactivedrop_swedish.txt | 482 +++++++++++++++--------------- 1 file changed, 241 insertions(+), 241 deletions(-) diff --git a/resource/reactivedrop_swedish.txt b/resource/reactivedrop_swedish.txt index cb18c1b3c..0db64bc65 100644 --- a/resource/reactivedrop_swedish.txt +++ b/resource/reactivedrop_swedish.txt @@ -5338,28 +5338,28 @@ "[english]rd_so_damage_resistance_1000hp" "Damage Resistance: 25×" "rd_so_damage_resistance_1000hp" "Skademotstånd: 25×" - "[english]rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." - "rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." - "[english]rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." - "rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." - "[english]rd_so_tips_shieldbug" "IAF Fact Sheet:\n• The large bone plates on the front of a shieldbug are completely invulnerable. Attack from the side or through gaps to do damage.\n• Shieldbugs have two stances. The \"offensive\" stance moves and turns faster, but reduces coverage from the bone plates. The \"defensive\" stance moves and turns slower in exchange for having its shields up.\n• Shieldbugs often switch to defensive stance when injured. It's often best to shoot one before attempting to flank to take advantage of its reduced movement speeds." - "rd_so_tips_shieldbug" "IAF Fact Sheet:\n• The large bone plates on the front of a shieldbug are completely invulnerable. Attack from the side or through gaps to do damage.\n• Shieldbugs have two stances. The \"offensive\" stance moves and turns faster, but reduces coverage from the bone plates. The \"defensive\" stance moves and turns slower in exchange for having its shields up.\n• Shieldbugs often switch to defensive stance when injured. It's often best to shoot one before attempting to flank to take advantage of its reduced movement speeds." - "[english]rd_so_tips_boomer" "IAF Fact Sheet:\n• Boomers explode when provoked. If you see one inflating, it's wise to avoid the glowing blobs after it bursts.\n• Boomers are mainly dangerous because they burst, but they may attempt to kick you if you get too close.\n• Boomers are known to emerge from under walls or roll across the floor to menace marines." - "rd_so_tips_boomer" "IAF Fact Sheet:\n• Boomers explode when provoked. If you see one inflating, it's wise to avoid the glowing blobs after it bursts.\n• Boomers are mainly dangerous because they burst, but they may attempt to kick you if you get too close.\n• Boomers are known to emerge from under walls or roll across the floor to menace marines." +"[english]rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." +"rd_so_tips_drone" "IAF Faktablad:\n• Drönare attackerar endast med deras klor. Att ta ut dem innan de når truppen gör de ofarliga.\n• Vissa drönare har varit kända för att hoppa stora avstånd. Vidta extra försiktighetsåtgärder när du använder explosiva vapen, eftersom mål snabbt kan avancera till osäker räckvidd.\n• Drönare kan krypa genom kanaler och under ställningar. Det är ibland möjligt att blockera drönarnas utträdespunkter och fånga dem på en plats där de inte är ett hot mot marinsoldater." +"[english]rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." +"rd_so_tips_ranger" "IAF Faktablad:\n• Rangerns sura vapen färdas på konstant höjd. Rulla ur vägen för en snabb flykt.\n• Rangers saknar närstridsattacker. Den enda risken med att komma nära en ranger är en skarp syrakula.\n• Rangers kan inte vända på sig medans de avfyrar syra. Använd det här tillfället för att flankera eller komma in i närstridsområdet." +"[english]rd_so_tips_shieldbug" "IAF Fact Sheet:\n• The large bone plates on the front of a shieldbug are completely invulnerable. Attack from the side or through gaps to do damage.\n• Shieldbugs have two stances. The \"offensive\" stance moves and turns faster, but reduces coverage from the bone plates. The \"defensive\" stance moves and turns slower in exchange for having its shields up.\n• Shieldbugs often switch to defensive stance when injured. It's often best to shoot one before attempting to flank to take advantage of its reduced movement speeds." +"rd_so_tips_shieldbug" "IAF Faktablad:\n• De stora benplattorna på framsidan av en sköldbug är helt osårbara. Attackera från sidan eller genom luckor i shölden för att göra skada.\n• Shöldbuggar har två ställningstaganden. Den \"offensiva\" hållningen rör sig och vänder snabbare, men minskar täckningen från benplattorna. Den \"defensiva\" hållningen rör sig och vänder långsammare i utbyte mot att ha sina sköldar uppe.\n• Sköldbuggar byter ofta till defensiv hållning när de skadas. Det är ofta bäst att skjuta en innan du försöker flankera för att dra fördel av dess reducerade rörelsehastigheter." +"[english]rd_so_tips_boomer" "IAF Fact Sheet:\n• Boomers explode when provoked. If you see one inflating, it's wise to avoid the glowing blobs after it bursts.\n• Boomers are mainly dangerous because they burst, but they may attempt to kick you if you get too close.\n• Boomers are known to emerge from under walls or roll across the floor to menace marines." +"rd_so_tips_boomer" "IAF Faktablad:\n• Boomers explodera vid provokation. Om du ser en blåsa upp, är det klokt att undvika de glödande klumparna efter att den spricker.\n• Boomers är främst farliga eftersom de spricker, men de kan försöka sparka dig om du kommer för nära.\n• Boomers är kända för att dyka upp från under väggar eller rulla över golvet för att hota marinsoldater." "[english]rd_so_tips_buzzer" "IAF Fact Sheet:\n• The buzzer's main weapon is distraction. Their attack can disrupt a marine's vision for a few precious seconds at a crucial moment.\n• Buzzers are small, quick, and airborne. This makes them a challenge for projectile-based weapons - wise marines often find it easier to \"swat the flies\" with melee attacks.\n• Buzzers deal relatively little damage, but if left unchecked, they can be deadly." "rd_so_tips_buzzer" "IAF Fact Sheet:\n• The buzzer's main weapon is distraction. Their attack can disrupt a marine's vision for a few precious seconds at a crucial moment.\n• Buzzers are small, quick, and airborne. This makes them a challenge for projectile-based weapons - wise marines often find it easier to \"swat the flies\" with melee attacks.\n• Buzzers deal relatively little damage, but if left unchecked, they can be deadly." "[english]rd_so_tips_parasite" "IAF Fact Sheet:\n• Parasites reproduce with the help of human heads. If a parasite latches onto a marine, prompt medical attention is required to keep them from exploding into more parasites.\n• Electrified armor is the only non-medical way to prevent parasites from coupling with a marine's head once they attach. Fire, applied either to the parasite itself or the egg, will render the specimen infertile and unable to initiate the process.\n• Infested marines report their vision turning red. If medical care is unavailable, the wise and merciful option is to put them down with friendly fire before their body can be used to scatter more parasites." "rd_so_tips_parasite" "IAF Fact Sheet:\n• Parasites reproduce with the help of human heads. If a parasite latches onto a marine, prompt medical attention is required to keep them from exploding into more parasites.\n• Electrified armor is the only non-medical way to prevent parasites from coupling with a marine's head once they attach. Fire, applied either to the parasite itself or the egg, will render the specimen infertile and unable to initiate the process.\n• Infested marines report their vision turning red. If medical care is unavailable, the wise and merciful option is to put them down with friendly fire before their body can be used to scatter more parasites." "[english]rd_so_tips_mortarbug" "IAF Fact Sheet:\n• Mortarbugs are larger, stronger rangers. Capable marines keep an eye out for mortar shots coming over walls.\n• Instead of acid, mortarbugs spit bombs that explode after a constant length of time.\n• Mortarbug bombs are capable of damaging aliens and marines alike. Swift marines can take advantage of this to help clear densely-packed swarms." "rd_so_tips_mortarbug" "IAF Fact Sheet:\n• Mortarbugs are larger, stronger rangers. Capable marines keep an eye out for mortar shots coming over walls.\n• Instead of acid, mortarbugs spit bombs that explode after a constant length of time.\n• Mortarbug bombs are capable of damaging aliens and marines alike. Swift marines can take advantage of this to help clear densely-packed swarms." - "[english]rd_so_tips_harvester" "IAF Fact Sheet:\n• Instead of attacking directly, harvesters spawn xenomites to attack for them.\n• Marines should exercise caution when approaching a Harvester. They don't attack directly, but their skin is corrosive.\n• Harvesters are one of the few known specimens that will walk away from marines. You may have to chase them down to stem the tide of xenomites." - "rd_so_tips_harvester" "IAF Fact Sheet:\n• Instead of attacking directly, harvesters spawn xenomites to attack for them.\n• Marines should exercise caution when approaching a Harvester. They don't attack directly, but their skin is corrosive.\n• Harvesters are one of the few known specimens that will walk away from marines. You may have to chase them down to stem the tide of xenomites." - "[english]rd_so_tips_xenomite" "IAF Fact Sheet:\n• The only dangerous part of a xenomite is the acid sac on its behind.\n• Xenomites will attempt to jump onto marines and detonate themselves. Marines can refuse xenomites by killing them first.\n• Xenomites often indicate that a Harvester is nearby, but they're also known to exist independently." - "rd_so_tips_xenomite" "IAF Fact Sheet:\n• The only dangerous part of a xenomite is the acid sac on its behind.\n• Xenomites will attempt to jump onto marines and detonate themselves. Marines can refuse xenomites by killing them first.\n• Xenomites often indicate that a Harvester is nearby, but they're also known to exist independently." +"[english]rd_so_tips_harvester" "IAF Fact Sheet:\n• Instead of attacking directly, harvesters spawn xenomites to attack for them.\n• Marines should exercise caution when approaching a Harvester. They don't attack directly, but their skin is corrosive.\n• Harvesters are one of the few known specimens that will walk away from marines. You may have to chase them down to stem the tide of xenomites." +"rd_so_tips_harvester" "IAF Faktablad:\n• Istället för att attackera direkt, skapar Skördare Xenomiter för att attackera åt dem.\n• Marinsoldater bör iaktta försiktighet när de närmar sig en Skördare. De angriper inte direkt, men deras hud är frätande.\n• Skördare är ett av få kända exemplar som kommer att gå bort från marinsoldater. Du måste kanske jaga dem för att hejda strömmen av Xenomiter." +"[english]rd_so_tips_xenomite" "IAF Fact Sheet:\n• The only dangerous part of a xenomite is the acid sac on its behind.\n• Xenomites will attempt to jump onto marines and detonate themselves. Marines can refuse xenomites by killing them first.\n• Xenomites often indicate that a Harvester is nearby, but they're also known to exist independently." +"rd_so_tips_xenomite" "IAF Faktablad:\n• Den enda farliga delen av en xenomit är syrapåsen på dess rygg.\n• Xenomiter kommer att försöka hoppa på marinsoldater och detonera sig själva. Marinsoldater kan vägra xenomiter genom att först döda dem.\n• Xenomiter indikerar ofta att en Skördare är i närheten, men de är också kända för att existera oberoende." "[english]rd_so_tips_mender" "IAF Fact Sheet:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." "rd_so_tips_mender" "IAF Fact Sheet:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." - "[english]rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." - "rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." +"[english]rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." +"rd_so_tips_biomass" "IAF Faktablad:\n• Biomassa tros fylla en roll i utomjordingars livscykel. Den kan inte attackera direkt, men den är frätande vid beröring.\n• Det enda sättet att faktiskt eliminera en biomassa är att bränna av den. Marinsoldater måste överväga om de ska ta med eld eller helt enkelt acceptera några skador.\n• En del, men inte all, biomassa frisätter feromoner som kallar in en svärm när de bränns. Var beredd att slåss när du tänder obekant biomassa." "[english]rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." "rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." // Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) @@ -6316,16 +6316,16 @@ "asw_weapon_shield_bubble_attributes" "" "[english]rd_afk_not_allowed" "This server or game mode doesn't allow taking a break" "rd_afk_not_allowed" "Denna server eller spelläge tillåter inte att man tar en paus" - "[english]rd_flashlight_not_allowed" "This server or game mode doesn't allow to toggle flashlight for marines." - "rd_flashlight_not_allowed" "This server or game mode doesn't allow to toggle flashlight for marines." +"[english]rd_flashlight_not_allowed" "This server or game mode doesn't allow to toggle flashlight for marines." +"rd_flashlight_not_allowed" "Detta server- eller spelläge tillåter inte att växla ficklampa för marinsoldater." "[english]rd_flashlight_toggle" "Flashlight" "rd_flashlight_toggle" "Ficklampa" "[english]asw_iafranks" "IAF RANKS" "asw_iafranks" "IAF RANKER" "[english]asw_iaf_heroes_title" "Heroes of the Interstellar Armed Forces" "asw_iaf_heroes_title" "Hjältar av Interstellar Armed Forces" - "[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." - "rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." +"[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." +"rd_inactive_kick_seconds" "Du kommer att kopplas bort på grund av inaktivitet om %s1 sekunder." "[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." "rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." "[english]rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." @@ -6340,9 +6340,9 @@ "[english]rd_commander_profile" "COMMANDER PROFILE" "rd_commander_profile" "BEFÄLHAVAR PROFIL" - // Nam Humanum objectives - "[english]nh_logisticsarea_1_title" "Hack through the service entrance" - "nh_logisticsarea_1_title" "Hack through the service entrance" +// Nam Humanum objectives +"[english]nh_logisticsarea_1_title" "Hack through the service entrance" +"nh_logisticsarea_1_title" "Hacka genom serviceingången" "[english]nh_logisticsarea_1a" "We've found the logistics sector to be the quickest and safest passage inside the installation. Dropship Snakebite will drop you off nearby. As well as our point of entry, your survey of the area will serve as a primary assertion of any potential threat." "nh_logisticsarea_1a" "We've found the logistics sector to be the quickest and safest passage inside the installation. Dropship Snakebite will drop you off nearby. As well as our point of entry, your survey of the area will serve as a primary assertion of any potential threat." "[english]nh_logisticsarea_1b" "Given the state of Lugdunum, expect instability in power and lock mechanisms. You'll most definitely want to bring a tech along." @@ -6377,8 +6377,8 @@ "nh_platformXVII_2_title" "Proceed through the complex" "[english]nh_platformXVII_2" "Stay on your guard while moving above ground." "nh_platformXVII_2" "Stay on your guard while moving above ground." - "[english]nh_platformXVII_3_title" "Fix the blockage" - "nh_platformXVII_3_title" "Fix the blockage" +"[english]nh_platformXVII_3_title" "Fix the blockage" +"nh_platformXVII_3_title" "Fixa blockaden" "[english]nh_platformXVII_3a" "Seeing as we're never short of problems, predictions are that the rail mesh will most likely malfunction past a certain point." "nh_platformXVII_3a" "Seeing as we're never short of problems, predictions are that the rail mesh will most likely malfunction past a certain point." "[english]nh_platformXVII_3b" "That's where you're grateful for your tech." @@ -6387,8 +6387,8 @@ "nh_platformXVII_4_title" "Reach the research facility's entrance" "[english]nh_platformXVII_4" "Proceed to the railway's terminal where your next objective awaits." "nh_platformXVII_4" "Proceed to the railway's terminal where your next objective awaits." - "[english]nh_platformXVII_5_title" "Bring down the barriers" - "nh_platformXVII_5_title" "Bring down the barriers" +"[english]nh_platformXVII_5_title" "Bring down the barriers" +"nh_platformXVII_5_title" "Ta ner barriärerna" "[english]nh_platformXVII_5" "Should you come across barriers in your path, please restrain from jumping over. Bring them down to cross the chasm safely." "nh_platformXVII_5" "Should you come across barriers in your path, please restrain from jumping over. Bring them down to cross the chasm safely." "[english]nh_platformXVII_6_title" "Take the elevator shaft down" @@ -6407,8 +6407,8 @@ "nh_groundworklabs_1a" "Change of plans: we're tearing down this place for good. Gaining access to one of the colony's power cores is our best lead at burying it whole. Thermal readings are all over the place, so be advised as to alien presence." "[english]nh_groundworklabs_1b" "New goal, same deal. This is where it all began. Have someone who knows their stuff in electronics, and give it all you have." "nh_groundworklabs_1b" "New goal, same deal. This is where it all began. Have someone who knows their stuff in electronics, and give it all you have." - "[english]nh_groundworklabs_1c" "Good luck, marines." - "nh_groundworklabs_1c" "Good luck, marines." +"[english]nh_groundworklabs_1c" "Good luck, marines." +"nh_groundworklabs_1c" "Lycka till, marinsoldater." "[english]nh_groundworklabs_2_title" "Clear your way with the defense system" "nh_groundworklabs_2_title" "Clear your way with the defense system" "[english]nh_groundworklabs_2" "It's not exactly clear as to why, but we've grounds to believe that the labs' turret defense system was activated sometime prior to the attacks. Use it to whatever purpose is necessary in reaching your objective." @@ -6427,23 +6427,23 @@ "nh_groundworklabs_5_title" "Evacuate the facility before the collapse" "[english]nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." "nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." - "[english]nh_groundworklabs_6_title" "(Optional) Upload data to the ship" - "nh_groundworklabs_6_title" "(Optional) Upload data to the ship" - "[english]nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" - "nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" - - "[english]nh_groundworklabs_6_hint" "Destroy the gate generator" - "nh_groundworklabs_6_hint" "Destroy the gate generator" - "[english]nh_groundworklabs_6_hint2" "Trigger the nuclear meltdown" - "nh_groundworklabs_6_hint2" "Trigger the nuclear meltdown" - - // Tilarus-5 strings - "[english]t5_midnight_1_title" "Gain access to GeoTerra Facility" - "t5_midnight_1_title" "Gain access to GeoTerra Facility" +"[english]nh_groundworklabs_6_title" "(Optional) Upload data to the ship" +"nh_groundworklabs_6_title" "(Valfri) Ladda upp data till fartyget" +"[english]nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" +"nh_groundworklabs_6" "-obehörigt tillträde, Fartygsledning meddelad-" + +"[english]nh_groundworklabs_6_hint" "Destroy the gate generator" +"nh_groundworklabs_6_hint" "Förstör grindgeneratorn" +"[english]nh_groundworklabs_6_hint2" "Trigger the nuclear meltdown" +"nh_groundworklabs_6_hint2" "Utlös kärnsmältan" + +// Tilarus-5 strings +"[english]t5_midnight_1_title" "Gain access to GeoTerra Facility" +"t5_midnight_1_title" "Få tillgång till GeoTerra Anläggningen" "[english]t5_midnight_1a" "This Landing bay was locked down under quarantine after the initial Swarm attack. You need to hack into a docking bay computer, and unlock one of the Side Doors to gain entrance to the main complex." "t5_midnight_1a" "This Landing bay was locked down under quarantine after the initial Swarm attack. You need to hack into a docking bay computer, and unlock one of the Side Doors to gain entrance to the main complex." - "[english]t5_midnight_2_title" "Open main gate" - "t5_midnight_2_title" "Open main gate" +"[english]t5_midnight_2_title" "Open main gate" +"t5_midnight_2_title" "Öppna huvudporten" "[english]t5_midnight_2a" "Use controls located in the Main Server Room to open the gates to go towards the Dawn Colony." "t5_midnight_2a" "Use controls located in the Main Server Room to open the gates to go towards the Dawn Colony." "[english]t5_midnight_3_title" "Procede Towards Long Dawn" @@ -6459,12 +6459,12 @@ "t5_roadtodawn_2_title" "Activate SuperBlast doors" "[english]t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." "t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." - "[english]t5_roadtodawn_3_title" "Hold Position" - "t5_roadtodawn_3_title" "Hold Position" - "[english]t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." - "t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." - "[english]t5_roadtodawn_4_title" "Go to next area" - "t5_roadtodawn_4_title" "Go to next area" +"[english]t5_roadtodawn_3_title" "Hold Position" +"t5_roadtodawn_3_title" "Håll positionen" +"[english]t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." +"t5_roadtodawn_3a" "Håll positionen, och se till att de där sprängdörrarna stängs." +"[english]t5_roadtodawn_4_title" "Go to next area" +"t5_roadtodawn_4_title" "Gå till nästa område" "[english]t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." "t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." @@ -6476,8 +6476,8 @@ "t5_arcticinfiltration_1b" "Proceed from the landing zone to the front entrance of the facility. Look for any survivors on your way." "[english]t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." "t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." - "[english]t5_arcticinfiltration_2_title" "Power up the generators" - "t5_arcticinfiltration_2_title" "Power up the generators" +"[english]t5_arcticinfiltration_2_title" "Power up the generators" +"t5_arcticinfiltration_2_title" "Starta upp generatorerna" "[english]t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." "t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." "[english]t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." @@ -6490,8 +6490,8 @@ "t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." "[english]t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." "t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." - "[english]t5_arcticinfiltration_4_title" "Proceed deeper into the facility" - "t5_arcticinfiltration_4_title" "Proceed deeper into the facility" +"[english]t5_arcticinfiltration_4_title" "Proceed deeper into the facility" +"t5_arcticinfiltration_4_title" "Fortsätt djupare in i anläggningen" "[english]t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." "t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." "[english]t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." @@ -6504,143 +6504,143 @@ "[english]t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." "t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." - "[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." - "t5_arcticinfiltration_hint" "Hack this panel to open the door." +"[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." +"t5_arcticinfiltration_hint" "Hacka denna panel för att öppna dörren." "[english]t5_arcticinfiltration_hint2" "Map made by Specur" -"t5_arcticinfiltration_hint2" "Karta av Specur" +"t5_arcticinfiltration_hint2" "Karta skapad av Specur" - "[english]asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." - "asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." - "[english]asw_complete_objective_first" "Complete other objectives first before proceeding here." - "asw_complete_objective_first" "Complete other objectives first before proceeding here." - "[english]asw_activate_generators_first" "No power. Activate the generators first." - "asw_activate_generators_first" "No power. Activate the generators first." - "[english]asw_out_of_order" "Out of soda. You happy now?" - "asw_out_of_order" "Out of soda. You happy now?" +"[english]asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." +"asw_burn_all_biomass_on_generators" "Elda upp all biomassa som är kopplad till generatorerna." +"[english]asw_complete_objective_first" "Complete other objectives first before proceeding here." +"asw_complete_objective_first" "Slutför andra mål först innan du fortsätter här." +"[english]asw_activate_generators_first" "No power. Activate the generators first." +"asw_activate_generators_first" "Ingen ström. Aktivera generatorerna först." +"[english]asw_out_of_order" "Out of soda. You happy now?" +"asw_out_of_order" "Slut på läsk. Är du glad nu?" "[english]t5_area9800_1_title" "Clear the Hangar" "t5_area9800_1_title" "Rensa hangaren" - "[english]t5_area9800_1a" "Kill everything that ain't human" - "t5_area9800_1a" "Kill everything that ain't human" +"[english]t5_area9800_1a" "Kill everything that ain't human" +"t5_area9800_1a" "Döda allt som inte är mänskligt" "[english]t5_area9800_2_title" "Activate Bridge" "t5_area9800_2_title" "Aktivera bron" - "[english]t5_area9800_2a" "Find the bridge and activate it." - "t5_area9800_2a" "Find the bridge and activate it." - "[english]t5_area9800_3_title" "Go to the Extraction Point" - "t5_area9800_3_title" "Go to the Extraction Point" +"[english]t5_area9800_2a" "Find the bridge and activate it." +"t5_area9800_2a" "Hitta bron och aktivera den." +"[english]t5_area9800_3_title" "Go to the Extraction Point" +"t5_area9800_3_title" "Gå till flyktzonen" "[english]t5_area9800_debrief" "Well done team!" "t5_area9800_debrief" "Bra jobbat laget!" "[english]t5_coldcatwalks_1_title" "Disable the alarm" "t5_coldcatwalks_1_title" "Avaktivera alarmet" - "[english]t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." - "t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." - "[english]t5_coldcatwalks_2_title" "Secure the antidote receipt" - "t5_coldcatwalks_2_title" "Secure the antidote receipt" - "[english]t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." - "t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." - "[english]t5_coldcatwalks_3_title" "Leave the catwalks" - "t5_coldcatwalks_3_title" "Leave the catwalks" - "[english]t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." - "t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." - - "[english]t5_yanaurusmine_1_title" "Gain entrance to the facility" - "t5_yanaurusmine_1_title" "Gain entrance to the facility" - "[english]t5_yanaurusmine_1a" "Gain entrance to the facility" - "t5_yanaurusmine_1a" "Gain entrance to the facility" - "[english]t5_yanaurusmine_2_title" "Search the facility for survivors" - "t5_yanaurusmine_2_title" "Search the facility for survivors" - "[english]t5_yanaurusmine_2a" "Enter and look for survivors" - "t5_yanaurusmine_2a" "Enter and look for survivors" - "[english]t5_yanaurusmine_3_title" "Restore power to the generator" - "t5_yanaurusmine_3_title" "Restore power to the generator" - "[english]t5_yanaurusmine_3a" "Restart the generator to" - "t5_yanaurusmine_3a" "Restart the generator to" - "[english]t5_yanaurusmine_3b" "get the lights back on" - "t5_yanaurusmine_3b" "get the lights back on" - "[english]t5_yanaurusmine_4_title" "Gain access to the elevator shaft" - "t5_yanaurusmine_4_title" "Gain access to the elevator shaft" - "[english]t5_yanaurusmine_4a" "Gain access to the elevator shaft" - "t5_yanaurusmine_4a" "Gain access to the elevator shaft" - "[english]t5_yanaurusmine_5_title" "Destroy the Mines Entrance" - "t5_yanaurusmine_5_title" "Destroy the Mines Entrance" - "[english]t5_yanaurusmine_6_title" "Escape" - "t5_yanaurusmine_6_title" "Escape" - "[english]t5_yanaurusmine_6a" "Get back on the ship" - "t5_yanaurusmine_6a" "Get back on the ship" - - "[english]t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." - "t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." - - "[english]asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." - "asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." - - "[english]t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." - "t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." - "[english]t5_factory_1b" "Your mission is to detect and destroy them all." - "t5_factory_1b" "Your mission is to detect and destroy them all." - "[english]t5_factory_1c" "Beware of parasites!" - "t5_factory_1c" "Beware of parasites!" - "[english]t5_factory_2_title" "Turn on the generator" - "t5_factory_2_title" "Turn on the generator" - "[english]t5_factory_2a" "The front door has no power." - "t5_factory_2a" "The front door has no power." - "[english]t5_factory_2b" "You have to turn on the generator to get access to the building" - "t5_factory_2b" "You have to turn on the generator to get access to the building" - "[english]t5_factory_3_title" "Turn on the second generator" - "t5_factory_3_title" "Turn on the second generator" - "[english]t5_factory_3a" "The heavy door is out of power!" - "t5_factory_3a" "The heavy door is out of power!" - "[english]t5_factory_3b" "You have to turn on the second generator to open it." - "t5_factory_3b" "You have to turn on the second generator to open it." - "[english]t5_factory_4_title" "Use the elevator to escape" - "t5_factory_4_title" "Use the elevator to escape" - "[english]t5_factory_4a" "There is an elevator on the other side of the building." - "t5_factory_4a" "There is an elevator on the other side of the building." - "[english]t5_factory_4b" "It will bring you to the landing platform." - "t5_factory_4b" "It will bring you to the landing platform." - "[english]t5_factory_5_title" "Escape to the landing platform" - "t5_factory_5_title" "Escape to the landing platform" - "[english]t5_factory_5a" "Make your way to the on the end of the falsework." - "t5_factory_5a" "Make your way to the on the end of the falsework." - "[english]t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." - "t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." - "[english]t5_factory_6a" "Alien goo is blocking the way out of the building." - "t5_factory_6a" "Alien goo is blocking the way out of the building." - "[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" - "t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" - - "[english]asw_get_in_the_elevator" "Get in the elevator!" - "asw_get_in_the_elevator" "Get in the elevator!" - "[english]asw_clear_the_biomass_first" "Clear the biomass first" - "asw_clear_the_biomass_first" "Clear the biomass first" - - "[english]t5_comcenter_1_title" "Restore power to the complex for entry" - "t5_comcenter_1_title" "Restore power to the complex for entry" - "[english]t5_comcenter_1a" "Restore power to the complex for entry" - "t5_comcenter_1a" "Restore power to the complex for entry" - "[english]t5_comcenter_2a" "Destroy eggs" - "t5_comcenter_2a" "Destroy eggs" - "[english]t5_comcenter_3_title" "Access the upstairs computer" - "t5_comcenter_3_title" "Access the upstairs computer" - "[english]t5_comcenter_3a" "Access hive location charts" - "t5_comcenter_3a" "Access hive location charts" - "[english]t5_comcenter_4_title" "Escape" - "t5_comcenter_4_title" "Escape" - "[english]t5_comcenter_4a" "Find the launch pad at the rear of the complex" - "t5_comcenter_4a" "Find the launch pad at the rear of the complex" - - "[english]t5_syntekhospital_1_title" "The mission description" - "t5_syntekhospital_1_title" "The mission description" +"[english]t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." +"t5_coldcatwalks_1a" "Nödsystemen har stängt bron mellan hustaken. Du måste inaktivera larmet och öppna bron igen." +"[english]t5_coldcatwalks_2_title" "Secure the antidote receipt" +"t5_coldcatwalks_2_title" "Säkra motgiftsreceptet" +"[english]t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." +"t5_coldcatwalks_2a" "Forskaren vid namn Andy Layton påstår sig ha ett recept på virusmotgiften - men han hade väldigt bråttom att lämna anläggningen, så han lämnade receptet kodat i en behållare. Ditt uppdrag är att lokalisera behållaren och säkra datan inuti den." +"[english]t5_coldcatwalks_3_title" "Leave the catwalks" +"t5_coldcatwalks_3_title" "Lämna catwalksen" +"[english]t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." +"t5_coldcatwalks_3a" "Efter att ha säkrat motgiftsreceptet fortsätt till nästa zon." + +"[english]t5_yanaurusmine_1_title" "Gain entrance to the facility" +"t5_yanaurusmine_1_title" "Få entré till anläggningen" +"[english]t5_yanaurusmine_1a" "Gain entrance to the facility" +"t5_yanaurusmine_1a" "Få entré till anläggningen" +"[english]t5_yanaurusmine_2_title" "Search the facility for survivors" +"t5_yanaurusmine_2_title" "Sök anläggningen efter överlevande" +"[english]t5_yanaurusmine_2a" "Enter and look for survivors" +"t5_yanaurusmine_2a" "Gå in och leta efter överlevande" +"[english]t5_yanaurusmine_3_title" "Restore power to the generator" +"t5_yanaurusmine_3_title" "Återställ strömmen till generatorn" +"[english]t5_yanaurusmine_3a" "Restart the generator to" +"t5_yanaurusmine_3a" "Starta om generatorn för att" +"[english]t5_yanaurusmine_3b" "get the lights back on" +"t5_yanaurusmine_3b" "tända lamporna igen" +"[english]t5_yanaurusmine_4_title" "Gain access to the elevator shaft" +"t5_yanaurusmine_4_title" "Få tillgång till hisschaktet" +"[english]t5_yanaurusmine_4a" "Gain access to the elevator shaft" +"t5_yanaurusmine_4a" "Få tillgång till hisschaktet" +"[english]t5_yanaurusmine_5_title" "Destroy the Mines Entrance" +"t5_yanaurusmine_5_title" "Förstör gruvingången" +"[english]t5_yanaurusmine_6_title" "Escape" +"t5_yanaurusmine_6_title" "Fly" +"[english]t5_yanaurusmine_6a" "Get back on the ship" +"t5_yanaurusmine_6a" "Gå tillbaka på skeppet" + +"[english]t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." +"t5_yanaurusmine_hint" "Slå på strömmen för att komma åt hissen." + +"[english]asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." +"asw_turn_on_power_for_elevator" "Slå på strömmen för att komma åt hissen." + +"[english]t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." +"t5_factory_1a" "Vår rapport säger att det finns minst 15 alien ägg inuti byggnaden." +"[english]t5_factory_1b" "Your mission is to detect and destroy them all." +"t5_factory_1b" "Ditt uppdrag är att upptäcka och förstöra dem alla." +"[english]t5_factory_1c" "Beware of parasites!" +"t5_factory_1c" "Akta dig för parasiter!" +"[english]t5_factory_2_title" "Turn on the generator" +"t5_factory_2_title" "Slå på generatorn" +"[english]t5_factory_2a" "The front door has no power." +"t5_factory_2a" "Ytterdörren har ingen ström." +"[english]t5_factory_2b" "You have to turn on the generator to get access to the building" +"t5_factory_2b" "Du måste slå på generatorn för att komma åt byggnaden" +"[english]t5_factory_3_title" "Turn on the second generator" +"t5_factory_3_title" "Slå på den andra generatorn" +"[english]t5_factory_3a" "The heavy door is out of power!" +"t5_factory_3a" "Den tunga dörren är strömlös!" +"[english]t5_factory_3b" "You have to turn on the second generator to open it." +"t5_factory_3b" "Du måste slå på den andra generatorn för att öppna den." +"[english]t5_factory_4_title" "Use the elevator to escape" +"t5_factory_4_title" "Använd hissen för att fly" +"[english]t5_factory_4a" "There is an elevator on the other side of the building." +"t5_factory_4a" "Det finns en hiss på andra sidan byggnaden." +"[english]t5_factory_4b" "It will bring you to the landing platform." +"t5_factory_4b" "Det tar dig till landningsplattformen." +"[english]t5_factory_5_title" "Escape to the landing platform" +"t5_factory_5_title" "Fly till landningsplattformen" +"[english]t5_factory_5a" "Make your way to the on the end of the falsework." +"t5_factory_5a" "Ta dig till slutet av falskarbetet." +"[english]t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." +"t5_factory_5b" "Det finns en landningsplattform. Vårt landningsfartyg hämtar dig där." +"[english]t5_factory_6a" "Alien goo is blocking the way out of the building." +"t5_factory_6a" "Alien goo blockerar vägen ut ur byggnaden." +"[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" +"t5_factory_6b" "Se till att förstöra allt. (3 delar)" + +"[english]asw_get_in_the_elevator" "Get in the elevator!" +"asw_get_in_the_elevator" "Gå in i hissen!" +"[english]asw_clear_the_biomass_first" "Clear the biomass first" +"asw_clear_the_biomass_first" "Rensa biomassan först" + +"[english]t5_comcenter_1_title" "Restore power to the complex for entry" +"t5_comcenter_1_title" "Återställ strömmen till komplexet för att ta er in" +"[english]t5_comcenter_1a" "Restore power to the complex for entry" +"t5_comcenter_1a" "Återställ strömmen till komplexet för att ta er in" +"[english]t5_comcenter_2a" "Destroy eggs" +"t5_comcenter_2a" "Förstör ägg" +"[english]t5_comcenter_3_title" "Access the upstairs computer" +"t5_comcenter_3_title" "Få tillgång till datorn på övervåningen" +"[english]t5_comcenter_3a" "Access hive location charts" +"t5_comcenter_3a" "Få tillgång till kartor över kupor" +"[english]t5_comcenter_4_title" "Escape" +"t5_comcenter_4_title" "Fly" +"[english]t5_comcenter_4a" "Find the launch pad at the rear of the complex" +"t5_comcenter_4a" "Hitta startrampen på baksidan av komplexet" + +"[english]t5_syntekhospital_1_title" "The mission description" +"t5_syntekhospital_1_title" "Uppdragsbeskrivningen" "[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." "t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." "[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." "t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." "[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." "t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." - "[english]t5_syntekhospital_2_title" "Restore Power" - "t5_syntekhospital_2_title" "Restore Power" +"[english]t5_syntekhospital_2_title" "Restore Power" +"t5_syntekhospital_2_title" "Återställ ström" "[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." "t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." "[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." @@ -6669,8 +6669,8 @@ "t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." "[english]t5_syntekhospital_5b" "That should kill anything living in there." "t5_syntekhospital_5b" "That should kill anything living in there." - "[english]t5_syntekhospital_6_title" "Evacuate!" - "t5_syntekhospital_6_title" "Evacuate!" +"[english]t5_syntekhospital_6_title" "Evacuate!" +"t5_syntekhospital_6_title" "Evakuera!" "[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." "t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." "[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." @@ -6683,75 +6683,75 @@ "[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." "t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." - "[english]t5_syntekhospital_debrief2" "Good work, marines." - "t5_syntekhospital_debrief2" "Good work, marines." - - "[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" - "t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" - - // BioGen Corporation strings - "[english]bio_operationx5_1_title" "Power up the generator" - "bio_operationx5_1_title" "Power up the generator" - "[english]bio_operationx5_1a" "Power up an additional generator." - "bio_operationx5_1a" "Power up an additional generator." - "[english]bio_operationx5_2_title" "Access the main server" - "bio_operationx5_2_title" "Access the main server" - "[english]bio_operationx5_2a" "Download the vital data." - "bio_operationx5_2a" "Download the vital data." - "[english]bio_operationx5_2b" "Find a way to go" - "bio_operationx5_2b" "Find a way to go" - "[english]bio_operationx5_3_title" "Escape" - "bio_operationx5_3_title" "Escape" - "[english]bio_operationx5_3a" "Escape from the facility." - "bio_operationx5_3a" "Escape from the facility." - - "[english]bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." - "bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." - "[english]bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" - "bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" - "[english]bio_operationx5_hint3" "Looks like something has just opened" - "bio_operationx5_hint3" "Looks like something has just opened" - "[english]bio_operationx5_hint4" "Wait for the elevator." - "bio_operationx5_hint4" "Wait for the elevator." - "[english]bio_operationx5_hint5" "Wait for others." - "bio_operationx5_hint5" "Wait for others." - - "[english]bio_invisiblethreat_1_title" "Find the Armoury" - "bio_invisiblethreat_1_title" "Find the Armoury" - "[english]bio_invisiblethreat_hint" "Gather in the armoury" - "bio_invisiblethreat_hint" "Gather in the armoury" - "[english]bio_invisiblethreat_hint2" "Fan speed: 70 percent" - "bio_invisiblethreat_hint2" "Fan speed: 70 percent" - "[english]bio_invisiblethreat_hint3" "Fan speed: 80 percent" - "bio_invisiblethreat_hint3" "Fan speed: 80 percent" - "[english]bio_invisiblethreat_hint4" "Fan speed: 90 percent" - "bio_invisiblethreat_hint4" "Fan speed: 90 percent" - "[english]bio_invisiblethreat_hint5" "Fan speed: 100 percent" - "bio_invisiblethreat_hint5" "Fan speed: 100 percent" - "[english]bio_invisiblethreat_hint6" "Fan speed: 110 percent" - "bio_invisiblethreat_hint6" "Fan speed: 110 percent" - "[english]bio_invisiblethreat_hint7" "Fan speed: 120 percent" - "bio_invisiblethreat_hint7" "Fan speed: 120 percent" - "[english]bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." - "bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." - - "[english]bio_biogenlabs_1_title" "Take the antidote." - "bio_biogenlabs_1_title" "Take the antidote." - "[english]bio_biogenlabs_2_title" "Find DNA sample." - "bio_biogenlabs_2_title" "Find DNA sample." - "[english]bio_biogenlabs_3_title" "Find the formula." - "bio_biogenlabs_3_title" "Find the formula." - "[english]bio_biogenlabs_4_title" "Input the formula." - "bio_biogenlabs_4_title" "Input the formula." - "[english]bio_biogenlabs_5_title" "Infect the heart of the biomass." - "bio_biogenlabs_5_title" "Infect the heart of the biomass." - "[english]bio_biogenlabs_6_title" "Upload information to the net." - "bio_biogenlabs_6_title" "Upload information to the net." - - "[english]bio_biogenlabs_hint" "Gather in the armoury" - "bio_biogenlabs_hint" "Gather in the armoury" - "[english]bio_biogenlabs_hint2" "Found it! Now hack it." - "bio_biogenlabs_hint2" "Found it! Now hack it." +"[english]t5_syntekhospital_debrief2" "Good work, marines." +"t5_syntekhospital_debrief2" "Bra jobbat, marinsoldater." + +"[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" +"t5_syntekhospital_countdown_caption" "BIOLOGISK FARA UPPTÄCKT" + +// BioGen Corporation strings +"[english]bio_operationx5_1_title" "Power up the generator" +"bio_operationx5_1_title" "Slå på generatorn" +"[english]bio_operationx5_1a" "Power up an additional generator." +"bio_operationx5_1a" "Slå på en till generator." +"[english]bio_operationx5_2_title" "Access the main server" +"bio_operationx5_2_title" "Få tillgång till huvudservern" +"[english]bio_operationx5_2a" "Download the vital data." +"bio_operationx5_2a" "Ladda ner viktig information." +"[english]bio_operationx5_2b" "Find a way to go" +"bio_operationx5_2b" "Hitta en väg att gå" +"[english]bio_operationx5_3_title" "Escape" +"bio_operationx5_3_title" "Fly" +"[english]bio_operationx5_3a" "Escape from the facility." +"bio_operationx5_3a" "Fly från anläggningen." + +"[english]bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." +"bio_operationx5_hint" "VARNING! Obehörig användare upptäcktes. Dörrar tätas." +"[english]bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" +"bio_operationx5_hint2" "Vi kommer inte att kunna hålla bort dem när dörren går sönder. Vi måste göra något!" +"[english]bio_operationx5_hint3" "Looks like something has just opened" +"bio_operationx5_hint3" "Det verkar som att något precis har öppnats" +"[english]bio_operationx5_hint4" "Wait for the elevator." +"bio_operationx5_hint4" "Vänta på hissen." +"[english]bio_operationx5_hint5" "Wait for others." +"bio_operationx5_hint5" "Vänta på andra." + +"[english]bio_invisiblethreat_1_title" "Find the Armoury" +"bio_invisiblethreat_1_title" "Hitta vapenhuset" +"[english]bio_invisiblethreat_hint" "Gather in the armoury" +"bio_invisiblethreat_hint" "Samlas i vapenhuset" +"[english]bio_invisiblethreat_hint2" "Fan speed: 70 percent" +"bio_invisiblethreat_hint2" "Fläkthastighet: 70 procent" +"[english]bio_invisiblethreat_hint3" "Fan speed: 80 percent" +"bio_invisiblethreat_hint3" "Fläkthastighet: 80 procent" +"[english]bio_invisiblethreat_hint4" "Fan speed: 90 percent" +"bio_invisiblethreat_hint4" "Fläkthastighet: 90 procent" +"[english]bio_invisiblethreat_hint5" "Fan speed: 100 percent" +"bio_invisiblethreat_hint5" "Fläkthastighet: 100 procent" +"[english]bio_invisiblethreat_hint6" "Fan speed: 110 percent" +"bio_invisiblethreat_hint6" "Fläkthastighet: 110 procent" +"[english]bio_invisiblethreat_hint7" "Fan speed: 120 percent" +"bio_invisiblethreat_hint7" "Fläkthastighet: 120 procent" +"[english]bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." +"bio_invisiblethreat_hint8" "Den här dörren är svetsad, men verkar inte vara låst." + +"[english]bio_biogenlabs_1_title" "Take the antidote." +"bio_biogenlabs_1_title" "Ta motgiftet." +"[english]bio_biogenlabs_2_title" "Find DNA sample." +"bio_biogenlabs_2_title" "Hitta DNA prov." +"[english]bio_biogenlabs_3_title" "Find the formula." +"bio_biogenlabs_3_title" "Hitta formeln." +"[english]bio_biogenlabs_4_title" "Input the formula." +"bio_biogenlabs_4_title" "Mata in formeln." +"[english]bio_biogenlabs_5_title" "Infect the heart of the biomass." +"bio_biogenlabs_5_title" "Infektera hjärtat av biomassan." +"[english]bio_biogenlabs_6_title" "Upload information to the net." +"bio_biogenlabs_6_title" "Ladda upp information till nätet." + +"[english]bio_biogenlabs_hint" "Gather in the armoury" +"bio_biogenlabs_hint" "Samlas i vapenhuset" +"[english]bio_biogenlabs_hint2" "Found it! Now hack it." +"bio_biogenlabs_hint2" "Hittade det! Nu hacka den." "[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" "bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" "[english]bio_biogenlabs_hint4" "Move the forklift to proceed" From 46cb910511a5af6c1a50339bc76f96b6ebd87293 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Mon, 2 Sep 2024 02:39:13 +0900 Subject: [PATCH 042/201] (korean)typo --- addons/RiskOfRain/resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_koreana.txt b/addons/RiskOfRain/resource/reactivedrop_koreana.txt index 2bb8dc467..b9b65319e 100644 --- a/addons/RiskOfRain/resource/reactivedrop_koreana.txt +++ b/addons/RiskOfRain/resource/reactivedrop_koreana.txt @@ -195,6 +195,6 @@ "[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." "ror_itemDesc_red_blink" "모든 무작위 효과는 유리한 결과를 얻기 위해 다시 굴려집니다. 누적 시 굴림 횟수 증가." "[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." - "ror_itemDesc_red_jump_jet" "적을 공격하면 적이 다음에 입는 피해가 영구적으로 증가. 누적 시 공격력 증가." +"ror_itemDesc_red_jump_jet" "적을 공격하면 적이 다음에 입는 피해가 영구적으로 증가. 누적 시 공격력 증가." } } From 6bf682a958996141c67dce532cb92d7bcc1d520a Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Sun, 1 Sep 2024 20:48:57 +0300 Subject: [PATCH 043/201] Update reactivedrop_swedish.txt --- resource/reactivedrop_swedish.txt | 198 +++++++++++++++--------------- 1 file changed, 99 insertions(+), 99 deletions(-) diff --git a/resource/reactivedrop_swedish.txt b/resource/reactivedrop_swedish.txt index 0db64bc65..b35557b51 100644 --- a/resource/reactivedrop_swedish.txt +++ b/resource/reactivedrop_swedish.txt @@ -6901,57 +6901,57 @@ "[english]acc4_5a" "Ascend to the surface via the elevator." "acc4_5a" "Ascend to the surface via the elevator." - "[english]acc5_1_title" "Fix Wiring" - "acc5_1_title" "Fix Wiring" - "[english]acc5_1a_title" "Fix Wiring 0/3" - "acc5_1a_title" "Fix Wiring 0/3" - "[english]acc5_1b_title" "Fix Wiring 1/3" - "acc5_1b_title" "Fix Wiring 1/3" - "[english]acc5_1c_title" "Fix Wiring 2/3" - "acc5_1c_title" "Fix Wiring 2/3" - "[english]acc5_1d_title" "Fix Wiring 3/3" - "acc5_1d_title" "Fix Wiring 3/3" - "[english]acc5_1a" "Fix the Wiring." - "acc5_1a" "Fix the Wiring." - - "[english]acc5_2a" "Eliminate the egg infestation." - "acc5_2a" "Eliminate the egg infestation." - - "[english]acc5_3a" "Eliminate the biomass infestation." - "acc5_3a" "Eliminate the biomass infestation." - - "[english]acc5_4_title" "Escape" - "acc5_4_title" "Escape" - "[english]acc5_4a" "Continue on your path through the facility." - "acc5_4a" "Continue on your path through the facility." - - "[english]acc6_1_title" "Collect Samples" - "acc6_1_title" "Collect Samples" - "[english]acc6_1a_title" "Collect Samples 0/3" - "acc6_1a_title" "Collect Samples 0/3" - "[english]acc6_1b_title" "Collect Samples 1/3" - "acc6_1b_title" "Collect Samples 1/3" - "[english]acc6_1c_title" "Collect Samples 2/3" - "acc6_1c_title" "Collect Samples 2/3" - "[english]acc6_1d_title" "Collect Samples 3/3" - "acc6_1d_title" "Collect Samples 3/3" - "[english]acc6_1a" "Collect a few samples of the Muon Gem." - "acc6_1a" "Collect a few samples of the Muon Gem." - - "[english]acc6_2_title" "Destroy the Muon Gem" - "acc6_2_title" "Destroy the Muon Gem" +"[english]acc5_1_title" "Fix Wiring" +"acc5_1_title" "Fixa ledningar" +"[english]acc5_1a_title" "Fix Wiring 0/3" +"acc5_1a_title" "Fixa ledningar 0/3" +"[english]acc5_1b_title" "Fix Wiring 1/3" +"acc5_1b_title" "Fixa ledningar 1/3" +"[english]acc5_1c_title" "Fix Wiring 2/3" +"acc5_1c_title" "Fixa ledningar 2/3" +"[english]acc5_1d_title" "Fix Wiring 3/3" +"acc5_1d_title" "Fixa ledningar 3/3" +"[english]acc5_1a" "Fix the Wiring." +"acc5_1a" "Fixa ledningarna." + +"[english]acc5_2a" "Eliminate the egg infestation." +"acc5_2a" "Eliminera äggangreppet." + +"[english]acc5_3a" "Eliminate the biomass infestation." +"acc5_3a" "Eliminera angreppet av biomassa." + +"[english]acc5_4_title" "Escape" +"acc5_4_title" "Fly" +"[english]acc5_4a" "Continue on your path through the facility." +"acc5_4a" "Fortsätt på din väg genom anläggningen." + +"[english]acc6_1_title" "Collect Samples" +"acc6_1_title" "Samla prover" +"[english]acc6_1a_title" "Collect Samples 0/3" +"acc6_1a_title" "Samla prover 0/3" +"[english]acc6_1b_title" "Collect Samples 1/3" +"acc6_1b_title" "Samla prover 1/3" +"[english]acc6_1c_title" "Collect Samples 2/3" +"acc6_1c_title" "Samla prover 2/3" +"[english]acc6_1d_title" "Collect Samples 3/3" +"acc6_1d_title" "Samla prover 3/3" +"[english]acc6_1a" "Collect a few samples of the Muon Gem." +"acc6_1a" "Samla några prover av Muon Gem." + +"[english]acc6_2_title" "Destroy the Muon Gem" +"acc6_2_title" "Förstör Muon Gem" "[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." "acc6_2a" "Press the console buttons as fast as you can to deal the most damage." - "[english]acc6_3_title" "A Call for Help" - "acc6_3_title" "A Call for Help" - "[english]acc6_3a" "Contact the railway." - "acc6_3a" "Contact the railway." +"[english]acc6_3_title" "A Call for Help" +"acc6_3_title" "Ett rop för hjälp" +"[english]acc6_3a" "Contact the railway." +"acc6_3a" "Kontakta järnvägen." - "[english]acc_no_power" "No Power" - "acc_no_power" "No Power" - "[english]acc_exception_00a" "Exception 0x00A" - "acc_exception_00a" "Exception 0x00A" +"[english]acc_no_power" "No Power" +"acc_no_power" "Ingen Ström" +"[english]acc_exception_00a" "Exception 0x00A" +"acc_exception_00a" "Undantag 0x00A" "[english]acc_samples" "Collect All Samples" "acc_samples" "Collect All Samples" "[english]acc_alien_data" "Collect All Alien Data" @@ -6965,8 +6965,8 @@ "[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" "acc_error_readcolor" "#Error.ReadColor(255 0 0)" - "[english]asw_boss_title_muon_gem" "Muon Gem" - "asw_boss_title_muon_gem" "Muon Gem" +"[english]asw_boss_title_muon_gem" "Muon Gem" +"asw_boss_title_muon_gem" "Muon Gem" // Reduction strings "[english]red1_1_title" "Go to the Docking Office" @@ -7009,10 +7009,10 @@ "[english]red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." "red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." - "[english]red2_5_title" "Follow the Guide" - "red2_5_title" "Follow the Guide" - "[english]red2_5a_title" "Follow the GuideBot." - "red2_5a_title" "Follow the GuideBot." +"[english]red2_5_title" "Follow the Guide" +"red2_5_title" "Följ guiden" +"[english]red2_5a_title" "Follow the GuideBot." +"red2_5a_title" "Följ GuideBot." "[english]red2_5b_title" "It will arrive at the last node that was reset." "red2_5b_title" "It will arrive at the last node that was reset." "[english]red2_5c_title" "Your destination is a door that will decloak." @@ -7040,8 +7040,8 @@ "red2_gametext_3" "Operative callsign ''Darkwater'' now listed KIA." "[english]red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" "red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" - "[english]red2_gametext_5" "To be continued..." - "red2_gametext_5" "To be continued..." +"[english]red2_gametext_5" "To be continued..." +"red2_gametext_5" "Fortsättning följer..." "[english]red2_gametext_6" "One solar year earlier..." "red2_gametext_6" "One solar year earlier..." "[english]red2_gametext_7" "Somewhere in the Outer Systems..." @@ -7117,11 +7117,11 @@ "[english]red5_gametext_2" "Campaign Design by Tim Carter" "red5_gametext_2" "Kampanj design av Tim Carter" "[english]red5_panel_skip_cutscene" "Skip Cutscene" -"red5_panel_skip_cutscene" "Hoppa över cutscene" - "[english]red5_voted_skip_yes" "You have voted to skip the cutscene" - "red5_voted_skip_yes" "You have voted to skip the cutscene" - "[english]red5_voted_skip_no" "You have not voted to skip the cutscene" - "red5_voted_skip_no" "You have not voted to skip the cutscene" +"red5_panel_skip_cutscene" "Hoppa över filmsekvensen" +"[english]red5_voted_skip_yes" "You have voted to skip the cutscene" +"red5_voted_skip_yes" "Du har röstat för att hoppa över filmsekvensen" +"[english]red5_voted_skip_no" "You have not voted to skip the cutscene" +"red5_voted_skip_no" "Du har inte röstat för att hoppa över filmsekvensen" // context - Voted to Skip: 0/5 "[english]red5_voted_skip_count" "Voted to Skip:" "red5_voted_skip_count" "Röstade att hoppa över:" @@ -7143,8 +7143,8 @@ "ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." "[english]ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." "ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." - "[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" - "ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" +"[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" +"ma_chat_difficulty" "%s1Aktuell svårighetsgrad: %s2%s3" "[english]ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" "ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" "[english]ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" @@ -7182,12 +7182,12 @@ "asw_no_alienblood" "Not Enough Alien Blood" "[english]asw_buy_ammo" "Buy Ammo" "asw_buy_ammo" "Köp ammunition" - "[english]asw_buy_medkit" "Buy Medkit" - "asw_buy_medkit" "Buy Medkit" +"[english]asw_buy_medkit" "Buy Medkit" +"asw_buy_medkit" "Köp Medicinkit" "[english]asw_buy_eca" "Buy Electrified Armor" "asw_buy_eca" "Buy Electrified Armor" - "[english]asw_buy_freeze" "Buy Freeze Grenades" - "asw_buy_freeze" "Buy Freeze Grenades" +"[english]asw_buy_freeze" "Buy Freeze Grenades" +"asw_buy_freeze" "Köp Frysgranater" "[english]asw_buy_firemines" "Buy Incendiary Mines" "asw_buy_firemines" "Buy Incendiary Mines" "[english]asw_buy_hr" "Buy Health Regeneration" @@ -7268,8 +7268,8 @@ "[english]tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." "tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." - "[english]tf1_desertoutpost_5_title" "Access outpost database" - "tf1_desertoutpost_5_title" "Access outpost database" +"[english]tf1_desertoutpost_5_title" "Access outpost database" +"tf1_desertoutpost_5_title" "Få tillgång till utpostdatabasen" "[english]tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." "tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." @@ -7278,11 +7278,11 @@ "[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." "tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." - "[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" - "asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" +"[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" +"asw_gametext_tf1_desertoutpost_title" "Kapitel 1: Insättning" - "[english]tf1_abandonedmaintenance_1_title" "Briefing" - "tf1_abandonedmaintenance_1_title" "Briefing" +"[english]tf1_abandonedmaintenance_1_title" "Briefing" +"tf1_abandonedmaintenance_1_title" "Genomgång" "[english]tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." "tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." "[english]tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." @@ -7538,9 +7538,9 @@ "[english]bon3_blueprint_7_title" "Escape" "bon3_blueprint_7_title" "Fly" - // Bonus Mission 5 strings - "[english]bon5_documents_1_title" "Restore the power of the metal bridge." - "bon5_documents_1_title" "Restore the power of the metal bridge." +// Bonus Mission 5 strings +"[english]bon5_documents_1_title" "Restore the power of the metal bridge." +"bon5_documents_1_title" "Återställ strömmen i metallbron." "[english]bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." "bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." @@ -7662,21 +7662,21 @@ "rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" "[english]rd_campaign_name_rd_research7" "Research 7" "rd_campaign_name_rd_research7" "Forskning 7" - "[english]rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." - "rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." - "[english]rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" - "rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" - "[english]rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." - "rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." +"[english]rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." +"rd_campaign_desc_rd_research7" "Vi tror att prover från Vereon XII har kommit till jorden och äventyrat Forskning 7-anläggningen. Vi skickar in Alpha-truppen för att undersöka." +"[english]rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" +"rd_campaign_name_rd-tarnorcampaign1" "Tårar för Tarnor" +"[english]rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." +"rd_campaign_desc_rd-tarnorcampaign1" "Kolonin på Tarnor har på ett mystiskt sätt tystnat. En grupp IAF-marinsoldater har beordrats till planeten för att undersöka saken." "[english]rd_entrymission_title_deathmatch_campaign" "IAF HQ" "rd_entrymission_title_deathmatch_campaign" "IAF HQ" "[english]rd_entrymission_brief_deathmatch_campaign" "" "rd_entrymission_brief_deathmatch_campaign" "" - "[english]rd_mission_title_dm_deima" "DM Deima Surface Bridge" - "rd_mission_title_dm_deima" "DM Deima Surface Bridge" - "[english]rd_mission_loc_dm_deima" "Deima Surface Bridge" - "rd_mission_loc_dm_deima" "Deima Surface Bridge" +"[english]rd_mission_title_dm_deima" "DM Deima Surface Bridge" +"rd_mission_title_dm_deima" "DM Deima Ytbro" +"[english]rd_mission_loc_dm_deima" "Deima Surface Bridge" +"rd_mission_loc_dm_deima" "Deima Ytbro" "[english]rd_mission_desc_dm_deima" "" "rd_mission_desc_dm_deima" "" "[english]rd_mission_brief_dm_deima" "Destroy everything." @@ -8074,10 +8074,10 @@ "rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." "[english]rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." "rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "[english]rd_mission_title_rd-reduction3" "Fallen City" - "rd_mission_title_rd-reduction3" "Fallen City" - "[english]rd_mission_loc_rd-reduction3" "Fallen City" - "rd_mission_loc_rd-reduction3" "Fallen City" +"[english]rd_mission_title_rd-reduction3" "Fallen City" +"rd_mission_title_rd-reduction3" "Fallen Stad" +"[english]rd_mission_loc_rd-reduction3" "Fallen City" +"rd_mission_loc_rd-reduction3" "Fallen Stad" "[english]rd_mission_desc_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." "rd_mission_desc_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." "[english]rd_mission_brief_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." @@ -8098,10 +8098,10 @@ "rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." "[english]rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." "rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." - "[english]rd_mission_title_rd-reduction6" "Nuclear Escort" - "rd_mission_title_rd-reduction6" "Nuclear Escort" - "[english]rd_mission_loc_rd-reduction6" "Nuclear Escort" - "rd_mission_loc_rd-reduction6" "Nuclear Escort" +"[english]rd_mission_title_rd-reduction6" "Nuclear Escort" +"rd_mission_title_rd-reduction6" "Nukleär eskort" +"[english]rd_mission_loc_rd-reduction6" "Nuclear Escort" +"rd_mission_loc_rd-reduction6" "Nukleär eskort" "[english]rd_mission_desc_rd-reduction6" "Escort the Carriage to Outpost Charlie. Do NOT bring sentry-guns... They are in short supply and will be commandeered for use elsewhere." "rd_mission_desc_rd-reduction6" "Escort the Carriage to Outpost Charlie. Do NOT bring sentry-guns... They are in short supply and will be commandeered for use elsewhere." "[english]rd_mission_brief_rd-reduction6" "Marines to the Ready Line. Lock and load. You will escort the Payload to Outpost Charlie." @@ -8580,12 +8580,12 @@ "RD_AdvancedSettings_HUD_DeathmatchScoreboard" "Visa Dödsmatch-poäng" "[english]RD_AdvancedSettings_HUD_MapDrawing" "Map Drawing" "RD_AdvancedSettings_HUD_MapDrawing" "Kartmålningar" - "[english]RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "Briefing Map Only" - "RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "Briefing Map Only" - "[english]RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "Allow Minimap Drawing" - "RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "Allow Minimap Drawing" - "[english]RD_AdvancedSettings_HUD_ControllerIcons" "Controller Icon Set" - "RD_AdvancedSettings_HUD_ControllerIcons" "Controller Icon Set" +"[english]RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "Briefing Map Only" +"RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "Endast briefingkarta" +"[english]RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "Allow Minimap Drawing" +"RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "Tillåt Minimap målningar" +"[english]RD_AdvancedSettings_HUD_ControllerIcons" "Controller Icon Set" +"RD_AdvancedSettings_HUD_ControllerIcons" "Controller Ikonuppsättning" "[english]RD_AdvancedSettings_HUD_ControllerIcons_Default" "Auto-Detect" "RD_AdvancedSettings_HUD_ControllerIcons_Default" "Upptäck Automatiskt" "[english]RD_AdvancedSettings_HUD_ControllerIcons_XboxOne" "Microsoft" From 85cc2211bb59b5080257a74b36cf3c483f8aadb6 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 09:37:04 +0800 Subject: [PATCH 044/201] Update items_tchinese.vdf --- .../inventory_service/items_tchinese.vdf | 64 +++++++++---------- 1 file changed, 32 insertions(+), 32 deletions(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index f46739adc..836eb9068 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -483,130 +483,130 @@ "[english]item_donation_tft_name" "Donor: Tears for Tarnor" "item_donation_tft_name" "捐贈者: Tears for Tarnor" "[english]item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." -"item_donation_tft_description" "代表了已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。" +"item_donation_tft_description" "象徵已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。" "[english]item_donation_paranoia_name" "Donor: Paranoia" "item_donation_paranoia_name" "捐贈者: Paranoia" "[english]item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." -"item_donation_paranoia_description" "代表了已完成捐贈給戰役Paranoia的作者Eclipse。" +"item_donation_paranoia_description" "象徵已完成捐贈給戰役Paranoia的作者Eclipse。" "[english]item_donation_lana_name" "Donor: Lana's Escape" "item_donation_lana_name" "捐贈者: Lana's Escape" "[english]item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." -"item_donation_lana_description" "代表了已完成捐贈給戰役Lana's Escape的作者Hephalistofene。" +"item_donation_lana_description" "象徵已完成捐贈給戰役Lana's Escape的作者Hephalistofene。" "[english]item_donation_ocs_name" "Donor: Operation Cleansweep" "item_donation_ocs_name" "捐贈者: Operation Cleansweep" "[english]item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." -"item_donation_ocs_description" "代表了已完成捐贈給戰役Operation Cleansweep的作者Steve76。" +"item_donation_ocs_description" "象徵已完成捐贈給戰役Operation Cleansweep的作者Steve76。" "[english]item_donation_res7_name" "Donor: Research 7" "item_donation_res7_name" "捐贈者: Research 7" "[english]item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." -"item_donation_res7_description" "代表了已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。" +"item_donation_res7_description" "象徵已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。" "[english]item_donation_area9800_name" "Donor: Area 9800" "item_donation_area9800_name" "捐贈者: Area 9800" "[english]item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." -"item_donation_area9800_description" "代表了已完成捐贈給戰役Area 9800的作者Arjen de Graaf。" +"item_donation_area9800_description" "象徵已完成捐贈給戰役Area 9800的作者Arjen de Graaf。" "[english]item_donation_biogen_name" "Donor: BioGen Corporation" "item_donation_biogen_name" "捐贈者: BioGen Corporation" "[english]item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." -"item_donation_biogen_description" "代表了已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。" +"item_donation_biogen_description" "象徵已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。" "[english]item_donation_nh_name" "Donor: Nam Humanum" "item_donation_nh_name" "捐贈者: Nam Humanum" "[english]item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." -"item_donation_nh_description" "代表了已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。" +"item_donation_nh_description" "象徵已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。" "[english]item_donation_acc32_name" "Donor: Accident 32" "item_donation_acc32_name" "捐贈者: Accident 32" "[english]item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." -"item_donation_acc32_description" "代表了已完成捐贈給戰役Accident 32的作者jhheight。" +"item_donation_acc32_description" "象徵已完成捐贈給戰役Accident 32的作者jhheight。" "[english]item_donation_ada_name" "Donor: Adanaxis" "item_donation_ada_name" "捐贈者: Adanaxis" "[english]item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." -"item_donation_ada_description" "代表了已完成捐贈給戰役Adanaxis的作者Orange。" +"item_donation_ada_description" "象徵已完成捐贈給戰役Adanaxis的作者Orange。" "[english]item_donation_dmitriy_name" "Donor: Dmitriy" "item_donation_dmitriy_name" "捐贈者: Dmitriy" "[english]item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." -"item_donation_dmitriy_description" "代表了已完成捐贈給Dmitriy,遊戲團隊的建立者和程式員。" +"item_donation_dmitriy_description" "已完成捐贈給Dmitriy的象徵,遊戲團隊的建立者和程式員。" "[english]item_donation_ben_name" "Donor: Ben Lubar" "item_donation_ben_name" "捐贈者: Ben Lubar" "[english]item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." -"item_donation_ben_description" "代表了已完成捐贈給Ben Lubar,產品推出經理、玩家數據伺服器的持有人和程式員。" +"item_donation_ben_description" "已完成捐贈給Ben Lubar的象徵,產品推出經理、玩家數據伺服器的持有人和程式員。" "[english]item_donation_rayman_name" "Donor: Rayman1103" "item_donation_rayman_name" "捐贈者: Rayman1103" "[english]item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." -"item_donation_rayman_description" "代表了已完成捐贈給Rayman1103,程式員。" +"item_donation_rayman_description" "已完成捐贈給Rayman1103的象徵,程式員。" "[english]item_donation_mithrand_name" "Donor: Mithrand" "item_donation_mithrand_name" "捐贈者: Mithrand" "[english]item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." -"item_donation_mithrand_description" "代表了已完成捐贈給Mithrand,程式員、防作弊計畫領頭、德國伺服器持有人。" +"item_donation_mithrand_description" "已完成捐贈給Mithrand的象徵,程式員、防作弊計畫領頭、德國伺服器持有人。" "[english]item_donation_axnow_name" "Donor: Ax-now" "item_donation_axnow_name" "捐贈者: Ax-now" "[english]item_donation_axnow_description" "Represents a donation to Ax-now, artist." -"item_donation_axnow_description" "代表了已完成捐贈給Ax-now,藝術家。" +"item_donation_axnow_description" "已完成捐贈給Ax-now的象徵,藝術家。" "[english]item_donation_beka_name" "Donor: Beka" "item_donation_beka_name" "捐贈者: Beka" "[english]item_donation_beka_description" "Represents a donation to Beka, artist." -"item_donation_beka_description" "代表了已完成捐贈給Beka,藝術家。" +"item_donation_beka_description" "已完成捐贈給Beka的象徵,藝術家。" "[english]item_donation_mfz_name" "Donor: mfz" "item_donation_mfz_name" "捐贈者: mfz" "[english]item_donation_mfz_description" "Represents a donation to mfz, artist." -"item_donation_mfz_description" "代表了已完成捐贈給mfz,藝術家。" +"item_donation_mfz_description" "已完成捐贈給mfz的象徵,藝術家。" "[english]item_donation_grace_name" "Donor: Grace Lovelace" "item_donation_grace_name" "捐贈者: Grace Lovelace" "[english]item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." -"item_donation_grace_description" "代表了已完成捐贈給Grace Lovelace,異形百科文章的作者。" +"item_donation_grace_description" "已完成捐贈給Grace Lovelace的象徵,異形百科文章的作者。" "[english]item_donation_stargate_name" "Donor: Stargate75" "item_donation_stargate_name" "捐贈者: Stargate75" "[english]item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." -"item_donation_stargate_description" "代表了已完成捐贈給Stargate75,德國伺服器的持有人。" +"item_donation_stargate_description" "已完成捐贈給Stargate75的象徵,德國伺服器的持有人。" "[english]item_donation_hangumi_name" "Donor: hangumi" "item_donation_hangumi_name" "捐贈者: hangumi" "[english]item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." -"item_donation_hangumi_description" "代表了已完成捐贈給hangumi,韓國伺服器的持有人和韓文翻譯員。" +"item_donation_hangumi_description" "已完成捐贈給hangumi的象徵,韓國伺服器的持有人和韓文翻譯員。" "[english]item_donation_yojimbo_name" "Donor: YOJIMBO" "item_donation_yojimbo_name" "捐贈者: YOJIMBO" "[english]item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." -"item_donation_yojimbo_description" "代表了已完成捐贈給YOJIMBO,愛爾蘭伺服器的持有人。" +"item_donation_yojimbo_description" "已完成捐贈給YOJIMBO的象徵,愛爾蘭伺服器的持有人。" "[english]item_donation_quantumripple_name" "Donor: QuantumRipple" "item_donation_quantumripple_name" "捐贈者: QuantumRipple" "[english]item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." -"item_donation_quantumripple_description" "代表了已完成捐贈給QuantumRipple,美國伺服器的持有人。" +"item_donation_quantumripple_description" "已完成捐贈給QuantumRipple的象徵,美國伺服器的持有人。" "[english]item_donation_dukem_name" "Donor: Duke M" "item_donation_dukem_name" "捐贈者: Duke M" "[english]item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." -"item_donation_dukem_description" "代表了已完成捐贈給Duke M,德文翻譯員。" +"item_donation_dukem_description" "已完成捐贈給Duke M的象徵,德文翻譯員。" "[english]item_donation_deerlord_name" "Donor: Deerlord" "item_donation_deerlord_name" "捐贈者: Deerlord" "[english]item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." -"item_donation_deerlord_description" "代表了已完成捐贈給Deerlord,日文翻譯員。" +"item_donation_deerlord_description" "已完成捐贈給Deerlord的象徵,日文翻譯員。" "[english]item_donation_blueberry_name" "Donor: Blueberry" "item_donation_blueberry_name" "捐贈者: Blueberry" "[english]item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." -"item_donation_blueberry_description" "代表了已完成捐贈給Blueberry,俄文翻譯員。" +"item_donation_blueberry_description" "已完成捐贈給Blueberry的象徵,俄文翻譯員。" "[english]item_donation_makinday_name" "Donor: MakinDay" "item_donation_makinday_name" "捐贈者: MakinDay" "[english]item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." -"item_donation_makinday_description" "代表了已完成捐贈給MakinDay,義大利文翻譯員。" +"item_donation_makinday_description" "已完成捐贈給MakinDay的象徵,義大利文翻譯員。" "[english]item_donation_steffo_name" "Donor: Steffo" "item_donation_steffo_name" "捐贈者: Steffo" "[english]item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." -"item_donation_steffo_description" "代表了已完成捐贈給Steffo,義大利文翻譯員" +"item_donation_steffo_description" "已完成捐贈給Steffo的象徵,義大利文翻譯員" "[english]item_donation_trickmaster_name" "Donor: trick-master" "item_donation_trickmaster_name" "Donor: trick-master" "[english]item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." -"item_donation_trickmaster_description" "代表了已完成捐贈給trick-master,法文翻譯員。" +"item_donation_trickmaster_description" "已完成捐贈給trick-master的象徵,法文翻譯員。" "[english]item_donation_efi_name" "Donor: Efi" "item_donation_efi_name" "捐贈者: Efi" "[english]item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." -"item_donation_efi_description" "代表了已完成捐贈給Efi,西班牙文翻譯員。" +"item_donation_efi_description" "已完成捐贈給Efi的象徵,西班牙文翻譯員。" "[english]item_donation_autogavy_name" "Donor: AutoGavy" "item_donation_autogavy_name" "捐贈者: AutoGavy" "[english]item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." -"item_donation_autogavy_description" "代表了已完成捐贈給AutoGavy,中國伺服器的持有人和簡體中文翻譯員。" +"item_donation_autogavy_description" "已完成捐贈給AutoGavy的象徵,中國伺服器的持有人和簡體中文翻譯員。" "[english]item_donation_thescientist_name" "Donor: TheScientist" "item_donation_thescientist_name" "Donor: TheScientist" "[english]item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." -"item_donation_thescientist_description" "代表了已完成捐贈給TheScientist,葡萄牙文翻譯員。" +"item_donation_thescientist_description" "已完成捐贈給TheScientist的象徵,葡萄牙文翻譯員。" "[english]item_donation_crazymanbos_name" "Donor: Crazymanbos" "item_donation_crazymanbos_name" "捐贈者: Crazymanbos" "[english]item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." -"item_donation_crazymanbos_description" "代表了已完成捐贈給Crazymanbos,瑞典文翻譯員。" +"item_donation_crazymanbos_description" "已完成捐贈給Crazymanbos的象徵,瑞典文翻譯員。" } } From d3c9cac4873dbcc9ec43498cd7703bf02471d67b Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 11:57:47 +0800 Subject: [PATCH 045/201] (tchinese) reactivedrop errors ,typo --- resource/basemodui_tchinese.txt | 64 +- resource/reactivedrop_tchinese.txt | 2890 ++++++++++++++-------------- 2 files changed, 1477 insertions(+), 1477 deletions(-) diff --git a/resource/basemodui_tchinese.txt b/resource/basemodui_tchinese.txt index b1168d159..85bfef9ff 100644 --- a/resource/basemodui_tchinese.txt +++ b/resource/basemodui_tchinese.txt @@ -4,43 +4,43 @@ "Tokens" { "[english]L4D360UI_AudioVideo" "Audio/Video" -"L4D360UI_AudioVideo" "音頻/視頻" +"L4D360UI_AudioVideo" "音效/影像" "[english]L4D360UI_ChangeClass" "Change Class" -"L4D360UI_ChangeClass" "更改兵種" +"L4D360UI_ChangeClass" "變更兵種" "[english]L4D360UI_ChangeTeam" "Change Team" "L4D360UI_ChangeTeam" "變更團隊" "[english]L4D360UI_InYourParty" "In Your Party" "L4D360UI_InYourParty" "在您的隊伍中" "[english]L4D360UI_Controller" "Controller" -"L4D360UI_Controller" "控制器" +"L4D360UI_Controller" "搖桿" "[english]L4D360UI_Controller1" "Controller 1" -"L4D360UI_Controller1" "控制器 1" +"L4D360UI_Controller1" "搖桿 1" "[english]L4D360UI_Controller2" "Controller 2" -"L4D360UI_Controller2" "控制器 2" +"L4D360UI_Controller2" "搖桿 2" "[english]L4D360UI_KeyboardMouse" "Keyboard/Mouse" -"L4D360UI_KeyboardMouse" "鍵盤/鼠標" +"L4D360UI_KeyboardMouse" "鍵盤/滑鼠" "[english]L4D360UI_Downloads" "Downloads" "L4D360UI_Downloads" "下載" "[english]L4D360UI_Friends" "Friends" "L4D360UI_Friends" "好友" "[english]L4D360UI_CreateLobby" "Create Game" -"L4D360UI_CreateLobby" "創建大廳" +"L4D360UI_CreateLobby" "建立遊戲" "[english]L4D360UI_GameOptions" "Game Options" "L4D360UI_GameOptions" "遊戲選項" "[english]L4D360UI_TitleSafeAdjustment" "Title Safe Adjustment" "L4D360UI_TitleSafeAdjustment" "標題安全調整" "[english]L4D360UI_SystemLink" "LAN" -"L4D360UI_SystemLink" "局域網" +"L4D360UI_SystemLink" "區域網路" "[english]L4D360UI_XboxLive" "Xbox LIVE" "L4D360UI_XboxLive" "Xbox LIVE" "[english]L4D360UI_Host" "Lobby Leader" -"L4D360UI_Host" "大廳廳長" +"L4D360UI_Host" "大廳房主" "[english]L4D360UI_Join" "Join" "L4D360UI_Join" "加入" "[english]L4D360UI_JoinAGame" "Join a Game" "L4D360UI_JoinAGame" "加入遊戲" "[english]L4D360UI_Public" "Public" -"L4D360UI_Public" "公共" +"L4D360UI_Public" "公開" "[english]L4D360UI_GameInfo" "View Gamer Card" "L4D360UI_GameInfo" "查看遊戲卡" "[english]L4D360UI_GamerMessage" "Message" @@ -48,13 +48,13 @@ "[english]L4D360UI_InvitationOnly" "Invitation Only" "L4D360UI_InvitationOnly" "僅限邀請" "[english]L4D360UI_StartGame" "CREATE GAME" -"L4D360UI_StartGame" "開始遊戲" +"L4D360UI_StartGame" "建立遊戲" "[english]L4D360UI_GameSettings" "Game Settings" -"L4D360UI_GameSettings" "遊戲設置" +"L4D360UI_GameSettings" "遊戲設定" "[english]L4D360UI_Survivors" "Survivors" -"L4D360UI_Survivors" "生還者" +"L4D360UI_Survivors" "生存者" "[english]L4D360UI_Infected" "Infected" -"L4D360UI_Infected" "被感染者" +"L4D360UI_Infected" "感染者" "[english]L4D360UI_Spectator" "Spectator" "L4D360UI_Spectator" "旁觀者" "[english]L4D360UI_Player" "Player" @@ -62,15 +62,15 @@ "[english]L4D360UI_Mute" "Mute" "L4D360UI_Mute" "靜音" "[english]L4D360UI_MutePlayer" "Mute Player" -"L4D360UI_MutePlayer" "屏蔽玩家" +"L4D360UI_MutePlayer" "靜音玩家" "[english]L4D360UI_UnMutePlayer" "Un-Mute Player" "L4D360UI_UnMutePlayer" "解除玩家靜音" "[english]L4D360UI_PlayerMutedInGuide" "Muted in Guide" "L4D360UI_PlayerMutedInGuide" "導航時靜音" "[english]L4D360UI_LiveMatchChooser" "Find a Game" -"L4D360UI_LiveMatchChooser" "查找遊戲" +"L4D360UI_LiveMatchChooser" "找遊戲" "[english]L4D360UI_LiveMatchCustomFilter" "Find a Custom Match" -"L4D360UI_LiveMatchCustomFilter" "查找自定義匹配" +"L4D360UI_LiveMatchCustomFilter" "找自定義匹配" "[english]L4D360UI_Scenario" "Campaign" "L4D360UI_Scenario" "戰役" "[english]L4D360UI_Difficulty" "Difficulty" @@ -82,9 +82,9 @@ "[english]L4D360UI_Game" "Game" "L4D360UI_Game" "遊戲" "[english]L4D360UI_Storage" "Storage" -"L4D360UI_Storage" "存儲" +"L4D360UI_Storage" "儲存" "[english]L4D360UI_InvertYAxis" "Invert Y-Axis" -"L4D360UI_InvertYAxis" "倒轉 Y 軸" +"L4D360UI_InvertYAxis" "反轉 Y 軸" "[english]L4D360UI_Vibration" "Vibration" "L4D360UI_Vibration" "振動" "[english]L4D360UI_LookSensitivity" "Look Sensitivity" @@ -92,9 +92,9 @@ "[english]L4D360UI_JoinSurvivor" "Join Survivor" "L4D360UI_JoinSurvivor" "加入生還者" "[english]L4D360UI_JoinInfected" "Join Infected" -"L4D360UI_JoinInfected" "加入被感染者" +"L4D360UI_JoinInfected" "加入感染者" "[english]L4D360UI_Spectate" "Spectate" -"L4D360UI_Spectate" "觀看" +"L4D360UI_Spectate" "旁觀" "[english]L4D360UI_Random" "Random" "L4D360UI_Random" "隨機" "[english]L4D360UI_Boomer" "Boomer" @@ -112,13 +112,13 @@ "[english]L4D360UI_ReturnToLobby" "Return to Lobby" "L4D360UI_ReturnToLobby" "返回大廳" "[english]L4D360UI_ChangeDifficulty" "Change Difficulty" -"L4D360UI_ChangeDifficulty" "更改難度" +"L4D360UI_ChangeDifficulty" "變更難度" "[english]L4D360UI_SearchingForLiveGames" "Searching" -"L4D360UI_SearchingForLiveGames" "搜索" +"L4D360UI_SearchingForLiveGames" "搜索中" "[english]L4D360UI_InGameDifficultySelect" "CHOOSE NEW DIFFICULTY LEVEL" -"L4D360UI_InGameDifficultySelect" "選擇新難度級別" +"L4D360UI_InGameDifficultySelect" "選擇新難度" "[english]L4D360UI_PlayerInformation" "Player Information" -"L4D360UI_PlayerInformation" "玩家信息" +"L4D360UI_PlayerInformation" "玩家資訊" "[english]L4D360UI_Achieved" "Achieved" "L4D360UI_Achieved" "已獲得成就" "[english]L4D360UI_Kick" "Kick Player" @@ -130,22 +130,22 @@ "[english]L4D360UI_ViewGamerCard" "View Gamer Card" "L4D360UI_ViewGamerCard" "查看遊戲卡" "[english]L4D360UI_ViewSteamID" "View Steam Profile" -"L4D360UI_ViewSteamID" "查看 Steam賬號" +"L4D360UI_ViewSteamID" "查看 Steam個人資料" "[english]L4D360UI_ViewSteamGroup" "View Steam Group" -"L4D360UI_ViewSteamGroup" "查看 Steam 組" +"L4D360UI_ViewSteamGroup" "查看 Steam 群組" "[english]L4D360UI_ViewSteamStats" "View Stats" -"L4D360UI_ViewSteamStats" "查看統計信息" +"L4D360UI_ViewSteamStats" "查看統計資料" "[english]L4D360UI_BlockPlayer" "Block All Communications" -"L4D360UI_BlockPlayer" "屏蔽所有通訊" +"L4D360UI_BlockPlayer" "阻擋所有通訊" "[english]L4D360UI_SendMessage" "Send Message" -"L4D360UI_SendMessage" "發送消息" +"L4D360UI_SendMessage" "發送訊息" "[english]L4D360UI_PushToTalk" "Push to Talk" -"L4D360UI_PushToTalk" "按鍵通話" +"L4D360UI_PushToTalk" "" "[english]L4D360UI_OpenMic" "Open Microphone" "L4D360UI_OpenMic" "開放式麥克風" "[english]L4D360UI_RestartChapter" "Restart Chapter" -"L4D360UI_RestartChapter" "重啓章節" +"L4D360UI_RestartChapter" "重啟章節" "[english]L4D360UI_RestartChapter_Tip" "Call a vote to restart the chapter." "L4D360UI_RestartChapter_Tip" "投票重啓章節" diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index c72a16ac5..6501d52b3 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -58,39 +58,39 @@ "[english]asw_SynTekScrollLine18" "Under authority of Interstellar Corporate Communications Act #8726/K23 Subsection 5" "asw_SynTekScrollLine18" "根據星際集團通訊權8726號文件K23條第5款授權" "[english]asw_SynTekScrollLine19" "concerning use of critical system in class 5 emergency situation." -"asw_SynTekScrollLine19" "關于在五級緊急情況下使用關鍵系統。" +"asw_SynTekScrollLine19" "關於在五級緊急情況下使用緊急系統。" "[english]asw_SynTekScrollLine20" " " "asw_SynTekScrollLine20" " " "[english]asw_SynTekScrollLine21" "All actions will be logged and any unnecessary data access will result" -"asw_SynTekScrollLine21" "所有操作將被記錄並且任何不必要的數據訪問將會" +"asw_SynTekScrollLine21" "所有操作將被記錄並且任何不必要的數據存取將會" "[english]asw_SynTekScrollLine22" "in legal action and termination of SynTek consumer privileges." -"asw_SynTekScrollLine22" "觸犯法律,SynTek 客戶特權將會被中止。" +"asw_SynTekScrollLine22" "觸犯法律並將終止SynTek 客戶的特權。" "[english]asw_SynTekScrollLine23" " " "asw_SynTekScrollLine23" " " "[english]asw_SynTekScrollLine24" "Enumerating interface menu options for Guest user..." -"asw_SynTekScrollLine24" "正在展開訪客用戶菜單選項…" +"asw_SynTekScrollLine24" "正在展開訪客用戶選單選項…" "[english]asw_SynTekScrollLine25" "Launching menu system..." -"asw_SynTekScrollLine25" "啓動菜單系統…" +"asw_SynTekScrollLine25" "啟動選單系統…" "[english]asw_SynTekScrollLine26" " " "asw_SynTekScrollLine26" " " "[english]asw_SynTekSecurityCam" "Security Cam" -"asw_SynTekSecurityCam" "監控攝像頭" +"asw_SynTekSecurityCam" "監控攝影機" "[english]asw_SynTekSecurityCam1" "Security Cam 1" -"asw_SynTekSecurityCam1" "監控攝像頭 1" +"asw_SynTekSecurityCam1" "監控攝影機 1" "[english]asw_SynTekSecurityCam2" "Security Cam 2" -"asw_SynTekSecurityCam2" "監控攝像頭 2" +"asw_SynTekSecurityCam2" "監控攝影機 2" "[english]asw_SynTekSecurityCam3" "Security Cam 3" -"asw_SynTekSecurityCam3" "監控攝像頭 3" +"asw_SynTekSecurityCam3" "監控攝影機 3" "[english]asw_SynTekTurret1" "Turret 1" -"asw_SynTekTurret1" "炮塔 1" +"asw_SynTekTurret1" "槍塔 1" "[english]asw_SynTekTurret2" "Turret 2" -"asw_SynTekTurret2" "炮塔 2" +"asw_SynTekTurret2" "槍塔 2" "[english]asw_SynTekTurret3" "Turret 3" -"asw_SynTekTurret3" "炮塔 3" +"asw_SynTekTurret3" "槍塔 3" "[english]asw_turret_text_top_left" "COLONY SECURITY SYSTEM\nRUNNING OVERRIDE CODE ALPHA 5/34\n\nINTERNAL TURRET SYSTEMS CHECK\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nTARGET SAFETY CHECK:\nDISABLED" "asw_turret_text_top_left" "殖民地安全系統\n運行改寫代碼 ALPHA 5/34\n\n內部炮塔系統檢查\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\n目標安全檢查:\n禁用" "[english]asw_turret_text_top_right" "REMOTE SECURITY SYSTEM V264.3C\n\nPROVIDED BY SYNTEK SECURITY, A\nWHOLLY OWNED SUBSIDIARY OF\nSYNTEK MEGACORPORATION, INC.\n\nTRACKING ACTIVE\nFIRING CHAMBER: OK" -"asw_turret_text_top_right" "遠程安全系統V264.3C\n\n由 SYNTEK SECURITY 提供,一個\nSYNTEK 特大集團\n的全資子公司。\n\n追蹤激活\n射擊膛室:准備完畢" +"asw_turret_text_top_right" "遠程安全系統V264.3C\n\n由 SYNTEK SECURITY 提供,一個\nSYNTEK 特大集團\n的全資子公司。\n\n追蹤激活\n射擊膛室:準備完畢" "[english]asw_SynTekMail" "Mail" "asw_SynTekMail" "郵件" "[english]asw_SynTekMailInbox" "Inbox" @@ -104,7 +104,7 @@ "[english]asw_SynTekMailSubject" "Subject" "asw_SynTekMailSubject" "主題" "[english]asw_SynTekMailAccount" "Mail Account:" -"asw_SynTekMailAccount" "郵件賬戶:" +"asw_SynTekMailAccount" "郵件帳號:" "[english]asw_SynTekNews" "News" "asw_SynTekNews" "新聞" "[english]asw_SynTekStocks" "Stocks" @@ -128,7 +128,7 @@ "[english]asw_SynTekDownloadDocsComplete" "Download Complete" "asw_SynTekDownloadDocsComplete" "下載完成" "[english]asw_SynTekReactorLabel" "Reactor" -"asw_SynTekReactorLabel" "反應堆" +"asw_SynTekReactorLabel" "反應爐" "[english]asw_SynTekHeatExchangerLabel" "Heat Exchanger" "asw_SynTekHeatExchangerLabel" "熱交換器" "[english]asw_SynTekCoolingTowerLabel" "Cooling Tower" @@ -140,21 +140,21 @@ "[english]asw_SynTekPrimaryCoolantLabel" "Primary Coolant" "asw_SynTekPrimaryCoolantLabel" "主冷卻劑" "[english]asw_SynTekSecondaryCoolantLabel" "Secondary Coolant" -"asw_SynTekSecondaryCoolantLabel" "次級冷卻劑" +"asw_SynTekSecondaryCoolantLabel" "次要冷卻劑" "[english]asw_SynTekEmergencyCoolantLabel" "Emergency Coolant" -"asw_SynTekEmergencyCoolantLabel" "備用冷卻劑" +"asw_SynTekEmergencyCoolantLabel" "緊急備用冷卻劑" "[english]asw_SynTekEnergyBusLabel" "Energy Transfer Bus Raw Output:" "asw_SynTekEnergyBusLabel" "能量輸送母線原始輸出:" "[english]asw_SynTekReactorStatusLabel" "REACTOR" -"asw_SynTekReactorStatusLabel" "反應堆" +"asw_SynTekReactorStatusLabel" "反應爐" "[english]asw_SynTekReactorOnlineLabel" "ONLINE" -"asw_SynTekReactorOnlineLabel" "在線" +"asw_SynTekReactorOnlineLabel" "正常運作" "[english]asw_SynTekReactorOfflineLabel" "OFFLINE" -"asw_SynTekReactorOfflineLabel" "離線" +"asw_SynTekReactorOfflineLabel" "非啟動中" "[english]asw_SynTekEnergyNameLabel" "ENERGY OUTPUT" "asw_SynTekEnergyNameLabel" "能量輸出" "[english]asw_SynTekEfficiencyNameLabel" "OPERATING\nEFFICIENCY" -"asw_SynTekEfficiencyNameLabel" "運作\n效率" +"asw_SynTekEfficiencyNameLabel" "運作中\n效率" "[english]asw_stock_symbol" "Symbol" "asw_stock_symbol" "代碼" "[english]asw_stock_name" "Name" @@ -176,9 +176,9 @@ "[english]asw_weather_cloud" "Cloud Cover:" "asw_weather_cloud" "雲量:" "[english]asw_weather_vis" "Visibility:" -"asw_weather_vis" "可見度:" +"asw_weather_vis" "能見度:" "[english]asw_weather_weather" "Current Weather:" -"asw_weather_weather" "當前天氣狀況:" +"asw_weather_weather" "目前天氣狀況:" "[english]asw_weather_temp_r" "%s1 Kelvin" "asw_weather_temp_r" "%s1 開爾文" "[english]asw_weather_wind_r" "%s1 m/s" @@ -216,17 +216,17 @@ "[english]asw_SynTekFlagLabel7" "Primary Coolant Leak" "asw_SynTekFlagLabel7" "主冷卻劑泄露" "[english]asw_SynTekFlagLabel8" "Secondary Coolant Leak" -"asw_SynTekFlagLabel8" "次級冷卻劑泄露" +"asw_SynTekFlagLabel8" "次要冷卻劑泄露" "[english]asw_SynTekFlagLabel9" "Emergency Coolant Leak" -"asw_SynTekFlagLabel9" "備用冷卻劑泄露" +"asw_SynTekFlagLabel9" "緊急備用冷卻劑泄露" "[english]asw_SynTekFlagLabel10" "Subspace Hook-up" "asw_SynTekFlagLabel10" "子空間連接" "[english]asw_SynTekFlagLabel11" "SynTek HQ Link" "asw_SynTekFlagLabel11" "SynTek 總部連接" "[english]asw_access_pda" "Access PDA" -"asw_access_pda" "使用個人數字助理" +"asw_access_pda" "使用個人數位助理" "[english]asw_MailAccount" "Mail Account:" -"asw_MailAccount" "郵箱賬戶:" +"asw_MailAccount" "郵件帳號:" "[english]asw_MailBodyLabel" "Message:" "asw_MailBodyLabel" "消息:" @@ -291,7 +291,7 @@ "[english]asw_stopping_desc" "Provides a chance for bullets to pierce enemies and continue out the other side.\nIncreases the chance of marine shots stunning Swarm drones.\nImproves the Plasma Thrower's air blast." "asw_stopping_desc" "角色的子彈能有一定的機率穿透敵人,並增加暈眩異形蟲的機率。\n增強電漿發射器的氣壓射擊。" "[english]asw_piercingbullets_desc" "Provides a chance for bullets to pierce\nenemies and continue out the other side." -"asw_piercingbullets_desc" "發射出的子彈有一定概率能夠貫穿敵人。" +"asw_piercingbullets_desc" "子彈有一定機率能貫穿敵人。" "[english]asw_healing_desc" "Increases healing power of healing\nitems and the total amount carried." "asw_healing_desc" "提高治療效果和治療物品攜帶量。" "[english]asw_xenowound_desc" "Allows the medic to heal infested marines,\nreducing the duration of the infestation." @@ -299,19 +299,19 @@ "[english]asw_combatdrugs_desc" "Boosts effectiveness of adrenaline\nwhen used by your squad." "asw_combatdrugs_desc" "強化隊友使用腎上腺素時的效益。" "[english]asw_hacking_desc" "Reduces time needed to charge wire\npanel actuators and download critical data." -"asw_hacking_desc" "減少入侵系統、程序破解\n以及下載關鍵數據的時間。" +"asw_hacking_desc" "減少入侵系統、程序破解\n以及下載重要數據的時間。" "[english]asw_scanner_desc" "Increases range and rate of the movement scanner." "asw_scanner_desc" "提高掃描器的偵測範圍和掃描頻率。" "[english]asw_engineering_desc" "Speeds up welding and Sentry Gun\nsetup for all nearby squad mates.\nImproves fire rate of prototype rifle." "asw_engineering_desc" "加快附近隊友的焊接和組裝槍塔的速度\n強化原型步槍的射速。" "[english]asw_accuracy_skill_desc" "Increases the damage dealt by most\nstandard weapons." -"asw_accuracy_skill_desc" "增強大多數標准武器的殺傷力。" +"asw_accuracy_skill_desc" "增強大多數標準武器的殺傷力。" "[english]asw_grenades_desc" "Increases the effectiveness of all\nexplosive weapons." "asw_grenades_desc" "增強所有爆炸型武器的威力。" "[english]asw_health_desc" "Increases the total health of the marine." "asw_health_desc" "提高人物角色的生命值上限。" "[english]asw_melee_desc" "Increases the damage dealt by the marine's\nmelee attacks and melee weapons." -"asw_melee_desc" "提高人物角色肉搏攻擊以及\n近戰武器的殺傷力。" +"asw_melee_desc" "提高人物角色近戰攻擊以及\n近戰武器的殺傷力。" "[english]asw_reloading_desc" "Decreases the reload time of all weapons." "asw_reloading_desc" "減少所有武器的上彈時間。" "[english]asw_agility_desc" "Increases the marine's movement speed." @@ -398,7 +398,7 @@ "[english]asw_bio_jaeger" "Karl Jaeger is the son of the son of a corpsman, military to his war-hardened bones. He’s a hard-charging killing machine with a true warrior’s spirit. He believes in the soul-freeing joy of combat and has always suspected he'll die in the line of duty. And if that happens, well, he can’t imagine a better way to go." "asw_bio_jaeger" "Karl Jaeger 的父親的父親是名陸軍醫務兵,因此他的骨子裏有著好戰的天性。他是一台極具衝勁的殺戮機器,並擁有那些真正的戰士才具有的氣魄。他堅信戰鬥能使靈魂獲得解放,而且總在猜想自己是否會在戰鬥中犧牲。如果這一切都發生了...反正,這對他來說再好不過了。" "[english]asw_bio_wildcat" "Growing up, Wildcat hadn’t anticipated following in the footsteps of her military family. In school, she’d dreamed of corporate life, business suits, a nice corner office. But the swarm took that away. Every able-bodied man and woman in her age cohort was funneled into hopeless defense of the colonies. By the time she was twenty-five, the cause was lost-- the colonies decimated, her family dead and scattered. Wildcat transferred into an elite unit to continue the fight." -"asw_bio_wildcat" "在長大後,Wildcat 從來沒有想過自己會繼承家族的傳統,去當一名軍人。雖然她來自軍人之家,可在校期間,她夢想是受聘于大企業,穿正裝,以及擁有一個不錯的、位于角落頭的辦公室。但是該死的異形使這一切都泡了湯。每個與她同齡的人都把一切寄托于殖民區那毫無勝算的防禦設施上。一切都注定會失敗。那時她25歲,異形的侵入造成了慘重的損失,殖民區被摧毀了, 她的家人不是被殺害就是失散了。Wildcat 從此成爲了精英部隊的一員,繼續著與異形的戰鬥。" +"asw_bio_wildcat" "在長大後,Wildcat 從來沒有想過自己會繼承家族的傳統,去當一名軍人。雖然她來自軍人之家,可在校期間,她夢想是受聘於大企業,穿正裝,以及擁有一個不錯的、位於角落頭的辦公室。但是該死的異形使這一切都泡了湯。每個與她同齡的人都把一切寄托於殖民區那毫無勝算的防禦設施上。一切都注定會失敗。那時她25歲,異形的侵入造成了慘重的損失,殖民區被摧毀了, 她的家人不是被殺害就是失散了。Wildcat 從此成爲了精英部隊的一員,繼續著與異形的戰鬥。" "[english]asw_bio_wolfe" "Wolfe is an ex-con turned soldier. At his last sentencing, the judge gave him a choice: jail or the Interstellar Armed Forces. It was the chance he needed to turn his life around. He took top honors at boot camp, easily beating the other enlisted men at everything from hand-to-hand combat to special ordinance disassembly. When his sentence was up, he found that he not only liked military life, but was good at it--and was consequently offered a position in Special Ops." "asw_bio_wolfe" "Wolfe 是個有前科的士兵。在他的上一次審判中,法官給了他兩個選擇:進監獄或者加入星際武裝部隊。他抓住了這個可以改變他命運的機會。他在新兵訓練營中表現出色,從徒手搏鬥到特殊裝備拆分與組裝,他都名列前茅。當他的訓練結束後,他發覺自己不只是喜歡上了軍隊生活,而且還過得很不錯 --- 因此,他被征召進了特種部隊。" "[english]asw_bio_faith" "Faith has the heart and soul of a medic. She's here to help people and believes in the Interstellar Armed Forces' mission to protect the Allied Systems against hostile alien assault. Despite having seen plenty of action, she’s still genuinely impacted by the human tragedy she sees and tends to take losses personally. She's deeply concerned for the welfare of her team." @@ -412,7 +412,7 @@ "[english]asw_bio_vegas" "Vegas has an almost savant-like talent for counting and memorization, a skill he put to use in various gambling houses where he won big at poker and blackjack tables. However, fortune is fickle, and after racking up massive debts and angering some important people, he had to get out. Vegas joined the IAF so he could earn the money to pay back his debts (or a sizeable seed fund with which to win back the rest), and to get away from people who want to crush his kneecaps." "asw_bio_vegas" "Vegas 擁有近乎學者般計算與記憶天賦,他把這種能力運用到了各個賭場中,他能在撲克以及21點賭桌上贏得大把大把的錢。可是命運無常,當背負了巨額的債務並且惹怒了一些大人物之後,他不得不離開。Vegas 加入了星際武裝部隊,在那裏他可以掙錢用以還債 (或者說掙夠他東山再起的賭本),以及躲避那些想要打碎他膝蓋的家夥。" "[english]asw_nomarines" "No marines selected." -"asw_nomarines" "未選擇任何士兵。" +"asw_nomarines" "未選擇任何隊員。" "[english]asw_spectating" "SPECTATING" "asw_spectating" "旁觀" "[english]asw_spectating_marine" "SPECTATING %s1" @@ -438,15 +438,15 @@ "[english]asw_single_mission" "Single Mission" "asw_single_mission" "單人任務" "[english]rd_endless_missions" "Endless Missions" -"rd_endless_missions" "無限戰役" +"rd_endless_missions" "無限任務" "[english]asw_button_cancel" "Cancel" "asw_button_cancel" "取消" "[english]asw_hacking_tumbler_title" "EXEC: Sec-Override v4.00774" "asw_hacking_tumbler_title" "執行儲存過程:二號檔案-改寫 v4.00774" "[english]asw_hacking_tumbler_status" "ACCESS STATUS" -"asw_hacking_tumbler_status" "訪問狀態" +"asw_hacking_tumbler_status" "存取狀態" "[english]asw_hacking_access_logged" "ACCESS ATTEMPT LOGGED" -"asw_hacking_access_logged" "嘗試訪問登錄" +"asw_hacking_access_logged" "嘗試授權登錄" "[english]asw_hacking_tumbler_alignment" "SUBSYSTEM PROCESS ALIGNMENT" "asw_hacking_tumbler_alignment" "子系統進程同步" "[english]asw_hacking_tumbler_rejected_1" "ERROR: ROOT PRIVILEGES REJECTED BY ACCESS POINT. ERRCODE 1." @@ -468,15 +468,15 @@ "[english]asw_computer_insufficient_rights" "Insufficient rights to access this SynTek\nMegacorporation terminal. This access attempt\nand your Transponder ID have been logged\nfor review by SynTek Security personnel." "asw_computer_insufficient_rights" "沒有足夠的權限訪問這個 SynTek\n公司終端。本次訪問請求\n以及你的轉發器識別代碼已經被記錄,\n並交予 SynTek 安保人員進行審查。" "[english]asw_computer_access_denied" "ACCESS\nDENIED" -"asw_computer_access_denied" "拒絕\n訪問" +"asw_computer_access_denied" "拒絕\n連接" "[english]asw_access_granted" "Access Granted" -"asw_access_granted" "允許訪問" +"asw_access_granted" "允許連接" "[english]asw_log_off" "Log off" -"asw_log_off" "注銷" +"asw_log_off" "登出" "[english]asw_override" "Override" "asw_override" "改寫" "[english]asw_status_block_0" "ACCESS POINT" -"asw_status_block_0" "接入點" +"asw_status_block_0" "連接點" "[english]asw_status_block_1" "SSI" "asw_status_block_1" "服務器端嵌入" "[english]asw_status_block_2" "REMOTE AUTH" @@ -514,11 +514,11 @@ "[english]asw_mode_normal_tt" "Complete missions in Single Mission\nmode to unlock extra game styles." "asw_mode_normal_tt" "完成單人戰役模式下的任務\n以解鎖更多的遊戲模式。" "[english]asw_mode_carnage_tt" "Swarm Drones are more numerous\nbut have less health." -"asw_mode_carnage_tt" "異形工蜂的數量將變得更多\n但它們的生命值也會變得很低。" +"asw_mode_carnage_tt" "異形蟲的數量將變得更多\n但它們的生命值也會變得較低。" "[english]asw_mode_uber_tt" "Fight larger, stronger Swarm Drones." -"asw_mode_uber_tt" "異形工蜂將變得更加強壯,體型也會變得更加巨大。" +"asw_mode_uber_tt" "異形蟲將變得更加強壯更大隻。" "[english]asw_mode_hardcore_tt" "Lethal Parasites, no auto-aim,\nfull friendly fire damage." -"asw_mode_hardcore_tt" "寄生蟲將會變得相當致命,而且友軍傷害會變得很高。\n此外,擁有自動瞄准能力的武器也將不再具有自動瞄准能力。" +"asw_mode_hardcore_tt" "寄生蟲將會變得更致命,寫實友軍傷害,自瞄武器不再具有相對能力。" "[english]asw_mission_difficulty" "Difficulty %s1 %s2 %s3 %s4 %s5" "asw_mission_difficulty" "難度 %s1 %s2 %s3 %s4 %s5" "[english]asw_cheated" "CHEATS USED" @@ -540,7 +540,7 @@ "[english]asw_menu_load_campaign" "Load Saved Campaign" "asw_menu_load_campaign" "載入已保存的戰役" "[english]asw_menu_single_mission" "Single Mission" -"asw_menu_single_mission" "單人戰役" +"asw_menu_single_mission" "單人任務" "[english]asw_menu_back" "Back" "asw_menu_back" "返回" "[english]asw_menu_IAF_training" "IAF Training" @@ -548,9 +548,9 @@ "[english]asw_menu_singleplayer" "Singleplayer" "asw_menu_singleplayer" "單人遊戲" "[english]asw_menu_find_server" "Find Server" -"asw_menu_find_server" "查找服務器" +"asw_menu_find_server" "尋找伺服器" "[english]asw_menu_create_server" "Create Server" -"asw_menu_create_server" "創建服務器" +"asw_menu_create_server" "創建伺服器" "[english]asw_vote_server" "Start Vote" "asw_vote_server" "發起投票" "[english]asw_mission_not_installed" "Mission Not Installed" @@ -562,27 +562,27 @@ "[english]asw_menu_options" "Options" "asw_menu_options" "選項" "[english]asw_menu_message_log" "Message Log" -"asw_menu_message_log" "消息日志" +"asw_menu_message_log" "訊息紀錄" "[english]asw_menu_quit" "Quit" "asw_menu_quit" "退出" "[english]asw_menu_resume" "Resume Game" "asw_menu_resume" "繼續遊戲" "[english]asw_menu_disconnect" "Disconnect" -"asw_menu_disconnect" "斷開連接" +"asw_menu_disconnect" "切斷連線" "[english]asw_menu_player_list" "Player List" "asw_menu_player_list" "玩家列表" "[english]asw_menu_database" "IAF Database" -"asw_menu_database" "IAF 數據庫" +"asw_menu_database" "IAF 資料庫" "[english]asw_swarmopedia" "SWARMOPEDIA" "asw_swarmopedia" "異形百科" "[english]aswmenu_notutorial_title" "Message from IAF Command" "aswmenu_notutorial_title" "來自 IAF 指揮部的消息" "[english]aswmenu_notutorial_body" "Before embarking on a full mission, IAF Command recommends you go through\nIAF Training to ensure you know how to command a squad of IAF marines\neffectively. Failure to understand movement and holding position will result\nin unnecessary marine casualties." -"aswmenu_notutorial_body" "在正式執行任務前,IAF 指揮部建議你先參加\nIAF 新手教程以確保你知道如何有效地命令你的隊伍。\n如果不了解如何進行移動以及就定位將會導致\n不必要的人員傷亡。" +"aswmenu_notutorial_body" "在執行正式任務前,IAF 指揮部建議你先參加\nIAF 新手教學以確保你知道如何有效地命令你的隊伍。\n如果不了解如何移動和定點集合將會導致\n不必要的人員傷亡。" "[english]aswmenu_notutorial_skip" "Ignore" "aswmenu_notutorial_skip" "忽略" "[english]aswmenu_notutorial_start" "Start IAF Training" -"aswmenu_notutorial_start" "開始 IAF 新手教程" +"aswmenu_notutorial_start" "開始 IAF 新手教學" "[english]asw_show_all_files" "Show all maps" "asw_show_all_files" "顯示全圖" "[english]asw_chooser_close" " Close " @@ -600,19 +600,19 @@ "[english]asw_bleeding" "- Bleeding -" "asw_bleeding" "- 失血 -" "[english]asw_objectives" " Objectives" -"asw_objectives" "目標" +"asw_objectives" "任務目標" "[english]asw_objectives_list" "- OBJECTIVES -" -"asw_objectives_list" "- 目標 -" +"asw_objectives_list" "- 任務目標 -" "[english]asw_objective_titlef" "%s1" "asw_objective_titlef" "%s1" "[english]asw_objective_complete" "Objective complete!" -"asw_objective_complete" "完成目標!" +"asw_objective_complete" "完成任務目標!" "[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" "rd_objective_chat_message" "目標 %s1 完成! \n時間: %s2 和上一次目標的差距: %s3\n" "[english]rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" "rd_points_awarding_message" "獎勵 %s4%s1 分數給 %s4%s2, 總共 = %s4%s3\n" "[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points have been decreased.\n" -"rd_points_reduced_due_to_farming" "您最近才剛玩過此地圖。 已經減少獲得的分數。\n" +"rd_points_reduced_due_to_farming" "你最近才剛玩過此地圖。 已經減少獲得的分數。\n" // %s1 is a player name; %s2, %s3, and %s4 are numbers. "[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" "rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 在本季已刷新該地圖個人最佳紀錄%s2 到 %s3,將會增加這季額外分數 +%s4!\n" @@ -730,7 +730,7 @@ "[english]asw_weapon_autogun" "Autogun" "asw_weapon_autogun" "自動機槍" "[english]asw_weapon_autogun_attributes" "Auto-Aim, Slow Movement" -"asw_weapon_autogun_attributes" "自動瞄准,裝備時降低移動速度" +"asw_weapon_autogun_attributes" "自動瞄準,裝備時降低移動速度" "[english]asw_weaponl_autogun" "S23A SynTek Autogun" "asw_weaponl_autogun" "S23A SynTek 自動機槍" "[english]asw_weapon_chainsaw" "Chainsaw" @@ -754,11 +754,11 @@ "[english]asw_weapon_flamer_attributes" "Ignites, Use with Caution" "asw_weapon_flamer_attributes" "噴射火焰,請小心使用" "[english]asw_weapon_flares" "Combat Flares" -"asw_weapon_flares" "軍用信號火炬" +"asw_weapon_flares" "軍用信號彈" "[english]asw_weaponl_flares" "SM75 Combat Flares" -"asw_weaponl_flares" "SM75 軍用信號火炬" +"asw_weaponl_flares" "SM75 軍用信號彈" "[english]asw_weapon_flares_attributes" "Provides Auto-Aim Bonus" -"asw_weapon_flares_attributes" "提供自動瞄准能力" +"asw_weapon_flares_attributes" "提供自動瞄準能力" "[english]asw_weapon_flashlight" "Flashlight" "asw_weapon_flashlight" "手電筒" "[english]asw_weaponl_flashlight" "Flashlight Attachment" @@ -771,7 +771,7 @@ "[english]asw_weaponl_grenades" "FG-01 Hand Grenades" "asw_weaponl_grenades" "FG-01 手榴彈" "[english]asw_weapon_grenades_attributes" "Splash Damage" -"asw_weapon_grenades_attributes" "具有濺射殺傷能力" +"asw_weapon_grenades_attributes" "會造成濺射傷害" "[english]asw_weapon_freeze_grenades" "Freeze Grenades" "asw_weapon_freeze_grenades" "冷凍手榴彈" // CR = cryogenic, 18 is the atomic number of Argon, an element that can be used as a cryogenic fluid @@ -784,13 +784,13 @@ "[english]asw_weaponl_grenade_launcher" "Grenade Launcher" "asw_weaponl_grenade_launcher" "榴彈發射器" "[english]asw_weapon_grenade_launcher_attributes" "Splash Damage" -"asw_weapon_grenade_launcher_attributes" "具有濺射殺傷能力" +"asw_weapon_grenade_launcher_attributes" "會造成濺射傷害" "[english]asw_weapon_night_vision" "Nightvision Goggles" "asw_weapon_night_vision" "夜視鏡" "[english]asw_weaponl_night_vision" "MNV34 Nightvision Goggles" "asw_weaponl_night_vision" "MNV34 夜視鏡" "[english]asw_weapon_night_vision_attributes" "Rechargeable" -"asw_weapon_night_vision_attributes" "可自行充電" +"asw_weapon_night_vision_attributes" "會自動充電" "[english]asw_weapon_medical_satchel" "Medical Satchel" "asw_weapon_medical_satchel" "醫療用品包" "[english]asw_weaponl_medical_satchel" "IAF Medical Satchel" @@ -814,7 +814,7 @@ "[english]asw_weapon_medkit" "Personal Heal Kit" "asw_weapon_medkit" "個人醫藥包" "[english]asw_weaponl_medkit" "IAF Personal Healing Kit" -"asw_weaponl_medkit" "IAF 單兵醫藥包" +"asw_weaponl_medkit" "IAF 個人醫藥包" "[english]asw_weapon_medkit_attributes" "Single Use" "asw_weapon_medkit_attributes" "單次使用" "[english]asw_weapon_mines" "Mines" @@ -840,7 +840,7 @@ "[english]asw_weaponl_buff_grenade" "X-33 Damage Amplifier" "asw_weaponl_buff_grenade" "X-33 威力增強裝置" "[english]asw_weapon_buff_grenade_attributes" "x2 Damage Aura" -"asw_weapon_buff_grenade_attributes" "兩倍槍械增傷光環" +"asw_weapon_buff_grenade_attributes" "使範圍內友軍傷害增加兩倍" // Special Weapons ability to pick up the damage amp (interact prompt message) "[english]asw_buff_grenade_pickup" "Mobilize Damage Amplifier" "asw_buff_grenade_pickup" "攜帶威力增強裝置" @@ -881,11 +881,11 @@ "[english]asw_weaponl_prifle" "22A7-Z Prototype Assault Rifle" "asw_weaponl_prifle" "22A7-Z 原型突擊步槍" "[english]asw_weapon_prifle_attributes" "Auto-Aim" -"asw_weapon_prifle_attributes" "有自動瞄准能力" +"asw_weapon_prifle_attributes" "有自動瞄準能力" "[english]asw_weapon_railgun" "Rail Rifle" -"asw_weapon_railgun" "雷射步槍" +"asw_weapon_railgun" "軌道槍" "[english]asw_weaponl_railgun" "Precision Rail Rifle" -"asw_weaponl_railgun" "精準型雷射步槍" +"asw_weaponl_railgun" "精準型軌道槍" "[english]asw_weapon_railgun_attributes" "Piercing Rounds" "asw_weapon_railgun_attributes" "穿透彈藥" "[english]asw_weapon_vindicator" "Vindicator" @@ -901,7 +901,7 @@ "[english]asw_weaponl_tesla_gun" "IAF Tesla Cannon" "asw_weaponl_tesla_gun" "IAF 電磁加農炮" "[english]asw_weapon_tesla_gun_attributes" "Stuns, No Friendly Fire" -"asw_weapon_tesla_gun_attributes" "具有眩暈能力,不會對隊友造成傷害" +"asw_weapon_tesla_gun_attributes" "能夠暈眩敵人,不會對隊友造成傷害" "[english]asw_weapon_sentry" "Sentry Gun Case" "asw_weapon_sentry" "步哨槍塔裝置" "[english]asw_weapon_sentry_attributes" "Fast Targeting" @@ -919,7 +919,7 @@ "[english]asw_weaponl_sentry_cannon" "IAF High Velocity Sentry Cannon" "asw_weaponl_sentry_cannon" "IAF 高速型步哨炮塔" "[english]asw_weapon_sentry_cannon_attributes" "Long-Range, Splash Damage" -"asw_weapon_sentry_cannon_attributes" "射程遠,有濺射殺傷能力" +"asw_weapon_sentry_cannon_attributes" "射程遠,會造成濺射傷害" "[english]asw_weapon_sentry_freeze" "Freeze Sentry Gun Case" "asw_weapon_sentry_freeze" "冷凍型步哨槍塔" "[english]asw_weaponl_sentry_freeze" "IAF Freeze Sentry Gun" @@ -941,9 +941,9 @@ "[english]asw_weapon_electrified_armor" "Electrified Armor" "asw_weapon_electrified_armor" "電擊護甲" "[english]asw_weaponl_electrified_armor" "v45 Electric Charged Armor" -"asw_weaponl_electrified_armor" "v45 充電型護甲" +"asw_weaponl_electrified_armor" "v45 電擊型護甲" "[english]asw_weapon_electrified_armor_attributes" "Stops Infestation, Stuns" -"asw_weapon_electrified_armor_attributes" "阻止寄生蟲進行感染,使附近的目標眩暈" +"asw_weapon_electrified_armor_attributes" "阻止寄生蟲進行感染,使附近的目標暈眩" "[english]asw_weapon_normal_armor" "Heavy Armor" "asw_weapon_normal_armor" "重型護甲" "[english]asw_weaponl_normal_armor" "L3A Tactical Heavy Armor" @@ -961,7 +961,7 @@ "[english]asw_weaponl_blink" "Displacement 'Blink' Pack" "asw_weaponl_blink" "快速型瞬移背包" "[english]asw_weapon_blink_attributes" "Rechargeable" -"asw_weapon_blink_attributes" "能自行充電" +"asw_weapon_blink_attributes" "會自動充電" "[english]asw_weapon_jump_jet" "Assault Jets" "asw_weapon_jump_jet" "突擊型噴射鞋" "[english]asw_weaponl_jump_jet" "Short Range Assault Jets" @@ -990,7 +990,7 @@ "[english]asw_weapon_flechette_attributes" "Delayed Detonation" "asw_weapon_flechette_attributes" "延遲起爆" "[english]asw_weapon_ricochet" "Ricochet Rifle" -"asw_weapon_ricochet" "反射步槍" +"asw_weapon_ricochet" "彈射步槍" "[english]asw_weapon_ricochet_altfire" "Burst Fire Mode" "asw_weapon_ricochet_altfire" "點放模式" // v60 is a reference to Valve's game Ricochet, which is Steam appid 60. @@ -1038,7 +1038,7 @@ "[english]asw_take_ammo_mining_laser" "Take Mining Laser Ammo" "asw_take_ammo_mining_laser" "拾取挖掘雷射彈藥" "[english]asw_take_ammo_railgun" "Take Rail Ammo" -"asw_take_ammo_railgun" "拾取雷射步槍彈藥" +"asw_take_ammo_railgun" "拾取軌道槍彈藥" "[english]asw_take_ammo_chainsaw" "Take Chainsaw Fuel" "asw_take_ammo_chainsaw" "拾取電鋸燃料" "[english]asw_take_ammo_pdw" "Take PDW Ammo" @@ -1081,7 +1081,7 @@ "[english]asw_ammo_mining_laser" "Mining Laser Ammo" "asw_ammo_mining_laser" "挖掘雷射彈藥" "[english]asw_ammo_railgun" "Rail Ammo" -"asw_ammo_railgun" "雷射步槍彈藥" +"asw_ammo_railgun" "軌道槍彈藥" "[english]asw_ammo_chainsaw" "Chainsaw Fuel" "asw_ammo_chainsaw" "電鋸燃料" "[english]asw_ammo_pdw" "PDW Ammo" @@ -1110,11 +1110,11 @@ "[english]asw_ammo_mining_laser_full" "Full Mining Laser Clips" "asw_ammo_mining_laser_full" "挖掘型雷射槍彈藥全滿" "[english]asw_ammo_railgun_full" "Full Rail Clips" -"asw_ammo_railgun_full" "雷射步槍彈藥全滿" +"asw_ammo_railgun_full" "軌道槍彈藥全滿" "[english]asw_ammo_chainsaw_full" "Full Chainsaw Fuel" "asw_ammo_chainsaw_full" "電鋸燃料全滿" "[english]asw_ammo_pdw_full" "Full PDW Clips" -"asw_ammo_pdw_full" "PDW 彈藥全滿" +"asw_ammo_pdw_full" "個人防衛武器 彈藥全滿" "[english]asw_ammo_ar2_full" "Full Pulse Rifle Energy" "asw_ammo_ar2_full" "脈衝步槍能量全滿" "[english]asw_ammo_grenade_launcher_full" "Full Grenade Launcher Clips" @@ -1201,7 +1201,7 @@ "[english]asw_place_explosives" "Place Explosives" "asw_place_explosives" "放置爆破物" "[english]asw_push_cart" "Push Cart" -"asw_push_cart" "推車" +"asw_push_cart" "推動礦車" "[english]asw_flip_switch" "Flip Switch" "asw_flip_switch" "使用開關" "[english]asw_pull_lever" "Pull Lever" @@ -1223,7 +1223,7 @@ "[english]asw_no_power" "No Power" "asw_no_power" "電力不足" "[english]asw_req_code" "Requires Access Code" -"asw_req_code" "需要訪問密碼" +"asw_req_code" "需要授權密碼" "[english]asw_override_security" "Override" "asw_override_security" "改寫" "[english]asw_give_rifle_ammo" "Give Rifle Clip" @@ -1239,9 +1239,9 @@ "[english]asw_give_pistol_ammo" "Give Pistol Clip" "asw_give_pistol_ammo" "給予手槍彈藥" "[english]asw_give_railgun_ammo" "Give Rail Clip" -"asw_give_railgun_ammo" "給予雷射步槍彈藥" +"asw_give_railgun_ammo" "給予軌道槍彈藥" "[english]asw_give_pdw_ammo" "Give PDW Clip" -"asw_give_pdw_ammo" "給予 PDW 彈藥" +"asw_give_pdw_ammo" "給予 個人防衛武器 彈藥" "[english]asw_unknown_ammo_type" "Give Unknown Ammo Type" "asw_unknown_ammo_type" "給予不明類型彈藥" "[english]asw_ammo_bag_contents" " Ammo Bag " @@ -1277,30 +1277,30 @@ "[english]asw_generic_objective_percent" "%s1 (%s2%)" "asw_generic_objective_percent" "%s1 (%s2%)" "[english]asw_all_survive" "Marines must survive" -"asw_all_survive" "所有士兵必須存活" +"asw_all_survive" "所有隊員必須存活" "[english]asw_nuclear_warning" "WARNING" "asw_nuclear_warning" "警告" // %s1 is the number of seconds remaining in the countdown "[english]asw_nuclear_detonation" "%s1" "asw_nuclear_detonation" "%s1" "[english]asw_nuclear_detonationi" "NUCLEAR DETONATION IMMINENT" -"asw_nuclear_detonationi" "核彈即將啓爆" +"asw_nuclear_detonationi" "核彈即將啟爆" "[english]asw_kill" "Kill" "asw_kill" "擊殺" "[english]asw_destroy" "Destroy" "asw_destroy" "摧毀" - "[english]asw_marine" "Marine" - "asw_marine" "Marine" - "[english]asw_marines" "Marines" - "asw_marines" "Marines" - "[english]asw_colonist" "Colonist" - "asw_colonist" "Colonist" - "[english]asw_colonists" "Colonists" - "asw_colonists" "Colonists" +"[english]asw_marine" "Marine" +"asw_marine" "隊員" +"[english]asw_marines" "Marines" +"asw_marines" "隊員" +"[english]asw_colonist" "Colonist" +"asw_colonist" "當地居民" +"[english]asw_colonists" "Colonists" +"asw_colonists" "當地居民" "[english]asw_drone" "Drone" -"asw_drone" "工蜂" +"asw_drone" "異形蟲" "[english]asw_drones" "Drones" -"asw_drones" "工蜂" +"asw_drones" "異形蟲" "[english]asw_buzzer" "Buzzer" "asw_buzzer" "飛行蟲" "[english]asw_buzzers" "Buzzers" @@ -1322,120 +1322,120 @@ "[english]asw_harvesters" "Harvesters" "asw_harvesters" "收割蟲" "[english]asw_drone_jumper" "Drone Jumper" -"asw_drone_jumper" "跳蜂" +"asw_drone_jumper" "跳躍異形蟲" "[english]asw_drone_jumpers" "Drone Jumpers" -"asw_drone_jumpers" "跳蜂" - "[english]asw_parasite_defanged" "Xenomite" - "asw_parasite_defanged" "Xenomite" - "[english]asw_parasite_defangeds" "Xenomites" - "asw_parasite_defangeds" "Xenomites" - "[english]asw_queen" "Alien Queen" - "asw_queen" "Alien Queen" - "[english]asw_queens" "Alien Queens" - "asw_queens" "Alien Queens" - "[english]asw_ranger" "Ranger" - "asw_ranger" "Ranger" - "[english]asw_rangers" "Rangers" - "asw_rangers" "Rangers" - "[english]asw_mortarbug" "Mortarbug" - "asw_mortarbug" "Mortarbug" - "[english]asw_mortarbugs" "Mortarbugs" - "asw_mortarbugs" "Mortarbugs" - "[english]asw_shaman" "Mender" - "asw_shaman" "Mender" - "[english]asw_shamans" "Menders" - "asw_shamans" "Menders" - "[english]asw_drone_uber" "Uber Drone" - "asw_drone_uber" "Uber Drone" - "[english]asw_drone_ubers" "Uber Drones" - "asw_drone_ubers" "Uber Drones" - "[english]npc_antlionguard_normal" "Antlion Guard" - "npc_antlionguard_normal" "Antlion Guard" - "[english]npc_antlionguard_normals" "Antlion Guards" - "npc_antlionguard_normals" "Antlion Guards" - "[english]npc_antlionguard_cavern" "Antlion Guardian" - "npc_antlionguard_cavern" "Antlion Guardian" - "[english]npc_antlionguard_caverns" "Antlion Guardians" - "npc_antlionguard_caverns" "Antlion Guardians" - "[english]npc_antlion" "Antlion" - "npc_antlion" "Antlion" - "[english]npc_antlions" "Antlions" - "npc_antlions" "Antlions" - "[english]npc_antlion_worker" "Antlion Worker" - "npc_antlion_worker" "Antlion Worker" - "[english]npc_antlion_workers" "Antlion Workers" - "npc_antlion_workers" "Antlion Workers" - "[english]npc_zombie" "Zombie" - "npc_zombie" "Zombie" - "[english]npc_zombies" "Zombies" - "npc_zombies" "Zombies" - "[english]npc_zombie_torso" "Zombie Torso" - "npc_zombie_torso" "Zombie Torso" - "[english]npc_zombie_torsos" "Zombie Torsos" - "npc_zombie_torsos" "Zombie Torsos" - "[english]npc_poisonzombie" "Poison Zombie" - "npc_poisonzombie" "Poison Zombie" - "[english]npc_poisonzombies" "Poison Zombies" - "npc_poisonzombies" "Poison Zombies" - "[english]npc_fastzombie" "Fast Zombie" - "npc_fastzombie" "Fast Zombie" - "[english]npc_fastzombies" "Fast Zombies" - "npc_fastzombies" "Fast Zombies" - "[english]npc_fastzombie_torso" "Fast Zombie Torso" - "npc_fastzombie_torso" "Fast Zombie Torso" - "[english]npc_fastzombie_torsos" "Fast Zombie Torsos" - "npc_fastzombie_torsos" "Fast Zombie Torsos" - "[english]npc_headcrab" "Headcrab" - "npc_headcrab" "Headcrab" - "[english]npc_headcrabs" "Headcrabs" - "npc_headcrabs" "Headcrabs" - "[english]npc_headcrab_fast" "Fast Headcrab" - "npc_headcrab_fast" "Fast Headcrab" - "[english]npc_headcrab_fasts" "Fast Headcrabs" - "npc_headcrab_fasts" "Fast Headcrabs" - "[english]npc_headcrab_poison" "Poison Headcrab" - "npc_headcrab_poison" "Poison Headcrab" - "[english]npc_headcrab_poisons" "Poison Headcrabs" - "npc_headcrab_poisons" "Poison Headcrabs" - // headcrab zombie of a combine soldier https://www.youtube.com/watch?v=MpoKQDREKDA - "[english]npc_zombine" "Zombine" - "npc_zombine" "Zombine" - "[english]npc_zombines" "Zombine" - "npc_zombines" "Zombine" - "[english]npc_combine_s" "Combine Soldier" - "npc_combine_s" "Combine Soldier" - "[english]npc_combine_ss" "Combine Soldiers" - "npc_combine_ss" "Combine Soldiers" - "[english]npc_combine_shotgun" "Combine Shotgunner" - "npc_combine_shotgun" "Combine Shotgunner" - "[english]npc_combine_shotguns" "Combine Shotgunners" - "npc_combine_shotguns" "Combine Shotgunners" - "[english]npc_combine_elite" "Combine Elite" - "npc_combine_elite" "Combine Elite" - "[english]npc_combine_elites" "Combine Elites" - "npc_combine_elites" "Combine Elites" - "[english]npc_strider" "Strider" - "npc_strider" "Strider" - "[english]npc_striders" "Striders" - "npc_striders" "Striders" - "[english]npc_hunter" "Hunter" - "npc_hunter" "Hunter" - "[english]npc_hunters" "Hunters" - "npc_hunters" "Hunters" - "[english]npc_combinedropship" "Dropship" - "npc_combinedropship" "Dropship" - "[english]npc_combinedropships" "Dropships" - "npc_combinedropships" "Dropships" - "[english]npc_combinegunship" "Gunship" - "npc_combinegunship" "Gunship" - "[english]npc_combinegunships" "Gunships" - "npc_combinegunships" "Gunships" +"asw_drone_jumpers" "跳躍異形蟲" +"[english]asw_parasite_defanged" "Xenomite" +"asw_parasite_defanged" "異形蟎" +"[english]asw_parasite_defangeds" "Xenomites" +"asw_parasite_defangeds" "異形蟎" +"[english]asw_queen" "lien Queen" +"asw_queen" "異形女王" +"[english]asw_queens" "Alien Queens" +"asw_queens" "異形女王" +"[english]asw_ranger" "Ranger" +"asw_ranger" "異形射手" +"[english]asw_rangers" "Rangers" +"asw_rangers" "異形射手" +"[english]asw_mortarbug" "Mortarbug" +"asw_mortarbug" "迫擊砲蟲" +"[english]asw_mortarbugs" "Mortarbugs" +"asw_mortarbugs" "迫擊砲蟲" +"[english]asw_shaman" "Mender" +"asw_shaman" "修復蟲" +"[english]asw_shamans" "Menders" +"asw_shamans" "修復蟲" +"[english]asw_drone_uber" "Uber Drone" +"asw_drone_uber" "強化異形蟲" +"[english]asw_drone_ubers" "Uber Drones" +"asw_drone_ubers" "強化異形蟲" +"[english]npc_antlionguard_normal" "Antlion Guard" +"npc_antlionguard_normal" "蟻獅守衛" +"[english]npc_antlionguard_normals" "Antlion Guards" +"npc_antlionguard_normals" "蟻獅守衛" +"[english]npc_antlionguard_cavern" "Antlion Guardian" +"npc_antlionguard_cavern" "蟻獅守門人" +"[english]npc_antlionguard_caverns" "Antlion Guardians" +"npc_antlionguard_caverns" "蟻獅守門人" +"[english]npc_antlion" "Antlion" +"npc_antlion" "蟻獅" +"[english]npc_antlions" "Antlions" +"npc_antlions" "蟻獅" +"[english]npc_antlion_worker" "Antlion Worker" +"npc_antlion_worker" "蟻獅工作者" +"[english]npc_antlion_workers" "Antlion Workers" +"npc_antlion_workers" "蟻獅工作者" +"[english]npc_zombie" "Zombie" +"npc_zombie" "殭屍" +"[english]npc_zombies" "Zombies" +"npc_zombies" "殭屍" +"[english]npc_zombie_torso" "Zombie Torso" +"npc_zombie_torso" "殭屍上半身" +"[english]npc_zombie_torsos" "Zombie Torsos" +"npc_zombie_torsos" "殭屍上半身" +"[english]npc_poisonzombie" "Poison Zombie" +"npc_poisonzombie" "劇毒殭屍" +"[english]npc_poisonzombies" "Poison Zombies" +"npc_poisonzombies" "劇毒殭屍" +"[english]npc_fastzombie" "Fast Zombie" +"npc_fastzombie" "迅速殭屍" +"[english]npc_fastzombies" "Fast Zombies" +"npc_fastzombies" "迅速殭屍" +"[english]npc_fastzombie_torso" "Fast Zombie Torso" +"npc_fastzombie_torso" "快速殭屍上半身" +"[english]npc_fastzombie_torsos" "Fast Zombie Torsos" +"npc_fastzombie_torsos" "快速殭屍上半身" +"[english]npc_headcrab" "Headcrab" +"npc_headcrab" "食腦蟲" +"[english]npc_headcrabs" "Headcrabs" +"npc_headcrabs" "食腦蟲" +"[english]npc_headcrab_fast" "Fast Headcrab" +"npc_headcrab_fast" "迅速食腦蟲" +"[english]npc_headcrab_fasts" "Fast Headcrabs" +"npc_headcrab_fasts" "迅速食腦蟲" +"[english]npc_headcrab_poison" "Poison Headcrab" +"npc_headcrab_poison" "劇毒食腦蟲" +"[english]npc_headcrab_poisons" "Poison Headcrabs" +"npc_headcrab_poisons" "劇毒食腦蟲" +// headcrab zombie of a combine soldier https://www.youtube.com/watch?v=MpoKQDREKDA +"[english]npc_zombine" "Zombine" +"npc_zombine" "合成人殭屍" +"[english]npc_zombines" "Zombine" +"npc_zombines" "合成人殭屍" +"[english]npc_combine_s" "Combine Soldier" +"npc_combine_s" "合成人士兵" +"[english]npc_combine_ss" "Combine Soldiers" +"npc_combine_ss" "合成人士兵" +"[english]npc_combine_shotgun" "Combine Shotgunner" +"npc_combine_shotgun" "合成人霰彈槍兵" +"[english]npc_combine_shotguns" "Combine Shotgunners" +"npc_combine_shotguns" "合成人霰彈槍兵" +"[english]npc_combine_elite" "Combine Elite" +"npc_combine_elite" "合成人菁英" +"[english]npc_combine_elites" "Combine Elites" +"npc_combine_elites" "合成人菁英" +"[english]npc_strider" "Strider" +"npc_strider" "長腳蜘蛛" +"[english]npc_striders" "Striders" +"npc_striders" "長腳蜘蛛" +"[english]npc_hunter" "Hunter" +"npc_hunter" "獵人" +"[english]npc_hunters" "Hunters" +"npc_hunters" "獵人" +"[english]npc_combinedropship" "Dropship" +"npc_combinedropship" "合成人運輸船" +"[english]npc_combinedropships" "Dropships" +"npc_combinedropships" "合成人運輸船" +"[english]npc_combinegunship" "Gunship" +"npc_combinegunship" "合成人砲艇" +"[english]npc_combinegunships" "Gunships" +"npc_combinegunships" "合成人砲艇" "[english]asw_eggs" "Swarm Eggs" "asw_eggs" "異形蟲卵" "[english]asw_egg" "Swarm Egg" "asw_egg" "異形蟲卵" "[english]asw_door_reinforced" "Door Reinforced" -"asw_door_reinforced" "大門已加固" +"asw_door_reinforced" "大門已強化" "[english]asw_door_fully_reinforced" "Door Fully Reinforced" "asw_door_fully_reinforced" "大門已完全加強" "[english]asw_door_sealed" "Door Welded" @@ -1445,7 +1445,7 @@ "[english]asw_door_sealing" "Welding Door" "asw_door_sealing" "焊接大門" "[english]asw_door_reinforcing" "Reinforcing Door" -"asw_door_reinforcing" "正在加固大門" +"asw_door_reinforcing" "正在加強大門" "[english]asw_door_unsealing" "Unwelding Door" "asw_door_unsealing" "正在切割大門" @@ -1456,13 +1456,13 @@ "[english]asw_medal1" "Blood Heart" "asw_medal1" "血之心勳章" "[english]asw_medal2" "Short Controlled Bursts" -"asw_medal2" "精准射擊" +"asw_medal2" "精準射擊" "[english]asw_medal3" "Shield Down" "asw_medal3" "卸甲者" "[english]asw_medal4" "Blast Radius" "asw_medal4" "大範圍殺傷" "[english]asw_medal5" "Electro-Stunned" -"asw_medal5" "電刺激療法" +"asw_medal5" "電流療法" "[english]asw_medal6" "Sharpshooter" "asw_medal6" "神槍手" "[english]asw_medal7" "Under the Gun" @@ -1473,8 +1473,8 @@ "asw_medal9" "零傷亡" "[english]asw_medal10" "Scrambled Eggs" "asw_medal10" "炒蛋" - "[english]asw_medal11" "The Quick and the Dead" - "asw_medal11" "快速殲滅" +"[english]asw_medal11" "The Quick and the Dead" +"asw_medal11" "快速殲滅" "[english]asw_medal12" "Parasite Puncher" "asw_medal12" "一拳超人" "[english]asw_medal13" "Firefighter" @@ -1484,7 +1484,7 @@ "[english]asw_medal15" "Killing Spree" "asw_medal15" "大殺特殺" "[english]asw_medal16" "Smoking Barrels" -"asw_medal16" "冒煙的桶" +"asw_medal16" "煙花桶" "[english]asw_medal17" "Iron Dagger" "asw_medal17" "鋼鐵匕首" "[english]asw_medal18" "Pyromaniac" @@ -1494,13 +1494,13 @@ "[english]asw_medal20" "Gunslinger" "asw_medal20" "快槍手" "[english]asw_medal21" "Damage Amped" -"asw_medal21" "傷害猛增" +"asw_medal21" "傷害倍增" "[english]asw_medal22" "Incendiary Defense" "asw_medal22" "烈焰防禦" "[english]asw_medal23" "Iron Hammer" "asw_medal23" "鋼鐵巨錘" "[english]asw_medal24" "Swarm Suppression" -"asw_medal24" "異形抑制" +"asw_medal24" "異形壓制" "[english]asw_medal25" "Iron Sword" "asw_medal25" "鋼鐵之劍" "[english]asw_medal26" "Peace Medic" @@ -1524,9 +1524,9 @@ "[english]asw_medal35" "IAF Training" "asw_medal35" "IAF 訓練營" "[english]asw_medal36" "IAF Combat Honors" -"asw_medal36" "IAF 格鬥勳章" +"asw_medal36" "IAF 搏鬥勳章" "[english]asw_medal37" "IAF Battle Honors" -"asw_medal37" "IAF 戰爭勳章" +"asw_medal37" "IAF 戰鬥勳章" "[english]asw_medal38" "IAF Campaign Honors" "asw_medal38" "IAF 戰役勳章" "[english]asw_medal39" "IAF Wartime Service" @@ -1539,84 +1539,84 @@ "asw_medal42" "報複" "[english]asw_medal43" "IAF Hero" "asw_medal43" "IAF 英雄" - "[english]asw_medal44" "Landing Bay Speedrun" - "asw_medal44" "Landing Bay Speedrun" - "[english]asw_medal45" "Deima Surface Bridge Speedrun" - "asw_medal45" "Deima Surface Bridge Speedrun" - "[english]asw_medal46" "Rydberg Reactor Speedrun" - "asw_medal46" "Rydberg Reactor Speedrun" - "[english]asw_medal47" "SynTek Residential Speedrun" - "asw_medal47" "SynTek Residential Speedrun" - "[english]asw_medal48" "Cargo Elevator Speedrun" - "asw_medal48" "Cargo Elevator Speedrun" - "[english]asw_medal49" "Sewer Junction Speedrun" - "asw_medal49" "Sewer Junction Speedrun" - "[english]asw_medal50" "Timor Station Speedrun" - "asw_medal50" "Timor Station Speedrun" - "[english]asw_medal51" "Last Rites Speedrun" - "asw_medal51" "Last Rites Speedrun" +"[english]asw_medal44" "Landing Bay Speedrun" +"asw_medal44" "Landing Bay 速通" +"[english]asw_medal45" "Deima Surface Bridge Speedrun" +"asw_medal45" "Deima Surface Bridge 速通" +"[english]asw_medal46" "Rydberg Reactor Speedrun" +"asw_medal46" "Rydberg Reactor 速通" +"[english]asw_medal47" "SynTek Residential Speedrun" +"asw_medal47" "SynTek Residential 速通" +"[english]asw_medal48" "Cargo Elevator Speedrun" +"asw_medal48" "Cargo Elevator 速通" +"[english]asw_medal49" "Sewer Junction Speedrun" +"asw_medal49" "Sewer Junction 速通" +"[english]asw_medal50" "Timor Station Speedrun" +"asw_medal50" "Timor Station 速通" +"[english]asw_medal51" "Last Rites Speedrun" +"asw_medal51" "Last Rites 速通" "[english]asw_medal52" "Landing Bay: Outstanding Execution" -"asw_medal52" "Landing Bay: 出色的行動" +"asw_medal52" "Landing Bay: 完美執行任務" "[english]asw_medal53" "Deima: Outstanding Execution" -"asw_medal53" "Deima: 出色的行動" +"asw_medal53" "Deima: 完美執行任務" "[english]asw_medal54" "Rydberg: Outstanding Execution" -"asw_medal54" "Rydberg: 出色的行動" +"asw_medal54" "Rydberg: 完美執行任務" "[english]asw_medal55" "Residential: Outstanding Execution" -"asw_medal55" "Residential: 出色的行動" +"asw_medal55" "Residential: 完美執行任務" "[english]asw_medal56" "Bio-Research: Outstanding Execution" -"asw_medal56" "Bio-Research: 出色的行動" +"asw_medal56" "Bio-Research: 完美執行任務" "[english]asw_medal57" "Sewer Junction: Outstanding Execution" -"asw_medal57" "Sewer Junction: 出色的行動" +"asw_medal57" "Sewer Junction: 完美執行任務" "[english]asw_medal58" "Timor Station: Outstanding Execution" -"asw_medal58" "Timor Station: 出色的行動" +"asw_medal58" "Timor Station: 完美執行任務" "[english]asw_medal59" "Last Rites: Outstanding Execution" -"asw_medal59" "Last Rites: 出色的行動" +"asw_medal59" "Last Rites: 完美執行任務" "[english]asw_medaltt0" "Unknown" "asw_medaltt0" "未知" "[english]asw_medaltt1" "Awarded to a marine seriously wounded\nor killed in IAF service." -"asw_medaltt1" "頒發給那些在任務中嚴重負傷\n或陣亡的 IAF 士兵。" +"asw_medaltt1" "頒發給那些在任務中嚴重負傷\n或陣亡的 IAF 隊員。" "[english]asw_medaltt2" "Complete a mission with no friendly fire incidents. 4 marines must be present in the mission." -"asw_medaltt2" "在沒有任何友軍傷害出現的情況下完成一個任務,前提是四名隊員均在任務中。" +"asw_medaltt2" "在沒有任何友軍傷害出現的情況下完成一個任務,並且必須要有四名隊員在任務中。" "[english]asw_medaltt3" "Deliver the finishing blow to a Swarm Shieldbug." -"asw_medaltt3" "給予盾蟲致命的一擊。" +"asw_medaltt3" "給予盾蟲致命一擊。" "[english]asw_medaltt4" "Kill 6 Swarm with a single Grenade." -"asw_medaltt4" "使用一個手雷擊殺 6 只異形。" +"asw_medaltt4" "使用一個手榴彈殺死 6 隻異形。" "[english]asw_medaltt5" "Stun 6 Swarm with a single Stun Grenade." -"asw_medaltt5" "使用一枚震撼彈震暈 6 只異形。" +"asw_medaltt5" "使用一枚震撼彈震暈 6 隻異形。" "[english]asw_medaltt6" "Complete a mission with better than 90% accuracy." -"asw_medaltt6" "在命中率高于 90% 的前提下完成一個任務。" +"asw_medaltt6" "在命中率高於 90% 的條件下完成一個任務。" "[english]asw_medaltt7" "Roll under a Swarm Ranger projectile." -"asw_medaltt7" "使用翻滾來躲避一只異形射手的攻擊。" +"asw_medaltt7" "使用翻滾來躲避一隻異形射手的攻擊。" "[english]asw_medaltt8" "Complete a mission on Normal difficulty or harder without receiving any damage." -"asw_medaltt8" "在未受到任何傷害的前提下完成一個普通或更高難度的任務。" +"asw_medaltt8" "在未受到任何傷害的條件下完成一個普通或更高難度的任務。" "[english]asw_medaltt9" "Complete a mission on Normal difficulty or harder without any marines dying." -"asw_medaltt9" "以普通或更高的難度在無隊員陣亡的前提下完成一次任務。" +"asw_medaltt9" "以普通或更高的難度在無隊員陣亡的條件下完成一次任務。" "[english]asw_medaltt10" "Destroy all Swarm Eggs in a mission without allowing any to hatch." -"asw_medaltt10" "在所有蟲孵化之前摧毀它們" +"asw_medaltt10" "在所有蟲卵孵化之前摧毀它們" "[english]asw_medaltt11" "Kill a Swarm Boomer before it inflates." -"asw_medaltt11" "在一只異形爆破蟲膨脹之前殺死它。" +"asw_medaltt11" "在一隻爆破蟲膨脹之前殺死它。" "[english]asw_medaltt12" "Kill a Swarm Parasite with a melee attack." -"asw_medaltt12" "使用肉搏攻擊殺死一只寄生蟲。" +"asw_medaltt12" "使用近戰攻殺死死一隻寄生蟲。" "[english]asw_medaltt13" "Awarded for extinguishing a large\nnumber of fires within a mission." -"asw_medaltt13" "在一次任務中使用滅火器\n撲滅大量的火焰。" +"asw_medaltt13" "在一次任務中撲滅大量的火焰。" "[english]asw_medaltt14" "Kill 20 Swarm with melee attacks in a single mission." -"asw_medaltt14" "在一次任務中使用肉搏攻擊殺死 20 只異形。" +"asw_medaltt14" "在一次任務中使用近戰攻殺死 20 隻異形。" "[english]asw_medaltt15" "Awarded for killing a large number\nof Swarm in a short time." -"asw_medaltt15" "在短時間內殺死\n大量異形。" +"asw_medaltt15" "在短時間內殺死大量異形。" "[english]asw_medaltt16" "Kill 5 Swarm with explosive barrels in a single mission." -"asw_medaltt16" "在一次任務中利用炸藥桶擊殺 5 只異形。" +"asw_medaltt16" "在一次任務中利用炸藥桶殺死 5 隻異形。" "[english]asw_medaltt17" "Awarded for finishing a mission using only\nan Assault Rifle with over 90% accuracy\non Hard difficulty." "asw_medaltt17" "在困難難度下,只使用\n突擊步槍完成一個任務,\n並保證命中率在90%或以上。" "[english]asw_medaltt18" "Awarded for finishing a mission using only\na Flamethrower with over 90% accuracy\non Hard difficulty." "asw_medaltt18" "在困難難度下,只使用\n火焰噴射器完成一個任務,\n並保證命中率在90%或以上。" "[english]asw_medaltt19" "Freeze 6 Swarm with a single Freeze Grenade." -"asw_medaltt19" "使用一個冷凍手雷凍住 6 只異形。" +"asw_medaltt19" "使用一個冷凍手榴彈凍住 6 隻異形。" "[english]asw_medaltt20" "Successfully perform 5 fast reloads in a row." -"asw_medaltt20" "在一輪遊戲中成功完成 5 次快速上膛。" +"asw_medaltt20" "在一次任務中成功完成 5 次快速裝填。" "[english]asw_medaltt21" "Kill 15 Swarm collectively while all 4 marines are in a Damage Amp's energy field." -"asw_medaltt21" "在一次任務中,當全部 4 名隊員均在威力增強裝置範圍內時,擊殺 15 只異形。" +"asw_medaltt21" "在一次任務中,當全部 4 名隊員均在威力增強裝置範圍內時,殺死 15 隻異形。" "[english]asw_medaltt22" "Awarded for killing 60 Swarm\nwith Incendiary Mines." -"asw_medaltt22" "使用燃燒地雷\n殺死 60 只異形。" +"asw_medaltt22" "使用燃燒地雷殺死 60 隻異形。" "[english]asw_medaltt23" "Awarded for finishing a mission using only\na Vindicator with over 90% accuracy\non Hard difficulty." "asw_medaltt23" "在困難難度下,只使用\n“復仇者”霰彈槍完成一個任務,\n並保證命中率在90%或以上。" "[english]asw_medaltt24" "Awarded for killing a large number\nof Swarm in a short time with the Autogun." @@ -1624,15 +1624,15 @@ "[english]asw_medaltt25" "Awarded for finishing a mission using only\nthe Autogun with over 90% accuracy\non Hard difficulty." "asw_medaltt25" "在困難難度下,只使用\n自動機槍完成一個任務,\n並保證命中率在90%或以上。" "[english]asw_medaltt26" "Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm." -"asw_medaltt26" "在一個任務中治療隊友 300 點生命值,前提是不對異形造成任何非近戰傷害。" +"asw_medaltt26" "在一個任務中治療隊友 300 點生命值,並且不對異形造成任何非近戰傷害。" "[english]asw_medaltt27" "Awarded for showing outstanding\nwork healing fellow marines." "asw_medaltt27" "在任務中出色地\n爲隊友進行救治。" "[english]asw_medaltt28" "Cure an Infested marine." -"asw_medaltt28" "治愈一個被感染的隊友。" +"asw_medaltt28" "治療一個被感染的隊友。" "[english]asw_medaltt29" "Guard the squad's tech so that he takes no damage during the hack." -"asw_medaltt29" "保護小組中的技術人員在進行入侵工作時不受傷害。" +"asw_medaltt29" "保護小隊中的技師在進行駭入工作時不受傷害。" "[english]asw_medaltt30" "Awarded for completing a fast\ncomputer hack." -"asw_medaltt30" "完成一次快速入侵。" +"asw_medaltt30" "完成一次快速駭入。" "[english]asw_medaltt31" "Awarded for finishing the Jacob campaign\non Easy difficulty." "asw_medaltt31" "在簡單難度下完成 Jacob's Rest 戰役。" "[english]asw_medaltt32" "Awarded for finishing the Jacob campaign\non Normal difficulty." @@ -1642,7 +1642,7 @@ "[english]asw_medaltt34" "Awarded for finishing the Jacob campaign\non Insane difficulty." "asw_medaltt34" "在瘋狂難度下完成 Jacob's Rest 戰役。" "[english]asw_medaltt35" "Awarded for completing the IAF Training." -"asw_medaltt35" "完成 IAF 訓練營教程。" +"asw_medaltt35" "完成 IAF 訓練營教學。" "[english]asw_medaltt36" "Awarded for completing 100 missions\non at least Normal difficulty." "asw_medaltt36" "在普通或更高難度下\n完成 100 次任務。" "[english]asw_medaltt37" "Awarded for completing 1000 missions\non at least Normal difficulty." @@ -1652,13 +1652,13 @@ "[english]asw_medaltt39" "Awarded for completing 100 campaigns\non at least Normal difficulty." "asw_medaltt39" "在普通或更高難度下\n完成 100 個戰役。" "[english]asw_medaltt40" "Awarded for killing 5000 Swarm on\nat least Normal difficulty." -"asw_medaltt40" "在普通或更高難度下\n擊殺 5000 只異形。" +"asw_medaltt40" "在普通或更高難度下\n殺死 5000 隻異形。" "[english]asw_medaltt41" "Awarded for killing 10000 Swarm on\nat least Normal difficulty." -"asw_medaltt41" "在普通或更高難度下\n擊殺 10000 只異形。" +"asw_medaltt41" "在普通或更高難度下\n殺死 10000 隻異形。" "[english]asw_medaltt42" "Awarded for killing 50000 Swarm on\nat least Normal difficulty." -"asw_medaltt42" "在普通或更高難度下\n擊殺 50000 只異形。" +"asw_medaltt42" "在普通或更高難度下\n殺死 50000 隻異形。" "[english]asw_medaltt43" "Awarded for killing 100000 Swarm on\nat least Normal difficulty." -"asw_medaltt43" "在普通或更高難度下\n擊殺 100000 只異形。" +"asw_medaltt43" "在普通或更高難度下\n殺死 100000 隻異形。" "[english]asw_medaltt44" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." "asw_medaltt44" "選擇普通或更高難度,在1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" "[english]asw_medaltt44sp" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." @@ -1710,29 +1710,29 @@ "[english]asw_player_list_player" "Commander" "asw_player_list_player" "指揮官" "[english]asw_player_list_marines" "Marines" -"asw_player_list_marines" "士兵" - "[english]asw_player_list_frags" "Frags" - "asw_player_list_frags" "Frags" - "[english]asw_player_list_Deaths" "Deaths" - "asw_player_list_Deaths" "Deaths" +"asw_player_list_marines" "隊員" +"[english]asw_player_list_frags" "Frags" +"asw_player_list_frags" "破片" +"[english]asw_player_list_Deaths" "Deaths" +"asw_player_list_Deaths" "死亡" "[english]asw_player_list_ping" "Ping" "asw_player_list_ping" "延遲" "[english]asw_player_list_kick_check" "Kick player" "asw_player_list_kick_check" "踢出玩家" "[english]asw_player_made_leader" "%s1 is the new Leader." -"asw_player_made_leader" "%s1 現在是新的指揮官。" +"asw_player_made_leader" "%s1 現在是新的房主。" "[english]asw_player_kicked" "%s1 has been kicked from the server." -"asw_player_kicked" "%s1 被踢出這個服務器。" +"asw_player_kicked" "%s1 從伺服器被踢出。" "[english]asw_player_disco" "%s1 has disconnected." -"asw_player_disco" "%s1 斷開連接。" +"asw_player_disco" "%s1 斷開連線。" "[english]asw_player_list_leader_check" "Make leader" -"asw_player_list_leader_check" "選擇指揮官人選" +"asw_player_list_leader_check" "選擇房主" "[english]asw_player_list_mute_check" "Mute" "asw_player_list_mute_check" "靜音" - "[english]asw_player_list_name_leader" "%s1 (leader)" - "asw_player_list_name_leader" "%s1 (leader)" - "[english]asw_player_list_ping_bot" "BOT" - "asw_player_list_ping_bot" "BOT" +"[english]asw_player_list_name_leader" "%s1 (leader)" +"asw_player_list_name_leader" "%s1 (房主)" +"[english]asw_player_list_ping_bot" "BOT" +"asw_player_list_ping_bot" "BOT" "[english]asw_kicked_by_vote" "Kicked by player vote." "asw_kicked_by_vote" "你已被投票踢出。" "[english]asw_mission_complete" "MISSION COMPLETE" @@ -1762,13 +1762,13 @@ "[english]asw_xp_time" "Completion Time (Par %s1:%s2)" "asw_xp_time" "所花時間 (Par %s1:%s2)" "[english]asw_xp_friendly_fire" "Friendly Fire Done" -"asw_xp_friendly_fire" "友軍傷害次數" +"asw_xp_friendly_fire" "友軍傷害量" "[english]asw_xp_damage_taken" "Damage Taken" -"asw_xp_damage_taken" "受傷程度" +"asw_xp_damage_taken" "承受傷害量" "[english]asw_xp_healing" "Damage Healed" -"asw_xp_healing" "治療點數" +"asw_xp_healing" "治療量" "[english]asw_xp_hacking" "Fast Hacks" -"asw_xp_hacking" "最快入侵速度" +"asw_xp_hacking" "快速駭入" "[english]asw_xp_difficulty_scale" "Difficulty Bonus" "asw_xp_difficulty_scale" "難度獎勵" "[english]asw_xp_total" "EARNED XP" @@ -1778,7 +1778,7 @@ "[english]asw_weapon_unlocked" "New Weapon Unlocked!" "asw_weapon_unlocked" "解鎖了新武器!" "[english]asw_tooltip_weapon_locked" "WEAPON LOCKED" -"asw_tooltip_weapon_locked" "武器被鎖定" +"asw_tooltip_weapon_locked" "武器鎖定中" "[english]asw_level_requirement" "Requires Level %s1" "asw_level_requirement" "所需等級 %s1" "[english]asw_level_up" "LEVEL UP!" @@ -1786,39 +1786,39 @@ "[english]asw_suggest_difficulty" "Change Difficulty?" "asw_suggest_difficulty" "更改難度?" "[english]asw_suggest_harder" "Based on your squad's impressive performance, the IAF recommends graduating to a harder difficulty level. More XP will be awarded in each mission debriefing!\n\nIncrease the difficulty level from Normal to Hard?" -"asw_suggest_harder" "由于你的小隊表現出色,所以 IAF 建議你嘗試更高難度的任務。在更高難度下你也會獲得更多的經驗值。\n\n是否把難度從普通改爲困難?" +"asw_suggest_harder" "由於你的小隊表現出色,所以 IAF 建議你嘗試更高難度的任務。在更高難度下你也會獲得更多的經驗值。\n\n是否把難度從普通變改爲困難?" "[english]asw_suggest_easier" "Your squad may be better suited to an easier difficulty level. The Swarm will be easier to kill and inflict less damage.\n\nDecrease the difficulty level from Normal to Easy?" -"asw_suggest_easier" "你的小隊也許更適合在最簡單的難度下進行任務。在此難度下異形的移動速度以及殺傷力都會大幅度降低。\n\n是否把難度從普通更改爲簡單?" +"asw_suggest_easier" "你的小隊也許更適合在最簡單的難度下進行任務。在此難度下異形的移動速度以及殺傷力都會大幅度降低。\n\n是否把難度從普通變改爲簡單?" "[english]asw_medals_title" "MEDALS" "asw_medals_title" "勳章" "[english]asw_briefing_no_map" "ORBITAL SCAN NOT AVAILABLE" -"asw_briefing_no_map" "軌道掃描不可用" +"asw_briefing_no_map" "軌道掃描目前無法使用" "[english]asw_marines_left" "Marines left: %s1" -"asw_marines_left" "剩余士兵: %s1" +"asw_marines_left" "剩餘隊員: %s1" "[english]asw_marines_left_one" "Marines left: %s1\nOne marine each." -"asw_marines_left_one" "剩余士兵:%s1\n每人一名士兵。" +"asw_marines_left_one" "剩餘隊員:%s1\n每人一名隊員。" "[english]asw_one_marine_each" "One marine each." -"asw_one_marine_each" "每人一名士兵。" +"asw_one_marine_each" "每人一名隊員。" "[english]asw_tech_required" "Tech required" -"asw_tech_required" "需要一名技術人員參與任務" +"asw_tech_required" "需要一名技師參與任務" "[english]asw_roster_avail" "- AVAILABLE -" "asw_roster_avail" "- 可用 -" "[english]asw_no_live_tech" "No live Tech Marine" -"asw_no_live_tech" "沒有活著的技術人員" +"asw_no_live_tech" "沒有活著的技師" "[english]asw_need_tech" "This mission requires at least one Tech Marine." -"asw_need_tech" "這個任務需要至少一名技術人員參與。" +"asw_need_tech" "這個任務需要至少一名技師。" "[english]asw_need_equip" "This mission requires at least one %s1." "asw_need_equip" "這個任務需要至少一個 %s1。" "[english]asw_need_two_players" "This mission requires at least two players playing." -"asw_need_two_players" "這個任務需要至少兩名玩家參與。" +"asw_need_two_players" "這個任務需要至少兩名玩家。" "[english]asw_wants_start" "%s1 wants to start the mission. Press Ready." -"asw_wants_start" "%s1 想要開始任務。請准備。" +"asw_wants_start" "%s1 想要開始任務。請準備。" "[english]asw_wants_restart" "%s1 wants to restart the mission. Press Ready." -"asw_wants_restart" "%s1 想要重新開始任務。請准備。" +"asw_wants_restart" "%s1 想要重新開始任務。請準備。" "[english]asw_wants_continue" "%s1 wants to continue. Press Ready." -"asw_wants_continue" "%s1 想要繼續任務。請准備。" +"asw_wants_continue" "%s1 想要繼續任務。請準備。" "[english]asw_wants_returnmap" "%s1 wants to return to the campaign map. Press Ready." -"asw_wants_returnmap" "%s1 想要回到戰役地圖界面。請准備。" +"asw_wants_returnmap" "%s1 想要回到戰役地圖界面。請準備。" "[english]asw_offline_medals" "Singleplayer" "asw_offline_medals" "單人遊戲" "[english]asw_online_medals" "Multiplayer" @@ -1833,12 +1833,12 @@ "asw_vote_campaign_start" "%s1 發起投票,是否開始新的戰役: %s2。" "[english]asw_vote_saved_start" "%s1 started vote for loading saved game: %s2." "asw_vote_saved_start" "%s1 發起投票,是否讀取已保存的遊戲: %s2。" - "[english]asw_vote_spam_cooldown_left" "Your map vote cooldown expires in %s1 seconds." - "asw_vote_spam_cooldown_left" "Your map vote cooldown expires in %s1 seconds." - "[english]asw_vote_spam_cooldown_start" "You have started too many map votes recently. You have been put on a %s1 second cooldown." - "asw_vote_spam_cooldown_start" "You have started too many map votes recently. You have been put on a %s1 second cooldown." - "[english]asw_instant_restart_cooldown_left" "You can perform an instant restart in %s1 seconds." - "asw_instant_restart_cooldown_left" "You can perform an instant restart in %s1 seconds." +"[english]asw_vote_spam_cooldown_left" "Your map vote cooldown expires in %s1 seconds." +"asw_vote_spam_cooldown_left" "你的地圖投票冷卻時間將於 %s1 秒後解除。" +"[english]asw_vote_spam_cooldown_start" "You have started too many map votes recently. You have been put on a %s1 second cooldown." +"asw_vote_spam_cooldown_start" "你已發起太多次地圖投票,你已獲得 %s1 秒的冷卻時間" +"[english]asw_instant_restart_cooldown_left" "You can perform an instant restart in %s1 seconds." +"asw_instant_restart_cooldown_left" "你將可在 %s1 秒之後馬上重新開始遊戲." "[english]asw_press_vote_key" "Press %s1 to vote." "asw_press_vote_key" "按下 %s1 進行投票。" "[english]asw_mission_doesnt_exist" "That mission doesn't exist." @@ -1854,7 +1854,7 @@ "[english]asw_misson_vote" "NEW MISSION" "asw_misson_vote" "新任務" "[english]asw_campaign_vote" "CHANGE MISSION" -"asw_campaign_vote" "更改任務" +"asw_campaign_vote" "變更任務" "[english]asw_saved_vote" "Continue Previous Campaign" "asw_saved_vote" "繼續上一個戰役" "[english]asw_current_vote" "Current Vote:" @@ -1896,17 +1896,17 @@ "[english]asw_no_votes" "NO votes: %s1" "asw_no_votes" "反對票: %s1" "[english]asw_you_voted_no" "You voted: NO" -"asw_you_voted_no" "您投了:反對" +"asw_you_voted_no" "你投了:反對" "[english]asw_you_voted_yes" "You voted: YES" -"asw_you_voted_yes" "您投了:贊成" +"asw_you_voted_yes" "你投了:贊成" "[english]asw_started_kick_vote" "%s1 wants %s2 to be kicked." "asw_started_kick_vote" "%s1 希望 %s2 被踢掉。" "[english]asw_started_leader_vote" "%s1 wants %s2 to be leader." "asw_started_leader_vote" "%s1 希望 %s2 成爲房主。" "[english]asw_time_left" "Time left: %s1" -"asw_time_left" "剩余時間:%s1" +"asw_time_left" "剩餘時間:%s1" "[english]asw_mission_launch_in" "Mission Launch in: %s1" -"asw_mission_launch_in" "距任務啓動還有: %s1" +"asw_mission_launch_in" "距離任務開始還有: %s1" "[english]ASW_GameUI_Controller" "Controller" "ASW_GameUI_Controller" "控制器" "[english]ASW_GameUI_Axes" "Axes" @@ -1914,7 +1914,7 @@ "[english]ASW_GameUI_Buttons" "Buttons" "ASW_GameUI_Buttons" "按鍵" "[english]ASW_GameUI_KeyButton" "KEY/MOUSE BUTTON" -"ASW_GameUI_KeyButton" "鍵盤/鼠標按鍵" +"ASW_GameUI_KeyButton" "鍵盤/滑鼠按鍵" "[english]ASW_GameUI_ControllerButton" "CONTROLLER BUTTON" "ASW_GameUI_ControllerButton" "控制器按鍵" "[english]ASW_GameUI_SetNewButton" "Edit button" @@ -1926,23 +1926,23 @@ "[english]ASW_GameUI_ClearAxis" "Clear axis" "ASW_GameUI_ClearAxis" "清除軸" "[english]ASW_GameUI_EnableController" "Enable controller" -"ASW_GameUI_EnableController" "啓用控制器" +"ASW_GameUI_EnableController" "啟用控制器" "[english]ASW_GameUI_AimToMovement" "Aim in direction of movement" -"ASW_GameUI_AimToMovement" "指向移動方向" +"ASW_GameUI_AimToMovement" "朝移動方向" "[english]ASW_GameUI_CrossLayout" "Cross-shaped portrait layout" -"ASW_GameUI_CrossLayout" "十字形縱向布局" +"ASW_GameUI_CrossLayout" "十字形設計面板" "[english]ASW_GameUI_AxesAction" "ACTION" "ASW_GameUI_AxesAction" "動作" "[english]ASW_GameUI_ControllerAxis" "AXIS" "ASW_GameUI_ControllerAxis" "軸" - "[english]ASW_GameUI_MoveForward" "Move Forward" - "ASW_GameUI_MoveForward" "Move Forward" - "[english]ASW_GameUI_MoveBack" "Move Back" - "ASW_GameUI_MoveBack" "Move Back" - "[english]ASW_GameUI_MoveLeft" "Move Left" - "ASW_GameUI_MoveLeft" "Move Left" - "[english]ASW_GameUI_MoveRight" "Move Right" - "ASW_GameUI_MoveRight" "Move Right" +"[english]ASW_GameUI_MoveForward" "Move Forward" +"ASW_GameUI_MoveForward" "向前移動" +"[english]ASW_GameUI_MoveBack" "Move Back" +"ASW_GameUI_MoveBack" "往後移動" +"[english]ASW_GameUI_MoveLeft" "Move Left" +"ASW_GameUI_MoveLeft" "往左移動" +"[english]ASW_GameUI_MoveRight" "Move Right" +"ASW_GameUI_MoveRight" "往右移動" "[english]ASW_GameUI_MoveForwardBack" "Move forward/back" "ASW_GameUI_MoveForwardBack" "前/後移動" "[english]ASW_GameUI_MoveLeftRight" "Move left/right" @@ -1950,9 +1950,9 @@ "[english]ASW_GameUI_MoveRoll" "Roll" "ASW_GameUI_MoveRoll" "翻滾" "[english]ASW_GameUI_AimUpDown" "Aim forward/back" -"ASW_GameUI_AimUpDown" "朝向前/後" +"ASW_GameUI_AimUpDown" "朝前/後方瞄準" "[english]ASW_GameUI_AimLeftRight" "Aim left/right" -"ASW_GameUI_AimLeftRight" "朝向左/右" +"ASW_GameUI_AimLeftRight" "朝左/右方瞄準" "[english]ASW_GameUI_AxisX" "X-axis" "ASW_GameUI_AxisX" "X軸" "[english]ASW_GameUI_AxisY" "Y-axis" @@ -1972,63 +1972,63 @@ "[english]ASW_Alternates" "ALTERNATES" "ASW_Alternates" "候補" "[english]ASW_GameUI_ControllerRecog" "Controller Recognized" -"ASW_GameUI_ControllerRecog" "控制器已識別" +"ASW_GameUI_ControllerRecog" "已辨認控制器" "[english]ASW_GameUI_XBCDRecog" "XBCD XBox Gamepad\n\nWould you like to setup default axes and buttons for this controller?\n\nNOTE: This controller is only supported if you set the right\nanalogue stick's up/down axis to RZ-/RZ+ in the XBCD Control Panel." -"ASW_GameUI_XBCDRecog" "XBCD XBox 手柄\n\n您是否想爲此控制器設置默認的搖杆與按鍵?\n\n注意:只有當您設置正確後,這個手柄才能使用\n在XBCD控制面板中將搖杆的上/下軸設置成RZ-/RZ+ 。" +"ASW_GameUI_XBCDRecog" "XBCD XBox 手柄\n\n你是否想爲此控制器設置默認的搖杆與按鍵?\n\n注意:只有當你設定正確後,這個手把才能使用\n在XBCD控制面板中將搖杆的上/下軸設置成RZ-/RZ+ 。" "[english]asw_camera_style" "Camera Style" -"asw_camera_style" "攝像機風格" +"asw_camera_style" "視角類型" "[english]asw_camera_tilted" "Tilted" "asw_camera_tilted" "傾斜視角" "[english]asw_camera_topdown" "Top-down" -"asw_camera_topdown" "衛星視角" +"asw_camera_topdown" "由上而下視角" "[english]asw_tracer_style" "Tracer Style" -"asw_tracer_style" "顯示風格" +"asw_tracer_style" "曳光彈樣式" "[english]asw_tracer_none" "No tracers" -"asw_tracer_none" "不顯示蹤迹" +"asw_tracer_none" "不顯示曳光彈" "[english]asw_tracer_standard" "Standard tracers" -"asw_tracer_standard" "顯示標准蹤迹" +"asw_tracer_standard" "顯示標準曳光彈" "[english]asw_tracer_line" "Line tracers" -"asw_tracer_line" "顯示線性蹤迹" +"asw_tracer_line" "顯示線型曳光彈" "[english]asw_playerlist" "Player list/Vote panel" -"asw_playerlist" "玩家名單/投票面板" - "[english]asw_select_marine_1" "Select Marine 1" - "asw_select_marine_1" "Select Marine 1" - "[english]asw_select_marine_2" "Select Marine 2" - "asw_select_marine_2" "Select Marine 2" - "[english]asw_select_marine_3" "Select Marine 3" - "asw_select_marine_3" "Select Marine 3" - "[english]asw_select_marine_4" "Select Marine 4" - "asw_select_marine_4" "Select Marine 4" - "[english]asw_select_marine_5" "Select Marine 5" - "asw_select_marine_5" "Select Marine 5" - "[english]asw_select_marine_6" "Select Marine 6" - "asw_select_marine_6" "Select Marine 6" - "[english]asw_select_marine_7" "Select Marine 7" - "asw_select_marine_7" "Select Marine 7" - "[english]asw_select_marine_8" "Select Marine 8" - "asw_select_marine_8" "Select Marine 8" +"asw_playerlist" "玩家名單/投票介面" +"[english]asw_select_marine_1" "Select Marine 1" +"asw_select_marine_1" "選擇隊員 1" +"[english]asw_select_marine_2" "Select Marine 2" +"asw_select_marine_2" "選擇隊員 2" +"[english]asw_select_marine_3" "Select Marine 3" +"asw_select_marine_3" "選擇隊員 3" +"[english]asw_select_marine_4" "Select Marine 4" +"asw_select_marine_4" "選擇隊員 4" +"[english]asw_select_marine_5" "Select Marine 5" +"asw_select_marine_5" "選擇隊員 5" +"[english]asw_select_marine_6" "Select Marine 6" +"asw_select_marine_6" "選擇隊員 6" +"[english]asw_select_marine_7" "Select Marine 7" +"asw_select_marine_7" "選擇隊員 7" +"[english]asw_select_marine_8" "Select Marine 8" +"asw_select_marine_8" "選擇隊員 8" "[english]asw_next_marine" "Select next marine" -"asw_next_marine" "選擇下一名士兵" +"asw_next_marine" "選擇下一名隊員" "[english]asw_prev_marine" "Select previous marine" -"asw_prev_marine" "選擇上一名士兵" - "[english]asw_melee_attack" "Melee Attack" - "asw_melee_attack" "Melee Attack" - "[english]asw_activate_extra" "Equipment / Throw Grenade" - "asw_activate_extra" "Equipment / Throw Grenade" - "[english]asw_switch_primary_secondary" "Swap Weapons" - "asw_switch_primary_secondary" "Swap Weapons" - "[english]rd_bind_ActivatePrimary" "Deploy Primary Weapon" - "rd_bind_ActivatePrimary" "Deploy Primary Weapon" - "[english]rd_bind_ActivateSecondary" "Deploy Secondary Weapon" - "rd_bind_ActivateSecondary" "Deploy Secondary Weapon" - "[english]asw_use" "Use / Interact" - "asw_use" "Use / Interact" - "[english]asw_order_marines_hold" "'Hold position!'" - "asw_order_marines_hold" "'Hold position!'" - "[english]asw_order_marines_follow" "'Follow me!'" - "asw_order_marines_follow" "'Follow me!'" - "[english]asw_order_specific_marine" "Order Specific Marine" - "asw_order_specific_marine" "Order Specific Marine" +"asw_prev_marine" "選擇前一名隊員" +"[english]asw_melee_attack" "Melee Attack" +"asw_melee_attack" "近戰攻擊" +"[english]asw_activate_extra" "Equipment / Throw Grenade" +"asw_activate_extra" "裝備 / 投擲手榴彈" +"[english]asw_switch_primary_secondary" "Swap Weapons" +"asw_switch_primary_secondary" "切換武器" +"[english]rd_bind_ActivatePrimary" "Deploy Primary Weapon" +"rd_bind_ActivatePrimary" "設置主要武器" +"[english]rd_bind_ActivateSecondary" "Deploy Secondary Weapon" +"rd_bind_ActivateSecondary" "設置次要武器" +"[english]asw_use" "Use / Interact" +"asw_use" "使用 / 互動" +"[english]asw_order_marines_hold" "'Hold position!'" +"asw_order_marines_hold" "'固守位置!'" +"[english]asw_order_marines_follow" "'Follow me!'" +"asw_order_marines_follow" "'跟著我!'" +"[english]asw_order_specific_marine" "Order Specific Marine" +"asw_order_specific_marine" "命令特定隊員" "[english]asw_order_marine_1_equip" "Use Squad Equipment 1" "asw_order_marine_1_equip" "使用小隊裝備 1" "[english]asw_order_marine_2_equip" "Use Squad Equipment 2" @@ -2045,24 +2045,24 @@ "asw_order_marine_7_equip" "使用小隊裝備 7" "[english]asw_order_marine_8_equip" "Use Squad Equipment 8" "asw_order_marine_8_equip" "使用小隊裝備 8" - "[english]asw_emote_medic" "'Medic!'" - "asw_emote_medic" "'Medic!'" - "[english]asw_emote_ammo" "'Need ammo!'" - "asw_emote_ammo" "'Need ammo!'" - "[english]asw_emote_smile" "(smile)" - "asw_emote_smile" "(smile)" - "[english]asw_emote_watch_out" "'Watch out!'" - "asw_emote_watch_out" "'Watch out!'" - "[english]asw_emote_anime" "(anime smile)" - "asw_emote_anime" "(anime smile)" - "[english]asw_emote_question" "'What?'" - "asw_emote_question" "'What?'" - "[english]asw_drop" "Drop Weapon" - "asw_drop" "Drop Weapon" +"[english]asw_emote_medic" "'Medic!'" +"asw_emote_medic" "'醫生!'" +"[english]asw_emote_ammo" "'Need ammo!'" +"asw_emote_ammo" "'需要彈藥!'" +"[english]asw_emote_smile" "(smile)" +"asw_emote_smile" "(微笑)" +"[english]asw_emote_watch_out" "'Watch out!'" +"asw_emote_watch_out" "'小心!'" +"[english]asw_emote_anime" "(anime smile)" +"asw_emote_anime" "(Q版微笑)" +"[english]asw_emote_question" "'What?'" +"asw_emote_question" "'甚麼?'" +"[english]asw_drop" "Drop Weapon" +"asw_drop" "拋下武器" "[english]asw_select_mission" "SELECT NEXT MISSION" "asw_select_mission" "選擇下一個任務" "[english]asw_select_pref_mission" "SELECT PREFERRED MISSION" -"asw_select_pref_mission" "選擇首選任務" +"asw_select_pref_mission" "選擇想要的任務" "[english]asw_force_launch" "Force Launch" "asw_force_launch" "強制開始" "[english]asw_commanders" "Commanders" @@ -2076,32 +2076,32 @@ "[english]asw_campaign_ready" "OK" "asw_campaign_ready" "確定" "[english]asw_toggle_console" "Toggle Console" -"asw_toggle_console" "切換控制台" +"asw_toggle_console" "打開指令控制台" "[english]asw_ammo_bag_exploded" "%s1's ammo bag overheats and explodes!" "asw_ammo_bag_exploded" "%s1 的彈藥包因過熱而爆炸了!" "[english]asw_team_killed" "%s1 was killed by %s2." "asw_team_killed" "%s1 被 %s2 殺死了。" "[english]asw_player_won_deathmatch" "%s1 won the round. Congratulations!" -"asw_player_won_deathmatch" "%s1 贏了這一回合。祝賀!" - "[english]asw_player_won_deathmatch_short" "%s1 wins!" - "asw_player_won_deathmatch_short" "%s1 wins!" +"asw_player_won_deathmatch" "%s1 贏了這一回合。恭喜!" +"[english]asw_player_won_deathmatch_short" "%s1 wins!" +"asw_player_won_deathmatch_short" "%s1 贏得勝利!" "[english]asw_player_invulnurable" "%s1 is now invulnurable" "asw_player_invulnurable" "%s1 現在不會受到傷害" "[english]asw_suicide_male" "%s1 killed himself." -"asw_suicide_male" "%s1 殺死了他自己。" +"asw_suicide_male" "%s1 殺死了自己。" "[english]asw_suicide_female" "%s1 killed herself." -"asw_suicide_female" "%s1 殺死了她自己。" - "[english]asw_suicide_robot" "%s1 killed itself." - "asw_suicide_robot" "%s1 killed itself." - // player-controlled alien - "[english]asw_suicide_animal" "%s1 killed itself." - "asw_suicide_animal" "%s1 killed itself." +"asw_suicide_female" "%s1 殺死了自己。" +"[english]asw_suicide_robot" "%s1 killed itself." +"asw_suicide_robot" "%s1 殺死了自己." +// player-controlled alien +"[english]asw_suicide_animal" "%s1 killed itself." +"asw_suicide_animal" "%s1 殺死了自己." "[english]asw_out_of_ammo" "%s1 is out of ammo." "asw_out_of_ammo" "%s1 沒有子彈了。" "[english]asw_comms" " Comms. " -"asw_comms" "通訊" +"asw_comms" "訊息" "[english]asw_comms_menu" "Comms. Menu" -"asw_comms_menu" "通訊菜單" +"asw_comms_menu" "訊息選單" "[english]asw_speech_menu" "%s1. %s2" "asw_speech_menu" "%s1. %s2" "[english]asw_speech_watchout" "Watch out!" @@ -2129,17 +2129,17 @@ "[english]asw_speech_rear" "Rear guard" "asw_speech_rear" "殿後" "[english]asw_speech_holding" "Holding position" -"asw_speech_holding" "守著這裏" +"asw_speech_holding" "守住這裡" "[english]asw_speech_north" "Covering north" -"asw_speech_north" "防守北面" +"asw_speech_north" "防守北邊" "[english]asw_speech_south" "Covering south" -"asw_speech_south" "防守南面" +"asw_speech_south" "防守南邊" "[english]asw_speech_east" "Covering east" -"asw_speech_east" "防守東面" +"asw_speech_east" "防守東邊" "[english]asw_speech_west" "Covering west" -"asw_speech_west" "防守西面" +"asw_speech_west" "防守西邊" "[english]asw_speech_hold" "Hold position" -"asw_speech_hold" "守著這裏" +"asw_speech_hold" "守住這裡" "[english]asw_speech_go" "Follow me" "asw_speech_go" "跟著我" "[english]asw_speech_back" "Back..." @@ -2159,14 +2159,14 @@ "[english]asw_speech_ammo" "Ammo." "asw_speech_ammo" "彈藥。" "[english]asw_speech_careful" "Be careful" -"asw_speech_careful" "當心" +"asw_speech_careful" "小心" "[english]asw_speech_ready" "Ready?" -"asw_speech_ready" "准備好了嗎?" +"asw_speech_ready" "準備好了嗎?" "[english]asw_speech_smile" "*smile*" "asw_speech_smile" "*笑臉*" // Your character will say an random idle-chatter line. Here's a list of possible outcomes https://github.com/ReactiveDrop/reactivedrop_public_src/blob/b504905b4eda1270b1836ecdd46520f7513b0072/src/game/server/swarm/asw_marine_speech.cpp#L873 "[english]asw_speech_zing" "Zing!" -"asw_speech_zing" "警告!" +"asw_speech_zing" "閒聊" "[english]asw_cain_mail_0" "Transmission From: SynTek Research Station 7" "asw_cain_mail_0" "來自:SynTek 7號研究站" @@ -2188,13 +2188,13 @@ "[english]asw_instructor_infestation_death" "Healing is the Only Infestation Cure" "asw_instructor_infestation_death" "對付感染的唯一辦法就是進行治療" "[english]asw_instructor_switch_marine" "Control Marine" -"asw_instructor_switch_marine" "控制士兵" +"asw_instructor_switch_marine" "控制隊員" "[english]asw_instructor_select_med_satchel" "Select Medical Satchel" "asw_instructor_select_med_satchel" "選擇醫療用品包" "[english]asw_instructor_cure_infestation_other" "Heal to Cure Infestation" "asw_instructor_cure_infestation_other" "進行治療以對付感染" "[english]asw_instructor_cure_infestation" "Heal to Survive Infestation" -"asw_instructor_cure_infestation" "進行治療以保證不會死于感染" +"asw_instructor_cure_infestation" "進行治療以保證不會死於感染" "[english]asw_instructor_request_cure" "Call Medic to Survive Infestation" "asw_instructor_request_cure" "呼叫醫生來幫你治療感染" "[english]asw_instructor_select_extinguisher" "Select Extinguisher" @@ -2208,7 +2208,7 @@ "[english]asw_instructor_hack_button_area" "Unlock Panel" "asw_instructor_hack_button_area" "解鎖面板" "[english]asw_instructor_use_button_area" "Activate Panel" -"asw_instructor_use_button_area" "激活面板" +"asw_instructor_use_button_area" "啟動面板" "[english]asw_instructor_destroy_door" "Destroy Door" "asw_instructor_destroy_door" "破壞大門" "[english]asw_instructor_destroy_door_secondary" "Secondary Fire Door" @@ -2226,17 +2226,17 @@ "[english]asw_instructor_clip_usage" "%s1 Ammo lost in old clip" "asw_instructor_clip_usage" "丟棄了 %s1 彈藥" "[english]asw_instructor_use_offhand" "Use Offhand Item" -"asw_instructor_use_offhand" "使用備用物品" +"asw_instructor_use_offhand" "使用隨身物品" "[english]asw_instructor_use_offhand_health" "Offhand Heal Self" -"asw_instructor_use_offhand_health" "使用備用物品治療自己" +"asw_instructor_use_offhand_health" "使用隨身物品治療自己" "[english]asw_instructor_switch_weapon" "Select Weapon" "asw_instructor_switch_weapon" "選擇武器" "[english]asw_instructor_place_sentry" "Place Sentry" -"asw_instructor_place_sentry" "放置步哨" +"asw_instructor_place_sentry" "放置步哨槍塔" "[english]asw_instructor_build_sentry" "Build Sentry" -"asw_instructor_build_sentry" "建造步哨" +"asw_instructor_build_sentry" "建造步哨槍塔" "[english]asw_instructor_rotate_sentry" "Aim Sentry" -"asw_instructor_rotate_sentry" "調整步哨方向" +"asw_instructor_rotate_sentry" "調整步哨槍塔方向" "[english]asw_instructor_dismantle_sentry" "Hold to Dismantle" "asw_instructor_dismantle_sentry" "按住以進行拆除" "[english]asw_instructor_laser_boulder" "Destroy with Mining Laser" @@ -2244,103 +2244,103 @@ "[english]asw_instructor_burn_biomass" "Burn Biomass" "asw_instructor_burn_biomass" "燒掉生物質體" "[english]asw_instructor_command_marine" "Command Marine" -"asw_instructor_command_marine" "指揮士兵" +"asw_instructor_command_marine" "指揮隊員" "[english]asw_instructor_command_marine_follow" "All Marines Follow" -"asw_instructor_command_marine_follow" "讓所有士兵跟隨" +"asw_instructor_command_marine_follow" "讓所有隊員跟隨" "[english]asw_instructor_command_marine_hold" "All Marines Hold Position" -"asw_instructor_command_marine_hold" "讓所有士兵原地待命" +"asw_instructor_command_marine_hold" "讓所有隊員原地待命" "[english]asw_instructor_pick_up_item" "Pick Up" "asw_instructor_pick_up_item" "撿起物品" "[english]asw_instructor_swap_item" "Swap" -"asw_instructor_swap_item" "交換物品" +"asw_instructor_swap_item" "交換" "[english]asw_instructor_get_item" "Pick Up %s1" "asw_instructor_get_item" "撿起 %s1" "[english]asw_instructor_swap_for_item" "Swap for %s1" "asw_instructor_swap_for_item" "交換 %s1" "[english]asw_instructor_need_hacker_button_area" "Tech Needed" -"asw_instructor_need_hacker_button_area" "需要技術人員" +"asw_instructor_need_hacker_button_area" "需要技師" "[english]asw_instructor_select_alt_fire" "Select Weapon with Secondary Ammo" -"asw_instructor_select_alt_fire" "使用武器的輔助開火能力" +"asw_instructor_select_alt_fire" "使用武器的附加能力" "[english]asw_instructor_alt_fire" "Secondary Fire" -"asw_instructor_alt_fire" "輔助開火能力" +"asw_instructor_alt_fire" "附加能力" "[english]asw_instructor_give_bag_ammo" "Give Ammo" "asw_instructor_give_bag_ammo" "給予彈藥" "[english]asw_instructor_give_satchel_ammo" "Deploy Ammo for %s1" -"asw_instructor_give_satchel_ammo" "爲 %s1 布置彈藥" +"asw_instructor_give_satchel_ammo" "爲 %s1 放置彈藥" "[english]asw_instructor_yourself" "Yourself" "asw_instructor_yourself" "你自己" "[english]asw_instructor_give_spare_weapon" "Give Spare Weapon" "asw_instructor_give_spare_weapon" "給予備用武器" "[english]asw_instructor_kick_object" "Melee" -"asw_instructor_kick_object" "肉搏" +"asw_instructor_kick_object" "近戰" "[english]asw_instructor_shoot_barrel" "Shoot Explosive" "asw_instructor_shoot_barrel" "射擊油桶" "[english]asw_instructor_manual_reload" "Manual Reload" -"asw_instructor_manual_reload" "手動裝彈" +"asw_instructor_manual_reload" "手動裝填" "[english]asw_instructor_view_map" "View Full Map" "asw_instructor_view_map" "查看全地圖" "[english]asw_instructor_toggle_orders" "Hold to Toggle Equipment Orders" "asw_instructor_toggle_orders" "按住以切換裝備配置" "[english]asw_instructor_radial_emote" "Hold for Emote Menu" -"asw_instructor_radial_emote" "按住以開啓警示菜單" +"asw_instructor_radial_emote" "按住以開啓表情選單" "[english]asw_instructor_mic_chat" "Hold for Microphone Chat" "asw_instructor_mic_chat" "按住以使用麥克風進行聊天" "[english]asw_instructor_draw" "Draw on Map to Plan" -"asw_instructor_draw" "可在地圖上繪圖,以指定計劃" +"asw_instructor_draw" "可在地圖上繪圖來擬定計劃" "[english]asw_instructor_roll" "Roll to Avoid Projectiles" -"asw_instructor_roll" "用翻滾來躲閃攻擊" +"asw_instructor_roll" "用翻滾來閃躲發射攻擊" "[english]asw_instructor_walk" "Hold to Walk" -"asw_instructor_walk" "按住以進行行走" +"asw_instructor_walk" "按住來行走" "[english]asw_instructor_movement" "Move Marine" -"asw_instructor_movement" "移動士兵" - "[english]asw_instructor_rotate_camera" "Rotate camera" - "asw_instructor_rotate_camera" "Rotate camera" +"asw_instructor_movement" "移動隊員" +"[english]asw_instructor_rotate_camera" "Rotate camera" +"asw_instructor_rotate_camera" "旋轉視角" "[english]asw_fail_advice_teamwork" "Coordinate your squad's movement and firing zones." "asw_fail_advice_teamwork" "指揮你的小隊進行移動與攻擊。" "[english]asw_fail_advice_loadout" "Tactically coordinate your squad's loadout equipment." "asw_fail_advice_loadout" "合理地爲你的小隊選擇裝備。" "[english]asw_fail_advice_routes" "Plan your squad's route and consider alternatives." -"asw_fail_advice_routes" "計劃好小隊的行動路線並考慮好後備方案。" +"asw_fail_advice_routes" "計劃好小隊的行動路線並考慮好備案。" "[english]asw_fail_advice_low_ammo" "Conserve your squad's ammo carefully." -"asw_fail_advice_low_ammo" "節省與保存你小隊的彈藥。" +"asw_fail_advice_low_ammo" "謹慎使用小隊的彈藥。" "[english]asw_fail_advice_infested_lots" "Avoid becoming infested to save health resources." "asw_fail_advice_infested_lots" "避免受到感染,以節省醫療用品。" "[english]asw_fail_advice_infested" "Use health resources to save and cure infested squad mates." "asw_fail_advice_infested" "使用醫療用品進行療傷或是治療被感染的隊友。" "[english]asw_fail_advice_swarmed" "Build defensive sentries to fight large swarms." -"asw_fail_advice_swarmed" "建造防禦步哨槍來抵禦異形大部隊。" +"asw_fail_advice_swarmed" "建造防禦步哨槍塔來抵擋大量異形。" "[english]asw_fail_advice_friendly_fire" "Avoid dealing damage to other squad mates." "asw_fail_advice_friendly_fire" "避免誤傷隊友。" "[english]asw_fail_advice_hacker_damaged" "Protect the squad tech while he hacks." -"asw_fail_advice_hacker_damaged" "保護好小隊中的技術人員,尤其是他在工作的時候。" +"asw_fail_advice_hacker_damaged" "保護好小隊中的技師,尤其是他在工作的時候。" "[english]asw_fail_advice_wasted_heals" "Using health items while healthy can be wasteful." "asw_fail_advice_wasted_heals" "在接受治療時不要同時使用其他治療用品,以免造成浪費。" "[english]asw_fail_advice_ignored_healing" "Use health items to keep the squad healthy." "asw_fail_advice_ignored_healing" "使用治療用品來幫助小隊成員恢複生命值。" "[english]asw_fail_advice_ignored_adrenaline" "Use Adrenaline to make intense fights easier." -"asw_fail_advice_ignored_adrenaline" "使用腎上腺素能更輕松地應對激烈戰鬥。" +"asw_fail_advice_ignored_adrenaline" "使用腎上腺素能更輕鬆地應對激烈戰鬥。" "[english]asw_fail_advice_ignored_secondary" "Secondary fire can take out clustered swarms." -"asw_fail_advice_ignored_secondary" "輔助開火功能能夠一次過解決大量異形。" +"asw_fail_advice_ignored_secondary" "武器附加能力能夠一次解決大量異形。" "[english]asw_fail_advice_ignored_welder" "Weld doors shut to block swarm entrances." -"asw_fail_advice_ignored_welder" "把門焊上能阻止異形進入室內。" +"asw_fail_advice_ignored_welder" "把門焊上能阻止異形通過。" "[english]asw_fail_advice_ignored_lighting" "Use flares to reveal the swarms in dark areas." -"asw_fail_advice_ignored_lighting" "使用信號火炬來照亮躲在暗處的異形。" +"asw_fail_advice_ignored_lighting" "使用信號彈來照亮躲在暗處的異形。" "[english]asw_fail_advice_slow_progression" "Swarms will continue to trickle in while the squad progresses slowly." -"asw_fail_advice_slow_progression" "如果隊伍的行進速度太慢,異形就會不斷地發動進攻。" +"asw_fail_advice_slow_progression" "異形會不斷地發動攻擊。" "[english]asw_fail_advice_shield_bug" "The shield bug can block frontal attacks." "asw_fail_advice_shield_bug" "盾蟲能夠抵擋來自前方的攻擊。" "[english]asw_fail_advice_died_alone" "Keep your squad formation tight to prevent becoming overwhelmed." -"asw_fail_advice_died_alone" "保持良好的隊形,以免被敵人衝散。" +"asw_fail_advice_died_alone" "保持良好的隊形,以免被敵人破陣。" "[english]asw_fail_advice_no_medics" "Bring a medic along to keep the squad in good health." -"asw_fail_advice_no_medics" "帶上醫生,能爲小隊成員的健康提供良好的保證。" +"asw_fail_advice_no_medics" "帶上醫生以確保所有人維持在一定血量。" "[english]asw_stats_player_name" "%s1 %s2 XP: %s3" "asw_stats_player_name" "%s1 %s2 XP: %s3" "[english]asw_stats_player_status_leader" "(leader)" "asw_stats_player_status_leader" "(指揮)" "[english]asw_stats_player_status_ready" "(ready)" -"asw_stats_player_status_ready" "(准備)" +"asw_stats_player_status_ready" "(準備)" "[english]asw_stats_kills" "Kills" "asw_stats_kills" "擊殺數" "[english]asw_stats_kills_desc" "Number of Swarm killed" @@ -2360,11 +2360,11 @@ "[english]asw_stats_shots" "Shots Fired" "asw_stats_shots" "開火次數" "[english]asw_stats_shots_desc" "Number of rounds fired by this marine" -"asw_stats_shots_desc" "士兵在任務中的武器開火次數" +"asw_stats_shots_desc" "隊員在任務中的武器開火次數" "[english]asw_stats_ammo" "Ammo" "asw_stats_ammo" "彈藥" "[english]asw_stats_ammo_desc" "Amount of ammo marine has" -"asw_stats_ammo_desc" "士兵所剩彈藥數" +"asw_stats_ammo_desc" "隊員所剩彈藥數" "[english]asw_stats_time" "Time Taken" "asw_stats_time" "所用時間" "[english]asw_stats_time_desc" "Time taken by squad on this mission" @@ -2376,7 +2376,7 @@ "[english]asw_stats_health" "Health" "asw_stats_health" "生命值" "[english]asw_stats_health_desc" "Amount of marine health" -"asw_stats_health_desc" "士兵所剩生命值" +"asw_stats_health_desc" "隊員所剩生命值" "[english]asw_stats_healed" "Health Healed" "asw_stats_healed" "治療數" "[english]asw_stats_healed_desc" "Amount of health medic has healed" @@ -2386,9 +2386,9 @@ "[english]asw_stats_burned_desc" "Number of Swarm killed by incendiary mines" "asw_stats_burned_desc" "用燃燒地雷殺死的異形數" "[english]asw_stats_fasth" "Fast Hacks" -"asw_stats_fasth" "快速入侵" +"asw_stats_fasth" "快速駭入" "[english]asw_stats_fasth_desc" "Number of fast door/computer hacks" -"asw_stats_fasth_desc" "快速入侵大門與電腦的成功次數" +"asw_stats_fasth_desc" "快速駭入大門與電腦的成功次數" "[english]asw_stats_skillpoints" "Skill Points" "asw_stats_skillpoints" "技能點" "[english]asw_stats_skillpoints_desc" "Skill points earned for this mission. Less skill points\nare awarded if marine took excessive damage or hurt\nother marines.\n\nBonus skill points are awarded for achieving certain\nmedals." @@ -2396,23 +2396,23 @@ "[english]asw_wounded" "WOUNDED" "asw_wounded" "受傷" "[english]asw_wounded_tt" "Marine is wounded after taking significant damage in\nthe previous mission. Wounded marines can be selected\nbut will have only half health on this mission.\nWounds will heal after one mission has passed." -"asw_wounded_tt" "如果一名士兵在之前的任務中受到了較爲嚴重的傷害,\n那麽就會受傷。可以選擇受傷的士兵去執行任務,\n但是其只會有一半的生命值。受傷的士兵\n只要不參加當前的任務,等任務結束後即可康複。" +"asw_wounded_tt" "如果一名隊員在之前的任務中受到了較爲嚴重的傷害,\n那麽就會受傷。可以選擇受傷的隊員去執行任務,\n但是其只會有一半的生命值。受傷的隊員\n只要不參加當前的任務,等任務結束後即可康複。" "[english]asw_kia" "KIA" "asw_kia" "陣亡" "[english]asw_kia_tt" "Killed In Action." -"asw_kia_tt" "在行動中被殺死。" +"asw_kia_tt" "在行動中陣亡。" "[english]asw_reserved" "RESERVED" -"asw_reserved" "替補" +"asw_reserved" "已保留" "[english]asw_reserved_tt" "Marine currently reserved for previous commander." -"asw_reserved_tt" "選擇一名士兵來代替之前的指揮官。" +"asw_reserved_tt" "該名角色目前已保留給上一名玩家。" "[english]asw_wdesc_rifle" "The 22A3-1 is the standard issue combat weapon given to an Interstellar Armed Forces marine. Offering both high rate of fire, high velocity explosive tipped rounds and an underslung grenade launcher, this weapon offers significant versatility in the field, capable of taking down both small and large targets. Standard clip size is 98 rounds." -"asw_wdesc_rifle" "22A3-1突擊步槍是星際武裝部隊士兵的標准作戰武器。武器的射速很快,使用高速的高爆穿透子彈以及裝備有吊挂式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型目標或是大型目標。其標准彈夾容量是98發。" +"asw_wdesc_rifle" "22A3-1突擊步槍是星際武裝部隊的標準作戰武器。武器的射速很快,使用高速的高爆穿透子彈以及裝備有吊挂式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型目標或是大型目標。其標準彈夾容量是98發。" "[english]asw_wdesc_prifle" "The 22A7-Z is a prototype version of the standard 22A3 Assault Rifle, designed for use in urban environments, specializing in crowd control and fire situations around civilian targets. Still in testing stages, a number of models have been given to the IAF for evaluation. The A7-Z is fitted with an assisted aim firing chamber and a series of stun grenades. Due to the complicated calibration required for the Prototype's auto-aim, this rifle is only usable by technically trained marines." -"asw_wdesc_prifle" "22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用于城市作戰,專門用于人群控制以及對付特殊狀況。雖然還在測試階段,但已經有一部分樣槍給與了 IAF 以進行測評。A7-Z 步槍裝備了一個輔助瞄准開火裝置以及震撼彈。由于此原型步槍的自動瞄准功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。" +"asw_wdesc_prifle" "22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用於城市作戰,專門用於人群控制以及對付特殊狀況。雖然還在測試階段,但已經有一部分樣槍給與了 IAF 以進行測評。A7-Z 步槍裝備了一個輔助瞄準開火裝置以及震撼彈。由於此原型步槍的自動瞄準功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。" "[english]asw_wdesc_sniper_rifle" "The AVK-36 Marksman Rifle is a semi-automatic rifle, firing 7.62x51mm rounds capable of destroying a Swarm drone in a single shot. The AVK-36 is a modified version of the classic AVK-32, fitted for marine combat suits and meant for firing on the move." -"asw_wdesc_sniper_rifle" "AVK-36 “神射手” 步槍是一把半自動的闩鎖式步槍,子彈口徑爲7.62x51mm,足以一槍解決任何一只異形工蜂。AVK-36步槍是普通AVK-32步槍的改良版本,能與士兵戰鬥服相切合,這意味著能夠在移動中開火。" +"asw_wdesc_sniper_rifle" "AVK-36 狙擊步槍是一把半自動的闩鎖式步槍,子彈口徑爲7.62x51mm,足以一槍解決任何一隻異形工蜂。AVK-36步槍是普通AVK-32步槍的改良版本,能與士兵戰鬥服相切合,這意味著能夠在移動中開火。" "[english]asw_wdesc_autogun" "The S23A SynTek Autogun is among the most advanced squad assault weapons currently available. Featuring a sophisticated tracking system and a powerful electromagnetic field induction chamber, this weapon can identify hostile targets and automatically alter the trajectory of bullets as they leave the barrel to ensure a hit. The Autogun has significant stopping power and can be used to suppress a large number of incoming targets. Special Weapons training is required." -"asw_wdesc_autogun" "S23A SynTek 自動機槍是現有最具威力的團隊突擊型武器。其配備了一個先進的追蹤系統以及一個強力的磁場感應裝置,這把武器能夠識別敵方目標以及自動調整子彈軌迹,以確保能准確命中目標。這把自動機槍還具有停止作用能力,因此能用于對付大量來襲的目標。需要接受過特殊武器訓練才能使用這武器。" +"asw_wdesc_autogun" "S23A SynTek 自動機槍是現有最具威力的團隊突擊型武器。其配備了一個先進的追蹤系統以及一個強力的磁場感應裝置,這把武器能夠識別敵方目標以及自動調整子彈軌迹,以確保能準確命中目標。這把自動機槍還具有停止作用能力,因此能用於對付大量來襲的目標。需要接受過特殊武器訓練才能使用這武器。" "[english]asw_wdesc_minigun" "The IAF Minigun features a very high rate of fire and wide spread, making it ideal for taking out large groups of hostile targets. This weapon has a short delay before firing in order to spin the barrel up to the required RPM. The alt-fire trigger will spin up the barrel without firing." "asw_wdesc_minigun" "IAF 迷你機槍具有極高的射速以及廣闊著彈點,使得它成爲了對付大群敵人的理想裝備。這件武器在開火前會有一小段延遲,因爲它得先進行槍管旋轉以達到所需的轉速。它的輔助開火模式爲旋轉槍管但不進行發射。" "[english]asw_wdesc_bait" "A large chunk of synthetic meat soaked in Swarm pheromones. Will temporarily distract any nearby Swarm." @@ -2422,27 +2422,27 @@ "[english]asw_wdesc_vindicator" "The M42 Vindicator is a pneumatic assisted pump-action shotgun with a dual, selective magazine system. IAF standard ammunition loadout provides for 12-gauge rounds in one magazine and a number of timed incendiary grenades in the other. The Vindicator is only issued to NCO rank marines." "asw_wdesc_vindicator" "M42 “復仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈夾系統。其中一個彈夾裝著12號霰彈,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。" "[english]asw_wdesc_pdw" "The K80 Personal Defense Weapon is a lightweight, fully automatic submachine gun. The K80 is issued in pairs for dual wielding and is designed to deliver extreme damage over a short time. Due to the high rate of fire, ammunition is quickly expended, so IAF Command recommends selection as a secondary weapon." -"asw_wdesc_pdw" "K80 單兵防禦武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內輸出巨額傷害。由于其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來配備。" +"asw_wdesc_pdw" "K80 個人防衛武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內輸出巨額傷害。由於其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來配備。" "[english]asw_wdesc_grenades" "A set of high explosive cluster grenades. Marines with greater explosive skills are issued grenades with more cluster charges." -"asw_wdesc_grenades" "一組集束型高爆手雷。給具有爆炸傷害加成技能的士兵使用能提升其殺傷力。" +"asw_wdesc_grenades" "一組集束型高爆手榴彈。給具有爆炸傷害加成技能的士兵使用能提升其殺傷力。" "[english]asw_wdesc_freeze_grenades" "A set of highly explosive liquid nitrogen canisters. Each explosive is capable of temporarily freezing all aliens within its blast radius, rendering the aliens highly vulnerable to impacts." "asw_wdesc_freeze_grenades" "一組具有易爆性的小型液態氮容器。每次爆炸都能暫時將其爆炸範圍內的所以異形凍結,被凍結的異形會變得相當脆弱。" "[english]asw_wdesc_grenade_launcher" "Based on the large IAF Mortar Emplacement design, this hand-held launcher will fire high explosive grenades at nearby targets. Exercise caution when using this device near friendly units. Danger close, marines." "asw_wdesc_grenade_launcher" "根據 IAF 大型迫擊炮裝置而設計,這款手持型榴彈發射器能夠朝附近目標發射高爆榴彈。使用時要注意附近的友軍單位。危險將至,士兵們。" "[english]asw_wdesc_night_vision" "Thermal based image intensifier with low signal to noise ratio and self-recharging power pack. The MNV34 is high resolution with a wide dynamic luminance range, making it suitable for all light conditions. Standard lightweight battery pack permits 10 seconds of continuous use." -"asw_wdesc_night_vision" "一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。其標准的輕質量電池包能夠持續使用10秒。" +"asw_wdesc_night_vision" "一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。其標準的輕質量電池包能夠持續使用10秒。" "[english]asw_wdesc_flamer" "The M868 uses a highly pressurized napalm-based fuel and is capable of blanketing a wide area, causing any targets caught in the blast to burn for an extended period of time. Great care must be taken to ensure the firing area is clear from friendly personnel, especially when used on the move." "asw_wdesc_flamer" "M868 火焰噴射器使用經過高度加壓的凝固汽油作爲燃料,它能有效地對付大面積區域並燒著射程內的所有目標,使其持續燃燒好一段時間。但使用時要千萬小心,不要把隊友燒著了,尤其是在移動時使用。" "[english]asw_wdesc_fire_extinguisher" "Filled with a multi-purpose flame suppressant, this item can be used to extinguish any kind of fire encountered in the field." "asw_wdesc_fire_extinguisher" "裏面裝滿了可抑制火焰燃燒的溶劑,這件物品可用來撲滅所遇到的任何火勢。" "[english]asw_wdesc_welder" "This IAF-issue handheld welder uses high temperature ionized plasma to create an effective cutting or welding arc, depending on the user specified setting. Generally used in the field to cut through or seal doors, offering the IAF marines a tactical advantage." -"asw_wdesc_welder" "這個 IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用于切割或焊接大門,來爲 IAF 士兵提供戰術優勢。" - "[english]asw_wdesc_flechette" "Fires self-propelled magnesium tipped flechettes with built in auto-targeting systems." - "asw_wdesc_flechette" "Fires self-propelled magnesium tipped flechettes with built in auto-targeting systems." +"asw_wdesc_welder" "這個 IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用於切割或焊接大門,來爲 IAF 士兵提供戰術優勢。" +"[english]asw_wdesc_flechette" "Fires self-propelled magnesium tipped flechettes with built in auto-targeting systems." +"asw_wdesc_flechette" "發射出尖端為鎂製的自行追蹤飛鏢。" "[english]asw_wdesc_flashlight" "A high intensity, self-recharging multi-bulb flashlight attachment, for providing targetted illumination at times of low visibility." "asw_wdesc_flashlight" "一款高強度、具有自我充電功能的多燈頭手電筒附件,可在低能見度環境下使用以提高視野。" "[english]asw_wdesc_mines" "A five piece set of M478 Proximity Incendiary Mines is standard issue for any NCO rank marine. These mines are placed and calibrated in the field and once activated will detonate when any creature matching target specifications comes near. Upon detonation, highly flammable napalm is released in a line to either side of the mine, both killing the victim and tactically denying the area to further foes." -"asw_wdesc_mines" "一組5顆的 M478 感應式燃燒地雷是士官級別的士兵們的標准配備。這些地雷能夠能放置在地上並且進行校准,一旦有與地雷感應器記錄相匹配的生物靠近時,地雷就會立刻引爆。一旦引爆,地雷兩邊會各噴出一條凝固汽油帶並且將其點燃,形成一道火牆。可用來殺死靠近的敵人以及對特定區域進行封鎖。" +"asw_wdesc_mines" "一組5顆的 M478 感應式燃燒地雷是士官級別的士兵們的標準配備。這些地雷能夠能放置在地上並且進行校準,一旦有與地雷感應器記錄相匹配的生物靠近時,地雷就會立刻引爆。一旦引爆,地雷兩邊會各噴出一條凝固汽油帶並且將其點燃,形成一道火牆。可用來殺死靠近的敵人以及對特定區域進行封鎖。" "[english]asw_wdesc_laser_mines" "A pack of attachable Laser Trip Mines. Detonation is triggered by any hostile entity breaking the detection beam. Marines skilled with explosives are able to place multiple mines with a single toss." "asw_wdesc_laser_mines" "一整包的雷射感應式地雷。任何敵方單位碰到了感應光束都會使地雷引爆。擁有爆破技能的士兵每次投抛都可以放置多枚地雷。" "[english]asw_wdesc_electrified_armor" "Activation of this marine armor's high voltage current stuns any attacker coming in contact with the suit, reduces incoming melee damage, and ejects infesting parasites from the armor surface." @@ -2452,7 +2452,7 @@ "[english]asw_wdesc_fist" "The Power Fist is an IAF developed combat suit attachment that boosts the damage of all melee attacks from the fist to the foot." "asw_wdesc_fist" "這個動力拳套是由 IAF 所開發的一款戰鬥服附件,能提升所有混戰攻擊的殺傷力。" "[english]asw_wdesc_blink" "An experimental device that instantly teleports the user to a nearby targeted location. Energy released at the entrance and exit points will stun nearby hostiles. Developed by the Enigma Research Group, this device is undergoing live IAF testing." -"asw_wdesc_blink" "又稱“閃爍者”背包,這是一款實驗型裝置,能瞬間將使用者傳送到附近的指定位置。在傳送開始與結束的瞬間會有大量能量釋出,能電暈附近的異形。這個裝備由 Enigma 研究小組研發,目前正處于測試階段。" +"asw_wdesc_blink" "又稱“閃爍者”背包,這是一款實驗型裝置,能瞬間將使用者傳送到附近的指定位置。在傳送開始與結束的瞬間會有大量能量釋出,能電暈附近的異形。這個裝備由 Enigma 研究小組研發,目前正處於測試階段。" "[english]asw_wdesc_jump_jet" "A limited use backpack attachment that can propel the marine into the air, allowing him to travel short distances and deliver high impact strikes. Manufactured by Premier Propulsion Research." "asw_wdesc_jump_jet" "一款有使用次數限制的背包附件,能將士兵推進至空中,使其能進行短距離飛行以及在著地時震開附近的異形。由第一動力研究中心研發。" "[english]asw_wdesc_t75" "Demolitions explosive. After arming, retreat to minimum safe distance immediately." @@ -2466,50 +2466,50 @@ "[english]asw_wdesc_medkit" "A small individual healing kit for self-treatment of wounds in the field. Developed by SynTek Pharmaceutical Division." "asw_wdesc_medkit" "一款小型的戰地型自我醫療恢複裝置。由 SynTek 醫藥部門開發。" "[english]asw_wdesc_stim" "A powerful injection fresh from the SynTek Pharmaceutical Division. In times of great danger, IAF troops can apply this adrenaline, giving themselves heightened reactions and perceptions. Metabolized completely within a matter of seconds, this drug can mean the difference between life and death in a tough spot, then leave a marine clear-headed and ready to proceed." -"asw_wdesc_stim" "由 SynTek 醫藥部門新研製的強力注射型藥劑。當處于危機狀態時,IAF 的士兵可以使用這款腎上腺素藥劑,來提高自身的反應力與感覺力。這款藥劑會在幾秒鍾內被人體代謝,但不可否認的是,它在很多時候能讓你跨越生死界限,讓你在重要時刻保持頭腦清醒,工作起來得心應手。" +"asw_wdesc_stim" "由 SynTek 醫藥部門新研製的強力注射型藥劑。當處於危機狀態時,IAF 的士兵可以使用這款腎上腺素藥劑,來提高自身的反應力與感覺力。這款藥劑會在幾秒鍾內被人體代謝,但不可否認的是,它在很多時候能讓你跨越生死界限,讓你在重要時刻保持頭腦清醒,工作起來得心應手。" "[english]asw_wdesc_sentry" "The ASG is a highly efficient, fully automated sentry gun, capable of friend/foe identification based on a large number of parameters including biological make-up and wide-band image recognition scans. It consists of a heavy gauge autocannon mounted on a user-adjustable rotating stand." -"asw_wdesc_sentry" "這款加強型步哨槍是一款高效的全自動步哨槍,具有敵我識別功能,此功能基于其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機炮。" +"asw_wdesc_sentry" "這款加強型塔是一款高效的全自動步哨槍塔,具有敵我識別功能,此功能基於其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機炮。" "[english]asw_wdesc_sentry_flamer" "An automated, high-temperature incendiary sentry gun. Low friction bearings allow perfect tracking even on the fastest threats." -"asw_wdesc_sentry_flamer" "一種自動化的、使用高溫火焰攻擊目標的步哨槍。其裝備的低摩擦力軸承使得自身能夠快速、准確地追蹤目標。" +"asw_wdesc_sentry_flamer" "一種自動化的、使用高溫火焰攻擊目標的步哨槍塔。其裝備的低摩擦力軸承使得自身能夠快速、準確地追蹤目標。" "[english]asw_wdesc_sentry_cannon" "Fires high velocity slugs capable of dealing extreme amounts of damage over large distances and prioritizes the largest heat signitures." -"asw_wdesc_sentry_cannon" "這個步哨槍能發射高速榴彈炮,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。" +"asw_wdesc_sentry_cannon" "這個步哨槍塔能發射高速榴彈炮,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。" "[english]asw_wdesc_sentry_freeze" "Fires a jet of liquid nitrogen to temporarily freeze Swarm in place." "asw_wdesc_sentry_freeze" "能發射液態氮,來急速降低目標物的溫度並使其凍結。" "[english]asw_wdesc_tesla_trap" "Self assembles into active defense, and self destructs when out power. Pulses high voltage arcs to stun nearby Swarm." "asw_wdesc_tesla_trap" "一種可自行啓動的防禦裝置,當能源耗盡時會自行摧毀。能用高壓電流擊暈附近的異形。" "[english]asw_wdesc_ammo_bag" "A standard issue IAF pack containing extra ammo for specific weapons. The marine who carries the ammo bag can dispense clips to any marines that need resupply midway through a mission. Due to the amount of ammo concentrated in the bag, it is advised that the ammo bag be kept well clear of all flames." -"asw_wdesc_ammo_bag" "一款標准的 IAF 彈藥包,內裝有多種武器的彈藥。帶有此彈藥包的士兵可以在任務途中爲隊友提供彈藥補給。由于背包中裝有大量彈藥,所以這也意味著不要把它放的太靠近火焰。" +"asw_wdesc_ammo_bag" "一款標準的 IAF 彈藥包,內裝有多種武器的彈藥。帶有此彈藥包的士兵可以在任務途中爲隊友提供彈藥補給。由於背包中裝有大量彈藥,所以這也意味著不要把它放的太靠近火焰。" "[english]asw_wdesc_medical_satchel" "A standard issue IAF pack containing medical supplies for use in the field by a trained medic. The pack has enough supplies to treat multiple casualties. It also contains a number of secondary charges for self-healing." -"asw_wdesc_medical_satchel" "一款標准的 IAF 戰地型醫用補給箱,只有受過訓練的醫生才能使用。此用品包內裝有足夠的醫療品以應付突發性事件。同時也能用來爲自己進行治療。" +"asw_wdesc_medical_satchel" "一款標準的 IAF 戰地型醫用補給箱,只有受過訓練的醫生才能使用。此用品包內裝有足夠的醫療品以應付突發性事件。同時也能用來爲自己進行治療。" "[english]asw_wdesc_heal_gun" "A standard issue IAF regenerative healing gun designed to treat wounded personnel on the go. Available only to trained medics, the Heal Gun is a mobile, light-weight, hand-held version of the Heal Beacon. It will focus on a single patient and heal them directly without slowing down the squad. The Heal Gun can also be used for self-healing with the alternate fire." -"asw_wdesc_heal_gun" "一款標准的 IAF 再生型醫療槍,設計用于在移動中爲傷者進行治療。只有受過訓練的醫生才能使用,這把醫療槍重量輕、便于攜帶,算得上是移動型的治療裝置。它一次能爲一名傷者治療,但不會影響隊伍的行進速度。使用輔助開火能力能爲自己進行治療。" +"asw_wdesc_heal_gun" "一款標準的 IAF 再生型醫療槍,設計用於在移動中爲傷者進行治療。只有受過訓練的醫生才能使用,這把醫療槍重量輕、便於攜帶,算得上是移動型的治療裝置。它一次能爲一名傷者治療,但不會影響隊伍的行進速度。使用輔助開火能力能爲自己進行治療。" "[english]asw_wdesc_heal_grenade" "When deployed, the IAF Heal Beacon will heal the wounds and infestations of all marines within its radius continually for 20 seconds or until the beacon's healing supply is exhausted. Medics with a higher Healing skill are issued more beacons." -"asw_wdesc_heal_grenade" "當部署時,會放置一個 IAF 治療裝置在地面,能爲處于其作用範圍內的所有士兵提供治療,能治療好傷口或是感染。治療裝置放置後20秒或是內置藥品用光後就會消失。醫療技能較高的醫生可以佩帶更多的治療裝置。" +"asw_wdesc_heal_grenade" "當部署時,會放置一個 IAF 治療裝置在地面,能爲處於其作用範圍內的所有士兵提供治療,能治療好傷口或是感染。治療裝置放置後20秒或是內置藥品用光後就會消失。醫療技能較高的醫生可以佩帶更多的治療裝置。" "[english]asw_wdesc_pistol" "The M73 is a lightweight, high powered semi-automatic sidearm featuring a 12-round staggered magazine. Renowned for its reliability, this weapon has been a standard in the IAF for the better part of a decade." "asw_wdesc_pistol" "M73 是一款輕型高威力的半自動手槍,其彈夾爲12發的交錯型彈夾。此武器以可靠性而聞名,因此在過去的十年中,此武器一直是 IAF 中最受歡迎的武器。" "[english]asw_wdesc_flares" "The SM75 Combat Flares are a special magnesium flare developed by the SynTek Megacorporation in conjunction with other standard issue firearms. In addition to providing light over an area, the flares also give out a key wavelength of reflective light which aids the targeting - allowing weapons to lock onto any foe caught in the magnesium glow." -"asw_wdesc_flares" "SM75 軍用信號火炬是一種特殊的鎂芯信號火炬,由 SynTek 特大集團公司開發,可結合其他標准武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄准 -- 使得武器可以自動鎖定在信號火炬範圍內敵人。" +"asw_wdesc_flares" "SM75 軍用信號彈是一種特殊的鎂芯信號彈,由 SynTek 特大集團公司開發,可結合其他標準武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄準 -- 使得武器可以自動鎖定在信號彈範圍內敵人。" "[english]asw_wdesc_railgun" "The IAF issue Rail Rifle utilizes a hybrid firing system to achieve muzzle velocities of over 35km/sec. The armor piercing rounds are propelled both by an explosive charge and an electromagnetic force generated by twin rails inside the weapon. This weapon is not recommended for general purpose combat, but is designed for high damage strikes against a specific target." -"asw_wdesc_railgun" "IAF雷射步槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲雷射步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。" +"asw_wdesc_railgun" "IAF軌道槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲雷射步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。" "[english]asw_wdesc_mining_laser" "A CHOBS manufactured high powered 550MW precision laser, used to cut through rock with ease. Mining lasers are commonly used on off-world colonies, being an essential part of any large resource-gathering operation." -"asw_wdesc_mining_laser" "一把由 CHOBS 製造、能産生高達550兆瓦能量的精密型雷射,可以輕松地切開岩石,這把挖掘型雷射多用于殖民區,作爲各種大型資源采集工程中的重要工具。" +"asw_wdesc_mining_laser" "一把由 CHOBS 製造、能産生高達550兆瓦能量的精密型雷射,可以輕松地切開岩石,這把挖掘型雷射多用於殖民區,作爲各種大型資源采集工程中的重要工具。" "[english]asw_wdesc_chainsaw" "A civilian chainsaw, used for cutting through wood or other soft materials." -"asw_wdesc_chainsaw" "一款民用電鋸,用于切割木材或其他軟質地材料。" +"asw_wdesc_chainsaw" "一款民用電鋸,用於切割木材或其他軟質地材料。" "[english]asw_wdesc_tesla_gun" "Originally designed to jumpstart heavy equipment, this tool was quickly weaponized after the discovery that the 24-30 amps and 25K voltage was the perfect blend for liquifying alien innards. The IAF Tesla Cannon is calibrated to identify human biometrics and avoid friendly-fire accidents. In proximity to alien life forms, the beam will arc to nearby hostiles." -"asw_wdesc_tesla_gun" "原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由于發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農炮現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。" +"asw_wdesc_tesla_gun" "原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農炮現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。" "[english]asw_wdesc_ammo_satchel" "A standard issue IAF ammo pack containing deployable ammo for all weapon types used in the field. Each pack contains 3 ammo stashes." -"asw_wdesc_ammo_satchel" "一款標准的 IAF 彈藥包,內裝有所有類型武器的彈藥。每個彈藥包含有3個彈藥儲藏夾。" +"asw_wdesc_ammo_satchel" "一款標準的 IAF 彈藥包,內裝有所有類型武器的彈藥。每個彈藥包含有3個彈藥儲藏夾。" "[english]asw_labs_bio1" "ACCESS DENIED:\nBIOHAZARD DETECTED WITHIN RESEARCH FACILITY" -"asw_labs_bio1" "拒絕訪問:\n研究設施內偵測到生化危險狀況" +"asw_labs_bio1" "拒絕授權:\n研究設施內偵測到生化危機" "[english]asw_labs_bio2" "Warning: Class 4 organism detected in Sector 1 of SynTek Research Facility. Quarantine lock-out has re-routed power as per Interstellar Alliance protocol #45/82763. Please remove all Class 4 foreign organisms to gain access." "asw_labs_bio2" "警告:偵測到 SynTek 研究設施1號區域出現4級生物反應。根據星際聯盟協議第45號第82763項,隔離封鎖系統已經啓動。請清除所有4級外來生物以重新獲得訪問權限。" "[english]asw_button_start" "START" "asw_button_start" "開始" "[english]asw_button_spectate" "Spectate" -"asw_button_spectate" "觀看" +"asw_button_spectate" "旁觀" "[english]asw_button_ready" "READY" -"asw_button_ready" "准備" +"asw_button_ready" "準備" "[english]asw_button_continue" "CONTINUE" "asw_button_continue" "繼續" "[english]asw_button_credits" "CREDITS" @@ -2521,7 +2521,7 @@ "[english]asw_button_finish" "Finish" "asw_button_finish" "完成" "[english]asw_button_restart_mis" "RESTART MISSION" -"asw_button_restart_mis" "重啓任務" +"asw_button_restart_mis" "重新任務" "[english]asw_button_next" "NEXT" "asw_button_next" "下一個" "[english]asw_button_prev" "BACK" @@ -2531,13 +2531,13 @@ "[english]asw_button_selectm" "Select Marine" "asw_button_selectm" "選擇隊員" "[english]asw_button_deselectm" "Deselect Marine" -"asw_button_deselectm" "取消選擇士兵" +"asw_button_deselectm" "取消選擇隊員" "[english]asw_button_reserved" "Marine Reserved" -"asw_button_reserved" "士兵已保留" +"asw_button_reserved" "隊員已保留" "[english]asw_button_alreadysel" "Already Selected" "asw_button_alreadysel" "已經選擇" "[english]asw_button_marinedead" "Marine KIA" -"asw_button_marinedead" "士兵陣亡" +"asw_button_marinedead" "隊員陣亡" "[english]asw_button_missionfull" "Mission Full" "asw_button_missionfull" "任務已滿" "[english]asw_button_retcamp" "Campaign Map" @@ -2545,15 +2545,15 @@ "[english]asw_ingame_restart_title" "RESTARTING MISSION" "asw_ingame_restart_title" "正在重新開始任務" "[english]asw_ingame_restart_5" "Restarting mission in 5..." -"asw_ingame_restart_5" "5秒種後任務重新開始..." +"asw_ingame_restart_5" "5秒後任務重新開始..." "[english]asw_ingame_restart_4" "Restarting mission in 4..." -"asw_ingame_restart_4" "4秒種後任務重新開始..." +"asw_ingame_restart_4" "4秒後任務重新開始..." "[english]asw_ingame_restart_3" "Restarting mission in 3..." -"asw_ingame_restart_3" "3秒種後任務重新開始..." +"asw_ingame_restart_3" "3秒後任務重新開始..." "[english]asw_ingame_restart_2" "Restarting mission in 2..." -"asw_ingame_restart_2" "2秒種後任務重新開始..." +"asw_ingame_restart_2" "2秒後任務重新開始..." "[english]asw_ingame_restart_1" "Restarting mission in 1..." -"asw_ingame_restart_1" "1秒種後任務重新開始..." +"asw_ingame_restart_1" "1秒後任務重新開始..." "[english]asw_ingame_restart_in" "Mission restart in: %s1" "asw_ingame_restart_in" "任務將在 %s1 秒後重新開始" "[english]asw_force_ready_5" "Forcing ready in 5..." @@ -2567,29 +2567,29 @@ "[english]asw_force_ready_1" "Forcing ready in 1..." "asw_force_ready_1" "1秒後強制開始..." "[english]asw_force_startm" "Not all players are ready. Do you wish to start the mission anyway?" -"asw_force_startm" "還有玩家尚未准備。您仍然堅持開始任務嗎?" +"asw_force_startm" "還有玩家尚未準備。你仍然要開始任務嗎?" "[english]asw_force_continuem" "Not all players are ready. Do you wish to save and continue anyway?" -"asw_force_continuem" "還有玩家尚未准備。您仍然堅持保存並繼續嗎?" +"asw_force_continuem" "還有玩家尚未準備。你仍然要保存並繼續嗎?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" -"asw_force_restartm" "還有玩家尚未准備。您仍然堅持重新開始嗎?" +"asw_force_restartm" "還有玩家尚未準備。你仍然要重新開始嗎?" "[english]asw_force_ready" "Force Ready" -"asw_force_ready" "強制准備" +"asw_force_ready" "強制準備" "[english]asw_force_ready_delayed" "Force Ready (%s1)" -"asw_force_ready_delayed" "強制 (%s1) 准備" +"asw_force_ready_delayed" "強制 (%s1) 準備" "[english]asw_force_wait" "Cancel" "asw_force_wait" "取消" "[english]asw_force_yes" "Yes" "asw_force_yes" "確定" "[english]asw_squad_not_full" "Warning Commander, you have not selected a full squad of 4 marines. Attempting this mission without a full squad will significantly increase the mission difficulty. Do you really wish to start the mission?" -"asw_squad_not_full" "指揮官請注意,你並沒有選擇齊4名士兵。如果在人員不齊的情況下執行任務將會增加任務的難度。你確定要開始這個任務嗎?" +"asw_squad_not_full" "指揮官請注意,你並沒有湊齊4名隊員。如果在人員不齊的情況下執行任務將會增加任務的難度。你確定要開始這個任務嗎?" "[english]asw_skill_to_spend" "Warning Commander, one of your marines has skill points to spend. Do you really wish to start the mission now?" -"asw_skill_to_spend" "指揮官請注意,你的其中一名士兵還沒有進行技能點分配。你確定要開始這個任務嗎?" +"asw_skill_to_spend" "指揮官請注意,你的其中一名隊員還沒有進行技能點分配。你確定要開始這個任務嗎?" "[english]asw_start_anyway" "Start Mission" "asw_start_anyway" "開始任務" "[english]asw_cancel" "Cancel" "asw_cancel" "取消" "[english]asw_force_retcamp" "Not all players are ready. Do you wish to abort this mission and return to the Campaign Map anyway?" -"asw_force_retcamp" "還有玩家沒有就緒。你確定要放棄這個任務並返回戰役地圖嗎?" +"asw_force_retcamp" "還有玩家沒有準備好。你確定要放棄這個任務並返回戰役地圖嗎?" "[english]asw_confirm_retcamp" "Are you sure you wish to abort this mission and return to the Campaign Map?" "asw_confirm_retcamp" "你確定要放棄這個任務並返回戰役地圖嗎?" "[english]asw_debrief_complete" "MISSION COMPLETE" @@ -2597,7 +2597,7 @@ "[english]asw_debrief_failed" "MISSION FAILED" "asw_debrief_failed" "任務失敗" "[english]asw_default_debrief" "Objectives completed successfully. Good work, marines." -"asw_default_debrief" "目標成功完成。幹得好,士兵們。" +"asw_default_debrief" "目標成功完成。幹得好,小隊。" "[english]asw_tutorial_db1" "IAF Command is analyzing the data your squad retrieved and will begin immediate planning for the operation here on Vereon XII." "asw_tutorial_db1" "IAF 指揮部正在分析你的小隊所收集的數據並且會立刻開始制定在 Vereon XII 的行動計劃。" "[english]asw_tutorial_db2" "Command has deemed your performance sufficient and is assigning you as Squad Commander of the initial push into the Jacob's Rest colony. Dropship Bloodhound is en route to collect your men from the outpost." @@ -2607,7 +2607,7 @@ "[english]asw_landingbay_db1" "Analysis of the flight recorder from the escape pod shows a number of vessels did successfully break orbit and leave Vereon XII. Looks like a handful of SynTek officers and colonists." "asw_landingbay_db1" "從逃生艙的飛行記錄分析來看,有一部分逃生船只成功地離開了 Vereon XII 的軌道並撤離了出來。看來有好一部分 SynTek 工作人員與殖民區居民還活著。" "[english]asw_landingbay_db2" "We also show a small container successfully left the atmosphere without broadcasting ID codes. All trajectory and launch data for this vessel has been scrambled by persons unknown. We've dispatched scout vessels to search the immediate vicinity, but given its size and the unknown trajectory, the chances of finding it are slim." -"asw_landingbay_db2" "從記錄中我們還得知一艘沒有身份識別代碼的小型逃生艙留在了行星的大氣層中。這艘逃生艙的所有發射數據都被身份不明的人破壞了。 我們已經派出了搜索船只在附近搜索,但由于不知道其具體大小以及飛行軌道,因此找到它的可能性很小。" +"asw_landingbay_db2" "從記錄中我們還得知一艘沒有身份識別代碼的小型逃生艙留在了行星的大氣層中。這艘逃生艙的所有發射數據都被身份不明的人破壞了。 我們已經派出了搜索船只在附近搜索,但由於不知道其具體大小以及飛行軌道,因此找到它的可能性很小。" "[english]asw_landingbay_lift1" "All unregistered personnel must be on the lift before it can be activated." "asw_landingbay_lift1" "在電梯啓動之前,所有未登記人員都必須站到電梯上。" "[english]asw_outside_db1" "Good work destroying the pipeline, Commander. This should prevent any mass Swarm movements out of the colony. We will continue monitoring this sector from orbit." @@ -2629,9 +2629,9 @@ "[english]asw_sewers_db1" "With the sewer access tunnel sealed, the Swarm have only one way to the surface. It's time to take the fight to them and cause some serious damage." "asw_sewers_db1" "當下水道入口被封住後,如果那些異形想要到地面去,那麽只有一條路可走。是時候給它們點顔色瞧瞧了。" "[english]asw_mine_db1" "Excellent work, Commander. The thermonuclear device detonated by your squad has destroyed the bulk of the Swarm forces beneath the surface. We estimate in excess of 200 eggs and countless Swarm drones have been wiped out by the detonation." -"asw_mine_db1" "幹得真漂亮,指揮官。由你的小隊所引爆的核彈摧毀了大量處于地表下的異形部隊。我們估計超過200枚蟲卵以及不計其數的異形成蟲在這次爆炸中被消滅。" +"asw_mine_db1" "幹得真漂亮,指揮官。由你的小隊所引爆的核彈摧毀了大量處於地表下的異形部隊。我們估計超過200枚蟲卵以及不計其數的異形成蟲在這次爆炸中被消滅。" "[english]asw_mine_db2" "Clean up fleet is arriving in orbit as we speak and will begin an atmospheric decontamination sweep at 0500. We expect to see Dropship Bloodhound and your squad back here by 0430. Flamethrower crews are standing by for manual cleansing of any remaining Swarm forces and infestation." -"asw_mine_db2" "正如我們所說的一樣,清除部隊已經達到了軌道位置,並會在第500小時開始大氣淨化清掃工作。我們希望能在第430小時看到運輸船獵血犬號以及你的小隊平安歸來。火焰噴射器小組已經做好了准備,清理掉任何殘留的異形以及感染物質。" +"asw_mine_db2" "正如我們所說的一樣,清除部隊已經達到了軌道位置,並會在第500小時開始大氣淨化清掃工作。我們希望能在第430小時看到運輸船獵血犬號以及你的小隊平安歸來。火焰噴射器小組已經做好了準備,清理掉任何殘留的異形以及感染物質。" "[english]asw_mine_db3" "Enjoy the cryo-sleep while you can, Commander." "asw_mine_db3" "好好享受你的低溫睡眠,指揮官。" "[english]asw_ob_landing_1t" "Access the inner perimeter" @@ -2639,13 +2639,13 @@ "[english]asw_ob_landing_1" "Dropship Bloodhound will dock at the outer Landing Bay. Your squad must perform a sweep of the immediate area and gain access to the inner perimeter." "asw_ob_landing_1" "獵血犬號將在登陸灣外圍著陸。而你的小隊必須立即開始清理工作,並抵達內跑道區域。" "[english]asw_ob_landing_1b" "We expect the doors in this section to be locked, so a Technical Engineer will be mission critical to bypass the security locks." -"asw_ob_landing_1b" "我們預計這片區域的大門都已經被鎖定,那麽技術人員的主要任務就是開啓這些被鎖定的大門。" +"asw_ob_landing_1b" "我們預計這片區域的大門都已經被鎖定,那麽技師的主要任務就是開啓這些被鎖定的大門。" "[english]asw_ob_landing_2t" "Download the flight data" "asw_ob_landing_2t" "下載飛行數據" "[english]asw_ob_landing_2" "IAF Command needs flight data on all vessels that departed from Vereon XII within the last 90 days. Our readings show there's an unused escape pod in Landing Bay 7 that is still linked into the colony's traffic control systems." -"asw_ob_landing_2" "IAF 指揮部需要在過去90天內所有離開 Vereon XII 的船只的飛行數據。我們的數據顯示在7號登陸灣內有一艘未曾使用的逃生艙,依然與殖民區的交通控制系統保持著連接。" +"asw_ob_landing_2" "IAF 指揮部需要在過去90天內所有離開 Vereon XII 的船隻的飛行數據。我們的數據顯示在7號登陸灣內有一艘未曾使用的逃生艙,依然與殖民區的交通控制系統保持著連接。" "[english]asw_ob_landing_2b" "Have a Technical Engineer break into the system and download all flight data." -"asw_ob_landing_2b" "讓一名技術人員入侵系統並下載所有飛行記錄。" +"asw_ob_landing_2b" "讓一名技師入侵系統並下載所有飛行記錄。" "[english]asw_ob_landing_3t" "Get to the Landing Bay exit" "asw_ob_landing_3t" "到達登陸港灣出口" "[english]asw_ob_landing_3" "After downloading the flight data, access the lower level using the cargo elevator to the north. Proceed to the colony to perform search and rescue." @@ -2659,7 +2659,7 @@ "[english]asw_ob_landing2_1" "Once your squad has completed the descent, proceed to the facility exit and move your squad outside." "asw_ob_landing2_1" "一旦你的小隊到達下層區域,前往工廠出口處並離開這裏。" "[english]asw_cargo_db1" "Okay squad, check your gear and make preparations for a short surface sweep. Atmospheric reports show sub-zero temperatures." -"asw_cargo_db1" "好了,隊友們。檢查你們的裝備並對外面進行一次短暫掃描。大氣偵測報告顯示外面的溫度處于冰點以下。" +"asw_cargo_db1" "好了,隊友們。檢查你們的裝備並對外面進行一次短暫掃描。大氣偵測報告顯示外面的溫度處於冰點以下。" "[english]asw_cargo_db2" "" "asw_cargo_db2" "" "[english]asw_ob_outside_1t" "Gain access to the pipeline" @@ -2727,7 +2727,7 @@ "[english]asw_ob_mine_2t" "Activate the cable railway" "asw_ob_mine_2t" "啓動鐵路軌道" "[english]asw_ob_mine_2" "Locate the power substation for the cable railway and reactivate it. This will start the warhead on a path towards the breeding chamber." -"asw_ob_mine_2" "找到並重啓爲鐵路軌道供電的變電站。這會使核彈頭重新上路,朝異形的孵化室前進。" +"asw_ob_mine_2" "找到並啟爲鐵路軌道供電的變電站。這會使核彈頭重新上路,朝異形的孵化室前進。" "[english]asw_ob_mine_3t" "Clear the warhead's path" "asw_ob_mine_3t" "清理核彈頭運輸軌道" "[english]asw-ob-mine_3" "Maintain a clear path of travel for the warhead." @@ -2740,137 +2740,137 @@ "asw_ob_mine_5t" "乘坐獵血犬號逃脫" "[english]asw_ob_mine_5" "After completing all other objectives, move your squad southeast to the loading dock for immediate extraction." "asw_ob_mine_5" "完成所有其他目標後,讓你的小隊朝東南方移動,達到裝卸碼頭並立即提取數據。" - "[english]asw_ob_mine_6t" "Wait for ship" - "asw_ob_mine_6t" "Wait for ship" - "[english]asw_ob_mine_6" "Wait for ship" - "asw_ob_mine_6" "Wait for ship" - - "[english]asw_pda_owner_name_brian_howe" "Brian Howe" - "asw_pda_owner_name_brian_howe" "Brian Howe" - "[english]asw_pda_owner_name_john_cain" "John Cain" - "asw_pda_owner_name_john_cain" "John Cain" - "[english]asw_pda_owner_name_laura_callen" "Laura Callen" - "asw_pda_owner_name_laura_callen" "Laura Callen" - "[english]asw_pda_owner_name_sean_bale" "Sean Bale" - "asw_pda_owner_name_sean_bale" "Sean Bale" - "[english]asw_pda_owner_name_shaun_ming" "Shaun Ming" - "asw_pda_owner_name_shaun_ming" "Shaun Ming" - "[english]asw_pda_owner_name_alex_tanner" "Alex Tanner" - "asw_pda_owner_name_alex_tanner" "Alex Tanner" - "[english]asw_pda_owner_name_david_anders" "David Anders" - "asw_pda_owner_name_david_anders" "David Anders" - "[english]asw_pda_owner_name_doc_lin_da_silva" "Dr. Lin Da Silva" - "asw_pda_owner_name_doc_lin_da_silva" "Dr. Lin Da Silva" - "[english]asw_pda_owner_name_jonathan_dorland" "Jonathan Dorland" - "asw_pda_owner_name_jonathan_dorland" "Jonathan Dorland" - "[english]asw_pda_owner_name_sergeant_sarah_weiss" "Sgt. Sarah Weiss" - "asw_pda_owner_name_sergeant_sarah_weiss" "Sgt. Sarah Weiss" - "[english]asw_pda_owner_name_tom_asselin" "Tom Asselin" - "asw_pda_owner_name_tom_asselin" "Tom Asselin" - "[english]asw_pda_owner_name_private_first_class_thibaut_holbert" "PFC Thibaut Holbert" - "asw_pda_owner_name_private_first_class_thibaut_holbert" "PFC Thibaut Holbert" - "[english]asw_pda_owner_name_corporal_france_siriac" "Cpl. France Siriac" - "asw_pda_owner_name_corporal_france_siriac" "Cpl. France Siriac" - "[english]asw_pda_owner_name_vladislav_lazarev" "Vladislav Lazarev" - "asw_pda_owner_name_vladislav_lazarev" "Vladislav Lazarev" - "[english]asw_pda_owner_name_professor_yann_montgomery" "Prof. Yann Montgomery" - "asw_pda_owner_name_professor_yann_montgomery" "Prof. Yann Montgomery" - "[english]asw_pda_owner_name_c_s_wiston_beaufort" "C.S. Wiston Beaufort" - "asw_pda_owner_name_c_s_wiston_beaufort" "C.S. Wiston Beaufort" - "[english]asw_pda_owner_name_doctor_jacques_moreau" "Dr. Jacques Moreau" - "asw_pda_owner_name_doctor_jacques_moreau" "Dr. Jacques Moreau" - "[english]asw_pda_owner_name_lieutenant_gael_florenza" "Lt. Gael Florenza" - "asw_pda_owner_name_lieutenant_gael_florenza" "Lt. Gael Florenza" - "[english]asw_pda_owner_name_alpha_squad" "Alpha Squad" - "asw_pda_owner_name_alpha_squad" "Alpha Squad" - "[english]asw_pda_owner_name_hullen" "Hullen" - "asw_pda_owner_name_hullen" "Hullen" - "[english]asw_pda_owner_name_public_message_important" "Public Message-IMPORTANT" - "asw_pda_owner_name_public_message_important" "Public Message-IMPORTANT" - "[english]asw_pda_owner_name_public_message_earthquake" "Public Message EarthQuake" - "asw_pda_owner_name_public_message_earthquake" "Public Message EarthQuake" - "[english]asw_pda_owner_name_john_hadan" "John Hadan" - "asw_pda_owner_name_john_hadan" "John Hadan" - "[english]asw_pda_owner_name_overseer_ross" "Overseer Ross" - "asw_pda_owner_name_overseer_ross" "Overseer Ross" - "[english]asw_pda_owner_name_windows" "Windows" - "asw_pda_owner_name_windows" "Windows" - "[english]asw_pda_owner_name_walter_jackson" "Walter Jackson" - "asw_pda_owner_name_walter_jackson" "Walter Jackson" - "[english]asw_pda_owner_name_martin_bauer" "Martin Bauer" - "asw_pda_owner_name_martin_bauer" "Martin Bauer" - "[english]asw_pda_owner_name_security_officer_barney" "Security Officer Barney" - "asw_pda_owner_name_security_officer_barney" "Security Officer Barney" - "[english]asw_pda_owner_name_john_wisher" "John Wisher" - "asw_pda_owner_name_john_wisher" "John Wisher" - "[english]asw_pda_owner_name_doctor_emily_hoggarth" "Dr. Emily Hoggarth" - "asw_pda_owner_name_doctor_emily_hoggarth" "Dr. Emily Hoggarth" - "[english]asw_pda_owner_name_doctor_joseph_palmer" "Dr. Joseph Palmer" - "asw_pda_owner_name_doctor_joseph_palmer" "Dr. Joseph Palmer" - "[english]asw_pda_owner_name_doctor_david_foster" "Dr. David Foster" - "asw_pda_owner_name_doctor_david_foster" "Dr. David Foster" - "[english]asw_pda_owner_name_doctor_kennett" "Dr. Kennett" - "asw_pda_owner_name_doctor_kennett" "Dr. Kennett" - "[english]asw_pda_owner_name_doctor_ian_cook" "Dr. Ian Cook" - "asw_pda_owner_name_doctor_ian_cook" "Dr. Ian Cook" - "[english]asw_pda_owner_name_doctor_tom_hinler" "Dr. Tom Hinler" - "asw_pda_owner_name_doctor_tom_hinler" "Dr. Tom Hinler" - "[english]asw_pda_owner_name_jan_anath" "Jan Anath" - "asw_pda_owner_name_jan_anath" "Jan Anath" - "[english]asw_pda_owner_name_lucius_pawn" "Lucius Pawn" - "asw_pda_owner_name_lucius_pawn" "Lucius Pawn" - "[english]asw_pda_owner_name_lana_king" "Lana King" - "asw_pda_owner_name_lana_king" "Lana King" - "[english]asw_pda_owner_name_leon_bishop" "Leon Bishop" - "asw_pda_owner_name_leon_bishop" "Leon Bishop" - "[english]asw_pda_owner_name_herbert_graffson" "H. Graffson" - "asw_pda_owner_name_herbert_graffson" "H. Graffson" - "[english]asw_pda_owner_name_george_benson" "G. Benson" - "asw_pda_owner_name_george_benson" "G. Benson" - "[english]asw_pda_owner_name_andrew_smithson" "A. Smithson" - "asw_pda_owner_name_andrew_smithson" "A. Smithson" - "[english]asw_pda_owner_name_tony_dawson" "T. Dawson" - "asw_pda_owner_name_tony_dawson" "T. Dawson" - "[english]asw_pda_owner_name_david_murphy" "David Murphy" - "asw_pda_owner_name_david_murphy" "David Murphy" - "[english]asw_pda_owner_name_leeroy_jackins" "Leeroy Jackins" - "asw_pda_owner_name_leeroy_jackins" "Leeroy Jackins" - "[english]asw_pda_owner_name_nathan_ope" "Nathan Ope" - "asw_pda_owner_name_nathan_ope" "Nathan Ope" - "[english]asw_pda_owner_name_xavier_plumes" "Xavier Plumes" - "asw_pda_owner_name_xavier_plumes" "Xavier Plumes" - "[english]asw_pda_owner_name_leonid_toptunov" "Leonid Toptunov" - "asw_pda_owner_name_leonid_toptunov" "Leonid Toptunov" - "[english]asw_pda_owner_name_kate_larson" "Kate Larson" - "asw_pda_owner_name_kate_larson" "Kate Larson" - "[english]asw_pda_owner_name_brad_irwing" "Brad Irwing" - "asw_pda_owner_name_brad_irwing" "Brad Irwing" - "[english]asw_pda_owner_name_hank_retller" "Hank Retller" - "asw_pda_owner_name_hank_retller" "Hank Retller" - "[english]asw_pda_owner_name_cole_koer" "Cole Koer" - "asw_pda_owner_name_cole_koer" "Cole Koer" - "[english]asw_pda_owner_name_billy_the_miner" "Billy The Miner" - "asw_pda_owner_name_billy_the_miner" "Billy The Miner" - "[english]asw_pda_owner_name_levi_russell" "Levi Russell" - "asw_pda_owner_name_levi_russell" "Levi Russell" - "[english]asw_pda_owner_name_edwards_buddy" "Edward's Buddy" - "asw_pda_owner_name_edwards_buddy" "Edward's Buddy" - "[english]asw_pda_owner_name_clarence_navy" "Clarence Navy" - "asw_pda_owner_name_clarence_navy" "Clarence Navy" - "[english]asw_pda_owner_name_local_authority" "Local Authority" - "asw_pda_owner_name_local_authority" "Local Authority" - "[english]asw_pda_owner_name_research_team" "Research Team" - "asw_pda_owner_name_research_team" "Research Team" - "[english]asw_pda_owner_name_random_news_reader" "Random News Reader" - "asw_pda_owner_name_random_news_reader" "Random News Reader" - "[english]asw_pda_owner_name_puzzle_solving_community" "Puzzle Solving Community" - "asw_pda_owner_name_puzzle_solving_community" "Puzzle Solving Community" - "[english]asw_pda_owner_name_ed_savage" "Ed Savage" - "asw_pda_owner_name_ed_savage" "Ed Savage" - "[english]asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" - "asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" - "[english]asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" - "asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" +"[english]asw_ob_mine_6t" "Wait for ship" +"asw_ob_mine_6t" "等待船艦" +"[english]asw_ob_mine_6" "Wait for ship" +"asw_ob_mine_6" "等待船艦" + +"[english]asw_pda_owner_name_brian_howe" "Brian Howe" +"asw_pda_owner_name_brian_howe" "Brian Howe" +"[english]asw_pda_owner_name_john_cain" "John Cain" +"asw_pda_owner_name_john_cain" "John Cain" +"[english]asw_pda_owner_name_laura_callen" "Laura Callen" +"asw_pda_owner_name_laura_callen" "Laura Callen" +"[english]asw_pda_owner_name_sean_bale" "Sean Bale" +"asw_pda_owner_name_sean_bale" "Sean Bale" +"[english]asw_pda_owner_name_shaun_ming" "Shaun Ming" +"asw_pda_owner_name_shaun_ming" "Shaun Ming" +"[english]asw_pda_owner_name_alex_tanner" "Alex Tanner" +"asw_pda_owner_name_alex_tanner" "Alex Tanner" +"[english]asw_pda_owner_name_david_anders" "David Anders" +"asw_pda_owner_name_david_anders" "David Anders" +"[english]asw_pda_owner_name_doc_lin_da_silva" "Dr. Lin Da Silva" +"asw_pda_owner_name_doc_lin_da_silva" "Dr. Lin Da Silva" +"[english]asw_pda_owner_name_jonathan_dorland" "Jonathan Dorland" +"asw_pda_owner_name_jonathan_dorland" "Jonathan Dorland" +"[english]asw_pda_owner_name_sergeant_sarah_weiss" "Sgt. Sarah Weiss" +"asw_pda_owner_name_sergeant_sarah_weiss" "Sgt. Sarah Weiss" +"[english]asw_pda_owner_name_tom_asselin" "Tom Asselin" +"asw_pda_owner_name_tom_asselin" "Tom Asselin" +"[english]asw_pda_owner_name_private_first_class_thibaut_holbert" "PFC Thibaut Holbert" +"asw_pda_owner_name_private_first_class_thibaut_holbert" "PFC Thibaut Holbert" +"[english]asw_pda_owner_name_corporal_france_siriac" "Cpl. France Siriac" +"asw_pda_owner_name_corporal_france_siriac" "Cpl. France Siriac" +"[english]asw_pda_owner_name_vladislav_lazarev" "Vladislav Lazarev" +"asw_pda_owner_name_vladislav_lazarev" "Vladislav Lazarev" +"[english]asw_pda_owner_name_professor_yann_montgomery" "Prof. Yann Montgomery" +"asw_pda_owner_name_professor_yann_montgomery" "Prof. Yann Montgomery" +"[english]asw_pda_owner_name_c_s_wiston_beaufort" "C.S. Wiston Beaufort" +"asw_pda_owner_name_c_s_wiston_beaufort" "C.S. Wiston Beaufort" +"[english]asw_pda_owner_name_doctor_jacques_moreau" "Dr. Jacques Moreau" +"asw_pda_owner_name_doctor_jacques_moreau" "Dr. Jacques Moreau" +"[english]asw_pda_owner_name_lieutenant_gael_florenza" "Lt. Gael Florenza" +"asw_pda_owner_name_lieutenant_gael_florenza" "Lt. Gael Florenza" +"[english]asw_pda_owner_name_alpha_squad" "Alpha Squad" +"asw_pda_owner_name_alpha_squad" "Alpha Squad" +"[english]asw_pda_owner_name_hullen" "Hullen" +"asw_pda_owner_name_hullen" "Hullen" +"[english]asw_pda_owner_name_public_message_important" "Public Message-IMPORTANT" +"asw_pda_owner_name_public_message_important" "Public Message-IMPORTANT" +"[english]asw_pda_owner_name_public_message_earthquake" "Public Message EarthQuake" +"asw_pda_owner_name_public_message_earthquake" "Public Message EarthQuake" +"[english]asw_pda_owner_name_john_hadan" "John Hadan" +"asw_pda_owner_name_john_hadan" "John Hadan" +"[english]asw_pda_owner_name_overseer_ross" "Overseer Ross" +"asw_pda_owner_name_overseer_ross" "Overseer Ross" +"[english]asw_pda_owner_name_windows" "Windows" +"asw_pda_owner_name_windows" "Windows" +"[english]asw_pda_owner_name_walter_jackson" "Walter Jackson" +"asw_pda_owner_name_walter_jackson" "Walter Jackson" +"[english]asw_pda_owner_name_martin_bauer" "Martin Bauer" +"asw_pda_owner_name_martin_bauer" "Martin Bauer" +"[english]asw_pda_owner_name_security_officer_barney" "Security Officer Barney" +"asw_pda_owner_name_security_officer_barney" "Security Officer Barney" +"[english]asw_pda_owner_name_john_wisher" "John Wisher" +"asw_pda_owner_name_john_wisher" "John Wisher" +"[english]asw_pda_owner_name_doctor_emily_hoggarth" "Dr. Emily Hoggarth" +"asw_pda_owner_name_doctor_emily_hoggarth" "Dr. Emily Hoggarth" +"[english]asw_pda_owner_name_doctor_joseph_palmer" "Dr. Joseph Palmer" +"asw_pda_owner_name_doctor_joseph_palmer" "Dr. Joseph Palmer" +"[english]asw_pda_owner_name_doctor_david_foster" "Dr. David Foster" +"asw_pda_owner_name_doctor_david_foster" "Dr. David Foster" +"[english]asw_pda_owner_name_doctor_kennett" "Dr. Kennett" +"asw_pda_owner_name_doctor_kennett" "Dr. Kennett" +"[english]asw_pda_owner_name_doctor_ian_cook" "Dr. Ian Cook" +"asw_pda_owner_name_doctor_ian_cook" "Dr. Ian Cook" +"[english]asw_pda_owner_name_doctor_tom_hinler" "Dr. Tom Hinler" +"asw_pda_owner_name_doctor_tom_hinler" "Dr. Tom Hinler" +"[english]asw_pda_owner_name_jan_anath" "Jan Anath" +"asw_pda_owner_name_jan_anath" "Jan Anath" +"[english]asw_pda_owner_name_lucius_pawn" "Lucius Pawn" +"asw_pda_owner_name_lucius_pawn" "Lucius Pawn" +"[english]asw_pda_owner_name_lana_king" "Lana King" +"asw_pda_owner_name_lana_king" "Lana King" +"[english]asw_pda_owner_name_leon_bishop" "Leon Bishop" +"asw_pda_owner_name_leon_bishop" "Leon Bishop" +"[english]asw_pda_owner_name_herbert_graffson" "H. Graffson" +"asw_pda_owner_name_herbert_graffson" "H. Graffson" +"[english]asw_pda_owner_name_george_benson" "G. Benson" +"asw_pda_owner_name_george_benson" "G. Benson" +"[english]asw_pda_owner_name_andrew_smithson" "A. Smithson" +"asw_pda_owner_name_andrew_smithson" "A. Smithson" +"[english]asw_pda_owner_name_tony_dawson" "T. Dawson" +"asw_pda_owner_name_tony_dawson" "T. Dawson" +"[english]asw_pda_owner_name_david_murphy" "David Murphy" +"asw_pda_owner_name_david_murphy" "David Murphy" +"[english]asw_pda_owner_name_leeroy_jackins" "Leeroy Jackins" +"asw_pda_owner_name_leeroy_jackins" "Leeroy Jackins" +"[english]asw_pda_owner_name_nathan_ope" "Nathan Ope" +"asw_pda_owner_name_nathan_ope" "Nathan Ope" +"[english]asw_pda_owner_name_xavier_plumes" "Xavier Plumes" +"asw_pda_owner_name_xavier_plumes" "Xavier Plumes" +"[english]asw_pda_owner_name_leonid_toptunov" "Leonid Toptunov" +"asw_pda_owner_name_leonid_toptunov" "Leonid Toptunov" +"[english]asw_pda_owner_name_kate_larson" "Kate Larson" +"asw_pda_owner_name_kate_larson" "Kate Larson" +"[english]asw_pda_owner_name_brad_irwing" "Brad Irwing" +"asw_pda_owner_name_brad_irwing" "Brad Irwing" +"[english]asw_pda_owner_name_hank_retller" "Hank Retller" +"asw_pda_owner_name_hank_retller" "Hank Retller" +"[english]asw_pda_owner_name_cole_koer" "Cole Koer" +"asw_pda_owner_name_cole_koer" "Cole Koer" +"[english]asw_pda_owner_name_billy_the_miner" "Billy The Miner" +"asw_pda_owner_name_billy_the_miner" "Billy The Miner" +"[english]asw_pda_owner_name_levi_russell" "Levi Russell" +"asw_pda_owner_name_levi_russell" "Levi Russell" +"[english]asw_pda_owner_name_edwards_buddy" "Edward's Buddy" +"asw_pda_owner_name_edwards_buddy" "Edward's Buddy" +"[english]asw_pda_owner_name_clarence_navy" "Clarence Navy" +"asw_pda_owner_name_clarence_navy" "Clarence Navy" +"[english]asw_pda_owner_name_local_authority" "Local Authority" +"asw_pda_owner_name_local_authority" "Local Authority" +"[english]asw_pda_owner_name_research_team" "Research Team" +"asw_pda_owner_name_research_team" "Research Team" +"[english]asw_pda_owner_name_random_news_reader" "Random News Reader" +"asw_pda_owner_name_random_news_reader" "Random News Reader" +"[english]asw_pda_owner_name_puzzle_solving_community" "Puzzle Solving Community" +"asw_pda_owner_name_puzzle_solving_community" "Puzzle Solving Community" +"[english]asw_pda_owner_name_ed_savage" "Ed Savage" +"asw_pda_owner_name_ed_savage" "Ed Savage" +"[english]asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" +"asw_pda_owner_name_maxwell_fierze" "Maxwell Fierze" +"[english]asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" +"asw_pda_owner_name_isaac_lezeas" "Isaac Lezeas" "[english]asw_galactic_map_core_systems" "CORE SYSTEMS" "asw_galactic_map_core_systems" "核心系統" @@ -2925,9 +2925,9 @@ "[english]asw_drop_fl_ammo" "Drop Flamer Ammo" "asw_drop_fl_ammo" "掉落火焰噴射器彈藥" "[english]asw_drop_rg_ammo" "Drop Railgun Ammo" -"asw_drop_rg_ammo" "掉落雷射步槍彈藥" +"asw_drop_rg_ammo" "掉落軌道槍彈藥" "[english]asw_drop_pdw_ammo" "Drop PDW Ammo" -"asw_drop_pdw_ammo" "掉落 PDW 彈藥" +"asw_drop_pdw_ammo" "掉落 個人防衛武器 彈藥" "[english]asw_drop_pi_ammo" "Drop Pistol Ammo" "asw_drop_pi_ammo" "掉落手槍彈藥" "[english]asw_mouse_wheel_up" "Mouse Wheel Up" @@ -3009,15 +3009,15 @@ "[english]asw_difficulty_chooser_insane" "Insane" "asw_difficulty_chooser_insane" "瘋狂" "[english]asw_difficulty_chooser_easyd" "If you are new to games, then Easy is the setting for you. The Swarm run more slowly and are easier to kill. You'll have a fighting chance." -"asw_difficulty_chooser_easyd" "如果你是第一次玩這類遊戲,那麽推薦你先試著進行簡單難度的遊戲。在此難度下,異形的移動速度會很慢,而且很容易被擊殺。當你熟悉了遊戲的基本操作和流程後,便可去挑戰更高的難度。" +"asw_difficulty_chooser_easyd" "如果你是第一次玩這類遊戲,那麽推薦你先試著進行簡單難度的遊戲。在此難度下,異形的移動速度會很慢,而且很容易被殺死。當你熟悉了遊戲的基本操作和流程後,便可去挑戰更高的難度。" "[english]asw_difficulty_chooser_normald" "If you’re new to Alien Swarm, then Normal is a good place to hone your skills. The Swarm will give you a good fight." -"asw_difficulty_chooser_normald" "如果你是第一次玩 Alien Swarm,那麽普通難度會是你最佳的選擇。在此難度下,異形會擁有正常的移動速度以及殺傷力,並且也較容易被擊殺。這不但能提升你的戰鬥技巧,還能讓你真實地感受到大量異形向你襲來時的那種緊迫感。" +"asw_difficulty_chooser_normald" "如果你是第一次玩 Alien Swarm,那麽普通難度會是你最佳的選擇。在此難度下,異形會擁有正常的移動速度以及殺傷力,並且也較容易被殺死。這不但能提升你的戰鬥技巧,還能讓你真實地感受到大量異形向你襲來時的那種緊迫感。" "[english]asw_difficulty_chooser_hardd" "If you’ve played Alien Swarm before, then start here. The Swarm move faster and are harder to kill. Squad tactics are critical to your survival. You’ll also earn more XP." -"asw_difficulty_chooser_hardd" "如果你之前玩過 Alien Swarm,那麽你可以直接從這個難度開始遊戲。在此難度下,異形的移動速度以及殺傷力都比以前的難度要高,而且也較難擊殺。良好的隊伍配合是你得以生存的關鍵因素。在此難度下,你也會獲得更多的經驗值。" +"asw_difficulty_chooser_hardd" "如果你之前玩過 Alien Swarm,那麽你可以直接從這個難度開始遊戲。在此難度下,異形的移動速度以及殺傷力都比以前的難度要高,而且也較難殺死。良好的隊伍配合是你得以生存的關鍵因素。在此難度下,你也會獲得更多的經驗值。" "[english]asw_difficulty_chooser_insaned" "If your squad has finished the campaign on Hard, try Insane for a real challenge! The Swarm move at lightning speeds, do much more damage, and are harder than ever to kill. Prepare for even more swarms of aliens!" -"asw_difficulty_chooser_insaned" "如果你的隊伍已經完成了困難難度的戰役,可以嘗試進行瘋狂難度的戰役以追求真正的挑戰!在此難度下,異形的移動速度和殺傷力都會得到大大地提升,而且更加難以被殺死。准備好迎接更大規模的異形入侵吧!" - "[english]asw_difficulty_chooser_imbad" "Brutal." - "asw_difficulty_chooser_imbad" "Brutal." +"asw_difficulty_chooser_insaned" "如果你的隊伍已經完成了困難難度的戰役,可以嘗試進行瘋狂難度的戰役以追求真正的挑戰!在此難度下,異形的移動速度和殺傷力都會得到大大地提升,而且更加難以被殺死。準備好迎接更大規模的異形入侵吧!" +"[english]asw_difficulty_chooser_imbad" "Brutal." +"asw_difficulty_chooser_imbad" "殘酷." "[english]asw_terminal_access" ":: Terminal Access ::" "asw_terminal_access" ":: 終端接入 ::" "[english]asw_syntek_pda" ":: SynTek PDA ::" @@ -3030,7 +3030,7 @@ "[english]asw_so_factions" "Factions" "asw_so_factions" "派別" "[english]asw_so_marines" "Marines" -"asw_so_marines" "士兵" +"asw_so_marines" "隊員" "[english]asw_so_weapons" "Weapons" "asw_so_weapons" "武器" "[english]asw_so_equip" "Equipment" @@ -3070,9 +3070,9 @@ "asw_so_trust" "信托媒體中心" "[english]asw_so_united" "United Industries" "asw_so_united" "聯合工業集團" - // pun on "Valve Software" and "Steam" - "[english]asw_so_vapor" "Vapor Systems" - "asw_so_vapor" "Vapor Systems" +// pun on "Valve Software" and "Steam" +"[english]asw_so_vapor" "Vapor Systems" +"asw_so_vapor" "蒸氣系統" "[english]asw_so_zerog" "Zero-G Manufacturing" "asw_so_zerog" "零重力製造公司" // factions @@ -3088,14 +3088,14 @@ "asw_so_iafmarines" "IAF 陸戰隊" "[english]asw_so_iaffleet" "IAF Fleet" "asw_so_iaffleet" "IAF 艦隊" - "[english]asw_so_ocm" "Office of Consensus Maintenance" - "asw_so_ocm" "Office of Consensus Maintenance" +"[english]asw_so_ocm" "Office of Consensus Maintenance" +"asw_so_ocm" "共識維護部門" "[english]asw_so_pdf" "Planetary Defense Force" "asw_so_pdf" "行星防禦部隊" "[english]asw_so_humanist" "The Humanist Protectorate" "asw_so_humanist" "人道主義保護機構" "[english]asw_so_chosen" "The Chosen" -"asw_so_chosen" "The Chosen" +"asw_so_chosen" "神選者" "[english]asw_so_tradel" "Trade Leagues" "asw_so_tradel" "貿易聯盟" // weapons @@ -3112,11 +3112,11 @@ "[english]asw_so_flamer" "Flamethrower" "asw_so_flamer" "火焰噴射器" "[english]asw_so_pdw" "PDWs" -"asw_so_pdw" "單兵防禦武器" +"asw_so_pdw" "個人防衛武器" "[english]asw_so_pistol" "Pistol" "asw_so_pistol" "手槍" "[english]asw_so_sentry" "Sentry Gun" -"asw_so_sentry" "步哨槍" +"asw_so_sentry" "步哨槍塔" "[english]asw_so_Mines" "Incendiary Mines" "asw_so_Mines" "燃燒地雷" // equip @@ -3131,7 +3131,7 @@ "[english]asw_so_flashlight" "Flashlight" "asw_so_flashlight" "手電筒" "[english]asw_so_flares" "Flares" -"asw_so_flares" "信號火炬" +"asw_so_flares" "信號彈" "[english]asw_so_welder" "Hand Welder" "asw_so_welder" "手持型電焊槍" "[english]asw_so_fireext" "Fire Extinguisher" @@ -3156,7 +3156,7 @@ "[english]asw_so_vereon" "Vereon XII" "asw_so_vereon" "Vereon XII" "[english]asw_so_void" "The Void" -"asw_so_void" "The Void" +"asw_so_void" "虛空" "[english]asw_so_infested" "Infested Systems" "asw_so_infested" "被感染的系統" "[english]asw_so_cetii" "Cetii Epsilon" @@ -3176,11 +3176,11 @@ "[english]asw_so_swarm" "The Swarm" "asw_so_swarm" "異形" "[english]asw_so_drone" "Drone" -"asw_so_drone" "工蜂" +"asw_so_drone" "異形蟲" "[english]asw_so_parasite" "Parasite" "asw_so_parasite" "寄生蟲" "[english]asw_so_shieldbug" "Shieldbug" -"asw_so_shieldbug" "護盾蟲" +"asw_so_shieldbug" "盾蟲" "[english]asw_so_buzzer" "Buzzer" "asw_so_buzzer" "飛行蟲" "[english]asw_so_grub" "Grub" @@ -3188,22 +3188,22 @@ "[english]asw_so_harvester" "Harvester" "asw_so_harvester" "收割蟲" "[english]asw_so_queen" "Queen" -"asw_so_queen" "皇後" +"asw_so_queen" "女王" "[english]asw_so_biomass" "Biomass" "asw_so_biomass" "生物質體" "[english]asw_bouncing_kills" "%s1 killed %s2 aliens with bounced shots." -"asw_bouncing_kills" "%s1 使用彈跳子彈殺死了 %s2 只異形。" +"asw_bouncing_kills" "%s1 使用彈射子彈殺死了 %s2 隻異形。" "[english]asw_pick_stim_music" "Select Adrenaline Music" "asw_pick_stim_music" "選擇啓動腎上腺素後的音樂" "[english]asw_stim_music_types" "Audio Files (*.mp3|*.wav)" -"asw_stim_music_types" "音頻文件 (*.mp3|*.wav)" +"asw_stim_music_types" "音效檔案 (*.mp3|*.wav)" "[english]asw_music_import_dialog" "Select Combat Music" "asw_music_import_dialog" "選擇戰鬥時的音樂" "[english]asw_music_types" "Audio Files (*.mp3)" -"asw_music_types" "音頻文件 (*.mp3)" - "[english]asw_ingame_map" "In-Game Map" - "asw_ingame_map" "In-Game Map" +"asw_music_types" "音效檔案 (*.mp3)" +"[english]asw_ingame_map" "In-Game Map" +"asw_ingame_map" "遊戲內地圖" // holdout "[english]asw_holdout_hud_wave" "Wave: %s1" @@ -3215,21 +3215,21 @@ "[english]asw_holdout_wave_announce" "- WAVE %s1 -" "asw_holdout_wave_announce" "- 第 %s1 波 -" "[english]asw_holdout_get_ready" "GET READY" -"asw_holdout_get_ready" "做好准備" +"asw_holdout_get_ready" "準備好" "[english]asw_holdout_resupply_title" "RESUPPLY" "asw_holdout_resupply_title" "補給" "[english]asw_holdout_resupply_countdown" "Resupply end:" -"asw_holdout_resupply_countdown" "補給剩余時間:" +"asw_holdout_resupply_countdown" "補給剩餘時間:" "[english]asw_holdout_resupply_ok" "OK" "asw_holdout_resupply_ok" "確定" "[english]asw_holdout_complete" "A WINNER IS YOU!" -"asw_holdout_complete" "你是勝利者!" +"asw_holdout_complete" "贏家就是你!" // new briefing "[english]nb_mission_prep" "MISSION PREP" -"nb_mission_prep" "任務演習" +"nb_mission_prep" "任務準備" "[english]nb_ready" "READY" -"nb_ready" "准備" +"nb_ready" "準備" "[english]nb_start_mission" "START MISSION" "nb_start_mission" "開始任務" "[english]nb_leader" "Lobby Leader: %s1" @@ -3259,7 +3259,7 @@ "[english]nb_select_weapon_two" "Select Weapon Two" "nb_select_weapon_two" "選擇次要武器" "[english]nb_select_offhand" "Select Offhand Item" -"nb_select_offhand" "選擇備用物品" +"nb_select_offhand" "選擇隨身物品" "[english]nb_weapon_description" "Description:" "nb_weapon_description" "描述:" "[english]new_weapon" "New!" @@ -3276,19 +3276,19 @@ "nb_mission_options" "任務選項" "[english]nb_difficulty_title" "Difficulty" "nb_difficulty_title" "難度" - "[english]nb_speedruntime_title" "Speedrun Time" - "nb_speedruntime_title" "Speedrun Time" - // the first %d is minutes and the second %d is seconds (printf formatting). examples - 1:42, 3:10, 1:07 - "[english]nb_speedruntime_format" "%d:%02d" - "nb_speedruntime_format" "%d:%02d" - "[english]nb_oe_title" "Outstanding Execution" - "nb_oe_title" "Outstanding Execution" - "[english]nb_oe_status_active" "Active" - "nb_oe_status_active" "Active" - "[english]nb_oe_status_failed" "Failed" - "nb_oe_status_failed" "Failed" +"[english]nb_speedruntime_title" "Speedrun Time" +"nb_speedruntime_title" "速通時間" +// the first %d is minutes and the second %d is seconds (printf formatting). examples - 1:42, 3:10, 1:07 +"[english]nb_speedruntime_format" "%d:%02d" +"nb_speedruntime_format" "%d:%02d" +"[english]nb_oe_title" "Outstanding Execution" +"nb_oe_title" "完美執行任務" +"[english]nb_oe_status_active" "Active" +"nb_oe_status_active" "啟動" +"[english]nb_oe_status_failed" "Failed" +"nb_oe_status_failed" "失敗" "[english]nb_mission_brief" "Mission Brief" -"nb_mission_brief" "任務摘要" +"nb_mission_brief" "任務概要" "[english]nb_mission_details" "Mission Details: %s1" "nb_mission_details" "任務詳情:%s1" "[english]nb_mission_style" "Mission Style:" @@ -3313,22 +3313,22 @@ "nb_next_mission" "下個任務:" "[english]nb_campaign_title" "CAMPAIGN: %s1" "nb_campaign_title" "戰役:%s1" - "[english]nb_next_mission_title" "UP NEXT: %s1" - "nb_next_mission_title" "UP NEXT: %s1" +"[english]nb_next_mission_title" "UP NEXT: %s1" +"nb_next_mission_title" "接下來是: %s1" "[english]nb_weapon_unlocked" "New Weapon Unlocked" -"nb_weapon_unlocked" "新武器已解鎖" - "[english]nb_equipment_unlocked" "New Equipment Unlocked" - "nb_equipment_unlocked" "New Equipment Unlocked" - "[english]nb_item_dropped" "New Item Obtained" - "nb_item_dropped" "New Item Obtained" - "[english]nb_item_inspect" "Inspecting Item" - "nb_item_inspect" "Inspecting Item" - "[english]nb_item_claimed" "New Item Claimed" - "nb_item_claimed" "New Item Claimed" - "[english]nb_item_upgraded" "Item Upgraded" - "nb_item_upgraded" "Item Upgraded" - "[english]nb_item_crafted" "New Item Created" - "nb_item_crafted" "New Item Created" +"nb_weapon_unlocked" "已解鎖新武器" +"[english]nb_equipment_unlocked" "New Equipment Unlocked" +"nb_equipment_unlocked" "已解鎖新裝備" +"[english]nb_item_dropped" "New Item Obtained" +"nb_item_dropped" "已獲得新道具" +"[english]nb_item_inspect" "Inspecting Item" +"nb_item_inspect" "查看道具" +"[english]nb_item_claimed" "New Item Claimed" +"nb_item_claimed" "已獲得新道具" +"[english]nb_item_upgraded" "Item Upgraded" +"nb_item_upgraded" "升級道具" +"[english]nb_item_crafted" "New Item Created" +"nb_item_crafted" "製作出新道具" "[english]nb_skill_points" "Skill Points" "nb_skill_points" "技能點" "[english]nb_skill_points_fixed" "Fixed" @@ -3340,9 +3340,9 @@ "[english]nb_promotion_title" "IAF Promotion" "nb_promotion_title" "IAF 晉升" "[english]nb_promotion_description" "The Interstellar Armed Forces has offered you a promotion for your courageous and unwavering resolve in the fight against the Swarm." -"nb_promotion_description" "由于你在擊殺異形的行動中表現出了無畏的勇氣和堅定不移的信念,因此星際武裝部隊授予你一次晉升機會。" - "[english]nb_promotion_appear" "This medal will appear next to your name during Mission Prep." - "nb_promotion_appear" "This medal will appear next to your name during Mission Prep." +"nb_promotion_description" "由於你在擊殺異形的行動中表現出了無畏的勇氣和堅定不移的信念,因此星際武裝部隊授予你一次晉升機會。" +"[english]nb_promotion_appear" "This medal will appear next to your name during Mission Prep." +"nb_promotion_appear" "此面勳章將會在任務準備時展示在你的名字旁邊" "[english]nb_promotion_warning" "WARNING: THIS WILL RESET YOU TO LEVEL 1 AND RE-LOCK ALL EARNED EQUIPMENT" "nb_promotion_warning" "警告:這將會把你的等級重置回1級並鎖定所有已獲得的裝備" "[english]nb_promote" "PROMOTE" @@ -3361,8 +3361,8 @@ "asw_player_promoted_5" "%s1 被授予锇制星形勳章。" "[english]asw_player_promoted_6" "%s1 has received the Iridium Medallion." "asw_player_promoted_6" "%s1 被授予銥制大獎章。" - "[english]asw_player_promoted_7" "%s1 has received the Golden Medallion." - "asw_player_promoted_7" "%s1 has received the Golden Medallion." +"[english]asw_player_promoted_7" "%s1 has received the Golden Medallion." +"asw_player_promoted_7" "%s1 被授予黃金大獎章." "[english]nb_promotion_medal_1" "Titanium Star" "nb_promotion_medal_1" "钛制星形勳章" "[english]nb_promotion_medal_2" "Carbide Star" @@ -3375,8 +3375,8 @@ "nb_promotion_medal_5" "锇制星形勳章" "[english]nb_promotion_medal_6" "Iridium Medallion" "nb_promotion_medal_6" "銥制大獎章" - "[english]nb_promotion_medal_7" "Golden Medallion" - "nb_promotion_medal_7" "Golden Medallion" +"[english]nb_promotion_medal_7" "Golden Medallion" +"nb_promotion_medal_7" "黃金大獎章" "[english]nb_first_promotion" "FIRST PROMOTION" "nb_first_promotion" "首次晉升" "[english]nb_second_promotion" "SECOND PROMOTION" @@ -3389,8 +3389,8 @@ "nb_fifth_promotion" "第五次晉升" "[english]nb_sixth_promotion" "SIXTH PROMOTION" "nb_sixth_promotion" "第六次晉升" - "[english]nb_seventh_promotion" "SEVENTH PROMOTION" - "nb_seventh_promotion" "SEVENTH PROMOTION" +"[english]nb_seventh_promotion" "SEVENTH PROMOTION" +"nb_seventh_promotion" "第七次晉升" "[english]marine_class_officer" "Officer" "marine_class_officer" "軍官" "[english]marine_class_sw" "Special Weapons" @@ -3400,7 +3400,7 @@ "[english]marine_class_medic" "Medic" "marine_class_medic" "醫生" "[english]marine_class_tech" "Tech" -"marine_class_tech" "技術人員" +"marine_class_tech" "技師" "[english]marine_class_officer_label" "Officers:" "marine_class_officer_label" "軍官:" @@ -3412,9 +3412,9 @@ "marine_class_tech_label" "技術工程師:" "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "Clear Firing" -"ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "清晰的射擊" +"ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "準確射擊" "[english]ASW_NO_FRIENDLY_FIRE_NAME" "Short Controlled Bursts" -"ASW_NO_FRIENDLY_FIRE_NAME" "精准射擊" +"ASW_NO_FRIENDLY_FIRE_NAME" "精準射擊" "[english]ASW_SHIELDBUG_NAME" "Shield Down" "ASW_SHIELDBUG_NAME" "卸甲者" "[english]ASW_GRENADE_MULTI_KILL_NAME" "Blast Radius" @@ -3422,19 +3422,19 @@ "[english]ASW_ACCURACY_NAME" "Sharpshooter" "ASW_ACCURACY_NAME" "神槍手" "[english]ASW_NO_DAMAGE_TAKEN_NAME" "Perfect" -"ASW_NO_DAMAGE_TAKEN_NAME" "全身而退" +"ASW_NO_DAMAGE_TAKEN_NAME" "完美無缺" "[english]ASW_EGGS_BEFORE_HATCH_NAME" "Scrambled Eggs" -"ASW_EGGS_BEFORE_HATCH_NAME" "完美無缺" +"ASW_EGGS_BEFORE_HATCH_NAME" "炒蛋" "[english]ASW_GRUB_KILLS_NAME" "Bug Stomper" "ASW_GRUB_KILLS_NAME" "除蟲專家" "[english]ASW_MELEE_PARASITE_NAME" "Parasite Puncher" -"ASW_MELEE_PARASITE_NAME" "寄生蟲審判者" +"ASW_MELEE_PARASITE_NAME" "一拳超人" "[english]ASW_MELEE_KILLS_NAME" "Close Encounters" "ASW_MELEE_KILLS_NAME" "親密接觸" "[english]ASW_BARREL_KILLS_NAME" "Smoking Barrels" -"ASW_BARREL_KILLS_NAME" "煙槍" +"ASW_BARREL_KILLS_NAME" "煙花桶" "[english]ASW_INFESTATION_CURING_NAME" "Infestation Savior" -"ASW_INFESTATION_CURING_NAME" "救死扶傷" +"ASW_INFESTATION_CURING_NAME" "感染救星" "[english]ASW_FAST_WIRE_HACKS_NAME" "Circuit Breaker" "ASW_FAST_WIRE_HACKS_NAME" "斷路器" "[english]ASW_FAST_COMPUTER_HACKS_NAME" "Security Expert" @@ -3446,7 +3446,7 @@ "[english]ASW_FAST_RELOADS_IN_A_ROW_NAME" "Gunslinger" "ASW_FAST_RELOADS_IN_A_ROW_NAME" "快槍手" "[english]ASW_FAST_RELOAD_NAME" "Quick Load" -"ASW_FAST_RELOAD_NAME" "快速上膛" +"ASW_FAST_RELOAD_NAME" "快速裝填" "[english]ASW_ALL_HEALING_NAME" "Peace Medic" "ASW_ALL_HEALING_NAME" "白衣天使" "[english]ASW_PROTECT_TECH_NAME" "Protect the Tech" @@ -3454,7 +3454,7 @@ "[english]ASW_TECH_SURVIVES_NAME" "Technician Secured" "ASW_TECH_SURVIVES_NAME" "技師掩護" "[english]ASW_STUN_GRENADE_NAME" "Electro-Stunned" -"ASW_STUN_GRENADE_NAME" "楊永信療法" +"ASW_STUN_GRENADE_NAME" "電流療法" "[english]ASW_WELD_DOOR_NAME" "Seal of Quality" "ASW_WELD_DOOR_NAME" "強力焊接" "[english]ASW_DODGE_RANGER_SHOT_NAME" "Under the Gun" @@ -3466,43 +3466,43 @@ "[english]ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" "ASW_AMMO_RESUPPLY_NAME" "彈藥技師" "[english]ASW_SENTRY_GUN_KILLS_NAME" "Static Defender" -"ASW_SENTRY_GUN_KILLS_NAME" "靜態防禦" +"ASW_SENTRY_GUN_KILLS_NAME" "穩固如山" "[english]ASW_RIFLE_KILLS_NAME" "Assault Specialist" -"ASW_RIFLE_KILLS_NAME" "突擊專家" +"ASW_RIFLE_KILLS_NAME" "突擊步槍專家" "[english]ASW_PRIFLE_KILLS_NAME" "Prototype Professional" -"ASW_PRIFLE_KILLS_NAME" "原型大師" +"ASW_PRIFLE_KILLS_NAME" "原型步槍大師" "[english]ASW_AUTOGUN_KILLS_NAME" "Autogun Expert" "ASW_AUTOGUN_KILLS_NAME" "自動機槍專家" "[english]ASW_SHOTGUN_KILLS_NAME" "Shotgun Specialist" "ASW_SHOTGUN_KILLS_NAME" "霰彈槍專家" "[english]ASW_VINDICATOR_KILLS_NAME" "Vindicator Veteran" -"ASW_VINDICATOR_KILLS_NAME" "永遠的老兵" +"ASW_VINDICATOR_KILLS_NAME" "復仇者老兵" "[english]ASW_PISTOL_KILLS_NAME" "Pistols Expert" "ASW_PISTOL_KILLS_NAME" "雙手槍專家" "[english]ASW_PDW_KILLS_NAME" "Small Arms Specialist" -"ASW_PDW_KILLS_NAME" "輕武器專家" +"ASW_PDW_KILLS_NAME" "輕兵器專家" "[english]ASW_TESLA_GUN_KILLS_NAME" "High Voltage Expert" "ASW_TESLA_GUN_KILLS_NAME" "高壓電專家" "[english]ASW_RAILGUN_KILLS_NAME" "Railgun Specialist" "ASW_RAILGUN_KILLS_NAME" "軌道槍專家" "[english]ASW_FLAMER_KILLS_NAME" "Pyrotechnician" -"ASW_FLAMER_KILLS_NAME" "縱火者" +"ASW_FLAMER_KILLS_NAME" "縱火狂" "[english]ASW_CHAINSAW_KILLS_NAME" "Slaughter Soldier" -"ASW_CHAINSAW_KILLS_NAME" "屠戮士兵" +"ASW_CHAINSAW_KILLS_NAME" "屠宰戰士" "[english]ASW_MINIGUN_KILLS_NAME" "Minigun Master" "ASW_MINIGUN_KILLS_NAME" "迷你機槍大師" "[english]ASW_SNIPER_RIFLE_KILLS_NAME" "Professional Marksman" -"ASW_SNIPER_RIFLE_KILLS_NAME" "專業射手" +"ASW_SNIPER_RIFLE_KILLS_NAME" "專業狙擊手" "[english]ASW_GRENADE_LAUNCHER_KILLS_NAME" "Grenadier Expert" -"ASW_GRENADE_LAUNCHER_KILLS_NAME" "榴彈炮專家" +"ASW_GRENADE_LAUNCHER_KILLS_NAME" "榴彈砲專家" "[english]ASW_COMBAT_RIFLE_KILLS_NAME" "Combat Specialist" "ASW_COMBAT_RIFLE_KILLS_NAME" "戰鬥專家" - "[english]ASW_DEAGLE_KILLS_NAME" "The Dogs of War" - "ASW_DEAGLE_KILLS_NAME" "The Dogs of War" +"[english]ASW_DEAGLE_KILLS_NAME" "The Dogs of War" +"ASW_DEAGLE_KILLS_NAME" "全面開戰" "[english]ASW_DEVASTATOR_KILLS_NAME" "Devastated" "ASW_DEVASTATOR_KILLS_NAME" "摧毀行動" "[english]ASW_HORNET_KILLS_NAME" "Hornet Barrage Expert" -"ASW_HORNET_KILLS_NAME" "蜂窩飛彈專家" +"ASW_HORNET_KILLS_NAME" "黃蜂飛彈專家" "[english]ASW_LASER_MINE_KILLS_NAME" "Tactical Explosives Expert" "ASW_LASER_MINE_KILLS_NAME" "戰術爆破專家" "[english]ASW_MINE_KILLS_NAME" "Firewall Specialist" @@ -3589,694 +3589,694 @@ "RD_INSANE_CAMPAIGN_PAR_NAME" "瘋狂戰役:Paranoia" "[english]RD_IMBA_CAMPAIGN_PAR_NAME" "Brutal Campaign: Paranoia" "RD_IMBA_CAMPAIGN_PAR_NAME" "殘酷戰役:Paranoia" - "[english]RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" - "RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" - "[english]RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" - "RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" - "[english]RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" - "RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" - "[english]RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" - "RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" - "[english]RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" - "RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" - "[english]RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" - "RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" - "[english]RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" - "RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" - "[english]RD_HARD_CAMPAIGN_BIO_NAME" "Hard Campaign: BioGen Corporation" - "RD_HARD_CAMPAIGN_BIO_NAME" "Hard Campaign: BioGen Corporation" - "[english]RD_INSANE_CAMPAIGN_BIO_NAME" "Insane Campaign: BioGen Corporation" - "RD_INSANE_CAMPAIGN_BIO_NAME" "Insane Campaign: BioGen Corporation" - "[english]RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" - "RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" - "[english]RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" - "RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" - "[english]RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" - "RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" - "[english]RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" - "RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" - "[english]RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" - "RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" - "[english]RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" - "RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" - "[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" - "RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" - "[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" - "RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" - "[english]RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" - "RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" - "[english]RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" - "RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" - "[english]RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" - "RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" - "[english]RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" - "RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" - "[english]RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" - "RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" - "[english]RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" - "RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" - "[english]RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" - "RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" - "[english]RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" - "RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" +"[english]RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" +"RD_EASY_CAMPAIGN_NH_NAME" "簡單戰役: Nam Humanum" +"[english]RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" +"RD_NORMAL_CAMPAIGN_NH_NAME" "普通戰役: Nam Humanum" +"[english]RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" +"RD_HARD_CAMPAIGN_NH_NAME" "困難戰役: Nam Humanum" +"[english]RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" +"RD_INSANE_CAMPAIGN_NH_NAME" "瘋狂戰役: Nam Humanum" +"[english]RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" +"RD_IMBA_CAMPAIGN_NH_NAME" "殘酷戰役: Nam Humanum" +"[english]RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" +"RD_EASY_CAMPAIGN_BIO_NAME" "簡單戰役: BioGen Corporation" +"[english]RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" +"RD_NORMAL_CAMPAIGN_BIO_NAME" "普通戰役: BioGen Corporation" +"[english]RD_HARD_CAMPAIGN_BIO_NAME" "Hard Campaign: BioGen Corporation" +"RD_HARD_CAMPAIGN_BIO_NAME" "困難戰役: BioGen Corporation" +"[english]RD_INSANE_CAMPAIGN_BIO_NAME" "Insane Campaign: BioGen Corporation" +"RD_INSANE_CAMPAIGN_BIO_NAME" "瘋狂戰役: BioGen Corporation" +"[english]RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" +"RD_IMBA_CAMPAIGN_BIO_NAME" "殘酷戰役: BioGen Corporation" +"[english]RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" +"RD_EASY_CAMPAIGN_ACC_NAME" "簡單戰役: Accident 32" +"[english]RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" +"RD_NORMAL_CAMPAIGN_ACC_NAME" "普通戰役: Accident 32" +"[english]RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" +"RD_HARD_CAMPAIGN_ACC_NAME" "困難戰役: Accident 32" +"[english]RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" +"RD_INSANE_CAMPAIGN_ACC_NAME" "瘋狂戰役: Accident 32" +"[english]RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" +"RD_IMBA_CAMPAIGN_ACC_NAME" "殘酷戰役: Accident 32" +"[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" +"RD_EASY_CAMPAIGN_REDUCTION_NAME" "簡單戰役: Reduction" +"[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" +"RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "普通戰役: Reduction" +"[english]RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" +"RD_HARD_CAMPAIGN_REDUCTION_NAME" "困難戰役: Reduction" +"[english]RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" +"RD_INSANE_CAMPAIGN_REDUCTION_NAME" "瘋狂戰役: Reduction" +"[english]RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" +"RD_IMBA_CAMPAIGN_REDUCTION_NAME" "殘酷戰役: Reduction" +"[english]RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" +"RD_EASY_CAMPAIGN_ADA_NAME" "簡單戰役: Adanaxis" +"[english]RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" +"RD_NORMAL_CAMPAIGN_ADA_NAME" "普通戰役: Adanaxis" +"[english]RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" +"RD_HARD_CAMPAIGN_ADA_NAME" "困難戰役: Adanaxis" +"[english]RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" +"RD_INSANE_CAMPAIGN_ADA_NAME" "瘋狂戰役: Adanaxis" +"[english]RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" +"RD_IMBA_CAMPAIGN_ADA_NAME" "殘酷戰役: Adanaxis" "[english]ASW_HARDCORE_NAME" "Hardcore" "ASW_HARDCORE_NAME" "無所畏懼" "[english]ASW_KILL_GRIND_1_NAME" "On the Ready Line" -"ASW_KILL_GRIND_1_NAME" "站上起跑線" +"ASW_KILL_GRIND_1_NAME" "站在起跑線" "[english]ASW_KILL_GRIND_2_NAME" "Another Bughunt" "ASW_KILL_GRIND_2_NAME" "再接再厲" "[english]ASW_KILL_GRIND_3_NAME" "Kill Them All" "ASW_KILL_GRIND_3_NAME" "殺光它們" "[english]ASW_KILL_GRIND_4_NAME" "Nuke From Orbit" -"ASW_KILL_GRIND_4_NAME" "投下核彈" - "[english]ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" - "ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" - "[english]ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" - "ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" - "[english]ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" - "ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" - "[english]ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" - "ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" - "[english]ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" - "ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" - "[english]ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" - "ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" - "[english]ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" - "ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" - "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" - "RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" - "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" - "RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" - "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" - "RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" - "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" - "RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" - "[english]RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" - "RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" - "[english]RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" - "RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" - "[english]RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" - "RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" - "[english]RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" - "RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" - "[english]RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" - "RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" - "[english]RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" - "RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" - "[english]RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" - "RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" - "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" - "RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" - "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" - "RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" - "[english]RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" - "RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" - "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" - "RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" - "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" - "RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" - "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" - "RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" - "[english]RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" - "RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" - "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" - "RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" - "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" - "RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" - "[english]RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" - "RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" - "[english]RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" - "RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" - "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" - "RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" - "[english]RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" - "RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" - "[english]RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" - "RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" - "[english]RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" - "RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" - "[english]RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" - "RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" - "[english]RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" - "RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" - "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" - "RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" - "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" - "RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" - "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" - "RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" - "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" - "RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" - "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" - "RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" - "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" - "RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" - "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" - "RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" - "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" - "RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" - "[english]RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" - "RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" - "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" - "RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" - "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" - "RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" - "[english]RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" - "RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" - "[english]RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" - "RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" - "[english]RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" - "RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" - "[english]RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" - "RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" - "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" - "RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" - "[english]RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" - "RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" - "[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" - "RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" - "RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" - "RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" - "RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" - "RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" - "RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" - "RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" - "[english]RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" - "RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" - "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" - "RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" - "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" - "RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" - "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" - "RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" - "[english]RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" - "RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" - "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" - "RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" - "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" - "RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" - "[english]RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" - "RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" - "[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" - "RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" - "[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" - "RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" - "[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" - "RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" - "RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" - "RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" - "RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" - "RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" +"ASW_KILL_GRIND_4_NAME" "核彈搞定一切" +"[english]ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" +"ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay 速通" +"[english]ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" +"ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator 速通" +"[english]ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" +"ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge 速通" +"[english]ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" +"ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor 速通" +"[english]ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" +"ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential 速通" +"[english]ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" +"ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction 速通" +"[english]ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" +"ASW_SPEEDRUN_TIMOR_NAME" "Timor Station 速通" +"[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility 速通" +"[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" +"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 速通" +"[english]RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" +"RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa 速通" +"[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility 速通" +"[english]RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" +"RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 速通" +"[english]RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" +"RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest S速通" +"[english]RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" +"RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines 速通" +"[english]RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" +"RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone 速通" +"[english]RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" +"RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump 速通" +"[english]RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" +"RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator 速通" +"[english]RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" +"RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands 速通" +"[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point 速通" +"[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels 速通" +"[english]RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" +"RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport 速通" +"[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port 速通" +"[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn 速通" +"[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration 速通" +"[english]RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" +"RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone 速通" +"[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" +"RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks 速通" +"[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" +"RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine 速通" +"[english]RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" +"RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory 速通" +"[english]RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" +"RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center 速通" +"[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital 速通" +"[english]RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" +"RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge 速通" +"[english]RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" +"RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer 速通" +"[english]RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" +"RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance 速通" +"[english]RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" +"RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents 速通" +"[english]RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" +"RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex 速通" +"[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter 速通" +"[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places 速通" +"[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact 速通" +"[english]RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" +"RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension 速通" +"[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point 速通" +"[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" +"RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area 速通" +"[english]RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" +"RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII 速通" +"[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs 速通" +"[english]RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" +"RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 速通" +"[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat 速通" +"[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" +"RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs 速通" +"[english]RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" +"RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department 速通" +"[english]RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" +"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood 速通" +"[english]RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" +"RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center 速通" +"[english]RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" +"RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility 速通" +"[english]RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" +"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector 速通" +"[english]RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" +"RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins 速通" +"[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" +"RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex 速通" +"[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station 速通" +"[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm 速通" +"[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" +"RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City 速通" +"[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" +"RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway 速通" +"[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation 速通" +"[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort 速通" +"[english]RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" +"RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 速通" +"[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode 速通" +"[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" +"RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage 速通" +"[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction 速通" +"[english]RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" +"RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path 速通" +"[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost 速通" +"[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" +"RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning 速通" +"[english]RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" +"RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly 速通" +"[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" +"RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe 速通" +"[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" +"RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture 速通" +"[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" +"RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker 速通" +"[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator 速通" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact 速通" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point 速通" +"[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant 速通" "[english]ASW_CAMPAIGN_NO_DEATHS_NAME" "Outstanding Execution: Jacob's Rest" -"ASW_CAMPAIGN_NO_DEATHS_NAME" "完美執行: Jacob's Rest" - "[english]RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" - "RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" - "[english]RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" - "RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" - "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" - "RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" - "[english]RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Outstanding Execution: Tears for Tarnor" - "RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Outstanding Execution: Tears for Tarnor" - "[english]RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Outstanding Execution: Tilarus-5" - "RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Outstanding Execution: Tilarus-5" - "[english]RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Outstanding Execution: Lana's Escape" - "RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Outstanding Execution: Lana's Escape" - "[english]RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" - "RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" - "[english]RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" - "RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" - "[english]RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" - "RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" - "[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" - "RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" - "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" - "RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" - "[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" - "RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" +"ASW_CAMPAIGN_NO_DEATHS_NAME" "完美執行任務: Jacob's Rest" +"[english]RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" +"RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "完美執行任務: Operation Cleansweep" +"[english]RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" +"RD_CAMPAIGN_NO_DEATHS_RES_NAME" "完美執行任務: Research 7" +"[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" +"RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "完美執行任務: Area 9800" +"[english]RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Outstanding Execution: Tears for Tarnor" +"RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "完美執行任務: Tears for Tarnor" +"[english]RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Outstanding Execution: Tilarus-5" +"RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "完美執行任務: Tilarus-5" +"[english]RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Outstanding Execution: Lana's Escape" +"RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "完美執行任務: Lana's Escape" +"[english]RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" +"RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "完美執行任務: Paranoia" +"[english]RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" +"RD_CAMPAIGN_NO_DEATHS_NH_NAME" "完美執行任務: Nam Humanum" +"[english]RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" +"RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "完美執行任務: BioGen Corporation" +"[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" +"RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "完美執行任務: Accident 32" +"[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "完美執行任務: Reduction" +"[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" +"RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "完美執行任務: Adanaxis" "[english]ASW_MISSION_NO_DEATHS_NAME" "Zero Mortality" "ASW_MISSION_NO_DEATHS_NAME" "零傷亡" - "[english]RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" - "RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" - "[english]RD_HEAVY_RIFLE_KILLS_NAME" "Heavy Assault Specialist" - "RD_HEAVY_RIFLE_KILLS_NAME" "Heavy Assault Specialist" - "[english]RD_MEDICAL_SMG_KILLS_NAME" "Combat Medic" - "RD_MEDICAL_SMG_KILLS_NAME" "Combat Medic" - "[english]RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" - "RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" - // this is a pun on "Space Cadet", which means someone out of touch with reality (as one would be in a training simulation). - "[english]RD_MA_SCORE_POINTS_NAME" "IAF Cadet" - "RD_MA_SCORE_POINTS_NAME" "IAF Cadet" - "[english]RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" - "RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" - "[english]RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" - "RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" - "[english]RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" - "RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" - "[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" - "RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" +"[english]RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" +"RD_GAS_GRENADE_KILLS_NAME" "生化戰爭" +"[english]RD_HEAVY_RIFLE_KILLS_NAME" "Heavy Assault Specialist" +"RD_HEAVY_RIFLE_KILLS_NAME" "重裝突擊步槍專家" +"[english]RD_MEDICAL_SMG_KILLS_NAME" "Combat Medic" +"RD_MEDICAL_SMG_KILLS_NAME" "戰鬥醫生" +"[english]RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" +"RD_NH_BONUS_OBJECTIVE_NAME" "生物進化的抉擇" +// this is a pun on "Space Cadet", which means someone out of touch with reality (as one would be in a training simulation). +"[english]RD_MA_SCORE_POINTS_NAME" "IAF Cadet" +"RD_MA_SCORE_POINTS_NAME" "IAF 學員" +"[english]RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" +"RD_MA_REACH_VOLCANO_ALIVE_NAME" "有夠燙" +"[english]RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" +"RD_MA_VISIT_EACH_ZONE_NAME" "環球一周" +"[english]RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" +"RD_DIE_IN_MANY_WAYS_NAME" "死透了" +"[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" +"RD_ACC_MUONGEM_KILL_NAME" "沒時間了" "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission." -"ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "擊殺25只異形並且沒有造成友軍傷害,所有作戰人員必須存活。" +"ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "在一次任務中殺死 25 隻異形並且沒有造成友軍傷害,必須要有四名以上隊員參與。" "[english]ASW_NO_FRIENDLY_FIRE_DESC" "Complete a mission with no friendly fire incidents. Four marines must be present in the mission." -"ASW_NO_FRIENDLY_FIRE_DESC" "在沒有任何友軍傷害出現的情況下完成一個任務,所有作戰人員必須存活。" +"ASW_NO_FRIENDLY_FIRE_DESC" "在沒有任何友軍傷害出現的情況下完成一個任務,必須要有四名以上隊員參與。" "[english]ASW_SHIELDBUG_DESC" "Deliver the finishing blow to a Swarm Shieldbug." -"ASW_SHIELDBUG_DESC" "殺死一只盾蟲。" +"ASW_SHIELDBUG_DESC" "給予盾蟲最後一擊。" "[english]ASW_GRENADE_MULTI_KILL_DESC" "Kill 6 Swarm with a single Grenade." -"ASW_GRENADE_MULTI_KILL_DESC" "用一個手雷殺死6只異形。" +"ASW_GRENADE_MULTI_KILL_DESC" "用一個手榴彈殺死 6 隻異形。" "[english]ASW_ACCURACY_DESC" "Complete a mission with better than 90% accuracy." -"ASW_ACCURACY_DESC" "在命中率高于90%的前提下完成一個任務。" - "[english]ASW_NO_DAMAGE_TAKEN_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." - "ASW_NO_DAMAGE_TAKEN_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." +"ASW_ACCURACY_DESC" "在命中率高於 90% 的條件下完成一個任務。" +"[english]ASW_NO_DAMAGE_TAKEN_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." +"ASW_NO_DAMAGE_TAKEN_DESC" "在普通難度或更高難度的條件下,沒有受到任何傷害並且殺死至少 25 隻以上異形來完成一次任務" "[english]ASW_EGGS_BEFORE_HATCH_DESC" "Destroy all Swarm Eggs in a mission without allowing any to hatch." "ASW_EGGS_BEFORE_HATCH_DESC" "在所有蟲孵化之前摧毀它們。" "[english]ASW_GRUB_KILLS_DESC" "Kill 100 Swarm Grubs." -"ASW_GRUB_KILLS_DESC" "殺死100只幼蟲。" +"ASW_GRUB_KILLS_DESC" "殺死 100 隻幼蟲。" "[english]ASW_MELEE_PARASITE_DESC" "Kill a Swarm Parasite with a melee attack." -"ASW_MELEE_PARASITE_DESC" "使用近戰攻擊殺死一只寄生蟲。" +"ASW_MELEE_PARASITE_DESC" "使用近戰攻殺死死一隻寄生蟲。" "[english]ASW_MELEE_KILLS_DESC" "Kill 20 Swarm with melee attacks in a single mission." -"ASW_MELEE_KILLS_DESC" "在一次任務中使用近戰攻擊殺死20只異形。" +"ASW_MELEE_KILLS_DESC" "在一次任務中使用近戰攻殺死 20 隻異形。" "[english]ASW_BARREL_KILLS_DESC" "Kill 5 Swarm with explosive barrels in a single mission." -"ASW_BARREL_KILLS_DESC" "用一個炸藥桶殺死5只異形。" +"ASW_BARREL_KILLS_DESC" "用一個炸藥桶殺死 5 隻異形。" "[english]ASW_INFESTATION_CURING_DESC" "Cure an Infested marine." -"ASW_INFESTATION_CURING_DESC" "治愈一個被感染的隊友。" +"ASW_INFESTATION_CURING_DESC" "治療一個被感染的隊友。" "[english]ASW_FAST_WIRE_HACKS_DESC" "Complete 10 wire hacks without access being logged." -"ASW_FAST_WIRE_HACKS_DESC" "不留痕迹的完成10次線路入侵。" +"ASW_FAST_WIRE_HACKS_DESC" "不留痕跡的完成 10 次線路駭入。" "[english]ASW_FAST_COMPUTER_HACKS_DESC" "Complete 10 computer hacks without access being logged." -"ASW_FAST_COMPUTER_HACKS_DESC" "不留痕迹的完成 10 次主機入侵。" +"ASW_FAST_COMPUTER_HACKS_DESC" "不留痕跡的完成 10 次主機駭入。" "[english]ASW_GROUP_HEAL_DESC" "Heal all 4 marines with a single Heal Beacon." -"ASW_GROUP_HEAL_DESC" "用一個醫療裝置救治4名隊員。" +"ASW_GROUP_HEAL_DESC" "用一個醫療裝置治療 4 名隊員。" "[english]ASW_GROUP_DAMAGE_AMP_DESC" "Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission." -"ASW_GROUP_DAMAGE_AMP_DESC" "當4名隊員均在威力增強裝置範圍內時,擊殺15只異形。" +"ASW_GROUP_DAMAGE_AMP_DESC" "當 4 名隊員均在威力增強裝置範圍內時,殺死 15 隻異形。" "[english]ASW_FAST_RELOADS_IN_A_ROW_DESC" "Successfully perform 5 fast reloads in a row." -"ASW_FAST_RELOADS_IN_A_ROW_DESC" "在一輪遊戲中成功完成 5 次快速上膛。" +"ASW_FAST_RELOADS_IN_A_ROW_DESC" "在一輪遊戲中成功完成 5 次快速裝填。" "[english]ASW_FAST_RELOAD_DESC" "Successfully perform a fast reload." -"ASW_FAST_RELOAD_DESC" "成功完成一次快速上膛。" +"ASW_FAST_RELOAD_DESC" "成功完成一次快速裝填。" "[english]ASW_ALL_HEALING_DESC" "Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm." -"ASW_ALL_HEALING_DESC" "在一個任務中治療隊友300點生命值,不能對異形造成任何非近戰傷害。" +"ASW_ALL_HEALING_DESC" "在一個任務中治療隊友 300 點生命值,並且不對異形造成近戰以外的傷害。" "[english]ASW_PROTECT_TECH_DESC" "Guard the squad's tech so that he takes no damage during the hack." -"ASW_PROTECT_TECH_DESC" "保護小隊中的技術人員在進行入侵工作時不受傷害。" +"ASW_PROTECT_TECH_DESC" "保護小隊中的技師在進行駭入工作時不受傷害。" "[english]ASW_TECH_SURVIVES_DESC" "Finish a mission without the tech getting killed." -"ASW_TECH_SURVIVES_DESC" "在技術人員未陣亡的前提下完成一個任務。" +"ASW_TECH_SURVIVES_DESC" "在技師未陣亡的條件下完成一個任務。" "[english]ASW_STUN_GRENADE_DESC" "Stun 6 Swarm with a single Stun Grenade." -"ASW_STUN_GRENADE_DESC" "使用一枚震撼彈震暈6只異形。" +"ASW_STUN_GRENADE_DESC" "使用一枚震撼彈震暈 6 隻異形。" "[english]ASW_WELD_DOOR_DESC" "Seal a door with the welder." "ASW_WELD_DOOR_DESC" "使用電焊槍將一個門封死。" "[english]ASW_DODGE_RANGER_SHOT_DESC" "Roll under a Swarm Ranger projectile." -"ASW_DODGE_RANGER_SHOT_DESC" "使用翻滾來躲避一只異形射手的攻擊。" +"ASW_DODGE_RANGER_SHOT_DESC" "使用翻滾來躲避一隻異形射手的攻擊。" "[english]ASW_BOOMER_KILL_EARLY_DESC" "Kill a Swarm Boomer before it inflates." -"ASW_BOOMER_KILL_EARLY_DESC" "在一只異形爆破蟲膨脹之前殺死它。" +"ASW_BOOMER_KILL_EARLY_DESC" "在一隻爆破蟲膨脹之前殺死它。" "[english]ASW_FREEZE_GRENADE_DESC" "Freeze 6 Swarm with a single Freeze Grenade." -"ASW_FREEZE_GRENADE_DESC" "使用一枚冷凍手雷凍住6只異形。" +"ASW_FREEZE_GRENADE_DESC" "使用一枚冷凍手榴彈凍住6隻異形。" "[english]ASW_AMMO_RESUPPLY_DESC" "Deploy 10 ammo stashes that are used by other marines." -"ASW_AMMO_RESUPPLY_DESC" "爲隊友布置10個彈藥箱。" +"ASW_AMMO_RESUPPLY_DESC" "爲隊友放置 10 個彈藥箱。" "[english]ASW_SENTRY_GUN_KILLS_DESC" "Kill 500 Swarm with deployable Sentry Guns." -"ASW_SENTRY_GUN_KILLS_DESC" "使用步哨槍塔殺死500只異形。" +"ASW_SENTRY_GUN_KILLS_DESC" "使用步哨槍塔殺死 500 隻異形。" "[english]ASW_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Assault Rifle." -"ASW_RIFLE_KILLS_DESC" "使用突擊步槍擊殺250只異形。" +"ASW_RIFLE_KILLS_DESC" "使用突擊步槍殺死 250 隻異形。" "[english]ASW_PRIFLE_KILLS_DESC" "Kill 250 Swarm with the Prototype Rifle." -"ASW_PRIFLE_KILLS_DESC" "使用原型步槍擊殺250只異形。" +"ASW_PRIFLE_KILLS_DESC" "使用原型步槍殺死 250 隻異形。" "[english]ASW_AUTOGUN_KILLS_DESC" "Kill 250 Swarm with the Autogun." -"ASW_AUTOGUN_KILLS_DESC" "使用自動機槍擊殺250只異形。" +"ASW_AUTOGUN_KILLS_DESC" "使用自動機槍殺死 250 隻異形。" "[english]ASW_SHOTGUN_KILLS_DESC" "Kill 250 Swarm with the Shotgun." -"ASW_SHOTGUN_KILLS_DESC" "使用霰彈槍擊殺250只異型。" +"ASW_SHOTGUN_KILLS_DESC" "使用霰彈槍殺死 250 隻異形。" "[english]ASW_VINDICATOR_KILLS_DESC" "Kill 250 Swarm with the Vindicator." -"ASW_VINDICATOR_KILLS_DESC" "用“復仇者”霰彈槍擊殺250只異形。" +"ASW_VINDICATOR_KILLS_DESC" "用“復仇者”霰彈槍殺死 250 隻異形。" "[english]ASW_PISTOL_KILLS_DESC" "Kill 250 Swarm with the Pistols." -"ASW_PISTOL_KILLS_DESC" "使用雙手槍擊殺250只異形。" +"ASW_PISTOL_KILLS_DESC" "使用雙手槍殺死 250 隻異形。" "[english]ASW_PDW_KILLS_DESC" "Kill 250 Swarm with the PDWs." -"ASW_PDW_KILLS_DESC" "使用單兵防禦武器擊殺250只異形。" +"ASW_PDW_KILLS_DESC" "使用個人防衛武器殺死 250 隻異形。" "[english]ASW_TESLA_GUN_KILLS_DESC" "Kill 250 Swarm with the Tesla Cannon." -"ASW_TESLA_GUN_KILLS_DESC" "使用電磁加農炮擊殺250只異形。" +"ASW_TESLA_GUN_KILLS_DESC" "使用電磁加農炮殺死 250 隻異形。" "[english]ASW_RAILGUN_KILLS_DESC" "Kill 250 Swarm with the Rail Gun." -"ASW_RAILGUN_KILLS_DESC" "使用軌道槍擊殺250只異形。" +"ASW_RAILGUN_KILLS_DESC" "使用軌道槍殺死 250 隻異形。" "[english]ASW_FLAMER_KILLS_DESC" "Kill 250 Swarm with the Flamer." -"ASW_FLAMER_KILLS_DESC" "使用火焰噴射器擊殺250只異形。" +"ASW_FLAMER_KILLS_DESC" "使用火焰噴射器殺死 250 隻異形。" "[english]ASW_CHAINSAW_KILLS_DESC" "Kill 250 Swarm with the Chainsaw." -"ASW_CHAINSAW_KILLS_DESC" "使用電鋸殺死250只異形。" +"ASW_CHAINSAW_KILLS_DESC" "使用電鋸殺死 250 隻異形。" "[english]ASW_MINIGUN_KILLS_DESC" "Kill 250 Swarm with the Minigun." -"ASW_MINIGUN_KILLS_DESC" "使用迷你機槍擊殺250只異形。" +"ASW_MINIGUN_KILLS_DESC" "使用迷你機槍殺死 250 隻異形。" "[english]ASW_SNIPER_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Marksman Rifle." -"ASW_SNIPER_RIFLE_KILLS_DESC" "使用“神射手”步槍擊殺250只異形。" +"ASW_SNIPER_RIFLE_KILLS_DESC" "使用狙擊步槍殺 250 隻異形。" "[english]ASW_GRENADE_LAUNCHER_KILLS_DESC" "Kill 250 Swarm with the Grenade Launcher." -"ASW_GRENADE_LAUNCHER_KILLS_DESC" "使用榴彈發射器擊殺250只異形。" - "[english]ASW_COMBAT_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Combat Rifle." - "ASW_COMBAT_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Combat Rifle." - "[english]ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." - "ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." - "[english]ASW_DEVASTATOR_KILLS_DESC" "Kill 250 Swarm with the Devastator." - "ASW_DEVASTATOR_KILLS_DESC" "Kill 250 Swarm with the Devastator." +"ASW_GRENADE_LAUNCHER_KILLS_DESC" "使用榴彈發射器殺死 250 隻異形。" +"[english]ASW_COMBAT_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Combat Rifle." +"ASW_COMBAT_RIFLE_KILLS_DESC" "使用戰鬥步槍殺死 250 隻異形。" +"[english]ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." +"ASW_DEAGLE_KILLS_DESC" "使用小鬥牛犬殺死 250 隻異形。" +"[english]ASW_DEVASTATOR_KILLS_DESC" "Kill 250 Swarm with the Devastator." +"ASW_DEVASTATOR_KILLS_DESC" "用毀滅者殺死 250 隻異形。" "[english]ASW_HORNET_KILLS_DESC" "Kill 100 Swarm with Hornet Barrage attacks." -"ASW_HORNET_KILLS_DESC" "使用蜂窩飛彈擊殺100只異形。" +"ASW_HORNET_KILLS_DESC" "使用黃蜂飛彈殺死 100 隻異形。" "[english]ASW_LASER_MINE_KILLS_DESC" "Kill 100 Swarm with Laser Mines." -"ASW_LASER_MINE_KILLS_DESC" "使用雷射感應式地雷擊殺100只異形。" +"ASW_LASER_MINE_KILLS_DESC" "使用雷射感應式地雷殺死 100 隻異形。" "[english]ASW_MINE_KILLS_DESC" "Kill 100 Swarm with Incendiary Mines." -"ASW_MINE_KILLS_DESC" "使用感應式燃燒地雷擊殺100只異形。" +"ASW_MINE_KILLS_DESC" "使用感應式燃燒地雷殺死 100 隻異形。" "[english]ASW_UNLOCK_ALL_WEAPONS_DESC" "Unlock all the available weapons." "ASW_UNLOCK_ALL_WEAPONS_DESC" "解鎖所有裝備。" "[english]ASW_EASY_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Easy difficulty or harder." -"ASW_EASY_CAMPAIGN_DESC" "以簡單或更高難度完成 Jacob's Rest 戰役。" +"ASW_EASY_CAMPAIGN_DESC" "在簡單或更高難度完成 Jacob's Rest 戰役。" "[english]ASW_NORMAL_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder." -"ASW_NORMAL_CAMPAIGN_DESC" "以普通或更高難度完成 Jacob's Rest 戰役。" +"ASW_NORMAL_CAMPAIGN_DESC" "在普通或更高難度完成 Jacob's Rest 戰役。" "[english]ASW_HARD_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Hard difficulty or harder." -"ASW_HARD_CAMPAIGN_DESC" "以困難或更高難度完成 Jacob's Rest 戰役。" +"ASW_HARD_CAMPAIGN_DESC" "在困難或更高難度完成 Jacob's Rest 戰役。" "[english]ASW_INSANE_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Insane difficulty or harder." -"ASW_INSANE_CAMPAIGN_DESC" "以瘋狂或更高難度完成 Jacob's Rest 戰役。" +"ASW_INSANE_CAMPAIGN_DESC" "在瘋狂或更高難度完成 Jacob's Rest 戰役。" "[english]ASW_IMBA_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Brutal difficulty." "ASW_IMBA_CAMPAIGN_DESC" "在殘酷難度下完成 Jacob's Rest 戰役。" - "[english]RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." +"[english]RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_OCS_DESC" "在簡單或更高難度完成 Operation Cleansweep 戰役" +"[english]RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_OCS_DESC" "在普通或更高難度完成 Operation Cleansweep 戰役。" +"[english]RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_OCS_DESC" "在困難或更高難度完成 Operation Cleansweep 戰役。" +"[english]RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_OCS_DESC" "在瘋狂或更高難度完成 Operation Cleansweep 戰役。" +"[english]RD_IMBA_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_OCS_DESC" "在殘酷難度下完成 Operation Cleansweep 戰役。" +"[english]RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_RES_DESC" "在簡單或更高難度完成 Research 7 戰役" +"[english]RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_RES_DESC" "在普通或更高難度完成 Research 7 戰役。" +"[english]RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_RES_DESC" "在困難或更高難度完成 Research 7 戰役。" +"[english]RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_RES_DESC" "在瘋狂或更高難度完成 Research 7 戰役。" +"[english]RD_IMBA_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_RES_DESC" "在殘酷難度下完成 Research 7 戰役。" +"[english]RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_AREA9800_DESC" "在簡單或更高難度完成 Area 9800 戰役" +"[english]RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_AREA9800_DESC" "在普通或更高難度完成 Area 9800 戰役。" +"[english]RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_AREA9800_DESC" "在困難或更高難度完成 Area 9800 戰役。" +"[english]RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_AREA9800_DESC" "在瘋狂或更高難度完成 Area 9800 戰役。" +"[english]RD_IMBA_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_AREA9800_DESC" "在殘酷難度下完成 Area 9800 戰役。" +"[english]RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_TFT_DESC" "在簡單或更高難度完成 Tears for Tarnor 戰役" +"[english]RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_TFT_DESC" "在普通或更高難度完成 Tears for Tarnor 戰役。" +"[english]RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_TFT_DESC" "在困難或更高難度完成 Tears for Tarnor 戰役。" +"[english]RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_TFT_DESC" "在瘋狂或更高難度完成 Tears for Tarnor 戰役。" +"[english]RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_TFT_DESC" "在殘酷難度下完成 Tears for Tarnor 戰役。" +"[english]RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_TIL_DESC" "在簡單或更高難度完成 Tilarus-5 戰役" +"[english]RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_TIL_DESC" "在普通或更高難度完成 Tilarus-5 戰役。" +"[english]RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_TIL_DESC" "在困難或更高難度完成 Tilarus-5 戰役。" +"[english]RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_TIL_DESC" "在瘋狂或更高難度完成 Tilarus-5 戰役。" +"[english]RD_IMBA_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_TIL_DESC" "在殘酷難度下完成 Tilarus-5 戰役。" +"[english]RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_LAN_DESC" "在簡單或更高難度完成 Lana's Escape 戰役" +"[english]RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_LAN_DESC" "在普通或更高難度完成 Lana's Escape 戰役。" +"[english]RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_LAN_DESC" "在困難或更高難度完成 Lana's Escape 戰役。" +"[english]RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_LAN_DESC" "在瘋狂或更高難度完成 Lana's Escape 戰役。" +"[english]RD_IMBA_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_LAN_DESC" "在殘酷難度下完成 Lana's Escape 戰役。" +"[english]RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_PAR_DESC" "在簡單或更高難度完成 Paranoia 戰役" +"[english]RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_PAR_DESC" "在普通或更高難度完成 Paranoia 戰役。" +"[english]RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_PAR_DESC" "在困難或更高難度完成 Paranoia 戰役。" +"[english]RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_PAR_DESC" "在瘋狂或更高難度完成 Paranoia 戰役。" +"[english]RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_PAR_DESC" "在殘酷難度下完成 Paranoia 戰役。" +"[english]RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_NH_DESC" "在簡單或更高難度完成 Nam Humanum 戰役" +"[english]RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_NH_DESC" "在普通或更高難度完成 Nam Humanum 戰役。" +"[english]RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_NH_DESC" "在困難或更高難度完成 Nam Humanum 戰役。" +"[english]RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_NH_DESC" "在瘋狂或更高難度完成 Nam Humanum 戰役。" +"[english]RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_NH_DESC" "在殘酷難度下完成 Nam Humanum 戰役。" +"[english]RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_BIO_DESC" "在簡單或更高難度完成 BioGen Corporation 戰役" +"[english]RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_BIO_DESC" "在普通或更高難度完成 BioGen Corporation 戰役。" +"[english]RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_BIO_DESC" "在困難或更高難度完成 BioGen Corporation 戰役。" +"[english]RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_BIO_DESC" "在瘋狂或更高難度完成 BioGen Corporation 戰役。" +"[english]RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_BIO_DESC" "在殘酷難度下完成 BioGen Corporation 戰役。" +"[english]RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_ACC_DESC" "在簡單或更高難度完成 Accident 32 戰役" +"[english]RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_ACC_DESC" "在普通或更高難度完成 Accident 32 戰役。" +"[english]RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_ACC_DESC" "在困難或更高難度完成 Accident 32 戰役。" +"[english]RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_ACC_DESC" "在瘋狂或更高難度完成 Accident 32 戰役。" +"[english]RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_ACC_DESC" "在殘酷難度下完成 Accident 32 戰役。" +"[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_REDUCTION_DESC" "在簡單或更高難度完成 Reduction 戰役" +"[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "在普通或更高難度完成 Reduction 戰役。" +"[english]RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_REDUCTION_DESC" "在困難或更高難度完成 Reduction 戰役。" +"[english]RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_REDUCTION_DESC" "在瘋狂或更高難度完成 Reduction 戰役。" +"[english]RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_REDUCTION_DESC" "在殘酷難度下完成 Reduction 戰役。" +"[english]RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_ADA_DESC" "在簡單或更高難度完成 Adanaxis 戰役" +"[english]RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_ADA_DESC" "在普通或更高難度完成 Adanaxis 戰役。" +"[english]RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_ADA_DESC" "在困難或更高難度完成 Adanaxis 戰役。" +"[english]RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_ADA_DESC" "在瘋狂或更高難度完成 Adanaxis 戰役。" +"[english]RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_ADA_DESC" "在殘酷難度下完成 Adanaxis 戰役。" "[english]ASW_HARDCORE_DESC" "Complete a mission on Brutal difficulty with Onslaught and Hardcore Friendly Fire enabled." -"ASW_HARDCORE_DESC" "在開啓猛攻和加重友軍傷害模式時完成一個殘酷難度的任務。" +"ASW_HARDCORE_DESC" "在開啟突襲模式和寫實友軍傷害的條件下完成一個殘酷難度的任務。" "[english]ASW_KILL_GRIND_1_DESC" "Kill 1,000 Swarm." -"ASW_KILL_GRIND_1_DESC" "擊殺1000只異形。" +"ASW_KILL_GRIND_1_DESC" "殺死 1000 隻異形。" "[english]ASW_KILL_GRIND_2_DESC" "Kill 5,000 Swarm." -"ASW_KILL_GRIND_2_DESC" "擊殺5000只異形。" +"ASW_KILL_GRIND_2_DESC" "殺死 5000 異形。" "[english]ASW_KILL_GRIND_3_DESC" "Kill 25,000 Swarm." -"ASW_KILL_GRIND_3_DESC" "擊殺25000只異形。" +"ASW_KILL_GRIND_3_DESC" "殺死 25000 隻異形。" "[english]ASW_KILL_GRIND_4_DESC" "Kill 100,000 Swarm." -"ASW_KILL_GRIND_4_DESC" "擊殺100000只異形。" +"ASW_KILL_GRIND_4_DESC" "殺死 100000 隻異形。" "[english]ASW_SPEEDRUN_LANDING_BAY_DESC" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_LANDING_BAY_DESC" "選擇普通或更高難度,在1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_LANDING_BAY_DESC" "在普通或更高難度下,於1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_DESCENT_DESC" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_DESCENT_DESC" "選擇普通或更高難度,在2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_DESCENT_DESC" "在普通或更高難度下,於2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_DEIMA_DESC" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_DEIMA_DESC" "選擇普通或更高難度,在2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_DEIMA_DESC" "在普通或更高難度下,於2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_RYDBERG_DESC" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_RYDBERG_DESC" "選擇普通或更高難度,在3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_RYDBERG_DESC" "在普通或更高難度下,於3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_RESIDENTIAL_DESC" "選擇普通或更高難度,在2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_RESIDENTIAL_DESC" "在普通或更高難度下,於2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_SEWER_DESC" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_SEWER_DESC" "選擇普通或更高難度,在1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_SEWER_DESC" "在普通或更高難度下,於1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_TIMOR_DESC" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_TIMOR_DESC" "選擇普通或更高難度,在4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" - "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_TIMOR_DESC" "在普通或更高難度下,於4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "在普通或更高難度下,於 1 分 05 秒內完成 Storage Facility 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Landing Bay 7 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "在普通或更高難度下,於 2 分 45 秒內完成 U.S.C. Medusa 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "在普通或更高難度下,於 1 分 45 秒內完成 Transport Facility 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_RESEARCH_7_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 Research 7 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_MINING_CAMP_DESC" "在普通或更高難度下,於 3 分 40 秒內完成 Illyn Forest 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_MINES_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 Jericho Mines 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_LZ_DESC" "在普通或更高難度下,於 2 分 35 秒內完成 Landing Zone 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_PP1_DESC" "在普通或更高難度下,於 2 分 05 秒內完成 Cooling Pump 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_PP2_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Power Generator 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_WL_DESC" "在普通或更高難度下,於 1 分 35 秒內完成 Wastelands 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Insertion Point 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "在普通或更高難度下,於 2 分 22 秒內完成 Abandoned Maintenance Tunnels 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TFT_SPACEPORT_DESC" "在普通或更高難度下,於 4 分 24 秒內完成 Oasis Colony Spaceport 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "在普通或更高難度下,於 2分 25 秒內完成 Midnight Port 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "在普通或更高難度下,於 4 分 08 秒內完成 Road to Dawn 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "在普通或更高難度下,於 2 分 12 秒內完成 Arctic Infiltration 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_AREA9800_DESC" "在普通或更高難度下,於 2 分 28 秒內完成 Area9800 Landingzone 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "在普通或更高難度下,於 2 分 10 秒內完成 Cold Catwalks 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "在普通或更高難度下,於 3分 23秒內完成 Yanaurus Mine 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_FACTORY_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 The Factory 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_COM_CENTER_DESC" "在普通或更高難度下,於 3分 21 秒內完成 Communication Center 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "在普通或更高難度下,於 2 分 42 秒內完成 SynTek Hospital 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_BRIDGE_DESC" "在普通或更高難度下,於 2 分 37 秒內完成 Lana's Bridge 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_SEWER_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Lana's Sewer 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "在普通或更高難度下,於 2 分 16 秒內完成 Lana's Maintenance 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_VENT_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Lana's Vents 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_COMPLEX_DESC" "在普通或更高難度下,於 4 分 48 秒內完成 Lana's Complex 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "在普通或更高難度下,於 1分 05 秒內完成 Unexpected Encountern 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Hostile Places 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "在普通或更高難度下,於 1 分 10 秒內完成 Close Contact 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "在普通或更高難度下,於 3 分 50 秒內完成 High Tension 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "在普通或更高難度下,於 3 分內完成 Crucial Point 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Logistics Area 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 Platform XVII 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Groundwork Labs 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "在普通或更高難度下,於 3 分 35 秒內完成 Operation X5 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Invisible Threat 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "在普通或更高難度下,於 4 分 14 秒內完成 BioGen Labs 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_INFODEP_DESC" "在普通或更高難度下,於 1 分 42 秒內完成 Information Department 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_POWERHOOD_DESC" "在普通或更高難度下,於 2分 07 秒內完成 Powerhood 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_RESCENTER_DESC" "在普通或更高難度下,於 1分 29 秒內完成 Research Center 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_CONFACILITY_DESC" "在普通或更高難度下,於 2分 02 秒內完成 Confined Facility 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "在普通或更高難度下,於 2分內完成 J5 Connector 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_LABRUINS_DESC" "在普通或更高難度下,於 3 分 33 秒內完成 Lab Ruins 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_COMPLEX_DESC" "在普通或更高難度下,於 8 分內完成 AMBER Complex 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "在普通或更高難度下,於 4 分 50 秒內完成 Silent Station 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "在普通或更高難度下,於 3 分 15 秒內完成 Operation Sandstorm 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "在普通或更高難度下,於 1 分 40 秒內完成 Fallen City 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Stowaway 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "在普通或更高難度下,於 4 分 30 秒內完成 Inevitable Escalation 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "在普通或更高難度下,於 4 分 44 秒內完成 Nuclear Escort 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "在普通或更高難度下,於?分??秒內完成 Sector A9 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "在普通或更高難度下,於?分??秒內完成 Nexus SubNode 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "在普通或更高難度下,於?分??秒內完成 Neon Carnage 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "在普通或更高難度下,於?分??秒內完成 Fuel Junction 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_DARK_PATH_DESC" "在普通或更高難度下,於?分??秒內完成 Dark Path 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "在普通或更高難度下,於?分??秒內完成 Forbidden Outpost 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "在普通或更高難度下,於?分??秒內完成 New Beginning 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_ANOMALY_DESC" "在普通或更高難度下,於?分??秒內完成 Anomaly 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_SPC_DESC" "在普通或更高難度下,於 1 分 50 秒內完成 Space Port Catastrophe 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_RAPTURE_DESC" "在普通或更高難度下,於 2 分內完成 Rapture 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_BUNKER_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Bunker 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "在普通或更高難度下,於 4 分 20 秒內完成 Landing Bay + Cargo Elevator 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 Hostile Places + Close Contact 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "在普通或更高難度下,於 7 分 30 秒內完成 High Tension + Crucial Point 任務,並且沒有人陣亡。" +"[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "在普通或更高難度下,於 5分內完成 Power Plant 任務,並且沒有人陣亡。" "[english]ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." -"ASW_CAMPAIGN_NO_DEATHS_DESC" "以普通或更高的難度在無隊員陣亡的前提下完成 Jacob's Rest 戰役。" +"ASW_CAMPAIGN_NO_DEATHS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Jacob's Rest 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Operation Cleansweep 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_RES_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Research 7 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Area 9800 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tears for Tarnor 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tilarus-5 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Lana's Escape 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Paranoia 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_NH_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Nam Humanum 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 BioGen Corporation 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Accident 32 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Reduction 戰役。" +"[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Adanaxis 戰役。" "[english]ASW_MISSION_NO_DEATHS_DESC" "Complete a mission on Normal difficulty or harder without any marines dying." -"ASW_MISSION_NO_DEATHS_DESC" "以普通或更高的難度在無隊員陣亡的前提下完成一次任務。" - "[english]RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." - "RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." - "[english]RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." - "RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." - "[english]RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." - "RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." - "[english]RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." - "RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." - "[english]RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." - "RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." - "[english]RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." - "RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." - "[english]RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." - "RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." - "[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." - "RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." - "[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." - "RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." +"ASW_MISSION_NO_DEATHS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成一次任務。" +"[english]RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." +"RD_GAS_GRENADE_KILLS_DESC" "使用毒氣瓦斯手榴彈殺死 500 隻異形。" +"[english]RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." +"RD_HEAVY_RIFLE_KILLS_DESC" "使用重型突擊步槍殺死 500 隻異形。" +"[english]RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." +"RD_MEDICAL_SMG_KILLS_DESC" "使用醫療型衝鋒步槍殺死 500 隻異形。" +"[english]RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." +"RD_NH_BONUS_OBJECTIVE_DESC" "在Groundwork Labs任務中,將被禁止的檔案上傳到船艦上。" +"[english]RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." +"RD_MA_SCORE_POINTS_DESC" "在獲得至少100分的條件下完成戰隊學院任務。" +"[english]RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." +"RD_MA_REACH_VOLCANO_ALIVE_DESC" "在戰隊學院任務中,以無人傷亡的情況下完成火山地圖。" +"[english]RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." +"RD_MA_VISIT_EACH_ZONE_DESC" "體驗過戰隊學院任務中所有區域(不包含大廳)。" +"[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." +"RD_DIE_IN_MANY_WAYS_DESC" "體驗25種不同死法。" +"[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." +"RD_ACC_MUONGEM_KILL_DESC" "在Lab Ruins任務中, 只用三次就夾暴緲子水晶。" "[english]ASW_Custom_Music_Col_Genre" "Genre" "ASW_Custom_Music_Col_Genre" "流派" @@ -4286,92 +4286,92 @@ "ASW_Custom_Music_Col_Album" "專輯" // context: Hardcore Brutal Onslaught "[english]nb_onslaught_title" "Onslaught" -"nb_onslaught_title" "猛攻" +"nb_onslaught_title" "突襲" // context: Onslaught: Enabled "[english]nb_onslaught_setting" "Onslaught" -"nb_onslaught_setting" "猛攻" - // context: Hardcore Brutal Onslaught - "[english]nb_hardcore_title" "Hardcore" - "nb_hardcore_title" "Hardcore" +"nb_onslaught_setting" "突襲" +// context: Hardcore Brutal Onslaught +"[english]nb_hardcore_title" "Hardcore" +"nb_hardcore_title" "寫實" "[english]nb_friendly_fire_title" "Friendly Fire" "nb_friendly_fire_title" "友軍傷害" "[english]asw_difficulty_imba" "Brutal" "asw_difficulty_imba" "殘酷" "[english]asw_hardcore_ff" "Hardcore Friendly Fire" -"asw_hardcore_ff" "加重友軍傷害" +"asw_hardcore_ff" "寫實友軍傷害" "[english]asw_enabled_onslaught" "%s1 enabled Onslaught mode." -"asw_enabled_onslaught" "%s1 開啓了猛攻模式。" +"asw_enabled_onslaught" "%s1 開啓了突襲模式。" "[english]asw_disabled_onslaught" "%s1 disabled Onslaught mode." -"asw_disabled_onslaught" "%s1 關閉了猛攻模式。" +"asw_disabled_onslaught" "%s1 關閉了突襲模式。" "[english]asw_enabled_hardcoreff" "%s1 enabled Hardcore Friendly Fire." -"asw_enabled_hardcoreff" "%s1 開啓了加重友軍傷害模式。" +"asw_enabled_hardcoreff" "%s1 開啓了寫實友軍傷害模式。" "[english]asw_disabled_hardcoreff" "%s1 disabled Hardcore Friendly Fire." -"asw_disabled_hardcoreff" "%s1 關閉了加重友軍傷害模式。" +"asw_disabled_hardcoreff" "%s1 關閉了寫實友軍傷害模式。" "[english]asw_set_difficulty_easy" "%s1 changed the difficulty to Easy." -"asw_set_difficulty_easy" "%s1 將難度改變爲簡單。" +"asw_set_difficulty_easy" "%s1 將難度改爲簡單。" "[english]asw_set_difficulty_normal" "%s1 changed the difficulty to Normal." -"asw_set_difficulty_normal" "%s1 將難度改變爲普通。" +"asw_set_difficulty_normal" "%s1 將難度改爲普通。" "[english]asw_set_difficulty_hard" "%s1 changed the difficulty to Hard." -"asw_set_difficulty_hard" "%s1 將難度改變爲困難。" +"asw_set_difficulty_hard" "%s1 將難度改爲困難。" "[english]asw_set_difficulty_insane" "%s1 changed the difficulty to Insane." -"asw_set_difficulty_insane" "%s1 將難度改變爲瘋狂。" +"asw_set_difficulty_insane" "%s1 將難度改爲瘋狂。" "[english]asw_set_difficulty_imba" "%s1 changed the difficulty to Brutal." -"asw_set_difficulty_imba" "%s1 將難度改變爲殘酷。" +"asw_set_difficulty_imba" "%s1 將難度改爲殘酷。" "[english]rd_round_ends_in" "Round ends in %s1..." "rd_round_ends_in" "本回合在 %s1 後結束..." - "[english]rd_instagib_activated" "InstaGib game mode is activated" - "rd_instagib_activated" "InstaGib game mode is activated" - "[english]rd_instagib_deactivated" "InstaGib game mode is deactivated" - "rd_instagib_deactivated" "InstaGib game mode is deactivated" - "[english]rd_gungame_activated" "Gun Game game mode is activated" - "rd_gungame_activated" "Gun Game game mode is activated" - "[english]rd_gungame_deactivated" "Gun Game game mode is deactivated" - "rd_gungame_deactivated" "Gun Game game mode is deactivated" - "[english]rd_teamdeathmatch_activated" "Team Deathmatch game mode is activated" - "rd_teamdeathmatch_activated" "Team Deathmatch game mode is activated" - "[english]rd_schedule_event" "Schedule Game Event" - "rd_schedule_event" "安排遊戲活動" - "[english]rd_leave_feedback" "Feedback" - "rd_leave_feedback" "反饋" - "[english]rd_str_schedule_event" "Schedule a Game Event" - "rd_str_schedule_event" "安排一個遊戲活動" - "[english]rd_schedule_event_information" "Join this steam group and schedule a game event \n" - "rd_schedule_event_information" "加入此Steam組並安排一個遊戲活動 \n" - "[english]rd_str_change_team" "CHANGE TEAM" - "rd_str_change_team" "CHANGE TEAM" - "[english]rd_str_team" "Team: %s1" - "rd_str_team" "Team: %s1" - "[english]rd_str_press_jump_to_respawn" "Respawn" - "rd_str_press_jump_to_respawn" "Respawn" - "[english]rd_str_respawning_in" "Respawn available in %s1..." - "rd_str_respawning_in" "Respawn available in %s1..." - // CCW/CW are counter-clockwise/clockwise. use anti-clockwise or something else if it makes more sense. - "[english]rd_str_rotatecameraleft" "Rotate Camera CCW" - "rd_str_rotatecameraleft" "Rotate Camera CCW" - "[english]rd_str_rotatecameraright" "Rotate Camera CW" - "rd_str_rotatecameraright" "Rotate Camera CW" - "[english]rd_str_selectloadout" "Choose Marine (Deathmatch)" - "rd_str_selectloadout" "Choose Marine (Deathmatch)" - "[english]rd_str_drop_extra" "Drop Equipment" - "rd_str_drop_extra" "Drop Equipment" - "[english]rd_str_switch_to_primary_weapon" "Switch to Primary" - "rd_str_switch_to_primary_weapon" "Switch to Primary" - "[english]rd_str_switch_to_secondary_weapon" "Switch to Secondary" - "rd_str_switch_to_secondary_weapon" "Switch to Secondary" - "[english]asw_weapon_deagle" "Bulldog" - "asw_weapon_deagle" "Bulldog" - "[english]asw_weaponl_deagle" "PS50 Bulldog" - "asw_weaponl_deagle" "PS50 Bulldog" +"[english]rd_instagib_activated" "InstaGib game mode is activated" +"rd_instagib_activated" "已啟動一擊斃殺模式" +"[english]rd_instagib_deactivated" "InstaGib game mode is deactivated" +"rd_instagib_deactivated" "已取消一擊斃殺模式" +"[english]rd_gungame_activated" "Gun Game game mode is activated" +"rd_gungame_activated" "已啟動槍械遊戲模式" +"[english]rd_gungame_deactivated" "Gun Game game mode is deactivated" +"rd_gungame_deactivated" "已取消槍械遊戲模式" +"[english]rd_teamdeathmatch_activated" "Team Deathmatch game mode is activated" +"rd_teamdeathmatch_activated" "已啟動團隊死鬥模式" +"[english]rd_schedule_event" "Schedule Game Event" +"rd_schedule_event" "安排遊戲活動" +"[english]rd_leave_feedback" "Feedback" +"rd_leave_feedback" "反饋" +"[english]rd_str_schedule_event" "Schedule a Game Event" +"rd_str_schedule_event" "安排一個遊戲活動" +"[english]rd_schedule_event_information" "Join this steam group and schedule a game event \n" +"rd_schedule_event_information" "加入此Steam群組並安排一個遊戲活動 \n" +"[english]rd_str_change_team" "CHANGE TEAM" +"rd_str_change_team" "切換隊伍" +"[english]rd_str_team" "Team: %s1" +"rd_str_team" "隊伍: %s1" +"[english]rd_str_press_jump_to_respawn" "Respawn" +"rd_str_press_jump_to_respawn" "重生" +"[english]rd_str_respawning_in" "Respawn available in %s1..." +"rd_str_respawning_in" "將於 %s1秒內重生..." +// CCW/CW are counter-clockwise/clockwise. use anti-clockwise or something else if it makes more sense. +"[english]rd_str_rotatecameraleft" "Rotate Camera CCW" +"rd_str_rotatecameraleft" "逆時針旋轉視角" +"[english]rd_str_rotatecameraright" "Rotate Camera CW" +"rd_str_rotatecameraright" "順時針旋轉視角" +"[english]rd_str_selectloadout" "Choose Marine (Deathmatch)" +"rd_str_selectloadout" "選擇隊員 (死鬥)" +"[english]rd_str_drop_extra" "Drop Equipment" +"rd_str_drop_extra" "拋棄裝備" +"[english]rd_str_switch_to_primary_weapon" "Switch to Primary" +"rd_str_switch_to_primary_weapon" "切換主要武器" +"[english]rd_str_switch_to_secondary_weapon" "Switch to Secondary" +"rd_str_switch_to_secondary_weapon" "切換到次要武器" +"[english]asw_weapon_deagle" "Bulldog" +"asw_weapon_deagle" "小鬥牛犬" +"[english]asw_weaponl_deagle" "PS50 Bulldog" +"asw_weaponl_deagle" "PS50 小鬥牛犬" "[english]asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." "asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." "[english]asw_weapon_deagle_attributes" "High Damage" "asw_weapon_deagle_attributes" "高殺傷力" - "[english]rd_ui_select_challenge" "Challenge" - "rd_ui_select_challenge" "Challenge" - "[english]rd_challenge_name_0" "Default Game Rules" - "rd_challenge_name_0" "Default Game Rules" - "[english]rd_challenge_desc_0" "Select a different challenge to customize your experience." - "rd_challenge_desc_0" "Select a different challenge to customize your experience." +"[english]rd_ui_select_challenge" "Challenge" +"rd_ui_select_challenge" "挑戰" +"[english]rd_challenge_name_0" "Default Game Rules" +"rd_challenge_name_0" "預設遊戲規則" +"[english]rd_challenge_desc_0" "Select a different challenge to customize your experience." +"rd_challenge_desc_0" "選擇不同的挑戰來豐富你的遊玩體驗" "[english]rd_challenge_name_asbi" "ASBI" "rd_challenge_name_asbi" "ASBI" "[english]rd_challenge_desc_asbi" "Significantly increases difficulty by increasing aliens' speed and number, adding more frequent hordes, and forcing hardcore friendly fire." @@ -4471,64 +4471,64 @@ "[english]rdui_tdm_tooltip" "Your team mates have names and healthbar, don't shoot at them!" "rdui_tdm_tooltip" "Your team mates have names and healthbar, don't shoot at them!" - "[english]rd_mainmenu_workshop" "Workshop" - "rd_mainmenu_workshop" "Workshop" - "[english]rd_mainmenu_workshop_tip" "Find new campaigns and challenges on the Steam Workshop" - "rd_mainmenu_workshop_tip" "Find new campaigns and challenges on the Steam Workshop" - "[english]rd_mainmenu_workshop_browse" "Browse" - "rd_mainmenu_workshop_browse" "Browse" - "[english]rd_mainmenu_workshop_manage" "Manage" - "rd_mainmenu_workshop_manage" "Manage" - - "[english]workshop_restart_for_update" "Restart Reactive Drop to update" - "workshop_restart_for_update" "Restart Reactive Drop to update" - "[english]workshop_stat_tags" "Tags: %s1" - "workshop_stat_tags" "Tags: %s1" - "[english]workshop_stat_author" "By %s1" - "workshop_stat_author" "By %s1" +"[english]rd_mainmenu_workshop" "Workshop" +"rd_mainmenu_workshop" "工作坊" +"[english]rd_mainmenu_workshop_tip" "Find new campaigns and challenges on the Steam Workshop" +"rd_mainmenu_workshop_tip" "從工作坊中尋找新的戰役和挑戰" +"[english]rd_mainmenu_workshop_browse" "Browse" +"rd_mainmenu_workshop_browse" "瀏覽" +"[english]rd_mainmenu_workshop_manage" "Manage" +"rd_mainmenu_workshop_manage" "管理" + +"[english]workshop_restart_for_update" "Restart Reactive Drop to update" +"workshop_restart_for_update" "請重新遊戲來進行更新" +"[english]workshop_stat_tags" "Tags: %s1" +"workshop_stat_tags" "標籤: %s1" +"[english]workshop_stat_author" "By %s1" +"workshop_stat_author" "由 %s1製作" "[english]workshop_stat_play_sessions" "Played %s1 times worldwide" -"workshop_stat_play_sessions" "世界範圍內共運行過 %s1 次" +"workshop_stat_play_sessions" "全世界中已遊玩 %s1 次" "[english]workshop_stat_play_sessions_1" "Played %s1 time worldwide" -"workshop_stat_play_sessions_1" "世界範圍內共運行過 %s1 次" +"workshop_stat_play_sessions_1" "全世界中已遊玩 %s1 次" "[english]workshop_stat_play_time_hours" "Played for %s1 hours worldwide" -"workshop_stat_play_time_hours" "世界範圍內共運行了 %s1 小時" +"workshop_stat_play_time_hours" "全世界中已遊玩 %s1 小時" "[english]workshop_stat_play_time_hours_1" "Played for %s1 hour worldwide" -"workshop_stat_play_time_hours_1" "世界範圍內共運行了 %s1 小時" +"workshop_stat_play_time_hours_1" "全世界中已遊玩 %s1 小時" "[english]workshop_stat_play_time_minutes" "Played for %s1 minutes worldwide" -"workshop_stat_play_time_minutes" "世界範圍內共運行了 %s1 分鍾" +"workshop_stat_play_time_minutes" "全世界中已遊玩 %s1 分鍾" "[english]workshop_stat_play_time_minutes_1" "Played for %s1 minute worldwide" -"workshop_stat_play_time_minutes_1" "世界範圍內共運行了 %s1 分鍾" +"workshop_stat_play_time_minutes_1" "全世界中已遊玩 %s1 分鍾" "[english]workshop_stat_play_time_seconds" "Played for %s1 seconds worldwide" -"workshop_stat_play_time_seconds" "世界範圍內共運行了 %s1 秒" +"workshop_stat_play_time_seconds" "全世界中已遊玩 %s1 秒" "[english]workshop_stat_play_time_seconds_1" "Played for %s1 second worldwide" -"workshop_stat_play_time_seconds_1" "世界範圍內共運行了 %s1 秒" +"workshop_stat_play_time_seconds_1" "全世界中已遊玩 %s1 秒" "[english]workshop_stat_current_subscribers" "%s1 current subscribers" "workshop_stat_current_subscribers" "%s1 當前訂閱者" "[english]workshop_stat_current_subscribers_1" "%s1 current subscriber" "workshop_stat_current_subscribers_1" "%s1 當前訂閱者" - "[english]workshop_stat_unique_viewers" "%s1 unique visitors" - "workshop_stat_unique_viewers" "%s1 unique visitors" - "[english]workshop_stat_unique_viewers_1" "%s1 unique visitor" - "workshop_stat_unique_viewers_1" "%s1 unique visitor" +"[english]workshop_stat_unique_viewers" "%s1 unique visitors" +"workshop_stat_unique_viewers" "%s1 唯一訪客 " +"[english]workshop_stat_unique_viewers_1" "%s1 unique visitor" +"workshop_stat_unique_viewers_1" "%s1 唯一訪客" "[english]workshop_stat_updated_date" "Last updated on %s1" -"workshop_stat_updated_date" "最後更新于 %s1" +"workshop_stat_updated_date" "最後更新於 %s1" "[english]workshop_stat_updated_time" "Last updated today at %s1" -"workshop_stat_updated_time" "最後更新于今天 %s1" +"workshop_stat_updated_time" "最後更新於今天 %s1" "[english]workshop_download_from_workshop" "Available on the Steam Workshop" -"workshop_download_from_workshop" "在 Steam 創意工坊中可用" +"workshop_download_from_workshop" "在 Steam 工坊中可用" "[english]workshop_number_in_queue" "In queue: %s1" -"workshop_number_in_queue" "隊列中: %s1" +"workshop_number_in_queue" "排隊中: %s1" "[english]rd_workshop_dummy_item" "New Workshop Add-on" "rd_workshop_dummy_item" "新的創意工坊附件" "[english]rd_workshop_published_addons" "Published Workshop Add-ons" "rd_workshop_published_addons" "已發布的創意工坊附件" - // button to switch to installed addons list - "[english]rd_workshop_installed_short" "Installed" - "rd_workshop_installed_short" "Installed" - // button to switch to publish addons page - "[english]rd_workshop_publish_short" "Publish" - "rd_workshop_publish_short" "Publish" +// button to switch to installed addons list +"[english]rd_workshop_installed_short" "Installed" +"rd_workshop_installed_short" "已安裝" +// button to switch to publish addons page +"[english]rd_workshop_publish_short" "Publish" +"rd_workshop_publish_short" "發布" "[english]rd_workshop_waiting_for_addon_list" "Waiting for add-on list..." "rd_workshop_waiting_for_addon_list" "正在下載附件列表……" "[english]rd_workshop_create_addon" "CREATE NEW ADD-ON" @@ -4562,9 +4562,9 @@ "[english]rd_workshop_update_status_invalid" "Processing update..." "rd_workshop_update_status_invalid" "處理更新……" "[english]rd_workshop_update_status_preparing_config" "Preparing configuration..." -"rd_workshop_update_status_preparing_config" "准備配置文件……" +"rd_workshop_update_status_preparing_config" "準備配置文件……" "[english]rd_workshop_update_status_preparing_content" "Preparing content..." -"rd_workshop_update_status_preparing_content" "准備內容……" +"rd_workshop_update_status_preparing_content" "準備內容……" "[english]rd_workshop_update_status_uploading_content" "Uploading content..." "rd_workshop_update_status_uploading_content" "上傳內容……" "[english]rd_workshop_update_status_uploading_preview_file" "Uploading preview file..." @@ -4600,7 +4600,7 @@ "[english]rd_workshop_error_not_logged_on" "Steam login timed out." "rd_workshop_error_not_logged_on" "Steam 登錄超時。" "[english]rd_workshop_error_jpeg_size_limit" "Preview images must be 1 MB or less." -"rd_workshop_error_jpeg_size_limit" "預覽圖片必須小于 1 MB。" +"rd_workshop_error_jpeg_size_limit" "預覽圖片必須小於 1 MB。" "[english]rd_workshop_conflict_title" "Addon Conflict" "rd_workshop_conflict_title" "Addon Conflict" "[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." @@ -4619,7 +4619,7 @@ "[english]asw_weapon_healamp_gun_attributes" "Mobile Healing and Amplification" "asw_weapon_healamp_gun_attributes" "移動中治療或強化" "[english]asw_wdesc_healamp_gun" "This experimental version of the IAF regenerative healing gun can convert the healing charge into electromagnetic field which optimizes weapon of a single marine to fire rounds with increased impact force. Primary fire performs healing while alternate fire does amplification." -"asw_wdesc_healamp_gun" "這個實驗版本的 IAF 再生型醫療槍可以將治療彈藥轉化爲電磁場,增強一名士兵武器的威力。普通射擊爲治療,輔助開火爲威力增強。" +"asw_wdesc_healamp_gun" "這個實驗版本的 IAF 再生型醫療槍可以將治療彈藥轉化爲電磁場,增強一名隊員武器的威力。普通射擊爲治療,輔助開火爲威力增強。" "[english]asw_weapon_50calmg" "50CMG4-1" "asw_weapon_50calmg" "50CMG4-1" @@ -5168,7 +5168,7 @@ "[english]rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" "rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" "[english]rd_so_appears_onslaught_only" "%s1 (Onslaught only)" - "rd_so_appears_onslaught_only" "%s1 (僅限猛攻)" + "rd_so_appears_onslaught_only" "%s1 (僅限突襲)" "[english]rd_so_alien_drone" "Drone" "rd_so_alien_drone" "異形蟲" @@ -5179,19 +5179,19 @@ "[english]rd_so_alien_boomer" "Boomer" "rd_so_alien_boomer" "爆破蟲" "[english]rd_so_alien_buzzer" "Buzzer" - "rd_so_alien_buzzer" "兵蜂" + "rd_so_alien_buzzer" "飛行蟲" "[english]rd_so_alien_parasite" "Parasite" "rd_so_alien_parasite" "寄生蟲" "[english]rd_so_alien_mortarbug" "Mortarbug" - "rd_so_alien_mortarbug" "炮蟲" + "rd_so_alien_mortarbug" "迫擊炮蟲" "[english]rd_so_alien_harvester" "Harvester" "rd_so_alien_harvester" "收割者" "[english]rd_so_alien_xenomite" "Xenomite" - "rd_so_alien_xenomite" "異種螨" + "rd_so_alien_xenomite" "異形螨" "[english]rd_so_alien_mender" "Mender" "rd_so_alien_mender" "Mender" "[english]rd_so_alien_biomass" "Biomass" - "rd_so_alien_biomass" "異形藤蔓" + "rd_so_alien_biomass" "異形生物質" "[english]rd_so_alien_grub" "Grub" "rd_so_alien_grub" "幼蟲" "[english]rd_so_alien_antlionguard" "Antlion Guard" @@ -5239,13 +5239,13 @@ "[english]rd_so_ability_infested_by_parasite" "Infested by Parasite" "rd_so_ability_infested_by_parasite" "被寄生蟲感染" "[english]rd_so_ability_infests_marines" "Infests Marines" - "rd_so_ability_infests_marines" "感染的士兵" + "rd_so_ability_infests_marines" "感染的隊員" "[english]rd_so_ability_inflates" "Inflates" "rd_so_ability_inflates" "會膨脹" "[english]rd_so_ability_jumping_attack" "Jumping Attack" "rd_so_ability_jumping_attack" "跳躍攻擊" "[english]rd_so_ability_knocks_down_marines" "Knocks Down Marines" - "rd_so_ability_knocks_down_marines" "能夠踢到士兵" + "rd_so_ability_knocks_down_marines" "隊員被擊倒" "[english]rd_so_ability_long_range" "Long Range" "rd_so_ability_long_range" "遠程攻擊" "[english]rd_so_ability_only_vulnerable_to_fire" "Only Vulnerable to Fire" From 78b6993ad0852fe424854222e875fe213e41b704 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 12:01:38 +0800 Subject: [PATCH 046/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 6501d52b3..12fc1ccd7 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -1329,7 +1329,7 @@ "asw_parasite_defanged" "異形蟎" "[english]asw_parasite_defangeds" "Xenomites" "asw_parasite_defangeds" "異形蟎" -"[english]asw_queen" "lien Queen" +"[english]asw_queen" "Alien Queen" "asw_queen" "異形女王" "[english]asw_queens" "Alien Queens" "asw_queens" "異形女王" @@ -4233,7 +4233,7 @@ "RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "在普通或更高難度下,於 5分內完成 Power Plant 任務,並且沒有人陣亡。" "[english]ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." "ASW_CAMPAIGN_NO_DEATHS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Jacob's Rest 戰役。" - "[english]RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." +"[english]RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Operation Cleansweep 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_RES_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Research 7 戰役。" From 87865d9cf0de29c9603a33c267367a5a089019a8 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 12:02:56 +0800 Subject: [PATCH 047/201] Update basemodui_tchinese.txt --- resource/basemodui_tchinese.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/resource/basemodui_tchinese.txt b/resource/basemodui_tchinese.txt index 85bfef9ff..a76cd35b9 100644 --- a/resource/basemodui_tchinese.txt +++ b/resource/basemodui_tchinese.txt @@ -12,11 +12,11 @@ "[english]L4D360UI_InYourParty" "In Your Party" "L4D360UI_InYourParty" "在您的隊伍中" "[english]L4D360UI_Controller" "Controller" -"L4D360UI_Controller" "搖桿" +"L4D360UI_Controller" "控制器" "[english]L4D360UI_Controller1" "Controller 1" -"L4D360UI_Controller1" "搖桿 1" +"L4D360UI_Controller1" "控制器 1" "[english]L4D360UI_Controller2" "Controller 2" -"L4D360UI_Controller2" "搖桿 2" +"L4D360UI_Controller2" "控制器 2" "[english]L4D360UI_KeyboardMouse" "Keyboard/Mouse" "L4D360UI_KeyboardMouse" "鍵盤/滑鼠" "[english]L4D360UI_Downloads" "Downloads" From d27b88cc147a26c0763645b85bf1fe86d1cb6874 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 14:05:22 +0800 Subject: [PATCH 048/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 12fc1ccd7..d8a870133 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -668,7 +668,7 @@ "[english]asw_weapon_details_clipsize" "Capacity" "asw_weapon_details_clipsize" "彈夾容量" "[english]asw_weapon_details_altfire" "Alternate Fire" -"asw_weapon_details_altfire" "附加能力" +"asw_weapon_details_altfire" "輔助射擊" "[english]asw_weapon_details_attributes" "Attributes" "asw_weapon_details_attributes" "屬性" "[english]asw_weapon_details_notes" "Notes" @@ -2260,9 +2260,9 @@ "[english]asw_instructor_need_hacker_button_area" "Tech Needed" "asw_instructor_need_hacker_button_area" "需要技師" "[english]asw_instructor_select_alt_fire" "Select Weapon with Secondary Ammo" -"asw_instructor_select_alt_fire" "使用武器的附加能力" +"asw_instructor_select_alt_fire" "使用武器的輔助射擊" "[english]asw_instructor_alt_fire" "Secondary Fire" -"asw_instructor_alt_fire" "附加能力" +"asw_instructor_alt_fire" "輔助射擊" "[english]asw_instructor_give_bag_ammo" "Give Ammo" "asw_instructor_give_bag_ammo" "給予彈藥" "[english]asw_instructor_give_satchel_ammo" "Deploy Ammo for %s1" @@ -2321,7 +2321,7 @@ "[english]asw_fail_advice_ignored_adrenaline" "Use Adrenaline to make intense fights easier." "asw_fail_advice_ignored_adrenaline" "使用腎上腺素能更輕鬆地應對激烈戰鬥。" "[english]asw_fail_advice_ignored_secondary" "Secondary fire can take out clustered swarms." -"asw_fail_advice_ignored_secondary" "武器附加能力能夠一次解決大量異形。" +"asw_fail_advice_ignored_secondary" "武器的輔助射擊能夠一次解決大量異形。" "[english]asw_fail_advice_ignored_welder" "Weld doors shut to block swarm entrances." "asw_fail_advice_ignored_welder" "把門焊上能阻止異形通過。" "[english]asw_fail_advice_ignored_lighting" "Use flares to reveal the swarms in dark areas." @@ -2482,7 +2482,7 @@ "[english]asw_wdesc_medical_satchel" "A standard issue IAF pack containing medical supplies for use in the field by a trained medic. The pack has enough supplies to treat multiple casualties. It also contains a number of secondary charges for self-healing." "asw_wdesc_medical_satchel" "一款標準的 IAF 戰地型醫用補給箱,只有受過訓練的醫生才能使用。此用品包內裝有足夠的醫療品以應付突發性事件。同時也能用來爲自己進行治療。" "[english]asw_wdesc_heal_gun" "A standard issue IAF regenerative healing gun designed to treat wounded personnel on the go. Available only to trained medics, the Heal Gun is a mobile, light-weight, hand-held version of the Heal Beacon. It will focus on a single patient and heal them directly without slowing down the squad. The Heal Gun can also be used for self-healing with the alternate fire." -"asw_wdesc_heal_gun" "一款標準的 IAF 再生型醫療槍,設計用於在移動中爲傷者進行治療。只有受過訓練的醫生才能使用,這把醫療槍重量輕、便於攜帶,算得上是移動型的治療裝置。它一次能爲一名傷者治療,但不會影響隊伍的行進速度。使用輔助開火能力能爲自己進行治療。" +"asw_wdesc_heal_gun" "一款標準的 IAF 再生型醫療槍,設計用於在移動中爲傷者進行治療。只有受過訓練的醫生才能使用,這把醫療槍重量輕、便於攜帶,算得上是移動型的治療裝置。它一次能爲一名傷者治療,但不會影響隊伍的行進速度。使用輔助射擊能爲自己進行治療。" "[english]asw_wdesc_heal_grenade" "When deployed, the IAF Heal Beacon will heal the wounds and infestations of all marines within its radius continually for 20 seconds or until the beacon's healing supply is exhausted. Medics with a higher Healing skill are issued more beacons." "asw_wdesc_heal_grenade" "當部署時,會放置一個 IAF 治療裝置在地面,能爲處於其作用範圍內的所有士兵提供治療,能治療好傷口或是感染。治療裝置放置後20秒或是內置藥品用光後就會消失。醫療技能較高的醫生可以佩帶更多的治療裝置。" "[english]asw_wdesc_pistol" "The M73 is a lightweight, high powered semi-automatic sidearm featuring a 12-round staggered magazine. Renowned for its reliability, this weapon has been a standard in the IAF for the better part of a decade." @@ -4619,7 +4619,7 @@ "[english]asw_weapon_healamp_gun_attributes" "Mobile Healing and Amplification" "asw_weapon_healamp_gun_attributes" "移動中治療或強化" "[english]asw_wdesc_healamp_gun" "This experimental version of the IAF regenerative healing gun can convert the healing charge into electromagnetic field which optimizes weapon of a single marine to fire rounds with increased impact force. Primary fire performs healing while alternate fire does amplification." -"asw_wdesc_healamp_gun" "這個實驗版本的 IAF 再生型醫療槍可以將治療彈藥轉化爲電磁場,增強一名隊員武器的威力。普通射擊爲治療,輔助開火爲威力增強。" +"asw_wdesc_healamp_gun" "這個實驗版本的 IAF 再生型醫療槍可以將治療彈藥轉化爲電磁場,增強一名隊員武器的威力。普通射擊爲治療,輔助射擊爲威力增強。" "[english]asw_weapon_50calmg" "50CMG4-1" "asw_weapon_50calmg" "50CMG4-1" From b835f589f9b533f80c4645dee4a1f490ead9fecb Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 18:41:52 +0800 Subject: [PATCH 049/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 156 ++++++++++++++--------------- 1 file changed, 78 insertions(+), 78 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index d8a870133..72ad78410 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -3650,153 +3650,153 @@ "[english]ASW_KILL_GRIND_4_NAME" "Nuke From Orbit" "ASW_KILL_GRIND_4_NAME" "核彈搞定一切" "[english]ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" -"ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay 速通" +"ASW_SPEEDRUN_LANDING_BAY_NAME" "速通 Landing Bay" "[english]ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" -"ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator 速通" +"ASW_SPEEDRUN_DESCENT_NAME" "速通 Cargo Elevator" "[english]ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" -"ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge 速通" +"ASW_SPEEDRUN_DEIMA_NAME" "速通 Deima Surface Bridge" "[english]ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" -"ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor 速通" +"ASW_SPEEDRUN_RYDBERG_NAME" "速通 Rydberg Reactor" "[english]ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" -"ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential 速通" +"ASW_SPEEDRUN_RESIDENTIAL_NAME" "速通 SynTek Residential" "[english]ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" -"ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction 速通" +"ASW_SPEEDRUN_SEWER_NAME" "速通 Sewer Junction" "[english]ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" -"ASW_SPEEDRUN_TIMOR_NAME" "Timor Station 速通" +"ASW_SPEEDRUN_TIMOR_NAME" "速通 Timor Station" "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" -"RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility 速通" +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "速通 Storage Facility" "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" -"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 速通" +"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "速通 Landing Bay 7" "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" -"RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa 速通" +"RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "速通 U.S.C. Medusa " "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" -"RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility 速通" +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "速通 Transport Facility" "[english]RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" -"RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 速通" +"RD_SPEEDRUN_RES_RESEARCH_7_NAME" "速通 Research 7" "[english]RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" -"RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest S速通" +"RD_SPEEDRUN_RES_MINING_CAMP_NAME" "速通 Illyn Forest" "[english]RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" -"RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines 速通" +"RD_SPEEDRUN_RES_MINES_NAME" "速通 Jericho Mines" "[english]RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" -"RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone 速通" +"RD_SPEEDRUN_AREA9800_LZ_NAME" "速通 Landing Zone" "[english]RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" -"RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump 速通" +"RD_SPEEDRUN_AREA9800_PP1_NAME" "速通 Cooling Pump" "[english]RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" -"RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator 速通" +"RD_SPEEDRUN_AREA9800_PP2_NAME" "速通 Power Generator" "[english]RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" -"RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands 速通" +"RD_SPEEDRUN_AREA9800_WL_NAME" "速通 Wastelands" "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" -"RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point 速通" +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "速通 Insertion Point" "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" -"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels 速通" +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "速通 Abandoned Maintenance Tunnels" "[english]RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" -"RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport 速通" +"RD_SPEEDRUN_TFT_SPACEPORT_NAME" "速通 Oasis Colony Spaceport" "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" -"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port 速通" +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "速通 Midnight Port" "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" -"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn 速通" +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "速通 Road to Dawn" "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" -"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration 速通" +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "速通 Arctic Infiltration" "[english]RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" -"RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone 速通" +"RD_SPEEDRUN_TIL_AREA9800_NAME" "速通 Area9800 Landingzone" "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" -"RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks 速通" +"RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "速通 Cold Catwalks" "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" -"RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine 速通" +"RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "速通 Yanaurus Mine" "[english]RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" -"RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory 速通" +"RD_SPEEDRUN_TIL_FACTORY_NAME" "速通 The Factory" "[english]RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" -"RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center 速通" +"RD_SPEEDRUN_TIL_COM_CENTER_NAME" "速通 Communication Center" "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" -"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital 速通" +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "速通 SynTek Hospital" "[english]RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" -"RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge 速通" +"RD_SPEEDRUN_LAN_BRIDGE_NAME" "速通 Lana's Bridge" "[english]RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" -"RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer 速通" +"RD_SPEEDRUN_LAN_SEWER_NAME" "速通 Lana's Sewer" "[english]RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" -"RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance 速通" +"RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "速通 Lana's Maintenance" "[english]RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" -"RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents 速通" +"RD_SPEEDRUN_LAN_VENT_NAME" "速通 Lana's Vents" "[english]RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" -"RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex 速通" +"RD_SPEEDRUN_LAN_COMPLEX_NAME" "速通 Lana's Complex" "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" -"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter 速通" +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "速通 Unexpected Encounter" "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" -"RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places 速通" +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "速通 Hostile Places" "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" -"RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact 速通" +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "速通 Close Contact" "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" -"RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension 速通" +"RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "速通 High Tension" "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" -"RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point 速通" +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "速通 Crucial Point" "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" -"RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area 速通" +"RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "速通 Logistics Area" "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" -"RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII 速通" +"RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "速通 Platform XVII" "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" -"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs 速通" +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "速通 Groundwork Labs" "[english]RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" -"RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 速通" +"RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "速通 Operation X5" "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" -"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat 速通" +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "速通 Invisible Threat" "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" -"RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs 速通" +"RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "速通 BioGen Labs" "[english]RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" -"RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department 速通" +"RD_SPEEDRUN_ACC_INFODEP_NAME" "速通 Information Department" "[english]RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" -"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood 速通" +"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "速通 Powerhood" "[english]RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" -"RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center 速通" +"RD_SPEEDRUN_ACC_RESCENTER_NAME" "速通 Research Center" "[english]RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" -"RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility 速通" +"RD_SPEEDRUN_ACC_CONFACILITY_NAME" "速通 Confined Facility" "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" -"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector 速通" +"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "速通 J5 Connector" "[english]RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" -"RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins 速通" +"RD_SPEEDRUN_ACC_LABRUINS_NAME" "速通 Lab Ruins" "[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" -"RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex 速通" +"RD_SPEEDRUN_ACC_COMPLEX_NAME" "速通 AMBER Complex" "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" -"RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station 速通" +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "速通 Silent Station" "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" -"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm 速通" +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "速通 Operation Sandstorm" "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" -"RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City 速通" +"RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "速通 Fallen City" "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" -"RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway 速通" +"RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "速通 Stowaway" "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" -"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation 速通" +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "速通 Inevitable Escalation" "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" -"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort 速通" +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "速通 Nuclear Escort" "[english]RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" -"RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 速通" +"RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "速通 Sector A9" "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" -"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode 速通" +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "速通 Nexus SubNode" "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" -"RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage 速通" +"RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "速通 Neon Carnage" "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" -"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction 速通" +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "速通 Fuel Junction" "[english]RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" -"RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path 速通" +"RD_SPEEDRUN_ADA_DARK_PATH_NAME" "速通 Dark Path" "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" -"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost 速通" +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "速通 Forbidden Outpost" "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" -"RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning 速通" +"RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "速通 New Beginning" "[english]RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" -"RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly 速通" +"RD_SPEEDRUN_ADA_ANOMALY_NAME" "速通 Anomaly" "[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" -"RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe 速通" +"RD_SPEEDRUN_BONUS_SPC_NAME" "S速通 pace Port Catastrophe" "[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" -"RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture 速通" +"RD_SPEEDRUN_BONUS_RAPTURE_NAME" "速通 Rapture" "[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" -"RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker 速通" +"RD_SPEEDRUN_BONUS_BUNKER_NAME" "速通 Bunker" "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" -"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator 速通" +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "速通 Landing Bay + Cargo Elevator" "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" -"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact 速通" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "速通 Hostile Places + Close Contact" "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" -"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point 速通" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "速通 High Tension + Crucial Point" "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" -"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant 速通" +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "速通 Power Plant" "[english]ASW_CAMPAIGN_NO_DEATHS_NAME" "Outstanding Execution: Jacob's Rest" "ASW_CAMPAIGN_NO_DEATHS_NAME" "完美執行任務: Jacob's Rest" "[english]RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" @@ -3832,18 +3832,18 @@ "[english]RD_MEDICAL_SMG_KILLS_NAME" "Combat Medic" "RD_MEDICAL_SMG_KILLS_NAME" "戰鬥醫生" "[english]RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" -"RD_NH_BONUS_OBJECTIVE_NAME" "生物進化的抉擇" +"RD_NH_BONUS_OBJECTIVE_NAME" "生物進化抉擇" // this is a pun on "Space Cadet", which means someone out of touch with reality (as one would be in a training simulation). "[english]RD_MA_SCORE_POINTS_NAME" "IAF Cadet" "RD_MA_SCORE_POINTS_NAME" "IAF 學員" "[english]RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" -"RD_MA_REACH_VOLCANO_ALIVE_NAME" "有夠燙" +"RD_MA_REACH_VOLCANO_ALIVE_NAME" "燙如火山" "[english]RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" "RD_MA_VISIT_EACH_ZONE_NAME" "環球一周" "[english]RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" "RD_DIE_IN_MANY_WAYS_NAME" "死透了" "[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" -"RD_ACC_MUONGEM_KILL_NAME" "沒時間了" +"RD_ACC_MUONGEM_KILL_NAME" "沒時間了,快上車" "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission." "ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "在一次任務中殺死 25 隻異形並且沒有造成友軍傷害,必須要有四名以上隊員參與。" @@ -4276,7 +4276,7 @@ "[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." "RD_DIE_IN_MANY_WAYS_DESC" "體驗25種不同死法。" "[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." -"RD_ACC_MUONGEM_KILL_DESC" "在Lab Ruins任務中, 只用三次就夾暴緲子水晶。" +"RD_ACC_MUONGEM_KILL_DESC" "在Lab Ruins任務中, 只花三次行動就摧毀緲子水晶。" "[english]ASW_Custom_Music_Col_Genre" "Genre" "ASW_Custom_Music_Col_Genre" "流派" From 9359ec0b49d9679d1acf4720dfd3cd4c98628269 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 18:45:27 +0800 Subject: [PATCH 050/201] Update reactivedrop_tchinese.txt From b6b9daa838aa73b92b96061f46ca2b92412a94e0 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 18:48:07 +0800 Subject: [PATCH 051/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 72ad78410..05292ecd1 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -33,7 +33,7 @@ "asw_SynTekScrollLine5" "已建立!" "[english]asw_SynTekScrollLine6" " " "asw_SynTekScrollLine6" " " -"[english]asw_SynTekScrollLine7" "Checking binary code revocations..." +"[english]asw_SynTekScrollLine" "Checking binary code revocations..." "asw_SynTekScrollLine7" "檢查二進制代碼吊銷…" "[english]asw_SynTekScrollLine8" "Low latency SynTek HQ monitoring process started." "asw_SynTekScrollLine8" "SynTek 總部低延遲監視進程啓動。" @@ -3666,7 +3666,7 @@ "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" "RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "速通 Storage Facility" "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" -"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "速通 Landing Bay 7" +"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "速通 Landing Bay 7" "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" "RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "速通 U.S.C. Medusa " "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" From 4b920335d40509832c88a28fae2dc4fb0174f3b9 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 18:49:59 +0800 Subject: [PATCH 052/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 05292ecd1..fe44d6f03 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -33,7 +33,7 @@ "asw_SynTekScrollLine5" "已建立!" "[english]asw_SynTekScrollLine6" " " "asw_SynTekScrollLine6" " " -"[english]asw_SynTekScrollLine" "Checking binary code revocations..." +"[english]asw_SynTekScrollLine7" "Checking binary code revocations..." "asw_SynTekScrollLine7" "檢查二進制代碼吊銷…" "[english]asw_SynTekScrollLine8" "Low latency SynTek HQ monitoring process started." "asw_SynTekScrollLine8" "SynTek 總部低延遲監視進程啓動。" From 6c6e0c9e91e3c67d984522c1e8e082b1502dcfab Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Mon, 2 Sep 2024 21:03:09 +0900 Subject: [PATCH 053/201] (korean)typo --- .../resource/reactivedrop_koreana.txt | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_koreana.txt b/addons/RiskOfRain/resource/reactivedrop_koreana.txt index b9b65319e..ced1d31f1 100644 --- a/addons/RiskOfRain/resource/reactivedrop_koreana.txt +++ b/addons/RiskOfRain/resource/reactivedrop_koreana.txt @@ -85,7 +85,7 @@ "[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." "ror_itemDesc_white_medkit" "처치 시 일정 확률로 회복킷 생성. 누적 시 확률 증가." "[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." -"ror_itemDesc_white_welder" "해킹 시 범위 내의 모든 팀원들의 공격력 +50%, 피해 저랑 +50% 증가. 누적 시 범위 증가." +"ror_itemDesc_white_welder" "해킹 중 범위 내의 모든 팀원들의 공격력 +50%, 피해 저랑 +50% 증가. 누적 시 범위 증가." "[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." "ror_itemDesc_white_flares" "적중 시 일정 확률로 점화시킴. 누적 시 확률 증가." "[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." @@ -97,11 +97,11 @@ "[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." "ror_itemDesc_white_hornet_barrage" "각 버튼 처음 누를 시 로켓 발사. 누적 시 로켓 수량 증가." "[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." -"ror_itemDesc_white_freeze_grenades" "적중 시 일정 확률로 얼림. 누적 시 확률 증가." +"ror_itemDesc_white_freeze_grenades" "적중 시 일정 확률로 냉각. 누적 시 확률 증가." "[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." "ror_itemDesc_white_stim" "공격당한 후 2초간 공격 받지 않으면 체력 회복. 누적 시 회복량 증가." "[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." -"ror_itemDesc_white_tesla_trap" "적중 시 일정 확률로 스턴 효과. 누적 시 확률 증가." +"ror_itemDesc_white_tesla_trap" "적중 시 일정 확률로 스턴 부여. 누적 시 확률 증가." "[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." "ror_itemDesc_white_electrified_armor" "공격당했을 때 1회 데미지 감소. 위험에서 벗어나면 자동 재충전. 누적 시 감소량 증가." "[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." @@ -135,11 +135,11 @@ "[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." "ror_itemDesc_green_hornet_barrage" "적중 시 10% 확률로 로켓 발사. 누적 시 로켓 공격력 증가." "[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." -"ror_itemDesc_green_freeze_grenades" "감염되면 근처의 모든 적을 얼림. 누적 시 범위 증가." +"ror_itemDesc_green_freeze_grenades" "감염되면 근처의 모든 적을 냉각. 누적 시 범위 증가." "[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." "ror_itemDesc_green_stim" "적중 시 50% 확률로 체력 회복. 누적 시 회복량 증가." "[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." -"ror_itemDesc_green_tesla_trap" "적중 시 10% 확률로 대상 근처의 모든 적에게 스턴 효과. 누적 시 범위 증가." +"ror_itemDesc_green_tesla_trap" "적중 시 10% 확률로 대상 근처의 모든 적에게 스턴 부여. 누적 시 범위 증가." "[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." "ror_itemDesc_green_electrified_armor" "적중 시 주변 적에게도 피해 입힘. 누적 시 영향받는 적 수량과 범위 증가." "[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." @@ -147,15 +147,15 @@ "[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." "ror_itemDesc_green_fist" "주변 적의 체력을 흡수. 누적 시 영향받는 적 수량 증가." "[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." -"ror_itemDesc_green_grenades" "처치 시 폭발. 누적 시 범위 및 공격력 증가." +"ror_itemDesc_green_grenades" "처치된 적이 폭발. 누적 시 범위 및 공격력 증가." "[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." "ror_itemDesc_green_night_vision" "동시에 스턴,점화 효과를 받은 적에게 피해를 가하면 죽음의 표식을 받습니다. 표시된 적들은 총 피해량의 50%를 받습니다. 누적 시 지속시간 증가." "[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." "ror_itemDesc_green_smart_bomb" "처치 시 탄약상자 생성. 누적 시 확률 증가." "[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." -"ror_itemDesc_green_gas_grenades" "해킹하는 동안 주변 팀원의 체력 회복. 누적 시 회복량 증가." +"ror_itemDesc_green_gas_grenades" "해킹 중 주변 팀원의 체력 회복. 누적 시 회복량 증가." "[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." -"ror_itemDesc_green_blink" "체력이 25% 이하로 떨어지면 근처의 모든 적이 얼어붙음. 누적 시 범위 증가 및 쿨다운 감소." +"ror_itemDesc_green_blink" "체력이 25% 이하로 떨어지면 근처의 모든 적이 냉각됨. 누적 시 범위 증가 및 쿨다운 감소." "[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." "ror_itemDesc_green_jump_jet" "위험에서 벗어나면 피해량 증가. 누적 시 공격력 증가." "[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." @@ -163,7 +163,7 @@ "[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." "ror_itemDesc_red_welder" "적중 시 대상의 주변 적들을 끌어당김. 누적 시 영향받는 적 수량과 확률 증가." "[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." -"ror_itemDesc_red_flares" "해킹하는 동안 주변 적에게 스턴+점화 부여. 누적 시 범위 증가." +"ror_itemDesc_red_flares" "해킹 중 주변 적에게 스턴+점화 부여. 누적 시 범위 증가." "[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." "ror_itemDesc_red_laser_mines" "적중 시 작은 범위 내에 큰 피해를 입힘. 누적 시 공격력 증가." "[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." @@ -173,11 +173,11 @@ "[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." "ror_itemDesc_red_hornet_barrage" "처치 시 로켓 소환. 누적 시 로켓 공격력 증가." "[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." -"ror_itemDesc_red_freeze_grenades" "근처의 모든 얼어붙은 적에게 피해를 가함. 누적 시 범위 증가." +"ror_itemDesc_red_freeze_grenades" "근처의 모든 냉각된 적에게 피해를 가함. 누적 시 범위 증가." "[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." "ror_itemDesc_red_stim" "처치 시 일정 확률로 회복 비컨 생성. 누적 시 비컨 범위 증가." "[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." -"ror_itemDesc_red_tesla_trap" "매초마다 주변 적에게 스턴 효과 부여. 누적 시 영향받는 적 수량 증가." +"ror_itemDesc_red_tesla_trap" "매초마다 주변 적에게 스턴 부여. 누적 시 영향받는 적 수량 증가." "[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." "ror_itemDesc_red_electrified_armor" "피해를 입으면 5초간 전기 대전 방호복 활성화. 누적 시 및 쿨다운 감소." "[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." @@ -187,7 +187,7 @@ "[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." "ror_itemDesc_red_grenades" "7초 이내에 4마리의 적 처치 시 가장 가까운 적을 향해 고위력의 유탄 발사. 누적 시 공격력 증가." "[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." -"ror_itemDesc_red_night_vision" "처치한 적을 아군 유령으로 부활시킴. 누적 시 유령 수명 증가." +"ror_itemDesc_red_night_vision" "처치한 적이 일정 확률로 아군 유령으로 부활. 누적 시 유령 수명 증가." "[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." "ror_itemDesc_red_smart_bomb" "모든 아이템으로 생성된 로켓이 2번 더 소환됩니다. 누적 시 로켓 추가 공격력 증가." "[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." From 8866edc97eb8faa2f8e74a18f6b0ab1489ac76dd Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 20:12:07 +0800 Subject: [PATCH 054/201] (tchinese)statsweb, all translated --- community/stats_website/statsweb_tchinese.vdf | 858 +++++++++--------- 1 file changed, 429 insertions(+), 429 deletions(-) diff --git a/community/stats_website/statsweb_tchinese.vdf b/community/stats_website/statsweb_tchinese.vdf index 39bf5d526..d80183e0f 100644 --- a/community/stats_website/statsweb_tchinese.vdf +++ b/community/stats_website/statsweb_tchinese.vdf @@ -3,447 +3,447 @@ "Language" "tchinese" "Tokens" { - "[english]StatsWeb_SiteName" "Alien Swarm: Reactive Drop Stats" - "StatsWeb_SiteName" "Alien Swarm: Reactive Drop 統計" - "[english]StatsWeb_GlobalWeaponStats" "Global Weapon Stats" - "StatsWeb_GlobalWeaponStats" "全球武器統計" - "[english]StatsWeb_MissingMission" "[missing mission]" - "StatsWeb_MissingMission" "[任務空缺]" - "[english]StatsWeb_InvalidEntry" "[invalid entry]" - "StatsWeb_InvalidEntry" "[輸入無效]" - "[english]StatsWeb_UnknownPlayer" "[unknown player]" - "StatsWeb_UnknownPlayer" "[未知玩家]" - "[english]StatsWeb_PrivateProfile" "[private profile]" - "StatsWeb_PrivateProfile" "[private profile]" - "[english]StatsWeb_DayTabsAllTime" "All Time" - "StatsWeb_DayTabsAllTime" "所有時刻" - "[english]StatsWeb_DayTabsPrevious" "Previous" - "StatsWeb_DayTabsPrevious" "前一個" - "[english]StatsWeb_DayTabsNext" "Next" - "StatsWeb_DayTabsNext" "下一個" - "[english]StatsWeb_DayTabsAllTimeSeason" "All Time" - "StatsWeb_DayTabsAllTimeSeason" "所有時刻" - "[english]StatsWeb_DayTabsPreviousSeason" "Previous" - "StatsWeb_DayTabsPreviousSeason" "前一個" - "[english]StatsWeb_DayTabsNextSeason" "Next" - "StatsWeb_DayTabsNextSeason" "下一個" - "[english]StatsWeb_DayTabsToday" "Today" - "StatsWeb_DayTabsToday" "今天" - "[english]StatsWeb_DayTabsYesterday" "Yesterday" - "StatsWeb_DayTabsYesterday" "昨天" - "[english]StatsWeb_DayTabsDaysAgo" "%d Days Ago" - "StatsWeb_DayTabsDaysAgo" "%d 天之前" - "[english]StatsWeb_NavWeaponStats" "Weapons" - "StatsWeb_NavWeaponStats" "武器" - "[english]StatsWeb_NavLeaderboards" "Leaderboards" - "StatsWeb_NavLeaderboards" "排行榜" - "[english]StatsWeb_NavSteamStore" "Play Now" - "StatsWeb_NavSteamStore" "現在游玩" - "[english]StatsWeb_NavSteamCommunity" "Community" - "StatsWeb_NavSteamCommunity" "社區" - "[english]StatsWeb_NavProfileFormPlaceholder" "Steam Community URL" - "StatsWeb_NavProfileFormPlaceholder" "Steam 社區鏈接" - "[english]StatsWeb_NavProfileFormSubmit" "Go" - "StatsWeb_NavProfileFormSubmit" "Go" - "[english]StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." - "StatsWeb_GlobalStatsTimeout" "全球統計需要一點時間加載。您可以稍後再試,或者通過頁面頂部的菜單查看特定統計數據。" - "[english]StatsWeb_GlobalStatsPlayTime" "in-mission time" - "StatsWeb_GlobalStatsPlayTime" "任務時間" - "[english]StatsWeb_GlobalStatsAliensKilled" "aliens killed" - "StatsWeb_GlobalStatsAliensKilled" "被擊殺異形數量" - "[english]StatsWeb_GlobalStatsSuccessfulMissions" "successful missions" - "StatsWeb_GlobalStatsSuccessfulMissions" "任務成功數" - "[english]StatsWeb_GlobalStatsFailedMissions" "failed missions" - "StatsWeb_GlobalStatsFailedMissions" "失敗任務數" - "[english]StatsWeb_GlobalStatsShotsHit" "shots hit" - "StatsWeb_GlobalStatsShotsHit" "射擊命中數" - "[english]StatsWeb_GlobalStatsShotsFired" "shots fired" - "StatsWeb_GlobalStatsShotsFired" "發射數量" - "[english]StatsWeb_GlobalStatsDamageTaken" "damage taken" - "StatsWeb_GlobalStatsDamageTaken" "承受傷害" - "[english]StatsWeb_GlobalStatsFriendlyFire" "friendly fire" - "StatsWeb_GlobalStatsFriendlyFire" "友軍傷害" - "[english]StatsWeb_GlobalStatsHealing" "healing" - "StatsWeb_GlobalStatsHealing" "治療" - "[english]StatsWeb_GlobalStatsAliensSetOnFire" "aliens set on fire" - "StatsWeb_GlobalStatsAliensSetOnFire" "燒灼異形" - "[english]StatsWeb_GlobalStatsFastHacks" "fast hacks" - "StatsWeb_GlobalStatsFastHacks" "快速入侵" - "[english]StatsWeb_GlobalStatsMissionsAsMarine" "missions as %s" - "StatsWeb_GlobalStatsMissionsAsMarine" "任務為 %s" - "[english]StatsWeb_MissionStatsTotalTime" "total time" - "StatsWeb_MissionStatsTotalTime" "總時間" - "[english]StatsWeb_MissionStatsAverageTimeSuccess" "average time (success)" - "StatsWeb_MissionStatsAverageTimeSuccess" "平均時間 (成功)" - "[english]StatsWeb_MissionStatsAverageScoreSuccess" "average score (success)" - "StatsWeb_MissionStatsAverageScoreSuccess" "average score (success)" - "[english]StatsWeb_WorkshopStatsTotalTime" "total time (stats are for entire workshop addon)" - "StatsWeb_WorkshopStatsTotalTime" "總時間 (包括各種工坊插件)" - "[english]StatsWeb_WorkshopStatsRecentTime" "playtime this week" - "StatsWeb_WorkshopStatsRecentTime" "本周游戲時間" - "[english]StatsWeb_WorkshopStatsSessions" "play sessions" - "StatsWeb_WorkshopStatsSessions" "游戲次數" - "[english]StatsWeb_WorkshopStatsLifetimeSubscriptions" "total subscriptions" - "StatsWeb_WorkshopStatsLifetimeSubscriptions" "總訂閲" - "[english]StatsWeb_ProfileNoStatsTitle" "No Stats" - "StatsWeb_ProfileNoStatsTitle" "無數據" - "[english]StatsWeb_ProfileNoStatsDesc" "No stats available for %s." - "StatsWeb_ProfileNoStatsDesc" "無可用數據 %s." - "[english]StatsWeb_ProfileNoStatsBefore" "Unfortunately, " - "StatsWeb_ProfileNoStatsBefore" "很可惜, " - "[english]StatsWeb_ProfileNoStatsAfter" " has not played Alien Swarm: Reactive Drop, so no stats are available." - "StatsWeb_ProfileNoStatsAfter" " 沒玩過 Alien Swarm: Reactive Drop, 所以無可用數據." +"[english]StatsWeb_SiteName" "Alien Swarm: Reactive Drop Stats" +"StatsWeb_SiteName" "Alien Swarm: Reactive Drop 統計資料" +"[english]StatsWeb_GlobalWeaponStats" "Global Weapon Stats" +"StatsWeb_GlobalWeaponStats" "全球武器使用統計資料" +"[english]StatsWeb_MissingMission" "[missing mission]" +"StatsWeb_MissingMission" "[不明任務]" +"[english]StatsWeb_InvalidEntry" "[invalid entry]" +"StatsWeb_InvalidEntry" "[無效輸入]" +"[english]StatsWeb_UnknownPlayer" "[unknown player]" +"StatsWeb_UnknownPlayer" "[未知玩家]" +"[english]StatsWeb_PrivateProfile" "[private profile]" +"StatsWeb_PrivateProfile" "[非公開個人情報]" +"[english]StatsWeb_DayTabsAllTime" "All Time" +"StatsWeb_DayTabsAllTime" "總計" +"[english]StatsWeb_DayTabsPrevious" "Previous" +"StatsWeb_DayTabsPrevious" "前一個" +"[english]StatsWeb_DayTabsNext" "Next" +"StatsWeb_DayTabsNext" "下一個" +"[english]StatsWeb_DayTabsAllTimeSeason" "All Time" +"StatsWeb_DayTabsAllTimeSeason" "總計" +"[english]StatsWeb_DayTabsPreviousSeason" "Previous" +"StatsWeb_DayTabsPreviousSeason" "前一個" +"[english]StatsWeb_DayTabsNextSeason" "Next" +"StatsWeb_DayTabsNextSeason" "下一個" +"[english]StatsWeb_DayTabsToday" "Today" +"StatsWeb_DayTabsToday" "今天" +"[english]StatsWeb_DayTabsYesterday" "Yesterday" +"StatsWeb_DayTabsYesterday" "昨天" +"[english]StatsWeb_DayTabsDaysAgo" "%d Days Ago" +"StatsWeb_DayTabsDaysAgo" "%d 天之前" +"[english]StatsWeb_NavWeaponStats" "Weapons" +"StatsWeb_NavWeaponStats" "武器" +"[english]StatsWeb_NavLeaderboards" "Leaderboards" +"StatsWeb_NavLeaderboards" "排行榜" +"[english]StatsWeb_NavSteamStore" "Play Now" +"StatsWeb_NavSteamStore" "現在就玩" +"[english]StatsWeb_NavSteamCommunity" "Community" +"StatsWeb_NavSteamCommunity" "社群" +"[english]StatsWeb_NavProfileFormPlaceholder" "Steam Community URL" +"StatsWeb_NavProfileFormPlaceholder" "Steam 社群網址" +"[english]StatsWeb_NavProfileFormSubmit" "Go" +"StatsWeb_NavProfileFormSubmit" "Go" +"[english]StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." +"StatsWeb_GlobalStatsTimeout" "全球統計需要一點時間讀取。你可以稍後再試,或者通過網頁上面的選單查看特定統計資料。" +"[english]StatsWeb_GlobalStatsPlayTime" "in-mission time" +"StatsWeb_GlobalStatsPlayTime" "總任務時間" +"[english]StatsWeb_GlobalStatsAliensKilled" "aliens killed" +"StatsWeb_GlobalStatsAliensKilled" "被擊殺異形數量" +"[english]StatsWeb_GlobalStatsSuccessfulMissions" "successful missions" +"StatsWeb_GlobalStatsSuccessfulMissions" "任務成功次數" +"[english]StatsWeb_GlobalStatsFailedMissions" "failed missions" +"StatsWeb_GlobalStatsFailedMissions" "失敗任務次數" +"[english]StatsWeb_GlobalStatsShotsHit" "shots hit" +"StatsWeb_GlobalStatsShotsHit" "射擊命中次數" +"[english]StatsWeb_GlobalStatsShotsFired" "shots fired" +"StatsWeb_GlobalStatsShotsFired" "子彈發射數量" +"[english]StatsWeb_GlobalStatsDamageTaken" "damage taken" +"StatsWeb_GlobalStatsDamageTaken" "承受傷害量" +"[english]StatsWeb_GlobalStatsFriendlyFire" "friendly fire" +"StatsWeb_GlobalStatsFriendlyFire" "友軍傷害量" +"[english]StatsWeb_GlobalStatsHealing" "healing" +"StatsWeb_GlobalStatsHealing" "治療量" +"[english]StatsWeb_GlobalStatsAliensSetOnFire" "aliens set on fire" +"StatsWeb_GlobalStatsAliensSetOnFire" "已點火的異形" +"[english]StatsWeb_GlobalStatsFastHacks" "fast hacks" +"StatsWeb_GlobalStatsFastHacks" "快速駭入" +"[english]StatsWeb_GlobalStatsMissionsAsMarine" "missions as %s" +"StatsWeb_GlobalStatsMissionsAsMarine" "由 %s執行任務" +"[english]StatsWeb_MissionStatsTotalTime" "total time" +"StatsWeb_MissionStatsTotalTime" "總任務時間" +"[english]StatsWeb_MissionStatsAverageTimeSuccess" "average time (success)" +"StatsWeb_MissionStatsAverageTimeSuccess" "平均時間 (任務成功)" +"[english]StatsWeb_MissionStatsAverageScoreSuccess" "average score (success)" +"StatsWeb_MissionStatsAverageScoreSuccess" "平均分數 (任務成功)" +"[english]StatsWeb_WorkshopStatsTotalTime" "total time (stats are for entire workshop addon)" +"StatsWeb_WorkshopStatsTotalTime" "總時間 (包括各種工坊插件)" +"[english]StatsWeb_WorkshopStatsRecentTime" "playtime this week" +"StatsWeb_WorkshopStatsRecentTime" "本周遊玩時間" +"[english]StatsWeb_WorkshopStatsSessions" "play sessions" +"StatsWeb_WorkshopStatsSessions" "遊玩次數" +"[english]StatsWeb_WorkshopStatsLifetimeSubscriptions" "total subscriptions" +"StatsWeb_WorkshopStatsLifetimeSubscriptions" "總訂閲數" +"[english]StatsWeb_ProfileNoStatsTitle" "No Stats" +"StatsWeb_ProfileNoStatsTitle" "無數據" +"[english]StatsWeb_ProfileNoStatsDesc" "No stats available for %s." +"StatsWeb_ProfileNoStatsDesc" "無可用數據 %s." +"[english]StatsWeb_ProfileNoStatsBefore" "Unfortunately, " +"StatsWeb_ProfileNoStatsBefore" "很可惜, " +"[english]StatsWeb_ProfileNoStatsAfter" " has not played Alien Swarm: Reactive Drop, so no stats are available." +"StatsWeb_ProfileNoStatsAfter" " 沒玩過 Alien Swarm: Reactive Drop, 所以無可用數據." "[english]StatsWeb_ProfileNoStatsOptOutBefore" "" "StatsWeb_ProfileNoStatsOptOutBefore" "" - "[english]StatsWeb_ProfileNoStatsOptOutAfter" " has requested that their personal stats not be shown on this page." - "StatsWeb_ProfileNoStatsOptOutAfter" " has requested that their personal stats not be shown on this page." - "[english]StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "No gameplay statistics have been recorded for " - "StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "No gameplay statistics have been recorded for " - "[english]StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " - "StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " - // previous message continues into this one - "[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." - "StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." - "[english]StatsWeb_ProfileNavStats" "Stats" - "StatsWeb_ProfileNavStats" "統計" - "[english]StatsWeb_ProfileNavWeapons" "Weapons" - "StatsWeb_ProfileNavWeapons" "武器" - "[english]StatsWeb_ProfileNavAchievements" "Achievements" - "StatsWeb_ProfileNavAchievements" "成就" - "[english]StatsWeb_ProfileNavInventory" "Collections" - "StatsWeb_ProfileNavInventory" "收藏" - "[english]StatsWeb_ProfileAchievements" "Achievements" - "StatsWeb_ProfileAchievements" "成就" - "[english]StatsWeb_ProfileAchievementsDesc" "List of Steam achievements for Alien Swarm: Reactive Drop earned by %s." - "StatsWeb_ProfileAchievementsDesc" "Alien Swarm 的 Steam 成就列表: 賺取的 Reactive Drop %s." - "[english]StatsWeb_AchievementMissionComplete" "%s (Complete)" - "StatsWeb_AchievementMissionComplete" "%s (完成)" - "[english]StatsWeb_AchievementMissionIncomplete" "%s (Incomplete)" - "StatsWeb_AchievementMissionIncomplete" "%s (未完成)" - "[english]StatsWeb_AchievementBestTime" "Best time" - "StatsWeb_AchievementBestTime" "最佳時長" - "[english]StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s on %[2]s" - "StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s于 %[2]s" - "[english]StatsWeb_AchievementBestScore" "Best score" - "StatsWeb_AchievementBestScore" "Best score" - "[english]StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s on %[2]s" - "StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s on %[2]s" - "[english]StatsWeb_AchievementGlobalPercent" "%0.1f%% of players have this achievement." - "StatsWeb_AchievementGlobalPercent" "%0.1f%% 的玩家有此成就" - "[english]StatsWeb_ProfileWeaponStats" "Weapon Stats" - "StatsWeb_ProfileWeaponStats" "武器統計" - "[english]StatsWeb_ProfileWeaponStatsDesc" "Alien Swarm: Reactive Drop weapon statistics for %s." - "StatsWeb_ProfileWeaponStatsDesc" "Alien Swarm: Reactive Drop 武器統計數據 %s." - "[english]StatsWeb_ProfileInventory" "Collections" - "StatsWeb_ProfileInventory" "收藏" - "[english]StatsWeb_ProfileInventoryDesc" "Items collected by %s in Alien Swarm: Reactive Drop." - "StatsWeb_ProfileInventoryDesc" "%s 于 Alien Swarm: Reactive Drop 中收藏的物品" - "[english]StatsWeb_ProfileInventoryEmpty" "Could not find any collected items." - "StatsWeb_ProfileInventoryEmpty" "找不到任何收藏的物品。" - "[english]StatsWeb_ProfileTitle" "Player Profiles" - "StatsWeb_ProfileTitle" "玩家簡介" - "[english]StatsWeb_ProfileDesc" "Alien Swarm: Reactive Drop gameplay statistics for %s." - "StatsWeb_ProfileDesc" " %s 的 Alien Swarm: Reactive Drop 游戲統計數據" - "[english]StatsWeb_ProfileStat_TotalKills" "Total Kills" - "StatsWeb_ProfileStat_TotalKills" "總擊殺" - "[english]StatsWeb_ProfileStat_AverageKillsPerHour" "Avg Kills Per Hour" - "StatsWeb_ProfileStat_AverageKillsPerHour" "每小時平均擊殺" - "[english]StatsWeb_ProfileStat_AliensSetOnFire" "Aliens Set on Fire" - "StatsWeb_ProfileStat_AliensSetOnFire" "燃燒異形" - "[english]StatsWeb_ProfileStat_TotalShotsFired" "Total Shots Fired" - "StatsWeb_ProfileStat_TotalShotsFired" "總射擊數" - "[english]StatsWeb_ProfileStat_AverageAccuracy" "Avg Accuracy" - "StatsWeb_ProfileStat_AverageAccuracy" "平均準確率" - "[english]StatsWeb_ProfileStat_TotalFriendlyFire" "Total Friendly Fire" - "StatsWeb_ProfileStat_TotalFriendlyFire" "總友軍傷害" - "[english]StatsWeb_ProfileStat_TotalDamageTaken" "Total Damage Taken" - "StatsWeb_ProfileStat_TotalDamageTaken" "總傷害" - "[english]StatsWeb_ProfileStat_TotalHealing" "Total Healing" - "StatsWeb_ProfileStat_TotalHealing" "總治療" - "[english]StatsWeb_ProfileStat_TotalFastHacks" "Total Fast Hacks" - "StatsWeb_ProfileStat_TotalFastHacks" "總快速入侵" - "[english]StatsWeb_ProfileStat_MissionSuccessRate" "Mission Success Rate" - "StatsWeb_ProfileStat_MissionSuccessRate" "任務成功率" - "[english]StatsWeb_ProfileStat_ByDifficulty" "By Difficulty" - "StatsWeb_ProfileStat_ByDifficulty" "根據難度" - "[english]StatsWeb_ProfileStat_FavoriteMission" "Favorite Mission" - "StatsWeb_ProfileStat_FavoriteMission" "最喜愛任務" - "[english]StatsWeb_ProfileStat_FavoriteMarine" "Favorite Marine" - "StatsWeb_ProfileStat_FavoriteMarine" "最喜愛陸戰隊員" - "[english]StatsWeb_ProfileStat_FavoriteWeapons" "Favorite Starting Weapons" - "StatsWeb_ProfileStat_FavoriteWeapons" "最喜愛初始武器" - "[english]StatsWeb_ProfileStat_FavoriteWeapons0" "Primary" - "StatsWeb_ProfileStat_FavoriteWeapons0" "主要" - "[english]StatsWeb_ProfileStat_FavoriteWeapons1" "Secondary" - "StatsWeb_ProfileStat_FavoriteWeapons1" "次要" - "[english]StatsWeb_ProfileStat_FavoriteWeapons2" "Extra" - "StatsWeb_ProfileStat_FavoriteWeapons2" "額外" - "[english]StatsWeb_ProfileStat_MissionCount" "Missions: %s" - "StatsWeb_ProfileStat_MissionCount" "任務數量: %s" - "[english]StatsWeb_PromotionNumber" "Promotion %d" - "StatsWeb_PromotionNumber" "晉升次數 %d" - "[english]StatsWeb_LevelNumber" "Level %d" - "StatsWeb_LevelNumber" "等級 %d" - "[english]StatsWeb_ProfileLifetimeGameplayStats" "Lifetime Gameplay Stats" - "StatsWeb_ProfileLifetimeGameplayStats" "終生游戲數據" - "[english]StatsWeb_ProfileOverallStats" "Overall" - "StatsWeb_ProfileOverallStats" "整體" +"[english]StatsWeb_ProfileNoStatsOptOutAfter" " has requested that their personal stats not be shown on this page." +"StatsWeb_ProfileNoStatsOptOutAfter" " 希望不要在此頁面顯示他們的個人資料。" +"[english]StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "No gameplay statistics have been recorded for " +"StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "無任何紀錄過的遊玩資料 " +"[english]StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " +"StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; 但是 " +// previous message continues into this one +"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." +"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "stmea顯示他們已經遊玩了 %d 分鐘" +"[english]StatsWeb_ProfileNavStats" "Stats" +"StatsWeb_ProfileNavStats" "統計" +"[english]StatsWeb_ProfileNavWeapons" "Weapons" +"StatsWeb_ProfileNavWeapons" "武器" +"[english]StatsWeb_ProfileNavAchievements" "Achievements" +"StatsWeb_ProfileNavAchievements" "成就" +"[english]StatsWeb_ProfileNavInventory" "Collections" +"StatsWeb_ProfileNavInventory" "收藏" +"[english]StatsWeb_ProfileAchievements" "Achievements" +"StatsWeb_ProfileAchievements" "成就" +"[english]StatsWeb_ProfileAchievementsDesc" "List of Steam achievements for Alien Swarm: Reactive Drop earned by %s." +"StatsWeb_ProfileAchievementsDesc" "從Alien Swarm 的 Steam 成就列表: 獲得的 Reactive Drop %s." +"[english]StatsWeb_AchievementMissionComplete" "%s (Complete)" +"StatsWeb_AchievementMissionComplete" "%s (完成)" +"[english]StatsWeb_AchievementMissionIncomplete" "%s (Incomplete)" +"StatsWeb_AchievementMissionIncomplete" "%s (未完成)" +"[english]StatsWeb_AchievementBestTime" "Best time" +"StatsWeb_AchievementBestTime" "最佳通關紀錄" +"[english]StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s on %[2]s" +"StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s於 %[2]s通關" +"[english]StatsWeb_AchievementBestScore" "Best score" +"StatsWeb_AchievementBestScore" "最高分數" +"[english]StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s on %[2]s" +"StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s 於 %[2]s 通關" +"[english]StatsWeb_AchievementGlobalPercent" "%0.1f%% of players have this achievement." +"StatsWeb_AchievementGlobalPercent" "%0.1f%% 的玩家擁有此成就" +"[english]StatsWeb_ProfileWeaponStats" "Weapon Stats" +"StatsWeb_ProfileWeaponStats" "武器統計資料" +"[english]StatsWeb_ProfileWeaponStatsDesc" "Alien Swarm: Reactive Drop weapon statistics for %s." +"StatsWeb_ProfileWeaponStatsDesc" "Alien Swarm: Reactive Drop 武器統計數據 %s." +"[english]StatsWeb_ProfileInventory" "Collections" +"StatsWeb_ProfileInventory" "收藏" +"[english]StatsWeb_ProfileInventoryDesc" "Items collected by %s in Alien Swarm: Reactive Drop." +"StatsWeb_ProfileInventoryDesc" "%s 於 Alien Swarm: Reactive Drop 中收藏的物品" +"[english]StatsWeb_ProfileInventoryEmpty" "Could not find any collected items." +"StatsWeb_ProfileInventoryEmpty" "找不到任何收藏的物品。" +"[english]StatsWeb_ProfileTitle" "Player Profiles" +"StatsWeb_ProfileTitle" "玩家簡介" +"[english]StatsWeb_ProfileDesc" "Alien Swarm: Reactive Drop gameplay statistics for %s." +"StatsWeb_ProfileDesc" " %s 的 Alien Swarm: Reactive Drop 遊戲統計數據" +"[english]StatsWeb_ProfileStat_TotalKills" "Total Kills" +"StatsWeb_ProfileStat_TotalKills" "總擊殺數" +"[english]StatsWeb_ProfileStat_AverageKillsPerHour" "Avg Kills Per Hour" +"StatsWeb_ProfileStat_AverageKillsPerHour" "每小時平均擊殺數" +"[english]StatsWeb_ProfileStat_AliensSetOnFire" "Aliens Set on Fire" +"StatsWeb_ProfileStat_AliensSetOnFire" "點燃過的異形" +"[english]StatsWeb_ProfileStat_TotalShotsFired" "Total Shots Fired" +"StatsWeb_ProfileStat_TotalShotsFired" "總子彈射擊數" +"[english]StatsWeb_ProfileStat_AverageAccuracy" "Avg Accuracy" +"StatsWeb_ProfileStat_AverageAccuracy" "平均命中率" +"[english]StatsWeb_ProfileStat_TotalFriendlyFire" "Total Friendly Fire" +"StatsWeb_ProfileStat_TotalFriendlyFire" "總友軍傷害" +"[english]StatsWeb_ProfileStat_TotalDamageTaken" "Total Damage Taken" +"StatsWeb_ProfileStat_TotalDamageTaken" "總受到傷害量" +"[english]StatsWeb_ProfileStat_TotalHealing" "Total Healing" +"StatsWeb_ProfileStat_TotalHealing" "總治療量" +"[english]StatsWeb_ProfileStat_TotalFastHacks" "Total Fast Hacks" +"StatsWeb_ProfileStat_TotalFastHacks" "總快速駭入次數" +"[english]StatsWeb_ProfileStat_MissionSuccessRate" "Mission Success Rate" +"StatsWeb_ProfileStat_MissionSuccessRate" "任務成功率" +"[english]StatsWeb_ProfileStat_ByDifficulty" "By Difficulty" +"StatsWeb_ProfileStat_ByDifficulty" "依照難度" +"[english]StatsWeb_ProfileStat_FavoriteMission" "Favorite Mission" +"StatsWeb_ProfileStat_FavoriteMission" "最常遊玩任務" +"[english]StatsWeb_ProfileStat_FavoriteMarine" "Favorite Marine" +"StatsWeb_ProfileStat_FavoriteMarine" "最常使用隊員" +"[english]StatsWeb_ProfileStat_FavoriteWeapons" "Favorite Starting Weapons" +"StatsWeb_ProfileStat_FavoriteWeapons" "最常使用開場武器" +"[english]StatsWeb_ProfileStat_FavoriteWeapons0" "Primary" +"StatsWeb_ProfileStat_FavoriteWeapons0" "主要" +"[english]StatsWeb_ProfileStat_FavoriteWeapons1" "Secondary" +"StatsWeb_ProfileStat_FavoriteWeapons1" "次要" +"[english]StatsWeb_ProfileStat_FavoriteWeapons2" "Extra" +"StatsWeb_ProfileStat_FavoriteWeapons2" "裝備" +"[english]StatsWeb_ProfileStat_MissionCount" "Missions: %s" +"StatsWeb_ProfileStat_MissionCount" "任務次數: %s" +"[english]StatsWeb_PromotionNumber" "Promotion %d" +"StatsWeb_PromotionNumber" "晉升次數 %d" +"[english]StatsWeb_LevelNumber" "Level %d" +"StatsWeb_LevelNumber" "等級 %d" +"[english]StatsWeb_ProfileLifetimeGameplayStats" "Lifetime Gameplay Stats" +"StatsWeb_ProfileLifetimeGameplayStats" "總共遊玩統計" +"[english]StatsWeb_ProfileOverallStats" "Overall" +"StatsWeb_ProfileOverallStats" "概要" "[english]StatsWeb_FooterSteamStoreBefore" "" "StatsWeb_FooterSteamStoreBefore" "" - "[english]StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" - "StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" - "[english]StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." - "StatsWeb_FooterSteamStoreAfter" " 可在 Steam 上免費游玩." - "[english]StatsWeb_PlayersCurrentlyOnline" "%s players currently online." - "StatsWeb_PlayersCurrentlyOnline" "%s 名在綫玩家." - "[english]StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." - "StatsWeb_DataDisclaimer" "數據可能已經過期5分鐘,本網站不隸屬于Valve公司。" - "[english]StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, the Alien Swarm logo, Source, and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States and other countries." - "StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, the Alien Swarm 公司標志, Source, 以及 Source 公司標志是隸屬於 Valve Corporation 在美國以及其他國家的注冊商標。" - "[english]StatsWeb_GlobalStatsDesc" "Alien Swarm: Reactive Drop global mission statistics." - "StatsWeb_GlobalStatsDesc" "Alien Swarm: Reactive Drop 全球任務數據。" - "[english]StatsWeb_GlobalWeaponStatsDesc" "A list of all-time global statistics for every weapon available in Alien Swarm: Reactive Drop." - "StatsWeb_GlobalWeaponStatsDesc" "全球 Alien Swarm: Reactive Drop 中所有的的武器數據列表" - // format is strftime, see https://github.com/KarpelesLab/strftime#pattern-support - "[english]StatsWeb_DateFormat" "%e %B %Y" - "StatsWeb_DateFormat" "%e %B %Y" - "[english]StatsWeb_StartedMinutesAgo" "Started %d minutes ago" - "StatsWeb_StartedMinutesAgo" "於 %d 分鐘前開始" - "[english]StatsWeb_StartedHoursAgo" "Started %d hours ago" - "StatsWeb_StartedHoursAgo" "於 %d 小時前開始" - "[english]StatsWeb_JustNow" "just now" - "StatsWeb_JustNow" "剛才" - "[english]StatsWeb_MinutesAgo" "%d minutes ago" - "StatsWeb_MinutesAgo" "%d 分鐘之前" - "[english]StatsWeb_HoursAgo" "%d hours ago" - "StatsWeb_HoursAgo" "%d 小時之前" - "[english]StatsWeb_DurationDays" "%s days, %d:%02d:%02d" - "StatsWeb_DurationDays" "%s 天, %d:%02d:%02d" - "[english]StatsWeb_DurationDay" "1 day, %d:%02d:%02d" - "StatsWeb_DurationDay" "1 天, %d:%02d:%02d" +"[english]StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" +"StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" +"[english]StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." +"StatsWeb_FooterSteamStoreAfter" " 可在 Steam 上免費遊玩." +"[english]StatsWeb_PlayersCurrentlyOnline" "%s players currently online." +"StatsWeb_PlayersCurrentlyOnline" "%s 名玩家遊戲中." +"[english]StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." +"StatsWeb_DataDisclaimer" "數據可能已經過期5分鐘,本網站不隸屬於Valve公司。" +"[english]StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, the Alien Swarm logo, Source, and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States and other countries." +"StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, the Alien Swarm 公司標誌, Source, 以及 Source 公司標誌是隸屬於 Valve Corporation 在美國以及其他國家的註冊商標。" +"[english]StatsWeb_GlobalStatsDesc" "Alien Swarm: Reactive Drop global mission statistics." +"StatsWeb_GlobalStatsDesc" "Alien Swarm: Reactive Drop 全球任務數據。" +"[english]StatsWeb_GlobalWeaponStatsDesc" "A list of all-time global statistics for every weapon available in Alien Swarm: Reactive Drop." +"StatsWeb_GlobalWeaponStatsDesc" "全球 Alien Swarm: Reactive Drop 中所有的的武器數據列表" +// format is strftime, see https://github.com/KarpelesLab/strftime#pattern-support +"[english]StatsWeb_DateFormat" "%e %B %Y" +"StatsWeb_DateFormat" "%e %B %Y" +"[english]StatsWeb_StartedMinutesAgo" "Started %d minutes ago" +"StatsWeb_StartedMinutesAgo" "於 %d 分鐘前開始" +"[english]StatsWeb_StartedHoursAgo" "Started %d hours ago" +"StatsWeb_StartedHoursAgo" "於 %d 小時前開始" +"[english]StatsWeb_JustNow" "just now" +"StatsWeb_JustNow" "剛才" +"[english]StatsWeb_MinutesAgo" "%d minutes ago" +"StatsWeb_MinutesAgo" "%d 分鐘之前" +"[english]StatsWeb_HoursAgo" "%d hours ago" +"StatsWeb_HoursAgo" "%d 小時之前" +"[english]StatsWeb_DurationDays" "%s days, %d:%02d:%02d" +"StatsWeb_DurationDays" "%s 天, %d:%02d:%02d" +"[english]StatsWeb_DurationDay" "1 day, %d:%02d:%02d" +"StatsWeb_DurationDay" "1 天, %d:%02d:%02d" "[english]StatsWeb_DurationHours" "%d:%02d:%02d" "StatsWeb_DurationHours" "%d:%02d:%02d" "[english]StatsWeb_DurationMinutes" "%d:%02d" "StatsWeb_DurationMinutes" "%d:%02d" - "[english]StatsWeb_DurationDaysMS" "%s days, %d:%02d:%02d.%03d" - "StatsWeb_DurationDaysMS" "%s 天, %d:%02d:%02d.%03d" - "[english]StatsWeb_DurationDayMS" "1 day, %d:%02d:%02d.%03d" - "StatsWeb_DurationDayMS" "1 天, %d:%02d:%02d.%03d" +"[english]StatsWeb_DurationDaysMS" "%s days, %d:%02d:%02d.%03d" +"StatsWeb_DurationDaysMS" "%s 天, %d:%02d:%02d.%03d" +"[english]StatsWeb_DurationDayMS" "1 day, %d:%02d:%02d.%03d" +"StatsWeb_DurationDayMS" "1 天, %d:%02d:%02d.%03d" "[english]StatsWeb_DurationHoursMS" "%d:%02d:%02d.%03d" "StatsWeb_DurationHoursMS" "%d:%02d:%02d.%03d" "[english]StatsWeb_DurationMinutesMS" "%d:%02d.%03d" "StatsWeb_DurationMinutesMS" "%d:%02d.%03d" - "[english]StatsWeb_HoIAF" "Heroes of the Interstellar Armed Forces" - "StatsWeb_HoIAF" "星際武裝部隊的英雄" - "[english]StatsWeb_HoIAF_AllSeasons" "All Seasons" - "StatsWeb_HoIAF_AllSeasons" "所有賽季" - "[english]StatsWeb_HoIAF_Season" "Season %d" - "StatsWeb_HoIAF_Season" "賽季 %d" - "[english]StatsWeb_HoIAFBlurb" "Heroes of the Interstellar Armed Forces is a monthly competition where players complete missions on participating dedicated servers. The harder the mission, the more points it grants." - "StatsWeb_HoIAFBlurb" "《星際武裝部隊的英雄》是每個月一次的競賽,玩家可以在比賽專用的專用服務器上完成任務。任務越困難,得分就越高。" - "[english]StatsWeb_HoIAFBlurb_Past" "This season ran from %[1]s to %[2]s." - "StatsWeb_HoIAFBlurb_Past" "這個賽季從 %[1]s 至 %[2]s." - "[english]StatsWeb_HoIAFBlurb_Present" "This season started on %[1]s and will run until %[2]s." - "StatsWeb_HoIAFBlurb_Present" "本賽季開始於 %[1]s,將會持續到 %[2]s." - "[english]StatsWeb_HoIAFBlurb_Future" "This season will begin on %[1]s and end on %[2]s." - "StatsWeb_HoIAFBlurb_Future" "This season will begin on %[1]s and end on %[2]s." - "[english]StatsWeb_WeaponStat_DeathmatchMode" "Deathmatch mode" - "StatsWeb_WeaponStat_DeathmatchMode" "Deathmatch mode" - "[english]StatsWeb_WeaponStat_Missions0" "Missions (primary)" - "StatsWeb_WeaponStat_Missions0" "Missions (primary)" - "[english]StatsWeb_WeaponStat_Missions1" "Missions (secondary)" - "StatsWeb_WeaponStat_Missions1" "Missions (secondary)" - "[english]StatsWeb_WeaponStat_Missions2" "Missions" - "StatsWeb_WeaponStat_Missions2" "Missions" - "[english]StatsWeb_WeaponStat_Damage" "Damage" - "StatsWeb_WeaponStat_Damage" "Damage" - "[english]StatsWeb_WeaponStat_FriendlyFire" "Friendly Fire" - "StatsWeb_WeaponStat_FriendlyFire" "Friendly Fire" - "[english]StatsWeb_WeaponStat_Kills" "Kills" - "StatsWeb_WeaponStat_Kills" "Kills" - "[english]StatsWeb_WeaponStat_ShotsFired" "Shots Fired" - "StatsWeb_WeaponStat_ShotsFired" "Shots Fired" - "[english]StatsWeb_WeaponStat_ShotsHit" "Shots Hit" - "StatsWeb_WeaponStat_ShotsHit" "Shots Hit" - "[english]StatsWeb_WeaponStat_Accuracy" "Accuracy" - "StatsWeb_WeaponStat_Accuracy" "Accuracy" - "[english]StatsWeb_WeaponStat_AccuracyDesc" "Accuracy of over 100% means hitting multiple aliens per shot." - "StatsWeb_WeaponStat_AccuracyDesc" "Accuracy of over 100% means hitting multiple aliens per shot." - "[english]StatsWeb_WeaponStat_AlternateFire" "Alternate Fire" - "StatsWeb_WeaponStat_AlternateFire" "Alternate Fire" - "[english]StatsWeb_WeaponStat_Deployed" "Deployed" - "StatsWeb_WeaponStat_Deployed" "Deployed" - "[english]StatsWeb_WeaponStat_Used" "Used" - "StatsWeb_WeaponStat_Used" "Used" - "[english]StatsWeb_WeaponStat_Thrown" "Thrown" - "StatsWeb_WeaponStat_Thrown" "Thrown" - "[english]StatsWeb_WeaponStat_Healing" "Healing" - "StatsWeb_WeaponStat_Healing" "Healing" - "[english]StatsWeb_WeaponStat_HealingSelf" "Healing (self)" - "StatsWeb_WeaponStat_HealingSelf" "Healing (self)" - "[english]StatsWeb_WeaponStat_DamageBlocked" "Damage Blocked" - "StatsWeb_WeaponStat_DamageBlocked" "Damage Blocked" - "[english]StatsWeb_WeaponStat_DamageDoubled" "Damage Doubled" - "StatsWeb_WeaponStat_DamageDoubled" "Damage Doubled" - "[english]StatsWeb_WeaponStat_MarinesExtinguished" "Marines Extinguished" - "StatsWeb_WeaponStat_MarinesExtinguished" "Marines Extinguished" - "[english]StatsWeb_WeaponStat_AliensFrozen" "Aliens Frozen" - "StatsWeb_WeaponStat_AliensFrozen" "Aliens Frozen" - "[english]StatsWeb_HoIAF_LeaderboardDesc" "Heroes of the Interstellar Armed Forces season %d leaderboard." - "StatsWeb_HoIAF_LeaderboardDesc" "Heroes of the Interstellar Armed Forces season %d leaderboard." - "[english]StatsWeb_HoIAF_AuditLog" "Ranking History" - "StatsWeb_HoIAF_AuditLog" "Ranking History" - "[english]StatsWeb_HoIAF_AuditLogDesc" "Heroes of the Interstellar Armed Forces score and rank history for %s." - "StatsWeb_HoIAF_AuditLogDesc" "Heroes of the Interstellar Armed Forces score and rank history for %s." - "[english]StatsWeb_HoIAF_AuditLog_NoEntries" "No score changes occurred during this hour." - "StatsWeb_HoIAF_AuditLog_NoEntries" "No score changes occurred during this hour." - "[english]StatsWeb_HoIAF_MissingMissionRecords" "Missing Mission Records" - "StatsWeb_HoIAF_MissingMissionRecords" "Missing Mission Records" - "[english]StatsWeb_HoIAF_NoScoreChange" "Score change rejected to avoid rollback." - "StatsWeb_HoIAF_NoScoreChange" "Score change rejected to avoid rollback." - "[english]StatsWeb_HoIAF_MissingMissionRecords_Explain" "Missions were partially recorded by ranked servers but not reported to the stats server. This can be caused by temporary networking problems between servers. Stat changes for multiple missions are combined in this record." - "StatsWeb_HoIAF_MissingMissionRecords_Explain" "Missions were partially recorded by ranked servers but not reported to the stats server. This can be caused by temporary networking problems between servers. Stat changes for multiple missions are combined in this record." - "[english]StatsWeb_HoIAF_MissingMissionRecords_Explain2" "Missions were not fully recorded by ranked servers. This can be due to network problems during the recording of a previous mission, or while the previous stats were being retrieved for this score update." - "StatsWeb_HoIAF_MissingMissionRecords_Explain2" "Missions were not fully recorded by ranked servers. This can be due to network problems during the recording of a previous mission, or while the previous stats were being retrieved for this score update." - "[english]StatsWeb_Column_Rank" "Rank" - "StatsWeb_Column_Rank" "Rank" - "[english]StatsWeb_Column_Player" "Player" - "StatsWeb_Column_Player" "Player" - "[english]StatsWeb_Column_Score" "Score" - "StatsWeb_Column_Score" "Score" - "[english]StatsWeb_Column_Time" "Time" - "StatsWeb_Column_Time" "Time" - "[english]StatsWeb_Column_TimeOfDay" "Time" - "StatsWeb_Column_TimeOfDay" "Time" - "[english]StatsWeb_Column_Loadout" "Loadout" - "StatsWeb_Column_Loadout" "Loadout" - "[english]StatsWeb_Column_Mission" "Mission" - "StatsWeb_Column_Mission" "Mission" - "[english]StatsWeb_Column_Difficulty" "Difficulty" - "StatsWeb_Column_Difficulty" "Difficulty" - "[english]StatsWeb_Column_Country" "Country" - "StatsWeb_Column_Country" "Country" - "[english]StatsWeb_Column_Date" "Date" - "StatsWeb_Column_Date" "Date" - "[english]StatsWeb_Column_Details" "Details" - "StatsWeb_Column_Details" "Details" - "[english]StatsWeb_Column_Server" "Server" - "StatsWeb_Column_Server" "Server" - "[english]StatsWeb_Column_KillsAliens" "Aliens Eliminated" - "StatsWeb_Column_KillsAliens" "Aliens Eliminated" - "[english]StatsWeb_Column_KillsMarine" "Team Kills" - "StatsWeb_Column_KillsMarine" "Team Kills" - "[english]StatsWeb_Column_MissionsSuccess" "Missions Completed" - "StatsWeb_Column_MissionsSuccess" "Missions Completed" - "[english]StatsWeb_Column_MissionsFailed" "Missions Failed" - "StatsWeb_Column_MissionsFailed" "Missions Failed" - "[english]StatsWeb_Column_SuccessRate" "Success Rate" - "StatsWeb_Column_SuccessRate" "Success Rate" - // a mapper-defined score; for example, in endless missions - "[english]StatsWeb_Column_MapperScore" "Mission Score" - "StatsWeb_Column_MapperScore" "Mission Score" - "[english]StatsWeb_PreviousPage" "Previous" - "StatsWeb_PreviousPage" "Previous" - "[english]StatsWeb_NextPage" "Next" - "StatsWeb_NextPage" "Next" - "[english]StatsWeb_Page" "Page" - "StatsWeb_Page" "Page" - "[english]StatsWeb_GoPage" "Go" - "StatsWeb_GoPage" "Go" - "[english]StatsWeb_WorkshopAddon" "(Workshop Addon)" - "StatsWeb_WorkshopAddon" "(Workshop Addon)" - "[english]StatsWeb_SpeedRuns" "Speedruns" - "StatsWeb_SpeedRuns" "Speedruns" - "[english]StatsWeb_HighScores" "High Scores" - "StatsWeb_HighScores" "High Scores" - "[english]StatsWeb_SpeedRunLeaderboards" "Speedrun Leaderboards" - "StatsWeb_SpeedRunLeaderboards" "Speedrun Leaderboards" - "[english]StatsWeb_SpeedRunLeaderboardDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %s." - "StatsWeb_SpeedRunLeaderboardDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %s." - "[english]StatsWeb_SpeedRunLeaderboardPointsDesc" "Global high scores leaderboard for the Alien Swarm: Reactive Drop mission %s." - "StatsWeb_SpeedRunLeaderboardPointsDesc" "Global high scores leaderboard for the Alien Swarm: Reactive Drop mission %s." - "[english]StatsWeb_SpeedRunLeaderboardChallengeDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %[1]s (%[2]s challenge)." - "StatsWeb_SpeedRunLeaderboardChallengeDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %[1]s (%[2]s challenge)." - "[english]StatsWeb_Leaderboards" "Leaderboards" - "StatsWeb_Leaderboards" "Leaderboards" - "[english]StatsWeb_FilterByChallenge" "Filter by Challenge" - "StatsWeb_FilterByChallenge" "Filter by Challenge" - "[english]StatsWeb_ChallengeLeaderboards" "%s (Challenge) | Leaderboards" - "StatsWeb_ChallengeLeaderboards" "%s (Challenge) | Leaderboards" - "[english]StatsWeb_LeaderboardsDesc" "Index of speedrun leaderboards for Alien Swarm: Reactive Drop missions." - "StatsWeb_LeaderboardsDesc" "Index of speedrun leaderboards for Alien Swarm: Reactive Drop missions." - "[english]StatsWeb_MissionFailedDesc" "Mission was not successfully completed." - "StatsWeb_MissionFailedDesc" "Mission was not successfully completed." - "[english]StatsWeb_SkullDesc" "Marine died on this mission." - "StatsWeb_SkullDesc" "陸戰隊員此次任務中犧牲。" - "[english]StatsWeb_LoadoutMarine" "Marine: %s" - "StatsWeb_LoadoutMarine" "陸戰隊員: %s" - "[english]StatsWeb_LoadoutWeapon0" "Primary Weapon: %s" - "StatsWeb_LoadoutWeapon0" "主要武器: %s" - "[english]StatsWeb_LoadoutWeapon1" "Secondary Weapon: %s" - "StatsWeb_LoadoutWeapon1" "副武器: %s" - "[english]StatsWeb_LoadoutWeapon2" "Extra Weapon: %s" - "StatsWeb_LoadoutWeapon2" "額外武器: %s" - "[english]StatsWeb_MarineCountDesc" "There were %d marines on this mission." - "StatsWeb_MarineCountDesc" "There were %d marines on this mission." - "[english]StatsWeb_PreviousCampaigns" "Previous Campaigns" - "StatsWeb_PreviousCampaigns" "之前的戰役" - "[english]StatsWeb_NextCampaigns" "More Campaigns" - "StatsWeb_NextCampaigns" "更多戰役" - "[english]StatsWeb_ByAuthor" "by %s" - "StatsWeb_ByAuthor" "by %s" - "[english]StatsWeb_RankNumber" "#%s" - "StatsWeb_RankNumber" "#%s" - "[english]StatsWeb_ShortNum_Thousand0" "%dk" - "StatsWeb_ShortNum_Thousand0" "%dk" - "[english]StatsWeb_ShortNum_Thousand1" "%d.%dk" - "StatsWeb_ShortNum_Thousand1" "%d.%dk" - "[english]StatsWeb_ShortNum_Million0" "%dM" - "StatsWeb_ShortNum_Million0" "%dM" - "[english]StatsWeb_ShortNum_Million1" "%d.%dM" - "StatsWeb_ShortNum_Million1" "%d.%dM" - "[english]StatsWeb_ShortNum_Billion0" "%dG" - "StatsWeb_ShortNum_Billion0" "%dG" - "[english]StatsWeb_ShortNum_Billion1" "%d.%dG" - "StatsWeb_ShortNum_Billion1" "%d.%dG" - "[english]StatsWeb_ShortNum_Trillion0" "%dT" - "StatsWeb_ShortNum_Trillion0" "%dT" - "[english]StatsWeb_ShortNum_Trillion1" "%d.%dT" - "StatsWeb_ShortNum_Trillion1" "%d.%dT" - "[english]StatsWeb_ShortNum_Quadrillion0" "%dP" - "StatsWeb_ShortNum_Quadrillion0" "%dP" - "[english]StatsWeb_ShortNum_Quadrillion1" "%d.%dP" - "StatsWeb_ShortNum_Quadrillion1" "%d.%dP" - "[english]StatsWeb_ShortNum_Quintillion0" "%dE" - "StatsWeb_ShortNum_Quintillion0" "%dE" - "[english]StatsWeb_ShortNum_Quintillion1" "%d.%dE" - "StatsWeb_ShortNum_Quintillion1" "%d.%dE" - "[english]StatsWeb_Report_Medals" "Report a problem with medals." - "StatsWeb_Report_Medals" "Report a problem with medals." - "[english]StatsWeb_Report_Vandalism" "Report incorrect stats." - "StatsWeb_Report_Vandalism" "Report incorrect stats." - // %[1]s is the guide name. %[2]s is the author name. - "[english]StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Shared Loadout by %[2]s" - "StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Shared Loadout by %[2]s" - "[english]StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Speedrun Ghost by %[2]s" - "StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Speedrun Ghost by %[2]s" - // %[1]s is the marine's given name, %[2]s the surname, %[3]s the nickname. BBCode allowed. - "[english]StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" - "StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" - "[english]StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" - "StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" +"[english]StatsWeb_HoIAF" "Heroes of the Interstellar Armed Forces" +"StatsWeb_HoIAF" "星際武裝部隊英雄" +"[english]StatsWeb_HoIAF_AllSeasons" "All Seasons" +"StatsWeb_HoIAF_AllSeasons" "所有賽季" +"[english]StatsWeb_HoIAF_Season" "Season %d" +"StatsWeb_HoIAF_Season" "賽季 %d" +"[english]StatsWeb_HoIAFBlurb" "Heroes of the Interstellar Armed Forces is a monthly competition where players complete missions on participating dedicated servers. The harder the mission, the more points it grants." +"StatsWeb_HoIAFBlurb" "《星際武裝部隊英雄》是每個月一次的競賽,玩家可以在比賽專用的伺服器上完成任務。任務越困難,就能獲得越多分數。" +"[english]StatsWeb_HoIAFBlurb_Past" "This season ran from %[1]s to %[2]s." +"StatsWeb_HoIAFBlurb_Past" "本賽季從 %[1]s 至 %[2]s。" +"[english]StatsWeb_HoIAFBlurb_Present" "This season started on %[1]s and will run until %[2]s." +"StatsWeb_HoIAFBlurb_Present" "本賽季開始於 %[1]s,將會持續到 %[2]s。" +"[english]StatsWeb_HoIAFBlurb_Future" "This season will begin on %[1]s and end on %[2]s." +"StatsWeb_HoIAFBlurb_Future" "本賽季將於%[1]s開始,並在%[2]s。" +"[english]StatsWeb_WeaponStat_DeathmatchMode" "Deathmatch mode" +"StatsWeb_WeaponStat_DeathmatchMode" "死鬥模式" +"[english]StatsWeb_WeaponStat_Missions0" "Missions (primary)" +"StatsWeb_WeaponStat_Missions0" "任務 (主要武器)" +"[english]StatsWeb_WeaponStat_Missions1" "Missions (secondary)" +"StatsWeb_WeaponStat_Missions1" "任務 (次要武器)" +"[english]StatsWeb_WeaponStat_Missions2" "Missions" +"StatsWeb_WeaponStat_Missions2" "任務" +"[english]StatsWeb_WeaponStat_Damage" "Damage" +"StatsWeb_WeaponStat_Damage" "傷害量" +"[english]StatsWeb_WeaponStat_FriendlyFire" "Friendly Fire" +"StatsWeb_WeaponStat_FriendlyFire" "友軍傷害量" +"[english]StatsWeb_WeaponStat_Kills" "Kills" +"StatsWeb_WeaponStat_Kills" "擊殺數量" +"[english]StatsWeb_WeaponStat_ShotsFired" "Shots Fired" +"StatsWeb_WeaponStat_ShotsFired" "開火次數" +"[english]StatsWeb_WeaponStat_ShotsHit" "Shots Hit" +"StatsWeb_WeaponStat_ShotsHit" "命中次數" +"[english]StatsWeb_WeaponStat_Accuracy" "Accuracy" +"StatsWeb_WeaponStat_Accuracy" "命中率" +"[english]StatsWeb_WeaponStat_AccuracyDesc" "Accuracy of over 100% means hitting multiple aliens per shot." +"StatsWeb_WeaponStat_AccuracyDesc" "命中率超過100%代表一發同時擊中多隻異形。" +"[english]StatsWeb_WeaponStat_AlternateFire" "Alternate Fire" +"StatsWeb_WeaponStat_AlternateFire" "輔助開火" +"[english]StatsWeb_WeaponStat_Deployed" "Deployed" +"StatsWeb_WeaponStat_Deployed" "放置次數" +"[english]StatsWeb_WeaponStat_Used" "Used" +"StatsWeb_WeaponStat_Used" "使用次數" +"[english]StatsWeb_WeaponStat_Thrown" "Thrown" +"StatsWeb_WeaponStat_Thrown" "丟的次數" +"[english]StatsWeb_WeaponStat_Healing" "Healing" +"StatsWeb_WeaponStat_Healing" "治療量" +"[english]StatsWeb_WeaponStat_HealingSelf" "Healing (self)" +"StatsWeb_WeaponStat_HealingSelf" "治療量 (對自己)" +"[english]StatsWeb_WeaponStat_DamageBlocked" "Damage Blocked" +"StatsWeb_WeaponStat_DamageBlocked" "減少的傷害量" +"[english]StatsWeb_WeaponStat_DamageDoubled" "Damage Doubled" +"StatsWeb_WeaponStat_DamageDoubled" "強化過的傷害量" +"[english]StatsWeb_WeaponStat_MarinesExtinguished" "Marines Extinguished" +"StatsWeb_WeaponStat_MarinesExtinguished" "滅火次數" +"[english]StatsWeb_WeaponStat_AliensFrozen" "Aliens Frozen" +"StatsWeb_WeaponStat_AliensFrozen" "遭冰凍的異形" +"[english]StatsWeb_HoIAF_LeaderboardDesc" "Heroes of the Interstellar Armed Forces season %d leaderboard." +"StatsWeb_HoIAF_LeaderboardDesc" "星際武裝部隊英雄 賽季 %d 排行榜." +"[english]StatsWeb_HoIAF_AuditLog" "Ranking History" +"StatsWeb_HoIAF_AuditLog" "歷史排名紀錄" +"[english]StatsWeb_HoIAF_AuditLogDesc" "Heroes of the Interstellar Armed Forces score and rank history for %s." +"StatsWeb_HoIAF_AuditLogDesc" "星際武裝部隊英雄分數和歷史排名紀錄 %s." +"[english]StatsWeb_HoIAF_AuditLog_NoEntries" "No score changes occurred during this hour." +"StatsWeb_HoIAF_AuditLog_NoEntries" "在這一小時內沒有發生任何的分數變化。" +"[english]StatsWeb_HoIAF_MissingMissionRecords" "Missing Mission Records" +"StatsWeb_HoIAF_MissingMissionRecords" "無法找到該任務的紀錄" +"[english]StatsWeb_HoIAF_NoScoreChange" "Score change rejected to avoid rollback." +"StatsWeb_HoIAF_NoScoreChange" "為防止回朔,分數不會有變動。" +"[english]StatsWeb_HoIAF_MissingMissionRecords_Explain" "Missions were partially recorded by ranked servers but not reported to the stats server. This can be caused by temporary networking problems between servers. Stat changes for multiple missions are combined in this record." +"StatsWeb_HoIAF_MissingMissionRecords_Explain" "任務會短暫存取在專屬伺服器內,不會馬上回報到統計伺服器,不然會導致伺服器間的連線問題,數次任務的資料變更會統合在此紀錄中。" +"[english]StatsWeb_HoIAF_MissingMissionRecords_Explain2" "Missions were not fully recorded by ranked servers. This can be due to network problems during the recording of a previous mission, or while the previous stats were being retrieved for this score update." +"StatsWeb_HoIAF_MissingMissionRecords_Explain2" "任務並沒有被專屬伺服器完整記錄到,這可能是因為存取上一次任務的網路問題,或是分數統計正在存取上次的資料。" +"[english]StatsWeb_Column_Rank" "Rank" +"StatsWeb_Column_Rank" "排名" +"[english]StatsWeb_Column_Player" "Player" +"StatsWeb_Column_Player" "玩家" +"[english]StatsWeb_Column_Score" "Score" +"StatsWeb_Column_Score" "分數" +"[english]StatsWeb_Column_Time" "Time" +"StatsWeb_Column_Time" "通關時間" +"[english]StatsWeb_Column_TimeOfDay" "Time" +"StatsWeb_Column_TimeOfDay" "通關時間" +"[english]StatsWeb_Column_Loadout" "Loadout" +"StatsWeb_Column_Loadout" "裝備設定" +"[english]StatsWeb_Column_Mission" "Mission" +"StatsWeb_Column_Mission" "任務" +"[english]StatsWeb_Column_Difficulty" "Difficulty" +"StatsWeb_Column_Difficulty" "難度" +"[english]StatsWeb_Column_Country" "Country" +"StatsWeb_Column_Country" "國家" +"[english]StatsWeb_Column_Date" "Date" +"StatsWeb_Column_Date" "日期" +"[english]StatsWeb_Column_Details" "Details" +"StatsWeb_Column_Details" "詳細" +"[english]StatsWeb_Column_Server" "Server" +"StatsWeb_Column_Server" "伺服器" +"[english]StatsWeb_Column_KillsAliens" "Aliens Eliminated" +"StatsWeb_Column_KillsAliens" "消滅的異形數量" +"[english]StatsWeb_Column_KillsMarine" "Team Kills" +"StatsWeb_Column_KillsMarine" "殺害友軍次數" +"[english]StatsWeb_Column_MissionsSuccess" "Missions Completed" +"StatsWeb_Column_MissionsSuccess" "完成任務次數" +"[english]StatsWeb_Column_MissionsFailed" "Missions Failed" +"StatsWeb_Column_MissionsFailed" "失敗任務次數" +"[english]StatsWeb_Column_SuccessRate" "Success Rate" +"StatsWeb_Column_SuccessRate" "任務成功率" +// a mapper-defined score; for example, in endless missions +"[english]StatsWeb_Column_MapperScore" "Mission Score" +"StatsWeb_Column_MapperScore" "任務分數" +"[english]StatsWeb_PreviousPage" "Previous" +"StatsWeb_PreviousPage" "上一個" +"[english]StatsWeb_NextPage" "Next" +"StatsWeb_NextPage" "下一個" +"[english]StatsWeb_Page" "Page" +"StatsWeb_Page" "頁" +"[english]StatsWeb_GoPage" "Go" +"StatsWeb_GoPage" "Go" +"[english]StatsWeb_WorkshopAddon" "(Workshop Addon)" +"StatsWeb_WorkshopAddon" "(工作坊附件)" +"[english]StatsWeb_SpeedRuns" "Speedruns" +"StatsWeb_SpeedRuns" "速通" +"[english]StatsWeb_HighScores" "High Scores" +"StatsWeb_HighScores" "高分" +"[english]StatsWeb_SpeedRunLeaderboards" "Speedrun Leaderboards" +"StatsWeb_SpeedRunLeaderboards" "速通排行榜" +"[english]StatsWeb_SpeedRunLeaderboardDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %s." +"StatsWeb_SpeedRunLeaderboardDesc" "Alien Swarm: Reactive Drop 任務%s的全球速通排行榜。" +"[english]StatsWeb_SpeedRunLeaderboardPointsDesc" "Global high scores leaderboard for the Alien Swarm: Reactive Drop mission %s." +"StatsWeb_SpeedRunLeaderboardPointsDesc" "Alien Swarm: Reactive Drop 任務%s的全球分數排行榜。" +"[english]StatsWeb_SpeedRunLeaderboardChallengeDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %[1]s (%[2]s challenge)." +"StatsWeb_SpeedRunLeaderboardChallengeDesc" "Alien Swarm: Reactive Drop 任務%[1]s (%[2]s 挑戰)的全球速通排行榜。" +"[english]StatsWeb_Leaderboards" "Leaderboards" +"StatsWeb_Leaderboards" "排行榜" +"[english]StatsWeb_FilterByChallenge" "Filter by Challenge" +"StatsWeb_FilterByChallenge" "用挑戰來篩選" +"[english]StatsWeb_ChallengeLeaderboards" "%s (Challenge) | Leaderboards" +"StatsWeb_ChallengeLeaderboards" "%s (挑戰) | 排行榜" +"[english]StatsWeb_LeaderboardsDesc" "Index of speedrun leaderboards for Alien Swarm: Reactive Drop missions." +"StatsWeb_LeaderboardsDesc" "Alien Swarm: Reactive Drop 任務的速通排行榜索引" +"[english]StatsWeb_MissionFailedDesc" "Mission was not successfully completed." +"StatsWeb_MissionFailedDesc" "任務並沒有完全完成。" +"[english]StatsWeb_SkullDesc" "Marine died on this mission." +"StatsWeb_SkullDesc" "有隊員在此次任務中犧牲。" +"[english]StatsWeb_LoadoutMarine" "Marine: %s" +"StatsWeb_LoadoutMarine" "隊員: %s" +"[english]StatsWeb_LoadoutWeapon0" "Primary Weapon: %s" +"StatsWeb_LoadoutWeapon0" "主要武器: %s" +"[english]StatsWeb_LoadoutWeapon1" "Secondary Weapon: %s" +"StatsWeb_LoadoutWeapon1" "次要武器: %s" +"[english]StatsWeb_LoadoutWeapon2" "Extra Weapon: %s" +"StatsWeb_LoadoutWeapon2" "裝備: %s" +"[english]StatsWeb_MarineCountDesc" "There were %d marines on this mission." +"StatsWeb_MarineCountDesc" "有 %d 名隊員參與此任務。" +"[english]StatsWeb_PreviousCampaigns" "Previous Campaigns" +"StatsWeb_PreviousCampaigns" "前一個戰役" +"[english]StatsWeb_NextCampaigns" "More Campaigns" +"StatsWeb_NextCampaigns" "更多戰役" +"[english]StatsWeb_ByAuthor" "by %s" +"StatsWeb_ByAuthor" "出自 %s" +"[english]StatsWeb_RankNumber" "#%s" +"StatsWeb_RankNumber" "#%s" +"[english]StatsWeb_ShortNum_Thousand0" "%dk" +"StatsWeb_ShortNum_Thousand0" "%dk" +"[english]StatsWeb_ShortNum_Thousand1" "%d.%dk" +"StatsWeb_ShortNum_Thousand1" "%d.%dk" +"[english]StatsWeb_ShortNum_Million0" "%dM" +"StatsWeb_ShortNum_Million0" "%dM" +"[english]StatsWeb_ShortNum_Million1" "%d.%dM" +"StatsWeb_ShortNum_Million1" "%d.%dM" +"[english]StatsWeb_ShortNum_Billion0" "%dG" +"StatsWeb_ShortNum_Billion0" "%dG" +"[english]StatsWeb_ShortNum_Billion1" "%d.%dG" +"StatsWeb_ShortNum_Billion1" "%d.%dG" +"[english]StatsWeb_ShortNum_Trillion0" "%dT" +"StatsWeb_ShortNum_Trillion0" "%dT" +"[english]StatsWeb_ShortNum_Trillion1" "%d.%dT" +"StatsWeb_ShortNum_Trillion1" "%d.%dT" +"[english]StatsWeb_ShortNum_Quadrillion0" "%dP" +"StatsWeb_ShortNum_Quadrillion0" "%dP" +"[english]StatsWeb_ShortNum_Quadrillion1" "%d.%dP" +"StatsWeb_ShortNum_Quadrillion1" "%d.%dP" +"[english]StatsWeb_ShortNum_Quintillion0" "%dE" +"StatsWeb_ShortNum_Quintillion0" "%dE" +"[english]StatsWeb_ShortNum_Quintillion1" "%d.%dE" +"StatsWeb_ShortNum_Quintillion1" "%d.%dE" +"[english]StatsWeb_Report_Medals" "Report a problem with medals." +"StatsWeb_Report_Medals" "回報有關勳章的問題" +"[english]StatsWeb_Report_Vandalism" "Report incorrect stats." +"StatsWeb_Report_Vandalism" "回報錯誤的資料" +// %[1]s is the guide name. %[2]s is the author name. +"[english]StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Shared Loadout by %[2]s" +"StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - 由%[2]s所分享的裝備配置" +"[english]StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Speedrun Ghost by %[2]s" +"StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - 由 %[2]s擔當的速通幽靈" +// %[1]s is the marine's given name, %[2]s the surname, %[3]s the nickname. BBCode allowed. +"[english]StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" +"StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" +"[english]StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" +"StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" - "[english]rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\"" - "rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\"" - "[english]rd_event_double_xp_anniversary" "Anniversary Double Experience Week" - "rd_event_double_xp_anniversary" "Anniversary Double Experience Week" - "[english]rd_event_news_anniversary_6th" "6th Anniversary! New campaign, side stories, and more!" - "rd_event_news_anniversary_6th" "6th Anniversary! New campaign, side stories, and more!" - "[english]rd_event_news_anniversary_7th" "7th Anniversary! New UI redesign!" - "rd_event_news_anniversary_7th" "7th Anniversary! New UI redesign!" - "[english]rd_event_news_ranked_missions_added" "New and old favorite missions added to HoIAF!" - "rd_event_news_ranked_missions_added" "New and old favorite missions added to HoIAF!" - "[english]rd_event_news_ranked_missions_endless" "HoIAF adds Endless Missions!" - "rd_event_news_ranked_missions_endless" "HoIAF adds Endless Missions!" +"[english]rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\"" +"rd_event_mapping_competition" "地圖製作比賽 2024 \"Space Station\"" +"[english]rd_event_double_xp_anniversary" "Anniversary Double Experience Week" +"rd_event_double_xp_anniversary" "周年慶雙倍經驗周" +"[english]rd_event_news_anniversary_6th" "6th Anniversary! New campaign, side stories, and more!" +"rd_event_news_anniversary_6th" "六周年了! 新的戰役, 支線, 還有更多!" +"[english]rd_event_news_anniversary_7th" "7th Anniversary! New UI redesign!" +"rd_event_news_anniversary_7th" "七周年了! 新的介面樣式!" +"[english]rd_event_news_ranked_missions_added" "New and old favorite missions added to HoIAF!" +"rd_event_news_ranked_missions_added" "追加更多大家喜愛的地圖到星際英雄內!" +"[english]rd_event_news_ranked_missions_endless" "HoIAF adds Endless Missions!" +"rd_event_news_ranked_missions_endless" "追加無限任務到星際英雄內!" } } From 10b1c195efd33c882af03a6ac6958fbd75a3dc4c Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 21:16:33 +0800 Subject: [PATCH 055/201] Update statsweb_tchinese.vdf --- community/stats_website/statsweb_tchinese.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/stats_website/statsweb_tchinese.vdf b/community/stats_website/statsweb_tchinese.vdf index d80183e0f..93337941e 100644 --- a/community/stats_website/statsweb_tchinese.vdf +++ b/community/stats_website/statsweb_tchinese.vdf @@ -270,7 +270,7 @@ "[english]StatsWeb_WeaponStat_AccuracyDesc" "Accuracy of over 100% means hitting multiple aliens per shot." "StatsWeb_WeaponStat_AccuracyDesc" "命中率超過100%代表一發同時擊中多隻異形。" "[english]StatsWeb_WeaponStat_AlternateFire" "Alternate Fire" -"StatsWeb_WeaponStat_AlternateFire" "輔助開火" +"StatsWeb_WeaponStat_AlternateFire" "輔助射擊" "[english]StatsWeb_WeaponStat_Deployed" "Deployed" "StatsWeb_WeaponStat_Deployed" "放置次數" "[english]StatsWeb_WeaponStat_Used" "Used" From eb6585f341eaa4b6755b2743955cb02e0ba900a7 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 21:17:23 +0800 Subject: [PATCH 056/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index fe44d6f03..39379c753 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -2414,7 +2414,7 @@ "[english]asw_wdesc_autogun" "The S23A SynTek Autogun is among the most advanced squad assault weapons currently available. Featuring a sophisticated tracking system and a powerful electromagnetic field induction chamber, this weapon can identify hostile targets and automatically alter the trajectory of bullets as they leave the barrel to ensure a hit. The Autogun has significant stopping power and can be used to suppress a large number of incoming targets. Special Weapons training is required." "asw_wdesc_autogun" "S23A SynTek 自動機槍是現有最具威力的團隊突擊型武器。其配備了一個先進的追蹤系統以及一個強力的磁場感應裝置,這把武器能夠識別敵方目標以及自動調整子彈軌迹,以確保能準確命中目標。這把自動機槍還具有停止作用能力,因此能用於對付大量來襲的目標。需要接受過特殊武器訓練才能使用這武器。" "[english]asw_wdesc_minigun" "The IAF Minigun features a very high rate of fire and wide spread, making it ideal for taking out large groups of hostile targets. This weapon has a short delay before firing in order to spin the barrel up to the required RPM. The alt-fire trigger will spin up the barrel without firing." -"asw_wdesc_minigun" "IAF 迷你機槍具有極高的射速以及廣闊著彈點,使得它成爲了對付大群敵人的理想裝備。這件武器在開火前會有一小段延遲,因爲它得先進行槍管旋轉以達到所需的轉速。它的輔助開火模式爲旋轉槍管但不進行發射。" +"asw_wdesc_minigun" "IAF 迷你機槍具有極高的射速以及廣闊著彈點,使得它成爲了對付大群敵人的理想裝備。這件武器在開火前會有一小段延遲,因爲它得先進行槍管旋轉以達到所需的轉速。它的輔助射擊模式爲旋轉槍管但不進行發射。" "[english]asw_wdesc_bait" "A large chunk of synthetic meat soaked in Swarm pheromones. Will temporarily distract any nearby Swarm." "asw_wdesc_bait" "蟲餌是一大塊含有異形信息素的合成肉塊。能暫時把附近的異形都吸引開來。" "[english]asw_wdesc_shotgun" "A traditional manually operated pump-action shotgun, firing 12-guage rounds. Favoured for its powerful, close range, wide-spread blast. The receiver is designed to hold four Magnum shells." From 56de194bb5591cf460ae416eee0f4aa20adab894 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 21:22:11 +0800 Subject: [PATCH 057/201] Update statsweb_tchinese.vdf --- community/stats_website/statsweb_tchinese.vdf | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/community/stats_website/statsweb_tchinese.vdf b/community/stats_website/statsweb_tchinese.vdf index 93337941e..97c9d1f20 100644 --- a/community/stats_website/statsweb_tchinese.vdf +++ b/community/stats_website/statsweb_tchinese.vdf @@ -37,12 +37,12 @@ "StatsWeb_NavWeaponStats" "武器" "[english]StatsWeb_NavLeaderboards" "Leaderboards" "StatsWeb_NavLeaderboards" "排行榜" -"[english]StatsWeb_NavSteamStore" "Play Now" -"StatsWeb_NavSteamStore" "現在就玩" -"[english]StatsWeb_NavSteamCommunity" "Community" -"StatsWeb_NavSteamCommunity" "社群" -"[english]StatsWeb_NavProfileFormPlaceholder" "Steam Community URL" -"StatsWeb_NavProfileFormPlaceholder" "Steam 社群網址" +"[english]StatsWeb_NavStore" "Play Now" +"StatsWeb_NavStore" "現在就玩" +"[english]StatsWeb_NavCommunity" "Community" +"StatsWeb_NavCommunity" "社群" +"[english]StatsWeb_NavProfileFormPlaceholder" " Community URL" +"StatsWeb_NavProfileFormPlaceholder" " 社群網址" "[english]StatsWeb_NavProfileFormSubmit" "Go" "StatsWeb_NavProfileFormSubmit" "Go" "[english]StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." @@ -102,8 +102,8 @@ "[english]StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " "StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; 但是 " // previous message continues into this one -"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." -"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "stmea顯示他們已經遊玩了 %d 分鐘" +"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" " reports they have played the game for %d minutes." +"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "顯示他們已經遊玩了 %d 分鐘" "[english]StatsWeb_ProfileNavStats" "Stats" "StatsWeb_ProfileNavStats" "統計" "[english]StatsWeb_ProfileNavWeapons" "Weapons" @@ -114,7 +114,7 @@ "StatsWeb_ProfileNavInventory" "收藏" "[english]StatsWeb_ProfileAchievements" "Achievements" "StatsWeb_ProfileAchievements" "成就" -"[english]StatsWeb_ProfileAchievementsDesc" "List of Steam achievements for Alien Swarm: Reactive Drop earned by %s." +"[english]StatsWeb_ProfileAchievementsDesc" "List of achievements for Alien Swarm: Reactive Drop earned by %s." "StatsWeb_ProfileAchievementsDesc" "從Alien Swarm 的 Steam 成就列表: 獲得的 Reactive Drop %s." "[english]StatsWeb_AchievementMissionComplete" "%s (Complete)" "StatsWeb_AchievementMissionComplete" "%s (完成)" @@ -188,12 +188,12 @@ "StatsWeb_ProfileLifetimeGameplayStats" "總共遊玩統計" "[english]StatsWeb_ProfileOverallStats" "Overall" "StatsWeb_ProfileOverallStats" "概要" -"[english]StatsWeb_FooterSteamStoreBefore" "" -"StatsWeb_FooterSteamStoreBefore" "" -"[english]StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" -"StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" -"[english]StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." -"StatsWeb_FooterSteamStoreAfter" " 可在 Steam 上免費遊玩." +"[english]StatsWeb_FooterStoreBefore" "" +"StatsWeb_FooterStoreBefore" "" +"[english]StatsWeb_FooterStoreTitle" "Alien Swarm: Reactive Drop" +"StatsWeb_FooterStoreTitle" "Alien Swarm: Reactive Drop" +"[english]StatsWeb_FooterStoreAfter" " is available for free on ." +"StatsWeb_FooterStoreAfter" " 可在 上免費遊玩." "[english]StatsWeb_PlayersCurrentlyOnline" "%s players currently online." "StatsWeb_PlayersCurrentlyOnline" "%s 名玩家遊戲中." "[english]StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." From f7fe293f14008abcda2739434d703dd8be5a2116 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 21:26:22 +0800 Subject: [PATCH 058/201] Update statsweb_tchinese.vdf --- community/stats_website/statsweb_tchinese.vdf | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/community/stats_website/statsweb_tchinese.vdf b/community/stats_website/statsweb_tchinese.vdf index 97c9d1f20..f007dcbcb 100644 --- a/community/stats_website/statsweb_tchinese.vdf +++ b/community/stats_website/statsweb_tchinese.vdf @@ -41,8 +41,8 @@ "StatsWeb_NavStore" "現在就玩" "[english]StatsWeb_NavCommunity" "Community" "StatsWeb_NavCommunity" "社群" -"[english]StatsWeb_NavProfileFormPlaceholder" " Community URL" -"StatsWeb_NavProfileFormPlaceholder" " 社群網址" +"[english]StatsWeb_NavProfileFormPlaceholder" " Steam Community URL" +"StatsWeb_NavProfileFormPlaceholder" " Steam社群網址" "[english]StatsWeb_NavProfileFormSubmit" "Go" "StatsWeb_NavProfileFormSubmit" "Go" "[english]StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." @@ -102,8 +102,8 @@ "[english]StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " "StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; 但是 " // previous message continues into this one -"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" " reports they have played the game for %d minutes." -"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "顯示他們已經遊玩了 %d 分鐘" +"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" " Steam reports they have played the game for %d minutes." +"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam 顯示他們已經遊玩了 %d 分鐘" "[english]StatsWeb_ProfileNavStats" "Stats" "StatsWeb_ProfileNavStats" "統計" "[english]StatsWeb_ProfileNavWeapons" "Weapons" @@ -114,7 +114,7 @@ "StatsWeb_ProfileNavInventory" "收藏" "[english]StatsWeb_ProfileAchievements" "Achievements" "StatsWeb_ProfileAchievements" "成就" -"[english]StatsWeb_ProfileAchievementsDesc" "List of achievements for Alien Swarm: Reactive Drop earned by %s." +"[english]StatsWeb_ProfileAchievementsDesc" "List of Steam achievements for Alien Swarm: Reactive Drop earned by %s." "StatsWeb_ProfileAchievementsDesc" "從Alien Swarm 的 Steam 成就列表: 獲得的 Reactive Drop %s." "[english]StatsWeb_AchievementMissionComplete" "%s (Complete)" "StatsWeb_AchievementMissionComplete" "%s (完成)" @@ -192,8 +192,8 @@ "StatsWeb_FooterStoreBefore" "" "[english]StatsWeb_FooterStoreTitle" "Alien Swarm: Reactive Drop" "StatsWeb_FooterStoreTitle" "Alien Swarm: Reactive Drop" -"[english]StatsWeb_FooterStoreAfter" " is available for free on ." -"StatsWeb_FooterStoreAfter" " 可在 上免費遊玩." +"[english]StatsWeb_FooterStoreAfter" " is available for free on Steam." +"StatsWeb_FooterStoreAfter" " 可在 Steam 上免費遊玩." "[english]StatsWeb_PlayersCurrentlyOnline" "%s players currently online." "StatsWeb_PlayersCurrentlyOnline" "%s 名玩家遊戲中." "[english]StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." From 9f63d9a8f76bd4ba6f74a21c45351adfc5cb6550 Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 21:31:56 +0800 Subject: [PATCH 059/201] Update statsweb_tchinese.vdf --- community/stats_website/statsweb_tchinese.vdf | 28 +++++++++---------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/community/stats_website/statsweb_tchinese.vdf b/community/stats_website/statsweb_tchinese.vdf index f007dcbcb..f9414e61a 100644 --- a/community/stats_website/statsweb_tchinese.vdf +++ b/community/stats_website/statsweb_tchinese.vdf @@ -37,12 +37,12 @@ "StatsWeb_NavWeaponStats" "武器" "[english]StatsWeb_NavLeaderboards" "Leaderboards" "StatsWeb_NavLeaderboards" "排行榜" -"[english]StatsWeb_NavStore" "Play Now" -"StatsWeb_NavStore" "現在就玩" -"[english]StatsWeb_NavCommunity" "Community" -"StatsWeb_NavCommunity" "社群" -"[english]StatsWeb_NavProfileFormPlaceholder" " Steam Community URL" -"StatsWeb_NavProfileFormPlaceholder" " Steam社群網址" +"[english]StatsWeb_NavSteamStore" "Play Now" +"StatsWeb_NavSteamStore" "現在就玩" +"[english]StatsWeb_NavSteamCommunity" "Community" +"StatsWeb_NavSteamCommunity" "社群" +"[english]StatsWeb_NavProfileFormPlaceholder" "Steam Community URL" +"StatsWeb_NavProfileFormPlaceholder" "Steam 社群網址" "[english]StatsWeb_NavProfileFormSubmit" "Go" "StatsWeb_NavProfileFormSubmit" "Go" "[english]StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." @@ -102,8 +102,8 @@ "[english]StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " "StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; 但是 " // previous message continues into this one -"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" " Steam reports they have played the game for %d minutes." -"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam 顯示他們已經遊玩了 %d 分鐘" +"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." +"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam 顯示他們已經遊玩了 %d 分鐘。" "[english]StatsWeb_ProfileNavStats" "Stats" "StatsWeb_ProfileNavStats" "統計" "[english]StatsWeb_ProfileNavWeapons" "Weapons" @@ -188,12 +188,12 @@ "StatsWeb_ProfileLifetimeGameplayStats" "總共遊玩統計" "[english]StatsWeb_ProfileOverallStats" "Overall" "StatsWeb_ProfileOverallStats" "概要" -"[english]StatsWeb_FooterStoreBefore" "" -"StatsWeb_FooterStoreBefore" "" -"[english]StatsWeb_FooterStoreTitle" "Alien Swarm: Reactive Drop" -"StatsWeb_FooterStoreTitle" "Alien Swarm: Reactive Drop" -"[english]StatsWeb_FooterStoreAfter" " is available for free on Steam." -"StatsWeb_FooterStoreAfter" " 可在 Steam 上免費遊玩." ++"[english]StatsWeb_FooterSteamStoreBefore" "" ++"StatsWeb_FooterSteamStoreBefore" "" +"[english]StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" +"StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" +"[english]StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." +"StatsWeb_FooterSteamStoreAfter" " 可在Steam上免費遊玩。" "[english]StatsWeb_PlayersCurrentlyOnline" "%s players currently online." "StatsWeb_PlayersCurrentlyOnline" "%s 名玩家遊戲中." "[english]StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." From cf88bb38f30fb13442fc2eabdf4a80cd65379d4d Mon Sep 17 00:00:00 2001 From: finishtw Date: Mon, 2 Sep 2024 21:41:29 +0800 Subject: [PATCH 060/201] Update statsweb_tchinese.vdf --- community/stats_website/statsweb_tchinese.vdf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/community/stats_website/statsweb_tchinese.vdf b/community/stats_website/statsweb_tchinese.vdf index f9414e61a..855bc91d5 100644 --- a/community/stats_website/statsweb_tchinese.vdf +++ b/community/stats_website/statsweb_tchinese.vdf @@ -188,8 +188,8 @@ "StatsWeb_ProfileLifetimeGameplayStats" "總共遊玩統計" "[english]StatsWeb_ProfileOverallStats" "Overall" "StatsWeb_ProfileOverallStats" "概要" -+"[english]StatsWeb_FooterSteamStoreBefore" "" -+"StatsWeb_FooterSteamStoreBefore" "" +"[english]StatsWeb_FooterSteamStoreBefore" "" +"StatsWeb_FooterSteamStoreBefore" "" "[english]StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" "StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" "[english]StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." From ebd05e07aee88d67a4bb5b2d0d2d98cff19dc61b Mon Sep 17 00:00:00 2001 From: "Federico G." Date: Mon, 2 Sep 2024 18:45:33 +0200 Subject: [PATCH 061/201] (italian) translated one string --- release_notes/20240901_italian.xml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/release_notes/20240901_italian.xml b/release_notes/20240901_italian.xml index 6a20e2dc9..9d0fa56a3 100644 --- a/release_notes/20240901_italian.xml +++ b/release_notes/20240901_italian.xml @@ -3,7 +3,7 @@ Downed Station di legomanas [img]{STEAM_CLAN_IMAGE}/27357479/96f9509932b257ed89058f3bcb4450083fe834de.png[/img] -[h2]Changes in this update[/h2] +[h2]Cambiamenti in questo aggiornamento[/h2] [list] [*]Rimossa la convar cl_interp. Il gioco ora si comporterà come se fosse stata impostata a 0. [*]Migliorato il messaggio di errore visualizzato durante la connessione a un server che non si è ancora aggiornato. @@ -20,4 +20,4 @@ Downed Station di legomanas [/list] [h2]L'IAF ha bisogno di te[url=https://stats.reactivedrop.com/7a]![/url][/h2] -Alien Swarm: Reactive Drop rimarrà sempre gratuito, ma questo non significa che non richiede tanto lavoro da tanti volontari talentuosi per essere sviluppato. Se puoi,prendi in considerazione la possibilità di creare nuovi contenuti per lo [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url], segnalare errori, proporre miglioramenti al [url=https://github.com/ReactiveDrop/reactivedrop_public_src]codice[/url], [url=https://github.com/ReactiveDrop/reactivedrop_translations]tradurre[/url] il gioco nella tua lingua, o [url=https://store.steampowered.com/itemstore/563560/]inviare un euro[/url] a una delle persone che hanno reso Alien Swarm: Reactive Drop possibile. L'IAF ti ringrazia per il tuo servizio costante, Comandante.Aggiornamento di AS:RD - 1 Settembre 2024 "Time's Down" \ No newline at end of file +Alien Swarm: Reactive Drop rimarrà sempre gratuito, ma questo non significa che non richiede tanto lavoro da tanti volontari talentuosi per essere sviluppato. Se puoi,prendi in considerazione la possibilità di creare nuovi contenuti per lo [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url], segnalare errori, proporre miglioramenti al [url=https://github.com/ReactiveDrop/reactivedrop_public_src]codice[/url], [url=https://github.com/ReactiveDrop/reactivedrop_translations]tradurre[/url] il gioco nella tua lingua, o [url=https://store.steampowered.com/itemstore/563560/]inviare un euro[/url] a una delle persone che hanno reso Alien Swarm: Reactive Drop possibile. L'IAF ti ringrazia per il tuo servizio costante, Comandante.Aggiornamento di AS:RD - 1 Settembre 2024 "Time's Down" From 25e74112558d1468811b7a53cf9c1c60813a41a5 Mon Sep 17 00:00:00 2001 From: finishtw Date: Tue, 3 Sep 2024 09:33:59 +0800 Subject: [PATCH 062/201] Update items_tchinese.vdf --- community/inventory_service/items_tchinese.vdf | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index 836eb9068..909acee5e 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -110,11 +110,11 @@ "[english]item_community_medal_translator_name" "Translator" "item_community_medal_translator_name" "翻譯員" "[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." -"item_community_medal_translator_description" "因幫助遊戲翻譯而贈與此勳章。" +"item_community_medal_translator_description" "因對遊戲翻譯有所貢獻而贈與此勳章。" "[english]item_community_medal_programmer_name" "Programmer" "item_community_medal_programmer_name" "程式員" "[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." -"item_community_medal_programmer_description" "因對遊戲的程式碼有所貢獻而贈與此勳章。" +"item_community_medal_programmer_description" "因對遊戲程式碼有所貢獻而贈與此勳章。" "[english]item_community_medal_mapper_name" "Mapper" "item_community_medal_mapper_name" "地圖製作家" "[english]item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." @@ -130,7 +130,7 @@ "[english]item_community_medal_artist_name" "Artist" "item_community_medal_artist_name" "藝術家" "[english]item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." -"item_community_medal_artist_description" "因幫遊戲設計出高品質的美術而贈與此勳章。" +"item_community_medal_artist_description" "因對遊戲美術有所貢獻而贈與此勳章。" "[english]item_community_medal_reporter_name" "Reporter" "item_community_medal_reporter_name" "回報員" "[english]item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." @@ -425,12 +425,12 @@ // // A large variety of crafting materials have appeared (once per week). "[english]notification_crafting_items_appeared_weekly_name" "Large quantity of resources located." -"notification_crafting_items_appeared_weekly_name" "偵查到大量的物資." +"notification_crafting_items_appeared_weekly_name" "偵測到大量的物資." "[english]notification_crafting_items_appeared_weekly_description" "Check the mission list for possible locations of crafting materials." "notification_crafting_items_appeared_weekly_description" "從任務清單中確認特定製作素材的位置。" // An additional small variety of crafting materials have appeared (based on playtime). "[english]notification_crafting_items_appeared_playtime_name" "Additional resources located." -"notification_crafting_items_appeared_playtime_name" "偵查到額外的物資" +"notification_crafting_items_appeared_playtime_name" "偵測到額外的物資" "[english]notification_crafting_items_appeared_playtime_description" "Check the mission list for possible locations of crafting materials." "notification_crafting_items_appeared_playtime_description" "從任務清單中確認特定製作素材的位置。" @@ -448,7 +448,7 @@ "item_strange_device_enemies_frozen_name" "已凍結敵人" // extinguished as in putting out a fire "[english]item_strange_device_allies_extinguished_name" "Allies Extinguished" -"item_strange_device_allies_extinguished_name" "已滅火的異形" +"item_strange_device_allies_extinguished_name" "已滅火異形" "[english]item_strange_device_alien_kill_streak_name" "Alien Kill Streak" "item_strange_device_alien_kill_streak_name" "連續擊殺異形" // Alien Kill Streak: 1234 (Best: 5678) From d906ccd1221d41b757c1425bcd66ae2335d38bc2 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 3 Sep 2024 16:00:42 +0900 Subject: [PATCH 063/201] (korean)typo, resource --- achievements/563560_loc_koreana.vdf | 24 ++++---- resource/reactivedrop_koreana.txt | 90 ++++++++++++++--------------- 2 files changed, 57 insertions(+), 57 deletions(-) diff --git a/achievements/563560_loc_koreana.vdf b/achievements/563560_loc_koreana.vdf index 86d6ae13a..014d9b04b 100644 --- a/achievements/563560_loc_koreana.vdf +++ b/achievements/563560_loc_koreana.vdf @@ -295,24 +295,24 @@ "NEW_ACHIEVEMENT_1517_5_DESC" "중형 돌격 소총으로 500의 외계 무리를 사살하십시오." "NEW_ACHIEVEMENT_1517_6_NAME" "전투 의무병" "NEW_ACHIEVEMENT_1517_6_DESC" "치료용 기관단총으로 500의 외계 무리를 사살하십시오." - "NEW_ACHIEVEMENT_1517_7_NAME" "쉬운 캠페인: 남 휴머니움" - "NEW_ACHIEVEMENT_1517_7_DESC" "쉬움 난이도 이상에서 남 휴머니움 작전을 완료하십시오." - "NEW_ACHIEVEMENT_1517_8_NAME" "보통 캠페인: 남 휴머니움" - "NEW_ACHIEVEMENT_1517_8_DESC" "보통 난이도 이상에서 남 휴머니움 작전을 완료하십시오." - "NEW_ACHIEVEMENT_1517_9_NAME" "어려움 캠페인: 남 휴머니움" - "NEW_ACHIEVEMENT_1517_9_DESC" "어려움 난이도 이상에서 남 휴머니움 작전을 완료하십시오." - "NEW_ACHIEVEMENT_1517_10_NAME" "광란 캠페인: 남 휴머니움" - "NEW_ACHIEVEMENT_1517_10_DESC" "광란 난이도 이상에서 남 휴머니움 작전을 완료하십시오." - "NEW_ACHIEVEMENT_1517_11_NAME" "잔혹함 캠페인: 남 휴머니움" - "NEW_ACHIEVEMENT_1517_11_DESC" "잔혹함 난이도에서 남 휴머니움 작전을 완료하십시오." + "NEW_ACHIEVEMENT_1517_7_NAME" "쉬운 캠페인: 남 휴머넘" + "NEW_ACHIEVEMENT_1517_7_DESC" "쉬움 난이도 이상에서 남 휴머넘 작전을 완료하십시오." + "NEW_ACHIEVEMENT_1517_8_NAME" "보통 캠페인: 남 휴머넘" + "NEW_ACHIEVEMENT_1517_8_DESC" "보통 난이도 이상에서 남 휴머넘 작전을 완료하십시오." + "NEW_ACHIEVEMENT_1517_9_NAME" "어려움 캠페인: 남 휴머넘" + "NEW_ACHIEVEMENT_1517_9_DESC" "어려움 난이도 이상에서 남 휴머넘 작전을 완료하십시오." + "NEW_ACHIEVEMENT_1517_10_NAME" "광란 캠페인: 남 휴머넘" + "NEW_ACHIEVEMENT_1517_10_DESC" "광란 난이도 이상에서 남 휴머넘 작전을 완료하십시오." + "NEW_ACHIEVEMENT_1517_11_NAME" "잔혹함 캠페인: 남 휴머넘" + "NEW_ACHIEVEMENT_1517_11_DESC" "잔혹함 난이도에서 남 휴머넘 작전을 완료하십시오." "NEW_ACHIEVEMENT_1517_12_NAME" "물류 지역 스피드 런" "NEW_ACHIEVEMENT_1517_12_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 물류 지역을 1:15 이내에 주파하십시오." "NEW_ACHIEVEMENT_1517_13_NAME" "플렛폼 XVII 스피드 런" "NEW_ACHIEVEMENT_1517_13_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 플렛폼 XVII을 3:10 이내에 주파하십시오." "NEW_ACHIEVEMENT_1517_14_NAME" "지상 작업 연구소 스피드 런" "NEW_ACHIEVEMENT_1517_14_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 지상 작업 연구소를 2:25 이내에 주파하십시오." - "NEW_ACHIEVEMENT_1517_15_NAME" "뛰어난 수행: 남 휴머니움" - "NEW_ACHIEVEMENT_1517_15_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 남 휴머니움 작전을 완료하십시오." + "NEW_ACHIEVEMENT_1517_15_NAME" "뛰어난 수행: 남 휴머넘" + "NEW_ACHIEVEMENT_1517_15_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 남 휴머넘 작전을 완료하십시오." "NEW_ACHIEVEMENT_1517_16_NAME" "진보의 선택" "NEW_ACHIEVEMENT_1517_16_DESC" "지상 작업 연구소에서, 금지된 데이터를 선박에 업로드하십시오." "NEW_ACHIEVEMENT_1517_17_NAME" "쉬운 캠페인: 바이오젠 공업" diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 3ae0f30d0..8ce17eb62 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -3590,15 +3590,15 @@ "[english]RD_IMBA_CAMPAIGN_PAR_NAME" "Brutal Campaign: Paranoia" "RD_IMBA_CAMPAIGN_PAR_NAME" "잔혹함 캠페인: 피해망상" "[english]RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" -"RD_EASY_CAMPAIGN_NH_NAME" "쉬운 캠페인: 남 휴머니움" +"RD_EASY_CAMPAIGN_NH_NAME" "쉬운 캠페인: 남 휴머넘" "[english]RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" -"RD_NORMAL_CAMPAIGN_NH_NAME" "보통 캠페인: 남 휴머니움" +"RD_NORMAL_CAMPAIGN_NH_NAME" "보통 캠페인: 남 휴머넘" "[english]RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" -"RD_HARD_CAMPAIGN_NH_NAME" "어려움 캠페인: 남 휴머니움" +"RD_HARD_CAMPAIGN_NH_NAME" "어려움 캠페인: 남 휴머넘" "[english]RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" -"RD_INSANE_CAMPAIGN_NH_NAME" "광란 캠페인: 남 휴머니움" +"RD_INSANE_CAMPAIGN_NH_NAME" "광란 캠페인: 남 휴머넘" "[english]RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" -"RD_IMBA_CAMPAIGN_NH_NAME" "잔혹함 캠페인: 남 휴머니움" +"RD_IMBA_CAMPAIGN_NH_NAME" "잔혹함 캠페인: 남 휴머넘" "[english]RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" "RD_EASY_CAMPAIGN_BIO_NAME" "쉬운 캠페인: 바이오젠 공업" "[english]RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" @@ -3814,7 +3814,7 @@ "[english]RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" "RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "뛰어난 수행: 피해망상" "[english]RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" -"RD_CAMPAIGN_NO_DEATHS_NH_NAME" "뛰어난 수행: 남 휴머니움" +"RD_CAMPAIGN_NO_DEATHS_NH_NAME" "뛰어난 수행: 남 휴머넘" "[english]RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" "RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "뛰어난 수행: 바이오젠 공업" "[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" @@ -4024,15 +4024,15 @@ "[english]RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." "RD_IMBA_CAMPAIGN_PAR_DESC" "잔혹함 난이도에서 피해망상을 완수하십시오." "[english]RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_NH_DESC" "쉬움 난이도 이상에서 남 휴머니움 작전을 완료하십시오." +"RD_EASY_CAMPAIGN_NH_DESC" "쉬움 난이도 이상에서 남 휴머넘 작전을 완료하십시오." "[english]RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_NH_DESC" "보통 난이도 이상에서 남 휴머니움 작전을 완료하십시오." +"RD_NORMAL_CAMPAIGN_NH_DESC" "보통 난이도 이상에서 남 휴머넘 작전을 완료하십시오." "[english]RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_NH_DESC" "어려움 난이도 이상에서 남 휴머니움 작전을 완료하십시오." +"RD_HARD_CAMPAIGN_NH_DESC" "어려움 난이도 이상에서 남 휴머넘 작전을 완료하십시오." "[english]RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_NH_DESC" "광란 난이도 이상에서 남 휴머니움 작전을 완료하십시오." +"RD_INSANE_CAMPAIGN_NH_DESC" "광란 난이도 이상에서 남 휴머넘 작전을 완료하십시오." "[english]RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_NH_DESC" "잔혹함 난이도에서 남 휴머니움 작전을 완료하십시오." +"RD_IMBA_CAMPAIGN_NH_DESC" "잔혹함 난이도에서 남 휴머넘 작전을 완료하십시오." "[english]RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_BIO_DESC" "쉬움 난이도 이상에서 바이오젠 공업 작전을 완료하십시오." "[english]RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." @@ -4248,7 +4248,7 @@ "[english]RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 피해망상을 완수하십시오." "[english]RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_NH_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 남 휴머니움 작전을 완료하십시오." +"RD_CAMPAIGN_NO_DEATHS_NH_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 남 휴머넘 작전을 완료하십시오." "[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "보통 난이도 이상에서 단 한 명의 해병도 전사하는 일 없이 바이오젠 공업 작전을 완료하십시오." "[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." @@ -6200,38 +6200,38 @@ "asw_weapon_medrifle_attributes" "공격과 치유" "[english]asw_weapon_ar2" "Pulse Rifle" "asw_weapon_ar2" "펄스 소총" - "[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" - "asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" - "[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." - "asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." - "[english]asw_weapon_ar2_altfire" "Charged Pulses" - "asw_weapon_ar2_altfire" "Charged Pulses" - "[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" - "asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" - "[english]asw_weapon_cryo_cannon" "Cryo Cannon" - "asw_weapon_cryo_cannon" "Cryo Cannon" - // This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. - // In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. - "[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" - "asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" - "[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." - "asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." - "[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" - "asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" - "[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" - "asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" - "[english]asw_weapon_plasma_thrower" "Plasma Thrower" - "asw_weapon_plasma_thrower" "Plasma Thrower" - // This weapon's visual design is based on the Phlogistinator from TF2. G = Grordbort, 521 = 15th December 2011, the date this weapon was added to TF2. - // In-universe, G = Gluon as the gun fires a Quark-Gluon Plasma. And it's a reference to the Half-Life 1 Gluon gun. - // Prefer keeping the letter matching Gluon rather Grordbort if you have to choose. - "[english]asw_weaponl_plasma_thrower" "G521 Plasma Thrower" - "asw_weaponl_plasma_thrower" "G521 Plasma Thrower" +"[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" +"asw_weaponl_ar2" "감시 부대 표준 소총" +"[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." +"asw_wdesc_ar2" "콤바인이 제작한 감시 부대 표준 소총입니다. 내부의 암흑 에너지 반응로로 구동되며 기존 탄약을 사용하지 않습니다. 보조 사격은 매우 치명적이고 접촉하는 물질을 분해시키는 암흑 에너지 코어를 발사합니다." +"[english]asw_weapon_ar2_altfire" "Charged Pulses" +"asw_weapon_ar2_altfire" "충전된 펄스" +"[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" +"asw_weapon_ar2_attributes" "내부 암흑 에너지 반응로" +"[english]asw_weapon_cryo_cannon" "Cryo Cannon" +"asw_weapon_cryo_cannon" "빙결포" +// This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. +// In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. +"[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" +"asw_weaponl_cryo_cannon" "TC19 지향성 냉각 총 (빙결포)" +"[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." +"asw_wdesc_cryo_cannon" "이 Telic Corporation의 프로토타입은 원래 안전한 운송을 위해 표본을 신속하게 동결시키기 위한 도구였습니다. 지향성 냉각 총은 두 가지 주요 문제가 있었는데 첫째, 너무 크고 무거워서 작동시키려면 외골격 장비가 필요했습니다. 둘째, 표본이 빠르게 동결되는 과정에서 표본이 심하게 손상되었습니다. 동결은 그리 오래 지속되지 않았고, 대개 참가자 중 한 명이 산산조각나거나 찢겨지는 것으로 끝났습니다." +"[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" +"asw_weapon_cryo_cannon_altfire" "총구 회전" +"[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" +"asw_weapon_cryo_cannon_attributes" "급속 냉동, 소화 가능, 이동속도 감소" +"[english]asw_weapon_plasma_thrower" "Plasma Thrower" +"asw_weapon_plasma_thrower" "플라즈마 방사기" +// This weapon's visual design is based on the Phlogistinator from TF2. G = Grordbort, 521 = 15th December 2011, the date this weapon was added to TF2. +// In-universe, G = Gluon as the gun fires a Quark-Gluon Plasma. And it's a reference to the Half-Life 1 Gluon gun. +// Prefer keeping the letter matching Gluon rather Grordbort if you have to choose. +"[english]asw_weaponl_plasma_thrower" "G521 Plasma Thrower" +"asw_weaponl_plasma_thrower" "G521 플라즈마 방사기" // TODO "[english]asw_wdesc_plasma_thrower" "" "asw_wdesc_plasma_thrower" "" - "[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" - "asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" +"[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" +"asw_weapon_plasma_thrower_altfire" "가압 에어 블래스트" "[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" "asw_weapon_plasma_thrower_attributes" "극강의 공격력, 저하된 명중률" "[english]asw_weapon_hack_tool" "Hack Pad" @@ -6239,8 +6239,8 @@ // HC = Hack-C, a character from Deep Rock Galactic. 42 = The Answer to the Ultimate Question of Life, The Universe, and Everything "[english]asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" "asw_weaponl_hack_tool" "HC42 자동 해킹 툴" - "[english]asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." - "asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." +"[english]asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." +"asw_wdesc_hack_tool" "고도의 보안을 갖춘 IAF 연구소에서 개발된 첨단 IAF 기술 '회로 차단' 해킹 장치입니다. 다양한 지능형 회로 분석기와 우회 로직 게이트 시스템을 제공하는 이 도구는 모든 해병대원이 보안 시스템을 우회할 수 있게 해줍니다. 기술 해병은 이 도구를 사용하여 두 배의 속도로 해킹할 수 있습니다." "[english]asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" "asw_weapon_hack_tool_attributes" "모든 해병이 해킹 가능" "[english]asw_weapon_sentry_railgun" "Railgun Sentry Case" @@ -6360,7 +6360,7 @@ "nh_logisticsarea_4" "기술 요원을 지켜냈다면, 이 강화된 문이 당신을 밖으로 나가게 해줄겁니다." "[english]asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" -"asw_gametext_nh_logisticsarea_title" "Alien Swarm: 남 휴머니움" +"asw_gametext_nh_logisticsarea_title" "에일리언 스웜: 남 휴머넘" "[english]asw_gametext_nh_logisticsarea_title2" "Thomas 'Synmachus' Lesteven" "asw_gametext_nh_logisticsarea_title2" "Thomas 'Synmachus' Lesteven" "[english]asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" @@ -7644,7 +7644,7 @@ "[english]rd_campaign_desc_rd_lanasescape_campaign" "A weapon facility on Planet 137 has activated its maximum security defense system. IAF Special Forces have been requested to investigate." "rd_campaign_desc_rd_lanasescape_campaign" "행성 137에 있는 우리의 무기 시설 중 하나가 최대 보안 방어 시스템을 활성화했습니다. IAF 특수 부대는 조사를 요청 받았습니다." "[english]rd_campaign_name_rd_nh_campaigns" "Nam Humanum" -"rd_campaign_name_rd_nh_campaigns" "남 휴머니움" +"rd_campaign_name_rd_nh_campaigns" "남 휴머넘" "[english]rd_campaign_desc_rd_nh_campaigns" "2243. In the wake of mankind's first contact with the alien Swarm, a distress signal was sent by the Lugdunum colony on Cassius-III following an extensive non-communication period. For all reasonable suspicion, Lugdunum now looms as one of this new threat's first casualties. The mission: to man-probe the facility for intel, then decide on further action based on the information gathered within." "rd_campaign_desc_rd_nh_campaigns" "2243년. 인류가 처음으로 외계인 군단과 접촉한 후, 카시우스-III의 루그두눔 식민지에서 광범위한 조난 신호가 보내졌습니다. 모든 합리적인 의심에도 불구하고, 루그두눔은 이제 이 새로운 위협의 첫 번째 희생자 중 하나로 보여집니다. 이번 임무: 정보 수집을 위해 인력을 투입한 다음, 수집된 정보를 바탕으로 추가 조치를 결정하는 것입니다." "[english]rd_campaign_name_rd-operationcleansweep" "Operation Cleansweep" From 19ad1336f7090a921a3fe14570f2fa5acb793b4c Mon Sep 17 00:00:00 2001 From: finishtw Date: Tue, 3 Sep 2024 17:06:10 +0800 Subject: [PATCH 064/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 39379c753..524e88fc3 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4515,14 +4515,14 @@ "[english]workshop_stat_updated_time" "Last updated today at %s1" "workshop_stat_updated_time" "最後更新於今天 %s1" "[english]workshop_download_from_workshop" "Available on the Steam Workshop" -"workshop_download_from_workshop" "在 Steam 工坊中可用" +"workshop_download_from_workshop" "可以從 Steam 工作坊上取得" "[english]workshop_number_in_queue" "In queue: %s1" "workshop_number_in_queue" "排隊中: %s1" "[english]rd_workshop_dummy_item" "New Workshop Add-on" -"rd_workshop_dummy_item" "新的創意工坊附件" +"rd_workshop_dummy_item" "新的工作坊附件" "[english]rd_workshop_published_addons" "Published Workshop Add-ons" -"rd_workshop_published_addons" "已發布的創意工坊附件" +"rd_workshop_published_addons" "已發布的工作坊附件" // button to switch to installed addons list "[english]rd_workshop_installed_short" "Installed" "rd_workshop_installed_short" "已安裝" @@ -4576,7 +4576,7 @@ "[english]rd_workshop_downloading" "Downloading... (%s1%)" "rd_workshop_downloading" "下載中…… (%s1%)" "[english]rd_workshop_error_title" "Workshop Error" -"rd_workshop_error_title" "創意工坊出錯" +"rd_workshop_error_title" "工作坊出錯" "[english]rd_workshop_error_update_preview" "Failed to update preview icon." "rd_workshop_error_update_preview" "更新預覽圖標失敗。" "[english]rd_workshop_error_update_content" "Failed to update VPK." @@ -4594,9 +4594,9 @@ "[english]rd_workshop_error_io_failure" "Connection timed out." "rd_workshop_error_io_failure" "連接超時。" "[english]rd_workshop_error_insufficient_privilege" "You are not allowed to upload workshop add-ons." -"rd_workshop_error_insufficient_privilege" "你沒有權限上傳創意工坊附件。" +"rd_workshop_error_insufficient_privilege" "你沒有權限上傳工作坊附件。" "[english]rd_workshop_error_timeout" "Workshop operation took longer than expected." -"rd_workshop_error_timeout" "創意工坊操作超時。" +"rd_workshop_error_timeout" "工作坊操作超時。" "[english]rd_workshop_error_not_logged_on" "Steam login timed out." "rd_workshop_error_not_logged_on" "Steam 登錄超時。" "[english]rd_workshop_error_jpeg_size_limit" "Preview images must be 1 MB or less." From 10f6a2bc09f0c3dda46a1bb11f75252c0a4404dc Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 3 Sep 2024 18:51:50 +0900 Subject: [PATCH 065/201] (korean)typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 8ce17eb62..716732e1b 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -6231,7 +6231,7 @@ "[english]asw_wdesc_plasma_thrower" "" "asw_wdesc_plasma_thrower" "" "[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" -"asw_weapon_plasma_thrower_altfire" "가압 에어 블래스트" +"asw_weapon_plasma_thrower_altfire" "압축 공기 분사기" "[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" "asw_weapon_plasma_thrower_attributes" "극강의 공격력, 저하된 명중률" "[english]asw_weapon_hack_tool" "Hack Pad" From c89fbb74d88a25fe7cab8a7e297cf0fad6fc5232 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 3 Sep 2024 20:47:09 +0900 Subject: [PATCH 066/201] (korean)resource --- resource/reactivedrop_koreana.txt | 222 +++++++++++++++--------------- 1 file changed, 111 insertions(+), 111 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 716732e1b..7673f38d9 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -6231,7 +6231,7 @@ "[english]asw_wdesc_plasma_thrower" "" "asw_wdesc_plasma_thrower" "" "[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" -"asw_weapon_plasma_thrower_altfire" "압축 공기 분사기" +"asw_weapon_plasma_thrower_altfire" "압축 공기 분사" "[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" "asw_weapon_plasma_thrower_attributes" "극강의 공격력, 저하된 명중률" "[english]asw_weapon_hack_tool" "Hack Pad" @@ -6688,93 +6688,93 @@ "[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" "t5_syntekhospital_countdown_caption" "생물위험 감지" - // BioGen Corporation strings - "[english]bio_operationx5_1_title" "Power up the generator" - "bio_operationx5_1_title" "Power up the generator" - "[english]bio_operationx5_1a" "Power up an additional generator." - "bio_operationx5_1a" "Power up an additional generator." - "[english]bio_operationx5_2_title" "Access the main server" - "bio_operationx5_2_title" "Access the main server" - "[english]bio_operationx5_2a" "Download the vital data." - "bio_operationx5_2a" "Download the vital data." - "[english]bio_operationx5_2b" "Find a way to go" - "bio_operationx5_2b" "Find a way to go" - "[english]bio_operationx5_3_title" "Escape" - "bio_operationx5_3_title" "Escape" - "[english]bio_operationx5_3a" "Escape from the facility." - "bio_operationx5_3a" "Escape from the facility." - - "[english]bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." - "bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." - "[english]bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" - "bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" - "[english]bio_operationx5_hint3" "Looks like something has just opened" - "bio_operationx5_hint3" "Looks like something has just opened" - "[english]bio_operationx5_hint4" "Wait for the elevator." - "bio_operationx5_hint4" "Wait for the elevator." - "[english]bio_operationx5_hint5" "Wait for others." - "bio_operationx5_hint5" "Wait for others." - - "[english]bio_invisiblethreat_1_title" "Find the Armoury" - "bio_invisiblethreat_1_title" "Find the Armoury" - "[english]bio_invisiblethreat_hint" "Gather in the armoury" - "bio_invisiblethreat_hint" "Gather in the armoury" - "[english]bio_invisiblethreat_hint2" "Fan speed: 70 percent" - "bio_invisiblethreat_hint2" "Fan speed: 70 percent" - "[english]bio_invisiblethreat_hint3" "Fan speed: 80 percent" - "bio_invisiblethreat_hint3" "Fan speed: 80 percent" - "[english]bio_invisiblethreat_hint4" "Fan speed: 90 percent" - "bio_invisiblethreat_hint4" "Fan speed: 90 percent" - "[english]bio_invisiblethreat_hint5" "Fan speed: 100 percent" - "bio_invisiblethreat_hint5" "Fan speed: 100 percent" - "[english]bio_invisiblethreat_hint6" "Fan speed: 110 percent" - "bio_invisiblethreat_hint6" "Fan speed: 110 percent" - "[english]bio_invisiblethreat_hint7" "Fan speed: 120 percent" - "bio_invisiblethreat_hint7" "Fan speed: 120 percent" - "[english]bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." - "bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." - - "[english]bio_biogenlabs_1_title" "Take the antidote." - "bio_biogenlabs_1_title" "Take the antidote." - "[english]bio_biogenlabs_2_title" "Find DNA sample." - "bio_biogenlabs_2_title" "Find DNA sample." - "[english]bio_biogenlabs_3_title" "Find the formula." - "bio_biogenlabs_3_title" "Find the formula." - "[english]bio_biogenlabs_4_title" "Input the formula." - "bio_biogenlabs_4_title" "Input the formula." - "[english]bio_biogenlabs_5_title" "Infect the heart of the biomass." - "bio_biogenlabs_5_title" "Infect the heart of the biomass." - "[english]bio_biogenlabs_6_title" "Upload information to the net." - "bio_biogenlabs_6_title" "Upload information to the net." - - "[english]bio_biogenlabs_hint" "Gather in the armoury" - "bio_biogenlabs_hint" "Gather in the armoury" - "[english]bio_biogenlabs_hint2" "Found it! Now hack it." - "bio_biogenlabs_hint2" "Found it! Now hack it." - "[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" - "bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" - "[english]bio_biogenlabs_hint4" "Move the forklift to proceed" - "bio_biogenlabs_hint4" "Move the forklift to proceed" - "[english]bio_biogenlabs_hint5" "You need to aquire DNA sample first" - "bio_biogenlabs_hint5" "You need to aquire DNA sample first" - "[english]bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" - "bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" - "[english]bio_biogenlabs_hint6_a" "Wait for other team members" - "bio_biogenlabs_hint6_a" "Wait for other team members" - "[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." - "bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." - "[english]bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." - "bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." - "[english]bio_biogenlabs_hint9" "DNA scanned." - "bio_biogenlabs_hint9" "DNA scanned." - "[english]bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." - "bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." - "[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." - "bio_biogenlabs_hint11" "You forgot to input the formula! Go back." - "[english]bio_biogenlabs_hint12" "You don't have the formula" - "bio_biogenlabs_hint12" "You don't have the formula" - "[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." - "bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." +// BioGen Corporation strings +"[english]bio_operationx5_1_title" "Power up the generator" +"bio_operationx5_1_title" "발전기를 가동하십시오." +"[english]bio_operationx5_1a" "Power up an additional generator." +"bio_operationx5_1a" "추가 발전기를 가동하십시오." +"[english]bio_operationx5_2_title" "Access the main server" +"bio_operationx5_2_title" "메인 서버에 연결하십시오" +"[english]bio_operationx5_2a" "Download the vital data." +"bio_operationx5_2a" "핵심 데이터를 다운로드하십시오." +"[english]bio_operationx5_2b" "Find a way to go" +"bio_operationx5_2b" "길을 찾으십시오." +"[english]bio_operationx5_3_title" "Escape" +"bio_operationx5_3_title" "탈출하십시오." +"[english]bio_operationx5_3a" "Escape from the facility." +"bio_operationx5_3a" "시설에서 탈출하십시오.." + +"[english]bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." +"bio_operationx5_hint" "위험! 승인되지 않은 사용자가 감지되었습니다. 문을 봉인합니다." +"[english]bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" +"bio_operationx5_hint2" "놈들이 문을 부수는 걸 막을수 없습니다. 무엇이든 해야 합니다!" +"[english]bio_operationx5_hint3" "Looks like something has just opened" +"bio_operationx5_hint3" "방금 어딘가 열린 것 같습니다." +"[english]bio_operationx5_hint4" "Wait for the elevator." +"bio_operationx5_hint4" "승강기를 기다리십시오." +"[english]bio_operationx5_hint5" "Wait for others." +"bio_operationx5_hint5" "다른 사람들을 기다리십시오." + +"[english]bio_invisiblethreat_1_title" "Find the Armoury" +"bio_invisiblethreat_1_title" "무기고를 찾으십시오." +"[english]bio_invisiblethreat_hint" "Gather in the armoury" +"bio_invisiblethreat_hint" "무기고로 들어가십시오." +"[english]bio_invisiblethreat_hint2" "Fan speed: 70 percent" +"bio_invisiblethreat_hint2" "팬 속도: 70 percent" +"[english]bio_invisiblethreat_hint3" "Fan speed: 80 percent" +"bio_invisiblethreat_hint3" "팬 속도: 80 percent" +"[english]bio_invisiblethreat_hint4" "Fan speed: 90 percent" +"bio_invisiblethreat_hint4" "팬 속도: 90 percent" +"[english]bio_invisiblethreat_hint5" "Fan speed: 100 percent" +"bio_invisiblethreat_hint5" "팬 속도: 100 percent" +"[english]bio_invisiblethreat_hint6" "Fan speed: 110 percent" +"bio_invisiblethreat_hint6" "팬 속도: 110 percent" +"[english]bio_invisiblethreat_hint7" "Fan speed: 120 percent" +"bio_invisiblethreat_hint7" "팬 속도: 120 percent" +"[english]bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." +"bio_invisiblethreat_hint8" "잠긴 문은 아니지만, 용접을 해제해야 할 것 같습니다." + +"[english]bio_biogenlabs_1_title" "Take the antidote." +"bio_biogenlabs_1_title" "해독제를 회수하십시오." +"[english]bio_biogenlabs_2_title" "Find DNA sample." +"bio_biogenlabs_2_title" "DNA 샘플을 찾으십시오." +"[english]bio_biogenlabs_3_title" "Find the formula." +"bio_biogenlabs_3_title" "공식을 찾으십시오." +"[english]bio_biogenlabs_4_title" "Input the formula." +"bio_biogenlabs_4_title" "공식을 입력하십시오." +"[english]bio_biogenlabs_5_title" "Infect the heart of the biomass." +"bio_biogenlabs_5_title" "유기 구조체의 심장부를 감염시키십시오." +"[english]bio_biogenlabs_6_title" "Upload information to the net." +"bio_biogenlabs_6_title" "네트워크에 정보를 업로드하십시오." + +"[english]bio_biogenlabs_hint" "Gather in the armoury" +"bio_biogenlabs_hint" "무기로로 들어가십시오." +"[english]bio_biogenlabs_hint2" "Found it! Now hack it." +"bio_biogenlabs_hint2" "찾았습니다! 이제 해킹합시다." +"[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" +"bio_biogenlabs_hint3" "해독제를 복용하려면 모든 팀원이 주위에 모여야 합니다." +"[english]bio_biogenlabs_hint4" "Move the forklift to proceed" +"bio_biogenlabs_hint4" "지게차를 조작하여 이동하십시오." +"[english]bio_biogenlabs_hint5" "You need to aquire DNA sample first" +"bio_biogenlabs_hint5" "DNA 샘플을 먼저 회수하여야 합니다." +"[english]bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" +"bio_biogenlabs_hint6" "소굴에 들어가기 위해선 모든 팀원이 모여야 합니다." +"[english]bio_biogenlabs_hint6_a" "Wait for other team members" +"bio_biogenlabs_hint6_a" "다른 팀원을 기다리십시오." +"[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." +"bio_biogenlabs_hint7" "서버 접속 완료. 컴퓨터에서 공식을 찾으십시오." +"[english]bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." +"bio_biogenlabs_hint8" "휴대용 장치로 그의 DNA를 스캔할 수 있습니다." +"[english]bio_biogenlabs_hint9" "DNA scanned." +"bio_biogenlabs_hint9" "DNA 스캔 완료." +"[english]bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." +"bio_biogenlabs_hint10" "해독제를 회수해야 합니다! 돌아가십시오." +"[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." +"bio_biogenlabs_hint11" "공식을 입력해야 합니다! 돌아가십시오." +"[english]bio_biogenlabs_hint12" "You don't have the formula" +"bio_biogenlabs_hint12" "공식을 가지고 있지 않습니다." +"[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." +"bio_biogenlabs_hint13" "가연성 액체가 계속 새고 있습니다. 이 불을 끌 수 없습니다." // Accident 32 strings "[english]acc1_1_title" "Enter the Facility" @@ -6977,8 +6977,8 @@ "[english]red1_3_title" "Get to the Escape Pod Room and Evacuate" "red1_3_title" "탈출용 포드로 가서 빠져나가기" - "[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" - "red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" +"[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" +"red1_gametext_1" "(멀티플레이어 게임 교사로 대화 및 힌트를 볼 수 있도록 설정)" "[english]red2_1_title" "Wait for Arrival" "red2_1_title" "도착하기를 기다리기" @@ -7135,27 +7135,27 @@ "[english]red6_2a_title" "When you are ready to end the mission, report in to Outpost Charlie Command." "red6_2a_title" "임무를 마칠 준비가 되었다면, 전초기지 찰리 지휘부에 보고하십시요." - // IAF Marine Academy strings - "[english]ma_chat_ammo" "%s1Taking ammo with you is not allowed." - "ma_chat_ammo" "%s1Taking ammo with you is not allowed." - "[english]ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." - "ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." - "[english]ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." - "ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." - "[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" - "ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" - "[english]ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" - "ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" - "[english]ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" - "ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" - "[english]ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" - "ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" - "[english]ma_chat_htime" "%s1Holdout Time: %s2%s3" - "ma_chat_htime" "%s1Holdout Time: %s2%s3" - "[english]ma_chat_queen_health" "%s1Queen Health: %s2%s3" - "ma_chat_queen_health" "%s1Queen Health: %s2%s3" - "[english]ma_chat_local_record" "%s1Local server record beaten!" - "ma_chat_local_record" "%s1Local server record beaten!" +// IAF Marine Academy strings +"[english]ma_chat_ammo" "%s1Taking ammo with you is not allowed." +"ma_chat_ammo" "%s1탄약을 소지할 수 없습니다." +"[english]ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." +"ma_chat_score_reached" "%s1점수 %s2%s3 %s1에 도달하였으므로, 일부 장비의 탄약이 보충됩니다." +"[english]ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." +"ma_chat_note" "%s1설명: 외계 혈액은 텔레포터가 등장한 이후에는 더 이상 얻을 수 없습니다." +"[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" +"ma_chat_difficulty" "%s1현재 난이도: %s2%s3" +"[english]ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" +"ma_chat_blood_earned" "%s1해당 구역에서 얻은 외계 혈액: %s2%s3" +"[english]ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" +"ma_chat_cmp" "%s1외계무리 한 마리당 얻는 혈액량: %s2%s3" +"[english]ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" +"ma_chat_hr" "%s1구역 완료 후 체력 회복량: %s2%s3" +"[english]ma_chat_htime" "%s1Holdout Time: %s2%s3" +"ma_chat_htime" "%s1전투 시간: %s2%s3" +"[english]ma_chat_queen_health" "%s1Queen Health: %s2%s3" +"ma_chat_queen_health" "%s1여왕 체력: %s2%s3" +"[english]ma_chat_local_record" "%s1Local server record beaten!" +"ma_chat_local_record" "%s1로컬 서버 기록 갱신!" // context: it's a currency for the map, gained from killing aliens and you can spend it for buying items "[english]ma_hud_alienblood" "Alien Blood" From 2be312903fe896fc737cb88b59af159f8ec24685 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Tue, 3 Sep 2024 21:09:12 +0300 Subject: [PATCH 067/201] Update reactivedrop_swedish.txt --- resource/reactivedrop_swedish.txt | 138 +++++++++++++++--------------- 1 file changed, 69 insertions(+), 69 deletions(-) diff --git a/resource/reactivedrop_swedish.txt b/resource/reactivedrop_swedish.txt index b35557b51..cb3fff5cb 100644 --- a/resource/reactivedrop_swedish.txt +++ b/resource/reactivedrop_swedish.txt @@ -6177,8 +6177,8 @@ "asw_weaponl_gas_grenades" "TG-05 Gas Granater" "[english]asw_wdesc_gas_grenades" "A set of highly toxic gas grenades. Releases bio-hazard toxin upon detonation covering a small area with a cloud of gas. Anything remotely touching that area will liquefy and decompose at an extreme rate. Handling this material needs the standard medical bio-hazard manipulation certification." "asw_wdesc_gas_grenades" "A set of highly toxic gas grenades. Releases bio-hazard toxin upon detonation covering a small area with a cloud of gas. Anything remotely touching that area will liquefy and decompose at an extreme rate. Handling this material needs the standard medical bio-hazard manipulation certification." - "[english]asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" - "asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" +"[english]asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" +"asw_weapon_gas_grenades_attributes" "Korrosiv Områdesnekade" "[english]asw_weapon_heavy_rifle" "Heavy Rifle" "asw_weapon_heavy_rifle" "Tungt Gevär" "[english]asw_weaponl_heavy_rifle" "22A5 Heavy Assault Rifle" @@ -6195,26 +6195,26 @@ "asw_weaponl_medrifle" "IAF Medicinsk SMG" "[english]asw_wdesc_medrifle" "The IAF Medical Submachine Gun is a compromise between fire power and healing function. Developed by Interstellar Armed Forces as a combination of the ST60 Submachine Gun and the IAF Medical Gun. Offering both high rate of fire and a healing capability with the IAF regenerative attachment. Designed to treat wounded personnel on the go. Available only to trained medics with previous combat experience." "asw_wdesc_medrifle" "The IAF Medical Submachine Gun is a compromise between fire power and healing function. Developed by Interstellar Armed Forces as a combination of the ST60 Submachine Gun and the IAF Medical Gun. Offering both high rate of fire and a healing capability with the IAF regenerative attachment. Designed to treat wounded personnel on the go. Available only to trained medics with previous combat experience." - "[english]asw_weapon_medrifle_altfire" "Healing Charges" - "asw_weapon_medrifle_altfire" "Healing Charges" +"[english]asw_weapon_medrifle_altfire" "Healing Charges" +"asw_weapon_medrifle_altfire" "Helningsladdningar" "[english]asw_weapon_medrifle_attributes" "Damage and Healing" "asw_weapon_medrifle_attributes" "Skada och läkning" "[english]asw_weapon_ar2" "Pulse Rifle" "asw_weapon_ar2" "Pulsgevär" - "[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" - "asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" +"[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" +"asw_weaponl_ar2" "Overwatch Standard Pulsgevär" "[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." "asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." - "[english]asw_weapon_ar2_altfire" "Charged Pulses" - "asw_weapon_ar2_altfire" "Charged Pulses" - "[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" - "asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" +"[english]asw_weapon_ar2_altfire" "Charged Pulses" +"asw_weapon_ar2_altfire" "Laddade Pulsar" +"[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" +"asw_weapon_ar2_attributes" "Intern Mörk Energireaktor" "[english]asw_weapon_cryo_cannon" "Cryo Cannon" "asw_weapon_cryo_cannon" "Kryokanon" - // This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. - // In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. - "[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" - "asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" +// This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. +// In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. +"[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" +"asw_weaponl_cryo_cannon" "TC19 Riktad Kylpistol (Kryokanon)" "[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." "asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." "[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" @@ -6231,15 +6231,15 @@ // TODO "[english]asw_wdesc_plasma_thrower" "" "asw_wdesc_plasma_thrower" "" - "[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" - "asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" +"[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" +"asw_weapon_plasma_thrower_altfire" "Komprimerad Luftstöt" "[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" "asw_weapon_plasma_thrower_attributes" "Extrem Skada, Förlorar Noggrannhet" "[english]asw_weapon_hack_tool" "Hack Pad" "asw_weapon_hack_tool" "Hackpanel" - // HC = Hack-C, a character from Deep Rock Galactic. 42 = The Answer to the Ultimate Question of Life, The Universe, and Everything - "[english]asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" - "asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" +// HC = Hack-C, a character from Deep Rock Galactic. 42 = The Answer to the Ultimate Question of Life, The Universe, and Everything +"[english]asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" +"asw_weaponl_hack_tool" "HC42 Automatiserat hacknings verktyg" "[english]asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." "asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." "[english]asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" @@ -6347,18 +6347,18 @@ "nh_logisticsarea_1a" "We've found the logistics sector to be the quickest and safest passage inside the installation. Dropship Snakebite will drop you off nearby. As well as our point of entry, your survey of the area will serve as a primary assertion of any potential threat." "[english]nh_logisticsarea_1b" "Given the state of Lugdunum, expect instability in power and lock mechanisms. You'll most definitely want to bring a tech along." "nh_logisticsarea_1b" "Given the state of Lugdunum, expect instability in power and lock mechanisms. You'll most definitely want to bring a tech along." - "[english]nh_logisticsarea_2_title" "Reach the transit doors" - "nh_logisticsarea_2_title" "Reach the transit doors" - "[english]nh_logisticsarea_2" "Get inside the sector and await further instructions." - "nh_logisticsarea_2" "Get inside the sector and await further instructions." - "[english]nh_logisticsarea_3_title" "Power up door control" - "nh_logisticsarea_3_title" "Power up door control" - "[english]nh_logisticsarea_3" "Though the facility appears mostly intact, we're expecting extra steps to get these parts running again." - "nh_logisticsarea_3" "Though the facility appears mostly intact, we're expecting extra steps to get these parts running again." +"[english]nh_logisticsarea_2_title" "Reach the transit doors" +"nh_logisticsarea_2_title" "Nå transitdörrarna" +"[english]nh_logisticsarea_2" "Get inside the sector and await further instructions." +"nh_logisticsarea_2" "Ta er in i serktorn och vänta på ytterligare instruktioner." +"[english]nh_logisticsarea_3_title" "Power up door control" +"nh_logisticsarea_3_title" "Slå på dörrkontrollen" +"[english]nh_logisticsarea_3" "Though the facility appears mostly intact, we're expecting extra steps to get these parts running again." +"nh_logisticsarea_3" "Även om anläggningen mestadels verkar intakt, förväntar vi oss extra steg för att få igång dessa delar igen." "[english]nh_logisticsarea_4_title" "Leave the sector" "nh_logisticsarea_4_title" "Lämna sektorn" - "[english]nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." - "nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." +"[english]nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." +"nh_logisticsarea_4" "Denna förstärkta dörrmekanism leder dig ut, förutsatt att du har behållit din teknik mestadels i ett stycke." "[english]asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" "asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" @@ -6371,12 +6371,12 @@ "nh_platformXVII_1_title" "Titta efter hissen" "[english]nh_platformXVII_1a" "Things seem to be getting worse by the minute. While unclear as to a definite course of action, we still have ways to go before we reach our end. What's left of Lugdunum's railway could be a worthwhile alternative to get you around the facility." "nh_platformXVII_1a" "Things seem to be getting worse by the minute. While unclear as to a definite course of action, we still have ways to go before we reach our end. What's left of Lugdunum's railway could be a worthwhile alternative to get you around the facility." - "[english]nh_platformXVII_1b" "And keep your tech close, it'll save you some headaches with these rails." - "nh_platformXVII_1b" "And keep your tech close, it'll save you some headaches with these rails." - "[english]nh_platformXVII_2_title" "Proceed through the complex" - "nh_platformXVII_2_title" "Proceed through the complex" - "[english]nh_platformXVII_2" "Stay on your guard while moving above ground." - "nh_platformXVII_2" "Stay on your guard while moving above ground." +"[english]nh_platformXVII_1b" "And keep your tech close, it'll save you some headaches with these rails." +"nh_platformXVII_1b" "Och håll din tekniker nära, det kommer att spara dig en del huvudvärk med dessa skenor." +"[english]nh_platformXVII_2_title" "Proceed through the complex" +"nh_platformXVII_2_title" "Fortsätt genom komplexet" +"[english]nh_platformXVII_2" "Stay on your guard while moving above ground." +"nh_platformXVII_2" "Håll dig på din vakt medan du rör dig ovan jord." "[english]nh_platformXVII_3_title" "Fix the blockage" "nh_platformXVII_3_title" "Fixa blockaden" "[english]nh_platformXVII_3a" "Seeing as we're never short of problems, predictions are that the rail mesh will most likely malfunction past a certain point." @@ -6633,12 +6633,12 @@ "[english]t5_syntekhospital_1_title" "The mission description" "t5_syntekhospital_1_title" "Uppdragsbeskrivningen" - "[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." - "t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." - "[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." - "t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." - "[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." - "t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." +"[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." +"t5_syntekhospital_1a" "En serie dödsfall på SynTeks sjukhus har äntligen tvingat den lokala regeringen att utreda." +"[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." +"t5_syntekhospital_1b" "Tyvärr har alla brottsbekämpande tjänstemän som kommit in på sjukhuset ännu inte återvänt. För ungefär en timme sedan verkar all ström till sjukhuset ha brutits." +"[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." +"t5_syntekhospital_1c" "Vi kan inte vara säkra på vad som verkligen händer där inne; det är där ni kommer in, marinsoldater. Du har tränat för detta. Ta reda på vad som egentligen hände där." "[english]t5_syntekhospital_2_title" "Restore Power" "t5_syntekhospital_2_title" "Återställ ström" "[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." @@ -6752,34 +6752,34 @@ "bio_biogenlabs_hint" "Samlas i vapenhuset" "[english]bio_biogenlabs_hint2" "Found it! Now hack it." "bio_biogenlabs_hint2" "Hittade det! Nu hacka den." - "[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" - "bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" - "[english]bio_biogenlabs_hint4" "Move the forklift to proceed" - "bio_biogenlabs_hint4" "Move the forklift to proceed" - "[english]bio_biogenlabs_hint5" "You need to aquire DNA sample first" - "bio_biogenlabs_hint5" "You need to aquire DNA sample first" - "[english]bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" - "bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" - "[english]bio_biogenlabs_hint6_a" "Wait for other team members" - "bio_biogenlabs_hint6_a" "Wait for other team members" - "[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." - "bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." - "[english]bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." - "bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." - "[english]bio_biogenlabs_hint9" "DNA scanned." - "bio_biogenlabs_hint9" "DNA scanned." - "[english]bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." - "bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." - "[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." - "bio_biogenlabs_hint11" "You forgot to input the formula! Go back." - "[english]bio_biogenlabs_hint12" "You don't have the formula" - "bio_biogenlabs_hint12" "You don't have the formula" - "[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." - "bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." - - // Accident 32 strings - "[english]acc1_1_title" "Enter the Facility" - "acc1_1_title" "Enter the Facility" +"[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" +"bio_biogenlabs_hint3" "Alla lagmedlemmar måste samlas runt vagnen för att ta motgiften" +"[english]bio_biogenlabs_hint4" "Move the forklift to proceed" +"bio_biogenlabs_hint4" "Flytta på gaffeltrucken för att fortsätta" +"[english]bio_biogenlabs_hint5" "You need to aquire DNA sample first" +"bio_biogenlabs_hint5" "Du måste skaffa DNA-prov först" +"[english]bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" +"bio_biogenlabs_hint6" "Hela laget måste samlas innan de går in i lyan" +"[english]bio_biogenlabs_hint6_a" "Wait for other team members" +"bio_biogenlabs_hint6_a" "Vänta på andra lagkamrater" +"[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." +"bio_biogenlabs_hint7" "Server online. Hitta nu datorn med formeln." +"[english]bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." +"bio_biogenlabs_hint8" "Hans DNA kan skannas med din bärbara enhet." +"[english]bio_biogenlabs_hint9" "DNA scanned." +"bio_biogenlabs_hint9" "DNA skannat." +"[english]bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." +"bio_biogenlabs_hint10" "Du glömde att ta motgiftet! Gå tillbaka." +"[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." +"bio_biogenlabs_hint11" "Du glömde ange formeln! Gå tillbaka." +"[english]bio_biogenlabs_hint12" "You don't have the formula" +"bio_biogenlabs_hint12" "Du har inte formeln" +"[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." +"bio_biogenlabs_hint13" "Brandfarlig vätska läcker hela tiden. Du kan inte släcka denna brand." + +// Accident 32 strings +"[english]acc1_1_title" "Enter the Facility" +"acc1_1_title" "Gå in i anläggningen" "[english]acc1_1a" "Your group has been sent to check out the accident in AMBER facility." "acc1_1a" "Your group has been sent to check out the accident in AMBER facility." "[english]acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." From 87251a4d8d967ef18a9cff41bfac96a03647ae18 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Tue, 3 Sep 2024 21:36:24 +0300 Subject: [PATCH 068/201] Update reactivedrop_swedish.txt --- resource/reactivedrop_swedish.txt | 468 +++++++++++++++--------------- 1 file changed, 234 insertions(+), 234 deletions(-) diff --git a/resource/reactivedrop_swedish.txt b/resource/reactivedrop_swedish.txt index cb3fff5cb..8a1daa23f 100644 --- a/resource/reactivedrop_swedish.txt +++ b/resource/reactivedrop_swedish.txt @@ -6641,48 +6641,48 @@ "t5_syntekhospital_1c" "Vi kan inte vara säkra på vad som verkligen händer där inne; det är där ni kommer in, marinsoldater. Du har tränat för detta. Ta reda på vad som egentligen hände där." "[english]t5_syntekhospital_2_title" "Restore Power" "t5_syntekhospital_2_title" "Återställ ström" - "[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." - "t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." - "[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." - "t5_syntekhospital_2b" "We need access to to the computer network inside that building." - "[english]t5_syntekhospital_2c" "Find the generator and get those lights back on." - "t5_syntekhospital_2c" "Find the generator and get those lights back on." - "[english]t5_syntekhospital_3_title" "Retrieve Patient Records" - "t5_syntekhospital_3_title" "Retrieve Patient Records" - "[english]t5_syntekhospital_3a" "Hack into the hospital's computer system." - "t5_syntekhospital_3a" "Hack into the hospital's computer system." - "[english]t5_syntekhospital_3b" "We need you to download all of the patient records." - "t5_syntekhospital_3b" "We need you to download all of the patient records." - "[english]t5_syntekhospital_4_title" "Deploy the Neurotoxin" - "t5_syntekhospital_4_title" "Deploy the Neurotoxin" - "[english]t5_syntekhospital_4a" "We found something... extra in the patient records." - "t5_syntekhospital_4a" "We found something... extra in the patient records." - "[english]t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." - "t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." - "[english]t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." - "t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." - "[english]t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." - "t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." - "[english]t5_syntekhospital_5_title" "Flood the Facility" - "t5_syntekhospital_5_title" "Flood the Facility" - "[english]t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." - "t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." - "[english]t5_syntekhospital_5b" "That should kill anything living in there." - "t5_syntekhospital_5b" "That should kill anything living in there." +"[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." +"t5_syntekhospital_2a" "Någon eller något har brutit strömmen till sjukhuset." +"[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." +"t5_syntekhospital_2b" "Vi behöver tillgång till datornätverket inuti den byggnaden." +"[english]t5_syntekhospital_2c" "Find the generator and get those lights back on." +"t5_syntekhospital_2c" "Hitta generatorn och sätt på lamporna igen." +"[english]t5_syntekhospital_3_title" "Retrieve Patient Records" +"t5_syntekhospital_3_title" "Hämta patientjournaler" +"[english]t5_syntekhospital_3a" "Hack into the hospital's computer system." +"t5_syntekhospital_3a" "Hacka in i sjukhusets datasystem." +"[english]t5_syntekhospital_3b" "We need you to download all of the patient records." +"t5_syntekhospital_3b" "Vi behöver att du laddar ner alla patientjournaler." +"[english]t5_syntekhospital_4_title" "Deploy the Neurotoxin" +"t5_syntekhospital_4_title" "Använd neurotoxinet" +"[english]t5_syntekhospital_4a" "We found something... extra in the patient records." +"t5_syntekhospital_4a" "Vi hittade något... extra i patientjournalerna." +"[english]t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." +"t5_syntekhospital_4b" "Enligt ett mejl gömt i en av filerna är sjukhuset bara en täckmantel för ett underjordiskt vetenskapligt komplex på flera nivåer." +"[english]t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." +"t5_syntekhospital_4c" "Det var någon form av inneslutningsbrott, och uppenbarligen försökte de översvämma byggnaden med nervgifter." +"[english]t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." +"t5_syntekhospital_4d" "Jag antar att vi fick reda på vad de försökte innehålla... nu måste du slutföra att släppa ut det där nervgiftet." +"[english]t5_syntekhospital_5_title" "Flood the Facility" +"t5_syntekhospital_5_title" "Översvämma anläggningen" +"[english]t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." +"t5_syntekhospital_5a" "Nu när du har pumpat in nervgiftet i sjukhusets vattenförsörjning, öppna slussarna för att släppa ut det i byggnaden." +"[english]t5_syntekhospital_5b" "That should kill anything living in there." +"t5_syntekhospital_5b" "Det borde döda allt som bor där inne." "[english]t5_syntekhospital_6_title" "Evacuate!" "t5_syntekhospital_6_title" "Evakuera!" - "[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." - "t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." - "[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." - "t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." - - "[english]t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" - "t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" - "[english]t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" - "t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" - - "[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." - "t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." +"[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." +"t5_syntekhospital_6a" "Gå till teleporteringsplattformen bakom anläggningen." +"[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." +"t5_syntekhospital_6b" "SynTeks experiment kommer från överallt. Bloodhound kommer att täcka din utgång." + +"[english]t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" +"t5_syntekhospital_hint" "Du har bara 60 sekunder på dig att nå evakueringszonen! Försök att hänga med!" +"[english]t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" +"t5_syntekhospital_hint2" "Överge inte helikopterplattan, annars kanske du missar teleporten!" + +"[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." +"t5_syntekhospital_debrief1" "Komplexet har förstörts, och du har stoppat dessa styggelser." "[english]t5_syntekhospital_debrief2" "Good work, marines." "t5_syntekhospital_debrief2" "Bra jobbat, marinsoldater." @@ -6780,126 +6780,126 @@ // Accident 32 strings "[english]acc1_1_title" "Enter the Facility" "acc1_1_title" "Gå in i anläggningen" - "[english]acc1_1a" "Your group has been sent to check out the accident in AMBER facility." - "acc1_1a" "Your group has been sent to check out the accident in AMBER facility." - "[english]acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." - "acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." - "[english]acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." - "acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." - - "[english]acc1_2_title" "Communication" - "acc1_2_title" "Communication" - "[english]acc1_2a" "Reenable the radiowave transmitter." - "acc1_2a" "Reenable the radiowave transmitter." - - "[english]acc1_3_title" "Cool the Reactor down" - "acc1_3_title" "Cool the Reactor down" - "[english]acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." - "acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." - "[english]acc1_3b" "You should cool it down before it causes a lot of damage." - "acc1_3b" "You should cool it down before it causes a lot of damage." - - "[english]acc1_4_title" "Enable Temperature Regulation" - "acc1_4_title" "Enable Temperature Regulation" - "[english]acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." - "acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." - - "[english]acc1_5_title" "Advance Deeper to Second Floor" - "acc1_5_title" "Advance Deeper to Second Floor" - "[english]acc1_5a" "Get deeper into the facility." - "acc1_5a" "Get deeper into the facility." - "[english]acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." - "acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." - - "[english]acc2_1_title" "Raise Water" - "acc2_1_title" "Raise Water" - "[english]acc2_1a" "Raise the water for turbines." - "acc2_1a" "Raise the water for turbines." - - "[english]acc2_2_title" "Turn on Turbines" - "acc2_2_title" "Turn on Turbines" - "[english]acc2_2a" "Start the turbines to produce electricity on 3rd floor." - "acc2_2a" "Start the turbines to produce electricity on 3rd floor." - - "[english]acc2_3_title" "Turn on Generator" - "acc2_3_title" "Turn on Generator" - "[english]acc2_3a" "Provide power for turbines." - "acc2_3a" "Provide power for turbines." - "[english]acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." - "acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." - - "[english]acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." - "acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." - "[english]acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." - "acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." - - "[english]acc2_5_title" "Turn on the main Reactor" - "acc2_5_title" "Turn on the main Reactor" - "[english]acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." - "acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." - "[english]acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." - "acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." - "[english]acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." - "acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." - "[english]acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." - "acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." - - "[english]acc2_6_title" "Advance Deeper to Third Floor" - "acc2_6_title" "Advance Deeper to Third Floor" - "[english]acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." - "acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." - - "[english]acc3_1_title" "Collect Alien Data" - "acc3_1_title" "Collect Alien Data" - "[english]acc3_1a_title" "Collect Alien Data 0/4" - "acc3_1a_title" "Collect Alien Data 0/4" - "[english]acc3_1b_title" "Collect Alien Data 1/4" - "acc3_1b_title" "Collect Alien Data 1/4" - "[english]acc3_1c_title" "Collect Alien Data 2/4" - "acc3_1c_title" "Collect Alien Data 2/4" - "[english]acc3_1d_title" "Collect Alien Data 3/4" - "acc3_1d_title" "Collect Alien Data 3/4" - "[english]acc3_1e_title" "Collect Alien Data 4/4" - "acc3_1e_title" "Collect Alien Data 4/4" - "[english]acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." - "acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." - "[english]acc3_1b" "Collect their data so we can understand more about these aliens." - "acc3_1b" "Collect their data so we can understand more about these aliens." - - "[english]acc3_2_title" "Upload Data" - "acc3_2_title" "Upload Data" - "[english]acc3_2a" "Send all the alien data you have collected to the government." - "acc3_2a" "Send all the alien data you have collected to the government." - - "[english]acc3_3_title" "Escape" - "acc3_3_title" "Escape" - "[english]acc3_3a" "Advance to the neighbouring facility." - "acc3_3a" "Advance to the neighbouring facility." - - "[english]acc4_1_title" "Report Reactor Status" - "acc4_1_title" "Report Reactor Status" - "[english]acc4_1a" "Send the information about reactor's status to experts." - "acc4_1a" "Send the information about reactor's status to experts." - - "[english]acc4_2_title" "Get into the Main Sewer Tunnel" - "acc4_2_title" "Get into the Main Sewer Tunnel" - "[english]acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." - "acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." - - "[english]acc4_3_title" "Kill the Uber Electrifier" - "acc4_3_title" "Kill the Uber Electrifier" - "[english]acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." - "acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." - - "[english]acc4_4_title" "Power the Elevator" - "acc4_4_title" "Power the Elevator" - "[english]acc4_4a" "Find a way to power the elevator which will take you to the surface." - "acc4_4a" "Find a way to power the elevator which will take you to the surface." - - "[english]acc4_5_title" "Advance Further" - "acc4_5_title" "Advance Further" - "[english]acc4_5a" "Ascend to the surface via the elevator." - "acc4_5a" "Ascend to the surface via the elevator." +"[english]acc1_1a" "Your group has been sent to check out the accident in AMBER facility." +"acc1_1a" "Din grupp har skickats för att kolla upp olyckan i AMBER-anläggningen." +"[english]acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." +"acc1_1b" "Igår har vi fått mycket information från en av arbetarna på AMBER om vad organisationen sysslat med de senaste två och ett halvt åren." +"[english]acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." +"acc1_1c" "Ni marinsoldater har ett stort ansvar i era händer. Jag guidar dig genom anläggningen." + +"[english]acc1_2_title" "Communication" +"acc1_2_title" "Kommunikation" +"[english]acc1_2a" "Reenable the radiowave transmitter." +"acc1_2a" "Återaktivera radiovågssändaren." + +"[english]acc1_3_title" "Cool the Reactor down" +"acc1_3_title" "Kyl ner reaktorn" +"[english]acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." +"acc1_3a" "Den sekundära reaktorn på 1:a våningen har blivit vild sedan huvudreaktorn på 2:a våningen stängdes av." +"[english]acc1_3b" "You should cool it down before it causes a lot of damage." +"acc1_3b" "Du bör kyla ner den innan den orsakar mycket skada." + +"[english]acc1_4_title" "Enable Temperature Regulation" +"acc1_4_title" "Aktivera temperaturreglering" +"[english]acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." +"acc1_4a" "Aktivera termoregulatorn för att förhindra att reaktorn överhettas igen." + +"[english]acc1_5_title" "Advance Deeper to Second Floor" +"acc1_5_title" "Avancera vidare till andra våningen" +"[english]acc1_5a" "Get deeper into the facility." +"acc1_5a" "Gå djupare in i anläggningen." +"[english]acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." +"acc1_5b" "Din nästa uppgift är att starta upp huvudreaktorn i kraftsektorn på våning 2." + +"[english]acc2_1_title" "Raise Water" +"acc2_1_title" "Höj vattnet" +"[english]acc2_1a" "Raise the water for turbines." +"acc2_1a" "Höj vattnet för turbinerna." + +"[english]acc2_2_title" "Turn on Turbines" +"acc2_2_title" "Slå turbinerna" +"[english]acc2_2a" "Start the turbines to produce electricity on 3rd floor." +"acc2_2a" "Starta turbinerna för att producera el på 3:e våningen." + +"[english]acc2_3_title" "Turn on Generator" +"acc2_3_title" "Slå på generatorn" +"[english]acc2_3a" "Provide power for turbines." +"acc2_3a" "Ge kraft till turbinerna." +"[english]acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." +"acc2_3b" "Du kan slå på turbinerna först, sedan skulle de rotera från kraften från reaktorn på 1:a våningen." + +"[english]acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." +"acc2_4a" "XENOMITES har krupit genom ventilationssystemet och lagt ägg med PARASITER." +"[english]acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." +"acc2_4b" "Eliminera alla ägg på denna våning. Räkna med fler ägg djupare i anläggningen." + +"[english]acc2_5_title" "Turn on the main Reactor" +"acc2_5_title" "Slå på huvudreaktorn" +"[english]acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." +"acc2_5a" "Denna reaktor är avgörande att hålla på, eftersom den förhindrar angrepp från att växa på våning 4 genom att ge mycket varm luft." +"[english]acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." +"acc2_5b" "Denna reaktor stängdes av på grund av farlig instabilitet i temperaturen." +"[english]acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." +"acc2_5c" "Dessa instabiliteter varnade kraftsektorns ingenjörer och de tvingades stänga av den." +"[english]acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." +"acc2_5d" "Angreppet har ökat sedan dess. Slå på reaktorn för att hjälpa dig själv att bekämpa angreppet på de nästa våningarna." + +"[english]acc2_6_title" "Advance Deeper to Third Floor" +"acc2_6_title" "Avancera vidare till tredje våningen" +"[english]acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." +"acc2_6a" "Avancera till 3:e våningen, även känd som Forskningssektorn. Det var där alla experiment utfördes." + +"[english]acc3_1_title" "Collect Alien Data" +"acc3_1_title" "Samla Alien data" +"[english]acc3_1a_title" "Collect Alien Data 0/4" +"acc3_1a_title" "Samla Alien data 0/4" +"[english]acc3_1b_title" "Collect Alien Data 1/4" +"acc3_1b_title" "Samla Alien data 1/4" +"[english]acc3_1c_title" "Collect Alien Data 2/4" +"acc3_1c_title" "Samla Alien data 2/4" +"[english]acc3_1d_title" "Collect Alien Data 3/4" +"acc3_1d_title" "Samla Alien data 3/4" +"[english]acc3_1e_title" "Collect Alien Data 4/4" +"acc3_1e_title" "Samla Alien data 4/4" +"[english]acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." +"acc3_1a" "AMBER-arbetare har samlat in data om sina experiment med olika exemplar." +"[english]acc3_1b" "Collect their data so we can understand more about these aliens." +"acc3_1b" "Samla in deras data så att vi kan förstå mer om dessa utomjordingar." + +"[english]acc3_2_title" "Upload Data" +"acc3_2_title" "Ladda upp data" +"[english]acc3_2a" "Send all the alien data you have collected to the government." +"acc3_2a" "Skicka in all alien data du har samlat in till regeringen." + +"[english]acc3_3_title" "Escape" +"acc3_3_title" "Fly" +"[english]acc3_3a" "Advance to the neighbouring facility." +"acc3_3a" "Avancera till grannanläggningen." + +"[english]acc4_1_title" "Report Reactor Status" +"acc4_1_title" "Rapportera reaktorstatus" +"[english]acc4_1a" "Send the information about reactor's status to experts." +"acc4_1a" "Skicka information om reaktorstatusen till experter." + +"[english]acc4_2_title" "Get into the Main Sewer Tunnel" +"acc4_2_title" "Gå in i huvudavloppstunneln" +"[english]acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." +"acc4_2a" "Hitta avloppstunneln där de anställdas kroppar dumpades." + +"[english]acc4_3_title" "Kill the Uber Electrifier" +"acc4_3_title" "Döda uber-elektrifieraren" +"[english]acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." +"acc4_3a" "Se till att elektrifieraren är död så att den inte kan bryta hissen medan marinsoldater stiger upp." + +"[english]acc4_4_title" "Power the Elevator" +"acc4_4_title" "Slå på hissen" +"[english]acc4_4a" "Find a way to power the elevator which will take you to the surface." +"acc4_4a" "Hitta ett sätt att driva hissen som tar dig till ytan." + +"[english]acc4_5_title" "Advance Further" +"acc4_5_title" "Gå vidare" +"[english]acc4_5a" "Ascend to the surface via the elevator." +"acc4_5a" "Gå upp till ytan via hissen." "[english]acc5_1_title" "Fix Wiring" "acc5_1_title" "Fixa ledningar" @@ -6940,8 +6940,8 @@ "[english]acc6_2_title" "Destroy the Muon Gem" "acc6_2_title" "Förstör Muon Gem" - "[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." - "acc6_2a" "Press the console buttons as fast as you can to deal the most damage." +"[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." +"acc6_2a" "Tryck på konsolknapparna så snabbt du kan för att göra mest skada." "[english]acc6_3_title" "A Call for Help" "acc6_3_title" "Ett rop för hjälp" @@ -6952,18 +6952,18 @@ "acc_no_power" "Ingen Ström" "[english]acc_exception_00a" "Exception 0x00A" "acc_exception_00a" "Undantag 0x00A" - "[english]acc_samples" "Collect All Samples" - "acc_samples" "Collect All Samples" - "[english]acc_alien_data" "Collect All Alien Data" - "acc_alien_data" "Collect All Alien Data" - "[english]acc_water_level" "Raise the Water Level" - "acc_water_level" "Raise the Water Level" - "[english]acc_exception_0x0a" "Exception 0x0A" - "acc_exception_0x0a" "Exception 0x0A" - "[english]acc_need_all_marines" "Need All Marines" - "acc_need_all_marines" "Need All Marines" - "[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" - "acc_error_readcolor" "#Error.ReadColor(255 0 0)" +"[english]acc_samples" "Collect All Samples" +"acc_samples" "Samla alla prover" +"[english]acc_alien_data" "Collect All Alien Data" +"acc_alien_data" "Samla in all Alien data" +"[english]acc_water_level" "Raise the Water Level" +"acc_water_level" "Höj vattennivån" +"[english]acc_exception_0x0a" "Exception 0x0A" +"acc_exception_0x0a" "Undantag 0x0A" +"[english]acc_need_all_marines" "Need All Marines" +"acc_need_all_marines" "Behöver alla marinsoldater" +"[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" +"acc_error_readcolor" "#Error.ReadColor(255 0 0)" "[english]asw_boss_title_muon_gem" "Muon Gem" "asw_boss_title_muon_gem" "Muon Gem" @@ -6978,13 +6978,13 @@ "[english]red1_3_title" "Get to the Escape Pod Room and Evacuate" "red1_3_title" "Ta dig till Flyktkapseln och evakuera" - "[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" - "red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" +"[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" +"red1_gametext_1" "(Aktivera spelinstruktören för flera spelare för att se dialog och tips)" "[english]red2_1_title" "Wait for Arrival" "red2_1_title" "Vänta för upplockning" - "[english]red2_1a_title" "You are now enroute to your new posting." - "red2_1a_title" "You are now enroute to your new posting." +"[english]red2_1a_title" "You are now enroute to your new posting." +"red2_1a_title" "Du är nu på väg till ditt nya uppdrag." "[english]red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." "red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." "[english]red2_1c_title" "You should arrive at your new base in an hour or so. So hang tight." @@ -7105,8 +7105,8 @@ "[english]red5_5c_title" "Make sure the opening is free of debris." "red5_5c_title" "Make sure the opening is free of debris." - "[english]red5_6_title" "Meet at the Bridge" - "red5_6_title" "Meet at the Bridge" +"[english]red5_6_title" "Meet at the Bridge" +"red5_6_title" "Möts vid bron" "[english]red5_6a_title" "Meet at the jump-off point to prepare for the next mission." "red5_6a_title" "Meet at the jump-off point to prepare for the next mission." "[english]red5_6b_title" "Jump-off for next mission will be at the bridge." @@ -7167,8 +7167,8 @@ "[english]ma_hud_zones" "Zones Completed" "ma_hud_zones" "Zoner avklarade" - "[english]ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" - "ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" +"[english]ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" +"ma_sign_provision" "AVANCERAD UTBILDNING FÖR KOMMISSIONERAD PERSONAL" "[english]ma_sign_shop" "SHOP" "ma_sign_shop" "AFFÄR" "[english]ma_sign_hof" "HALL OF FAME" @@ -7176,20 +7176,20 @@ "[english]asw_teleport_to_zone" "Teleport to Zone" "asw_teleport_to_zone" "Teleportera till zon" - "[english]asw_zone_unavailable" "Zone Temporarily Unavailable" - "asw_zone_unavailable" "Zone Temporarily Unavailable" - "[english]asw_no_alienblood" "Not Enough Alien Blood" - "asw_no_alienblood" "Not Enough Alien Blood" +"[english]asw_zone_unavailable" "Zone Temporarily Unavailable" +"asw_zone_unavailable" "Zon tillfälligt otillgänglig" +"[english]asw_no_alienblood" "Not Enough Alien Blood" +"asw_no_alienblood" "Inte tillräckligt med Alien blod" "[english]asw_buy_ammo" "Buy Ammo" "asw_buy_ammo" "Köp ammunition" "[english]asw_buy_medkit" "Buy Medkit" "asw_buy_medkit" "Köp Medicinkit" - "[english]asw_buy_eca" "Buy Electrified Armor" - "asw_buy_eca" "Buy Electrified Armor" +"[english]asw_buy_eca" "Buy Electrified Armor" +"asw_buy_eca" "Köp Elektrifierad Rustning" "[english]asw_buy_freeze" "Buy Freeze Grenades" "asw_buy_freeze" "Köp Frysgranater" - "[english]asw_buy_firemines" "Buy Incendiary Mines" - "asw_buy_firemines" "Buy Incendiary Mines" +"[english]asw_buy_firemines" "Buy Incendiary Mines" +"asw_buy_firemines" "Köp Brandminor" "[english]asw_buy_hr" "Buy Health Regeneration" "asw_buy_hr" "Buy Health Regeneration" "[english]asw_buy_cmp" "Buy Currency Multiplier" @@ -7706,16 +7706,16 @@ "[english]rd_mission_brief_dm_testlab" "Destroy everything." "rd_mission_brief_dm_testlab" "Förstör Allt." - "[english]rd_entrymission_title_jacob" "Atmospheric Entry" - "rd_entrymission_title_jacob" "Atmospheric Entry" +"[english]rd_entrymission_title_jacob" "Atmospheric Entry" +"rd_entrymission_title_jacob" "Atmosfäriskt inträde" "[english]rd_entrymission_brief_jacob" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_jacob" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" - "rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" - "[english]rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" - "rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" - "[english]rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" - "rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" +"[english]rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" +"rd_mission_title_asi-jac1-landingbay_01" "Landningsvik" +"[english]rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" +"rd_mission_title_asi-jac1-landingbay_pract" "Offline Övning" +"[english]rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" +"rd_mission_loc_asi-jac1-landingbay_01" "Landningsvik" "[english]rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." "rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." "[english]rd_mission_brief_asi-jac1-landingbay_01" "Squad will deploy at the colony's standard Category 5 Landing Bay. Building security has been breached, so stay alert for hostiles." @@ -7728,10 +7728,10 @@ "rd_mission_desc_asi-jac1-landingbay_02" "Proceed down the central Cargo Elevator to the colony complex." "[english]rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." "rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." - "[english]rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" - "rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" - "[english]rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" - "rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" +"[english]rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" +"rd_mission_title_asi-jac2-deima" "Deima Ytbro" +"[english]rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" +"rd_mission_loc_asi-jac2-deima" "Deima Ytbro" "[english]rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." "rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." "[english]rd_mission_brief_asi-jac2-deima" "Marine squad will have to proceed across the surface to reach the main Colony Complex. Orbital scans show a damaged bridge crossing a chasm to the colony proper." @@ -7773,12 +7773,12 @@ "rd_entrymission_title_rd_bonus_missions" "IAF Högkvarter" "[english]rd_entrymission_brief_rd_bonus_missions" "" "rd_entrymission_brief_rd_bonus_missions" "" - "[english]rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" - "rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" - "[english]rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" - "rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" - "[english]rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." - "rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." +"[english]rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" +"rd_mission_title_rd-bonus_mission1" "Rymdhamns Katastrof" +"[english]rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" +"rd_mission_loc_rd-bonus_mission1" "Rymdhamns Katastrof" +"[english]rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." +"rd_mission_desc_rd-bonus_mission1" "Undersök Rymdhamnkatastrofen." "[english]rd_mission_brief_rd-bonus_mission1" "" "rd_mission_brief_rd-bonus_mission1" "" "[english]rd_mission_title_rd-bonus_mission2" "Rapture" @@ -7844,8 +7844,8 @@ "[english]rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." "rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." - "[english]rd_entrymission_title_rd-area9800" "Drop Zone" - "rd_entrymission_title_rd-area9800" "Drop Zone" +"[english]rd_entrymission_title_rd-area9800" "Drop Zone" +"rd_entrymission_title_rd-area9800" "Landningszon" "[english]rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "[english]rd_mission_title_rd-area9800lz" "Landing Zone" @@ -7883,12 +7883,12 @@ "[english]rd_entrymission_title_rd-accident32" "Bogo Desert" "rd_entrymission_title_rd-accident32" "Bogo Öknen" - "[english]rd_entrymission_brief_rd-accident32" "The desert where the journey started." - "rd_entrymission_brief_rd-accident32" "The desert where the journey started." - "[english]rd_mission_title_rd-acc1_infodep" "Information Department" - "rd_mission_title_rd-acc1_infodep" "Information Department" - "[english]rd_mission_loc_rd-acc1_infodep" "Information Department" - "rd_mission_loc_rd-acc1_infodep" "Information Department" +"[english]rd_entrymission_brief_rd-accident32" "The desert where the journey started." +"rd_entrymission_brief_rd-accident32" "Öknen där resan började." +"[english]rd_mission_title_rd-acc1_infodep" "Information Department" +"rd_mission_title_rd-acc1_infodep" "Informationsavdelning" +"[english]rd_mission_loc_rd-acc1_infodep" "Information Department" +"rd_mission_loc_rd-acc1_infodep" "Informationsavdelning" "[english]rd_mission_desc_rd-acc1_infodep" "The first floor of the facility. It contains all the equipment used for communications and data storage." "rd_mission_desc_rd-acc1_infodep" "The first floor of the facility. It contains all the equipment used for communications and data storage." "[english]rd_mission_brief_rd-acc1_infodep" "" @@ -8023,8 +8023,8 @@ "[english]rd_mission_desc_rd-ada_anomaly" "" "rd_mission_desc_rd-ada_anomaly" "" - "[english]rd_entrymission_title_rd_biogen_corporation" "Entry Port" - "rd_entrymission_title_rd_biogen_corporation" "Entry Port" +"[english]rd_entrymission_title_rd_biogen_corporation" "Entry Port" +"rd_entrymission_title_rd_biogen_corporation" "Ingångshamn" "[english]rd_entrymission_brief_rd_biogen_corporation" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd_biogen_corporation" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "[english]rd_mission_title_rd-bio1operationx5" "Operation X5" @@ -8035,8 +8035,8 @@ "rd_mission_desc_rd-bio1operationx5" "Extract the important data." "[english]rd_mission_brief_rd-bio1operationx5" "Data extraction." "rd_mission_brief_rd-bio1operationx5" "Data extraction." - "[english]rd_mission_title_rd-bio2invisiblethreat" "Invisible Threat" - "rd_mission_title_rd-bio2invisiblethreat" "Invisible Threat" +"[english]rd_mission_title_rd-bio2invisiblethreat" "Invisible Threat" +"rd_mission_title_rd-bio2invisiblethreat" "Osynligt Hot" "[english]rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" "rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" "[english]rd_mission_desc_rd-bio2invisiblethreat" "Stop the swarm reproduction." @@ -8052,8 +8052,8 @@ "[english]rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." "rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." - "[english]rd_entrymission_title_rd_reduction_campaign" "Entry Port" - "rd_entrymission_title_rd_reduction_campaign" "Entry Port" +"[english]rd_entrymission_title_rd_reduction_campaign" "Entry Port" +"rd_entrymission_title_rd_reduction_campaign" "Ingångshamn" "[english]rd_entrymission_loc_rd_reduction_campaign" "Home Base" "rd_entrymission_loc_rd_reduction_campaign" "Hemmabas" "[english]rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." @@ -8070,10 +8070,10 @@ "rd_mission_title_rd-reduction2" "Operation Sandstorm" "[english]rd_mission_loc_rd-reduction2" "Operation Sandstorm" "rd_mission_loc_rd-reduction2" "Operation Sandstorm" - "[english]rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "[english]rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." +"[english]rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." +"rd_mission_desc_rd-reduction2" "Ett solår tidigare... Någonstans i de yttre systemen..." +"[english]rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." +"rd_mission_brief_rd-reduction2" "Ett solår tidigare... Någonstans i de yttre systemen..." "[english]rd_mission_title_rd-reduction3" "Fallen City" "rd_mission_title_rd-reduction3" "Fallen Stad" "[english]rd_mission_loc_rd-reduction3" "Fallen City" @@ -8111,26 +8111,26 @@ "rd_entrymission_title_tilarus5" "Atmospheric Entry" "[english]rd_entrymission_brief_tilarus5" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_tilarus5" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-til1midnightport" "Midnight Port" - "rd_mission_title_rd-til1midnightport" "Midnight Port" +"[english]rd_mission_title_rd-til1midnightport" "Midnight Port" +"rd_mission_title_rd-til1midnightport" "Midnattshamn" "[english]rd_mission_loc_rd-til1midnightport" "Colonial Port" "rd_mission_loc_rd-til1midnightport" "Colonial Port" "[english]rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." "rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." "[english]rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." "rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." - "[english]rd_mission_title_rd-til2roadtodawn" "Road to Dawn" - "rd_mission_title_rd-til2roadtodawn" "Road to Dawn" +"[english]rd_mission_title_rd-til2roadtodawn" "Road to Dawn" +"rd_mission_title_rd-til2roadtodawn" "Vägen till Gryningen" "[english]rd_mission_loc_rd-til2roadtodawn" "Transportation Road" "rd_mission_loc_rd-til2roadtodawn" "Transportation Road" "[english]rd_mission_desc_rd-til2roadtodawn" "Start the journey towards Dawn." "rd_mission_desc_rd-til2roadtodawn" "Start the journey towards Dawn." "[english]rd_mission_brief_rd-til2roadtodawn" "Start the journey towards Dawn." "rd_mission_brief_rd-til2roadtodawn" "Start the journey towards Dawn." - "[english]rd_mission_title_rd-til3arcticinfiltration" "Arctic Infiltration" - "rd_mission_title_rd-til3arcticinfiltration" "Arctic Infiltration" - "[english]rd_mission_loc_rd-til3arcticinfiltration" "Arctic Infiltration" - "rd_mission_loc_rd-til3arcticinfiltration" "Arctic Infiltration" +"[english]rd_mission_title_rd-til3arcticinfiltration" "Arctic Infiltration" +"rd_mission_title_rd-til3arcticinfiltration" "Arktisk Infiltration" +"[english]rd_mission_loc_rd-til3arcticinfiltration" "Arctic Infiltration" +"rd_mission_loc_rd-til3arcticinfiltration" "Arktisk Infiltration" "[english]rd_mission_desc_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." "rd_mission_desc_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." "[english]rd_mission_brief_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." From 6064f2563b19d9a36172f98e188195f6fd7ea6ed Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Tue, 3 Sep 2024 20:02:09 +0000 Subject: [PATCH 069/201] [CI] update translation progress --- PROGRESS.md | 3 +- .../rendered/item-schema-automated.json | 155 ++++++++++++++++- .../rendered/item-schema-community.json | 30 ++++ .../rendered/item-schema-donations.json | 158 ++++++++++++++++++ .../item-schema-strange-crafting.json | 91 ++++++++++ .../rendered/item-schema-strange-drops.json | 4 + .../item-schema-strange-equipment.json | 8 + .../rendered/item-schema-strange-tags.json | 27 +++ .../rendered/item-schema-unique.json | 8 +- 9 files changed, 479 insertions(+), 5 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index e83781fd7..6300c2b53 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 3000 | 265 | 212 | 239 | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 3000 | ✔️ | 212 | 239 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -57,7 +57,6 @@ - [addons/ExampleAddon/reactivedrop_tchinese.txt](addons/ExampleAddon/resource/reactivedrop_tchinese.txt) has 39 untranslated strings. - [inventory_service_tags_tchinese.vdf](community/inventory_service/inventory_service_tags_tchinese.vdf) has 22 untranslated strings. -- [items_tchinese.vdf](community/inventory_service/items_tchinese.vdf) has 265 untranslated strings. - [statsweb_tchinese.vdf](community/stats_website/statsweb_tchinese.vdf) has 212 untranslated strings. - [steam_input_tchinese.vdf](community/steam_input/steam_input_tchinese.vdf) has 97 untranslated strings. - [workshop_description_tchinese.vdf](community/workshop/workshop_description_tchinese.vdf) has 6 untranslated strings. diff --git a/community/inventory_service/rendered/item-schema-automated.json b/community/inventory_service/rendered/item-schema-automated.json index 50591c720..f904d2901 100644 --- a/community/inventory_service/rendered/item-schema-automated.json +++ b/community/inventory_service/rendered/item-schema-automated.json @@ -15,6 +15,7 @@ "name_russian": "Участник - Герои межзвёздных вооружённых сил", "name_schinese": "参与者 - 星际武装部队英雄榜", "name_swedish": "Deltagare - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "參加者 - 星際武裝部隊英雄", "name_vietnamese": "Người tham dự - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Participante - HdFAI", "briefing_name_english": "HoIAF Participant", @@ -27,6 +28,7 @@ "briefing_name_russian": "Участник ГМВС", "briefing_name_schinese": "HoIAF 参与者", "briefing_name_swedish": "HoIVS Deltagare", + "briefing_name_tchinese": "星際英雄 參加者", "briefing_name_vietnamese": "Người tham dự NahcIAF", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem participou de qualquer temporada dos Heróis das Forças Armadas Interestelares.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -38,6 +40,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто участвовал в любом сезоне «Героев межзвёздных вооружённых сил».\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予参与了任一赛季《星际武装部队英雄榜》的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som deltagit i någon säsong av Hjältar av Interstellär Väpnade Styrkor.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些參加過任何一季星際武裝英雄的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã tham dự bất kỳ mùa của Những anh hùng của Interstellar Armed Forces nào.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -51,6 +54,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_participant_new.png", "name_color": "FFD700", @@ -72,6 +76,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -83,6 +88,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de primavera dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -94,6 +100,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил мартовский, апрельский или майский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得3-5月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en mars, april eller maj säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在3,4,5月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Ba, tháng Tư, hoặc tháng Năm của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -107,6 +114,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_green.png", "name_color": "FFD700", @@ -127,6 +135,7 @@ "name_russian": "Шляпа с секретом", "name_schinese": "帽子戏法", "name_swedish": "Trickhatt", + "name_tchinese": "帽子戲法", "name_vietnamese": "Nón thủ thuật", "description_brazilian": "O truque é que isto não é um chapéu ou uma medalha. É um adesivo comemorativo.\n\n[color=#AACCEE]Alcance a conquista \"Pronto para Servir\" no Team Fortress 2 para destravar.[/color]", "description_english": "The trick is, this isn't a hat or a medal. It's a commemorative sticker.\n\n[color=#AACCEE]Complete the Ready For Duty achievement in Team Fortress 2 to unlock.[/color]", @@ -138,6 +147,7 @@ "description_russian": "Фокус в том, что это не шляпа и не медаль. Это памятная наклейка.\n\n[color=#AACCEE]Получите достижение «К бою готов» в Team Fortress 2, чтобы получить её.[/color]", "description_schinese": "关键是,这不是一顶帽子或一枚勋章。这是一张纪念贴纸。\n\n[color=#AACCEE]在 Team Fortress 2 中完成 Ready For Duty 成就即可解锁。[/color]", "description_swedish": "Tricket är, det här är inte en hatt eller en medalj. Det är ett minnesmärke.\n\n[color=#AACCEE]Slutför Redo För Tjänstgöring prestationen i Team Fortress 2 för att låsa upp.[/color]", + "description_tchinese": "這個手法就是,他不是帽子也不是勳章。它就是個貼圖。\n\n[color=#AACCEE]完成TF2的成就 準備上場 來解鎖。[/color]", "description_vietnamese": "Cái thủ thuật là đây không phải là một cái nón hoặc huy chương. Nó là một nhãn dán kỷ niệm.\n\n[color=#AACCEE]Hoàn thành thành tựu Sẵn sàng cho nhiệm vụ (Ready for Duty) trong Team Fortress 2 để mở khóa.[/color]", "display_type_brazilian": "Medalha…?", "display_type_english": "Medal…?", @@ -150,6 +160,7 @@ "display_type_russian": "Медаль…?", "display_type_schinese": "勋章…?", "display_type_swedish": "Medalj…?", + "display_type_tchinese": "勳章…?", "display_type_vietnamese": "Huy chương…?", "icon_url": "https://stats.reactivedrop.com/static/medals/trick_hat.png", "name_color": "38F3AB", @@ -171,6 +182,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -182,6 +194,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de verão dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -193,6 +206,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил июньский, июльский или августовский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得6-7月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en juni, juli eller augusti säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在6,7,8月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Sáu, tháng Bảy, hoặc tháng Tám của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -206,6 +220,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_red.png", "name_color": "FFD700", @@ -227,6 +242,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -238,6 +254,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de outono dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -249,6 +266,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сентябрьский, октябрьский или ноябрьский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得9-11月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en september, oktober eller november säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在9,10,11月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Chín, tháng Mười, hoặc tháng Mười một của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -262,6 +280,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_yellow.png", "name_color": "FFD700", @@ -283,6 +302,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -294,6 +314,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de inverno dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -305,6 +326,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил декабрьский, январский или февральский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得12-次年2月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en december, januari eller februari säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在12,1,2月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Mười hai, tháng Một, hoặc tháng Hai của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -318,6 +340,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_blue.png", "name_color": "FFD700", @@ -337,6 +360,7 @@ "name_russian": "Бета-тестировщик", "name_schinese": "Beta 测试员", "name_swedish": "Beta Testare", + "name_tchinese": "Beta測試員", "name_vietnamese": "Người thử nghiệm Beta", "description_brazilian": "Concedida por participar da versão beta de Alien Swarm: Reactive Drop.", "description_english": "Awarded for participating in the Alien Swarm: Reactive Drop beta branch.", @@ -348,6 +372,7 @@ "description_russian": "Выдаётся за участие в бета-версии игры Alien Swarm: Reactive Drop.", "description_schinese": "勋章授予参与 《异形丛生:虫启天降》 Beta测试的玩家。", "description_swedish": "Tilldelad för att deltagit i beta grenen för Alien Swarm: Reactive Drop.", + "description_tchinese": "因參加遊戲Beta版本而贈與此勳章。", "description_vietnamese": "Được trao cho việc tham dự phân nhánh beta Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -361,6 +386,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_beta2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_beta2_large.png", @@ -383,6 +409,7 @@ "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "前20 - 星際武裝部隊英雄", "name_vietnamese": "Top 20 - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "20 Melhores - HdFAI", "briefing_name_english": "HoIAF Top 20", @@ -393,6 +420,7 @@ "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", + "briefing_name_tchinese": "星際英雄 前20", "briefing_name_vietnamese": "Top 20 NahcIAF", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada dos Heróis das Forças Armadas Interestelares entre os 20 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a season of Heroes of the Interstellar Armed Forces in the top 20.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -404,6 +432,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сезон игры «Героев межзвёздных вооружённых сил» одним из лучших 20 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予《星际武装部队英雄榜》季赛前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在任何一季星際武裝英雄中達到前20名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa của Những anh hùng của Interstellar Armed Forces trong top 20.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -417,6 +446,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20.png", "name_color": "FFD700", @@ -437,6 +467,7 @@ "name_russian": "Ветеран «Покоя Якоба»", "name_schinese": "雅各布的栖息地老兵", "name_swedish": "Jacobs Vila Veteran", + "name_tchinese": "Jacob's Rest 老手", "name_vietnamese": "Cựu chiến binh Jacob's Rest", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Descanso de Jacob.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign.", @@ -448,6 +479,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Покой Якоба].", "description_schinese": "勋章授予完美执行雅各布的栖息地战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Jacobs Vila kampanjen.", + "description_tchinese": "因完美執行了戰役Jacob's Rest而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Jacob's Rest.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -461,6 +493,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/jacob.png", "name_color": "B0C3D9", @@ -481,6 +514,7 @@ "name_russian": "Ветеран «Сектора 9800»", "name_schinese": "第9800区老兵", "name_swedish": "Område 9800 Veteran", + "name_tchinese": "Area 9800 老手", "name_vietnamese": "Cựu chiến binh Area 9800", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha da Área 9800.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign.", @@ -492,6 +526,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Сектор 9800].", "description_schinese": "勋章授予完美执行第9800区战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Område 9800 kampanjen.", + "description_tchinese": "因完美執行了戰役Area 9800而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Area 9800.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -505,6 +540,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/area9800.png", "name_color": "B0C3D9", @@ -525,6 +561,7 @@ "name_russian": "Ветеран «Операции \"Очистка\"»", "name_schinese": "扫荡行动老兵", "name_swedish": "Operation Rent Hus Veteran", + "name_tchinese": "Operation Cleansweep 老手", "name_vietnamese": "Cựu chiến binh Operation Cleansweep", "description_brazilian": "Concedido aos comandantes que demonstraram execução excepcional na campanha Operação Limpeza.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign.", @@ -536,6 +573,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Операция «Очистка»].", "description_schinese": "勋章授予完美执行扫荡行动战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Operation Rent Hus kampanjen.", + "description_tchinese": "因完美執行了戰役Operation Cleansweep而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Operation Cleansweep.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -549,6 +587,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/cleansweep.png", "name_color": "B0C3D9", @@ -569,6 +608,7 @@ "name_russian": "Ветеран «Спасения Ланы»", "name_schinese": "拉娜的逃亡老兵", "name_swedish": "Lanas Flykt Veteran", + "name_tchinese": "Lana's Escape 老手", "name_vietnamese": "Cựu chiến binh Lana's Escape", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Fuga de Lana.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign.", @@ -580,6 +620,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Спасение Ланы].", "description_schinese": "勋章授予完美执行拉娜的逃亡战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Lanas Flykt kampanjen.", + "description_tchinese": "因完美執行了戰役Lana's Escape而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Lana's Escape.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -593,6 +634,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/lana.png", "name_color": "B0C3D9", @@ -611,6 +653,7 @@ "name_latam": "Veterano de Paranoia", "name_russian": "Ветеран «Паранойи»", "name_schinese": "偏执症老兵", + "name_tchinese": "Paranoia 老手", "name_vietnamese": "Cựu chiến binh Paranoia", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Paranoia.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign.", @@ -622,6 +665,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Паранойя].", "description_schinese": "勋章授予完美执行偏执症战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Paranoia kampanjen.", + "description_tchinese": "因完美執行了戰役Paranoia而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Paranoia.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -635,6 +679,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/paranoia.png", "name_color": "B0C3D9", @@ -655,6 +700,7 @@ "name_russian": "Ветеран «Исследования №7»", "name_schinese": "7号研究所老兵", "name_swedish": "Forskning 7 Veteran", + "name_tchinese": "Research 7 V老手", "name_vietnamese": "Cựu chiến binh Research 7", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Pesquisa 7.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign.", @@ -666,6 +712,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Исследование №7].", "description_schinese": "勋章授予完美执行7号研究所战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Forskning 7 kampanjen.", + "description_tchinese": "因完美執行了戰役Research 7而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Research 7.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -679,6 +726,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/research7.png", "name_color": "B0C3D9", @@ -699,6 +747,7 @@ "name_russian": "Ветеран «Слёз по Тарнору»", "name_schinese": "塔诺尔之泪老兵", "name_swedish": "Tårar för Tarnor Veteran", + "name_tchinese": "Tears for Tarnor 老手", "name_vietnamese": "Cựu chiến binh Tears for Tarnor", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Lagrimas para Tarnor.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign.", @@ -710,6 +759,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Слёзы по Тарнору].", "description_schinese": "勋章授予完美执行塔诺尔之泪战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Tårar för Tarnor kampanjen.", + "description_tchinese": "因完美執行了戰役Tears for Tarnor而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Tears for Tarnor.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -723,6 +773,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/tarnor.png", "name_color": "B0C3D9", @@ -741,6 +792,7 @@ "name_latam": "Veterano de Tilarus-5", "name_russian": "Ветеран «Тиларуса-5»", "name_schinese": "蒂拉鲁斯-5老兵", + "name_tchinese": "Tilarus-5 老手", "name_vietnamese": "Cựu chiến binh Tilarus-5", "description_brazilian": "Concedido aos comandantes que demonstraram execução excepcional na campanha Tilarus-5.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign.", @@ -752,6 +804,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Тиларус-5].", "description_schinese": "勋章授予完美执行蒂拉鲁斯-5战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Tilarus-5 kampanjen.", + "description_tchinese": "因完美執行了戰役Tilarus-5而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Tilarus-5.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -765,6 +818,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/tilarus.png", "name_color": "B0C3D9", @@ -784,6 +838,7 @@ "name_latam": "Veterano de Corporación BioGen", "name_russian": "Ветеран «Корпорации \"БиоГен\"»", "name_schinese": "生物基因公司老兵", + "name_tchinese": "BioGen Corporation 老手", "name_vietnamese": "Cựu chiến binh BioGen Corporation", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Corporação BioGen.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign.", @@ -795,6 +850,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Корпорация «БиоГен»].", "description_schinese": "勋章授予完美执行生物基因公司战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i BioGen Corporation kampanjen.", + "description_tchinese": "因完美執行了戰役BioGen Corporation而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch BioGen Corporation.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -808,6 +864,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/biogen.png", "name_color": "B0C3D9", @@ -826,6 +883,7 @@ "name_latam": "Veterano de Nam Humanum", "name_russian": "Ветеран «Нам Гуманума»", "name_schinese": "纳姆·霍姆纳老兵", + "name_tchinese": "Nam Humanum 老手", "name_vietnamese": "Cựu chiến binh Nam Humanum", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Nam Humanum.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign.", @@ -837,6 +895,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Нам Гуманум].", "description_schinese": "勋章授予完美执行纳姆·霍姆纳战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Nam Humanum kampanjen.", + "description_tchinese": "因完美執行了戰役Nam Humanum而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Nam Humanum.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -850,6 +909,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/namhumanum.png", "name_color": "B0C3D9", @@ -870,6 +930,7 @@ "name_russian": "Ветеран «Инцидента 32»", "name_schinese": "32号事故老兵", "name_swedish": "Olycka 32 Veteran", + "name_tchinese": "Accident 32 老手", "name_vietnamese": "Cựu chiến binh Accident 32", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Acidente 32.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign.", @@ -881,6 +942,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Инцидент 32].", "description_schinese": "勋章授予完美执行32号事故战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Olycka 32 kampanjen.", + "description_tchinese": "因完美執行了戰役Accident 32而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Accident 32.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -894,6 +956,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/accident32.png", "name_color": "B0C3D9", @@ -912,6 +975,7 @@ "name_latam": "Veterano de Adanasis", "name_russian": "Ветеран «Аданаксиса»", "name_schinese": "阿达克斯老兵", + "name_tchinese": "Adanaxis 老手", "name_vietnamese": "Cựu chiến binh Adanaxis", "description_brazilian": "Concedido aos comandantes que demonstraram execução excepcional na campanha Adanaxis.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign.", @@ -923,6 +987,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Аданаксис].", "description_schinese": "勋章授予完美执行阿达克斯战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Adanaxis kampanjen.", + "description_tchinese": "因完美執行了戰役Adanaxis而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Adanaxis.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -936,6 +1001,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/error.png", "name_color": "B0C3D9", @@ -956,6 +1022,7 @@ "name_russian": "Есть большие и маленькие приоритеты", "name_schinese": "人有三急", "name_swedish": "Prioritet Nummer Ett", + "name_tchinese": "第一優先事項", "name_vietnamese": "Ưu tiên số một", "description_brazilian": "Enquanto estava infestado e em chamas, achou tempo para dar descarga no banheiro.", "description_english": "While infested and on fire, found the time to flush a toilet.", @@ -967,6 +1034,7 @@ "description_russian": "Во время инвазии и горения умудриться найти время, чтобы спустить воду в туалете.", "description_schinese": "你要是问小队士兵都有哪三急,我可以肯定的告诉你:感染、着火和冲厕所。", "description_swedish": "Medans infekterad och i brand, hitta tiden att spola en toalett.", + "description_tchinese": "在受到感染和著火的同時,找時間去上廁所沖馬桶。", "description_vietnamese": "Trong khi đang bị nhiễm ký sinh và đang bốc cháy, đã dành một khoảng thời gian để giội một bồn cầu.", "display_type_brazilian": "Medalha…?", "display_type_english": "Medal…?", @@ -979,6 +1047,7 @@ "display_type_russian": "Медаль…?", "display_type_schinese": "勋章…?", "display_type_swedish": "Medalj…?", + "display_type_tchinese": "勳章…?", "display_type_vietnamese": "Huy chương…?", "icon_url": "https://stats.reactivedrop.com/static/medals/danger_toilet.png", "name_color": "38F3AB", @@ -1001,6 +1070,7 @@ "name_russian": "Участник - Герои межзвёздных вооружённых сил", "name_schinese": "参与者 - 星际武装部队英雄榜", "name_swedish": "Deltagare - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "參加者 - 星際武裝部隊英雄", "name_vietnamese": "Người tham dự - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Participante - HdFAI", "briefing_name_english": "HoIAF Participant", @@ -1013,6 +1083,7 @@ "briefing_name_russian": "Участник ГМВС", "briefing_name_schinese": "HoIAF 参与者", "briefing_name_swedish": "HoIVS Deltagare", + "briefing_name_tchinese": "星際英雄 參加者", "briefing_name_vietnamese": "Người tham dự NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1025,6 +1096,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem participou de qualquer temporada dos Heróis das Forças Armadas Interestelares.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1036,6 +1108,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто участвовал в любом сезоне «Героев межзвёздных вооружённых сил».\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予参与了任一赛季《星际武装部队英雄榜》的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som deltagit i någon säsong av Hjältar av Interstellär Väpnade Styrkor.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些參加過任何一季星際武裝英雄的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã tham dự bất kỳ mùa của Những anh hùng của Interstellar Armed Forces nào.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1049,6 +1122,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Participante", "style_0_name_english": "Participant", @@ -1061,6 +1135,7 @@ "style_0_name_russian": "Участник", "style_0_name_schinese": "参与者", "style_0_name_swedish": "Deltagare", + "style_0_name_tchinese": "參加者", "style_0_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_participant_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_participant_11plus.png", @@ -1084,6 +1159,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -1095,6 +1171,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1107,6 +1184,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de primavera dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1118,6 +1196,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил мартовский, апрельский или майский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得3-5月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en mars, april eller maj säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在3,4,5月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Ba, tháng Tư, hoặc tháng Năm của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1131,6 +1210,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Elite (Verde)", "style_0_name_english": "Elite (Green)", @@ -1143,6 +1223,7 @@ "style_0_name_russian": "Элита (зелёный)", "style_0_name_schinese": "精英(绿色)", "style_0_name_swedish": "Elit (Grön)", + "style_0_name_tchinese": "菁英 (綠)", "style_0_name_vietnamese": "Tinh hoa (Xanh lục)", "style_1_name_brazilian": "Participante", "style_1_name_english": "Participant", @@ -1155,6 +1236,7 @@ "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", + "style_1_name_tchinese": "參加者", "style_1_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_green_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_green_11plus.png", @@ -1179,6 +1261,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -1190,6 +1273,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1202,6 +1286,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de verão dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1213,6 +1298,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил июньский, июльский или августовский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得6-7月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en juni, juli eller augusti säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在6,7,8月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Sáu, tháng Bảy, hoặc tháng Tám của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1226,6 +1312,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Elite (Vermelho)", "style_0_name_english": "Elite (Red)", @@ -1238,6 +1325,7 @@ "style_0_name_russian": "Элита (красный)", "style_0_name_schinese": "精英(红色)", "style_0_name_swedish": "Elit (Röd)", + "style_0_name_tchinese": "菁英 (紅)", "style_0_name_vietnamese": "Tinh hoa (Đỏ)", "style_1_name_brazilian": "Participante", "style_1_name_english": "Participant", @@ -1250,6 +1338,7 @@ "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", + "style_1_name_tchinese": "參加者", "style_1_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_red_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_red_11plus.png", @@ -1274,6 +1363,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -1285,6 +1375,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1297,6 +1388,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de outono dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1308,6 +1400,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сентябрьский, октябрьский или ноябрьский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得9-11月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en september, oktober eller november säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在9,10,11月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Chín, tháng Mười, hoặc tháng Mười một của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1321,6 +1414,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Elite (Amarelo)", "style_0_name_english": "Elite (Yellow)", @@ -1333,6 +1427,7 @@ "style_0_name_russian": "Элита (жёлтый)", "style_0_name_schinese": "精英(黄色)", "style_0_name_swedish": "Elit (Gul)", + "style_0_name_tchinese": "菁英 (黃)", "style_0_name_vietnamese": "Tinh hoa (Vàng)", "style_1_name_brazilian": "Participante", "style_1_name_english": "Participant", @@ -1345,6 +1440,7 @@ "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", + "style_1_name_tchinese": "參加者", "style_1_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_yellow_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_yellow_11plus.png", @@ -1369,6 +1465,7 @@ "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "菁英 - 星際武裝部隊英雄", "name_vietnamese": "Tinh hoa - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "Elite - HdFAI", "briefing_name_english": "HoIAF Elite", @@ -1380,6 +1477,7 @@ "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", + "briefing_name_tchinese": "星際英雄 菁英", "briefing_name_vietnamese": "Tinh hoa NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1392,6 +1490,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida a quem finalizou uma temporada de inverno dos Heróis das Forças Armadas Interestelares entre os 100 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1403,6 +1502,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил декабрьский, январский или февральский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得12-次年2月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en december, januari eller februari säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在12,1,2月份星際武裝英雄中達到前100名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Mười hai, tháng Một, hoặc tháng Hai của Những anh hùng của Interstellar Armed Forces trong top 100.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1416,6 +1516,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Elite (Azul)", "style_0_name_english": "Elite (Blue)", @@ -1428,6 +1529,7 @@ "style_0_name_russian": "Элита (синий)", "style_0_name_schinese": "精英(蓝色)", "style_0_name_swedish": "Elit (Blå)", + "style_0_name_tchinese": "菁英 (藍)", "style_0_name_vietnamese": "Tinh hoa (Xanh lam)", "style_1_name_brazilian": "Participante", "style_1_name_english": "Participant", @@ -1440,6 +1542,7 @@ "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", + "style_1_name_tchinese": "參加者", "style_1_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_blue_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_blue_11plus.png", @@ -1463,6 +1566,7 @@ "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "前20 - 星際武裝部隊英雄", "name_vietnamese": "Top 20 - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "20 Melhores - HdFAI", "briefing_name_english": "HoIAF Top 20", @@ -1473,6 +1577,7 @@ "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", + "briefing_name_tchinese": "星際英雄 前20", "briefing_name_vietnamese": "Top 20 NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1485,6 +1590,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida àqueles que terminaram a temporada de março, abril ou maio dos Heróis das Forças Armadas Interestelares entre os 20 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 20.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1496,6 +1602,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил мартовский, апрельский или майский сезон «Героев межзвёздных вооружённых сил» в двадцатке лучших.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得3-5月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en mars, april eller maj säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在3,4,5月份星際武裝英雄中達到前20名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Ba, tháng Tư, hoặc tháng Năm của Những anh hùng của Interstellar Armed Forces trong top 20.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1509,6 +1616,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Top 20 (Esmeralda)", "style_0_name_english": "Top 20 (Emerald)", @@ -1521,6 +1629,7 @@ "style_0_name_russian": "Двадцатка лучших (изумрудный)", "style_0_name_schinese": "顶级前20(绿宝石)", "style_0_name_swedish": "Topp 20 (Smaragd)", + "style_0_name_tchinese": "前20 (綠寶石)", "style_0_name_vietnamese": "Top 20 (Ngọc lục bảo)", "style_1_name_brazilian": "Elite (Verde)", "style_1_name_english": "Elite (Green)", @@ -1533,6 +1642,7 @@ "style_1_name_russian": "Элита (зелёный)", "style_1_name_schinese": "精英(绿色)", "style_1_name_swedish": "Elit (Grön)", + "style_1_name_tchinese": "菁英 (綠)", "style_1_name_vietnamese": "Tinh hoa (Xanh lục)", "style_2_name_brazilian": "Participante", "style_2_name_english": "Participant", @@ -1545,6 +1655,7 @@ "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", + "style_2_name_tchinese": "參加者", "style_2_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_green_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_green_11plus.png", @@ -1569,6 +1680,7 @@ "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "前20 - 星際武裝部隊英雄", "name_vietnamese": "Top 20 - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "20 Melhores - HdFAI", "briefing_name_english": "HoIAF Top 20", @@ -1579,6 +1691,7 @@ "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", + "briefing_name_tchinese": "星際英雄 前20", "briefing_name_vietnamese": "Top 20 NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1591,6 +1704,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida àqueles que terminaram uma temporada de junho, julho ou agosto dos Heróis das Forças Armadas Interestelares entre os 20 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 20.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1602,6 +1716,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил июньский, июльский или августовский сезон «Героев межзвёздных вооружённых сил» в двадцатке лучших.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得6-8月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en juni, juli eller augusti säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在6,7,8月份星際武裝英雄中達到前20名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Sáu, tháng Bảy, hoặc tháng Tám của Những anh hùng của Interstellar Armed Forces trong top 20.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1615,6 +1730,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Top 20 (Rubi)", "style_0_name_english": "Top 20 (Ruby)", @@ -1627,6 +1743,7 @@ "style_0_name_russian": "Двадцатка лучших (рубиновый)", "style_0_name_schinese": "顶级前20(红宝石)", "style_0_name_swedish": "Topp 20 (Rubin)", + "style_0_name_tchinese": "前20 (紅寶石)", "style_0_name_vietnamese": "Top 20 (Hồng ngọc)", "style_1_name_brazilian": "Elite (Vermelho)", "style_1_name_english": "Elite (Red)", @@ -1639,6 +1756,7 @@ "style_1_name_russian": "Элита (красный)", "style_1_name_schinese": "精英(红色)", "style_1_name_swedish": "Elit (Röd)", + "style_1_name_tchinese": "菁英 (紅)", "style_1_name_vietnamese": "Tinh hoa (Đỏ)", "style_2_name_brazilian": "Participante", "style_2_name_english": "Participant", @@ -1651,6 +1769,7 @@ "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", + "style_2_name_tchinese": "參加者", "style_2_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_red_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_red_11plus.png", @@ -1675,6 +1794,7 @@ "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "前20 - 星際武裝部隊英雄", "name_vietnamese": "Top 20 - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "20 Melhores - HdFAI", "briefing_name_english": "HoIAF Top 20", @@ -1685,6 +1805,7 @@ "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", + "briefing_name_tchinese": "星際英雄 前20", "briefing_name_vietnamese": "Top 20 NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1697,6 +1818,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida àqueles que terminaram uma temporada em setembro, outubro ou novembro odos Heróis das Forças Armadas Interestelares entre os 20 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 20.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1708,6 +1830,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сентябрьский, октябрьский или ноябрьский сезон «Героев межзвёздных вооружённых сил» в первой двадцатке.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得9-11月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en september, oktober eller november säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在9,10,11月份星際武裝英雄中達到前20名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Chín, tháng Mười, hoặc tháng Mười một của Những anh hùng của Interstellar Armed Forces trong top 20.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1721,6 +1844,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Top 20 (Topázio)", "style_0_name_english": "Top 20 (Topaz)", @@ -1733,6 +1857,7 @@ "style_0_name_russian": "Двадцатка лучших (топазовый)", "style_0_name_schinese": "顶级前20(黄宝石)", "style_0_name_swedish": "Topp 20 (Topas)", + "style_0_name_tchinese": "前20 (黃寶石)", "style_1_name_brazilian": "Elite (Amarelo)", "style_1_name_english": "Elite (Yellow)", "style_1_name_finnish": "Eliitti (Keltainen)", @@ -1744,6 +1869,7 @@ "style_1_name_russian": "Элита (жёлтый)", "style_1_name_schinese": "精英(黄色)", "style_1_name_swedish": "Elit (Gul)", + "style_1_name_tchinese": "菁英 (黃)", "style_1_name_vietnamese": "Tinh hoa (Vàng)", "style_2_name_brazilian": "Participante", "style_2_name_english": "Participant", @@ -1756,6 +1882,7 @@ "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", + "style_2_name_tchinese": "參加者", "style_2_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_yellow_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_yellow_11plus.png", @@ -1780,6 +1907,7 @@ "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", + "name_tchinese": "前20 - 星際武裝部隊英雄", "name_vietnamese": "Top 20 - Những anh hùng của Interstellar Armed Forces", "briefing_name_brazilian": "20 Melhores - HdFAI", "briefing_name_english": "HoIAF Top 20", @@ -1790,6 +1918,7 @@ "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", + "briefing_name_tchinese": "星際英雄 前20", "briefing_name_vietnamese": "Top 20 NahcIAF", "before_description_brazilian": "[color=#767676]Estilo: %style%[/color]", "before_description_english": "[color=#767676]Style: %style%[/color]", @@ -1802,6 +1931,7 @@ "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", + "before_description_tchinese": "[color=#767676]種類: %style%[/color]", "before_description_vietnamese": "[color=#767676]Kiểu dáng: %style%[/color]", "description_brazilian": "[color=#AACCEE]Finalizou a temporada %season% em %rank%º lugar com uma pontuaçāo de %score%.[/color]\n\nMedalha concedida àqueles que terminaram uma temporada em dezembro, janeiro ou fevereiro dos Heróis das Forças Armadas Interestelares entre os 20 melhores.\n\n[color=#BFBFBF]Alienígenas mortos: %alien_kills%\nEliminações em equipe: %player_kills%\nMissões cumpridas: %games_won%\nMissões fracassadas: %games_lost%[/color]", "description_english": "[color=#AACCEE]Finished Season %season% in rank #%rank% with a score of %score%.[/color]\n\nMedal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 20.\n\n[color=#BFBFBF]Aliens Killed: %alien_kills%\nTeam Kills: %player_kills%\nSuccessful Missions: %games_won%\nFailed Missions: %games_lost%[/color]", @@ -1813,6 +1943,7 @@ "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил декабрьский, январский или февральский сезон «Героев межзвёздных вооружённых сил» в двадцатке лучших.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得12-次年2月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en december, januari eller februari säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", + "description_tchinese": "[color=#AACCEE]在賽季 %season% 取得排名 #%rank% 且獲得總分 %score%.[/color]\n\n贈予給那些在12,1,2月份星際武裝英雄中達到前20名的人們一面勳章。\n\n[color=#BFBFBF]已擊殺異形: %alien_kills%\n已殺害友軍: %player_kills%\n任務成功: %games_won%\n任務失敗: %games_lost%[/color]", "description_vietnamese": "[color=#AACCEE]Đã kết thúc mùa %season% trong hạng #%rank% với số điểm là %score%.[/color]\n\nHuy chương được trao tới những ai đã kết thúc một mùa tháng Mười hai, tháng Một, hoặc tháng Hai một của Những anh hùng của Interstellar Armed Forces trong top 20.\n\n[color=#BFBFBF]Số bọ ngoài hành tinh đã giết: %alien_kills%\nSố đội giết: %player_kills%\nSố nhiệm vụ thành công: %games_won%\nSố nhiệm vụ bị thất bại: %games_lost%[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1826,6 +1957,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "style_0_name_brazilian": "Top 20 (Safira)", "style_0_name_english": "Top 20 (Sapphire)", @@ -1838,6 +1970,7 @@ "style_0_name_russian": "Двадцатка лучших (сапфировый)", "style_0_name_schinese": "顶级前20(蓝宝石)", "style_0_name_swedish": "Topp 20 (Safir)", + "style_0_name_tchinese": "前20 (藍寶石)", "style_0_name_vietnamese": "Top 20 (Sa-phia)", "style_1_name_brazilian": "Elite (Azul)", "style_1_name_english": "Elite (Blue)", @@ -1850,6 +1983,7 @@ "style_1_name_russian": "Элита (синий)", "style_1_name_schinese": "精英(蓝色)", "style_1_name_swedish": "Elit (Blå)", + "style_1_name_tchinese": "菁英 (藍)", "style_1_name_vietnamese": "Tinh hoa (Xanh lam)", "style_2_name_brazilian": "Participante", "style_2_name_english": "Participant", @@ -1862,6 +1996,7 @@ "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", + "style_2_name_tchinese": "參加者", "style_2_name_vietnamese": "Người tham dự", "icon_url": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_blue_11plus.png", "icon_url_style_0": "https://stats.reactivedrop.com/static/medals/hoiaf_elite_top20_blue_11plus.png", @@ -1885,6 +2020,7 @@ "name_russian": "Фестиваль шутемапов в Steam (2023)", "name_schinese": "Steam 清版射击游戏节(2023)", "name_swedish": "Steam SHMUP-Festival 2023", + "name_tchinese": "Steam 清版射擊嘉年華 2023", "name_vietnamese": "Lễ hội SHMUP Steam 2023", "description_brazilian": "Lutou contra o Enxame durante o Steam SHMUP Fest 2023.", "description_english": "Fought the Swarm during Steam SHMUP Fest 2023.", @@ -1896,6 +2032,7 @@ "description_russian": "За сражение с роем во время фестиваля шутемапов в Steam (2023).", "description_schinese": "在Steam清版射击游戏节(2023)期间与异形战斗。", "description_swedish": "Slogs mot Svärmen under Steams SHMUP-festival 2023.", + "description_tchinese": "在Steam 清版射擊嘉年華 2023的時候對抗過蟲群。", "description_vietnamese": "Đã chiến đấu với lũ Swarm trong suốt Lễ hội SHMUP Steam 2023.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1909,6 +2046,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/steam_shmup_fest_2023.png", "name_color": "5E98D9", @@ -1928,6 +2066,7 @@ "name_russian": "Ветеран «Снижения»", "name_schinese": "无家可归老兵", "name_swedish": "Reducering Veteran", + "name_tchinese": "Reduction 老手", "name_vietnamese": "Cựu chiến binh Reduction", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Redução.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign.", @@ -1939,6 +2078,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Снижение].", "description_schinese": "勋章授予完美执行无家可归战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Reducering kampanjen.", + "description_tchinese": "因完美執行了戰役Reduction而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Reduction.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1952,6 +2092,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/outstanding/reduction.png", "name_color": "B0C3D9", @@ -1972,6 +2113,7 @@ "name_russian": "Время воздуха", "name_schinese": "空中飞人", "name_swedish": "Luft Tid", + "name_tchinese": "空中時間", "name_vietnamese": "Giờ bay lên", "description_brazilian": "Jogado no ar pelo verme gigante na Operação Tempestade de Areia.\n\n[color=#BFBFBF]Verme Tocante: %strange_42%\n[i]As estatísticas são atualizadas somente enquanto esse item estiver equipado.[/i][/color]", "description_english": "Thrown in the air by the giant worm in Operation Sandstorm.\n\n[color=#BFBFBF]Worms Touched: %strange_42%\n[i]Stats are only updated while this item is equipped.[/i][/color]", @@ -1983,6 +2125,7 @@ "description_russian": "Подброситься в воздух гигантским червём в миссии [Операция «Песчаная буря»].\n\n[color=#BFBFBF]Затронуто червей: %strange_42%\n[i]Статистика обновляется только при наличии этого предмета.[/i][/color]", "description_schinese": "在沙暴行动中被巨型沙虫扔到空中。\n\n[color=#BFBFBF]击飞次数: %strange_42%\n[i]仅在装备此物品时更新统计数据。[/i][/color]", "description_swedish": "Kastad upp i luften av den stora masken i Operation Sandstorm.\n\n[color=#BFBFBF]Maskar Rörda: %strange_42%\n[i]Statistik uppdateras endast då detta föremål är utrustat.[/i][/color]", + "description_tchinese": "在Operation Sandstorm任務中被巨大沙蟲丟到空中。\n\n[color=#BFBFBF]碰到蟲的次數: %strange_42%\n[i]數值只有在裝備此道具時才會更新。[/i][/color]", "description_vietnamese": "Bị ném lên không bởi con giun khổng lồ trong Chiến dịch Bão cát.\n\n[color=#BFBFBF]Số con giun đã chạm: %strange_42%\n[i]Số thống kê chỉ được cập nhật khi vật phẩm này được trang bị.[/i][/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -1996,6 +2139,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/items/42.png", "name_color": "CF6A32", @@ -2018,7 +2162,7 @@ "name_russian": "Офицер по сдерживанию", "name_schinese": "退治官", "name_swedish": "Inneslutningsofficer", - "name_tchinese": "退治官", + "name_tchinese": "汙染源軍官", "name_vietnamese": "Sĩ quan ngăn chặn", "description_brazilian": "Combateu o vírus zumbi no Infecção Mata-Mata.\n\n[color=#BFBFBF]Rodadas Sobrevividas: %strange_43_survive%\nInfecções Zumbis Espalhadas: %strange_43_tags%\nMortes como Ultimo em Pé: %strange_43_laststand%\n[i]As estatísticas são atualizadas somente enquanto esse item estiver equipado em uma partida com pelo menos cinco jogadores.[/i][/color]", "description_english": "Fought the zombie virus in Infection Deathmatch.\n\n[color=#BFBFBF]Rounds Survived: %strange_43_survive%\nZombie Infections Spread: %strange_43_tags%\nLast Stand Kills: %strange_43_laststand%\n[i]Stats are only updated while this item is equipped in a match with at least five players.[/i][/color]", @@ -2030,7 +2174,7 @@ "description_russian": "Сразитесь против зомби-вируса в испытании «Заражение» в режиме «Побоище».\n\n[color=#BFBFBF]Раундов пережито: %strange_43_survive%\nРаспространено заразы: %strange_43_tags%\nУбийств во время последнего рубежа: %strange_43_laststand%\n[i]Статистика обновляется только при наличии этого предмета в матче, в котором участвуют не менее пяти игроков.[/i][/color]", "description_schinese": "在死斗生化模式中抗争过生化病毒。\n\n[color=#BFBFBF]存活回合数: %strange_43_survive%\n病毒传染数: %strange_43_tags%\n血战模式击杀数: %strange_43_laststand%\n[i]在拥有至少五名玩家的游戏内佩戴此勋章时才会记录并更新统计数据。[/i][/color]", "description_swedish": "Slogs mot zombieviruset i Infection Deathmatch.\n\n[color=#BFBFBF]Överlevda Ronder: %strange_43_survive%\nZombie Infektioner Spridna: %strange_43_tags%\nDödade som Sist Stående: %strange_43_laststand%\n[i]Statistik uppdateras endast när detta föremål är utrustat i en match med åtminstone fem spelare.[/i][/color]", - "description_tchinese": "在死鬥生化模式中抗爭過生化病毒。\n\n[color=#BFBFBF]存活回合數: %strange_43_survive%\n病毒傳染數: %strange_43_tags%\n血戰模式擊殺數: %strange_43_laststand%\n[i]在擁有至少五名玩家的遊戲內佩戴此勳章時才會記錄並更新統計數據。[/i][/color]", + "description_tchinese": "在死鬥生化模式中抵抗生化病毒。\n\n[color=#BFBFBF]存活回合數: %strange_43_survive%\n病毒傳染數: %strange_43_tags%\n最後一人模式擊殺數: %strange_43_laststand%\n[i]只會在裝備的情況下並且和五名玩家同時遊玩才會更新數據。[/i][/color]", "description_vietnamese": "Đã chiến đấu với cơn virus zombie trong Tử chiến nhiễm bệnh.\n\n[color=#BFBFBF]Số ván đã sống sót: %strange_43_survive%\nSố lần lây lan cơn nhiễm bệnh zombie: %strange_43_tags%\nSố mạng giết khi đang dùng khả năng \"Last Stand\": %strange_43_laststand%\n[i]Số thống kê chỉ được cập nhật khi vật phẩm này được trang bị trong một trận với ít nhất năm người chơi.[/i][/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -2044,6 +2188,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/items/43.png", "name_color": "CF6A32", @@ -2066,6 +2211,7 @@ "name_russian": "Фестиваль бесконечной реиграбельности в Steam (2024)", "name_schinese": "2024 年 Steam 无限重玩游戏节", "name_swedish": "Steams Återspelningsfestival 2024", + "name_tchinese": "Steam 無限重複遊玩嘉年華 2024", "name_vietnamese": "Lễ hội chơi đi chơi lại Steam 2024", "description_brazilian": "Lutou contra o Enxame durante o Steam Endless Replayability Fest 2024.\n\n[color=#AACCEE]Não fomos escolhidos, mas ainda assim nos divertimos.[/color]", "description_english": "Fought the Swarm during Steam Endless Replayability Fest 2024.\n\n[color=#AACCEE]We didn't make the cut, but we still had fun.[/color]", @@ -2077,6 +2223,7 @@ "description_russian": "За сражение с роем во время бесконечной реиграбельности в Steam (2024).\n\n[color=#AACCEE]Мы не прошли отбор, но всё равно позабавились.[/color]", "description_schinese": "在《2024 年 Steam 无限重玩游戏节》期间与异形鏖战。\n\n[color=#AACCEE]无缘活动虽遗憾,有幸畅玩展笑颜。[/color]", "description_swedish": "Slogs mot Svärmen under Steams Återspelningsfestival 2024.\n\n[color=#AACCEE]Vi klarade oss inte, men vi hade kul ändå.[/color]", + "description_tchinese": "在Steam 無限重複遊玩嘉年華 2024對抗過蟲群。\n\n[color=#AACCEE]雖然我們沒入展,但一切還是一樣歡樂[/color]", "description_vietnamese": "Đã chiến đấu với lũ Swarm trong suốt Lễ hội chơi đi chơi lại Steam 2024.\n\n[color=#AACCEE]Chúng tôi không đủ điều kiện để vô, nhưng chúng tôi vẫn vui chơi.[/color]", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -2090,6 +2237,7 @@ "display_type_russian": "Медаль", "display_type_schinese": "勋章", "display_type_swedish": "Medalj", + "display_type_tchinese": "勳章", "display_type_vietnamese": "Huy chương", "icon_url": "https://stats.reactivedrop.com/static/medals/steam_endless_replayability_fest_2024.png", "name_color": "5E98D9", @@ -2107,6 +2255,7 @@ "name_russian": "Я встретил Барри на Изолоде", "name_schinese": "我在伊索洛德上遇到了巴里", "name_swedish": "Jag träffa Barry på Isoloden", + "name_tchinese": "我在Isolode的時候遇見了Barry", "description_english": "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…\n\n[color=#AACCEE]Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock.[/color]", "description_german": "Es war eine [i]fässtlich[/i] gute Zeit. Aber ich kenne ihn immer noch [i]fasst[/i] nicht...\n\n[color=#AACCEE]Schließe den Erfolg \"Barry Nice to Meet You\" in \"The Anacrusis\" ab.[/color]", "description_italian": "È stato divertente conoscere [i]Barry[/i]. Ci siamo fatti un [i]barile[/i] di risate…\n\n[color=#AACCEE]Completa l'achievement Barry Nice to Meet You in The Anacrusis per sbloccarlo.[/color]", @@ -2115,6 +2264,7 @@ "description_russian": "Мы хорошо провели [i]бремя[/i] с Барри. Хоть я его почти не видел…\n\n[color=#AACCEE]Выполните достижение «Приятно познакомиться, Барри» в кампании «Анакрузис», чтобы получить это.[/color]", "description_schinese": "虽然我们[i]基[/i]本不熟,但依然度过了一段[i]基[/i]情四射的时光…\n\n[color=#AACCEE]在 The Anacrusis 里完成 Barry Nice to Meet You 成就以解锁。[/color]", "description_swedish": "Det var en [i]bra[/i] stund. Dock känner jag [i]knappt[/i] honom fortfarande…\n\n[color=#AACCEE]Slutför Barry Nice to Meet You prestationen i The Anacrusis för att låsa upp.[/color]", + "description_tchinese": "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…\n\n[color=#AACCEE]完成The Anacrusis的成就Barry Nice to Meet You來解鎖。[/color]", "display_type_english": "Souvenir", "display_type_finnish": "Matkamuisto", "display_type_german": "Andenken", @@ -2122,6 +2272,7 @@ "display_type_koreana": "기념품", "display_type_russian": "Сувенир", "display_type_schinese": "纪念品", + "display_type_tchinese": "紀念品", "icon_url": "https://stats.reactivedrop.com/static/medals/anacrusis.png", "name_color": "5E98D9", "tags": "rarity:uncommon;slot:medal", diff --git a/community/inventory_service/rendered/item-schema-community.json b/community/inventory_service/rendered/item-schema-community.json index 5bf2647c0..8f72ff4b3 100644 --- a/community/inventory_service/rendered/item-schema-community.json +++ b/community/inventory_service/rendered/item-schema-community.json @@ -15,6 +15,7 @@ "name_russian": "Переводчик", "name_schinese": "翻译家", "name_swedish": "Översättare", + "name_tchinese": "翻譯員", "name_vietnamese": "Phiên dịch viên", "description_brazilian": "Concedido pela Equipe do Reactive Drop por contribuir com o projeto de tradução do Alien Swarm: Reactive Drop.", "description_english": "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project.", @@ -27,6 +28,7 @@ "description_russian": "Выдаётся командой Reactive Drop за внесение вклада в проект перевода Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予参与 《异形丛生:虫启天降》翻译工作的简体中文译者。", "description_swedish": "Tilldelad av Reactive Drop Team för att ha bidragit till Alien Swarm: Reactive Drop översättningsprojekt.", + "description_tchinese": "因對遊戲翻譯有所貢獻而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team về việc góp phần tới dự án phiên dịch Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -40,6 +42,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_translator2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_translator2_large.png", @@ -61,6 +64,7 @@ "name_russian": "Программист", "name_schinese": "程序猿", "name_swedish": "Programmerare", + "name_tchinese": "程式員", "name_vietnamese": "Lập trình viên", "description_brazilian": "Concedido pela Equipe do Reactive Drop por contribuir para o código que sustenta o Alien Swarm: Reactive Drop.", "description_english": "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop.", @@ -73,6 +77,7 @@ "description_russian": "Выдаётся командой Reactive Drop за внесение вклада в код, на котором работает Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予参与《异形丛生:虫启天降》程序编写的程序员。", "description_swedish": "Tilldelad av Reactive Drop Team för att ha bidragit kod som driver Alien Swarm: Reactive Drop.", + "description_tchinese": "因對遊戲程式碼有所貢獻而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team về việc góp phần tới mã code chạy Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -86,6 +91,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_programmer2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_programmer2_large.png", @@ -107,6 +113,7 @@ "name_russian": "Картодел", "name_schinese": "地图创作家", "name_swedish": "Kartläggare", + "name_tchinese": "地圖製作家", "name_vietnamese": "Người tạo bản đồ", "description_brazilian": "Concedido pela Equipe do Reactive Drop aos autores dos mapas de alta qualidade.", "description_english": "Awarded by Reactive Drop Team to authors of high-quality maps.", @@ -119,6 +126,7 @@ "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных карт.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量地图的作者。", "description_swedish": "Tilldelad av Reactive Drop Team till skapare av kartor med hög kvalitet.", + "description_tchinese": "因幫遊戲製作高品質的地圖而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team tới các tác giả của bản đồ chất lượng cao.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -132,6 +140,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_mapper2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_mapper2_large.png", @@ -153,6 +162,7 @@ "name_russian": "Экспериментатор", "name_schinese": "挑战创作家", "name_swedish": "Utmanare", + "name_tchinese": "挑戰家", "name_vietnamese": "Người thách thức", "description_brazilian": "Concedido pela Equipe do Reactive Drop aos autores dos desafios de alta qualidade.", "description_english": "Awarded by Reactive Drop Team to authors of high-quality challenges.", @@ -165,6 +175,7 @@ "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных испытаний.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量挑战的作者。", "description_swedish": "Tilldelad av Reactive Drop Team till skapare av utmaningar med hög kvalitet.", + "description_tchinese": "因幫遊戲製作高品質的挑戰而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team tới các tác giả của thử thách chất lượng cao.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -178,6 +189,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_challenger2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_challenger2_large.png", @@ -198,6 +210,7 @@ "name_portuguese": "Guia", "name_russian": "Гид", "name_schinese": "向导", + "name_tchinese": "攻略家", "name_vietnamese": "Hướng dẫn", "description_brazilian": "Concedido pela Equipe do Reactive Drop aos autores dos Guias da Steam de alta qualidade.", "description_english": "Awarded by Reactive Drop Team to authors of high-quality Steam guides.", @@ -210,6 +223,7 @@ "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных руководств в Steam.", "description_schinese": "由 Reactive Drop 团队授予撰写《异形丛生:虫启天降》高质量 Steam 指南的作者。", "description_swedish": "Tilldelad av Reactive Drop Team till författare av Steam guider med hög kvalitet.", + "description_tchinese": "因幫遊戲寫出高品質的steam攻略而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team tới các tác giả của hướng dẫn Steam chất lượng cao.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -223,6 +237,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_guide2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_guide2_large.png", @@ -244,6 +259,7 @@ "name_russian": "Иллюстратор", "name_schinese": "艺术家", "name_swedish": "Konstnär", + "name_tchinese": "藝術家", "name_vietnamese": "Nghệ sĩ", "description_brazilian": "Concedido pela Equipe do Reactive Drop por contribuir com a arte usada em Alien Swarm: Reactive Drop.", "description_english": "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop.", @@ -256,6 +272,7 @@ "description_russian": "Выдаётся командой Reactive Drop за участие в создании иллюстрации, использованной в игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予向《异形丛生:虫启天降》提供艺术作品的艺术家。", "description_swedish": "Tilldelad av Reactive Drop Team för att ha bidragit konst som används i Alien Swarm: Reactive Drop.", + "description_tchinese": "因對遊戲美術有所貢獻而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team vì việc góp phần nghệ thuật mà được sử dụng trong Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -269,6 +286,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_artist2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_artist2_large.png", @@ -289,6 +307,7 @@ "name_russian": "Докладчик", "name_schinese": "反馈员", "name_swedish": "Rapporterare", + "name_tchinese": "回報員", "name_vietnamese": "Người báo cáo", "description_brazilian": "Concedido pela Equipe do Reactive Drop pelos relatórios de bugs de alta qualidade do Alien Swarm: Reactive Drop.", "description_english": "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop.", @@ -300,6 +319,7 @@ "description_russian": "Выдаётся командой Reactive Drop за высококачественные сообщения об ошибках в игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予向《异形丛生:虫启天降》提供高质量bug反馈的人员。", "description_swedish": "Tilldelad av Reactive Drop Team för felrapporter av hög kvalitet i Alien Swarm: Reactive Drop.", + "description_tchinese": "因對遊戲提出優良的bug回報而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team cho các báo cáo lỗi chất lượng cao trong Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -313,6 +333,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_reporter2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_reporter2_large.png", @@ -328,6 +349,7 @@ "name_koreana": "스트리머", "name_russian": "Стример", "name_schinese": "视频作者", + "name_tchinese": "實況主", "name_vietnamese": "Người phát trực tuyến", "description_brazilian": "Premiado pela equipe do Reactive Drop por criar conteúdo de vídeo sobre o Alien Swarm: Reactive Drop.", "description_english": "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop.", @@ -339,6 +361,7 @@ "description_russian": "Выдаётся командой Reactive Drop за создание видеоконтента об игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量视频的创作者。", "description_swedish": "Tilldelad av Reactive Drop Team för skapandet av videoinnehåll om Alien Swarm: Reactive Drop.", + "description_tchinese": "因製作遊戲相關的影片而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team về việc tạo nội dung video về Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -352,6 +375,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/community_streamer2.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/community_streamer2_large.png", @@ -372,6 +396,7 @@ "name_russian": "Участник соревнования по созданию карт (2023)", "name_schinese": "地图大赛选手 (2023)", "name_swedish": "Karttävlingsdeltagare (2023)", + "name_tchinese": "地圖製作比賽參賽者 (2023)", "name_vietnamese": "Người tham dự cạnh tranh làm bản đồ (2023)", "description_brazilian": "Enviou uma inscrição para o primeiro concurso anual de mapas: \"Boss Fight\", em vigor de 20 de abril a 1º de agosto de 2023.", "description_english": "Submitted an entry to the first annual mapping competition: \"Boss Fight\", running from April 20th to August 1st 2023.", @@ -383,6 +408,7 @@ "description_russian": "За подачу заявки на участие в первом ежегодном соревновании по созданию карт: «Битва с боссом», проходящем с 20 апреля по 1 августа 2023 года.", "description_schinese": "向第一届年度地图大赛:“Boss大战”(2023年4月1日-2023年8月1日)提交了作品。", "description_swedish": "Skickade in ett bidrag till den första årliga karttävlingen: Bosskamp, pågår från 20 april till 1 augusti 2023.", + "description_tchinese": "在2023年4月20日至8月1日之間舉辦的首次地圖製作比賽主題: \"Boss Fight\"中投遞作品。", "description_vietnamese": "Đã nộp một tác phẩm dự thi tới cạnh tranh làm bản đồ hàng năm thứ nhất: \"Đấu trùm\", diễn từ 20/4 cho tới 1/8 năm 2023.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -396,6 +422,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/contest/mapping_participant_2023.png", "icon_url_large": "https://stats.reactivedrop.com/static/medals/contest/mapping_participant_2023_large.png", @@ -417,6 +444,7 @@ "name_russian": "Участник соревнования по созданию карт (2024)", "name_schinese": "地图大赛选手 (2024)", "name_swedish": "Karttävlingsdeltagare (2024)", + "name_tchinese": "地圖製作比賽參賽者 (2024)", "name_vietnamese": "Người tham dự cạnh tranh làm bản đồ (2024)", "description_brazilian": "Enviou uma inscrição para a segunda competição anual de mapas: \"Space Station\", em vigor de 20 de abril a 1º de agosto de 2024.", "description_english": "Submitted an entry to the second annual mapping competition: \"Space Station\", running from April 20th to August 1st 2024.", @@ -428,6 +456,7 @@ "description_russian": "За подачу заявки на участие во втором ежегодном соревновании по созданию карт: «Космическая станция», проходящем с 20 апреля по 1 августа 2024 года.", "description_schinese": "向第二届年度地图大赛: “空间站”(2024年4月20日-2024年8月1日)提交了作品。", "description_swedish": "Skickade in ett bidrag till den andra årliga karttävlingen: Rymdstation, pågår från 20 april till 1 augusti 2024.", + "description_tchinese": "在2024年4月20日至8月1日之間舉辦的第二次地圖製作比賽主題: \"Space Station\"中投遞作品。", "description_vietnamese": "Đã nộp một tác phẩm dự thi tới cạnh tranh làm bản đồ hàng năm thứ hai: \"Trạm vũ trụ\", diễn từ 20/4 cho tới 1/8 năm 2024.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -441,6 +470,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/contest/mapping_participant_2024.png", "name_color": "70B04A", diff --git a/community/inventory_service/rendered/item-schema-donations.json b/community/inventory_service/rendered/item-schema-donations.json index d52107965..3fe75f5e7 100644 --- a/community/inventory_service/rendered/item-schema-donations.json +++ b/community/inventory_service/rendered/item-schema-donations.json @@ -14,6 +14,7 @@ "name_russian": "Спонсорство: Слёзы по Тарнору", "name_schinese": "慷慨勋章:塔诺尔之泪", "name_swedish": "Donation: Tårar för Tarnor", + "name_tchinese": "捐贈者: Tears for Tarnor", "name_vietnamese": "Nhà quyên góp: Tears for Tarnor", "description_brazilian": "Representa uma doação ao autor da campanha Lágrimas para Tarnor: Michael \"Ezekel\" Abraham.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -25,6 +26,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Tears of Tarnor, Michael \"Ezekel\" Abraham.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Lágrimas para Tarnor: Michael \"Ezekel\" Abraham.", "ingame_description_english": "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham.", @@ -36,6 +38,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.", "ingame_description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Tears of Tarnor, Michael \"Ezekel\" Abraham.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -47,6 +50,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -59,6 +63,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_tft2.png", "store_hidden": true, @@ -84,6 +89,7 @@ "name_russian": "Спонсорство: Паранойя", "name_schinese": "慷慨勋章:偏执狂", "name_swedish": "Donation: Paranoia", + "name_tchinese": "捐贈者: Paranoia", "name_vietnamese": "Nhà quyên góp: Paranoia", "description_brazilian": "Representa uma doação ao autor da campanha Paranoia: Eclipse.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Paranoia campaign, Eclipse.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -95,6 +101,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Paranoia的作者Eclipse。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Paranoia, Eclipse.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Paranoia: Eclipse.", "ingame_description_english": "Represents a donation to the author of the Paranoia campaign, Eclipse.", @@ -106,6 +113,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.", "ingame_description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Paranoia的作者Eclipse。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Paranoia, Eclipse.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -117,6 +125,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -129,6 +138,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_par2.png", "name_color": "4D7455", @@ -153,6 +163,7 @@ "name_russian": "Спонсорство: Спасение Ланы", "name_schinese": "慷慨勋章:拉娜的逃亡", "name_swedish": "Donation: Lanas Flykt", + "name_tchinese": "捐贈者: Lana's Escape", "name_vietnamese": "Nhà quyên góp: Lana's Escape", "description_brazilian": "Representa uma doação ao autor da campanha Fuga de Lana: Hephalistofene.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -164,6 +175,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Lana's Escape的作者Hephalistofene。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Lana's Escape, Hephalistofene.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Fuga de Lana: Hephalistofene.", "ingame_description_english": "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene.", @@ -175,6 +187,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.", "ingame_description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Lana's Escape的作者Hephalistofene。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Lana's Escape, Hephalistofene.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -186,6 +199,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -198,6 +212,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_lan2.png", "store_hidden": true, @@ -223,6 +238,7 @@ "name_russian": "Спонсорство: Операция «Очистка»", "name_schinese": "慷慨勋章:扫荡行动", "name_swedish": "Donation: Operation Rent Hus", + "name_tchinese": "捐贈者: Operation Cleansweep", "name_vietnamese": "Nhà quyên góp: Operation Cleansweep", "description_brazilian": "Representa uma doação ao autor da campanha Operação Limpeza: Steve76.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Operation Cleansweep campaign, Steve76.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -234,6 +250,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Operation Cleansweep的作者Steve76。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Operation Cleansweep, Steve76.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Operação Limpeza: Steve76.", "ingame_description_english": "Represents a donation to the author of the Operation Cleansweep campaign, Steve76.", @@ -245,6 +262,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.", "ingame_description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Operation Cleansweep的作者Steve76。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Operation Cleansweep, Steve76.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -256,6 +274,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -268,6 +287,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_ocs2.png", "store_hidden": true, @@ -293,6 +313,7 @@ "name_russian": "Спонсорство: Исследование №7", "name_schinese": "慷慨勋章:7号研究所", "name_swedish": "Donation: Forskning 7", + "name_tchinese": "捐贈者: Research 7", "name_vietnamese": "Nhà quyên góp: Research 7", "description_brazilian": "Representa uma doação ao autor da campanha Pesquisa 7: Will \"Issus\" Rogers.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -304,6 +325,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Research 7, Will \"Issus\" Rogers.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Pesquisa 7: Will \"Issus\" Rogers.", "ingame_description_english": "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers.", @@ -315,6 +337,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.", "ingame_description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Research 7, Will \"Issus\" Rogers.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -326,6 +349,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -338,6 +362,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_res2.png", "store_hidden": true, @@ -363,6 +388,7 @@ "name_russian": "Спонсорство: Сектор 9800", "name_schinese": "慷慨勋章:第9800区", "name_swedish": "Donation: Område 9800", + "name_tchinese": "捐贈者: Area 9800", "name_vietnamese": "Nhà quyên góp: Area 9800", "description_brazilian": "Representa uma doação para o autor da campanha Área 9800: Arjen de Graaf.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -374,6 +400,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Area 9800的作者Arjen de Graaf。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Area 9800, Arjen de Graaf.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para o autor da campanha Área 9800: Arjen de Graaf.", "ingame_description_english": "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf.", @@ -385,6 +412,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.", "ingame_description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Area 9800的作者Arjen de Graaf。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Area 9800, Arjen de Graaf.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -396,6 +424,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -408,6 +437,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_area98002.png", "store_hidden": true, @@ -434,6 +464,7 @@ "name_russian": "Спонсорство: Корпорация «БиоГен»", "name_schinese": "慷慨勋章:生物基因公司", "name_swedish": "Donation: BioGen Corporation", + "name_tchinese": "捐贈者: BioGen Corporation", "name_vietnamese": "Nhà quyên góp: BioGen Corporation", "description_brazilian": "Representa uma doação ao autor da campanha Corporação BioGen: Uradzimiru.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -445,6 +476,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch BioGen Corporation, Uradzimiru.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Corporação BioGen: Uradzimiru.", "ingame_description_english": "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru.", @@ -456,6 +488,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.", "ingame_description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch BioGen Corporation, Uradzimiru.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -467,6 +500,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -479,6 +513,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_bio2.png", "store_hidden": true, @@ -505,6 +540,7 @@ "name_russian": "Спонсорство: Нам Гуманум", "name_schinese": "慷慨勋章:纳姆·霍姆纳", "name_swedish": "Donation: Nam Humanum", + "name_tchinese": "捐贈者: Nam Humanum", "name_vietnamese": "Nhà quyên góp: Nam Humanum", "description_brazilian": "Representa uma doação aos autores da campanha Nam Humanum: Guillaume \"Stral\" Houard e Thomas \"Synmachus\" Lesteven.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -516,6 +552,7 @@ "description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho các tác giả của chiến dịch Nam Humanum, Guillaume \"Stral\" Houard và Thomas \"Synmachus\" Lesteven.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação aos autores da campanha Nam Humanum: Guillaume \"Stral\" Houard e Thomas \"Synmachus\" Lesteven.", "ingame_description_english": "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven.", @@ -527,6 +564,7 @@ "ingame_description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.", "ingame_description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。", "ingame_description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。", "ingame_description_vietnamese": "Đại diện một quyên góp cho các tác giả của chiến dịch Nam Humanum, Guillaume \"Stral\" Houard và Thomas \"Synmachus\" Lesteven.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -538,6 +576,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -550,6 +589,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_nh2.png", "name_color": "4D7455", @@ -574,6 +614,7 @@ "name_russian": "Спонсорство: Инцидент 32", "name_schinese": "慷慨勋章:32号事故", "name_swedish": "Donation: Olycka 32", + "name_tchinese": "捐贈者: Accident 32", "name_vietnamese": "Nhà quyên góp: Accident 32", "description_brazilian": "Representa uma doação ao autor da campanha Acidente 32: jhheight.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Accident 32 campaign, jhheight.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -585,6 +626,7 @@ "description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Accident 32的作者jhheight。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Accident 32, jhheight.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Acidente 32: jhheight.", "ingame_description_english": "Represents a donation to the author of the Accident 32 campaign, jhheight.", @@ -596,6 +638,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.", "ingame_description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Accident 32的作者jhheight。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Accident 32, jhheight.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -607,6 +650,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -619,6 +663,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/mapstamp_acc2.png", "name_color": "4D7455", @@ -644,6 +689,7 @@ "name_russian": "Спонсорство: Аданаксис", "name_schinese": "慷慨勋章:阿达克斯", "name_swedish": "Donation: Adanaxis", + "name_tchinese": "捐贈者: Adanaxis", "name_vietnamese": "Nhà quyên góp: Adanaxis", "description_brazilian": "Representa uma doação ao autor da campanha Adanaxis: Orange.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Adanaxis campaign, Orange.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -655,6 +701,7 @@ "description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "象徵已完成捐贈給戰役Adanaxis的作者Orange。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Adanaxis, Orange.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Adanaxis: Orange.", "ingame_description_english": "Represents a donation to the author of the Adanaxis campaign, Orange.", @@ -666,6 +713,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.", "ingame_description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.", + "ingame_description_tchinese": "象徵已完成捐贈給戰役Adanaxis的作者Orange。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Adanaxis, Orange.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -677,6 +725,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -689,6 +738,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/error.png", "store_hidden": true, @@ -715,6 +765,7 @@ "name_russian": "Спонсорство: Dmitriy", "name_schinese": "慷慨勋章:Dmitriy", "name_swedish": "Donation: Dmitriy", + "name_tchinese": "捐贈者: Dmitriy", "name_vietnamese": "Nhà quyên góp: Dmitriy", "description_brazilian": "Representa uma doação para Dmitriy, fundador do Reactive Drop Team e programador.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -726,6 +777,7 @@ "description_russian": "Представляет собой пожертвование Dmitriy, основателю команды Reactive Drop и программисту.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Dmitriy的玩家。Dmitriy是Reactive Drop团队发起者以及游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Dmitriy, grundare av Reactive Drop Team och programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Dmitriy的象徵,遊戲團隊的建立者和程式員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Dmitriy, người sáng lập Reactive Drop Team và lập trình viên.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Dmitriy, fundador do Reactive Drop Team e programador.", "ingame_description_english": "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer.", @@ -737,6 +789,7 @@ "ingame_description_russian": "Представляет собой пожертвование Dmitriy, основателю команды Reactive Drop и программисту.", "ingame_description_schinese": "本勋章授予所有捐款给Dmitriy的玩家。Dmitriy是Reactive Drop团队发起者以及游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Dmitriy, grundare av Reactive Drop Team och programmerare.", + "ingame_description_tchinese": "已完成捐贈給Dmitriy的象徵,遊戲團隊的建立者和程式員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Dmitriy, người sáng lập Reactive Drop Team và lập trình viên.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -748,6 +801,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -760,6 +814,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/programmer_dmitriy.png", "store_hidden": true, @@ -786,6 +841,7 @@ "name_russian": "Спонсорство: Ben Lubar", "name_schinese": "慷慨勋章:Ben Lubar", "name_swedish": "Donation: Ben Lubar", + "name_tchinese": "捐贈者: Ben Lubar", "name_vietnamese": "Nhà quyên góp: Ben Lubar", "description_brazilian": "Representa uma doação para Ben Lubar, gerente de lançamento, host do servidor de estatísticas e programador.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -797,6 +853,7 @@ "description_russian": "Представляет собой пожертвование Ben Lubar, менеджеру выпуска обновлений игры, организатору сервера статистики и программисту.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Ben Lubar的玩家。Ben Lubar是是发行主管、统计服务器的主开发以及游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Ben Lubar, utgivningschef, värd för statistikservern och programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Ben Lubar的象徵,產品推出經理、玩家數據伺服器的持有人和程式員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Ben Lubar, người quản lý phát hành, người lưu trữ của máy chủ thống kê và lập trình viên.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Ben Lubar, gerente de lançamento, host do servidor de estatísticas e programador.", "ingame_description_english": "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer.", @@ -808,6 +865,7 @@ "ingame_description_russian": "Представляет собой пожертвование Ben Lubar, менеджеру выпуска обновлений игры, организатору сервера статистики и программисту.", "ingame_description_schinese": "本勋章授予所有捐款给Ben Lubar的玩家。Ben Lubar是是发行主管、统计服务器的主开发以及游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Ben Lubar, utgivningschef, värd för statistikservern och programmerare.", + "ingame_description_tchinese": "已完成捐贈給Ben Lubar的象徵,產品推出經理、玩家數據伺服器的持有人和程式員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Ben Lubar, người quản lý phát hành, người lưu trữ của máy chủ thống kê và lập trình viên.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -819,6 +877,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -831,6 +890,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/programmer_benlubar.png", "name_color": "4D7455", @@ -856,6 +916,7 @@ "name_russian": "Спонсорство: Rayman1103", "name_schinese": "慷慨勋章:Rayman1103", "name_swedish": "Donation: Rayman1103", + "name_tchinese": "捐贈者: Rayman1103", "name_vietnamese": "Nhà quyên góp: Rayman1103", "description_brazilian": "Representa uma doação para Rayman1103, programador.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Rayman1103, programmer.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -867,6 +928,7 @@ "description_russian": "Представляет собой пожертвование программисту Rayman1103.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Rayman1103的玩家。Rayman1103是游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Rayman1103, programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Rayman1103的象徵,程式員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Raymann1103, lập trình viên.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Rayman1103, programador.", "ingame_description_english": "Represents a donation to Rayman1103, programmer.", @@ -878,6 +940,7 @@ "ingame_description_russian": "Представляет собой пожертвование программисту Rayman1103.", "ingame_description_schinese": "本勋章授予所有捐款给Rayman1103的玩家。Rayman1103是游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Rayman1103, programmerare.", + "ingame_description_tchinese": "已完成捐贈給Rayman1103的象徵,程式員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Raymann1103, lập trình viên.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -889,6 +952,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -901,6 +965,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/programmer_rayman1103.png", "store_hidden": true, @@ -927,6 +992,7 @@ "name_russian": "Спонсорство: Mithrand", "name_schinese": "慷慨勋章:Mithrand", "name_swedish": "Donation: Mithrand", + "name_tchinese": "捐贈者: Mithrand", "name_vietnamese": "Nhà quyên góp: Mithrand", "description_brazilian": "Representa uma doação para Mithrand, programador, líder de projeto anti-cheat e host de servidores na Alemanha.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -938,6 +1004,7 @@ "description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrarna i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Mithrand的象徵,程式員、防作弊計畫領頭、德國伺服器持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Mithrand, lập trình viên, trưởng dự án chống gian lận và người lưu trữ của các máy chủ tại Đức.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Mithrand, programador, líder de projeto anti-cheat e host de servidores na Alemanha.", "ingame_description_english": "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany.", @@ -949,6 +1016,7 @@ "ingame_description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.", "ingame_description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。", "ingame_description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrarna i Tyskland.", + "ingame_description_tchinese": "已完成捐贈給Mithrand的象徵,程式員、防作弊計畫領頭、德國伺服器持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Mithrand, lập trình viên, trưởng dự án chống gian lận và người lưu trữ của các máy chủ tại Đức.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -960,6 +1028,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -972,6 +1041,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/programmer_mithrand.png", "name_color": "4D7455", @@ -997,6 +1067,7 @@ "name_russian": "Спонсорство: Ax-now", "name_schinese": "慷慨勋章:Ax-now", "name_swedish": "Donation: Ax-now", + "name_tchinese": "捐贈者: Ax-now", "name_vietnamese": "Nhà quyên góp: Ax-now", "description_brazilian": "Representa uma doação para Ax-now, artista.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Ax-now, artist.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1008,6 +1079,7 @@ "description_russian": "Представляет собой пожертвование иллюстратору Ax-now.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Ax-now的玩家。Ax-now是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Ax-now, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Ax-now的象徵,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Ax-now, nghệ sĩ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Ax-now, artista.", "ingame_description_english": "Represents a donation to Ax-now, artist.", @@ -1019,6 +1091,7 @@ "ingame_description_russian": "Представляет собой пожертвование иллюстратору Ax-now.", "ingame_description_schinese": "本勋章授予所有捐款给Ax-now的玩家。Ax-now是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till Ax-now, artist.", + "ingame_description_tchinese": "已完成捐贈給Ax-now的象徵,藝術家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Ax-now, nghệ sĩ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1030,6 +1103,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1042,6 +1116,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/artist_axnow.png", "name_color": "4D7455", @@ -1067,6 +1142,7 @@ "name_russian": "Спонсорство: Beka", "name_schinese": "慷慨勋章:Beka", "name_swedish": "Donation: Beka", + "name_tchinese": "捐贈者: Beka", "name_vietnamese": "Nhà quyên góp: Beka", "description_brazilian": "Representa uma doação para Beka, artista.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Beka, artist.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1078,6 +1154,7 @@ "description_russian": "Представляет собой пожертвование иллюстратору Beka.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Beka的玩家。Beka是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Beka, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Beka的象徵,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Beka, nghệ sĩ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Beka, artista.", "ingame_description_english": "Represents a donation to Beka, artist.", @@ -1089,6 +1166,7 @@ "ingame_description_russian": "Представляет собой пожертвование иллюстратору Beka.", "ingame_description_schinese": "本勋章授予所有捐款给Beka的玩家。Beka是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till Beka, artist.", + "ingame_description_tchinese": "已完成捐贈給Beka的象徵,藝術家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Beka, nghệ sĩ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1100,6 +1178,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1112,6 +1191,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/artist_beka.png", "name_color": "4D7455", @@ -1137,6 +1217,7 @@ "name_russian": "Спонсорство: mfz", "name_schinese": "慷慨勋章:mfz", "name_swedish": "Donation: mfz", + "name_tchinese": "捐贈者: mfz", "name_vietnamese": "Nhà quyên góp: mfz", "description_brazilian": "Representa uma doação para mfz, artista.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to mfz, artist.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1148,6 +1229,7 @@ "description_russian": "Представляет собой пожертвование иллюстратору mfz.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给mfz的玩家。mfz是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till mfz, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給mfz的象徵,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho mfz, nghệ sĩ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para mfz, artista.", "ingame_description_english": "Represents a donation to mfz, artist.", @@ -1159,6 +1241,7 @@ "ingame_description_russian": "Представляет собой пожертвование иллюстратору mfz.", "ingame_description_schinese": "本勋章授予所有捐款给mfz的玩家。mfz是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till mfz, artist.", + "ingame_description_tchinese": "已完成捐贈給mfz的象徵,藝術家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho mfz, nghệ sĩ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1170,6 +1253,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1182,6 +1266,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/artist_mfz.png", "name_color": "4D7455", @@ -1207,6 +1292,7 @@ "name_russian": "Спонсорство: Grace Lovelace", "name_schinese": "慷慨勋章:Grace Lovelace", "name_swedish": "Donation: Grace Lovelace", + "name_tchinese": "捐贈者: Grace Lovelace", "name_vietnamese": "Nhà quyên góp: Grace Lovelace", "description_brazilian": "Representa uma doação para Grace Lovelace, autora dos artigos da Swarmopedia.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Grace Lovelace, author of the Swarmopedia articles.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1218,6 +1304,7 @@ "description_russian": "Представляет собой пожертвование автору статей в жукопедии Grace Lovelace.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Grace Lovelace的玩家。Grace Lovelace是异形百科文章的作者。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Grace Lovelace, författare av Swarmopedia artiklar.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Grace Lovelace的象徵,異形百科文章的作者。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Grace Lovelace, tác giả của các bài viết Swarmopedia.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Grace Lovelace, autora dos artigos da Swarmopedia.", "ingame_description_english": "Represents a donation to Grace Lovelace, author of the Swarmopedia articles.", @@ -1229,6 +1316,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору статей в жукопедии Grace Lovelace.", "ingame_description_schinese": "本勋章授予所有捐款给Grace Lovelace的玩家。Grace Lovelace是异形百科文章的作者。", "ingame_description_swedish": "Representerar en donation till Grace Lovelace, författare av Swarmopedia artiklar.", + "ingame_description_tchinese": "已完成捐贈給Grace Lovelace的象徵,異形百科文章的作者。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Grace Lovelace, tác giả của các bài viết Swarmopedia.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1240,6 +1328,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1252,6 +1341,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/author_grace.png", "name_color": "4D7455", @@ -1277,6 +1367,7 @@ "name_russian": "Спонсорство: Stargate75", "name_schinese": "慷慨勋章:Stargate75", "name_swedish": "Donation: Stargate75", + "name_tchinese": "捐贈者: Stargate75", "name_vietnamese": "Nhà quyên góp: Stargate75", "description_brazilian": "Representa uma doação para Stargate75, host de servidores na Alemanha.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Stargate75, host of servers in Germany.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1288,6 +1379,7 @@ "description_russian": "Представляет собой пожертвование Stargate75, организатору серверов в Германии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Stargate75的玩家。Stargate75是德国区域服务器的服主之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Stargate75, värd för servrar i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Stargate75的象徵,德國伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Stargate75, người lưu trữ của các máy chủ tại Đức.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Stargate75, host de servidores na Alemanha.", "ingame_description_english": "Represents a donation to Stargate75, host of servers in Germany.", @@ -1299,6 +1391,7 @@ "ingame_description_russian": "Представляет собой пожертвование Stargate75, организатору серверов в Германии.", "ingame_description_schinese": "本勋章授予所有捐款给Stargate75的玩家。Stargate75是德国区域服务器的服主之一。", "ingame_description_swedish": "Representerar en donation till Stargate75, värd för servrar i Tyskland.", + "ingame_description_tchinese": "已完成捐贈給Stargate75的象徵,德國伺服器的持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Stargate75, người lưu trữ của các máy chủ tại Đức.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1310,6 +1403,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1322,6 +1416,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/serverhost_stargate75.png", "store_hidden": true, @@ -1348,6 +1443,7 @@ "name_russian": "Спонсорство: hangumi", "name_schinese": "慷慨勋章:hangumi", "name_swedish": "Donation: hangumi", + "name_tchinese": "捐贈者: hangumi", "name_vietnamese": "Nhà quyên góp: hangumi", "description_brazilian": "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1359,6 +1455,7 @@ "description_russian": "Представляет собой пожертвование hangumi, организатору серверов в Корее и помощь с переводом на корейский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给hangumi的玩家。hangumi是韩国区域服务器的服主之一,也是韩语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till hangumi, värd för servrar i Korea och bidragsgivare till den koreanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給hangumi的象徵,韓國伺服器的持有人和韓文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_english": "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation.", "ingame_description_german": "Stellt eine Spende an hangumi für deren Beitrag an der koreanischen Übersetzung dar.", @@ -1368,6 +1465,7 @@ "ingame_description_russian": "Представляет собой пожертвование hangumi, организатору серверов в Корее и помощь с переводом на корейский.", "ingame_description_schinese": "本勋章授予所有捐款给hangumi的玩家。hangumi是韩国区域服务器的服主之一,也是韩语翻译之一。", "ingame_description_swedish": "Representerar en donation till hangumi, värd för servrar i Korea och bidragsgivare till den koreanska översättningen.", + "ingame_description_tchinese": "已完成捐贈給hangumi的象徵,韓國伺服器的持有人和韓文翻譯員。", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", "after_description_german": "%m_unQuantity% mal gespendet.", @@ -1378,6 +1476,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1390,6 +1489,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/serverhost_hangumi.png", "name_color": "4D7455", @@ -1415,6 +1515,7 @@ "name_russian": "Спонсорство: YOJIMBO", "name_schinese": "慷慨勋章:YOJIMBO", "name_swedish": "Donation: YOJIMBO", + "name_tchinese": "捐贈者: YOJIMBO", "name_vietnamese": "Nhà quyên góp: YOJIMBO", "description_brazilian": "Representa uma doação para YOJIMBO, host de servidores na Irlanda.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to YOJIMBO, host of servers in Ireland.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1426,6 +1527,7 @@ "description_russian": "Представляет собой пожертвование YOJIMBO, организатору серверов в Ирландии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给YOJIMBO的玩家。YOJIMBO是爱尔兰区域服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till YOJIMBO, värd för servrar i Irland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給YOJIMBO的象徵,愛爾蘭伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho YOJIMBO, người lưu trữ của các máy chủ tại Ireland.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para YOJIMBO, host de servidores na Irlanda.", "ingame_description_english": "Represents a donation to YOJIMBO, host of servers in Ireland.", @@ -1437,6 +1539,7 @@ "ingame_description_russian": "Представляет собой пожертвование YOJIMBO, организатору серверов в Ирландии.", "ingame_description_schinese": "本勋章授予所有捐款给YOJIMBO的玩家。YOJIMBO是爱尔兰区域服务器的服主。", "ingame_description_swedish": "Representerar en donation till YOJIMBO, värd för servrar i Irland.", + "ingame_description_tchinese": "已完成捐贈給YOJIMBO的象徵,愛爾蘭伺服器的持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho YOJIMBO, người lưu trữ của các máy chủ tại Ireland.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1448,6 +1551,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1460,6 +1564,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/serverhost_yojimbo.png", "store_hidden": true, @@ -1486,6 +1591,7 @@ "name_russian": "Спонсорство: QuantumRipple", "name_schinese": "慷慨勋章:QuantumRipple", "name_swedish": "Donation: QuantumRipple", + "name_tchinese": "捐贈者: QuantumRipple", "name_vietnamese": "Nhà quyên góp: QuantumRipple", "description_brazilian": "Representa uma doação para QuantumRipple, host de servidores nos EUA.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to QuantumRipple, host of servers in USA.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1497,6 +1603,7 @@ "description_russian": "Представляет собой пожертвование QuantumRipple, организатору серверов в США.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给QuantumRipple的玩家。QuantumRipple是美国区域服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till QuantumRipple, värd för servrar i Amerika.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給QuantumRipple的象徵,美國伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho QuantumRipple, người lưu trữ của các máy chủ tại Hoa Kỳ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para QuantumRipple, host de servidores nos EUA.", "ingame_description_english": "Represents a donation to QuantumRipple, host of servers in USA.", @@ -1508,6 +1615,7 @@ "ingame_description_russian": "Представляет собой пожертвование QuantumRipple, организатору серверов в США.", "ingame_description_schinese": "本勋章授予所有捐款给QuantumRipple的玩家。QuantumRipple是美国区域服务器的服主。", "ingame_description_swedish": "Representerar en donation till QuantumRipple, värd för servrar i Amerika.", + "ingame_description_tchinese": "已完成捐贈給QuantumRipple的象徵,美國伺服器的持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho QuantumRipple, người lưu trữ của các máy chủ tại Hoa Kỳ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1519,6 +1627,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1531,6 +1640,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/serverhost_quantumripple.png", "name_color": "4D7455", @@ -1553,6 +1663,7 @@ "name_russian": "Спонсорство: Crazymanbos", "name_schinese": "慷慨勋章:Crazymanbos", "name_swedish": "Donation: Crazymanbos", + "name_tchinese": "捐贈者: Crazymanbos", "description_brazilian": "Represents a donation to Crazymanbos, contributor to the Swedish translation.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Crazymanbos, contributor to the Swedish translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", "description_german": "Stellt eine Spende an Crazymanbos für deren Beitrag an der schwedischen Übersetzung dar.\n\nDer Erlös aus dieser Spende geht an eine mitwirkende Person von Alien Swarm: Reactive Drop. Spenden sind nicht erforderlich, um auf Inhalte zuzugreifen, und haben keinen Einfluss auf das Spielgeschehen.", @@ -1563,6 +1674,7 @@ "description_russian": "Представляет собой пожертвование Crazymanbos, за помощь с переводом на шведский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Crazymanbos的玩家。Crazymanbos是瑞典语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Crazymanbos, bidragsgivare till den svenska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Crazymanbos的象徵,瑞典文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Represents a donation to Crazymanbos, contributor to the Swedish translation.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_english": "Represents a donation to Crazymanbos, contributor to the Swedish translation.", "ingame_description_german": "Stellt eine Spende an Crazymanbos für deren Beitrag an der schwedischen Übersetzung dar.", @@ -1572,6 +1684,7 @@ "ingame_description_russian": "Представляет собой пожертвование Crazymanbos, за помощь с переводом на шведский.", "ingame_description_schinese": "本勋章授予所有捐款给Crazymanbos的玩家。Crazymanbos是瑞典语翻译之一。", "ingame_description_swedish": "Representerar en donation till Crazymanbos, bidragsgivare till den svenska översättningen.", + "ingame_description_tchinese": "已完成捐贈給Crazymanbos的象徵,瑞典文翻譯員。", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", "after_description_german": "%m_unQuantity% mal gespendet.", @@ -1582,6 +1695,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1594,6 +1708,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_crazymanbos.png", "name_color": "4D7455", @@ -1623,6 +1738,7 @@ "name_russian": "Спонсорство: Duke M", "name_schinese": "慷慨勋章:Duke M", "name_swedish": "Donation: Duke M", + "name_tchinese": "捐贈者: Duke M", "name_vietnamese": "Nhà quyên góp: Duke M", "description_brazilian": "Representa uma doação para Duke M, colaborador da tradução para alemão.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Duke M, contributor to the German translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1634,6 +1750,7 @@ "description_russian": "Представляет собой пожертвование Duke M, за помощь с переводом на немецкий.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Duke M的玩家。Duke M是德语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Duke M, bidragsgivare till den tyska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Duke M的象徵,德文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Duke M, người góp phần tới bản dịch tiếng Đức.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Duke M, colaborador da tradução para alemão.", "ingame_description_english": "Represents a donation to Duke M, contributor to the German translation.", @@ -1645,6 +1762,7 @@ "ingame_description_russian": "Представляет собой пожертвование Duke M, за помощь с переводом на немецкий.", "ingame_description_schinese": "本勋章授予所有捐款给Duke M的玩家。Duke M是德语翻译之一。", "ingame_description_swedish": "Representerar en donation till Duke M, bidragsgivare till den tyska översättningen.", + "ingame_description_tchinese": "已完成捐贈給Duke M的象徵,德文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Duke M, người góp phần tới bản dịch tiếng Đức.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1656,6 +1774,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1668,6 +1787,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_dukem.png", "name_color": "4D7455", @@ -1693,6 +1813,7 @@ "name_russian": "Спонсорство: Deerlord", "name_schinese": "慷慨勋章:Deerlord", "name_swedish": "Donation: Deerlord", + "name_tchinese": "捐贈者: Deerlord", "name_vietnamese": "Nhà quyên góp: Deerlord", "description_brazilian": "Representa uma doação para Deerlord, colaborador da tradução para japonês.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Deerlord, contributor to the Japanese translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1704,6 +1825,7 @@ "description_russian": "Представляет собой пожертвование Deerlord, за помощь с переводом на японский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Deerlord的玩家。Deerlord是日语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Deerlord, bidragsgivare till den japanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Deerlord的象徵,日文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Deerlord, người góp phần tới bản dịch tiếng Nhật.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Deerlord, colaborador da tradução para japonês.", "ingame_description_english": "Represents a donation to Deerlord, contributor to the Japanese translation.", @@ -1715,6 +1837,7 @@ "ingame_description_russian": "Представляет собой пожертвование Deerlord, за помощь с переводом на японский.", "ingame_description_schinese": "本勋章授予所有捐款给Deerlord的玩家。Deerlord是日语翻译之一。", "ingame_description_swedish": "Representerar en donation till Deerlord, bidragsgivare till den japanska översättningen.", + "ingame_description_tchinese": "已完成捐贈給Deerlord的象徵,日文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Deerlord, người góp phần tới bản dịch tiếng Nhật.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1726,6 +1849,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1738,6 +1862,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_deerlord.png", "name_color": "4D7455", @@ -1763,6 +1888,7 @@ "name_russian": "Спонсорство: Blueberry", "name_schinese": "慷慨勋章:Blueberry", "name_swedish": "Donation: Blueberry", + "name_tchinese": "捐贈者: Blueberry", "name_vietnamese": "Nhà quyên góp: Blueberry", "description_brazilian": "Representa uma doação para Blueberry, colaborador da tradução para russo.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Blueberry, contributor to the Russian translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1774,6 +1900,7 @@ "description_russian": "Представляет собой пожертвование Blueberry, за помощь с переводом на русский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Blueberry的玩家。Blueberry是俄语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Blueberry, bidragsgivare till den ryska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Blueberry的象徵,俄文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Blueberry, người góp phần tới bản dịch tiếng Nga.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Blueberry, colaborador da tradução para russo.", "ingame_description_english": "Represents a donation to Blueberry, contributor to the Russian translation.", @@ -1785,6 +1912,7 @@ "ingame_description_russian": "Представляет собой пожертвование Blueberry, за помощь с переводом на русский.", "ingame_description_schinese": "本勋章授予所有捐款给Blueberry的玩家。Blueberry是俄语翻译之一。", "ingame_description_swedish": "Representerar en donation till Blueberry, bidragsgivare till den ryska översättningen.", + "ingame_description_tchinese": "已完成捐贈給Blueberry的象徵,俄文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Blueberry, người góp phần tới bản dịch tiếng Nga.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1796,6 +1924,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1808,6 +1937,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_blueberry.png", "store_hidden": true, @@ -1834,6 +1964,7 @@ "name_russian": "Спонсорство: MakinDay", "name_schinese": "慷慨勋章:MakinDay", "name_swedish": "Donation: MakinDay", + "name_tchinese": "捐贈者: MakinDay", "name_vietnamese": "Nhà quyên góp: MakinDay", "description_brazilian": "Representa uma doação para MakinDay, colaborador da tradução para italiano.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to MakinDay, contributor to the Italian translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1845,6 +1976,7 @@ "description_russian": "Представляет собой пожертвование MakinDay, за помощь с переводом на итальянский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给MakinDay的玩家。MakinDay是意大利语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till MakinDay, bidragsgivare till den italienska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給MakinDay的象徵,義大利文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho MakinDay, người góp phần tới bản dịch tiếng Ý.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para MakinDay, colaborador da tradução para italiano.", "ingame_description_english": "Represents a donation to MakinDay, contributor to the Italian translation.", @@ -1856,6 +1988,7 @@ "ingame_description_russian": "Представляет собой пожертвование MakinDay, за помощь с переводом на итальянский.", "ingame_description_schinese": "本勋章授予所有捐款给MakinDay的玩家。MakinDay是意大利语翻译之一。", "ingame_description_swedish": "Representerar en donation till MakinDay, bidragsgivare till den italienska översättningen.", + "ingame_description_tchinese": "已完成捐贈給MakinDay的象徵,義大利文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho MakinDay, người góp phần tới bản dịch tiếng Ý.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1867,6 +2000,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1879,6 +2013,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_makinday.png", "name_color": "4D7455", @@ -1904,6 +2039,7 @@ "name_russian": "Спонсорство: Steffo", "name_schinese": "慷慨勋章:Steffo", "name_swedish": "Donation: Steffo", + "name_tchinese": "捐贈者: Steffo", "name_vietnamese": "Nhà quyên góp: Steffo", "description_brazilian": "Representa uma doação para Steffo, colaborador da tradução para italiano.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Steffo, contributor to the Italian translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -1915,6 +2051,7 @@ "description_russian": "Представляет собой пожертвование Steffo, за помощь с переводом на итальянский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Steffo的玩家。Steffo是意大利语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Steffo, bidragsgivare till den italienska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Steffo的象徵,義大利文翻譯員\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Steffo, người góp phần tới bản dịch tiếng Ý.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Steffo, colaborador da tradução para italiano.", "ingame_description_english": "Represents a donation to Steffo, contributor to the Italian translation.", @@ -1926,6 +2063,7 @@ "ingame_description_russian": "Представляет собой пожертвование Steffo, за помощь с переводом на итальянский.", "ingame_description_schinese": "本勋章授予所有捐款给Steffo的玩家。Steffo是意大利语翻译之一。", "ingame_description_swedish": "Representerar en donation till Steffo, bidragsgivare till den italienska översättningen.", + "ingame_description_tchinese": "已完成捐贈給Steffo的象徵,義大利文翻譯員", "ingame_description_vietnamese": "Đại diện một quyên góp cho Steffo, người góp phần tới bản dịch tiếng Ý.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1937,6 +2075,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -1949,6 +2088,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_steffo.png", "name_color": "4D7455", @@ -1985,6 +2125,7 @@ "description_russian": "Представляет собой пожертвование trick-master, за помощь с переводом на французский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给trick-master的玩家。trick-master是法语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till trick-master, bidragsgivare till den franska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給trick-master的象徵,法文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho trick-master, người góp phần tới bản dịch tiếng Pháp.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para trick-master, colaborador da tradução para francês.", "ingame_description_english": "Represents a donation to trick-master, contributor to the French translation.", @@ -1996,6 +2137,7 @@ "ingame_description_russian": "Представляет собой пожертвование trick-master, за помощь с переводом на французский.", "ingame_description_schinese": "本勋章授予所有捐款给trick-master的玩家。trick-master是法语翻译之一。", "ingame_description_swedish": "Representerar en donation till trick-master, bidragsgivare till den franska översättningen.", + "ingame_description_tchinese": "已完成捐贈給trick-master的象徵,法文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho trick-master, người góp phần tới bản dịch tiếng Pháp.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2007,6 +2149,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -2019,6 +2162,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_trick-master.png", "store_hidden": true, @@ -2045,6 +2189,7 @@ "name_russian": "Спонсорство: Efi", "name_schinese": "慷慨勋章:Efi", "name_swedish": "Donation: Efi", + "name_tchinese": "捐贈者: Efi", "name_vietnamese": "Nhà quyên góp: Efi", "description_brazilian": "Representa uma doação para Efi, artista e colaborador da tradução para espanhol.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to Efi, artist and contributor to the Spanish translation.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -2056,6 +2201,7 @@ "description_russian": "Представляет собой пожертвование Efi, иллюстратору и за помощь с переводом на испанский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Efi的玩家。Efi是游戏美工之一以及西班牙语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Efi, artist och bidragsgivare till den spanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給Efi的象徵,西班牙文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Efi, người góp phần tới bản dịch tiếng Tây Ban Nha.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Efi, artista e colaborador da tradução para espanhol.", "ingame_description_english": "Represents a donation to Efi, artist and contributor to the Spanish translation.", @@ -2067,6 +2213,7 @@ "ingame_description_russian": "Представляет собой пожертвование Efi, иллюстратору и за помощь с переводом на испанский.", "ingame_description_schinese": "本勋章授予所有捐款给Efi的玩家。Efi是游戏美工之一以及西班牙语翻译之一。", "ingame_description_swedish": "Representerar en donation till Efi, artist och bidragsgivare till den spanska översättningen.", + "ingame_description_tchinese": "已完成捐贈給Efi的象徵,西班牙文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Efi, người góp phần tới bản dịch tiếng Tây Ban Nha.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2078,6 +2225,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -2090,6 +2238,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_efi.png", "store_hidden": true, @@ -2116,6 +2265,7 @@ "name_russian": "Спонсорство: AutoGavy", "name_schinese": "慷慨勋章:AutoGavy", "name_swedish": "Donation: AutoGavy", + "name_tchinese": "捐贈者: AutoGavy", "name_vietnamese": "Nhà quyên góp: AutoGavy", "description_brazilian": "Representa uma doação para a AutoGavy, colaborador da tradução para chinês simplificado e host de servidores na China.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -2127,6 +2277,7 @@ "description_russian": "Представляет собой пожертвование AutoGavy, за помощь с переводом на упрощённый китайский и организацию серверов в Китае.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给AutoGavy的玩家。AutoGavy是简体中文翻译之一以及中国区域服主之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till AutoGavy, bidragsgivare till den förenklade kinesiska översättningen och värd för servrar i Kina.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給AutoGavy的象徵,中國伺服器的持有人和簡體中文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho AutoGavy, người góp phần tới bản dịch tiếng Hán giản thể.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para a AutoGavy, colaborador da tradução para chinês simplificado e host de servidores na China.", "ingame_description_english": "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China.", @@ -2138,6 +2289,7 @@ "ingame_description_russian": "Представляет собой пожертвование AutoGavy, за помощь с переводом на упрощённый китайский и организацию серверов в Китае.", "ingame_description_schinese": "本勋章授予所有捐款给AutoGavy的玩家。AutoGavy是简体中文翻译之一以及中国区域服主之一。", "ingame_description_swedish": "Representerar en donation till AutoGavy, bidragsgivare till den förenklade kinesiska översättningen och värd för servrar i Kina.", + "ingame_description_tchinese": "已完成捐贈給AutoGavy的象徵,中國伺服器的持有人和簡體中文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho AutoGavy, người góp phần tới bản dịch tiếng Hán giản thể.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2149,6 +2301,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -2161,6 +2314,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/error.png", "store_hidden": true, @@ -2206,6 +2360,7 @@ "description_russian": "Представляет собой пожертвование TheScientist, за помощь с переводом на португальский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给TheScientist的玩家。TheScientist是韩语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till TheScientist, bidragsgivare till den portugisiska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_tchinese": "已完成捐贈給TheScientist的象徵,葡萄牙文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho TheScientist, người góp phần tới bản dịch tiếng Bồ Đào Nha.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao TheScientist, colaborador da tradução para português.", "ingame_description_english": "Represents a donation to TheScientist, contributor to the Portuguese translation.", @@ -2217,6 +2372,7 @@ "ingame_description_russian": "Представляет собой пожертвование TheScientist, за помощь с переводом на португальский.", "ingame_description_schinese": "本勋章授予所有捐款给TheScientist的玩家。TheScientist是韩语翻译之一。", "ingame_description_swedish": "Representerar en donation till TheScientist, bidragsgivare till den portugisiska översättningen.", + "ingame_description_tchinese": "已完成捐贈給TheScientist的象徵,葡萄牙文翻譯員。", "ingame_description_vietnamese": "Đại diện một quyên góp cho TheScientist, người góp phần tới bản dịch tiếng Bồ Đào Nha.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2228,6 +2384,7 @@ "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", + "after_description_tchinese": "已捐贈 %m_unQuantity% 次.", "after_description_vietnamese": "Đã quyên góp %m_unQuantity% lần.", "display_type_brazilian": "Doador", "display_type_english": "Donor", @@ -2240,6 +2397,7 @@ "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", + "display_type_tchinese": "捐贈者", "display_type_vietnamese": "Nhà quyên góp", "icon_url": "https://stats.reactivedrop.com/static/medals/donor/translator_thescientist.png", "store_hidden": true, diff --git a/community/inventory_service/rendered/item-schema-strange-crafting.json b/community/inventory_service/rendered/item-schema-strange-crafting.json index 18ea606aa..06d252eeb 100644 --- a/community/inventory_service/rendered/item-schema-strange-crafting.json +++ b/community/inventory_service/rendered/item-schema-strange-crafting.json @@ -14,6 +14,7 @@ "name_russian": "Странное оружие бета-тестировщика", "name_schinese": "测试员的奇异武器", "name_swedish": "Beta Testarens Avvikande Vapen", + "name_tchinese": "Beta 測試員的怪異武器", "name_vietnamese": "Vũ khí lạ kỳ của người thử nghiệm Beta", "description_brazilian": "Uma caixa estranha que contém uma arma. Que arma é essa? O peso dessa caixa parece mudar conforme você considera as possibilidades.", "description_english": "A strange box that contains a weapon. What weapon is it? The weight in this box appears to shift as you consider the possibilities.", @@ -25,6 +26,7 @@ "description_russian": "Странный ящик, в котором находится оружие. Что это за оружие? Вес этой коробки, кажется, меняется, пока вы рассматриваете возможные варианты.", "description_schinese": "一个装有武器的盒子。里面是什么武器呢?当你考虑可能是什么时,盒子的重量似乎会随之发生变化。", "description_swedish": "En märklig låda som innehåller ett vapen. Vad är det för vapen? Vikten i den här lådan verkar ändra när du överväger möjligheterna.", + "description_tchinese": "一個裝個武器的奇怪箱子,裡面裝的會是甚麼呢?箱子的重量似乎隨著你的想像而持續改變。", "description_vietnamese": "Một chiếc hộp lạ kỳ chứa một vũ khí. Là vũ khí nào vậy? Cái sức nặng ở trong hộp này dường như thay đổi trong khi bạn đi xem xét các khả năng.", "display_type_brazilian": "Ferramenta de Uso Único", "display_type_english": "Single-Use Tool", @@ -56,6 +58,7 @@ "name_russian": "Странный прибор бета-тестировщика", "name_schinese": "测试员的奇异装置", "name_swedish": "Beta Testarens Avvikande Enhet", + "name_tchinese": "Beta 測試員的怪異裝置", "name_vietnamese": "Thiết bị lạ kỳ của người thử nghiệm Beta", "description_brazilian": "Uma estranha variedade de placas de circuito que não parecem ser compatíveis. O dispositivo parece nunca ter sido ligado.", "description_english": "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on.", @@ -67,6 +70,7 @@ "description_russian": "Странный набор электросхем, которые, кажется, не совместимы. Похоже, что прибор никогда не включался.", "description_schinese": "一堆看起来不能相互兼容的电路板。这玩意似乎从未上过电。", "description_swedish": "Ett avvikande sortiment av kretskort som inte verkar vara kompatibla. Enheten verkar aldrig ha varit påslagen.", + "description_tchinese": "一個電路板看起來互相不符合的怪異組合物。裝置的電源看起來還沒有被打開過。", "description_vietnamese": "Một sự phân hạng lạ kỳ của các bảng mạch mà có vẻ như chúng không tương thích. Thiết bị dường như chưa bao giờ được bật nguồn.", "display_type_brazilian": "Ferramenta de Uso Único", "display_type_english": "Single-Use Tool", @@ -99,6 +103,7 @@ "name_russian": "Металлолом", "name_schinese": "金属废料", "name_swedish": "Metallskrot", + "name_tchinese": "金屬廢料", "name_vietnamese": "Kim loại phế liệu", "description_brazilian": "Sucata recuperada que pode ser útil na construção ou reparo de objetos.", "description_english": "Salvaged scrap metal that could be useful when building or repairing things.", @@ -110,6 +115,7 @@ "description_russian": "Собранный металлолом, который мог бы пригодиться при строительстве или ремонте чего-либо.", "description_schinese": "这是一些回收的金属废料。可用于制造或修理物品。", "description_swedish": "Bärgat metallskrot som kan vara användbart när man bygger eller reparerar saker.", + "description_tchinese": "拿來修理東西或是當建材還算堪用的金屬廢料。", "description_vietnamese": "Kim loại phế liệu được trục vớt, có thể hữu ích khi đang xây dựng hoặc sửa chữa đồ vật.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -122,6 +128,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Industrial", "display_type_english": "Industrial Material", @@ -152,6 +159,7 @@ "name_russian": "Электрокомпоненты", "name_schinese": "电子元件", "name_swedish": "Elektriska Komponenter", + "name_tchinese": "電子元件", "name_vietnamese": "Linh kiện điện tử", "description_brazilian": "Uma coleção de capacitores, resistores, transistores e circuitos integrados descartados, mas intactos, encontrados durante a luta contra o Enxame.", "description_english": "A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm.", @@ -163,6 +171,7 @@ "description_russian": "Коллекция выброшенных, но исправных конденсаторов, резисторов, транзисторов и интегральных схем, найденных во время борьбы с роем.", "description_schinese": "这是一些战斗中找到的虽被遗弃但扔完好无损的电子元件,包括电容、电阻、晶体管和集成电路等。", "description_swedish": "En samling av kasserade men intakta kondensatorer, resistorer, transistorer och integrerade kretsar som hittats under kampen mot Svärmen.", + "description_tchinese": "在擊退蟲群時能夠發現的電容器、電阻器、電晶體、積體電路,雖是廢棄物但卻完好無缺。", "description_vietnamese": "Một bộ sưu tập tụ điện, điện trở, transistor và vi mạch tích hợp bị vứt bỏ nhưng vẫn còn nguyên, được tìm thấy trong khi đang đấu lũ Swarm.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -175,6 +184,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Industrial", "display_type_english": "Industrial Material", @@ -205,6 +215,7 @@ "name_russian": "Трубка", "name_schinese": "管材余料", "name_swedish": "Reservrör", + "name_tchinese": "鐵棒", "name_vietnamese": "Ống phụ tùng", "description_brazilian": "Um pedaço de cano resistente que pode ser útil para construção ou reparos.", "description_english": "A length of sturdy pipe that could be useful for construction or repairs.", @@ -216,6 +227,7 @@ "description_russian": "Отрезок прочной трубы, который может пригодиться при строительстве или ремонте.", "description_schinese": "这是一段坚固的管道。可用于制造或修理物品。", "description_swedish": "En längd av kraftigt rör som kan vara användbart vid konstruktion eller reparationer.", + "description_tchinese": "有一定長度的堅固鐵棒,似乎可以拿來修理物件或是當建材。", "description_vietnamese": "Một đoạn đường ống chắc chắn mà có thể hữu ích cho việc xây dựng hoặc sửa chữa.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -228,6 +240,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Industrial", "display_type_english": "Industrial Material", @@ -258,6 +271,7 @@ "name_russian": "Пластмасса", "name_schinese": "塑料", "name_swedish": "Plast", + "name_tchinese": "塑膠", "name_vietnamese": "Nhựa", "description_brazilian": "Filamento de plástico levemente usado que poderia ser usado para criar alguma coisa.", "description_english": "Lightly used plastic filament that could be used to make something.", @@ -268,6 +282,7 @@ "description_russian": "Слегка использованная пластиковая нить, из которой можно что-то сделать.", "description_schinese": "轻度使用的塑料纤维,可以用来制作一些东西。", "description_swedish": "Lätt använd plastfilament som skulle kunna användas för att göra något.", + "description_tchinese": "稍微用過的塑膠絲,似乎可以拿來製造東西。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -279,6 +294,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Industrial", "display_type_english": "Industrial Material", @@ -310,6 +326,7 @@ "name_russian": "Хладагент", "name_schinese": "制冷剂", "name_swedish": "Kylarvätska", + "name_tchinese": "冷卻劑", "name_vietnamese": "Chất lưu làm mát", "description_brazilian": "Um pequeno recipiente de fluido termocondutor encontrado durante uma missão.", "description_english": "A small container of thermo-conductive fluid found during a mission.", @@ -321,6 +338,7 @@ "description_russian": "Небольшой контейнер с теплопроводящей жидкостью, найденный во время миссии.", "description_schinese": "这是一罐任务中找到的制冷剂。", "description_swedish": "En liten behållare med termoledande vätska hittat under ett uppdrag.", + "description_tchinese": "可以在任務中找到的裝著熱傳導液體的小容器。", "description_vietnamese": "Một thùng chứa chất lưu dẫn nhiệt nhỏ được tìm thấy trong một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -333,6 +351,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Industrial", "display_type_english": "Industrial Material", @@ -363,6 +382,7 @@ "name_russian": "Мини-ящик", "name_schinese": "小箱子", "name_swedish": "Liten Låda", + "name_tchinese": "迷你箱", "name_vietnamese": "Thùng nhỏ", "description_brazilian": "Essa caixinha pode ser usada para armazenar uma pequena quantidade de algo.", "description_english": "This tiny box could be used to store a small amount of something.", @@ -374,6 +394,7 @@ "description_russian": "Эта маленькая коробочка может использоваться для хранения небольшого количества чего-либо.", "description_schinese": "这是一个小箱子。可用于存放少量物品。", "description_swedish": "Denna lilla låda kan användas för att förvara en liten mängd av någonting.", + "description_tchinese": "這個小巧的箱子似乎可以拿來裝少量的東西。", "description_vietnamese": "Thùng nhỏ bé này có thể được dùng để đựng một lượng nhỏ thứ gì đó.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -386,6 +407,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Industrial", "display_type_english": "Industrial Material", @@ -416,6 +438,7 @@ "name_russian": "Аккумулятор", "name_schinese": "电池组", "name_swedish": "Batteripaket", + "name_tchinese": "電池組", "name_vietnamese": "Gói pin", "description_brazilian": "“Uma grande e parcialmente carregada célula química, encontrada durante a luta contra o Enxame.", "description_english": "A large, mostly-charged chemical cell found while fighting the Swarm.", @@ -426,6 +449,7 @@ "description_russian": "Большой химический элемент с большим количеством заряда, найденный во время сражения с роем.", "description_schinese": "这是个与异形作战时找到的几乎满电的大型化学电池组。", "description_swedish": "En stor, mestadels laddad kemisk cell som hittades vid bekämpning mot svärmen.", + "description_tchinese": "在消滅蟲群時能夠發現的幾乎充滿電的大型化學元件。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -437,6 +461,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Industrial", "display_type_english": "Industrial Material", @@ -467,6 +492,7 @@ "name_russian": "Незакреплённые провода", "name_schinese": "零散电线", "name_swedish": "Lösa Kablar", + "name_tchinese": "鬆弛", "name_vietnamese": "Dây lỏng lẻo", "description_brazilian": "Uma pilha de fios isolados soltos de comprimentos variados. Possivelmente útil para consertar ou construir algo.", "description_english": "A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something.", @@ -478,6 +504,7 @@ "description_russian": "Куча свободных изолированных проводов разной длины. Возможно, пригодится для строительства или ремонта.", "description_schinese": "这是一捆长短不一的绝缘电线。可用于制造或修理物品。", "description_swedish": "En hög med lösa isolerade trådar i olika längder. Möjligen användbar för att bygga eller reparera något.", + "description_tchinese": "一串鬆散長度不一的絕緣電線,似乎可以拿來當建材或是維修物件之類的。", "description_vietnamese": "Một đống dây cách nhiệt lỏng lẻo với chiều dài được phân loại. Có thể hữu ích cho việc xây dựng hoặc sửa chửa thứ gì đó.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -490,6 +517,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material de Consumo", "display_type_english": "Bulk Material", @@ -521,6 +549,7 @@ "name_russian": "Углерод", "name_schinese": "碳单质", "name_swedish": "Kol", + "name_tchinese": "碳", "description_brazilian": "Uma pilha de carbono elementar puro. Interessante.", "description_english": "A pile of pure elemental carbon. Interesting.", "description_german": "Ein Haufen reiner elementarer Kohlenstoff. Interessant.", @@ -531,6 +560,7 @@ "description_russian": "Куча чистого элементарного углерода. Интересно.", "description_schinese": "这是一些碳单质。有点意思……", "description_swedish": "En hög med rent elementärt kol. Intressant.", + "description_tchinese": "一堆純元素碳. 恩..有趣。", "description_vietnamese": "Một đống carbon nguyên tố tinh khiết. Thú vị thật.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -543,6 +573,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material de Consumo", "display_type_english": "Bulk Material", @@ -573,6 +604,7 @@ "name_russian": "Хитин жуков", "name_schinese": "爪虫甲壳", "name_swedish": "Alien Kitin", + "name_tchinese": "異形甲殼質", "name_vietnamese": "Kitin ngoài hành tinh", "description_brazilian": "Um material resistente e semitransparente recuperado do exoesqueleto de um drone. It might be useful.", "description_english": "A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful.", @@ -583,6 +615,7 @@ "description_russian": "Прочный полупрозрачный материал, извлечённый из экзоскелета трутня. Может быть полезен.", "description_schinese": "这是一片从爪虫的外骨骼中剥出来的坚韧的半透明材料,或许有用。", "description_swedish": "Ett tufft halvtransparent material som bärgas från exoskelettet av en drönare. Det kan vara användbart.", + "description_tchinese": "一種從異形蟲的外骨骼上所取下來的堅硬半透明物質,似乎有用處。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -594,6 +627,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Alienígena", "display_type_english": "Alien Material", @@ -623,6 +657,7 @@ "name_russian": "Образец биомассы", "name_schinese": "生物质样本", "name_swedish": "Prov Av Biomassa", + "name_tchinese": "生物質樣本", "name_vietnamese": "Mẫu sinh khối", "description_brazilian": "Uma pequena amostra de biomassa alienígena coletada durante uma missão. Isso pode ser útil.", "description_english": "A small sample of alien biomass collected while on a mission. It might be useful.", @@ -634,6 +669,7 @@ "description_russian": "Небольшой образец биомассы жуков, собранный во время выполнения миссии. Может оказаться полезным.", "description_schinese": "这是一块任务中采集的一小块生物质样本。或许有用。", "description_swedish": "Ett litet prov av främmande biomassa som samlats in under ett uppdrag. Det kan vara användbart.", + "description_tchinese": "在任務中從異形生物質上所採集到的小型樣本,似乎有用處。", "description_vietnamese": "Một mẫu sinh khối ngoài hành tinh nhỏ được thu thập trong khi đang làm một nhiệm vụ. Có thể hữu ích đây.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -646,6 +682,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Alienígena", "display_type_english": "Alien Material", @@ -675,6 +712,7 @@ "name_russian": "Светящаяся зелёная кислота", "name_schinese": "绿色荧光酸液", "name_swedish": "Lysande Grön Syra", + "name_tchinese": "綠色螢光酸液", "name_vietnamese": "Acid xanh lục phát sáng", "description_brazilian": "Uma amostra do ácido verde que os Rangers cospem. Isso pode ser útil.", "description_english": "A sample of the green acid that Rangers spit. It might be useful.", @@ -686,6 +724,7 @@ "description_russian": "Образец зелёной кислоты, которой плюются плевуны. Может оказаться полезным.", "description_schinese": "这是一些异形射手的喷射物样本。或许有用。", "description_swedish": "Ett prov av den gröna syran som Rangers spottar. Det kan vara användbart.", + "description_tchinese": "從異形射手射出的綠色酸液採到的樣本,似乎有用處。", "description_vietnamese": "Một mẫu acid xanh lục mà từ lũ Ranger khạc ra. Có thể hữu ích đây.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -698,6 +737,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Alienígena", "display_type_english": "Alien Material", @@ -727,6 +767,7 @@ "name_russian": "Фрагмент когтей", "name_schinese": "虫爪残片", "name_swedish": "Klofragment", + "name_tchinese": "爪子碎片", "name_vietnamese": "Mảnh móng vuốt", "description_brazilian": "Uma lasca de osso da garra de um drone. Isso pode ser útil.", "description_english": "A bone chip from a Drone's claw. It might be useful.", @@ -738,6 +779,7 @@ "description_russian": "Обломок кости из когтя трутня. Может оказаться полезным.", "description_schinese": "这是一块从爪虫爪子上采集的骨头。或许会有用。", "description_swedish": "Ett benflis från en drönares klo. Det kan vara användbart.", + "description_tchinese": "從異形蟲的爪子上採取的骨頭碎片,似乎有用處。", "description_vietnamese": "Một mảnh xương từ móng vuốt của một con Drone. Có thể hữu ích đây.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -750,6 +792,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Alienígena", "display_type_english": "Alien Material", @@ -779,6 +822,7 @@ "name_russian": "Блок управления памятью", "name_schinese": "存储管理单元", "name_swedish": "Minneshanteringsenhet", + "name_tchinese": "記憶體管理單元", "name_vietnamese": "Đơn vị quản lý bộ nhớ", "description_brazilian": "Componentes de computador recuperados durante a luta contra o Enxame. Eles estão rotulados como unidades de gerenciamento de memória.", "description_english": "Computer components salvaged while fighting the Swarm. These are labelled as memory management units.", @@ -790,6 +834,7 @@ "description_russian": "Компьютерные компоненты, полученные во время борьбы с роем. Они обозначены как блоки управления памятью.", "description_schinese": "这是一些战斗中找到的电脑部件,标签上写着存储管理单元。", "description_swedish": "Datorkomponenter räddades medan de bekämpade Svärmen. Dessa är märkta som minneshanteringsenheter.", + "description_tchinese": "在消滅蟲群時獲得的電腦元件,標籤上寫著記憶體管理單元。", "description_vietnamese": "Các linh kiện máy tính được trục vớt trong khi đang đấu lũ Swarm. Chúng được dán nhãn là đơn vị quản lý bộ nhớ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -802,6 +847,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Tecnológico", "display_type_english": "Tech Material", @@ -832,6 +878,7 @@ "name_russian": "Арифметико-логическое устройство", "name_schinese": "算术逻辑单元", "name_swedish": "Aritmetisk Logikenhet", + "name_tchinese": "算術邏輯單元", "name_vietnamese": "Đơn vị logic số học", "description_brazilian": "Componentes de computador recuperados durante a luta contra o Enxame. Eles estão rotulados como unidades lógicas aritméticas.", "description_english": "Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units.", @@ -843,6 +890,7 @@ "description_russian": "Компьютерные компоненты, полученные во время борьбы с роем. Они обозначены как арифметико-логические устройства.", "description_schinese": "这是一些战斗中找到的电脑部件,标签上写着算术逻辑单元。", "description_swedish": "Datorkomponenter räddades medan de bekämpade Svärmen. Dessa är märkta som aritmetiska logiska enheter.", + "description_tchinese": "在消滅蟲群時獲得的電腦元件,標籤上寫著算術邏輯單元。", "description_vietnamese": "Các linh kiện máy tính được trục vớt trong khi đang đấu lũ Swarm. Chúng được dán nhãn là đơn vị logic số học.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -855,6 +903,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Tecnológico", "display_type_english": "Tech Material", @@ -885,6 +934,7 @@ "name_russian": "Носитель информации", "name_schinese": "数据存储单元", "name_swedish": "Datalagringsmedium", + "name_tchinese": "資料儲存媒體", "name_vietnamese": "Phương tiện lưu trữ dữ liệu", "description_brazilian": "Componentes de computador recuperados durante a luta contra o Enxame. Eles estão rotulados como mídia de armazenamento de dados.", "description_english": "Computer components salvaged while fighting the Swarm. These are labelled as data storage media.", @@ -896,6 +946,7 @@ "description_russian": "Компьютерные компоненты, полученные во время борьбы с роем. Они обозначены как носители информации.", "description_schinese": "这是一些战斗中找到的电脑部件,标签上写着数据存储单元。", "description_swedish": "Datorkomponenter räddades medan de bekämpade Svärmen. Dessa är märkta som datalagringsmedia.", + "description_tchinese": "在消滅蟲群時獲得的電腦元件,標籤上寫著資料儲存媒體。", "description_vietnamese": "Các linh kiện máy tính được trục vớt trong khi đang đấu lũ Swarm. Chúng được dán nhãn là phương tiện lưu trữ dữ liệu.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -908,6 +959,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Tecnológico", "display_type_english": "Tech Material", @@ -938,6 +990,7 @@ "name_russian": "Куча красного песка", "name_schinese": "红沙", "name_swedish": "Hög Med Röd Sand", + "name_tchinese": "一攤紅沙子", "name_vietnamese": "Đống cát đỏ", "description_brazilian": "Uma pilha de areia vermelha, encontrada durante uma missão.", "description_english": "A pile of red sand, found while on a mission.", @@ -949,6 +1002,7 @@ "description_russian": "Куча красного песка, найденная во время выполнения миссии.", "description_schinese": "这是一些战斗中收集到的红沙。", "description_swedish": "En hög med röd sand, hittat under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的一攤紅沙子。", "description_vietnamese": "Một đống cát đỏ, được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -961,6 +1015,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -991,6 +1046,7 @@ "name_russian": "Панцирь муравьиного льва", "name_schinese": "蚁狮甲壳", "name_swedish": "Antlion Ryggsköld", + "name_tchinese": "蟻獅甲殼", "name_vietnamese": "Mai của Antlion", "description_brazilian": "A casca de um antlion, encontrada durante uma missão.", "description_english": "The husk of an antlion, found while on a mission.", @@ -1002,6 +1058,7 @@ "description_russian": "Оболочка муравьиного льва, найденная во время выполнения миссии.", "description_schinese": "这是一块任务中采集的蚁狮外壳。", "description_swedish": "Skalet av en antlion, hittat under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的蟻獅的外殼。", "description_vietnamese": "Vỏ của một con antlion, được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -1014,6 +1071,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1044,6 +1102,7 @@ "name_russian": "Образец коррозийной жидкости", "name_schinese": "腐蚀液体", "name_swedish": "Prov Av Frätande Vätska", + "name_tchinese": "腐蝕液體樣本", "name_vietnamese": "Mẫu chất lưu ăn mòn", "description_brazilian": "Um barril de fluido corrosivo, encontrado durante uma missão.", "description_english": "A barrel of corrosive fluid, found while on a mission.", @@ -1054,6 +1113,7 @@ "description_russian": "Бочка с едкой жидкостью, найденная во время выполнения миссии.", "description_schinese": "这是一桶任务中找到的腐蚀性液体。", "description_swedish": "Ett fat med frätande vätska, hittat under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的一罐腐蝕液體。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -1065,6 +1125,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1095,6 +1156,7 @@ "name_russian": "Остывшая вулканическая порода", "name_schinese": "火山岩", "name_swedish": "Kyld Vulkanisk Sten", + "name_tchinese": "冷卻過的火山石", "name_vietnamese": "Đá núi lửa đã nguội", "description_brazilian": "Uma rocha ígnea, encontrada durante uma missão.", "description_english": "An igneous rock, found while on a mission.", @@ -1106,6 +1168,7 @@ "description_russian": "Магматическая порода, найденная во время выполнения миссии.", "description_schinese": "这是一块任务中获得的火山岩。", "description_swedish": "En magmatisk sten som hittades under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的一塊火成岩石。", "description_vietnamese": "Một cục đá lửa, được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -1118,6 +1181,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1148,6 +1212,7 @@ "name_russian": "Найденные документы", "name_schinese": "技术资料", "name_swedish": "Hämtade Dokument", + "name_tchinese": "找回的文件", "name_vietnamese": "Các tài liệu được truy xuất", "description_brazilian": "Uma pilha de esquemas e informações, encontrada durante uma missão.", "description_english": "A pile of schematics and intelligence, found while on a mission.", @@ -1159,6 +1224,7 @@ "description_russian": "Куча схем и разведданных, найденных во время выполнения миссии.", "description_schinese": "这是一些任务中找到的图纸和技术资料。", "description_swedish": "En hög med scheman och intelligens, hittades under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的一疊資訊還有示意圖。", "description_vietnamese": "Một đống lược đồ và tình báo, được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -1171,6 +1237,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1201,6 +1268,7 @@ "name_russian": "Невскрытая кола «СинАп»", "name_schinese": "心跳可乐", "name_swedish": "Oöppnad SynUp Cola", + "name_tchinese": "還沒開過的 SynUp可樂", "name_vietnamese": "SynUp Cola chưa khui", "description_brazilian": "Um pacote imaculado de latas de SynUp Cola, encontradas durante uma missão.", "description_english": "A pristine pack of SynUp Cola cans, found while on a mission.", @@ -1211,6 +1279,7 @@ "description_russian": "Нетронутая упаковка банок колы «СинАп», найденная во время выполнения миссии.", "description_schinese": "这是一些任务中找到的心跳可乐可乐。", "description_swedish": "Ett oöppnat paket med SynUp Cola-burkar, hittat under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的外觀良好的SynUp可樂罐。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -1222,6 +1291,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1252,6 +1322,7 @@ "name_russian": "Рулон вентиляционной ленты", "name_schinese": "管道胶带", "name_swedish": "Rulle Med Ventilationstejp", + "name_tchinese": "一卷膠帶", "name_vietnamese": "Cuộn băng keo thông gió", "description_brazilian": "Rolos de fita de alumínio não utilizados, encontrados durante uma missão.", "description_english": "Unused rolls of vent tape, found while on a mission.", @@ -1262,6 +1333,7 @@ "description_russian": "Неиспользованные рулоны вентиляционной ленты, найденные во время выполнения миссии.", "description_schinese": "这是一卷任务中发现的全新管道胶带。", "description_swedish": "Oanvända rullar med ventilationstejp, hittades under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的膠帶捲。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -1273,6 +1345,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1303,6 +1376,7 @@ "name_russian": "Изотопы", "name_schinese": "同位素", "name_swedish": "Isotoper", + "name_tchinese": "同位素", "name_vietnamese": "Đồng vị", "description_brazilian": "Material radioativo, encontrado durante uma missão.", "description_english": "Radioactive material, found while on a mission.", @@ -1314,6 +1388,7 @@ "description_russian": "Радиоактивный материал, найденный во время выполнения миссии.", "description_schinese": "这是一些任务中找到的放射性同位素。", "description_swedish": "Radioaktivt material, hittat under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的放射性物質。", "description_vietnamese": "Vật liệu phóng xạ, được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -1326,6 +1401,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1355,6 +1431,7 @@ "name_russian": "Криотик", "name_schinese": "永冻晶矿", "name_swedish": "Kryotisk", + "name_tchinese": "冰晶礦", "description_brazilian": "Um material perigoso que congela ao toque, encontrado durante uma missão.", "description_english": "A hazardous material that freezes on contact, found while on a mission.", "description_german": "Ein gefährliches Material, das bei Kontakt gefriert und während eines Einsatzes gefunden wurde.", @@ -1365,6 +1442,7 @@ "description_russian": "Опасный материал, замерзающий при соприкосновении, найденный во время выполнения миссии.", "description_schinese": "这是一块任务中找到的危险物质,能够冰冻接触到的物体。", "description_swedish": "Ett farligt material som fryser vid kontakt, hittat under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的碰到物體就會結凍目標的危險物質。", "description_vietnamese": "Một vật liệu nguy hiểm mà làm đông khi tiếp xúc, được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -1377,6 +1455,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1407,6 +1486,7 @@ "name_russian": "Кубовый фут аргона", "name_schinese": "一罐氩气", "name_swedish": "Kubikmeter Av Argon", + "name_tchinese": "立方英吋的氬", "name_vietnamese": "Thùng chứa khí Argon", "description_brazilian": "Um gás inerte com muitas aplicações industriais, encontrado durante uma missão.", "description_english": "An inert gas with many industrial applications, found while on a mission.", @@ -1418,6 +1498,7 @@ "description_russian": "Инертный газ, имеющий множество промышленных применений, найденный во время выполнения миссии.", "description_schinese": "这是一罐任务中找到的氩气,它是一种具有多种工业应用的惰性气体。", "description_swedish": "En inert gas med många industriella tillämpningar, hittad under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的多種工業用途的惰性氣體。", "description_vietnamese": "Một khí trơ với rất nhiều ứng dụng công nghiệp, được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -1430,6 +1511,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1460,6 +1542,7 @@ "name_russian": "Диск конечной невероятности", "name_schinese": "有限概率驱动器", "name_swedish": "Ändlig Sannolikhetsdrift", + "name_tchinese": "有限可能的硬碟", "name_vietnamese": "Ổ đĩa xác suất hữu hạn", "description_brazilian": "Um disco contendo um trecho de [i]Um Milhão de Dígitos Aleatórios com 100.000 Desvios Normais[/i], encontrado durante uma missão.", "description_english": "A disk containing an excerpt from [i]A Million Random Digits with 100,000 Normal Deviates[/i], found while on a mission.", @@ -1471,6 +1554,7 @@ "description_russian": "Диск, содержащий выдержку из [i]миллиона случайных цифр со 100 000 отклонениями от нормы[/i], найденный во время выполнения миссии.", "description_schinese": "这是一快任务中找到的磁盘,存储内容节选自《百万乱数表》。", "description_swedish": "En skiva som innehåller ett utdrag från [i]En miljon slumpmässiga siffror med 100 000 normala avvikelser[/i], som hittades under ett uppdrag.", + "description_tchinese": "能夠在任務中找到的一張節錄了[i]一百萬個隨機數字和十萬個正常偏差[/i]的光碟。", "description_vietnamese": "Một đĩa chứa một đoạn trích từ [i]A Million Random Digits with 100,000 Normal Deviates[/i], được tìm thấy trong khi đang làm một nhiệm vụ.", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", @@ -1483,6 +1567,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_brazilian": "Material Recuperado", "display_type_english": "Salvaged Material", @@ -1524,6 +1609,7 @@ "name_russian": "Сортированная проволока", "name_schinese": "分选电线", "name_swedish": "Sorterade Trådar", + "name_tchinese": "捆好的電線", "description_english": "A spool of repurposed wire.", "description_german": "Eine Spule mit wiederverwendetem Draht.", "description_italian": "Un rocchetto di filo di ferro riutilizzato.", @@ -1532,6 +1618,7 @@ "description_russian": "Катушка проволоки для повторного применения.", "description_schinese": "经分选可重新利用的电线。", "description_swedish": "En spole av återanvänd tråd.", + "description_tchinese": "一卷回收電線。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -1543,6 +1630,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_english": "Refined Material", "display_type_german": "Veredeltes Material", @@ -1568,6 +1656,7 @@ "name_russian": "Углеродные пластины", "name_schinese": "碳板", "name_swedish": "Kolplattor", + "name_tchinese": "碳板", "description_english": "Carbon nanotubes arranged into super-strong plates.", "description_german": "Kohlenstoff-Nanoröhrchen, die zu superstarken Platten angeordnet sind.", "description_italian": "Nanotubi di carbonio disposti in piastre super resistenti.", @@ -1576,6 +1665,7 @@ "description_russian": "Углеродные нанотрубки, собранные в сверхпрочные пластины.", "description_schinese": "碳纳米管制作的超强板材。", "description_swedish": "Kolnanorör arrangerade i superstarka plattor.", + "description_tchinese": "透過奈米碳管製成的超級強化板。", "after_description_brazilian": "Quantidade: %m_unQuantity%", "after_description_english": "Quantity: %m_unQuantity%", "after_description_finnish": "Määrä: %m_unQuantity%", @@ -1587,6 +1677,7 @@ "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", + "after_description_tchinese": "已持有: %m_unQuantity%", "after_description_vietnamese": "Số lượng: %m_unQuantity%", "display_type_english": "Refined Material", "display_type_german": "Veredeltes Material", diff --git a/community/inventory_service/rendered/item-schema-strange-drops.json b/community/inventory_service/rendered/item-schema-strange-drops.json index 5886b321f..753c0056e 100644 --- a/community/inventory_service/rendered/item-schema-strange-drops.json +++ b/community/inventory_service/rendered/item-schema-strange-drops.json @@ -593,6 +593,7 @@ "name_russian": "Найдено большое количество ресурсов.", "name_schinese": "定位到大量资源。", "name_swedish": "Stor mängd av resurser lokaliserat.", + "name_tchinese": "偵測到大量的物資.", "name_vietnamese": "Một lượng lớn tài nguyên đã được định vị.", "description_brazilian": "Verifique a lista de missões para saber os possíveis locais de materiais de fabricação.", "description_english": "Check the mission list for possible locations of crafting materials.", @@ -604,6 +605,7 @@ "description_russian": "Проверьте список миссий на предмет возможных мест расположения материалов для изготовления.", "description_schinese": "查看任务列表以了解制作材料可能出现的位置。", "description_swedish": "Kontrollera uppdragslistan för möjliga platser för resurser.", + "description_tchinese": "從任務清單中確認特定製作素材的位置。", "description_vietnamese": "Kiểm tra danh sách nhiệm vụ cho các vị trí có thể của vật liệu chế tạo.", "game_only": true, "notification_tags": "auto_delete_except_newest;action_create_lobby;action_find_lobby;action_singleplayer", @@ -623,6 +625,7 @@ "name_russian": "Найдены дополнительные ресурсы.", "name_schinese": "定位到少量资源。", "name_swedish": "Ytterligare resurser upptäckta.", + "name_tchinese": "偵測到額外的物資", "name_vietnamese": "Tài nguyên bổ sung đã được định vị.", "description_brazilian": "Verifique a lista de missões para saber os possíveis locais de materiais de fabricação.", "description_english": "Check the mission list for possible locations of crafting materials.", @@ -634,6 +637,7 @@ "description_russian": "Проверьте список миссий на предмет возможных мест расположения материалов для изготовления.", "description_schinese": "查看任务列表以了解制作材料可能出现的位置。", "description_swedish": "Kontrollera uppdragslistan för möjliga platser för resurser.", + "description_tchinese": "從任務清單中確認特定製作素材的位置。", "description_vietnamese": "Kiểm tra danh sách nhiệm vụ cho các vị trí có thể của vật liệu chế tạo.", "game_only": true, "notification_tags": "auto_delete_except_newest;action_create_lobby;action_find_lobby;action_singleplayer", diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index fe22e34b3..4a47ba607 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -14,6 +14,7 @@ "name_russian": "Костюм Сержанта", "name_schinese": "Sarge的服装", "name_swedish": "Sarges Dräkt", + "name_tchinese": "Sarge的外裝", "name_vietnamese": "Bộ đồ của Sarge", "description_brazilian": "[i]Joseph Conrad é um soldado duro e experiente. Ele é uma das poucas pessoas que sobreviveram a uma invasão em larga escala do Enxame, uma experiência que o forjou no homem motivado que é hoje. Um comandante forte, ele lidera tanto pelo exemplo, quanto pela aplicação não tão boazinha de um chute verbal na bunda. Ele conhece bem sua equipe e se esforça para mantê-los no seu melhor.[/i]\n", "description_dutch": "[i]Joseph Conrad is een doorgewinterde, ervaren soldaat. Hij is één van de weinigen die een grote Zwerm invasie heeft overleefd, een ervaring die hem veranderd heeft in de doorzetter die hij vandaag de dag is. Een goede leider, hij begeleidt zowel door voorbeelden, als door niet-zo-aardige toepassingen van verbale voet op kont. Hij kent dit team goed, en doet zijn best om ze alert te laten blijven.[/i]\n", @@ -70,6 +71,7 @@ "name_russian": "Костюм Рыси", "name_schinese": "Wildcat的服装", "name_swedish": "Wildcats Dräkt", + "name_tchinese": "Wildcat的外裝", "name_vietnamese": "Bộ đồ của Wildcat", "description_brazilian": "[i]Enquanto crescia, Wildcat não previa seguir os passos de sua família militar. No colegio, ela sonhava com a vida corporativa, trajes de negócios, um belo cantinho do café. Mas o enxame levou isso embora. Todos os homens e mulheres fisicamente aptos em sua faixa etária foram captados para a defesa desesperada das colônias. Quando ela tinha vinte e cinco anos, a causa estava perdida-- as colônias dizimadas, sua família morta e dispersa. Wildcat se transferiu para uma unidade de elite para continuar a luta.[/i]\n", "description_dutch": "[i]Toen ze opgroeide heeft Wildcat niet gedacht dat ze in de voetstappen zou treden van haar militaire familie. Op school droomde ze altijd van huisje-boompje-beestje, samen met een kantoorbaan. Maar de zwerm nam dit weg. Iedere gezonde man en vrouw van haar leeftijd werd gedwongen om mee te doen in de hopeloze verdediging van de kolonies. Toen ze vijfentwintig was, was het doel weg. De kolonies uitgedund, haar familie dood en verspreid. Wildcat heeft haarzelf overgeplaatst in een elite team om de strijd voort te zetten.[/i]\n", @@ -124,6 +126,7 @@ "name_russian": "Костюм Веры", "name_schinese": "Faith的服装", "name_swedish": "Faiths Dräkt", + "name_tchinese": "Faith的外裝", "name_vietnamese": "Bộ đồ của Faith", "description_brazilian": "[i]Faith tem a alma e o coração de um médica. Ela está aqui para ajudar as pessoas e acredita na missão das Forças Armadas Interestelares de proteger os Sistemas Aliados contra o ataque alienígena hostil. Embora já tenha presenciado muita coisa, ela ainda é genuinamente impactada pela tragédia humana que vê e tende a levar as perdas para o lado pessoal. Ela é profundamente comprometida com o bem-estar de sua equipe.[/i]\n", "description_dutch": "[i]Faith heeft het hart en de ziel van een echte heler. Ze is hier om mensen te helpen, en gelooft in de Intergalactische Gewapende Machten hun missie om de Geallieerde Systemen te beschermen tegen vijandelijke zwerm aanvallen. Ook al heeft ze haar portie actie al gehad, ze is nog steeds echt onder de indruk van de tragedia die plaats heeft gevonden, en ze neemt alle verliezen persoonlijk op. Ze geeft veel om de gezondheid van haar team.[/i]\n", @@ -179,6 +182,7 @@ "name_russian": "Костюм Крэша", "name_schinese": "Crash的服装", "name_swedish": "Crashs Dräkt", + "name_tchinese": "Crash的外裝", "name_vietnamese": "Bộ đồ của Crash", "description_brazilian": "[i]David Murphy, um infame hacker mirin no colégio técnico, não demorou muito para ir pelo lado errado da lei. Aos 21 anos, ele foi responsável pela notória quebra dos sistemas da Base Estelar, supostamente custando milhões às Ligas Comerciais em créditos perdidos. Murphy agora está cumprindo pena na FAI como parte de sua sentença.[/i]\n", "description_dutch": "[i]David Murphy, een meesterbrein in het hacken van computers toen hij al klein was. Het duurde niet lang voordat hij aan de verkeerde kant van de wet terecht kwam. Toen hij 21 was, was hij verantwoordelijk voor de beruchte Starbase Systemen Crash, wat de Ruil Leagues miljoenen credits heeft gekost. Murphy dient nu de Intergalactische Gewapende Machten als onderdeel van zijn veroordeling.[/i]\n", @@ -233,6 +237,7 @@ "name_russian": "Костюм Егеря", "name_schinese": "Jaeger的服装", "name_swedish": "Jaegers Dräkt", + "name_tchinese": "Jaeger的外裝", "name_vietnamese": "Bộ đồ của Jaeger", "description_brazilian": "[i]Karl Jaeger é filho do filho de um paramédico, militar até seus ossos endurecidos pela guerra. Ele é uma máquina de matar pesada com o espírito de um verdadeiro guerreiro. Ele acredita na alegria do combate que liberta a alma e sempre suspeitou que morreria no cumprimento do dever. E se isso acontecer, bem, ele não consegue imaginar uma maneira melhor de partir.[/i]\n", "description_dutch": "[i]Karl Jaeger is de zoon van de zoon van een korporaal, militair zijn is hem aangeboren. Hij is een doorgewinterde moordmachine met echte moed als een krijger. Hij gelooft in de ziel bevrijdende manier van vechten en heeft altijd verwacht te sterven tijdens zijn dienst. En als dat gebeurt, nou ja, hij kan geen betere manier bedenken om heen te gaan.[/i]\n", @@ -288,6 +293,7 @@ "name_russian": "Костюм Вульфа", "name_schinese": "Wolfe的服装", "name_swedish": "Wolfes Dräkt", + "name_tchinese": "Wolfe的外裝", "name_vietnamese": "Bộ đồ của Wolfe", "description_brazilian": "[i]Wolfe é um ex-condenado que virou soldado. Em sua última sentença, o juiz lhe deu uma escolha: Prisão ou as Forças Armadas Interestelares. Era a chance de que ele precisava para mudar de vida. Ele recebeu as principais honras no campo de treinamento, superando facilmente em tudo os outros homens alistados, desde combate corpo a corpo até desmontagem de ordenanças especiais. Quando sua sentença terminou, ele descobriu que não apenas gostava da vida militar, mas era bom nisso - e consequentemente, foi oferecido um cargo nas Operações Especiais.[/i]\n", "description_dutch": "[i]Wolfe is een ex-gevangene, en nu soldaat. Tijdens de laatste uitspraak van de jury werd hem de keus gegeven: naar de gevangenis of werken voor de Intergalactische Leger Macht. Het was de kans die hij nodig had om zijn leven een andere draai te geven. Hij was de beste op het trainingskamp, hij versloeg de rest van de mannen makkelijk van hand-tot-hand gevechten tot het uit- en in elkaar te zetten van geweren. Toen zijn vonnis erop zat, was hij er niet enkel achtergekomen dat hij dit leven leuk vond, maar dat hij er ook goed in was--en kreeg een aanbod om de Speciale Machten te versterken.[/i]\n", @@ -342,6 +348,7 @@ "name_russian": "Костюм Бастиля", "name_schinese": "Bastille的服装", "name_swedish": "Bastilles Dräkt", + "name_tchinese": "Bastille的外裝", "name_vietnamese": "Bộ đồ của Bastille", "description_brazilian": "[i]Leon Bastille nasceu em um mundo prisão, filho de um presos políticos. Quando as marés políticas mudaram, sua família foi solta. Era um mundo dirigido por comerciantes do mercado negro, onde ele aprendeu medicina básica na prática. Ele também recebeu uma educação acadêmica forte, embora informal (a prisão estava cheia de filósofos, autores, educadores, poetas e padres). Bastille é naturalmente desconfiado dos outros, mas também um excelente médico de combate.[/i]\n", "description_dutch": "[i]Leon Bastille is geboren op een wereld met gevangen, kind van politieke gevangenen; toen de politieke kwesties opgelost waren, werd zijn familie vrijgelaten. Het was een wereld die bestuurd werd door zwarte markten, waar hij de helende krachten toegestopt kreeg. Hij heeft een goede academische opleiding gekregen (de gevangenis zat vol met filosofen, auteurs, leraren, dichters en priesters). Bastille vertrouwt niet snel mensen, maar is zeker een goede heler.[/i]\n", @@ -397,6 +404,7 @@ "name_russian": "Костюм Вегаса", "name_schinese": "Vegas的服装", "name_swedish": "Vegas Dräkt", + "name_tchinese": "Vegas的外裝", "name_vietnamese": "Bộ đồ của Vegas", "description_brazilian": "[i]Vegas tem um talento quase místico para contar e memorizar, uma habilidade que ele colocou em uso em várias casas de apostas, onde ele lucrou muito no poker e nas mesas de vinte e um. No entanto, a sorte é inconstante, e depois de acumular dívidas enormes e irritar algumas pessoas importantes, ele teve que fugir. Vegas se juntou à FAI para que ele pudesse ganhar o dinheiro para pagar suas dívidas (ou uma quantia considerável com a qual possa ganhar de vola o resto), e fugir das pessoas que querem quebrar seus joelhos.[/i]\n", "description_dutch": "[i]Vegas heeft een bijna goddelijk talent om te rekenen en om dingen te onthouden, een vaardigheid die hij heeft gebruikt om verscheidene casino's te bedriegen waar hij grote getallen heeft gewonnen met pokeren. Maar geluk is er niet altijd, en nadat hij flinke schulden had opgehoopt en een paar belangrijke mensen heeft boos gemaakt, moest hij daar weg. Hij ging bij de Intergalactische Gewapende Machten om het geld terug te verdienen (of een goed bedrag om de rest terug te winnen) en om van de mensen weg te komen die al zijn botten wilden breken.[/i]\n", diff --git a/community/inventory_service/rendered/item-schema-strange-tags.json b/community/inventory_service/rendered/item-schema-strange-tags.json index 41067a124..99d0128b8 100644 --- a/community/inventory_service/rendered/item-schema-strange-tags.json +++ b/community/inventory_service/rendered/item-schema-strange-tags.json @@ -14,6 +14,7 @@ "name_russian": "Миссии", "name_schinese": "参与任务", "name_swedish": "Uppdrag", + "name_tchinese": "任務", "name_vietnamese": "Nhiệm vụ", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -25,6 +26,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Missões: %strange_5000%[/color]", "accessory_description_english": "[color=#BFBFBF]Missions: %strange_5000%[/color]", @@ -36,6 +38,7 @@ "accessory_description_russian": "[color=#BFBFBF]Миссии: %strange_5000%[/color]", "accessory_description_schinese": "[color=#BFBFBF]参与任务: %strange_5000%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Uppdrag: %strange_5000%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]任務: %strange_5000%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Nhiệm vụ: %strange_5000%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5000.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5000.png", @@ -58,6 +61,7 @@ "name_russian": "Выполненные миссии", "name_schinese": "完成任务", "name_swedish": "Framgångsrika Uppdrag", + "name_tchinese": "成功的任務", "name_vietnamese": "Nhiệm vụ thành công", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -69,6 +73,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Missões Bem-sucedidas: %strange_5001%[/color]", "accessory_description_english": "[color=#BFBFBF]Successful Missions: %strange_5001%[/color]", @@ -80,6 +85,7 @@ "accessory_description_russian": "[color=#BFBFBF]Выполненные миссии: %strange_5001%[/color]", "accessory_description_schinese": "[color=#BFBFBF]完成任务: %strange_5001%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Framgångsrika Uppdrag: %strange_5001%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]成功的任務: %strange_5001%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Nhiệm vụ thành công: %strange_5001%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5001.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5001.png", @@ -102,6 +108,7 @@ "name_russian": "Убитые жуки", "name_schinese": "击杀异形", "name_swedish": "Aliens Dödade", + "name_tchinese": "已擊殺異形", "name_vietnamese": "Bọ ngoài hành tinh đã giết", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -113,6 +120,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Alienígenas mortos: %strange_5002%[/color]", "accessory_description_english": "[color=#BFBFBF]Aliens Killed: %strange_5002%[/color]", @@ -124,6 +132,7 @@ "accessory_description_russian": "[color=#BFBFBF]Убитые жуки: %strange_5002%[/color]", "accessory_description_schinese": "[color=#BFBFBF]击杀异形: %strange_5002%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Aliens Dödade: %strange_5002%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]已擊殺異形: %strange_5002%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Bọ ngoài hành tinh đã giết: %strange_5002%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5002.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5002.png", @@ -156,6 +165,7 @@ "name_russian": "Лечение", "name_schinese": "治疗总量", "name_swedish": "Helande", + "name_tchinese": "治療", "name_vietnamese": "Hồi máu", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -167,6 +177,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Cura: %strange_5003%[/color]", "accessory_description_english": "[color=#BFBFBF]Healing: %strange_5003%[/color]", @@ -178,6 +189,7 @@ "accessory_description_russian": "[color=#BFBFBF]Лечение: %strange_5003%[/color]", "accessory_description_schinese": "[color=#BFBFBF]治疗总量: %strange_5003%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Helande: %strange_5003%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]治療: %strange_5003%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Hồi máu: %strange_5003%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5003.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5003.png", @@ -200,6 +212,7 @@ "name_russian": "Быстрые взломы", "name_schinese": "快速入侵", "name_swedish": "Snabba Hackar", + "name_tchinese": "迅速駭入", "name_vietnamese": "Hack nhanh", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -211,6 +224,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Hackeamentos rápidos: %strange_5004%[/color]", "accessory_description_english": "[color=#BFBFBF]Fast Hacks: %strange_5004%[/color]", @@ -222,6 +236,7 @@ "accessory_description_russian": "[color=#BFBFBF]Быстрые взломы: %strange_5004%[/color]", "accessory_description_schinese": "[color=#BFBFBF]快速入侵: %strange_5004%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Snabba Hackar: %strange_5004%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]迅速駭入: %strange_5004%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Hack nhanh: %strange_5004%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5004.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5004.png", @@ -244,6 +259,7 @@ "name_russian": "Замороженные враги", "name_schinese": "冰冻敌人", "name_swedish": "Fiender Frysta", + "name_tchinese": "已凍結敵人", "name_vietnamese": "Kẻ thù được làm đông", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -255,6 +271,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Inimigos Congelados: %strange_5005%[/color]", "accessory_description_english": "[color=#BFBFBF]Enemies Frozen: %strange_5005%[/color]", @@ -266,6 +283,7 @@ "accessory_description_russian": "[color=#BFBFBF]Замороженные враги: %strange_5005%[/color]", "accessory_description_schinese": "[color=#BFBFBF]冰冻敌人: %strange_5005%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Fiender Frysta: %strange_5005%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]已凍結敵人: %strange_5005%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Kẻ thù được làm đông: %strange_5005%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5005.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5005.png", @@ -291,6 +309,7 @@ "name_russian": "Потушенные жуки", "name_schinese": "为友灭火", "name_swedish": "Allierade Släckta", + "name_tchinese": "已滅火異形", "name_vietnamese": "Đồng đội được dập tắt lửa", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -302,6 +321,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Aliados Extinguidos: %strange_5006%[/color]", "accessory_description_english": "[color=#BFBFBF]Allies Extinguished: %strange_5006%[/color]", @@ -313,6 +333,7 @@ "accessory_description_russian": "[color=#BFBFBF]Потушенные жуки: %strange_5006%[/color]", "accessory_description_schinese": "[color=#BFBFBF]为友灭火: %strange_5006%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Allierade Släckta: %strange_5006%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]已滅火異形: %strange_5006%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Đồng đội được dập tắt lửa: %strange_5006%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5006.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5006.png", @@ -339,6 +360,7 @@ "name_russian": "Серия убийств жуков", "name_schinese": "连杀异形", "name_swedish": "Alien Mördarserier", + "name_tchinese": "連續擊殺異形", "name_vietnamese": "Số chuỗi giết bọ", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -350,6 +372,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Sequência de Mortes Alienígenas: %strange_5007% (Melhor: %strange_5007_best%)[/color]", "accessory_description_english": "[color=#BFBFBF]Alien Kill Streak: %strange_5007% (Best: %strange_5007_best%)[/color]", @@ -362,6 +385,7 @@ "accessory_description_russian": "[color=#BFBFBF]Серия убийств жуков: %strange_5007% (Рекорд: %strange_5007_best%)[/color]", "accessory_description_schinese": "[color=#BFBFBF]连杀异形: %strange_5007% (最佳连杀: %strange_5007_best%)[/color]", "accessory_description_swedish": "[color=#BFBFBF]Alien Mördarserier: %strange_5007% (Bästa: %strange_5007_best%)[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]連續擊殺異形: %strange_5007% (最高紀錄: %strange_5007_best%)[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Số chuỗi giết bọ: %strange_5007% (Cao nhất: %strange_5007_best%)[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5007.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5007.png", @@ -384,6 +408,7 @@ "name_russian": "Вылеченные инвазии", "name_schinese": "治愈感染", "name_swedish": "Botade Infektioner", + "name_tchinese": "已治療感染", "name_vietnamese": "Sự nhiễm ký sinh đã chữa", "display_type_brazilian": "Dispositivo Estranho", "display_type_english": "Strange Device", @@ -395,6 +420,7 @@ "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", + "display_type_tchinese": "怪異裝置", "display_type_vietnamese": "Thiết bị lạ kỳ", "accessory_description_brazilian": "[color=#BFBFBF]Infestações Curadas: %strange_5008%[/color]", "accessory_description_english": "[color=#BFBFBF]Infestations Cured: %strange_5008%[/color]", @@ -406,6 +432,7 @@ "accessory_description_russian": "[color=#BFBFBF]Вылеченные инвазии: %strange_5008%[/color]", "accessory_description_schinese": "[color=#BFBFBF]治愈感染: %strange_5008%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Botade Infektioner: %strange_5008%[/color]", + "accessory_description_tchinese": "[color=#BFBFBF]已治療感染: %strange_5008%[/color]", "accessory_description_vietnamese": "[color=#BFBFBF]Sự nhiễm ký sinh đã chữa: %strange_5008%[/color]", "icon_url": "https://stats.reactivedrop.com/static/strange/strange_5008.png", "icon_url_large": "https://stats.reactivedrop.com/static/strange/device_5008.png", diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index cf2a40198..a0bb89e2f 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -29,7 +29,7 @@ "description_schinese": "本·卢巴尔为这一切道歉。", "description_spanish": "Ben Lubar se disculpa por todo esto.", "description_swedish": "Ben Lubar ber om ursäkt för allt detta.", - "description_tchinese": "Ben Lubar 為這一切道歉。", + "description_tchinese": "Ben Lubar 很誠懇的為所有一切道歉。", "description_thai": "Ben Lubar ขอโทษเกี่ยวกับเรื่องนี้ทั้งหมด", "description_turkish": "Ben Lubar tüm bunlar için özür diler.", "description_ukrainian": "Бен Любар вибачається за все це.", @@ -79,6 +79,7 @@ "name_russian": "Испытание: Арктика (победитель #BossFight2023)", "name_schinese": "北极挑战 (#Boss大战2023 冠军)", "name_swedish": "Gauntlet: Arktis (#BossFight2023 Vinnare)", + "name_tchinese": "The Gauntlet: Arctic (#BossFight2023 優勝)", "name_vietnamese": "The Gauntlet: Arctic (Bản đồ chiến thắng #BossFight2023)", "description_brazilian": "Essa medalha comemora The Gauntlet: Arctic, o vencedor da competição de mapas de 2023.", "description_english": "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition.", @@ -90,6 +91,7 @@ "description_russian": "Эта медаль посвящена карте «Испытание: Арктика» (The Gauntlet: Arctic), победительнице в соревновании карт 2023 года.", "description_schinese": "勋章授予2023地图大赛冠军作品《北极挑战》的作者", "description_swedish": "Denna medalj firar minnet av The Gauntlet: Arktis, vinnaren av karttävlingen 2023.", + "description_tchinese": "此勳章是為了紀念2023年 地圖製作比賽獲勝作品:The Gauntlet: Arctic。", "description_vietnamese": "Huy chương này kỷ niệm The Gauntlet: Arctic, bản đồ thắng cuộc của cạnh tranh làm bản đồ 2023.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -103,6 +105,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/contest/bossfight2023_gauntlet.png", "name_color": "70B04A", @@ -120,6 +123,7 @@ "name_russian": "Разрушенная станция (победитель #SpaceStation2024)", "name_schinese": "陨落空间站(#空间站2024 冠军)", "name_swedish": "Downed Station (#RymdStation2024 Vinnare)", + "name_tchinese": "Downed Station (#SpaceStation2024 優勝)", "description_english": "This medal commemorates Downed Station, the winner of the 2024 mapping competition.", "description_german": "Diese Medaille erinnert an \"Downed Station\", den Gewinner des Mapping-Wettbewerbs 2024.", "description_italian": "Questa medaglia commemora Downed Station, la mappa vincitrice della competizione di mapping 2024.", @@ -128,6 +132,7 @@ "description_russian": "Эта медаль посвящена карте «Разрушенная станция» (Downed Station), победительнице в соревновании карт 2024 года.", "description_schinese": "勋章授予2024地图大赛冠军作品《陨落空间站》的作者", "description_swedish": "Denna medalj firar minnet av Downed Station, vinnaren av karttävlingen 2024.", + "description_tchinese": "此勳章是為了紀念2024年 地圖製作比賽獲勝作品:Downed Station。", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", "display_type_finnish": "Yhteisön Mitali", @@ -140,6 +145,7 @@ "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", "display_type_swedish": "Gemenskapsmedalj", + "display_type_tchinese": "社群勳章", "display_type_vietnamese": "Huy chương cộng đồng", "icon_url": "https://stats.reactivedrop.com/static/medals/contest/spacestation2024_downed.png", "name_color": "70B04A", From 376b4161b203e876aec1426c8dfc6d58ee75cf11 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Tue, 3 Sep 2024 20:03:23 +0000 Subject: [PATCH 070/201] [CI] update translation progress --- PROGRESS.md | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 6300c2b53..a8c8a26f3 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -1,7 +1,7 @@ # Overview | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | -| [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | 2 | ✔️ | ✔️ | ✔️ | +| [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 3000 | ✔️ | 212 | 239 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | @@ -41,9 +41,7 @@ -### Strings - -- [items_schinese.vdf](community/inventory_service/items_schinese.vdf) has 2 untranslated strings. +✓ Up to date! From 84fbc46795d8440f0014fc9764fe2e5912185ccb Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Tue, 3 Sep 2024 20:04:16 +0000 Subject: [PATCH 071/201] [CI] update translation progress --- PROGRESS.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index a8c8a26f3..599e33528 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -13,7 +13,7 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 762 | ✔️ | ✔️ | 318 | 48 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 697 | ✔️ | ✔️ | 223 | 48 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -799,10 +799,9 @@ ### Strings -- [addons/RiskOfRain/reactivedrop_koreana.txt](addons/RiskOfRain/resource/reactivedrop_koreana.txt) has 95 untranslated strings. - [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 762 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 697 untranslated strings. - [valve_koreana.txt](resource/valve_koreana.txt) has 96 untranslated strings. ### Steam Store and Community From 3e0f0444c624253d255945e764ef1fba0b860027 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Tue, 3 Sep 2024 20:06:16 +0000 Subject: [PATCH 072/201] [CI] update translation progress --- PROGRESS.md | 5 +- achievements/563560_loc_tchinese.vdf | 638 +++++++++--------- .../item-schema-strange-equipment.json | 55 +- 3 files changed, 349 insertions(+), 349 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 599e33528..b87cd7035 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 3000 | ✔️ | 212 | 239 | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 2501 | ✔️ | ✔️ | 239 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -55,14 +55,13 @@ - [addons/ExampleAddon/reactivedrop_tchinese.txt](addons/ExampleAddon/resource/reactivedrop_tchinese.txt) has 39 untranslated strings. - [inventory_service_tags_tchinese.vdf](community/inventory_service/inventory_service_tags_tchinese.vdf) has 22 untranslated strings. -- [statsweb_tchinese.vdf](community/stats_website/statsweb_tchinese.vdf) has 212 untranslated strings. - [steam_input_tchinese.vdf](community/steam_input/steam_input_tchinese.vdf) has 97 untranslated strings. - [workshop_description_tchinese.vdf](community/workshop/workshop_description_tchinese.vdf) has 6 untranslated strings. - [misc/signage/signage_tchinese.vdf](misc/signage/signage_tchinese.vdf) has 69 untranslated strings. - [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 14 untranslated strings. - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. - [gameui_tchinese.txt](resource/gameui_tchinese.txt) has 34 untranslated strings. -- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 3000 untranslated strings. +- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 2501 untranslated strings. - [valve_tchinese.txt](resource/valve_tchinese.txt) has 6 untranslated strings. ### Steam Store and Community diff --git a/achievements/563560_loc_tchinese.vdf b/achievements/563560_loc_tchinese.vdf index 5421f7b3a..84fa93dee 100644 --- a/achievements/563560_loc_tchinese.vdf +++ b/achievements/563560_loc_tchinese.vdf @@ -3,401 +3,401 @@ "Language" "tchinese" "Tokens" { - "NEW_ACHIEVEMENT_146_0_NAME" "清晰的射擊" - "NEW_ACHIEVEMENT_146_0_DESC" "擊殺25只異形並且沒有造成友軍傷害,所有作戰人員必須存活。" - "NEW_ACHIEVEMENT_146_1_NAME" "精准射擊" - "NEW_ACHIEVEMENT_146_1_DESC" "在沒有任何友軍傷害出現的情況下完成一個任務,所有作戰人員必須存活。" + "NEW_ACHIEVEMENT_146_0_NAME" "準確射擊" + "NEW_ACHIEVEMENT_146_0_DESC" "在一次任務中殺死 25 隻異形並且沒有造成友軍傷害,必須要有四名以上隊員參與。" + "NEW_ACHIEVEMENT_146_1_NAME" "精準射擊" + "NEW_ACHIEVEMENT_146_1_DESC" "在沒有任何友軍傷害出現的情況下完成一個任務,必須要有四名以上隊員參與。" "NEW_ACHIEVEMENT_146_2_NAME" "卸甲者" - "NEW_ACHIEVEMENT_146_2_DESC" "殺死一只盾蟲。" + "NEW_ACHIEVEMENT_146_2_DESC" "給予盾蟲最後一擊。" "NEW_ACHIEVEMENT_146_3_NAME" "大範圍殺傷" - "NEW_ACHIEVEMENT_146_3_DESC" "用一個手雷殺死6只異形。" + "NEW_ACHIEVEMENT_146_3_DESC" "用一個手榴彈殺死 6 隻異形。" "NEW_ACHIEVEMENT_146_4_NAME" "神槍手" - "NEW_ACHIEVEMENT_146_4_DESC" "在命中率高于90%的前提下完成一個任務。" - "NEW_ACHIEVEMENT_146_5_NAME" "全身而退" - "NEW_ACHIEVEMENT_146_5_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." - "NEW_ACHIEVEMENT_146_6_NAME" "完美無缺" + "NEW_ACHIEVEMENT_146_4_DESC" "在命中率高於 90% 的條件下完成一個任務。" + "NEW_ACHIEVEMENT_146_5_NAME" "完美無缺" + "NEW_ACHIEVEMENT_146_5_DESC" "在普通難度或更高難度的條件下,沒有受到任何傷害並且殺死至少 25 隻以上異形來完成一次任務" + "NEW_ACHIEVEMENT_146_6_NAME" "炒蛋" "NEW_ACHIEVEMENT_146_6_DESC" "在所有蟲孵化之前摧毀它們。" "NEW_ACHIEVEMENT_146_7_NAME" "除蟲專家" - "NEW_ACHIEVEMENT_146_7_DESC" "殺死100只幼蟲。" - "NEW_ACHIEVEMENT_146_8_NAME" "寄生蟲審判者" - "NEW_ACHIEVEMENT_146_8_DESC" "使用近戰攻擊殺死一只寄生蟲。" + "NEW_ACHIEVEMENT_146_7_DESC" "殺死 100 隻幼蟲。" + "NEW_ACHIEVEMENT_146_8_NAME" "一拳超人" + "NEW_ACHIEVEMENT_146_8_DESC" "使用近戰攻殺死死一隻寄生蟲。" "NEW_ACHIEVEMENT_146_9_NAME" "親密接觸" - "NEW_ACHIEVEMENT_146_9_DESC" "在一次任務中使用近戰攻擊殺死20只異形。" - "NEW_ACHIEVEMENT_146_10_NAME" "煙槍" - "NEW_ACHIEVEMENT_146_10_DESC" "用一個炸藥桶殺死5只異形。" - "NEW_ACHIEVEMENT_146_11_NAME" "救死扶傷" - "NEW_ACHIEVEMENT_146_11_DESC" "治愈一個被感染的隊友。" + "NEW_ACHIEVEMENT_146_9_DESC" "在一次任務中使用近戰攻殺死 20 隻異形。" + "NEW_ACHIEVEMENT_146_10_NAME" "煙花桶" + "NEW_ACHIEVEMENT_146_10_DESC" "用一個炸藥桶殺死 5 隻異形。" + "NEW_ACHIEVEMENT_146_11_NAME" "感染救星" + "NEW_ACHIEVEMENT_146_11_DESC" "治療一個被感染的隊友。" "NEW_ACHIEVEMENT_146_12_NAME" "斷路器" - "NEW_ACHIEVEMENT_146_12_DESC" "不留痕迹的完成10次線路入侵。" + "NEW_ACHIEVEMENT_146_12_DESC" "不留痕跡的完成 10 次線路駭入。" "NEW_ACHIEVEMENT_146_13_NAME" "安全專家" - "NEW_ACHIEVEMENT_146_13_DESC" "不留痕迹的完成 10 次主機入侵。" + "NEW_ACHIEVEMENT_146_13_DESC" "不留痕跡的完成 10 次主機駭入。" "NEW_ACHIEVEMENT_146_14_NAME" "群體治療" - "NEW_ACHIEVEMENT_146_14_DESC" "用一個醫療裝置救治4名隊員。" + "NEW_ACHIEVEMENT_146_14_DESC" "用一個醫療裝置治療 4 名隊員。" "NEW_ACHIEVEMENT_146_15_NAME" "傷害猛增" - "NEW_ACHIEVEMENT_146_15_DESC" "當4名隊員均在威力增強裝置範圍內時,擊殺15只異形。" + "NEW_ACHIEVEMENT_146_15_DESC" "當 4 名隊員均在威力增強裝置範圍內時,殺死 15 隻異形。" "NEW_ACHIEVEMENT_146_16_NAME" "快槍手" - "NEW_ACHIEVEMENT_146_16_DESC" "在一輪遊戲中成功完成 5 次快速上膛。" - "NEW_ACHIEVEMENT_146_17_NAME" "快速上膛" - "NEW_ACHIEVEMENT_146_17_DESC" "成功完成一次快速上膛。" + "NEW_ACHIEVEMENT_146_16_DESC" "在一輪遊戲中成功完成 5 次快速裝填。" + "NEW_ACHIEVEMENT_146_17_NAME" "快速裝填" + "NEW_ACHIEVEMENT_146_17_DESC" "成功完成一次快速裝填。" "NEW_ACHIEVEMENT_146_18_NAME" "白衣天使" - "NEW_ACHIEVEMENT_146_18_DESC" "在一個任務中治療隊友300點生命值,不能對異形造成任何非近戰傷害。" + "NEW_ACHIEVEMENT_146_18_DESC" "在一個任務中治療隊友 300 點生命值,並且不對異形造成近戰以外的傷害。" "NEW_ACHIEVEMENT_146_19_NAME" "技師保镖" - "NEW_ACHIEVEMENT_146_19_DESC" "保護小隊中的技術人員在進行入侵工作時不受傷害。" + "NEW_ACHIEVEMENT_146_19_DESC" "保護小隊中的技師在進行駭入工作時不受傷害。" "NEW_ACHIEVEMENT_146_20_NAME" "技師掩護" - "NEW_ACHIEVEMENT_146_20_DESC" "在技術人員未陣亡的前提下完成一個任務。" - "NEW_ACHIEVEMENT_146_21_NAME" "楊永信療法" - "NEW_ACHIEVEMENT_146_21_DESC" "使用一枚震撼彈震暈6只異形。" + "NEW_ACHIEVEMENT_146_20_DESC" "在技師未陣亡的條件下完成一個任務。" + "NEW_ACHIEVEMENT_146_21_NAME" "電流療法" + "NEW_ACHIEVEMENT_146_21_DESC" "使用一枚震撼彈震暈 6 隻異形。" "NEW_ACHIEVEMENT_146_22_NAME" "強力焊接" "NEW_ACHIEVEMENT_146_22_DESC" "使用電焊槍將一個門封死。" "NEW_ACHIEVEMENT_146_23_NAME" "眼疾手快" - "NEW_ACHIEVEMENT_146_23_DESC" "使用翻滾來躲避一只異形射手的攻擊。" + "NEW_ACHIEVEMENT_146_23_DESC" "使用翻滾來躲避一隻異形射手的攻擊。" "NEW_ACHIEVEMENT_146_24_NAME" "快速殲滅" - "NEW_ACHIEVEMENT_146_24_DESC" "在一只異形爆破蟲膨脹之前殺死它。" + "NEW_ACHIEVEMENT_146_24_DESC" "在一隻爆破蟲膨脹之前殺死它。" "NEW_ACHIEVEMENT_146_25_NAME" "保持冷靜" - "NEW_ACHIEVEMENT_146_25_DESC" "使用一枚冷凍手雷凍住6只異形。" + "NEW_ACHIEVEMENT_146_25_DESC" "使用一枚冷凍手榴彈凍住6隻異形。" "NEW_ACHIEVEMENT_146_26_NAME" "彈藥技師" - "NEW_ACHIEVEMENT_146_26_DESC" "爲隊友布置10個彈藥箱。" - "NEW_ACHIEVEMENT_146_27_NAME" "靜態防禦" - "NEW_ACHIEVEMENT_146_27_DESC" "使用步哨槍塔殺死500只異形。" - "NEW_ACHIEVEMENT_146_28_NAME" "突擊專家" - "NEW_ACHIEVEMENT_146_28_DESC" "使用突擊步槍擊殺250只異形。" - "NEW_ACHIEVEMENT_146_29_NAME" "原型大師" - "NEW_ACHIEVEMENT_146_29_DESC" "使用原型步槍擊殺250只異形。" + "NEW_ACHIEVEMENT_146_26_DESC" "爲隊友放置 10 個彈藥箱。" + "NEW_ACHIEVEMENT_146_27_NAME" "穩固如山" + "NEW_ACHIEVEMENT_146_27_DESC" "使用步哨槍塔殺死 500 隻異形。" + "NEW_ACHIEVEMENT_146_28_NAME" "突擊步槍專家" + "NEW_ACHIEVEMENT_146_28_DESC" "使用突擊步槍殺死 250 隻異形。" + "NEW_ACHIEVEMENT_146_29_NAME" "原型步槍大師" + "NEW_ACHIEVEMENT_146_29_DESC" "使用原型步槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_146_30_NAME" "自動機槍專家" - "NEW_ACHIEVEMENT_146_30_DESC" "使用自動機槍擊殺250只異形。" + "NEW_ACHIEVEMENT_146_30_DESC" "使用自動機槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_146_31_NAME" "霰彈槍專家" - "NEW_ACHIEVEMENT_146_31_DESC" "使用霰彈槍擊殺250只異型。" - "NEW_ACHIEVEMENT_147_0_NAME" "永遠的老兵" - "NEW_ACHIEVEMENT_147_0_DESC" "用“復仇者”霰彈槍擊殺250只異形。" + "NEW_ACHIEVEMENT_146_31_DESC" "使用霰彈槍殺死 250 隻異形。" + "NEW_ACHIEVEMENT_147_0_NAME" "復仇者老兵" + "NEW_ACHIEVEMENT_147_0_DESC" "用“復仇者”霰彈槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_1_NAME" "雙手槍專家" - "NEW_ACHIEVEMENT_147_1_DESC" "使用雙手槍擊殺250只異形。" - "NEW_ACHIEVEMENT_147_2_NAME" "輕武器專家" - "NEW_ACHIEVEMENT_147_2_DESC" "使用單兵防禦武器擊殺250只異形。" + "NEW_ACHIEVEMENT_147_1_DESC" "使用雙手槍殺死 250 隻異形。" + "NEW_ACHIEVEMENT_147_2_NAME" "輕兵器專家" + "NEW_ACHIEVEMENT_147_2_DESC" "使用個人防衛武器殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_3_NAME" "高壓電專家" - "NEW_ACHIEVEMENT_147_3_DESC" "使用電磁加農炮擊殺250只異形。" + "NEW_ACHIEVEMENT_147_3_DESC" "使用電磁加農炮殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_4_NAME" "軌道槍專家" - "NEW_ACHIEVEMENT_147_4_DESC" "使用軌道槍擊殺250只異形。" - "NEW_ACHIEVEMENT_147_5_NAME" "縱火者" - "NEW_ACHIEVEMENT_147_5_DESC" "使用火焰噴射器擊殺250只異形。" - "NEW_ACHIEVEMENT_147_6_NAME" "屠戮士兵" - "NEW_ACHIEVEMENT_147_6_DESC" "使用電鋸殺死250只異形。" + "NEW_ACHIEVEMENT_147_4_DESC" "使用軌道槍殺死 250 隻異形。" + "NEW_ACHIEVEMENT_147_5_NAME" "縱火狂" + "NEW_ACHIEVEMENT_147_5_DESC" "使用火焰噴射器殺死 250 隻異形。" + "NEW_ACHIEVEMENT_147_6_NAME" "屠宰戰士" + "NEW_ACHIEVEMENT_147_6_DESC" "使用電鋸殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_7_NAME" "迷你機槍大師" - "NEW_ACHIEVEMENT_147_7_DESC" "使用迷你機槍擊殺250只異形。" - "NEW_ACHIEVEMENT_147_8_NAME" "專業射手" - "NEW_ACHIEVEMENT_147_8_DESC" "使用“神射手”步槍擊殺250只異形。" - "NEW_ACHIEVEMENT_147_9_NAME" "榴彈炮專家" - "NEW_ACHIEVEMENT_147_9_DESC" "使用榴彈發射器擊殺250只異形。" - "NEW_ACHIEVEMENT_147_10_NAME" "蜂窩飛彈專家" - "NEW_ACHIEVEMENT_147_10_DESC" "使用蜂窩飛彈擊殺100只異形。" + "NEW_ACHIEVEMENT_147_7_DESC" "使用迷你機槍殺死 250 隻異形。" + "NEW_ACHIEVEMENT_147_8_NAME" "專業狙擊手" + "NEW_ACHIEVEMENT_147_8_DESC" "使用狙擊步槍殺 250 隻異形。" + "NEW_ACHIEVEMENT_147_9_NAME" "榴彈砲專家" + "NEW_ACHIEVEMENT_147_9_DESC" "使用榴彈發射器殺死 250 隻異形。" + "NEW_ACHIEVEMENT_147_10_NAME" "黃蜂飛彈專家" + "NEW_ACHIEVEMENT_147_10_DESC" "使用黃蜂飛彈殺死 100 隻異形。" "NEW_ACHIEVEMENT_147_11_NAME" "戰術爆破專家" - "NEW_ACHIEVEMENT_147_11_DESC" "使用雷射感應式地雷擊殺100只異形。" + "NEW_ACHIEVEMENT_147_11_DESC" "使用雷射感應式地雷殺死 100 隻異形。" "NEW_ACHIEVEMENT_147_12_NAME" "火牆專家" - "NEW_ACHIEVEMENT_147_12_DESC" "使用感應式燃燒地雷擊殺100只異形。" + "NEW_ACHIEVEMENT_147_12_DESC" "使用感應式燃燒地雷殺死 100 隻異形。" "NEW_ACHIEVEMENT_147_13_NAME" "兵工廠" "NEW_ACHIEVEMENT_147_13_DESC" "解鎖所有裝備。" "NEW_ACHIEVEMENT_147_14_NAME" "簡單戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_14_DESC" "以簡單或更高難度完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_14_DESC" "在簡單或更高難度完成 Jacob's Rest 戰役。" "NEW_ACHIEVEMENT_147_15_NAME" "普通戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_15_DESC" "以普通或更高難度完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_15_DESC" "在普通或更高難度完成 Jacob's Rest 戰役。" "NEW_ACHIEVEMENT_147_16_NAME" "困難戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_16_DESC" "以困難或更高難度完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_16_DESC" "在困難或更高難度完成 Jacob's Rest 戰役。" "NEW_ACHIEVEMENT_147_17_NAME" "瘋狂戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_17_DESC" "以瘋狂或更高難度完成 Jacob's Rest 戰役。" - "NEW_ACHIEVEMENT_147_18_NAME" "站上起跑線" - "NEW_ACHIEVEMENT_147_18_DESC" "擊殺1000只異形。" + "NEW_ACHIEVEMENT_147_17_DESC" "在瘋狂或更高難度完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_18_NAME" "站在起跑線" + "NEW_ACHIEVEMENT_147_18_DESC" "殺死 1000 隻異形。" "NEW_ACHIEVEMENT_147_19_NAME" "再接再厲" - "NEW_ACHIEVEMENT_147_19_DESC" "擊殺5000只異形。" + "NEW_ACHIEVEMENT_147_19_DESC" "殺死 5000 異形。" "NEW_ACHIEVEMENT_147_20_NAME" "殺光它們" - "NEW_ACHIEVEMENT_147_20_DESC" "擊殺25000只異形。" - "NEW_ACHIEVEMENT_147_21_NAME" "投下核彈" - "NEW_ACHIEVEMENT_147_21_DESC" "擊殺100000只異形。" - "NEW_ACHIEVEMENT_147_22_NAME" "Landing Bay Speedrun" - "NEW_ACHIEVEMENT_147_22_DESC" "選擇普通或更高難度,在1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_23_NAME" "Cargo Elevator Speedrun" - "NEW_ACHIEVEMENT_147_23_DESC" "選擇普通或更高難度,在2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_24_NAME" "Deima Surface Bridge Speedrun" - "NEW_ACHIEVEMENT_147_24_DESC" "選擇普通或更高難度,在2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_25_NAME" "Rydberg Reactor Speedrun" - "NEW_ACHIEVEMENT_147_25_DESC" "選擇普通或更高難度,在3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_26_NAME" "SynTek Residential Speedrun" - "NEW_ACHIEVEMENT_147_26_DESC" "選擇普通或更高難度,在2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_27_NAME" "Sewer Junction Speedrun" - "NEW_ACHIEVEMENT_147_27_DESC" "選擇普通或更高難度,在1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_28_NAME" "Timor Station Speedrun" - "NEW_ACHIEVEMENT_147_28_DESC" "選擇普通或更高難度,在4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_29_NAME" "完美執行: Jacob's Rest" - "NEW_ACHIEVEMENT_147_29_DESC" "以普通或更高的難度在無隊員陣亡的前提下完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_20_DESC" "殺死 25000 隻異形。" + "NEW_ACHIEVEMENT_147_21_NAME" "核彈搞定一切" + "NEW_ACHIEVEMENT_147_21_DESC" "殺死 100000 隻異形。" + "NEW_ACHIEVEMENT_147_22_NAME" "速通 Landing Bay" + "NEW_ACHIEVEMENT_147_22_DESC" "在普通或更高難度下,於1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_23_NAME" "速通 Cargo Elevator" + "NEW_ACHIEVEMENT_147_23_DESC" "在普通或更高難度下,於2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_24_NAME" "速通 Deima Surface Bridge" + "NEW_ACHIEVEMENT_147_24_DESC" "在普通或更高難度下,於2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_25_NAME" "速通 Rydberg Reactor" + "NEW_ACHIEVEMENT_147_25_DESC" "在普通或更高難度下,於3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_26_NAME" "速通 SynTek Residential" + "NEW_ACHIEVEMENT_147_26_DESC" "在普通或更高難度下,於2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_27_NAME" "速通 Sewer Junction" + "NEW_ACHIEVEMENT_147_27_DESC" "在普通或更高難度下,於1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_28_NAME" "速通 Timor Station" + "NEW_ACHIEVEMENT_147_28_DESC" "在普通或更高難度下,於4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_29_NAME" "完美執行任務: Jacob's Rest" + "NEW_ACHIEVEMENT_147_29_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Jacob's Rest 戰役。" "NEW_ACHIEVEMENT_147_30_NAME" "零傷亡" - "NEW_ACHIEVEMENT_147_30_DESC" "以普通或更高的難度在無隊員陣亡的前提下完成一次任務。" + "NEW_ACHIEVEMENT_147_30_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成一次任務。" "NEW_ACHIEVEMENT_147_31_NAME" "殘酷戰役:Jacob's Rest" "NEW_ACHIEVEMENT_147_31_DESC" "在殘酷難度下完成 Jacob's Rest 戰役。" "NEW_ACHIEVEMENT_148_0_NAME" "無所畏懼" - "NEW_ACHIEVEMENT_148_0_DESC" "在開啓猛攻和加重友軍傷害模式時完成一個殘酷難度的任務。" + "NEW_ACHIEVEMENT_148_0_DESC" "在開啟突襲模式和寫實友軍傷害的條件下完成一個殘酷難度的任務。" "NEW_ACHIEVEMENT_148_1_NAME" "戰鬥專家" - "NEW_ACHIEVEMENT_148_1_DESC" "Kill 250 Swarm with the Combat Rifle." - "NEW_ACHIEVEMENT_148_2_NAME" "" //"The Dogs of War" - "NEW_ACHIEVEMENT_148_2_DESC" "" //"Kill 250 Swarm with the Bulldog." + "NEW_ACHIEVEMENT_148_1_DESC" "使用戰鬥步槍殺死 250 隻異形。" + "NEW_ACHIEVEMENT_148_2_NAME" "全面開戰" + "NEW_ACHIEVEMENT_148_2_DESC" "使用小鬥牛犬殺死 250 隻異形。" "NEW_ACHIEVEMENT_148_3_NAME" "摧毀行動" - "NEW_ACHIEVEMENT_148_3_DESC" "Kill 250 Swarm with the Devastator." - "NEW_ACHIEVEMENT_148_4_NAME" "" //"Storage Facility Speedrun" - "NEW_ACHIEVEMENT_148_4_DESC" "" //"Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_5_NAME" "" //"Landing Bay 7 Speedrun" - "NEW_ACHIEVEMENT_148_5_DESC" "" //"Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_6_NAME" "" //"U.S.C. Medusa Speedrun" - "NEW_ACHIEVEMENT_148_6_DESC" "" //"Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_7_NAME" "" //"Transport Facility Speedrun" - "NEW_ACHIEVEMENT_148_7_DESC" "" //"Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_8_NAME" "" //"Research 7 Speedrun" - "NEW_ACHIEVEMENT_148_8_DESC" "" //"Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_9_NAME" "" //"Illyn Forest Speedrun" - "NEW_ACHIEVEMENT_148_9_DESC" "" //"Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_10_NAME" "" //"Jericho Mines Speedrun" - "NEW_ACHIEVEMENT_148_10_DESC" "" //"Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_11_NAME" "" //"Outstanding Execution: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_11_DESC" "" //"Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_12_NAME" "" //"Outstanding Execution: Research 7" - "NEW_ACHIEVEMENT_148_12_DESC" "" //"Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_148_3_DESC" "用毀滅者殺死 250 隻異形。" + "NEW_ACHIEVEMENT_148_4_NAME" "速通 Storage Facility" + "NEW_ACHIEVEMENT_148_4_DESC" "在普通或更高難度下,於 1 分 05 秒內完成 Storage Facility 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_5_NAME" "速通 Landing Bay 7" + "NEW_ACHIEVEMENT_148_5_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Landing Bay 7 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_6_NAME" "速通 U.S.C. Medusa " + "NEW_ACHIEVEMENT_148_6_DESC" "在普通或更高難度下,於 2 分 45 秒內完成 U.S.C. Medusa 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_7_NAME" "速通 Transport Facility" + "NEW_ACHIEVEMENT_148_7_DESC" "在普通或更高難度下,於 1 分 45 秒內完成 Transport Facility 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_8_NAME" "速通 Research 7" + "NEW_ACHIEVEMENT_148_8_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 Research 7 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_9_NAME" "速通 Illyn Forest" + "NEW_ACHIEVEMENT_148_9_DESC" "在普通或更高難度下,於 3 分 40 秒內完成 Illyn Forest 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_10_NAME" "速通 Jericho Mines" + "NEW_ACHIEVEMENT_148_10_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 Jericho Mines 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_11_NAME" "完美執行任務: Operation Cleansweep" + "NEW_ACHIEVEMENT_148_11_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Operation Cleansweep 戰役。" + "NEW_ACHIEVEMENT_148_12_NAME" "完美執行任務: Research 7" + "NEW_ACHIEVEMENT_148_12_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Research 7 戰役。" "NEW_ACHIEVEMENT_148_13_NAME" "簡單戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_13_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." + "NEW_ACHIEVEMENT_148_13_DESC" "在簡單或更高難度完成 Operation Cleansweep 戰役" "NEW_ACHIEVEMENT_148_14_NAME" "普通戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_14_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." + "NEW_ACHIEVEMENT_148_14_DESC" "在普通或更高難度完成 Operation Cleansweep 戰役。" "NEW_ACHIEVEMENT_148_15_NAME" "困難戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_15_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." + "NEW_ACHIEVEMENT_148_15_DESC" "在困難或更高難度完成 Operation Cleansweep 戰役。" "NEW_ACHIEVEMENT_148_16_NAME" "瘋狂戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_16_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." + "NEW_ACHIEVEMENT_148_16_DESC" "在瘋狂或更高難度完成 Operation Cleansweep 戰役。" "NEW_ACHIEVEMENT_148_17_NAME" "殘酷戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_17_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." + "NEW_ACHIEVEMENT_148_17_DESC" "在殘酷難度下完成 Operation Cleansweep 戰役。" "NEW_ACHIEVEMENT_148_18_NAME" "簡單戰役:Research 7" - "NEW_ACHIEVEMENT_148_18_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." + "NEW_ACHIEVEMENT_148_18_DESC" "在簡單或更高難度完成 Research 7 戰役" "NEW_ACHIEVEMENT_148_19_NAME" "普通戰役:Research 7" - "NEW_ACHIEVEMENT_148_19_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." + "NEW_ACHIEVEMENT_148_19_DESC" "在普通或更高難度完成 Research 7 戰役。" "NEW_ACHIEVEMENT_148_20_NAME" "困難戰役:Research 7" - "NEW_ACHIEVEMENT_148_20_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." + "NEW_ACHIEVEMENT_148_20_DESC" "在困難或更高難度完成 Research 7 戰役。" "NEW_ACHIEVEMENT_148_21_NAME" "瘋狂戰役:Research 7" - "NEW_ACHIEVEMENT_148_21_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." + "NEW_ACHIEVEMENT_148_21_DESC" "在瘋狂或更高難度完成 Research 7 戰役。" "NEW_ACHIEVEMENT_148_22_NAME" "殘酷戰役:Research 7" - "NEW_ACHIEVEMENT_148_22_DESC" "Complete the Research 7 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_148_23_NAME" "" //"Outstanding Execution: Area 9800" - "NEW_ACHIEVEMENT_148_23_DESC" "" //"Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_24_NAME" "" //"Landing Zone Speedrun" - "NEW_ACHIEVEMENT_148_24_DESC" "" //"Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_25_NAME" "" //"Cooling Pump Speedrun" - "NEW_ACHIEVEMENT_148_25_DESC" "" //"Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_26_NAME" "" //"Power Generator Speedrun" - "NEW_ACHIEVEMENT_148_26_DESC" "" //"Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_27_NAME" "" //"Wastelands Speedrun" - "NEW_ACHIEVEMENT_148_27_DESC" "" //"Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_148_22_DESC" "在殘酷難度下完成 Research 7 戰役。" + "NEW_ACHIEVEMENT_148_23_NAME" "完美執行任務: Area 9800" + "NEW_ACHIEVEMENT_148_23_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Area 9800 戰役。" + "NEW_ACHIEVEMENT_148_24_NAME" "速通 Landing Zone" + "NEW_ACHIEVEMENT_148_24_DESC" "在普通或更高難度下,於 2 分 35 秒內完成 Landing Zone 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_25_NAME" "速通 Cooling Pump" + "NEW_ACHIEVEMENT_148_25_DESC" "在普通或更高難度下,於 2 分 05 秒內完成 Cooling Pump 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_26_NAME" "速通 Power Generator" + "NEW_ACHIEVEMENT_148_26_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Power Generator 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_27_NAME" "速通 Wastelands" + "NEW_ACHIEVEMENT_148_27_DESC" "在普通或更高難度下,於 1 分 35 秒內完成 Wastelands 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_148_28_NAME" "簡單戰役:Area 9800" - "NEW_ACHIEVEMENT_148_28_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." + "NEW_ACHIEVEMENT_148_28_DESC" "在簡單或更高難度完成 Area 9800 戰役" "NEW_ACHIEVEMENT_148_29_NAME" "普通戰役:Area 9800" - "NEW_ACHIEVEMENT_148_29_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." + "NEW_ACHIEVEMENT_148_29_DESC" "在普通或更高難度完成 Area 9800 戰役。" "NEW_ACHIEVEMENT_148_30_NAME" "困難戰役:Area 9800" - "NEW_ACHIEVEMENT_148_30_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." + "NEW_ACHIEVEMENT_148_30_DESC" "在困難或更高難度完成 Area 9800 戰役。" "NEW_ACHIEVEMENT_148_31_NAME" "瘋狂戰役:Area 9800" - "NEW_ACHIEVEMENT_148_31_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." + "NEW_ACHIEVEMENT_148_31_DESC" "在瘋狂或更高難度完成 Area 9800 戰役。" "NEW_ACHIEVEMENT_389_0_NAME" "殘酷戰役:Area 9800" - "NEW_ACHIEVEMENT_389_0_DESC" "Complete the Area 9800 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_389_1_NAME" "" //"Outstanding Execution: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_1_DESC" "" //"Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_2_NAME" "" //"Insertion Point Speedrun" - "NEW_ACHIEVEMENT_389_2_DESC" "" //"Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_3_NAME" "" //"Abandoned Maintenance Tunnels Speedrun" - "NEW_ACHIEVEMENT_389_3_DESC" "" //"Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_4_NAME" "" //"Oasis Colony Spaceport Speedrun" - "NEW_ACHIEVEMENT_389_4_DESC" "" //"Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_389_0_DESC" "在殘酷難度下完成 Area 9800 戰役。" + "NEW_ACHIEVEMENT_389_1_NAME" "完美執行任務: Tears for Tarnor" + "NEW_ACHIEVEMENT_389_1_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tears for Tarnor 戰役。" + "NEW_ACHIEVEMENT_389_2_NAME" "速通 Insertion Point" + "NEW_ACHIEVEMENT_389_2_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Insertion Point 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_3_NAME" "速通 Abandoned Maintenance Tunnels" + "NEW_ACHIEVEMENT_389_3_DESC" "在普通或更高難度下,於 2 分 22 秒內完成 Abandoned Maintenance Tunnels 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_4_NAME" "速通 Oasis Colony Spaceport" + "NEW_ACHIEVEMENT_389_4_DESC" "在普通或更高難度下,於 4 分 24 秒內完成 Oasis Colony Spaceport 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_389_5_NAME" "簡單戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_5_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." + "NEW_ACHIEVEMENT_389_5_DESC" "在簡單或更高難度完成 Tears for Tarnor 戰役" "NEW_ACHIEVEMENT_389_6_NAME" "普通戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_6_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." + "NEW_ACHIEVEMENT_389_6_DESC" "在普通或更高難度完成 Tears for Tarnor 戰役。" "NEW_ACHIEVEMENT_389_7_NAME" "困難戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_7_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." + "NEW_ACHIEVEMENT_389_7_DESC" "在困難或更高難度完成 Tears for Tarnor 戰役。" "NEW_ACHIEVEMENT_389_8_NAME" "瘋狂戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_8_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." + "NEW_ACHIEVEMENT_389_8_DESC" "在瘋狂或更高難度完成 Tears for Tarnor 戰役。" "NEW_ACHIEVEMENT_389_9_NAME" "殘酷戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_9_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_389_19_NAME" "" //"Outstanding Execution: Tilarus-5" - "NEW_ACHIEVEMENT_389_19_DESC" "" //"Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_20_NAME" "" //"Midnight Port Speedrun" - "NEW_ACHIEVEMENT_389_20_DESC" "" //"Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_21_NAME" "" //"Road to Dawn Speedrun" - "NEW_ACHIEVEMENT_389_21_DESC" "" //"Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_22_NAME" "" //"Arctic Infiltration Speedrun" - "NEW_ACHIEVEMENT_389_22_DESC" "" //"Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_23_NAME" "" //"Area9800 Landingzone Speedrun" - "NEW_ACHIEVEMENT_389_23_DESC" "" //"Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_24_NAME" "" //"Cold Catwalks Speedrun" - "NEW_ACHIEVEMENT_389_24_DESC" "" //"Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_25_NAME" "" //"Yanaurus Mine Speedrun" - "NEW_ACHIEVEMENT_389_25_DESC" "" //"Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_26_NAME" "" //"The Factory Speedrun" - "NEW_ACHIEVEMENT_389_26_DESC" "" //"Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_27_NAME" "" //"Communication Center Speedrun" - "NEW_ACHIEVEMENT_389_27_DESC" "" //"Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_28_NAME" "" //"SynTek Hospital Speedrun" - "NEW_ACHIEVEMENT_389_28_DESC" "" //"Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_389_9_DESC" "在殘酷難度下完成 Tears for Tarnor 戰役。" + "NEW_ACHIEVEMENT_389_19_NAME" "完美執行任務: Tilarus-5" + "NEW_ACHIEVEMENT_389_19_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tilarus-5 戰役。" + "NEW_ACHIEVEMENT_389_20_NAME" "速通 Midnight Port" + "NEW_ACHIEVEMENT_389_20_DESC" "在普通或更高難度下,於 2分 25 秒內完成 Midnight Port 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_21_NAME" "速通 Road to Dawn" + "NEW_ACHIEVEMENT_389_21_DESC" "在普通或更高難度下,於 4 分 08 秒內完成 Road to Dawn 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_22_NAME" "速通 Arctic Infiltration" + "NEW_ACHIEVEMENT_389_22_DESC" "在普通或更高難度下,於 2 分 12 秒內完成 Arctic Infiltration 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_23_NAME" "速通 Area9800 Landingzone" + "NEW_ACHIEVEMENT_389_23_DESC" "在普通或更高難度下,於 2 分 28 秒內完成 Area9800 Landingzone 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_24_NAME" "速通 Cold Catwalks" + "NEW_ACHIEVEMENT_389_24_DESC" "在普通或更高難度下,於 2 分 10 秒內完成 Cold Catwalks 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_25_NAME" "速通 Yanaurus Mine" + "NEW_ACHIEVEMENT_389_25_DESC" "在普通或更高難度下,於 3分 23秒內完成 Yanaurus Mine 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_26_NAME" "速通 The Factory" + "NEW_ACHIEVEMENT_389_26_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 The Factory 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_27_NAME" "速通 Communication Center" + "NEW_ACHIEVEMENT_389_27_DESC" "在普通或更高難度下,於 3分 21 秒內完成 Communication Center 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_28_NAME" "速通 SynTek Hospital" + "NEW_ACHIEVEMENT_389_28_DESC" "在普通或更高難度下,於 2 分 42 秒內完成 SynTek Hospital 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_389_29_NAME" "簡單戰役:Tilarus-5" - "NEW_ACHIEVEMENT_389_29_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." + "NEW_ACHIEVEMENT_389_29_DESC" "在簡單或更高難度完成 Tilarus-5 戰役" "NEW_ACHIEVEMENT_389_30_NAME" "普通戰役:Tilarus-5" - "NEW_ACHIEVEMENT_389_30_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." + "NEW_ACHIEVEMENT_389_30_DESC" "在普通或更高難度完成 Tilarus-5 戰役。" "NEW_ACHIEVEMENT_389_31_NAME" "困難戰役:Tilarus-5" - "NEW_ACHIEVEMENT_389_31_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." + "NEW_ACHIEVEMENT_389_31_DESC" "在困難或更高難度完成 Tilarus-5 戰役。" "NEW_ACHIEVEMENT_1462_0_NAME" "瘋狂戰役:Tilarus-5" - "NEW_ACHIEVEMENT_1462_0_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." + "NEW_ACHIEVEMENT_1462_0_DESC" "在瘋狂或更高難度完成 Tilarus-5 戰役。" "NEW_ACHIEVEMENT_1462_1_NAME" "殘酷戰役:Tilarus-5" - "NEW_ACHIEVEMENT_1462_1_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1462_2_NAME" "" //"Outstanding Execution: Lana's Escape" - "NEW_ACHIEVEMENT_1462_2_DESC" "" //"Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_3_NAME" "" //"Lana's Bridge Speedrun" - "NEW_ACHIEVEMENT_1462_3_DESC" "" //"Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_4_NAME" "" //"Lana's Sewer Speedrun" - "NEW_ACHIEVEMENT_1462_4_DESC" "" //"Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_5_NAME" "" //"Lana's Maintenance Speedrun" - "NEW_ACHIEVEMENT_1462_5_DESC" "" //"Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_6_NAME" "" //"Lana's Vents Speedrun" - "NEW_ACHIEVEMENT_1462_6_DESC" "" //"Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_7_NAME" "" //"Lana's Complex Speedrun" - "NEW_ACHIEVEMENT_1462_7_DESC" "" //"Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_1462_1_DESC" "在殘酷難度下完成 Tilarus-5 戰役。" + "NEW_ACHIEVEMENT_1462_2_NAME" "完美執行任務: Lana's Escape" + "NEW_ACHIEVEMENT_1462_2_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Lana's Escape 戰役。" + "NEW_ACHIEVEMENT_1462_3_NAME" "速通 Lana's Bridge" + "NEW_ACHIEVEMENT_1462_3_DESC" "在普通或更高難度下,於 2 分 37 秒內完成 Lana's Bridge 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_4_NAME" "速通 Lana's Sewer" + "NEW_ACHIEVEMENT_1462_4_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Lana's Sewer 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_5_NAME" "速通 Lana's Maintenance" + "NEW_ACHIEVEMENT_1462_5_DESC" "在普通或更高難度下,於 2 分 16 秒內完成 Lana's Maintenance 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_6_NAME" "速通 Lana's Vents" + "NEW_ACHIEVEMENT_1462_6_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Lana's Vents 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_7_NAME" "速通 Lana's Complex" + "NEW_ACHIEVEMENT_1462_7_DESC" "在普通或更高難度下,於 4 分 48 秒內完成 Lana's Complex 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_1462_8_NAME" "簡單戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_8_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." + "NEW_ACHIEVEMENT_1462_8_DESC" "在簡單或更高難度完成 Lana's Escape 戰役" "NEW_ACHIEVEMENT_1462_9_NAME" "普通戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_9_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." + "NEW_ACHIEVEMENT_1462_9_DESC" "在普通或更高難度完成 Lana's Escape 戰役。" "NEW_ACHIEVEMENT_1462_10_NAME" "困難戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_10_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." + "NEW_ACHIEVEMENT_1462_10_DESC" "在困難或更高難度完成 Lana's Escape 戰役。" "NEW_ACHIEVEMENT_1462_11_NAME" "瘋狂戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_11_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." + "NEW_ACHIEVEMENT_1462_11_DESC" "在瘋狂或更高難度完成 Lana's Escape 戰役。" "NEW_ACHIEVEMENT_1462_12_NAME" "殘酷戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_12_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1462_25_NAME" "" //"Outstanding Execution: Paranoia" - "NEW_ACHIEVEMENT_1462_25_DESC" "" //"Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_1462_12_DESC" "在殘酷難度下完成 Lana's Escape 戰役。" + "NEW_ACHIEVEMENT_1462_25_NAME" "完美執行任務: Paranoia" + "NEW_ACHIEVEMENT_1462_25_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Paranoia 戰役。" "NEW_ACHIEVEMENT_1462_26_NAME" "簡單戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_26_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." + "NEW_ACHIEVEMENT_1462_26_DESC" "在簡單或更高難度完成 Paranoia 戰役" "NEW_ACHIEVEMENT_1462_27_NAME" "普通戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_27_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." + "NEW_ACHIEVEMENT_1462_27_DESC" "在普通或更高難度完成 Paranoia 戰役。" "NEW_ACHIEVEMENT_1462_28_NAME" "困難戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_28_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." + "NEW_ACHIEVEMENT_1462_28_DESC" "在困難或更高難度完成 Paranoia 戰役。" "NEW_ACHIEVEMENT_1462_29_NAME" "瘋狂戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_29_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." + "NEW_ACHIEVEMENT_1462_29_DESC" "在瘋狂或更高難度完成 Paranoia 戰役。" "NEW_ACHIEVEMENT_1462_30_NAME" "殘酷戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_30_DESC" "Complete the Paranoia campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1462_31_NAME" "" //"Unexpected Encounter Speedrun" - "NEW_ACHIEVEMENT_1462_31_DESC" "" //"Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_0_NAME" "" //"Hostile Places Speedrun" - "NEW_ACHIEVEMENT_1517_0_DESC" "" //"Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_1_NAME" "" //"Close Contact Speedrun" - "NEW_ACHIEVEMENT_1517_1_DESC" "" //"Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_2_NAME" "" //"High Tension Speedrun" - "NEW_ACHIEVEMENT_1517_2_DESC" "" //"Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_3_NAME" "" //"Crucial Point Speedrun" - "NEW_ACHIEVEMENT_1517_3_DESC" "" //"Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_4_NAME" "" //"Chemical Warfare" - "NEW_ACHIEVEMENT_1517_4_DESC" "" //"Kill 500 Swarm with Gas Grenades." - "NEW_ACHIEVEMENT_1517_5_NAME" "" //"Heavy Assault Specialist" - "NEW_ACHIEVEMENT_1517_5_DESC" "" //"Kill 500 Swarm with the Heavy Rifle." - "NEW_ACHIEVEMENT_1517_6_NAME" "" //"Combat Medic" - "NEW_ACHIEVEMENT_1517_6_DESC" "" //"Kill 500 Swarm with the Medical SMG." - "NEW_ACHIEVEMENT_1517_7_NAME" "" //"Easy Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_7_DESC" "" //"Complete the Nam Humanum campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1517_8_NAME" "" //"Normal Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_8_DESC" "" //"Complete the Nam Humanum campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1517_9_NAME" "" //"Hard Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_9_DESC" "" //"Complete the Nam Humanum campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_1517_10_NAME" "" //"Insane Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_10_DESC" "" //"Complete the Nam Humanum campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_1517_11_NAME" "" //"Brutal Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_11_DESC" "" //"Complete the Nam Humanum campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1517_12_NAME" "" //"Logistics Area Speedrun" - "NEW_ACHIEVEMENT_1517_12_DESC" "" //"Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_13_NAME" "" //"Platform XVII Speedrun" - "NEW_ACHIEVEMENT_1517_13_DESC" "" //"Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_14_NAME" "" //"Groundwork Labs Speedrun" - "NEW_ACHIEVEMENT_1517_14_DESC" "" //"Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_15_NAME" "" //"Outstanding Execution: Nam Humanum" - "NEW_ACHIEVEMENT_1517_15_DESC" "" //"Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_16_NAME" "" //"The Choice of Progress" - "NEW_ACHIEVEMENT_1517_16_DESC" "" //"In Groundwork Labs, upload prohibited data to the ship." - "NEW_ACHIEVEMENT_1517_17_NAME" "" //"Easy Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_17_DESC" "" //"Complete the BioGen Corporation campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1517_18_NAME" "" //"Normal Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_18_DESC" "" //"Complete the BioGen Corporation campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1517_19_NAME" "" //"Hard Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_19_DESC" "" //"Complete the BioGen Corporation campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_1517_20_NAME" "" //"Insane Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_20_DESC" "" //"Complete the BioGen Corporation campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_1517_21_NAME" "" //"Brutal Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_21_DESC" "" //"Complete the BioGen Corporation campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1517_22_NAME" "" //"Operation X5 Speedrun" - "NEW_ACHIEVEMENT_1517_22_DESC" "" //"Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_23_NAME" "" //"Invisible Threat Speedrun" - "NEW_ACHIEVEMENT_1517_23_DESC" "" //"Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_24_NAME" "" //"BioGen Labs Speedrun" - "NEW_ACHIEVEMENT_1517_24_DESC" "" //"Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_25_NAME" "" //"Outstanding Execution: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_25_DESC" "" //"Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_26_NAME" "" //"Space Port Catastrophe Speedrun" - "NEW_ACHIEVEMENT_1517_26_DESC" "" //"Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_27_NAME" "" //"Rapture Speedrun" - "NEW_ACHIEVEMENT_1517_27_DESC" "" //"Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_28_NAME" "" //"Bunker Speedrun" - "NEW_ACHIEVEMENT_1517_28_DESC" "" //"Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_29_NAME" "" //"Easy Campaign: Accident 32" - "NEW_ACHIEVEMENT_1517_29_DESC" "" //"Complete the Accident 32 campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1517_30_NAME" "" //"Normal Campaign: Accident 32" - "NEW_ACHIEVEMENT_1517_30_DESC" "" //"Complete the Accident 32 campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1517_31_NAME" "" //"Hard Campaign: Accident 32" - "NEW_ACHIEVEMENT_1517_31_DESC" "" //"Complete the Accident 32 campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_2557_0_NAME" "" //"Insane Campaign: Accident 32" - "NEW_ACHIEVEMENT_2557_0_DESC" "" //"Complete the Accident 32 campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_2557_1_NAME" "" //"Brutal Campaign: Accident 32" - "NEW_ACHIEVEMENT_2557_1_DESC" "" //"Complete the Accident 32 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_2557_2_NAME" "" //"Information Department Speedrun" - "NEW_ACHIEVEMENT_2557_2_DESC" "" //"Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_3_NAME" "" //"Powerhood Speedrun" - "NEW_ACHIEVEMENT_2557_3_DESC" "" //"Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_4_NAME" "" //"Research Center Speedrun" - "NEW_ACHIEVEMENT_2557_4_DESC" "" //"Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_5_NAME" "" //"Confined Facility Speedrun" - "NEW_ACHIEVEMENT_2557_5_DESC" "" //"Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_6_NAME" "" //"J5 Connector Speedrun" - "NEW_ACHIEVEMENT_2557_6_DESC" "" //"Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_7_NAME" "" //"Lab Ruins Speedrun" - "NEW_ACHIEVEMENT_2557_7_DESC" "" //"Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_8_NAME" "" //"AMBER Complex Speedrun" - "NEW_ACHIEVEMENT_2557_8_DESC" "" //"Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_9_NAME" "" //"Outstanding Execution: Accident 32" - "NEW_ACHIEVEMENT_2557_9_DESC" "" //"Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_24_NAME" "" //"Battle-Tested" - "NEW_ACHIEVEMENT_2557_24_DESC" "" //"Die in 25 different ways." - "NEW_ACHIEVEMENT_2557_25_NAME" "" //"IAF Cadet" - "NEW_ACHIEVEMENT_2557_25_DESC" "" //"Finish Marine Academy with a score of at least 100 points." - "NEW_ACHIEVEMENT_2557_26_NAME" "" //"Hot Enough" - "NEW_ACHIEVEMENT_2557_26_DESC" "" //"Finish the volcano zone in Marine Academy without any marines dying." - "NEW_ACHIEVEMENT_2557_27_NAME" "" //"World Traveler" - "NEW_ACHIEVEMENT_2557_27_DESC" "" //"Visit each zone (not including the lobby) in Marine Academy exactly once." - "NEW_ACHIEVEMENT_2557_28_NAME" "" //"No Time To Waste" - "NEW_ACHIEVEMENT_2557_28_DESC" "" //"In Lab Ruins, defeat the Muon Gem boss in three hits." - "NEW_ACHIEVEMENT_2557_29_NAME" "" //"Easy Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_29_DESC" "" //"Complete the Reduction campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_2557_30_NAME" "" //"Normal Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_30_DESC" "" //"Complete the Reduction campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_2557_31_NAME" "" //"Hard Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_31_DESC" "" //"Complete the Reduction campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_2727_0_NAME" "" //"Insane Campaign: Reduction" - "NEW_ACHIEVEMENT_2727_0_DESC" "" //"Complete the Reduction campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_2727_1_NAME" "" //"Brutal Campaign: Reduction" - "NEW_ACHIEVEMENT_2727_1_DESC" "" //"Complete the Reduction campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_2727_2_NAME" "" //"Silent Station Speedrun" - "NEW_ACHIEVEMENT_2727_2_DESC" "" //"Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_3_NAME" "" //"Operation Sandstorm Speedrun" - "NEW_ACHIEVEMENT_2727_3_DESC" "" //"Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_4_NAME" "" //"Fallen City Speedrun" - "NEW_ACHIEVEMENT_2727_4_DESC" "" //"Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_5_NAME" "" //"Stowaway Speedrun" - "NEW_ACHIEVEMENT_2727_5_DESC" "" //"Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_6_NAME" "" //"Inevitable Escalation Speedrun" - "NEW_ACHIEVEMENT_2727_6_DESC" "" //"Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_7_NAME" "" //"Nuclear Escort Speedrun" - "NEW_ACHIEVEMENT_2727_7_DESC" "" //"Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_8_NAME" "" //"Outstanding Execution: Reduction" - "NEW_ACHIEVEMENT_2727_8_DESC" "" //"Complete the Reduction campaign on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_1462_30_DESC" "在殘酷難度下完成 Paranoia 戰役。" + "NEW_ACHIEVEMENT_1462_31_NAME" "速通 Unexpected Encounter" + "NEW_ACHIEVEMENT_1462_31_DESC" "在普通或更高難度下,於 1分 05 秒內完成 Unexpected Encountern 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_0_NAME" "速通 Hostile Places" + "NEW_ACHIEVEMENT_1517_0_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Hostile Places 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_1_NAME" "速通 Close Contact" + "NEW_ACHIEVEMENT_1517_1_DESC" "在普通或更高難度下,於 1 分 10 秒內完成 Close Contact 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_2_NAME" "速通 High Tension" + "NEW_ACHIEVEMENT_1517_2_DESC" "在普通或更高難度下,於 3 分 50 秒內完成 High Tension 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_3_NAME" "速通 Crucial Point" + "NEW_ACHIEVEMENT_1517_3_DESC" "在普通或更高難度下,於 3 分內完成 Crucial Point 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_4_NAME" "生化戰爭" + "NEW_ACHIEVEMENT_1517_4_DESC" "使用毒氣瓦斯手榴彈殺死 500 隻異形。" + "NEW_ACHIEVEMENT_1517_5_NAME" "重裝突擊步槍專家" + "NEW_ACHIEVEMENT_1517_5_DESC" "使用重型突擊步槍殺死 500 隻異形。" + "NEW_ACHIEVEMENT_1517_6_NAME" "戰鬥醫生" + "NEW_ACHIEVEMENT_1517_6_DESC" "使用醫療型衝鋒步槍殺死 500 隻異形。" + "NEW_ACHIEVEMENT_1517_7_NAME" "簡單戰役: Nam Humanum" + "NEW_ACHIEVEMENT_1517_7_DESC" "在簡單或更高難度完成 Nam Humanum 戰役" + "NEW_ACHIEVEMENT_1517_8_NAME" "普通戰役: Nam Humanum" + "NEW_ACHIEVEMENT_1517_8_DESC" "在普通或更高難度完成 Nam Humanum 戰役。" + "NEW_ACHIEVEMENT_1517_9_NAME" "困難戰役: Nam Humanum" + "NEW_ACHIEVEMENT_1517_9_DESC" "在困難或更高難度完成 Nam Humanum 戰役。" + "NEW_ACHIEVEMENT_1517_10_NAME" "瘋狂戰役: Nam Humanum" + "NEW_ACHIEVEMENT_1517_10_DESC" "在瘋狂或更高難度完成 Nam Humanum 戰役。" + "NEW_ACHIEVEMENT_1517_11_NAME" "殘酷戰役: Nam Humanum" + "NEW_ACHIEVEMENT_1517_11_DESC" "在殘酷難度下完成 Nam Humanum 戰役。" + "NEW_ACHIEVEMENT_1517_12_NAME" "速通 Logistics Area" + "NEW_ACHIEVEMENT_1517_12_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Logistics Area 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_13_NAME" "速通 Platform XVII" + "NEW_ACHIEVEMENT_1517_13_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 Platform XVII 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_14_NAME" "速通 Groundwork Labs" + "NEW_ACHIEVEMENT_1517_14_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Groundwork Labs 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_15_NAME" "完美執行任務: Nam Humanum" + "NEW_ACHIEVEMENT_1517_15_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Nam Humanum 戰役。" + "NEW_ACHIEVEMENT_1517_16_NAME" "生物進化抉擇" + "NEW_ACHIEVEMENT_1517_16_DESC" "在Groundwork Labs任務中,將被禁止的檔案上傳到船艦上。" + "NEW_ACHIEVEMENT_1517_17_NAME" "簡單戰役: BioGen Corporation" + "NEW_ACHIEVEMENT_1517_17_DESC" "在簡單或更高難度完成 BioGen Corporation 戰役" + "NEW_ACHIEVEMENT_1517_18_NAME" "普通戰役: BioGen Corporation" + "NEW_ACHIEVEMENT_1517_18_DESC" "在普通或更高難度完成 BioGen Corporation 戰役。" + "NEW_ACHIEVEMENT_1517_19_NAME" "困難戰役: BioGen Corporation" + "NEW_ACHIEVEMENT_1517_19_DESC" "在困難或更高難度完成 BioGen Corporation 戰役。" + "NEW_ACHIEVEMENT_1517_20_NAME" "瘋狂戰役: BioGen Corporation" + "NEW_ACHIEVEMENT_1517_20_DESC" "在瘋狂或更高難度完成 BioGen Corporation 戰役。" + "NEW_ACHIEVEMENT_1517_21_NAME" "殘酷戰役: BioGen Corporation" + "NEW_ACHIEVEMENT_1517_21_DESC" "在殘酷難度下完成 BioGen Corporation 戰役。" + "NEW_ACHIEVEMENT_1517_22_NAME" "速通 Operation X5" + "NEW_ACHIEVEMENT_1517_22_DESC" "在普通或更高難度下,於 3 分 35 秒內完成 Operation X5 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_23_NAME" "速通 Invisible Threat" + "NEW_ACHIEVEMENT_1517_23_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Invisible Threat 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_24_NAME" "速通 BioGen Labs" + "NEW_ACHIEVEMENT_1517_24_DESC" "在普通或更高難度下,於 4 分 14 秒內完成 BioGen Labs 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_25_NAME" "完美執行任務: BioGen Corporation" + "NEW_ACHIEVEMENT_1517_25_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 BioGen Corporation 戰役。" + "NEW_ACHIEVEMENT_1517_26_NAME" "S速通 pace Port Catastrophe" + "NEW_ACHIEVEMENT_1517_26_DESC" "在普通或更高難度下,於 1 分 50 秒內完成 Space Port Catastrophe 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_27_NAME" "速通 Rapture" + "NEW_ACHIEVEMENT_1517_27_DESC" "在普通或更高難度下,於 2 分內完成 Rapture 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_28_NAME" "速通 Bunker" + "NEW_ACHIEVEMENT_1517_28_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Bunker 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_29_NAME" "簡單戰役: Accident 32" + "NEW_ACHIEVEMENT_1517_29_DESC" "在簡單或更高難度完成 Accident 32 戰役" + "NEW_ACHIEVEMENT_1517_30_NAME" "普通戰役: Accident 32" + "NEW_ACHIEVEMENT_1517_30_DESC" "在普通或更高難度完成 Accident 32 戰役。" + "NEW_ACHIEVEMENT_1517_31_NAME" "困難戰役: Accident 32" + "NEW_ACHIEVEMENT_1517_31_DESC" "在困難或更高難度完成 Accident 32 戰役。" + "NEW_ACHIEVEMENT_2557_0_NAME" "瘋狂戰役: Accident 32" + "NEW_ACHIEVEMENT_2557_0_DESC" "在瘋狂或更高難度完成 Accident 32 戰役。" + "NEW_ACHIEVEMENT_2557_1_NAME" "殘酷戰役: Accident 32" + "NEW_ACHIEVEMENT_2557_1_DESC" "在殘酷難度下完成 Accident 32 戰役。" + "NEW_ACHIEVEMENT_2557_2_NAME" "速通 Information Department" + "NEW_ACHIEVEMENT_2557_2_DESC" "在普通或更高難度下,於 1 分 42 秒內完成 Information Department 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_3_NAME" "速通 Powerhood" + "NEW_ACHIEVEMENT_2557_3_DESC" "在普通或更高難度下,於 2分 07 秒內完成 Powerhood 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_4_NAME" "速通 Research Center" + "NEW_ACHIEVEMENT_2557_4_DESC" "在普通或更高難度下,於 1分 29 秒內完成 Research Center 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_5_NAME" "速通 Confined Facility" + "NEW_ACHIEVEMENT_2557_5_DESC" "在普通或更高難度下,於 2分 02 秒內完成 Confined Facility 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_6_NAME" "速通 J5 Connector" + "NEW_ACHIEVEMENT_2557_6_DESC" "在普通或更高難度下,於 2分內完成 J5 Connector 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_7_NAME" "速通 Lab Ruins" + "NEW_ACHIEVEMENT_2557_7_DESC" "在普通或更高難度下,於 3 分 33 秒內完成 Lab Ruins 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_8_NAME" "速通 AMBER Complex" + "NEW_ACHIEVEMENT_2557_8_DESC" "在普通或更高難度下,於 8 分內完成 AMBER Complex 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_9_NAME" "完美執行任務: Accident 32" + "NEW_ACHIEVEMENT_2557_9_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Accident 32 戰役。" + "NEW_ACHIEVEMENT_2557_24_NAME" "死透了" + "NEW_ACHIEVEMENT_2557_24_DESC" "體驗25種不同死法。" + "NEW_ACHIEVEMENT_2557_25_NAME" "IAF 學員" + "NEW_ACHIEVEMENT_2557_25_DESC" "在獲得至少100分的條件下完成戰隊學院任務。" + "NEW_ACHIEVEMENT_2557_26_NAME" "燙如火山" + "NEW_ACHIEVEMENT_2557_26_DESC" "在戰隊學院任務中,以無人傷亡的情況下完成火山地圖。" + "NEW_ACHIEVEMENT_2557_27_NAME" "環球一周" + "NEW_ACHIEVEMENT_2557_27_DESC" "體驗過戰隊學院任務中所有區域(不包含大廳)。" + "NEW_ACHIEVEMENT_2557_28_NAME" "沒時間了,快上車" + "NEW_ACHIEVEMENT_2557_28_DESC" "在Lab Ruins任務中, 只花三次行動就摧毀緲子水晶。" + "NEW_ACHIEVEMENT_2557_29_NAME" "簡單戰役: Reduction" + "NEW_ACHIEVEMENT_2557_29_DESC" "在簡單或更高難度完成 Reduction 戰役" + "NEW_ACHIEVEMENT_2557_30_NAME" "普通戰役: Reduction" + "NEW_ACHIEVEMENT_2557_30_DESC" "在普通或更高難度完成 Reduction 戰役。" + "NEW_ACHIEVEMENT_2557_31_NAME" "困難戰役: Reduction" + "NEW_ACHIEVEMENT_2557_31_DESC" "在困難或更高難度完成 Reduction 戰役。" + "NEW_ACHIEVEMENT_2727_0_NAME" "瘋狂戰役: Reduction" + "NEW_ACHIEVEMENT_2727_0_DESC" "在瘋狂或更高難度完成 Reduction 戰役。" + "NEW_ACHIEVEMENT_2727_1_NAME" "殘酷戰役: Reduction" + "NEW_ACHIEVEMENT_2727_1_DESC" "在殘酷難度下完成 Reduction 戰役。" + "NEW_ACHIEVEMENT_2727_2_NAME" "速通 Silent Station" + "NEW_ACHIEVEMENT_2727_2_DESC" "在普通或更高難度下,於 4 分 50 秒內完成 Silent Station 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_3_NAME" "速通 Operation Sandstorm" + "NEW_ACHIEVEMENT_2727_3_DESC" "在普通或更高難度下,於 3 分 15 秒內完成 Operation Sandstorm 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_4_NAME" "速通 Fallen City" + "NEW_ACHIEVEMENT_2727_4_DESC" "在普通或更高難度下,於 1 分 40 秒內完成 Fallen City 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_5_NAME" "速通 Stowaway" + "NEW_ACHIEVEMENT_2727_5_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Stowaway 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_6_NAME" "速通 Inevitable Escalation" + "NEW_ACHIEVEMENT_2727_6_DESC" "在普通或更高難度下,於 4 分 30 秒內完成 Inevitable Escalation 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_7_NAME" "速通 Nuclear Escort" + "NEW_ACHIEVEMENT_2727_7_DESC" "在普通或更高難度下,於 4 分 44 秒內完成 Nuclear Escort 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_8_NAME" "完美執行任務: Reduction" + "NEW_ACHIEVEMENT_2727_8_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Reduction 戰役。" } } diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index 4a47ba607..542c999de 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -89,7 +89,7 @@ "description_schinese": "[i]在长大后,野猫并没有想过要追随军人家庭的脚步。 在校期间,她梦想的是受聘于大企业,商业正装,以及拥有一间漂亮的角落办公室。 但是该死的异形使这一切都泡了汤。 每个与她同龄的人都把一切寄托于殖民区那毫无胜算的防御设施上,一切都注定会失败。 那时她25岁,异形的侵入造成了惨重的损失,殖民区被摧毁了,她的家人不是被杀害就是失散了。 野猫从此成为了精英部队的一员,继续着与异形的战斗。[/i]\n", "description_spanish": "[i]Cuando era pequeña, Wildcat no podía imaginar que seguiría los pasos de su familia militar. En el colegio soñaba con una vida empresarial, trajes para los negocios y una bonita oficina en una esquina. Pero el enjambre terminó con el sueño. Todo hombre o mujer que pudiera tenerse en pie y que tuviera edad suficiente fue reclutado en un desesperado intento para defender las colonias. Cuando cumplió veinticinco, su causa ya estaba perdida. Las colonias estaban diezmadas y sus familiares muertos o desperdigados. Wildcat fue transferida a una unidad de élite para continuar con la lucha.[/i]\n", "description_swedish": "[i]När Wildcat växte upp anade hon aldrig att hon skulle komma att följa i sin militärfamiljs fotspår. I skolan drömde hon om livet i ett företag, affarskostymer, ett fint hörnkontor. Men svärmen tog det ifrån henne. Varje stridsduglig man och kvinna i hennes ålderskohort kanaliserades till hopplöst försvar av kolonierna. När hon fyllt tjugofem var saken förlorad-- kolonierna decimerade, hennes familj död och splittrad. Wildcat omplacerades till en elitenhet för att fortsätta striden.[/i]\n", - "description_tchinese": "[i]在長大後,Wildcat 從來沒有想過自己會繼承家族的傳統,去當一名軍人。雖然她來自軍人之家,可在校期間,她夢想是受聘于大企業,穿正裝,以及擁有一個不錯的、位于角落頭的辦公室。但是該死的異形使這一切都泡了湯。每個與她同齡的人都把一切寄托于殖民區那毫無勝算的防禦設施上。一切都注定會失敗。那時她25歲,異形的侵入造成了慘重的損失,殖民區被摧毀了, 她的家人不是被殺害就是失散了。Wildcat 從此成爲了精英部隊的一員,繼續著與異形的戰鬥。[/i]\n", + "description_tchinese": "[i]在長大後,Wildcat 從來沒有想過自己會繼承家族的傳統,去當一名軍人。雖然她來自軍人之家,可在校期間,她夢想是受聘於大企業,穿正裝,以及擁有一個不錯的、位於角落頭的辦公室。但是該死的異形使這一切都泡了湯。每個與她同齡的人都把一切寄托於殖民區那毫無勝算的防禦設施上。一切都注定會失敗。那時她25歲,異形的侵入造成了慘重的損失,殖民區被摧毀了, 她的家人不是被殺害就是失散了。Wildcat 從此成爲了精英部隊的一員,繼續著與異形的戰鬥。[/i]\n", "description_turkish": "[i]Wildcat, büyüme süresince, askeriyenin içinde olan ailesinin yolunu izlemedi. Okul hayatı boyunca şirket hayatının, şık elbiselerin, ufak güzel bir ofisin hayalini kurdu. Ancak istila bunların hepsini elinden aldı. Kadın erkek ayrımı yapılmaksızın tüm sağlıklı yaşıtları kolonilerin umut vermeyen savunma güçlerine yollandı. Yirmibeş yaşına geldiğinde, ailesi ölmüş, kolonilerin çoğu yok edilmiş ve elinde hiçbir amacı kalmamıştı. Wildcat savaşa devam etmek için bir elit birime transfer edildi.[/i]\n", "description_ukrainian": "[i]Зростаючи, Рись і не передбачала, що піде по стопах своєї родини військових. У школі вона мріяла про корпоративне життя, ділові костюми та хороший офіс. Але Рій забрав у неї це. Всіх здорових чоловіків і жінок її віку мобілізовували для безнадійної оборони колоній. Місія зазнала краху, коли їй було двадцять п’ять. Колонії було знищено, рідні загинули. Рись перевели в елітний підрозділ, щоб продовжити боротьбу з Роєм.[/i]\n", "description_vietnamese": "[i]Lớn lên, Wildcat không có đoán trước là đi theo các bước chân của gia đình quân đội của cô ấy. Trong trường, cô ấy đã mơ về một cuộc sống công ty, các bộ quần áo kinh doanh, một góc văn phòng tốt đẹp. Nhưng lũ đám swarm đã cướp lấy mấy cái đó đi rồi. Tất cả đàn ông và phụ nữ mạnh khỏe trong đoàn hệ tuổi của cổ đã bị buộc phải phòng thủ các thuộc địa bị diệt vong. Đến lúc khi cô ấy trở thành hai mươi lăm tuổi, các thuộc địa đã bị tàn sát, gia đình của cổ đã chết và ly tán. Wildcat đã chuyển vào một quân lính tinh hoa để tiếp tục cuộc chiến.[/i]\n", @@ -490,7 +490,7 @@ "description_schinese": "[i]22A3-1突击步枪,是星际武装部队士兵的标准作战武器。 武器的射速很快,使用高速的高爆穿透子弹,以及装备有吊挂式手雷发射器。 因此这把武器在战斗中具有多种用途,能够摧毁小型目标或是大型目标。 其标准弹夹容量是98发。[/i]\n", "description_spanish": "[i]El 22A3-1 es el arma estándar de combate utilizada por los marines de las Fuerzas Armadas Interestelares. Dispone de una alta cadencia de fuego, munición explosiva de alta velocidad y un lanzagranadas incorporado, esta arma ofrece una gran versatilidad en combate, ya que se puede utilizar contra enemigos grandes y pequeños. La capacidad de un cargador estándar es de 98 proyectiles.[/i]\n", "description_swedish": "[i]22A3-1:n är standardvapnet tilldelat en marinsoldat i Planetära Vapenstyrkan. Erbjuder både hög eldgivningshastighet, explosiva höghastighets magasin och en underhängande granatkastare. Det här vapnet erbjuder märkvärd mångsidighet på fältet, med möjlighet att döda både stora och små mål. Standard-magasinstorlek är 98 rundor.[/i]\n", - "description_tchinese": "[i]22A3-1突擊步槍是星際武裝部隊士兵的標准作戰武器。武器的射速很快,使用高速的高爆穿透子彈以及裝備有吊挂式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型目標或是大型目標。其標准彈夾容量是98發。[/i]\n", + "description_tchinese": "[i]22A3-1突擊步槍是星際武裝部隊的標準作戰武器。武器的射速很快,使用高速的高爆穿透子彈以及裝備有吊挂式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型目標或是大型目標。其標準彈夾容量是98發。[/i]\n", "description_turkish": "[i]22A3-1, Yıldızlararası Silahlı Kuvvetler piyadesine verilen standart bir savaş silahı. Alt tarafına monte edilen bomba atarın ve yüksek hızda patlayıcı özellikli mermilerinin yoğun ateş özelliğine sahip olması, bu silahı hem ufak hem de dev boyutlu uzaylılara karşı etkili kılıyor ve çok yönlülük sağlıyor. Standard şarjör boyutu 98 mermidir.[/i]\n", "description_ukrainian": "[i]22A3-1 — стандартна військова зброя, що видається десантникам Міжзоряних Збройних Сил. Вона має високу швидкострільність і велику швидкість польоту як розривних набоїв, так і гранат, випущених із підствольного гранатомета. Ця зброя забезпечує маневреність на полі бою, дозволяючи знищувати як великі, так і малі цілі. Стандартний розмір обойми — 98 набоїв.[/i]\n", "description_vietnamese": "[i]Súng 22A3-1 là vũ khí chiến đấu phát hành tiêu chuẩn được cấp cho một quân lính Interstellar Armed Forces. Cung cấp tốc độ bắn cao, viên đạn nổ đi xuyên vận tốc cao và súng phóng lựu được gắn ở dưới, vũ khí này cung cấp tính đa năng đáng kể ở trong chiến trường, có khả năng hạ gục cả mục tiêu nhỏ và lớn. Kích cỡ băng đạn tiêu chuẩn là 98 viên.[/i]\n", @@ -559,7 +559,7 @@ "description_schinese": "[i]22A7-Z原型突击步枪,是22A3突击步枪的原型版本,其被设计用于城市作战,专门用于人群控制以及对付特殊状况。 虽然还在测试阶段,但已经有一部分样枪给到了IAF,以进行测评。 A7-Z步枪装备了辅助瞄准开火装置以及震撼弹。 由于此原型步枪的自动瞄准功能操作过程复杂,所以只有那些通过了技术培训的士兵才可以使用。[/i]\n", "description_spanish": "[i]El 22A7-Z es un prototipo del Rifle de Asalto estándar 22A3, diseñado para ser utilizado en entornos urbanos, especialmente para el control de masas y las situaciones de fuego alrededor de los civiles. Aunque sigue en fase de pruebas, las FAI han recibido unas cuantas unidades para su evaluación. El A7-Z está equipado con una cámara de blanco automático asistido y una serie de granadas aturdidoras. Debido a la compleja calibración que requiere el mecanismo de blanco automático, este rifle sólo puede ser utilizado por ciertos marines especialmente entrenados.[/i]\n", "description_swedish": "[i]22A7-Z:n är en prototyp av standard-automatkarbinen 22A3, utformad för användning i stadsmiljöer, inriktad på kontroll av folkmassa och eldsituationer runt civila mål. Ett flertal modeller fortfarande på teststadiet har givits till PVs. A7-Z:n är utrustad med sikteshjälp och en serie bedövningsgranater. På grund av den komplicerade kalibrering som krävs för prototypens autosikte är detta gevär bara användbart för tekniskt tränade marinsoldater.[/i]\n", - "description_tchinese": "[i]22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用于城市作戰,專門用于人群控制以及對付特殊狀況。雖然還在測試階段,但已經有一部分樣槍給與了 IAF 以進行測評。A7-Z 步槍裝備了一個輔助瞄准開火裝置以及震撼彈。由于此原型步槍的自動瞄准功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。[/i]\n", + "description_tchinese": "[i]22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用於城市作戰,專門用於人群控制以及對付特殊狀況。雖然還在測試階段,但已經有一部分樣槍給與了 IAF 以進行測評。A7-Z 步槍裝備了一個輔助瞄準開火裝置以及震撼彈。由於此原型步槍的自動瞄準功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。[/i]\n", "description_turkish": "[i]22A7-Z, standard 22A3 Taarruz Tüfeği'nin prototipi, etrafta sivillerin bulunduğu çatışma durumlarında, kalabalığı kontrol edebilme özelliği ile kentsel çevrelerde kullanılmak üzere tasarlandı. Hala test aşamasında bulunan silah, gelişim sağlanması için sınırlı bir sayıda YSK'ya temin edildi. A7-Z şu an için otomatik nişan özelliği ve sersemletici bombalarıyla uygun durumda. Bu silahı, Prototip'in otomatik nişan özelliği için gereken kalibrasyonun karmaşık olması sebebiyle sadece teknik eğitim almış piyadeler kullanabiliyor.[/i]\n", "description_ukrainian": "[i]22A7-Z є прототипом стандартної штурмової гвинтівки 22A3, яка призначена для використання у міській місцевості, утримання натовпу і ведення вогню поблизу населених об’єктів. Досі перебуває на випробувальній стадії, але декілька екземплярів цієї моделі були надані МЗС для перевірки в бойових умовах. A7-Z оснащені пристроєм самонаведення та комплектом світлошумових гранат. У зв’язку зі складним калібруванням, що необхідне для роботи самонаведення, користуватися цією гвинтівкою можуть лише піхотинці із технічною підготовкою.[/i]\n", "description_vietnamese": "[i]Súng 22A7-Z là một phiên bản nguyên mẫu của Súng trường tấn công 22A3-1 tiêu chuẩn, được thiết kể để sử dụng trong các môi trường đô thị, chuyên môn việc kiểm soát đám đông và các tình huốn lửa cháy ở xung quanh mục tiêu dân sự. Vẫn còn ở trong giai đoạn thử nghiệm, một số mô hình đã được đưa cho IAF để đánh giá. Súng A7-Z được trang bị với một buồng hỗ trợ ngắm bắn súng và một loạt lựu đạn gây choáng. Vì sự hiệu chuẩn phức tạp là yêu cầu cho chức năng tự động bắn của Súng nguyên mẫu, súng trường này chỉ có thể dùng được bởi các quân lính được đào tạo về mặt kỹ thuật.[/i]\n", @@ -625,7 +625,7 @@ "description_schinese": "[i]S23A新特自动机枪,是现有最具威力的团队突击型武器。 其配备了一个先进的追踪系统以及一个强力的磁场感应装置,这把武器能够识别敌方目标以及自动调整子弹轨迹,以确保能准确命中目标。 这把自动机枪的子弹具有停止作用,因此能用于对付大量来袭的目标。 需要接受过特殊武器的训练才能使用这把武器。[/i]\n", "description_spanish": "[i]El Cañón Automático SynTek S23A se encuentra entre las armas de asalto más avanzadas que existen. Con un sofisticado sistema de seguimiento y una potente cámara de inducción de campos electromagnéticos, esta arma es capaz de identificar a los enemigos y de modificar automáticamente la trayectoria de los proyectiles mientras salen por el cañón para garantizar que impactarán en el objetivo. Este Cañón Automático está especialmente indicado para acabar con grandes cantidades de enemigos. Es necesario el entrenamiento en Armas Especiales para su manejo.[/i]\n", "description_swedish": "[i]S23A SynTek Autovapen är bland de mest avancerade gruppvapnen tillgängliga just nu. Med sitt sofistikerade spårningssystem och kraftfulla framkallningskammare för elektromagnetiska fält, kan det här vapnet identifiera fientliga mål och automatiskt ändra kulbanan för att garantera en träff. Autovapnet har märkvärd stoppkraft och kan användas för att avvärja ett stort antal inkommande mål. Specialvapenträning krävs.[/i]\n", - "description_tchinese": "[i]S23A SynTek 自動機槍是現有最具威力的團隊突擊型武器。其配備了一個先進的追蹤系統以及一個強力的磁場感應裝置,這把武器能夠識別敵方目標以及自動調整子彈軌迹,以確保能准確命中目標。這把自動機槍還具有停止作用能力,因此能用于對付大量來襲的目標。需要接受過特殊武器訓練才能使用這武器。[/i]\n", + "description_tchinese": "[i]S23A SynTek 自動機槍是現有最具威力的團隊突擊型武器。其配備了一個先進的追蹤系統以及一個強力的磁場感應裝置,這把武器能夠識別敵方目標以及自動調整子彈軌迹,以確保能準確命中目標。這把自動機槍還具有停止作用能力,因此能用於對付大量來襲的目標。需要接受過特殊武器訓練才能使用這武器。[/i]\n", "description_turkish": "[i]S23A SynTek Autogun şu an kullanılan saldırı silahlarının arasında en gelişmiş olanı. İçerisinde bulundurduğu karmaşık izleyici sistemi ve güçlü elektromanyetik alan indüksiyon yuvası sebebiyle, saldırgan hedefleri tanımlayabilir ve otomatik olarak yuvasından çıkan her merminin namluyu terkeder terketmez hedefi vurmasını sağlar. Autogun'ın müthiş bir durdurucu kuvveti vardır ve kalabalık hedefleri ortadan kaldırabilir. Özel Kuvvetler eğitimi gerektirir.[/i]\n", "description_ukrainian": "[i]Автокулемет СинТек S23A — один із найпрогресивніших видів штурмової зброї серед наявних у команді. Завдяки надскладній системі наведення і потужному індуктивному джерелу електромагнітного поля, ця зброя може легко відстежувати ворожі цілі та автоматично змінювати траєкторію куль після пострілу, забезпечуючи тим самим влучення в мішень. Автокулемет має велику зупиняючу силу і може використовуватися для стримування значних сил ворога. Ця зброя вимагає спеціальної підготовки.[/i]\n", "description_vietnamese": "[i]Súng Autogun SynTek S23A là một trong các vũ khí tấn công tiểu đội tiên tiến nhất hiện đang có. Bao gồm một hệ thống theo dõi tinh vi và một buồng cảm ứng trường điện từ mạnh mẽ, vũ khí này có thể nhận định các mục tiêu thù địch và tự động thay đổi quỹ đạo của viên đạn trong khi chúng rời khỏi nòng để đảm bảo bắn trúng. Súng Autogun có một lực bắn dừng đáng kể và có thể được dùng để trấn áp một số mục tiêu đang tới lớn. Yêu cầu huấn luyện Vũ khí đặc biệt.[/i]\n", @@ -826,7 +826,7 @@ "description_schinese": "[i]这款加强型哨戒枪是一款高效的全自动的哨戒机枪,具有敌我识别功能,此功能基于其存储的大量生物外形资料以及广域识别图像扫描数据。 此外,这也算是一款带有可旋转扫描力场的大型自动化机炮。[/i]\n", "description_spanish": "[i]La ASG es una ametralladora centinela automática muy eficaz, es capaz de distinguir a los enemigos en función de un gran número de parámetros, incluyendo la constitución biológica, gracias a un escáner de reconocimiento de imágenes de banda ancha. Está compuesto por un cañón automático de calibre pesado instalado en una base giratoria ajustable por el usuario.[/i]\n", "description_swedish": "[i]AVG är ett högeffefktivt, helt automatiskt vaktgevär, kapabel att identifiera vänner/fiender baserat på ett stort antal parametrar inklusive biologiskt smink och bildigenkännings-scanningar. Det består av en högkaliber-autokanon monterad på ett roterande ställ som kan justeras beroende på användaren.[/i]\n", - "description_tchinese": "[i]這款加強型步哨槍是一款高效的全自動步哨槍,具有敵我識別功能,此功能基于其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機炮。[/i]\n", + "description_tchinese": "[i]這款加強型塔是一款高效的全自動步哨槍塔,具有敵我識別功能,此功能基於其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機炮。[/i]\n", "description_turkish": "[i]GNS yüksek verimliliğe sahip tamamen otomatik bir nöbetçi silah, biyolojik cilt ve geniş-bantlı fotografik tanıma tarama özellikleri sayesinde dost/düşman ayrımı yapabiliyor. Kullanıcı tarafından ayarlanabilen yön doğrultusunda kurulduğunda belli bir ölçüde ağır silah desteği sağlıyor.[/i]\n", "description_ukrainian": "[i]АПТ — високоефективна, повністю автоматична переносна турель, що здатна відрізнити друга від ворога завдяки перевірці великої кількості параметрів, зокрема вона здійснює біологічний аналіз та широкосмугове сканування з подальшим розпізнаванням зображень. Турель складається з великокаліберного кулемету, встановленого на рухомий станок, що керується користувачем.[/i]\n", "description_vietnamese": "[i]TSNC là một trụ súng hoàn toàn tự động, hiệu suất cao, có khả năng nhận dạng bạn bè/kẻ thù dựa theo một số thông số lớn bao gồm sự quét đặc tính sinh học và nhận dạng hình ảnh băng rộng. Nó gồm có một khẩu súng tự động hạng nặng được gắn trên một chân đế xoay có thể điều chỉnh bởi người dùng.[/i]\n", @@ -894,7 +894,7 @@ "description_schinese": "[i]当部署时,会放置一个IAF治愈信标在地面,能为处于其作用范围内的所有士兵提供治疗,能治疗伤口或是感染。 治愈信标放置20秒后,或是内置药品用光后就会消失。 医疗技能较高的医疗兵可以佩带更多的治愈信标。[/i]\n", "description_spanish": "[i]Cuando se despliega, la Baliza Curativa de las FAI sana las heridas e infecciones de todos los marines en su radio de alcance de forma continua durante 20 segundos o hasta que su energía curativa se agote. Los médicos con más puntos de habilidad en Curación dispondrán de más balizas.[/i]\n", "description_swedish": "[i]När den är utlöst kommer PVs Helningsfackla hela skadorna och hemsökningarna hos alla marinsoldater inom dess radie konstant i 20 sekunder eller tills facklans helningsförråd är uttömt. Sjukvårdare med högre Helningsskicklighet tilldelas mer facklor.[/i]\n", - "description_tchinese": "[i]當部署時,會放置一個 IAF 治療裝置在地面,能爲處于其作用範圍內的所有士兵提供治療,能治療好傷口或是感染。治療裝置放置後20秒或是內置藥品用光後就會消失。醫療技能較高的醫生可以佩帶更多的治療裝置。[/i]\n", + "description_tchinese": "[i]當部署時,會放置一個 IAF 治療裝置在地面,能爲處於其作用範圍內的所有士兵提供治療,能治療好傷口或是感染。治療裝置放置後20秒或是內置藥品用光後就會消失。醫療技能較高的醫生可以佩帶更多的治療裝置。[/i]\n", "description_turkish": "[i]YSK Sağlık çemberi, yerleştirildiğinde çemberi içerisindeki bütün piyadelerin istilasını ve yaralarını 20 saniye süreyle veya çemberin tıbbi malzemesi tükenene kadar iyileştirir. Yüksek İyileştirme eğitimine sahip doktorlara daha fazla çember tahsis edilir.[/i]\n", "description_ukrainian": "[i]Після активації цілющий маяк МЗС лікує поранених та заражених бійців у межах своєї дії впродовж 20-и секунд, поки лікувальний запас маяка не буде вичерпано. Обізнані у своїй справі лікарі отримують більше лікувальних маяків.[/i]\n", "description_vietnamese": "[i]Khi được triển khai, đèn hiệu hồi máu IAF sẽ hồi những vết thương và sự nhiễm ký sinh của tất cả quân lính ở trong bán kính của nó liên tục cho 20 giây hoặc cho tới khi nguồn hồi máu của đèn hiệu cạn kiệt. Các bác sĩ với kỹ năng Hồi máu cao hơn được cấp thêm đèn hiệu.[/i]\n", @@ -963,7 +963,7 @@ "description_schinese": "[i]一款标准的IAF弹药包,内装有所有类型武器的弹药。 每个弹药包含有3个弹药储藏夹。[/i]\n", "description_spanish": "[i]Un pack desplegable de munición estándar de las FAI contiene munición para todos los tipos de arma utilizados en el campo de batalla. Cada pack contiene 3 alijos de munición.[/i]\n", "description_swedish": "[i]En standardutgåva av PVs ammopaket som innehåller utplacerbar ammo för alla vapensorter som används ute i fältet. Varje paket innehåller 3 ammoförråd.[/i]\n", - "description_tchinese": "[i]一款標准的 IAF 彈藥包,內裝有所有類型武器的彈藥。每個彈藥包含有3個彈藥儲藏夾。[/i]\n", + "description_tchinese": "[i]一款標準的 IAF 彈藥包,內裝有所有類型武器的彈藥。每個彈藥包含有3個彈藥儲藏夾。[/i]\n", "description_turkish": "[i]Savaş alanında kullanılan bütün silahlar için kullanılabilir cephane içeren standart YSK cephane çantası. Her çanta 3 kasa cephane içeriyor.[/i]\n", "description_ukrainian": "[i]Стандартний контейнер для спорядження МЗС, що містить набої для кожного виду зброї, які використовуються на полі бою. Кожний ящик вміщує 3 запаси боєприпасів.[/i]\n", "description_vietnamese": "[i]Một bộ đạn dược IAF phát hành tiêu chuẩn chứa đựng đạn dược có thể triển khải cho tất cả loại vũ khí được dùng ở trong chiến trường. Mỗi bộ chứa 3 gói đạn dược.[/i]\n", @@ -1101,7 +1101,7 @@ "description_schinese": "[i]原先设计用来辅助重型设备进行快速启动,但在发现了其产生的24~30A大小的电流以及25KV的电压能够完美地使异形内脏液化,因此这把工具很快就被改造成了武器。 经过设定,这把IAF电磁加农炮现可以识别人类生物特征,避免了误伤友军的事故出现。 当攻击异形时,其电弧还会溅跃到附近的其他异形。[/i]\n", "description_spanish": "[i]Aunque originalmente se diseñó para poner en marcha mediante una descarga cierta maquinaria pesada, pronto se desarrolló una variante en forma de arma tras descubrir que los 24-30 amperios y 25K voltios eran un cóctel ideal para hacer papilla a los Aliens. El Cañón Tesla de las FAI está calibrado para identificar a los humanos y evitar incidentes de fuego amigo. Cuando haya otros Aliens en las cercanías, el rayo también afectará a los que se encuentren a una distancia lo bastante corta.[/i]\n", "description_swedish": "[i]Ursprungligen utformad för att starta chockstarta tung utrustning, blev det här hjälpmedlet snabbt ombyggt till vapen efter upptäckten att 24-30 förstärkare och 25 K spänning var den perfekta blandningen för att smälta utomjordingsinälvor. PVs Tesla-kanon är kalibrerad att identifiera mänsklig biometri och undvika olyckor med skada av allierade. I likhet med utomjordiska livsformer kommer strålen att svepa över till närstående fientligheter.[/i]\n", - "description_tchinese": "[i]原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由于發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農炮現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。[/i]\n", + "description_tchinese": "[i]原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農炮現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。[/i]\n", "description_turkish": "[i]İlk olarak dev mekanizmaları ısıtmak için kullanılmak üzere tasarlanan bu cihaz, 24-30 amper ve 25K voltaj karışımının uzaylıların iç organlarını etkilediği keşfinden sonra hızla bir silah haline getirildi. YSK Tesla Silahı insani biyometrik değerleri tanımlayacak ve dost ateşinden kaçınacak şekilde kalibre edildi. Birbirine yakın uzaylı varlıkların arasında, ışın bir saldırgandan diğerine geçiyor.[/i]\n", "description_ukrainian": "[i]В оригіналі пристрій було розроблено для «прикурювання» важкої техніки і обладнання, але згодом його було перероблено в зброю, адже, як виявилось, сила струму 24-30А і напруга 25кВ здатні перетворити нутрощі прибульця у фарш. Гармата МЗС «Тесла» використовує технологію біометричної ідентифікації людини, що дозволяє уникнути вогню по своїх. У безпосередній близькості до чужорідних форм життя промінь створює дугу, яка вражає найближчих ворогів.[/i]\n", "description_vietnamese": "[i]Ban đầu được thiết kế để khởi động thiết bị hạng nặng, dụng cụ đã được vũ khí hóa nhanh chóng sau sự phát hiện là 24-30 ampe và điện áp 25K là con số kết hợp hoàn hảo cho việc làm hóa lỏng bọ ngoài hành tinh từ bên trong. Súng đại bác Tesla IAF đã được hiệu chuẩn để nhận dạng sinh trắc học của loài người và tránh giật nhầm đồng đội. Trong trạng thái gần tới các dạng sống ngoài hành tinh, tia điện sẽ vòng cung tới thù địch ở gần.[/i]\n", @@ -1149,7 +1149,7 @@ "name_schinese": "精密型导轨步枪", "name_spanish": "Rifle de Rieles de Precisión", "name_swedish": "Precisions-spårgevär", - "name_tchinese": "精準型雷射步槍", + "name_tchinese": "精準型軌道槍", "name_turkish": "Hassas Işın Tüfeği", "name_ukrainian": "Точний рейкотрон", "name_vietnamese": "Súng điện từ chuẩn xác", @@ -1169,7 +1169,7 @@ "description_schinese": "[i]IAF导轨步枪,使用了混合型发射系统,因此其枪口发射速度可超过35公里/秒。 其混合发射系统结合了传统的火药爆炸冲击,以及用来发射特制的装甲弹药的电磁发射系统。 子弹在飞行时,会留下一条长长的离子轨迹,因此多称其为导轨步枪。 这把武器并不适合用来进行一般作战,但适合用来对特殊目标进行高伤害打击。[/i]\n", "description_spanish": "[i]El Arma de Rieles de las FAI utiliza un sistema de disparo híbrido que le permite una velocidad de disparo superior a 35 km/seg. Estos proyectiles penetrantes están propulsados tanto por la carga explosiva como por la fuerza electromagnética generada por los rieles dobles que hay dentro del arma. Esta arma no está concebida para el combate habitual, sino que está pensada para realizar ataques altamente dañinos contra objetivos concretos.[/i]\n", "description_swedish": "[i]PVs Spårgevär använder ett hybridavfyrningssystem för att komma upp i mynningshastigheter på över 35 km/sek. De pansarigenomträngande rundorna skjuts fram av både en explosiv laddning och en elektromagnetisk kraft genererad av tvillingspår inuti vapnet. Det här vapnet är inte rekommenderat att användas i traditionell stird, utan är designat för attacker med hög skada mot en specifik måltavla.[/i]\n", - "description_tchinese": "[i]IAF雷射步槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲雷射步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。[/i]\n", + "description_tchinese": "[i]IAF軌道槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲雷射步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。[/i]\n", "description_turkish": "[i]YSK Işın Tüfeği, namlu hızının 35km/sn üstüne çıkmasını sağlayan kırma bir ateşleme sistemine sahip. Zırh delici mermiler, silahın içindeki ikiz ışınlar tarafından üretilen elektromanyetik güç ve patlayıcı şarj ile aynı anda tetikleniyor. Bu silah belirli hedeflere yüksek hasar vermek üzere tasarlanmıştır ancak genel savaş kullanımında tavsiye edilmez.[/i]\n", "description_ukrainian": "[i]Рейкотрон МЗС використовує гібридну систему стрільби, щоби досягти початкової швидкості в стволі понад 35 км/с. Бронебійні кулі приводяться в рух вибуховим зарядом та електромагнітним полем, що формується двома рейками всередині зброї. Цю зброю не варто використовувати в звичайному бою, оскільки вона призначена для нанесення значних ушкоджень особливим цілям.[/i]\n", "description_vietnamese": "[i]Súng điện từ phát hành bởi IAF lợi dụng một hệ thống bắn súng vật lai để đạt được vận tốc đầu nòng là hơn 35km/giây. Các viên đạn xuyên giáp được đẩy bởi cả một thuốc nổ và một lực điện từ được phát bởi đường ray điện từ bên trong vũ khí. Vũ khí này không được khuyến khích cho việc chiến đấu mục đích chung, nhưng được thiết kế cho các phát trúng sát thương cao đối lại một mục tiêu cụ thể.[/i]\n", @@ -1238,7 +1238,7 @@ "description_schinese": "[i]一款标准的IAF再生型医疗枪,设计用于在移动中为伤者进行治疗。 只有受过训练的医疗兵才能使用,这把医疗枪重量轻、便于携带,算得上是移动型的治疗装置。 它一次能为一名伤者治疗,但不会影响队伍的行进速度。 使用辅助能力,能直接给自己治疗。[/i]\n", "description_spanish": "[i]Una pistola regeneradora estándar de curación de las FAI diseñada para tratar al personal herido sobre la marcha. Disponible sólo para los médicos cualificados, la Pistola Curativa es una versión móvil, ligera y de mano de la Baliza Curativa. Se utiliza sobre un paciente cada vez y lo cura directamente sin ralentizar la marcha de la escuadra. La Pistola Curativa también puede curar al propio médico con el disparo alternativo.[/i]\n", "description_swedish": "[i]En standardmodell av PVs helningsvapen designat för att behandla sårad personal i farten. Endast tillgänglig för tränade sjukvårdare, Helningsvapnet är en rörlig, lättviktig, handhållen version av Helningsfacklan. Det kommer att fokusera på en enskild patient och hela dem direkt utan att sakta ner gruppen. Helningsvapnet kan även användas för självhelning med alternativelden.[/i]\n", - "description_tchinese": "[i]一款標准的 IAF 再生型醫療槍,設計用于在移動中爲傷者進行治療。只有受過訓練的醫生才能使用,這把醫療槍重量輕、便于攜帶,算得上是移動型的治療裝置。它一次能爲一名傷者治療,但不會影響隊伍的行進速度。使用輔助開火能力能爲自己進行治療。[/i]\n", + "description_tchinese": "[i]一款標準的 IAF 再生型醫療槍,設計用於在移動中爲傷者進行治療。只有受過訓練的醫生才能使用,這把醫療槍重量輕、便於攜帶,算得上是移動型的治療裝置。它一次能爲一名傷者治療,但不會影響隊伍的行進速度。使用輔助射擊能爲自己進行治療。[/i]\n", "description_turkish": "[i]Yaralı personelin hareket halindeyken tedavi edilmesi için tasarlanmış standart YSK sağlık yenileme silahı. Sadece eğitimli doktorlara tahsis edilen Tıbbi Silah, Sağlık Çemberi'nin hafif ve elde kullanılabilir mobil versiyonu. Takımı yavaşlatmadan tek bir hastaya odaklanıp tedavi ediyor. Tıbbi Silah ikincil ateş ile kullanılarak kişisel tedavi için de kullanılabilir.[/i]\n", "description_ukrainian": "[i]Стандартний мобільний лікувальний пристрій (МЛП) регенеруючої дії, що призначений для лікування поранених членів команди «на ходу». Доступний тільки обізнаним лікарям, МЛП — це ручна, легка та мобільна версія лікувального маяка. Лікувальний пристрій фокусується лише на одному пораненому і лікує його, не затримуючи решту команди. Також у МЛП є альтернативний режим для самолікування.[/i]\n", "description_vietnamese": "[i]Một khẩu súng hồi máu tái tạo IAF phát hành tiêu chuẩn được thiết kế để chữa nhân viên bị thương trên đường đi. Chỉ có sẵn cho các bác sĩ được rèn luyện, Súng hồi máu là một phiên bản di động, trọng lượng nhẹ, tay cầm của Đèn hiệu hồi máu. Nó sẽ tập trung tới một bệnh nhân duy nhất và hồi máu họ mà không làm chậm lại tiểu đội. Súng hồi máu cũng có thể được dùng để hồi bản thân với nút tấn công phụ.[/i]\n", @@ -1307,7 +1307,7 @@ "description_schinese": "[i]K80单兵防御武器,是一款轻型的全自动冲锋枪。 因为是一对冲锋枪的配置,所以能在很短时间内输出巨额伤害。 由于其射速很快,因此弹药消耗也很快,所以IAF司令部建议把它当成副武器来配备。[/i]\n", "description_spanish": "[i]El Arma de Defensa Personal K80 es una ametralladora ligera totalmente automática que se puede utilizar en parejas. Está diseñada para infligir una enorme cantidad de daño en muy poco tiempo. Debido a su alta cadencia de disparo, la munición se gasta con rapidez, por tanto la Central de las FAI recomienda su uso como arma secundaria.[/i]\n", "description_swedish": "[i]K80 Personligt Försvarsvapen är en lättviktig, fullt automatisk kulsprutepistol. K80 delas ut i par för dubbelandvändning och är designad att orsaka extrem skada på kort tid. På grund av den höga eldgivningshastigheten tar ammuntion slut fort, PVs Befäl rekommenderar den därför som sekundärvapen.[/i]\n", - "description_tchinese": "[i]K80 單兵防禦武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內輸出巨額傷害。由于其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來配備。[/i]\n", + "description_tchinese": "[i]K80 個人防衛武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內輸出巨額傷害。由於其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來配備。[/i]\n", "description_turkish": "[i]K80 Kişisel Savunma Silahı, oldukça hafif bir tam otomatik makineli tüfek. K80 çift namlu kullanıyor ve kısa süre içerisinde yoğun hasar vermek üzere tasarlandı. Yoğun ateş özelliğine sahip olması, cephaneyi çok çabuk tüketmesine sebep oluyor, bu yüzden YSK Komutanlığı ikincil silah olarak kullanılmasını öneriyor.[/i]\n", "description_ukrainian": "[i]Пістолет-кулемет K80 — легка і повністю автоматична зброя. К80 використовуються парами для стрільби з двох рук і нанесення дуже великих пошкоджень за короткий проміжок часу. У зв’язку з його високою швидкострільністю, набої витрачаються надзвичайно швидко, тому командування МЗС радить використовувати К80 як додаткову зброю.[/i]\n", "description_vietnamese": "[i]Vũ khí Phòng thủ Cá nhân K80 là một khẩu súng tiểu liên trọng lượng nhẹ, hoàn toàn tự động. Súng K80 được cấp theo cặp cho việc cầm súng kép và được thiết kế để giao sát thương cực kỳ cao trong một khoảng thời gian ngắn. Vì tốc độ bắn cao của nó, đạn sẽ nhanh chóng bị cạn kiệt, vì thế Lệnh IAF khuyến khích chọn vũ khí dưới dạng vũ khí phụ.[/i]\n", @@ -1513,7 +1513,7 @@ "description_schinese": "[i]IAF加特林机枪,具有极高的射速以及广阔的着弹点,使得它成为了对付大群敌人的理想装备。 这件武器在开火前会有一小段延迟,因为它得先进行枪管旋转,以达到所需的转速。 它的辅助能力为旋转枪管,但不进行发射。[/i]\n", "description_spanish": "[i]La Miniarma de las FAI se caracteriza por una cadencia de disparo muy elevada con efecto expansivo, lo que la convierte en idónea para eliminar grandes grupos de enemigos. Esta arma sufre de un leve retardo antes de comenzar a disparar ya que necesita que los tubos giren hasta alcanzar las RPM necesarias. El disparo alternativo hará que los tubos giren hasta alcanzar la velocidad necesaria sin disparar.[/i]\n", "description_swedish": "[i]PVs Minigun kännetecknas av en väldigt hög eldhastighet och stor spridning, vilket gör den idealisk för att döda stora grupper av fientliga mål. Det här vapnet har en kort fördröjning innan avfyrning för att hinna snurra upp magasinet. Alt-eld-knappen snurrar upp magasinet utan att avfyra.[/i]\n", - "description_tchinese": "[i]IAF 迷你機槍具有極高的射速以及廣闊著彈點,使得它成爲了對付大群敵人的理想裝備。這件武器在開火前會有一小段延遲,因爲它得先進行槍管旋轉以達到所需的轉速。它的輔助開火模式爲旋轉槍管但不進行發射。[/i]\n", + "description_tchinese": "[i]IAF 迷你機槍具有極高的射速以及廣闊著彈點,使得它成爲了對付大群敵人的理想裝備。這件武器在開火前會有一小段延遲,因爲它得先進行槍管旋轉以達到所需的轉速。它的輔助射擊模式爲旋轉槍管但不進行發射。[/i]\n", "description_turkish": "[i]YSK Minigun yoğun ateş ve dağılım özellikleri nedeniyle, saldırgan kalabalık grupları yok etmek için idealdir. Namluya gereken motor devrini sağlamak için vakit gerekmesi sebebiyle kısa bir gecikmeyle ateşe başlar. İkincil ateş, ateş etmeden namlunun motor devrini aktif tutar.[/i]\n", "description_ukrainian": "[i]Мініґану МЗС властива дуже висока швидкістрільність і великий розкид куль, що робить його ідеальною зброєю для знищення великих ворожих груп. Ця зброя має коротку затримку перед початком стрільби, що зумовлено потребою розкрутити стволи до необхідної кількості обертів за хвилину. Спусковий гачок альтернативного вогню розкрутить стволи, не починаючи стрільбу.[/i]\n", "description_vietnamese": "[i]Minigun IAF bao gồm một tốc độ bắn rất cao và lan đạn rộng lớn, làm nó trở nên lý tưởng cho việc tiêu diệt các nhóm mục tiêu thù địch lớn. Vũ khí này có một độ trì hoãn ngắn trước khi bắn để lên nòng súng tới số đạn bắn mỗi phút cần thiết. Nút tấn công phụ sẽ lên nòng súng mà không bắn súng.[/i]\n", @@ -1582,7 +1582,7 @@ "description_schinese": "[i]AVK-36“神射手”步枪,是一把半自动的闩锁式步枪,子弹口径为7.62x51mm,足以一枪解决任何一只异形爪虫。 AVK-36步枪是普通AVK-32步枪的改良版,能与士兵战斗服相切合,这意味着能够在移动中开火。[/i]\n", "description_spanish": "[i]El Rifle de Francotirador AVK-36 es un rifle semiautomático que dispara proyectiles de 7.62x51mm capaces de acabar con un Dron de un solo disparo. El AVK-36 es una versión modificada del clásico AVK-32, adaptado a los uniformes de combate de los marines y pensado para ser disparado en movimiento.[/i]\n", "description_swedish": "[i]AVK-36 Prickskyttegeväret är ett semi-automatiskt som avfyrar 7.62x51 mm rundor kapabla att förstöra en Svärmdrönare med ett enda skott. AVK-36:n er en modifierad version av den klassiska AVK-32, lämpad för marinsoldat-stridsdräkter och menad att avfyra medan du rör dig.[/i]\n", - "description_tchinese": "[i]AVK-36 “神射手” 步槍是一把半自動的闩鎖式步槍,子彈口徑爲7.62x51mm,足以一槍解決任何一只異形工蜂。AVK-36步槍是普通AVK-32步槍的改良版本,能與士兵戰鬥服相切合,這意味著能夠在移動中開火。[/i]\n", + "description_tchinese": "[i]AVK-36 狙擊步槍是一把半自動的闩鎖式步槍,子彈口徑爲7.62x51mm,足以一槍解決任何一隻異形工蜂。AVK-36步槍是普通AVK-32步槍的改良版本,能與士兵戰鬥服相切合,這意味著能夠在移動中開火。[/i]\n", "description_turkish": "[i]AVK-36 Nişancı Tüfeği yarı otomatik kurmalı bir tüfek, kullandığı 7.62x51mm mermiler tek bir Sürü asalağını tek bir atışta yok edebiliyor. AVK-36, klasik AVK-32 modelinin modifiye edilmiş bir versiyonu, hareket halinde kullanmak için ideal ve piyade kamuflajına uygun.[/i]\n", "description_ukrainian": "[i]Снайперська гвинтівка AVK-36 — це напівавтоматична гвинтівка, яка використовує набої калібру 7.62x51мм, що здатні знищити дрона одним пострілом. AVK-36 — це модифікована версія класичної гвинтівки AVK-32 з компактнішим дизайном для зручної стрільби на ходу.[/i]\n", "description_vietnamese": "[i]Súng trường thiện xạ AVK-36 là một súng trường bán tự động, bắn viên đạn 7.62x51mm có khả năng tiêu hủy một con drone Swarm trong một phát duy nhất. Súng AVK-36 là một phiên bản được sửa đổi của súng AVK-32 cổ điển, được trang bị cho các bộ đồ chiến đấu quân lính và có ý nghĩa để bắn trên đường đi.[/i]\n", @@ -1650,7 +1650,7 @@ "description_schinese": "[i]一种自动化的、使用高温火焰攻击目标的哨戒枪。 其装备的低摩擦轴承,使得自身能够快速、准确地追踪目标。[/i]\n", "description_spanish": "[i]Una centinela incendiaria automatizada. Los rodamientos de baja fricción le permiten un seguimiento perfecto incluso de las presas más rápidas.[/i]\n", "description_swedish": "[i]Ett automatiskt, högtemperatur-antändningsvaktgevär. Lågfriktionskullager tillåter perfekt spårning till och med på de snabbaste hoten.[/i]\n", - "description_tchinese": "[i]一種自動化的、使用高溫火焰攻擊目標的步哨槍。其裝備的低摩擦力軸承使得自身能夠快速、准確地追蹤目標。[/i]\n", + "description_tchinese": "[i]一種自動化的、使用高溫火焰攻擊目標的步哨槍塔。其裝備的低摩擦力軸承使得自身能夠快速、準確地追蹤目標。[/i]\n", "description_turkish": "[i]Otomatik yüksek ısıya sahip yakıcı nöbetçi silahı. Ufak sürtünme milleri en hızlı hedefleri bile mükemmel şekilde izlemesine imkan tanıyor.[/i]\n", "description_ukrainian": "[i]Автоматична вогнеметна турель. Малий коефіцієнт тертя станка дає можливість ідеально наводитися навіть на найшвидші цілі.[/i]\n", "description_vietnamese": "[i]Một trụ súng gây cháy tự động, nhiệt độ cao. Các ổ trục ma sát thấp cho phép sự theo dõi hoàn hảo trên kể cả các mối đe dọa nhanh nhất.[/i]\n", @@ -1724,7 +1724,7 @@ "description_schinese": "[i]一款民用链锯,用于切割木材或其他软质地材料。[/i]\n", "description_spanish": "[i]Una motosierra civil, utilizada para cortar madera y otros materiales blandos.[/i]\n", "description_swedish": "[i]En motorsåg för civila, använd för att skära igenom trä eller andra mjuka material.[/i]\n", - "description_tchinese": "[i]一款民用電鋸,用于切割木材或其他軟質地材料。[/i]\n", + "description_tchinese": "[i]一款民用電鋸,用於切割木材或其他軟質地材料。[/i]\n", "description_turkish": "[i]Odun veya benzeri yumuşak malzemeleri kesmek için kullanılan motorlu testere.[/i]\n", "description_ukrainian": "[i]Звичайна бензопила, що використовується для різання дерева або інших м’яких матеріалів.[/i]\n", "description_vietnamese": "[i]Một máy cưa xích dân sự, được dùng cho việc cưa qua gỗ và các vật liệu mềm khác.[/i]\n", @@ -1793,7 +1793,7 @@ "description_schinese": "[i]这个哨戒炮能发射高速炮弹,射程很远而且威力巨大,会优先识别并歼灭大型热源目标。[/i]\n", "description_spanish": "[i]Dispara a gran velocidad proyectiles capaces de infligir un daño extraordinario a larga distancia. Distingue la huella térmica de los enemigos y dispara primero a los más grandes.[/i]\n", "description_swedish": "[i]Avfyrar höghastighetskulor kapabla att utdela extrema skador över långa avstånd och prioriterar de största värmesignaturerna.[/i]\n", - "description_tchinese": "[i]這個步哨槍能發射高速榴彈炮,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。[/i]\n", + "description_tchinese": "[i]這個步哨槍塔能發射高速榴彈炮,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。[/i]\n", "description_turkish": "[i]En büyük ısı sinyallerine öncelik veren, çok büyük uzaklıklara kadar aşırı derecede hasar verebilen, yüksek hızlı patlayıcılar ateşler.[/i]\n", "description_ukrainian": "[i]Стріляє високошвидкісними кулями, що здатні завдавати надзвичайно великих ушкоджень на значних дистанціях. У виборі мішеней пріоритет надає об’єктам із найбільшим тепловим випромінюванням.[/i]\n", "description_vietnamese": "[i]Phóng các lựu vận tốc cao có khả năng gây một số lượng sát thương cực kỳ lớn trên khoảng cách lớn và ưu tiên mục tiêu với nhiệt lớn nhất.[/i]\n", @@ -1901,6 +1901,7 @@ "name_russian": "PS50 «Бульдог»", "name_schinese": "PS50 斗牛犬", "name_swedish": "PS50 Bulldogg", + "name_tchinese": "PS50 小鬥牛犬", "name_vietnamese": "Súng chó mặt xệ PS50", "description_english": "[i]The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy.[/i]\n", "description_german": "[i]Die PS50 Bulldog-Pistole feuert 12,7×33 mm Geschosse ab und kann eine Drohne mit einem einzigen Schuss zerlegen. Im knien verbessert sich die Genauigkeit.[/i]\n", @@ -2074,7 +2075,7 @@ "description_schinese": "[i]这种实验版的IAF再生型治疗枪,可以将治疗电荷转化为电磁场,从而增强单个士兵的武器,增加子弹威力。 普通射击执行治疗,而辅助开火执行增强。(看清楚!这把武器不是增强了治疗效果的医疗枪,也不是能一边治疗一边增强队友伤害的枪。它在同一时刻只能进行治疗或者提供伤害加成,二选一,而且它弹药量堪忧。总结起来就是,既要又要是行不通的,某国都做不到,你觉得你能?)[/i]\n", "description_spanish": "[i]Esta versión del Rifle Médico de las FAI puede usar una carga curativa para crear un campo electromagnético que optimiza el arma de un único marine para que dispare balas con más fuerza. El gatillo principal activa la sanación mientras que el ssecundario activa la amplificación.[/i]\n", "description_swedish": "[i]Denna experimentella version av IAF:s regenerativa läkningspistol kan omvandla den läkande laddningen till ett elektromagnetiskt fält, vilket optimerar vapen från en enda marinsoldat för att avfyra skott med ökad slagkraft. Primär eld utför helande medan alternativ eld gör förstärkning.[/i]\n", - "description_tchinese": "[i]這個實驗版本的 IAF 再生型醫療槍可以將治療彈藥轉化爲電磁場,增強一名士兵武器的威力。普通射擊爲治療,輔助開火爲威力增強。[/i]\n", + "description_tchinese": "[i]這個實驗版本的 IAF 再生型醫療槍可以將治療彈藥轉化爲電磁場,增強一名隊員武器的威力。普通射擊爲治療,輔助射擊爲威力增強。[/i]\n", "description_vietnamese": "[i]Phiên bản thực nghiệm của súng hồi máu tái tạo IAF có thể biến đổi năng lượng hồi máu thành trường điện từ để tối ưu hóa vũ khí của một quân lính duy nhất để bắn với lực tác động được tăng. Nút tấn công chính thực hiện sự hồi máu trong khi nút tấn công phụ thực hiện sự khuếch đại.[/i]\n", "display_type_brazilian": "Arma", "display_type_english": "Weapon", @@ -2223,7 +2224,7 @@ "name_schinese": "IAF单兵医药包", "name_spanish": "Botiquín Personal FAI", "name_swedish": "IAF Personligt Helningskit", - "name_tchinese": "IAF 單兵醫藥包", + "name_tchinese": "IAF 個人醫藥包", "name_thai": "ชุดปฐมพยาบาลส่วนบุคคล IAF", "name_turkish": "YSK Kişisel Sağlık Çantası", "name_ukrainian": "Особиста аптечка МЗС", @@ -2314,7 +2315,7 @@ "description_schinese": "[i]这款IAF发行的手持电焊机,使用高温电离等离子来进行切割或焊接工作,可根据使用者需要来进行设置。 一般用于切割或焊接大门,来为IAF士兵提供战术优势。[/i]\n", "description_spanish": "[i]Este soldador de mano de las FAI utiliza un plasma ionizado a alta temperatura para crear un efectivo arco de soldadura o desoldadura, en función de las necesidades del operario. Se suele utilizar para cortar o sellar puertas, ofreciendo una ventaja táctica a los marines de las FAI.[/i]\n", "description_swedish": "[i]Den här PVs-utgivna handhållna svetsen använder högtempererad joniserad plasma för att skapa en effektiv skärs- eller svetsnings-båge, beroende på den angivna användarinställningen. Använd vanligen på fältet för att skära igenom eller försegla dörrar, vilket ger PVs-marinsoldaterna en taktisk fördel.[/i]\n", - "description_tchinese": "[i]這個 IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用于切割或焊接大門,來爲 IAF 士兵提供戰術優勢。[/i]\n", + "description_tchinese": "[i]這個 IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用於切割或焊接大門,來爲 IAF 士兵提供戰術優勢。[/i]\n", "description_turkish": "[i]Bu YSK malı Kaynak Aleti, kullanıcı isteğine göre ayarlanabilen efektif bir kesim ve kaynak yapabilmek için yüksek ısıda iyonize plazma kullanır. Genellikle kapılara kaynak yapmak veya kesmek için kullanılır, YSK piyadelerine taktiksel avantaj sağlar.[/i]\n", "description_ukrainian": "[i]Портативний зварювальний апарат МЗС використовує іонізовану плазму високої температури для створення дуги, здатної зварювати чи розрізати метал, залежно від потреби. Як правило, застосовується для блокування або розрізання дверей, що дає піхотинцям тактичну перевагу.[/i]\n", "description_vietnamese": "[i]Dụng cụ hàn cầm tay do IAF cấp này dùng plasma được ion hóa nhiệt độ cao để tạo một hồ quang cắt hoặc hàn hiệu quả, tùy vào cài đặt do người dùng chỉ định. Thường được dùng trong chiến trường để cắt hoặc hàn các cửa, cung cấp các quân lính IAF một lợi thế chiến thuật.[/i]\n", @@ -2363,7 +2364,7 @@ "name_schinese": "SM75战术照明弹", "name_spanish": "Bengalas de Combate SM75", "name_swedish": "SM75 Stridslysraketer", - "name_tchinese": "SM75 軍用信號火炬", + "name_tchinese": "SM75 軍用信號彈", "name_turkish": "SM75 İşaret Fişekleri", "name_ukrainian": "Сигнальні ракети SM75", "name_vietnamese": "Pháo sáng chiến đấu SM75", @@ -2383,7 +2384,7 @@ "description_schinese": "[i]SM75战术照明弹,是一种特殊的镁芯照明弹,由新特集团公司研发,可结合其他标准武器装备使用。 它能照亮一定区域,并且放出一种具有特定波长的反射波,用来辅助瞄准——使得武器能够自动锁定在照明弹范围内的敌人。[/i]\n", "description_spanish": "[i]Las Bengalas de Combate SM75 están compuestas por un magnesio especial desarrollado conjuntamente por SynTek Megacorporación y otros fabricantes. Además de ayudar a iluminar una zona, estas bengalas emiten una luz reflectante con una longitud de onda especial que ayuda a apuntar, lo que permite a las armas fijar el objetivo en los enemigos iluminados por el brillo del magnesio.[/i]\n", "description_swedish": "[i]SM75 Stridslysraketer är en speciell magnesiumlysraket utvecklad av SynTek Megacorporation i samband med andra standardvapen. Förutom att tillhandahålla ljus över ett område, skickar lysraketerna även ut en viktig våglängd av reflekterande ljus vilket hjälper målinriktning - vilket tillåter vapen att sikta in sig på alla fiender fångade i magnesiumljuset.[/i]\n", - "description_tchinese": "[i]SM75 軍用信號火炬是一種特殊的鎂芯信號火炬,由 SynTek 特大集團公司開發,可結合其他標准武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄准 -- 使得武器可以自動鎖定在信號火炬範圍內敵人。[/i]\n", + "description_tchinese": "[i]SM75 軍用信號彈是一種特殊的鎂芯信號彈,由 SynTek 特大集團公司開發,可結合其他標準武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄準 -- 使得武器可以自動鎖定在信號彈範圍內敵人。[/i]\n", "description_turkish": "[i]SM75 İşaret Fişekleri, SynTek Şirketler Grubu tarafından geliştirilen, diğer standart silahlarla bağlantılı, özel bir magnezyum fişeği. Bölgeyi aydınlatmasının yanısıra, yansıtıcı ışığa önemli bir dalga boyu vererek, hedef izleme desteğine sahip silahların mangezyum parlamasına yakalanan saldırganlara kilitlenmesini sağlıyor.[/i]\n", "description_ukrainian": "[i]Освітлювані ракети SM75 — спеціальні магнієві фальшфеєри, розроблені мегакорпорацією «СинТек» для використання спільно з іншими видами зброї. Крім освітлення місцевості, сигнальні факели також випромінюють хвилі рефлективного світла певної частоти, які дозволяють зброї самонаводитися на будь-якого ворога, що потрапив на освітлену ділянку.[/i]\n", "description_vietnamese": "[i]Pháo sáng chiến đấu SM75 là một pháo sáng magnesi đặc biệt được thiết kế bởi SynTek Megacorporation cùng với các súng cầm tay phát hành tiêu chuẩn khác. Ngoài vào việc cung cấp ánh sáng trên một khu vực, pháo sáng cũng đưa ra một bước sóng quan trọng của ánh sáng phản xạ mà viện trợ nhắm mục tiêu - cho phép các vũ khí để nhắm khóa vào bất kỳ kẻ thù nào đang ở trong ánh sáng magnesi.[/i]\n", @@ -2783,7 +2784,7 @@ "description_schinese": "[i]由新特医药部门新研制的强力注射型药剂。 当处于危机状态时,IAF士兵可以使用这款肾上腺素药剂,来提高自身的反应、感知能力。 这款药剂会在几秒钟内被人体代谢,但不可否认的是,它在很多时候能让你跨越生死界限,让你在重要时刻保持头脑清醒,工作起来得心应手。[/i]\n", "description_spanish": "[i]Una potente inyección recién salida de la División Farmacéutica de SynTek. En los momentos de mayor peligro, las tropas de las FAI se pueden inyectar esta adrenalina para disminuir su tiempo de reacción y mejorar su percepción. Se metaboliza totalmente en cuestión de segundos, esta droga puede suponer la diferencia entre la vida y la muerte en los peores momentos, dejando a los marines con la cabeza despejada y listos para continuar.[/i]\n", "description_swedish": "[i]En kraftfull injektion ny från SynTek Läkemedelsavdelning. I farliga situationer kan PVs-trupper tillsätta det här adrenalinet och få höjd reaktionsförmåga och perception. Efersom det är totalt metaboliserat på några sekunder, kan det här preparatet betyda skillnaden mellan liv och död i en tuff situation och sedan lämna en marinsoldat klartänkt och redo att fortsätta.[/i]\n", - "description_tchinese": "[i]由 SynTek 醫藥部門新研製的強力注射型藥劑。當處于危機狀態時,IAF 的士兵可以使用這款腎上腺素藥劑,來提高自身的反應力與感覺力。這款藥劑會在幾秒鍾內被人體代謝,但不可否認的是,它在很多時候能讓你跨越生死界限,讓你在重要時刻保持頭腦清醒,工作起來得心應手。[/i]\n", + "description_tchinese": "[i]由 SynTek 醫藥部門新研製的強力注射型藥劑。當處於危機狀態時,IAF 的士兵可以使用這款腎上腺素藥劑,來提高自身的反應力與感覺力。這款藥劑會在幾秒鍾內被人體代謝,但不可否認的是,它在很多時候能讓你跨越生死界限,讓你在重要時刻保持頭腦清醒,工作起來得心應手。[/i]\n", "description_turkish": "[i]SynTek Ecza Bölümü'nden çok güçlü bir injeksiyon. Yüksek tehlike durumunda, YSK askerleri bu adrenalini kullanarak reflekslerini ve duyularını hassas hale getirebilirler. Bu ilaç, metabolizmaya saniyeler içinde etki etmesiyle hayatla ölüm arasındaki ince çizginin hangi tarafında duracağınızı belirleyebilir, sonrasında piyadeyi sakinleştirmiş ve ilerlemeye hazır bir şekilde bırakır.[/i]\n", "description_ukrainian": "[i]Сильнодіюча ін’єкція адреналіну від фармацевтичного підрозділу «СинТек». У критичних ситуаціях піхотинці МЗС можуть застосувати цей стимулятор, щоби підсилити свою реакцію та загострити органи чуття. Засвоївшись організмом за декілька секунд, цей препарат може стати порятунком солдата, що опинився на межі життя і смерті, дозволяючи йому чітко мислити та діяти.[/i]\n", "description_vietnamese": "[i]Một mũi tiêm mạnh mẽ mới tươi từ Phòng Dược phẩm SynTek. Trong thời điểm nguy hiểm lớn, các quân lính IAF có thể áp dụng adrenaline này, cung cấp bản thân họ sự phản ứng và nhận thức cao hơn. Chuyển hóa hoàn toàn chỉ trong vài giây, thuốc này có thể là ý nghĩa giữa cái sống và cái chết trong một điểm khó khăn, và sau đó để một quân lính tỉnh táo và sẵn sàng để tiến hành.[/i]\n", @@ -2898,7 +2899,7 @@ "name_schinese": "v45电力护甲", "name_spanish": "Armadura Electrificada v45", "name_swedish": "v45 Elektriskt Laddad Pansar", - "name_tchinese": "v45 充電型護甲", + "name_tchinese": "v45 電擊型護甲", "name_turkish": "v45 Elektrik Yüklü Zırh", "name_ukrainian": "Електроброня v45", "name_vietnamese": "Áo giáp tích điện khí hóa v45", @@ -2986,7 +2987,7 @@ "description_schinese": "[i]一组5颗的M478感应式燃烧地雷,是士官级别的士兵们的标准配备。 这些地雷能够能放置在地上并且进行校准,一旦有与地雷感应器记录相匹配的生物靠近,地雷就会立刻引爆。 一旦引爆,地雷两边会各喷出一条凝固汽油带并且将其点燃,形成一道火墙。 可用来杀死靠近的敌人以及对特定区域进行封锁。[/i]\n", "description_spanish": "[i]Un conjunto de cinco Minas Incendiarias de Proximidad M478 es lo estándar para cualquier marine de rango NCO Estas minas se despliegan y se calibran sobre el terreno y una vez activadas detonarán cuando cualquier criatura que cumpla con las especificaciones del objetivo se aproxime. Con la explosión se libera una estela de napalm altamente inflamable a ambos lados de la mina, con lo que se elimina a la víctima y se impide la entrada de otros enemigos a la zona.[/i]\n", "description_swedish": "[i]Ett set med fem delar av M478 Brandminor är standard för varje marinsoldat med rank NCO Dessa minor placeras och kalibreras ute på fältet och när de väl är aktiverade detoneras de så fort en varelse som matchar måltavlespecifikationer kommer nära. Vid detonation släpps extremt lättantändlig napalm ut i en linje på vardera sida om minan, vilket både dödar fienden och avskräcker området från framtida fiender.[/i]\n", - "description_tchinese": "[i]一組5顆的 M478 感應式燃燒地雷是士官級別的士兵們的標准配備。這些地雷能夠能放置在地上並且進行校准,一旦有與地雷感應器記錄相匹配的生物靠近時,地雷就會立刻引爆。一旦引爆,地雷兩邊會各噴出一條凝固汽油帶並且將其點燃,形成一道火牆。可用來殺死靠近的敵人以及對特定區域進行封鎖。[/i]\n", + "description_tchinese": "[i]一組5顆的 M478 感應式燃燒地雷是士官級別的士兵們的標準配備。這些地雷能夠能放置在地上並且進行校準,一旦有與地雷感應器記錄相匹配的生物靠近時,地雷就會立刻引爆。一旦引爆,地雷兩邊會各噴出一條凝固汽油帶並且將其點燃,形成一道火牆。可用來殺死靠近的敵人以及對特定區域進行封鎖。[/i]\n", "description_turkish": "[i]Beş parçalık M478 Yakınlığa Duyarlı Yanıcı Mayın seti herhangi bir NCO rütbeli piyade için standart teçhizattır. Bu mayınlar bölgeye yerleştirilir ve kalibre edilir, aktif haldeyken hedef özellikleriyle uyuşan bir canlı yakınına geldiğinde patlar. Patlama ile birlikte mayının her yönüne yüksek seviyede yanıcı napalm püskürtülür, ve aynı anda hem kurban öldürülür hem de geçişi engelleyerek taktiksel avantaj sağlar.[/i]\n", "description_ukrainian": "[i]Комплект з п’яти запалювальних мін M478 є стандартним спорядженням офіцера. Ці міни встановлюються і калібруються на полі бою, вибухаючи при наближенні, відповідної до налаштувань, істоти. Під час детонації вивільняється легкозаймистий напалм у лінію по обидва боки від міни, тим самим не тільки знешкоджуючи ціль, а ще й ізолюючи область від інших ворогів.[/i]\n", "description_vietnamese": "[i]Một bộ 5 miếng của Mìn gây cháy cảm ứng M478 là một phát hành tiêu chuẩn cho bất kỳ quân lính cấp hạ sĩ quan (NCO) nào. Các mìn này được đặt và được hiệu chuẩn và một khi được kích hoạt sẽ kích nổ khi bất kỳ sinh vật phù hợp với thông số kỹ thuật mục tiêu nào đến lại gần. Một khi phát nổ, napalm rất dễ cháy sẽ được phát ra trên một đường thẳng, giết nạn nhận và phủ nhận khu vực khỏi kẻ thù tiếp đến về mặt chiến thuật.[/i]\n", @@ -3180,7 +3181,7 @@ "description_schinese": "[i]一组集束型高爆手雷。 具有爆炸伤害加成技能的士兵,使用时能提升杀伤力。[/i]\n", "description_spanish": "[i]Un conjunto de granadas de racimo altamente explosivas. Los marines con más habilidad para los explosivos recibirán granadas con cargas de racimo más numerosas.[/i]\n", "description_swedish": "[i]Ett set med högexplosiva klunggranater. Marinsoldater med högre skicklighet med sprängämnen tilldelas granater med högre klungskada.[/i]\n", - "description_tchinese": "[i]一組集束型高爆手雷。給具有爆炸傷害加成技能的士兵使用能提升其殺傷力。[/i]\n", + "description_tchinese": "[i]一組集束型高爆手榴彈。給具有爆炸傷害加成技能的士兵使用能提升其殺傷力。[/i]\n", "description_turkish": "[i]Yüksek patlayıcı özelliğine sahip bir el bombası seti. Patlayıcı uzmanı piyadelere daha fazla sayıda temin edilir.[/i]\n", "description_ukrainian": "[i]Комплект осколково-фугасних гранат. Десантники, що мають більший досвід роботи з вибухівкою, отримують гранати з більшим зарядом шрапнелі.[/i]\n", "description_vietnamese": "[i]Một bộ lựu đạn cụm nổ cao. Các quân lính với kỹ năng thuốc nổ lớn hơn được cấp các lựu đạn với thêm lựu đạn cụm phụ.[/i]\n", @@ -3249,7 +3250,7 @@ "description_schinese": "[i]一款低发热、低噪声、具有自我充电能力的热图像增强装置。 MNV34夜视镜,具有高分辨以及大动态亮度成像范围,使得它适合在所有光照条件下使用。 其标准的轻质量电池包能够持续使用10秒。[/i]\n", "description_spanish": "[i]Se trata de un amplificador de imágenes térmicas con una baja relación señal/ruido y batería autorrecargable. El MNV34 capta imágenes en alta resolución con un amplio espectro de luminosidad dinámica, por lo que puede funcionar bajo cualquier condición luminosa. Su liviana batería le permite operar de forma continua durante 10 segundos.[/i]\n", "description_swedish": "[i]Termikbaserad bildintensifierare med lågt signal till ljud-förhållande och självladdande strömförsörjningsdel. MNV34 är hög upplösning med en bred dynamisk upplysningsräckvidd, vilket gör den användbar för alla lätta situationer. Standard lättviktsbatteripack tillåter användning i 10 sekunder i sträck.[/i]\n", - "description_tchinese": "[i]一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。其標准的輕質量電池包能夠持續使用10秒。[/i]\n", + "description_tchinese": "[i]一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。其標準的輕質量電池包能夠持續使用10秒。[/i]\n", "description_turkish": "[i]Kendiliğinden şarj olabilen güç paketine sahip gürültü oranı düşük sinyalli termal bazlı görüntü yoğunlaştırıcı. Geniş dinamik ışık aralığına ve yüksek çözünürlüğe sahip olması, MNV34'ü tüm ışık şartları için uygun kılıyor. Standart hafif batarya aralıksız 10 saniye boyunca kullanımına izin veriyor.[/i]\n", "description_ukrainian": "[i]MN34 — тепловізор із малим коефіцієнтом шуму та самозарядним акумулятором. Пристрій має велику роздільну здатність та широкий динамічний діапазон яскравості, що дозволяє застосовувати його в різних умовах освітленості. Стандартний легкий акумулятор дає змогу використовувати прилад протягом 10 секунд.[/i]\n", "description_vietnamese": "[i]Bộ tăng cường hình ảnh dựa trên nhiệt với tính hiệu thấp tới tỷ lệ tiếng ồn và gói điện tự sạc. MNV34 là độ phân giải cao với một phạm vi độ chói năng động rộng, làm cho nó phù hợp cho tất cả tình trạng ánh sáng. Gói pin trọng lượng nhẹ tiêu chuẩn cho phép 10 giây dùng liên tục.[/i]\n", From d6c80235f295094203cdcbe6e425a73fc02dda85 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Wed, 4 Sep 2024 16:40:26 +0300 Subject: [PATCH 073/201] Update reactivedrop_swedish.txt --- resource/reactivedrop_swedish.txt | 128 +++++++++++++++--------------- 1 file changed, 64 insertions(+), 64 deletions(-) diff --git a/resource/reactivedrop_swedish.txt b/resource/reactivedrop_swedish.txt index 8a1daa23f..d6dd2dadb 100644 --- a/resource/reactivedrop_swedish.txt +++ b/resource/reactivedrop_swedish.txt @@ -6368,7 +6368,7 @@ "asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" "[english]nh_platformXVII_1_title" "Look for the elevator" -"nh_platformXVII_1_title" "Titta efter hissen" +"nh_platformXVII_1_title" "Leta efter hissen" "[english]nh_platformXVII_1a" "Things seem to be getting worse by the minute. While unclear as to a definite course of action, we still have ways to go before we reach our end. What's left of Lugdunum's railway could be a worthwhile alternative to get you around the facility." "nh_platformXVII_1a" "Things seem to be getting worse by the minute. While unclear as to a definite course of action, we still have ways to go before we reach our end. What's left of Lugdunum's railway could be a worthwhile alternative to get you around the facility." "[english]nh_platformXVII_1b" "And keep your tech close, it'll save you some headaches with these rails." @@ -6398,11 +6398,11 @@ "[english]nh_platformXVII_hint" "All marines must be on the platform." "nh_platformXVII_hint" "Alla mariner måste vara på plattformen." - "[english]nh_platformXVII_hint2" "Press to launch the platform." - "nh_platformXVII_hint2" "Press to launch the platform." +"[english]nh_platformXVII_hint2" "Press to launch the platform." +"nh_platformXVII_hint2" "Tryck för att starta plattformen." - "[english]nh_groundworklabs_1_title" "Reach the labs' junction" - "nh_groundworklabs_1_title" "Reach the labs' junction" +"[english]nh_groundworklabs_1_title" "Reach the labs' junction" +"nh_groundworklabs_1_title" "Nå labbets korsning" "[english]nh_groundworklabs_1a" "Change of plans: we're tearing down this place for good. Gaining access to one of the colony's power cores is our best lead at burying it whole. Thermal readings are all over the place, so be advised as to alien presence." "nh_groundworklabs_1a" "Change of plans: we're tearing down this place for good. Gaining access to one of the colony's power cores is our best lead at burying it whole. Thermal readings are all over the place, so be advised as to alien presence." "[english]nh_groundworklabs_1b" "New goal, same deal. This is where it all began. Have someone who knows their stuff in electronics, and give it all you have." @@ -6417,20 +6417,20 @@ "nh_groundworklabs_3_title" "Assume control of the power core" "[english]nh_groundworklabs_3a" "If there's a way to bury Lugdunum, the answer lies in the colony's main energy source. Make sure the power core controls are secured and into IAF's hands." "nh_groundworklabs_3a" "If there's a way to bury Lugdunum, the answer lies in the colony's main energy source. Make sure the power core controls are secured and into IAF's hands." - "[english]nh_groundworklabs_3b" "Here's hoping one tech is enough for this one." - "nh_groundworklabs_3b" "Here's hoping one tech is enough for this one." - "[english]nh_groundworklabs_4_title" "Overheat the reactor" - "nh_groundworklabs_4_title" "Overheat the reactor" - "[english]nh_groundworklabs_4" "WARNING: Initiating the meltdown sequence will cause the colony to collapse in a matter of minutes." - "nh_groundworklabs_4" "WARNING: Initiating the meltdown sequence will cause the colony to collapse in a matter of minutes." - "[english]nh_groundworklabs_5_title" "Evacuate the facility before the collapse" - "nh_groundworklabs_5_title" "Evacuate the facility before the collapse" - "[english]nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." - "nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." +"[english]nh_groundworklabs_3b" "Here's hoping one tech is enough for this one." +"nh_groundworklabs_3b" "Här hoppas vi att en tekniker räcker för den här." +"[english]nh_groundworklabs_4_title" "Overheat the reactor" +"nh_groundworklabs_4_title" "Överhetta reaktorn" +"[english]nh_groundworklabs_4" "WARNING: Initiating the meltdown sequence will cause the colony to collapse in a matter of minutes." +"nh_groundworklabs_4" "VARNING: Att initiera härdsmältningssekvensen kommer att få kolonin att kollapsa på några minuter." +"[english]nh_groundworklabs_5_title" "Evacuate the facility before the collapse" +"nh_groundworklabs_5_title" "Evakuera anläggningen före kollapsen" +"[english]nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." +"nh_groundworklabs_5" "Var snabb på benen och fly genom nödutgången där dropshippet Snakebite kommer att vara där för att hämta dig." "[english]nh_groundworklabs_6_title" "(Optional) Upload data to the ship" "nh_groundworklabs_6_title" "(Valfri) Ladda upp data till fartyget" "[english]nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" -"nh_groundworklabs_6" "-obehörigt tillträde, Fartygsledning meddelad-" +"nh_groundworklabs_6" "-obehörigt tillträde, Fartygsbefäl meddelad-" "[english]nh_groundworklabs_6_hint" "Destroy the gate generator" "nh_groundworklabs_6_hint" "Förstör grindgeneratorn" @@ -6999,8 +6999,8 @@ "[english]red2_2b_title" "You will need to dump explosive cargo first!" "red2_2b_title" "You will need to dump explosive cargo first!" - "[english]red2_3_title" "Search for the Objective" - "red2_3_title" "Search for the Objective" +"[english]red2_3_title" "Search for the Objective" +"red2_3_title" "Sök efter målet" "[english]red2_4_title" "Repair the Listening Network" "red2_4_title" "Repair the Listening Network" @@ -7017,8 +7017,8 @@ "red2_5b_title" "It will arrive at the last node that was reset." "[english]red2_5c_title" "Your destination is a door that will decloak." "red2_5c_title" "Your destination is a door that will decloak." - "[english]red2_5d_title" "Watch for Crawlers!" - "red2_5d_title" "Watch for Crawlers!" +"[english]red2_5d_title" "Watch for Crawlers!" +"red2_5d_title" "Se upp för Crawlers!" "[english]red2_6_title" "Find your Way Through the Labyrinth" "red2_6_title" "Find your Way Through the Labyrinth" @@ -7027,10 +7027,10 @@ "[english]red2_6b_title" "Watch closely for hidden doors that uncloak." "red2_6b_title" "Watch closely for hidden doors that uncloak." - "[english]red2_7_title" "Reveal Yourself" - "red2_7_title" "Reveal Yourself" - "[english]red2_7a_title" "Go to the edge of the cliff." - "red2_7a_title" "Go to the edge of the cliff." +"[english]red2_7_title" "Reveal Yourself" +"red2_7_title" "Avslöja dig själv" +"[english]red2_7a_title" "Go to the edge of the cliff." +"red2_7a_title" "Gå till kanten av klippan." "[english]red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" "red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" @@ -7042,10 +7042,10 @@ "red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" "[english]red2_gametext_5" "To be continued..." "red2_gametext_5" "Fortsättning följer..." - "[english]red2_gametext_6" "One solar year earlier..." - "red2_gametext_6" "One solar year earlier..." - "[english]red2_gametext_7" "Somewhere in the Outer Systems..." - "red2_gametext_7" "Somewhere in the Outer Systems..." +"[english]red2_gametext_6" "One solar year earlier..." +"red2_gametext_6" "Ett solår tidigare..." +"[english]red2_gametext_7" "Somewhere in the Outer Systems..." +"red2_gametext_7" "Någonstans i de yttre systemen..." "[english]red3_1_title" "Establish Comms with BigDog" "red3_1_title" "Establish Comms with BigDog" @@ -7366,8 +7366,8 @@ "[english]tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." "tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." - "[english]tf1_spaceport_6_title" "Board a Train" - "tf1_spaceport_6_title" "Board a Train" +"[english]tf1_spaceport_6_title" "Board a Train" +"tf1_spaceport_6_title" "Gå ombord på ett tåg" "[english]tf1_spaceport_6a" "Wait for the next train to arrive and board it." "tf1_spaceport_6a" "Wait for the next train to arrive and board it." @@ -7829,18 +7829,18 @@ "rd_mission_desc_rd-bonus_mission7" "Bring power online, start the generators and cooling pump." "[english]rd_mission_brief_rd-bonus_mission7" "Get the power on" "rd_mission_brief_rd-bonus_mission7" "Få igång strömmen" - "[english]rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "[english]rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" - "rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" +"[english]rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" +"rd_mission_title_rd-bonus10_sewrev" "Omvänd Kloakknut B5" +"[english]rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" +"rd_mission_title_rd-bonus12_rydrev" "Omvänd Rydberg Reaktor" "[english]rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." "rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." - "[english]rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" - "rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" +"[english]rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" +"rd_mission_title_rd-bonus14_cargrev" "Omvänd Frakthiss" "[english]rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." "rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." - "[english]rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" - "rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" +"[english]rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" +"rd_mission_title_rd-bonus15_landrev" "Omvänd Landningsvik" "[english]rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." "rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." @@ -8045,12 +8045,12 @@ "rd_mission_brief_rd-bio2invisiblethreat" "Your elevator suddenly stopped. Find another one." "[english]rd_mission_title_rd-bio3biogenlabs" "BioGen Labs" "rd_mission_title_rd-bio3biogenlabs" "BioGen Labb" - "[english]rd_mission_loc_rd-bio3biogenlabs" "Inside BioGen labs" - "rd_mission_loc_rd-bio3biogenlabs" "Inside BioGen labs" - "[english]rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." - "rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." - "[english]rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." - "rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." +"[english]rd_mission_loc_rd-bio3biogenlabs" "Inside BioGen labs" +"rd_mission_loc_rd-bio3biogenlabs" "Inuti BioGen labben" +"[english]rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." +"rd_mission_desc_rd-bio3biogenlabs" "Stoppa svärmreproduktionen." +"[english]rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." +"rd_mission_brief_rd-bio3biogenlabs" "Stoppa svärmreproduktionen." "[english]rd_entrymission_title_rd_reduction_campaign" "Entry Port" "rd_entrymission_title_rd_reduction_campaign" "Ingångshamn" @@ -8090,10 +8090,10 @@ "rd_mission_desc_rd-reduction4" "Du är på ett tåg. Som går vart?..." "[english]rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." "rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." - "[english]rd_mission_title_rd-reduction5" "Inevitable Escalation" - "rd_mission_title_rd-reduction5" "Inevitable Escalation" - "[english]rd_mission_loc_rd-reduction5" "Inevitable Escalation" - "rd_mission_loc_rd-reduction5" "Inevitable Escalation" +"[english]rd_mission_title_rd-reduction5" "Inevitable Escalation" +"rd_mission_title_rd-reduction5" "Oundviklig Upptrappning" +"[english]rd_mission_loc_rd-reduction5" "Inevitable Escalation" +"rd_mission_loc_rd-reduction5" "Oundviklig Upptrappning" "[english]rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." "rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." "[english]rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." @@ -8113,16 +8113,16 @@ "rd_entrymission_brief_tilarus5" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "[english]rd_mission_title_rd-til1midnightport" "Midnight Port" "rd_mission_title_rd-til1midnightport" "Midnattshamn" - "[english]rd_mission_loc_rd-til1midnightport" "Colonial Port" - "rd_mission_loc_rd-til1midnightport" "Colonial Port" - "[english]rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." - "rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." - "[english]rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." - "rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." +"[english]rd_mission_loc_rd-til1midnightport" "Colonial Port" +"rd_mission_loc_rd-til1midnightport" "Kolonihamn" +"[english]rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." +"rd_mission_desc_rd-til1midnightport" "Storma Midnattshamnen." +"[english]rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." +"rd_mission_brief_rd-til1midnightport" "Storma Midnattshamnen." "[english]rd_mission_title_rd-til2roadtodawn" "Road to Dawn" "rd_mission_title_rd-til2roadtodawn" "Vägen till Gryningen" - "[english]rd_mission_loc_rd-til2roadtodawn" "Transportation Road" - "rd_mission_loc_rd-til2roadtodawn" "Transportation Road" +"[english]rd_mission_loc_rd-til2roadtodawn" "Transportation Road" +"rd_mission_loc_rd-til2roadtodawn" "Transportväg" "[english]rd_mission_desc_rd-til2roadtodawn" "Start the journey towards Dawn." "rd_mission_desc_rd-til2roadtodawn" "Start the journey towards Dawn." "[english]rd_mission_brief_rd-til2roadtodawn" "Start the journey towards Dawn." @@ -8139,10 +8139,10 @@ "rd_mission_title_rd-til4area9800" "Område 9800" "[english]rd_mission_loc_rd-til4area9800" "Area 9800" "rd_mission_loc_rd-til4area9800" "Område 9800" - "[english]rd_mission_desc_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." - "rd_mission_desc_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." - "[english]rd_mission_brief_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." - "rd_mission_brief_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." +"[english]rd_mission_desc_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." +"rd_mission_desc_rd-til4area9800" "Säkra hangaren i landningszonen för Område9800." +"[english]rd_mission_brief_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." +"rd_mission_brief_rd-til4area9800" "Säkra hangaren i landningszonen för Område9800." "[english]rd_mission_title_rd-til5coldcatwalks" "Cold Catwalks" "rd_mission_title_rd-til5coldcatwalks" "Kalla Catwalks" "[english]rd_mission_loc_rd-til5coldcatwalks" "Cold Catwalks" @@ -8291,8 +8291,8 @@ "rd_entrymission_title_rd_paranoia" "Atmospheric Entry" "[english]rd_entrymission_brief_rd_paranoia" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd_paranoia" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-par1unexpected_encounter" "Unexpected Encounter" - "rd_mission_title_rd-par1unexpected_encounter" "Unexpected Encounter" +"[english]rd_mission_title_rd-par1unexpected_encounter" "Unexpected Encounter" +"rd_mission_title_rd-par1unexpected_encounter" "Oväntat Möte" "[english]rd_mission_loc_rd-par1unexpected_encounter" "Outpost entry" "rd_mission_loc_rd-par1unexpected_encounter" "Outpost entry" "[english]rd_mission_desc_rd-par1unexpected_encounter" "You have just arrived on this base, but you realize that something is wrong..." @@ -8317,8 +8317,8 @@ "rd_mission_brief_rd-par3close_contact" "Search for documents describing outpost activities in the administrative area." "[english]rd_mission_title_rd-par4high_tension" "High Tension" "rd_mission_title_rd-par4high_tension" "Hög Spänning" - "[english]rd_mission_loc_rd-par4high_tension" "Mining facility" - "rd_mission_loc_rd-par4high_tension" "Mining facility" +"[english]rd_mission_loc_rd-par4high_tension" "Mining facility" +"rd_mission_loc_rd-par4high_tension" "Gruvanläggning" "[english]rd_mission_desc_rd-par4high_tension" "Looks like they did genetic research in this place, so now that we know what happens here, we should inform the IAF Command Center, that is to say find a communication center." "rd_mission_desc_rd-par4high_tension" "Looks like they did genetic research in this place, so now that we know what happens here, we should inform the IAF Command Center, that is to say find a communication center." "[english]rd_mission_brief_rd-par4high_tension" "Find a communication center we can use to communicate the contents of the administrative documents and call for evac." From a4a3949cac9bc24cbe63b1169e57705cff320380 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Wed, 4 Sep 2024 16:51:27 +0300 Subject: [PATCH 074/201] Create acc_research1_swedish.txt --- resource/mail/acc_research1_swedish.txt | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 resource/mail/acc_research1_swedish.txt diff --git a/resource/mail/acc_research1_swedish.txt b/resource/mail/acc_research1_swedish.txt new file mode 100644 index 000000000..c79ea3724 --- /dev/null +++ b/resource/mail/acc_research1_swedish.txt @@ -0,0 +1,14 @@ +GAME +{ +// PDA belongs to Kate Larson + +// Sent + +"MailFrom1" "Till: Brad Irwing" +"MailDate1" "Datum: 04/02/31" +"MailSubject1" "Ämne: SVARA MIG! &DOLD" +"MailBody1A" "Varför flydde du? Vad hände? BERÄTTA FÖR MIG! Du märker väl att du inte kan göra det? Capt. Bark och Head Doc. letar för dig och de är inte glada. Head Doc. svarar aggressivt på mitt ifrågasättande, kanske han döljer något? Egentligen beter sig alla konstigt." +"MailBody1B" "Du sprang iväg efter ditt experiment i mars, vad upptäckte du? Jag är orolig. Jag hoppas att du inte planerar att berätta för allmänheten eller ännu värre, regeringen, om vår anläggnings hemligheter. Denna information skulle orsaka en massiv anarki över hela världen. Löjtnant Wanman och General Schmitz skulle vara i djupa problem och ansvarig för att orsaka en internationell skandal." +"MailBody1C" "P.S: Var är Retller? Jag kan inte hitta honom, han kanske kan ge mig lite information? Jag vet att ni två är bra kollegor sedan barndomen." +"MailBody1D" "Kate" +} From 60bf7af516a97355766d9879e4d39d292907edef Mon Sep 17 00:00:00 2001 From: finishtw Date: Wed, 4 Sep 2024 22:09:27 +0800 Subject: [PATCH 075/201] (tchinese)weapons stats description --- resource/reactivedrop_tchinese.txt | 1378 ++++++++++++++-------------- 1 file changed, 689 insertions(+), 689 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 524e88fc3..ec4289f2e 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4,9 +4,9 @@ "Tokens" { "[english]asw_SynTekMegacorp" "SynTek Megacorporation, Inc." -"asw_SynTekMegacorp" "SynTek 特大集團公司。" +"asw_SynTekMegacorp" "SynTek 集團公司。" "[english]asw_SynTekPDA" "SynTek Personal Digital Assistant" -"asw_SynTekPDA" "SynTek 個人數字助理" +"asw_SynTekPDA" "SynTek 個人數位助理" "[english]asw_SynTekAccount" "User: %s1" "asw_SynTekAccount" "用戶:%s1" "[english]asw_SynTekSlogan1" "\"Pushing the boundaries of humanity.\"" @@ -88,9 +88,9 @@ "[english]asw_SynTekTurret3" "Turret 3" "asw_SynTekTurret3" "槍塔 3" "[english]asw_turret_text_top_left" "COLONY SECURITY SYSTEM\nRUNNING OVERRIDE CODE ALPHA 5/34\n\nINTERNAL TURRET SYSTEMS CHECK\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nTARGET SAFETY CHECK:\nDISABLED" -"asw_turret_text_top_left" "殖民地安全系統\n運行改寫代碼 ALPHA 5/34\n\n內部炮塔系統檢查\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\n目標安全檢查:\n禁用" +"asw_turret_text_top_left" "殖民地安全系統\n運行改寫代碼 ALPHA 5/34\n\n內部砲塔系統檢查\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\n目標安全檢查:\n禁用" "[english]asw_turret_text_top_right" "REMOTE SECURITY SYSTEM V264.3C\n\nPROVIDED BY SYNTEK SECURITY, A\nWHOLLY OWNED SUBSIDIARY OF\nSYNTEK MEGACORPORATION, INC.\n\nTRACKING ACTIVE\nFIRING CHAMBER: OK" -"asw_turret_text_top_right" "遠程安全系統V264.3C\n\n由 SYNTEK SECURITY 提供,一個\nSYNTEK 特大集團\n的全資子公司。\n\n追蹤激活\n射擊膛室:準備完畢" +"asw_turret_text_top_right" "遠程安全系統V264.3C\n\n由 SYNTEK SECURITY 提供,一個\nSYNTEK 集團公司\n的全資子公司。\n\n追蹤激活\n射擊膛室:準備完畢" "[english]asw_SynTekMail" "Mail" "asw_SynTekMail" "郵件" "[english]asw_SynTekMailInbox" "Inbox" @@ -666,7 +666,7 @@ "[english]asw_weapon_details_reload" "Reload Speed" "asw_weapon_details_reload" "裝彈速度" "[english]asw_weapon_details_clipsize" "Capacity" -"asw_weapon_details_clipsize" "彈夾容量" +"asw_weapon_details_clipsize" "彈匣容量" "[english]asw_weapon_details_altfire" "Alternate Fire" "asw_weapon_details_altfire" "輔助射擊" "[english]asw_weapon_details_attributes" "Attributes" @@ -897,9 +897,9 @@ "[english]asw_weapon_vindicator_attributes" "High Damage, Close Range" "asw_weapon_vindicator_attributes" "近距離高殺傷力" "[english]asw_weapon_tesla_gun" "Tesla Cannon" -"asw_weapon_tesla_gun" "電磁加農炮" +"asw_weapon_tesla_gun" "電磁加農砲" "[english]asw_weaponl_tesla_gun" "IAF Tesla Cannon" -"asw_weaponl_tesla_gun" "IAF 電磁加農炮" +"asw_weaponl_tesla_gun" "IAF 電磁加農砲" "[english]asw_weapon_tesla_gun_attributes" "Stuns, No Friendly Fire" "asw_weapon_tesla_gun_attributes" "能夠暈眩敵人,不會對隊友造成傷害" "[english]asw_weapon_sentry" "Sentry Gun Case" @@ -917,7 +917,7 @@ "[english]asw_weapon_sentry_cannon" "Cannon Sentry Gun Case" "asw_weapon_sentry_cannon" "加農型步哨槍塔" "[english]asw_weaponl_sentry_cannon" "IAF High Velocity Sentry Cannon" -"asw_weaponl_sentry_cannon" "IAF 高速型步哨炮塔" +"asw_weaponl_sentry_cannon" "IAF 高速型步哨砲塔" "[english]asw_weapon_sentry_cannon_attributes" "Long-Range, Splash Damage" "asw_weapon_sentry_cannon_attributes" "射程遠,會造成濺射傷害" "[english]asw_weapon_sentry_freeze" "Freeze Sentry Gun Case" @@ -955,7 +955,7 @@ "[english]asw_weaponl_fist" "IAF Power Fist Attachment" "asw_weaponl_fist" "IAF 動力拳套附件" "[english]asw_weapon_fist_attributes" "Massive Damage Bonus on Combo Finisher" -"asw_weapon_fist_attributes" "進戰combo的最後一擊會給予極大傷害" +"asw_weapon_fist_attributes" "進戰連擊的最後一擊會給予極大傷害" "[english]asw_weapon_blink" "Blink Pack" "asw_weapon_blink" "瞬移背包" "[english]asw_weaponl_blink" "Displacement 'Blink' Pack" @@ -2406,37 +2406,37 @@ "[english]asw_reserved_tt" "Marine currently reserved for previous commander." "asw_reserved_tt" "該名角色目前已保留給上一名玩家。" "[english]asw_wdesc_rifle" "The 22A3-1 is the standard issue combat weapon given to an Interstellar Armed Forces marine. Offering both high rate of fire, high velocity explosive tipped rounds and an underslung grenade launcher, this weapon offers significant versatility in the field, capable of taking down both small and large targets. Standard clip size is 98 rounds." -"asw_wdesc_rifle" "22A3-1突擊步槍是星際武裝部隊的標準作戰武器。武器的射速很快,使用高速的高爆穿透子彈以及裝備有吊挂式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型目標或是大型目標。其標準彈夾容量是98發。" +"asw_wdesc_rifle" "22A3-1突擊步槍是星際武裝部隊的標準作戰武器。武器同時具備高射速、高爆子彈以及裝備有下掛式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型以及大型目標。其標準彈匣容量是98發。" "[english]asw_wdesc_prifle" "The 22A7-Z is a prototype version of the standard 22A3 Assault Rifle, designed for use in urban environments, specializing in crowd control and fire situations around civilian targets. Still in testing stages, a number of models have been given to the IAF for evaluation. The A7-Z is fitted with an assisted aim firing chamber and a series of stun grenades. Due to the complicated calibration required for the Prototype's auto-aim, this rifle is only usable by technically trained marines." -"asw_wdesc_prifle" "22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用於城市作戰,專門用於人群控制以及對付特殊狀況。雖然還在測試階段,但已經有一部分樣槍給與了 IAF 以進行測評。A7-Z 步槍裝備了一個輔助瞄準開火裝置以及震撼彈。由於此原型步槍的自動瞄準功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。" +"asw_wdesc_prifle" "22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用於城市作戰,專攻於群體控制以及避免誤傷市民的射擊系統。雖然還在測試階段,但已經有將一部分的槍枝交給了 IAF 進行評估。A7-Z 步槍搭載了一個輔助瞄準開火裝置以及震撼彈。由於此原型步槍的自動瞄準功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。" "[english]asw_wdesc_sniper_rifle" "The AVK-36 Marksman Rifle is a semi-automatic rifle, firing 7.62x51mm rounds capable of destroying a Swarm drone in a single shot. The AVK-36 is a modified version of the classic AVK-32, fitted for marine combat suits and meant for firing on the move." -"asw_wdesc_sniper_rifle" "AVK-36 狙擊步槍是一把半自動的闩鎖式步槍,子彈口徑爲7.62x51mm,足以一槍解決任何一隻異形工蜂。AVK-36步槍是普通AVK-32步槍的改良版本,能與士兵戰鬥服相切合,這意味著能夠在移動中開火。" +"asw_wdesc_sniper_rifle" "AVK-36 狙擊步槍是一把半自動步槍,使用口徑7.62x51mm的子彈,其能夠一槍解決任何一隻異形蟲。AVK-36步槍是AVK-32步槍的改良版,適合隊員的戰鬥衣並且能夠邊走邊射擊。" "[english]asw_wdesc_autogun" "The S23A SynTek Autogun is among the most advanced squad assault weapons currently available. Featuring a sophisticated tracking system and a powerful electromagnetic field induction chamber, this weapon can identify hostile targets and automatically alter the trajectory of bullets as they leave the barrel to ensure a hit. The Autogun has significant stopping power and can be used to suppress a large number of incoming targets. Special Weapons training is required." -"asw_wdesc_autogun" "S23A SynTek 自動機槍是現有最具威力的團隊突擊型武器。其配備了一個先進的追蹤系統以及一個強力的磁場感應裝置,這把武器能夠識別敵方目標以及自動調整子彈軌迹,以確保能準確命中目標。這把自動機槍還具有停止作用能力,因此能用於對付大量來襲的目標。需要接受過特殊武器訓練才能使用這武器。" +"asw_wdesc_autogun" "S23A SynTek 自動機槍是目前最先進的團隊突擊型武器。擁有精密追蹤系統、強力的電磁立場膛室,這把武器能夠辨別敵方目標並讓子彈在離開槍管時改變飛行軌跡來完美命中敵人。自動機槍還具備強大的阻敵威力,能夠壓制大量目標。需要接受過特殊武器訓練才能使用這武器。" "[english]asw_wdesc_minigun" "The IAF Minigun features a very high rate of fire and wide spread, making it ideal for taking out large groups of hostile targets. This weapon has a short delay before firing in order to spin the barrel up to the required RPM. The alt-fire trigger will spin up the barrel without firing." -"asw_wdesc_minigun" "IAF 迷你機槍具有極高的射速以及廣闊著彈點,使得它成爲了對付大群敵人的理想裝備。這件武器在開火前會有一小段延遲,因爲它得先進行槍管旋轉以達到所需的轉速。它的輔助射擊模式爲旋轉槍管但不進行發射。" +"asw_wdesc_minigun" "IAF 迷你機槍具有極高的射速以及廣角散射,使得它成爲了對付大量敵人的理想武器。武器本身為了達到能夠發射的轉速,必須先提前轉動槍管才能開火。它的輔助射擊模式爲旋轉槍管但不進行發射。" "[english]asw_wdesc_bait" "A large chunk of synthetic meat soaked in Swarm pheromones. Will temporarily distract any nearby Swarm." -"asw_wdesc_bait" "蟲餌是一大塊含有異形信息素的合成肉塊。能暫時把附近的異形都吸引開來。" +"asw_wdesc_bait" "蟲餌是一大塊含有異形費洛蒙的合成肉塊。能暫時引誘附近的異形。" "[english]asw_wdesc_shotgun" "A traditional manually operated pump-action shotgun, firing 12-guage rounds. Favoured for its powerful, close range, wide-spread blast. The receiver is designed to hold four Magnum shells." -"asw_wdesc_shotgun" "這是把傳統的泵動式霰彈槍,使用12號霰彈槍子彈。它威力巨大、射程較近、殺傷範圍廣。這把霰彈槍一次可以裝填4發彈藥。" +"asw_wdesc_shotgun" "這是把傳統的泵動式霰彈槍,使用12號霰彈槍子彈。它威力巨大、射程較近、範圍廣。這把霰彈槍一次可以裝填4發瑪格努彈藥。" "[english]asw_wdesc_vindicator" "The M42 Vindicator is a pneumatic assisted pump-action shotgun with a dual, selective magazine system. IAF standard ammunition loadout provides for 12-gauge rounds in one magazine and a number of timed incendiary grenades in the other. The Vindicator is only issued to NCO rank marines." -"asw_wdesc_vindicator" "M42 “復仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈夾系統。其中一個彈夾裝著12號霰彈,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。" +"asw_wdesc_vindicator" "M42 “復仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈匣系統。其中一個彈匣裝著IAF基礎彈藥12鉛徑霰彈槍彈藥,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。" "[english]asw_wdesc_pdw" "The K80 Personal Defense Weapon is a lightweight, fully automatic submachine gun. The K80 is issued in pairs for dual wielding and is designed to deliver extreme damage over a short time. Due to the high rate of fire, ammunition is quickly expended, so IAF Command recommends selection as a secondary weapon." -"asw_wdesc_pdw" "K80 個人防衛武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內輸出巨額傷害。由於其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來配備。" +"asw_wdesc_pdw" "K80 個人防衛武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內造成巨大傷害。由於其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來使用。" "[english]asw_wdesc_grenades" "A set of high explosive cluster grenades. Marines with greater explosive skills are issued grenades with more cluster charges." -"asw_wdesc_grenades" "一組集束型高爆手榴彈。給具有爆炸傷害加成技能的士兵使用能提升其殺傷力。" +"asw_wdesc_grenades" "一組集束型高爆手榴彈。給具有爆炸傷害加成技能的士兵使用時會獲得額外的分裂炸彈。" "[english]asw_wdesc_freeze_grenades" "A set of highly explosive liquid nitrogen canisters. Each explosive is capable of temporarily freezing all aliens within its blast radius, rendering the aliens highly vulnerable to impacts." -"asw_wdesc_freeze_grenades" "一組具有易爆性的小型液態氮容器。每次爆炸都能暫時將其爆炸範圍內的所以異形凍結,被凍結的異形會變得相當脆弱。" +"asw_wdesc_freeze_grenades" "一組具有易爆性的小型液態氮容器。每次爆炸都能暫時將其爆炸範圍內的所以異形凍結,被凍結的異形對於衝擊會變得相當脆弱。" "[english]asw_wdesc_grenade_launcher" "Based on the large IAF Mortar Emplacement design, this hand-held launcher will fire high explosive grenades at nearby targets. Exercise caution when using this device near friendly units. Danger close, marines." -"asw_wdesc_grenade_launcher" "根據 IAF 大型迫擊炮裝置而設計,這款手持型榴彈發射器能夠朝附近目標發射高爆榴彈。使用時要注意附近的友軍單位。危險將至,士兵們。" +"asw_wdesc_grenade_launcher" "參照 IAF 大型迫擊砲裝置的設計,這款手持型榴彈發射器能夠朝附近目標發射高爆榴彈。使用時要注意附近的友軍單位。危險距離,危險距離。" "[english]asw_wdesc_night_vision" "Thermal based image intensifier with low signal to noise ratio and self-recharging power pack. The MNV34 is high resolution with a wide dynamic luminance range, making it suitable for all light conditions. Standard lightweight battery pack permits 10 seconds of continuous use." -"asw_wdesc_night_vision" "一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。其標準的輕質量電池包能夠持續使用10秒。" +"asw_wdesc_night_vision" "一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。標準的輕電池包能夠持續使用10秒。" "[english]asw_wdesc_flamer" "The M868 uses a highly pressurized napalm-based fuel and is capable of blanketing a wide area, causing any targets caught in the blast to burn for an extended period of time. Great care must be taken to ensure the firing area is clear from friendly personnel, especially when used on the move." "asw_wdesc_flamer" "M868 火焰噴射器使用經過高度加壓的凝固汽油作爲燃料,它能有效地對付大面積區域並燒著射程內的所有目標,使其持續燃燒好一段時間。但使用時要千萬小心,不要把隊友燒著了,尤其是在移動時使用。" "[english]asw_wdesc_fire_extinguisher" "Filled with a multi-purpose flame suppressant, this item can be used to extinguish any kind of fire encountered in the field." "asw_wdesc_fire_extinguisher" "裏面裝滿了可抑制火焰燃燒的溶劑,這件物品可用來撲滅所遇到的任何火勢。" "[english]asw_wdesc_welder" "This IAF-issue handheld welder uses high temperature ionized plasma to create an effective cutting or welding arc, depending on the user specified setting. Generally used in the field to cut through or seal doors, offering the IAF marines a tactical advantage." -"asw_wdesc_welder" "這個 IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用於切割或焊接大門,來爲 IAF 士兵提供戰術優勢。" +"asw_wdesc_welder" "IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用於切割或焊接大門,來爲 IAF 士兵提供戰術優勢。" "[english]asw_wdesc_flechette" "Fires self-propelled magnesium tipped flechettes with built in auto-targeting systems." "asw_wdesc_flechette" "發射出尖端為鎂製的自行追蹤飛鏢。" "[english]asw_wdesc_flashlight" "A high intensity, self-recharging multi-bulb flashlight attachment, for providing targetted illumination at times of low visibility." @@ -2468,11 +2468,11 @@ "[english]asw_wdesc_stim" "A powerful injection fresh from the SynTek Pharmaceutical Division. In times of great danger, IAF troops can apply this adrenaline, giving themselves heightened reactions and perceptions. Metabolized completely within a matter of seconds, this drug can mean the difference between life and death in a tough spot, then leave a marine clear-headed and ready to proceed." "asw_wdesc_stim" "由 SynTek 醫藥部門新研製的強力注射型藥劑。當處於危機狀態時,IAF 的士兵可以使用這款腎上腺素藥劑,來提高自身的反應力與感覺力。這款藥劑會在幾秒鍾內被人體代謝,但不可否認的是,它在很多時候能讓你跨越生死界限,讓你在重要時刻保持頭腦清醒,工作起來得心應手。" "[english]asw_wdesc_sentry" "The ASG is a highly efficient, fully automated sentry gun, capable of friend/foe identification based on a large number of parameters including biological make-up and wide-band image recognition scans. It consists of a heavy gauge autocannon mounted on a user-adjustable rotating stand." -"asw_wdesc_sentry" "這款加強型塔是一款高效的全自動步哨槍塔,具有敵我識別功能,此功能基於其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機炮。" +"asw_wdesc_sentry" "這款加強型塔是一款高效的全自動步哨槍塔,具有敵我識別功能,此功能基於其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機砲。" "[english]asw_wdesc_sentry_flamer" "An automated, high-temperature incendiary sentry gun. Low friction bearings allow perfect tracking even on the fastest threats." "asw_wdesc_sentry_flamer" "一種自動化的、使用高溫火焰攻擊目標的步哨槍塔。其裝備的低摩擦力軸承使得自身能夠快速、準確地追蹤目標。" "[english]asw_wdesc_sentry_cannon" "Fires high velocity slugs capable of dealing extreme amounts of damage over large distances and prioritizes the largest heat signitures." -"asw_wdesc_sentry_cannon" "這個步哨槍塔能發射高速榴彈炮,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。" +"asw_wdesc_sentry_cannon" "這個步哨槍塔能發射高速榴彈砲,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。" "[english]asw_wdesc_sentry_freeze" "Fires a jet of liquid nitrogen to temporarily freeze Swarm in place." "asw_wdesc_sentry_freeze" "能發射液態氮,來急速降低目標物的溫度並使其凍結。" "[english]asw_wdesc_tesla_trap" "Self assembles into active defense, and self destructs when out power. Pulses high voltage arcs to stun nearby Swarm." @@ -2486,9 +2486,9 @@ "[english]asw_wdesc_heal_grenade" "When deployed, the IAF Heal Beacon will heal the wounds and infestations of all marines within its radius continually for 20 seconds or until the beacon's healing supply is exhausted. Medics with a higher Healing skill are issued more beacons." "asw_wdesc_heal_grenade" "當部署時,會放置一個 IAF 治療裝置在地面,能爲處於其作用範圍內的所有士兵提供治療,能治療好傷口或是感染。治療裝置放置後20秒或是內置藥品用光後就會消失。醫療技能較高的醫生可以佩帶更多的治療裝置。" "[english]asw_wdesc_pistol" "The M73 is a lightweight, high powered semi-automatic sidearm featuring a 12-round staggered magazine. Renowned for its reliability, this weapon has been a standard in the IAF for the better part of a decade." -"asw_wdesc_pistol" "M73 是一款輕型高威力的半自動手槍,其彈夾爲12發的交錯型彈夾。此武器以可靠性而聞名,因此在過去的十年中,此武器一直是 IAF 中最受歡迎的武器。" +"asw_wdesc_pistol" "M73 是一款輕型高威力的半自動手槍,其彈匣爲12發的交錯型彈匣。此武器以可靠性而聞名,因此在過去的十年中,此武器一直是 IAF 中最受歡迎的武器。" "[english]asw_wdesc_flares" "The SM75 Combat Flares are a special magnesium flare developed by the SynTek Megacorporation in conjunction with other standard issue firearms. In addition to providing light over an area, the flares also give out a key wavelength of reflective light which aids the targeting - allowing weapons to lock onto any foe caught in the magnesium glow." -"asw_wdesc_flares" "SM75 軍用信號彈是一種特殊的鎂芯信號彈,由 SynTek 特大集團公司開發,可結合其他標準武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄準 -- 使得武器可以自動鎖定在信號彈範圍內敵人。" +"asw_wdesc_flares" "SM75 軍用信號彈是一種特殊的鎂芯信號彈,由 SynTek 集團公司開發,可結合其他標準武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄準 -- 使得武器可以自動鎖定在信號彈範圍內敵人。" "[english]asw_wdesc_railgun" "The IAF issue Rail Rifle utilizes a hybrid firing system to achieve muzzle velocities of over 35km/sec. The armor piercing rounds are propelled both by an explosive charge and an electromagnetic force generated by twin rails inside the weapon. This weapon is not recommended for general purpose combat, but is designed for high damage strikes against a specific target." "asw_wdesc_railgun" "IAF軌道槍使用了混合型發射系統,因此其槍口發射速度可超過35公裏每秒。其混合發射系統結合了傳統的火藥爆炸衝擊以及電磁發射系統,用來發射特製的裝甲彈藥。子彈飛行時會留下一條長長的離子軌迹,因此多稱其爲雷射步槍。這把武器並不適合用來進行一般作戰,但適合用來對特殊目標進行高傷害打擊。" "[english]asw_wdesc_mining_laser" "A CHOBS manufactured high powered 550MW precision laser, used to cut through rock with ease. Mining lasers are commonly used on off-world colonies, being an essential part of any large resource-gathering operation." @@ -2496,7 +2496,7 @@ "[english]asw_wdesc_chainsaw" "A civilian chainsaw, used for cutting through wood or other soft materials." "asw_wdesc_chainsaw" "一款民用電鋸,用於切割木材或其他軟質地材料。" "[english]asw_wdesc_tesla_gun" "Originally designed to jumpstart heavy equipment, this tool was quickly weaponized after the discovery that the 24-30 amps and 25K voltage was the perfect blend for liquifying alien innards. The IAF Tesla Cannon is calibrated to identify human biometrics and avoid friendly-fire accidents. In proximity to alien life forms, the beam will arc to nearby hostiles." -"asw_wdesc_tesla_gun" "原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農炮現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。" +"asw_wdesc_tesla_gun" "原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農砲現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。" "[english]asw_wdesc_ammo_satchel" "A standard issue IAF ammo pack containing deployable ammo for all weapon types used in the field. Each pack contains 3 ammo stashes." "asw_wdesc_ammo_satchel" "一款標準的 IAF 彈藥包,內裝有所有類型武器的彈藥。每個彈藥包含有3個彈藥儲藏夾。" @@ -2682,10 +2682,10 @@ "asw_ob_plant_3t" "到達北邊的出口" "[english]asw_ob_plant_3" "Once power is restored, perform a sweep through the facility to the North exit, eliminating any hostiles encountered." "asw_ob_plant_3" "一旦電力恢複了,就朝研究設施北邊的出口前進,殲滅沿途所發現的任何異形。" - "[english]asw_hint_plant_1" "Fire Extinguisher" - "asw_hint_plant_1" "Fire Extinguisher" - "[english]asw_not_powered" "Not Powered" - "asw_not_powered" "Not Powered" +"[english]asw_hint_plant_1" "Fire Extinguisher" +"asw_hint_plant_1" "滅火器" +"[english]asw_not_powered" "Not Powered" +"asw_not_powered" "電源沒開" "[english]asw_ob_office_3t" "Destroy the Swarm eggs" "asw_ob_office_3t" "摧毀異形蟲卵" "[english]asw_ob_office_3" "You must find and destroy all the swarm eggs in the residential complex. This is the first step of Swarm containment." @@ -2704,12 +2704,12 @@ "asw_ob_office_5t" "使用電梯撤離" "[english]asw_ob_office_5" "Once all objectives are complete, head north to the elevator to exit the area." "asw_ob_office_5" "一旦完成了所有目標,就朝北面的電梯處前進,並使用它到達出口處。" - "[english]asw_hint_office_1" "Clear all eggs and biomass" - "asw_hint_office_1" "Clear all eggs and biomass" +"[english]asw_hint_office_1" "Clear all eggs and biomass" +"asw_hint_office_1" "清除所有蟲卵和生物質體" "[english]asw_ob_sewer_2t" "Destroy the Swarm eggs" "asw_ob_sewer_2t" "摧毀所有異形蟲卵" "[english]asw_ob_sewer_2" "The moisture in this area has made it an ideal breeding ground for Swarm Parasites. Destroy all Swarm Eggs located within the Sewer Junction." -"asw_ob_sewer_2" "這片區域的水汽使得其成爲了寄生蟲繁殖的理想場所。摧毀在下水道交彙點區域內的所有異形蟲卵。" +"asw_ob_sewer_2" "這片區域的水氣使得其成爲了寄生蟲繁殖的理想場所。摧毀在下水道交彙點區域內的所有異形蟲卵。" "[english]asw_ob_sewer_3t" "Seal the access tunnel" "asw_ob_sewer_3t" "封鎖維修通道" "[english]asw_ob_sewer_3" "Orbital scans show the Swarm are using an old maintenance tunnel to move underground between two areas of the colony complex." @@ -2720,10 +2720,10 @@ "asw_ob_sewer_4t" "尋找出口並撤離" "[english]asw_ob_sewer_4" "Scans reveal a breach in the water processing facility near the northwest wall. Once your objectives are complete, move your squad through the breach to regain access to the surface." "asw_ob_sewer_4" "掃描顯示在汙水處理廠的西北面牆上有一道裂縫。一旦你完成了所有目標,就指揮你的小隊朝裂縫的位置前進並由那裏回到地面。" - "[english]asw_hint_sewer_1" "Blow up the tunnel entrance" - "asw_hint_sewer_1" "Blow up the tunnel entrance" - "[english]asw_hint_sewer_2" "Clear all eggs and destroy tunnel entrance" - "asw_hint_sewer_2" "Clear all eggs and destroy tunnel entrance" +"[english]asw_hint_sewer_1" "Blow up the tunnel entrance" +"asw_hint_sewer_1" "將通道入口炸毀" +"[english]asw_hint_sewer_2" "Clear all eggs and destroy tunnel entrance" +"asw_hint_sewer_2" "清除所有蟲卵並摧毀通道入口Clear all eggs and destroy tunnel entrance" "[english]asw_ob_mine_2t" "Activate the cable railway" "asw_ob_mine_2t" "啓動鐵路軌道" "[english]asw_ob_mine_2" "Locate the power substation for the cable railway and reactivate it. This will start the warhead on a path towards the breeding chamber." @@ -2875,7 +2875,7 @@ "[english]asw_galactic_map_core_systems" "CORE SYSTEMS" "asw_galactic_map_core_systems" "核心系統" "[english]asw_galactic_map_syntek_megacorporation" "SYNTEK MEGACORPORATION" -"asw_galactic_map_syntek_megacorporation" "SYNTEK 特大集團公司" +"asw_galactic_map_syntek_megacorporation" "SYNTEK 集團公司" "[english]asw_galactic_map_trust_media_hub" "TRUST MEDIA HUB" "asw_galactic_map_trust_media_hub" "信托媒體中心" "[english]asw_galactic_map_humanist_protectorate" "THE HUMANIST PROTECTORATE" @@ -2889,7 +2889,7 @@ "[english]asw_galactic_map_united_industries" "UNITED INDUSTRIES" "asw_galactic_map_united_industries" "聯合工業集團" "[english]asw_galactic_map_chosen" "THE CHOSEN" -"asw_galactic_map_chosen" "THE CHOSEN" +"asw_galactic_map_chosen" "神選者" "[english]asw_galactic_map_frontier_pharmaceuticals" "FRONTIER PHARMACEUTICALS" "asw_galactic_map_frontier_pharmaceuticals" "製藥前沿集團" "[english]asw_galactic_map_penitentiary_cluster" "THE PENITENTIARY CLUSTER" @@ -2931,15 +2931,15 @@ "[english]asw_drop_pi_ammo" "Drop Pistol Ammo" "asw_drop_pi_ammo" "掉落手槍彈藥" "[english]asw_mouse_wheel_up" "Mouse Wheel Up" -"asw_mouse_wheel_up" "鼠標滾輪向上" +"asw_mouse_wheel_up" "滑鼠滾輪向上" "[english]asw_mouse_wheel_down" "Mouse Wheel Down" -"asw_mouse_wheel_down" "鼠標滾輪向下" +"asw_mouse_wheel_down" "滑鼠滾輪向下" "[english]asw_mouse1" "Left Mouse" -"asw_mouse1" "鼠標左鍵" +"asw_mouse1" "滑鼠左鍵" "[english]asw_mouse2" "Right Mouse" -"asw_mouse2" "鼠標右鍵" +"asw_mouse2" "滑鼠右鍵" "[english]asw_mouse3" "Middle Mouse" -"asw_mouse3" "鼠標中鍵" +"asw_mouse3" "滑鼠中鍵" "[english]asw_360_a" "A" "asw_360_a" "A" "[english]asw_360_b" "B" @@ -2949,9 +2949,9 @@ "[english]asw_360_y" "Y" "asw_360_y" "Y" "[english]asw_360_left_bumper" "Left Bumper" -"asw_360_left_bumper" "LB(左頂)鍵" +"asw_360_left_bumper" "LB(L2)鍵" "[english]asw_360_right_bumper" "Right Bumper" -"asw_360_right_bumper" "RB(右頂)鍵" +"asw_360_right_bumper" "RB(R2)鍵" "[english]asw_360_back" "Back" "asw_360_back" "返回" "[english]asw_360_start" "Start" @@ -2961,43 +2961,43 @@ "[english]asw_360_right_stick_in" "Right stick in" "asw_360_right_stick_in" "右搖杆" "[english]asw_360_dpad_up" "D-Pad up" -"asw_360_dpad_up" "上" +"asw_360_dpad_up" "十字鍵往上" "[english]asw_360_dpad_right" "D-Pad right" -"asw_360_dpad_right" "右" +"asw_360_dpad_right" "十字鍵往右" "[english]asw_360_dpad_down" "D-Pad down" -"asw_360_dpad_down" "下" +"asw_360_dpad_down" "十字鍵往下" "[english]asw_360_dpad_left" "D-Pad left" -"asw_360_dpad_left" "左" +"asw_360_dpad_left" "十字鍵往左" "[english]asw_360_right_trigger" "Right trigger" -"asw_360_right_trigger" "RT(右扳機)鍵" +"asw_360_right_trigger" "RT(R1)鍵" "[english]asw_360_left_trigger" "Left trigger" -"asw_360_left_trigger" "LT(左扳機)鍵" +"asw_360_left_trigger" "LT(L1)鍵" "[english]asw_360_left_stick_right" "Left stick right" -"asw_360_left_stick_right" "左搖杆右" +"asw_360_left_stick_right" "左搖杆往右" "[english]asw_360_left_stick_left" "Left stick left" -"asw_360_left_stick_left" "左搖杆左" +"asw_360_left_stick_left" "左搖杆往左" "[english]asw_360_left_stick_down" "Left stick down" -"asw_360_left_stick_down" "左搖杆下" +"asw_360_left_stick_down" "左搖杆往下" "[english]asw_360_left_stick_up" "Left stick up" -"asw_360_left_stick_up" "左搖杆上" +"asw_360_left_stick_up" "左搖杆往上" "[english]asw_360_right_stick_right" "Right stick right" -"asw_360_right_stick_right" "右搖杆右" +"asw_360_right_stick_right" "右搖杆往上" "[english]asw_360_right_stick_left" "Right stick left" -"asw_360_right_stick_left" "右搖杆左" +"asw_360_right_stick_left" "右搖杆往左" "[english]asw_360_right_stick_down" "Right stick down" -"asw_360_right_stick_down" "右搖杆下" +"asw_360_right_stick_down" "右搖杆往下" "[english]asw_360_right_stick_up" "Right stick up" -"asw_360_right_stick_up" "右搖杆上" +"asw_360_right_stick_up" "右搖杆往上" "[english]asw_server_options" "Server Options" -"asw_server_options" "服務器設置" +"asw_server_options" "伺服器設定" "[english]asw_max_players" "Max Players" "asw_max_players" "最大玩家數" "[english]asw_server_password" "Server Password" -"asw_server_password" "服務器密碼" +"asw_server_password" "伺服器密碼" "[english]asw_host_name" "Server Name" -"asw_host_name" "服務器名稱" +"asw_host_name" "伺服器名稱" "[english]asw_lan_server" "LAN Server" -"asw_lan_server" "局域網服務器" +"asw_lan_server" "區域伺服器" "[english]asw_select_difficulty" "Difficulty Level" "asw_select_difficulty" "難度級別" "[english]asw_difficulty_chooser_easy" "Easy" @@ -3021,14 +3021,14 @@ "[english]asw_terminal_access" ":: Terminal Access ::" "asw_terminal_access" ":: 終端接入 ::" "[english]asw_syntek_pda" ":: SynTek PDA ::" -"asw_syntek_pda" ":: SynTek 個人終端 ::" +"asw_syntek_pda" ":: SynTek 個人數位助理 ::" // swarmopedia "[english]asw_so_topics" "Database files:" -"asw_so_topics" "數據庫文件:" +"asw_so_topics" "資料庫文件:" "[english]asw_so_corps" "Corporations" "asw_so_corps" "公司" "[english]asw_so_factions" "Factions" -"asw_so_factions" "派別" +"asw_so_factions" "陣營" "[english]asw_so_marines" "Marines" "asw_so_marines" "隊員" "[english]asw_so_weapons" "Weapons" @@ -3036,14 +3036,14 @@ "[english]asw_so_equip" "Equipment" "asw_so_equip" "裝備" "[english]asw_so_locations" "Locations of interest" -"asw_so_locations" "感興趣的地點" +"asw_so_locations" "興趣點" "[english]asw_so_enviro" "Environmental" "asw_so_enviro" "環境" // corps "[english]asw_so_centralcredit" "Central Credit Exchange" "asw_so_centralcredit" "中央信用交易所" "[english]asw_so_syntek" "SynTek Megacorporation" -"asw_so_syntek" "SynTek 特大集團公司" +"asw_so_syntek" "SynTek 集團公司" "[english]asw_so_dominic" "Dominic Labs Inc." "asw_so_dominic" "Dominic 實驗公司" "[english]asw_so_enigma" "Enigma Research Group" @@ -3062,8 +3062,8 @@ "asw_so_solar" "太陽系控股公司" "[english]asw_so_stellar" "Stellar Imaging Inc." "asw_so_stellar" "恒星影像公司" - "[english]asw_so_telic" "Telic Corporation" - "asw_so_telic" "Telic Corporation" +"[english]asw_so_telic" "Telic Corporation" +"asw_so_telic" "趨向 企業" "[english]asw_so_teltech" "Tel-tech Corporation" "asw_so_teltech" "傳送科技公司" "[english]asw_so_trust" "Trust Media" @@ -3916,7 +3916,7 @@ "[english]ASW_PDW_KILLS_DESC" "Kill 250 Swarm with the PDWs." "ASW_PDW_KILLS_DESC" "使用個人防衛武器殺死 250 隻異形。" "[english]ASW_TESLA_GUN_KILLS_DESC" "Kill 250 Swarm with the Tesla Cannon." -"ASW_TESLA_GUN_KILLS_DESC" "使用電磁加農炮殺死 250 隻異形。" +"ASW_TESLA_GUN_KILLS_DESC" "使用電磁加農砲殺死 250 隻異形。" "[english]ASW_RAILGUN_KILLS_DESC" "Kill 250 Swarm with the Rail Gun." "ASW_RAILGUN_KILLS_DESC" "使用軌道槍殺死 250 隻異形。" "[english]ASW_FLAMER_KILLS_DESC" "Kill 250 Swarm with the Flamer." @@ -4332,7 +4332,7 @@ "[english]rd_schedule_event" "Schedule Game Event" "rd_schedule_event" "安排遊戲活動" "[english]rd_leave_feedback" "Feedback" -"rd_leave_feedback" "反饋" +"rd_leave_feedback" "回饋" "[english]rd_str_schedule_event" "Schedule a Game Event" "rd_str_schedule_event" "安排一個遊戲活動" "[english]rd_schedule_event_information" "Join this steam group and schedule a game event \n" @@ -4362,8 +4362,8 @@ "asw_weapon_deagle" "小鬥牛犬" "[english]asw_weaponl_deagle" "PS50 Bulldog" "asw_weaponl_deagle" "PS50 小鬥牛犬" - "[english]asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." - "asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." +"[english]asw_wdesc_deagle" "The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy." +"asw_wdesc_deagle" "PS50 小鬥牛犬手槍所使用的12.7 x 33口徑子彈能夠一擊將異形蟲消滅。蹲下能夠增加命中率。" "[english]asw_weapon_deagle_attributes" "High Damage" "asw_weapon_deagle_attributes" "高殺傷力" "[english]rd_ui_select_challenge" "Challenge" @@ -4372,104 +4372,104 @@ "rd_challenge_name_0" "預設遊戲規則" "[english]rd_challenge_desc_0" "Select a different challenge to customize your experience." "rd_challenge_desc_0" "選擇不同的挑戰來豐富你的遊玩體驗" - "[english]rd_challenge_name_asbi" "ASBI" - "rd_challenge_name_asbi" "ASBI" - "[english]rd_challenge_desc_asbi" "Significantly increases difficulty by increasing aliens' speed and number, adding more frequent hordes, and forcing hardcore friendly fire." - "rd_challenge_desc_asbi" "Significantly increases difficulty by increasing aliens' speed and number, adding more frequent hordes, and forcing hardcore friendly fire." - "[english]rd_challenge_name_difficulty_tier1" "Difficulty Tier 1" - "rd_challenge_name_difficulty_tier1" "Difficulty Tier 1" - "[english]rd_challenge_name_difficulty_tier2" "Difficulty Tier 2" - "rd_challenge_name_difficulty_tier2" "Difficulty Tier 2" - "[english]rd_challenge_desc_difficulty_tier1" "Adds 5 difficulty levels higher than Brutal. Easy means Brutal + 1, Normal is Brutal + 2 and so on. Aliens' speed, health and damage are proportionally increased with each next difficulty level." - "rd_challenge_desc_difficulty_tier1" "Adds 5 difficulty levels higher than Brutal. Easy means Brutal + 1, Normal is Brutal + 2 and so on. Aliens' speed, health and damage are proportionally increased with each next difficulty level." - "[english]rd_challenge_desc_difficulty_tier2" "Adds 5 difficulty levels higher than Difficulty Tier 1." - "rd_challenge_desc_difficulty_tier2" "Adds 5 difficulty levels higher than Difficulty Tier 1." - "[english]rd_challenge_name_level_one" "Level One" - "rd_challenge_name_level_one" "Level One" - "[english]rd_challenge_desc_level_one" "Only the weapons available to level 1 commanders may be used." - "rd_challenge_desc_level_one" "Only the weapons available to level 1 commanders may be used." - "[english]rd_challenge_name_one_hit" "One Hit" - "rd_challenge_name_one_hit" "One Hit" - "[english]rd_challenge_desc_one_hit" "Aliens kill marines in one hit. Forced hardcore friendly fire" - "rd_challenge_desc_one_hit" "Aliens kill marines in one hit. Forced hardcore friendly fire" - "[english]rd_challenge_name_energy_weapons" "Energy Weapons" - "rd_challenge_name_energy_weapons" "Energy Weapons" - "[english]rd_challenge_desc_energy_weapons" "Ammo recharges when not shooting, but reloading and ammo pickups are disabled." - "rd_challenge_desc_energy_weapons" "Ammo recharges when not shooting, but reloading and ammo pickups are disabled." - "[english]rd_challenge_name_riflemod_classic" "Rifle Mod" - "rd_challenge_name_riflemod_classic" "Rifle Mod" - "[english]rd_challenge_desc_riflemod_classic" "Only rifles. Rifle's secondary ammunition is replenished by picking up regular ammo." - "rd_challenge_desc_riflemod_classic" "Only rifles. Rifle's secondary ammunition is replenished by picking up regular ammo." - "[english]rd_challenge_name_rd_first_person" "First Person" - "rd_challenge_name_rd_first_person" "First Person" - "[english]rd_challenge_desc_rd_first_person" "Experience the game from a different perspective." - "rd_challenge_desc_rd_first_person" "Experience the game from a different perspective." - "[english]rd_challenge_name_rd_third_person" "Third Person" - "rd_challenge_name_rd_third_person" "Third Person" - "[english]rd_challenge_desc_rd_third_person" "Experience the game from a different perspective." - "rd_challenge_desc_rd_third_person" "Experience the game from a different perspective." - "[english]rd_challenge_disabled" "Challenge disabled" - "rd_challenge_disabled" "Challenge disabled" - "[english]rd_challenge_enabled" "Challenge enabled: %s1" - "rd_challenge_enabled" "Challenge enabled: %s1" - "[english]asw_weapon_devastator" "Devastator" - "asw_weapon_devastator" "Devastator" - "[english]asw_weaponl_devastator" "IAF HAS42 Devastator" - "asw_weaponl_devastator" "IAF HAS42 Devastator" - "[english]asw_wdesc_devastator" "The IAF HAS42 Devastator is a fully automatic close range heavy assault shotgun. IAF standard ammunition loadout provides for 12-gauge rounds. Special Weapons training is required. Its devastating power makes it ideal for taking out large groups of hostile targets in close range." - "asw_wdesc_devastator" "The IAF HAS42 Devastator is a fully automatic close range heavy assault shotgun. IAF standard ammunition loadout provides for 12-gauge rounds. Special Weapons training is required. Its devastating power makes it ideal for taking out large groups of hostile targets in close range." - "[english]asw_weapon_devastator_attributes" "High Damage, Close Range" - "asw_weapon_devastator_attributes" "High Damage, Close Range" - "[english]asw_weapon_combat_rifle" "Combat Rifle" - "asw_weapon_combat_rifle" "Combat Rifle" - "[english]asw_weaponl_combat_rifle" "22A4-2 Combat Rifle" - "asw_weaponl_combat_rifle" "22A4-2 Combat Rifle" - "[english]asw_wdesc_combat_rifle" "The 22A4-2 Combat Rifle is similar to the 22A3-1 Assault Rifle but instead of the underslung grenade launcher it is equipped by an underslung shotgun attachment for situations when enemy is way too close to you to use the grenade launcher. When multiple foes are close to you use the high powered shotgun blast to take them down. High damage and wide spread does the trick." - "asw_wdesc_combat_rifle" "The 22A4-2 Combat Rifle is similar to the 22A3-1 Assault Rifle but instead of the underslung grenade launcher it is equipped by an underslung shotgun attachment for situations when enemy is way too close to you to use the grenade launcher. When multiple foes are close to you use the high powered shotgun blast to take them down. High damage and wide spread does the trick." - "[english]asw_weapon_combat_rifle_altfire" "Shotshells" - "asw_weapon_combat_rifle_altfire" "Shotshells" - "[english]asw_weapon_combat_rifle_attributes" "Underslung Shotgun Attachment" - "asw_weapon_combat_rifle_attributes" "Underslung Shotgun Attachment" - "[english]rd_bloom_detail" "Bloom" - "rd_bloom_detail" "Bloom" - "[english]rd_bloom_detail_tooltip" "Changes the amount of bloom" - "rd_bloom_detail_tooltip" "Changes the amount of bloom" - "[english]rd_bloom_high" "High" - "rd_bloom_high" "High" - "[english]rd_bloom_high_tip" "The amount of bloom the level designer decided to be in this map" - "rd_bloom_high_tip" "The amount of bloom the level designer decided to be in this map" - "[english]rd_bloom_medium" "Medium" - "rd_bloom_medium" "Medium" - "[english]rd_bloom_medium_tip" "50% of designed bloom amount" - "rd_bloom_medium_tip" "50% of designed bloom amount" - "[english]rd_bloom_low" "Low" - "rd_bloom_low" "Low" - "[english]rd_bloom_low_tip" "25% of designed bloom amount" - "rd_bloom_low_tip" "25% of designed bloom amount" - "[english]rd_bloom_none" "None" - "rd_bloom_none" "None" - "[english]rd_bloom_none_tip" "Disable bloom at all" - "rd_bloom_none_tip" "Disable bloom at all" - "[english]GameUI_DepthBlur" "Depth Blur" - "GameUI_DepthBlur" "Depth Blur" - "[english]rdui_game_mode_title" "Game Mode" - "rdui_game_mode_title" "Game Mode" - "[english]rdui_deathmatch_title" "Deathmatch" - "rdui_deathmatch_title" "Deathmatch" - "[english]rdui_deathmatch_tooltip" "Spawn, find gun, kill everything that moves. Remember! Sarge is OP" - "rdui_deathmatch_tooltip" "Spawn, find gun, kill everything that moves. Remember! Sarge is OP" - "[english]rdui_gungame_title" "Gun Game" - "rdui_gungame_title" "Gun Game" - "[english]rdui_gungame_tooltip" "Spawn, kill, get new gun for each kill" - "rdui_gungame_tooltip" "Spawn, kill, get new gun for each kill" - "[english]rdui_instagib_title" "InstaGib" - "rdui_instagib_title" "InstaGib" - "[english]rdui_instagib_tooltip" "One hit = one kill, easy. Remember Crash is OP with railgun" - "rdui_instagib_tooltip" "One hit = one kill, easy. Remember Crash is OP with railgun" - "[english]rdui_tdm_title" "Team Deathmatch" - "rdui_tdm_title" "Team Deathmatch" - "[english]rdui_tdm_tooltip" "Your team mates have names and healthbar, don't shoot at them!" - "rdui_tdm_tooltip" "Your team mates have names and healthbar, don't shoot at them!" +"[english]rd_challenge_name_asbi" "ASBI" +"rd_challenge_name_asbi" "ASBI" +"[english]rd_challenge_desc_asbi" "Significantly increases difficulty by increasing aliens' speed and number, adding more frequent hordes, and forcing hardcore friendly fire." +"rd_challenge_desc_asbi" "極大幅增加遊戲難度,將會增加異形的移動速度、數量,還有更頻繁的突襲,並且強迫開啟寫實友傷模式。" +"[english]rd_challenge_name_difficulty_tier1" "Difficulty Tier 1" +"rd_challenge_name_difficulty_tier1" "難度 Tier 1" +"[english]rd_challenge_name_difficulty_tier2" "Difficulty Tier 2" +"rd_challenge_name_difficulty_tier2" "難度 Tier 2" +"[english]rd_challenge_desc_difficulty_tier1" "Adds 5 difficulty levels higher than Brutal. Easy means Brutal + 1, Normal is Brutal + 2 and so on. Aliens' speed, health and damage are proportionally increased with each next difficulty level." +"rd_challenge_desc_difficulty_tier1" "在殘酷以上追加五個更高難度,簡單代表殘酷+1、普通代表殘酷+2,類推。異形的速度、血量、傷害將會依照難度比例來增加。" +"[english]rd_challenge_desc_difficulty_tier2" "Adds 5 difficulty levels higher than Difficulty Tier 1." +"rd_challenge_desc_difficulty_tier2" "在難度 Tier 1以上追加五個更高難度。" +"[english]rd_challenge_name_level_one" "Level One" +"rd_challenge_name_level_one" "初學者" +"[english]rd_challenge_desc_level_one" "Only the weapons available to level 1 commanders may be used." +"rd_challenge_desc_level_one" "只能使用1等武器" +"[english]rd_challenge_name_one_hit" "One Hit" +"rd_challenge_name_one_hit" "一擊必死" +"[english]rd_challenge_desc_one_hit" "Aliens kill marines in one hit. Forced hardcore friendly fire" +"rd_challenge_desc_one_hit" "異形一擊必殺玩家。強迫開始寫實友傷模式。" +"[english]rd_challenge_name_energy_weapons" "Energy Weapons" +"rd_challenge_name_energy_weapons" "充電武器" +"[english]rd_challenge_desc_energy_weapons" "Ammo recharges when not shooting, but reloading and ammo pickups are disabled." +"rd_challenge_desc_energy_weapons" "沒有射擊的時候會補充子彈,但沒有額外彈匣跟拾取彈藥。" +"[english]rd_challenge_name_riflemod_classic" "Rifle Mod" +"rd_challenge_name_riflemod_classic" "步槍模式" +"[english]rd_challenge_desc_riflemod_classic" "Only rifles. Rifle's secondary ammunition is replenished by picking up regular ammo." +"rd_challenge_desc_riflemod_classic" "只能使用步槍。 步槍的輔助射擊彈藥可以透過普通彈藥來補充。" +"[english]rd_challenge_name_rd_first_person" "First Person" +"rd_challenge_name_rd_first_person" "第一人稱" +"[english]rd_challenge_desc_rd_first_person" "Experience the game from a different perspective." +"rd_challenge_desc_rd_first_person" "從不同的角度來體驗遊戲。" +"[english]rd_challenge_name_rd_third_person" "Third Person" +"rd_challenge_name_rd_third_person" "第三人稱" +"[english]rd_challenge_desc_rd_third_person" "Experience the game from a different perspective." +"rd_challenge_desc_rd_third_person" "從不同的角度來體驗遊戲。" +"[english]rd_challenge_disabled" "Challenge disabled" +"rd_challenge_disabled" "取消挑戰" +"[english]rd_challenge_enabled" "Challenge enabled: %s1" +"rd_challenge_enabled" "取消挑戰: %s1" +"[english]asw_weapon_devastator" "Devastator" +"asw_weapon_devastator" "毀滅者" +"[english]asw_weaponl_devastator" "IAF HAS42 Devastator" +"asw_weaponl_devastator" "IAF HAS42 毀滅者" +"[english]asw_wdesc_devastator" "The IAF HAS42 Devastator is a fully automatic close range heavy assault shotgun. IAF standard ammunition loadout provides for 12-gauge rounds. Special Weapons training is required. Its devastating power makes it ideal for taking out large groups of hostile targets in close range." +"asw_wdesc_devastator" "IAF HAS42 毀滅者是把近距離全自動的重裝突擊霰彈槍。 使用的是IAF基礎彈藥中的12鉛徑霰彈槍彈藥。必須要接受特殊訓練才能持有此武器。其毀滅性的威力足以在短距離內一口氣殲滅大量的敵對目標。" +"[english]asw_weapon_devastator_attributes" "High Damage, Close Range" +"asw_weapon_devastator_attributes" "近距離高傷害" +"[english]asw_weapon_combat_rifle" "Combat Rifle" +"asw_weapon_combat_rifle" "戰鬥步槍" +"[english]asw_weaponl_combat_rifle" "22A4-2 Combat Rifle" +"asw_weaponl_combat_rifle" "22A4-2 戰鬥步槍" +"[english]asw_wdesc_combat_rifle" "The 22A4-2 Combat Rifle is similar to the 22A3-1 Assault Rifle but instead of the underslung grenade launcher it is equipped by an underslung shotgun attachment for situations when enemy is way too close to you to use the grenade launcher. When multiple foes are close to you use the high powered shotgun blast to take them down. High damage and wide spread does the trick." +"asw_wdesc_combat_rifle" "22A4-2 戰鬥步槍的構造和22A3-1突擊步槍相似,但槍管下層所添加的不再是榴彈發射器,而是應付當敵人太過靠近時所能使用的霰彈槍配件。當多名敵人太靠近你的時候,高威力的霰彈槍能夠一次將敵人擊倒。高威力和廣角散射是關鍵所在。" +"[english]asw_weapon_combat_rifle_altfire" "Shotshells" +"asw_weapon_combat_rifle_altfire" "發射霰彈彈丸" +"[english]asw_weapon_combat_rifle_attributes" "Underslung Shotgun Attachment" +"asw_weapon_combat_rifle_attributes" "槍管下掛式霰彈槍" +"[english]rd_bloom_detail" "Bloom" +"rd_bloom_detail" "泛光效果" +"[english]rd_bloom_detail_tooltip" "Changes the amount of bloom" +"rd_bloom_detail_tooltip" "切換泛光效果數量" +"[english]rd_bloom_high" "High" +"rd_bloom_high" "高" +"[english]rd_bloom_high_tip" "The amount of bloom the level designer decided to be in this map" +"rd_bloom_high_tip" "地圖製作者對於此地圖所用到的泛光效果量" +"[english]rd_bloom_medium" "Medium" +"rd_bloom_medium" "中" +"[english]rd_bloom_medium_tip" "50% of designed bloom amount" +"rd_bloom_medium_tip" "50% 泛光效果" +"[english]rd_bloom_low" "Low" +"rd_bloom_low" "低" +"[english]rd_bloom_low_tip" "25% of designed bloom amount" +"rd_bloom_low_tip" "25% 泛光效果" +"[english]rd_bloom_none" "None" +"rd_bloom_none" "無" +"[english]rd_bloom_none_tip" "Disable bloom at all" +"rd_bloom_none_tip" "取消所有泛光效果" +"[english]GameUI_DepthBlur" "Depth Blur" +"GameUI_DepthBlur" "景深" +"[english]rdui_game_mode_title" "Game Mode" +"rdui_game_mode_title" "遊戲模式" +"[english]rdui_deathmatch_title" "Deathmatch" +"rdui_deathmatch_title" "死鬥模式" +"[english]rdui_deathmatch_tooltip" "Spawn, find gun, kill everything that moves. Remember! Sarge is OP" +"rdui_deathmatch_tooltip" "重生, 找到槍, 殺光所有會動的東西,記得! Sarge很OP" +"[english]rdui_gungame_title" "Gun Game" +"rdui_gungame_title" "槍械遊戲模式" +"[english]rdui_gungame_tooltip" "Spawn, kill, get new gun for each kill" +"rdui_gungame_tooltip" "重生,殺死敵人, 每擊殺一次獲得新武器" +"[english]rdui_instagib_title" "Instagib" +"rdui_instagib_title" "一擊斃殺模式" +"[english]rdui_instagib_tooltip" "One hit = one kill, easy. Remember Crash is OP with railgun" +"rdui_instagib_tooltip" "一擊 = 一殺, 很好記. 記得Crash拿軌道槍很OP。" +"[english]rdui_tdm_title" "Team Deathmatch" +"rdui_tdm_title" "團隊死鬥模式" +"[english]rdui_tdm_tooltip" "Your team mates have names and healthbar, don't shoot at them!" +"rdui_tdm_tooltip" "你的隊友有名字和血量,不要射他們!" "[english]rd_mainmenu_workshop" "Workshop" "rd_mainmenu_workshop" "工作坊" @@ -5183,7 +5183,7 @@ "[english]rd_so_alien_parasite" "Parasite" "rd_so_alien_parasite" "寄生蟲" "[english]rd_so_alien_mortarbug" "Mortarbug" - "rd_so_alien_mortarbug" "迫擊炮蟲" + "rd_so_alien_mortarbug" "迫擊砲蟲" "[english]rd_so_alien_harvester" "Harvester" "rd_so_alien_harvester" "收割者" "[english]rd_so_alien_xenomite" "Xenomite" @@ -5616,728 +5616,728 @@ "[english]rd_so_paragraph_antlionguard_5" "To end on a lighter note, our research into proper antlion care and feeding has been going brilliantly. We've made good strides manipulating other antlion castes with pheropods, but that doesn't work with the guards. To that end, we've had quite some success with fruit and vegetables. They're quite fond of apples, jackfruit, and the occasional gourd. We've begun giving our captive antlions hollowed-out watermelons filled with other food, and they seem to enjoy the challenge! Remember, an enriched bug is a happy bug and a happy bug is far less likely to hurt someone on purpose. They do show affection through headbutts, so, once again, due caution and preparation are advised. Thank you for your time and attention, and I have faith that, in due time, we will find a way to keep these creatures docile in captivity. The elements of harmony, or at least the lack of discord, are within our grasp!" "rd_so_paragraph_antlionguard_5" "To end on a lighter note, our research into proper antlion care and feeding has been going brilliantly. We've made good strides manipulating other antlion castes with pheropods, but that doesn't work with the guards. To that end, we've had quite some success with fruit and vegetables. They're quite fond of apples, jackfruit, and the occasional gourd. We've begun giving our captive antlions hollowed-out watermelons filled with other food, and they seem to enjoy the challenge! Remember, an enriched bug is a happy bug and a happy bug is far less likely to hurt someone on purpose. They do show affection through headbutts, so, once again, due caution and preparation are advised. Thank you for your time and attention, and I have faith that, in due time, we will find a way to keep these creatures docile in captivity. The elements of harmony, or at least the lack of discord, are within our grasp!" - "[english]rd_cant_equip_generic" "Cannot use this weapon" - "rd_cant_equip_generic" "Cannot use this weapon" - "[english]rd_cant_equip_class" "Current marine cannot use" - "rd_cant_equip_class" "Current marine cannot use" - "[english]rd_cant_equip_locked" "Level up to unlock" - "rd_cant_equip_locked" "Level up to unlock" - "[english]rd_cant_equip_game_rules" "Disallowed by game rules" - "rd_cant_equip_game_rules" "Disallowed by game rules" - "[english]rd_cant_equip_unique" "Cannot hold two of this weapon" - "rd_cant_equip_unique" "Cannot hold two of this weapon" - "[english]rd_can_equip_beta" "Temporarily unlocked for beta" - "rd_can_equip_beta" "Temporarily unlocked for beta" +"[english]rd_cant_equip_generic" "Cannot use this weapon" +"rd_cant_equip_generic" "無法使用這把武器" +"[english]rd_cant_equip_class" "Current marine cannot use" +"rd_cant_equip_class" "目前隊員無法使用" +"[english]rd_cant_equip_locked" "Level up to unlock" +"rd_cant_equip_locked" "升級以解鎖" +"[english]rd_cant_equip_game_rules" "Disallowed by game rules" +"rd_cant_equip_game_rules" "遊戲規則禁止" +"[english]rd_cant_equip_unique" "Cannot hold two of this weapon" +"rd_cant_equip_unique" "無法持有兩把該武器" +"[english]rd_can_equip_beta" "Temporarily unlocked for beta" +"rd_can_equip_beta" "暫時開放給Beta使用" "[english]rd_weapon_fact_units_hammer_before" "" "rd_weapon_fact_units_hammer_before" "" - "[english]rd_weapon_fact_units_hammer_after" " units" - "rd_weapon_fact_units_hammer_after" " units" +"[english]rd_weapon_fact_units_hammer_after" " units" +"rd_weapon_fact_units_hammer_after" " 單位" "[english]rd_weapon_fact_units_meters_before" "" "rd_weapon_fact_units_meters_before" "" - "[english]rd_weapon_fact_units_meters_after" " meters" - "rd_weapon_fact_units_meters_after" " meters" +"[english]rd_weapon_fact_units_meters_after" " meters" +"rd_weapon_fact_units_meters_after" " 公尺" "[english]rd_weapon_fact_units_feet_before" "" "rd_weapon_fact_units_feet_before" "" - "[english]rd_weapon_fact_units_feet_after" " feet" - "rd_weapon_fact_units_feet_after" " feet" - "[english]rd_weapon_fact_damage_per_shot" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot" "Damage Per Shot" +"[english]rd_weapon_fact_units_feet_after" " feet" +"rd_weapon_fact_units_feet_after" " 呎" +"[english]rd_weapon_fact_damage_per_shot" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_before" "" "rd_weapon_fact_damage_per_shot_before" "" "[english]rd_weapon_fact_damage_per_shot_after" "" "rd_weapon_fact_damage_per_shot_after" "" - "[english]rd_weapon_fact_damage_per_shot_bullet" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_bullet" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_bullet" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_bullet" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_bullet_before" "" "rd_weapon_fact_damage_per_shot_bullet_before" "" - "[english]rd_weapon_fact_damage_per_shot_bullet_after" " (bullet)" - "rd_weapon_fact_damage_per_shot_bullet_after" " (bullet)" - "[english]rd_weapon_fact_damage_per_shot_slash" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_slash" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_bullet_after" " (bullet)" +"rd_weapon_fact_damage_per_shot_bullet_after" " (子彈)" +"[english]rd_weapon_fact_damage_per_shot_slash" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_slash" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_slash_before" "" "rd_weapon_fact_damage_per_shot_slash_before" "" - "[english]rd_weapon_fact_damage_per_shot_slash_after" " (slash)" - "rd_weapon_fact_damage_per_shot_slash_after" " (slash)" - "[english]rd_weapon_fact_damage_per_shot_burn" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_burn" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_slash_after" " (slash)" +"rd_weapon_fact_damage_per_shot_slash_after" " (切割)" +"[english]rd_weapon_fact_damage_per_shot_burn" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_burn" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_burn_before" "" "rd_weapon_fact_damage_per_shot_burn_before" "" - "[english]rd_weapon_fact_damage_per_shot_burn_after" " (burn)" - "rd_weapon_fact_damage_per_shot_burn_after" " (burn)" - "[english]rd_weapon_fact_damage_per_shot_blast" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_blast" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_burn_after" " (burn)" +"rd_weapon_fact_damage_per_shot_burn_after" " (燃燒)" +"[english]rd_weapon_fact_damage_per_shot_blast" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_blast" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_blast_before" "" "rd_weapon_fact_damage_per_shot_blast_before" "" - "[english]rd_weapon_fact_damage_per_shot_blast_after" " (blast)" - "rd_weapon_fact_damage_per_shot_blast_after" " (blast)" - "[english]rd_weapon_fact_damage_per_shot_club" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_club" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_blast_after" " (blast)" +"rd_weapon_fact_damage_per_shot_blast_after" " (爆炸)" +"[english]rd_weapon_fact_damage_per_shot_club" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_club" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_club_before" "" "rd_weapon_fact_damage_per_shot_club_before" "" - "[english]rd_weapon_fact_damage_per_shot_club_after" " (club)" - "rd_weapon_fact_damage_per_shot_club_after" " (club)" - "[english]rd_weapon_fact_damage_per_shot_shock" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_shock" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_club_after" " (club)" +"rd_weapon_fact_damage_per_shot_club_after" " (打擊)" +"[english]rd_weapon_fact_damage_per_shot_shock" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_shock" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_shock_before" "" "rd_weapon_fact_damage_per_shot_shock_before" "" - "[english]rd_weapon_fact_damage_per_shot_shock_after" " (shock)" - "rd_weapon_fact_damage_per_shot_shock_after" " (shock)" - "[english]rd_weapon_fact_damage_per_shot_beam" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_beam" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_shock_after" " (shock)" +"rd_weapon_fact_damage_per_shot_shock_after" " (電擊)" +"[english]rd_weapon_fact_damage_per_shot_beam" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_beam" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_beam_before" "" "rd_weapon_fact_damage_per_shot_beam_before" "" - "[english]rd_weapon_fact_damage_per_shot_beam_after" " (energy beam)" - "rd_weapon_fact_damage_per_shot_beam_after" " (energy beam)" - "[english]rd_weapon_fact_damage_per_shot_gas" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_gas" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_beam_after" " (energy beam)" +"rd_weapon_fact_damage_per_shot_beam_after" " (能量光線)" +"[english]rd_weapon_fact_damage_per_shot_gas" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_gas" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_gas_before" "" "rd_weapon_fact_damage_per_shot_gas_before" "" - "[english]rd_weapon_fact_damage_per_shot_gas_after" " (gas)" - "rd_weapon_fact_damage_per_shot_gas_after" " (gas)" - "[english]rd_weapon_fact_damage_per_shot_cold" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_cold" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_gas_after" " (gas)" +"rd_weapon_fact_damage_per_shot_gas_after" " (毒氣)" +"[english]rd_weapon_fact_damage_per_shot_cold" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_cold" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_cold_before" "" "rd_weapon_fact_damage_per_shot_cold_before" "" - "[english]rd_weapon_fact_damage_per_shot_cold_after" " (cold)" - "rd_weapon_fact_damage_per_shot_cold_after" " (cold)" - "[english]rd_weapon_fact_damage_per_shot_buckshot" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_buckshot" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_cold_after" " (cold)" +"rd_weapon_fact_damage_per_shot_cold_after" " (冰凍)" +"[english]rd_weapon_fact_damage_per_shot_buckshot" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_buckshot" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_buckshot_before" "" "rd_weapon_fact_damage_per_shot_buckshot_before" "" - "[english]rd_weapon_fact_damage_per_shot_buckshot_after" " (buckshot)" - "rd_weapon_fact_damage_per_shot_buckshot_after" " (buckshot)" - "[english]rd_weapon_fact_damage_per_shot_dissolve" "Damage Per Shot" - "rd_weapon_fact_damage_per_shot_dissolve" "Damage Per Shot" +"[english]rd_weapon_fact_damage_per_shot_buckshot_after" " (buckshot)" +"rd_weapon_fact_damage_per_shot_buckshot_after" " (霰彈)" +"[english]rd_weapon_fact_damage_per_shot_dissolve" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_dissolve" "每發傷害" "[english]rd_weapon_fact_damage_per_shot_dissolve_before" "" "rd_weapon_fact_damage_per_shot_dissolve_before" "" - "[english]rd_weapon_fact_damage_per_shot_dissolve_after" " (disintegration)" - "rd_weapon_fact_damage_per_shot_dissolve_after" " (disintegration)" - "[english]rd_weapon_fact_healing" "Healing" - "rd_weapon_fact_healing" "Healing" +"[english]rd_weapon_fact_damage_per_shot_dissolve_after" " (disintegration)" +"rd_weapon_fact_damage_per_shot_dissolve_after" " (溶解)" +"[english]rd_weapon_fact_healing" "Healing" +"rd_weapon_fact_healing" "治療量" "[english]rd_weapon_fact_healing_before" "" "rd_weapon_fact_healing_before" "" "[english]rd_weapon_fact_healing_after" "" "rd_weapon_fact_healing_after" "" - "[english]rd_weapon_fact_bullet_spread_degrees" "Bullet Spread" - "rd_weapon_fact_bullet_spread_degrees" "Bullet Spread" +"[english]rd_weapon_fact_bullet_spread_degrees" "Bullet Spread" +"rd_weapon_fact_bullet_spread_degrees" "子彈偏差角度" "[english]rd_weapon_fact_bullet_spread_degrees_before" "" "rd_weapon_fact_bullet_spread_degrees_before" "" - "[english]rd_weapon_fact_bullet_spread_degrees_after" " degrees" - "rd_weapon_fact_bullet_spread_degrees_after" " degrees" - "[english]rd_weapon_fact_bullet_spread_degrees_flattened" "Bullet Spread" - "rd_weapon_fact_bullet_spread_degrees_flattened" "Bullet Spread" +"[english]rd_weapon_fact_bullet_spread_degrees_after" " degrees" +"rd_weapon_fact_bullet_spread_degrees_after" " 度" +"[english]rd_weapon_fact_bullet_spread_degrees_flattened" "Bullet Spread" +"rd_weapon_fact_bullet_spread_degrees_flattened" "子彈偏差角度" "[english]rd_weapon_fact_bullet_spread_degrees_flattened_before" "" "rd_weapon_fact_bullet_spread_degrees_flattened_before" "" - "[english]rd_weapon_fact_bullet_spread_degrees_flattened_after" " degrees (flattened)" - "rd_weapon_fact_bullet_spread_degrees_flattened_after" " degrees (flattened)" - "[english]rd_weapon_fact_ammo" "Ammo" - "rd_weapon_fact_ammo" "Ammo" +"[english]rd_weapon_fact_bullet_spread_degrees_flattened_after" " degrees (flattened)" +"rd_weapon_fact_bullet_spread_degrees_flattened_after" " 度 (下蹲)" +"[english]rd_weapon_fact_ammo" "Ammo" +"rd_weapon_fact_ammo" "彈藥量" "[english]rd_weapon_fact_ammo_before" "" "rd_weapon_fact_ammo_before" "" "[english]rd_weapon_fact_ammo_after" "" "rd_weapon_fact_ammo_after" "" - "[english]rd_weapon_fact_ammo_bullet" "Ammo" - "rd_weapon_fact_ammo_bullet" "Ammo" +"[english]rd_weapon_fact_ammo_bullet" "Ammo" +"rd_weapon_fact_ammo_bullet" "彈藥量" "[english]rd_weapon_fact_ammo_bullet_before" "" "rd_weapon_fact_ammo_bullet_before" "" - "[english]rd_weapon_fact_ammo_bullet_after" " bullets" - "rd_weapon_fact_ammo_bullet_after" " bullets" - "[english]rd_weapon_fact_ammo_slash" "Ammo" - "rd_weapon_fact_ammo_slash" "Ammo" +"[english]rd_weapon_fact_ammo_bullet_after" " bullets" +"rd_weapon_fact_ammo_bullet_after" " 發子彈" +"[english]rd_weapon_fact_ammo_slash" "Ammo" +"rd_weapon_fact_ammo_slash" "彈藥量" "[english]rd_weapon_fact_ammo_slash_before" "" "rd_weapon_fact_ammo_slash_before" "" "[english]rd_weapon_fact_ammo_slash_after" "" "rd_weapon_fact_ammo_slash_after" "" - "[english]rd_weapon_fact_ammo_burn" "Ammo" - "rd_weapon_fact_ammo_burn" "Ammo" +"[english]rd_weapon_fact_ammo_burn" "Ammo" +"rd_weapon_fact_ammo_burn" "彈藥量" "[english]rd_weapon_fact_ammo_burn_before" "" "rd_weapon_fact_ammo_burn_before" "" - "[english]rd_weapon_fact_ammo_burn_after" " units of fuel" - "rd_weapon_fact_ammo_burn_after" " units of fuel" - "[english]rd_weapon_fact_ammo_burn_blast" "Ammo" - "rd_weapon_fact_ammo_burn_blast" "Ammo" +"[english]rd_weapon_fact_ammo_burn_after" " units of fuel" +"rd_weapon_fact_ammo_burn_after" " 燃料量" +"[english]rd_weapon_fact_ammo_burn_blast" "Ammo" +"rd_weapon_fact_ammo_burn_blast" "彈藥量" "[english]rd_weapon_fact_ammo_burn_blast_before" "" "rd_weapon_fact_ammo_burn_blast_before" "" - "[english]rd_weapon_fact_ammo_burn_blast_after" " incendiary charges" - "rd_weapon_fact_ammo_burn_blast_after" " incendiary charges" - "[english]rd_weapon_fact_ammo_blast" "Ammo" - "rd_weapon_fact_ammo_blast" "Ammo" +"[english]rd_weapon_fact_ammo_burn_blast_after" " incendiary charges" +"rd_weapon_fact_ammo_burn_blast_after" " 發火焰彈藥" +"[english]rd_weapon_fact_ammo_blast" "Ammo" +"rd_weapon_fact_ammo_blast" "彈藥量" "[english]rd_weapon_fact_ammo_blast_before" "" "rd_weapon_fact_ammo_blast_before" "" - "[english]rd_weapon_fact_ammo_blast_after" " explosive shells" - "rd_weapon_fact_ammo_blast_after" " explosive shells" - "[english]rd_weapon_fact_ammo_blast_rocket" "Ammo" - "rd_weapon_fact_ammo_blast_rocket" "Ammo" +"[english]rd_weapon_fact_ammo_blast_after" " explosive shells" +"rd_weapon_fact_ammo_blast_after" " 發榴彈" +"[english]rd_weapon_fact_ammo_blast_rocket" "Ammo" +"rd_weapon_fact_ammo_blast_rocket" "彈藥量" "[english]rd_weapon_fact_ammo_blast_rocket_before" "" "rd_weapon_fact_ammo_blast_rocket_before" "" - "[english]rd_weapon_fact_ammo_blast_rocket_after" " rockets" - "rd_weapon_fact_ammo_blast_rocket_after" " rockets" - "[english]rd_weapon_fact_ammo_mines" "Ammo" - "rd_weapon_fact_ammo_mines" "Ammo" +"[english]rd_weapon_fact_ammo_blast_rocket_after" " rockets" +"rd_weapon_fact_ammo_blast_rocket_after" " 發飛彈" +"[english]rd_weapon_fact_ammo_mines" "Ammo" +"rd_weapon_fact_ammo_mines" "彈藥量" "[english]rd_weapon_fact_ammo_mines_before" "" "rd_weapon_fact_ammo_mines_before" "" - "[english]rd_weapon_fact_ammo_mines_after" " mines" - "rd_weapon_fact_ammo_mines_after" " mines" - "[english]rd_weapon_fact_ammo_club" "Ammo" - "rd_weapon_fact_ammo_club" "Ammo" +"[english]rd_weapon_fact_ammo_mines_after" " mines" +"rd_weapon_fact_ammo_mines_after" " 個地雷" +"[english]rd_weapon_fact_ammo_club" "Ammo" +"rd_weapon_fact_ammo_club" "彈藥量" "[english]rd_weapon_fact_ammo_club_before" "" "rd_weapon_fact_ammo_club_before" "" "[english]rd_weapon_fact_ammo_club_after" "" "rd_weapon_fact_ammo_club_after" "" - "[english]rd_weapon_fact_ammo_shock" "Ammo" - "rd_weapon_fact_ammo_shock" "Ammo" +"[english]rd_weapon_fact_ammo_shock" "Ammo" +"rd_weapon_fact_ammo_shock" "彈藥量" "[english]rd_weapon_fact_ammo_shock_before" "" "rd_weapon_fact_ammo_shock_before" "" - "[english]rd_weapon_fact_ammo_shock_after" " electrical charges" - "rd_weapon_fact_ammo_shock_after" " electrical charges" - "[english]rd_weapon_fact_ammo_beam" "Ammo" - "rd_weapon_fact_ammo_beam" "Ammo" +"[english]rd_weapon_fact_ammo_shock_after" " electrical charges" +"rd_weapon_fact_ammo_shock_after" " 發電擊彈藥" +"[english]rd_weapon_fact_ammo_beam" "Ammo" +"rd_weapon_fact_ammo_beam" "彈藥量" "[english]rd_weapon_fact_ammo_beam_before" "" "rd_weapon_fact_ammo_beam_before" "" - "[english]rd_weapon_fact_ammo_beam_after" " energy charges" - "rd_weapon_fact_ammo_beam_after" " energy charges" - "[english]rd_weapon_fact_ammo_gas" "Ammo" - "rd_weapon_fact_ammo_gas" "Ammo" +"[english]rd_weapon_fact_ammo_beam_after" " energy charges" +"rd_weapon_fact_ammo_beam_after" " 發能量" +"[english]rd_weapon_fact_ammo_gas" "Ammo" +"rd_weapon_fact_ammo_gas" "彈藥量" "[english]rd_weapon_fact_ammo_gas_before" "" "rd_weapon_fact_ammo_gas_before" "" - "[english]rd_weapon_fact_ammo_gas_after" " capsules" - "rd_weapon_fact_ammo_gas_after" " capsules" - "[english]rd_weapon_fact_ammo_cold" "Ammo" - "rd_weapon_fact_ammo_cold" "Ammo" +"[english]rd_weapon_fact_ammo_gas_after" " capsules" +"rd_weapon_fact_ammo_gas_after" " 罐" +"[english]rd_weapon_fact_ammo_cold" "Ammo" +"rd_weapon_fact_ammo_cold" "彈藥量" "[english]rd_weapon_fact_ammo_cold_before" "" "rd_weapon_fact_ammo_cold_before" "" - "[english]rd_weapon_fact_ammo_cold_after" " units of cryogenic fluid" - "rd_weapon_fact_ammo_cold_after" " units of cryogenic fluid" - "[english]rd_weapon_fact_ammo_buckshot" "Ammo" - "rd_weapon_fact_ammo_buckshot" "Ammo" +"[english]rd_weapon_fact_ammo_cold_after" " units of cryogenic fluid" +"rd_weapon_fact_ammo_cold_after" " 發冷凍劑" +"[english]rd_weapon_fact_ammo_buckshot" "Ammo" +"rd_weapon_fact_ammo_buckshot" "彈藥量" "[english]rd_weapon_fact_ammo_buckshot_before" "" "rd_weapon_fact_ammo_buckshot_before" "" - "[english]rd_weapon_fact_ammo_buckshot_after" " shells" - "rd_weapon_fact_ammo_buckshot_after" " shells" - "[english]rd_weapon_fact_ammo_dissolve" "Ammo" - "rd_weapon_fact_ammo_dissolve" "Ammo" +"[english]rd_weapon_fact_ammo_buckshot_after" " shells" +"rd_weapon_fact_ammo_buckshot_after" " 發彈丸" +"[english]rd_weapon_fact_ammo_dissolve" "Ammo" +"rd_weapon_fact_ammo_dissolve" "彈藥量" "[english]rd_weapon_fact_ammo_dissolve_before" "" "rd_weapon_fact_ammo_dissolve_before" "" - "[english]rd_weapon_fact_ammo_dissolve_after" " energy charges" - "rd_weapon_fact_ammo_dissolve_after" " energy charges" - "[english]rd_weapon_fact_ammo_drop" "Ammo" - "rd_weapon_fact_ammo_drop" "Ammo" +"[english]rd_weapon_fact_ammo_dissolve_after" " energy charges" +"rd_weapon_fact_ammo_dissolve_after" " 發能量" +"[english]rd_weapon_fact_ammo_drop" "Ammo" +"rd_weapon_fact_ammo_drop" "彈藥量" "[english]rd_weapon_fact_ammo_drop_before" "" "rd_weapon_fact_ammo_drop_before" "" - "[english]rd_weapon_fact_ammo_drop_after" " stashes" - "rd_weapon_fact_ammo_drop_after" " stashes" - "[english]rd_weapon_fact_ammo_clips" "%s1×%s2" - "rd_weapon_fact_ammo_clips" "%s1×%s2" - "[english]rd_weapon_fact_shotgun_pellets" "Shotgun Pellets" - "rd_weapon_fact_shotgun_pellets" "Shotgun Pellets" +"[english]rd_weapon_fact_ammo_drop_after" " stashes" +"rd_weapon_fact_ammo_drop_after" " 箱" +"[english]rd_weapon_fact_ammo_clips" "%s1×%s2" +"rd_weapon_fact_ammo_clips" "%s1 X %s2" +"[english]rd_weapon_fact_shotgun_pellets" "Shotgun Pellets" +"rd_weapon_fact_shotgun_pellets" "霰彈彈丸" "[english]rd_weapon_fact_shotgun_pellets_before" "" "rd_weapon_fact_shotgun_pellets_before" "" "[english]rd_weapon_fact_shotgun_pellets_after" "" "rd_weapon_fact_shotgun_pellets_after" "" - "[english]rd_weapon_fact_stopping_power" "Stopping Power" - "rd_weapon_fact_stopping_power" "Stopping Power" +"[english]rd_weapon_fact_stopping_power" "Stopping Power" +"rd_weapon_fact_stopping_power" "阻敵威力" "[english]rd_weapon_fact_stopping_power_before" "" "rd_weapon_fact_stopping_power_before" "" - "[english]rd_weapon_fact_stopping_power_after" "\nA value of 0.10 represents a 10% chance to make a drone flinch." - "rd_weapon_fact_stopping_power_after" "\nA value of 0.10 represents a 10% chance to make a drone flinch." - "[english]rd_weapon_fact_stopping_power_blast" "Stopping Power" - "rd_weapon_fact_stopping_power_blast" "Stopping Power" +"[english]rd_weapon_fact_stopping_power_after" "\nA value of 0.10 represents a 10% chance to make a drone flinch." +"rd_weapon_fact_stopping_power_after" "\n每0.1代表有10%機率可以使異形陷入僵直" +"[english]rd_weapon_fact_stopping_power_blast" "Stopping Power" +"rd_weapon_fact_stopping_power_blast" "阻敵威力" "[english]rd_weapon_fact_stopping_power_blast_before" "" "rd_weapon_fact_stopping_power_blast_before" "" - "[english]rd_weapon_fact_stopping_power_blast_after" "\nBlast damage always causes flinching." - "rd_weapon_fact_stopping_power_blast_after" "\nBlast damage always causes flinching." - "[english]rd_weapon_fact_stopping_power_shock" "Stopping Power" - "rd_weapon_fact_stopping_power_shock" "Stopping Power" +"[english]rd_weapon_fact_stopping_power_blast_after" "\nBlast damage always causes flinching." +"rd_weapon_fact_stopping_power_blast_after" "\n爆炸傷害必定會使異形陷入僵直." +"[english]rd_weapon_fact_stopping_power_shock" "Stopping Power" +"rd_weapon_fact_stopping_power_shock" "阻敵威力" "[english]rd_weapon_fact_stopping_power_shock_before" "" "rd_weapon_fact_stopping_power_shock_before" "" - "[english]rd_weapon_fact_stopping_power_shock_after" "\nShock damage always causes flinching." - "rd_weapon_fact_stopping_power_shock_after" "\nShock damage always causes flinching." - "[english]rd_weapon_fact_fire_rate" "Fire Rate" - "rd_weapon_fact_fire_rate" "Fire Rate" +"[english]rd_weapon_fact_stopping_power_shock_after" "\nShock damage always causes flinching." +"rd_weapon_fact_stopping_power_shock_after" "\n電擊必定會使異形陷入僵直" +"[english]rd_weapon_fact_fire_rate" "Fire Rate" +"rd_weapon_fact_fire_rate" "射速" "[english]rd_weapon_fact_fire_rate_before" "" -"rd_weapon_fact_fire_rate_before" "" - "[english]rd_weapon_fact_fire_rate_after" " per second" - "rd_weapon_fact_fire_rate_after" " per second" - "[english]rd_weapon_fact_reload" "Reload Time" - "rd_weapon_fact_reload" "Reload Time" +"rd_weapon_fact_fire_rate_before" "每秒 " +"[english]rd_weapon_fact_fire_rate_after" " per second" +"rd_weapon_fact_fire_rate_after" " 發" +"[english]rd_weapon_fact_reload" "Reload Time" +"rd_weapon_fact_reload" "裝填時間" "[english]rd_weapon_fact_reload_before" "" "rd_weapon_fact_reload_before" "" - "[english]rd_weapon_fact_reload_after" " seconds" - "rd_weapon_fact_reload_after" " seconds" - "[english]rd_weapon_fact_unique" "Unique. Marines cannot equip multiple of this weapon." - "rd_weapon_fact_unique" "Unique. Marines cannot equip multiple of this weapon." - "[english]rd_weapon_fact_slow_movement_while_held" "Heavy. Marine movement is slowed when deployed." - "rd_weapon_fact_slow_movement_while_held" "Heavy. Marine movement is slowed when deployed." - "[english]rd_weapon_fact_explodes_if_burned" "Warning: Explodes if burned!" - "rd_weapon_fact_explodes_if_burned" "Warning: Explodes if burned!" - "[english]rd_weapon_fact_attracts_alien_attention" "Attracts alien attention." - "rd_weapon_fact_attracts_alien_attention" "Attracts alien attention." - "[english]rd_weapon_fact_shocks_nearby_aliens" "Shocks nearby aliens." - "rd_weapon_fact_shocks_nearby_aliens" "Shocks nearby aliens." - "[english]rd_weapon_fact_guaranteed_ranger_kill" "Always kills rangers." - "rd_weapon_fact_guaranteed_ranger_kill" "Always kills rangers." - "[english]rd_weapon_fact_drone_bonus_damage" "Additional damage VS drones." - "rd_weapon_fact_drone_bonus_damage" "Additional damage VS drones." - "[english]rd_weapon_fact_reduced_damage_to_doors" "Reduced damage VS doors." - "rd_weapon_fact_reduced_damage_to_doors" "Reduced damage VS doors." - "[english]rd_weapon_fact_more_accurate_while_crouching" "Crouching improves accuracy." - "rd_weapon_fact_more_accurate_while_crouching" "Crouching improves accuracy." - "[english]rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "No accuracy bonus from crouching." - "rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "No accuracy bonus from crouching." - "[english]rd_weapon_fact_prevents_and_reverses_infestation" "Prevents and reverses infestation." - "rd_weapon_fact_prevents_and_reverses_infestation" "Prevents and reverses infestation." - "[english]rd_weapon_fact_healing_cures_infestation" "Healing cures infestation." - "rd_weapon_fact_healing_cures_infestation" "Healing cures infestation." - "[english]rd_weapon_fact_extinguishes_fires" "Extinguishes fires." - "rd_weapon_fact_extinguishes_fires" "Extinguishes fires." - "[english]rd_weapon_fact_secondary_uses_primary_ammo" "Secondary fire uses primary ammo." - "rd_weapon_fact_secondary_uses_primary_ammo" "Secondary fire uses primary ammo." - "[english]rd_weapon_fact_aim_assist" "Aim Assist. Shots will automatically adjust to target aliens." - "rd_weapon_fact_aim_assist" "Aim Assist. Shots will automatically adjust to target aliens." - "[english]rd_weapon_fact_grants_aim_assist" "Provides aim assist to bullet-based weapons." - "rd_weapon_fact_grants_aim_assist" "Provides aim assist to bullet-based weapons." - "[english]rd_weapon_fact_throwable" "Throwable" - "rd_weapon_fact_throwable" "Throwable" - "[english]rd_weapon_fact_deployable" "Deployable" - "rd_weapon_fact_deployable" "Deployable" - "[english]rd_weapon_fact_deployable_sentry" "Sentry. Nearby Engineering skill improves deployment speed. Can be rotated and retrieved once placed." - "rd_weapon_fact_deployable_sentry" "Sentry. Nearby Engineering skill improves deployment speed. Can be rotated and retrieved once placed." - "[english]rd_weapon_fact_rockets_auto_aim" "Rockets automatically seek targets." - "rd_weapon_fact_rockets_auto_aim" "Rockets automatically seek targets." - "[english]rd_weapon_fact_heals_low_health_faster" "Heals low-health or infested marines up to 3× faster." - "rd_weapon_fact_heals_low_health_faster" "Heals low-health or infested marines up to 3× faster." - "[english]rd_weapon_fact_large_alien_damage_scale" "Large Alien Damage Scale" - "rd_weapon_fact_large_alien_damage_scale" "Large Alien Damage Scale" +"[english]rd_weapon_fact_reload_after" " seconds" +"rd_weapon_fact_reload_after" " 秒" +"[english]rd_weapon_fact_unique" "Unique. Marines cannot equip multiple of this weapon." +"rd_weapon_fact_unique" "特殊條件。 隊員無法持有多把該武器" +"[english]rd_weapon_fact_slow_movement_while_held" "Heavy. Marine movement is slowed when deployed." +"rd_weapon_fact_slow_movement_while_held" "笨重。 隊員握有該武器時會降低移動速度" +"[english]rd_weapon_fact_explodes_if_burned" "Warning: Explodes if burned!" +"rd_weapon_fact_explodes_if_burned" "警告: 點燃的話會爆炸!" +"[english]rd_weapon_fact_attracts_alien_attention" "Attracts alien attention." +"rd_weapon_fact_attracts_alien_attention" "會引誘異形" +"[english]rd_weapon_fact_shocks_nearby_aliens" "Shocks nearby aliens." +"rd_weapon_fact_shocks_nearby_aliens" "會電擊周遭異形" +"[english]rd_weapon_fact_guaranteed_ranger_kill" "Always kills rangers." +"rd_weapon_fact_guaranteed_ranger_kill" "必定殺死異形射手" +"[english]rd_weapon_fact_drone_bonus_damage" "Additional damage VS drones." +"rd_weapon_fact_drone_bonus_damage" "攻擊異形蟲時有額外傷害" +"[english]rd_weapon_fact_reduced_damage_to_doors" "Reduced damage VS doors." +"rd_weapon_fact_reduced_damage_to_doors" "攻擊大門時傷害會減少" +"[english]rd_weapon_fact_more_accurate_while_crouching" "Crouching improves accuracy." +"rd_weapon_fact_more_accurate_while_crouching" "蹲下會增加命中率" +"[english]rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "No accuracy bonus from crouching." +"rd_weapon_fact_more_accurate_while_crouching_heavy_rifle_exception" "蹲下不會增加命中率" +"[english]rd_weapon_fact_prevents_and_reverses_infestation" "Prevents and reverses infestation." +"rd_weapon_fact_prevents_and_reverses_infestation" "預防並且能夠治療感染" +"[english]rd_weapon_fact_healing_cures_infestation" "Healing cures infestation." +"rd_weapon_fact_healing_cures_infestation" "能夠治療感染" +"[english]rd_weapon_fact_extinguishes_fires" "Extinguishes fires." +"rd_weapon_fact_extinguishes_fires" "能夠滅火" +"[english]rd_weapon_fact_secondary_uses_primary_ammo" "Secondary fire uses primary ammo." +"rd_weapon_fact_secondary_uses_primary_ammo" "使用輔助射擊時會消耗主武器彈藥" +"[english]rd_weapon_fact_aim_assist" "Aim Assist. Shots will automatically adjust to target aliens." +"rd_weapon_fact_aim_assist" "輔助瞄準。 射擊時會自動瞄準異形" +"[english]rd_weapon_fact_grants_aim_assist" "Provides aim assist to bullet-based weapons." +"rd_weapon_fact_grants_aim_assist" "針對使用子彈的武器追加輔助瞄準" +"[english]rd_weapon_fact_throwable" "Throwable" +"rd_weapon_fact_throwable" "可投擲" +"[english]rd_weapon_fact_deployable" "Deployable" +"rd_weapon_fact_deployable" "可放置" +"[english]rd_weapon_fact_deployable_sentry" "Sentry. Nearby Engineering skill improves deployment speed. Can be rotated and retrieved once placed." +"rd_weapon_fact_deployable_sentry" "槍塔。 附近的工程技巧能夠加快建造速度,放置之後可以旋轉或是取回。" +"[english]rd_weapon_fact_rockets_auto_aim" "Rockets automatically seek targets." +"rd_weapon_fact_rockets_auto_aim" "飛彈會自動追蹤目標" +"[english]rd_weapon_fact_heals_low_health_faster" "Heals low-health or infested marines up to 3× faster." +"rd_weapon_fact_heals_low_health_faster" "針對低血量或是受到感染的隊員可達到最高3倍的治療速度。" +"[english]rd_weapon_fact_large_alien_damage_scale" "Large Alien Damage Scale" +"rd_weapon_fact_large_alien_damage_scale" "對大型異形特攻" "[english]rd_weapon_fact_large_alien_damage_scale_before" "" "rd_weapon_fact_large_alien_damage_scale_before" "" - "[english]rd_weapon_fact_large_alien_damage_scale_after" "×" - "rd_weapon_fact_large_alien_damage_scale_after" "×" - "[english]rd_weapon_fact_direct_hit_damage_scale" "Direct Hit Damage Scale" - "rd_weapon_fact_direct_hit_damage_scale" "Direct Hit Damage Scale" - "[english]rd_weapon_fact_direct_hit_damage_scale_before" "×" - "rd_weapon_fact_direct_hit_damage_scale_before" "×" +"[english]rd_weapon_fact_large_alien_damage_scale_after" "×" +"rd_weapon_fact_large_alien_damage_scale_after" " 倍" +"[english]rd_weapon_fact_direct_hit_damage_scale" "Direct Hit Damage Scale" +"rd_weapon_fact_direct_hit_damage_scale" "直接命中倍率" +"[english]rd_weapon_fact_direct_hit_damage_scale_before" "×" +"rd_weapon_fact_direct_hit_damage_scale_before" "" "[english]rd_weapon_fact_direct_hit_damage_scale_after" "" -"rd_weapon_fact_direct_hit_damage_scale_after" "" - "[english]rd_weapon_fact_melee_damage_scale_passive" "Melee Damage Scale" - "rd_weapon_fact_melee_damage_scale_passive" "Melee Damage Scale" - "[english]rd_weapon_fact_melee_damage_scale_passive_before" "×" - "rd_weapon_fact_melee_damage_scale_passive_before" "×" +"rd_weapon_fact_direct_hit_damage_scale_after" " 倍" +"[english]rd_weapon_fact_melee_damage_scale_passive" "Melee Damage Scale" +"rd_weapon_fact_melee_damage_scale_passive" "近戰傷害倍率" +"[english]rd_weapon_fact_melee_damage_scale_passive_before" "×" +"rd_weapon_fact_melee_damage_scale_passive_before" "" "[english]rd_weapon_fact_melee_damage_scale_passive_after" "" -"rd_weapon_fact_melee_damage_scale_passive_after" "" - "[english]rd_weapon_fact_melee_damage_finisher" "Melee Finisher Damage" - "rd_weapon_fact_melee_damage_finisher" "Melee Finisher Damage" +"rd_weapon_fact_melee_damage_scale_passive_after" " 倍" +"[english]rd_weapon_fact_melee_damage_finisher" "Melee Finisher Damage" +"rd_weapon_fact_melee_damage_finisher" "近戰最後一擊傷害" "[english]rd_weapon_fact_melee_damage_finisher_before" "" "rd_weapon_fact_melee_damage_finisher_before" "" "[english]rd_weapon_fact_melee_damage_finisher_after" "" "rd_weapon_fact_melee_damage_finisher_after" "" - "[english]rd_weapon_fact_requires_level" "Requires Armory Access" - "rd_weapon_fact_requires_level" "Requires Armory Access" - "[english]rd_weapon_fact_requires_level_before" "Level " - "rd_weapon_fact_requires_level_before" "Level " +"[english]rd_weapon_fact_requires_level" "Requires Armory Access" +"rd_weapon_fact_requires_level" "需求等級" +"[english]rd_weapon_fact_requires_level_before" "Level " +"rd_weapon_fact_requires_level_before" "等級 " "[english]rd_weapon_fact_requires_level_after" "" "rd_weapon_fact_requires_level_after" "" - "[english]rd_weapon_fact_requires_class" "Class Restriction" - "rd_weapon_fact_requires_class" "Class Restriction" +"[english]rd_weapon_fact_requires_class" "Class Restriction" +"rd_weapon_fact_requires_class" "職業限制" "[english]rd_weapon_fact_requires_class_before" "" "rd_weapon_fact_requires_class_before" "" "[english]rd_weapon_fact_requires_class_after" "" "rd_weapon_fact_requires_class_after" "" - "[english]rd_weapon_fact_range" "Range" - "rd_weapon_fact_range" "Range" +"[english]rd_weapon_fact_range" "Range" +"rd_weapon_fact_range" "射程" "[english]rd_weapon_fact_range_before" "" "rd_weapon_fact_range_before" "" "[english]rd_weapon_fact_range_after" "" "rd_weapon_fact_range_after" "" - "[english]rd_weapon_fact_projectile_speed" "Projectile Speed" - "rd_weapon_fact_projectile_speed" "Projectile Speed" +"[english]rd_weapon_fact_projectile_speed" "Projectile Speed" +"rd_weapon_fact_projectile_speed" "發射物速度" "[english]rd_weapon_fact_projectile_speed_before" "" -"rd_weapon_fact_projectile_speed_before" "" - "[english]rd_weapon_fact_projectile_speed_after" " per second" - "rd_weapon_fact_projectile_speed_after" " per second" - "[english]rd_weapon_fact_piercing" "Piercing Chance" - "rd_weapon_fact_piercing" "Piercing Chance" +"rd_weapon_fact_projectile_speed_before" "每秒 " +"[english]rd_weapon_fact_projectile_speed_after" " per second" +"rd_weapon_fact_projectile_speed_after" " 發" +"[english]rd_weapon_fact_piercing" "Piercing Chance" +"rd_weapon_fact_piercing" "穿透機率" "[english]rd_weapon_fact_piercing_before" "" "rd_weapon_fact_piercing_before" "" - "[english]rd_weapon_fact_piercing_after" "×" - "rd_weapon_fact_piercing_after" "×" - "[english]rd_weapon_fact_arm_time" "Arm Time" - "rd_weapon_fact_arm_time" "Arm Time" +"[english]rd_weapon_fact_piercing_after" "×" +"rd_weapon_fact_piercing_after" "機率" +"[english]rd_weapon_fact_arm_time" "Arm Time" +"rd_weapon_fact_arm_time" "使用所耗時間" "[english]rd_weapon_fact_arm_time_before" "" "rd_weapon_fact_arm_time_before" "" - "[english]rd_weapon_fact_arm_time_after" " seconds" - "rd_weapon_fact_arm_time_after" " seconds" - "[english]rd_weapon_fact_charge_time" "Charge Time" - "rd_weapon_fact_charge_time" "Charge Time" +"[english]rd_weapon_fact_arm_time_after" " seconds" +"rd_weapon_fact_arm_time_after" " 秒" +"[english]rd_weapon_fact_charge_time" "Charge Time" +"rd_weapon_fact_charge_time" "充電所需時間" "[english]rd_weapon_fact_charge_time_before" "" "rd_weapon_fact_charge_time_before" "" - "[english]rd_weapon_fact_charge_time_after" " seconds" - "rd_weapon_fact_charge_time_after" " seconds" - "[english]rd_weapon_fact_deploy_time" "Deploy Time" - "rd_weapon_fact_deploy_time" "Deploy Time" +"[english]rd_weapon_fact_charge_time_after" " seconds" +"rd_weapon_fact_charge_time_after" " 秒" +"[english]rd_weapon_fact_deploy_time" "Deploy Time" +"rd_weapon_fact_deploy_time" "組裝時間" "[english]rd_weapon_fact_deploy_time_before" "" "rd_weapon_fact_deploy_time_before" "" - "[english]rd_weapon_fact_deploy_time_after" " seconds" - "rd_weapon_fact_deploy_time_after" " seconds" - "[english]rd_weapon_fact_duration" "Duration" - "rd_weapon_fact_duration" "Duration" +"[english]rd_weapon_fact_deploy_time_after" " seconds" +"rd_weapon_fact_deploy_time_after" " 秒" +"[english]rd_weapon_fact_duration" "Duration" +"rd_weapon_fact_duration" "持續時間" "[english]rd_weapon_fact_duration_before" "" "rd_weapon_fact_duration_before" "" - "[english]rd_weapon_fact_duration_after" " seconds" - "rd_weapon_fact_duration_after" " seconds" - "[english]rd_weapon_fact_buff_radius" "Buff Radius" - "rd_weapon_fact_buff_radius" "Buff Radius" +"[english]rd_weapon_fact_duration_after" " seconds" +"rd_weapon_fact_duration_after" " 秒" +"[english]rd_weapon_fact_buff_radius" "Buff Radius" +"rd_weapon_fact_buff_radius" "有效範圍" "[english]rd_weapon_fact_buff_radius_before" "" "rd_weapon_fact_buff_radius_before" "" "[english]rd_weapon_fact_buff_radius_after" "" "rd_weapon_fact_buff_radius_after" "" - "[english]rd_weapon_fact_blast_radius" "Blast Radius" - "rd_weapon_fact_blast_radius" "Blast Radius" +"[english]rd_weapon_fact_blast_radius" "Blast Radius" +"rd_weapon_fact_blast_radius" "爆炸範圍" "[english]rd_weapon_fact_blast_radius_before" "" "rd_weapon_fact_blast_radius_before" "" "[english]rd_weapon_fact_blast_radius_after" "" "rd_weapon_fact_blast_radius_after" "" - "[english]rd_weapon_fact_area_radius" "Area of Effect" - "rd_weapon_fact_area_radius" "Area of Effect" +"[english]rd_weapon_fact_area_radius" "Area of Effect" +"rd_weapon_fact_area_radius" "影響範圍" "[english]rd_weapon_fact_area_radius_before" "" "rd_weapon_fact_area_radius_before" "" - "[english]rd_weapon_fact_area_radius_after" " (radius)" - "rd_weapon_fact_area_radius_after" " (radius)" - "[english]rd_weapon_fact_damage_over_time" "Damage Over Time" - "rd_weapon_fact_damage_over_time" "Damage Over Time" +"[english]rd_weapon_fact_area_radius_after" " (radius)" +"rd_weapon_fact_area_radius_after" " (距離)" +"[english]rd_weapon_fact_damage_over_time" "Damage Over Time" +"rd_weapon_fact_damage_over_time" "持續傷害" "[english]rd_weapon_fact_damage_over_time_before" "" -"rd_weapon_fact_damage_over_time_before" "" - "[english]rd_weapon_fact_damage_over_time_after" " damage per second" - "rd_weapon_fact_damage_over_time_after" " damage per second" - "[english]rd_weapon_fact_damage_bonus_additive" "Damage Bonus" - "rd_weapon_fact_damage_bonus_additive" "Damage Bonus" - "[english]rd_weapon_fact_damage_bonus_additive_before" "+" - "rd_weapon_fact_damage_bonus_additive_before" "+" +"rd_weapon_fact_damage_over_time_before" "每秒" +"[english]rd_weapon_fact_damage_over_time_after" " damage per second" +"rd_weapon_fact_damage_over_time_after" " 傷害" +"[english]rd_weapon_fact_damage_bonus_additive" "Damage Bonus" +"rd_weapon_fact_damage_bonus_additive" "傷害加成" +"[english]rd_weapon_fact_damage_bonus_additive_before" "+" +"rd_weapon_fact_damage_bonus_additive_before" "+" "[english]rd_weapon_fact_damage_bonus_additive_after" "" "rd_weapon_fact_damage_bonus_additive_after" "" - "[english]rd_weapon_fact_grenade_cluster" "Grenade Cluster" - "rd_weapon_fact_grenade_cluster" "Grenade Cluster" +"[english]rd_weapon_fact_grenade_cluster" "Grenade Cluster" +"rd_weapon_fact_grenade_cluster" "分裂的手榴彈數量" "[english]rd_weapon_fact_grenade_cluster_before" "" "rd_weapon_fact_grenade_cluster_before" "" "[english]rd_weapon_fact_grenade_cluster_after" "" "rd_weapon_fact_grenade_cluster_after" "" - "[english]rd_weapon_fact_stim_slowdown" "Effective Rate of Time" - "rd_weapon_fact_stim_slowdown" "Effective Rate of Time" +"[english]rd_weapon_fact_stim_slowdown" "Effective Rate of Time" +"rd_weapon_fact_stim_slowdown" "慢動作速度效益" "[english]rd_weapon_fact_stim_slowdown_before" "" "rd_weapon_fact_stim_slowdown_before" "" - "[english]rd_weapon_fact_stim_slowdown_after" "%" - "rd_weapon_fact_stim_slowdown_after" "%" - "[english]rd_weapon_fact_secondary" "Secondary Fire" - "rd_weapon_fact_secondary" "Secondary Fire" +"[english]rd_weapon_fact_stim_slowdown_after" "%" +"rd_weapon_fact_stim_slowdown_after" "%" +"[english]rd_weapon_fact_secondary" "Secondary Fire" +"rd_weapon_fact_secondary" "輔助射擊" "[english]rd_weapon_fact_secondary_before" "" "rd_weapon_fact_secondary_before" "" "[english]rd_weapon_fact_secondary_after" "" "rd_weapon_fact_secondary_after" "" - "[english]rd_weapon_fact_mines_per_use" "Mines per Use" - "rd_weapon_fact_mines_per_use" "Mines per Use" +"[english]rd_weapon_fact_mines_per_use" "Mines per Use" +"rd_weapon_fact_mines_per_use" "每次使用追加的地雷數" "[english]rd_weapon_fact_mines_per_use_before" "" "rd_weapon_fact_mines_per_use_before" "" "[english]rd_weapon_fact_mines_per_use_after" "" "rd_weapon_fact_mines_per_use_after" "" - "[english]rd_weapon_fact_damage_reduction_base" "Base Damage Reduction" - "rd_weapon_fact_damage_reduction_base" "Base Damage Reduction" +"[english]rd_weapon_fact_damage_reduction_base" "Base Damage Reduction" +"rd_weapon_fact_damage_reduction_base" "基礎減傷量" "[english]rd_weapon_fact_damage_reduction_base_before" "" "rd_weapon_fact_damage_reduction_base_before" "" - "[english]rd_weapon_fact_damage_reduction_base_after" "%" - "rd_weapon_fact_damage_reduction_base_after" "%" - "[english]rd_weapon_fact_damage_reduction_per_layer" "Damage Reduction per Layer" - "rd_weapon_fact_damage_reduction_per_layer" "Damage Reduction per Layer" +"[english]rd_weapon_fact_damage_reduction_base_after" "%" +"rd_weapon_fact_damage_reduction_base_after" "%" +"[english]rd_weapon_fact_damage_reduction_per_layer" "Damage Reduction per Layer" +"rd_weapon_fact_damage_reduction_per_layer" "每多一層所增加的減傷" "[english]rd_weapon_fact_damage_reduction_per_layer_before" "" "rd_weapon_fact_damage_reduction_per_layer_before" "" - "[english]rd_weapon_fact_damage_reduction_per_layer_after" "%" - "rd_weapon_fact_damage_reduction_per_layer_after" "%" - "[english]rd_weapon_fact_armor_max_layers" "Maximum Layers" - "rd_weapon_fact_armor_max_layers" "Maximum Layers" +"[english]rd_weapon_fact_damage_reduction_per_layer_after" "%" +"rd_weapon_fact_damage_reduction_per_layer_after" "%" +"[english]rd_weapon_fact_armor_max_layers" "Maximum Layers" +"rd_weapon_fact_armor_max_layers" "最大層數" "[english]rd_weapon_fact_armor_max_layers_before" "" "rd_weapon_fact_armor_max_layers_before" "" "[english]rd_weapon_fact_armor_max_layers_after" "" "rd_weapon_fact_armor_max_layers_after" "" - "[english]rd_weapon_fact_armor_recharge_initial" "First Layer Recharge Delay" - "rd_weapon_fact_armor_recharge_initial" "First Layer Recharge Delay" +"[english]rd_weapon_fact_armor_recharge_initial" "First Layer Recharge Delay" +"rd_weapon_fact_armor_recharge_initial" "第一層護甲充電冷卻時間" "[english]rd_weapon_fact_armor_recharge_initial_before" "" -"rd_weapon_fact_armor_recharge_initial_before" "" - "[english]rd_weapon_fact_armor_recharge_initial_after" " seconds after damage" - "rd_weapon_fact_armor_recharge_initial_after" " seconds after damage" - "[english]rd_weapon_fact_armor_recharge_cycle" "Additional Layers Recharge" - "rd_weapon_fact_armor_recharge_cycle" "Additional Layers Recharge" - "[english]rd_weapon_fact_armor_recharge_cycle_before" "every " - "rd_weapon_fact_armor_recharge_cycle_before" "every " - "[english]rd_weapon_fact_armor_recharge_cycle_after" " seconds" - "rd_weapon_fact_armor_recharge_cycle_after" " seconds" - "[english]rd_weapon_fact_firewall_width" "Firewall Width" - "rd_weapon_fact_firewall_width" "Firewall Width" +"rd_weapon_fact_armor_recharge_initial_before" "受到傷害後 " +"[english]rd_weapon_fact_armor_recharge_initial_after" " seconds after damage" +"rd_weapon_fact_armor_recharge_initial_after" " 秒" +"[english]rd_weapon_fact_armor_recharge_cycle" "Additional Layers Recharge" +"rd_weapon_fact_armor_recharge_cycle" "追加層數充電冷卻時間" +"[english]rd_weapon_fact_armor_recharge_cycle_before" "every " +"rd_weapon_fact_armor_recharge_cycle_before" "每 " +"[english]rd_weapon_fact_armor_recharge_cycle_after" " seconds" +"rd_weapon_fact_armor_recharge_cycle_after" " 秒" +"[english]rd_weapon_fact_firewall_width" "Firewall Width" +"rd_weapon_fact_firewall_width" "火牆寬度" "[english]rd_weapon_fact_firewall_width_before" "" "rd_weapon_fact_firewall_width_before" "" "[english]rd_weapon_fact_firewall_width_after" "" "rd_weapon_fact_firewall_width_after" "" - "[english]rd_weapon_fact_time_scale_recharge" "Recharge Speed" - "rd_weapon_fact_time_scale_recharge" "Recharge Speed" +"[english]rd_weapon_fact_time_scale_recharge" "Recharge Speed" +"rd_weapon_fact_time_scale_recharge" "充電速度" "[english]rd_weapon_fact_time_scale_recharge_before" "" "rd_weapon_fact_time_scale_recharge_before" "" - "[english]rd_weapon_fact_time_scale_recharge_after" "%" - "rd_weapon_fact_time_scale_recharge_after" "%" - "[english]rd_weapon_fact_special_weapons_carry" "Special Weapons can carry this equipment while deployed." - "rd_weapon_fact_special_weapons_carry" "Special Weapons can carry this equipment while deployed." - "[english]rd_weapon_fact_ignites" "Ignites" - "rd_weapon_fact_ignites" "Ignites" - "[english]rd_weapon_fact_burning_dps" "Burning deals 2.5 damage per second to aliens and 10 damage per second to humans." - "rd_weapon_fact_burning_dps" "Burning deals 2.5 damage per second to aliens and 10 damage per second to humans." - "[english]rd_weapon_fact_flashlight_toggle" "Can be turned off and on." - "rd_weapon_fact_flashlight_toggle" "Can be turned off and on." - // A reference to https://www.youtube.com/watch?v=urMHvdLz0Jg&t=246s - "[english]rd_weapon_fact_flashlight_tactical" "Tactical." - "rd_weapon_fact_flashlight_tactical" "Tactical." - "[english]rd_weapon_fact_can_be_fired_faster" "Can be manually fired faster than default fire rate." - "rd_weapon_fact_can_be_fired_faster" "Can be manually fired faster than default fire rate." - "[english]rd_weapon_fact_no_friendly_fire" "Cannot cause friendly fire." - "rd_weapon_fact_no_friendly_fire" "Cannot cause friendly fire." - "[english]rd_weapon_fact_unlimited_ammo" "Does not require ammunition." - "rd_weapon_fact_unlimited_ammo" "Does not require ammunition." - "[english]rd_weapon_fact_minigun_sustained_fire_piercing" "Additional 20% chance to pierce after 3 seconds of sustained fire." - "rd_weapon_fact_minigun_sustained_fire_piercing" "Additional 20% chance to pierce after 3 seconds of sustained fire." - "[english]rd_weapon_fact_ammo_stash" "Deployed ammo stashes can be used to refill most weapons. See individual weapons for the amount of the stash they require." - "rd_weapon_fact_ammo_stash" "Deployed ammo stashes can be used to refill most weapons. See individual weapons for the amount of the stash they require." - "[english]rd_weapon_fact_ammo_bag" "Contains ammo packs for specific weapons.\nRifle: 5 ammo packs\nAutogun: 1 ammo pack\nShotgun: 10 ammo packs\nVindicator: 5 ammo packs\nFlamer: 5 ammo packs\nPDW: 5 ammo packs\nPistol: 5 ammo packs" - "rd_weapon_fact_ammo_bag" "Contains ammo packs for specific weapons.\nRifle: 5 ammo packs\nAutogun: 1 ammo pack\nShotgun: 10 ammo packs\nVindicator: 5 ammo packs\nFlamer: 5 ammo packs\nPDW: 5 ammo packs\nPistol: 5 ammo packs" - "[english]rd_weapon_fact_damage_amp" "Damage Amp. Doubles damage dealt by bullet-based weapons. Multiple sources of Damage Amp do not stack." - "rd_weapon_fact_damage_amp" "Damage Amp. Doubles damage dealt by bullet-based weapons. Multiple sources of Damage Amp do not stack." - "[english]rd_weapon_fact_welder_time" "Time required to weld or cut a door depends on environmental factors and nearby engineering skill." - "rd_weapon_fact_welder_time" "Time required to weld or cut a door depends on environmental factors and nearby engineering skill." - "[english]rd_weapon_fact_welder_partial" "A partially welded door will not open unless it is cut or destroyed." - "rd_weapon_fact_welder_partial" "A partially welded door will not open unless it is cut or destroyed." - "[english]rd_weapon_fact_welder_reinforce" "A fully reinforced door negates 40% of alien damage." - "rd_weapon_fact_welder_reinforce" "A fully reinforced door negates 40% of alien damage." - "[english]rd_weapon_fact_medkit_infestation" "Skilled medics may be able to partially treat their own infestation, but a single medkit is insufficient for this purpose." - "rd_weapon_fact_medkit_infestation" "Skilled medics may be able to partially treat their own infestation, but a single medkit is insufficient for this purpose." - "[english]rd_weapon_fact_stim_skill" "Duration is based on most skilled active marine regardless of activator." - "rd_weapon_fact_stim_skill" "Duration is based on most skilled active marine regardless of activator." - "[english]rd_weapon_fact_generic_ammo_refill_none" "Cannot refill ammo from stashes." - "rd_weapon_fact_generic_ammo_refill_none" "Cannot refill ammo from stashes." - "[english]rd_weapon_fact_generic_ammo_refill_cost" "Ammo Cost" - "rd_weapon_fact_generic_ammo_refill_cost" "Ammo Cost" +"[english]rd_weapon_fact_time_scale_recharge_after" "%" +"rd_weapon_fact_time_scale_recharge_after" "%" +"[english]rd_weapon_fact_special_weapons_carry" "Special Weapons can carry this equipment while deployed." +"rd_weapon_fact_special_weapons_carry" "武器專家可以在此物品使用時撿起來。" +"[english]rd_weapon_fact_ignites" "Ignites" +"rd_weapon_fact_ignites" "可點燃物品" +"[english]rd_weapon_fact_burning_dps" "Burning deals 2.5 damage per second to aliens and 10 damage per second to humans." +"rd_weapon_fact_burning_dps" "針對異形造成每秒 2.5 傷害、針對人類造成每秒 10 傷害。" +"[english]rd_weapon_fact_flashlight_toggle" "Can be turned off and on." +"rd_weapon_fact_flashlight_toggle" "可開跟關." +// A reference to https://www.youtube.com/watch?v=urMHvdLz0Jg&t=246s +"[english]rd_weapon_fact_flashlight_tactical" "Tactical." +"rd_weapon_fact_flashlight_tactical" "戰術性" +"[english]rd_weapon_fact_can_be_fired_faster" "Can be manually fired faster than default fire rate." +"rd_weapon_fact_can_be_fired_faster" "手動點射可高於正常射速。" +"[english]rd_weapon_fact_no_friendly_fire" "Cannot cause friendly fire." +"rd_weapon_fact_no_friendly_fire" "不會造成友軍傷害。" +"[english]rd_weapon_fact_unlimited_ammo" "Does not require ammunition." +"rd_weapon_fact_unlimited_ammo" "不需要彈藥" +"[english]rd_weapon_fact_minigun_sustained_fire_piercing" "Additional 20% chance to pierce after 3 seconds of sustained fire." +"rd_weapon_fact_minigun_sustained_fire_piercing" "持續射擊超過 3 秒之後會獲得額外 20% 穿透機率。" +"[english]rd_weapon_fact_ammo_stash" "Deployed ammo stashes can be used to refill most weapons. See individual weapons for the amount of the stash they require." +"rd_weapon_fact_ammo_stash" "放置後的彈藥包可以用來補充絕大部分的武器彈藥。不同武器所需彈藥量請查看個別武器詳情。" +"[english]rd_weapon_fact_ammo_bag" "Contains ammo packs for specific weapons.\nRifle: 5 ammo packs\nAutogun: 1 ammo pack\nShotgun: 10 ammo packs\nVindicator: 5 ammo packs\nFlamer: 5 ammo packs\nPDW: 5 ammo packs\nPistol: 5 ammo packs" +"rd_weapon_fact_ammo_bag" "含有特定武器的彈藥。\n步槍: 5 枚彈匣\n自動機槍: 1 枚彈匣\n霰彈槍: 10 枚彈匣\n復仇者: 5 枚彈匣\n火焰槍: 5 枚彈匣\n個人防衛武器: 5 枚彈匣\n手槍: 5 枚彈匣" +"[english]rd_weapon_fact_damage_amp" "Damage Amp. Doubles damage dealt by bullet-based weapons. Multiple sources of Damage Amp do not stack." +"rd_weapon_fact_damage_amp" "強化傷害。 將使用子彈的武器傷害強化兩倍。不同來源的傷害強化不會疊加。" +"[english]rd_weapon_fact_welder_time" "Time required to weld or cut a door depends on environmental factors and nearby engineering skill." +"rd_weapon_fact_welder_time" "要焊接或切割一扇大門的時間取決於環境因素和周遭的工程技巧。" +"[english]rd_weapon_fact_welder_partial" "A partially welded door will not open unless it is cut or destroyed." +"rd_weapon_fact_welder_partial" "部分已焊過的大門不會打開,除非切割開或是摧毀大門。" +"[english]rd_weapon_fact_welder_reinforce" "A fully reinforced door negates 40% of alien damage." +"rd_weapon_fact_welder_reinforce" "一扇完全焊死的大門會無視異形40%的傷害" +"[english]rd_weapon_fact_medkit_infestation" "Skilled medics may be able to partially treat their own infestation, but a single medkit is insufficient for this purpose." +"rd_weapon_fact_medkit_infestation" "熟練的醫護兵或許能夠治療他們部分的感染,但只靠一個醫藥包無法達到這個目的。" +"[english]rd_weapon_fact_stim_skill" "Duration is based on most skilled active marine regardless of activator." +"rd_weapon_fact_stim_skill" "持續時間只會受到在場最熟練的隊員影響。" +"[english]rd_weapon_fact_generic_ammo_refill_none" "Cannot refill ammo from stashes." +"rd_weapon_fact_generic_ammo_refill_none" "無法從彈藥堆中補充彈藥" +"[english]rd_weapon_fact_generic_ammo_refill_cost" "Ammo Cost" +"rd_weapon_fact_generic_ammo_refill_cost" "補充彈藥花費" "[english]rd_weapon_fact_generic_ammo_refill_cost_before" "" -"rd_weapon_fact_generic_ammo_refill_cost_before" "" - "[english]rd_weapon_fact_generic_ammo_refill_cost_after" "% of stash" - "rd_weapon_fact_generic_ammo_refill_cost_after" "% of stash" - "[english]rd_weapon_fact_generic_ammo_refill_clips" "Using Ammo Stash Restores" - "rd_weapon_fact_generic_ammo_refill_clips" "Using Ammo Stash Restores" +"rd_weapon_fact_generic_ammo_refill_cost_before" "使用 " +"[english]rd_weapon_fact_generic_ammo_refill_cost_after" "% of stash" +"rd_weapon_fact_generic_ammo_refill_cost_after" "% 彈藥堆" +"[english]rd_weapon_fact_generic_ammo_refill_clips" "Using Ammo Stash Restores" +"rd_weapon_fact_generic_ammo_refill_clips" "使用彈藥堆回復" "[english]rd_weapon_fact_generic_ammo_refill_clips_before" "" "rd_weapon_fact_generic_ammo_refill_clips_before" "" - "[english]rd_weapon_fact_generic_ammo_refill_clips_after" " reloads" - "rd_weapon_fact_generic_ammo_refill_clips_after" " reloads" - - "[english]rd_no_steam_service" "Game cannot connect to the Steam client service" - "rd_no_steam_service" "Game cannot connect to the Steam client service" - "[english]rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." - "rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." - "[english]rd_no_steam_solutions_api" "The NO STEAM main menu is active, but the Steam API is available. This should never happen. Please contact https://reactivedrop.com/feedback" - "rd_no_steam_solutions_api" "The NO STEAM main menu is active, but the Steam API is available. This should never happen. Please contact https://reactivedrop.com/feedback" - "[english]rd_no_steam_solutions_client" "Did not detect an instance of the Steam Client. If the Steam Client is running, try selecting Steam->Exit and then restarting Steam." - "rd_no_steam_solutions_client" "Did not detect an instance of the Steam Client. If the Steam Client is running, try selecting Steam->Exit and then restarting Steam." - "[english]rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." - "rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." - "[english]rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." - "rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." - - "[english]rd_no_bots_allowed" "Current game mode does not allow adding bot marines" - "rd_no_bots_allowed" "Current game mode does not allow adding bot marines" - "[english]rd_revive_marine" "Hold to Revive Marine" - "rd_revive_marine" "Hold to Revive Marine" - "[english]rd_reviving_marine" "Reviving..." - "rd_reviving_marine" "Reviving..." - "[english]rd_revived_marine" "%s1 revived %s2." - "rd_revived_marine" "%s1 revived %s2." - "[english]rd_suicide_male_revivable" "%s1 incapacitated himself." - "rd_suicide_male_revivable" "%s1 incapacitated himself." - "[english]rd_suicide_female_revivable" "%s1 incapacitated herself." - "rd_suicide_female_revivable" "%s1 incapacitated herself." - "[english]rd_suicide_robot_revivable" "%s1 incapacitated itself." - "rd_suicide_robot_revivable" "%s1 incapacitated itself." - // player-controlled alien - "[english]rd_suicide_animal_revivable" "%s1 incapacitated itself." - "rd_suicide_animal_revivable" "%s1 incapacitated itself." - "[english]rd_team_killed_revivable" "%s1 was incapacitated by %s2." - "rd_team_killed_revivable" "%s1 was incapacitated by %s2." - "[english]rd_killed_revivable" "%s1 is incapacitated." - "rd_killed_revivable" "%s1 is incapacitated." - "[english]rd_chat_marine_cap_reached_challenge" "Current challenge does not allow more than %s1 marines" - "rd_chat_marine_cap_reached_challenge" "Current challenge does not allow more than %s1 marines" - "[english]rd_chat_marine_cap_reached_server" "This server does not allow more than %s1 marines" - "rd_chat_marine_cap_reached_server" "This server does not allow more than %s1 marines" - "[english]asw_weapon_gas_grenades" "Gas Grenades" - "asw_weapon_gas_grenades" "Gas Grenades" - // TG = toxic gas; there are 5 grenades in the box - "[english]asw_weaponl_gas_grenades" "TG-05 Gas Grenades" - "asw_weaponl_gas_grenades" "TG-05 Gas Grenades" - "[english]asw_wdesc_gas_grenades" "A set of highly toxic gas grenades. Releases bio-hazard toxin upon detonation covering a small area with a cloud of gas. Anything remotely touching that area will liquefy and decompose at an extreme rate. Handling this material needs the standard medical bio-hazard manipulation certification." - "asw_wdesc_gas_grenades" "A set of highly toxic gas grenades. Releases bio-hazard toxin upon detonation covering a small area with a cloud of gas. Anything remotely touching that area will liquefy and decompose at an extreme rate. Handling this material needs the standard medical bio-hazard manipulation certification." - "[english]asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" - "asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" - "[english]asw_weapon_heavy_rifle" "Heavy Rifle" - "asw_weapon_heavy_rifle" "Heavy Rifle" - "[english]asw_weaponl_heavy_rifle" "22A5 Heavy Assault Rifle" - "asw_weaponl_heavy_rifle" "22A5 Heavy Assault Rifle" - "[english]asw_wdesc_heavy_rifle" "The 22A5 Heavy Assault Rifle is a larger caliber variant of 22A3-1 Assault Rifle. Designed to be more efficient against armored targets. The underslung grenade launcher is replaced with a function-augmentation mechanism which, upon activation, significantly increases rifle's fire rate for a short duration of time." - "asw_wdesc_heavy_rifle" "The 22A5 Heavy Assault Rifle is a larger caliber variant of 22A3-1 Assault Rifle. Designed to be more efficient against armored targets. The underslung grenade launcher is replaced with a function-augmentation mechanism which, upon activation, significantly increases rifle's fire rate for a short duration of time." - "[english]asw_weapon_heavy_rifle_altfire" "Faster Firing" - "asw_weapon_heavy_rifle_altfire" "Faster Firing" - "[english]asw_weapon_heavy_rifle_attributes" "Activatable Fire Rate Bonus" - "asw_weapon_heavy_rifle_attributes" "Activatable Fire Rate Bonus" - "[english]asw_weapon_medrifle" "Medical SMG" - "asw_weapon_medrifle" "Medical SMG" - "[english]asw_weaponl_medrifle" "IAF Medical SMG" - "asw_weaponl_medrifle" "IAF Medical SMG" - "[english]asw_wdesc_medrifle" "The IAF Medical Submachine Gun is a compromise between fire power and healing function. Developed by Interstellar Armed Forces as a combination of the ST60 Submachine Gun and the IAF Medical Gun. Offering both high rate of fire and a healing capability with the IAF regenerative attachment. Designed to treat wounded personnel on the go. Available only to trained medics with previous combat experience." - "asw_wdesc_medrifle" "The IAF Medical Submachine Gun is a compromise between fire power and healing function. Developed by Interstellar Armed Forces as a combination of the ST60 Submachine Gun and the IAF Medical Gun. Offering both high rate of fire and a healing capability with the IAF regenerative attachment. Designed to treat wounded personnel on the go. Available only to trained medics with previous combat experience." - "[english]asw_weapon_medrifle_altfire" "Healing Charges" - "asw_weapon_medrifle_altfire" "Healing Charges" - "[english]asw_weapon_medrifle_attributes" "Damage and Healing" - "asw_weapon_medrifle_attributes" "Damage and Healing" - "[english]asw_weapon_ar2" "Pulse Rifle" - "asw_weapon_ar2" "Pulse Rifle" - "[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" - "asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" - "[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." - "asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." - "[english]asw_weapon_ar2_altfire" "Charged Pulses" - "asw_weapon_ar2_altfire" "Charged Pulses" - "[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" - "asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" - "[english]asw_weapon_cryo_cannon" "Cryo Cannon" - "asw_weapon_cryo_cannon" "Cryo Cannon" - // This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. - // In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. - "[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" - "asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" - "[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." - "asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." - "[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" - "asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" - "[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" - "asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" - "[english]asw_weapon_plasma_thrower" "Plasma Thrower" - "asw_weapon_plasma_thrower" "Plasma Thrower" - // This weapon's visual design is based on the Phlogistinator from TF2. G = Grordbort, 521 = 15th December 2011, the date this weapon was added to TF2. - // In-universe, G = Gluon as the gun fires a Quark-Gluon Plasma. And it's a reference to the Half-Life 1 Gluon gun. - // Prefer keeping the letter matching Gluon rather Grordbort if you have to choose. - "[english]asw_weaponl_plasma_thrower" "G521 Plasma Thrower" - "asw_weaponl_plasma_thrower" "G521 Plasma Thrower" +"[english]rd_weapon_fact_generic_ammo_refill_clips_after" " reloads" +"rd_weapon_fact_generic_ammo_refill_clips_after" " 次裝填" + +"[english]rd_no_steam_service" "Game cannot connect to the Steam client service" +"rd_no_steam_service" "遊戲無法連結到Steam client service" +"[english]rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." +"rd_no_steam_solutions" "原因可能是你的Steam客戶端過期又或是防毒軟體在干擾遊戲讀取。嘗試更新Steam之後重新啟動Steam。" +"[english]rd_no_steam_solutions_api" "The NO STEAM main menu is active, but the Steam API is available. This should never happen. Please contact https://reactivedrop.com/feedback" +"rd_no_steam_solutions_api" "沒看到Steam主選單,但是Steam應用程式介面還在的話,麻煩請聯絡https://reactivedrop.com/feedback,這種事不太可能會發生。" +"[english]rd_no_steam_solutions_client" "Did not detect an instance of the Steam Client. If the Steam Client is running, try selecting Steam->Exit and then restarting Steam." +"rd_no_steam_solutions_client" "無法偵測到Steam客戶端,如果客戶端有開著的話請試著選擇Steam->離開並重新啟動Steam。" +"[english]rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." +"rd_no_steam_solutions_path" "無法透過登錄檔偵測到Steam客戶端的位置,試試重新啟動Steam。" +"[english]rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." +"rd_no_steam_solutions_wine" "你正使用Wine 或 Proton 版本 %s1在啟動遊戲。近期可能有更新導致遊戲要求要用新版本。 試試用Steam裡面遊戲屬性中的相容性列表的實驗型Proton來啟動遊戲。" + +"[english]rd_no_bots_allowed" "Current game mode does not allow adding bot marines" +"rd_no_bots_allowed" "目前的遊戲模式不允許追加BOT隊員" +"[english]rd_revive_marine" "Hold to Revive Marine" +"rd_revive_marine" "長壓來復活隊員" +"[english]rd_reviving_marine" "Reviving..." +"rd_reviving_marine" "復活中..." +"[english]rd_revived_marine" "%s1 revived %s2." +"rd_revived_marine" "%s1 復活了 %s2." +"[english]rd_suicide_male_revivable" "%s1 incapacitated himself." +"rd_suicide_male_revivable" "%s1 將自己致殘了" +"[english]rd_suicide_female_revivable" "%s1 incapacitated herself." +"rd_suicide_female_revivable" "%s1 將自己致殘了" +"[english]rd_suicide_robot_revivable" "%s1 incapacitated itself." +"rd_suicide_robot_revivable" "%s1 將自己致殘了" +// player-controlled alien +"[english]rd_suicide_animal_revivable" "%s1 incapacitated itself." +"rd_suicide_animal_revivable" "%s1 將自己致殘了" +"[english]rd_team_killed_revivable" "%s1 was incapacitated by %s2." +"rd_team_killed_revivable" "%s1 被 %s2 致殘了" +"[english]rd_killed_revivable" "%s1 is incapacitated." +"rd_killed_revivable" "%s1 被致殘了" +"[english]rd_chat_marine_cap_reached_challenge" "Current challenge does not allow more than %s1 marines" +"rd_chat_marine_cap_reached_challenge" "現在的挑戰不允許超過%s1 名隊員" +"[english]rd_chat_marine_cap_reached_server" "This server does not allow more than %s1 marines" +"rd_chat_marine_cap_reached_server" "伺服器不允許超過 %s1 名隊員" +"[english]asw_weapon_gas_grenades" "Gas Grenades" +"asw_weapon_gas_grenades" "毒氣手榴彈" +// TG = toxic gas; there are 5 grenades in the box +"[english]asw_weaponl_gas_grenades" "TG-05 Gas Grenades" +"asw_weaponl_gas_grenades" "TG-05 毒氣手榴彈" +"[english]asw_wdesc_gas_grenades" "A set of highly toxic gas grenades. Releases bio-hazard toxin upon detonation covering a small area with a cloud of gas. Anything remotely touching that area will liquefy and decompose at an extreme rate. Handling this material needs the standard medical bio-hazard manipulation certification." +"asw_wdesc_gas_grenades" "一組極具毒性的毒氣手榴彈。 在起爆之後會釋放出能夠涵蓋小範圍的生化毒氣瓦斯。 任何東西只要稍微碰到涵蓋範圍就會開始液化並且在短時間內腐化爛掉。必須持有標準醫藥化學操作證照才能使用該物品。" +"[english]asw_weapon_gas_grenades_attributes" "Corrosive Area Denial" +"asw_weapon_gas_grenades_attributes" "範圍腐蝕封鎖" +"[english]asw_weapon_heavy_rifle" "Heavy Rifle" +"asw_weapon_heavy_rifle" "重裝步槍" +"[english]asw_weaponl_heavy_rifle" "22A5 Heavy Assault Rifle" +"asw_weaponl_heavy_rifle" "22A5 重裝突擊步槍" +"[english]asw_wdesc_heavy_rifle" "The 22A5 Heavy Assault Rifle is a larger caliber variant of 22A3-1 Assault Rifle. Designed to be more efficient against armored targets. The underslung grenade launcher is replaced with a function-augmentation mechanism which, upon activation, significantly increases rifle's fire rate for a short duration of time." +"asw_wdesc_heavy_rifle" "22A5 重裝突擊步槍跟22A3-1突擊步槍相比擁有較大的口徑。被設計成能更有效地對抗重裝目標。槍口下方的榴彈發射器被改造成了能夠在短時間內大幅強化武器射速的改造系統。" +"[english]asw_weapon_heavy_rifle_altfire" "Faster Firing" +"asw_weapon_heavy_rifle_altfire" "高速射擊" +"[english]asw_weapon_heavy_rifle_attributes" "Activatable Fire Rate Bonus" +"asw_weapon_heavy_rifle_attributes" "啟動射擊速度加成" +"[english]asw_weapon_medrifle" "Medical SMG" +"asw_weapon_medrifle" "醫療衝鋒槍" +"[english]asw_weaponl_medrifle" "IAF Medical SMG" +"asw_weaponl_medrifle" "IAF 醫療衝鋒槍" +"[english]asw_wdesc_medrifle" "The IAF Medical Submachine Gun is a compromise between fire power and healing function. Developed by Interstellar Armed Forces as a combination of the ST60 Submachine Gun and the IAF Medical Gun. Offering both high rate of fire and a healing capability with the IAF regenerative attachment. Designed to treat wounded personnel on the go. Available only to trained medics with previous combat experience." +"asw_wdesc_medrifle" "IAF醫療衝鋒槍是一把在治療和火力雙方面妥協的一把槍。由星際武裝部隊將ST60衝鋒槍和IAF醫療槍結合的研發產物。具備超高射速和搭載具有醫療能力的再生配件。用來在行走時也能治療受傷人員。只適用於擁有戰鬥經驗的醫護兵。" +"[english]asw_weapon_medrifle_altfire" "Healing Charges" +"asw_weapon_medrifle_altfire" "治療射線" +"[english]asw_weapon_medrifle_attributes" "Damage and Healing" +"asw_weapon_medrifle_attributes" "能攻擊又能治療" +"[english]asw_weapon_ar2" "Pulse Rifle" +"asw_weapon_ar2" "脈衝步槍" +"[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" +"asw_weaponl_ar2" "監視者標準配備脈衝步槍" +"[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." +"asw_wdesc_ar2" "監視者標準配備脈衝步槍由合成人所製造.它是由內部的黑暗能量槽所驅動並且不使用傳統彈藥。輔助射擊會發射出高密度的黑暗能量球,其高度致命並能夠蒸發所接觸的東西。" +"[english]asw_weapon_ar2_altfire" "Charged Pulses" +"asw_weapon_ar2_altfire" "蓄能脈衝" +"[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" +"asw_weapon_ar2_attributes" "黑暗能量槽所驅動" +"[english]asw_weapon_cryo_cannon" "Cryo Cannon" +"asw_weapon_cryo_cannon" "極凍加農砲" +// This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. +// In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. +"[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" +"asw_weaponl_cryo_cannon" "TC19 冷凍砲 (極凍加農砲)" +"[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." +"asw_wdesc_cryo_cannon" "這把趨向企業的原型機原本是要拿來冷凍生物樣本好方便輸送。冷凍砲有兩個問題: 第一, 它實在是太大又重以至於要靠穿著動力服才能操作。第二,在冰凍生物樣本的過程中會傷害到樣本,又或是讓它變得更憤怒。冷凍的時間也不是非常的持久,也因此到最後最少都會有人被撕成碎片。" +"[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" +"asw_weapon_cryo_cannon_altfire" "旋轉槍管" +"[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" +"asw_weapon_cryo_cannon_attributes" "短暫冰凍, 能夠滅火, 移動速度緩慢" +"[english]asw_weapon_plasma_thrower" "Plasma Thrower" +"asw_weapon_plasma_thrower" "電漿發射器" +// This weapon's visual design is based on the Phlogistinator from TF2. G = Grordbort, 521 = 15th December 2011, the date this weapon was added to TF2. +// In-universe, G = Gluon as the gun fires a Quark-Gluon Plasma. And it's a reference to the Half-Life 1 Gluon gun. +// Prefer keeping the letter matching Gluon rather Grordbort if you have to choose. +"[english]asw_weaponl_plasma_thrower" "G521 Plasma Thrower" +"asw_weaponl_plasma_thrower" "G521 電漿發射器" // TODO "[english]asw_wdesc_plasma_thrower" "" "asw_wdesc_plasma_thrower" "" - "[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" - "asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" - "[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" - "asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" - "[english]asw_weapon_hack_tool" "Hack Pad" - "asw_weapon_hack_tool" "Hack Pad" - // HC = Hack-C, a character from Deep Rock Galactic. 42 = The Answer to the Ultimate Question of Life, The Universe, and Everything - "[english]asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" - "asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" - "[english]asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." - "asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." - "[english]asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" - "asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" - "[english]asw_weapon_sentry_railgun" "Railgun Sentry Case" - "asw_weapon_sentry_railgun" "Railgun Sentry Case" - "[english]asw_weaponl_sentry_railgun" "IAF Railgun Sentry" - "asw_weaponl_sentry_railgun" "IAF Railgun Sentry" +"[english]asw_weapon_plasma_thrower_altfire" "Pressurized Air Blast" +"asw_weapon_plasma_thrower_altfire" "噴發壓縮空氣" +"[english]asw_weapon_plasma_thrower_attributes" "Extreme Damage, Loses Accuracy" +"asw_weapon_plasma_thrower_attributes" "超高傷害, 降低命中率" +"[english]asw_weapon_hack_tool" "Hack Pad" +"asw_weapon_hack_tool" "駭客平板" +// HC = Hack-C, a character from Deep Rock Galactic. 42 = The Answer to the Ultimate Question of Life, The Universe, and Everything +"[english]asw_weaponl_hack_tool" "HC42 Automated Hacking Tool" +"asw_weaponl_hack_tool" "HC42 自動駭入裝置" +"[english]asw_wdesc_hack_tool" "An advanced IAF tech-issue 'circuit breaker' hacking device, developed in the high security IAF labs. Offering a variety of intelligent circuit analyzers and bypassing logic gate systems, this tool can be used by any marine to bypass security systems. Tech marines can use this tool to hack at twice the speed." +"asw_wdesc_hack_tool" "從IAF實驗室研發出來的先進斷路器,經由IAF技師所發行的駭入裝置。裝載著各種智慧電路分析晶片,能夠突破大門的邏輯系統, 任何隊員都能使用這項工具來突破安全系統。技師能夠使用來獲得兩倍駭入速度。" +"[english]asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" +"asw_weapon_hack_tool_attributes" "能夠讓任何隊員進行駭入工作" +"[english]asw_weapon_sentry_railgun" "Railgun Sentry Case" +"asw_weapon_sentry_railgun" "軌道槍塔裝置" +"[english]asw_weaponl_sentry_railgun" "IAF Railgun Sentry" +"asw_weaponl_sentry_railgun" "IAF 軌道槍塔" // TODO "[english]asw_wdesc_sentry_railgun" "" "asw_wdesc_sentry_railgun" "" - "[english]asw_weapon_energy_shield" "Energy Shield" - "asw_weapon_energy_shield" "Energy Shield" - // TC = Two Cities, the update in TF2 that added this ability to that game's medic class; in this universe it stands for Telic Corporation. 79 is the atomic number of Australium. - "[english]asw_weaponl_energy_shield" "TC79 Energy Field Generator" - "asw_weaponl_energy_shield" "TC79 Energy Field Generator" +"[english]asw_weapon_energy_shield" "Energy Shield" +"asw_weapon_energy_shield" "能量護盾" +// TC = Two Cities, the update in TF2 that added this ability to that game's medic class; in this universe it stands for Telic Corporation. 79 is the atomic number of Australium. +"[english]asw_weaponl_energy_shield" "TC79 Energy Field Generator" +"asw_weaponl_energy_shield" "TC79 能量力場生成器" // TODO "[english]asw_wdesc_energy_shield" "" "asw_wdesc_energy_shield" "" // TODO "[english]asw_weapon_energy_shield_attributes" "" "asw_weapon_energy_shield_attributes" "" - "[english]asw_weapon_revive_tool" "Reanimator" - "asw_weapon_revive_tool" "Reanimator" - // TC = Two Cities/Telic Corporation (see above); 1121 = Two Cities was released on November 21st, 2013. - "[english]asw_weaponl_revive_tool" "TC1121 Reanimator" - "asw_weaponl_revive_tool" "TC1121 Reanimator" +"[english]asw_weapon_revive_tool" "Reanimator" +"asw_weapon_revive_tool" "復活機" +// TC = Two Cities/Telic Corporation (see above); 1121 = Two Cities was released on November 21st, 2013. +"[english]asw_weaponl_revive_tool" "TC1121 Reanimator" +"asw_weaponl_revive_tool" "TC1121 復活機" // TODO "[english]asw_wdesc_revive_tool" "" "asw_wdesc_revive_tool" "" // TODO "[english]asw_weapon_revive_tool_attributes" "" "asw_weapon_revive_tool_attributes" "" - "[english]asw_weapon_stun_grenades" "Stun Grenades" - "asw_weapon_stun_grenades" "Stun Grenades" - // EC = electric charge; also a reference to Amazon EC2, which stands for Elastic Compute Cloud, because these were originally part of the tech-only prototype rifle. - "[english]asw_weaponl_stun_grenades" "EC-02 Stun Grenades" - "asw_weaponl_stun_grenades" "EC-02 Stun Grenades" +"[english]asw_weapon_stun_grenades" "Stun Grenades" +"asw_weapon_stun_grenades" "暈眩手榴彈" +// EC = electric charge; also a reference to Amazon EC2, which stands for Elastic Compute Cloud, because these were originally part of the tech-only prototype rifle. +"[english]asw_weaponl_stun_grenades" "EC-02 Stun Grenades" +"asw_weaponl_stun_grenades" "EC-02 暈眩手榴彈" // TODO "[english]asw_wdesc_stun_grenades" "" "asw_wdesc_stun_grenades" "" - "[english]asw_weapon_incendiary_grenades" "Incendiary Grenades" - "asw_weapon_incendiary_grenades" "Incendiary Grenades" - // NA = napalm; -23 is a reference to gasoline's flashpoint, -23 degrees celsius. - "[english]asw_weaponl_incendiary_grenades" "NA-23 Incendiary Grenades" - "asw_weaponl_incendiary_grenades" "NA-23 Incendiary Grenades" +"[english]asw_weapon_incendiary_grenades" "Incendiary Grenades" +"asw_weapon_incendiary_grenades" "燃燒手榴彈" +// NA = napalm; -23 is a reference to gasoline's flashpoint, -23 degrees celsius. +"[english]asw_weaponl_incendiary_grenades" "NA-23 Incendiary Grenades" +"asw_weaponl_incendiary_grenades" "NA-23 燃燒手榴彈" // TODO "[english]asw_wdesc_incendiary_grenades" "" "asw_wdesc_incendiary_grenades" "" // TODO "[english]asw_weapon_incendiary_grenades_attributes" "" "asw_weapon_incendiary_grenades_attributes" "" - "[english]asw_weapon_speed_burst" "Speed Burst" - "asw_weapon_speed_burst" "Speed Burst" - // EX = exoskeleton; 981 is backwards 1890, the year when Nicholas Yagin invented US440684, (one of) the earliest known powered exoskeletons. - "[english]asw_weaponl_speed_burst" "EX981 Speed Burst Module" - "asw_weaponl_speed_burst" "EX981 Speed Burst Module" +"[english]asw_weapon_speed_burst" "Speed Burst" +"asw_weapon_speed_burst" "速度強化" +// EX = exoskeleton; 981 is backwards 1890, the year when Nicholas Yagin invented US440684, (one of) the earliest known powered exoskeletons. +"[english]asw_weaponl_speed_burst" "EX981 Speed Burst Module" +"asw_weaponl_speed_burst" "EX981 速度強化模組" // TODO "[english]asw_wdesc_speed_burst" "" "asw_wdesc_speed_burst" "" // TODO "[english]asw_weapon_speed_burst_attributes" "" "asw_weapon_speed_burst_attributes" "" - "[english]asw_weapon_shield_bubble" "Force Dome" - "asw_weapon_shield_bubble" "Force Dome" - // MA = mobile arena, an ability that the Trapper class in EVOLVE could use to create a giant dome; 9128 is the skill ID of "Sanctuary" in Guild Wars 2, an ability that works similarly to this item. - "[english]asw_weaponl_shield_bubble" "MA9128 Force Dome Generator" - "asw_weaponl_shield_bubble" "MA9128 Force Dome Generator" +"[english]asw_weapon_shield_bubble" "Force Dome" +"asw_weapon_shield_bubble" "原力磁場" +// MA = mobile arena, an ability that the Trapper class in EVOLVE could use to create a giant dome; 9128 is the skill ID of "Sanctuary" in Guild Wars 2, an ability that works similarly to this item. +"[english]asw_weaponl_shield_bubble" "MA9128 Force Dome Generator" +"asw_weaponl_shield_bubble" "MA9128 原力磁場生成器" // TODO "[english]asw_wdesc_shield_bubble" "" "asw_wdesc_shield_bubble" "" // TODO "[english]asw_weapon_shield_bubble_attributes" "" "asw_weapon_shield_bubble_attributes" "" - "[english]rd_afk_not_allowed" "This server or game mode doesn't allow taking a break" - "rd_afk_not_allowed" "This server or game mode doesn't allow taking a break" - "[english]rd_flashlight_not_allowed" "This server or game mode doesn't allow to toggle flashlight for marines." - "rd_flashlight_not_allowed" "This server or game mode doesn't allow to toggle flashlight for marines." - "[english]rd_flashlight_toggle" "Flashlight" - "rd_flashlight_toggle" "Flashlight" - "[english]asw_iafranks" "IAF RANKS" - "asw_iafranks" "IAF RANKS" - "[english]asw_iaf_heroes_title" "Heroes of the Interstellar Armed Forces" - "asw_iaf_heroes_title" "Heroes of the Interstellar Armed Forces" - "[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." - "rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." - "[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." - "rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." +"[english]rd_afk_not_allowed" "This server or game mode doesn't allow taking a break" +"rd_afk_not_allowed" "伺服器或是遊戲規不允許玩家休息。" +"[english]rd_flashlight_not_allowed" "This server or game mode doesn't allow to toggle flashlight for marines." +"rd_flashlight_not_allowed" "伺服器或是遊戲不允許玩家打開手電筒。" +"[english]rd_flashlight_toggle" "Flashlight" +"rd_flashlight_toggle" "手電筒" +"[english]asw_iafranks" "IAF RANKS" +"asw_iafranks" "IAF 排名" +"[english]asw_iaf_heroes_title" "Heroes of the Interstellar Armed Forces" +"asw_iaf_heroes_title" "星際武裝部隊英雄" +"[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." +"rd_inactive_kick_seconds" "你將會因為長時間發呆而在%s1秒內被斷線" +"[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." +"rd_branch_disclaimer_beta" "你正在遊玩beta版本。\n非常感謝你對遊戲的開發貢一份心力!\n遇到任何問題記得要回報。\n注: 你可能會無法加入跟你不同遊戲版本的玩家大廳。" "[english]rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." "rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." "[english]rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." "rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." - // displayed when accessing a menu that is not yet ready for testing in beta - "[english]rd_beta_coming_soon" "Coming Soon!" - "rd_beta_coming_soon" "Coming Soon!" - "[english]rd_beta_coming_soon_desc" "This feature will be added in a future update." - "rd_beta_coming_soon_desc" "This feature will be added in a future update." - "[english]rd_commander_profile" "COMMANDER PROFILE" - "rd_commander_profile" "COMMANDER PROFILE" +// displayed when accessing a menu that is not yet ready for testing in beta +"[english]rd_beta_coming_soon" "Coming Soon!" +"rd_beta_coming_soon" "即將實施!" +"[english]rd_beta_coming_soon_desc" "This feature will be added in a future update." +"rd_beta_coming_soon_desc" "此功能將會於未來的更新中實施" +"[english]rd_commander_profile" "COMMANDER PROFILE" +"rd_commander_profile" "玩家情報" // Nam Humanum objectives "[english]nh_logisticsarea_1_title" "Hack through the service entrance" From ba1865a776967e45ba5ab05751aac4f8191309ad Mon Sep 17 00:00:00 2001 From: finishtw Date: Wed, 4 Sep 2024 22:11:53 +0800 Subject: [PATCH 076/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index ec4289f2e..856374e13 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4462,7 +4462,7 @@ "rdui_gungame_title" "槍械遊戲模式" "[english]rdui_gungame_tooltip" "Spawn, kill, get new gun for each kill" "rdui_gungame_tooltip" "重生,殺死敵人, 每擊殺一次獲得新武器" -"[english]rdui_instagib_title" "Instagib" +"[english]rdui_instagib_title" "InstaGib" "rdui_instagib_title" "一擊斃殺模式" "[english]rdui_instagib_tooltip" "One hit = one kill, easy. Remember Crash is OP with railgun" "rdui_instagib_tooltip" "一擊 = 一殺, 很好記. 記得Crash拿軌道槍很OP。" From f0c88efa51f55fed689c79f2dc43e62cfde2ed6e Mon Sep 17 00:00:00 2001 From: finishtw Date: Thu, 5 Sep 2024 04:22:48 +0800 Subject: [PATCH 077/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 856374e13..d1dc004bf 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -2723,9 +2723,9 @@ "[english]asw_hint_sewer_1" "Blow up the tunnel entrance" "asw_hint_sewer_1" "將通道入口炸毀" "[english]asw_hint_sewer_2" "Clear all eggs and destroy tunnel entrance" -"asw_hint_sewer_2" "清除所有蟲卵並摧毀通道入口Clear all eggs and destroy tunnel entrance" +"asw_hint_sewer_2" "清除所有蟲卵並摧毀通道入口" "[english]asw_ob_mine_2t" "Activate the cable railway" -"asw_ob_mine_2t" "啓動鐵路軌道" +"asw_ob_mine_2t" "啟動鐵路軌道" "[english]asw_ob_mine_2" "Locate the power substation for the cable railway and reactivate it. This will start the warhead on a path towards the breeding chamber." "asw_ob_mine_2" "找到並啟爲鐵路軌道供電的變電站。這會使核彈頭重新上路,朝異形的孵化室前進。" "[english]asw_ob_mine_3t" "Clear the warhead's path" From 632ac57ba4dd06716aef4f3db372277ce627437f Mon Sep 17 00:00:00 2001 From: finishtw Date: Thu, 5 Sep 2024 09:49:01 +0800 Subject: [PATCH 078/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index d1dc004bf..d4dae40c2 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -6326,11 +6326,11 @@ "[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." "rd_inactive_kick_seconds" "你將會因為長時間發呆而在%s1秒內被斷線" "[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." -"rd_branch_disclaimer_beta" "你正在遊玩beta版本。\n非常感謝你對遊戲的開發貢一份心力!\n遇到任何問題記得要回報。\n注: 你可能會無法加入跟你不同遊戲版本的玩家大廳。" - "[english]rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." - "rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." - "[english]rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." - "rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." +"rd_branch_disclaimer_beta" "你正在遊玩\"測試\"版本。\n非常感謝你對遊戲的開發貢一份心力!\n遇到任何問題記得要回報。\n注: 你可能會無法加入跟你不同遊戲版本的玩家大廳。" +"[english]rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." +"rd_branch_disclaimer_bugtest" " \"除錯\" 版本會再現那些已經被移除的bug。\n如果你是為了玩遊戲或是測試新功能的話,請選擇別的遊戲版本。\n這個版本不會有任何更新。" +"[english]rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." +"rd_branch_disclaimer_releasecandidate" "這是遊戲預計更新的版本。\n當新版本推出時,這個版本就等同於測試版本,\n但是部分的測試研發功能會無法使用。" // displayed when accessing a menu that is not yet ready for testing in beta "[english]rd_beta_coming_soon" "Coming Soon!" "rd_beta_coming_soon" "即將實施!" From 95eaa85c51d4498aa6327ed7f7107fc91d6ff6b8 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 5 Sep 2024 14:02:09 +0900 Subject: [PATCH 079/201] (korean)resource --- resource/reactivedrop_koreana.txt | 356 +++++++++++++++--------------- 1 file changed, 178 insertions(+), 178 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 7673f38d9..73bd0f9b5 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -6215,7 +6215,7 @@ "[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" "asw_weaponl_cryo_cannon" "TC19 지향성 냉각 총 (빙결포)" "[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." -"asw_wdesc_cryo_cannon" "이 Telic Corporation의 프로토타입은 원래 안전한 운송을 위해 표본을 신속하게 동결시키기 위한 도구였습니다. 지향성 냉각 총은 두 가지 주요 문제가 있었는데 첫째, 너무 크고 무거워서 작동시키려면 외골격 장비가 필요했습니다. 둘째, 표본이 빠르게 동결되는 과정에서 표본이 심하게 손상되었습니다. 동결은 그리 오래 지속되지 않았고, 대개 참가자 중 한 명이 산산조각나거나 찢겨지는 것으로 끝났습니다." +"asw_wdesc_cryo_cannon" "이 Telic Corporation의 프로토타입은 원래 안전한 운송을 위해 표본을 신속하게 동결시키기 위한 도구였습니다. 지향성 냉각 총은 두 가지 주요 문제가 있었는데 첫째, 너무 크고 무거워서 작동시키려면 외골격 장비가 필요했습니다. 둘째, 빠르게 동결되는 과정에서 표본이 심하게 손상되었으며, 그것들을 화나게 만들었습니다. 동결은 그리 오래 지속되지 않았고, 대개 참가자 중 한 명이 산산조각나거나 찢겨지는 것으로 끝났습니다." "[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" "asw_weapon_cryo_cannon_altfire" "총구 회전" "[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" @@ -6244,9 +6244,9 @@ "[english]asw_weapon_hack_tool_attributes" "Allows Any Marine To Hack" "asw_weapon_hack_tool_attributes" "모든 해병이 해킹 가능" "[english]asw_weapon_sentry_railgun" "Railgun Sentry Case" -"asw_weapon_sentry_railgun" "레일건 센트리 상자" +"asw_weapon_sentry_railgun" "레일건 포탑 상자" "[english]asw_weaponl_sentry_railgun" "IAF Railgun Sentry" -"asw_weaponl_sentry_railgun" "IAF 레일건 센트리" +"asw_weaponl_sentry_railgun" "IAF 레일건 포탑" // TODO "[english]asw_wdesc_sentry_railgun" "" "asw_wdesc_sentry_railgun" "" @@ -6533,157 +6533,157 @@ "[english]t5_coldcatwalks_1_title" "Disable the alarm" "t5_coldcatwalks_1_title" "알람을 중지시키십시오." - "[english]t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." - "t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." - "[english]t5_coldcatwalks_2_title" "Secure the antidote receipt" - "t5_coldcatwalks_2_title" "Secure the antidote receipt" - "[english]t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." - "t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." - "[english]t5_coldcatwalks_3_title" "Leave the catwalks" - "t5_coldcatwalks_3_title" "Leave the catwalks" - "[english]t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." - "t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." - - "[english]t5_yanaurusmine_1_title" "Gain entrance to the facility" - "t5_yanaurusmine_1_title" "Gain entrance to the facility" - "[english]t5_yanaurusmine_1a" "Gain entrance to the facility" - "t5_yanaurusmine_1a" "Gain entrance to the facility" - "[english]t5_yanaurusmine_2_title" "Search the facility for survivors" - "t5_yanaurusmine_2_title" "Search the facility for survivors" - "[english]t5_yanaurusmine_2a" "Enter and look for survivors" - "t5_yanaurusmine_2a" "Enter and look for survivors" - "[english]t5_yanaurusmine_3_title" "Restore power to the generator" - "t5_yanaurusmine_3_title" "Restore power to the generator" - "[english]t5_yanaurusmine_3a" "Restart the generator to" - "t5_yanaurusmine_3a" "Restart the generator to" - "[english]t5_yanaurusmine_3b" "get the lights back on" - "t5_yanaurusmine_3b" "get the lights back on" - "[english]t5_yanaurusmine_4_title" "Gain access to the elevator shaft" - "t5_yanaurusmine_4_title" "Gain access to the elevator shaft" - "[english]t5_yanaurusmine_4a" "Gain access to the elevator shaft" - "t5_yanaurusmine_4a" "Gain access to the elevator shaft" - "[english]t5_yanaurusmine_5_title" "Destroy the Mines Entrance" - "t5_yanaurusmine_5_title" "Destroy the Mines Entrance" - "[english]t5_yanaurusmine_6_title" "Escape" - "t5_yanaurusmine_6_title" "Escape" - "[english]t5_yanaurusmine_6a" "Get back on the ship" - "t5_yanaurusmine_6a" "Get back on the ship" - - "[english]t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." - "t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." - - "[english]asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." - "asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." - - "[english]t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." - "t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." - "[english]t5_factory_1b" "Your mission is to detect and destroy them all." - "t5_factory_1b" "Your mission is to detect and destroy them all." - "[english]t5_factory_1c" "Beware of parasites!" - "t5_factory_1c" "Beware of parasites!" - "[english]t5_factory_2_title" "Turn on the generator" - "t5_factory_2_title" "Turn on the generator" - "[english]t5_factory_2a" "The front door has no power." - "t5_factory_2a" "The front door has no power." - "[english]t5_factory_2b" "You have to turn on the generator to get access to the building" - "t5_factory_2b" "You have to turn on the generator to get access to the building" - "[english]t5_factory_3_title" "Turn on the second generator" - "t5_factory_3_title" "Turn on the second generator" - "[english]t5_factory_3a" "The heavy door is out of power!" - "t5_factory_3a" "The heavy door is out of power!" - "[english]t5_factory_3b" "You have to turn on the second generator to open it." - "t5_factory_3b" "You have to turn on the second generator to open it." - "[english]t5_factory_4_title" "Use the elevator to escape" - "t5_factory_4_title" "Use the elevator to escape" - "[english]t5_factory_4a" "There is an elevator on the other side of the building." - "t5_factory_4a" "There is an elevator on the other side of the building." - "[english]t5_factory_4b" "It will bring you to the landing platform." - "t5_factory_4b" "It will bring you to the landing platform." - "[english]t5_factory_5_title" "Escape to the landing platform" - "t5_factory_5_title" "Escape to the landing platform" - "[english]t5_factory_5a" "Make your way to the on the end of the falsework." - "t5_factory_5a" "Make your way to the on the end of the falsework." - "[english]t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." - "t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." - "[english]t5_factory_6a" "Alien goo is blocking the way out of the building." - "t5_factory_6a" "Alien goo is blocking the way out of the building." - "[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" - "t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" - - "[english]asw_get_in_the_elevator" "Get in the elevator!" - "asw_get_in_the_elevator" "Get in the elevator!" - "[english]asw_clear_the_biomass_first" "Clear the biomass first" - "asw_clear_the_biomass_first" "Clear the biomass first" - - "[english]t5_comcenter_1_title" "Restore power to the complex for entry" - "t5_comcenter_1_title" "Restore power to the complex for entry" - "[english]t5_comcenter_1a" "Restore power to the complex for entry" - "t5_comcenter_1a" "Restore power to the complex for entry" - "[english]t5_comcenter_2a" "Destroy eggs" - "t5_comcenter_2a" "Destroy eggs" - "[english]t5_comcenter_3_title" "Access the upstairs computer" - "t5_comcenter_3_title" "Access the upstairs computer" - "[english]t5_comcenter_3a" "Access hive location charts" - "t5_comcenter_3a" "Access hive location charts" - "[english]t5_comcenter_4_title" "Escape" - "t5_comcenter_4_title" "Escape" - "[english]t5_comcenter_4a" "Find the launch pad at the rear of the complex" - "t5_comcenter_4a" "Find the launch pad at the rear of the complex" - - "[english]t5_syntekhospital_1_title" "The mission description" - "t5_syntekhospital_1_title" "The mission description" - "[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." - "t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." - "[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." - "t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." - "[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." - "t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." - "[english]t5_syntekhospital_2_title" "Restore Power" - "t5_syntekhospital_2_title" "Restore Power" - "[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." - "t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." - "[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." - "t5_syntekhospital_2b" "We need access to to the computer network inside that building." - "[english]t5_syntekhospital_2c" "Find the generator and get those lights back on." - "t5_syntekhospital_2c" "Find the generator and get those lights back on." - "[english]t5_syntekhospital_3_title" "Retrieve Patient Records" - "t5_syntekhospital_3_title" "Retrieve Patient Records" - "[english]t5_syntekhospital_3a" "Hack into the hospital's computer system." - "t5_syntekhospital_3a" "Hack into the hospital's computer system." - "[english]t5_syntekhospital_3b" "We need you to download all of the patient records." - "t5_syntekhospital_3b" "We need you to download all of the patient records." +"[english]t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." +"t5_coldcatwalks_1a" "비상 시스템으로 인해 옥상 간의 교량이 폐쇄되었습니다. 알람을 비활성화하고 교량을 다시 연결해야 합니다." +"[english]t5_coldcatwalks_2_title" "Secure the antidote receipt" +"t5_coldcatwalks_2_title" "해독제 레시피를 확보하십시오." +"[english]t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." +"t5_coldcatwalks_2a" "앤디 레이튼이라는 연구자가 바이러스 해독제를 보유중이라 들었지만, 그는 서둘러 시설을 탈출했기 때문에 레시피를 어떤 컨테이너 안에 두고 간 것 같습니다. 우리의 임무는 그 컨테이너를 찾아서 데이터를 확보하는 것입니다." +"[english]t5_coldcatwalks_3_title" "Leave the catwalks" +"t5_coldcatwalks_3_title" "협로를 벗어나십시오." +"[english]t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." +"t5_coldcatwalks_3a" "해독제 레시피를 확보한 후 다음 구역으로 이동하십시오." + +"[english]t5_yanaurusmine_1_title" "Gain entrance to the facility" +"t5_yanaurusmine_1_title" "시설 접근 권한을 획득하십시오." +"[english]t5_yanaurusmine_1a" "Gain entrance to the facility" +"t5_yanaurusmine_1a" "시설 접근 권한을 획득하십시오." +"[english]t5_yanaurusmine_2_title" "Search the facility for survivors" +"t5_yanaurusmine_2_title" "시설 내의 생존자를 찾으십시오." +"[english]t5_yanaurusmine_2a" "Enter and look for survivors" +"t5_yanaurusmine_2a" "진입하여 생존자를 찾으십시오." +"[english]t5_yanaurusmine_3_title" "Restore power to the generator" +"t5_yanaurusmine_3_title" "발전기에 전력을 공급하십시오." +"[english]t5_yanaurusmine_3a" "Restart the generator to" +"t5_yanaurusmine_3a" "발전기를 재가동하십시오." +"[english]t5_yanaurusmine_3b" "get the lights back on" +"t5_yanaurusmine_3b" "조명을 다시 켜십시오." +"[english]t5_yanaurusmine_4_title" "Gain access to the elevator shaft" +"t5_yanaurusmine_4_title" "승강기 샤프트를 작동시키십시오." +"[english]t5_yanaurusmine_4a" "Gain access to the elevator shaft" +"t5_yanaurusmine_4a" "승강기 샤프트를 작동시키십시오." +"[english]t5_yanaurusmine_5_title" "Destroy the Mines Entrance" +"t5_yanaurusmine_5_title" "광산 입구를 파괴하십시오." +"[english]t5_yanaurusmine_6_title" "Escape" +"t5_yanaurusmine_6_title" "탈출하십시오." +"[english]t5_yanaurusmine_6a" "Get back on the ship" +"t5_yanaurusmine_6a" "수송선으로 복귀하십시오." + +"[english]t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." +"t5_yanaurusmine_hint" "전력을 복구하면 승강기를 작동시킬 수 있습니다." + +"[english]asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." +"asw_turn_on_power_for_elevator" "전력을 복구하면 승강기를 작동시킬 수 있습니다." + +"[english]t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." +"t5_factory_1a" ""보고서의 내용에 따르면 건물 내부에 최소 15개의 외계 알이 있는 것으로 파악됩니다." +"[english]t5_factory_1b" "Your mission is to detect and destroy them all." +"t5_factory_1b" "당신의 임무는 그것들을 찾아 모조리 파괴해야 합니다." +"[english]t5_factory_1c" "Beware of parasites!" +"t5_factory_1c" "기생충들을 조심하세요!" +"[english]t5_factory_2_title" "Turn on the generator" +"t5_factory_2_title" "발전기를 가동시키십시오." +"[english]t5_factory_2a" "The front door has no power." +"t5_factory_2a" "전력이 공급되지 않았습니다." +"[english]t5_factory_2b" "You have to turn on the generator to get access to the building" +"t5_factory_2b" "발전기를 가동시키고 건물 접근 권한을 얻어야 합니다." +"[english]t5_factory_3_title" "Turn on the second generator" +"t5_factory_3_title" "두번째 발전기를 가동시키십시오." +"[english]t5_factory_3a" "The heavy door is out of power!" +"t5_factory_3a" "중형 문에 전력이 공급되지 않았습니다!" +"[english]t5_factory_3b" "You have to turn on the second generator to open it." +"t5_factory_3b" "두번째 발전기를 가동시켜야 열 수 있습니다." +"[english]t5_factory_4_title" "Use the elevator to escape" +"t5_factory_4_title" "승강기를 이용하여 탈출하십시오." +"[english]t5_factory_4a" "There is an elevator on the other side of the building." +"t5_factory_4a" "승강기를 이용하여 건물 반대편으로 이동할 수 있습니다." +"[english]t5_factory_4b" "It will bring you to the landing platform." +"t5_factory_4b" "착륙장으로 안내해 줄 겁니다." +"[english]t5_factory_5_title" "Escape to the landing platform" +"t5_factory_5_title" "착륙장에서 탈출하십시오." +"[english]t5_factory_5a" "Make your way to the on the end of the falsework." +"t5_factory_5a" "가설 통로를 지나십시오." +"[english]t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." +"t5_factory_5b" "이곳은 착륙장입니다. 곧 수송선이 도착할 것입니다." +"[english]t5_factory_6a" "Alien goo is blocking the way out of the building." +"t5_factory_6a" "외계 구조물이 건물을 가로막고 있습니다." +"[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" +"t5_factory_6b" "모조리 파괴하십시오. (3 pieces)" + +"[english]asw_get_in_the_elevator" "Get in the elevator!" +"asw_get_in_the_elevator" "승강기에 탑승하십시오!" +"[english]asw_clear_the_biomass_first" "Clear the biomass first" +"asw_clear_the_biomass_first" "유기구조체를 먼저 제거해야 합니다." + +"[english]t5_comcenter_1_title" "Restore power to the complex for entry" +"t5_comcenter_1_title" "전력을 복구하여 단지에 진입하십시오." +"[english]t5_comcenter_1a" "Restore power to the complex for entry" +"t5_comcenter_1a" "전력을 복구하여 단지에 진입하십시오." +"[english]t5_comcenter_2a" "Destroy eggs" +"t5_comcenter_2a" "알들으 파괴하십시오." +"[english]t5_comcenter_3_title" "Access the upstairs computer" +"t5_comcenter_3_title" "상층 컴퓨터에 접속하십시오." +"[english]t5_comcenter_3a" "Access hive location charts" +"t5_comcenter_3a" "둥지의 위치를 파악하십시오." +"[english]t5_comcenter_4_title" "Escape" +"t5_comcenter_4_title" "탈출하십시오." +"[english]t5_comcenter_4a" "Find the launch pad at the rear of the complex" +"t5_comcenter_4a" "단지 뒷편의 발사대를 찾으십시오." + +"[english]t5_syntekhospital_1_title" "The mission description" +"t5_syntekhospital_1_title" "임무 설명" +"[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." +"t5_syntekhospital_1a" "신텍병원에서 잇따른 사망자가 발생하자 마침내 지방정부가 조사를 시작하기 시작했습니다." +"[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." +"t5_syntekhospital_1b" "불행하게도 병원에 들어간 모든 행정 집행관들은 아직 돌아오지 않았습니다. 약 1시간 전에 병원의 모든 전원이 차단된 것 같습니다." +"[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." +"t5_syntekhospital_1c" "우리는 그곳에서 실제로 무슨 일이 일어나고 있는지 확신할 수 없습니다. 그것이 여러분이 필요한 이유입니다. 해병대. 여러분은 이걸 위해 훈련받았습니다. 그곳에서 실제로 무슨 일이 일어났는지 알이내십시오." +"[english]t5_syntekhospital_2_title" "Restore Power" +"t5_syntekhospital_2_title" "전력을 복구하십시오." +"[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." +"t5_syntekhospital_2a" "누군가 또는 무엇인가가 병원의 ​​전력을 차단했습니다." +"[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." +"t5_syntekhospital_2b" "건물 내의 컴퓨터 네크워크에 접근해야 합니다." +"[english]t5_syntekhospital_2c" "Find the generator and get those lights back on." +"t5_syntekhospital_2c" "발전기를 찾아 조명을 다시 켜십시오." +"[english]t5_syntekhospital_3_title" "Retrieve Patient Records" +"t5_syntekhospital_3_title" "진료 기록을 조사하십시오." +"[english]t5_syntekhospital_3a" "Hack into the hospital's computer system." +"t5_syntekhospital_3a" "병원 컴퓨터 시스템을 해킹하십시오." +"[english]t5_syntekhospital_3b" "We need you to download all of the patient records." +"t5_syntekhospital_3b" "모든 진료 기록을 다운로드해야 합니다." "[english]t5_syntekhospital_4_title" "Deploy the Neurotoxin" "t5_syntekhospital_4_title" "신경독을 살포하십시오." - "[english]t5_syntekhospital_4a" "We found something... extra in the patient records." - "t5_syntekhospital_4a" "We found something... extra in the patient records." - "[english]t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." - "t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." - "[english]t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." - "t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." - "[english]t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." - "t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." - "[english]t5_syntekhospital_5_title" "Flood the Facility" - "t5_syntekhospital_5_title" "Flood the Facility" - "[english]t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." - "t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." - "[english]t5_syntekhospital_5b" "That should kill anything living in there." - "t5_syntekhospital_5b" "That should kill anything living in there." - "[english]t5_syntekhospital_6_title" "Evacuate!" - "t5_syntekhospital_6_title" "Evacuate!" - "[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." - "t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." - "[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." - "t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." - - "[english]t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" - "t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" - "[english]t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" - "t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" - - "[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." - "t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." - "[english]t5_syntekhospital_debrief2" "Good work, marines." - "t5_syntekhospital_debrief2" "Good work, marines." +"[english]t5_syntekhospital_4a" "We found something... extra in the patient records." +"t5_syntekhospital_4a" "뭔가를 찾았습니다...또 다른 진료 기록입니다." +"[english]t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." +"t5_syntekhospital_4b" "숨겨진 이메일에 따르면, 이 병원은 단지 여러 층으로 이루어진 지하 과학 단지를 숨기기 위한 시설일 뿐이었습니다." +"[english]t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." +"t5_syntekhospital_4c" "일종의 봉쇄 절차가 있었고, 그들은 건물에 신경독을 살포하려 시도한 것으로 보입니다." +"[english]t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." +"t5_syntekhospital_4d" "우리는 그들이 무엇을 억제하려고 했는지 알아냈다고 생각합니다... 이제 신경독의 방출을 완료해야 합니다." +"[english]t5_syntekhospital_5_title" "Flood the Facility" +"t5_syntekhospital_5_title" "시설에 신경독을 살포하십시오." +"[english]t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." +"t5_syntekhospital_5a" "이제 신경독을 병원의 상수도에 주입했으니 수문을 열어 건물 안으로 방출하십시오." +"[english]t5_syntekhospital_5b" "That should kill anything living in there." +"t5_syntekhospital_5b" "살아있는 모든 것을 죽일 것입니다." +"[english]t5_syntekhospital_6_title" "Evacuate!" +"t5_syntekhospital_6_title" "대피하십시오!" +"[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." +"t5_syntekhospital_6a" "시설 뒤에 있는 텔레포트 플랫폼으로 이동하십시오." +"[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." +"t5_syntekhospital_6b" "신텍의 실험은 모든 곳에서 행해지고 있었습니다. 블러드하운드가 호위해줄겁니다." + +"[english]t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" +"t5_syntekhospital_hint" "60초 안에 대피 지점으로 이동해야 합니다! 계속 움직이십시오!" +"[english]t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" +"t5_syntekhospital_hint2" "헬리콥터 착륙장에서 떠나지 마십시오. 그렇지 않으면 순간 이동을 놓칠 수 있습니다!" + +"[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." +"t5_syntekhospital_debrief1" "단지가 파괴되었고, 당신은 이 괴생물체들을 막았습니다." +"[english]t5_syntekhospital_debrief2" "Good work, marines." +"t5_syntekhospital_debrief2" "수고했습니다. 해병대." "[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" "t5_syntekhospital_countdown_caption" "생물위험 감지" @@ -6776,15 +6776,15 @@ "[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." "bio_biogenlabs_hint13" "가연성 액체가 계속 새고 있습니다. 이 불을 끌 수 없습니다." - // Accident 32 strings - "[english]acc1_1_title" "Enter the Facility" - "acc1_1_title" "Enter the Facility" - "[english]acc1_1a" "Your group has been sent to check out the accident in AMBER facility." - "acc1_1a" "Your group has been sent to check out the accident in AMBER facility." - "[english]acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." - "acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." - "[english]acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." - "acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." +// Accident 32 strings +"[english]acc1_1_title" "Enter the Facility" +"acc1_1_title" "시설에 진입하십시오." +"[english]acc1_1a" "Your group has been sent to check out the accident in AMBER facility." +"acc1_1a" "여러분은 앰버 단지에서 발생한 사고를 확인하기 위해 파견되었습니다." +"[english]acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." +"acc1_1b" "어제 우리는 앰버의 한 직원으로부터 지난 2년 반 동안 이곳에서 무엇을 해왔는지에 대한 많은 정보를 입수했습니다." +"[english]acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." +"acc1_1c" "해병대 여러분, 당신들의 손에 큰 책임이 있습니다. 제가 시설을 안내해 드리겠습니다." "[english]acc1_2_title" "Communication" "acc1_2_title" "Communication" @@ -9161,22 +9161,22 @@ "[english]tf_dingalingaling_Swarm" "Swarm" "tf_dingalingaling_Swarm" "스웜" - // %s1 is mapper-specified label text. %s2 is a number. %s3 is the amount the number will change by soon. - "[english]asw_hud_counter_format" "%s1: %s2" - "asw_hud_counter_format" "%s1: %s2" - "[english]asw_hud_counter_format_increase" "%s1: %s2 +%s3" - "asw_hud_counter_format_increase" "%s1: %s2 +%s3" - "[english]asw_hud_counter_format_decrease" "%s1: %s2 -%s3" - "asw_hud_counter_format_decrease" "%s1: %s2 -%s3" - "[english]asw_hud_counter_format_nolabel" "%s2" - "asw_hud_counter_format_nolabel" "%s2" - "[english]asw_hud_counter_format_increase_nolabel" "%s2 +%s3" - "asw_hud_counter_format_increase_nolabel" "%s2 +%s3" - "[english]asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" - "asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" - // The value of money is abstract and there's no references to real-world conversion rates, so feel free to change the currency symbol to something relevant to people who speak your language and optionally add some zeroes at the end. - "[english]asw_money_format" "$%s1" - "asw_money_format" "$%s1" +// %s1 is mapper-specified label text. %s2 is a number. %s3 is the amount the number will change by soon. +"[english]asw_hud_counter_format" "%s1: %s2" +"asw_hud_counter_format" "%s1: %s2" +"[english]asw_hud_counter_format_increase" "%s1: %s2 +%s3" +"asw_hud_counter_format_increase" "%s1: %s2 +%s3" +"[english]asw_hud_counter_format_decrease" "%s1: %s2 -%s3" +"asw_hud_counter_format_decrease" "%s1: %s2 -%s3" +"[english]asw_hud_counter_format_nolabel" "%s2" +"asw_hud_counter_format_nolabel" "%s2" +"[english]asw_hud_counter_format_increase_nolabel" "%s2 +%s3" +"asw_hud_counter_format_increase_nolabel" "%s2 +%s3" +"[english]asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" +"asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" +// The value of money is abstract and there's no references to real-world conversion rates, so feel free to change the currency symbol to something relevant to people who speak your language and optionally add some zeroes at the end. +"[english]asw_money_format" "$%s1" +"asw_money_format" "$%s1" "[english]rd_main_menu_tip_settings_title" "Settings" "rd_main_menu_tip_settings_title" "설정" @@ -10044,7 +10044,7 @@ "[english]asw_infection_survivors" "Survivors: %s1." "asw_infection_survivors" "생존자: %s1." "[english]asw_infection_starts_in" "First zombie appears in: %s1" -"asw_infection_starts_in" "첫번째 좀비가 등장하였습니다: %s1" +"asw_infection_starts_in" "첫번째 좀비가 등장합니다: %s1" // %s1 is a meter made up of █ and spaces; %s2 is a percentage. "[english]asw_infection_rage_meter" "Rage: %s1 %s2%" "asw_infection_rage_meter" "분노: %s1 %s2%" From 0dc047cc3c479e31b4d72568ae851d42c573e412 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 5 Sep 2024 14:04:01 +0900 Subject: [PATCH 080/201] (koran)typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 73bd0f9b5..537401bc1 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -6576,7 +6576,7 @@ "asw_turn_on_power_for_elevator" "전력을 복구하면 승강기를 작동시킬 수 있습니다." "[english]t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." -"t5_factory_1a" ""보고서의 내용에 따르면 건물 내부에 최소 15개의 외계 알이 있는 것으로 파악됩니다." +"t5_factory_1a" "보고서의 내용에 따르면 건물 내부에 최소 15개의 외계 알이 있는 것으로 파악됩니다." "[english]t5_factory_1b" "Your mission is to detect and destroy them all." "t5_factory_1b" "당신의 임무는 그것들을 찾아 모조리 파괴해야 합니다." "[english]t5_factory_1c" "Beware of parasites!" From 5c07fb30ce6d1f29cada254660779a012e8bda10 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 5 Sep 2024 14:13:52 +0900 Subject: [PATCH 081/201] (korean)tag --- community/workshop/workshop_tags_korean.json | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 community/workshop/workshop_tags_korean.json diff --git a/community/workshop/workshop_tags_korean.json b/community/workshop/workshop_tags_korean.json new file mode 100644 index 000000000..67217910b --- /dev/null +++ b/community/workshop/workshop_tags_korean.json @@ -0,0 +1,16 @@ +{ +"language": "korean", +"category_0": "컨텐츠", +"tag_100994": "캠페인", +"tag_103306": "도전", +"tag_104793": "데스매치", +"tag_309434": "추가 임무", +"tag_310235": "무한 임무", +"tag_131826": "설정", +"tag_106993": "기타", +"category_1": "장르", +"tag_114461": "서바이벌", +"tag_114787": "트레이닝", +"category_2": "지도제작 대회", +"appid": 563560 +} From 0f105d90ee3f7e132c05522324a3c6ba1a0e4409 Mon Sep 17 00:00:00 2001 From: finishtw Date: Fri, 6 Sep 2024 09:58:51 +0800 Subject: [PATCH 082/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 42 +++++++++++++++--------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index d4dae40c2..71638c3c0 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -3412,17 +3412,17 @@ "marine_class_tech_label" "技術工程師:" "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "Clear Firing" -"ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "準確射擊" +"ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "精準射擊" "[english]ASW_NO_FRIENDLY_FIRE_NAME" "Short Controlled Bursts" -"ASW_NO_FRIENDLY_FIRE_NAME" "精準射擊" +"ASW_NO_FRIENDLY_FIRE_NAME" "合作無間" "[english]ASW_SHIELDBUG_NAME" "Shield Down" -"ASW_SHIELDBUG_NAME" "卸甲者" +"ASW_SHIELDBUG_NAME" "突破防線" "[english]ASW_GRENADE_MULTI_KILL_NAME" "Blast Radius" -"ASW_GRENADE_MULTI_KILL_NAME" "大範圍殺傷" +"ASW_GRENADE_MULTI_KILL_NAME" "危險爆破" "[english]ASW_ACCURACY_NAME" "Sharpshooter" -"ASW_ACCURACY_NAME" "神槍手" +"ASW_ACCURACY_NAME" "狙擊手" "[english]ASW_NO_DAMAGE_TAKEN_NAME" "Perfect" -"ASW_NO_DAMAGE_TAKEN_NAME" "完美無缺" +"ASW_NO_DAMAGE_TAKEN_NAME" "完美主義" "[english]ASW_EGGS_BEFORE_HATCH_NAME" "Scrambled Eggs" "ASW_EGGS_BEFORE_HATCH_NAME" "炒蛋" "[english]ASW_GRUB_KILLS_NAME" "Bug Stomper" @@ -3430,9 +3430,9 @@ "[english]ASW_MELEE_PARASITE_NAME" "Parasite Puncher" "ASW_MELEE_PARASITE_NAME" "一拳超人" "[english]ASW_MELEE_KILLS_NAME" "Close Encounters" -"ASW_MELEE_KILLS_NAME" "親密接觸" +"ASW_MELEE_KILLS_NAME" "千鈞一髮" "[english]ASW_BARREL_KILLS_NAME" "Smoking Barrels" -"ASW_BARREL_KILLS_NAME" "煙花桶" +"ASW_BARREL_KILLS_NAME" "煙花四射" "[english]ASW_INFESTATION_CURING_NAME" "Infestation Savior" "ASW_INFESTATION_CURING_NAME" "感染救星" "[english]ASW_FAST_WIRE_HACKS_NAME" "Circuit Breaker" @@ -3440,23 +3440,23 @@ "[english]ASW_FAST_COMPUTER_HACKS_NAME" "Security Expert" "ASW_FAST_COMPUTER_HACKS_NAME" "安全專家" "[english]ASW_GROUP_HEAL_NAME" "Group Heal" -"ASW_GROUP_HEAL_NAME" "群體治療" +"ASW_GROUP_HEAL_NAME" "團隊治療" "[english]ASW_GROUP_DAMAGE_AMP_NAME" "Damage Amped" -"ASW_GROUP_DAMAGE_AMP_NAME" "傷害猛增" +"ASW_GROUP_DAMAGE_AMP_NAME" "傷害強化" "[english]ASW_FAST_RELOADS_IN_A_ROW_NAME" "Gunslinger" "ASW_FAST_RELOADS_IN_A_ROW_NAME" "快槍手" "[english]ASW_FAST_RELOAD_NAME" "Quick Load" "ASW_FAST_RELOAD_NAME" "快速裝填" "[english]ASW_ALL_HEALING_NAME" "Peace Medic" -"ASW_ALL_HEALING_NAME" "白衣天使" +"ASW_ALL_HEALING_NAME" "白鴿天使" "[english]ASW_PROTECT_TECH_NAME" "Protect the Tech" -"ASW_PROTECT_TECH_NAME" "技師保镖" +"ASW_PROTECT_TECH_NAME" "技師保鏢" "[english]ASW_TECH_SURVIVES_NAME" "Technician Secured" -"ASW_TECH_SURVIVES_NAME" "技師掩護" +"ASW_TECH_SURVIVES_NAME" "技師存活" "[english]ASW_STUN_GRENADE_NAME" "Electro-Stunned" "ASW_STUN_GRENADE_NAME" "電流療法" "[english]ASW_WELD_DOOR_NAME" "Seal of Quality" -"ASW_WELD_DOOR_NAME" "強力焊接" +"ASW_WELD_DOOR_NAME" "高水準焊接" "[english]ASW_DODGE_RANGER_SHOT_NAME" "Under the Gun" "ASW_DODGE_RANGER_SHOT_NAME" "眼疾手快" "[english]ASW_BOOMER_KILL_EARLY_NAME" "The Quick and the Dead" @@ -3464,19 +3464,19 @@ "[english]ASW_FREEZE_GRENADE_NAME" "Stay Frosty" "ASW_FREEZE_GRENADE_NAME" "保持冷靜" "[english]ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" -"ASW_AMMO_RESUPPLY_NAME" "彈藥技師" +"ASW_AMMO_RESUPPLY_NAME" "彈藥專家" "[english]ASW_SENTRY_GUN_KILLS_NAME" "Static Defender" "ASW_SENTRY_GUN_KILLS_NAME" "穩固如山" "[english]ASW_RIFLE_KILLS_NAME" "Assault Specialist" "ASW_RIFLE_KILLS_NAME" "突擊步槍專家" "[english]ASW_PRIFLE_KILLS_NAME" "Prototype Professional" -"ASW_PRIFLE_KILLS_NAME" "原型步槍大師" +"ASW_PRIFLE_KILLS_NAME" "原型步槍專家" "[english]ASW_AUTOGUN_KILLS_NAME" "Autogun Expert" "ASW_AUTOGUN_KILLS_NAME" "自動機槍專家" "[english]ASW_SHOTGUN_KILLS_NAME" "Shotgun Specialist" "ASW_SHOTGUN_KILLS_NAME" "霰彈槍專家" "[english]ASW_VINDICATOR_KILLS_NAME" "Vindicator Veteran" -"ASW_VINDICATOR_KILLS_NAME" "復仇者老兵" +"ASW_VINDICATOR_KILLS_NAME" "復仇者專家" "[english]ASW_PISTOL_KILLS_NAME" "Pistols Expert" "ASW_PISTOL_KILLS_NAME" "雙手槍專家" "[english]ASW_PDW_KILLS_NAME" "Small Arms Specialist" @@ -3490,7 +3490,7 @@ "[english]ASW_CHAINSAW_KILLS_NAME" "Slaughter Soldier" "ASW_CHAINSAW_KILLS_NAME" "屠宰戰士" "[english]ASW_MINIGUN_KILLS_NAME" "Minigun Master" -"ASW_MINIGUN_KILLS_NAME" "迷你機槍大師" +"ASW_MINIGUN_KILLS_NAME" "迷你機槍專家" "[english]ASW_SNIPER_RIFLE_KILLS_NAME" "Professional Marksman" "ASW_SNIPER_RIFLE_KILLS_NAME" "專業狙擊手" "[english]ASW_GRENADE_LAUNCHER_KILLS_NAME" "Grenadier Expert" @@ -3500,7 +3500,7 @@ "[english]ASW_DEAGLE_KILLS_NAME" "The Dogs of War" "ASW_DEAGLE_KILLS_NAME" "全面開戰" "[english]ASW_DEVASTATOR_KILLS_NAME" "Devastated" -"ASW_DEVASTATOR_KILLS_NAME" "摧毀行動" +"ASW_DEVASTATOR_KILLS_NAME" "毀滅行動" "[english]ASW_HORNET_KILLS_NAME" "Hornet Barrage Expert" "ASW_HORNET_KILLS_NAME" "黃蜂飛彈專家" "[english]ASW_LASER_MINE_KILLS_NAME" "Tactical Explosives Expert" @@ -3644,7 +3644,7 @@ "[english]ASW_KILL_GRIND_1_NAME" "On the Ready Line" "ASW_KILL_GRIND_1_NAME" "站在起跑線" "[english]ASW_KILL_GRIND_2_NAME" "Another Bughunt" -"ASW_KILL_GRIND_2_NAME" "再接再厲" +"ASW_KILL_GRIND_2_NAME" "初出茅廬" "[english]ASW_KILL_GRIND_3_NAME" "Kill Them All" "ASW_KILL_GRIND_3_NAME" "殺光它們" "[english]ASW_KILL_GRIND_4_NAME" "Nuke From Orbit" @@ -3824,7 +3824,7 @@ "[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" "RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "完美執行任務: Adanaxis" "[english]ASW_MISSION_NO_DEATHS_NAME" "Zero Mortality" -"ASW_MISSION_NO_DEATHS_NAME" "零傷亡" +"ASW_MISSION_NO_DEATHS_NAME" "無人出局" "[english]RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" "RD_GAS_GRENADE_KILLS_NAME" "生化戰爭" "[english]RD_HEAVY_RIFLE_KILLS_NAME" "Heavy Assault Specialist" From 1f4d3c7b249aebf0684d4b98f51e5ee223b19743 Mon Sep 17 00:00:00 2001 From: finish Date: Fri, 6 Sep 2024 18:33:29 +0800 Subject: [PATCH 083/201] (tchinese)misc --- .../resource/reactivedrop_tchinese.txt | 156 +++--- .../inventory_service_tags_tchinese.vdf | 120 ++--- .../steam_input/steam_input_tchinese.vdf | 468 +++++++++--------- .../workshop_description_tchinese.vdf | 24 +- misc/signage/signage_tchinese.vdf | 296 +++++------ resource/gameui_tchinese.txt | 156 +++--- 6 files changed, 610 insertions(+), 610 deletions(-) diff --git a/addons/ExampleAddon/resource/reactivedrop_tchinese.txt b/addons/ExampleAddon/resource/reactivedrop_tchinese.txt index 02cb2d2cc..3d443b0d0 100644 --- a/addons/ExampleAddon/resource/reactivedrop_tchinese.txt +++ b/addons/ExampleAddon/resource/reactivedrop_tchinese.txt @@ -3,87 +3,87 @@ "Language" "tchinese" "Tokens" { - "[english]examplecampaign_title" "Example Campaign" - "examplecampaign_title" "Example Campaign" - "[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." - "examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." - "[english]examplecampaign_entry_title" "Entry Port" - "examplecampaign_entry_title" "Entry Port" - "[english]examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]examplecampaign_mission1_title" "Example Mission 1" - "examplecampaign_mission1_title" "Example Mission 1" - "[english]examplecampaign_mission1_loc" "Example Mission 1" - "examplecampaign_mission1_loc" "Example Mission 1" - "[english]examplecampaign_mission1_desc" "Example text 1." - "examplecampaign_mission1_desc" "Example text 1." - "[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." - "examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." - "[english]examplecampaign_mission2_title" "Example Mission 2" - "examplecampaign_mission2_title" "Example Mission 2" - "[english]examplecampaign_mission2_loc" "Example Mission 2" - "examplecampaign_mission2_loc" "Example Mission 2" - "[english]examplecampaign_mission2_desc" "Example text 2." - "examplecampaign_mission2_desc" "Example text 2." - "[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." - "examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." - "[english]examplecampaign_mission3_title" "Example Mission 3" - "examplecampaign_mission3_title" "Example Mission 3" - "[english]examplecampaign_mission3_loc" "Example Mission 3" - "examplecampaign_mission3_loc" "Example Mission 3" - "[english]examplecampaign_mission3_desc" "Example text 3." - "examplecampaign_mission3_desc" "Example text 3." - "[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." - "examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." +"[english]examplecampaign_title" "Example Campaign" +"examplecampaign_title" "範例戰役" +"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." +"examplecampaign_desc" "IAF指揮部很歡迎你來到範例戰役。 請在這戰役中讓我們驕傲。" +"[english]examplecampaign_entry_title" "Entry Port" +"examplecampaign_entry_title" "登陸口" +"[english]examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"examplecampaign_entry_desc" "輸送艦獵血犬號會由這個位置從大氣層進入來進行主要任務。" +"[english]examplecampaign_mission1_title" "Example Mission 1" +"examplecampaign_mission1_title" "範例任務 1" +"[english]examplecampaign_mission1_loc" "Example Mission 1" +"examplecampaign_mission1_loc" "範例任務 1" +"[english]examplecampaign_mission1_desc" "Example text 1." +"examplecampaign_mission1_desc" "範例文字 1." +"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." +"examplecampaign_mission1_brief" "這張地圖會展示遊戲中的物件互動範例。請前往出口到下個任務。" +"[english]examplecampaign_mission2_title" "Example Mission 2" +"examplecampaign_mission2_title" "範例任務 2" +"[english]examplecampaign_mission2_loc" "Example Mission 2" +"examplecampaign_mission2_loc" "範例任務 2" +"[english]examplecampaign_mission2_desc" "Example text 2." +"examplecampaign_mission2_desc" "範例文字 2." +"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." +"examplecampaign_mission2_brief" "這張地圖會展示異形不同的重生方法。請前往出口到下個任務。" +"[english]examplecampaign_mission3_title" "Example Mission 3" +"examplecampaign_mission3_title" "範例任務 3" +"[english]examplecampaign_mission3_loc" "Example Mission 3" +"examplecampaign_mission3_loc" "範例任務 3" +"[english]examplecampaign_mission3_desc" "Example text 3." +"examplecampaign_mission3_desc" "範例文字 3." +"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." +"examplecampaign_mission3_brief" "這張地圖會展示如何製造遊戲內的目標任務。請前往出口到下個任務" - "[english]examplecampaign_ob1_escape_title" "Exit" - "examplecampaign_ob1_escape_title" "Exit" - "[english]examplecampaign_ob1_escape_desc" "Get to the exit" - "examplecampaign_ob1_escape_desc" "Get to the exit" - "[english]examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" - "examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" - "[english]examplecampaign_ob3_killbiomass_title" "Destroy biomass" - "examplecampaign_ob3_killbiomass_title" "Destroy biomass" - "[english]examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" - "examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" - "[english]examplecampaign_ob4_killeggs_desc" "Destroy all eggs" - "examplecampaign_ob4_killeggs_desc" "Destroy all eggs" - "[english]examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." - "examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." - "[english]examplecampaign_debrief2" "Debriefing text is shown between missions." - "examplecampaign_debrief2" "Debriefing text is shown between missions." +"[english]examplecampaign_ob1_escape_title" "Exit" +"examplecampaign_ob1_escape_title" "出口" +"[english]examplecampaign_ob1_escape_desc" "Get to the exit" +"examplecampaign_ob1_escape_desc" "逃往出口" +"[english]examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" +"examplecampaign_ob2_killdrones_desc" "擊殺至少三隻異形蟲" +"[english]examplecampaign_ob3_killbiomass_title" "Destroy biomass" +"examplecampaign_ob3_killbiomass_title" "摧毀生物質體" +"[english]examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" +"examplecampaign_ob3_killbiomass_desc" "找到方法來摧毀生物質體" +"[english]examplecampaign_ob4_killeggs_desc" "Destroy all eggs" +"examplecampaign_ob4_killeggs_desc" "摧毀所有蟲卵" +"[english]examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." +"examplecampaign_debrief1" "追加asw_debrief_info來提示完成任務的玩家一則訊息。" +"[english]examplecampaign_debrief2" "Debriefing text is shown between missions." +"examplecampaign_debrief2" "任務完成文字會在每個任務之間顯示出來。\" - "[english]examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" - "examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" - "[english]examplecampaign_autoopen_message" "asw_door: auto open" - "examplecampaign_autoopen_message" "asw_door: auto open" - "[english]examplecampaign_locked_message" "asw_door: locked" - "examplecampaign_locked_message" "asw_door: locked" - "[english]examplecampaign_sealed_message" "asw_door: sealed" - "examplecampaign_sealed_message" "asw_door: sealed" - "[english]examplecampaign_slow_door_message" "Locked, slow opening door" - "examplecampaign_slow_door_message" "Locked, slow opening door" - "[english]examplecampaign_tech_message" "If you want the player to hack panels and computers..." - "examplecampaign_tech_message" "If you want the player to hack panels and computers..." - "[english]examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" - "examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" +"[english]examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" +"examplecampaign_interactive_objects_message1" "遊戲中可互動的物件" +"[english]examplecampaign_autoopen_message" "asw_door: auto open" +"examplecampaign_autoopen_message" "asw_door: 已開門" +"[english]examplecampaign_locked_message" "asw_door: locked" +"examplecampaign_locked_message" "asw_door: 已鎖上" +"[english]examplecampaign_sealed_message" "asw_door: sealed" +"examplecampaign_sealed_message" "asw_door: 已焊接" +"[english]examplecampaign_slow_door_message" "Locked, slow opening door" +"examplecampaign_slow_door_message" "已鎖上, 門正慢慢地打開" +"[english]examplecampaign_tech_message" "If you want the player to hack panels and computers..." +"examplecampaign_tech_message" "如果你想讓玩家駭入面板或是電腦的話...." +"[english]examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" +"examplecampaign_tech_message_02" "...在你想要的地方放上asw_tech_marine_req。" - "[english]examplecampaign_spawning1_message" "Spawning aliens within player's sight" - "examplecampaign_spawning1_message" "Spawning aliens within player's sight" - "[english]examplecampaign_drone_message" "asw_drone climing out of hole" - "examplecampaign_drone_message" "asw_drone climing out of hole" - "[english]examplecampaign_ranger_message" "asw_ranger climing out of hole" - "examplecampaign_ranger_message" "asw_ranger climing out of hole" - "[english]examplecampaign_drone_railing_message" "asw_drone climbing over railing" - "examplecampaign_drone_railing_message" "asw_drone climbing over railing" - "[english]examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" - "examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" - "[english]examplecampaign_boomer_roll_message" "asw_boomer rolling into view" - "examplecampaign_boomer_roll_message" "asw_boomer rolling into view" - "[english]examplecampaign_spawning2_message" "Spawning aliens outside player's view" - "examplecampaign_spawning2_message" "Spawning aliens outside player's view" +"[english]examplecampaign_spawning1_message" "Spawning aliens within player's sight" +"examplecampaign_spawning1_message" "將異形在玩家視野內生成" +"[english]examplecampaign_drone_message" "asw_drone climing out of hole" +"examplecampaign_drone_message" "asw_drone 從洞口爬出來" +"[english]examplecampaign_ranger_message" "asw_ranger climing out of hole" +"examplecampaign_ranger_message" "asw_ranger 從洞口爬出來" +"[english]examplecampaign_drone_railing_message" "asw_drone climbing over railing" +"examplecampaign_drone_railing_message" "asw_drone 從欄杆爬上來" +"[english]examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" +"examplecampaign_boomer_hole_message" "asw_boomer 從洞口爬出來" +"[english]examplecampaign_boomer_roll_message" "asw_boomer rolling into view" +"examplecampaign_boomer_roll_message" "asw_boomer 滾到視野內" +"[english]examplecampaign_spawning2_message" "Spawning aliens outside player's view" +"examplecampaign_spawning2_message" "將異形在玩家視野外生成" - "[english]examplecampaign_objectives_message" "Objectives in Alien Swarm" - "examplecampaign_objectives_message" "Objectives in Alien Swarm" +"[english]examplecampaign_objectives_message" "Objectives in Alien Swarm" +"examplecampaign_objectives_message" "遊戲內的任務目標" } } diff --git a/community/inventory_service/inventory_service_tags_tchinese.vdf b/community/inventory_service/inventory_service_tags_tchinese.vdf index 20c41a659..b0640040c 100644 --- a/community/inventory_service/inventory_service_tags_tchinese.vdf +++ b/community/inventory_service/inventory_service_tags_tchinese.vdf @@ -3,9 +3,9 @@ "Language" "tchinese" "Tokens" { - // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. - "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" - "inventory_name_format_1" "%ITEMNAME% (Customized)" +// used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +"[english]inventory_name_format_1" "%ITEMNAME% (Customized)" +"inventory_name_format_1" "%道具名稱% (訂製)" "[english]inventory_name_format_2" "" "inventory_name_format_2" "" "[english]inventory_name_format_3" "" @@ -36,74 +36,74 @@ "inventory_rarity_legendary" "傳奇" // real-money donation receipt items from the store. "[english]inventory_rarity_genuine" "Genuine" -"inventory_rarity_genuine" "真正" +"inventory_rarity_genuine" "貨真價實" // items that count stats. "[english]inventory_rarity_strange_rarity" "Strange" "inventory_rarity_strange_rarity" "奇異" // where an item can be equipped. "[english]inventory_slot" "Slot" -"inventory_slot" "插槽" +"inventory_slot" "欄位" "[english]inventory_slot_medal" "Medal" -"inventory_slot_medal" "勛章" - "[english]inventory_slot_suit" "Suit" - "inventory_slot_suit" "Suit" - "[english]inventory_slot_weapon" "Weapon" - "inventory_slot_weapon" "Weapon" - "[english]inventory_slot_equipment" "Equipment" - "inventory_slot_equipment" "Equipment" - // for equippable items that can only be used on one class. - "[english]inventory_class_restriction" "Class Restriction" - "inventory_class_restriction" "Class Restriction" - "[english]inventory_class_restriction_officer" "Officer" - "inventory_class_restriction_officer" "Officer" - "[english]inventory_class_restriction_specialweapons" "Special Weapons" - "inventory_class_restriction_specialweapons" "Special Weapons" - "[english]inventory_class_restriction_medic" "Medic" - "inventory_class_restriction_medic" "Medic" - "[english]inventory_class_restriction_tech" "Tech" - "inventory_class_restriction_tech" "Tech" - "[english]inventory_crafting_item" "Crafting Item" - "inventory_crafting_item" "Crafting Item" - "[english]inventory_crafting_item_single_use_tool" "Single-Use Tool" - "inventory_crafting_item_single_use_tool" "Single-Use Tool" - // common crafting materials. (100-1000 drop at a time) - "[english]inventory_crafting_item_ultra_common" "Bulk Material" - "inventory_crafting_item_ultra_common" "Bulk Material" - // common crafting materials. (1-3 drop at a time) - "[english]inventory_crafting_item_common_part" "Industrial Material" - "inventory_crafting_item_common_part" "Industrial Material" - // uncommon crafting materials. - "[english]inventory_crafting_item_alien_part" "Alien Material" - "inventory_crafting_item_alien_part" "Alien Material" - // rare crafting materials. - "[english]inventory_crafting_item_computer_part" "Tech Material" - "inventory_crafting_item_computer_part" "Tech Material" - // crafting items that can be found by playing some campaigns but not others. - "[english]inventory_crafting_item_regional" "Salvaged Material" - "inventory_crafting_item_regional" "Salvaged Material" - // crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet) - "[english]inventory_crafting_item_refined" "Refined Material" - "inventory_crafting_item_refined" "Refined Material" - // displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed - "[english]inventory_strange" "Strange Devices" - "inventory_strange" "Strange Devices" +"inventory_slot_medal" "勳章" +"[english]inventory_slot_suit" "Suit" +"inventory_slot_suit" "外裝" +"[english]inventory_slot_weapon" "Weapon" +"inventory_slot_weapon" "武器" +"[english]inventory_slot_equipment" "Equipment" +"inventory_slot_equipment" "裝備" +// for equippable items that can only be used on one class. +"[english]inventory_class_restriction" "Class Restriction" +"inventory_class_restriction" "職業限定" +"[english]inventory_class_restriction_officer" "Officer" +"inventory_class_restriction_officer" "軍官" +"[english]inventory_class_restriction_specialweapons" "Special Weapons" +"inventory_class_restriction_specialweapons" "武器專家" +"[english]inventory_class_restriction_medic" "Medic" +"inventory_class_restriction_medic" "醫生" +"[english]inventory_class_restriction_tech" "Tech" +"inventory_class_restriction_tech" "技師" +"[english]inventory_crafting_item" "Crafting Item" +"inventory_crafting_item" "合成道具" +"[english]inventory_crafting_item_single_use_tool" "Single-Use Tool" +"inventory_crafting_item_single_use_tool" "單次使用工具" +// common crafting materials. (100-1000 drop at a time) +"[english]inventory_crafting_item_ultra_common" "Bulk Material" +"inventory_crafting_item_ultra_common" "散料" +// common crafting materials. (1-3 drop at a time) +"[english]inventory_crafting_item_common_part" "Industrial Material" +"inventory_crafting_item_common_part" "工業用素材" +// uncommon crafting materials. +"[english]inventory_crafting_item_alien_part" "Alien Material" +"inventory_crafting_item_alien_part" "異形材料" +// rare crafting materials. +"[english]inventory_crafting_item_computer_part" "Tech Material" +"inventory_crafting_item_computer_part" "科技材料" +// crafting items that can be found by playing some campaigns but not others. +"[english]inventory_crafting_item_regional" "Salvaged Material" +"inventory_crafting_item_regional" "回收素材" +// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet) +"[english]inventory_crafting_item_refined" "Refined Material" +"inventory_crafting_item_refined" "精練過的素材" +// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed +"[english]inventory_strange" "Strange Devices" +"inventory_strange" "怪異裝置" // items that are essentially receipts for donating money to someone in the community. (for the forseeable future, all items on the store will be in this category) "[english]item_store_category_donations" "Donations" "item_store_category_donations" "捐款" // "postage stamps" that cost $1 (or equivalent), with the proceeds going to a mapper. "[english]item_store_category_mapstamp" "Map Stamps" "item_store_category_mapstamp" "地圖郵票" - // the same, but for artists. - "[english]item_store_category_artiststamp" "Artists" - "item_store_category_artiststamp" "Artists" - // the same, but for programmers. - "[english]item_store_category_programmerstamp" "Programmers" - "item_store_category_programmerstamp" "Programmers" - // the same, but for server hosts. - "[english]item_store_category_serverhoststamp" "Server Hosts" - "item_store_category_serverhoststamp" "Server Hosts" - // the same, but for translators. - "[english]item_store_category_translatorstamp" "Translators" - "item_store_category_translatorstamp" "Translators" +// the same, but for artists. +"[english]item_store_category_artiststamp" "Artists" +"item_store_category_artiststamp" "藝術家" +// the same, but for programmers. +"[english]item_store_category_programmerstamp" "Programmers" +"item_store_category_programmerstamp" "程式員" +// the same, but for server hosts. +"[english]item_store_category_serverhoststamp" "Server Hosts" +"item_store_category_serverhoststamp" "伺服器持有者" +// the same, but for translators. +"[english]item_store_category_translatorstamp" "Translators" +"item_store_category_translatorstamp" "翻譯員" } } diff --git a/community/steam_input/steam_input_tchinese.vdf b/community/steam_input/steam_input_tchinese.vdf index b0caeb381..86176c377 100644 --- a/community/steam_input/steam_input_tchinese.vdf +++ b/community/steam_input/steam_input_tchinese.vdf @@ -3,239 +3,239 @@ "Language" "tchinese" "Tokens" { - "[english]ActionSet_InGame" "In-Game" - "ActionSet_InGame" "In-Game" - "[english]ActionSet_Menus" "Menus" - "ActionSet_Menus" "Menus" - - // In-game menus that activate the red and yellow box around the button, like hacking and briefing. - "[english]Layer_InGameMenus" "Menus" - "Layer_InGameMenus" "Menus" - - "[english]Stick_Move" "Move" - "Stick_Move" "Move" - "[english]Stick_Look" "Aim" - "Stick_Look" "Aim" - "[english]Stick_MenuNavigate" "Menu Navigation" - "Stick_MenuNavigate" "Menu Navigation" - - "[english]Button_PrimaryAttack" "Primary Attack" - "Button_PrimaryAttack" "Primary Attack" - "[english]Button_SecondaryAttack" "Secondary Attack" - "Button_SecondaryAttack" "Secondary Attack" - // this is the same as Button_SecondaryAttack, included for consistency with keyboard binds, - // which only allow assigning one key per action in the UI. - "[english]Button_SecondaryAttackAlt" "Secondary Attack (alternate)" - "Button_SecondaryAttackAlt" "Secondary Attack (alternate)" - "[english]Button_MeleeAttack" "Melee" - "Button_MeleeAttack" "Melee" - "[english]Button_OffHandAttack" "Use Offhand Item" - "Button_OffHandAttack" "Use Offhand Item" - - "[english]Button_Reload" "Reload" - "Button_Reload" "Reload" - "[english]Button_Jump" "Roll / Jump" - "Button_Jump" "Roll / Jump" - "[english]Button_Use" "Use / Interact" - "Button_Use" "Use / Interact" - "[english]Button_DropWeapon" "Drop Weapon" - "Button_DropWeapon" "Drop Weapon" - "[english]Button_DropEquipment" "Drop Equipment" - "Button_DropEquipment" "Drop Equipment" - - "[english]Button_SwapWeapons" "Switch Weapon" - "Button_SwapWeapons" "Switch Weapon" - "[english]Button_SelectPrimary" "Equip Primary Weapon" - "Button_SelectPrimary" "Equip Primary Weapon" - "[english]Button_SelectSecondary" "Equip Secondary Weapon" - "Button_SelectSecondary" "Equip Secondary Weapon" - "[english]Button_ActivatePrimary" "Deploy Primary Weapon" - "Button_ActivatePrimary" "Deploy Primary Weapon" - "[english]Button_ActivateSecondary" "Deploy Secondary Weapon" - "Button_ActivateSecondary" "Deploy Secondary Weapon" - - // in case someone wants to set up some kind of wacky controller setup that doesn't use analog stick movement: - "[english]Button_MoveForward" "Move Forward" - "Button_MoveForward" "Move Forward" - "[english]Button_MoveLeft" "Move Left" - "Button_MoveLeft" "Move Left" - "[english]Button_MoveBack" "Move Back" - "Button_MoveBack" "Move Back" - "[english]Button_MoveRight" "Move Right" - "Button_MoveRight" "Move Right" - // the key that is bound to shift by default on keyboard - "[english]Button_MoveSlow" "Walk / Crouch" - "Button_MoveSlow" "Walk / Crouch" - - "[english]Button_HoldOrder" "Position Bot Marine" - "Button_HoldOrder" "Position Bot Marine" - - "[english]Button_EmoteMedic" "'Medic!'" - "Button_EmoteMedic" "'Medic!'" - "[english]Button_EmoteAmmo" "'Need ammo!'" - "Button_EmoteAmmo" "'Need ammo!'" - "[english]Button_EmoteSmile" "(smile)" - "Button_EmoteSmile" "(smile)" - "[english]Button_EmoteGo" "'Follow me!'" - "Button_EmoteGo" "'Follow me!'" - "[english]Button_EmoteStop" "'Hold position!'" - "Button_EmoteStop" "'Hold position!'" - "[english]Button_EmoteExclaim" "'Watch out!'" - "Button_EmoteExclaim" "'Watch out!'" - "[english]Button_EmoteSmile2" "(anime smile)" - "Button_EmoteSmile2" "(anime smile)" - "[english]Button_EmoteQuestion" "'What?'" - "Button_EmoteQuestion" "'What?'" - - "[english]Button_TextChat" "Text Chat" - "Button_TextChat" "Text Chat" - "[english]Button_VoiceChat" "Push to Talk" - "Button_VoiceChat" "Push to Talk" - "[english]RadialMenu_Default" "Wheel: Shout" - "RadialMenu_Default" "Wheel: Shout" - "[english]RadialMenu_Marine" "Wheel: Command Marine" - "RadialMenu_Marine" "Wheel: Command Marine" - "[english]RadialMenu_Equipment" "Wheel: Equipment" - "RadialMenu_Equipment" "Wheel: Equipment" - "[english]RadialMenu_Equipment1" "Wheel: Equipment 1" - "RadialMenu_Equipment1" "Wheel: Equipment 1" - "[english]RadialMenu_Equipment2" "Wheel: Equipment 2" - "RadialMenu_Equipment2" "Wheel: Equipment 2" - "[english]Button_VoteYes" "Vote Yes" - "Button_VoteYes" "Vote Yes" - "[english]Button_VoteNo" "Vote No" - "Button_VoteNo" "Vote No" - - "[english]Button_PlayerList" "Player List" - "Button_PlayerList" "Player List" - "[english]Button_InGameBriefing" "Mission Overview" - "Button_InGameBriefing" "Mission Overview" - "[english]Button_Menu" "Menu" - "Button_Menu" "Menu" - "[english]Button_RotateCameraLeft" "Rotate Camera Left" - "Button_RotateCameraLeft" "Rotate Camera Left" - "[english]Button_RotateCameraRight" "Rotate Camera Right" - "Button_RotateCameraRight" "Rotate Camera Right" - "[english]Button_SelectMarineDeathmatch" "Select Marine (Deathmatch)" - "Button_SelectMarineDeathmatch" "Select Marine (Deathmatch)" - - "[english]Button_SquadOffhand2" "Activate Squad Equipment 2" - "Button_SquadOffhand2" "Activate Squad Equipment 2" - "[english]Button_SquadOffhand3" "Activate Squad Equipment 3" - "Button_SquadOffhand3" "Activate Squad Equipment 3" - "[english]Button_SquadOffhand4" "Activate Squad Equipment 4" - "Button_SquadOffhand4" "Activate Squad Equipment 4" - "[english]Button_SquadOffhand5" "Activate Squad Equipment 5" - "Button_SquadOffhand5" "Activate Squad Equipment 5" - "[english]Button_SquadOffhand6" "Activate Squad Equipment 6" - "Button_SquadOffhand6" "Activate Squad Equipment 6" - "[english]Button_SquadOffhand7" "Activate Squad Equipment 7" - "Button_SquadOffhand7" "Activate Squad Equipment 7" - "[english]Button_SquadOffhand8" "Activate Squad Equipment 8" - "Button_SquadOffhand8" "Activate Squad Equipment 8" - - "[english]Button_SelectMarine1" "Select Marine 1" - "Button_SelectMarine1" "Select Marine 1" - "[english]Button_SelectMarine2" "Select Marine 2" - "Button_SelectMarine2" "Select Marine 2" - "[english]Button_SelectMarine3" "Select Marine 3" - "Button_SelectMarine3" "Select Marine 3" - "[english]Button_SelectMarine4" "Select Marine 4" - "Button_SelectMarine4" "Select Marine 4" - "[english]Button_SelectMarine5" "Select Marine 5" - "Button_SelectMarine5" "Select Marine 5" - "[english]Button_SelectMarine6" "Select Marine 6" - "Button_SelectMarine6" "Select Marine 6" - "[english]Button_SelectMarine7" "Select Marine 7" - "Button_SelectMarine7" "Select Marine 7" - "[english]Button_SelectMarine8" "Select Marine 8" - "Button_SelectMarine8" "Select Marine 8" - - // In the (far) future we might use these for Versus mode. Not used for anything right now. - "[english]Button_Ability1" "Ability 1" - "Button_Ability1" "Ability 1" - "[english]Button_Ability2" "Ability 2" - "Button_Ability2" "Ability 2" - "[english]Button_Ability3" "Ability 3" - "Button_Ability3" "Ability 3" - "[english]Button_Ability4" "Ability 4" - "Button_Ability4" "Ability 4" - - // Note: currently (to my knowledge) only MenuConfirm, MenuBack, MenuSpecial1, MenuSpecial2, MenuL1, MenuL2, - // and the directional buttons (which act identically in all three sets on most screens) are used in-game. - // - // A or Cross button - "[english]Button_MenuConfirm" "Menu Confirm" - "Button_MenuConfirm" "Menu Confirm" - // B or Circle button - "[english]Button_MenuBack" "Menu Back" - "Button_MenuBack" "Menu Back" - // X or Square button - "[english]Button_MenuSpecial1" "Menu Special 1" - "Button_MenuSpecial1" "Menu Special 1" - // Y or Triangle button - "[english]Button_MenuSpecial2" "Menu Special 2" - "Button_MenuSpecial2" "Menu Special 2" - - // Left shoulder button - "[english]Button_MenuL1" "Menu L1" - "Button_MenuL1" "Menu L1" - // Right shoulder button - "[english]Button_MenuR1" "Menu R1" - "Button_MenuR1" "Menu R1" - // Left trigger - "[english]Button_MenuL2" "Menu L2" - "Button_MenuL2" "Menu L2" - // Right trigger - "[english]Button_MenuR2" "Menu R2" - "Button_MenuR2" "Menu R2" - // Left stick click - "[english]Button_MenuL3" "Menu L3" - "Button_MenuL3" "Menu L3" - // Right stick click - "[english]Button_MenuR3" "Menu R3" - "Button_MenuR3" "Menu R3" - // Select, View, Back, or Share button - "[english]Button_MenuSelect" "Menu Select" - "Button_MenuSelect" "Menu Select" - // Start, Menu, or Options button - "[english]Button_MenuStart" "Menu Start" - "Button_MenuStart" "Menu Start" - - "[english]Button_MenuLeft" "Menu D-Pad Left" - "Button_MenuLeft" "Menu D-Pad Left" - "[english]Button_MenuRight" "Menu D-Pad Right" - "Button_MenuRight" "Menu D-Pad Right" - "[english]Button_MenuUp" "Menu D-Pad Up" - "Button_MenuUp" "Menu D-Pad Up" - "[english]Button_MenuDown" "Menu D-Pad Down" - "Button_MenuDown" "Menu D-Pad Down" - - "[english]Button_MenuLeftStickLeft" "Menu L Stick Left" - "Button_MenuLeftStickLeft" "Menu L Stick Left" - "[english]Button_MenuLeftStickRight" "Menu L Stick Right" - "Button_MenuLeftStickRight" "Menu L Stick Right" - "[english]Button_MenuLeftStickUp" "Menu L Stick Up" - "Button_MenuLeftStickUp" "Menu L Stick Up" - "[english]Button_MenuLeftStickDown" "Menu L Stick Down" - "Button_MenuLeftStickDown" "Menu L Stick Down" - - "[english]Button_MenuRightStickLeft" "Menu R Stick Left" - "Button_MenuRightStickLeft" "Menu R Stick Left" - "[english]Button_MenuRightStickRight" "Menu R Stick Right" - "Button_MenuRightStickRight" "Menu R Stick Right" - "[english]Button_MenuRightStickUp" "Menu R Stick Up" - "Button_MenuRightStickUp" "Menu R Stick Up" - "[english]Button_MenuRightStickDown" "Menu R Stick Down" - "Button_MenuRightStickDown" "Menu R Stick Down" - - "[english]InputConfigTitle_Generic" "AS:RD Default" - "InputConfigTitle_Generic" "AS:RD Default" - "[english]InputConfigDescription_Generic" "Default control scheme for Alien Swarm: Reactive Drop." - "InputConfigDescription_Generic" "Default control scheme for Alien Swarm: Reactive Drop." - "[english]InputConfigTitle_SteamDeck" "AS:RD Steam Deck Default" - "InputConfigTitle_SteamDeck" "AS:RD Steam Deck Default" - "[english]InputConfigDescription_SteamDeck" "Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." - "InputConfigDescription_SteamDeck" "Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." +"[english]ActionSet_InGame" "In-Game" +"ActionSet_InGame" "遊戲中" +"[english]ActionSet_Menus" "Menus" +"ActionSet_Menus" "選單" + +// In-game menus that activate the red and yellow box around the button, like hacking and briefing. +"[english]Layer_InGameMenus" "Menus" +"Layer_InGameMenus" "選單" + +"[english]Stick_Move" "Move" +"Stick_Move" "移動" +"[english]Stick_Look" "Aim" +"Stick_Look" "瞄準" +"[english]Stick_MenuNavigate" "Menu Navigation" +"Stick_MenuNavigate" "觀看選單" + +"[english]Button_PrimaryAttack" "Primary Attack" +"Button_PrimaryAttack" "主要攻擊" +"[english]Button_SecondaryAttack" "Secondary Attack" +"Button_SecondaryAttack" "次要攻擊" +// this is the same as Button_SecondaryAttack, included for consistency with keyboard binds, +// which only allow assigning one key per action in the UI. +"[english]Button_SecondaryAttackAlt" "Secondary Attack (alternate)" +"Button_SecondaryAttackAlt" "次要攻擊 (輔助)" +"[english]Button_MeleeAttack" "Melee" +"Button_MeleeAttack" "近戰" +"[english]Button_OffHandAttack" "Use Offhand Item" +"Button_OffHandAttack" "使用裝備" + +"[english]Button_Reload" "Reload" +"Button_Reload" "裝填" +"[english]Button_Jump" "Roll / Jump" +"Button_Jump" "翻滾 / 跳躍" +"[english]Button_Use" "Use / Interact" +"Button_Use" "使用 / 互動" +"[english]Button_DropWeapon" "Drop Weapon" +"Button_DropWeapon" "拋棄武器" +"[english]Button_DropEquipment" "Drop Equipment" +"Button_DropEquipment" "拋棄裝備" + +"[english]Button_SwapWeapons" "Switch Weapon" +"Button_SwapWeapons" "切換武器" +"[english]Button_SelectPrimary" "Equip Primary Weapon" +"Button_SelectPrimary" "裝備主要武器" +"[english]Button_SelectSecondary" "Equip Secondary Weapon" +"Button_SelectSecondary" "裝備次要武器" +"[english]Button_ActivatePrimary" "Deploy Primary Weapon" +"Button_ActivatePrimary" "放置主要武器" +"[english]Button_ActivateSecondary" "Deploy Secondary Weapon" +"Button_ActivateSecondary" "放置次要武器" + +// in case someone wants to set up some kind of wacky controller setup that doesn't use analog stick movement: +"[english]Button_MoveForward" "Move Forward" +"Button_MoveForward" "往前" +"[english]Button_MoveLeft" "Move Left" +"Button_MoveLeft" "往左" +"[english]Button_MoveBack" "Move Back" +"Button_MoveBack" "往後" +"[english]Button_MoveRight" "Move Right" +"Button_MoveRight" "往右" +// the key that is bound to shift by default on keyboard +"[english]Button_MoveSlow" "Walk / Crouch" +"Button_MoveSlow" "行走 / 蹲下" + +"[english]Button_HoldOrder" "Position Bot Marine" +"Button_HoldOrder" "固定Bot隊員位置" + +"[english]Button_EmoteMedic" "'Medic!'" +"Button_EmoteMedic" "'醫生!'" +"[english]Button_EmoteAmmo" "'Need ammo!'" +"Button_EmoteAmmo" "'需要彈藥!'" +"[english]Button_EmoteSmile" "(smile)" +"Button_EmoteSmile" "(微笑)" +"[english]Button_EmoteGo" "'Follow me!'" +"Button_EmoteGo" "'跟著我!'" +"[english]Button_EmoteStop" "'Hold position!'" +"Button_EmoteStop" "'守住這裡!'" +"[english]Button_EmoteExclaim" "'Watch out!'" +"Button_EmoteExclaim" "'小心!'" +"[english]Button_EmoteSmile2" "(anime smile)" +"Button_EmoteSmile2" "(動畫笑臉)" +"[english]Button_EmoteQuestion" "'What?'" +"Button_EmoteQuestion" "'蛤?'" + +"[english]Button_TextChat" "Text Chat" +"Button_TextChat" "文字聊天" +"[english]Button_VoiceChat" "Push to Talk" +"Button_VoiceChat" "隨按即說" +"[english]RadialMenu_Default" "Wheel: Shout" +"RadialMenu_Default" "輪盤: 大叫" +"[english]RadialMenu_Marine" "Wheel: Command Marine" +"RadialMenu_Marine" "輪盤: 指揮隊員" +"[english]RadialMenu_Equipment" "Wheel: Equipment" +"RadialMenu_Equipment" "輪盤: 裝備" +"[english]RadialMenu_Equipment1" "Wheel: Equipment 1" +"RadialMenu_Equipment1" "輪盤: 裝備 1" +"[english]RadialMenu_Equipment2" "Wheel: Equipment 2" +"RadialMenu_Equipment2" "輪盤: 裝備 2" +"[english]Button_VoteYes" "Vote Yes" +"Button_VoteYes" "投票 好" +"[english]Button_VoteNo" "Vote No" +"Button_VoteNo" "投票 不好" + +"[english]Button_PlayerList" "Player List" +"Button_PlayerList" "玩家清單" +"[english]Button_InGameBriefing" "Mission Overview" +"Button_InGameBriefing" "任務總覽" +"[english]Button_Menu" "Menu" +"Button_Menu" "選單" +"[english]Button_RotateCameraLeft" "Rotate Camera Left" +"Button_RotateCameraLeft" "視角向右轉" +"[english]Button_RotateCameraRight" "Rotate Camera Right" +"Button_RotateCameraRight" "視角向左轉" +"[english]Button_SelectMarineDeathmatch" "Select Marine (Deathmatch)" +"Button_SelectMarineDeathmatch" "選擇隊員 (死鬥)" + +"[english]Button_SquadOffhand2" "Activate Squad Equipment 2" +"Button_SquadOffhand2" "使用小隊裝備 2" +"[english]Button_SquadOffhand3" "Activate Squad Equipment 3" +"Button_SquadOffhand3" "使用小隊裝備 3" +"[english]Button_SquadOffhand4" "Activate Squad Equipment 4" +"Button_SquadOffhand4" "使用小隊裝備 4" +"[english]Button_SquadOffhand5" "Activate Squad Equipment 5" +"Button_SquadOffhand5" "使用小隊裝備 5" +"[english]Button_SquadOffhand6" "Activate Squad Equipment 6" +"Button_SquadOffhand6" "使用小隊裝備 6" +"[english]Button_SquadOffhand7" "Activate Squad Equipment 7" +"Button_SquadOffhand7" "使用小隊裝備 7" +"[english]Button_SquadOffhand8" "Activate Squad Equipment 8" +"Button_SquadOffhand8" "使用小隊裝備 8" + +"[english]Button_SelectMarine1" "Select Marine 1" +"Button_SelectMarine1" "選擇隊員 1" +"[english]Button_SelectMarine2" "Select Marine 2" +"Button_SelectMarine2" "選擇隊員 2" +"[english]Button_SelectMarine3" "Select Marine 3" +"Button_SelectMarine3" "選擇隊員 3" +"[english]Button_SelectMarine4" "Select Marine 4" +"Button_SelectMarine4" "選擇隊員 4" +"[english]Button_SelectMarine5" "Select Marine 5" +"Button_SelectMarine5" "選擇隊員 5" +"[english]Button_SelectMarine6" "Select Marine 6" +"Button_SelectMarine6" "選擇隊員 6" +"[english]Button_SelectMarine7" "Select Marine 7" +"Button_SelectMarine7" "選擇隊員 7" +"[english]Button_SelectMarine8" "Select Marine 8" +"Button_SelectMarine8" "選擇隊員 8" + +// In the (far) future we might use these for Versus mode. Not used for anything right now. +"[english]Button_Ability1" "Ability 1" +"Button_Ability1" "能力 1" +"[english]Button_Ability2" "Ability 2" +"Button_Ability2" "能力 2" +"[english]Button_Ability3" "Ability 3" +"Button_Ability3" "能力 3" +"[english]Button_Ability4" "Ability 4" +"Button_Ability4" "能力 4" + +// Note: currently (to my knowledge) only MenuConfirm, MenuBack, MenuSpecial1, MenuSpecial2, MenuL1, MenuL2, +// and the directional buttons (which act identically in all three sets on most screens) are used in-game. +// +// A or Cross button +"[english]Button_MenuConfirm" "Menu Confirm" +"Button_MenuConfirm" "確認選單" +// B or Circle button +"[english]Button_MenuBack" "Menu Back" +"Button_MenuBack" "選單返回" +// X or Square button +"[english]Button_MenuSpecial1" "Menu Special 1" +"Button_MenuSpecial1" "選單特殊 1" +// Y or Triangle button +"[english]Button_MenuSpecial2" "Menu Special 2" +"Button_MenuSpecial2" "選單特殊 2" + +// Left shoulder button +"[english]Button_MenuL1" "Menu L1" +"Button_MenuL1" "選單 L1" +// Right shoulder button +"[english]Button_MenuR1" "Menu R1" +"Button_MenuR1" "選單 R1" +// Left trigger +"[english]Button_MenuL2" "Menu L2" +"Button_MenuL2" "選單 L2" +// Right trigger +"[english]Button_MenuR2" "Menu R2" +"Button_MenuR2" "選單 R2" +// Left stick click +"[english]Button_MenuL3" "Menu L3" +"Button_MenuL3" "選單 L3" +// Right stick click +"[english]Button_MenuR3" "Menu R3" +"Button_MenuR3" "選單 R3" +// Select, View, Back, or Share button +"[english]Button_MenuSelect" "Menu Select" +"Button_MenuSelect" "選單選擇" +// Start, Menu, or Options button +"[english]Button_MenuStart" "Menu Start" +"Button_MenuStart" "選單開始" + +"[english]Button_MenuLeft" "Menu D-Pad Left" +"Button_MenuLeft" "選單十字鍵往左" +"[english]Button_MenuRight" "Menu D-Pad Right" +"Button_MenuRight" "選單十字鍵往右" +"[english]Button_MenuUp" "Menu D-Pad Up" +"Button_MenuUp" "選單十字鍵往上" +"[english]Button_MenuDown" "Menu D-Pad Down" +"Button_MenuDown" "選單十字鍵往下" + +"[english]Button_MenuLeftStickLeft" "Menu L Stick Left" +"Button_MenuLeftStickLeft" "選單 L 搖桿往左" +"[english]Button_MenuLeftStickRight" "Menu L Stick Right" +"Button_MenuLeftStickRight" "選單 L 搖桿往右" +"[english]Button_MenuLeftStickUp" "Menu L Stick Up" +"Button_MenuLeftStickUp" "選單 L 搖桿往上" +"[english]Button_MenuLeftStickDown" "Menu L Stick Down" +"Button_MenuLeftStickDown" "選單 L 搖桿往下" + +"[english]Button_MenuRightStickLeft" "Menu R Stick Left" +"Button_MenuRightStickLeft" "選單 R 搖桿往左" +"[english]Button_MenuRightStickRight" "Menu R Stick Right" +"Button_MenuRightStickRight" "選單 R 搖桿往右" +"[english]Button_MenuRightStickUp" "Menu R Stick Up" +"Button_MenuRightStickUp" "選單 R 搖桿往上" +"[english]Button_MenuRightStickDown" "Menu R Stick Down" +"Button_MenuRightStickDown" "選單 R 搖桿往下" + +"[english]InputConfigTitle_Generic" "AS:RD Default" +"InputConfigTitle_Generic" "AS:RD 預設設定" +"[english]InputConfigDescription_Generic" "Default control scheme for Alien Swarm: Reactive Drop." +"InputConfigDescription_Generic" "Alien Swarm: Reactive Drop預設按鍵設定" +"[english]InputConfigTitle_SteamDeck" "AS:RD Steam Deck Default" +"InputConfigTitle_SteamDeck" "AS:RD Steam Deck 預設設定" +"[english]InputConfigDescription_SteamDeck" "Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." +"InputConfigDescription_SteamDeck" "AS:RD 滑鼠觸控板預設設定" } } diff --git a/community/workshop/workshop_description_tchinese.vdf b/community/workshop/workshop_description_tchinese.vdf index 758637441..5012fdcb8 100644 --- a/community/workshop/workshop_description_tchinese.vdf +++ b/community/workshop/workshop_description_tchinese.vdf @@ -3,17 +3,17 @@ "Language" "tchinese" "Tokens" { - "[english]Workshop_title" "Reactive Drop is community-created" - "Workshop_title" "Reactive Drop is community-created" - "[english]Workshop_desc" "On the Workshop you can find new campaigns, missions, challenges, skins, and customizations made by players like you. Install new ready-to-play content in a single click!" - "Workshop_desc" "On the Workshop you can find new campaigns, missions, challenges, skins, and customizations made by players like you. Install new ready-to-play content in a single click!" - "[english]BossFight2023_title" "Mapping Competition 2023: \"Boss Fight\"" - "BossFight2023_title" "Mapping Competition 2023: \"Boss Fight\"" - "[english]BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." - "BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." - "[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" - "SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" - "[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." - "SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." +"[english]Workshop_title" "Reactive Drop is community-created" +"Workshop_title" "Reactive Drop 是由社群所創造的" +"[english]Workshop_desc" "On the Workshop you can find new campaigns, missions, challenges, skins, and customizations made by players like you. Install new ready-to-play content in a single click!" +"Workshop_desc" "在工作坊內你能夠找到新的戰役、任務、挑戰、外觀,還有跟你一樣同是玩家所製作的客製道具。只要輕輕一點就能即刻遊玩這些新內容!" +"[english]BossFight2023_title" "Mapping Competition 2023: \"Boss Fight\"" +"BossFight2023_title" "地圖製作比賽 2023: \"Boss Fight\"" +"[english]BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." +"BossFight2023_desc" "[url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop 迎來六周年[/url],我們將舉辦任何人都能參加的地圖製作比賽!\n\n今年的主題是 \"Boss Fight\"。 作品必須附上標籤 [b]BossFight2023[/b]。 比賽將在8月一號結束。 如果你想知道怎麼創作的話,請前往 [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] 社群發問." +"[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" +"SpaceStation2024_title" "地圖製作比賽 2024: \"Space Station\"" +"[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." +"SpaceStation2024_desc" "[url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop 迎來七周年[/url],這也代表我們的[url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]第二次地圖製作比賽[/url]即將開始!\n\n今年的主題是 \"Space Station\"。 作品必須附上標籤 [b]SpaceStation2024[/b]。 比賽將在8月一號結束。" } } diff --git a/misc/signage/signage_tchinese.vdf b/misc/signage/signage_tchinese.vdf index 922eceadb..38631c45c 100644 --- a/misc/signage/signage_tchinese.vdf +++ b/misc/signage/signage_tchinese.vdf @@ -3,153 +3,153 @@ "Language" "tchinese" "Tokens" { - // find preview images to the textures here https://github.com/ReactiveDrop/reactivedrop_translations/wiki/Signage-Texture-Previews - "[english]materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" - "materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" - "[english]materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" - "materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" - "[english]materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" - "materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" - "[english]materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" - "materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" - "[english]materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" - "materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" - "[english]materials/ht/ht_shop.vmt" "SHOP" - "materials/ht/ht_shop.vmt" "SHOP" - "[english]materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" - "materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" - "[english]materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" - "materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" - // power: 800 megawatts - "[english]materials/newcamp/sign/sign_800mw.vmt" "800MW" - "materials/newcamp/sign/sign_800mw.vmt" "800MW" - // status: normal - "[english]materials/newcamp/sign/sign_normal.vmt" "NORMAL" - "materials/newcamp/sign/sign_normal.vmt" "NORMAL" - "[english]materials/newcamp/sign/sign_power.vmt" "POWER:" - "materials/newcamp/sign/sign_power.vmt" "POWER:" - // the English version of this texture has a smiley face :) in the middle of the O. - // leave a comment on the translated version for any markings that should be added. - "[english]materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" - "materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" - "[english]materials/newcamp/sign/sign_status.vmt" "STATUS:" - "materials/newcamp/sign/sign_status.vmt" "STATUS:" - "[english]materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" - "materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" - "[english]materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" - "materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" - "[english]materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" - "materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" - // this texture is displayed rotated 90 degrees so the text is going vertically up and the part in brackets is in a box at the top laid out normally. - // if your language requires a different layout, be sure to leave a translator comment. - "[english]materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" - "materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" - "[english]materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" - "materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" - "[english]materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" - "materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" - "[english]materials/overlays/cautiondoor.vmt" "CAUTION DOOR" - "materials/overlays/cautiondoor.vmt" "CAUTION DOOR" - // this should be what you'd expect to find on a helicopter landing pad - "[english]materials/overlays/landing_area1.vmt" "H" - "materials/overlays/landing_area1.vmt" "H" - "[english]materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" - "materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" - "[english]materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" - "materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" - "[english]materials/signage/bts_sign_caution_01.vmt" "CAUTION" - "materials/signage/bts_sign_caution_01.vmt" "CAUTION" - "[english]materials/signage/bts_sign_danger_01.vmt" "DANGER" - "materials/signage/bts_sign_danger_01.vmt" "DANGER" - "[english]materials/signage/bts_sign_factory_01.vmt" "FACTORY" - "materials/signage/bts_sign_factory_01.vmt" "FACTORY" - "[english]materials/signage/bts_sign_laser_01.vmt" "LASER" - "materials/signage/bts_sign_laser_01.vmt" "LASER" - "[english]materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" - "materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" - "[english]materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" - "materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" - "[english]materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" - "materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" - "[english]materials/signage/bts_sign_override_01.vmt" "OVERRIDE" - "materials/signage/bts_sign_override_01.vmt" "OVERRIDE" - "[english]materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" - "materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" - "[english]materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" - "materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" - "[english]materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" - "materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" - // the part in brackets is rotated 90 degrees and facing down. if your language requires something different, leave a translator comment. - "[english]materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" - "materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" - "[english]materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" - "materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" - "[english]materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" - "materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" - "[english]materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" - "materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" - "[english]materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" - "materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" - "[english]materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" - "materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" - "[english]materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" - "materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" - "[english]materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" - "materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" - "[english]materials/signage/underground_danger01.vmt" "DANGER" - "materials/signage/underground_danger01.vmt" "DANGER" - // 2500 meters - "[english]materials/signage/underground_depth.vmt" "2500m" - "materials/signage/underground_depth.vmt" "2500m" - "[english]materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" - "materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" - "[english]materials/signage/underground_keepout.vmt" "KEEP\nOUT" - "materials/signage/underground_keepout.vmt" "KEEP\nOUT" - "[english]materials/signage/underground_keepout01.vmt" "KEEP OUT" - "materials/signage/underground_keepout01.vmt" "KEEP OUT" - "[english]materials/signs/dutyfree.vmt" "DUTY FREE" - "materials/signs/dutyfree.vmt" "DUTY FREE" - "[english]materials/signs/spaceportdecal1.vmt" "SPACEPORT" - "materials/signs/spaceportdecal1.vmt" "SPACEPORT" - "[english]materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" - "materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" - "[english]materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" - "materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" - "[english]materials/specur/sign_data.vmt" "DATA STORAGE" - "materials/specur/sign_data.vmt" "DATA STORAGE" - "[english]materials/specur/sign_generator.vmt" "GENERATOR ROOM" - "materials/specur/sign_generator.vmt" "GENERATOR ROOM" - "[english]materials/specur/sign_quarters.vmt" "CREW QUARTERS" - "materials/specur/sign_quarters.vmt" "CREW QUARTERS" - "[english]materials/specur/sign_security.vmt" "SECURITY OFFICE" - "materials/specur/sign_security.vmt" "SECURITY OFFICE" - "[english]materials/specur/sign_welcome.vmt" "WELCOME" - "materials/specur/sign_welcome.vmt" "WELCOME" - "[english]materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" - "materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" - "[english]materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" - "materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" - "[english]materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" - "materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" - "[english]materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" - "materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" - "[english]materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" - "materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" - "[english]materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" - "materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" - "[english]materials/swarm/decals/cautiondecal.vmt" "CAUTION" - "materials/swarm/decals/cautiondecal.vmt" "CAUTION" - "[english]materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" - "materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" - "[english]materials/swarm/decals/exitdecal.vmt" "EXIT" - "materials/swarm/decals/exitdecal.vmt" "EXIT" - "[english]materials/swarm/decals/helpblood.vmt" "HELP" - "materials/swarm/decals/helpblood.vmt" "HELP" - "[english]materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" - "materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" - "[english]materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" - "materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" - "[english]materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" - "materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" +// find preview images to the textures here https://github.com/ReactiveDrop/reactivedrop_translations/wiki/Signage-Texture-Previews +"[english]materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" +"materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" +"[english]materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" +"materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" +"[english]materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" +"materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" +"[english]materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" +"materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" +"[english]materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" +"materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" +"[english]materials/ht/ht_shop.vmt" "SHOP" +"materials/ht/ht_shop.vmt" "SHOP" +"[english]materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" +"materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" +"[english]materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" +"materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" +// power: 800 megawatts +"[english]materials/newcamp/sign/sign_800mw.vmt" "800MW" +"materials/newcamp/sign/sign_800mw.vmt" "800MW" +// status: normal +"[english]materials/newcamp/sign/sign_normal.vmt" "NORMAL" +"materials/newcamp/sign/sign_normal.vmt" "NORMAL" +"[english]materials/newcamp/sign/sign_power.vmt" "POWER:" +"materials/newcamp/sign/sign_power.vmt" "POWER:" +// the English version of this texture has a smiley face :) in the middle of the O. +// leave a comment on the translated version for any markings that should be added. +"[english]materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" +"materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" +"[english]materials/newcamp/sign/sign_status.vmt" "STATUS:" +"materials/newcamp/sign/sign_status.vmt" "STATUS:" +"[english]materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" +"materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" +"[english]materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" +"materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" +"[english]materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" +"materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" +// this texture is displayed rotated 90 degrees so the text is going vertically up and the part in brackets is in a box at the top laid out normally. +// if your language requires a different layout, be sure to leave a translator comment. +"[english]materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" +"materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" +"[english]materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" +"materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" +"[english]materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" +"materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" +"[english]materials/overlays/cautiondoor.vmt" "CAUTION DOOR" +"materials/overlays/cautiondoor.vmt" "CAUTION DOOR" +// this should be what you'd expect to find on a helicopter landing pad +"[english]materials/overlays/landing_area1.vmt" "H" +"materials/overlays/landing_area1.vmt" "H" +"[english]materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" +"materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" +"[english]materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" +"materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" +"[english]materials/signage/bts_sign_caution_01.vmt" "CAUTION" +"materials/signage/bts_sign_caution_01.vmt" "CAUTION" +"[english]materials/signage/bts_sign_danger_01.vmt" "DANGER" +"materials/signage/bts_sign_danger_01.vmt" "DANGER" +"[english]materials/signage/bts_sign_factory_01.vmt" "FACTORY" +"materials/signage/bts_sign_factory_01.vmt" "FACTORY" +"[english]materials/signage/bts_sign_laser_01.vmt" "LASER" +"materials/signage/bts_sign_laser_01.vmt" "LASER" +"[english]materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" +"materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" +"[english]materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" +"materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" +"[english]materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" +"materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" +"[english]materials/signage/bts_sign_override_01.vmt" "OVERRIDE" +"materials/signage/bts_sign_override_01.vmt" "OVERRIDE" +"[english]materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" +"materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" +"[english]materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" +"materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" +"[english]materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" +"materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" +// the part in brackets is rotated 90 degrees and facing down. if your language requires something different, leave a translator comment. +"[english]materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" +"materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" +"[english]materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" +"materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" +"[english]materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" +"materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" +"[english]materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" +"materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" +"[english]materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" +"materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" +"[english]materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" +"materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" +"[english]materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" +"materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" +"[english]materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" +"materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" +"[english]materials/signage/underground_danger01.vmt" "DANGER" +"materials/signage/underground_danger01.vmt" "DANGER" +// 2500 meters +"[english]materials/signage/underground_depth.vmt" "2500m" +"materials/signage/underground_depth.vmt" "2500m" +"[english]materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" +"materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" +"[english]materials/signage/underground_keepout.vmt" "KEEP\nOUT" +"materials/signage/underground_keepout.vmt" "KEEP\nOUT" +"[english]materials/signage/underground_keepout01.vmt" "KEEP OUT" +"materials/signage/underground_keepout01.vmt" "KEEP OUT" +"[english]materials/signs/dutyfree.vmt" "DUTY FREE" +"materials/signs/dutyfree.vmt" "DUTY FREE" +"[english]materials/signs/spaceportdecal1.vmt" "SPACEPORT" +"materials/signs/spaceportdecal1.vmt" "SPACEPORT" +"[english]materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" +"materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" +"[english]materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" +"materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" +"[english]materials/specur/sign_data.vmt" "DATA STORAGE" +"materials/specur/sign_data.vmt" "DATA STORAGE" +"[english]materials/specur/sign_generator.vmt" "GENERATOR ROOM" +"materials/specur/sign_generator.vmt" "GENERATOR ROOM" +"[english]materials/specur/sign_quarters.vmt" "CREW QUARTERS" +"materials/specur/sign_quarters.vmt" "CREW QUARTERS" +"[english]materials/specur/sign_security.vmt" "SECURITY OFFICE" +"materials/specur/sign_security.vmt" "SECURITY OFFICE" +"[english]materials/specur/sign_welcome.vmt" "WELCOME" +"materials/specur/sign_welcome.vmt" "WELCOME" +"[english]materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" +"materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" +"[english]materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" +"materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" +"[english]materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" +"materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" +"[english]materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" +"materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" +"[english]materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" +"materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" +"[english]materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" +"materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" +"[english]materials/swarm/decals/cautiondecal.vmt" "CAUTION" +"materials/swarm/decals/cautiondecal.vmt" "CAUTION" +"[english]materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" +"materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" +"[english]materials/swarm/decals/exitdecal.vmt" "EXIT" +"materials/swarm/decals/exitdecal.vmt" "EXIT" +"[english]materials/swarm/decals/helpblood.vmt" "HELP" +"materials/swarm/decals/helpblood.vmt" "HELP" +"[english]materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" +"materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" +"[english]materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" +"materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" +"[english]materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" +"materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" } } diff --git a/resource/gameui_tchinese.txt b/resource/gameui_tchinese.txt index ea667c36c..28a9cd187 100644 --- a/resource/gameui_tchinese.txt +++ b/resource/gameui_tchinese.txt @@ -23,8 +23,8 @@ "GameUI_JoystickLabel" "啟用遊戲搖桿" "[english]GameUI_ReverseJoystick" "Reverse gamepad up-down axis" "GameUI_ReverseJoystick" "反轉遊戲搖桿上下軸" - "[english]GameUI_JoystickLook" "Gamepad look" - "GameUI_JoystickLook" "搖桿觀看" +"[english]GameUI_JoystickLook" "Gamepad look" +"GameUI_JoystickLook" "搖桿觀看" "[english]GameUI_JoystickLookLabel" "Use the gamepad to look around" "GameUI_JoystickLookLabel" "使用遊戲搖桿觀看" "[english]GameUI_JoystickLookType" "Look type" @@ -46,7 +46,7 @@ "[english]GameUI_JoystickDuckMode" "Duck mode" "GameUI_JoystickDuckMode" "蹲下模式" "[english]GameUI_JoystickSprintMode" "Sticky Sprint" -"GameUI_JoystickSprintMode" "黏性炸彈衝刺" +"GameUI_JoystickSprintMode" "常駐衝刺" "[english]GameUI_JoystickAimToMovement" "Aim to movement" "GameUI_JoystickAimToMovement" "瞄準移動目標" "[english]GameUI_JoystickAutoAttack" "Auto attack" @@ -222,7 +222,7 @@ "[english]GameUI_Resolution" "Resolution" "GameUI_Resolution" "解析度" "[english]GameUI_VideoRestart" "Note: changing video options will cause the game to exit and restart." -"GameUI_VideoRestart" "注意: 切換視訊選項將會自動退出遊戲,然後重新啟動遊戲。" +"GameUI_VideoRestart" "注意: 切換影像選項將會自動退出遊戲,然後重新啟動遊戲。" "[english]GameUI_EnableVoice" "Enable voice in this game" "GameUI_EnableVoice" "啟動遊戲內的語音" "[english]GameUI_VoiceCommStyle" "Communication Style" @@ -268,9 +268,9 @@ "[english]GameUI_Mouse" "Mouse" "GameUI_Mouse" "滑鼠" "[english]GameUI_Audio" "Audio" -"GameUI_Audio" "音訊" +"GameUI_Audio" "音效" "[english]GameUI_Video" "Video" -"GameUI_Video" "視訊" +"GameUI_Video" "影像" "[english]GameUI_Voice" "Voice" "GameUI_Voice" "聲音" "[english]GameUI_Advanced" "Lock" @@ -678,7 +678,7 @@ "[english]GameUI_OptionsRestart_CancelButton" "Restart later" "GameUI_OptionsRestart_CancelButton" "稍後再重新啟動" "[english]GameUI_VideoAdvanced_Title" "Video - Advanced" -"GameUI_VideoAdvanced_Title" "視訊 - 進階" +"GameUI_VideoAdvanced_Title" "影像 - 進階" "[english]GameUI_HudQuickInfo" "Quick info" "GameUI_HudQuickInfo" "快速顯示資訊" "[english]GameUI_HudQuickInfo_Info" "Show health and ammo info on crosshair" @@ -791,13 +791,13 @@ "GameUI_Trilinear" "三線性" "[english]GameUI_Anisotropic2X" "Anisotropic 2X" "GameUI_Anisotropic2X" "異向 2X" - // Alien Swarm: Reactive Drop shows all of the filtering options in a row, so "Anisotropic" is omitted from the remaining values to save space. - "[english]GameUI_Anisotropic4X" "4X" - "GameUI_Anisotropic4X" "4X" - "[english]GameUI_Anisotropic8X" "8X" - "GameUI_Anisotropic8X" "8X" - "[english]GameUI_Anisotropic16X" "16X" - "GameUI_Anisotropic16X" "16X" +// Alien Swarm: Reactive Drop shows all of the filtering options in a row, so "Anisotropic" is omitted from the remaining values to save space. +"[english]GameUI_Anisotropic4X" "4X" +"GameUI_Anisotropic4X" "4X" +"[english]GameUI_Anisotropic8X" "8X" +"GameUI_Anisotropic8X" "8X" +"[english]GameUI_Anisotropic16X" "16X" +"GameUI_Anisotropic16X" "16X" // MSAA is Multi-Sampled Anti-Aliasing. It renders the scene multiple times from very slightly different angles and combines the results. "[english]GameUI_2X" "2x MSAA" "GameUI_2X" "2x MSAA" @@ -980,13 +980,13 @@ "[english]GAMEUI_Commentary_Console_Explanation" "'Commentary nodes' contain audio commentary by the Valve development team. To start or stop a node, aim at any balloon icon and press your USE button. (You will be invulnerable to damage while listening to a node. Achievements can not be earned in commentary mode.)" "GAMEUI_Commentary_Console_Explanation" "「評論內容」包含 Valve 研發團隊的評論。 如果要停止內容,請瞄準任一氣球圖示並按下「主要開火」按鈕。" "[english]GAMEUI_AudioSpokenLanguage" "Audio (spoken) language" -"GAMEUI_AudioSpokenLanguage" "音訊 (口述) 語言" +"GAMEUI_AudioSpokenLanguage" "音效 (口述) 語言" "[english]GameUI_ThirdPartyTechCredits" "3rd party technology credits" "GameUI_ThirdPartyTechCredits" "第三方技術名單" "[english]GameUI_ThirdPartyAudio_Title" "3rd PARTY AUDIO TECHNOLOGY" -"GameUI_ThirdPartyAudio_Title" "第三方音訊技術" +"GameUI_ThirdPartyAudio_Title" "第三方音效技術" "[english]GameUI_ThirdPartyVideo_Title" "3rd PARTY VIDEO TECHNOLOGY" -"GameUI_ThirdPartyVideo_Title" "第三方視訊技術" +"GameUI_ThirdPartyVideo_Title" "第三方影像技術" "[english]GAMEUI_RequiresRestart" "(Requires restart)" "GAMEUI_RequiresRestart" "(需要重新啟動)" "[english]GameUI_ChangeLanguageRestart_OkButton" "Restart Now" @@ -994,7 +994,7 @@ "[english]GameUI_ChangeLanguageRestart_CancelButton" "Cancel" "GameUI_ChangeLanguageRestart_CancelButton" "取消" "[english]GameUI_ChangeLanguageRestart_Title" "CHANGE SPOKEN AUDIO LANGUAGE" -"GameUI_ChangeLanguageRestart_Title" "變更口述的音訊語言" +"GameUI_ChangeLanguageRestart_Title" "變更口述的音效語言" "[english]GameUI_ChangeLanguageRestart_Info" "The game must restart in order to change the spoken audio language.\n\nWould you like to restart now?" "GameUI_ChangeLanguageRestart_Info" "遊戲必須重新開始以便變更口述說明的語言。\n\n是否現在要重新開始?" "[english]GameUI64_64BitNotice" "64-bit mode active" @@ -1221,65 +1221,65 @@ "GameUI_FOV" "視野" "[english]GameUI_EnableHUDMinMode" "Enable Minimal HUD" "GameUI_EnableHUDMinMode" "啟用最小 HUD" - "[english]TAB" "Tab" - "TAB" "Tab" - "[english]CAPSLOCK" "Caps Lock" - "CAPSLOCK" "Caps Lock" - "[english]SHIFT" "Shift" - "SHIFT" "Shift" - "[english]RSHIFT" "Right Shift" - "RSHIFT" "Right Shift" - "[english]CTRL" "Ctrl" - "CTRL" "Ctrl" - "[english]ALT" "Alt" - "ALT" "Alt" - "[english]SPACE" "Space" - "SPACE" "Space" - "[english]RCTRL" "Right Ctrl" - "RCTRL" "Right Ctrl" - "[english]RALT" "Right Alt" - "RALT" "Right Alt" - "[english]ENTER" "Enter" - "ENTER" "Enter" - "[english]UPARROW" "↑" - "UPARROW" "↑" - "[english]DOWNARROW" "↓" - "DOWNARROW" "↓" - "[english]LEFTARROW" "←" - "LEFTARROW" "←" - "[english]RIGHTARROW" "→" - "RIGHTARROW" "→" - "[english]BACKSPACE" "Backspace" - "BACKSPACE" "Backspace" - "[english]SEMICOLON" ";" - "SEMICOLON" ";" - "[english]HOME" "Home" - "HOME" "Home" - "[english]END" "End" - "END" "End" - "[english]INS" "Ins" - "INS" "Ins" - "[english]DEL" "Del" - "DEL" "Del" - "[english]PGUP" "PgUp" - "PGUP" "PgUp" - "[english]PGDN" "PgDn" - "PGDN" "PgDn" - "[english]PAUSE" "Pause" - "PAUSE" "Pause" - "[english]MWHEELUP" "Scroll Up" - "MWHEELUP" "Scroll Up" - "[english]MWHEELDOWN" "Scroll Down" - "MWHEELDOWN" "Scroll Down" - "[english]MOUSE1" "Left Click" - "MOUSE1" "Left Click" - "[english]MOUSE2" "Right Click" - "MOUSE2" "Right Click" - "[english]MOUSE3" "Middle Click" - "MOUSE3" "Middle Click" - "[english]MOUSE4" "MOUSE4" - "MOUSE4" "MOUSE4" - "[english]MOUSE5" "MOUSE5" - "MOUSE5" "MOUSE5" +"[english]TAB" "Tab" +"TAB" "Tab" +"[english]CAPSLOCK" "Caps Lock" +"CAPSLOCK" "Caps Lock" +"[english]SHIFT" "Shift" +"SHIFT" "Shift" +"[english]RSHIFT" "Right Shift" +"RSHIFT" "右 Shift" +"[english]CTRL" "Ctrl" +"CTRL" "Ctrl" +"[english]ALT" "Alt" +"ALT" "Alt" +"[english]SPACE" "Space" +"SPACE" "Space" +"[english]RCTRL" "Right Ctrl" +"RCTRL" "右 Ctrl" +"[english]RALT" "Right Alt" +"RALT" "右 Alt" +"[english]ENTER" "Enter" +"ENTER" "Enter" +"[english]UPARROW" "↑" +"UPARROW" "↑" +"[english]DOWNARROW" "↓" +"DOWNARROW" "↓" +"[english]LEFTARROW" "←" +"LEFTARROW" "←" +"[english]RIGHTARROW" "→" +"RIGHTARROW" "→" +"[english]BACKSPACE" "Backspace" +"BACKSPACE" "Backspace" +"[english]SEMICOLON" ";" +"SEMICOLON" ";" +"[english]HOME" "Home" +"HOME" "Home" +"[english]END" "End" +"END" "End" +"[english]INS" "Ins" +"INS" "Ins" +"[english]DEL" "Del" +"DEL" "Del" +"[english]PGUP" "PgUp" +"PGUP" "PgUp" +"[english]PGDN" "PgDn" +"PGDN" "PgDn" +"[english]PAUSE" "Pause" +"PAUSE" "Pause" +"[english]MWHEELUP" "Scroll Up" +"MWHEELUP" "Scroll Up" +"[english]MWHEELDOWN" "Scroll Down" +"MWHEELDOWN" "Scroll Down" +"[english]MOUSE1" "Left Click" +"MOUSE1" "左鍵" +"[english]MOUSE2" "Right Click" +"MOUSE2" "右鍵" +"[english]MOUSE3" "Middle Click" +"MOUSE3" "中鍵" +"[english]MOUSE4" "MOUSE4" +"MOUSE4" "滑鼠按鍵4" +"[english]MOUSE5" "MOUSE5" +"MOUSE5" "滑鼠按鍵5" } } From ba33b01dac88893477ff935db03c9068503df0e8 Mon Sep 17 00:00:00 2001 From: finish Date: Fri, 6 Sep 2024 18:41:32 +0800 Subject: [PATCH 084/201] Update reactivedrop_tchinese.txt --- addons/ExampleAddon/resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/ExampleAddon/resource/reactivedrop_tchinese.txt b/addons/ExampleAddon/resource/reactivedrop_tchinese.txt index 3d443b0d0..f3a2c2288 100644 --- a/addons/ExampleAddon/resource/reactivedrop_tchinese.txt +++ b/addons/ExampleAddon/resource/reactivedrop_tchinese.txt @@ -51,7 +51,7 @@ "[english]examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." "examplecampaign_debrief1" "追加asw_debrief_info來提示完成任務的玩家一則訊息。" "[english]examplecampaign_debrief2" "Debriefing text is shown between missions." -"examplecampaign_debrief2" "任務完成文字會在每個任務之間顯示出來。\" +"examplecampaign_debrief2" "任務完成文字會在每個任務之間顯示出來。" "[english]examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" "examplecampaign_interactive_objects_message1" "遊戲中可互動的物件" From e122adfbd104e272711384baf577ebdf4539a39e Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Sat, 7 Sep 2024 13:48:42 +0300 Subject: [PATCH 085/201] Create rd-lan-pda1_swedish.txt --- resource/mail/mail/rd-lan-pda1_swedish.txt | 24 ++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 resource/mail/mail/rd-lan-pda1_swedish.txt diff --git a/resource/mail/mail/rd-lan-pda1_swedish.txt b/resource/mail/mail/rd-lan-pda1_swedish.txt new file mode 100644 index 000000000..7393100b4 --- /dev/null +++ b/resource/mail/mail/rd-lan-pda1_swedish.txt @@ -0,0 +1,24 @@ +GAME +{ +// PDA belongs to Jan Anath + +// Inbox + +"MailFrom1" "Från: Windom King" +"MailDate1" "Datum: 02/28/53" +"MailSubject1" "Ämne: Säkerhet" +"MailBody1A" "Jan, vi får något på sensorerna, jag är inte helt säker på om det är viktigt eller inte men det är ovanligt." +"MailBody1B" "Det kan vara en asteroid eller en droppkapsel." +"MailBody1C" "" +"MailBody1D" "Säkerhetschef W. King" + +// Sent + +"MailFrom3" "Till: Windom King" +"MailDate3" "Datum: 02/28/53" +"MailSubject3" "Ämne: Re: Säkerhet" +"MailBody3A" "Jag börjar bli misstänksam om ett möjligt säkerhetshot. Vi kanske måste möta möjligheten av en industrispion i anläggningen." +"MailBody3B" "Håll ögonen öppna och låt din personal rapportera allt till mig." +"MailBody3C" "Förresten, kalla mig INTE Jan. Chefsadministratör Anath duger bra." +"MailBody3D" "Huvudadministratör J. Anath" +} From 290f047464a22a570b3bc36276dab3ce566bf980 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Sat, 7 Sep 2024 13:51:56 +0300 Subject: [PATCH 086/201] Move --- resource/mail/rd-lan-pda1_swedish.txt | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 resource/mail/rd-lan-pda1_swedish.txt diff --git a/resource/mail/rd-lan-pda1_swedish.txt b/resource/mail/rd-lan-pda1_swedish.txt new file mode 100644 index 000000000..7393100b4 --- /dev/null +++ b/resource/mail/rd-lan-pda1_swedish.txt @@ -0,0 +1,24 @@ +GAME +{ +// PDA belongs to Jan Anath + +// Inbox + +"MailFrom1" "Från: Windom King" +"MailDate1" "Datum: 02/28/53" +"MailSubject1" "Ämne: Säkerhet" +"MailBody1A" "Jan, vi får något på sensorerna, jag är inte helt säker på om det är viktigt eller inte men det är ovanligt." +"MailBody1B" "Det kan vara en asteroid eller en droppkapsel." +"MailBody1C" "" +"MailBody1D" "Säkerhetschef W. King" + +// Sent + +"MailFrom3" "Till: Windom King" +"MailDate3" "Datum: 02/28/53" +"MailSubject3" "Ämne: Re: Säkerhet" +"MailBody3A" "Jag börjar bli misstänksam om ett möjligt säkerhetshot. Vi kanske måste möta möjligheten av en industrispion i anläggningen." +"MailBody3B" "Håll ögonen öppna och låt din personal rapportera allt till mig." +"MailBody3C" "Förresten, kalla mig INTE Jan. Chefsadministratör Anath duger bra." +"MailBody3D" "Huvudadministratör J. Anath" +} From 4d86129c62e687bb16d94553d682122a74408fdb Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Sat, 7 Sep 2024 13:53:01 +0300 Subject: [PATCH 087/201] Delete wrong file --- resource/mail/mail/rd-lan-pda1_swedish.txt | 24 ---------------------- 1 file changed, 24 deletions(-) delete mode 100644 resource/mail/mail/rd-lan-pda1_swedish.txt diff --git a/resource/mail/mail/rd-lan-pda1_swedish.txt b/resource/mail/mail/rd-lan-pda1_swedish.txt deleted file mode 100644 index 7393100b4..000000000 --- a/resource/mail/mail/rd-lan-pda1_swedish.txt +++ /dev/null @@ -1,24 +0,0 @@ -GAME -{ -// PDA belongs to Jan Anath - -// Inbox - -"MailFrom1" "Från: Windom King" -"MailDate1" "Datum: 02/28/53" -"MailSubject1" "Ämne: Säkerhet" -"MailBody1A" "Jan, vi får något på sensorerna, jag är inte helt säker på om det är viktigt eller inte men det är ovanligt." -"MailBody1B" "Det kan vara en asteroid eller en droppkapsel." -"MailBody1C" "" -"MailBody1D" "Säkerhetschef W. King" - -// Sent - -"MailFrom3" "Till: Windom King" -"MailDate3" "Datum: 02/28/53" -"MailSubject3" "Ämne: Re: Säkerhet" -"MailBody3A" "Jag börjar bli misstänksam om ett möjligt säkerhetshot. Vi kanske måste möta möjligheten av en industrispion i anläggningen." -"MailBody3B" "Håll ögonen öppna och låt din personal rapportera allt till mig." -"MailBody3C" "Förresten, kalla mig INTE Jan. Chefsadministratör Anath duger bra." -"MailBody3D" "Huvudadministratör J. Anath" -} From e34171d8c766ea51737422fb6e440fde6c09d271 Mon Sep 17 00:00:00 2001 From: Radovan Pavlovic <129765122+Bolkov1917@users.noreply.github.com> Date: Sat, 7 Sep 2024 20:02:29 +0900 Subject: [PATCH 088/201] Update 563560_loc_koreana.vdf MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 해당 도전 과제는 '채광 레이저'를 통해서 해금되는 것이 아닌 'ML30 레이저 감지식 지뢰'를 통해서 해금됨. This achievement is unlocked not through the 'Mining Laser', but through the 'Laser Mines'. --- achievements/563560_loc_koreana.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/achievements/563560_loc_koreana.vdf b/achievements/563560_loc_koreana.vdf index 014d9b04b..08d8bec38 100644 --- a/achievements/563560_loc_koreana.vdf +++ b/achievements/563560_loc_koreana.vdf @@ -90,7 +90,7 @@ "NEW_ACHIEVEMENT_147_10_NAME" "성난 말벌처럼" "NEW_ACHIEVEMENT_147_10_DESC" "집중 유도탄을 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_11_NAME" "전략적 폭파 전문가" - "NEW_ACHIEVEMENT_147_11_DESC" "채광 레이저를 이용해 외계 무리 100마리를 죽이십시오." + "NEW_ACHIEVEMENT_147_11_DESC" "레이저 감지식 지뢰를 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_12_NAME" "불지옥은 내가 내린다" "NEW_ACHIEVEMENT_147_12_DESC" "소이 지뢰를 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_13_NAME" "무기고 출입증" From 3b3a7a767f779f0e10f035b0cf9c4e9195c701c4 Mon Sep 17 00:00:00 2001 From: finish Date: Sun, 8 Sep 2024 08:28:15 +0800 Subject: [PATCH 089/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 71638c3c0..a2cd42d48 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -2088,14 +2088,14 @@ "[english]asw_player_invulnurable" "%s1 is now invulnurable" "asw_player_invulnurable" "%s1 現在不會受到傷害" "[english]asw_suicide_male" "%s1 killed himself." -"asw_suicide_male" "%s1 殺死了自己。" +"asw_suicide_male" "%s1 。" "[english]asw_suicide_female" "%s1 killed herself." -"asw_suicide_female" "%s1 殺死了自己。" +"asw_suicide_female" "%s1 把自己殺死了。" "[english]asw_suicide_robot" "%s1 killed itself." -"asw_suicide_robot" "%s1 殺死了自己." +"asw_suicide_robot" "%s1 把自己殺死了" // player-controlled alien "[english]asw_suicide_animal" "%s1 killed itself." -"asw_suicide_animal" "%s1 殺死了自己." +"asw_suicide_animal" "%s1 把自己殺死了" "[english]asw_out_of_ammo" "%s1 is out of ammo." "asw_out_of_ammo" "%s1 沒有子彈了。" "[english]asw_comms" " Comms. " From 9ca3a591ee770a2be3207173a796a5f27c49e0bc Mon Sep 17 00:00:00 2001 From: finish Date: Sun, 8 Sep 2024 08:28:36 +0800 Subject: [PATCH 090/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index a2cd42d48..a3555445c 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -2088,7 +2088,7 @@ "[english]asw_player_invulnurable" "%s1 is now invulnurable" "asw_player_invulnurable" "%s1 現在不會受到傷害" "[english]asw_suicide_male" "%s1 killed himself." -"asw_suicide_male" "%s1 。" +"asw_suicide_male" "%s1 把自己殺死了。" "[english]asw_suicide_female" "%s1 killed herself." "asw_suicide_female" "%s1 把自己殺死了。" "[english]asw_suicide_robot" "%s1 killed itself." From 926295b97b0119a6de66a3fd412ede5412cfbee7 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:06:01 +0200 Subject: [PATCH 091/201] Update reactivedrop_polish.txt --- .../resource/reactivedrop_polish.txt | 384 +++++++++--------- 1 file changed, 192 insertions(+), 192 deletions(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_polish.txt b/addons/RiskOfRain/resource/reactivedrop_polish.txt index 14bd0a6f9..731700186 100644 --- a/addons/RiskOfRain/resource/reactivedrop_polish.txt +++ b/addons/RiskOfRain/resource/reactivedrop_polish.txt @@ -1,200 +1,200 @@ -"lang" +"lang" { "Language" "polish" "Tokens" { - // replace English with translation language native name and your nickname at the end. - "[english]ror_translationCredit" "English translations by ModdedMarionette." - "ror_translationCredit" "English translations by ModdedMarionette." - "[english]ror_translationVersion" "Translation Version: v1.2" - "ror_translationVersion" "Translation Version: v1.2" +// replace English with translation language native name and your nickname at the end. +"[english]ror_translationCredit" "English translations by ModdedMarionette." +"ror_translationCredit" "Polskie tłumaczenie autorstwa Sokolov." +"[english]ror_translationVersion" "Translation Version: v1.2" +"ror_translationVersion" "Wersja tłumaczenia: v1.2" - "[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." - "rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." - "[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" - "ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" - "[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." - "ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." - "[english]ror_itemPickup" "%s1You have picked up %s2: %s3" - "ror_itemPickup" "%s1You have picked up %s2: %s3" - "[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" - "ror_itemPickupOther" "%s1 has picked up %s2: %s3" - "[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." - "ror_newItemCount" "%s1You now have %s2 stacks of %s3." - "[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." - "ror_newItemCount_1" "%s1You now have %s2 stack of %s3." - "[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." - "ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." - "[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." - "ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." - "[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." - "ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." - "[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." - "ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." - "[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." - "ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." - "[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." - "ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." - "[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." - "ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." - "[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." - "ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." - "[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." - "ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." - "[english]ror_totalKills" "%s1A total of %s2 kills within this run." - "ror_totalKills" "%s1A total of %s2 kills within this run." - "[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." - "ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." - "[english]ror_loadedInv" "Loaded %s1's inventory." - "ror_loadedInv" "Loaded %s1's inventory." - "[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." - "ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." - "[english]ror_currentCarnage" "%s1Current carnage level: %s2" - "ror_currentCarnage" "%s1Current carnage level: %s2" - "[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." - "ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." - "[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." - "ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." - "[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." - "ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." - "[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." - "ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." - "[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." - "ror_bossWillSpawn" "The Boss will be spawned on the following stage." - "[english]ror_invDivider" "%s1===== %s2's Inventory =====" - "ror_invDivider" "%s1===== %s2's Inventory =====" - "[english]ror_noItems" "=== No items to inspect. ===" - "ror_noItems" "=== No items to inspect. ===" - "[english]ror_invItem" "%s1: %s2" - "ror_invItem" "%s1: %s2" - "[english]ror_seeConsole" "See console for full view." - "ror_seeConsole" "See console for full view." - "[english]ror_queenObj" "Eliminate all Queens" - "ror_queenObj" "Eliminate all Queens" - "[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." - "ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." - "[english]ror_keyObj" "Escort the Boss Key" - "ror_keyObj" "Escort the Boss Key" - "[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." - "ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." - "[english]ror_bossObj" "Defeat the Boss" - "ror_bossObj" "Defeat the Boss" - "[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." - "ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." +"[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." +"rd_challenge_desc_ror" "Wyzwanie typu rogueliike w którym wyruszasz w podróż aby pokonać Bossa bez restartu podczas zbierania przydatnych przedmiotów które możesz brać ze sobą pomiędzy poziomami." +"[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" +"ror_mapOnCooldown" "Ta mapa jest aktualnie w trakcie odnowienia. Proszę wybierz inną mapę!" +"[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." +"ror_howToInv" "%s1Wpisz %s2 aby sprawdzić ekwipunek Marine którym właśnie grasz lub obserwujesz." +"[english]ror_itemPickup" "%s1You have picked up %s2: %s3" +"ror_itemPickup" "%s1Podniesiono %s2: %s3" +"[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" +"ror_itemPickupOther" "%s2 został podniesiony przez gracza %s1 ( %s3 )" +"[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." +"ror_newItemCount" "%s1Teraz masz %s2 duplikatów %s3." +"[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." +"ror_newItemCount_1" "%s1Teraz masz %s2 duplikat %s3." +"[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." +"ror_bossKeyDropped" "Klucz Bossa został upuszczony. Zabierz go do końca poziomu aby zespawnić Bossa w następnym poziomie." +"[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." +"ror_bossKilled" "Boss został zlikwidowany. Ukończ poziom aby zakończyć grę zwycięstwem." +"[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." +"ror_everyInvListed" "Ekwipunek każdego marine został wymieniony powyżej. Sprawdź konsolę aby uzyskać pełny widok." +"[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_gameOver" "%s1Koniec gry: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_gameOver_1" "%s1Koniec gry: Ukończono %s2 etap w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_victory" "%s1ZWYCIĘSTWO: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_victory_1" "%s1ZWYCIĘSTWO: Ukończono %s2 etap w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_load" "Wczytano zapisany postęp: %s1 na etapie %s2 na poziomie trudności %s3." +"[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_save" "Zapisano postęp: %s1 na etapie %s2 na poziomie trudności %s3." +"[english]ror_totalKills" "%s1A total of %s2 kills within this run." +"ror_totalKills" "%s1Suma %s2 zabójstw podczas tej próby." +"[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." +"ror_diffNotMatch" "Aktualny poziom trudności jest inny od tego w zapisanym postępie. Zmienianie poziomu trudności..." +"[english]ror_loadedInv" "Loaded %s1's inventory." +"ror_loadedInv" "Wczytano ekwipunek gracza %s1" +"[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." +"ror_deleteInv" "%s1 jest nieaktywny. Usuwanie ekwipunku gracza %s1" +"[english]ror_currentCarnage" "%s1Current carnage level: %s2" +"ror_currentCarnage" "%s1Aktualny poziom rozwałki: %s2" +"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." +"ror_outlierAssist" "%s1Asysta odstającego: Otrzymano %s2 losowych przedmiotów aby nadrobić z postępem drużyny." +"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." +"ror_outlierAssistOther" "%s1Asysta odstającego: Graczowi %s2 przyznano %s3 losowych przedmiotów aby nadrobić z postępem drużyny." +"[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." +"ror_bossSpawned" "%s1Na tym etapie pojawił się boss. Ukończenie etapu po pokonaniu bossa zakończy próbę zwycięstwem. Ukończenie etapu bez pokonania bossa będzie kontynuować próbę." +"[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." +"ror_bossSpawnFail" "Bossowi nie udało się odrodzić. Boss spróbuje się odrodzić na następnym etapie." +"[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." +"ror_bossWillSpawn" "Boss pojawi się na następnym etapie." +"[english]ror_invDivider" "%s1===== %s2's Inventory =====" +"ror_invDivider" "%s1===== Ekwipunek gracza %s2 =====" +"[english]ror_noItems" "=== No items to inspect. ===" +"ror_noItems" "=== Brak przedmiotów do inspekcji. ===" +"[english]ror_invItem" "%s1: %s2" +"ror_invItem" "%s1: %s2" +"[english]ror_seeConsole" "See console for full view." +"ror_seeConsole" "Sprawdź konsolę aby uzyskać pełny widok." +"[english]ror_queenObj" "Eliminate all Queens" +"ror_queenObj" "Zlikwiduj wszystkie Królowe" +"[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." +"ror_queenObjDesc" "[Opcjonalne] Klucz Bossa jest wymagany do odrodzenia Bossa na kolejnym etapie. Wyeliminuj wszystkie Królowe, aby zdobyć Klucz Bossa, zanim zaniesiesz go na koniec etapu." +"[english]ror_keyObj" "Escort the Boss Key" +"ror_keyObj" "Eskortuj Klucz Bossa" +"[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." +"ror_keyObjDesc" "[Opcjonalne] Zanieś Klucz Bossa na koniec etapu, aby odrodzić bossa na kolejnym etapie." +"[english]ror_bossObj" "Defeat the Boss" +"ror_bossObj" "Pokonaj Bossa" +"[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." +"ror_bossObjDesc" "[Opcjonalne] Pokonaj Bossa aby zakończyć próbę zwycięstwem." - "[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." - "ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." - "[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." - "ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." - "[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." - "ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." - "[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." - "ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." - "[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." - "ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." - "[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." - "ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." - "[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." - "ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." - "[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." - "ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." - "[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." - "ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." - "[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." - "ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." - "[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." - "ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." - "[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." - "ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." - "[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." - "ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." - "[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." - "ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." - "[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." - "ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." - "[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." - "ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." - "[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." - "ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." - "[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." - "ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." - "[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." - "ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." - "[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." - "ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." - "[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." - "ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." - "[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." - "ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." - "[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." - "ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." - "[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." - "ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." - "[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." - "ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." - "[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." - "ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." - "[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." - "ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." - "[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." - "ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." - "[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." - "ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." - "[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." - "ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." - "[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." - "ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." - "[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." - "ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." - "[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." - "ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." - "[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." - "ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." - "[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." - "ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." - "[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." - "ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." - "[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." - "ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." - "[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." - "ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." - "[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." - "ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." - "[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." - "ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." - "[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." - "ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." - "[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." - "ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." - "[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." - "ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." - "[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." - "ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." - "[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." - "ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." - "[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." - "ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." - "[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." - "ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." - "[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." - "ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." - "[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." - "ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." - "[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." - "ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." - "[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." - "ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." - "[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." - "ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." - "[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." - "ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." - "[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." - "ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." - "[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." - "ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." - "[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." - "ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." - "[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." - "ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." +"[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." +"ror_itemDesc_white_medkit" "Szansa na upuszczenie Zestawu Medycznego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." +"ror_itemDesc_white_welder" "Wszyscy pobliscy członkowie drużyny zadają +50% więcej obrażeń i zyskują +50% odporności podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." +"ror_itemDesc_white_flares" "Szansa na podpalenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." +"ror_itemDesc_white_laser_mines" "Wybuchnij raz przy otrzymaniu uderzenia. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." +"ror_itemDesc_white_normal_armor" "+10% odporności. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." +"ror_itemDesc_white_buff_grenade" "Zwiększone obrażenia wobec przeciwnikom ponad 90% zdrowia. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." +"ror_itemDesc_white_hornet_barrage" "Użycie przycisku po raz pierwszy powoduje wystrzelenie rakiet. Duplikaty przedmiotu zwiększają ilość rakiet." +"[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." +"ror_itemDesc_white_freeze_grenades" "Szansa na zamrożenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." +"ror_itemDesc_white_stim" "Przy otrzymywaniu obrażeń, leczy 2 sekundy po nie otrzymaniu kolejnego uderzenia. Duplikaty przedmiotu zwiększają otrzymywane leczenie." +"[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." +"ror_itemDesc_white_tesla_trap" "Szansa na ogłuszenia przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." +"ror_itemDesc_white_electrified_armor" "Zmniejsza obrażenia na 1 uderzenie. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają odporność." +"[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." +"ror_itemDesc_white_mines" "Zabici przeciwnicy podpalają pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." +"ror_itemDesc_white_fist" "Zwiększa zadawane przez gracza obrażenia w bliskim zasięgu. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." +"ror_itemDesc_white_grenades" "Szansa na pojawienie się wybuchającego granatu przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." +"ror_itemDesc_white_night_vision" "+10% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." +"ror_itemDesc_white_smart_bomb" "Przy rozpoczęciu etapu, wyposażenie otrzyma dodatkowe użycia. Duplikaty przedmiotu zwiększają liczbę użyć." +"[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." +"ror_itemDesc_white_gas_grenades" "Zapewnia leczenie gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają lecznie." +"[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." +"ror_itemDesc_white_blink" "Daje szansę na zignorowanie otrzymywanych obrażeń. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." +"ror_itemDesc_white_jump_jet" "Zwiększone zadawane obrażenia wobec większych kosmitów. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." +"ror_itemDesc_green_medkit" "+5% Szansy na zadanie obrażeń krytycznych. Leczy przy zadaniu obrażeń krytycznych. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." +"ror_itemDesc_green_welder" "Szansa na upuszczenie działka strażniczego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." +"ror_itemDesc_green_flares" "Zwiększone obrażenia wobec palących się przeciwników. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." +"ror_itemDesc_green_laser_mines" "Natychmiast zabija elitarnych przeciwników którzy są poniżej pewnego stopnia zdrowia. Duplikaty przedmiotu zwiększają stopień." +"[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." +"ror_itemDesc_green_normal_armor" "Zabicie 4 wrogów w ciągu 1 sekundy zapewnia +50% odporności i +80% zadawanych obrażeń. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." +"ror_itemDesc_green_buff_grenade" "+5% szansy na obrażenia krytyczne. Obrażenia krytyczne zadają 80% obrażeń pobliskim przeciwnikom. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." +"ror_itemDesc_green_hornet_barrage" "10% szansy na wystrzelenie rakiety przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia rakiety." +"[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." +"ror_itemDesc_green_freeze_grenades" "Podczas zakażenia, mrozi pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." +"ror_itemDesc_green_stim" "50% szansy na uleczenie przy trafieniu. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." +"ror_itemDesc_green_tesla_trap" "10% szansy na ogłuszenie wszystkich przeciwników wokół celu. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." +"ror_itemDesc_green_electrified_armor" "Zadaje obrażenia określonej liczbie pobliskim przeciwnikom przy otrzymywaniu obrażeń. Duplikaty przedmiotu zwiększają zasięg i liczbę przeciwników." +"[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." +"ror_itemDesc_green_mines" "Przy upadku do 25% zdrowia upuszcza granat zapalający który zadaje wysokie obrażenia. Duplikaty przedmiotu zwiększają szybkość odnowienia." +"[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." +"ror_itemDesc_green_fist" "Wysysa zdrowie od pobliskich wrogów. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." +"ror_itemDesc_green_grenades" "Zabici przeciwnicy wybuchają. Duplikaty przedmiotu zwiększają zasięg i obrażenia." +"[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." +"ror_itemDesc_green_night_vision" "Zadawanie obrażeń przeciwnikom którzy są ogłuszeni i podpaleni zostają naznaczeni na śmierć. Naznaczeni przeciwnicy otrzymują 50% więcej CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." +"ror_itemDesc_green_smart_bomb" "Szansa na upuszczenia amunicji przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." +"ror_itemDesc_green_gas_grenades" "Leczy pobliskich członków drużyny podczas hackowania. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." +"ror_itemDesc_green_blink" "Przy upadku do 25% zdrowia zamraża wszystkich pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg i szybkość odnowienia." +"[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." +"ror_itemDesc_green_jump_jet" "Zwiększa zadawane obrażenia poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." +"ror_itemDesc_red_medkit" "Przy upadku do 25% zdrowia leczy 75% maksymalnego zdrowia. Duplikaty przedmiotu zwiększają szybkość odnowienia." +"[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." +"ror_itemDesc_red_welder" "Szansa przy trafieniu na zaczepienie pobliskich przeciwników wokół celu. Duplikaty przedmiotu zwiększają szansę i liczbę przeciwników." +"[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." +"ror_itemDesc_red_flares" "Podpala i ogłusza wszystkich pobliskich przeciwników podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." +"ror_itemDesc_red_laser_mines" "Szansa na zadanie dużych obrażeń na małym obszarze przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia" +"[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." +"ror_itemDesc_red_normal_armor" "Zabójstwa elitarnych przeciwników dają +80% odporności i +100% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." +"ror_itemDesc_red_buff_grenade" "Zwiększa obrażenia krytyczne o 100%. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." +"ror_itemDesc_red_hornet_barrage" "Zabicia tworzą rakiety. Duplikaty przedmiotu zwiększaja obrażenia rakiet." +"[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." +"ror_itemDesc_red_freeze_grenades" "Pobliscy zamrożeni przeciwnicy otrzymują obrażenia. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." +"ror_itemDesc_red_stim" "Szansa na upuszczenie Wiązki Leczniczej przy zabiciu. Duplikaty przedmiotu zwiększają zasięg leczenia." +"[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." +"ror_itemDesc_red_tesla_trap" "Ogłusza pobliskich przeciwników co sekundę. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." +"ror_itemDesc_red_electrified_armor" "Otrzymywanie obrażeń aktywuje Elektryczny Pancerz na 5 sekund. Duplikaty przedmiotu zwiększają szybkość odnowenia." +"[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." +"ror_itemDesc_red_mines" "+5% szansy na obrażenia krytyczne. Podpala przeciwników przy trafieniu krytycznym. Podpaleni przeciwnicy wybuchają przy zabiciu. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." +"ror_itemDesc_red_fist" "Wszystkie trafienia wybuchają, zadając 60% CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." +"ror_itemDesc_red_grenades" "Zabicie 4 wrogów w ciągu 7 sekund powoduje wystrzelenie granatu zadającego duże obrażenia w najbliższego wroga. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." +"ror_itemDesc_red_night_vision" "Szansa na ożywienie zabitych wrogów w duchowych sojuszników. Duplikaty przedmiotu zwiększają żywotność ducha." +"[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." +"ror_itemDesc_red_smart_bomb" "Wszystkie rakiety stworzone przez przedmioty pojawiają się dodatkowo 2 razy. Duplikaty przedmiotu zwiększają bonusowe obrażenia do rakiet." +"[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." +"ror_itemDesc_red_gas_grenades" "Leczy każdą sekundę. Zarażenia są natychmiastowo wyleczone przy upadku pod 50% zdrowia. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." +"ror_itemDesc_red_blink" "Wszystkie losowe efekty są losowane ponownie, aby uzyskać korzystny rezultat. Duplikaty przedmiotu zwiększają losowania." +"[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." +"ror_itemDesc_red_jump_jet" "Trafienie wroga trwale zwiększa obrażenia, które on otrzyma następnym razem. Duplikaty przedmiotu zwiększają obrażenia." } } From bd14023e4f28385ef83a90fc9a4ac4e768016d47 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:08:06 +0200 Subject: [PATCH 092/201] Add files via upload --- .../resource/CustomCampaignCredits_polish.txt | 18 ++++++++++++++++++ 1 file changed, 18 insertions(+) create mode 100644 addons/ExampleAddon/resource/CustomCampaignCredits_polish.txt diff --git a/addons/ExampleAddon/resource/CustomCampaignCredits_polish.txt b/addons/ExampleAddon/resource/CustomCampaignCredits_polish.txt new file mode 100644 index 000000000..32319b3ed --- /dev/null +++ b/addons/ExampleAddon/resource/CustomCampaignCredits_polish.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "TWOJE IMIĘ TUTAJ" +"asw_credits_" "" +"asw_credits_" "Plik z napisami końcowymi znajduje się w" +"asw_credits_" "addons/ExampleAddon/resource/CustomCampaignCredits.txt" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "Więcej informacji na temat tworzenia i" +"asw_credits_" "dystrybucji własnych treści dla" +"asw_credits_" "Alien Swarm można znaleźć w " +"asw_credits_" "sekcji Alien Swarm na" +"asw_credits_" "Valve Developer Wiki" +"asw_credits_" "http://developer.valvesoftware.com/" +} \ No newline at end of file From dc7a927d310d96fb45586e7bfec4394c7f0aff2f Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:08:54 +0200 Subject: [PATCH 093/201] Update reactivedrop_polish.txt --- .../resource/reactivedrop_polish.txt | 160 +++++++++--------- 1 file changed, 80 insertions(+), 80 deletions(-) diff --git a/addons/ExampleAddon/resource/reactivedrop_polish.txt b/addons/ExampleAddon/resource/reactivedrop_polish.txt index 57ebebf01..21bfd3fc7 100644 --- a/addons/ExampleAddon/resource/reactivedrop_polish.txt +++ b/addons/ExampleAddon/resource/reactivedrop_polish.txt @@ -1,89 +1,89 @@ -"lang" +"lang" { -"Language" "polish" +"Language" "polish" "Tokens" { - "[english]examplecampaign_title" "Example Campaign" - "examplecampaign_title" "Example Campaign" - "[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." - "examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." - "[english]examplecampaign_entry_title" "Entry Port" - "examplecampaign_entry_title" "Entry Port" - "[english]examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]examplecampaign_mission1_title" "Example Mission 1" - "examplecampaign_mission1_title" "Example Mission 1" - "[english]examplecampaign_mission1_loc" "Example Mission 1" - "examplecampaign_mission1_loc" "Example Mission 1" - "[english]examplecampaign_mission1_desc" "Example text 1." - "examplecampaign_mission1_desc" "Example text 1." - "[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." - "examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." - "[english]examplecampaign_mission2_title" "Example Mission 2" - "examplecampaign_mission2_title" "Example Mission 2" - "[english]examplecampaign_mission2_loc" "Example Mission 2" - "examplecampaign_mission2_loc" "Example Mission 2" - "[english]examplecampaign_mission2_desc" "Example text 2." - "examplecampaign_mission2_desc" "Example text 2." - "[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." - "examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." - "[english]examplecampaign_mission3_title" "Example Mission 3" - "examplecampaign_mission3_title" "Example Mission 3" - "[english]examplecampaign_mission3_loc" "Example Mission 3" - "examplecampaign_mission3_loc" "Example Mission 3" - "[english]examplecampaign_mission3_desc" "Example text 3." - "examplecampaign_mission3_desc" "Example text 3." - "[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." - "examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." +"[english]examplecampaign_title" "Example Campaign" +"examplecampaign_title" "Przykładowa Kampania" +"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." +"examplecampaign_desc" "Sztab IAF chciałby przywitać was w tej Przykładowej Kampanii. Proszę użyj tego szablonu aby uczynić nas dumnych." +"[english]examplecampaign_entry_title" "Entry Port" +"examplecampaign_entry_title" "Port Przybycia" +"[english]examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"examplecampaign_entry_desc" "Transportowiec Bloodhound wejdzie w atmosferę na tych współrzędnych i uda się do głównego celu." +"[english]examplecampaign_mission1_title" "Example Mission 1" +"examplecampaign_mission1_title" "Przykładowa Misja 1" +"[english]examplecampaign_mission1_loc" "Example Mission 1" +"examplecampaign_mission1_loc" "Przykładowa Misja 1" +"[english]examplecampaign_mission1_desc" "Example text 1." +"examplecampaign_mission1_desc" "Przykładowy tekst 1." +"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." +"examplecampaign_mission1_brief" "Przykład interaktywnych obiektów w Alien Swarm. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." +"[english]examplecampaign_mission2_title" "Example Mission 2" +"examplecampaign_mission2_title" "Przykładowa Misja 2" +"[english]examplecampaign_mission2_loc" "Example Mission 2" +"examplecampaign_mission2_loc" "Przykładowa Misja 2" +"[english]examplecampaign_mission2_desc" "Example text 2." +"examplecampaign_mission2_desc" "Przykładowy tekst 2." +"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." +"examplecampaign_mission2_brief" "Ta mapa pokazuje rodzaje metod odradzania kosmitów. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." +"[english]examplecampaign_mission3_title" "Example Mission 3" +"examplecampaign_mission3_title" "Przykładowa Misja 3" +"[english]examplecampaign_mission3_loc" "Example Mission 3" +"examplecampaign_mission3_loc" "Przykładowa Misja 3" +"[english]examplecampaign_mission3_desc" "Example text 3." +"examplecampaign_mission3_desc" "Przykładowy tekst 3." +"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." +"examplecampaign_mission3_brief" "Tworzenie celów w Alien Swarm. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." - "[english]examplecampaign_ob1_escape_title" "Exit" - "examplecampaign_ob1_escape_title" "Exit" - "[english]examplecampaign_ob1_escape_desc" "Get to the exit" - "examplecampaign_ob1_escape_desc" "Get to the exit" - "[english]examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" - "examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" - "[english]examplecampaign_ob3_killbiomass_title" "Destroy biomass" - "examplecampaign_ob3_killbiomass_title" "Destroy biomass" - "[english]examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" - "examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" - "[english]examplecampaign_ob4_killeggs_desc" "Destroy all eggs" - "examplecampaign_ob4_killeggs_desc" "Destroy all eggs" - "[english]examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." - "examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." - "[english]examplecampaign_debrief2" "Debriefing text is shown between missions." - "examplecampaign_debrief2" "Debriefing text is shown between missions." +"[english]examplecampaign_ob1_escape_title" "Exit" +"examplecampaign_ob1_escape_title" "Wyjście" +"[english]examplecampaign_ob1_escape_desc" "Get to the exit" +"examplecampaign_ob1_escape_desc" "Dostań się do wyjścia" +"[english]examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" +"examplecampaign_ob2_killdrones_desc" "Zabij przynajmniej 3 drony" +"[english]examplecampaign_ob3_killbiomass_title" "Destroy biomass" +"examplecampaign_ob3_killbiomass_title" "Zniszcz biomasę" +"[english]examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" +"examplecampaign_ob3_killbiomass_desc" "Znajdź sposób aby znisczyć biomasę" +"[english]examplecampaign_ob4_killeggs_desc" "Destroy all eggs" +"examplecampaign_ob4_killeggs_desc" "Zniszcz wszystkie jaja" +"[english]examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." +"examplecampaign_debrief1" "Postaw asw_debrief_info aby pokazać wiadomość dla graczy którzy ukończyli misję." +"[english]examplecampaign_debrief2" "Debriefing text is shown between missions." +"examplecampaign_debrief2" "Tekst odprawy jest pokazywany pomiędzy misjami." - "[english]examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" - "examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" - "[english]examplecampaign_autoopen_message" "asw_door: auto open" - "examplecampaign_autoopen_message" "asw_door: auto open" - "[english]examplecampaign_locked_message" "asw_door: locked" - "examplecampaign_locked_message" "asw_door: locked" - "[english]examplecampaign_sealed_message" "asw_door: sealed" - "examplecampaign_sealed_message" "asw_door: sealed" - "[english]examplecampaign_slow_door_message" "Locked, slow opening door" - "examplecampaign_slow_door_message" "Locked, slow opening door" - "[english]examplecampaign_tech_message" "If you want the player to hack panels and computers..." - "examplecampaign_tech_message" "If you want the player to hack panels and computers..." - "[english]examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" - "examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" +"[english]examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" +"examplecampaign_interactive_objects_message1" "Interaktywne obiekty w Alien Swarm" +"[english]examplecampaign_autoopen_message" "asw_door: auto open" +"examplecampaign_autoopen_message" "asw_door: automatyczne otwieranie" +"[english]examplecampaign_locked_message" "asw_door: locked" +"examplecampaign_locked_message" "asw_door: zamknięte" +"[english]examplecampaign_sealed_message" "asw_door: sealed" +"examplecampaign_sealed_message" "asw_door: zaspawane" +"[english]examplecampaign_slow_door_message" "Locked, slow opening door" +"examplecampaign_slow_door_message" "Zamknięte, wolno otwierające się drzwi" +"[english]examplecampaign_tech_message" "If you want the player to hack panels and computers..." +"examplecampaign_tech_message" "Jeśli chcesz aby gracz hakował panele i komputery..." +"[english]examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" +"examplecampaign_tech_message_02" "...postaw asw_tech_marine_req gdzieś w swoim poziomie" - "[english]examplecampaign_spawning1_message" "Spawning aliens within player's sight" - "examplecampaign_spawning1_message" "Spawning aliens within player's sight" - "[english]examplecampaign_drone_message" "asw_drone climing out of hole" - "examplecampaign_drone_message" "asw_drone climing out of hole" - "[english]examplecampaign_ranger_message" "asw_ranger climing out of hole" - "examplecampaign_ranger_message" "asw_ranger climing out of hole" - "[english]examplecampaign_drone_railing_message" "asw_drone climbing over railing" - "examplecampaign_drone_railing_message" "asw_drone climbing over railing" - "[english]examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" - "examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" - "[english]examplecampaign_boomer_roll_message" "asw_boomer rolling into view" - "examplecampaign_boomer_roll_message" "asw_boomer rolling into view" - "[english]examplecampaign_spawning2_message" "Spawning aliens outside player's view" - "examplecampaign_spawning2_message" "Spawning aliens outside player's view" +"[english]examplecampaign_spawning1_message" "Spawning aliens within player's sight" +"examplecampaign_spawning1_message" "Spawnowanie kosmitów w zasięgu wzroku gracza" +"[english]examplecampaign_drone_message" "asw_drone climing out of hole" +"examplecampaign_drone_message" "asw_drone wyłażący z dziury" +"[english]examplecampaign_ranger_message" "asw_ranger climing out of hole" +"examplecampaign_ranger_message" "asw_ranger wyłażący z dziury" +"[english]examplecampaign_drone_railing_message" "asw_drone climbing over railing" +"examplecampaign_drone_railing_message" "asw_drone wspinający się przez barierkę" +"[english]examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" +"examplecampaign_boomer_hole_message" "asw_boomer wyłażący z dziury" +"[english]examplecampaign_boomer_roll_message" "asw_boomer rolling into view" +"examplecampaign_boomer_roll_message" "asw_boomer toczący się w pole widzenia" +"[english]examplecampaign_spawning2_message" "Spawning aliens outside player's view" +"examplecampaign_spawning2_message" "Spawnienie kosmitów poza poolem widzenia gracza" - "[english]examplecampaign_objectives_message" "Objectives in Alien Swarm" - "examplecampaign_objectives_message" "Objectives in Alien Swarm" +"[english]examplecampaign_objectives_message" "Objectives in Alien Swarm" +"examplecampaign_objectives_message" "Cele w Alien Swarm" } } From 6885dc4041408548198c1498695f2c0b2fa8c990 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:13:13 +0200 Subject: [PATCH 094/201] Update inventory_service_tags_polish.vdf --- .../inventory_service_tags_polish.vdf | 152 +++++++++--------- 1 file changed, 76 insertions(+), 76 deletions(-) diff --git a/community/inventory_service/inventory_service_tags_polish.vdf b/community/inventory_service/inventory_service_tags_polish.vdf index c090249da..3a92b3fbc 100644 --- a/community/inventory_service/inventory_service_tags_polish.vdf +++ b/community/inventory_service/inventory_service_tags_polish.vdf @@ -1,12 +1,12 @@ -"lang" +"lang" { "Language" "polish" "Tokens" { - // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. - // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. - "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" - "inventory_name_format_1" "%ITEMNAME% (Customized)" +// used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. +"[english]inventory_name_format_1" "%ITEMNAME% (Customized)" +"inventory_name_format_1" "%ITEMNAME% (Niestandardowy)" "[english]inventory_name_format_2" "" "inventory_name_format_2" "" "[english]inventory_name_format_3" "" @@ -35,76 +35,76 @@ // items that require doing something beyond just playing the game to obtain. "[english]inventory_rarity_legendary" "Legendary" "inventory_rarity_legendary" "Legendarny" - // real-money donation receipt items from the store. - "[english]inventory_rarity_genuine" "Genuine" - "inventory_rarity_genuine" "Genuine" - // items that count stats. - "[english]inventory_rarity_strange_rarity" "Strange" - "inventory_rarity_strange_rarity" "Strange" - // where an item can be equipped. - "[english]inventory_slot" "Slot" - "inventory_slot" "Slot" - "[english]inventory_slot_medal" "Medal" - "inventory_slot_medal" "Medal" - "[english]inventory_slot_suit" "Suit" - "inventory_slot_suit" "Suit" - "[english]inventory_slot_weapon" "Weapon" - "inventory_slot_weapon" "Weapon" - "[english]inventory_slot_equipment" "Equipment" - "inventory_slot_equipment" "Equipment" - // for equippable items that can only be used on one class. - "[english]inventory_class_restriction" "Class Restriction" - "inventory_class_restriction" "Class Restriction" - "[english]inventory_class_restriction_officer" "Officer" - "inventory_class_restriction_officer" "Officer" - "[english]inventory_class_restriction_specialweapons" "Special Weapons" - "inventory_class_restriction_specialweapons" "Special Weapons" - "[english]inventory_class_restriction_medic" "Medic" - "inventory_class_restriction_medic" "Medic" - "[english]inventory_class_restriction_tech" "Tech" - "inventory_class_restriction_tech" "Tech" - "[english]inventory_crafting_item" "Crafting Item" - "inventory_crafting_item" "Crafting Item" - "[english]inventory_crafting_item_single_use_tool" "Single-Use Tool" - "inventory_crafting_item_single_use_tool" "Single-Use Tool" - // common crafting materials. (100-1000 drop at a time) - "[english]inventory_crafting_item_ultra_common" "Bulk Material" - "inventory_crafting_item_ultra_common" "Bulk Material" - // common crafting materials. (1-3 drop at a time) - "[english]inventory_crafting_item_common_part" "Industrial Material" - "inventory_crafting_item_common_part" "Industrial Material" - // uncommon crafting materials. - "[english]inventory_crafting_item_alien_part" "Alien Material" - "inventory_crafting_item_alien_part" "Alien Material" - // rare crafting materials. - "[english]inventory_crafting_item_computer_part" "Tech Material" - "inventory_crafting_item_computer_part" "Tech Material" - // crafting items that can be found by playing some campaigns but not others. - "[english]inventory_crafting_item_regional" "Salvaged Material" - "inventory_crafting_item_regional" "Salvaged Material" - // crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet) - "[english]inventory_crafting_item_refined" "Refined Material" - "inventory_crafting_item_refined" "Refined Material" - // displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed - "[english]inventory_strange" "Strange Devices" - "inventory_strange" "Strange Devices" - // items that are essentially receipts for donating money to someone in the community. (for the forseeable future, all items on the store will be in this category) - "[english]item_store_category_donations" "Donations" - "item_store_category_donations" "Donations" - // "postage stamps" that cost $1 (or equivalent), with the proceeds going to a mapper. - "[english]item_store_category_mapstamp" "Map Stamps" - "item_store_category_mapstamp" "Map Stamps" - // the same, but for artists. - "[english]item_store_category_artiststamp" "Artists" - "item_store_category_artiststamp" "Artists" - // the same, but for programmers. - "[english]item_store_category_programmerstamp" "Programmers" - "item_store_category_programmerstamp" "Programmers" - // the same, but for server hosts. - "[english]item_store_category_serverhoststamp" "Server Hosts" - "item_store_category_serverhoststamp" "Server Hosts" - // the same, but for translators. - "[english]item_store_category_translatorstamp" "Translators" - "item_store_category_translatorstamp" "Translators" +// real-money donation receipt items from the store. +"[english]inventory_rarity_genuine" "Genuine" +"inventory_rarity_genuine" "Oryginał" +// items that count stats. +"[english]inventory_rarity_strange_rarity" "Strange" +"inventory_rarity_strange_rarity" "Kuriozum" +// where an item can be equipped. +"[english]inventory_slot" "Slot" +"inventory_slot" "Slot" +"[english]inventory_slot_medal" "Medal" +"inventory_slot_medal" "Medal" +"[english]inventory_slot_suit" "Suit" +"inventory_slot_suit" "Strój" +"[english]inventory_slot_weapon" "Weapon" +"inventory_slot_weapon" "Broń" +"[english]inventory_slot_equipment" "Equipment" +"inventory_slot_equipment" "Wyposażenie" +// for equippable items that can only be used on one class. +"[english]inventory_class_restriction" "Class Restriction" +"inventory_class_restriction" "Ograniczenie klasy" +"[english]inventory_class_restriction_officer" "Officer" +"inventory_class_restriction_officer" "Oficer" +"[english]inventory_class_restriction_specialweapons" "Special Weapons" +"inventory_class_restriction_specialweapons" "Specjalista" +"[english]inventory_class_restriction_medic" "Medic" +"inventory_class_restriction_medic" "Medyk" +"[english]inventory_class_restriction_tech" "Tech" +"inventory_class_restriction_tech" "Technik" +"[english]inventory_crafting_item" "Crafting Item" +"inventory_crafting_item" "Przedmiot do Wytwarzania" +"[english]inventory_crafting_item_single_use_tool" "Single-Use Tool" +"inventory_crafting_item_single_use_tool" "Narzędzie Jednego Użytku" +// common crafting materials. (100-1000 drop at a time) +"[english]inventory_crafting_item_ultra_common" "Bulk Material" +"inventory_crafting_item_ultra_common" "Materiał Masowy" +// common crafting materials. (1-3 drop at a time) +"[english]inventory_crafting_item_common_part" "Industrial Material" +"inventory_crafting_item_common_part" "Materiał przemysłowy" +// uncommon crafting materials. +"[english]inventory_crafting_item_alien_part" "Alien Material" +"inventory_crafting_item_alien_part" "Materiał Obcy" +// rare crafting materials. +"[english]inventory_crafting_item_computer_part" "Tech Material" +"inventory_crafting_item_computer_part" "Materiał techniczny" +// crafting items that can be found by playing some campaigns but not others. +"[english]inventory_crafting_item_regional" "Salvaged Material" +"inventory_crafting_item_regional" "Materiał z odzysku" +// crafting items that were transformed from a variant the player found into one that is more usable (eg. sorting wires, turning scraps of material into a sheet) +"[english]inventory_crafting_item_refined" "Refined Material" +"inventory_crafting_item_refined" "Rafinowany materiał" +// displayed before the list of Strange item accessories, eg. Strange Devices: Missions, Aliens Killed +"[english]inventory_strange" "Strange Devices" +"inventory_strange" "Dziwne urządzenia" +// items that are essentially receipts for donating money to someone in the community. (for the forseeable future, all items on the store will be in this category) +"[english]item_store_category_donations" "Donations" +"item_store_category_donations" "Dotacje" +// "postage stamps" that cost $1 (or equivalent), with the proceeds going to a mapper. +"[english]item_store_category_mapstamp" "Map Stamps" +"item_store_category_mapstamp" "Znaczek Mapy" +// the same, but for artists. +"[english]item_store_category_artiststamp" "Artists" +"item_store_category_artiststamp" "Artyści" +// the same, but for programmers. +"[english]item_store_category_programmerstamp" "Programmers" +"item_store_category_programmerstamp" "Programiści" +// the same, but for server hosts. +"[english]item_store_category_serverhoststamp" "Server Hosts" +"item_store_category_serverhoststamp" "Hostowie Serwerów" +// the same, but for translators. +"[english]item_store_category_translatorstamp" "Translators" +"item_store_category_translatorstamp" "Tłumacze" } } From 510b3f45d820aa724b16a73493119d37c152f374 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:24:04 +0200 Subject: [PATCH 095/201] Update items_polish.vdf --- community/inventory_service/items_polish.vdf | 1151 +++++++++--------- 1 file changed, 577 insertions(+), 574 deletions(-) diff --git a/community/inventory_service/items_polish.vdf b/community/inventory_service/items_polish.vdf index a600451d8..b3cfc4f9d 100644 --- a/community/inventory_service/items_polish.vdf +++ b/community/inventory_service/items_polish.vdf @@ -1,268 +1,269 @@ -"lang" +"lang" { "Language" "polish" "Tokens" { - "[english]item_display_type_achievement_medal_common" "Medal" - "item_display_type_achievement_medal_common" "Medal" - "[english]item_display_type_achievement_medal_strange" "Medal" - "item_display_type_achievement_medal_strange" "Medal" - "[english]item_display_type_event_medal_uncommon" "Medal" - "item_display_type_event_medal_uncommon" "Medal" - "[english]item_display_type_event_medal_legendary" "Community Medal" - "item_display_type_event_medal_legendary" "Community Medal" - "[english]item_display_type_tournament_medal_uncommon" "Medal" - "item_display_type_tournament_medal_uncommon" "Medal" - "[english]item_display_type_tournament_medal_rare" "Medal" - "item_display_type_tournament_medal_rare" "Medal" - "[english]item_display_type_community_medal_common" "Community Medal" - "item_display_type_community_medal_common" "Community Medal" - "[english]item_display_type_community_medal_legendary" "Community Medal" - "item_display_type_community_medal_legendary" "Community Medal" - "[english]item_display_type_donation_medal" "Donor" - "item_display_type_donation_medal" "Donor" - "[english]item_display_type_novelty_medal_uncommon" "Souvenir" - "item_display_type_novelty_medal_uncommon" "Souvenir" - // accessory that can be permanently attached to a weapon, equipment, or suit to track specific stats - "[english]item_display_type_strange_device" "Strange Device" - "item_display_type_strange_device" "Strange Device" +"[english]item_display_type_achievement_medal_common" "Medal" +"item_display_type_achievement_medal_common" "Medal" +"[english]item_display_type_achievement_medal_strange" "Medal" +"item_display_type_achievement_medal_strange" "Medal" +"[english]item_display_type_event_medal_uncommon" "Medal" +"item_display_type_event_medal_uncommon" "Medal" +"[english]item_display_type_event_medal_legendary" "Community Medal" +"item_display_type_event_medal_legendary" "Medal Społeczności" +"[english]item_display_type_tournament_medal_uncommon" "Medal" +"item_display_type_tournament_medal_uncommon" "Medal" +"[english]item_display_type_tournament_medal_rare" "Medal" +"item_display_type_tournament_medal_rare" "Medal" +"[english]item_display_type_community_medal_common" "Community Medal" +"item_display_type_community_medal_common" "Medal Społeczności" +"[english]item_display_type_community_medal_legendary" "Community Medal" +"item_display_type_community_medal_legendary" "Medal Społeczności" +"[english]item_display_type_donation_medal" "Donor" +"item_display_type_donation_medal" "Dawca" +"[english]item_display_type_novelty_medal_uncommon" "Souvenir" +"item_display_type_novelty_medal_uncommon" "Pamiątka" +// accessory that can be permanently attached to a weapon, equipment, or suit to track specific stats +"[english]item_display_type_strange_device" "Strange Device" +"item_display_type_strange_device" "Dziwne urządzenie" - "[english]item_strange_medal_disclaimer" "Stats are only updated while this item is equipped." - "item_strange_medal_disclaimer" "Stats are only updated while this item is equipped." - "[english]item_donation_medal_disclaimer" "Proceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay." - "item_donation_medal_disclaimer" "Proceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay." - // "Donated X times." is only shown if X is at least 2. Donations are $0.99 each in USD, but other currencies have different prices depending on that region's currency buying power. For simplicity, we just count number of donations and don't try to figure out how much money someone gave. - "[english]item_donation_medal_multiple" "Donated %m_unQuantity% times." - "item_donation_medal_multiple" "Donated %m_unQuantity% times." - // Shown for any number of items in the stack. - "[english]item_crafting_material_multiple" "Quantity: %m_unQuantity%" - "item_crafting_material_multiple" "Quantity: %m_unQuantity%" +"[english]item_strange_medal_disclaimer" "Stats are only updated while this item is equipped." +"item_strange_medal_disclaimer" "Statystyki są aktualizowane tylko wtedy, gdy ten przedmiot jest na wyposażeniu." +"[english]item_donation_medal_disclaimer" "Proceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay." +"item_donation_medal_disclaimer" "Dochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę." +// "Donated X times." is only shown if X is at least 2. Donations are $0.99 each in USD, but other currencies have different prices depending on that region's currency buying power. For simplicity, we just count number of donations and don't try to figure out how much money someone gave. +"[english]item_donation_medal_multiple" "Donated %m_unQuantity% times." +"item_donation_medal_multiple" "Przekazano %m_unQuantity% raz/y." +// Shown for any number of items in the stack. +"[english]item_crafting_material_multiple" "Quantity: %m_unQuantity%" +"item_crafting_material_multiple" "Ilość: %m_unQuantity%" - // as in "Style: Orange" for items that have selectable styles - "[english]item_style_prefix" "Style" - "item_style_prefix" "Style" - "[english]item_style_tournament_participant" "Participant" - "item_style_tournament_participant" "Participant" - "[english]item_style_tournament_elite_green" "Elite (Green)" - "item_style_tournament_elite_green" "Elite (Green)" - "[english]item_style_tournament_elite_red" "Elite (Red)" - "item_style_tournament_elite_red" "Elite (Red)" - "[english]item_style_tournament_elite_yellow" "Elite (Yellow)" - "item_style_tournament_elite_yellow" "Elite (Yellow)" - "[english]item_style_tournament_elite_blue" "Elite (Blue)" - "item_style_tournament_elite_blue" "Elite (Blue)" - "[english]item_style_tournament_top20_green" "Top 20 (Emerald)" - "item_style_tournament_top20_green" "Top 20 (Emerald)" - "[english]item_style_tournament_top20_red" "Top 20 (Ruby)" - "item_style_tournament_top20_red" "Top 20 (Ruby)" - "[english]item_style_tournament_top20_yellow" "Top 20 (Topaz)" - "item_style_tournament_top20_yellow" "Top 20 (Topaz)" - "[english]item_style_tournament_top20_blue" "Top 20 (Sapphire)" - "item_style_tournament_top20_blue" "Top 20 (Sapphire)" +// as in "Style: Orange" for items that have selectable styles +"[english]item_style_prefix" "Style" +"item_style_prefix" "Styl" +"[english]item_style_tournament_participant" "Participant" +"item_style_tournament_participant" "Uczestnik" +"[english]item_style_tournament_elite_green" "Elite (Green)" +"item_style_tournament_elite_green" "Elita (Zielony)" +"[english]item_style_tournament_elite_red" "Elite (Red)" +"item_style_tournament_elite_red" "Elita (Czerwony)" +"[english]item_style_tournament_elite_yellow" "Elite (Yellow)" +"item_style_tournament_elite_yellow" "Elita (Żółty)" +"[english]item_style_tournament_elite_blue" "Elite (Blue)" +"item_style_tournament_elite_blue" "Elita (Niebieski)" +"[english]item_style_tournament_top20_green" "Top 20 (Emerald)" +"item_style_tournament_top20_green" "Top 20 (Szmaragd)" +"[english]item_style_tournament_top20_red" "Top 20 (Ruby)" +"item_style_tournament_top20_red" "Top 20 (Rubin)" +"[english]item_style_tournament_top20_yellow" "Top 20 (Topaz)" +"item_style_tournament_top20_yellow" "Top 20 (Topaz)" +"[english]item_style_tournament_top20_blue" "Top 20 (Sapphire)" +"item_style_tournament_top20_blue" "Top 20 (Szafir)" - "[english]item_tournament_medal_hoiaf_participant_name" "Participant - Heroes of the Interstellar Armed Forces" - "item_tournament_medal_hoiaf_participant_name" "Participant - Heroes of the Interstellar Armed Forces" - "[english]item_tournament_medal_hoiaf_elite_name" "Elite - Heroes of the Interstellar Armed Forces" - "item_tournament_medal_hoiaf_elite_name" "Elite - Heroes of the Interstellar Armed Forces" - "[english]item_tournament_medal_hoiaf_top20_name" "Top 20 - Heroes of the Interstellar Armed Forces" - "item_tournament_medal_hoiaf_top20_name" "Top 20 - Heroes of the Interstellar Armed Forces" - "[english]item_tournament_medal_hoiaf_participant_name_short" "HoIAF Participant" - "item_tournament_medal_hoiaf_participant_name_short" "HoIAF Participant" - "[english]item_tournament_medal_hoiaf_elite_name_short" "HoIAF Elite" - "item_tournament_medal_hoiaf_elite_name_short" "HoIAF Elite" - "[english]item_tournament_medal_hoiaf_top20_name_short" "HoIAF Top 20" - "item_tournament_medal_hoiaf_top20_name_short" "HoIAF Top 20" - "[english]item_tournament_medal_hoiaf_participant_description" "Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces." - "item_tournament_medal_hoiaf_participant_description" "Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces." - "[english]item_tournament_medal_hoiaf_elite_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_elite_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_elite_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_elite_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100." - "item_tournament_medal_hoiaf_elite_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100." - "[english]item_tournament_medal_hoiaf_top20_legacy_description" "Medal awarded to those who finished a season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_legacy_description" "Medal awarded to those who finished a season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_top20_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 20." - "item_tournament_medal_hoiaf_top20_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 20." - "[english]item_tournament_medal_hoiaf_summary" "Finished Season %season% in rank #%rank% with a score of %score%." - "item_tournament_medal_hoiaf_summary" "Finished Season %season% in rank #%rank% with a score of %score%." - "[english]item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" - "item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" - "[english]item_tournament_medal_hoiaf_stat_player_kills" "Team Kills" - "item_tournament_medal_hoiaf_stat_player_kills" "Team Kills" - "[english]item_tournament_medal_hoiaf_stat_games_won" "Successful Missions" - "item_tournament_medal_hoiaf_stat_games_won" "Successful Missions" - "[english]item_tournament_medal_hoiaf_stat_games_lost" "Failed Missions" - "item_tournament_medal_hoiaf_stat_games_lost" "Failed Missions" +"[english]item_tournament_medal_hoiaf_participant_name" "Participant - Heroes of the Interstellar Armed Forces" +"item_tournament_medal_hoiaf_participant_name" "Uczestnik - Bohaterowie Interstellar Armed Forces" +"[english]item_tournament_medal_hoiaf_elite_name" "Elite - Heroes of the Interstellar Armed Forces" +"item_tournament_medal_hoiaf_elite_name" "Elita - Bohaterowie Interstellar Armed Forces" +"[english]item_tournament_medal_hoiaf_top20_name" "Top 20 - Heroes of the Interstellar Armed Forces" +"item_tournament_medal_hoiaf_top20_name" "Top 20 - Bohaterowie the Interstellar Armed Forces" +"[english]item_tournament_medal_hoiaf_participant_name_short" "HoIAF Participant" +"item_tournament_medal_hoiaf_participant_name_short" "Uczestnik HoIAF" +"[english]item_tournament_medal_hoiaf_elite_name_short" "HoIAF Elite" +"item_tournament_medal_hoiaf_elite_name_short" "Elita HoIAF" +"[english]item_tournament_medal_hoiaf_top20_name_short" "HoIAF Top 20" +"item_tournament_medal_hoiaf_top20_name_short" "Top 20 HoIAF" +"[english]item_tournament_medal_hoiaf_participant_description" "Medal awarded to those who participated in any season of Heroes of the Interstellar Armed Forces." +"item_tournament_medal_hoiaf_participant_description" "Medal przyznawany tym, którzy uczestniczyli w którymkolwiek sezonie Bohaterów Interstellar Armed Forces." +"[english]item_tournament_medal_hoiaf_elite_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_green_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w marcu, kwietniu lub maju mając ranking top 100." +"[english]item_tournament_medal_hoiaf_elite_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_red_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w czerwcu, lipcu lub sierpniu mając ranking top 100." +"[english]item_tournament_medal_hoiaf_elite_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_yellow_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces we wrześniu, październiku lub listopadzie mając ranking top 100." +"[english]item_tournament_medal_hoiaf_elite_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 100." +"item_tournament_medal_hoiaf_elite_blue_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w grudniu, styczniu lub lutym mając ranking top 100." +"[english]item_tournament_medal_hoiaf_top20_legacy_description" "Medal awarded to those who finished a season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_legacy_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces mając ranking top 20." +"[english]item_tournament_medal_hoiaf_top20_green_description" "Medal awarded to those who finished a March, April, or May season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_green_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w marcu, kwietniu lub maju mając ranking top 20." +"[english]item_tournament_medal_hoiaf_top20_red_description" "Medal awarded to those who finished a June, July, or August season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_red_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w czerwcu, lipcu lub sierpniu mając ranking top 20." +"[english]item_tournament_medal_hoiaf_top20_yellow_description" "Medal awarded to those who finished an September, October, or November season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_yellow_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces we wrześniu, październiku lub listopadzie mając ranking top 20." +"[english]item_tournament_medal_hoiaf_top20_blue_description" "Medal awarded to those who finished a December, January, or February season of Heroes of the Interstellar Armed Forces in the top 20." +"item_tournament_medal_hoiaf_top20_blue_description" "Medal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w grudniu, styczniu lub lutym mając ranking top 20." +"[english]item_tournament_medal_hoiaf_summary" "Finished Season %season% in rank #%rank% with a score of %score%." +"item_tournament_medal_hoiaf_summary" "Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%." +"[english]item_tournament_medal_hoiaf_stat_alien_kills" "Aliens Killed" +"item_tournament_medal_hoiaf_stat_alien_kills" "Zabici Kosmici" +"[english]item_tournament_medal_hoiaf_stat_player_kills" "Team Kills" +"item_tournament_medal_hoiaf_stat_player_kills" "Zabici Gracze" +"[english]item_tournament_medal_hoiaf_stat_games_won" "Successful Missions" +"item_tournament_medal_hoiaf_stat_games_won" "Udane misje" +"[english]item_tournament_medal_hoiaf_stat_games_lost" "Failed Missions" +"item_tournament_medal_hoiaf_stat_games_lost" "Nieudane misje" - "[english]item_community_medal_beta_tester_name" "Beta Tester" - "item_community_medal_beta_tester_name" "Beta Tester" - "[english]item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." - "item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." - "[english]item_community_medal_translator_name" "Translator" - "item_community_medal_translator_name" "Translator" - "[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." - "item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." - "[english]item_community_medal_programmer_name" "Programmer" - "item_community_medal_programmer_name" "Programmer" - "[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." - "item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." - "[english]item_community_medal_mapper_name" "Mapper" - "item_community_medal_mapper_name" "Mapper" - "[english]item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." - "item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." - "[english]item_community_medal_challenger_name" "Challenger" - "item_community_medal_challenger_name" "Challenger" - "[english]item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." - "item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." - "[english]item_community_medal_guide_name" "Guide" - "item_community_medal_guide_name" "Guide" - "[english]item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." - "item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." - "[english]item_community_medal_artist_name" "Artist" - "item_community_medal_artist_name" "Artist" - "[english]item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." - "item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." - "[english]item_community_medal_reporter_name" "Reporter" - "item_community_medal_reporter_name" "Reporter" - "[english]item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." - "item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." - "[english]item_community_medal_streamer_name" "Streamer" - "item_community_medal_streamer_name" "Streamer" - "[english]item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." - "item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." +"[english]item_community_medal_beta_tester_name" "Beta Tester" +"item_community_medal_beta_tester_name" "Beta Tester" +"[english]item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." +"item_community_medal_beta_tester_description" "Nagroda przyznana za granie w wersję beta Alien Swarm: Reactive Drop." +"[english]item_community_medal_translator_name" "Translator" +"item_community_medal_translator_name" "Tłumacz" +"[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." +"item_community_medal_translator_description" "Nagroda przyznana przez Reactive Drop Team za wkład w projekt tłumaczenia Alien Swarm: Reactive Drop." +"[english]item_community_medal_programmer_name" "Programmer" +"item_community_medal_programmer_name" "Programista" +"[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." +"item_community_medal_programmer_description" "Nagroda przyznana przez Reactive Drop Team za wkład w kod który zasila Alien Swarm: Reactive Drop." +"[english]item_community_medal_mapper_name" "Mapper" +"item_community_medal_mapper_name" "Mapper" +"[english]item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." +"item_community_medal_mapper_description" "Nagroda przyznawana przez Reactive Drop Team autorom wysokiej jakości map." +"[english]item_community_medal_challenger_name" "Challenger" +"item_community_medal_challenger_name" "Challenger" +"[english]item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." +"item_community_medal_challenger_description" "Nagroda przyznawana przez Reactive Drop Team autorom wysokiej jakości wyzwań." +"[english]item_community_medal_guide_name" "Guide" +"item_community_medal_guide_name" "Przewodnik" +"[english]item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." +"item_community_medal_guide_description" "Nagroda przyznawana przez Reactive Drop Team autorom wysokiej jakości poradników Steam." +"[english]item_community_medal_artist_name" "Artist" +"item_community_medal_artist_name" "Artysta" +"[english]item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." +"item_community_medal_artist_description" "Nagroda przyznana przez Reactive Drop Team za wkład w grafikę wykorzystaną w Alien Swarm: Reactive Drop." +"[english]item_community_medal_reporter_name" "Reporter" +"item_community_medal_reporter_name" "Reporter" +"[english]item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." +"item_community_medal_reporter_description" "Nagroda przyznana przez zespół Reactive Drop za wysokiej jakości zgłaszania błędów w Alien Swarm: Reactive Drop." +"[english]item_community_medal_streamer_name" "Streamer" +"item_community_medal_streamer_name" "Streamer" +"[english]item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." +"item_community_medal_streamer_description" "Nagroda przyznana przez Reactive Drop Team za stworzenie materiałów wideo o Alien Swarm: Reactive Drop." - // This medal's name is a pun on the Alien Swarm achievement 'Hat Trick', which awarded a TF2 hat for completing two missions in multiplayer. - "[english]item_novelty_medal_reverse_hat_trick_name" "Trick Hat" - "item_novelty_medal_reverse_hat_trick_name" "Trick Hat" - "[english]item_novelty_medal_reverse_hat_trick_description" "The trick is, this isn't a hat or a medal. It's a commemorative sticker." - "item_novelty_medal_reverse_hat_trick_description" "The trick is, this isn't a hat or a medal. It's a commemorative sticker." - "[english]item_novelty_medal_reverse_hat_trick_acquisition" "Complete the Ready For Duty achievement in Team Fortress 2 to unlock." - "item_novelty_medal_reverse_hat_trick_acquisition" "Complete the Ready For Duty achievement in Team Fortress 2 to unlock." - // It's a sticker, but the item is tagged as "Medal" and it goes in the medal slot. - "[english]item_novelty_medal_reverse_hat_trick_display_type" "Medal…?" - "item_novelty_medal_reverse_hat_trick_display_type" "Medal…?" +// This medal's name is a pun on the Alien Swarm achievement 'Hat Trick', which awarded a TF2 hat for completing two missions in multiplayer. +"[english]item_novelty_medal_reverse_hat_trick_name" "Trick Hat" +"item_novelty_medal_reverse_hat_trick_name" "Czapka-Sztuczka" +"[english]item_novelty_medal_reverse_hat_trick_description" "The trick is, this isn't a hat or a medal. It's a commemorative sticker." +"item_novelty_medal_reverse_hat_trick_description" "Sztuczka polega na tym, że to nie jest czapka ani medal. To pamiątkowa naklejka." +"[english]item_novelty_medal_reverse_hat_trick_acquisition" "Complete the Ready For Duty achievement in Team Fortress 2 to unlock." +"item_novelty_medal_reverse_hat_trick_acquisition" "Odblokuj osiągnięcie 'Gotowy do Służby' w Team Fortress 2 aby użyć ten przedmiot." +// It's a sticker, but the item is tagged as "Medal" and it goes in the medal slot. +"[english]item_novelty_medal_reverse_hat_trick_display_type" "Medal…?" +"item_novelty_medal_reverse_hat_trick_display_type" "Medal…?" - // This medal's name is a pun about needing to go to the toilet very badly. - "[english]item_novelty_medal_flush_toilet_name" "Priority Number One" - "item_novelty_medal_flush_toilet_name" "Priority Number One" - "[english]item_novelty_medal_flush_toilet_description" "While infested and on fire, found the time to flush a toilet." - "item_novelty_medal_flush_toilet_description" "While infested and on fire, found the time to flush a toilet." - "[english]item_novelty_medal_flush_toilet_display_type" "Medal…?" - "item_novelty_medal_flush_toilet_display_type" "Medal…?" +// This medal's name is a pun about needing to go to the toilet very badly. +"[english]item_novelty_medal_flush_toilet_name" "Priority Number One" +"item_novelty_medal_flush_toilet_name" "Priorytet Numer Jeden" +"[english]item_novelty_medal_flush_toilet_description" "While infested and on fire, found the time to flush a toilet." +"item_novelty_medal_flush_toilet_description" "Podczas zarażenia i podpalenia, gracz odnalazł czas aby spłukać po sobie toaletę." +"[english]item_novelty_medal_flush_toilet_display_type" "Medal…?" +"item_novelty_medal_flush_toilet_display_type" "Medal…?" - // (to the tune of the titular lyric of I Saw Mommy Kissing Santa Claus) - // (this isn't a translator note, it's just my headcanon about some words I typed) - "[english]item_novelty_medal_anacrusis_name" "I met Barry on the Isolode" - "item_novelty_medal_anacrusis_name" "I met Barry on the Isolode" - // these are puns. good luck! - "[english]item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" - "item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" - "[english]item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." - "item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." +// (to the tune of the titular lyric of I Saw Mommy Kissing Santa Claus) +// (this isn't a translator note, it's just my headcanon about some words I typed) +"[english]item_novelty_medal_anacrusis_name" "I met Barry on the Isolode" +"item_novelty_medal_anacrusis_name" "Spotkałem Barry-ego na Isolode" +// these are puns. good luck! +// there isn't a lot of things i can make puns out of here, unless someone else has a better idea +"[english]item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" +"item_novelty_medal_anacrusis_description" "To był [i]Barry-dzo[/i] dobry czas. Lecz wciąż [i]Barry-dzo[/i] ledwo go znam..." +"[english]item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." +"item_novelty_medal_anacrusis_acquisition" "Odblokuj osiągnięcie Barry Nice to Meet You w The Anacrusis aby użyć ten przedmiot." - "[english]item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" - "item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" - "[english]item_achievement_medal_oe_area9800_name" "Area 9800 Veteran" - "item_achievement_medal_oe_area9800_name" "Area 9800 Veteran" - "[english]item_achievement_medal_oe_ocs_name" "Operation Cleansweep Veteran" - "item_achievement_medal_oe_ocs_name" "Operation Cleansweep Veteran" - "[english]item_achievement_medal_oe_lana_name" "Lana's Escape Veteran" - "item_achievement_medal_oe_lana_name" "Lana's Escape Veteran" - "[english]item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" - "item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" - "[english]item_achievement_medal_oe_research7_name" "Research 7 Veteran" - "item_achievement_medal_oe_research7_name" "Research 7 Veteran" - "[english]item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" - "item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" - "[english]item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" - "item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" - "[english]item_achievement_medal_oe_bio_name" "BioGen Corporation Veteran" - "item_achievement_medal_oe_bio_name" "BioGen Corporation Veteran" - "[english]item_achievement_medal_oe_nh_name" "Nam Humanum Veteran" - "item_achievement_medal_oe_nh_name" "Nam Humanum Veteran" - "[english]item_achievement_medal_oe_acc32_name" "Accident 32 Veteran" - "item_achievement_medal_oe_acc32_name" "Accident 32 Veteran" - "[english]item_achievement_medal_oe_adanaxis_name" "Adanaxis Veteran" - "item_achievement_medal_oe_adanaxis_name" "Adanaxis Veteran" - "[english]item_achievement_medal_oe_reduction_name" "Reduction Veteran" - "item_achievement_medal_oe_reduction_name" "Reduction Veteran" - // Outstanding Execution is an achievement name. - "[english]item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." - "item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." - "[english]item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." - "item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." - "[english]item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." - "item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." - "[english]item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." - "item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." - "[english]item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." - "item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." - "[english]item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." - "item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." - "[english]item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." - "item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." - "[english]item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." - "item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." - "[english]item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." - "item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." - "[english]item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." - "item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." - "[english]item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." - "item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." - "[english]item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." - "item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." - "[english]item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." - "item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." +"[english]item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" +"item_achievement_medal_oe_jacob_name" "Weteran Jacob's Rest" +"[english]item_achievement_medal_oe_area9800_name" "Area 9800 Veteran" +"item_achievement_medal_oe_area9800_name" "Weteran Area 9800" +"[english]item_achievement_medal_oe_ocs_name" "Operation Cleansweep Veteran" +"item_achievement_medal_oe_ocs_name" "Weteran Operation Cleansweep" +"[english]item_achievement_medal_oe_lana_name" "Lana's Escape Veteran" +"item_achievement_medal_oe_lana_name" "Weteran Lana's Escape" +"[english]item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" +"item_achievement_medal_oe_paranoia_name" "Weteran Paranoia" +"[english]item_achievement_medal_oe_research7_name" "Research 7 Veteran" +"item_achievement_medal_oe_research7_name" "Weteran Research 7" +"[english]item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" +"item_achievement_medal_oe_tft_name" "Weteran Tears for Tarnor" +"[english]item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" +"item_achievement_medal_oe_til5_name" "Weteran Tilarus-5" +"[english]item_achievement_medal_oe_bio_name" "BioGen Corporation Veteran" +"item_achievement_medal_oe_bio_name" "Weteran BioGen Corporation" +"[english]item_achievement_medal_oe_nh_name" "Nam Humanum Veteran" +"item_achievement_medal_oe_nh_name" "Weteran Nam Humanum" +"[english]item_achievement_medal_oe_acc32_name" "Accident 32 Veteran" +"item_achievement_medal_oe_acc32_name" "Weteran Accident 32" +"[english]item_achievement_medal_oe_adanaxis_name" "Adanaxis Veteran" +"item_achievement_medal_oe_adanaxis_name" "Weteran Adanaxis" +"[english]item_achievement_medal_oe_reduction_name" "Reduction Veteran" +"item_achievement_medal_oe_reduction_name" "Weteran Reduction" +// Outstanding Execution is an achievement name. +"[english]item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." +"item_achievement_medal_oe_jacob_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Jacob's Rest." +"[english]item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." +"item_achievement_medal_oe_area9800_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Area 9800." +"[english]item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." +"item_achievement_medal_oe_ocs_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Operation Cleansweep." +"[english]item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." +"item_achievement_medal_oe_lana_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Lana's Escape." +"[english]item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." +"item_achievement_medal_oe_paranoia_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Paranoia." +"[english]item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." +"item_achievement_medal_oe_research7_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Research 7." +"[english]item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." +"item_achievement_medal_oe_tft_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Tears for Tarnor." +"[english]item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." +"item_achievement_medal_oe_til5_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Tilarus-5." +"[english]item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." +"item_achievement_medal_oe_bio_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii BioGen Corporation." +"[english]item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." +"item_achievement_medal_oe_nh_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Nam Humanum." +"[english]item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." +"item_achievement_medal_oe_acc32_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Accident 32." +"[english]item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." +"item_achievement_medal_oe_adanaxis_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Adanaxis." +"[english]item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." +"item_achievement_medal_oe_reduction_description" "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Reduction." - "[english]item_achievement_medal_air_time_name" "Air Time" - "item_achievement_medal_air_time_name" "Air Time" - "[english]item_achievement_medal_air_time_description" "Thrown in the air by the giant worm in Operation Sandstorm." - "item_achievement_medal_air_time_description" "Thrown in the air by the giant worm in Operation Sandstorm." - "[english]item_achievement_medal_air_time_stat_worms_touched" "Worms Touched" - "item_achievement_medal_air_time_stat_worms_touched" "Worms Touched" - "[english]item_achievement_medal_infection_deathmatch_name" "Containment Officer" - "item_achievement_medal_infection_deathmatch_name" "Containment Officer" - "[english]item_achievement_medal_infection_deathmatch_description" "Fought the zombie virus in Infection Deathmatch." - "item_achievement_medal_infection_deathmatch_description" "Fought the zombie virus in Infection Deathmatch." - "[english]item_achievement_medal_infection_deathmatch_disclaimer" "Stats are only updated while this item is equipped in a match with at least five players." - "item_achievement_medal_infection_deathmatch_disclaimer" "Stats are only updated while this item is equipped in a match with at least five players." - "[english]item_achievement_medal_infection_deathmatch_stat_survive" "Rounds Survived" - "item_achievement_medal_infection_deathmatch_stat_survive" "Rounds Survived" - "[english]item_achievement_medal_infection_deathmatch_stat_tags" "Zombie Infections Spread" - "item_achievement_medal_infection_deathmatch_stat_tags" "Zombie Infections Spread" - // Kills by human players while in "last stand" mode, which can be activated when there are few human players remaining. - "[english]item_achievement_medal_infection_deathmatch_stat_laststand" "Last Stand Kills" - "item_achievement_medal_infection_deathmatch_stat_laststand" "Last Stand Kills" +"[english]item_achievement_medal_air_time_name" "Air Time" +"item_achievement_medal_air_time_name" "Czas Lotu" +"[english]item_achievement_medal_air_time_description" "Thrown in the air by the giant worm in Operation Sandstorm." +"item_achievement_medal_air_time_description" "Wyrzucony w powietrze przez gigantycznego robaka w Operation Sandstorm." +"[english]item_achievement_medal_air_time_stat_worms_touched" "Worms Touched" +"item_achievement_medal_air_time_stat_worms_touched" "Dotknięte Robaki" +"[english]item_achievement_medal_infection_deathmatch_name" "Containment Officer" +"item_achievement_medal_infection_deathmatch_name" "Oficer ds. powstrzymywania" +"[english]item_achievement_medal_infection_deathmatch_description" "Fought the zombie virus in Infection Deathmatch." +"item_achievement_medal_infection_deathmatch_description" "Gracz walczył z wirusem zombie w trybie Infection Deathmatch." +"[english]item_achievement_medal_infection_deathmatch_disclaimer" "Stats are only updated while this item is equipped in a match with at least five players." +"item_achievement_medal_infection_deathmatch_disclaimer" "Statystyki są aktualizowane tylko wtedy, gdy przedmiot jest wyposażony w rundzie z udziałem co najmniej pięciu graczy." +"[english]item_achievement_medal_infection_deathmatch_stat_survive" "Rounds Survived" +"item_achievement_medal_infection_deathmatch_stat_survive" "Rundy Przeżyte" +"[english]item_achievement_medal_infection_deathmatch_stat_tags" "Zombie Infections Spread" +"item_achievement_medal_infection_deathmatch_stat_tags" "Rozprzestrzenione Infekcje Zombie" +// Kills by human players while in "last stand" mode, which can be activated when there are few human players remaining. +"[english]item_achievement_medal_infection_deathmatch_stat_laststand" "Zabicia podczas Last Stand" +"item_achievement_medal_infection_deathmatch_stat_laststand" "Zabicia podczas Last Stand" - "[english]item_event_medal_shmupfest2023_name" "Steam SHMUP Fest 2023" - "item_event_medal_shmupfest2023_name" "Steam SHMUP Fest 2023" - "[english]item_event_medal_shmupfest2023_description" "Fought the Swarm during Steam SHMUP Fest 2023." - "item_event_medal_shmupfest2023_description" "Fought the Swarm during Steam SHMUP Fest 2023." - "[english]item_event_medal_replayabilityfest2024_name" "Steam Endless Replayability Fest 2024" - "item_event_medal_replayabilityfest2024_name" "Steam Endless Replayability Fest 2024" - "[english]item_event_medal_replayabilityfest2024_description" "Fought the Swarm during Steam Endless Replayability Fest 2024." - "item_event_medal_replayabilityfest2024_description" "Fought the Swarm during Steam Endless Replayability Fest 2024." - // we're not eligible for the fest, so this medal is an unofficial participation trophy. ouch. - "[english]item_event_medal_replayabilityfest2024_flavor" "We didn't make the cut, but we still had fun." - "item_event_medal_replayabilityfest2024_flavor" "We didn't make the cut, but we still had fun." +"[english]item_event_medal_shmupfest2023_name" "Steam SHMUP Fest 2023" +"item_event_medal_shmupfest2023_name" "Festiwal Gier Shoot 'Em Up Steam 2023" +"[english]item_event_medal_shmupfest2023_description" "Fought the Swarm during Steam SHMUP Fest 2023." +"item_event_medal_shmupfest2023_description" "Gracz walczył z Rojem podczas Festiwalu Gier Shoot 'Em Up Steam 2023." +"[english]item_event_medal_replayabilityfest2024_name" "Steam Endless Replayability Fest 2024" +"item_event_medal_replayabilityfest2024_name" "Festiwal Nieskończonej Regrywalności Steam 2024" +"[english]item_event_medal_replayabilityfest2024_description" "Fought the Swarm during Steam Endless Replayability Fest 2024." +"item_event_medal_replayabilityfest2024_description" "Gracz walczył z Rojem podczas Festiwalu Nieskończonej Regrywalności Steam 2024." +// we're not eligible for the fest, so this medal is an unofficial participation trophy. ouch. +"[english]item_event_medal_replayabilityfest2024_flavor" "We didn't make the cut, but we still had fun." +"item_event_medal_replayabilityfest2024_flavor" "Nie udało nam się dostać, ale i tak dobrze się bawiliśmy." - "[english]item_event_medal_mapping_2023_name" "Mapping Competition Participant (2023)" - "item_event_medal_mapping_2023_name" "Mapping Competition Participant (2023)" - "[english]item_event_medal_mapping_2023_description" "Submitted an entry to the first annual mapping competition: \"Boss Fight\", running from April 20th to August 1st 2023." - "item_event_medal_mapping_2023_description" "Submitted an entry to the first annual mapping competition: \"Boss Fight\", running from April 20th to August 1st 2023." - "[english]item_event_medal_mapping_2024_name" "Mapping Competition Participant (2024)" - "item_event_medal_mapping_2024_name" "Mapping Competition Participant (2024)" - "[english]item_event_medal_mapping_2024_description" "Submitted an entry to the second annual mapping competition: \"Space Station\", running from April 20th to August 1st 2024." - "item_event_medal_mapping_2024_description" "Submitted an entry to the second annual mapping competition: \"Space Station\", running from April 20th to August 1st 2024." +"[english]item_event_medal_mapping_2023_name" "Mapping Competition Participant (2023)" +"item_event_medal_mapping_2023_name" "Uczestnik konkursu mapowania (2023)" +"[english]item_event_medal_mapping_2023_description" "Submitted an entry to the first annual mapping competition: \"Boss Fight\", running from April 20th to August 1st 2023." +"item_event_medal_mapping_2023_description" "Gracz zgłosił udział w pierwszym corocznym konkursie mapowania: \"Walka z bossem\", który odbędył się od 20 kwietnia do 1 sierpnia 2023." +"[english]item_event_medal_mapping_2024_name" "Mapping Competition Participant (2024)" +"item_event_medal_mapping_2024_name" "Uczestnik konkursu mapowania (2024)" +"[english]item_event_medal_mapping_2024_description" "Submitted an entry to the second annual mapping competition: \"Space Station\", running from April 20th to August 1st 2024." +"item_event_medal_mapping_2024_description" "Gracz zgłosił udział w drugim corocznym konkursie mapowania: \"Stacja Kosmiczna\", który odbędył się od 20 kwietnia do 1 sierpnia 2024." "[english]item_unique_medal_ben_lubar_name" "Ben Lubar" "item_unique_medal_ben_lubar_name" "Ben Lubar" @@ -271,342 +272,344 @@ // it's a cupcake that's shaped like a cat "[english]item_unique_medal_ben_lubar_display_type" "catcake" "item_unique_medal_ben_lubar_display_type" "kot ciastko" - "[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" - "item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" - "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." - "item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." - "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" - "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." - "item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"[english]item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (#BossFight2023 Winner)" +"item_unique_medal_mapping_2023_name" "The Gauntlet: Arctic (Zwycięzca #BossFight2023)" +"[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." +"item_unique_medal_mapping_2023_description" "Ten medal upamiętnia The Gauntlet: Arctic, zwycięzcę konkursu mapowania w 2023." +"[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" +"item_unique_medal_mapping_2024_name" "Downed Station (Zwycięzca #SpaceStation2024)" +"[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." +"item_unique_medal_mapping_2024_description" "Ten medal upamiętnia Downed Station, zwycięzcę konkursu mapowania w 2024." - // Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. - "[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" - "item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" - "[english]item_container_beta_tester_strange_weapon_description" "A strange box that contains a weapon. What weapon is it? The weight in this box appears to shift as you consider the possibilities." - "item_container_beta_tester_strange_weapon_description" "A strange box that contains a weapon. What weapon is it? The weight in this box appears to shift as you consider the possibilities." - // Contains one Strange Device (stat-tracking module) of the player's choice. - "[english]item_container_beta_tester_strange_device_name" "Beta Tester's Strange Device" - "item_container_beta_tester_strange_device_name" "Beta Tester's Strange Device" - "[english]item_container_beta_tester_strange_device_description" "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on." - "item_container_beta_tester_strange_device_description" "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on." +// Contains one Strange (stat-tracking) version of a weapon the player has unlocked, of the player's choice. +"[english]item_container_beta_tester_strange_weapon_name" "Beta Tester's Strange Weapon" +"item_container_beta_tester_strange_weapon_name" "Dziwna Broń Beta Testera" +"[english]item_container_beta_tester_strange_weapon_description" "A strange box that contains a weapon. What weapon is it? The weight in this box appears to shift as you consider the possibilities." +"item_container_beta_tester_strange_weapon_description" "Dziwna skrzynka zawierająca broń. Jaka to broń? Ciężar w tej skrzynce wydaje się zmieniać gdy rozważasz możliwości." +// Contains one Strange Device (stat-tracking module) of the player's choice. +"[english]item_container_beta_tester_strange_device_name" "Beta Tester's Strange Device" +"item_container_beta_tester_strange_device_name" "BDziwne Urządzenie Beta Testera" +"[english]item_container_beta_tester_strange_device_description" "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on." +"item_container_beta_tester_strange_device_description" "Dziwny zestaw płytek drukowanych, które nie wydają się być kompatybilne. Wygląda na to, że urządzenie nigdy nie było włączone." - "[english]item_crafting_material_scrap_metal_name" "Scrap Metal" - "item_crafting_material_scrap_metal_name" "Scrap Metal" - "[english]item_crafting_material_scrap_metal_description" "Salvaged scrap metal that could be useful when building or repairing things." - "item_crafting_material_scrap_metal_description" "Salvaged scrap metal that could be useful when building or repairing things." - "[english]item_crafting_material_electrical_components_name" "Electrical Components" - "item_crafting_material_electrical_components_name" "Electrical Components" - "[english]item_crafting_material_electrical_components_description" "A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm." - "item_crafting_material_electrical_components_description" "A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm." - "[english]item_crafting_material_spare_pipe_name" "Spare Pipe" - "item_crafting_material_spare_pipe_name" "Spare Pipe" - "[english]item_crafting_material_spare_pipe_description" "A length of sturdy pipe that could be useful for construction or repairs." - "item_crafting_material_spare_pipe_description" "A length of sturdy pipe that could be useful for construction or repairs." - "[english]item_crafting_material_plastics_name" "Plastics" - "item_crafting_material_plastics_name" "Plastics" - "[english]item_crafting_material_plastics_description" "Lightly used plastic filament that could be used to make something." - "item_crafting_material_plastics_description" "Lightly used plastic filament that could be used to make something." - "[english]item_crafting_material_coolant_name" "Coolant" - "item_crafting_material_coolant_name" "Coolant" - "[english]item_crafting_material_coolant_description" "A small container of thermo-conductive fluid found during a mission." - "item_crafting_material_coolant_description" "A small container of thermo-conductive fluid found during a mission." - "[english]item_crafting_material_mini_crate_name" "Mini-Crate" - "item_crafting_material_mini_crate_name" "Mini-Crate" - "[english]item_crafting_material_mini_crate_description" "This tiny box could be used to store a small amount of something." - "item_crafting_material_mini_crate_description" "This tiny box could be used to store a small amount of something." - "[english]item_crafting_material_battery_pack_name" "Battery Pack" - "item_crafting_material_battery_pack_name" "Battery Pack" - "[english]item_crafting_material_battery_pack_description" "A large, mostly-charged chemical cell found while fighting the Swarm." - "item_crafting_material_battery_pack_description" "A large, mostly-charged chemical cell found while fighting the Swarm." +"[english]item_crafting_material_scrap_metal_name" "Scrap Metal" +"item_crafting_material_scrap_metal_name" "Metal ze złomu" +"[english]item_crafting_material_scrap_metal_description" "Salvaged scrap metal that could be useful when building or repairing things." +"item_crafting_material_scrap_metal_description" "Odzyskany złom, który może być przydatny przy budowie lub naprawie rzeczy." +"[english]item_crafting_material_electrical_components_name" "Electrical Components" +"item_crafting_material_electrical_components_name" "Elementy elektryczne" +"[english]item_crafting_material_electrical_components_description" "A collection of discarded but intact capacitors, resistors, transistors, and integrated circuits found while fighting the Swarm." +"item_crafting_material_electrical_components_description" "Zbiór wyrzuconych, ale nienaruszonych kondensatorów, rezystorów, tranzystorów i układów scalonych znalezionych podczas walki z Rojem." +"[english]item_crafting_material_spare_pipe_name" "Spare Pipe" +"item_crafting_material_spare_pipe_name" "Zapasowa rura" +"[english]item_crafting_material_spare_pipe_description" "A length of sturdy pipe that could be useful for construction or repairs." +"item_crafting_material_spare_pipe_description" "Kawałek solidnej rury, który może być przydatny podczas prac budowlanych lub naprawczych." +"[english]item_crafting_material_plastics_name" "Plastics" +"item_crafting_material_plastics_name" "Plastiki" +"[english]item_crafting_material_plastics_description" "Lightly used plastic filament that could be used to make something." +"item_crafting_material_plastics_description" "Lekko zużyty filament plastikowy, który można wykorzystać do zrobienia czegoś." +"[english]item_crafting_material_coolant_name" "Coolant" +"item_crafting_material_coolant_name" "Płyn chłodzący" +"[english]item_crafting_material_coolant_description" "A small container of thermo-conductive fluid found during a mission." +"item_crafting_material_coolant_description" "Mały pojemnik z płynem termoprzewodzącym znaleziony podczas misji." +"[english]item_crafting_material_mini_crate_name" "Mini-Crate" +"item_crafting_material_mini_crate_name" "Mini-Skrzynka" +"[english]item_crafting_material_mini_crate_description" "This tiny box could be used to store a small amount of something." +"item_crafting_material_mini_crate_description" "Ta malutka skrzynka może być użyta do przechowywania niewielkiej ilości czegoś." +"[english]item_crafting_material_battery_pack_name" "Battery Pack" +"item_crafting_material_battery_pack_name" "Zestaw baterii" +"[english]item_crafting_material_battery_pack_description" "A large, mostly-charged chemical cell found while fighting the Swarm." +"item_crafting_material_battery_pack_description" "Duża, w większości naładowana bateria znaleziona podczas walki z Rojem." - "[english]item_crafting_material_loose_wires_name" "Loose Wires" - "item_crafting_material_loose_wires_name" "Loose Wires" - "[english]item_crafting_material_loose_wires_description" "A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something." - "item_crafting_material_loose_wires_description" "A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something." - "[english]item_crafting_material_carbon_name" "Carbon" - "item_crafting_material_carbon_name" "Carbon" - // narrator voice: it was not interesting - "[english]item_crafting_material_carbon_description" "A pile of pure elemental carbon. Interesting." - "item_crafting_material_carbon_description" "A pile of pure elemental carbon. Interesting." +"[english]item_crafting_material_loose_wires_name" "Loose Wires" +"item_crafting_material_loose_wires_name" "Luźne przewody" +"[english]item_crafting_material_loose_wires_description" "A pile of loose insulated wires of assorted lengths. Possibly useful for building or repairing something." +"item_crafting_material_loose_wires_description" "Stos luźnych izolowanych przewodów o różnych długościach. Mogą być przydatne do budowy lub naprawy czegoś." +"[english]item_crafting_material_carbon_name" "Carbon" +"item_crafting_material_carbon_name" "Węgiel" +// narrator voice: it was not interesting +"[english]item_crafting_material_carbon_description" "A pile of pure elemental carbon. Interesting." +"item_crafting_material_carbon_description" "Stos czystego pierwiastkowego węgla. Interesujące." - "[english]item_crafting_material_alien_chitin_name" "Alien Chitin" - "item_crafting_material_alien_chitin_name" "Alien Chitin" - "[english]item_crafting_material_alien_chitin_description" "A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful." - "item_crafting_material_alien_chitin_description" "A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful." - "[english]item_crafting_material_biomass_sample_name" "Biomass Sample" - "item_crafting_material_biomass_sample_name" "Biomass Sample" - "[english]item_crafting_material_biomass_sample_description" "A small sample of alien biomass collected while on a mission. It might be useful." - "item_crafting_material_biomass_sample_description" "A small sample of alien biomass collected while on a mission. It might be useful." - "[english]item_crafting_material_glowing_green_acid_name" "Glowing Green Acid" - "item_crafting_material_glowing_green_acid_name" "Glowing Green Acid" - "[english]item_crafting_material_glowing_green_acid_description" "A sample of the green acid that Rangers spit. It might be useful." - "item_crafting_material_glowing_green_acid_description" "A sample of the green acid that Rangers spit. It might be useful." - "[english]item_crafting_material_claw_fragment_name" "Claw Fragment" - "item_crafting_material_claw_fragment_name" "Claw Fragment" - "[english]item_crafting_material_claw_fragment_description" "A bone chip from a Drone's claw. It might be useful." - "item_crafting_material_claw_fragment_description" "A bone chip from a Drone's claw. It might be useful." +"[english]item_crafting_material_alien_chitin_name" "Alien Chitin" +"item_crafting_material_alien_chitin_name" "Chityna Obcych" +"[english]item_crafting_material_alien_chitin_description" "A tough semi-transparent material salvaged from the exoskeleton of a Drone. It might be useful." +"item_crafting_material_alien_chitin_description" "Wytrzymały, półprzezroczysty materiał odzyskany z egzoszkieletu drona. Może się przydać." +"[english]item_crafting_material_biomass_sample_name" "Biomass Sample" +"item_crafting_material_biomass_sample_name" "Próbka Biomasy" +"[english]item_crafting_material_biomass_sample_description" "A small sample of alien biomass collected while on a mission. It might be useful." +"item_crafting_material_biomass_sample_description" "Mała próbka obcej biomasy zebrana podczas misji. Może być przydatna." +"[english]item_crafting_material_glowing_green_acid_name" "Glowing Green Acid" +"item_crafting_material_glowing_green_acid_name" "Świecący Zielony Kwas" +"[english]item_crafting_material_glowing_green_acid_description" "A sample of the green acid that Rangers spit. It might be useful." +"item_crafting_material_glowing_green_acid_description" "Próbka zielonego kwasu, który wypluwają Rangersi. Może się przydać." +"[english]item_crafting_material_claw_fragment_name" "Claw Fragment" +"item_crafting_material_claw_fragment_name" "Fragment Pazura" +"[english]item_crafting_material_claw_fragment_description" "A bone chip from a Drone's claw. It might be useful." +"item_crafting_material_claw_fragment_description" "Odłamek kości z pazura Drone'a. Może się przydać." - "[english]item_crafting_material_memory_management_unit_name" "Memory Management Unit" - "item_crafting_material_memory_management_unit_name" "Memory Management Unit" - "[english]item_crafting_material_memory_management_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as memory management units." - "item_crafting_material_memory_management_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as memory management units." - "[english]item_crafting_material_arithmetic_logic_unit_name" "Arithmetic Logic Unit" - "item_crafting_material_arithmetic_logic_unit_name" "Arithmetic Logic Unit" - "[english]item_crafting_material_arithmetic_logic_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units." - "item_crafting_material_arithmetic_logic_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units." - "[english]item_crafting_material_data_storage_medium_name" "Data Storage Medium" - "item_crafting_material_data_storage_medium_name" "Data Storage Medium" - "[english]item_crafting_material_data_storage_medium_description" "Computer components salvaged while fighting the Swarm. These are labelled as data storage media." - "item_crafting_material_data_storage_medium_description" "Computer components salvaged while fighting the Swarm. These are labelled as data storage media." +"[english]item_crafting_material_memory_management_unit_name" "Memory Management Unit" +"item_crafting_material_memory_management_unit_name" "Jednostka Zarządzania Pamięcią" +"[english]item_crafting_material_memory_management_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as memory management units." +"item_crafting_material_memory_management_unit_description" "Komponenty komputerowe odzyskane podczas walki z Rojem. Są one oznaczone jako jednostki zarządzania pamięcią." +"[english]item_crafting_material_arithmetic_logic_unit_name" "Arithmetic Logic Unit" +"item_crafting_material_arithmetic_logic_unit_name" "Jednostka Logiki Arytmetycznej" +"[english]item_crafting_material_arithmetic_logic_unit_description" "Computer components salvaged while fighting the Swarm. These are labelled as arithmetic logic units." +"item_crafting_material_arithmetic_logic_unit_description" "Komponenty komputerowe odzyskane podczas walki z Rojem. Są one oznaczone jako jednostki logiki arytmetycznej." +"[english]item_crafting_material_data_storage_medium_name" "Data Storage Medium" +"item_crafting_material_data_storage_medium_name" "Nośnik Danych" +"[english]item_crafting_material_data_storage_medium_description" "Computer components salvaged while fighting the Swarm. These are labelled as data storage media." +"item_crafting_material_data_storage_medium_description" "Komponenty komputerowe odzyskane podczas walki z Rojem. Są one oznaczone jako nośniki danych." - "[english]item_crafting_material_pile_of_red_sand_name" "Pile of Red Sand" - "item_crafting_material_pile_of_red_sand_name" "Pile of Red Sand" - "[english]item_crafting_material_pile_of_red_sand_description" "A pile of red sand, found while on a mission." - "item_crafting_material_pile_of_red_sand_description" "A pile of red sand, found while on a mission." - "[english]item_crafting_material_antlion_carapace_name" "Antlion Carapace" - "item_crafting_material_antlion_carapace_name" "Antlion Carapace" - "[english]item_crafting_material_antlion_carapace_description" "The husk of an antlion, found while on a mission." - "item_crafting_material_antlion_carapace_description" "The husk of an antlion, found while on a mission." - "[english]item_crafting_material_corrosive_fluid_sample_name" "Corrosive Fluid Sample" - "item_crafting_material_corrosive_fluid_sample_name" "Corrosive Fluid Sample" - "[english]item_crafting_material_corrosive_fluid_sample_description" "A barrel of corrosive fluid, found while on a mission." - "item_crafting_material_corrosive_fluid_sample_description" "A barrel of corrosive fluid, found while on a mission." - "[english]item_crafting_material_cooled_volcanic_rock_name" "Cooled Volcanic Rock" - "item_crafting_material_cooled_volcanic_rock_name" "Cooled Volcanic Rock" - "[english]item_crafting_material_cooled_volcanic_rock_description" "An igneous rock, found while on a mission." - "item_crafting_material_cooled_volcanic_rock_description" "An igneous rock, found while on a mission." - "[english]item_crafting_material_retrieved_documents_name" "Retrieved Documents" - "item_crafting_material_retrieved_documents_name" "Retrieved Documents" - "[english]item_crafting_material_retrieved_documents_description" "A pile of schematics and intelligence, found while on a mission." - "item_crafting_material_retrieved_documents_description" "A pile of schematics and intelligence, found while on a mission." - "[english]item_crafting_material_unopened_synup_cola_name" "Unopened SynUp Cola" - "item_crafting_material_unopened_synup_cola_name" "Unopened SynUp Cola" - "[english]item_crafting_material_unopened_synup_cola_description" "A pristine pack of SynUp Cola cans, found while on a mission." - "item_crafting_material_unopened_synup_cola_description" "A pristine pack of SynUp Cola cans, found while on a mission." - "[english]item_crafting_material_roll_of_vent_tape_name" "Roll of Vent Tape" - "item_crafting_material_roll_of_vent_tape_name" "Roll of Vent Tape" - "[english]item_crafting_material_roll_of_vent_tape_description" "Unused rolls of vent tape, found while on a mission." - "item_crafting_material_roll_of_vent_tape_description" "Unused rolls of vent tape, found while on a mission." - "[english]item_crafting_material_isotopes_name" "Isotopes" - "item_crafting_material_isotopes_name" "Isotopes" - "[english]item_crafting_material_isotopes_description" "Radioactive material, found while on a mission." - "item_crafting_material_isotopes_description" "Radioactive material, found while on a mission." - // This material is a reference to the identically-named material in Warframe. - "[english]item_crafting_material_cryotic_name" "Cryotic" - "item_crafting_material_cryotic_name" "Cryotic" - "[english]item_crafting_material_cryotic_description" "A hazardous material that freezes on contact, found while on a mission." - "item_crafting_material_cryotic_description" "A hazardous material that freezes on contact, found while on a mission." - // The item is a canister of the noble gas argon. When translating, the exact amount of argon is not important (the container is not a cube and is larger than a cubic foot in volume). Using cubic feet to refer to a gas stored in a round container is intentionally awkward. - "[english]item_crafting_material_argon_canister_name" "Cubic Foot of Argon" - "item_crafting_material_argon_canister_name" "Cubic Foot of Argon" - "[english]item_crafting_material_argon_canister_description" "An inert gas with many industrial applications, found while on a mission." - "item_crafting_material_argon_canister_description" "An inert gas with many industrial applications, found while on a mission." - // This is a riff on "Infinite Improbability Drive" from A Hitchhiker's Guide to the Galaxy. - // Except instead of a spaceship engine that allows teleportation around the universe, this is simply a data disk containing some pre-generated random numbers. - // This item can only be obtained via TileGen maps, which (as of 2024) are not yet officially playable. - "[english]item_crafting_material_probability_drive_name" "Finite Probability Drive" - "item_crafting_material_probability_drive_name" "Finite Probability Drive" - // This is the name of a real book, published in 1955. It contains 400 pages, each with 50 lines of 50 digits. - "[english]item_crafting_material_probability_drive_description" "A disk containing an excerpt from [i]A Million Random Digits with 100,000 Normal Deviates[/i], found while on a mission." - "item_crafting_material_probability_drive_description" "A disk containing an excerpt from [i]A Million Random Digits with 100,000 Normal Deviates[/i], found while on a mission." +"[english]item_crafting_material_pile_of_red_sand_name" "Pile of Red Sand" +"item_crafting_material_pile_of_red_sand_name" "Stos Czerwonego Piasku" +"[english]item_crafting_material_pile_of_red_sand_description" "A pile of red sand, found while on a mission." +"item_crafting_material_pile_of_red_sand_description" "Kupka czerwonego piasku znaleziona podczas misji." +"[english]item_crafting_material_antlion_carapace_name" "Antlion Carapace" +"item_crafting_material_antlion_carapace_name" "Pancerz Mrówkolwa" +"[english]item_crafting_material_antlion_carapace_description" "The husk of an antlion, found while on a mission." +"item_crafting_material_antlion_carapace_description" "Skorupa Mrówkolwa znaleziona podczas misji." +"[english]item_crafting_material_corrosive_fluid_sample_name" "Corrosive Fluid Sample" +"item_crafting_material_corrosive_fluid_sample_name" "Próbka Płynu Żrącego" +"[english]item_crafting_material_corrosive_fluid_sample_description" "A barrel of corrosive fluid, found while on a mission." +"item_crafting_material_corrosive_fluid_sample_description" "Beczka z żrącym płynem znaleziona podczas misji." +"[english]item_crafting_material_cooled_volcanic_rock_name" "Cooled Volcanic Rock" +"item_crafting_material_cooled_volcanic_rock_name" "Schłodzona Skała Wulkaniczna" +"[english]item_crafting_material_cooled_volcanic_rock_description" "An igneous rock, found while on a mission." +"item_crafting_material_cooled_volcanic_rock_description" "Skała magmowa znaleziona podczas misji." +"[english]item_crafting_material_retrieved_documents_name" "Retrieved Documents" +"item_crafting_material_retrieved_documents_name" "Odzyskane Dokumenty" +"[english]item_crafting_material_retrieved_documents_description" "A pile of schematics and intelligence, found while on a mission." +"item_crafting_material_retrieved_documents_description" "Stos schematów i informacji znalezionych podczas misji." +"[english]item_crafting_material_unopened_synup_cola_name" "Unopened SynUp Cola" +"item_crafting_material_unopened_synup_cola_name" "Nieotwarta Kola SynUp" +"[english]item_crafting_material_unopened_synup_cola_description" "A pristine pack of SynUp Cola cans, found while on a mission." +"item_crafting_material_unopened_synup_cola_description" "Nieskazitelne opakowanie puszek SynUp Cola, znalezione podczas misji." +"[english]item_crafting_material_roll_of_vent_tape_name" "Roll of Vent Tape" +"item_crafting_material_roll_of_vent_tape_name" "Rolka Taśmy Naprawczej" +"[english]item_crafting_material_roll_of_vent_tape_description" "Unused rolls of vent tape, found while on a mission." +"item_crafting_material_roll_of_vent_tape_description" "Nieużywane rolki taśmy naprawczej, znalezione podczas misji." +"[english]item_crafting_material_isotopes_name" "Isotopes" +"item_crafting_material_isotopes_name" "Izotopy" +"[english]item_crafting_material_isotopes_description" "Radioactive material, found while on a mission." +"item_crafting_material_isotopes_description" "Materiał radioaktywny znaleziony podczas misji." +// This material is a reference to the identically-named material in Warframe. +"[english]item_crafting_material_cryotic_name" "Cryotic" +"item_crafting_material_cryotic_name" "Kriotyk" +"[english]item_crafting_material_cryotic_description" "A hazardous material that freezes on contact, found while on a mission." +"item_crafting_material_cryotic_description" "Niebezpieczny materiał który zamarza wszystko w kontakcie z nim, znaleziony podczas misji." +// The item is a canister of the noble gas argon. When translating, the exact amount of argon is not important (the container is not a cube and is larger than a cubic foot in volume). Using cubic feet to refer to a gas stored in a round container is intentionally awkward. +"[english]item_crafting_material_argon_canister_name" "Cubic Foot of Argon" +"item_crafting_material_argon_canister_name" "Butla z Argonem" +"[english]item_crafting_material_argon_canister_description" "An inert gas with many industrial applications, found while on a mission." +"item_crafting_material_argon_canister_description" "Gaz obojętny o wielu zastosowaniach przemysłowych, znaleziony podczas misji." +// This is a riff on "Infinite Improbability Drive" from A Hitchhiker's Guide to the Galaxy. +// Except instead of a spaceship engine that allows teleportation around the universe, this is simply a data disk containing some pre-generated random numbers. +// This item can only be obtained via TileGen maps, which (as of 2024) are not yet officially playable. +"[english]item_crafting_material_probability_drive_name" "Finite Probability Drive" +"item_crafting_material_probability_drive_name" "Napęd Skończonego Prawdopodobieństwa" +// This is the name of a real book, published in 1955. It contains 400 pages, each with 50 lines of 50 digits. +"[english]item_crafting_material_probability_drive_description" "A disk containing an excerpt from [i]A Million Random Digits with 100,000 Normal Deviates[/i], found while on a mission." +// Not sure if I should translate the title of this, there are no records of this book anywhere outside of English-speaking side of the internet. +"item_crafting_material_probability_drive_description" "Dysk zawierający fragment książki [i]A Million Random Digits with 100,000 Normal Deviates[/i], znaleziony podczas misji" - "[english]item_crafting_material_refined_wire_name" "Sorted Wire" - "item_crafting_material_refined_wire_name" "Sorted Wire" - "[english]item_crafting_material_refined_wire_description" "A spool of repurposed wire." - "item_crafting_material_refined_wire_description" "A spool of repurposed wire." - "[english]item_crafting_material_refined_carbon_name" "Carbon Plates" - "item_crafting_material_refined_carbon_name" "Carbon Plates" - "[english]item_crafting_material_refined_carbon_description" "Carbon nanotubes arranged into super-strong plates." - "item_crafting_material_refined_carbon_description" "Carbon nanotubes arranged into super-strong plates." +"[english]item_crafting_material_refined_wire_name" "Sorted Wire" +"item_crafting_material_refined_wire_name" "Posortowany drut" +"[english]item_crafting_material_refined_wire_description" "A spool of repurposed wire." +"item_crafting_material_refined_wire_description" "Szpula z przerobionym drutem." +"[english]item_crafting_material_refined_carbon_name" "Carbon Plates" +"item_crafting_material_refined_carbon_name" "Płyty Węglowe" +"[english]item_crafting_material_refined_carbon_description" "Carbon nanotubes arranged into super-strong plates." +"item_crafting_material_refined_carbon_description" "Nanorurki węglowe ułożone w superwytrzymałe płytki." - // Notifications are hidden items that cause a notification to appear in the game's main menu. The item records whether it has been seen by the player, and dismissing the notification deletes the item. Notifications will not appear for players who have opted out of seeing them. - // - // A large variety of crafting materials have appeared (once per week). - "[english]notification_crafting_items_appeared_weekly_name" "Large quantity of resources located." - "notification_crafting_items_appeared_weekly_name" "Large quantity of resources located." - "[english]notification_crafting_items_appeared_weekly_description" "Check the mission list for possible locations of crafting materials." - "notification_crafting_items_appeared_weekly_description" "Check the mission list for possible locations of crafting materials." - // An additional small variety of crafting materials have appeared (based on playtime). - "[english]notification_crafting_items_appeared_playtime_name" "Additional resources located." - "notification_crafting_items_appeared_playtime_name" "Additional resources located." - "[english]notification_crafting_items_appeared_playtime_description" "Check the mission list for possible locations of crafting materials." - "notification_crafting_items_appeared_playtime_description" "Check the mission list for possible locations of crafting materials." +// Notifications are hidden items that cause a notification to appear in the game's main menu. The item records whether it has been seen by the player, and dismissing the notification deletes the item. Notifications will not appear for players who have opted out of seeing them. +// +// A large variety of crafting materials have appeared (once per week). +"[english]notification_crafting_items_appeared_weekly_name" "Large quantity of resources located." +"notification_crafting_items_appeared_weekly_name" "Duża ilość zlokalizowanych zasobów." +"[english]notification_crafting_items_appeared_weekly_description" "Check the mission list for possible locations of crafting materials." +"notification_crafting_items_appeared_weekly_description" "Sprawdź listę misji aby poznać możliwe lokalizacje materiałów do użycia w wytwarzaniu." +// An additional small variety of crafting materials have appeared (based on playtime). +"[english]notification_crafting_items_appeared_playtime_name" "Additional resources located." +"notification_crafting_items_appeared_playtime_name" "Dodatkowe zasoby znalezione." +"[english]notification_crafting_items_appeared_playtime_description" "Check the mission list for possible locations of crafting materials." +"notification_crafting_items_appeared_playtime_description" "Sprawdź listę misji, aby poznać możliwe lokalizacje materiałów do użycia w wytwarzaniu." - "[english]item_strange_device_missions_name" "Missions" - "item_strange_device_missions_name" "Missions" - "[english]item_strange_device_successful_missions_name" "Successful Missions" - "item_strange_device_successful_missions_name" "Successful Missions" - "[english]item_strange_device_aliens_killed_name" "Aliens Killed" - "item_strange_device_aliens_killed_name" "Aliens Killed" - "[english]item_strange_device_healing_name" "Healing" - "item_strange_device_healing_name" "Healing" - "[english]item_strange_device_fast_hacks_name" "Fast Hacks" - "item_strange_device_fast_hacks_name" "Fast Hacks" - "[english]item_strange_device_enemies_frozen_name" "Enemies Frozen" - "item_strange_device_enemies_frozen_name" "Enemies Frozen" - // extinguished as in putting out a fire - "[english]item_strange_device_allies_extinguished_name" "Allies Extinguished" - "item_strange_device_allies_extinguished_name" "Allies Extinguished" - "[english]item_strange_device_alien_kill_streak_name" "Alien Kill Streak" - "item_strange_device_alien_kill_streak_name" "Alien Kill Streak" - // Alien Kill Streak: 1234 (Best: 5678) - "[english]item_strange_device_alien_kill_streak_best" "Best" - "item_strange_device_alien_kill_streak_best" "Best" - "[english]item_strange_device_infestations_cured_name" "Infestations Cured" - "item_strange_device_infestations_cured_name" "Infestations Cured" +"[english]item_strange_device_missions_name" "Missions" +"item_strange_device_missions_name" "Misje" +"[english]item_strange_device_successful_missions_name" "Successful Missions" +"item_strange_device_successful_missions_name" "Udane Misje" +"[english]item_strange_device_aliens_killed_name" "Aliens Killed" +"item_strange_device_aliens_killed_name" "Zabici Obcy" +"[english]item_strange_device_healing_name" "Healing" +"item_strange_device_healing_name" "Leczenie" +"[english]item_strange_device_fast_hacks_name" "Fast Hacks" +"item_strange_device_fast_hacks_name" "Szybkie Hackowanie" +"[english]item_strange_device_enemies_frozen_name" "Enemies Frozen" +"item_strange_device_enemies_frozen_name" "Zamrożeni Przeciwnicy" +// extinguished as in putting out a fire +"[english]item_strange_device_allies_extinguished_name" "Allies Extinguished" +"item_strange_device_allies_extinguished_name" "Ugaszeni Sojusznicy" +"[english]item_strange_device_alien_kill_streak_name" "Alien Kill Streak" +"item_strange_device_alien_kill_streak_name" "Seria Zabójstw Obcych" +// Alien Kill Streak: 1234 (Best: 5678) +"[english]item_strange_device_alien_kill_streak_best" "Best" +"item_strange_device_alien_kill_streak_best" "Najlepsza" +"[english]item_strange_device_infestations_cured_name" "Infestations Cured" +"item_strange_device_infestations_cured_name" "Zarażenia Uleczone" - "[english]item_suit_sarge_name" "Sarge's Suit" - "item_suit_sarge_name" "Sarge's Suit" - "[english]item_suit_wildcat_name" "Wildcat's Suit" - "item_suit_wildcat_name" "Wildcat's Suit" - "[english]item_suit_faith_name" "Faith's Suit" - "item_suit_faith_name" "Faith's Suit" - "[english]item_suit_crash_name" "Crash's Suit" - "item_suit_crash_name" "Crash's Suit" - "[english]item_suit_jaeger_name" "Jaeger's Suit" - "item_suit_jaeger_name" "Jaeger's Suit" - "[english]item_suit_wolfe_name" "Wolfe's Suit" - "item_suit_wolfe_name" "Wolfe's Suit" - "[english]item_suit_bastille_name" "Bastille's Suit" - "item_suit_bastille_name" "Bastille's Suit" - "[english]item_suit_vegas_name" "Vegas's Suit" - "item_suit_vegas_name" "Vegas's Suit" - // one can only hope - "[english]item_suit_flynn_name" "Flynn's Suit" - "item_suit_flynn_name" "Flynn's Suit" +"[english]item_suit_sarge_name" "Sarge's Suit" +"item_suit_sarge_name" "Strój Sarge'a" +"[english]item_suit_wildcat_name" "Wildcat's Suit" +"item_suit_wildcat_name" "Strój Wildcat" +"[english]item_suit_faith_name" "Faith's Suit" +"item_suit_faith_name" "Strój Faith" +"[english]item_suit_crash_name" "Crash's Suit" +"item_suit_crash_name" "Strój Crash'a" +"[english]item_suit_jaeger_name" "Jaeger's Suit" +"item_suit_jaeger_name" "Strój Jaeger'a" +"[english]item_suit_wolfe_name" "Wolfe's Suit" +"item_suit_wolfe_name" "Strój Wolfe" +"[english]item_suit_bastille_name" "Bastille's Suit" +"item_suit_bastille_name" "Strój Bastille" +"[english]item_suit_vegas_name" "Vegas's Suit" +"item_suit_vegas_name" "Vegas's Suit" +// one can only hope +// can only hope.. +"[english]item_suit_flynn_name" "Flynn's Suit" +"item_suit_flynn_name" "Strój Flynn'a" - // If you would like to be included in this system and you have contributed to Alien Swarm: Reactive Drop's development, - // follow the instructions at https://developer.reactivedrop.com/donation-items.html +// If you would like to be included in this system and you have contributed to Alien Swarm: Reactive Drop's development, +// follow the instructions at https://developer.reactivedrop.com/donation-items.html - "[english]item_donation_tft_name" "Donor: Tears for Tarnor" - "item_donation_tft_name" "Donor: Tears for Tarnor" - "[english]item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." - "item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." - "[english]item_donation_paranoia_name" "Donor: Paranoia" - "item_donation_paranoia_name" "Donor: Paranoia" - "[english]item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." - "item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." - "[english]item_donation_lana_name" "Donor: Lana's Escape" - "item_donation_lana_name" "Donor: Lana's Escape" - "[english]item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." - "item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." - "[english]item_donation_ocs_name" "Donor: Operation Cleansweep" - "item_donation_ocs_name" "Donor: Operation Cleansweep" - "[english]item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." - "item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." - "[english]item_donation_res7_name" "Donor: Research 7" - "item_donation_res7_name" "Donor: Research 7" - "[english]item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." - "item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." - "[english]item_donation_area9800_name" "Donor: Area 9800" - "item_donation_area9800_name" "Donor: Area 9800" - "[english]item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." - "item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." - "[english]item_donation_biogen_name" "Donor: BioGen Corporation" - "item_donation_biogen_name" "Donor: BioGen Corporation" - "[english]item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." - "item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." - "[english]item_donation_nh_name" "Donor: Nam Humanum" - "item_donation_nh_name" "Donor: Nam Humanum" - "[english]item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." - "item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." - "[english]item_donation_acc32_name" "Donor: Accident 32" - "item_donation_acc32_name" "Donor: Accident 32" - "[english]item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." - "item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." - "[english]item_donation_ada_name" "Donor: Adanaxis" - "item_donation_ada_name" "Donor: Adanaxis" - "[english]item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." - "item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." - "[english]item_donation_dmitriy_name" "Donor: Dmitriy" - "item_donation_dmitriy_name" "Donor: Dmitriy" - "[english]item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." - "item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." - "[english]item_donation_ben_name" "Donor: Ben Lubar" - "item_donation_ben_name" "Donor: Ben Lubar" - "[english]item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." - "item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." - "[english]item_donation_rayman_name" "Donor: Rayman1103" - "item_donation_rayman_name" "Donor: Rayman1103" - "[english]item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." - "item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." - "[english]item_donation_mithrand_name" "Donor: Mithrand" - "item_donation_mithrand_name" "Donor: Mithrand" - "[english]item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." - "item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." - "[english]item_donation_axnow_name" "Donor: Ax-now" - "item_donation_axnow_name" "Donor: Ax-now" - "[english]item_donation_axnow_description" "Represents a donation to Ax-now, artist." - "item_donation_axnow_description" "Represents a donation to Ax-now, artist." - "[english]item_donation_beka_name" "Donor: Beka" - "item_donation_beka_name" "Donor: Beka" - "[english]item_donation_beka_description" "Represents a donation to Beka, artist." - "item_donation_beka_description" "Represents a donation to Beka, artist." - "[english]item_donation_mfz_name" "Donor: mfz" - "item_donation_mfz_name" "Donor: mfz" - "[english]item_donation_mfz_description" "Represents a donation to mfz, artist." - "item_donation_mfz_description" "Represents a donation to mfz, artist." - "[english]item_donation_grace_name" "Donor: Grace Lovelace" - "item_donation_grace_name" "Donor: Grace Lovelace" - "[english]item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." - "item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." - "[english]item_donation_stargate_name" "Donor: Stargate75" - "item_donation_stargate_name" "Donor: Stargate75" - "[english]item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." - "item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." - "[english]item_donation_hangumi_name" "Donor: hangumi" - "item_donation_hangumi_name" "Donor: hangumi" - "[english]item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." - "item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." - "[english]item_donation_yojimbo_name" "Donor: YOJIMBO" - "item_donation_yojimbo_name" "Donor: YOJIMBO" - "[english]item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." - "item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." - "[english]item_donation_quantumripple_name" "Donor: QuantumRipple" - "item_donation_quantumripple_name" "Donor: QuantumRipple" - "[english]item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." - "item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." - "[english]item_donation_dukem_name" "Donor: Duke M" - "item_donation_dukem_name" "Donor: Duke M" - "[english]item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." - "item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." - "[english]item_donation_deerlord_name" "Donor: Deerlord" - "item_donation_deerlord_name" "Donor: Deerlord" - "[english]item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." - "item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." - "[english]item_donation_blueberry_name" "Donor: Blueberry" - "item_donation_blueberry_name" "Donor: Blueberry" - "[english]item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." - "item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." - "[english]item_donation_makinday_name" "Donor: MakinDay" - "item_donation_makinday_name" "Donor: MakinDay" - "[english]item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." - "item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." - "[english]item_donation_steffo_name" "Donor: Steffo" - "item_donation_steffo_name" "Donor: Steffo" - "[english]item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." - "item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." - "[english]item_donation_trickmaster_name" "Donor: trick-master" - "item_donation_trickmaster_name" "Donor: trick-master" - "[english]item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." - "item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." - "[english]item_donation_efi_name" "Donor: Efi" - "item_donation_efi_name" "Donor: Efi" - "[english]item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." - "item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." - "[english]item_donation_autogavy_name" "Donor: AutoGavy" - "item_donation_autogavy_name" "Donor: AutoGavy" - "[english]item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." - "item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." - "[english]item_donation_thescientist_name" "Donor: TheScientist" - "item_donation_thescientist_name" "Donor: TheScientist" - "[english]item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." - "item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." - "[english]item_donation_crazymanbos_name" "Donor: Crazymanbos" - "item_donation_crazymanbos_name" "Donor: Crazymanbos" - "[english]item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." - "item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." +"[english]item_donation_tft_name" "Donor: Tears for Tarnor" +"item_donation_tft_name" "Dawca: Tears for Tarnor" +"[english]item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." +"item_donation_tft_description" "Reprezentuje darowiznę dla Michael 'Ezekel' Abraham, autora kampanii Tears for Tarnor." +"[english]item_donation_paranoia_name" "Donor: Paranoia" +"item_donation_paranoia_name" "Dawca: Paranoia" +"[english]item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." +"item_donation_paranoia_description" "Reprezentuje darowiznę dla Eclipse, autora kampanii Paranoia." +"[english]item_donation_lana_name" "Donor: Lana's Escape" +"item_donation_lana_name" "Dawca: Lana's Escape" +"[english]item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." +"item_donation_lana_description" "Reprezentuje darowiznę dla Hephalistofene, autora kampanii Lana's Escape." +"[english]item_donation_ocs_name" "Donor: Operation Cleansweep" +"item_donation_ocs_name" "Dawca: Operation Cleansweep" +"[english]item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." +"item_donation_ocs_description" "Reprezentuje darowiznę dla Steve76, autora kampanii Operation Cleansweep." +"[english]item_donation_res7_name" "Donor: Research 7" +"item_donation_res7_name" "Dawca: Research 7" +"[english]item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." +"item_donation_res7_description" "Oznacza darowiznę dla Will 'Issus' Rogers, autora kampanii Research 7." +"[english]item_donation_area9800_name" "Donor: Area 9800" +"item_donation_area9800_name" "Dawca: Area 9800" +"[english]item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." +"item_donation_area9800_description" "Oznacza darowiznę dla Arjen de Graaf, autora kampanii Area 9800." +"[english]item_donation_biogen_name" "Donor: BioGen Corporation" +"item_donation_biogen_name" "Dawca: BioGen Corporation" +"[english]item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." +"item_donation_biogen_description" "Reprezentuje darowiznę dla Uradzimiru, autora kampanii BioGen Corporation." +"[english]item_donation_nh_name" "Donor: Nam Humanum" +"item_donation_nh_name" "Dawca: Nam Humanum" +"[english]item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." +"item_donation_nh_description" "Oznacza darowiznę dla autorów kampanii Nam Humanum: Guillaume 'Stral' Houarda i Thomas 'Synmachusa' Lesteven." +"[english]item_donation_acc32_name" "Donor: Accident 32" +"item_donation_acc32_name" "Dawca: Accident 32" +"[english]item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." +"item_donation_acc32_description" "Reprezentuje darowiznę dla jhheight, autora kampanii Accident 32." +"[english]item_donation_ada_name" "Donor: Adanaxis" +"item_donation_ada_name" "Dawca: Adanaxis" +"[english]item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." +"item_donation_ada_description" "Reprezentuje darowiznę dla Orange, autora kampanii Adanaxis." +"[english]item_donation_dmitriy_name" "Donor: Dmitriy" +"item_donation_dmitriy_name" "Dawca: Dmitriy" +"[english]item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." +"item_donation_dmitriy_description" "Reprezentuje darowiznę dla Dmitriy, założyciela Reactive Drop Team i programisty." +"[english]item_donation_ben_name" "Donor: Ben Lubar" +"item_donation_ben_name" "Dawca: Ben Lubar" +"[english]item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." +"item_donation_ben_description" "Reprezentuje darowiznę dla Ben Lubar, menedżera ds. wydań, gospodarza serwera statystyk i programisty." +"[english]item_donation_rayman_name" "Donor: Rayman1103" +"item_donation_rayman_name" "Dawca: Rayman1103" +"[english]item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." +"item_donation_rayman_description" "Reprezentuje darowiznę dla Rayman1103, programisty." +"[english]item_donation_mithrand_name" "Donor: Mithrand" +"item_donation_mithrand_name" "Dawca: Mithrand" +"[english]item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." +"item_donation_mithrand_description" "Reprezentuje darowiznę dla Mithrand, programisty, kierownika projektu anty-cheat i gospodarza serwerów w Niemczech." +"[english]item_donation_axnow_name" "Donor: Ax-now" +"item_donation_axnow_name" "Dawca: Ax-now" +"[english]item_donation_axnow_description" "Represents a donation to Ax-now, artist." +"item_donation_axnow_description" "Oznacza darowiznę dla Ax-now, artysty." +"[english]item_donation_beka_name" "Donor: Beka" +"item_donation_beka_name" "Dawca: Beka" +"[english]item_donation_beka_description" "Represents a donation to Beka, artist." +"item_donation_beka_description" "Reprezentuje darowiznę dla Beka, artysty." +"[english]item_donation_mfz_name" "Donor: mfz" +"item_donation_mfz_name" "Dawca: mfz" +"[english]item_donation_mfz_description" "Represents a donation to mfz, artist." +"item_donation_mfz_description" "Reprezentuje darowiznę dla mfz, artysty." +"[english]item_donation_grace_name" "Donor: Grace Lovelace" +"item_donation_grace_name" "Dawca: Grace Lovelace" +"[english]item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." +"item_donation_grace_description" "Reprezentuje darowiznę dla Grace Lovelace, autorki artykułów w Swarmopedii." +"[english]item_donation_stargate_name" "Donor: Stargate75" +"item_donation_stargate_name" "Dawca: Stargate75" +"[english]item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." +"item_donation_stargate_description" "Reprezentuje darowiznę dla Stargate75, hosta serwerów w Niemczech." +"[english]item_donation_hangumi_name" "Donor: hangumi" +"item_donation_hangumi_name" "Dawca: hangumi" +"[english]item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." +"item_donation_hangumi_description" "Reprezentuje darowiznę dla hangumi, hosta serwerów w Korei i współtwórcy koreańskiego tłumaczenia." +"[english]item_donation_yojimbo_name" "Donor: YOJIMBO" +"item_donation_yojimbo_name" "Dawca: YOJIMBO" +"[english]item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." +"item_donation_yojimbo_description" "Reprezentuje darowiznę dla YOJIMBO, hosta serwerów w Irlandii." +"[english]item_donation_quantumripple_name" "Donor: QuantumRipple" +"item_donation_quantumripple_name" "Dawca: QuantumRipple" +"[english]item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." +"item_donation_quantumripple_description" "Reprezentuje darowiznę dla QuantumRipple, hosta serwerów w USA." +"[english]item_donation_dukem_name" "Donor: Duke M" +"item_donation_dukem_name" "Dawca: Duke M" +"[english]item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." +"item_donation_dukem_description" "Reprezentuje darowiznę dla Duke M, kontrybutora niemieckiego tłumaczenia." +"[english]item_donation_deerlord_name" "Donor: Deerlord" +"item_donation_deerlord_name" "Dawca: Deerlord" +"[english]item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." +"item_donation_deerlord_description" "Reprezentuje darowiznę dla Deerlord, kontrybutora japońskiego tłumaczenia." +"[english]item_donation_blueberry_name" "Donor: Blueberry" +"item_donation_blueberry_name" "Dawca: Blueberry" +"[english]item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." +"item_donation_blueberry_description" "Reprezentuje darowiznę dla Blueberry, kontrybutora rosyjskiego tłumaczenia." +"[english]item_donation_makinday_name" "Donor: MakinDay" +"item_donation_makinday_name" "Dawca: MakinDay" +"[english]item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." +"item_donation_makinday_description" "Reprezentuje darowiznę dla MakinDay, kontrybutora włoskiego tłumaczenia." +"[english]item_donation_steffo_name" "Donor: Steffo" +"item_donation_steffo_name" "Dawca: Steffo" +"[english]item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." +"item_donation_steffo_description" "Reprezentuje darowiznę dla Steffo, kontrybutora włoskiego tłumaczenia." +"[english]item_donation_trickmaster_name" "Donor: trick-master" +"item_donation_trickmaster_name" "Dawca: trick-master" +"[english]item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." +"item_donation_trickmaster_description" "Reprezentuje darowiznę dla trick-master, kontrybutora francuskiego tłumaczenia." +"[english]item_donation_efi_name" "Donor: Efi" +"item_donation_efi_name" "Dawca: Efi" +"[english]item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." +"item_donation_efi_description" "Reprezentuje darowiznę dla Efi, artysty i kontrybutora hiszpańskiego tłumaczenia." +"[english]item_donation_autogavy_name" "Donor: AutoGavy" +"item_donation_autogavy_name" "Dawca: AutoGavy" +"[english]item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." +"item_donation_autogavy_description" "Reprezentuje darowiznę dla AutoGavy, kontrybutor tłumaczenia na język chiński uproszczony i host serwerów w Chinach." +"[english]item_donation_thescientist_name" "Donor: TheScientist" +"item_donation_thescientist_name" "Dawca: TheScientist" +"[english]item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." +"item_donation_thescientist_description" "Reprezentuje darowiznę dla TheScientist, kontrybutora tłumaczenia na język portugalski." +"[english]item_donation_crazymanbos_name" "Donor: Crazymanbos" +"item_donation_crazymanbos_name" "Dawca: Crazymanbos" +"[english]item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." +"item_donation_crazymanbos_description" "Reprezentuje darowiznę dla Crazymanbos, kontrybutora szwedzkiego tłumaczenia." } } From 72a5d69d39ef6389f779a5b4e428fbc521142e3c Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:24:46 +0200 Subject: [PATCH 096/201] Update workshop_description_polish.vdf --- community/workshop/workshop_description_polish.vdf | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/community/workshop/workshop_description_polish.vdf b/community/workshop/workshop_description_polish.vdf index 521d5771f..ef8d4f248 100644 --- a/community/workshop/workshop_description_polish.vdf +++ b/community/workshop/workshop_description_polish.vdf @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" @@ -11,9 +11,9 @@ "BossFight2023_title" "Konkurs Mapowania 2023: \"Walka z Bossem\"" "[english]BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." "BossFight2023_desc" "Obchodzimy właśnie [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]szóste urodziny Alien Swarm: Reactive Drop[/url], dlatego organizujemy konkurs mapowania, w którym każdy może wziąć udział!\n\nTematem tego roku jest \"Walka z Bossem\". Wpisy muszą być otagowane z [b]BossFight2023[/b]. Konkurs kończy się 1 Sierpnia. Jeśli potrzebujesz pomocy, sprawdź forum: [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url]" - "[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" - "SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" - "[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." - "SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." +"[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" +"SpaceStation2024_title" "Konkurs Mapowania 2024: \"Stacja Kosmiczna\"" +"[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." +"SpaceStation2024_desc" "Są [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]siódme urodziny Alien Swarm: Reactive Drop[/url], a to oznacza że pora na nasz [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]drugi coroczny konkurs mapowania[/url]!\n\nTematem tego roku jest \"Stacja Kosmiczna\". Wpisy muszą być otagowane z [b]SpaceStation2024[/b]. Zapiszy kończą się 1 sierpnia." } } From f50f20e40ed8237552f54590c2aa7880f0a87767 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:25:43 +0200 Subject: [PATCH 097/201] Update serverbrowser_polish.txt --- platform/servers/serverbrowser_polish.txt | 98 +++++++++++------------ 1 file changed, 49 insertions(+), 49 deletions(-) diff --git a/platform/servers/serverbrowser_polish.txt b/platform/servers/serverbrowser_polish.txt index 1cc34ccb2..8bcda55c2 100644 --- a/platform/servers/serverbrowser_polish.txt +++ b/platform/servers/serverbrowser_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" @@ -91,8 +91,8 @@ "ServerBrowser_EnterIPofServerToAdd" "Podaj adres IP serwera, który chcesz dodać." "[english]ServerBrowser_OK" "OK" "ServerBrowser_OK" "OK" - "[english]ServerBrowser_Examples" "Examples:\ntfc.valvesoftware.com\ncounterstrike.speakeasy.net:27016\n205.158.143.200:27015" - "ServerBrowser_Examples" "Examples:\ntfc.valvesoftware.com\ncounterstrike.speakeasy.net:27016\n205.158.143.200:27015" +"[english]ServerBrowser_Examples" "Examples:\ntfc.valvesoftware.com\ncounterstrike.speakeasy.net:27016\n205.158.143.200:27015" +"ServerBrowser_Examples" "Przykłady:\ntfc.valvesoftware.com\ncounterstrike.speakeasy.net:27016\n205.158.143.200:27015" "[english]ServerBrowser_AddServersTitle" "Add Server - Servers" "ServerBrowser_AddServersTitle" "Dodaj Serwer — Serwery" "[english]ServerBrowser_AddServerErrorTitle" "Add Server - Error" @@ -105,8 +105,8 @@ "ServerBrowser_ServerRequiresPassword" "Aby dołączyć do serwera, należy podać hasło." "[english]ServerBrowser_RemoveServerFromFavorites" "Remove server from favorites" "ServerBrowser_RemoveServerFromFavorites" "Usuń serwer z Ulubionych" - "[english]ServerBrowser_RemoveServerFromBlacklist" "Remove server from blacklist" - "ServerBrowser_RemoveServerFromBlacklist" "Remove server from blacklist" +"[english]ServerBrowser_RemoveServerFromBlacklist" "Remove server from blacklist" +"ServerBrowser_RemoveServerFromBlacklist" "Usuń serwer z czarnej listy" "[english]ServerBrowser_AddServerByIP" "Add server by IP address" "ServerBrowser_AddServerByIP" "Dodaj adres IP serwera" "[english]ServerBrowser_UpdatingFavsTitle" "Updating Favorites" @@ -135,8 +135,8 @@ "ServerBrowser_FriendsTab" "Znajomi" "[english]ServerBrowser_HistoryTab" "History" "ServerBrowser_HistoryTab" "Historia" - "[english]ServerBrowser_BlacklistTab" "Blacklisted Servers" - "ServerBrowser_BlacklistTab" "Blacklisted Servers" +"[english]ServerBrowser_BlacklistTab" "Blacklisted Servers" +"ServerBrowser_BlacklistTab" "Serwery na czarnej liście" "[english]ServerBrowser_GameInfoTitle" "Game Info" "ServerBrowser_GameInfoTitle" "Informacje o grze" "[english]ServerBrowser_AddToFavorites" "Add To Favorites" @@ -173,8 +173,8 @@ "ServerBrowser_NoLanServers" "W Twojej sieci lokalnej nie pracują żadne serwery." "[english]ServerBrowser_NoFavoriteServers" "You currently have no favorite servers selected." "ServerBrowser_NoFavoriteServers" "Brak ulubionych serwerów." - "[english]ServerBrowser_NoBlacklistedServers" "You currently have no servers blacklisted." - "ServerBrowser_NoBlacklistedServers" "You currently have no servers blacklisted." +"[english]ServerBrowser_NoBlacklistedServers" "You currently have no servers blacklisted." +"ServerBrowser_NoBlacklistedServers" "Obecnie żadne serwery nie znajdują się na czarnej liście." "[english]ServerBrowser_NoFriendsServers" "None of your friends are currently playing a game." "ServerBrowser_NoFriendsServers" "Aktualnie nie gra nikt z Twoich znajomych." "[english]ServerBrowser_NoInternetGames" "There are no internet games visible that pass your filter settings." @@ -197,12 +197,12 @@ "ServerBrowser_AddServer" "Dodaj serwer" "[english]ServerBrowser_AddCurrentServer" "Add Current Server" "ServerBrowser_AddCurrentServer" "Dodaj aktualny serwer" - "[english]ServerBrowser_ImportBlacklist" "Import Servers From File" - "ServerBrowser_ImportBlacklist" "Import Servers From File" - "[english]ServerBrowser_ImportBlacklistTitle" "Select file to import servers from:" - "ServerBrowser_ImportBlacklistTitle" "Select file to import servers from:" - "[english]ServerBrowser_BlacklistFiles" "Blacklist serverlist files (*.txt)" - "ServerBrowser_BlacklistFiles" "Blacklist serverlist files (*.txt)" +"[english]ServerBrowser_ImportBlacklist" "Import Servers From File" +"ServerBrowser_ImportBlacklist" "Importuj serwery z pliku" +"[english]ServerBrowser_ImportBlacklistTitle" "Select file to import servers from:" +"ServerBrowser_ImportBlacklistTitle" "Wybierz plik, z którego chcesz zaimportować serwery:" +"[english]ServerBrowser_BlacklistFiles" "Blacklist serverlist files (*.txt)" +"ServerBrowser_BlacklistFiles" "Pliki czarnej listy serwerów (*.txt)" "[english]ServerBrowser_PasswordColumn_Tooltip" "Password required to join server" "ServerBrowser_PasswordColumn_Tooltip" "Aby dołączyć do serwera, należy podać hasło." "[english]ServerBrowser_BotColumn_Tooltip" "CPU players are present on this server" @@ -210,12 +210,12 @@ "[english]ServerBrowser_ServersCount" "Servers (%s1)" "ServerBrowser_ServersCount" "Serwery (%s1)" - "[english]ServerBrowser_ServersCountWithBlacklist" "Servers (%s1) (%s2 blacklisted)" - "ServerBrowser_ServersCountWithBlacklist" "Servers (%s1) (%s2 blacklisted)" - "[english]ServerBrowser_BlacklistedServers" "Blacklisted servers" - "ServerBrowser_BlacklistedServers" "Blacklisted servers" - "[english]ServerBrowser_BlacklistedServersCount" "Blacklisted Servers (%s1)" - "ServerBrowser_BlacklistedServersCount" "Blacklisted Servers (%s1)" +"[english]ServerBrowser_ServersCountWithBlacklist" "Servers (%s1) (%s2 blacklisted)" +"ServerBrowser_ServersCountWithBlacklist" "Serwery (%s1) (%s2 na czarnej liście)" +"[english]ServerBrowser_BlacklistedServers" "Blacklisted servers" +"ServerBrowser_BlacklistedServers" "Serwery na czarnej liście" +"[english]ServerBrowser_BlacklistedServersCount" "Blacklisted Servers (%s1)" +"ServerBrowser_BlacklistedServersCount" "Serwery na czarnej liście (%s1)" "[english]ServerBrowser_UnableToQueryMasters" "Unable to determine Master Server addresses. Server Browser will not function correctly." "ServerBrowser_UnableToQueryMasters" "Nie można ustalić adresu głównego serwera. Przeglądarka nie będzie działać poprawnie." @@ -247,11 +247,11 @@ "ServerBrowser_RemoveServerFromHistory" "Usuń serwery z historii" "[english]ServerBrowser_LastPlayed" "Last played" "ServerBrowser_LastPlayed" "Ostatnia gra" - "[english]ServerBrowser_BlacklistedDate" "Blacklisted date" - "ServerBrowser_BlacklistedDate" "Blacklisted date" +"[english]ServerBrowser_BlacklistedDate" "Blacklisted date" +"ServerBrowser_BlacklistedDate" "Data umieszczenia na czarnej liście" - "[english]ServerBrowser_OfflineMode" "Steam is currently in Offline Mode. Internet games will not be available until you restart\nsteam while connected to the Internet." - "ServerBrowser_OfflineMode" "Steam is currently in Offline Mode. Internet games will not be available until you restart\nsteam while connected to the Internet." +"[english]ServerBrowser_OfflineMode" "Steam is currently in Offline Mode. Internet games will not be available until you restart\nsteam while connected to the Internet." +"ServerBrowser_OfflineMode" "Steam jest obecnie w trybie offline. Gry internetowe nie będą dostępne do momentu ponownego uruchomienia\nSteam przy połączeniu z Internetem." "[english]ServerBrowser_ConnectToServer" "Connect to server" "ServerBrowser_ConnectToServer" "Połącz z serwerem" @@ -261,16 +261,16 @@ "ServerBrowser_RefreshServer" "Odśwież serwer" "[english]ServerBrowser_AddServerToFavorites" "Add server to favorites" "ServerBrowser_AddServerToFavorites" "Dodaj do Ulubionych" - "[english]ServerBrowser_AddServerToBlacklist" "Add server to blacklist" - "ServerBrowser_AddServerToBlacklist" "Add server to blacklist" +"[english]ServerBrowser_AddServerToBlacklist" "Add server to blacklist" +"ServerBrowser_AddServerToBlacklist" "Dodaj serwer do czarnej listy" "[english]ServerBrowser_NotResponding" "< not responding >" "ServerBrowser_NotResponding" "< nie odpowiada >" "[english]ServerBrowser_FiltersActive" "Filters active" "ServerBrowser_FiltersActive" "Aktywne filtry" "[english]ServerBrowser_ServerOutOfDate" "Server is out of date." "ServerBrowser_ServerOutOfDate" "Serwer jest nieaktualny." - "[english]ServerBrowser_ClientOutOfDate" "Your version does not match the servers.\nPlease restart the game." - "ServerBrowser_ClientOutOfDate" "Your version does not match the servers.\nPlease restart the game." +"[english]ServerBrowser_ClientOutOfDate" "Your version does not match the servers.\nPlease restart the game." +"ServerBrowser_ClientOutOfDate" "Twoja wersja nie pasuje do wersji serwera.\nProszę uruchom ponownie grę." "[english]ServerBrowser_PlayerName" "Player Name" "ServerBrowser_PlayerName" "Imię gracza" "[english]ServerBrowser_Score" "Score" @@ -299,10 +299,10 @@ "VAC_ForDetails" "Kliknij tutaj, aby uzyskać więcej informacji" "[english]VAC_ConnectionRefusedTitle" "Connection Refused - VAC" "VAC_ConnectionRefusedTitle" "Połączenie odrzucone — VAC" - "[english]VAC_ConnectionRefusedDetail" "You cannot connect to the selected server, because it is running in VAC (Valve Anti-Cheat) secure mode.\n\nThis Steam account has been banned from secure servers due to a cheating infraction." - "VAC_ConnectionRefusedDetail" "You cannot connect to the selected server, because it is running in VAC (Valve Anti-Cheat) secure mode.\n\nThis Steam account has been banned from secure servers due to a cheating infraction." - "[english]VAC_ConnectionRefusedByServer" "The server denied your connection because it is running in VAC (Valve Anti-Cheat) secure mode.\n\nThis Steam account has been banned from secure servers due to a cheating infraction." - "VAC_ConnectionRefusedByServer" "The server denied your connection because it is running in VAC (Valve Anti-Cheat) secure mode.\n\nThis Steam account has been banned from secure servers due to a cheating infraction." +"[english]VAC_ConnectionRefusedDetail" "You cannot connect to the selected server, because it is running in VAC (Valve Anti-Cheat) secure mode.\n\nThis Steam account has been banned from secure servers due to a cheating infraction." +"VAC_ConnectionRefusedDetail" "Nie możesz połączyć się z wybranym serwerem, ponieważ działa on w bezpiecznym trybie VAC (Valve Anti-Cheat).\n\nTo konto Steam zostało zablokowane na bezpiecznych serwerach z powodu wykroczenia związanego z oszukiwaniem." +"[english]VAC_ConnectionRefusedByServer" "The server denied your connection because it is running in VAC (Valve Anti-Cheat) secure mode.\n\nThis Steam account has been banned from secure servers due to a cheating infraction." +"VAC_ConnectionRefusedByServer" "Serwer odmówił połączenia, ponieważ działa w bezpiecznym trybie VAC (Valve Anti-Cheat).\n\nTo konto Steam zostało zablokowane na bezpiecznych serwerach z powodu wykroczenia związanego z oszukiwaniem." "[english]VAC_BanSupportURL" "http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=370" "VAC_BanSupportURL" "http://support.steampowered.com/cgi-bin/steampowered.cfg/php/enduser/std_adp.php?p_faqid=370" "[english]VAC_SecureServerToolTip" "Valve Anti-Cheat - Secure" @@ -311,8 +311,8 @@ "VAC_BannedFromServerToolTip" "Nie możesz połączyć się z tym bezpiecznym serwerem" "[english]VAC_Secure" "Secure" "VAC_Secure" "Zabezpieczony" - "[english]VAC_ConnectingToSecureServer" "Note: This server is VAC-secured.\n\nCheating will result in a permanent ban." - "VAC_ConnectingToSecureServer" "Note: This server is VAC-secured.\n\nCheating will result in a permanent ban." +"[english]VAC_ConnectingToSecureServer" "Note: This server is VAC-secured.\n\nCheating will result in a permanent ban." +"VAC_ConnectingToSecureServer" "Uwaga: Serwer zabezpieczony przez VAC.\n\nCOszukiwanie zakończy się blokadą." "[english]VAC_BannedFromServers" "Banned from some secure servers because of a cheating infraction." "VAC_BannedFromServers" "Zablokowany na niektórych bezpiecznych serwerach z powodu podejrzenia oszustwa." @@ -341,12 +341,12 @@ "[english]ServerBrowser_AddSelectedToFavorites" "Add selected game server to favorites" "ServerBrowser_AddSelectedToFavorites" "Dodaj wybrany serwer gry do ulubionych" - "[english]ServerBrowser_AddSelectedToBlacklist" "Add selected game server to blacklist" - "ServerBrowser_AddSelectedToBlacklist" "Add selected game server to blacklist" +"[english]ServerBrowser_AddSelectedToBlacklist" "Add selected game server to blacklist" +"ServerBrowser_AddSelectedToBlacklist" "Dodaj wybrany serwer do czarnej listy" "[english]ServerBrowser_AddAddressToFavorites" "Add this address to favorites" "ServerBrowser_AddAddressToFavorites" "Dodaj ten adres do ulubionych" - "[english]ServerBrowser_AddAddressToBlacklist" "Add this address to blacklist" - "ServerBrowser_AddAddressToBlacklist" "Add this address to blacklist" +"[english]ServerBrowser_AddAddressToBlacklist" "Add this address to blacklist" +"ServerBrowser_AddAddressToBlacklist" "Dodaj ten adres do czarnej listy" "[english]ServerBrowser_FindGames" "Find games at this address..." "ServerBrowser_FindGames" "Znajdź gry pod tym adresem..." @@ -359,10 +359,10 @@ "ServerBrowser_Tags" "Opis" "[english]ServerBrowser_AddCommonTags" "Add common tags..." "ServerBrowser_AddCommonTags" "Dodaj standardowy opis..." - "[english]ServerBrowser_TagsInclude" "include" - "ServerBrowser_TagsInclude" "include" - "[english]ServerBrowser_TagsDoNotInclude" "do not include" - "ServerBrowser_TagsDoNotInclude" "do not include" +"[english]ServerBrowser_TagsInclude" "include" +"ServerBrowser_TagsInclude" "zawiera" +"[english]ServerBrowser_TagsDoNotInclude" "do not include" +"ServerBrowser_TagsDoNotInclude" "nie zawiera" "[english]ServerBrowser_TagsExplanation" "Note: 'Custom' servers are game servers running non-standard gameplay or other modifications." "ServerBrowser_TagsExplanation" "Uwaga: Na „niestandardowych” serwerach uruchomione są zmodyfikowane gry, o ustawieniach innych niż domyślne." "[english]ServerBrowser_CustomServerInfo" "Click for more info on custom servers." @@ -379,13 +379,13 @@ "ServerBrowser_CustomServerInfoTitle" "Serwery niestandardowe" "[english]ServerBrowser_CustomServerURLWarning" "LAUNCH WEB BROWSER?" "ServerBrowser_CustomServerURLWarning" "URUCHOMIĆ PRZEGLĄDARKĘ?" - "[english]ServerBrowser_CustomServerURLOpen" "The link you just clicked will open your default web browser.\nAre you sure you want to leave the game to view this web page?" - "ServerBrowser_CustomServerURLOpen" "The link you just clicked will open your default web browser.\nAre you sure you want to leave the game to view this web page?" +"[english]ServerBrowser_CustomServerURLOpen" "The link you just clicked will open your default web browser.\nAre you sure you want to leave the game to view this web page?" +"ServerBrowser_CustomServerURLOpen" "Kliknięty link otworzy domyślną przeglądarkę internetową.\nCzy na pewno chcesz opuścić grę, aby wyświetlić tę stronę internetową?" "[english]ServerBrowser_CustomServerURLButton" "Ok, open web browser" "ServerBrowser_CustomServerURLButton" "Tak, uruchom przeglądarkę" - "[english]ServerBrowser_QuickListRefreshing" "Refreshing..." - "ServerBrowser_QuickListRefreshing" "Refreshing..." - "[english]ServerBrowser_QuickListCheck" "Show Map List" - "ServerBrowser_QuickListCheck" "Show Map List" +"[english]ServerBrowser_QuickListRefreshing" "Refreshing..." +"ServerBrowser_QuickListRefreshing" "Odświeżanie..." +"[english]ServerBrowser_QuickListCheck" "Show Map List" +"ServerBrowser_QuickListCheck" "Otwórz listę map" } } From eecafa96266ce533310ef5c2013c4057462ae33a Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:26:52 +0200 Subject: [PATCH 098/201] Update vgui_polish.txt --- platform/vgui_polish.txt | 78 ++++++++++++++++++++-------------------- 1 file changed, 39 insertions(+), 39 deletions(-) diff --git a/platform/vgui_polish.txt b/platform/vgui_polish.txt index ff86fcd7f..5406ffbce 100644 --- a/platform/vgui_polish.txt +++ b/platform/vgui_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" @@ -13,16 +13,16 @@ "FileOpenDialog_Open" "Otwórz" "[english]FileOpenDialog_Save" "Save" "FileOpenDialog_Save" "Zapisz" - "[english]FileOpenDialog_Select" "Select" - "FileOpenDialog_Select" "Select" +"[english]FileOpenDialog_Select" "Select" +"FileOpenDialog_Select" "Wybierz" "[english]FileOpenDialog_Cancel" "Cancel" "FileOpenDialog_Cancel" "Anuluj" "[english]FileOpenDialog_Look_in" "Look in:" "FileOpenDialog_Look_in" "Szukaj w:" "[english]FileOpenDialog_File_Name" "File name:" "FileOpenDialog_File_Name" "Nazwa pliku:" - "[english]FileOpenDialog_Directory_Name" "Directory name:" - "FileOpenDialog_Directory_Name" "Directory name:" +"[english]FileOpenDialog_Directory_Name" "Directory name:" +"FileOpenDialog_Directory_Name" "Nazwa katalogu:" "[english]FileOpenDialog_File_Type" "File type:" "FileOpenDialog_File_Type" "Rodzaj pliku:" "[english]FileOpenDialog_Icon" " " @@ -42,12 +42,12 @@ "Frame_Untitled" "Bez nazwy" "[english]MessageBox_OK" "OK" "MessageBox_OK" "OK" - "[english]MessageBox_Cancel" "Cancel" - "MessageBox_Cancel" "Cancel" - "[english]MessageBox_Yes" "Yes" - "MessageBox_Yes" "Yes" - "[english]MessageBox_No" "No" - "MessageBox_No" "No" +"[english]MessageBox_Cancel" "Cancel" +"MessageBox_Cancel" "Anuluj" +"[english]MessageBox_Yes" "Yes" +"MessageBox_Yes" "Tak" +"[english]MessageBox_No" "No" +"MessageBox_No" "Nie" "[english]PropertyDialog_OK" "OK" "PropertyDialog_OK" "OK" "[english]PropertyDialog_Cancel" "Cancel" @@ -229,21 +229,21 @@ "FileOpenDialog_NewFolderPrompt" "Nazwa:" "[english]FileOpenDialog_NewFolder_DefaultName" "New Folder" "FileOpenDialog_NewFolder_DefaultName" "Nowy folder" - "[english]FileOpenDialog_ToolTip_OpenInExplorerButton" "Open In Explorer" - "FileOpenDialog_ToolTip_OpenInExplorerButton" "Open In Explorer" +"[english]FileOpenDialog_ToolTip_OpenInExplorerButton" "Open In Explorer" +"FileOpenDialog_ToolTip_OpenInExplorerButton" "Otwórz w Eksploratorze Plików" - "[english]PerforceFileList_Col_Name" "Name" - "PerforceFileList_Col_Name" "Name" - "[english]PerforceFileList_Col_Size" "Size" - "PerforceFileList_Col_Size" "Size" - "[english]PerforceFileList_Col_Type" "Type" - "PerforceFileList_Col_Type" "Type" - "[english]PerforceFileList_Col_Attributes" "Attributes" - "PerforceFileList_Col_Attributes" "Attributes" - "[english]PerforceFileList_FileType_Folder" "File Folder" - "PerforceFileList_FileType_Folder" "File Folder" - "[english]PerforceFileList_ToolTip_Up" "Up One Folder" - "PerforceFileList_ToolTip_Up" "Up One Folder" +"[english]PerforceFileList_Col_Name" "Name" +"PerforceFileList_Col_Name" "Nazwa" +"[english]PerforceFileList_Col_Size" "Size" +"PerforceFileList_Col_Size" "Rozmiar" +"[english]PerforceFileList_Col_Type" "Type" +"PerforceFileList_Col_Type" "Typ" +"[english]PerforceFileList_Col_Attributes" "Attributes" +"PerforceFileList_Col_Attributes" "Atrybuty" +"[english]PerforceFileList_FileType_Folder" "File Folder" +"PerforceFileList_FileType_Folder" "Folder pliku" +"[english]PerforceFileList_ToolTip_Up" "Up One Folder" +"PerforceFileList_ToolTip_Up" "Idź w górę" "[english]PerforceFileList_Col_InPerforce" "In Perforce" "PerforceFileList_Col_InPerforce" "In Perforce" "[english]PerforceFileList_Col_Synched" "Synched" @@ -251,20 +251,20 @@ "[english]PerforceFileList_Col_Checked_Out" "Checked Out" "PerforceFileList_Col_Checked_Out" "Checked Out" - "[english]AssetBuilder_FileNew" "New..." - "AssetBuilder_FileNew" "New..." - "[english]AssetBuilder_FileOpen" "Open..." - "AssetBuilder_FileOpen" "Open..." - "[english]AssetBuilder_FileSave" "Save" - "AssetBuilder_FileSave" "Save" - "[english]AssetBuilder_FileSaveAs" "Save As..." - "AssetBuilder_FileSaveAs" "Save As..." - "[english]AssetBuilder_AddSource" "Add" - "AssetBuilder_AddSource" "Add" - "[english]AssetBuilder_RemoveSource" "Remove" - "AssetBuilder_RemoveSource" "Remove" - "[english]AssetBuilder_ApplyChanges" "Apply" - "AssetBuilder_ApplyChanges" "Apply" +"[english]AssetBuilder_FileNew" "New..." +"AssetBuilder_FileNew" "Nowy..." +"[english]AssetBuilder_FileOpen" "Open..." +"AssetBuilder_FileOpen" "Otwórz..." +"[english]AssetBuilder_FileSave" "Save" +"AssetBuilder_FileSave" "Zapisz" +"[english]AssetBuilder_FileSaveAs" "Save As..." +"AssetBuilder_FileSaveAs" "Zapisz jako..." +"[english]AssetBuilder_AddSource" "Add" +"AssetBuilder_AddSource" "Dodaj" +"[english]AssetBuilder_RemoveSource" "Remove" +"AssetBuilder_RemoveSource" "Usuń" +"[english]AssetBuilder_ApplyChanges" "Apply" +"AssetBuilder_ApplyChanges" "Zastosuj" "[english]AssetBuilder_DuplicateSourceTitle" "Duplicate source name!" "AssetBuilder_DuplicateSourceTitle" "Duplicate source name!" "[english]AssetBuilder_DuplicateSourceText" "This source already exists in the list of sources of this type!" From 4e72758295acece300761222c2ed63fd0e904b1a Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:27:30 +0200 Subject: [PATCH 099/201] Update chat_polish.txt --- resource/chat_polish.txt | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/resource/chat_polish.txt b/resource/chat_polish.txt index 8fc8d9cc9..24035645f 100644 --- a/resource/chat_polish.txt +++ b/resource/chat_polish.txt @@ -1,23 +1,23 @@ -"lang" +"lang" { "Language" "polish" "Tokens" { - "[english]chat_filterbutton" "Filters" - "chat_filterbutton" "Filters" - "[english]filter_joinleave" "Joins/Leaves" - "filter_joinleave" "Joins/Leaves" - "[english]filter_namechange" "Name Changes" - "filter_namechange" "Name Changes" - "[english]filter_publicchat" "Public Chat" - "filter_publicchat" "Public Chat" - "[english]filter_servermsg" "Server Messages" - "filter_servermsg" "Server Messages" - "[english]filter_teamchange" "Team Changes" - "filter_teamchange" "Team Changes" - "[english]chat_say" "Say" - "chat_say" "Say" - "[english]chat_say_team" "Say (TEAM)" - "chat_say_team" "Say (TEAM)" +"[english]chat_filterbutton" "Filters" +"chat_filterbutton" "Filtry" +"[english]filter_joinleave" "Joins/Leaves" +"filter_joinleave" "Dołącza/Opuszcza" +"[english]filter_namechange" "Name Changes" +"filter_namechange" "Zmiany nazw" +"[english]filter_publicchat" "Public Chat" +"filter_publicchat" "Publiczny Czat" +"[english]filter_servermsg" "Server Messages" +"filter_servermsg" "Wiadomości serwera" +"[english]filter_teamchange" "Team Changes" +"filter_teamchange" "Zmiany drużyny" +"[english]chat_say" "Say" +"chat_say" "Mów" +"[english]chat_say_team" "Say (TEAM)" +"chat_say_team" "Mów (DRUŻYNA)" } } From 58d149c2d00ed2dba826045137bf3de747ae4939 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:28:31 +0200 Subject: [PATCH 100/201] Update basemodui_polish.txt --- resource/basemodui_polish.txt | 136 +++++++++++++++++----------------- 1 file changed, 68 insertions(+), 68 deletions(-) diff --git a/resource/basemodui_polish.txt b/resource/basemodui_polish.txt index 5f3bbd0c4..a4242bcb5 100644 --- a/resource/basemodui_polish.txt +++ b/resource/basemodui_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" @@ -129,8 +129,8 @@ "L4D360UI_StartNewCampaign" "ROZPOCZNIJ NOWĄ KAMPANIĘ" "[english]L4D360UI_ViewGamerCard" "View Gamer Card" "L4D360UI_ViewGamerCard" "Pokaż kartę gracza" - "[english]L4D360UI_ViewSteamID" "View Steam Profile" - "L4D360UI_ViewSteamID" "Wyświetl Steam ID" +"[english]L4D360UI_ViewSteamID" "View Steam Profile" +"L4D360UI_ViewSteamID" "Wyświetl Profil Steam" "[english]L4D360UI_ViewSteamGroup" "View Steam Group" "L4D360UI_ViewSteamGroup" "Wyświetl grupę Steam" "[english]L4D360UI_ViewSteamStats" "View Stats" @@ -144,10 +144,10 @@ "[english]L4D360UI_OpenMic" "Open Microphone" "L4D360UI_OpenMic" "Otwarty mikrofon" - "[english]L4D360UI_RestartChapter" "Restart Chapter" - "L4D360UI_RestartChapter" "Restart Chapter" - "[english]L4D360UI_RestartChapter_Tip" "Call a vote to restart the chapter." - "L4D360UI_RestartChapter_Tip" "Call a vote to restart the chapter." +"[english]L4D360UI_RestartChapter" "Restart Chapter" +"L4D360UI_RestartChapter" "Zrestartuj rozdział" +"[english]L4D360UI_RestartChapter_Tip" "Call a vote to restart the chapter." +"L4D360UI_RestartChapter_Tip" "Rozpocznij głosowanie w celu restartu rozdziału." "[english]L4D360UI_ChangeScenario_Tip" "Call a vote to change the campaign." "L4D360UI_ChangeScenario_Tip" "Zaproponuj głosowanie nad zmianą kampanii." @@ -165,10 +165,10 @@ "L4D360UI_Lobby_NotInJoinableGame_Tip" "Twój znajomy gra na całkowicie zapełnionym serwerze lub w trybie gry, do którego nie możesz dołączyć." "[english]L4D360UI_Lobby_CampaignUnavailable" "Campaign Unavailable" "L4D360UI_Lobby_CampaignUnavailable" "Kampania niedostępna" - "[english]L4D360UI_Lobby_LocalMapNewer" "Local Map is Newer" - "L4D360UI_Lobby_LocalMapNewer" "Local Map is Newer" - "[english]L4D360UI_Lobby_LocalMapOlder" "Local Map is Older" - "L4D360UI_Lobby_LocalMapOlder" "Local Map is Older" +"[english]L4D360UI_Lobby_LocalMapNewer" "Local Map is Newer" +"L4D360UI_Lobby_LocalMapNewer" "Lokalna mapa jest nowsza" +"[english]L4D360UI_Lobby_LocalMapOlder" "Local Map is Older" +"L4D360UI_Lobby_LocalMapOlder" "Lokalna mapa jest starsza" "[english]L4D360UI_FoundGames_Join_Success" "Join this selected game." "L4D360UI_FoundGames_Join_Success" "Dołącz do wybranej gry." "[english]L4D360UI_FoundGames_Join_Fail_Not_In_Joinable" "Player is not in a joinable game." @@ -181,8 +181,8 @@ "L4D360UI_FoundGames_Join_Fail_In_Finale" "Nie można dołączyć do trwającego finału." "[english]L4D360UI_FoundGames_Join_Download" "Download this campaign Addon." "L4D360UI_FoundGames_Join_Download" "Pobierz tę dodatkową kampanię." - "[english]L4D360UI_L4D360UI_FoundGames_Join_Modded" "Player is running a different game version than you." - "L4D360UI_L4D360UI_FoundGames_Join_Modded" "Player is running a different game version than you." +"[english]L4D360UI_L4D360UI_FoundGames_Join_Modded" "Player is running a different game version than you." +"L4D360UI_L4D360UI_FoundGames_Join_Modded" "Gracz korzysta z innej wersji gry niż ty." "[english]L4D360UI_FoundGames_Author" "by %s1" "L4D360UI_FoundGames_Author" "autorstwa: %s1" "[english]L4D360UI_FoundGames_WebSite" "Site: %s1" @@ -198,10 +198,10 @@ "[english]L4D360UI_LeaveInviteConf" "Join another game?" "L4D360UI_LeaveInviteConf" "Dołączyć do innej gry?" - "[english]L4D360UI_LeaveInviteConfTxt" "Press A to leave this game and join another." - "L4D360UI_LeaveInviteConfTxt" "Naciśnij przycisk A, aby potwierdzić, że chcesz opuścić tę grę i dołączyć do innej." - "[english]L4D360UI_LeaveLobbyConf" "Leave this lobby?" - "L4D360UI_LeaveLobbyConf" "Czy na pewno chcesz wyjść?" +"[english]L4D360UI_LeaveInviteConfTxt" "Press A to leave this game and join another." +"L4D360UI_LeaveInviteConfTxt" "Naciśnij przycisk A, aby potwierdzić, że chcesz opuścić tę grę i dołączyć do innej." +"[english]L4D360UI_LeaveLobbyConf" "Leave this lobby?" +"L4D360UI_LeaveLobbyConf" "Czy na pewno chcesz wyjść z tego lobby?" "[english]L4D360UI_LeaveLobbyConfHostingSysLink" "You are currently the Lobby Leader of a LAN game." "L4D360UI_LeaveLobbyConfHostingSysLink" "Jesteś zarządcą poczekalni gry w sieci LAN." "[english]L4D360UI_LeaveLobbyConfSysLink" "You are currently a member of a LAN game." @@ -210,28 +210,28 @@ "L4D360UI_LeaveLobbyConfHostingLive" "Jesteś zarządcą poczekalni gry Xbox LIVE." "[english]L4D360UI_LeaveLobbyConfLive" "You are currently part of an Xbox LIVE game." "L4D360UI_LeaveLobbyConfLive" "Uczestniczysz w grze Xbox LIVE." - "[english]L4D360UI_LeaveMultiplayerConf" "Leave the game?" - "L4D360UI_LeaveMultiplayerConf" "Czy na pewno chcesz wyjść z gry?" +"[english]L4D360UI_LeaveMultiplayerConf" "Leave the game?" +"L4D360UI_LeaveMultiplayerConf" "Czy na pewno chcesz wyjść z gry?" "[english]L4D360UI_LeaveMultiplayerConfMsg" "" "L4D360UI_LeaveMultiplayerConfMsg" "" - "[english]L4D360UI_LeaveMultiplayerConf_ServerOwner" "End the game?" - "L4D360UI_LeaveMultiplayerConf_ServerOwner" "Czy na pewno chcesz zakończyć grę?" +"[english]L4D360UI_LeaveMultiplayerConf_ServerOwner" "End the game?" +"L4D360UI_LeaveMultiplayerConf_ServerOwner" "Czy na pewno chcesz zakończyć grę?" "[english]L4D360UI_LeaveMultiplayerConfMsg_ServerOwner" "You'll cause all other players to be disconnected!" "L4D360UI_LeaveMultiplayerConfMsg_ServerOwner" "Spowodujesz odłączenie wszystkich innych graczy!" - "[english]L4D360UI_ChangeTeamConf" "Change teams?" - "L4D360UI_ChangeTeamConf" "Czy na pewno chcesz zmienić drużynę?" +"[english]L4D360UI_ChangeTeamConf" "Change teams?" +"L4D360UI_ChangeTeamConf" "Czy na pewno chcesz zmienić drużynę?" "[english]L4D360UI_ChangeTeamConfMessage" "Your teammates might not be happy about that..." "L4D360UI_ChangeTeamConfMessage" "Twoim towarzyszom może się to nie spodobać..." - "[english]L4D360UI_RestartScenarioConf" "Restart?" - "L4D360UI_RestartScenarioConf" "Czy na pewno chcesz zacząć od nowa?" +"[english]L4D360UI_RestartScenarioConf" "Restart?" +"L4D360UI_RestartScenarioConf" "Czy na pewno chcesz zacząć od nowa?" "[english]L4D360UI_RestartScenarioConfMsg" "You'll have to go back to the first chapter of this campaign." "L4D360UI_RestartScenarioConfMsg" "Konieczne będzie powrócenie do pierwszego rozdziału kampanii." - "[english]L4D360UI_StartNewCampaignConf" "Start a new campaign?" - "L4D360UI_StartNewCampaignConf" "Czy na pewno chcesz rozpocząć nową kampanię?" +"[english]L4D360UI_StartNewCampaignConf" "Start a new campaign?" +"L4D360UI_StartNewCampaignConf" "Czy na pewno chcesz rozpocząć nową kampanię?" "[english]L4D360UI_StartNewCampaignConfMsg" "You and your team will lose your progress." "L4D360UI_StartNewCampaignConfMsg" "Wraz z całą drużyną utracisz wszystkie postępy." - "[english]L4D360UI_MainMenu_SplitscreenDisableConf" "Disable splitscreen?" - "L4D360UI_MainMenu_SplitscreenDisableConf" "Czy na pewno chcesz wyłączyć podział ekranu?" +"[english]L4D360UI_MainMenu_SplitscreenDisableConf" "Disable splitscreen?" +"L4D360UI_MainMenu_SplitscreenDisableConf" "Czy na pewno chcesz wyłączyć podział ekranu?" "[english]L4D360UI_MainMenu_SplitscreenDisableConfMsg" "Only one player will be able to play while splitscreen is disabled." "L4D360UI_MainMenu_SplitscreenDisableConfMsg" "Po wyłączeniu podziału ekranu będzie mógł grać tylko jeden gracz." "[english]L4D360UI_MainMenu_SplitscreenChangeConfMsg" "You must exit to the main menu to change this setting.\nAny unsaved progress will be lost.\nDo you want to leave the current game now?" @@ -568,11 +568,11 @@ "L4D360UI_MainMenu_Quit" "WYJŚCIE" "[english]L4D360UI_MainMenu_FriendsPlaying" "Friends Playing: %s1" "L4D360UI_MainMenu_FriendsPlaying" "Liczba znajomych w grze: %s1" - "[english]L4D360UI_MainMenu_PublicLobbies" "Public Lobbies: %s1" - "L4D360UI_MainMenu_PublicLobbies" "Public Lobbies: %s1" - // %s1 is the number of public user-hosted lobbies with at least one empty slot. displays in the scrolling server list on the main menu. - "[english]L4D360UI_MainMenu_PublicLobbies_More" "...and %s1 more!" - "L4D360UI_MainMenu_PublicLobbies_More" "...and %s1 more!" +"[english]L4D360UI_MainMenu_PublicLobbies" "Public Lobbies: %s1" +"L4D360UI_MainMenu_PublicLobbies" "Publiczne lobby: %s1" +// %s1 is the number of public user-hosted lobbies with at least one empty slot. displays in the scrolling server list on the main menu. +"[english]L4D360UI_MainMenu_PublicLobbies_More" "...and %s1 more!" +"L4D360UI_MainMenu_PublicLobbies_More" "...i %s1 więcej!" "[english]L4D360UI_MainMenu_SteamGroupServers" "Steam Group Servers: %s1" "L4D360UI_MainMenu_SteamGroupServers" "Serwery grup Steam: %s1" "[english]L4D360UI_MainMenu_SeeAll" "Play Game With Friends" @@ -742,10 +742,10 @@ "L4D360UI_InGameMainMenu_CallAVote" "ZAPROPONUJ GŁOSOWANIE" "[english]L4D360UI_InGameMainMenu_CallAVote_Tip" "Get a consensus to change a setting or make a disruptive player leave." "L4D360UI_InGameMainMenu_CallAVote_Tip" "Uzyskaj zgodę innych na zmianę ustawienia lub usunięcie z gry przeszkadzającego gracza." - "[english]L4D360UI_InGameMainMenu_ReportProblem" "REPORT A PROBLEM" - "L4D360UI_InGameMainMenu_ReportProblem" "REPORT A PROBLEM" - "[english]L4D360UI_InGameMainMenu_ReportProblem_Tip" "Report a problem with the game, a server, or a player." - "L4D360UI_InGameMainMenu_ReportProblem_Tip" "Report a problem with the game, a server, or a player." +"[english]L4D360UI_InGameMainMenu_ReportProblem" "REPORT A PROBLEM" +"L4D360UI_InGameMainMenu_ReportProblem" "ZGŁOŚ PROBLEM" +"[english]L4D360UI_InGameMainMenu_ReportProblem_Tip" "Report a problem with the game, a server, or a player." +"L4D360UI_InGameMainMenu_ReportProblem_Tip" "Zgłoś problem z grą, serwerem lub graczem." "[english]L4D360UI_InGameMainMenu_InviteAFriend" "INVITE A FRIEND" "L4D360UI_InGameMainMenu_InviteAFriend" "ZAPROŚ ZNAJOMEGO" "[english]L4D360UI_InGameMainMenu_InviteAFriend_Tip" "Ask a friend to join the current game." @@ -991,8 +991,8 @@ "L4D360UI_Lobby_Change_ServerType" "TYP SERWERA" "[english]L4D360UI_Lobby_Change_GameAccess" "PERMISSIONS" "L4D360UI_Lobby_Change_GameAccess" "UPRAWNIENIA" - "[english]L4D360UI_Lobby_Change_GameAccessAlt1" "CHOOSE GAME TYPE" - "L4D360UI_Lobby_Change_GameAccessAlt1" "CHOOSE GAME TYPE" +"[english]L4D360UI_Lobby_Change_GameAccessAlt1" "CHOOSE GAME TYPE" +"L4D360UI_Lobby_Change_GameAccessAlt1" "WYBIERZ TRYB GRY" "[english]L4D360UI_Lobby_Change_GameAccessAlt2" "CHOOSE ACCESS" "L4D360UI_Lobby_Change_GameAccessAlt2" "WYBIERZ DOSTĘP" "[english]L4D360UI_Lobby_Change_GameAccessAlt3" "CHANGE INVITE LEVEL" @@ -1531,10 +1531,10 @@ "[english]L4D360UI_ModeCaps_offline_SS" "OFFLINE CO-OP" "L4D360UI_ModeCaps_offline_SS" "KOOPERACJA OFFLINE" - "[english]L4D360UI_FoudGames_CreateNew_campaign" "CREATE LOBBY" - "L4D360UI_FoudGames_CreateNew_campaign" "CREATE LOBBY" - "[english]L4D360UI_FoudGames_CreateNew_single_mission" "CREATE LOBBY" - "L4D360UI_FoudGames_CreateNew_single_mission" "CREATE LOBBY" +"[english]L4D360UI_FoudGames_CreateNew_campaign" "CREATE LOBBY" +"L4D360UI_FoudGames_CreateNew_campaign" "STWÓRZ LOBBY" +"[english]L4D360UI_FoudGames_CreateNew_single_mission" "CREATE LOBBY" +"L4D360UI_FoudGames_CreateNew_single_mission" "STWÓRZ LOBBY" "[english]L4D360UI_FoudGames_CreateNewFlyout" "Create Game" "L4D360UI_FoudGames_CreateNewFlyout" "Stwórz grę" @@ -2438,10 +2438,10 @@ "L4D_gamepad_reverse_tip" "Odwróć kierunki osi Y kontrolera." "[english]L4D_gamepad_sticks_tip" "Swap the functionality of your gamepad's sticks." "L4D_gamepad_sticks_tip" "Zamień funkcje drążków kontrolera." - "[english]L4D_gamepad_aimtomovement_tip" "When not using the aiming stick, use the movement stick for aiming." - "L4D_gamepad_aimtomovement_tip" "When not using the aiming stick, use the movement stick for aiming." - "[english]L4D_gamepad_autoattack_tip" "Automatically shoot while holding the aiming stick." - "L4D_gamepad_autoattack_tip" "Automatically shoot while holding the aiming stick." +"[english]L4D_gamepad_aimtomovement_tip" "When not using the aiming stick, use the movement stick for aiming." +"L4D_gamepad_aimtomovement_tip" "Gdy nie używasz drążka do celowania, do celowania używaj drążka ruchu." +"[english]L4D_gamepad_autoattack_tip" "Automatically shoot while holding the aiming stick." +"L4D_gamepad_autoattack_tip" "Strzelaj automatycznie podczas trzybmania drążka do celowania." // Multiplayer Options "[english]L4D_import_spray_tip" "Import a new spray image to use in-game." @@ -2683,8 +2683,8 @@ "SessionError_NoMap" "Żądana mapa kampanii nie jest dostępna." "[english]SessionError_SteamServersDisconnected" "The connection to Steam was lost." "SessionError_SteamServersDisconnected" "Utracono połączenie z systemem Steam." - "[english]SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." - "SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." +"[english]SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." +"SessionError_ClientDLL" "W tym lobby w użyciu jest inna wersja Alien Swarm: Reactive Drop.\nJeśli niedawno zainstalowałeś aktualizację, jest możliwe że host tego lobby jeszcze nie zaktualizował gry." "[english]InviteError_Unknown" "Failed to accept game invite.\nPlease try again." "InviteError_Unknown" "Błąd akceptowania zaproszenia do gry.\nSpróbuj ponownie." @@ -2722,15 +2722,15 @@ // Alien Swarm strings - "[english]L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" - "L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" - "[english]L4D2360_JoinError_OtherTitle_Modded" "Player is running a different version of Alien Swarm: Reactive Drop.\n" - "L4D2360_JoinError_OtherTitle_Modded" "Player is running a different version of Alien Swarm: Reactive Drop.\n" +"[english]L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" +"L4D360UI_Not_Joinable_Mod" "Gra w wersję: %s1" +"[english]L4D2360_JoinError_OtherTitle_Modded" "Player is running a different version of Alien Swarm: Reactive Drop.\n" +"L4D2360_JoinError_OtherTitle_Modded" "Gracz korzysta z innej wersji Alien Swarm: Reactive Drop.\n" - "[english]ASUI_LobbyName" "LOBBY NAME" - "ASUI_LobbyName" "LOBBY NAME" - "[english]ASUI_LobbyName_tt" "Enter a name for your lobby." - "ASUI_LobbyName_tt" "Enter a name for your lobby." +"[english]ASUI_LobbyName" "LOBBY NAME" +"ASUI_LobbyName" "NAZWA LOBBY" +"[english]ASUI_LobbyName_tt" "Enter a name for your lobby." +"ASUI_LobbyName_tt" "Wpisz nazwę swojego lobby." "[english]ASUI_GameType" "GAME TYPE" "ASUI_GameType" "TRYB GRY" "[english]ASUI_GameType_tt" "Select the type of game to play." @@ -2773,8 +2773,8 @@ "[english]jb_REMOVE_track" "REMOVE MUSIC" "jb_REMOVE_track" "USUŃ UTWORY" - "[english]L4D360UI_ingame" "In-game" - "L4D360UI_ingame" "In-game" +"[english]L4D360UI_ingame" "In-game" +"L4D360UI_ingame" "W grze" "[english]L4D360UI_briefing" "Briefing" "L4D360UI_briefing" "Odprawa" "[english]L4D360UI_MainMenu_DedicatedServerBrowser" "Dedicated Server Browser" @@ -2864,14 +2864,14 @@ // Reactive Drop strings - "[english]RDUI_SteamOverlay_Title" "Steam Overlay In-Game" - "RDUI_SteamOverlay_Title" "Steam Overlay In-Game" - "[english]RDUI_SteamOverlay_Text" "This feature requires Steam Overlay In-Game to be enabled.\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Library -> Right-click on Alien Swarm: Reactive Drop -> Properties... -> Enable the Steam Overlay while in-game\n" - "RDUI_SteamOverlay_Text" "This feature requires Steam Overlay In-Game to be enabled.\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Library -> Right-click on Alien Swarm: Reactive Drop -> Properties... -> Enable the Steam Overlay while in-game\n" - "[english]RDUI_WorkshopModeWarning_Title" "Attention!" - "RDUI_WorkshopModeWarning_Title" "Attention!" - "[english]RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 before doing this action" - "RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 before doing this action" +"[english]RDUI_SteamOverlay_Title" "Steam Overlay In-Game" +"RDUI_SteamOverlay_Title" "Nakładka Steam w grze" +"[english]RDUI_SteamOverlay_Text" "This feature requires Steam Overlay In-Game to be enabled.\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Library -> Right-click on Alien Swarm: Reactive Drop -> Properties... -> Enable the Steam Overlay while in-game\n" +"RDUI_SteamOverlay_Text" "Ta funkcja wymaga włączenia nakładki Steam w grze.\nMoże być konieczne ponowne uruchomienie gry po włączeniu tej funkcji w Steam:\nSteam -> Biblioteka -> Kliknij prawym przyciskiem myszy Alien Swarm: Reactive Drop -> Właściwości... -> Włącz nakładkę Steam w grze.\n" +"[english]RDUI_WorkshopModeWarning_Title" "Attention!" +"RDUI_WorkshopModeWarning_Title" "Uwaga!" +"[english]RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 przed wykonaniem tej czynności" +"RDUI_WorkshopModeWarning_Text" "Proszę ustaw rd_workshop_allow_item_creation 1 przed wykonaniem tej czynności" "[english]RDUI_Date_JustNow" "Just Now" "RDUI_Date_JustNow" "Przed chwilą" From 796a9a22f1d437aee1f93510529d9fefd55e80cf Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:29:37 +0200 Subject: [PATCH 101/201] Update gameui_polish.txt --- resource/gameui_polish.txt | 176 ++++++++++++++++++------------------- 1 file changed, 88 insertions(+), 88 deletions(-) diff --git a/resource/gameui_polish.txt b/resource/gameui_polish.txt index 3497970d0..4829fd01c 100644 --- a/resource/gameui_polish.txt +++ b/resource/gameui_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" @@ -23,8 +23,8 @@ "GameUI_JoystickLabel" "Włącz kontroler" "[english]GameUI_ReverseJoystick" "Reverse gamepad up-down axis" "GameUI_ReverseJoystick" "Odwrócenie osi góra-dół kontrolera" - "[english]GameUI_JoystickLook" "Gamepad look" - "GameUI_JoystickLook" "Widok – joystick" +"[english]GameUI_JoystickLook" "Gamepad look" +"GameUI_JoystickLook" "Widok – joystick" "[english]GameUI_JoystickLookLabel" "Use the gamepad to look around" "GameUI_JoystickLookLabel" "Rozglądanie się za pomocą kontrolera" "[english]GameUI_JoystickLookType" "Look type" @@ -33,10 +33,10 @@ "GameUI_JoystickNormal" "Normalnie" "[english]GameUI_JoystickInverted" "Inverted" "GameUI_JoystickInverted" "Odwrócony" - "[english]GameUI_JoystickMoveLookSticks" "Thumbsticks" - "GameUI_JoystickMoveLookSticks" "Thumbsticks" - "[english]GameUI_JoystickSouthpaw" "Swap sticks on dual-stick controllers" - "GameUI_JoystickSouthpaw" "Swap sticks on dual-stick controllers" +"[english]GameUI_JoystickMoveLookSticks" "Thumbsticks" +"GameUI_JoystickMoveLookSticks" "Drążki" +"[english]GameUI_JoystickSouthpaw" "Swap sticks on dual-stick controllers" +"GameUI_JoystickSouthpaw" "Zamień drążki na kontrolerach z dwoma drążkami" "[english]GameUI_JoystickLookSpeedPitch" "Vertical sensitivity" "GameUI_JoystickLookSpeedPitch" "Czułość w pionie" "[english]GameUI_JoystickLookSpeedYaw" "Horizontal sensitivity" @@ -47,10 +47,10 @@ "GameUI_JoystickDuckMode" "Tryb kucnięcia" "[english]GameUI_JoystickSprintMode" "Sticky Sprint" "GameUI_JoystickSprintMode" "Ciągły sprint" - "[english]GameUI_JoystickAimToMovement" "Aim to movement" - "GameUI_JoystickAimToMovement" "Aim to movement" - "[english]GameUI_JoystickAutoAttack" "Auto attack" - "GameUI_JoystickAutoAttack" "Auto attack" +"[english]GameUI_JoystickAimToMovement" "Aim to movement" +"GameUI_JoystickAimToMovement" "Celuj według ruchu" +"[english]GameUI_JoystickAutoAttack" "Auto attack" +"GameUI_JoystickAutoAttack" "Atakuj automatycznie" "[english]GameUI_AutoAim" "Auto-Aim" "GameUI_AutoAim" "Auto-celowanie" "[english]GameUI_AutoaimLabel" "Aims at enemies automatically." @@ -67,8 +67,8 @@ "GameUI_Enable" "Włącz" "[english]GameUI_Disable" "Disable" "GameUI_Disable" "Wyłącz" - "[english]GameUI_UnlessShooting" "Unless Shooting" - "GameUI_UnlessShooting" "Unless Shooting" +"[english]GameUI_UnlessShooting" "Unless Shooting" +"GameUI_UnlessShooting" "Chyba że strzela" "[english]GameUI_PasswordPrompt" "Please enter a password" "GameUI_PasswordPrompt" "Podaj hasło" "[english]GameUI_PasswordDisablePrompt" "Please enter password" @@ -347,8 +347,8 @@ "GameUI_ParseBaseline" "Analizowanie informacji o grze..." "[english]GameUI_StartingServer" "Starting local game server..." "GameUI_StartingServer" "Uruchamianie lokalnego serwera gry..." - "[english]GameUI_DisplayMode" "Display Mode" - "GameUI_DisplayMode" "Display Mode" +"[english]GameUI_DisplayMode" "Display Mode" +"GameUI_DisplayMode" "Tryb wyświetlania" "[english]GameUI_Fullscreen" "Full screen" "GameUI_Fullscreen" "Pełny ekran" "[english]GameUI_AspectRatio" "Aspect Ratio" @@ -791,13 +791,13 @@ "GameUI_Trilinear" "Trójliniowe" "[english]GameUI_Anisotropic2X" "Anisotropic 2X" "GameUI_Anisotropic2X" "Anizotropowe 2X" - // Alien Swarm: Reactive Drop shows all of the filtering options in a row, so "Anisotropic" is omitted from the remaining values to save space. - "[english]GameUI_Anisotropic4X" "4X" - "GameUI_Anisotropic4X" "4X" - "[english]GameUI_Anisotropic8X" "8X" - "GameUI_Anisotropic8X" "8X" - "[english]GameUI_Anisotropic16X" "16X" - "GameUI_Anisotropic16X" "16X" +// Alien Swarm: Reactive Drop shows all of the filtering options in a row, so "Anisotropic" is omitted from the remaining values to save space. +"[english]GameUI_Anisotropic4X" "4X" +"GameUI_Anisotropic4X" "4X" +"[english]GameUI_Anisotropic8X" "8X" +"GameUI_Anisotropic8X" "8X" +"[english]GameUI_Anisotropic16X" "16X" +"GameUI_Anisotropic16X" "16X" // MSAA is Multi-Sampled Anti-Aliasing. It renders the scene multiple times from very slightly different angles and combines the results. "[english]GameUI_2X" "2x MSAA" "GameUI_2X" "2x MSAA" @@ -881,8 +881,8 @@ "GameUI_Captioning" "Napisy" "[english]GameUI_NoClosedCaptions" "No captions" "GameUI_NoClosedCaptions" "Bez napisów" - "[english]GameUI_Subtitles" "Subtitles" - "GameUI_Subtitles" "Subtitles" +"[english]GameUI_Subtitles" "Subtitles" +"GameUI_Subtitles" "Napisy" "[english]GameUI_SubtitlesAndSoundEffects" "Closed Captions" "GameUI_SubtitlesAndSoundEffects" "Dla niesłyszących" "[english]GameUI_Paused" "PAUSED" @@ -1075,8 +1075,8 @@ "GameUI_Icons_DOWNCURSOR" ">" "[english]GameUI_Icons_NONE" "< not assigned >" "GameUI_Icons_NONE" "< nie przypisano >" - "[english]GameUI_KeyNames_Not_Bound" "< not bound >" - "GameUI_KeyNames_Not_Bound" "< not bound >" +"[english]GameUI_KeyNames_Not_Bound" "< not bound >" +"GameUI_KeyNames_Not_Bound" "< nie przypisano >" "[english]GameUI_KeyNames_UP" "D-pad up" "GameUI_KeyNames_UP" "Krzyżak – w górę" "[english]GameUI_KeyNames_DOWN" "D-pad down" @@ -1117,8 +1117,8 @@ "GameUI_KeyNames_L_TRIGGER" "lewy trigger" "[english]GameUI_KeyNames_R_TRIGGER" "right trigger" "GameUI_KeyNames_R_TRIGGER" "prawy trigger" - "[english]GameUI_Game" "GAME" - "GameUI_Game" "GAME" +"[english]GameUI_Game" "GAME" +"GameUI_Game" "GRA" "[english]GameUI_Controller" "CONTROLLER" "GameUI_Controller" "KONTROLER" "[english]GameUI_Buttons" "BUTTONS" @@ -1221,65 +1221,65 @@ "GameUI_FOV" "Pole widzenia" "[english]GameUI_EnableHUDMinMode" "Enable Minimal HUD" "GameUI_EnableHUDMinMode" "Minimalizuj wyświetlacz przezierny." - "[english]TAB" "Tab" - "TAB" "Tab" - "[english]CAPSLOCK" "Caps Lock" - "CAPSLOCK" "Caps Lock" - "[english]SHIFT" "Shift" - "SHIFT" "Shift" - "[english]RSHIFT" "Right Shift" - "RSHIFT" "Right Shift" - "[english]CTRL" "Ctrl" - "CTRL" "Ctrl" - "[english]ALT" "Alt" - "ALT" "Alt" - "[english]SPACE" "Space" - "SPACE" "Space" - "[english]RCTRL" "Right Ctrl" - "RCTRL" "Right Ctrl" - "[english]RALT" "Right Alt" - "RALT" "Right Alt" - "[english]ENTER" "Enter" - "ENTER" "Enter" - "[english]UPARROW" "↑" - "UPARROW" "↑" - "[english]DOWNARROW" "↓" - "DOWNARROW" "↓" - "[english]LEFTARROW" "←" - "LEFTARROW" "←" - "[english]RIGHTARROW" "→" - "RIGHTARROW" "→" - "[english]BACKSPACE" "Backspace" - "BACKSPACE" "Backspace" - "[english]SEMICOLON" ";" - "SEMICOLON" ";" - "[english]HOME" "Home" - "HOME" "Home" - "[english]END" "End" - "END" "End" - "[english]INS" "Ins" - "INS" "Ins" - "[english]DEL" "Del" - "DEL" "Del" - "[english]PGUP" "PgUp" - "PGUP" "PgUp" - "[english]PGDN" "PgDn" - "PGDN" "PgDn" - "[english]PAUSE" "Pause" - "PAUSE" "Pause" - "[english]MWHEELUP" "Scroll Up" - "MWHEELUP" "Scroll Up" - "[english]MWHEELDOWN" "Scroll Down" - "MWHEELDOWN" "Scroll Down" - "[english]MOUSE1" "Left Click" - "MOUSE1" "Left Click" - "[english]MOUSE2" "Right Click" - "MOUSE2" "Right Click" - "[english]MOUSE3" "Middle Click" - "MOUSE3" "Middle Click" - "[english]MOUSE4" "MOUSE4" - "MOUSE4" "MOUSE4" - "[english]MOUSE5" "MOUSE5" - "MOUSE5" "MOUSE5" +"[english]TAB" "Tab" +"TAB" "Tab" +"[english]CAPSLOCK" "Caps Lock" +"CAPSLOCK" "Caps Lock" +"[english]SHIFT" "Shift" +"SHIFT" "Shift" +"[english]RSHIFT" "Right Shift" +"RSHIFT" "Prawy Shift" +"[english]CTRL" "Ctrl" +"CTRL" "Ctrl" +"[english]ALT" "Alt" +"ALT" "Alt" +"[english]SPACE" "Space" +"SPACE" "Spacja" +"[english]RCTRL" "Right Ctrl" +"RCTRL" "Prawy Ctrl" +"[english]RALT" "Right Alt" +"RALT" "Prawy Alt" +"[english]ENTER" "Enter" +"ENTER" "Enter" +"[english]UPARROW" "↑" +"UPARROW" "↑" +"[english]DOWNARROW" "↓" +"DOWNARROW" "↓" +"[english]LEFTARROW" "←" +"LEFTARROW" "←" +"[english]RIGHTARROW" "→" +"RIGHTARROW" "→" +"[english]BACKSPACE" "Backspace" +"BACKSPACE" "Backspace" +"[english]SEMICOLON" ";" +"SEMICOLON" ";" +"[english]HOME" "Home" +"HOME" "Home" +"[english]END" "End" +"END" "End" +"[english]INS" "Ins" +"INS" "Ins" +"[english]DEL" "Del" +"DEL" "Del" +"[english]PGUP" "PgUp" +"PGUP" "PgUp" +"[english]PGDN" "PgDn" +"PGDN" "PgDn" +"[english]PAUSE" "Pause" +"PAUSE" "Pause" +"[english]MWHEELUP" "Scroll Up" +"MWHEELUP" "Scroll w górę" +"[english]MWHEELDOWN" "Scroll Down" +"MWHEELDOWN" "Scroll w dół" +"[english]MOUSE1" "Left Click" +"MOUSE1" "Lewy Przycisk Myszy" +"[english]MOUSE2" "Right Click" +"MOUSE2" "Prawy Przycisk Myszy" +"[english]MOUSE3" "Middle Click" +"MOUSE3" "Środkowy Przycisk Myszy" +"[english]MOUSE4" "MOUSE4" +"MOUSE4" "MYSZ4" +"[english]MOUSE5" "MOUSE5" +"MOUSE5" "MYSZ5" } } From f6d4024a2e2bddeb04ab0b82184a3d4b0f63a989 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:30:10 +0200 Subject: [PATCH 102/201] Update valve_polish.txt --- resource/valve_polish.txt | 1150 ++++++++++++++++++------------------- 1 file changed, 575 insertions(+), 575 deletions(-) diff --git a/resource/valve_polish.txt b/resource/valve_polish.txt index e62866329..931263024 100644 --- a/resource/valve_polish.txt +++ b/resource/valve_polish.txt @@ -1,581 +1,581 @@ -"lang" +"lang" { "Language" "polish" "Tokens" { - "[english]Valve_Listen_MapName" "Map" - "Valve_Listen_MapName" "Map" - "[english]Valve_Movement_Title" "MOVEMENT" - "Valve_Movement_Title" "MOVEMENT" - "[english]Valve_Move_Forward" "Move forward" - "Valve_Move_Forward" "Move forward" - "[english]Valve_Move_Back" "Move back" - "Valve_Move_Back" "Move back" - "[english]Valve_Turn_Left" "Turn left" - "Valve_Turn_Left" "Turn left" - "[english]Valve_Turn_Right" "Turn right" - "Valve_Turn_Right" "Turn right" - "[english]Valve_Move_Left" "Move left (strafe)" - "Valve_Move_Left" "Move left (strafe)" - "[english]Valve_Move_Right" "Move right (strafe)" - "Valve_Move_Right" "Move right (strafe)" - "[english]Valve_Jump" "Jump" - "Valve_Jump" "Jump" - "[english]Valve_Duck" "Duck" - "Valve_Duck" "Duck" - "[english]Valve_Swim_Up" "Swim up" - "Valve_Swim_Up" "Swim up" - "[english]Valve_Swim_Down" "Swim down" - "Valve_Swim_Down" "Swim down" - "[english]Valve_Look_Up" "Look up" - "Valve_Look_Up" "Look up" - "[english]Valve_Look_Down" "Look down" - "Valve_Look_Down" "Look down" - "[english]Valve_Look_Straight_Ahead" "Look straight ahead" - "Valve_Look_Straight_Ahead" "Look straight ahead" - "[english]Valve_Strafe_Modifier" "Strafe modifier" - "Valve_Strafe_Modifier" "Strafe modifier" - "[english]Valve_Mouse_Look_Modifier" "Mouse look modifier" - "Valve_Mouse_Look_Modifier" "Mouse look modifier" - "[english]Valve_Keyboard_Look_Modifier" "Keyboard look modifier" - "Valve_Keyboard_Look_Modifier" "Keyboard look modifier" - "[english]Valve_Use_Items" "Use item (buttons, machines, ...)" - "Valve_Use_Items" "Use item (buttons, machines, ...)" - "[english]Valve_Pickup_Use_Objects" "Pickup/Use objects" - "Valve_Pickup_Use_Objects" "Pickup/Use objects" - "[english]Valve_Communication_Title" "COMMUNICATION" - "Valve_Communication_Title" "COMMUNICATION" - "[english]Valve_Use_Voice_Communication" "Push to Talk" - "Valve_Use_Voice_Communication" "Push to Talk" - "[english]Valve_Chat_Message" "Text Chat" - "Valve_Chat_Message" "Text Chat" - "[english]Valve_Team_Message" "Team message" - "Valve_Team_Message" "Team message" - "[english]Valve_Combat_Title" "COMBAT" - "Valve_Combat_Title" "COMBAT" - "[english]Valve_Primary_Attack" "Shoot Weapon" - "Valve_Primary_Attack" "Shoot Weapon" - "[english]Valve_Secondary_Attack" "Alternate Fire" - "Valve_Secondary_Attack" "Alternate Fire" - "[english]Valve_Reload_Weapon" "Reload Weapon" - "Valve_Reload_Weapon" "Reload Weapon" - "[english]Valve_Walk" "Crouch (Move Slowly)" - "Valve_Walk" "Crouch (Move Slowly)" - "[english]Valve_Flashlight" "Flashlight" - "Valve_Flashlight" "Flashlight" - "[english]Valve_Spray_Logo" "Spray logo" - "Valve_Spray_Logo" "Spray logo" - "[english]Valve_ServerOfferingToConnect" "The server is offering to connect you to:" - "Valve_ServerOfferingToConnect" "The server is offering to connect you to:" - "[english]Valve_PressKeyToAccept" "Press %s1 to accept." - "Valve_PressKeyToAccept" "Press %s1 to accept." - "[english]Valve_BindKeyToAccept" "Please configure a key to accept." - "Valve_BindKeyToAccept" "Please configure a key to accept." - "[english]Valve_Weapon_Category_1" "Weapon category 1" - "Valve_Weapon_Category_1" "Weapon category 1" - "[english]Valve_Weapon_Category_2" "Weapon category 2" - "Valve_Weapon_Category_2" "Weapon category 2" - "[english]Valve_Weapon_Category_3" "Weapon category 3" - "Valve_Weapon_Category_3" "Weapon category 3" - "[english]Valve_Weapon_Category_4" "Weapon category 4" - "Valve_Weapon_Category_4" "Weapon category 4" - "[english]Valve_Weapon_Category_5" "Weapon category 5" - "Valve_Weapon_Category_5" "Weapon category 5" - "[english]Valve_Weapon_Category_6" "Weapon category 6" - "Valve_Weapon_Category_6" "Weapon category 6" - "[english]Valve_Weapon_Category_7" "Weapon category 7" - "Valve_Weapon_Category_7" "Weapon category 7" - "[english]Valve_Weapon_Category_8" "Weapon category 8" - "Valve_Weapon_Category_8" "Weapon category 8" - "[english]Valve_Weapon_Category_9" "Weapon category 9" - "Valve_Weapon_Category_9" "Weapon category 9" - "[english]Valve_Weapon_Category_0" "Weapon category 0" - "Valve_Weapon_Category_0" "Weapon category 0" - "[english]Valve_Previous_Weapon" "Previous weapon" - "Valve_Previous_Weapon" "Previous weapon" - "[english]Valve_Next_Weapon" "Next weapon" - "Valve_Next_Weapon" "Next weapon" - "[english]Valve_Last_Weapon_Used" "Last weapon used" - "Valve_Last_Weapon_Used" "Last weapon used" - "[english]Valve_Miscellaneous_Title" "MISCELLANEOUS" - "Valve_Miscellaneous_Title" "MISCELLANEOUS" - "[english]Valve_Display_Scores" "Display multiplayer scores" - "Valve_Display_Scores" "Display multiplayer scores" - "[english]Valve_Take_Screen_Shot" "Take screen shot" - "Valve_Take_Screen_Shot" "Take screen shot" - "[english]Valve_Quick_Save" "Quick save" - "Valve_Quick_Save" "Quick save" - "[english]Valve_Quick_Load" "Quick load" - "Valve_Quick_Load" "Quick load" - "[english]Valve_Pause_Game" "Pause game" - "Valve_Pause_Game" "Pause game" - "[english]Valve_Quit_Game" "Quit game" - "Valve_Quit_Game" "Quit game" - "[english]Valve_Cheer" "Cheer" - "Valve_Cheer" "Cheer" - "[english]Valve_Activate_In_Game_GUI" "Activate in-game GUI" - "Valve_Activate_In_Game_GUI" "Activate in-game GUI" - "[english]Valve_Change_Team" "Change team" - "Valve_Change_Team" "Change team" - "[english]Valve_Change_Class" "Change class" - "Valve_Change_Class" "Change class" - "[english]Valve_Use_Special_Skill" "Use special skill" - "Valve_Use_Special_Skill" "Use special skill" - "[english]Valve_Multiplayer_Decal_Limit" "Multiplayer decal limit" - "Valve_Multiplayer_Decal_Limit" "Multiplayer decal limit" - "[english]Valve_Valid_Teams" "Valid teams, leave blank for all" - "Valve_Valid_Teams" "Valid teams, leave blank for all" - "[english]Valve_Frag_Limit" "Frag Limit" - "Valve_Frag_Limit" "Frag Limit" - "[english]Valve_Time_Limit" "Time Limit (Min.)" - "Valve_Time_Limit" "Time Limit (Min.)" - "[english]Valve_Falling_Damage" "Falling Damage" - "Valve_Falling_Damage" "Falling Damage" - "[english]Valve_Normal" "Normal" - "Valve_Normal" "Normal" - "[english]Valve_Realistic" "Realistic" - "Valve_Realistic" "Realistic" - "[english]Valve_Teamplay" "Teamplay" - "Valve_Teamplay" "Teamplay" - "[english]Valve_Friendly_Fire" "Friendly Fire" - "Valve_Friendly_Fire" "Friendly Fire" - "[english]Valve_Weapons_Stay" "Weapons Stay" - "Valve_Weapons_Stay" "Weapons Stay" - "[english]Valve_Force_Respawn" "Force Respawn" - "Valve_Force_Respawn" "Force Respawn" - "[english]Valve_Footsteps" "Footsteps" - "Valve_Footsteps" "Footsteps" - "[english]Valve_Autocrosshair" "Autocrosshair" - "Valve_Autocrosshair" "Autocrosshair" - "[english]Valve_Center_Player_Names" "Center player names" - "Valve_Center_Player_Names" "Center player names" - "[english]Valve_Switch_Weapons_Immediately" "Switch weapons immediately" - "Valve_Switch_Weapons_Immediately" "Switch weapons immediately" - "[english]Valve_Automatic_Screenshots" "Automatically take end-game screenshots" - "Valve_Automatic_Screenshots" "Automatically take end-game screenshots" - "[english]Valve_Observer_Crosshair" "Observer crosshair" - "Valve_Observer_Crosshair" "Observer crosshair" - "[english]Valve_Console_Toggle" "Toggle developer console" - "Valve_Console_Toggle" "Toggle developer console" - - - "[english]Spec_Slow_Motion" "Slow Motion" - "Spec_Slow_Motion" "Slow Motion" - "[english]Spec_No_PIP" "\nPicture-In-Picture is not available\nin First-Person mode while playing.\n" - "Spec_No_PIP" "\nPicture-In-Picture is not available\nin First-Person mode while playing.\n" - - "[english]Spec_Replay" "Instant Replay" - "Spec_Replay" "Instant Replay" - "[english]Spec_Auto" "Auto" - "Spec_Auto" "Auto" - "[english]Spec_Time" "Time" - "Spec_Time" "Time" - "[english]Spec_Map" "Map: %s1" - "Spec_Map" "Map: %s1" - "[english]Spectators" "Spectators" - "Spectators" "Spectators" - "[english]Spec_PlayerItem_Health" "%s1 (%s2)" - "Spec_PlayerItem_Health" "%s1 (%s2)" - "[english]Spec_PlayerItem" "%s1" - "Spec_PlayerItem" "%s1" - "[english]Spec_PlayerItem_Team" "%s1 (%s2)" - "Spec_PlayerItem_Team" "%s1 (%s2)" - "[english]Spec_Duck" "Press DUCK for Spectator Menu" - "Spec_Duck" "Press DUCK for Spectator Menu" - "[english]Spec_Help_Title" "Spectator Mode" - "Spec_Help_Title" "Spectator Mode" - "[english]Spec_Help_Text" "\nUse the following keys to change view styles:\n\n FIRE1 - Chase next player\n FIRE2 - Chase previous player\n JUMP - Change view modes\n USE - Change inset window mode\n \n DUCK - Enable spectator menu\n \nIn Overview Map Mode move around with:\n\n MOVELEFT - move left\n MOVERIGHT - move right\n FORWARD - zoom in\n BACK - zoom out\n MOUSE - rotate around map/target\n" - "Spec_Help_Text" "\nUse the following keys to change view styles:\n\n FIRE1 - Chase next player\n FIRE2 - Chase previous player\n JUMP - Change view modes\n USE - Change inset window mode\n \n DUCK - Enable spectator menu\n \nIn Overview Map Mode move around with:\n\n MOVELEFT - move left\n MOVERIGHT - move right\n FORWARD - zoom in\n BACK - zoom out\n MOUSE - rotate around map/target\n" - - "[english]Spec_Modes" "Camera Options" - "Spec_Modes" "Camera Options" - "[english]Spec_Mode0" "Camera Disabled" - "Spec_Mode0" "Camera Disabled" - "[english]Spec_Mode1" "Death Camera" - "Spec_Mode1" "Death Camera" - "[english]Spec_Mode2" "Fixed View" - "Spec_Mode2" "Fixed View" - "[english]Spec_Mode3" "First Person" - "Spec_Mode3" "First Person" - "[english]Spec_Mode4" "Chase Camera" - "Spec_Mode4" "Chase Camera" - "[english]Spec_Mode5" "Free Look" - "Spec_Mode5" "Free Look" - "[english]Spec_Mode6" "Chase Map Overview" - "Spec_Mode6" "Chase Map Overview" - "[english]Spec_NoTarget" "No valid targets. Cannot switch Camera Mode." - "Spec_NoTarget" "No valid targets. Cannot switch Camera Mode." - "[english]Spec_Options" "Options" - "Spec_Options" "Options" - "[english]OBS_NONE" "Camera Options" - "OBS_NONE" "Camera Options" - "[english]OBS_CHASE_LOCKED" "Locked Chase Camera" - "OBS_CHASE_LOCKED" "Locked Chase Camera" - "[english]OBS_CHASE_FREE" "Free Chase Camera" - "OBS_CHASE_FREE" "Free Chase Camera" - "[english]OBS_ROAMING" "Free Look" - "OBS_ROAMING" "Free Look" - "[english]OBS_IN_EYE" "First Person" - "OBS_IN_EYE" "First Person" - "[english]OBS_MAP_FREE" "Free Map Overview" - "OBS_MAP_FREE" "Free Map Overview" - "[english]OBS_MAP_CHASE" "Chase Map Overview" - "OBS_MAP_CHASE" "Chase Map Overview" - "[english]SPECT_OPTIONS" "Options" - "SPECT_OPTIONS" "Options" - "[english]CAM_OPTIONS" "Camera Options" - "CAM_OPTIONS" "Camera Options" - - "[english]PlayerName" "Name" - "PlayerName" "Name" - "[english]PlayerScore" "Score" - "PlayerScore" "Score" - "[english]PlayerDeath" "Deaths" - "PlayerDeath" "Deaths" - "[english]PlayerPing" "Latency" - "PlayerPing" "Latency" - "[english]PlayerVoice" "Voice" - "PlayerVoice" "Voice" - "[english]PlayerTracker" "Friend" - "PlayerTracker" "Friend" - - "[english]Valve_Hostname" "Hostname" - "Valve_Hostname" "Hostname" - "[english]Valve_Max_Players" "Max. players" - "Valve_Max_Players" "Max. players" - "[english]Valve_Server_Password" "Server password" - "Valve_Server_Password" "Server password" - - "[english]Valve_Close" "Close" - "Valve_Close" "Close" - "[english]Valve_Help" "Help" - "Valve_Help" "Help" - "[english]Valve_Settings" "Settings" - "Valve_Settings" "Settings" - "[english]Valve_Chat_Messages" "Chat Messages" - "Valve_Chat_Messages" "Chat Messages" - "[english]Valve_Show_Status" "Show Status" - "Valve_Show_Status" "Show Status" - "[english]Valve_View_Cone" "View Cone" - "Valve_View_Cone" "View Cone" - "[english]Valve_Player_Names" "Player Names" - "Valve_Player_Names" "Player Names" - "[english]Valve_PIP" "Picture-In-Picture" - "Valve_PIP" "Picture-In-Picture" - "[english]Valve_Overview" "Overview" - "Valve_Overview" "Overview" - "[english]Valve_Overview_Off" "No Map" - "Valve_Overview_Off" "No Map" - "[english]Valve_Overview_Small" "Small Map" - "Valve_Overview_Small" "Small Map" - "[english]Valve_Overview_Large" "Large Map" - "Valve_Overview_Large" "Large Map" - "[english]Valve_Overview_ZoomIn" "Zoom In" - "Valve_Overview_ZoomIn" "Zoom In" - "[english]Valve_Overview_Zoomout" "Zoom Out" - "Valve_Overview_Zoomout" "Zoom Out" - "[english]Valve_Overview_Locked" "No Rotation" - "Valve_Overview_Locked" "No Rotation" - "[english]Valve_Overview_Names" "Show Names" - "Valve_Overview_Names" "Show Names" - "[english]Valve_Overview_Health" "Show Health" - "Valve_Overview_Health" "Show Health" - "[english]Valve_Overview_Tracks" "Show Tracks" - "Valve_Overview_Tracks" "Show Tracks" - "[english]Valve_Auto_Director" "Auto Director" - "Valve_Auto_Director" "Auto Director" - "[english]Valve_Show_Scores" "Show Scores" - "Valve_Show_Scores" "Show Scores" - "[english]Valve_Game_Saved" "Game Saved" - "Valve_Game_Saved" "Game Saved" - - "[english]Valve_Orange" "Orange" - "Valve_Orange" "Orange" - "[english]Valve_Yellow" "Yellow" - "Valve_Yellow" "Yellow" - "[english]Valve_Blue" "Blue" - "Valve_Blue" "Blue" - "[english]Valve_Ltblue" "Ltblue" - "Valve_Ltblue" "Ltblue" - "[english]Valve_Green" "Green" - "Valve_Green" "Green" - "[english]Valve_Red" "Red" - "Valve_Red" "Red" - "[english]Valve_Brown" "Brown" - "Valve_Brown" "Brown" - "[english]Valve_Ltgray" "Ltgray" - "Valve_Ltgray" "Ltgray" - "[english]Valve_Dkgray" "Dkgray" - "Valve_Dkgray" "Dkgray" - - "[english]Valve_Playing" "Playing" - "Valve_Playing" "Playing" - "[english]Valve_Stopped" "Stopped" - "Valve_Stopped" "Stopped" - "[english]Valve_Paused" "Paused" - "Valve_Paused" "Paused" - - "[english]Valve_x_1_4" "x1/4" - "Valve_x_1_4" "x1/4" - "[english]Valve_x_1_2" "x1/2" - "Valve_x_1_2" "x1/2" - "[english]Valve_x_1" "x1" - "Valve_x_1" "x1" - "[english]Valve_x_2" "x2" - "Valve_x_2" "x2" - "[english]Valve_x_4" "x4" - "Valve_x_4" "x4" - - "[english]Valve_ViewDemoStatus" "%s1 %s2 %s3" - "Valve_ViewDemoStatus" "%s1 %s2 %s3" - - "[english]Valve_Hint_Zoom" "%+zoom% ZOOM VIEW" - "Valve_Hint_Zoom" "%+zoom% ZOOM VIEW" - "[english]Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN" - "Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN" - "[english]Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT" - "Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT" - "[english]Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN" - "Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN" - "[english]Valve_Hint_Command_send" "%impulse 50% SEND YOUR SQUAD TO A LOCATION" - "Valve_Hint_Command_send" "%impulse 50% SEND YOUR SQUAD TO A LOCATION" - "[english]Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" - "Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" - "[english]Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" - "Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" - "[english]Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT" - "Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT" - "[english]Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" - "Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" - "[english]Valve_Hint_JeepTurbo" "%+speed% TURBO" - "Valve_Hint_JeepTurbo" "%+speed% TURBO" - "[english]Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT" - "Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT" - "[english]Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN" - "Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN" - "[english]Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE" - "Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE" - "[english]Valve_Hint_USEPickup" "%+use% PICKUP OBJECT" - "Valve_Hint_USEPickup" "%+use% PICKUP OBJECT" - "[english]Valve_Hint_ThrowHeld" "%+attack% THROW HELD OBJECT" - "Valve_Hint_ThrowHeld" "%+attack% THROW HELD OBJECT" - "[english]Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL" - "Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL" - "[english]Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT" - "Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT" - "[english]Valve_Hint_SqueezeBait" "%+attack2% CALL ANTLIONS" - "Valve_Hint_SqueezeBait" "%+attack2% CALL ANTLIONS" - "[english]Valve_Hint_Ladder" "%+use% MOUNT/DISMOUNT LADDER" - "Valve_Hint_Ladder" "%+use% MOUNT/DISMOUNT LADDER" - "[english]Valve_Hint_Interact" "%+use% INTERACT" - "Valve_Hint_Interact" "%+use% INTERACT" - "[english]Valve_Hint_Jump" "%+jump% JUMP" - "Valve_Hint_Jump" "%+jump% JUMP" - "[english]Valve_Hint_Movement" "FORWARD %+forward%BACK %+back%LEFT %+moveleft%RIGHT %+moveright%" - "Valve_Hint_Movement" "FORWARD %+forward%BACK %+back%LEFT %+moveleft%RIGHT %+moveright%" - "[english]Valve_Hint_Door" "%+use% OPEN DOOR" - "Valve_Hint_Door" "%+use% OPEN DOOR" - "[english]Valve_Hint_Sprint" "%+speed% SPRINT" - "Valve_Hint_Sprint" "%+speed% SPRINT" - "[english]Valve_Hint_Attack" "%+attack% ATTACK" - "Valve_Hint_Attack" "%+attack% ATTACK" - "[english]Valve_Hint_Crouch" "%+duck% CROUCH" - "Valve_Hint_Crouch" "%+duck% CROUCH" - "[english]Valve_Hint_ItemCrate" "%+attack% BREAK SUPPLY CRATE FOR ITEMS" - "Valve_Hint_ItemCrate" "%+attack% BREAK SUPPLY CRATE FOR ITEMS" - "[english]Valve_Hint_Healthcharger" "%+use% HOLD TO HEAL FROM MEDICAL UNIT" - "Valve_Hint_Healthcharger" "%+use% HOLD TO HEAL FROM MEDICAL UNIT" - "[english]Valve_Hint_Reload" "%+reload% RELOAD" - "Valve_Hint_Reload" "%+reload% RELOAD" - "[english]Valve_Hint_SwimUp" "%+jump% SWIM UP" - "Valve_Hint_SwimUp" "%+jump% SWIM UP" - - - - "[english]Valve_Miscellaneous_Keyboard_Keys_Title" "MISCELLANEOUS MOVEMENT" - "Valve_Miscellaneous_Keyboard_Keys_Title" "MISCELLANEOUS MOVEMENT" - "[english]Valve_Chapter" "Chapter" - "Valve_Chapter" "Chapter" - - "[english]Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE" - "Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE" - - "[english]Valve_CreatingCache" "Creating sound caches..." - "Valve_CreatingCache" "Creating sound caches..." - "[english]Valve_CreatingSpecificSoundCache" "Processing: %s1" - "Valve_CreatingSpecificSoundCache" "Processing: %s1" - - "[english]Valve_UpdatingSteamResources" "Updating Steam resources..." - "Valve_UpdatingSteamResources" "Updating Steam resources..." - - "[english]Valve_Sprint" "Sprint (Move Quickly)" - "Valve_Sprint" "Sprint (Move Quickly)" - "[english]Valve_Suit_Zoom" "Suit Zoom" - "Valve_Suit_Zoom" "Suit Zoom" - "[english]Valve_Commander_Mode" "Send/Recall Squad" - "Valve_Commander_Mode" "Send/Recall Squad" - "[english]Valve_Gravity_Gun" "Gravity Gun" - "Valve_Gravity_Gun" "Gravity Gun" - "[english]Valve_CC_Toggle" "Toggle close caption sound effects" - "Valve_CC_Toggle" "Toggle close caption sound effects" - - "[english]Valve_Hud_HEALTH" "HEALTH" - "Valve_Hud_HEALTH" "HEALTH" - "[english]Valve_Hud_AMMO" "AMMO" - "Valve_Hud_AMMO" "AMMO" - "[english]Valve_Hud_AMMO_ALT" "ALT" - "Valve_Hud_AMMO_ALT" "ALT" - "[english]Valve_Hud_SUIT" "SUIT" - "Valve_Hud_SUIT" "SUIT" - "[english]Valve_Hud_AUX_POWER" "AUX POWER" - "Valve_Hud_AUX_POWER" "AUX POWER" - "[english]Valve_Hud_OXYGEN" "OXYGEN" - "Valve_Hud_OXYGEN" "OXYGEN" - "[english]Valve_Hud_FLASHLIGHT" "FLASHLIGHT" - "Valve_Hud_FLASHLIGHT" "FLASHLIGHT" - "[english]Valve_Hud_SPRINT" "SPRINT" - "Valve_Hud_SPRINT" "SPRINT" - "[english]Valve_Hud_BONUS_PROGRESS" "BONUS" - "Valve_Hud_BONUS_PROGRESS" "BONUS" - - "[english]Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING" - "Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING" - "[english]Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED" - "Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED" - - "[english]Valve_HDRDEMO_LeftTitle" "Fixed Aperture" - "Valve_HDRDEMO_LeftTitle" "Fixed Aperture" - "[english]Valve_HDRDEMO_RightTitle" "High-Dynamic Range" - "Valve_HDRDEMO_RightTitle" "High-Dynamic Range" - - "[english]Valve_Hud_CamFOV" "FOV" - "Valve_Hud_CamFOV" "FOV" - "[english]Valve_Hud_CamHeight" "Cam Height" - "Valve_Hud_CamHeight" "Cam Height" - "[english]Valve_CamArmLength" "Arm Length" - "Valve_CamArmLength" "Arm Length" - - "[english]Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain" - "Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain" - "[english]Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain" - "Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain" - - "[english]Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction" - "Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction" - "[english]Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction" - "Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction" - - "[english]Valve_Hint_Select_Weapon_357" "%slot1% SELECT .357 MAGNUM" - "Valve_Hint_Select_Weapon_357" "%slot1% SELECT .357 MAGNUM" - "[english]Valve_Hint_Select_Weapon_AR2" "%slot2% SELECT PULSE-RIFLE" - "Valve_Hint_Select_Weapon_AR2" "%slot2% SELECT PULSE-RIFLE" - "[english]Valve_Hint_Select_Weapon_Bugbait" "%slot4% SELECT PHEROPOD" - "Valve_Hint_Select_Weapon_Bugbait" "%slot4% SELECT PHEROPOD" - "[english]Valve_Hint_Select_Weapon_Crossbow" "%slot1% SELECT CROSSBOW" - "Valve_Hint_Select_Weapon_Crossbow" "%slot1% SELECT CROSSBOW" - "[english]Valve_Hint_Select_Weapon_Crowbar" "%slot3% SELECT CROWBAR" - "Valve_Hint_Select_Weapon_Crowbar" "%slot3% SELECT CROWBAR" - "[english]Valve_Hint_Select_Weapon_Frag" "%slot4% SELECT GRENADE" - "Valve_Hint_Select_Weapon_Frag" "%slot4% SELECT GRENADE" - "[english]Valve_Hint_Select_Weapon_Physcannon" "%slot3% SELECT GRAVITY GUN" - "Valve_Hint_Select_Weapon_Physcannon" "%slot3% SELECT GRAVITY GUN" - "[english]Valve_Hint_Select_Weapon_Pistol" "%slot1% SELECT 9MM PISTOL" - "Valve_Hint_Select_Weapon_Pistol" "%slot1% SELECT 9MM PISTOL" - "[english]Valve_Hint_Select_Weapon_RPG" "%slot4% SELECT RPG" - "Valve_Hint_Select_Weapon_RPG" "%slot4% SELECT RPG" - "[english]Valve_Hint_Select_Weapon_Shotgun" "%slot2% SELECT SHOTGUN" - "Valve_Hint_Select_Weapon_Shotgun" "%slot2% SELECT SHOTGUN" - "[english]Valve_Hint_Select_Weapon_SMG1" "%slot2% SELECT SUBMACHINE GUN" - "Valve_Hint_Select_Weapon_SMG1" "%slot2% SELECT SUBMACHINE GUN" - "[english]Valve_Hint_Select_WEAPONUP" "%slot1% SELECT WEAPON" - "Valve_Hint_Select_WEAPONUP" "%slot1% SELECT WEAPON" - "[english]Valve_Hint_Select_WEAPONRIGHT" "%slot2% SELECT WEAPON" - "Valve_Hint_Select_WEAPONRIGHT" "%slot2% SELECT WEAPON" - "[english]Valve_Hint_Select_WEAPONDOWN" "%slot3% SELECT WEAPON" - "Valve_Hint_Select_WEAPONDOWN" "%slot3% SELECT WEAPON" - "[english]Valve_Hint_Select_WEAPONLEFT" "%slot4% SELECT WEAPON" - "Valve_Hint_Select_WEAPONLEFT" "%slot4% SELECT WEAPON" - - "[english]Valve_Hint_Alt_Weapon_SMG1" "%+attack2% FIRE SMG GRENADE" - "Valve_Hint_Alt_Weapon_SMG1" "%+attack2% FIRE SMG GRENADE" - "[english]Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% CROSSBOW SCOPE" - "Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% CROSSBOW SCOPE" - "[english]Valve_Hint_Alt_Weapon_AR2" "%+attack2% CHARGED PULSE" - "Valve_Hint_Alt_Weapon_AR2" "%+attack2% CHARGED PULSE" - "[english]Valve_Hint_Alt_Weapon_Shotgun" "%+attack% FIRE ONE BARREL %+attack2% FIRE BOTH BARRELS" - "Valve_Hint_Alt_Weapon_Shotgun" "%+attack% FIRE ONE BARREL %+attack2% FIRE BOTH BARRELS" - "[english]Valve_Hint_Alt_Weapon_Frag" "%+attack% THROW GRENADE %+attack2% DROP GRENADE" - "Valve_Hint_Alt_Weapon_Frag" "%+attack% THROW GRENADE %+attack2% DROP GRENADE" - "[english]Valve_Hint_Alt_Weapon_Bugbait" "%+attack% THROW PHEROPOD %+attack2% SQUEEZE PHEROPOD" - "Valve_Hint_Alt_Weapon_Bugbait" "%+attack% THROW PHEROPOD %+attack2% SQUEEZE PHEROPOD" - "[english]Valve_Hint_Alt_Weapon_Physcannon" "%+attack% LAUNCH OBJECT %+attack2% GRAB OBJECT" - "Valve_Hint_Alt_Weapon_Physcannon" "%+attack% LAUNCH OBJECT %+attack2% GRAB OBJECT" - - "[english]Valve_Hint_EnterVehicle" "%+use% ENTER VEHICLE" - "Valve_Hint_EnterVehicle" "%+use% ENTER VEHICLE" - - "[english]Commentary_PrimaryAttack" "%+attack%: Start/Stop node" - "Commentary_PrimaryAttack" "%+attack%: Start/Stop node" - "[english]Commentary_SecondaryAttack" "%+attack2%: Next node" - "Commentary_SecondaryAttack" "%+attack2%: Next node" - - "[english]game_player_connecting" "Player %s1 is connecting" - "game_player_connecting" "Player %s1 is connecting" - "[english]game_player_joined_game" "Player %s1 has joined the game" - "game_player_joined_game" "Player %s1 has joined the game" - "[english]game_player_left_game" "Player %s1 left the game (%s2)" - "game_player_left_game" "Player %s1 left the game (%s2)" - "[english]game_player_joined_team" "Player %s1 joined team %s2" - "game_player_joined_team" "Player %s1 joined team %s2" - "[english]game_player_joined_autoteam" "Player %s1 was automatically assigned to team %s2" - "game_player_joined_autoteam" "Player %s1 was automatically assigned to team %s2" - "[english]game_player_changed_name" "Player %s1 changed name to %s2" - "game_player_changed_name" "Player %s1 changed name to %s2" - "[english]game_server_cvar_changed" "Server cvar '%s1' changed to %s2" - "game_server_cvar_changed" "Server cvar '%s1' changed to %s2" - - // Radio and chat strings can have control characters embedded to set colors. For the control characters to be used, one must be at the start of the string. - // The control characters can be copied and pasted in notepad. - //  = 0x02 (STX) - Use team color up to the end of the player name. This only works at the start of the string, and precludes using the other control characters. - //  = 0x03 (ETX) - Use team color from this point forward - //  = 0x04 (EOT) - Use location color from this point forward - //  = 0x05 (ENQ) - Use achievement color from this point forward - //  = 0x01 (SOH) - Use normal color from this point forward - "[english]Achievement_Earned" "%s1 has earned the achievement %s2" - "Achievement_Earned" "%s1 has earned the achievement %s2" - - "[english]game_nextmap" "Next map: %s1" - "game_nextmap" "Next map: %s1" - "[english]game_takesshots" "Auto-save a scoreboard screenshot at the end of a map." - "game_takesshots" "Auto-save a scoreboard screenshot at the end of a map." - - "[english]Cannot_Be_Spectator" "This server does not allow spectating" - "Cannot_Be_Spectator" "This server does not allow spectating" - - // Strings used by RejectConnection() in the engine - "[english]Valve_Reject_Background_Map" "Can't join multiplayer game on background map listen server." - "Valve_Reject_Background_Map" "Can't join multiplayer game on background map listen server." - "[english]Valve_Reject_Single_Player" "Can't join another person's single player game from remote IP address." - "Valve_Reject_Single_Player" "Can't join another person's single player game from remote IP address." - "[english]Valve_Reject_Hidden_Game" "Can't join another person's hidden game from remote IP address." - "Valve_Reject_Hidden_Game" "Can't join another person's hidden game from remote IP address." - "[english]Valve_Reject_LAN_Game" "LAN servers are restricted to local clients (class C)." - "Valve_Reject_LAN_Game" "LAN servers are restricted to local clients (class C)." - "[english]Valve_Reject_Bad_Password" "Bad password." - "Valve_Reject_Bad_Password" "Bad password." - "[english]Valve_Reject_Server_Full" "Server is full." - "Valve_Reject_Server_Full" "Server is full." - "[english]Valve_Reject_Connect_From_Lobby" "You may only connect to this server from a lobby." - "Valve_Reject_Connect_From_Lobby" "You may only connect to this server from a lobby." - "[english]Valve_Reject_Reserved_For_Lobby" "Server is reserved for members of joining lobby." - "Valve_Reject_Reserved_For_Lobby" "Server is reserved for members of joining lobby." - "[english]Valve_Reject_CD_Key_Auth_Invalid" "CD Key authentication invalid for internet servers." - "Valve_Reject_CD_Key_Auth_Invalid" "CD Key authentication invalid for internet servers." - "[english]Valve_Reject_Invalid_CD_Key" "Invalid CD Key." - "Valve_Reject_Invalid_CD_Key" "Invalid CD Key." - "[english]Valve_Reject_CD_Key_In_Use" "CD Key already in use." - "Valve_Reject_CD_Key_In_Use" "CD Key already in use." - "[english]Valve_Reject_Banned_From_Server" "You have been banned from this server." - "Valve_Reject_Banned_From_Server" "You have been banned from this server." +"[english]Valve_Listen_MapName" "Map" +"Valve_Listen_MapName" "Mapa" +"[english]Valve_Movement_Title" "MOVEMENT" +"Valve_Movement_Title" "RUCH" +"[english]Valve_Move_Forward" "Move forward" +"Valve_Move_Forward" "Ruch do przodu" +"[english]Valve_Move_Back" "Move back" +"Valve_Move_Back" "Ruch do tyłu" +"[english]Valve_Turn_Left" "Turn left" +"Valve_Turn_Left" "Obrót w lewo" +"[english]Valve_Turn_Right" "Turn right" +"Valve_Turn_Right" "Obrót w prawo" +"[english]Valve_Move_Left" "Move left (strafe)" +"Valve_Move_Left" "Ruch w lewo (bokiem" +"[english]Valve_Move_Right" "Move right (strafe)" +"Valve_Move_Right" "Ruch w prawo (bokiem)" +"[english]Valve_Jump" "Jump" +"Valve_Jump" "Skok" +"[english]Valve_Duck" "Duck" +"Valve_Duck" "Kucnij" +"[english]Valve_Swim_Up" "Swim up" +"Valve_Swim_Up" "Płyń w górę" +"[english]Valve_Swim_Down" "Swim down" +"Valve_Swim_Down" "Płyń w dół" +"[english]Valve_Look_Up" "Look up" +"Valve_Look_Up" "Spójrz w górę" +"[english]Valve_Look_Down" "Look down" +"Valve_Look_Down" "Spójrz w dół" +"[english]Valve_Look_Straight_Ahead" "Look straight ahead" +"Valve_Look_Straight_Ahead" "Spójrz prosto" +"[english]Valve_Strafe_Modifier" "Strafe modifier" +"Valve_Strafe_Modifier" "Modyfikacja uniku" +"[english]Valve_Mouse_Look_Modifier" "Mouse look modifier" +"Valve_Mouse_Look_Modifier" "Modyfikacja widoku – mysz" +"[english]Valve_Keyboard_Look_Modifier" "Keyboard look modifier" +"Valve_Keyboard_Look_Modifier" "Modyfikacja widoku – klawiatura" +"[english]Valve_Use_Items" "Use item (buttons, machines, ...)" +"Valve_Use_Items" "Użyj przedmiotu (guzików, maszyn itd...)" +"[english]Valve_Pickup_Use_Objects" "Pickup/Use objects" +"Valve_Pickup_Use_Objects" "Podnieś/użyj przedmiot" +"[english]Valve_Communication_Title" "COMMUNICATION" +"Valve_Communication_Title" "KOMUNIKACJA" +"[english]Valve_Use_Voice_Communication" "Push to Talk" +"Valve_Use_Voice_Communication" "Użyj komunikacji głosowej" +"[english]Valve_Chat_Message" "Text Chat" +"Valve_Chat_Message" "Wiadomość na czacie" +"[english]Valve_Team_Message" "Team message" +"Valve_Team_Message" "Wiadomość drużynowa" +"[english]Valve_Combat_Title" "COMBAT" +"Valve_Combat_Title" "WALPA" +"[english]Valve_Primary_Attack" "Shoot Weapon" +"Valve_Primary_Attack" "Atak Podstawowy" +"[english]Valve_Secondary_Attack" "Alternate Fire" +"Valve_Secondary_Attack" "Atak Dodatkowy" +"[english]Valve_Reload_Weapon" "Reload Weapon" +"Valve_Reload_Weapon" "Przeładuj broń" +"[english]Valve_Walk" "Crouch (Move Slowly)" +"Valve_Walk" "Kucnij (powolny ruch)" +"[english]Valve_Flashlight" "Flashlight" +"Valve_Flashlight" "Latarka" +"[english]Valve_Spray_Logo" "Spray logo" +"Valve_Spray_Logo" "Namaluj spray" +"[english]Valve_ServerOfferingToConnect" "The server is offering to connect you to:" +"Valve_ServerOfferingToConnect" "Serwer chce połączyć cię z:" +"[english]Valve_PressKeyToAccept" "Press %s1 to accept." +"Valve_PressKeyToAccept" "Aby zaakceptować, naciśnij klawisz %s1." +"[english]Valve_BindKeyToAccept" "Please configure a key to accept." +"Valve_BindKeyToAccept" "Skonfiguruj klawisz akceptacji." +"[english]Valve_Weapon_Category_1" "Weapon category 1" +"Valve_Weapon_Category_1" "Kategoria broni 1" +"[english]Valve_Weapon_Category_2" "Weapon category 2" +"Valve_Weapon_Category_2" "Kategoria broni 2" +"[english]Valve_Weapon_Category_3" "Weapon category 3" +"Valve_Weapon_Category_3" "Kategoria broni 3" +"[english]Valve_Weapon_Category_4" "Weapon category 4" +"Valve_Weapon_Category_4" "Kategoria broni 4" +"[english]Valve_Weapon_Category_5" "Weapon category 5" +"Valve_Weapon_Category_5" "Kategoria broni 5" +"[english]Valve_Weapon_Category_6" "Weapon category 6" +"Valve_Weapon_Category_6" "Kategoria broni 6" +"[english]Valve_Weapon_Category_7" "Weapon category 7" +"Valve_Weapon_Category_7" "Kategoria broni 7" +"[english]Valve_Weapon_Category_8" "Weapon category 8" +"Valve_Weapon_Category_8" "Kategoria broni 8" +"[english]Valve_Weapon_Category_9" "Weapon category 9" +"Valve_Weapon_Category_9" "Kategoria broni 9" +"[english]Valve_Weapon_Category_0" "Weapon category 0" +"Valve_Weapon_Category_0" "Kategoria broni 0" +"[english]Valve_Previous_Weapon" "Previous weapon" +"Valve_Previous_Weapon" "Poprzednia broń" +"[english]Valve_Next_Weapon" "Next weapon" +"Valve_Next_Weapon" "Następna broń" +"[english]Valve_Last_Weapon_Used" "Last weapon used" +"Valve_Last_Weapon_Used" "Ostatnio używana broń" +"[english]Valve_Miscellaneous_Title" "MISCELLANEOUS" +"Valve_Miscellaneous_Title" "POZOSTAŁE" +"[english]Valve_Display_Scores" "Display multiplayer scores" +"Valve_Display_Scores" "Wyniki gry wieloosobowej" +"[english]Valve_Take_Screen_Shot" "Take screen shot" +"Valve_Take_Screen_Shot" "Zrzut ekranu" +"[english]Valve_Quick_Save" "Quick save" +"Valve_Quick_Save" "Szybki zapis" +"[english]Valve_Quick_Load" "Quick load" +"Valve_Quick_Load" "Szybkie wczytanie" +"[english]Valve_Pause_Game" "Pause game" +"Valve_Pause_Game" "Zapauzuj grę" +"[english]Valve_Quit_Game" "Quit game" +"Valve_Quit_Game" "Wyjdź z gry" +"[english]Valve_Cheer" "Cheer" +"Valve_Cheer" "Skandowanie" +"[english]Valve_Activate_In_Game_GUI" "Activate in-game GUI" +"Valve_Activate_In_Game_GUI" "Włącz GUI" +"[english]Valve_Change_Team" "Change team" +"Valve_Change_Team" "Zmień drużynę" +"[english]Valve_Change_Class" "Change class" +"Valve_Change_Class" "Zmień klasę" +"[english]Valve_Use_Special_Skill" "Use special skill" +"Valve_Use_Special_Skill" "Użyj specjalnej umiejetności" +"[english]Valve_Multiplayer_Decal_Limit" "Multiplayer decal limit" +"Valve_Multiplayer_Decal_Limit" "Limit śladów w grze wieloosobowej" +"[english]Valve_Valid_Teams" "Valid teams, leave blank for all" +"Valve_Valid_Teams" "Ważne drużyny, puste dla wszystkich" +"[english]Valve_Frag_Limit" "Frag Limit" +"Valve_Frag_Limit" "Limit fragów" +"[english]Valve_Time_Limit" "Time Limit (Min.)" +"Valve_Time_Limit" "Limit czasu (Min.)" +"[english]Valve_Falling_Damage" "Falling Damage" +"Valve_Falling_Damage" "Uszkodzenia po upadku" +"[english]Valve_Normal" "Normal" +"Valve_Normal" "Normalne" +"[english]Valve_Realistic" "Realistic" +"Valve_Realistic" "Realistyczne" +"[english]Valve_Teamplay" "Teamplay" +"Valve_Teamplay" "Gra zespołowa" +"[english]Valve_Friendly_Fire" "Friendly Fire" +"Valve_Friendly_Fire" "Ogień przyjacielski" +"[english]Valve_Weapons_Stay" "Weapons Stay" +"Valve_Weapons_Stay" "Broń pozostaje" +"[english]Valve_Force_Respawn" "Force Respawn" +"Valve_Force_Respawn" "Wymuszaj odradzanie" +"[english]Valve_Footsteps" "Footsteps" +"Valve_Footsteps" "Dźwięk kroków" +"[english]Valve_Autocrosshair" "Autocrosshair" +"Valve_Autocrosshair" "Celowanie automatyczne" +"[english]Valve_Center_Player_Names" "Center player names" +"Valve_Center_Player_Names" "Imiona graczy na środku" +"[english]Valve_Switch_Weapons_Immediately" "Switch weapons immediately" +"Valve_Switch_Weapons_Immediately" "Natychmiast zmieniaj broń" +"[english]Valve_Automatic_Screenshots" "Automatically take end-game screenshots" +"Valve_Automatic_Screenshots" "Automatyczne zrzuty z zakończenia gry" +"[english]Valve_Observer_Crosshair" "Observer crosshair" +"Valve_Observer_Crosshair" "Celownik widza" +"[english]Valve_Console_Toggle" "Toggle developer console" +"Valve_Console_Toggle" "Włącz konsolę" + + +"[english]Spec_Slow_Motion" "Slow Motion" +"Spec_Slow_Motion" "Zwolnione tempo" +"[english]Spec_No_PIP" "\nPicture-In-Picture is not available\nin First-Person mode while playing.\n" +"Spec_No_PIP" "\nFunkcja Obrazu w obrazie nie jest dostępna\npodczas gry w trybie pierwszoosobowym.\n" + +"[english]Spec_Replay" "Instant Replay" +"Spec_Replay" "Natychmiastowa powtórka" +"[english]Spec_Auto" "Auto" +"Spec_Auto" "Automatycznie" +"[english]Spec_Time" "Time" +"Spec_Time" "Czas" +"[english]Spec_Map" "Map: %s1" +"Spec_Map" "Mapa: %s1" +"[english]Spectators" "Spectators" +"Spectators" "Widzowie" +"[english]Spec_PlayerItem_Health" "%s1 (%s2)" +"Spec_PlayerItem_Health" "%s1 (%s2)" +"[english]Spec_PlayerItem" "%s1" +"Spec_PlayerItem" "%s1" +"[english]Spec_PlayerItem_Team" "%s1 (%s2)" +"Spec_PlayerItem_Team" "%s1 (%s2)" +"[english]Spec_Duck" "Press DUCK for Spectator Menu" +"Spec_Duck" "Naciśnij KUCNIJ, aby włączyć menu widza" +"[english]Spec_Help_Title" "Spectator Mode" +"Spec_Help_Title" "Tryb widza" +"[english]Spec_Help_Text" "\nUse the following keys to change view styles:\n\n FIRE1 - Chase next player\n FIRE2 - Chase previous player\n JUMP - Change view modes\n USE - Change inset window mode\n \n DUCK - Enable spectator menu\n \nIn Overview Map Mode move around with:\n\n MOVELEFT - move left\n MOVERIGHT - move right\n FORWARD - zoom in\n BACK - zoom out\n MOUSE - rotate around map/target\n" +"Spec_Help_Text" "\nżyj następujących przycisków do zmiany wyświetlanego widoku:\n\n STRZAŁ1 - podążaj za następnym graczem\n STRZAŁ2 - podążaj za poprzednim graczem\n SKOK - zmień sposób wyświetlania\nUŻYJ - zmień wybranego trybu\n \n KUCNIJ - otwórz menu widza\n \nW trybie poglądowym mapy do poruszania się używaj:\n\n W LEWO - przesuń w lewo\n W PRAWO - przesuń w prawo\n W PRZÓD - przybliż\n W TYŁ - oddal\n MYSZ- obróć dookoła mapy/celu\n" + +"[english]Spec_Modes" "Camera Options" +"Spec_Modes" "Opcje kamery" +"[english]Spec_Mode0" "Camera Disabled" +"Spec_Mode0" "Kamera wyłączona" +"[english]Spec_Mode1" "Death Camera" +"Spec_Mode1" "Kamera pośmiertna" +"[english]Spec_Mode2" "Fixed View" +"Spec_Mode2" "Widok statyczny" +"[english]Spec_Mode3" "First Person" +"Spec_Mode3" "Widok pierwszej osoby" +"[english]Spec_Mode4" "Chase Camera" +"Spec_Mode4" "Kamera śledząca" +"[english]Spec_Mode5" "Free Look" +"Spec_Mode5" "Swobodne rozglądanie się" +"[english]Spec_Mode6" "Chase Map Overview" +"Spec_Mode6" "Śledzący widok mapy" +"[english]Spec_NoTarget" "No valid targets. Cannot switch Camera Mode." +"Spec_NoTarget" "Brak celów. Nie można zmienić trybu kamery." +"[english]Spec_Options" "Options" +"Spec_Options" "Opcje" +"[english]OBS_NONE" "Camera Options" +"OBS_NONE" "Opcje kamery" +"[english]OBS_CHASE_LOCKED" "Locked Chase Camera" +"OBS_CHASE_LOCKED" "Zablokowana kamera śledząca" +"[english]OBS_CHASE_FREE" "Free Chase Camera" +"OBS_CHASE_FREE" "Swobodna kamera sledząca" +"[english]OBS_ROAMING" "Free Look" +"OBS_ROAMING" "Swobodne rozglądanie się" +"[english]OBS_IN_EYE" "First Person" +"OBS_IN_EYE" "Widok pierwszej osoby" +"[english]OBS_MAP_FREE" "Free Map Overview" +"OBS_MAP_FREE" "Swobodny podgląd mapy" +"[english]OBS_MAP_CHASE" "Chase Map Overview" +"OBS_MAP_CHASE" "Śledzący widok mapy" +"[english]SPECT_OPTIONS" "Options" +"SPECT_OPTIONS" "Opcje" +"[english]CAM_OPTIONS" "Camera Options" +"CAM_OPTIONS" "Opcje kamery" + +"[english]PlayerName" "Name" +"PlayerName" "Nazwa" +"[english]PlayerScore" "Score" +"PlayerScore" "Wynik" +"[english]PlayerDeath" "Deaths" +"PlayerDeath" "Zgony" +"[english]PlayerPing" "Latency" +"PlayerPing" "Ping" +"[english]PlayerVoice" "Voice" +"PlayerVoice" "Głos" +"[english]PlayerTracker" "Friend" +"PlayerTracker" "Znajomy" + +"[english]Valve_Hostname" "Hostname" +"Valve_Hostname" "Nazwa hosta" +"[english]Valve_Max_Players" "Max. players" +"Valve_Max_Players" "Maks. liczba graczy" +"[english]Valve_Server_Password" "Server password" +"Valve_Server_Password" "Hasło serwera" + +"[english]Valve_Close" "Close" +"Valve_Close" "Zamknij" +"[english]Valve_Help" "Help" +"Valve_Help" "Pomoc" +"[english]Valve_Settings" "Settings" +"Valve_Settings" "Ustawienia" +"[english]Valve_Chat_Messages" "Chat Messages" +"Valve_Chat_Messages" "Wiadomości chatu" +"[english]Valve_Show_Status" "Show Status" +"Valve_Show_Status" "Pokaż status" +"[english]Valve_View_Cone" "View Cone" +"Valve_View_Cone" "Pokaż stożek" +"[english]Valve_Player_Names" "Player Names" +"Valve_Player_Names" "Imiona graczy" +"[english]Valve_PIP" "Picture-In-Picture" +"Valve_PIP" "Obraz w obrazie" +"[english]Valve_Overview" "Overview" +"Valve_Overview" "Informacje ogólne" +"[english]Valve_Overview_Off" "No Map" +"Valve_Overview_Off" "Brak mapy" +"[english]Valve_Overview_Small" "Small Map" +"Valve_Overview_Small" "Mała mapa" +"[english]Valve_Overview_Large" "Large Map" +"Valve_Overview_Large" "Duża mapa" +"[english]Valve_Overview_ZoomIn" "Zoom In" +"Valve_Overview_ZoomIn" "Zbliżenie" +"[english]Valve_Overview_Zoomout" "Zoom Out" +"Valve_Overview_Zoomout" "Oddalenie" +"[english]Valve_Overview_Locked" "No Rotation" +"Valve_Overview_Locked" "Brak rotacji" +"[english]Valve_Overview_Names" "Show Names" +"Valve_Overview_Names" "Pokazuj imiona" +"[english]Valve_Overview_Health" "Show Health" +"Valve_Overview_Health" "Pokazuj zdrowie" +"[english]Valve_Overview_Tracks" "Show Tracks" +"Valve_Overview_Tracks" "Pokazuj ślady" +"[english]Valve_Auto_Director" "Auto Director" +"Valve_Auto_Director" "Autoreżyser" +"[english]Valve_Show_Scores" "Show Scores" +"Valve_Show_Scores" "Pokazuj wyniki" +"[english]Valve_Game_Saved" "Game Saved" +"Valve_Game_Saved" "Gra zapisana" + +"[english]Valve_Orange" "Orange" +"Valve_Orange" "Pomarańczowy" +"[english]Valve_Yellow" "Yellow" +"Valve_Yellow" "Żółty" +"[english]Valve_Blue" "Blue" +"Valve_Blue" "Niebieski" +"[english]Valve_Ltblue" "Ltblue" +"Valve_Ltblue" "Jasnoniebieski" +"[english]Valve_Green" "Green" +"Valve_Green" "Zielony" +"[english]Valve_Red" "Red" +"Valve_Red" "Czerwony" +"[english]Valve_Brown" "Brown" +"Valve_Brown" "Brązowy" +"[english]Valve_Ltgray" "Ltgray" +"Valve_Ltgray" "Jasnoszary" +"[english]Valve_Dkgray" "Dkgray" +"Valve_Dkgray" "Ciemnoszary" + +"[english]Valve_Playing" "Playing" +"Valve_Playing" "Gra" +"[english]Valve_Stopped" "Stopped" +"Valve_Stopped" "Przerwana" +"[english]Valve_Paused" "Paused" +"Valve_Paused" "Zatrzymana" + +"[english]Valve_x_1_4" "x1/4" +"Valve_x_1_4" "x1/4" +"[english]Valve_x_1_2" "x1/2" +"Valve_x_1_2" "x1/2" +"[english]Valve_x_1" "x1" +"Valve_x_1" "x1" +"[english]Valve_x_2" "x2" +"Valve_x_2" "x2" +"[english]Valve_x_4" "x4" +"Valve_x_4" "x4" + +"[english]Valve_ViewDemoStatus" "%s1 %s2 %s3" +"Valve_ViewDemoStatus" "%s1 %s2 %s3" + +"[english]Valve_Hint_Zoom" "%+zoom% ZOOM VIEW" +"Valve_Hint_Zoom" "%+zoom% PRZYBLIŻENIE WIDOKU" +"[english]Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN" +"Valve_Hint_machinegun" "%+USE%, ABY UŻYĆ ZAMONTOWANEJ BRONI" +"[english]Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT" +"Valve_Hint_Flashlight" "%impulse 100% LATARKA" +"[english]Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN" +"Valve_Hint_PhysSwap" "%phys_swap% ZAMIANA KARABINU GRAWITACYJNEGO\n NA POPRZEDNIĄ BROŃ" +"[english]Valve_Hint_Command_send" "%impulse 50% SEND YOUR SQUAD TO A LOCATION" +"Valve_Hint_Command_send" "%impulse 50% WYŚLIJ DRUŻYNĘ WE WSKAZANE MIEJSCE" +"[english]Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" +"Valve_Hint_Command_recall" "%impulse 50% DWUKROTNIE, BY WEZWAĆ DRUŻYNĘ" +"[english]Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" +"Valve_Hint_CraneKeys" "%+forward% WYCIĄGNIJ RAMIĘ %+back% COFNIJ RAMIĘ %+moveleft% OBRÓT W LEWO %+moveright% OBRÓT W PRAWO %+attack% PODNIEŚ LUB UPUŚĆ PRZEDMIOT " +"[english]Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT" +"Valve_Hint_BoatKeys" "%+forward% SZYBCIEJ %+back% WOLNIEJ %+moveleft% SKRĘT W LEWO %+moveright% SKRĘT W PRAWO" +"[english]Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" +"Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HAMULEC RĘCZNY" +"[english]Valve_Hint_JeepTurbo" "%+speed% TURBO" +"Valve_Hint_JeepTurbo" "%+speed% TURBO" +"[english]Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT" +"Valve_Hint_HEVcharger" "%+use% PRZYTRZYMAJ, ABY NAŁADOWAĆ KOMBINEZON" +"[english]Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN" +"Valve_Hint_AirboatGun" "%+attack% STRZAŁ Z DZIAŁKA LATAJĄCEJ ŁODZI" +"[english]Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE" +"Valve_Hint_AmmoCrate" "%+use% WYCIĄGNIJ AMUNICJĘ ZE SKRZYNKI" +"[english]Valve_Hint_USEPickup" "%+use% PICKUP OBJECT" +"Valve_Hint_USEPickup" "%+use% PODNIEŚ PRZEDMIOT" +"[english]Valve_Hint_ThrowHeld" "%+attack% THROW HELD OBJECT" +"Valve_Hint_ThrowHeld" "%+attack% RZUĆ TRZYMANY PRZEDMIOT" +"[english]Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL" +"Valve_Hint_MomentaryButton" "%+use% PRZYTRZYMAJ, BY OBRÓCIĆ KOŁO" +"[english]Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT" +"Valve_Hint_ThrowBait" "%+attack% RZUĆ PRZYNĘTĘ" +"[english]Valve_Hint_SqueezeBait" "%+attack2% CALL ANTLIONS" +"Valve_Hint_SqueezeBait" "%+attack2% WEZWIJ MRÓWKOLWY" +"[english]Valve_Hint_Ladder" "%+use% MOUNT/DISMOUNT LADDER" +"Valve_Hint_Ladder" "%+use% WEJDŹ NA/ZEJDŹ Z DRABINY" +"[english]Valve_Hint_Interact" "%+use% INTERACT" +"Valve_Hint_Interact" "%+use% INTERAKCJA" +"[english]Valve_Hint_Jump" "%+jump% JUMP" +"Valve_Hint_Jump" "%+jump% SKOK" +"[english]Valve_Hint_Movement" "FORWARD %+forward%BACK %+back%LEFT %+moveleft%RIGHT %+moveright%" +"Valve_Hint_Movement" "PRZÓD %+forward%TYŁ %+back%LEWO %+moveleft%PRAWO %+moveright%" +"[english]Valve_Hint_Door" "%+use% OPEN DOOR" +"Valve_Hint_Door" "%+use% OTWÓRZ DRZWI" +"[english]Valve_Hint_Sprint" "%+speed% SPRINT" +"Valve_Hint_Sprint" "%+speed% SPRINT" +"[english]Valve_Hint_Attack" "%+attack% ATTACK" +"Valve_Hint_Attack" "%+attack% ATAK" +"[english]Valve_Hint_Crouch" "%+duck% CROUCH" +"Valve_Hint_Crouch" "%+duck% KUCNIJ" +"[english]Valve_Hint_ItemCrate" "%+attack% BREAK SUPPLY CRATE FOR ITEMS" +"Valve_Hint_ItemCrate" "%+attack% ZNISZCZ SKRZYNKĘ, ABY ZDOBYĆ PRZEDMIOTY" +"[english]Valve_Hint_Healthcharger" "%+use% HOLD TO HEAL FROM MEDICAL UNIT" +"Valve_Hint_Healthcharger" "%+use% PRZYTRZYMAJ, ABY UŻYĆ APTECZKI" +"[english]Valve_Hint_Reload" "%+reload% RELOAD" +"Valve_Hint_Reload" "%+reload% PRZEŁADUJ" +"[english]Valve_Hint_SwimUp" "%+jump% SWIM UP" +"Valve_Hint_SwimUp" "%+jump% PŁYŃ DO GÓRY" + + + +"[english]Valve_Miscellaneous_Keyboard_Keys_Title" "MISCELLANEOUS MOVEMENT" +"Valve_Miscellaneous_Keyboard_Keys_Title" "RUCHY POMOCNICZE" +"[english]Valve_Chapter" "Chapter" +"Valve_Chapter" "Rozdział" + +"[english]Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE" +"Valve_HudPoisonDamage" "WYKRYTO NEUROTOKSYNĘ\nPODAWANIE ANTIDOTUM" + +"[english]Valve_CreatingCache" "Creating sound caches..." +"Valve_CreatingCache" "Tworzenie plików cache dźwięku..." +"[english]Valve_CreatingSpecificSoundCache" "Processing: %s1" +"Valve_CreatingSpecificSoundCache" "Przetwarzanie: %s1" + +"[english]Valve_UpdatingSteamResources" "Updating Steam resources..." +"Valve_UpdatingSteamResources" "Aktualizacja zasobów Steam..." + +"[english]Valve_Sprint" "Sprint (Move Quickly)" +"Valve_Sprint" "Sprint (Szybki ruch)" +"[english]Valve_Suit_Zoom" "Suit Zoom" +"Valve_Suit_Zoom" "Zbliżenie w kombinezonie" +"[english]Valve_Commander_Mode" "Send/Recall Squad" +"Valve_Commander_Mode" "Wyślij/Wezwij drużynę" +"[english]Valve_Gravity_Gun" "Gravity Gun" +"Valve_Gravity_Gun" "Działo grawitacyjne" +"[english]Valve_CC_Toggle" "Toggle close caption sound effects" +"Valve_CC_Toggle" "Włącz efekty dźwiękowe" + +"[english]Valve_Hud_HEALTH" "HEALTH" +"Valve_Hud_HEALTH" "ZDROWIE" +"[english]Valve_Hud_AMMO" "AMMO" +"Valve_Hud_AMMO" "AMUN." +"[english]Valve_Hud_AMMO_ALT" "ALT" +"Valve_Hud_AMMO_ALT" "ALT" +"[english]Valve_Hud_SUIT" "SUIT" +"Valve_Hud_SUIT" "HEV" +"[english]Valve_Hud_AUX_POWER" "AUX POWER" +"Valve_Hud_AUX_POWER" "DODATKOWE ZASIL." +"[english]Valve_Hud_OXYGEN" "OXYGEN" +"Valve_Hud_OXYGEN" "TLEN" +"[english]Valve_Hud_FLASHLIGHT" "FLASHLIGHT" +"Valve_Hud_FLASHLIGHT" "LATARKA" +"[english]Valve_Hud_SPRINT" "SPRINT" +"Valve_Hud_SPRINT" "SPRINT" +"[english]Valve_Hud_BONUS_PROGRESS" "BONUS" +"Valve_Hud_BONUS_PROGRESS" "DODATEK" + +"[english]Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING" +"Valve_Hud_SQUAD_FOLLOWING" "DRUŻYNA PODĄŻA" +"[english]Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED" +"Valve_Hud_SQUAD_STATIONED" "DRUŻYNA STOI" + +"[english]Valve_HDRDEMO_LeftTitle" "Fixed Aperture" +"Valve_HDRDEMO_LeftTitle" "Stały stopień ekspozycji" +"[english]Valve_HDRDEMO_RightTitle" "High-Dynamic Range" +"Valve_HDRDEMO_RightTitle" "Zakres dynamiczny (HDR)" + +"[english]Valve_Hud_CamFOV" "FOV" +"Valve_Hud_CamFOV" "FOV" +"[english]Valve_Hud_CamHeight" "Cam Height" +"Valve_Hud_CamHeight" "Wysokość kamery" +"[english]Valve_CamArmLength" "Arm Length" +"Valve_CamArmLength" "ługość ramienia" + +"[english]Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain" +"Valve_FilmDemo_FilmGrain_LeftTitle" "Bez filmowego ziarna" +"[english]Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain" +"Valve_FilmDemo_FilmGrain_RightTitle" "Ziarno filmowe" + +"[english]Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction" +"Valve_FilmDemo_ColorCorrection_LeftTitle" "Bez korekty kolorów" +"[english]Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction" +"Valve_FilmDemo_ColorCorrection_RightTitle" "Korekta kolorów" + +"[english]Valve_Hint_Select_Weapon_357" "%slot1% SELECT .357 MAGNUM" +"Valve_Hint_Select_Weapon_357" "%slot1% WYBIERZ MAGNUM .357" +"[english]Valve_Hint_Select_Weapon_AR2" "%slot2% SELECT PULSE-RIFLE" +"Valve_Hint_Select_Weapon_AR2" "%slot2% WYBIERZ KARABIN PULSACYJNY" +"[english]Valve_Hint_Select_Weapon_Bugbait" "%slot4% SELECT PHEROPOD" +"Valve_Hint_Select_Weapon_Bugbait" "%slot4% WYBIERZ PHEROPOD" +"[english]Valve_Hint_Select_Weapon_Crossbow" "%slot1% SELECT CROSSBOW" +"Valve_Hint_Select_Weapon_Crossbow" "%slot1% WYBIERZ KUSZĘ" +"[english]Valve_Hint_Select_Weapon_Crowbar" "%slot3% SELECT CROWBAR" +"Valve_Hint_Select_Weapon_Crowbar" "%slot3% WYBIERZ ŁOM" +"[english]Valve_Hint_Select_Weapon_Frag" "%slot4% SELECT GRENADE" +"Valve_Hint_Select_Weapon_Frag" "%slot4% WYBIERZ GRANAT" +"[english]Valve_Hint_Select_Weapon_Physcannon" "%slot3% SELECT GRAVITY GUN" +"Valve_Hint_Select_Weapon_Physcannon" "%slot3% WYBIERZ KARABIN GRAWITACYJNY" +"[english]Valve_Hint_Select_Weapon_Pistol" "%slot1% SELECT 9MM PISTOL" +"Valve_Hint_Select_Weapon_Pistol" "%slot1% WYBIERZ PISTOLET 9MM" +"[english]Valve_Hint_Select_Weapon_RPG" "%slot4% SELECT RPG" +"Valve_Hint_Select_Weapon_RPG" "%slot4% WYBIERZ WYRZUTNIĘ RAKIET" +"[english]Valve_Hint_Select_Weapon_Shotgun" "%slot2% SELECT SHOTGUN" +"Valve_Hint_Select_Weapon_Shotgun" "%slot2% WYBIERZ STRZELBĘ" +"[english]Valve_Hint_Select_Weapon_SMG1" "%slot2% SELECT SUBMACHINE GUN" +"Valve_Hint_Select_Weapon_SMG1" "%slot2% WYBIERZ PISTOLET MASZYNOWY" +"[english]Valve_Hint_Select_WEAPONUP" "%slot1% SELECT WEAPON" +"Valve_Hint_Select_WEAPONUP" "%slot1% WYBIERZ BROŃ" +"[english]Valve_Hint_Select_WEAPONRIGHT" "%slot2% SELECT WEAPON" +"Valve_Hint_Select_WEAPONRIGHT" "%slot2% WYBIERZ BROŃ" +"[english]Valve_Hint_Select_WEAPONDOWN" "%slot3% SELECT WEAPON" +"Valve_Hint_Select_WEAPONDOWN" "%slot3% WYBIERZ BROŃ" +"[english]Valve_Hint_Select_WEAPONLEFT" "%slot4% SELECT WEAPON" +"Valve_Hint_Select_WEAPONLEFT" "%slot4% WYBIERZ BROŃ" + +"[english]Valve_Hint_Alt_Weapon_SMG1" "%+attack2% FIRE SMG GRENADE" +"Valve_Hint_Alt_Weapon_SMG1" "%+attack2% WYSTRZEL GRANAT PM" +"[english]Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% CROSSBOW SCOPE" +"Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% LUNETA KUSZY" +"[english]Valve_Hint_Alt_Weapon_AR2" "%+attack2% CHARGED PULSE" +"Valve_Hint_Alt_Weapon_AR2" "%+attack2% KULA ENERGETYCZNA" +"[english]Valve_Hint_Alt_Weapon_Shotgun" "%+attack% FIRE ONE BARREL %+attack2% FIRE BOTH BARRELS" +"Valve_Hint_Alt_Weapon_Shotgun" "%+attack% WYSTRZEL Z JEDNEJ LUFY %+attack2% WYSTRZEL Z OBU LUF" +"[english]Valve_Hint_Alt_Weapon_Frag" "%+attack% THROW GRENADE %+attack2% DROP GRENADE" +"Valve_Hint_Alt_Weapon_Frag" "%+attack% RZUĆ GRANAT %+attack2% UPUŚĆ GRANAT" +"[english]Valve_Hint_Alt_Weapon_Bugbait" "%+attack% THROW PHEROPOD %+attack2% SQUEEZE PHEROPOD" +"Valve_Hint_Alt_Weapon_Bugbait" ""%+attack% RZUĆ PHEROPODA %+attack2% ŚCIŚNIJ PHEROPODA" +"[english]Valve_Hint_Alt_Weapon_Physcannon" "%+attack% LAUNCH OBJECT %+attack2% GRAB OBJECT" +"Valve_Hint_Alt_Weapon_Physcannon" "%+attack% ODPAL PRZEDMIOT %+attack2% CHWYĆ PRZEDMIOT" + +"[english]Valve_Hint_EnterVehicle" "%+use% ENTER VEHICLE" +"Valve_Hint_EnterVehicle" "%+use% WEJDŹ DO POJAZDU" + +"[english]Commentary_PrimaryAttack" "%+attack%: Start/Stop node" +"Commentary_PrimaryAttack" "%+attack%: Włącz/wyłącz komentarz" +"[english]Commentary_SecondaryAttack" "%+attack2%: Next node" +"Commentary_SecondaryAttack" "%+attack2%: Następny komentarz" + +"[english]game_player_connecting" "Player %s1 is connecting" +"game_player_connecting" "Gracz %s1 dołącza do gry" +"[english]game_player_joined_game" "Player %s1 has joined the game" +"game_player_joined_game" "Gracz %s1 dołączył do gry" +"[english]game_player_left_game" "Player %s1 left the game (%s2)" +"game_player_left_game" "Gracz %s1 opuścił grę (%s2)" +"[english]game_player_joined_team" "Player %s1 joined team %s2" +"game_player_joined_team" "Gracz %s1 dołączył do drużyny %s2" +"[english]game_player_joined_autoteam" "Player %s1 was automatically assigned to team %s2" +"game_player_joined_autoteam" "Gracz %s1 został automatycznie przydzielony do drużyny %s2" +"[english]game_player_changed_name" "Player %s1 changed name to %s2" +"game_player_changed_name" "Gracz %s1 zmienił pseudonim na %s2" +"[english]game_server_cvar_changed" "Server cvar '%s1' changed to %s2" +"game_server_cvar_changed" "Wartość cvar '%s1' serwera uległa zmianie na %s2" + +// Radio and chat strings can have control characters embedded to set colors. For the control characters to be used, one must be at the start of the string. +// The control characters can be copied and pasted in notepad. +//  = 0x02 (STX) - Use team color up to the end of the player name. This only works at the start of the string, and precludes using the other control characters. +//  = 0x03 (ETX) - Use team color from this point forward +//  = 0x04 (EOT) - Use location color from this point forward +//  = 0x05 (ENQ) - Use achievement color from this point forward +//  = 0x01 (SOH) - Use normal color from this point forward +"[english]Achievement_Earned" "%s1 has earned the achievement %s2" +"Achievement_Earned" "%s1 zdobywa osiągnięcie: %s2" + +"[english]game_nextmap" "Next map: %s1" +"game_nextmap" "Następna mapa: %s1" +"[english]game_takesshots" "Auto-save a scoreboard screenshot at the end of a map." +"game_takesshots" "Zapisuj zrzut ekranu z wynikami po zakończeniu mapy." + +"[english]Cannot_Be_Spectator" "This server does not allow spectating" +"Cannot_Be_Spectator" "Ten serwer nie zezwala na bycie widzem" + +// Strings used by RejectConnection() in the engine +"[english]Valve_Reject_Background_Map" "Can't join multiplayer game on background map listen server." +"Valve_Reject_Background_Map" "Na serwerze jest uruchomiona mapa w tle." +"[english]Valve_Reject_Single_Player" "Can't join another person's single player game from remote IP address." +"Valve_Reject_Single_Player" "Na serwerze jest uruchomiona gra jednoosobowa." +"[english]Valve_Reject_Hidden_Game" "Can't join another person's hidden game from remote IP address." +"Valve_Reject_Hidden_Game" "Na serwerze jest uruchomiona ukryta gra." +"[english]Valve_Reject_LAN_Game" "LAN servers are restricted to local clients (class C)." +"Valve_Reject_LAN_Game" "Serwer jest ograniczony tylko do gier w sieci lokalnej (LAN)." +"[english]Valve_Reject_Bad_Password" "Bad password." +"Valve_Reject_Bad_Password" "Serwer odrzucił nieprawidłowe hasło." +"[english]Valve_Reject_Server_Full" "Server is full." +"Valve_Reject_Server_Full" "Serwer jest pełny." +"[english]Valve_Reject_Connect_From_Lobby" "You may only connect to this server from a lobby." +"Valve_Reject_Connect_From_Lobby" "Serwer wymaga, by klienci łączyli się z poczekalni gry." +"[english]Valve_Reject_Reserved_For_Lobby" "Server is reserved for members of joining lobby." +"Valve_Reject_Reserved_For_Lobby" "Serwer jest zarezerwowany dla graczy z poczekalni gry." +"[english]Valve_Reject_CD_Key_Auth_Invalid" "CD Key authentication invalid for internet servers." +"Valve_Reject_CD_Key_Auth_Invalid" "Serwer odrzucił uwierzytelnienie klucza produktu." +"[english]Valve_Reject_Invalid_CD_Key" "Invalid CD Key." +"Valve_Reject_Invalid_CD_Key" "Nieprawidłowy numer seryjny." +"[english]Valve_Reject_CD_Key_In_Use" "CD Key already in use." +"Valve_Reject_CD_Key_In_Use" "Numer seryjny jest już w użyciu." +"[english]Valve_Reject_Banned_From_Server" "You have been banned from this server." +"Valve_Reject_Banned_From_Server" "Zostałeś zbanowany na tym serwerze." } } From 80c128d8a5c102f01c4d8186ce182f415400fda4 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:30:41 +0200 Subject: [PATCH 103/201] Update workshop_tags_polish.json --- community/workshop/workshop_tags_polish.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/community/workshop/workshop_tags_polish.json b/community/workshop/workshop_tags_polish.json index 364c180ff..8572377d3 100644 --- a/community/workshop/workshop_tags_polish.json +++ b/community/workshop/workshop_tags_polish.json @@ -6,11 +6,11 @@ "tag_104793": "Deathmatch", "tag_309434": "Bonus", "tag_310235": "Nieskończony", - "tag_131826": "Config", +"tag_131826": "Konfiguracja", "tag_106993": "Inne", "category_1": "Kategoria", "tag_114461": "Przetrwanie", "tag_114787": "Trening", "category_2": "Konkursy Mapowania", "appid": 563560 -} \ No newline at end of file +} From 6e900aa7a069d62dd3a766b30b6581f29af72b4e Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 19:32:17 +0200 Subject: [PATCH 104/201] add polish credits --- credits/asw_credits_polish.txt | 267 ++++++++++++++++++ credits/biogen_corporation_credits_polish.txt | 7 + credits/credits_acc32_official_polish.txt | 26 ++ credits/credits_marine_academy_polish.txt | 10 + credits/credits_namhumanum_polish.txt | 30 ++ credits/deathmatch_credits_polish.txt | 12 + credits/rd-LanasEscapeCredits_polish.txt | 18 ++ credits/rd-area9800Credits_polish.txt | 14 + credits/rd-ocs-credits_polish.txt | 31 ++ .../rd-reduction_campaigncredits_polish.txt | 18 ++ credits/rd-tarnor_credits_polish.txt | 29 ++ credits/rd_bonus_missions_credits_polish.txt | 22 ++ credits/rd_paranoia_credits_polish.txt | 28 ++ credits/rd_research7_credits_polish.txt | 18 ++ credits/tilarus5_credits_polish.txt | 24 ++ 15 files changed, 554 insertions(+) create mode 100644 credits/asw_credits_polish.txt create mode 100644 credits/biogen_corporation_credits_polish.txt create mode 100644 credits/credits_acc32_official_polish.txt create mode 100644 credits/credits_marine_academy_polish.txt create mode 100644 credits/credits_namhumanum_polish.txt create mode 100644 credits/deathmatch_credits_polish.txt create mode 100644 credits/rd-LanasEscapeCredits_polish.txt create mode 100644 credits/rd-area9800Credits_polish.txt create mode 100644 credits/rd-ocs-credits_polish.txt create mode 100644 credits/rd-reduction_campaigncredits_polish.txt create mode 100644 credits/rd-tarnor_credits_polish.txt create mode 100644 credits/rd_bonus_missions_credits_polish.txt create mode 100644 credits/rd_paranoia_credits_polish.txt create mode 100644 credits/rd_research7_credits_polish.txt create mode 100644 credits/tilarus5_credits_polish.txt diff --git a/credits/asw_credits_polish.txt b/credits/asw_credits_polish.txt new file mode 100644 index 000000000..b2adf2eb1 --- /dev/null +++ b/credits/asw_credits_polish.txt @@ -0,0 +1,267 @@ +"Credits" +{ +"show_credits_logo" "1" +"asw_credits_" "Aaron Barber" +"asw_credits_" "Aaron Halifax" +"asw_credits_" "Aaron Kearly" +"asw_credits_" "Aaron Nicholls" +"asw_credits_" "Aaron Seeler" +"asw_credits_" "Adam Foster" +"asw_credits_" "Adrian Finol" +"asw_credits_" "Al Farnsworth" +"asw_credits_" "Alden Kroll" +"asw_credits_" "Alex Vlachos" +"asw_credits_" "Alfred Reynolds" +"asw_credits_" "Alireza Razmpoosh" +"asw_credits_" "Amanda Beste" +"asw_credits_" "Andrea Wicklund" +"asw_credits_" "Andrew Burke" +"asw_credits_" "Andrew Wolf" +"asw_credits_" "Anna Sweet" +"asw_credits_" "Antoine Bourdon" +"asw_credits_" "Antonello Maddalena" +"asw_credits_" "Ariel Diaz" +"asw_credits_" "Arsenio N. Navarro II" +"asw_credits_" "Augusta Butlin" +"asw_credits_" "Bay Raitt" +"asw_credits_" "Bill Fletcher" +"asw_credits_" "Bill Van Buren" +"asw_credits_" "Brandon Idol" +"asw_credits_" "Brandon Reinhart" +"asw_credits_" "Brett English" +"asw_credits_" "Brian Jacobson" +"asw_credits_" "Bronwen Grimes" +"asw_credits_" "Bryn Moslow" +"asw_credits_" "Burton Johnsey" +"asw_credits_" "Caroline Müller" +"asw_credits_" "Cayle George" +"asw_credits_" "Chad Weaver" +"asw_credits_" "Chandler Murch" +"asw_credits_" "Charlie Brown" +"asw_credits_" "Charlie Burgin" +"asw_credits_" "Chet Faliszek" +"asw_credits_" "Chris Carollo" +"asw_credits_" "Chris Chin" +"asw_credits_" "Chris Douglass" +"asw_credits_" "Chris Green" +"asw_credits_" "Chris Grinstead" +"asw_credits_" "Chris Shambaugh" +"asw_credits_" "Chris Welch" +"asw_credits_" "Christen Coomer" +"asw_credits_" "Christopher Boyd" +"asw_credits_" "Connor Malone" +"asw_credits_" "Corey Peters" +"asw_credits_" "Courtney Hebb" +"asw_credits_" "Dan Berger" +"asw_credits_" "Danika Wright" +"asw_credits_" "Dario Casali" +"asw_credits_" "Dave Feise" +"asw_credits_" "Dave Riller" +"asw_credits_" "Dave Saunders" +"asw_credits_" "David Dynerman" +"asw_credits_" "David Kircher" +"asw_credits_" "David Sawyer" +"asw_credits_" "David Speyrer" +"asw_credits_" "Derrick Birum" +"asw_credits_" "Derrick Gennrich" +"asw_credits_" "Dhabih Eng" +"asw_credits_" "Dina Nelson" +"asw_credits_" "DJ Powers" +"asw_credits_" "Don Holden" +"asw_credits_" "Doug Lombardi" +"asw_credits_" "Doug Valente" +"asw_credits_" "Doug Wood" +"asw_credits_" "Elan Ruskin" +"asw_credits_" "Eric Hope" +"asw_credits_" "Eric Kirchmer" +"asw_credits_" "Eric Smith" +"asw_credits_" "Eric Strand" +"asw_credits_" "Eric Tams" +"asw_credits_" "Eric Wanless" +"asw_credits_" "Erik Johnson" +"asw_credits_" "Erik Robson" +"asw_credits_" "Erik Wolpaw" +"asw_credits_" "Gabe Newell" +"asw_credits_" "Gabe Van Engel" +"asw_credits_" "Garret Rickey" +"asw_credits_" "Gary McTaggart" +"asw_credits_" "Gautam Babbar" +"asw_credits_" "Grant Darigol" +"asw_credits_" "Gray Horsfield" +"asw_credits_" "Greg Coomer" +"asw_credits_" "Gregory Sedgwick" +"asw_credits_" "Grégoire Cherlin" +"asw_credits_" "Hamish McKenzie" +"asw_credits_" "Ido Magal" +"asw_credits_" "Iestyn Bleasdale-Shepherd" +"asw_credits_" "Iikka Keränen" +"asw_credits_" "Ivan Simoncini" +"asw_credits_" "Jacob J. Smith" +"asw_credits_" "Jakob Jungels" +"asw_credits_" "James Kei" +"asw_credits_" "James McClellan" +"asw_credits_" "Jane Lo" +"asw_credits_" "Jason Brashill" +"asw_credits_" "Jason Holtman" +"asw_credits_" "Jason Mitchell" +"asw_credits_" "Jason Ruymen" +"asw_credits_" "Jay Pinkerton" +"asw_credits_" "Jay Stelly" +"asw_credits_" "Jeep Barnett" +"asw_credits_" "Jeff Ballinger" +"asw_credits_" "Jeff Brown" +"asw_credits_" "Jeff Hameluck" +"asw_credits_" "Jeff Lane" +"asw_credits_" "Jeff Lind" +"asw_credits_" "Jeff Sorensen" +"asw_credits_" "Jeff Unay" +"asw_credits_" "Jenny Stendahl" +"asw_credits_" "Jeremy Bennett" +"asw_credits_" "Jess Cliffe" +"asw_credits_" "Jim Dosé" +"asw_credits_" "Jim Hughes" +"asw_credits_" "Jinwoo Lee" +"asw_credits_" "Joe Demers" +"asw_credits_" "Joe Han" +"asw_credits_" "Joe Ludwig" +"asw_credits_" "Joe Rohde" +"asw_credits_" "Joel Shoop" +"asw_credits_" "John Bartkiw" +"asw_credits_" "John Cook" +"asw_credits_" "John Guthrie" +"asw_credits_" "John McCaskey" +"asw_credits_" "John Morello" +"asw_credits_" "Jon Lippincott" +"asw_credits_" "Jonathan Sutton" +"asw_credits_" "Josh Weier" +"asw_credits_" "Justin Lesamiz" +"asw_credits_" "Karen Prell" +"asw_credits_" "Karl Whinnie" +"asw_credits_" "Kathy Gehrig" +"asw_credits_" "Katie Casali" +"asw_credits_" "Keith Huggins" +"asw_credits_" "Keith Lango" +"asw_credits_" "Kelly Bailey" +"asw_credits_" "Kelly Thornton" +"asw_credits_" "Ken Birdwell" +"asw_credits_" "Kerry Davis" +"asw_credits_" "Kristopher Katz" +"asw_credits_" "Kutta Srinivasan" +"asw_credits_" "Kyle Monroe" +"asw_credits_" "Lars Jensvold" +"asw_credits_" "Laura Dubuk" +"asw_credits_" "Liam Lavery" +"asw_credits_" "Lindsay R Randall" +"asw_credits_" "Liz Cambridge" +"asw_credits_" "Marc Laidlaw" +"asw_credits_" "Marc Nagel" +"asw_credits_" "Marc Scaparro" +"asw_credits_" "Mark Behm" +"asw_credits_" "Mark Richardson" +"asw_credits_" "Martin Otten" +"asw_credits_" "Matt Boone" +"asw_credits_" "Matt Campbell" +"asw_credits_" "Matt Charlesworth" +"asw_credits_" "Matt Nickerson" +"asw_credits_" "Matt Pritchard" +"asw_credits_" "Matt Rhoten" +"asw_credits_" "Matt T. Wood" +"asw_credits_" "Matt Wright" +"asw_credits_" "Matthew Russell" +"asw_credits_" "Matthew Scott" +"asw_credits_" "Max Aristov" +"asw_credits_" "Mellissa Stanfield" +"asw_credits_" "Michael Avon Oeming" +"asw_credits_" "Michael Booth" +"asw_credits_" "Michael Coupland" +"asw_credits_" "Mike Ambinder" +"asw_credits_" "Mike Belzer" +"asw_credits_" "Mike Blaszczak" +"asw_credits_" "Mike Dunkle" +"asw_credits_" "Mike Durand" +"asw_credits_" "Mike Dussault" +"asw_credits_" "Mike Morasky" +"asw_credits_" "Mike Stevens" +"asw_credits_" "Miles Estes" +"asw_credits_" "Milton Ngan" +"asw_credits_" "Moby Francke" +"asw_credits_" "Nate Heller" +"asw_credits_" "Neil Kaethler" +"asw_credits_" "Nick Maggiore" +"asw_credits_" "Noel McGinn" +"asw_credits_" "Olivier Nallet" +"asw_credits_" "Patrick McClard" +"asw_credits_" "Paul Graham" +"asw_credits_" "Paul Thuriot" +"asw_credits_" "Peter Konig" +"asw_credits_" "Phil Co" +"asw_credits_" "Phillip Saltzman" +"asw_credits_" "Pieter Wycoff" +"asw_credits_" "Pongthep Bank Charnchaichujit" +"asw_credits_" "Quintin Doroquez" +"asw_credits_" "Randy Lundeen" +"asw_credits_" "Realm Lovejoy" +"asw_credits_" "Reuben Fries" +"asw_credits_" "Ricardo Ariza" +"asw_credits_" "Rich Geldreich" +"asw_credits_" "Rich Kaethler" +"asw_credits_" "Richard Lord" +"asw_credits_" "Rick Johnson" +"asw_credits_" "Robin Walker" +"asw_credits_" "Romy Hatfield" +"asw_credits_" "Ryan Thorlakson" +"asw_credits_" "Scott Dalton" +"asw_credits_" "Scott Lynch" +"asw_credits_" "Sergiy Migdalskiy" +"asw_credits_" "Shanon Drone" +"asw_credits_" "Shawn Zabecki" +"asw_credits_" "Simon Clarke" +"asw_credits_" "Stefan Landvogt" +"asw_credits_" "Steve Bond" +"asw_credits_" "Steve Kalning" +"asw_credits_" "Taylor Sherman" +"asw_credits_" "Ted Backman" +"asw_credits_" "Ted Kosmatka" +"asw_credits_" "Ted Rivera" +"asw_credits_" "Tejeev Kohli" +"asw_credits_" "Thad Wharton" +"asw_credits_" "Thorsten Scheuermann" +"asw_credits_" "Tim Larkin" +"asw_credits_" "Tobin Buttram" +"asw_credits_" "Tom Bui" +"asw_credits_" "Tom Leonard" +"asw_credits_" "Torsten Zabka" +"asw_credits_" "Tristan Reidford" +"asw_credits_" "Vitaliy Genkin" +"asw_credits_" "Wade Schin" +"asw_credits_" "William Bacon" +"asw_credits_" "Yahn Bernier" +"asw_credits_" "Yasser Malaika" +"asw_credits_" "Zach Eller" +"asw_credits_" "Zachary Franks" +"asw_credits_" "Zoid Kirsch" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "WKŁADY" +"asw_credits_" "" +"asw_credits_" "Rhys Lane - Design" +"asw_credits_" "Lorenzo Wang - Modele 3D" +"asw_credits_" "Christine Liu - Modele 3D" +"asw_credits_" "Patrick Phelan - Dźwięk" +"asw_credits_" "Niek Beernink - Testy QA" +"asw_credits_" "Teemu Salmela - Testy QA" +"asw_credits_" "http://www.digitalgraphiclabs.com/" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "AKTORSTWO GŁOSOWE" +"asw_credits_" "" +"asw_credits_" "Hidden Wolfe - Sarge" +"asw_credits_" "Black Cat Games - Jaeger" +"asw_credits_" "Lizanneh - Wildcat" +"asw_credits_" "Teemu Salmela - Wolfe" +"asw_credits_" "Alex Wentz - Faith" +"asw_credits_" "Wilhelm Queyras - Bastille" +"asw_credits_" "Black Cat Games - Crash" +"asw_credits_" "Luis Guillermo Álvarez Félix - Vegas" +"asw_credits_" "Kristin Sutton - Komputer SynTek" +} diff --git a/credits/biogen_corporation_credits_polish.txt b/credits/biogen_corporation_credits_polish.txt new file mode 100644 index 000000000..00c9f7787 --- /dev/null +++ b/credits/biogen_corporation_credits_polish.txt @@ -0,0 +1,7 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"asw_credits_" "Kampania stworzona przez Uradzimiru" +"asw_credits_" "" +} diff --git a/credits/credits_acc32_official_polish.txt b/credits/credits_acc32_official_polish.txt new file mode 100644 index 000000000..9e14d6300 --- /dev/null +++ b/credits/credits_acc32_official_polish.txt @@ -0,0 +1,26 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "Mapowanie/skryptowanie przez:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "Podziękowania dla realworldtextures za tekstury" +"asw_credits_" "" +"asw_credits_" "Podziękowania dla autorów przedmiotów w warsztacie za modele:" +"asw_credits_" "Train - https://steamcommunity.com/sharedfiles/filedetails/?id=2685407848" +"asw_credits_" "Gems - https://steamcommunity.com/sharedfiles/filedetails/?id=609309413" +"asw_credits_" "Monitors - https://steamcommunity.com/sharedfiles/filedetails/?id=1108535208" +"asw_credits_" "Consoles - https://steamcommunity.com/sharedfiles/filedetails/?id=2677359280" +"asw_credits_" "Pickup Truck - https://skfb.ly/oxV9M" +"asw_credits_" "" +"asw_credits_" "Podziękowania dla mfz i Bena Lubara za piękne rendery map kampanii w Blenderze" +} diff --git a/credits/credits_marine_academy_polish.txt b/credits/credits_marine_academy_polish.txt new file mode 100644 index 000000000..bad81b2d9 --- /dev/null +++ b/credits/credits_marine_academy_polish.txt @@ -0,0 +1,10 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "Mapowanie/skryptowanie przez:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/credits_namhumanum_polish.txt b/credits/credits_namhumanum_polish.txt new file mode 100644 index 000000000..5e41f6564 --- /dev/null +++ b/credits/credits_namhumanum_polish.txt @@ -0,0 +1,30 @@ +"Credits" +{ +// These lines must be in this order! +"show_credits_logo" "1" +// The logo shown at the top of the end-of-campaign credits. This example refers to materials/vgui/swarm/credits/my_first_campaign_logo.vmt. +"custom_logo" "swarm/credits/namhumanum_campaign" +// Each line of your credits should be written like this, including blank lines: +"asw_credits_" "Alien Swarm: Nam Humanum" +"asw_credits_" "" +"asw_credits_" "- Mapowanie -" +"asw_credits_" "Guillaume (Stral) Houard" +"asw_credits_" "" +"asw_credits_" "- Scenariusz -" +"asw_credits_" "Thomas (Synmachus) Lesteven" +"asw_credits_" "" +"asw_credits_" "- Gra aktorska -" +"asw_credits_" "Prof. Julie Duval - Emily Sheeran" +"asw_credits_" "Cmdr. Alexander Richard - Christian Wadley" +"asw_credits_" "Pilot Snakebite - Daniel Doan" +"asw_credits_" "Vesta - Tiffany Perdue" +"asw_credits_" "" +"asw_credits_" "- Portrety postaci -" +"asw_credits_" "Larry Lebon" +"asw_credits_" "" +"asw_credits_" "- Specjalne podziękowania -" +"asw_credits_" "Valve Software" +"asw_credits_" "Reactive Drop Team" +"asw_credits_" "Społeczność modowania silnika Source" +"asw_credits_" "Rodzina SkS <3" +} diff --git a/credits/deathmatch_credits_polish.txt b/credits/deathmatch_credits_polish.txt new file mode 100644 index 000000000..058a7812b --- /dev/null +++ b/credits/deathmatch_credits_polish.txt @@ -0,0 +1,12 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "reactive_drop_team_logo" +//"asw_credits_" "Reactive Drop Team" +"asw_credits_" "dm_desert, dm_testlab autorstwa Dmitriy" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "dm_deima, dm_residential autorstwa Valve" +} diff --git a/credits/rd-LanasEscapeCredits_polish.txt b/credits/rd-LanasEscapeCredits_polish.txt new file mode 100644 index 000000000..3853aa558 --- /dev/null +++ b/credits/rd-LanasEscapeCredits_polish.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "swarm/credits/rd-lan-Planet137credits" +"asw_credits_" "Kampania stworzona przez" +"asw_credits_" "Jean-Gabriel Finat jako Hephalistofene" +"asw_credits_" "" +"asw_credits_" "Podziękowania dla Jérôme Auliac, Felix, Blaxpirit, JohnnyTheWolf, Evildave" +"asw_credits_" "I wszystkich testerów" +"asw_credits_" "" +"asw_credits_" "A także podziękowania dla VALVe" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} \ No newline at end of file diff --git a/credits/rd-area9800Credits_polish.txt b/credits/rd-area9800Credits_polish.txt new file mode 100644 index 000000000..ae92ba518 --- /dev/null +++ b/credits/rd-area9800Credits_polish.txt @@ -0,0 +1,14 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-Area9800Logo/area_9800_logo" +"asw_credits_" "Design mapy" +"asw_credits_" "" +"asw_credits_" "Arjen de Graaf" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-ocs-credits_polish.txt b/credits/rd-ocs-credits_polish.txt new file mode 100644 index 000000000..431862d3d --- /dev/null +++ b/credits/rd-ocs-credits_polish.txt @@ -0,0 +1,31 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "OPERATION CLEANSWEEP" +"asw_credits_" "" +"asw_credits_" "Mapowanie i skryptowanie" +"asw_credits_" "Steve76" +"asw_credits_" "" +"asw_credits_" "Testowanie" +"asw_credits_" "Stain" +"asw_credits_" "Dane" +"asw_credits_" "Brak&Roll" +"asw_credits_" "" +"asw_credits_" "Dodatkowe pomysły dla mapy" +"asw_credits_" "GI-Jack" +"asw_credits_" "Lunatrix" +"asw_credits_" "Dane" +"asw_credits_" "GreenBuds" +"asw_credits_" "" +"asw_credits_" "Specjalne podziękowania dla" +"asw_credits_" "Nuun" +"asw_credits_" "www.SwarmArmory.com" +"asw_credits_" "" +"asw_credits_" "Wszystkie filmy o kosmitach" +"asw_credits_" "Starship Troopers" +"asw_credits_" "Event Horizon" +"asw_credits_" "Solaris" +"asw_credits_" "Darkstar" +} diff --git a/credits/rd-reduction_campaigncredits_polish.txt b/credits/rd-reduction_campaigncredits_polish.txt new file mode 100644 index 000000000..fec688654 --- /dev/null +++ b/credits/rd-reduction_campaigncredits_polish.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-reduction_logo" +"asw_credits_" "Design kampanii przez Tim Carter" +"asw_credits_" "" +"asw_credits_" "'Bugburner': George Duff" +"asw_credits_" "'Thunderhead': Orion Gural" +"asw_credits_" "'Hammerhead': Ivan" +"asw_credits_" "Specjalne podziękowania: DimedRoll, Goodone, Enex, DarkCzar, JohnRyder - Army of One" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-tarnor_credits_polish.txt b/credits/rd-tarnor_credits_polish.txt new file mode 100644 index 000000000..6f82f3f8c --- /dev/null +++ b/credits/rd-tarnor_credits_polish.txt @@ -0,0 +1,29 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-tarnor_logo" +"asw_credits_" "Tears for Tarnor, Chapter1: Insertion, v1.0" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "Scenariusz i design poziomów:" +"asw_credits_" "Michael 'Ezekel' Abraham" +"asw_credits_" "" +"asw_credits_" "Głosy:" +"asw_credits_" "Kezia Abraham - System ogłoszeń dla tranzytu kolonii" +"asw_credits_" "" +"asw_credits_" "Zdjęcie planety Tarnor:" +"asw_credits_" "Kezia Abraham" +"asw_credits_" "" +"asw_credits_" "Testerzy:" +"asw_credits_" "Vulpes, SC119, Nosebleed, Atomixkid, Geary i pozostali." +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "Komentarze, opinie itp. oraz najnowszą wersję kampanii można znaleźć na stronie:" +"asw_credits_" "http://ezekel.dreamhosters.com/Alien-Swarm-Maps/tearsfortarnor.html" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "Ciąg dalszy w Chapter2: Investigation" +} diff --git a/credits/rd_bonus_missions_credits_polish.txt b/credits/rd_bonus_missions_credits_polish.txt new file mode 100644 index 000000000..9834407e9 --- /dev/null +++ b/credits/rd_bonus_missions_credits_polish.txt @@ -0,0 +1,22 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "Misja 1, Train Station Catastrophe, stworzona przez jhheight" +"asw_credits_" "" +"asw_credits_" "Misja 2, Rapture, stworzona przez Sergei 'STALKER4732' Lavrinenco" +"asw_credits_" "" +"asw_credits_" "Misja 3, Bunker, stworzona przez uradzimiru" +"asw_credits_" "" +"asw_credits_" "Misja 4, Offline Practice, stworzona przez Valve" +"asw_credits_" "" +"asw_credits_" "Misja 5, Hostile Places, stworzona przez Eclipse" +"asw_credits_" "" +"asw_credits_" "Misja 6, High Tension, stworzona przez Eclipse" +"asw_credits_" "" +"asw_credits_" "Misja 7, Power Plant, stworzona przez Arjen de Graaf" +"asw_credits_" "" +} diff --git a/credits/rd_paranoia_credits_polish.txt b/credits/rd_paranoia_credits_polish.txt new file mode 100644 index 000000000..6e9c80010 --- /dev/null +++ b/credits/rd_paranoia_credits_polish.txt @@ -0,0 +1,28 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "image_addon/image_addon" +"asw_credits_" "Kampania stworzona przez Eclipse." +"asw_credits_" "Specjalne podziękowania dla:" +"asw_credits_" "-> Frere d'Arme który był jednym z głównych testerów. (Lider Wilson Chronicles [HL² mod])" +"asw_credits_" "-> DaltonCarl (Podsunął mi kilka pomysłów / Beta-tester)." +"asw_credits_" "-> Majstor (Zdania / beta-tester)" +"asw_credits_" "-> sebik1992." +"asw_credits_" "-> Comadreja." +"asw_credits_" "-> Robot_Rooster." +"asw_credits_" "-> Mip101." +"asw_credits_" "-> Jouki." +"asw_credits_" "-> AbsolutTBomb." +"asw_credits_" "-> XyLIO." +"asw_credits_" "-> Honk." +"asw_credits_" "-> Yog Sothoth." +"asw_credits_" "-> [MrZ™] Alien (support me)" +"asw_credits_" "-> Byblo." +"asw_credits_" "-> Prototstar." +"asw_credits_" "-> Alien Swarm Wiki" +"asw_credits_" "Inne mapy innych autorów można znaleźć na:" +"asw_credits_" "http://www.fpsbanana.com/maps/games/4214" +"asw_credits_" "http://forums.steampowered.com/forums/showthread.php?t=1373361" +"asw_credits_" "http://swarmarmory.com/maps" +} \ No newline at end of file diff --git a/credits/rd_research7_credits_polish.txt b/credits/rd_research7_credits_polish.txt new file mode 100644 index 000000000..ab5477132 --- /dev/null +++ b/credits/rd_research7_credits_polish.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "Will 'Issus' Rogers" +"asw_credits_" "" +"asw_credits_" "Wszelkie błędy proszę przesyłać na adres:" +"asw_credits_" "wnrvids@hotmail.co.uk" +"asw_credits_" "Proszę o umieszczenie RC7 w temacie" +"asw_credits_" "" +"asw_credits_" "Podziękowania dla Alan, Jamie, and Matt" +"asw_credits_" "za ich pomoc podczas testowania." +"asw_credits_" "Podziękowania dla członków forum Steam" +"asw_credits_" "za ich pomoc i wsparcie." +"asw_credits_" "Podziekowania dla VALVe i Black Cat" +"asw_credits_" "Dla Alien Swarm i ogólnej zajebistości!" +} diff --git a/credits/tilarus5_credits_polish.txt b/credits/tilarus5_credits_polish.txt new file mode 100644 index 000000000..13211957d --- /dev/null +++ b/credits/tilarus5_credits_polish.txt @@ -0,0 +1,24 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "credits_logo/extermination_credits_logo" +"asw_credits_" "" +"asw_credits_" "Mapa 1 'Midnight Port' i 2 'Road to Dawn' stworzona przez Jarhchief" +"asw_credits_" "" +"asw_credits_" "Mapa 3 'Arctic Infiltration' stworzona przez Specur" +"asw_credits_" "" +"asw_credits_" "Mapa 4 'Area 9800' stworzona przez Darky" +"asw_credits_" "" +"asw_credits_" "Mapa 5 'Cold Catwalks' stworzona przez Hemuuuli / SJ" +"asw_credits_" "" +"asw_credits_" "Mapa 6 'Yanaurus Mine' stworzona przez Silver.Fox" +"asw_credits_" "" +"asw_credits_" "Mapa 7 'Forgotten Factory' stworzona przez Rohschinken" +"asw_credits_" "" +"asw_credits_" "Mapa 8 'Communication Station Sweep' stworzona przez HappyHiker82" +"asw_credits_" "" +"asw_credits_" "Mapa 9 'Full Treatment, Syntek Hospital' stworzona przez x-ray surgeon" +"asw_credits_" "" +"asw_credits_" "Naprawianie bugów, poprawa oświetlenia, rozgrywka i eksport przez geotavros" +} From 38ea6723d7f58a02ff9634bd627d61f9335a1b4b Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 20:04:02 +0200 Subject: [PATCH 105/201] Update items_polish.vdf --- community/inventory_service/items_polish.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/items_polish.vdf b/community/inventory_service/items_polish.vdf index b3cfc4f9d..b90518237 100644 --- a/community/inventory_service/items_polish.vdf +++ b/community/inventory_service/items_polish.vdf @@ -288,7 +288,7 @@ "item_container_beta_tester_strange_weapon_description" "Dziwna skrzynka zawierająca broń. Jaka to broń? Ciężar w tej skrzynce wydaje się zmieniać gdy rozważasz możliwości." // Contains one Strange Device (stat-tracking module) of the player's choice. "[english]item_container_beta_tester_strange_device_name" "Beta Tester's Strange Device" -"item_container_beta_tester_strange_device_name" "BDziwne Urządzenie Beta Testera" +"item_container_beta_tester_strange_device_name" "Dziwne Urządzenie Beta Testera" "[english]item_container_beta_tester_strange_device_description" "A strange assortment of circuit boards that don't seem like they should be compatible. The device does not appear to ever have been powered on." "item_container_beta_tester_strange_device_description" "Dziwny zestaw płytek drukowanych, które nie wydają się być kompatybilne. Wygląda na to, że urządzenie nigdy nie było włączone." From 1bc220eba1a32ab0500ea8f0aa433fd03cb9964d Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 20:05:34 +0200 Subject: [PATCH 106/201] Update inventory_service_tags_polish.vdf --- community/inventory_service/inventory_service_tags_polish.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/inventory_service_tags_polish.vdf b/community/inventory_service/inventory_service_tags_polish.vdf index 3a92b3fbc..2f5733e0b 100644 --- a/community/inventory_service/inventory_service_tags_polish.vdf +++ b/community/inventory_service/inventory_service_tags_polish.vdf @@ -40,7 +40,7 @@ "inventory_rarity_genuine" "Oryginał" // items that count stats. "[english]inventory_rarity_strange_rarity" "Strange" -"inventory_rarity_strange_rarity" "Kuriozum" +"inventory_rarity_strange_rarity" "Dziwny" // where an item can be equipped. "[english]inventory_slot" "Slot" "inventory_slot" "Slot" From e17066b7db19fc64de49f40c9af85502a3ab4b3e Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 20:12:11 +0200 Subject: [PATCH 107/201] Update inventory_service_tags_polish.vdf --- community/inventory_service/inventory_service_tags_polish.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/inventory_service_tags_polish.vdf b/community/inventory_service/inventory_service_tags_polish.vdf index 2f5733e0b..8585d845b 100644 --- a/community/inventory_service/inventory_service_tags_polish.vdf +++ b/community/inventory_service/inventory_service_tags_polish.vdf @@ -78,7 +78,7 @@ "inventory_crafting_item_alien_part" "Materiał Obcy" // rare crafting materials. "[english]inventory_crafting_item_computer_part" "Tech Material" -"inventory_crafting_item_computer_part" "Materiał techniczny" +"inventory_crafting_item_computer_part" "Materiał technologiczny" // crafting items that can be found by playing some campaigns but not others. "[english]inventory_crafting_item_regional" "Salvaged Material" "inventory_crafting_item_regional" "Materiał z odzysku" From 15bce0cac8b1cb9f4d25c2cd64c24ab098916464 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 21:09:34 +0200 Subject: [PATCH 108/201] Add files via upload --- rich_presence/563560_loc_polish.vdf | 121 ++++++++++++++++++++++++++++ 1 file changed, 121 insertions(+) create mode 100644 rich_presence/563560_loc_polish.vdf diff --git a/rich_presence/563560_loc_polish.vdf b/rich_presence/563560_loc_polish.vdf new file mode 100644 index 000000000..90fb74d05 --- /dev/null +++ b/rich_presence/563560_loc_polish.vdf @@ -0,0 +1,121 @@ +"lang" +{ + "Language" "polish" + "Tokens" + { + "#Main_Menu" "W Głównym Menu" + "#Watching_a_Demo" "Ogląda powtórkę" + "#Deathmatch_DM_Campaign" "{#%rd_mission_key%}, {#Deathmatch_DM_Generic}, %num_players%/%max_players%" + "#Deathmatch_TDM_Campaign" "{#%rd_mission_key%}, {#Deathmatch_TDM_Generic}, %num_players%/%max_players%" + "#Deathmatch_GG_Campaign" "{#%rd_mission_key%}, {#Deathmatch_GG_Generic}, %num_players%/%max_players%" + "#Deathmatch_IG_Campaign" "{#%rd_mission_key%}, {#Deathmatch_IG_Generic}, %num_players%/%max_players%" + "#Campaign_Difficulty" "{#%rd_mission_key%}, {#Difficulty_%rd_difficulty%}, %num_players%/%max_players%" + "#Campaign_Difficulty_Challenge" "{#%rd_mission_key%}, {#Difficulty_%rd_difficulty%}, %num_players%/%max_players%, {#%rd_challenge_key%}" + "#Deathmatch_DM_Generic" "Deathmatch" + "#Deathmatch_TDM_Generic" "Drużynowy Deathmatch" + "#Deathmatch_GG_Generic" "Gun Game" + "#Deathmatch_IG_Generic" "InstaGib" + "#Generic" "Na misji" + "#Difficulty_Easy" "Łatwy" + "#Difficulty_Normal" "Normalny" + "#Difficulty_Hard" "Zaawansowany" + "#Difficulty_Insane" "Szalony" + "#Difficulty_Brutal" "Brutalny" + "#community_challenge" "%rd_challenge%" + "#community_mission" "%rd_mission%" + + "#official_challenge_asbi" "ASBI" + "#official_challenge_difficulty_tier1" "Difficulty Tier 1" + "#official_challenge_difficulty_tier2" "Difficulty Tier 2" + "#official_challenge_level_one" "Level One" + "#official_challenge_one_hit" "One Hit" + "#official_challenge_energy_weapons" "Energy Weapons" + "#official_challenge_riflemod_classic" "Rifle Mod" + "#official_challenge_rd_first_person" "First Person" + "#official_challenge_rd_third_person" "Third Person" + + "#official_mission_dm_desert" "DM Desert" + "#official_mission_dm_deima" "DM Deima Surface Bridge" + "#official_mission_dm_residential" "DM Residential" + "#official_mission_dm_testlab" "DM Test Lab" + "#official_mission_asi-jac1-landingbay_01" "Landing Bay" + "#official_mission_asi-jac1-landingbay_02" "Cargo Elevator" + "#official_mission_asi-jac2-deima" "Deima Surface Bridge" + "#official_mission_asi-jac3-rydberg" "Rydberg Reactor" + "#official_mission_asi-jac4-residential" "SynTek Residential" + "#official_mission_asi-jac6-sewerjunction" "Sewer Junction B5" + "#official_mission_asi-jac7-timorstation" "Timor Station" + "#official_mission_rd-ocs1storagefacility" "Storage Facility" + "#official_mission_rd-ocs2landingbay7" "Landing Bay 7" + "#official_mission_rd-ocs3uscmedusa" "U.S.C. Medusa" + "#official_mission_rd-res1forestentrance" "Transport Facility" + "#official_mission_rd-res2research7" "Research 7" + "#official_mission_rd-res3miningcamp" "Illyn Forest" + "#official_mission_rd-res4mines" "Jericho Mines" + "#official_mission_rd-area9800lz" "Landing Zone" + "#official_mission_rd-area9800pp1" "Power Plant's Cooling Pump" + "#official_mission_rd-area9800pp2" "Power Plant's Generator" + "#official_mission_rd-area9800wl" "Wastelands" + "#official_mission_rd-tft1desertoutpost" "Insertion Point" + "#official_mission_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" + "#official_mission_rd-tft3spaceport" "Oasis Colony Spaceport" + "#official_mission_rd-til1midnightport" "Midnight Port" + "#official_mission_rd-til2roadtodawn" "Road to Dawn" + "#official_mission_rd-til3arcticinfiltration" "Arctic Infiltration" + "#official_mission_rd-til4area9800" "Area 9800" + "#official_mission_rd-til5coldcatwalks" "Cold Catwalks" + "#official_mission_rd-til6yanaurusmine" "Yanaurus Mine" + "#official_mission_rd-til7factory" "Forgotten Factory" + "#official_mission_rd-til8comcenter" "Communication Center" + "#official_mission_rd-til9syntekhospital" "SynTek Hospital" + "#official_mission_rd-lan1_bridge" "Lana's Bridge" + "#official_mission_rd-lan2_sewer" "Lana's Sewer" + "#official_mission_rd-lan3_maintenance" "Lana's Maintenance" + "#official_mission_rd-lan4_vent" "Lana's Vents" + "#official_mission_rd-lan5_complex" "Lana's Complex" + "#official_mission_rd-par1unexpected_encounter" "Unexpected Encounter" + "#official_mission_rd-par2hostile_places" "Hostile Places" + "#official_mission_rd-par3close_contact" "Close Contact" + "#official_mission_rd-par4high_tension" "High Tension" + "#official_mission_rd-par5crucial_point" "Crucial Point" + "#official_mission_rd-nh01_logisticsarea" "Logistics Area" + "#official_mission_rd-nh02_platformxvii" "Platform XVII" + "#official_mission_rd-nh03_groundworklabs" "Groundwork Labs" + "#official_mission_rd-bio1operationx5" "Operation X5" + "#official_mission_rd-bio2invisiblethreat" "Invisible Threat" + "#official_mission_rd-bio3biogenlabs" "BioGen Labs" + "#official_mission_rd-acc1_infodep" "Information Department" + "#official_mission_rd-acc2_powerhood" "Powerhood" + "#official_mission_rd-acc3_rescenter" "Research Center" + "#official_mission_rd-acc4_confacility" "Confined Facility" + "#official_mission_rd-acc5_j5connector" "J5 Connector" + "#official_mission_rd-acc6_labruins" "Lab Ruins" + "#official_mission_rd-acc_complex" "AMBER Complex" + "#official_mission_rd-ht-marine_academy" "IAF Marine Academy" + "#official_mission_rd-ada_sector_a9" "Sector A9" + "#official_mission_rd-ada_nexus_subnode" "Nexus SubNode" + "#official_mission_rd-ada_neon_carnage" "Neon Carnage" + "#official_mission_rd-ada_fuel_junction" "Fuel Junction" + "#official_mission_rd-ada_dark_path" "Dark Path" + "#official_mission_rd-ada_forbidden_outpost" "Forbidden Outpost" + "#official_mission_rd-ada_new_beginning" "New Beginning" + "#official_mission_rd-ada_anomaly" "Anomaly" + "#official_mission_rd-reduction1" "Silent Station" + "#official_mission_rd-reduction2" "Operation Sandstorm" + "#official_mission_rd-reduction3" "Fallen City" + "#official_mission_rd-reduction4" "Stowaway" + "#official_mission_rd-reduction5" "Inevitable Escalation" + "#official_mission_rd-reduction6" "Nuclear Escort" + "#official_mission_rd-bonus_mission1" "Space Port Catastrophe" + "#official_mission_rd-bonus_mission2" "Rapture" + "#official_mission_rd-bonus_mission3" "Bunker" + "#official_mission_rd-bonus_mission4" "Landing Bay + Cargo Elevator" + "#official_mission_rd-bonus_mission5" "Hostile Places + Close Contact" + "#official_mission_rd-bonus_mission6" "High Tension + Crucial Point" + "#official_mission_rd-bonus_mission7" "Power Plant" + "#official_mission_rd-bonus10_sewrev" "Reversed Sewer Junction B5" + "#official_mission_rd-bonus12_rydrev" "Reversed Rydberg Reactor" + "#official_mission_rd-bonus14_cargrev" "Reversed Cargo Elevator" + "#official_mission_rd-bonus15_landrev" "Reversed Landing Bay" + } +} From 4d1084ae3157d0ed91e0555b217ca1a68658748c Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 22:19:35 +0200 Subject: [PATCH 109/201] Update reactivedrop_polish.txt --- resource/reactivedrop_polish.txt | 1596 +++++++++++++++--------------- 1 file changed, 798 insertions(+), 798 deletions(-) diff --git a/resource/reactivedrop_polish.txt b/resource/reactivedrop_polish.txt index e9f0dea2e..70b3af370 100644 --- a/resource/reactivedrop_polish.txt +++ b/resource/reactivedrop_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" @@ -4473,21 +4473,21 @@ "[english]rdui_tdm_tooltip" "Your team mates have names and healthbar, don't shoot at them!" "rdui_tdm_tooltip" "Your team mates have names and healthbar, don't shoot at them!" - "[english]rd_mainmenu_workshop" "Workshop" - "rd_mainmenu_workshop" "Workshop" - "[english]rd_mainmenu_workshop_tip" "Find new campaigns and challenges on the Steam Workshop" - "rd_mainmenu_workshop_tip" "Find new campaigns and challenges on the Steam Workshop" - "[english]rd_mainmenu_workshop_browse" "Browse" - "rd_mainmenu_workshop_browse" "Browse" - "[english]rd_mainmenu_workshop_manage" "Manage" - "rd_mainmenu_workshop_manage" "Manage" - - "[english]workshop_restart_for_update" "Restart Reactive Drop to update" - "workshop_restart_for_update" "Restart Reactive Drop to update" - "[english]workshop_stat_tags" "Tags: %s1" - "workshop_stat_tags" "Tags: %s1" - "[english]workshop_stat_author" "By %s1" - "workshop_stat_author" "By %s1" +"[english]rd_mainmenu_workshop" "Workshop" +"rd_mainmenu_workshop" "Warsztat" +"[english]rd_mainmenu_workshop_tip" "Find new campaigns and challenges on the Steam Workshop" +"rd_mainmenu_workshop_tip" "Znajdź nowe kampanie i wyzwanie w Warsztacie Steam" +"[english]rd_mainmenu_workshop_browse" "Browse" +"rd_mainmenu_workshop_browse" "Przeglądaj" +"[english]rd_mainmenu_workshop_manage" "Manage" +"rd_mainmenu_workshop_manage" "Zarządzaj" + +"[english]workshop_restart_for_update" "Restart Reactive Drop to update" +"workshop_restart_for_update" "Zrestartuj Reactive Drop aby zaktualizować" +"[english]workshop_stat_tags" "Tags: %s1" +"workshop_stat_tags" "Tagi: %s1" +"[english]workshop_stat_author" "By %s1" +"workshop_stat_author" "Przez %s1" "[english]workshop_stat_play_sessions" "Played %s1 times worldwide" "workshop_stat_play_sessions" "Played %s1 times worldwide" "[english]workshop_stat_play_sessions_1" "Played %s1 time worldwide" @@ -6327,8 +6327,8 @@ "asw_iaf_heroes_title" "Heroes of the Interstellar Armed Forces" "[english]rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." "rd_inactive_kick_seconds" "You will be disconnected due to inactivity in %s1 seconds." - "[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." - "rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." +"[english]rd_branch_disclaimer_beta" "You are playing the \"beta\" version.\nThanks for helping with the development of Alien Swarm: Reactive Drop!\nRemember to report any problems you encounter.\nNote: You may not be able to join lobbies with players on a different version." +"rd_branch_disclaimer_beta" "Grasz w wersję \"beta\"\nDziękujemy za pomoc w rozwoju Alien Swarm: Reactive Drop!\nPamiętaj, aby zgłaszać wszelkie napotkane problemy.\nUwaga: Dołączenie do lobby z graczami korzystającymi z innej wersji może być niemożliwe." "[english]rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." "rd_branch_disclaimer_bugtest" "The \"bugtest\" version is for reproducing bugs that have already been mitigated.\nIf you are here to play the game or to test new features, please change versions.\nThis version does not receive regular updates." "[english]rd_branch_disclaimer_releasecandidate" "This is the release candidate version of Alien Swarm: Reactive Drop.\nWhen a release is scheduled, this version is equivalent to the beta version,\nbut with some features that are currently in development turned off." @@ -8923,116 +8923,116 @@ "[english]rd_wheel_equipment2" "Wheel: Equipment 2" "rd_wheel_equipment2" "Wheel: Equipment 2" - "[english]rd_xp_bonus_anniversary" "Anniversary Week Bonus" - "rd_xp_bonus_anniversary" "Anniversary Week Bonus" - - "[english]rd_mainmenu_collections" "COLLECTIONS" - "rd_mainmenu_collections" "COLLECTIONS" - // see https://developer.reactivedrop.com/2024/contracts.html - "[english]rd_mainmenu_contracts" "Contracts" - "rd_mainmenu_contracts" "Contracts" - "[english]rd_mainmenu_inventory" "Inventory" - "rd_mainmenu_inventory" "Inventory" - "[english]rd_collection_title" "Collections" - "rd_collection_title" "Collections" - "[english]rd_collection_inventory_tournament_medals" "Tournament Medals" - "rd_collection_inventory_tournament_medals" "Tournament Medals" - "[english]rd_collection_inventory_medals" "Medals" - "rd_collection_inventory_medals" "Medals" - "[english]rd_collection_inventory_loadout" "Loadout" - "rd_collection_inventory_loadout" "Loadout" - "[english]rd_collection_inventory_crafting_materials" "Materials" - "rd_collection_inventory_crafting_materials" "Materials" - "[english]rd_collection_inventory_other" "Items" - "rd_collection_inventory_other" "Items" - "[english]rd_collection_inventory_error_generic" "Inventory currently unavailable" - "rd_collection_inventory_error_generic" "Inventory currently unavailable" - // k_EResultPending - "[english]rd_collection_inventory_error_22" "Loading inventory..." - "rd_collection_inventory_error_22" "Loading inventory..." - "[english]rd_collection_inventory_item_equipped" "This item is currently equipped." - "rd_collection_inventory_item_equipped" "This item is currently equipped." - "[english]rd_collection_weapons" "Weapons" - "rd_collection_weapons" "Weapons" - "[english]rd_collection_equipment" "Equipment" - "rd_collection_equipment" "Equipment" - "[english]rd_reach_level_to_unlock_weapon" "Reach level %s1 to unlock \"%s2\"." - "rd_reach_level_to_unlock_weapon" "Reach level %s1 to unlock \"%s2\"." - "[english]rd_reach_level_to_unlock_public_difficulty" "Reach level 15 to unlock public lobbies with this difficulty." - "rd_reach_level_to_unlock_public_difficulty" "Reach level 15 to unlock public lobbies with this difficulty." - "[english]rd_collection_swarmopedia" "Swarmopedia" - "rd_collection_swarmopedia" "Swarmopedia" - "[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" - "rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" - "[english]rd_inventory_verb_equip" "Equip" - "rd_inventory_verb_equip" "Equip" - "[english]rd_inventory_verb_equip_0" "Equip in Slot 1" - "rd_inventory_verb_equip_0" "Equip in Slot 1" - "[english]rd_inventory_verb_equip_1" "Equip in Slot 2" - "rd_inventory_verb_equip_1" "Equip in Slot 2" - "[english]rd_inventory_verb_equip_2" "Equip in Slot 3" - "rd_inventory_verb_equip_2" "Equip in Slot 3" - "[english]rd_inventory_verb_unequip" "Unequip" - "rd_inventory_verb_unequip" "Unequip" - "[english]rd_inventory_verb_delete" "Permanently Delete Item" - "rd_inventory_verb_delete" "Permanently Delete Item" - // attaching a strange device to a strange weapon (%s1 is the strange device name) - "[english]rd_inventory_verb_accessory" "Install '%s1'" - "rd_inventory_verb_accessory" "Install '%s1'" - // turn an item bundle into individual items, or choose a specific item from a container that gives a choice of items - "[english]rd_inventory_verb_open" "Unpack" - "rd_inventory_verb_open" "Unpack" - // %s1 is the style name - "[english]rd_inventory_verb_style" "Change Style: %s1" - "rd_inventory_verb_style" "Change Style: %s1" - "[english]rd_inventory_verb_style_current" "Current Style: %s1" - "rd_inventory_verb_style_current" "Current Style: %s1" - // checkbox: force "Assault Rifle" to still appear even if "Strange Assault Rifle" is in the list. - "[english]rd_inventory_show_basic" "Show all basic items" - "rd_inventory_show_basic" "Show all basic items" - "[english]rd_inventory_item_action_wait" "Updating items. Please wait..." - "rd_inventory_item_action_wait" "Updating items. Please wait..." - "[english]rd_inventory_item_action_failed_title" "Item Action Failed" - "rd_inventory_item_action_failed_title" "Item Action Failed" - // Displayed when a user-initiated item interaction fails due to an API error. %s1 is the error number. - "[english]rd_inventory_item_action_failed_generic_desc" "The requested inventory item action failed unexpectedly. (code %s1)" - "rd_inventory_item_action_failed_generic_desc" "The requested inventory item action failed unexpectedly. (code %s1)" - // 3 = k_EResultNoConnection - "[english]rd_inventory_item_action_failed_3_desc" "The requested inventory item action failed because the connection to Steam was lost." - "rd_inventory_item_action_failed_3_desc" "The requested inventory item action failed because the connection to Steam was lost." - "[english]rd_loadout_new" "Create Loadout" - "rd_loadout_new" "Create Loadout" - "[english]rd_loadout_save" "Copy From Current" - "rd_loadout_save" "Copy From Current" - "[english]rd_loadout_load" "Copy To Current" - "rd_loadout_load" "Copy To Current" - "[english]rd_loadout_delete" "Delete Loadout" - "rd_loadout_delete" "Delete Loadout" - // button that opens the workshop page for a downloaded loadout - "[english]rd_loadout_view_on_workshop" "View on Workshop" - "rd_loadout_view_on_workshop" "View on Workshop" - "[english]rd_loadout_browse_workshop" "Find loadouts on the Steam Workshop" - "rd_loadout_browse_workshop" "Find loadouts on the Steam Workshop" - "[english]rd_loadout_share_start" "Share Loadouts" - "rd_loadout_share_start" "Share Loadouts" - "[english]rd_loadout_delete_title" "Delete loadout '%s1'?" - "rd_loadout_delete_title" "Delete loadout '%s1'?" - "[english]rd_loadout_delete_desc" "Really delete this loadout? You will keep the items it uses, but the name and list of selected items will be permanently deleted." - "rd_loadout_delete_desc" "Really delete this loadout? You will keep the items it uses, but the name and list of selected items will be permanently deleted." - "[english]rd_loadout_name_initial" "What will you name the loadout?" - "rd_loadout_name_initial" "What will you name the loadout?" - "[english]rd_loadout_name_in_use" "You have already used this name. Pick a different name." - "rd_loadout_name_in_use" "You have already used this name. Pick a different name." - "[english]rd_loadout_equipped_marines" "Marines" - "rd_loadout_equipped_marines" "Marines" - "[english]rd_loadout_equipped_medals" "Medals" - "rd_loadout_equipped_medals" "Medals" - // the last-used loadout for each marine - "[english]rd_loadout_current" "Current Loadout" - "rd_loadout_current" "Current Loadout" - // the developer-set default loadout for each marine - "[english]rd_loadout_default" "Default Loadout" - "rd_loadout_default" "Default Loadout" +"[english]rd_xp_bonus_anniversary" "Anniversary Week Bonus" +"rd_xp_bonus_anniversary" "Bonus Doświadczenia z powodu Rocznicy Gry" + +"[english]rd_mainmenu_collections" "COLLECTIONS" +"rd_mainmenu_collections" "KOLEKCJE" +// see https://developer.reactivedrop.com/2024/contracts.html +"[english]rd_mainmenu_contracts" "Contracts" +"rd_mainmenu_contracts" "Kontrakty" +"[english]rd_mainmenu_inventory" "Inventory" +"rd_mainmenu_inventory" "Ekwipunek" +"[english]rd_collection_title" "Collections" +"rd_collection_title" "Kolekcje" +"[english]rd_collection_inventory_tournament_medals" "Tournament Medals" +"rd_collection_inventory_tournament_medals" "Medale turniejów" +"[english]rd_collection_inventory_medals" "Medals" +"rd_collection_inventory_medals" "Medale" +"[english]rd_collection_inventory_loadout" "Loadout" +"rd_collection_inventory_loadout" "Wyposażenie" +"[english]rd_collection_inventory_crafting_materials" "Materials" +"rd_collection_inventory_crafting_materials" "Materiały" +"[english]rd_collection_inventory_other" "Items" +"rd_collection_inventory_other" "Przedmioty" +"[english]rd_collection_inventory_error_generic" "Inventory currently unavailable" +"rd_collection_inventory_error_generic" "Ekwipunek jest aktualnie niedostępny" +// k_EResultPending +"[english]rd_collection_inventory_error_22" "Loading inventory..." +"rd_collection_inventory_error_22" "Ładuję ekwipunek..." +"[english]rd_collection_inventory_item_equipped" "This item is currently equipped." +"rd_collection_inventory_item_equipped" "Ten przedmiot jest na wyposażeniu." +"[english]rd_collection_weapons" "Weapons" +"rd_collection_weapons" "Bronie" +"[english]rd_collection_equipment" "Equipment" +"rd_collection_equipment" "Ekwipunek" +"[english]rd_reach_level_to_unlock_weapon" "Reach level %s1 to unlock \"%s2\"." +"rd_reach_level_to_unlock_weapon" "Osiągnij %s1 aby odblokować \"%s2\"." +"[english]rd_reach_level_to_unlock_public_difficulty" "Reach level 15 to unlock public lobbies with this difficulty." +"rd_reach_level_to_unlock_public_difficulty" "Zdobądz poziom 15 aby odblokować publiczne lobby z tym poz. trudności." +"[english]rd_collection_swarmopedia" "Swarmopedia" +"rd_collection_swarmopedia" "Rojopedia" +"[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" +"rd_swarmopedia_article_unlocked" "Nowy artykuj w Rojopedii odblokowany: \"%s1\"" +"[english]rd_inventory_verb_equip" "Equip" +"rd_inventory_verb_equip" "Załóż" +"[english]rd_inventory_verb_equip_0" "Equip in Slot 1" +"rd_inventory_verb_equip_0" "Wyposaż w Slot 1" +"[english]rd_inventory_verb_equip_1" "Equip in Slot 2" +"rd_inventory_verb_equip_1" "Wyposaż w Slot 2" +"[english]rd_inventory_verb_equip_2" "Equip in Slot 3" +"rd_inventory_verb_equip_2" "Wyposaż w Slot 3" +"[english]rd_inventory_verb_unequip" "Unequip" +"rd_inventory_verb_unequip" "Zdejmij" +"[english]rd_inventory_verb_delete" "Permanently Delete Item" +"rd_inventory_verb_delete" "Usuń przedmiot na zawsze" +// attaching a strange device to a strange weapon (%s1 is the strange device name) +"[english]rd_inventory_verb_accessory" "Install '%s1'" +"rd_inventory_verb_accessory" "Zainstaluj '%s1'" +// turn an item bundle into individual items, or choose a specific item from a container that gives a choice of items +"[english]rd_inventory_verb_open" "Unpack" +"rd_inventory_verb_open" "Rozpakuj" +// %s1 is the style name +"[english]rd_inventory_verb_style" "Change Style: %s1" +"rd_inventory_verb_style" "Zmień styl: %s1" +"[english]rd_inventory_verb_style_current" "Current Style: %s1" +"rd_inventory_verb_style_current" "Obecny styl: %s1" +// checkbox: force "Assault Rifle" to still appear even if "Strange Assault Rifle" is in the list. +"[english]rd_inventory_show_basic" "Show all basic items" +"rd_inventory_show_basic" "Pokaż wszystkie podstawowe przedmioty" +"[english]rd_inventory_item_action_wait" "Updating items. Please wait..." +"rd_inventory_item_action_wait" "Aktualizuję przedmioty. Proszę czekać..." +"[english]rd_inventory_item_action_failed_title" "Item Action Failed" +"rd_inventory_item_action_failed_title" "Akcja przedmiotu nie powiodła się" +// Displayed when a user-initiated item interaction fails due to an API error. %s1 is the error number. +"[english]rd_inventory_item_action_failed_generic_desc" "The requested inventory item action failed unexpectedly. (code %s1)" +"rd_inventory_item_action_failed_generic_desc" "Żądana akcja pozycji inwentarza nieoczekiwanie nie powiodła się. (kod %s1)" +// 3 = k_EResultNoConnection +"[english]rd_inventory_item_action_failed_3_desc" "The requested inventory item action failed because the connection to Steam was lost." +"rd_inventory_item_action_failed_3_desc" "Żądana akcja elementu ekwipunku nie powiodła się, ponieważ połączenie ze Steam zostało utracone." +"[english]rd_loadout_new" "Create Loadout" +"rd_loadout_new" "Stwórz wyposażenie" +"[english]rd_loadout_save" "Copy From Current" +"rd_loadout_save" "Skopiuj z aktualnego" +"[english]rd_loadout_load" "Copy To Current" +"rd_loadout_load" "Skopiuj do aktualnego" +"[english]rd_loadout_delete" "Delete Loadout" +"rd_loadout_delete" "Usuń wyposażenie" +// button that opens the workshop page for a downloaded loadout +"[english]rd_loadout_view_on_workshop" "View on Workshop" +"rd_loadout_view_on_workshop" "Zobacz w Warsztacie" +"[english]rd_loadout_browse_workshop" "Find loadouts on the Steam Workshop" +"rd_loadout_browse_workshop" "Znajdź wyposażenia" +"[english]rd_loadout_share_start" "Share Loadouts" +"rd_loadout_share_start" "Podziel się wyposażeniem" +"[english]rd_loadout_delete_title" "Delete loadout '%s1'?" +"rd_loadout_delete_title" "Usunąć wyposażenie '%s1'?" +"[english]rd_loadout_delete_desc" "Really delete this loadout? You will keep the items it uses, but the name and list of selected items will be permanently deleted." +"rd_loadout_delete_desc" "Czy na pewno chcesz usunąć to wyposażenie? Zatrzymasz przedmioty które ono używa, ale nazwa i twoje wybory zostaną utracone." +"[english]rd_loadout_name_initial" "What will you name the loadout?" +"rd_loadout_name_initial" "Jak nazwiesz swoje wyposażenie?" +"[english]rd_loadout_name_in_use" "You have already used this name. Pick a different name." +"rd_loadout_name_in_use" "Nazwa jest już w użyciu, wybierz inną nazwę." +"[english]rd_loadout_equipped_marines" "Marines" +"rd_loadout_equipped_marines" "Marines" +"[english]rd_loadout_equipped_medals" "Medals" +"rd_loadout_equipped_medals" "Medale" +// the last-used loadout for each marine +"[english]rd_loadout_current" "Current Loadout" +"rd_loadout_current" "Aktualne wyposażenie" +// the developer-set default loadout for each marine +"[english]rd_loadout_default" "Default Loadout" +"rd_loadout_default" "Standardowe wyposażenie" // the loadout a player has set using convars "[english]rd_loadout_legacy" "Legacy Loadout" "rd_loadout_legacy" "Legacy Loadout" @@ -9046,122 +9046,122 @@ "[english]rd_enter_vehicle_full" "Vehicle is Full" "rd_enter_vehicle_full" "Vehicle is Full" - "[english]rd_mainmenu_recordings" "Recordings" - "rd_mainmenu_recordings" "Recordings" - "[english]rd_demo_list_title" "Mission Recordings" - "rd_demo_list_title" "Mission Recordings" - // This message appears both if a filesystem error occurs or if the demo had an unrecoverable error in it (such as when the game crashes while recording a demo). - "[english]rd_demo_cant_play_failed_open" "Could not read demo file." - "rd_demo_cant_play_failed_open" "Could not read demo file." - // %s1 is game folder name which is different than "reactivedrop", for example "hl2" or "left4dead2". - "[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." - "rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." - // %s1 and %s2 are both four part version numbers (specifically the PatchVersion from steam.inf) - "[english]rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." - "rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." - // %s1 is a map filename like asi-jac01-landingbay_01 - "[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." - "rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." - "[english]rd_demo_size" "%s1 MB" - "rd_demo_size" "%s1 MB" - "[english]rd_demo_list_empty" "No missions recorded." - "rd_demo_list_empty" "No missions recorded." - "[english]rd_demo_auto_warning_generic" "Recording missions will cause increased memory, disk, and bandwidth usage." - "rd_demo_auto_warning_generic" "Recording missions will cause increased memory, disk, and bandwidth usage." - "[english]rd_demo_auto_warning_unlimited" "Old recordings will not be automatically deleted. Keep an eye on your disk space!" - "rd_demo_auto_warning_unlimited" "Old recordings will not be automatically deleted. Keep an eye on your disk space!" - "[english]rd_demo_auto_warning_deletion" "This auto-recorded mission will be deleted automatically to make room for new recordings unless it is renamed." - "rd_demo_auto_warning_deletion" "This auto-recorded mission will be deleted automatically to make room for new recordings unless it is renamed." - "[english]rd_demo_auto_setting_name" "Automatically record missions" - "rd_demo_auto_setting_name" "Automatically record missions" - "[english]rd_demo_auto_setting_-1" "Yes (do not delete)" - "rd_demo_auto_setting_-1" "Yes (do not delete)" - "[english]rd_demo_auto_setting_0" "No" - "rd_demo_auto_setting_0" "No" - "[english]rd_demo_auto_setting_10" "Yes (keep last 10)" - "rd_demo_auto_setting_10" "Yes (keep last 10)" - "[english]rd_demo_auto_setting_100" "Yes (keep last 100)" - "rd_demo_auto_setting_100" "Yes (keep last 100)" - "[english]rd_demo_auto_setting_1000" "Yes (keep last 1000)" - "rd_demo_auto_setting_1000" "Yes (keep last 1000)" - "[english]rd_demo_action_delete" "Delete" - "rd_demo_action_delete" "Delete" - "[english]rd_demo_action_rename" "Rename" - "rd_demo_action_rename" "Rename" - "[english]rd_demo_action_watch" "Watch" - "rd_demo_action_watch" "Watch" - "[english]rd_demo_confirm_delete_title" "Permanently delete this recording?" - "rd_demo_confirm_delete_title" "Permanently delete this recording?" - "[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." - "rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." - "[english]rd_demo_rename_title" "Rename Mission Recording" - "rd_demo_rename_title" "Rename Mission Recording" - "[english]rd_demo_rename_message" "What should the new filename for this recording be?" - "rd_demo_rename_message" "What should the new filename for this recording be?" - - "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target." - "TF_CombatText" "Wyświetlaj zadane obrażenia jako tekst ponad celem." - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." - "TF_CombatTextBatching" "Zliczaj zadawane obrażenia w jedną liczbę nad celem." - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." - "TF_Hitbeeps" "Odgrywaj dźwięk trafienia po zranieniu przeciwnika." - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." - "TF_LastHitbeeps" "Odegraj dźwięk ost. trafienia, gdy jeden z twoich ataków zabije wroga." - "[english]TF_Dingaling_Volume" "Hit Sound Volume" - "TF_Dingaling_Volume" "Głośność dźwięku trafienia" - "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." - "Tooltip_Dingaling_Volume" "Głośność „dźwięków trafienia”." - "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" - "TF_Dingaling_PitchLowDmg" "Ton dźwięku trafienia - niskie obr." - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." - "Tooltip_Dingaling_PitchLowDmg" "Ton dźwięku trafienia dla ataku, który zadał 10 lub mniej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)." - "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" - "TF_Dingaling_PitchHighDmg" "Ton dźwięku trafienia - wysokie obr." - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." - "Tooltip_Dingaling_PitchHighDmg" "Ton dźwięku trafienia dla ataku, który zadał 150 lub więcej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)." - "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" - "TF_Dingaling_LastHit_Volume" "Głośność dźwięku ost. traf." - "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" - "TF_Dingaling_LastHit_PitchLowDmg" "Ton dźwięku ost. traf. - niskie obr." - "[english]TF_Dingaling_LastHit_PitchHighDmg" "Last Hit sound high damage pitch" - "TF_Dingaling_LastHit_PitchHighDmg" "Ton dźwięku ost. traf. - wysokie obr." - - "[english]tf_dingalingaling_effect" "Hit Sounds" - "tf_dingalingaling_effect" "Dźwięki trafienia" - "[english]tf_dingalingaling_last_effect" "Last Hit Sounds" - "tf_dingalingaling_last_effect" "Dźwięk ostatniego trafienia" - // large bell clang - "[english]tf_dingalingaling_DefaultDing" "Default" - "tf_dingalingaling_DefaultDing" "Domyślny" - // pinball machine sound - "[english]tf_dingalingaling_Electro" "Electro" - "tf_dingalingaling_Electro" "Elektryczny" - // rock music - "[english]tf_dingalingaling_Notes" "Notes" - "tf_dingalingaling_Notes" "Nuty" - // snare drum - "[english]tf_dingalingaling_Percussion" "Percussion" - "tf_dingalingaling_Percussion" "Perkusja" - // space invaders arcade cabinet - "[english]tf_dingalingaling_Retro" "Retro" - "tf_dingalingaling_Retro" "Retro" - // sci-fi laser gun - "[english]tf_dingalingaling_Space" "Space" - "tf_dingalingaling_Space" "Kosmos" - // synthesized beep - "[english]tf_dingalingaling_Beepo" "Beepo" - "tf_dingalingaling_Beepo" "Beepo" - // sci-fi phaser pewpew - "[english]tf_dingalingaling_Vortex" "Vortex" - "tf_dingalingaling_Vortex" "Vortex" - // goop splash - "[english]tf_dingalingaling_Squasher" "Squasher" - "tf_dingalingaling_Squasher" "Squasher" - // meaty hit - "[english]tf_dingalingaling_Swarm" "Swarm" - "tf_dingalingaling_Swarm" "Swarm" +"[english]rd_mainmenu_recordings" "Recordings" +"rd_mainmenu_recordings" "Powtórki" +"[english]rd_demo_list_title" "Mission Recordings" +"rd_demo_list_title" "Powtórki z misji" +// This message appears both if a filesystem error occurs or if the demo had an unrecoverable error in it (such as when the game crashes while recording a demo). +"[english]rd_demo_cant_play_failed_open" "Could not read demo file." +"rd_demo_cant_play_failed_open" "Nie można odczytać pliku powtórki." +// %s1 is game folder name which is different than "reactivedrop", for example "hl2" or "left4dead2". +"[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." +"rd_demo_cant_play_other_game" "Powtórka nie nagrana przez Reactive Drop - nagrana przez \"%s1\"." +// %s1 and %s2 are both four part version numbers (specifically the PatchVersion from steam.inf) +"[english]rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." +"rd_demo_cant_play_old_version" "Reactive Drop %s1 nie może odczytać powtórki z wersji %s2." +// %s1 is a map filename like asi-jac01-landingbay_01 +"[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." +"rd_demo_cant_play_missing_map" "Mapa \"%s1\" nie jest zainstalowana." +"[english]rd_demo_size" "%s1 MB" +"rd_demo_size" "%s1 MB" +"[english]rd_demo_list_empty" "No missions recorded." +"rd_demo_list_empty" "Nie nagrano żadnych misji." +"[english]rd_demo_auto_warning_generic" "Recording missions will cause increased memory, disk, and bandwidth usage." +"rd_demo_auto_warning_generic" "Nagrywanie misji spowoduje zwiększone zużycie pamięci, dysku i przepustowości." +"[english]rd_demo_auto_warning_unlimited" "Old recordings will not be automatically deleted. Keep an eye on your disk space!" +"rd_demo_auto_warning_unlimited" "Stare nagrania nie zostaną automatycznie usunięte. Miej oko na swoje miejsce na dysku!" +"[english]rd_demo_auto_warning_deletion" "This auto-recorded mission will be deleted automatically to make room for new recordings unless it is renamed." +"rd_demo_auto_warning_deletion" "Ta automatycznie nagrana misja zostanie automatycznie usunięta aby zrobić miejsce na nowe nagrania, chyba że zostanie zmieniona jej nazwa." +"[english]rd_demo_auto_setting_name" "Automatically record missions" +"rd_demo_auto_setting_name" "Automatycznie nagrywaj misje" +"[english]rd_demo_auto_setting_-1" "Yes (do not delete)" +"rd_demo_auto_setting_-1" "Tak (nie usuwaj)" +"[english]rd_demo_auto_setting_0" "No" +"rd_demo_auto_setting_0" "Nie" +"[english]rd_demo_auto_setting_10" "Yes (keep last 10)" +"rd_demo_auto_setting_10" "Tak (zatrzymaj ostatnie 10)" +"[english]rd_demo_auto_setting_100" "Yes (keep last 100)" +"rd_demo_auto_setting_100" "Tak (zatrzymaj ostatnie 100)" +"[english]rd_demo_auto_setting_1000" "Yes (keep last 1000)" +"rd_demo_auto_setting_1000" "Tak (zatrzymaj ostatnie 1000)" +"[english]rd_demo_action_delete" "Delete" +"rd_demo_action_delete" "Usuń" +"[english]rd_demo_action_rename" "Rename" +"rd_demo_action_rename" "Zmień nazwę" +"[english]rd_demo_action_watch" "Watch" +"rd_demo_action_watch" "Oglądaj" +"[english]rd_demo_confirm_delete_title" "Permanently delete this recording?" +"rd_demo_confirm_delete_title" "Na zawsze usuń to nagranie?" +"[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." +"rd_demo_confirm_delete_message" "Czy na pewno chcesz usunąć \"%s1\"? Nie można tego cofnąć." +"[english]rd_demo_rename_title" "Rename Mission Recording" +"rd_demo_rename_title" "Zmień nazwę powtórki" +"[english]rd_demo_rename_message" "What should the new filename for this recording be?" +"rd_demo_rename_message" "Jaka powinna być nowa nazwa dla tej powtórki?" + +"[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" +"RD_AdvancedSettings_OnHit" "On-Hit Feedback" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "Wyświetlaj zadane obrażenia jako tekst ponad celem." +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "Zliczaj zadawane obrażenia w jedną liczbę nad celem." +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "Odgrywaj dźwięk trafienia po zranieniu przeciwnika." +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "Odegraj dźwięk ost. trafienia, gdy jeden z twoich ataków zabije wroga." +"[english]TF_Dingaling_Volume" "Hit Sound Volume" +"TF_Dingaling_Volume" "Głośność dźwięku trafienia" +"[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." +"Tooltip_Dingaling_Volume" "Głośność „dźwięków trafienia”." +"[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" +"TF_Dingaling_PitchLowDmg" "Ton dźwięku trafienia - niskie obr." +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchLowDmg" "Ton dźwięku trafienia dla ataku, który zadał 10 lub mniej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)." +"[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" +"TF_Dingaling_PitchHighDmg" "Ton dźwięku trafienia - wysokie obr." +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchHighDmg" "Ton dźwięku trafienia dla ataku, który zadał 150 lub więcej obrażeń. Ton dźwięku skaluje się od wyższej do niższej wartości (zalecane: 100)." +"[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" +"TF_Dingaling_LastHit_Volume" "Głośność dźwięku ost. traf." +"[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" +"TF_Dingaling_LastHit_PitchLowDmg" "Ton dźwięku ost. traf. - niskie obr." +"[english]TF_Dingaling_LastHit_PitchHighDmg" "Last Hit sound high damage pitch" +"TF_Dingaling_LastHit_PitchHighDmg" "Ton dźwięku ost. traf. - wysokie obr." + +"[english]tf_dingalingaling_effect" "Hit Sounds" +"tf_dingalingaling_effect" "Dźwięki trafienia" +"[english]tf_dingalingaling_last_effect" "Last Hit Sounds" +"tf_dingalingaling_last_effect" "Dźwięk ostatniego trafienia" +// large bell clang +"[english]tf_dingalingaling_DefaultDing" "Default" +"tf_dingalingaling_DefaultDing" "Domyślny" +// pinball machine sound +"[english]tf_dingalingaling_Electro" "Electro" +"tf_dingalingaling_Electro" "Elektryczny" +// rock music +"[english]tf_dingalingaling_Notes" "Notes" +"tf_dingalingaling_Notes" "Nuty" +// snare drum +"[english]tf_dingalingaling_Percussion" "Percussion" +"tf_dingalingaling_Percussion" "Perkusja" +// space invaders arcade cabinet +"[english]tf_dingalingaling_Retro" "Retro" +"tf_dingalingaling_Retro" "Retro" +// sci-fi laser gun +"[english]tf_dingalingaling_Space" "Space" +"tf_dingalingaling_Space" "Kosmos" +// synthesized beep +"[english]tf_dingalingaling_Beepo" "Beepo" +"tf_dingalingaling_Beepo" "Beepo" +// sci-fi phaser pewpew +"[english]tf_dingalingaling_Vortex" "Vortex" +"tf_dingalingaling_Vortex" "Vortex" +// goop splash +"[english]tf_dingalingaling_Squasher" "Squasher" +"tf_dingalingaling_Squasher" "Squasher" +// meaty hit +"[english]tf_dingalingaling_Swarm" "Swarm" +"tf_dingalingaling_Swarm" "Swarm" // %s1 is mapper-specified label text. %s2 is a number. %s3 is the amount the number will change by soon. "[english]asw_hud_counter_format" "%s1: %s2" @@ -9180,158 +9180,158 @@ "[english]asw_money_format" "$%s1" "asw_money_format" "$%s1" - "[english]rd_main_menu_tip_settings_title" "Settings" - "rd_main_menu_tip_settings_title" "Settings" - "[english]rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings." - "rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings." - "[english]rd_main_menu_tip_loadout_title" "Marine Loadouts" - "rd_main_menu_tip_loadout_title" "Marine Loadouts" - "[english]rd_main_menu_tip_loadout" "Set up named sets of weapons so you can\nquickly switch between them in lobbies." - "rd_main_menu_tip_loadout" "Set up named sets of weapons so you can\nquickly switch between them in lobbies." - "[english]rd_main_menu_tip_contracts_title" "Contract Campaigns" - "rd_main_menu_tip_contracts_title" "Contract Campaigns" - "[english]rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards." - "rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards." - "[english]rd_main_menu_tip_recordings_title" "Mission Recordings" - "rd_main_menu_tip_recordings_title" "Mission Recordings" - "[english]rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer." - "rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer." - "[english]rd_main_menu_tip_swarmopedia_title" "The Swarmopedia" - "rd_main_menu_tip_swarmopedia_title" "The Swarmopedia" - "[english]rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories." - "rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories." - "[english]rd_main_menu_tip_workshop_title" "Steam Workshop" - "rd_main_menu_tip_workshop_title" "Steam Workshop" - "[english]rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to." - "rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to." - "[english]rd_main_menu_tip_inventory_title" "Manage Inventory" - "rd_main_menu_tip_inventory_title" "Manage Inventory" - "[english]rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here." - "rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here." - "[english]rd_main_menu_tip_quit_title" "Quit" - "rd_main_menu_tip_quit_title" "Quit" - "[english]rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop." - "rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop." - "[english]rd_main_menu_tip_commander_profile_title" "IAF Commander Profile" - "rd_main_menu_tip_commander_profile_title" "IAF Commander Profile" - "[english]rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces." - "rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces." - // removed mention of contracts - "[english]rd_main_menu_tip_commander_profile_2024" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up to unlock new weapons.\nThis mini-profile also shows your current promotion medal,\nup to three cosmetic medals, and the medal you are expected\nto earn at the end of the current season of Heroes of\nthe Interstellar Armed Forces." - "rd_main_menu_tip_commander_profile_2024" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up to unlock new weapons.\nThis mini-profile also shows your current promotion medal,\nup to three cosmetic medals, and the medal you are expected\nto earn at the end of the current season of Heroes of\nthe Interstellar Armed Forces." - "[english]rd_main_menu_tip_single_player_title" "Single-Player Lobby" - "rd_main_menu_tip_single_player_title" "Single-Player Lobby" - "[english]rd_main_menu_tip_single_player" "If you want to play alone, this mode will make it easier\nfor you to add computer-controlled marines to your squad.\nNote that you can also add bots to multiplayer lobbies\nby clicking the plus sign button (+) in briefing." - "rd_main_menu_tip_single_player" "If you want to play alone, this mode will make it easier\nfor you to add computer-controlled marines to your squad.\nNote that you can also add bots to multiplayer lobbies\nby clicking the plus sign button (+) in briefing." - "[english]rd_main_menu_tip_quick_join_public_title" "Public Lobby List" - "rd_main_menu_tip_quick_join_public_title" "Public Lobby List" - "[english]rd_main_menu_tip_quick_join_public" "Press this button to see a list of public player-hosted\nlobbies and community-run dedicated servers.\nFriends-only lobbies do not appear in this list." - "rd_main_menu_tip_quick_join_public" "Press this button to see a list of public player-hosted\nlobbies and community-run dedicated servers.\nFriends-only lobbies do not appear in this list." - "[english]rd_main_menu_tip_quick_join_friends_title" "Online Friends" - "rd_main_menu_tip_quick_join_friends_title" "Online Friends" - "[english]rd_main_menu_tip_quick_join_friends" "These players are your friends on Steam and\nare currently playing Alien Swarm: Reactive Drop." - "rd_main_menu_tip_quick_join_friends" "These players are your friends on Steam and\nare currently playing Alien Swarm: Reactive Drop." - "[english]rd_main_menu_tip_workshop_showcase_title" "Trending Workshop Items" - "rd_main_menu_tip_workshop_showcase_title" "Trending Workshop Items" - "[english]rd_main_menu_tip_workshop_showcase" "These are currently some of the most popular addons\non the Steam Workshop. Find new missions, challenges,\nand more on the Steam Workshop!" - "rd_main_menu_tip_workshop_showcase" "These are currently some of the most popular addons\non the Steam Workshop. Find new missions, challenges,\nand more on the Steam Workshop!" - "[english]rd_main_menu_tip_notifications_title" "Notifications" - "rd_main_menu_tip_notifications_title" "Notifications" - "[english]rd_main_menu_tip_notifications" "Press this button to see a list of recent messages about your account." - "rd_main_menu_tip_notifications" "Press this button to see a list of recent messages about your account." - "[english]rd_main_menu_tip_hoiaf_title" "Heroes of the Interstellar Armed Forces" - "rd_main_menu_tip_hoiaf_title" "Heroes of the Interstellar Armed Forces" - "[english]rd_main_menu_tip_hoiaf_leaderboard_friends" "These are your highest-ranked friends in the current season." - "rd_main_menu_tip_hoiaf_leaderboard_friends" "These are your highest-ranked friends in the current season." - "[english]rd_main_menu_tip_hoiaf_leaderboard_top10" "These are the 10 highest-ranked players in the current season." - "rd_main_menu_tip_hoiaf_leaderboard_top10" "These are the 10 highest-ranked players in the current season." - // %s1 is a number (usually from 1-10, but it can be higher if the leaderboard is set to friends only mode) - "[english]rd_main_menu_hoiaf_place_number" "#%s1" - "rd_main_menu_hoiaf_place_number" "#%s1" - "[english]rd_main_menu_tip_hoiaf_timer" "Each season lasts one month. This shows you how\nmuch time is left until this season ends and the next\nseason begins." - "rd_main_menu_tip_hoiaf_timer" "Each season lasts one month. This shows you how\nmuch time is left until this season ends and the next\nseason begins." - "[english]rd_main_menu_tip_event_timer_title" "Special Event Timers" - "rd_main_menu_tip_event_timer_title" "Special Event Timers" - "[english]rd_main_menu_tip_event_timer" "Time-limited events like contests and experience\nbonuses will show up here." - "rd_main_menu_tip_event_timer" "Time-limited events like contests and experience\nbonuses will show up here." - "[english]rd_main_menu_tip_news_showcase_title" "News Highlights" - "rd_main_menu_tip_news_showcase_title" "News Highlights" - "[english]rd_main_menu_tip_news_showcase" "The biggest recent updates to the game show up here." - "rd_main_menu_tip_news_showcase" "The biggest recent updates to the game show up here." - "[english]rd_main_menu_tip_update_notes_title" "Latest Patch Notes" - "rd_main_menu_tip_update_notes_title" "Latest Patch Notes" - "[english]rd_main_menu_tip_update_notes" "Press this button to read a list of changes made in the latest update." - "rd_main_menu_tip_update_notes" "Press this button to read a list of changes made in the latest update." - - "[english]rd_hoiaf_ends_days_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 days %s3 hours." - "rd_hoiaf_ends_days_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 days %s3 hours." - "[english]rd_hoiaf_ends_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 hours." - "rd_hoiaf_ends_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 hours." - "[english]rd_hoiaf_ends_soon" "Heroes of the Interstellar Armed Forces season %s1 ends in less than an hour!" - "rd_hoiaf_ends_soon" "Heroes of the Interstellar Armed Forces season %s1 ends in less than an hour!" - // %s1 is a 4 digit year, %s2 is a 2 digit month, %s3 is a 2 digit day. if needed, %s4 is a one- or two-digit month and %s5 is a one- or two-digit day. - "[english]rd_latest_update_ymd" "Latest Update - %s1-%s2-%s3" - "rd_latest_update_ymd" "Latest Update - %s1-%s2-%s3" - "[english]rd_view_beta_update_notes" "View Beta Update Notes" - "rd_view_beta_update_notes" "View Beta Update Notes" - "[english]rd_event_timer_days" "%s1 (%s2 days remain)" - "rd_event_timer_days" "%s1 (%s2 days remain)" - "[english]rd_event_timer_hours" "%s1 (%s2 hours remain)" - "rd_event_timer_hours" "%s1 (%s2 hours remain)" - "[english]rd_event_timer_soon" "%s1 (ends in less than an hour!)" - "rd_event_timer_soon" "%s1 (ends in less than an hour!)" - - "[english]rd_ticker_title" "IAF News" - "rd_ticker_title" "IAF News" - // these are imaginary stock market updates on the main menu. %s1 is the company name, %s2 is the symbol (like SYN for SynTek; symbols are not translated), %s3 is a number like 1.23 for how much the stock price changed, and %s4 is a number like 1234.56 for the final stock price. - "[english]rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" - "rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" - "[english]rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" - "rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" - "[english]rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" - "rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" - "[english]rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" - "rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" - "[english]rd_ticker_headline_brainnews" "New Cellular Processes Discovered" - "rd_ticker_headline_brainnews" "New Cellular Processes Discovered" - "[english]rd_ticker_headline_convoynews" "United Industries Convoy Departs" - "rd_ticker_headline_convoynews" "United Industries Convoy Departs" - "[english]rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" - "rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" - "[english]rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" - "rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" - "[english]rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" - "rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" - "[english]rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" - "rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" - "[english]rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" - "rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" - "[english]rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" - "rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" - // In the ticker stats strings, %s1 is a number. - // Ammo and death stats do not (currently) include deathmatch and do not include bots. - "[english]rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" - "rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" - "[english]rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" - "rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" - "[english]rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" - "rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" - // Have some fun with this one. The concept of a door going on a murderous rampage is very funny. - "[english]rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" - "rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" - // This is a joke about bright red barrels in video games always being ridiculously explosive. - "[english]rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" - "rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" - "[english]rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" - "rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" - "[english]rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" - "rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" - "[english]rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" - "rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" - "[english]rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" - "rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" - "[english]rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" - "rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" +"[english]rd_main_menu_tip_settings_title" "Settings" +"rd_main_menu_tip_settings_title" "Ustawienia" +"[english]rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings." +"rd_main_menu_tip_settings" "Naciśnij ten przycisk, aby zmienić ustawienia\nklawiatury, preferencji oraz ustawienia audio i wideo." +"[english]rd_main_menu_tip_loadout_title" "Marine Loadouts" +"rd_main_menu_tip_loadout_title" "Wyposażenie" +"[english]rd_main_menu_tip_loadout" "Set up named sets of weapons so you can\nquickly switch between them in lobbies." +"rd_main_menu_tip_loadout" "Skonfiguruj nazwane zestawy broni, aby móc\nszybko przełączać się między nimi w lobby." +"[english]rd_main_menu_tip_contracts_title" "Contract Campaigns" +"rd_main_menu_tip_contracts_title" "Kontrakty-kampanie" +"[english]rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards." +"rd_main_menu_tip_contracts" "Wykonaj opcjonalne wyzwania podczas grania\naby odblokować niezwykłe nagrody." +"[english]rd_main_menu_tip_recordings_title" "Mission Recordings" +"rd_main_menu_tip_recordings_title" "Powtórki z misji" +"[english]rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer." +"rd_main_menu_tip_recordings" "Automatycznie nagrywaj rozgrywane misje\ni oglądaj je później za pomocą przeglądarki powtórek silnika Source." +"[english]rd_main_menu_tip_swarmopedia_title" "The Swarmopedia" +"rd_main_menu_tip_swarmopedia_title" "Rojopedia" +"[english]rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories." +"rd_main_menu_tip_swarmopedia" "Baza informacji o obcych, broni i wyposażeniu.\nZabij obcych w misjach, aby odblokować krótkie historie." +"[english]rd_main_menu_tip_workshop_title" "Steam Workshop" +"rd_main_menu_tip_workshop_title" "Warsztat Steam" +"[english]rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to." +"rd_main_menu_tip_workshop" "Projekt, kod i grafika tworzone przez społeczność napędzają Alien Swarm: Reactive Drop.\nW tym menu możesz opublikować stworzone przez siebie dodatki w Warsztacie Steam\ni zarządzać subskrybowanymi dodatkami." +"[english]rd_main_menu_tip_inventory_title" "Manage Inventory" +"rd_main_menu_tip_inventory_title" "Zarządzanie inwentarzem" +"[english]rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here." +"rd_main_menu_tip_inventory" "Większość przedmiotów istnieje tylko podczas misji, ale niektóre\nsprzedmioty specjalne, takie jak medale, są przechowywane tutaj." +"[english]rd_main_menu_tip_quit_title" "Quit" +"rd_main_menu_tip_quit_title" "Wyjdź" +"[english]rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop." +"rd_main_menu_tip_quit" "Naciśnij ten przycisk gdy skończysz\ngrać w Alien Swarm: Reactive Drop." +"[english]rd_main_menu_tip_commander_profile_title" "IAF Commander Profile" +"rd_main_menu_tip_commander_profile_title" "Profil dowódcy IAF" +"[english]rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces." +"rd_main_menu_tip_commander_profile" "Profil dowódcy śledzi postępy i wyróżnienia\nw Alien Swarm: Reactive Drop. Awansuj lub wykonywuj kontrakty, aby odblokować nowe bronie.\nTen mini-profil pokazuje również aktualny stopień awansu,\ndo trzech medali kosmetycznych oraz oczekiwany medal\nktóry zostanie otrzymany pod koniec sezonu Heroes of\nthe Interstellar Armed Forces." +// removed mention of contracts +"[english]rd_main_menu_tip_commander_profile_2024" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up to unlock new weapons.\nThis mini-profile also shows your current promotion medal,\nup to three cosmetic medals, and the medal you are expected\nto earn at the end of the current season of Heroes of\nthe Interstellar Armed Forces." +"rd_main_menu_tip_commander_profile_2024" "Profil dowódcy śledzi postępy i wyróżnienia\nw Alien Swarm: Reactive Drop. Awansuj, aby odblokować nowe bronie.\nTen mini-profil pokazuje również aktualny stopień awansu,\ndo trzech medali kosmetycznych oraz oczekiwany medal\nktóry zostanie otrzymany pod koniec sezonu Heroes of\nthe Interstellar Armed Forces." +"[english]rd_main_menu_tip_single_player_title" "Single-Player Lobby" +"rd_main_menu_tip_single_player_title" "Tryb jednego gracza" +"[english]rd_main_menu_tip_single_player" "If you want to play alone, this mode will make it easier\nfor you to add computer-controlled marines to your squad.\nNote that you can also add bots to multiplayer lobbies\nby clicking the plus sign button (+) in briefing." +"rd_main_menu_tip_single_player" "Jeśli chcesz grać w pojedynkę, ten tryb ułatwi ci\ndodawanie do drużyny marines sterowanych przez komputer.\nPamiętaj, że możesz także dodawać boty w lobby dla wielu graczy\nklikając przycisk ze znakiem plus (+) w odprawie." +"[english]rd_main_menu_tip_quick_join_public_title" "Public Lobby List" +"rd_main_menu_tip_quick_join_public_title" "Lista publicznych lobby" +"[english]rd_main_menu_tip_quick_join_public" "Press this button to see a list of public player-hosted\nlobbies and community-run dedicated servers.\nFriends-only lobbies do not appear in this list." +"rd_main_menu_tip_quick_join_public" "Naciśnij ten przycisk aby wyświetlić listę publicznych lobby\nhostowanych przez graczy i serwerów dedykowanych.\nLobby tylko dla znajomych nie pojawiają się na tej liście.." +"[english]rd_main_menu_tip_quick_join_friends_title" "Online Friends" +"rd_main_menu_tip_quick_join_friends_title" "Znajomi online" +"[english]rd_main_menu_tip_quick_join_friends" "These players are your friends on Steam and\nare currently playing Alien Swarm: Reactive Drop." +"rd_main_menu_tip_quick_join_friends" "Ci gracze to Twoi znajomi na Steam, którzy obecnie grają w Alien Swarm: Reactive Drop." +"[english]rd_main_menu_tip_workshop_showcase_title" "Trending Workshop Items" +"rd_main_menu_tip_workshop_showcase_title" "Popularne przedmioty w Warsztacie" +"[english]rd_main_menu_tip_workshop_showcase" "These are currently some of the most popular addons\non the Steam Workshop. Find new missions, challenges,\nand more on the Steam Workshop!" +"rd_main_menu_tip_workshop_showcase" "Są to obecnie jedne z najpopularniejszych dodatków\nw Warsztacie Steam. Znajdź nowe misje, wyzwania\ni nie tylko w Warsztacie Steam!" +"[english]rd_main_menu_tip_notifications_title" "Notifications" +"rd_main_menu_tip_notifications_title" "Powiadomienia" +"[english]rd_main_menu_tip_notifications" "Press this button to see a list of recent messages about your account." +"rd_main_menu_tip_notifications" "Naciśnij ten przycisk, aby wyświetlić listę ostatnich wiadomości dotyczących Twojego konta." +"[english]rd_main_menu_tip_hoiaf_title" "Heroes of the Interstellar Armed Forces" +"rd_main_menu_tip_hoiaf_title" "Heroes of the Interstellar Armed Forces" +"[english]rd_main_menu_tip_hoiaf_leaderboard_friends" "These are your highest-ranked friends in the current season." +"rd_main_menu_tip_hoiaf_leaderboard_friends" "Oto twoi znajomi z największym rankingiem w bieżącym sezonie." +"[english]rd_main_menu_tip_hoiaf_leaderboard_top10" "These are the 10 highest-ranked players in the current season." +"rd_main_menu_tip_hoiaf_leaderboard_top10" "Oto 10 graczy z najwyższym rankingiem w bieżącym sezonie." +// %s1 is a number (usually from 1-10, but it can be higher if the leaderboard is set to friends only mode) +"[english]rd_main_menu_hoiaf_place_number" "#%s1" +"rd_main_menu_hoiaf_place_number" "#%s1" +"[english]rd_main_menu_tip_hoiaf_timer" "Each season lasts one month. This shows you how\nmuch time is left until this season ends and the next\nseason begins." +"rd_main_menu_tip_hoiaf_timer" "Każdy sezon trwa jeden miesiąc. Licznik pokazuje\nile czasu pozostało do zakończenia tego sezonu\ni rozpoczęcia następnego." +"[english]rd_main_menu_tip_event_timer_title" "Special Event Timers" +"rd_main_menu_tip_event_timer_title" "Timery zdarzeń specjalnych" +"[english]rd_main_menu_tip_event_timer" "Time-limited events like contests and experience\nbonuses will show up here." +"rd_main_menu_tip_event_timer" "Wydarzenia ograniczone czasowo, takie jak konkursy i bonusy\ndla doświadczenia pojawią się tutaj.." +"[english]rd_main_menu_tip_news_showcase_title" "News Highlights" +"rd_main_menu_tip_news_showcase_title" "Najważniejsze wiadomości" +"[english]rd_main_menu_tip_news_showcase" "The biggest recent updates to the game show up here." +"rd_main_menu_tip_news_showcase" "Najnowsze i największe aktualizacje gry są dostępne tutaj." +"[english]rd_main_menu_tip_update_notes_title" "Latest Patch Notes" +"rd_main_menu_tip_update_notes_title" "Informacje o najnowszej aktualizacji" +"[english]rd_main_menu_tip_update_notes" "Press this button to read a list of changes made in the latest update." +"rd_main_menu_tip_update_notes" "Naciśnij ten przycisk, aby przeczytać listę zmian wprowadzonych w najnowszej aktualizacji." + +"[english]rd_hoiaf_ends_days_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 days %s3 hours." +"rd_hoiaf_ends_days_hours" "Sezon %s1 Heroes of the Interstellar Armed Forces kończy się za %s2 dni %s3 godzin." +"[english]rd_hoiaf_ends_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 hours." +"rd_hoiaf_ends_hours" "Sezon %s1 Heroes of the Interstellar Armed Forces kończy się za %s2 godziny." +"[english]rd_hoiaf_ends_soon" "Heroes of the Interstellar Armed Forces season %s1 ends in less than an hour!" +"rd_hoiaf_ends_soon" "Sezon %s1 Heroes of the Interstellar Armed Forces kończy się za mniej niż godzinę!" +// %s1 is a 4 digit year, %s2 is a 2 digit month, %s3 is a 2 digit day. if needed, %s4 is a one- or two-digit month and %s5 is a one- or two-digit day. +"[english]rd_latest_update_ymd" "Latest Update - %s1-%s2-%s3" +"rd_latest_update_ymd" "Najnowsza aktualizacja - %s1-%s2-%s3" +"[english]rd_view_beta_update_notes" "View Beta Update Notes" +"rd_view_beta_update_notes" "Zobacz listy zmian w wersji Beta" +"[english]rd_event_timer_days" "%s1 (%s2 days remain)" +"rd_event_timer_days" "%s1 (zostało %s2 dni)" +"[english]rd_event_timer_hours" "%s1 (%s2 hours remain)" +"rd_event_timer_hours" "%s1 (zostało %s2 godzin)" +"[english]rd_event_timer_soon" "%s1 (ends in less than an hour!)" +"rd_event_timer_soon" "%s1 (zostało mniej niż godzina!)" + +"[english]rd_ticker_title" "IAF News" +"rd_ticker_title" "IAF News" +// these are imaginary stock market updates on the main menu. %s1 is the company name, %s2 is the symbol (like SYN for SynTek; symbols are not translated), %s3 is a number like 1.23 for how much the stock price changed, and %s4 is a number like 1234.56 for the final stock price. +"[english]rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" +"rd_ticker_stock_up" "%s1 (%s2) wzrosło o +%s3 punktów (%s4)" +"[english]rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" +"rd_ticker_stock_down" "%s1 (%s2) spadło o -%s3 punktów (%s4)" +"[english]rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" +"rd_ticker_headline_antheonmissingnews" "Marines z IAF zaginęli w Moonspire" +"[english]rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" +"rd_ticker_headline_antheonmoonnews" "IAF planuje odbić księżyc Antheon" +"[english]rd_ticker_headline_brainnews" "New Cellular Processes Discovered" +"rd_ticker_headline_brainnews" "Odkryto nowe procesy komórkowe" +"[english]rd_ticker_headline_convoynews" "United Industries Convoy Departs" +"rd_ticker_headline_convoynews" "Konwój United Industries odjeżdża" +"[english]rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" +"rd_ticker_headline_droidlawsnews" "SynTek oskarżony o naruszenie praw Droidów" +"[english]rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" +"rd_ticker_headline_expansionnews" "50. rocznica ustawy o ekspansji" +"[english]rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" +"rd_ticker_headline_newcolonynews" "SynTek zakłada nową kolonię górniczą" +"[english]rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" +"rd_ticker_headline_rd-spaceport_news1" "Eksplozja wstrząsnęła portem kosmicznym!" +"[english]rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" +"rd_ticker_headline_refugeenews" "Uchodźcy napływają do konstelacji S-N5" +"[english]rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" +"rd_ticker_headline_accident32" "Korporacja AMBER podobno prowadzi badania nad nowym źródłem paliwa" +// In the ticker stats strings, %s1 is a number. +// Ammo and death stats do not (currently) include deathmatch and do not include bots. +"[english]rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" +"rd_ticker_stat_bullets_fired_this_week" "Marines wystrzelali %s1 nabojów w tym tygodniu podczas walki z Rojem" +"[english]rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" +"rd_ticker_stat_rockets_fired_this_month" "Marines z IAF wystrzelili %s1 pocisków rakietowych krótkiego zasięgu w tym miesiącu" +"[english]rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" +"rd_ticker_stat_deaths_from_nukes_this_month" "IAF raportuje straty %s1 marines w tym miesiącu z powodu niepoprawnej obsługi głowic jądrowych" +// Have some fun with this one. The concept of a door going on a murderous rampage is very funny. +"[english]rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" +"rd_ticker_stat_deaths_from_doors_this_month" "Bezlistosne drzwiowe bestie pochłonęło w tym miesiącu %s1 istnień" +// This is a joke about bright red barrels in video games always being ridiculously explosive. +"[english]rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" +"rd_ticker_stat_deaths_from_barrels_this_week" "%s1 zginęło w tym tygodniu podczas walki wobec złowieszczych czerwonych beczek" +"[english]rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" +"rd_ticker_stat_deaths_from_parasites_this_month" "W tym miesiącu stracono %s1 marines od pasożytów" +"[english]rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" +"rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines zmarło w tym tygodniu próbując pogłaskać kosmitów" +"[english]rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" +"rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines zaginęło w tym tygodniu od skakania w tajemnicze dziury" +"[english]rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" +"rd_ticker_stat_deaths_from_drones_today" "Drony dzisiaj roztarły %s1 marines na strzępy" +"[english]rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" +"rd_ticker_stat_deaths_from_grenades_today" "%s1 marines dzisiaj zmarło od niewłaściwego obchodzenieniu się z materiałami wybuchowymi" "[english]rd_reporting_auto_preference" "Automatically report players I mute or vote for" "rd_reporting_auto_preference" "Automatically report players I mute or vote for" @@ -10051,407 +10051,407 @@ "[english]asw_infection_rage_meter" "Rage: %s1 %s2%" "asw_infection_rage_meter" "Rage: %s1 %s2%" - // %s1 is a number; shown when the filters are hidden and the mission details are visible - "[english]rd_lobby_options_button_inactive" "Filters Active: %s1" - "rd_lobby_options_button_inactive" "Filters Active: %s1" - // shown when the filter list is active, replacing above - "[english]rd_lobby_options_button_active" "Show Mission Details" - "rd_lobby_options_button_active" "Show Mission Details" - - "[english]rd_lobby_option_name_mode_title" "Name Mode" - "rd_lobby_option_name_mode_title" "Name Mode" - "[english]rd_lobby_option_name_mode_mission" "Mission" - "rd_lobby_option_name_mode_mission" "Mission" - "[english]rd_lobby_option_name_mode_mission_hint" "Show only the mission name for each lobby." - "rd_lobby_option_name_mode_mission_hint" "Show only the mission name for each lobby." - "[english]rd_lobby_option_name_mode_lobby" "Lobby" - "rd_lobby_option_name_mode_lobby" "Lobby" - "[english]rd_lobby_option_name_mode_lobby_hint" "Show only the lobby description for each lobby." - "rd_lobby_option_name_mode_lobby_hint" "Show only the lobby description for each lobby." - "[english]rd_lobby_option_name_mode_both" "Both" - "rd_lobby_option_name_mode_both" "Both" - "[english]rd_lobby_option_name_mode_both_hint" "Show both the lobby description and mission name for each lobby." - "rd_lobby_option_name_mode_both_hint" "Show both the lobby description and mission name for each lobby." - "[english]rd_lobby_option_difficulty_min_title" "Minimum Difficulty" - "rd_lobby_option_difficulty_min_title" "Minimum Difficulty" - "[english]rd_lobby_option_difficulty_min_hint" "The lowest difficulty level that will be displayed on the lobby list." - "rd_lobby_option_difficulty_min_hint" "The lowest difficulty level that will be displayed on the lobby list." - "[english]rd_lobby_option_difficulty_max_title" "Maximum Difficulty" - "rd_lobby_option_difficulty_max_title" "Maximum Difficulty" - "[english]rd_lobby_option_difficulty_max_hint" "The highest difficulty level that will be displayed on the lobby list." - "rd_lobby_option_difficulty_max_hint" "The highest difficulty level that will be displayed on the lobby list." - "[english]rd_lobby_option_onslaught_title" "Onslaught (AI Director)" - "rd_lobby_option_onslaught_title" "Onslaught (AI Director)" - "[english]rd_lobby_option_onslaught_any" "No Preference" - "rd_lobby_option_onslaught_any" "No Preference" - "[english]rd_lobby_option_onslaught_any_hint" "Show lobbies with or without Onslaught." - "rd_lobby_option_onslaught_any_hint" "Show lobbies with or without Onslaught." - "[english]rd_lobby_option_onslaught_forbidden" "Disabled" - "rd_lobby_option_onslaught_forbidden" "Disabled" - "[english]rd_lobby_option_onslaught_forbidden_hint" "Only show lobbies without Onslaught." - "rd_lobby_option_onslaught_forbidden_hint" "Only show lobbies without Onslaught." - "[english]rd_lobby_option_onslaught_required" "Enabled" - "rd_lobby_option_onslaught_required" "Enabled" - "[english]rd_lobby_option_onslaught_required_hint" "Only show lobbies with Onslaught." - "rd_lobby_option_onslaught_required_hint" "Only show lobbies with Onslaught." - "[english]rd_lobby_option_hardcoreff_title" "Friendly Fire" - "rd_lobby_option_hardcoreff_title" "Friendly Fire" - "[english]rd_lobby_option_hardcoreff_any" "No Preference" - "rd_lobby_option_hardcoreff_any" "No Preference" - "[english]rd_lobby_option_hardcoreff_any_hint" "Show lobbies with or without hardcore friendly fire." - "rd_lobby_option_hardcoreff_any_hint" "Show lobbies with or without hardcore friendly fire." - "[english]rd_lobby_option_hardcoreff_forbidden" "Regular" - "rd_lobby_option_hardcoreff_forbidden" "Regular" - "[english]rd_lobby_option_hardcoreff_forbidden_hint" "Only show lobbies with regular friendly fire." - "rd_lobby_option_hardcoreff_forbidden_hint" "Only show lobbies with regular friendly fire." - "[english]rd_lobby_option_hardcoreff_required" "Hardcore" - "rd_lobby_option_hardcoreff_required" "Hardcore" - "[english]rd_lobby_option_hardcoreff_required_hint" "Only show lobbies with hardcore friendly fire." - "rd_lobby_option_hardcoreff_required_hint" "Only show lobbies with hardcore friendly fire." - "[english]rd_lobby_option_dedicated_title" "Host Type" - "rd_lobby_option_dedicated_title" "Host Type" - "[english]rd_lobby_option_dedicated_any" "No Preference" - "rd_lobby_option_dedicated_any" "No Preference" - "[english]rd_lobby_option_dedicated_any_hint" "Show both dedicated servers and player-hosted lobbies." - "rd_lobby_option_dedicated_any_hint" "Show both dedicated servers and player-hosted lobbies." - "[english]rd_lobby_option_dedicated_forbidden" "Player" - "rd_lobby_option_dedicated_forbidden" "Player" - "[english]rd_lobby_option_dedicated_forbidden_hint" "Only show player-hosted lobbies." - "rd_lobby_option_dedicated_forbidden_hint" "Only show player-hosted lobbies." - "[english]rd_lobby_option_dedicated_required" "Dedicated" - "rd_lobby_option_dedicated_required" "Dedicated" - "[english]rd_lobby_option_dedicated_required_hint" "Only show lobbies running on dedicated servers." - "rd_lobby_option_dedicated_required_hint" "Only show lobbies running on dedicated servers." - "[english]rd_lobby_option_installed_title" "Mission Selection" - "rd_lobby_option_installed_title" "Mission Selection" - "[english]rd_lobby_option_installed_any" "No Preference" - "rd_lobby_option_installed_any" "No Preference" - "[english]rd_lobby_option_installed_any_hint" "Show lobbies regardless of current mission." - "rd_lobby_option_installed_any_hint" "Show lobbies regardless of current mission." - "[english]rd_lobby_option_installed_forbidden" "Not Installed" - "rd_lobby_option_installed_forbidden" "Not Installed" - "[english]rd_lobby_option_installed_forbidden_hint" "Only show lobbies with missions I do not have downloaded." - "rd_lobby_option_installed_forbidden_hint" "Only show lobbies with missions I do not have downloaded." - "[english]rd_lobby_option_installed_required" "Installed" - "rd_lobby_option_installed_required" "Installed" - "[english]rd_lobby_option_installed_required_hint" "Only show lobbies I can join without downloading a mission." - "rd_lobby_option_installed_required_hint" "Only show lobbies I can join without downloading a mission." - "[english]rd_lobby_option_challenge_title" "Challenges (Custom Game Modes)" - "rd_lobby_option_challenge_title" "Challenges (Custom Game Modes)" - "[english]rd_lobby_option_challenge_any" "No Preference" - "rd_lobby_option_challenge_any" "No Preference" - "[english]rd_lobby_option_challenge_any_hint" "Show lobbies with or without a challenge active." - "rd_lobby_option_challenge_any_hint" "Show lobbies with or without a challenge active." - "[english]rd_lobby_option_challenge_forbidden" "Inactive" - "rd_lobby_option_challenge_forbidden" "Inactive" - "[english]rd_lobby_option_challenge_forbidden_hint" "Only show lobbies without a custom game mode." - "rd_lobby_option_challenge_forbidden_hint" "Only show lobbies without a custom game mode." - "[english]rd_lobby_option_challenge_required" "Active" - "rd_lobby_option_challenge_required" "Active" - "[english]rd_lobby_option_challenge_required_hint" "Only show lobbies with a custom game mode." - "rd_lobby_option_challenge_required_hint" "Only show lobbies with a custom game mode." - "[english]rd_lobby_option_distance_title" "Maximum Distance" - "rd_lobby_option_distance_title" "Maximum Distance" - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Close - "[english]rd_lobby_option_distance_close_hint" "Only show player-hosted lobbies if the lobby host is in the same immediate region as you. This setting does not affect dedicated servers." - "rd_lobby_option_distance_close_hint" "Only show player-hosted lobbies if the lobby host is in the same immediate region as you. This setting does not affect dedicated servers." - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Default (the word "default" is from the Steam API; AS:RD defaults to Worldwide) - "[english]rd_lobby_option_distance_default_hint" "Only show player-hosted lobbies if the lobby host is in a nearby region to you. This setting does not affect dedicated servers." - "rd_lobby_option_distance_default_hint" "Only show player-hosted lobbies if the lobby host is in a nearby region to you. This setting does not affect dedicated servers." - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Far - "[english]rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." - "rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Worldwide - "[english]rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." - "rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." - "[english]rd_lobby_option_always_friends_title" "Always Show Friends" - "rd_lobby_option_always_friends_title" "Always Show Friends" - "[english]rd_lobby_option_always_friends_hint" "Show lobbies with friends in them regardless of other settings on this screen." - "rd_lobby_option_always_friends_hint" "Show lobbies with friends in them regardless of other settings on this screen." - - "[english]rd_lobby_tooltip_type_lobby_title" "Player-Hosted Lobby" - "rd_lobby_tooltip_type_lobby_title" "Player-Hosted Lobby" - "[english]rd_lobby_tooltip_type_lobby_desc" "This lobby is being run by a player." - "rd_lobby_tooltip_type_lobby_desc" "This lobby is being run by a player." - "[english]rd_lobby_tooltip_type_server_title" "Community Server" - "rd_lobby_tooltip_type_server_title" "Community Server" - "[english]rd_lobby_tooltip_type_server_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community." - "rd_lobby_tooltip_type_server_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community." - "[english]rd_lobby_tooltip_type_modded_title" "Modded Community Server" - "rd_lobby_tooltip_type_modded_title" "Modded Community Server" - "[english]rd_lobby_tooltip_type_modded_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community.\nIt is using a custom version of the server code; your gameplay experience may vary." - "rd_lobby_tooltip_type_modded_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community.\nIt is using a custom version of the server code; your gameplay experience may vary." - "[english]rd_lobby_tooltip_type_lan_server_title" "LAN Server" - "rd_lobby_tooltip_type_lan_server_title" "LAN Server" - "[english]rd_lobby_tooltip_type_lan_server_desc" "This server is running on the same local area network as your computer." - "rd_lobby_tooltip_type_lan_server_desc" "This server is running on the same local area network as your computer." - "[english]rd_lobby_tooltip_type_favorite_server_title" "Favorite Server" - "rd_lobby_tooltip_type_favorite_server_title" "Favorite Server" - "[english]rd_lobby_tooltip_type_favorite_server_desc" "You added this server to your favorites list." - "rd_lobby_tooltip_type_favorite_server_desc" "You added this server to your favorites list." - "[english]rd_lobby_tooltip_type_insecure_server_title" "Insecure Server" - "rd_lobby_tooltip_type_insecure_server_title" "Insecure Server" - "[english]rd_lobby_tooltip_type_insecure_server_desc" "This community server has VAC disabled, which means players banned for cheating can play here." - "rd_lobby_tooltip_type_insecure_server_desc" "This community server has VAC disabled, which means players banned for cheating can play here." - "[english]rd_lobby_tooltip_type_ranked_server_title" "Ranked Server" - "rd_lobby_tooltip_type_ranked_server_title" "Ranked Server" - "[english]rd_lobby_tooltip_type_ranked_server_desc" "This community server is participating in Heroes of the Interstellar Armed Forces." - "rd_lobby_tooltip_type_ranked_server_desc" "This community server is participating in Heroes of the Interstellar Armed Forces." - - "[english]rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: Deathmatch" - "rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: Deathmatch" - "[english]rd_lobby_tooltip_difficulty_deathmatch_desc" "Kill enemy marines to score points." - "rd_lobby_tooltip_difficulty_deathmatch_desc" "Kill enemy marines to score points." - "[english]rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: Team Deathmatch" - "rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: Team Deathmatch" - "[english]rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." - "rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." - "[english]rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" - "rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" - "[english]rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." - "rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." - "[english]rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" - "rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" - "[english]rd_lobby_tooltip_difficulty_instagib_desc" "Kill enemy marines to score points. Weapon damage is greatly increased." - "rd_lobby_tooltip_difficulty_instagib_desc" "Kill enemy marines to score points. Weapon damage is greatly increased." - "[english]rd_lobby_tooltip_difficulty_easy_title" "Difficulty: Easy" - "rd_lobby_tooltip_difficulty_easy_title" "Difficulty: Easy" - "[english]rd_lobby_tooltip_difficulty_easy_desc" "Enemy strength and number have been reduced." - "rd_lobby_tooltip_difficulty_easy_desc" "Enemy strength and number have been reduced." - "[english]rd_lobby_tooltip_difficulty_normal_title" "Difficulty: Normal" - "rd_lobby_tooltip_difficulty_normal_title" "Difficulty: Normal" - "[english]rd_lobby_tooltip_difficulty_normal_desc" "Playing with standard enemy power." - "rd_lobby_tooltip_difficulty_normal_desc" "Playing with standard enemy power." - "[english]rd_lobby_tooltip_difficulty_hard_title" "Difficulty: Hard" - "rd_lobby_tooltip_difficulty_hard_title" "Difficulty: Hard" - "[english]rd_lobby_tooltip_difficulty_hard_desc" "Enemy strength and number have been increased." - "rd_lobby_tooltip_difficulty_hard_desc" "Enemy strength and number have been increased." - "[english]rd_lobby_tooltip_difficulty_insane_title" "Difficulty: Insane" - "rd_lobby_tooltip_difficulty_insane_title" "Difficulty: Insane" - "[english]rd_lobby_tooltip_difficulty_insane_desc" "Enemy strength and number have been greatly increased." - "rd_lobby_tooltip_difficulty_insane_desc" "Enemy strength and number have been greatly increased." - "[english]rd_lobby_tooltip_difficulty_brutal_title" "Difficulty: Brutal" - "rd_lobby_tooltip_difficulty_brutal_title" "Difficulty: Brutal" - "[english]rd_lobby_tooltip_difficulty_brutal_desc" "Brutal." - "rd_lobby_tooltip_difficulty_brutal_desc" "Brutal." - - "[english]rd_lobby_tooltip_onslaught_title" "Onslaught" - "rd_lobby_tooltip_onslaught_title" "Onslaught" - "[english]rd_lobby_tooltip_onslaught_desc" "The AI Director will add additional aliens to the mission based on the performance of the marines." - "rd_lobby_tooltip_onslaught_desc" "The AI Director will add additional aliens to the mission based on the performance of the marines." - "[english]rd_lobby_tooltip_hardcoreff_title" "Hardcore Friendly Fire" - "rd_lobby_tooltip_hardcoreff_title" "Hardcore Friendly Fire" - "[english]rd_lobby_tooltip_hardcoreff_desc" "Damage to other marines is not reduced." - "rd_lobby_tooltip_hardcoreff_desc" "Damage to other marines is not reduced." - "[english]rd_lobby_tooltip_challenge_title" "Challenge Active" - "rd_lobby_tooltip_challenge_title" "Challenge Active" - "[english]rd_lobby_tooltip_challenge_desc" "A custom game mode is active in this lobby." - "rd_lobby_tooltip_challenge_desc" "A custom game mode is active in this lobby." - - "[english]rd_lobby_tooltip_ping_title" "Estimated Ping (Connection Latency)" - "rd_lobby_tooltip_ping_title" "Estimated Ping (Connection Latency)" - "[english]rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." - "rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." - "[english]rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." - "rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." - "[english]rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." - "rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." - "[english]rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." - "rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." - - "[english]rd_notification_dismiss_title" "Dismiss Notification" - "rd_notification_dismiss_title" "Dismiss Notification" - "[english]rd_notification_dismiss_desc" "Permanently remove this notification from your list." - "rd_notification_dismiss_desc" "Permanently remove this notification from your list." - "[english]rd_notification_age_days" "%s1d" - "rd_notification_age_days" "%s1d" - "[english]rd_notification_age_hours" "%s1h" - "rd_notification_age_hours" "%s1h" - "[english]rd_notification_age_minutes" "%s1m" - "rd_notification_age_minutes" "%s1m" - "[english]rd_notification_age_seconds" "%s1s" - "rd_notification_age_seconds" "%s1s" - "[english]rd_notification_expires_in_days" "Expires in %s1 days." - "rd_notification_expires_in_days" "Expires in %s1 days." - "[english]rd_notification_expires_in_hours" "Expires in %s1 hours." - "rd_notification_expires_in_hours" "Expires in %s1 hours." - "[english]rd_notification_expires_in_minutes" "Expires in %s1 minutes." - "rd_notification_expires_in_minutes" "Expires in %s1 minutes." - "[english]rd_notification_expires_in_seconds" "Expiring now!" - "rd_notification_expires_in_seconds" "Expiring now!" - "[english]rd_notification_none" "You have no notifications!" - "rd_notification_none" "You have no notifications!" - - "[english]rd_notification_filter_title" "Notification Filters" - "rd_notification_filter_title" "Notification Filters" - "[english]rd_notification_filter_desc" "Deselect notification types to hide them from your notification list." - "rd_notification_filter_desc" "Deselect notification types to hide them from your notification list." - "[english]rd_notification_filter_crafting_title" "Crafting" - "rd_notification_filter_crafting_title" "Crafting" - "[english]rd_notification_filter_crafting_desc" "Notifications about crafting and materials." - "rd_notification_filter_crafting_desc" "Notifications about crafting and materials." - "[english]rd_notification_filter_hoiaf_title" "HoIAF" - "rd_notification_filter_hoiaf_title" "HoIAF" - "[english]rd_notification_filter_hoiaf_desc" "Notifications about Heroes of the Interstellar Armed Forces." - "rd_notification_filter_hoiaf_desc" "Notifications about Heroes of the Interstellar Armed Forces." - // both bug reports and abuse reports are included in this filter, but notifications about actions taken against the current player are not filterable. - "[english]rd_notification_filter_reports_title" "Reports" - "rd_notification_filter_reports_title" "Reports" - "[english]rd_notification_filter_reports_desc" "Non-critical notifications about reports." - "rd_notification_filter_reports_desc" "Non-critical notifications about reports." - - "[english]rd_hoiaf_bounty_title" "Mission bounties available." - "rd_hoiaf_bounty_title" "Mission bounties available." - "[english]rd_hoiaf_bounty_desc" "Complete each of these missions on a participating Heroes of the Interstellar Armed Forces server within the time limit to receive bonus points." - "rd_hoiaf_bounty_desc" "Complete each of these missions on a participating Heroes of the Interstellar Armed Forces server within the time limit to receive bonus points." - "[english]rd_hoiaf_bounty_fully_claimed" "All bonuses claimed!" - "rd_hoiaf_bounty_fully_claimed" "All bonuses claimed!" - // %s1 is the number of points. %s2 is the mission title. %s3 is the campaign title. - "[english]rd_hoiaf_bounty_claimed_campaign" "You have claimed a %s1 point bounty for completing %s3: %s2." - "rd_hoiaf_bounty_claimed_campaign" "You have claimed a %s1 point bounty for completing %s3: %s2." - "[english]rd_hoiaf_bounty_available_campaign" "Complete %s3: %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "rd_hoiaf_bounty_available_campaign" "Complete %s3: %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - // %s1 is the number of points. %s2 is the mission title. - "[english]rd_hoiaf_bounty_claimed_standalone" "You have claimed a %s1 point bounty for completing %s2." - "rd_hoiaf_bounty_claimed_standalone" "You have claimed a %s1 point bounty for completing %s2." - "[english]rd_hoiaf_bounty_available_standalone" "Complete %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "rd_hoiaf_bounty_available_standalone" "Complete %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - // %s1 is the number of points. %s2 is part of the mission filename. - "[english]rd_hoiaf_bounty_available_notinstalled" "Download %s2 from the Steam Workshop and complete it on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "rd_hoiaf_bounty_available_notinstalled" "Download %s2 from the Steam Workshop and complete it on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "[english]rd_hoiaf_bounty_claimed_notinstalled" "You have claimed a %s1 point bounty for completing %s2." - "rd_hoiaf_bounty_claimed_notinstalled" "You have claimed a %s1 point bounty for completing %s2." - - "[english]rd_notification_action_new_lobby" "Create a lobby" - "rd_notification_action_new_lobby" "Create a lobby" - "[english]rd_notification_action_server_browser" "Find a lobby" - "rd_notification_action_server_browser" "Find a lobby" - "[english]rd_notification_action_singleplayer" "Singleplayer" - "rd_notification_action_singleplayer" "Singleplayer" - "[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" - "rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" - "[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" - "rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" - "[english]rd_notification_action_dismiss" "Delete this notification" - "rd_notification_action_dismiss" "Delete this notification" - "[english]rd_notification_action_back" "Cancel" - "rd_notification_action_back" "Cancel" - - // %s1 is the player name. %s2 is something like Jacob's Rest Veteran (it will be a different color than the rest of the text). - "[english]rd_player_found_promo_item" "%s1 has been awarded %s2." - "rd_player_found_promo_item" "%s1 has been awarded %s2." - // %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). - "[english]rd_player_found_crafting_material" "%s1 has found %s2." - "rd_player_found_crafting_material" "%s1 has found %s2." - // %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). - "[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2." - "rd_player_found_crafting_materials" "%s1 has found %s3× %s2." - // Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure. - "[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)" - "rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)" - // %s1 is a crafting material name like Scrap Metal. - "[english]rd_crafting_pickup_prompt" "Collect %s1" - "rd_crafting_pickup_prompt" "Collect %s1" - - "[english]rd_mission_modifier_workshop" "This mission was downloaded from the Steam Workshop." - "rd_mission_modifier_workshop" "This mission was downloaded from the Steam Workshop." - "[english]rd_mission_modifier_workshop_campaign" "This campaign was downloaded from the Steam Workshop." - "rd_mission_modifier_workshop_campaign" "This campaign was downloaded from the Steam Workshop." - "[english]rd_mission_modifier_bounty" "You can currently earn additional points by completing this mission due to a bounty." - "rd_mission_modifier_bounty" "You can currently earn additional points by completing this mission due to a bounty." - "[english]rd_mission_modifier_bounty_campaign" "This campaign includes at least one mission with an unclaimed bounty." - "rd_mission_modifier_bounty_campaign" "This campaign includes at least one mission with an unclaimed bounty." - "[english]rd_mission_modifier_crafting" "Crafting materials can currently be found in this mission." - "rd_mission_modifier_crafting" "Crafting materials can currently be found in this mission." - "[english]rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign." - "rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign." - // %s1 is one of the rd_crafting_material_rarity_* strings; %s2 is a number - "[english]rd_mission_modifier_crafting_rarity" "%s1: %s2" - "rd_mission_modifier_crafting_rarity" "%s1: %s2" - - "[english]rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1" - "rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1" - // this is a letter from Helvetica Scenario to the player. - // the "office" she is referring to is the Office of Consensus Maintenance, her employer. - // %s1 is the player's display name. - "[english]rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" - "rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" - "[english]rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." - "rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." - "[english]rd_crafting_beta1_signup_accept" "Sign me up!" - "rd_crafting_beta1_signup_accept" "Sign me up!" - "[english]rd_crafting_beta1_signup_decline" "Not for me, thanks." - "rd_crafting_beta1_signup_decline" "Not for me, thanks." - "[english]rd_crafting_beta1_signup_already" "You have successfully signed up for phase 1 of the beta." - "rd_crafting_beta1_signup_already" "You have successfully signed up for phase 1 of the beta." - - "[english]rd_unbox_strange_weapon_title" "Choose Strange Weapon" - "rd_unbox_strange_weapon_title" "Choose Strange Weapon" - "[english]rd_unbox_strange_weapon_flavor" "As you imagine the possible contents of the box, the weight inside the box shifts as if it is responding to your mind. You focus your thoughts on a specific weapon and open the box to find it." - "rd_unbox_strange_weapon_flavor" "As you imagine the possible contents of the box, the weight inside the box shifts as if it is responding to your mind. You focus your thoughts on a specific weapon and open the box to find it." - "[english]rd_unbox_strange_weapon_warning_already_owned" "You already own a Strange weapon of this type." - "rd_unbox_strange_weapon_warning_already_owned" "You already own a Strange weapon of this type." - "[english]rd_unbox_strange_weapon_warning_cannot_currently_use" "You do not meet the requirements to use this weapon. It will not be selectable in missions until you unlock the base weapon." - "rd_unbox_strange_weapon_warning_cannot_currently_use" "You do not meet the requirements to use this weapon. It will not be selectable in missions until you unlock the base weapon." - // this shows a list of icons that can be hovered over to see item names like "Missions" and "Allies Extinguished" - "[english]rd_unbox_strange_weapon_compatible_devices" "Compatible devices:" - "rd_unbox_strange_weapon_compatible_devices" "Compatible devices:" - - "[english]rd_unbox_strange_device_title" "Choose Strange Device" - "rd_unbox_strange_device_title" "Choose Strange Device" - "[english]rd_unbox_strange_device_flavor" "You flick the switch and the device hums to life. It displays a picture. Which picture does it show?" - "rd_unbox_strange_device_flavor" "You flick the switch and the device hums to life. It displays a picture. Which picture does it show?" - "[english]rd_unbox_strange_device_warning_no_compatible_items" "You do not own any Strange items capable of accepting this device." - "rd_unbox_strange_device_warning_no_compatible_items" "You do not own any Strange items capable of accepting this device." - "[english]rd_unbox_strange_device_warning_already_have_accessories" "You already have enough Strange Devices to fill all owned compatible Strange items." - "rd_unbox_strange_device_warning_already_have_accessories" "You already have enough Strange Devices to fill all owned compatible Strange items." - "[english]rd_unbox_strange_device_compatible_owned_items" "Compatible items:" - "rd_unbox_strange_device_compatible_owned_items" "Compatible items:" - - "[english]rd_unbox_strange_option_number" "Option %s1 of %s2" - "rd_unbox_strange_option_number" "Option %s1 of %s2" - "[english]rd_unbox_strange_confirm" "MAKE DECISION" - "rd_unbox_strange_confirm" "MAKE DECISION" - "[english]rd_unbox_strange_cancel" "Decide Later" - "rd_unbox_strange_cancel" "Decide Later" - // If warnings are present, the UI asks for confirmation after the decision is made, allowing the player to back out. - "[english]rd_unbox_strange_warnings_title" "Warnings Present" - "rd_unbox_strange_warnings_title" "Warnings Present" - "[english]rd_unbox_strange_warnings_desc" "Accept item despite the warnings?" - "rd_unbox_strange_warnings_desc" "Accept item despite the warnings?" - - "[english]rd_attach_strange_device_warning_title" "Strange Devices cannot be recovered" - "rd_attach_strange_device_warning_title" "Strange Devices cannot be recovered" - // %s1 is item name; %s2 is accessory (strange device) name; %s3 is a number, usually 4. - "[english]rd_attach_strange_device_warning_desc" "Are you sure you want to permanently attach '%s2' to '%s1'?\nOnce attached, the strange device cannot be retrieved or removed, and one of the item's %s3 strange device slots will be permanently consumed." - "rd_attach_strange_device_warning_desc" "Are you sure you want to permanently attach '%s2' to '%s1'?\nOnce attached, the strange device cannot be retrieved or removed, and one of the item's %s3 strange device slots will be permanently consumed." - - // These strings will be used for the sign-up screen for the crafting materials beta and other opt-in things in the future. - "[english]rd_redeem_special_waiting_steam" "Requesting a ticket from Steam..." - "rd_redeem_special_waiting_steam" "Requesting a ticket from Steam..." - "[english]rd_redeem_special_waiting" "Redeeming ticket..." - "rd_redeem_special_waiting" "Redeeming ticket..." - "[english]rd_redeem_special_error" "An error occurred while verifying your account. Try again later." - "rd_redeem_special_error" "An error occurred while verifying your account. Try again later." - "[english]rd_redeem_special_already" "You have already redeemed these items." - "rd_redeem_special_already" "You have already redeemed these items." - "[english]rd_redeem_special_unavailable" "These items are not currently available." - "rd_redeem_special_unavailable" "These items are not currently available." - "[english]rd_redeem_special_success" "Success! The items have been added to your inventory." - "rd_redeem_special_success" "Success! The items have been added to your inventory." - - // These should match the inventory_crafting_item_* translations in inventory_service_tags! - "[english]rd_crafting_material_rarity_industrial" "Industrial" - "rd_crafting_material_rarity_industrial" "Industrial" - "[english]rd_crafting_material_rarity_bulk" "Bulk" - "rd_crafting_material_rarity_bulk" "Bulk" - "[english]rd_crafting_material_rarity_alien" "Alien" - "rd_crafting_material_rarity_alien" "Alien" - "[english]rd_crafting_material_rarity_tech" "Tech" - "rd_crafting_material_rarity_tech" "Tech" - "[english]rd_crafting_material_rarity_salvaged" "Salvaged" - "rd_crafting_material_rarity_salvaged" "Salvaged" - "[english]rd_crafting_material_rarity_refined" "Refined" - "rd_crafting_material_rarity_refined" "Refined" +// %s1 is a number; shown when the filters are hidden and the mission details are visible +"[english]rd_lobby_options_button_inactive" "Filters Active: %s1" +"rd_lobby_options_button_inactive" "Aktywne filtry: %s1" +// shown when the filter list is active, replacing above +"[english]rd_lobby_options_button_active" "Show Mission Details" +"rd_lobby_options_button_active" "Wyświetl detale misji" + +"[english]rd_lobby_option_name_mode_title" "Name Mode" +"rd_lobby_option_name_mode_title" "Nazwy" +"[english]rd_lobby_option_name_mode_mission" "Mission" +"rd_lobby_option_name_mode_mission" "Misja" +"[english]rd_lobby_option_name_mode_mission_hint" "Show only the mission name for each lobby." +"rd_lobby_option_name_mode_mission_hint" "Wyświetla tylko nazwę misji dla każdego lobby." +"[english]rd_lobby_option_name_mode_lobby" "Lobby" +"rd_lobby_option_name_mode_lobby" "Lobby" +"[english]rd_lobby_option_name_mode_lobby_hint" "Show only the lobby description for each lobby." +"rd_lobby_option_name_mode_lobby_hint" "Wyświetla tylko opis lobby dla każdego lobby." +"[english]rd_lobby_option_name_mode_both" "Both" +"rd_lobby_option_name_mode_both" "Oba" +"[english]rd_lobby_option_name_mode_both_hint" "Show both the lobby description and mission name for each lobby." +"rd_lobby_option_name_mode_both_hint" "Wyświetla zarówno opis lobby, jak i nazwę misji dla każdego lobby." +"[english]rd_lobby_option_difficulty_min_title" "Minimum Difficulty" +"rd_lobby_option_difficulty_min_title" "Najniższy poziom trudności" +"[english]rd_lobby_option_difficulty_min_hint" "The lowest difficulty level that will be displayed on the lobby list." +"rd_lobby_option_difficulty_min_hint" "Najniższy poziom trudności, który będzie wyświetlany na liście lobby." +"[english]rd_lobby_option_difficulty_max_title" "Maximum Difficulty" +"rd_lobby_option_difficulty_max_title" "Maksymalny poziom trudności" +"[english]rd_lobby_option_difficulty_max_hint" "The highest difficulty level that will be displayed on the lobby list." +"rd_lobby_option_difficulty_max_hint" "Najwyższy poziom trudności, który będzie wyświetlany na liście lobby." +"[english]rd_lobby_option_onslaught_title" "Onslaught (AI Director)" +"rd_lobby_option_onslaught_title" "Rzeźnia (AI Director)" +"[english]rd_lobby_option_onslaught_any" "No Preference" +"rd_lobby_option_onslaught_any" "Brak preferencji" +"[english]rd_lobby_option_onslaught_any_hint" "Show lobbies with or without Onslaught." +"rd_lobby_option_onslaught_any_hint" "Pokaż lobby z lub bez Rzeźni." +"[english]rd_lobby_option_onslaught_forbidden" "Disabled" +"rd_lobby_option_onslaught_forbidden" "Wyłączona" +"[english]rd_lobby_option_onslaught_forbidden_hint" "Only show lobbies without Onslaught." +"rd_lobby_option_onslaught_forbidden_hint" "Pokazuj tylko lobby bez Rzeźni." +"[english]rd_lobby_option_onslaught_required" "Enabled" +"rd_lobby_option_onslaught_required" "Włączona" +"[english]rd_lobby_option_onslaught_required_hint" "Only show lobbies with Onslaught." +"rd_lobby_option_onslaught_required_hint" "Pokazuj tylko lobby z Rzeźnią." +"[english]rd_lobby_option_hardcoreff_title" "Friendly Fire" +"rd_lobby_option_hardcoreff_title" "Ogień przyjacielski" +"[english]rd_lobby_option_hardcoreff_any" "No Preference" +"rd_lobby_option_hardcoreff_any" "Brak preferencji" +"[english]rd_lobby_option_hardcoreff_any_hint" "Show lobbies with or without hardcore friendly fire." +"rd_lobby_option_hardcoreff_any_hint" "Pokaż lobby z lub bez hardkorowego ognia przyjacielskiego." +"[english]rd_lobby_option_hardcoreff_forbidden" "Regular" +"rd_lobby_option_hardcoreff_forbidden" "Zwyczajny" +"[english]rd_lobby_option_hardcoreff_forbidden_hint" "Only show lobbies with regular friendly fire." +"rd_lobby_option_hardcoreff_forbidden_hint" "Pokazuj tylko lobby ze Zwyczajnym ogniem przyjacielskim." +"[english]rd_lobby_option_hardcoreff_required" "Hardcore" +"rd_lobby_option_hardcoreff_required" "Hardkorowy" +"[english]rd_lobby_option_hardcoreff_required_hint" "Only show lobbies with hardcore friendly fire." +"rd_lobby_option_hardcoreff_required_hint" "Pokazuj tylko lobby z Hardkorowym ogniem przyjacielskim." +"[english]rd_lobby_option_dedicated_title" "Host Type" +"rd_lobby_option_dedicated_title" "Typ hosta" +"[english]rd_lobby_option_dedicated_any" "No Preference" +"rd_lobby_option_dedicated_any" "Brak preferencji" +"[english]rd_lobby_option_dedicated_any_hint" "Show both dedicated servers and player-hosted lobbies." +"rd_lobby_option_dedicated_any_hint" "Pokaż zarówno serwery dedykowane, jak i lobby hostowane przez graczy." +"[english]rd_lobby_option_dedicated_forbidden" "Player" +"rd_lobby_option_dedicated_forbidden" "Przez graczy" +"[english]rd_lobby_option_dedicated_forbidden_hint" "Only show player-hosted lobbies." +"rd_lobby_option_dedicated_forbidden_hint" "Pokazuj tylko lobby prowadzone przez graczy." +"[english]rd_lobby_option_dedicated_required" "Dedicated" +"rd_lobby_option_dedicated_required" "Dedykowane" +"[english]rd_lobby_option_dedicated_required_hint" "Only show lobbies running on dedicated servers." +"rd_lobby_option_dedicated_required_hint" "Pokazuj tylko lobby działające na dedykowanych serwerach." +"[english]rd_lobby_option_installed_title" "Mission Selection" +"rd_lobby_option_installed_title" "Wybór misji" +"[english]rd_lobby_option_installed_any" "No Preference" +"rd_lobby_option_installed_any" "Brak preferencji" +"[english]rd_lobby_option_installed_any_hint" "Show lobbies regardless of current mission." +"rd_lobby_option_installed_any_hint" "Pokaż lobby niezależnie od bieżącej misji." +"[english]rd_lobby_option_installed_forbidden" "Not Installed" +"rd_lobby_option_installed_forbidden" "Niezainstalowane" +"[english]rd_lobby_option_installed_forbidden_hint" "Only show lobbies with missions I do not have downloaded." +"rd_lobby_option_installed_forbidden_hint" "Pokazuj tylko lobby z misjami, które nie są pobrane." +"[english]rd_lobby_option_installed_required" "Installed" +"rd_lobby_option_installed_required" "Zainstalowane" +"[english]rd_lobby_option_installed_required_hint" "Only show lobbies I can join without downloading a mission." +"rd_lobby_option_installed_required_hint" "Pokazuj tylko lobby, do którego mogę dołączyć bez pobierania misji." +"[english]rd_lobby_option_challenge_title" "Challenges (Custom Game Modes)" +"rd_lobby_option_challenge_title" "Wyzwania (niestandardowe tryby gry)" +"[english]rd_lobby_option_challenge_any" "No Preference" +"rd_lobby_option_challenge_any" "Brak preferencji" +"[english]rd_lobby_option_challenge_any_hint" "Show lobbies with or without a challenge active." +"rd_lobby_option_challenge_any_hint" "Wyświetlaj lobby z aktywnym wyzwaniem lub bez niego." +"[english]rd_lobby_option_challenge_forbidden" "Inactive" +"rd_lobby_option_challenge_forbidden" "Niektywne" +"[english]rd_lobby_option_challenge_forbidden_hint" "Only show lobbies without a custom game mode." +"rd_lobby_option_challenge_forbidden_hint" "Pokazuj tylko lobby bez niestandardowego trybu gry." +"[english]rd_lobby_option_challenge_required" "Active" +"rd_lobby_option_challenge_required" "Aktywne" +"[english]rd_lobby_option_challenge_required_hint" "Only show lobbies with a custom game mode." +"rd_lobby_option_challenge_required_hint" "Wyświetlaj tylko lobby z niestandardowym trybem gry." +"[english]rd_lobby_option_distance_title" "Maximum Distance" +"rd_lobby_option_distance_title" "Maksymalny dystans" +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Close +"[english]rd_lobby_option_distance_close_hint" "Only show player-hosted lobbies if the lobby host is in the same immediate region as you. This setting does not affect dedicated servers." +"rd_lobby_option_distance_close_hint" "Pokaż lobby hostowane przez graczy tylko wtedy, gdy host lobby znajduje się w tym samym regionie co ty. To ustawienie nie ma wpływu na serwery dedykowane." +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Default (the word "default" is from the Steam API; AS:RD defaults to Worldwide) +"[english]rd_lobby_option_distance_default_hint" "Only show player-hosted lobbies if the lobby host is in a nearby region to you. This setting does not affect dedicated servers." +"rd_lobby_option_distance_default_hint" "Pokazuje lobby hostowane przez graczy tylko wtedy, gdy host lobby znajduje się w pobliskim regionie. To ustawienie nie ma wpływu na serwery dedykowane." +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Far +"[english]rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." +"rd_lobby_option_distance_far_hint" "Pokazuje lobby hostowane przez graczy tylko wtedy, gdy host lobby znajduje się po tej samej stronie planety co ty. To ustawienie nie ma wpływu na serwery dedykowane." +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Worldwide +"[english]rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." +"rd_lobby_option_distance_worldwide_hint" "Pokazuje wszystkie lobby hostowane przez graczy, niezależnie od odległości. To ustawienie nie ma wpływu na serwery dedykowane." +"[english]rd_lobby_option_always_friends_title" "Always Show Friends" +"rd_lobby_option_always_friends_title" "Zawsze pokazuj znajomych" +"[english]rd_lobby_option_always_friends_hint" "Show lobbies with friends in them regardless of other settings on this screen." +"rd_lobby_option_always_friends_hint" "Wyświetlaj lobby ze znajomymi niezależnie od innych ustawień na tym ekranie.." + +"[english]rd_lobby_tooltip_type_lobby_title" "Player-Hosted Lobby" +"rd_lobby_tooltip_type_lobby_title" "Serwer hostowany przez gracza" +"[english]rd_lobby_tooltip_type_lobby_desc" "This lobby is being run by a player." +"rd_lobby_tooltip_type_lobby_desc" "Ten serwer jest hostowany przez gracza." +"[english]rd_lobby_tooltip_type_server_title" "Community Server" +"rd_lobby_tooltip_type_server_title" "Serwer społeczności" +"[english]rd_lobby_tooltip_type_server_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community." +"rd_lobby_tooltip_type_server_desc" "Ten serwer jest hostowany przez członka społeczności Alien Swarm: Reactive Drop." +"[english]rd_lobby_tooltip_type_modded_title" "Modded Community Server" +"rd_lobby_tooltip_type_modded_title" "Niestandardowy Serwer Społeczności" +"[english]rd_lobby_tooltip_type_modded_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community.\nIt is using a custom version of the server code; your gameplay experience may vary." +"rd_lobby_tooltip_type_modded_desc" "Ten serwer jest hostowany przez członka społeczności Alien Swarm: Reactive Drop.\nUżywa niestandardowej wersji kodu serwera; wrażenia z rozgrywki mogą się różnić." +"[english]rd_lobby_tooltip_type_lan_server_title" "LAN Server" +"rd_lobby_tooltip_type_lan_server_title" "Serwer Lokalny (LAN)" +"[english]rd_lobby_tooltip_type_lan_server_desc" "This server is running on the same local area network as your computer." +"rd_lobby_tooltip_type_lan_server_desc" "Serwer działa w tej samej sieci lokalnej co twój komputer." +"[english]rd_lobby_tooltip_type_favorite_server_title" "Favorite Server" +"rd_lobby_tooltip_type_favorite_server_title" "Ulubiony serwer" +"[english]rd_lobby_tooltip_type_favorite_server_desc" "You added this server to your favorites list." +"rd_lobby_tooltip_type_favorite_server_desc" "Serwer został dodany do ulubionych." +"[english]rd_lobby_tooltip_type_insecure_server_title" "Insecure Server" +"rd_lobby_tooltip_type_insecure_server_title" "Niezabezpieczony serwer" +"[english]rd_lobby_tooltip_type_insecure_server_desc" "This community server has VAC disabled, which means players banned for cheating can play here." +"rd_lobby_tooltip_type_insecure_server_desc" "Ten serwer społecznościowy ma wyłączony VAC, który pozwala na grę graczom którzy zostali zablokowani za oszukiwanie." +"[english]rd_lobby_tooltip_type_ranked_server_title" "Ranked Server" +"rd_lobby_tooltip_type_ranked_server_title" "Serwer rankingowy" +"[english]rd_lobby_tooltip_type_ranked_server_desc" "This community server is participating in Heroes of the Interstellar Armed Forces." +"rd_lobby_tooltip_type_ranked_server_desc" "Ten serwer społecznościowy bierze udział w Heroes of the Interstellar Armed Forces." + +"[english]rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: Deathmatch" +"rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: Deathmatch" +"[english]rd_lobby_tooltip_difficulty_deathmatch_desc" "Kill enemy marines to score points." +"rd_lobby_tooltip_difficulty_deathmatch_desc" "Zabijaj wrogich marines aby zdobywać punkty." +"[english]rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: Team Deathmatch" +"rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: Drużynowy Deathmatch" +"[english]rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." +"rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Zabijaj marines na wrogiej drużynie aby zdobywać punkty." +"[english]rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" +"rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" +"[english]rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." +"rd_lobby_tooltip_difficulty_gungame_desc" "Zabijaj wrogich marines aby zebrać następną broń." +"[english]rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" +"rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" +"[english]rd_lobby_tooltip_difficulty_instagib_desc" "Kill enemy marines to score points. Weapon damage is greatly increased." +"rd_lobby_tooltip_difficulty_instagib_desc" "Zabijaj wrogich marines aby zdobywać punkty. Obrażenia od broni są znacznie zwiększone." +"[english]rd_lobby_tooltip_difficulty_easy_title" "Difficulty: Easy" +"rd_lobby_tooltip_difficulty_easy_title" "Poziom trudności: Łatwy" +"[english]rd_lobby_tooltip_difficulty_easy_desc" "Enemy strength and number have been reduced." +"rd_lobby_tooltip_difficulty_easy_desc" "Obcy poruszają się wolniej i są słabsi." +"[english]rd_lobby_tooltip_difficulty_normal_title" "Difficulty: Normal" +"rd_lobby_tooltip_difficulty_normal_title" "Poziom trudnościy: Normalny" +"[english]rd_lobby_tooltip_difficulty_normal_desc" "Playing with standard enemy power." +"rd_lobby_tooltip_difficulty_normal_desc" "Standardowy tryb gry." +"[english]rd_lobby_tooltip_difficulty_hard_title" "Difficulty: Hard" +"rd_lobby_tooltip_difficulty_hard_title" "Poziom trudności: Zaawansowany" +"[english]rd_lobby_tooltip_difficulty_hard_desc" "Enemy strength and number have been increased." +"rd_lobby_tooltip_difficulty_hard_desc" "Obcy poruszają się szybciej i trudniej ich zabić." +"[english]rd_lobby_tooltip_difficulty_insane_title" "Difficulty: Insane" +"rd_lobby_tooltip_difficulty_insane_title" "Poziom trudności: Szalony" +"[english]rd_lobby_tooltip_difficulty_insane_desc" "Enemy strength and number have been greatly increased." +"rd_lobby_tooltip_difficulty_insane_desc" "Obcych jeszcze trudniej jest zabić i poruszają się jeszcze szybciej." +"[english]rd_lobby_tooltip_difficulty_brutal_title" "Difficulty: Brutal" +"rd_lobby_tooltip_difficulty_brutal_title" "Poziom trudności: Brutalny" +"[english]rd_lobby_tooltip_difficulty_brutal_desc" "Brutal." +"rd_lobby_tooltip_difficulty_brutal_desc" "Brutal." + +"[english]rd_lobby_tooltip_onslaught_title" "Onslaught" +"rd_lobby_tooltip_onslaught_title" "Rzeźnia" +"[english]rd_lobby_tooltip_onslaught_desc" "The AI Director will add additional aliens to the mission based on the performance of the marines." +"rd_lobby_tooltip_onslaught_desc" "AI Director będzie nieustannie wysyłał w twoim kierunku grupki obcych według umiejętności graczy." +"[english]rd_lobby_tooltip_hardcoreff_title" "Hardcore Friendly Fire" +"rd_lobby_tooltip_hardcoreff_title" "Hardkorowy Ogień Przyjacielski" +"[english]rd_lobby_tooltip_hardcoreff_desc" "Damage to other marines is not reduced." +"rd_lobby_tooltip_hardcoreff_desc" "Obrażenia ognia przyjacielskiego dla Marines nie są obniżone." +"[english]rd_lobby_tooltip_challenge_title" "Challenge Active" +"rd_lobby_tooltip_challenge_title" "Wyzwanie aktywne" +"[english]rd_lobby_tooltip_challenge_desc" "A custom game mode is active in this lobby." +"rd_lobby_tooltip_challenge_desc" "Niestandardowy tryb gry jest aktywny w tym lobby." + +"[english]rd_lobby_tooltip_ping_title" "Estimated Ping (Connection Latency)" +"rd_lobby_tooltip_ping_title" "Szacowany Ping (Opóźnienie połączenia)" +"[english]rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." +"rd_lobby_tooltip_ping_low_desc" "Połączenie z tym lobby prawdopodobnie będzie miało bardzo krótki czas podróży w obie strony, co zapewni najlepsze możliwe wrażenia." +"[english]rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." +"rd_lobby_tooltip_ping_medium_desc" "Czas podróży w obie strony do tego lobby będzie prawdopodobnie umiarkowany, co zapewni akceptowalne wrażenia." +"[english]rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." +"rd_lobby_tooltip_ping_high_desc" "Twoje połączenie z tym lobby prawdopodobnie będzie miało bardzo długi czas podróży w obie strony, co spowoduje słabe wrażenia." +"[english]rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." +"rd_lobby_tooltip_ping_lan_desc" "To lobby jest hostowane w sieci lokalnej (LAN)." + +"[english]rd_notification_dismiss_title" "Dismiss Notification" +"rd_notification_dismiss_title" "Zignoruj powiadomienie" +"[english]rd_notification_dismiss_desc" "Permanently remove this notification from your list." +"rd_notification_dismiss_desc" "Trwale usuń to powiadomienie z listy." +"[english]rd_notification_age_days" "%s1d" +"rd_notification_age_days" "%s1d" +"[english]rd_notification_age_hours" "%s1h" +"rd_notification_age_hours" "%s1h" +"[english]rd_notification_age_minutes" "%s1m" +"rd_notification_age_minutes" "%s1m" +"[english]rd_notification_age_seconds" "%s1s" +"rd_notification_age_seconds" "%s1s" +"[english]rd_notification_expires_in_days" "Expires in %s1 days." +"rd_notification_expires_in_days" "Wygasa za %s1 dni." +"[english]rd_notification_expires_in_hours" "Expires in %s1 hours." +"rd_notification_expires_in_hours" "Wygasa za %s1 godzin." +"[english]rd_notification_expires_in_minutes" "Expires in %s1 minutes." +"rd_notification_expires_in_minutes" "Wygasa za %s1 minut." +"[english]rd_notification_expires_in_seconds" "Expiring now!" +"rd_notification_expires_in_seconds" "Wygasa teraz!" +"[english]rd_notification_none" "You have no notifications!" +"rd_notification_none" "Nie masz powiadomień!" + +"[english]rd_notification_filter_title" "Notification Filters" +"rd_notification_filter_title" "Filtry powiadomień" +"[english]rd_notification_filter_desc" "Deselect notification types to hide them from your notification list." +"rd_notification_filter_desc" "Usuń zaznaczenia dla typów powiadomień, aby ukryć je na liście powiadomień." +"[english]rd_notification_filter_crafting_title" "Crafting" +"rd_notification_filter_crafting_title" "Wytwarzanie" +"[english]rd_notification_filter_crafting_desc" "Notifications about crafting and materials." +"rd_notification_filter_crafting_desc" "Powiadomienia o wytwarzaniu i materiałach." +"[english]rd_notification_filter_hoiaf_title" "HoIAF" +"rd_notification_filter_hoiaf_title" "HoIAF" +"[english]rd_notification_filter_hoiaf_desc" "Notifications about Heroes of the Interstellar Armed Forces." +"rd_notification_filter_hoiaf_desc" "Powiadomienia o Heroes of the Interstellar Armed Forces." +// both bug reports and abuse reports are included in this filter, but notifications about actions taken against the current player are not filterable. +"[english]rd_notification_filter_reports_title" "Reports" +"rd_notification_filter_reports_title" "Zgłoszenia" +"[english]rd_notification_filter_reports_desc" "Non-critical notifications about reports." +"rd_notification_filter_reports_desc" "Niekrytyczne powiadomienia o raportach." + +"[english]rd_hoiaf_bounty_title" "Mission bounties available." +"rd_hoiaf_bounty_title" "Dostępne nagrody za misje." +"[english]rd_hoiaf_bounty_desc" "Complete each of these missions on a participating Heroes of the Interstellar Armed Forces server within the time limit to receive bonus points." +"rd_hoiaf_bounty_desc" "Ukończ każdą z tych misji na uczestniczącym serwerze Heroes of the Interstellar Armed Forces w wyznaczonym czasie, aby otrzymać punkty bonusowe." +"[english]rd_hoiaf_bounty_fully_claimed" "All bonuses claimed!" +"rd_hoiaf_bounty_fully_claimed" "Wszystkie nagrody zebrane!" +// %s1 is the number of points. %s2 is the mission title. %s3 is the campaign title. +"[english]rd_hoiaf_bounty_claimed_campaign" "You have claimed a %s1 point bounty for completing %s3: %s2." +"rd_hoiaf_bounty_claimed_campaign" "Otrzymano nagrody w wysokości %s1 punktów za ukończenie %s3: %s2." +"[english]rd_hoiaf_bounty_available_campaign" "Complete %s3: %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." +"rd_hoiaf_bounty_available_campaign" "Ukończ %s3: %s2 na serwerze uczestniczącym przed wygaśnięciem tej nagrody, aby zdobyć %s1 punktów bonusowych do twojego wyniku w tym sezonie." +// %s1 is the number of points. %s2 is the mission title. +"[english]rd_hoiaf_bounty_claimed_standalone" "You have claimed a %s1 point bounty for completing %s2." +"rd_hoiaf_bounty_claimed_standalone" "Odebrałeś nagrodę w wysokości %s1 punktów za ukończenie %s2." +"[english]rd_hoiaf_bounty_available_standalone" "Complete %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." +"rd_hoiaf_bounty_available_standalone" "Ukończ %s2 na serwerze uczestniczącym przed wygaśnięciem tej nagrody, aby zdobyć %s1 punktów bonusowych do twojego wyniku w tym sezonie." +// %s1 is the number of points. %s2 is part of the mission filename. +"[english]rd_hoiaf_bounty_available_notinstalled" "Download %s2 from the Steam Workshop and complete it on a participating server before this bounty expires to earn %s1 bonus points toward your season score." +"rd_hoiaf_bounty_available_notinstalled" "Pobierz %s2 z Warsztatu Steam i ukończ grę na serwerze uczestniczącym przed jej wygaśnięciem, aby zdobyć %s1 punktów bonusowych do wyniku sezonu." +"[english]rd_hoiaf_bounty_claimed_notinstalled" "You have claimed a %s1 point bounty for completing %s2." +"rd_hoiaf_bounty_claimed_notinstalled" "Odebrałeś nagrodę w wysokości %s1 punktów za ukończenie %s2." + +"[english]rd_notification_action_new_lobby" "Create a lobby" +"rd_notification_action_new_lobby" "Stwórz lobby" +"[english]rd_notification_action_server_browser" "Find a lobby" +"rd_notification_action_server_browser" "Znajdź lobby" +"[english]rd_notification_action_singleplayer" "Singleplayer" +"rd_notification_action_singleplayer" "Tryb Jednego Gracza" +"[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" +"rd_notification_action_installed_addon_placeholder" "\"%s1\" jest zainstalowany" +"[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" +"rd_notification_action_install_addon" "Zainstaluj \"%s1\" z Warsztatu Steam" +"[english]rd_notification_action_dismiss" "Delete this notification" +"rd_notification_action_dismiss" "Usuń to powiadomienie" +"[english]rd_notification_action_back" "Cancel" +"rd_notification_action_back" "Anuluj" + +// %s1 is the player name. %s2 is something like Jacob's Rest Veteran (it will be a different color than the rest of the text). +"[english]rd_player_found_promo_item" "%s1 has been awarded %s2." +"rd_player_found_promo_item" "Gracz %s1 otrzymał %s2." +// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). +"[english]rd_player_found_crafting_material" "%s1 has found %s2." +"rd_player_found_crafting_material" "Gracz %s1 znalazł %s2." +// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). +"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2." +"rd_player_found_crafting_materials" "Gracz %s1 znalazł %s3× %s2." +// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure. +"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)" +"rd_crafting_pickup_error" "Spotkano problem z próbą podniesienia '%s1'. Materiał został postawiony w innym miejscu. (Błąd %s2: %s3)" +// %s1 is a crafting material name like Scrap Metal. +"[english]rd_crafting_pickup_prompt" "Collect %s1" +"rd_crafting_pickup_prompt" "Znajdź %s1" + +"[english]rd_mission_modifier_workshop" "This mission was downloaded from the Steam Workshop." +"rd_mission_modifier_workshop" "Misja została pobrana z Warsztatu Steam." +"[english]rd_mission_modifier_workshop_campaign" "This campaign was downloaded from the Steam Workshop." +"rd_mission_modifier_workshop_campaign" "Ta kampania została pobrana z Warsztatu Steam." +"[english]rd_mission_modifier_bounty" "You can currently earn additional points by completing this mission due to a bounty." +"rd_mission_modifier_bounty" "Obecnie można zdobyć dodatkowe punkty za ukończenie tej misji dzięki nagrodzie." +"[english]rd_mission_modifier_bounty_campaign" "This campaign includes at least one mission with an unclaimed bounty." +"rd_mission_modifier_bounty_campaign" "Ta kampania zawiera co najmniej jedną misję z nieodebraną nagrodą." +"[english]rd_mission_modifier_crafting" "Crafting materials can currently be found in this mission." +"rd_mission_modifier_crafting" "Materiały rzemieślnicze do użycia w Wytwarzaniu można obecnie znaleźć w tej misji." +"[english]rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign." +"rd_mission_modifier_crafting_campaign" "Materiały rzemieślnicze do użycia w Wytwarzaniu można obecnie znaleźć w co najmniej jednej misji w tej kampanii." +// %s1 is one of the rd_crafting_material_rarity_* strings; %s2 is a number +"[english]rd_mission_modifier_crafting_rarity" "%s1: %s2" +"rd_mission_modifier_crafting_rarity" "%s1: %s2" + +"[english]rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1" +"rd_crafting_beta1_signup_title" "Crafting Materials Beta - Faza 1" +// this is a letter from Helvetica Scenario to the player. +// the "office" she is referring to is the Office of Consensus Maintenance, her employer. +// %s1 is the player's display name. +"[english]rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" +"rd_crafting_beta1_signup_flavor" "Kmndr %s1,\n\nTwoja praca badawcza z IAF w ciągu ostatnich kilku miesięcy była ogromnie cenna. Biuro niedawno zakończyło zestawianie danych i z przyjemnością informuję o odkryciu kilku anomalnych materiałów. Chcielibyśmy prosić o pomoc w ich zbadaniu. Szczerze mówiąc, jest wiele pytań, na które chcielibyśmy znaleźć odpowiedzi, a ja nie mam wystarczającej siły roboczej. Jeśli się zgodzisz, twoi marines będą upoważnieni do znajdywania tych materiałów podczas misji. Zostałam upowazniona do zaoferowania ci niewielkiej premii za podpisanie umowy. I oczywiście możesz zachować wszystko, co znajdziesz w terenie.\n\nDaj mi znać.\n\nZ poważaniem,\nDr. Helvetica Scenario\nDepartament Spójności Ekologicznej.\nBiuro Utrzymania Konsensusu" +"[english]rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." +"rd_crafting_beta1_signup_explanation" "Jeśli dołączysz do Alien Swarm: Reactive Crafting Materials Beta - Faza 1, wydarzą się następujące rzeczy:\n• Podczas misji gracz będzie mógł znajdować i zbierać materiały rzemieślnicze, początkowo tylko w wersji beta, ale później zostanie to rozszerzone na normalną wersję gry.\n• Identyfikator twojego konta Steam zostanie dodany do listy, której użyjemy do obliczenia statystyk dotyczących interakcji użytkowników z systemem materiałów rzemieślniczych.\n• Otrzymasz pudełko zawierające jedną wybraną Dziwną broń. Dziwne bronie mają takie same statystyki, wygląd i wymagania jak ich nie-Dziwne odpowiedniki, ale są kompatybilne z \"Dziwne Urządzenia\", malutkie komputery, które śledzą i wyświetlają statystyki dotyczące broni. (Dziwne bronie można obecnie wyposażyć tylko w wersji beta, ale pod koniec fazy 1 będzie można je wyposażyć w normalnej grze.)\n• Otrzymasz dwa pudełka, każde zawierające wybrane przez ciebie Dziwne Urządzenie.\n• Otrzymasz dodatkowy zestaw lokacji z materiałami rzemieślniczymi (tak jakbyś grał przez sześć godzin).\n• Zachęcamy (ale nie jest to wymagane) do dzielenia się opiniami na temat swoich doświadczeń z tą betą na forum dyskusyjnym Steam dla Alien Swarm: Reactive Drop lub na Discordzie.\n\nNastępujące rzeczy wydarzą się niezależnie od twojego dokonanego wyboru:\n• Od stycznia 2024 r., grając co najmniej 30 minut w tygodniu, można biernie znajdować dużą liczbę lokacji z materiałami rzemieślniczymi oraz mniejszą liczbę lokacji z materiałami rzemieślniczymi za każde 6 godzin gry. Nadal będziesz pasywnie znajdować te lokalizacje, niezależnie od udziału w tej wersji beta. Wszelkie materiały rzemieślnicze, które znajdziesz (zarówno w wersji beta, jak i po pełnej premierze), możesz wykorzystać według własnego uznania.\n• W przyszłości będzie istnieć możliwość wytwarzania Dziwnych bronie i Urządzeń. Możemy również zaoferować dodatkowe skrzynki dla beta-testerów w przyszłych fazach beta przed pełną premierą." +"[english]rd_crafting_beta1_signup_accept" "Sign me up!" +"rd_crafting_beta1_signup_accept" "Zapisz mnie!" +"[english]rd_crafting_beta1_signup_decline" "Not for me, thanks." +"rd_crafting_beta1_signup_decline" "To nie dla mnie, dzięki." +"[english]rd_crafting_beta1_signup_already" "You have successfully signed up for phase 1 of the beta." +"rd_crafting_beta1_signup_already" "Pomyślnie zapisałeś się do fazy 1 wersji beta." + +"[english]rd_unbox_strange_weapon_title" "Choose Strange Weapon" +"rd_unbox_strange_weapon_title" "Wybierz Dziwną Broń" +"[english]rd_unbox_strange_weapon_flavor" "As you imagine the possible contents of the box, the weight inside the box shifts as if it is responding to your mind. You focus your thoughts on a specific weapon and open the box to find it." +"rd_unbox_strange_weapon_flavor" "Gdy wyobrażasz sobie możliwą zawartość pudełka, ciężar wewnątrz pudełka zmienia się, jakby reagował na twoje myśli. Skupiasz swoje myśli na konkretnej broni i otwierasz pudełko, aby ją znaleźć." +"[english]rd_unbox_strange_weapon_warning_already_owned" "You already own a Strange weapon of this type." +"rd_unbox_strange_weapon_warning_already_owned" "Już posiadasz Dziwną broń tego typu." +"[english]rd_unbox_strange_weapon_warning_cannot_currently_use" "You do not meet the requirements to use this weapon. It will not be selectable in missions until you unlock the base weapon." +"rd_unbox_strange_weapon_warning_cannot_currently_use" "Nie spełniasz wymagań aby korzystać z tej broni. Nie będzie można jej wybrać w misjach, dopóki nie jej nie odblokujesz." +// this shows a list of icons that can be hovered over to see item names like "Missions" and "Allies Extinguished" +"[english]rd_unbox_strange_weapon_compatible_devices" "Compatible devices:" +"rd_unbox_strange_weapon_compatible_devices" "Kompatybilne urządzenia:" + +"[english]rd_unbox_strange_device_title" "Choose Strange Device" +"rd_unbox_strange_device_title" "Wybierz Dziwne Urządzenie" +"[english]rd_unbox_strange_device_flavor" "You flick the switch and the device hums to life. It displays a picture. Which picture does it show?" +"rd_unbox_strange_device_flavor" "Po naciśnięciu przełącznika urządzenie budzi się do życia. Wyświetla obraz. Który obraz jest wyświetlany?" +"[english]rd_unbox_strange_device_warning_no_compatible_items" "You do not own any Strange items capable of accepting this device." +"rd_unbox_strange_device_warning_no_compatible_items" "Nie posiadasz żadnych Dziwnych przedmiotów które pasują z tym urządzeniem." +"[english]rd_unbox_strange_device_warning_already_have_accessories" "You already have enough Strange Devices to fill all owned compatible Strange items." +"rd_unbox_strange_device_warning_already_have_accessories" "Masz już wystarczająco dużo Dziwnych Urządzeń, aby zapełnić wszystkie posiadane kompatybilne Dziwne przedmioty." +"[english]rd_unbox_strange_device_compatible_owned_items" "Compatible items:" +"rd_unbox_strange_device_compatible_owned_items" "Kompatybilne urządzenia:" + +"[english]rd_unbox_strange_option_number" "Option %s1 of %s2" +"rd_unbox_strange_option_number" "Opcja %s1 z %s2" +"[english]rd_unbox_strange_confirm" "MAKE DECISION" +"rd_unbox_strange_confirm" "PODEJMIJ DECYZJĘ" +"[english]rd_unbox_strange_cancel" "Decide Later" +"rd_unbox_strange_cancel" "Zadecyduj później" +// If warnings are present, the UI asks for confirmation after the decision is made, allowing the player to back out. +"[english]rd_unbox_strange_warnings_title" "Warnings Present" +"rd_unbox_strange_warnings_title" "Obecne ostrzeżenia" +"[english]rd_unbox_strange_warnings_desc" "Accept item despite the warnings?" +"rd_unbox_strange_warnings_desc" "Zaakceptuj przedmiot mimo ostrzeżeń?" + +"[english]rd_attach_strange_device_warning_title" "Strange Devices cannot be recovered" +"rd_attach_strange_device_warning_title" "Dziwnych urządzeń nie można odzyskać" +// %s1 is item name; %s2 is accessory (strange device) name; %s3 is a number, usually 4. +"[english]rd_attach_strange_device_warning_desc" "Are you sure you want to permanently attach '%s2' to '%s1'?\nOnce attached, the strange device cannot be retrieved or removed, and one of the item's %s3 strange device slots will be permanently consumed." +"rd_attach_strange_device_warning_desc" "Czy na pewno chcesz na stałe złączyć '%s2' z '%s1'?\nPo złączeniu dziwnego urządzenia nie można go odzyskać ani usunąć, a jeden z %s3 slotów dziwnego urządzenia przedmiotu zostanie trwale zajęty." + +// These strings will be used for the sign-up screen for the crafting materials beta and other opt-in things in the future. +"[english]rd_redeem_special_waiting_steam" "Requesting a ticket from Steam..." +"rd_redeem_special_waiting_steam" "Wysyłanie prośby do Steam..." +"[english]rd_redeem_special_waiting" "Redeeming ticket..." +"rd_redeem_special_waiting" "Realizacja prośby..." +"[english]rd_redeem_special_error" "An error occurred while verifying your account. Try again later." +"rd_redeem_special_error" "Wystąpił błąd podczas weryfikacji konta. Spróbuj ponownie później." +"[english]rd_redeem_special_already" "Te przedmioty zostały już przyznane." +"rd_redeem_special_already" "Te przedmioty zostały już zrealizowane." +"[english]rd_redeem_special_unavailable" "These items are not currently available." +"rd_redeem_special_unavailable" "Te przedmioty nie są obecnie dostępne." +"[english]rd_redeem_special_success" "Success! The items have been added to your inventory." +"rd_redeem_special_success" "Sukces! Przedmioty zostały dodane do ekwipunku." + +// These should match the inventory_crafting_item_* translations in inventory_service_tags! +"[english]rd_crafting_material_rarity_industrial" "Industrial" +"rd_crafting_material_rarity_industrial" "Przemysłowy" +"[english]rd_crafting_material_rarity_bulk" "Bulk" +"rd_crafting_material_rarity_bulk" "Masowy" +"[english]rd_crafting_material_rarity_alien" "Alien" +"rd_crafting_material_rarity_alien" "Obcy" +"[english]rd_crafting_material_rarity_tech" "Tech" +"rd_crafting_material_rarity_tech" "Technologiczny" +"[english]rd_crafting_material_rarity_salvaged" "Salvaged" +"rd_crafting_material_rarity_salvaged" "Z odzysku" +"[english]rd_crafting_material_rarity_refined" "Refined" +"rd_crafting_material_rarity_refined" "Rafinowany" } } From 4dec15aa76b9bc0f89f9234fb1d4d646f19a1945 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 22:22:46 +0200 Subject: [PATCH 110/201] Update reactivedrop_polish.txt --- resource/reactivedrop_polish.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resource/reactivedrop_polish.txt b/resource/reactivedrop_polish.txt index 70b3af370..58fec2bc5 100644 --- a/resource/reactivedrop_polish.txt +++ b/resource/reactivedrop_polish.txt @@ -10433,8 +10433,8 @@ "rd_redeem_special_waiting" "Realizacja prośby..." "[english]rd_redeem_special_error" "An error occurred while verifying your account. Try again later." "rd_redeem_special_error" "Wystąpił błąd podczas weryfikacji konta. Spróbuj ponownie później." -"[english]rd_redeem_special_already" "Te przedmioty zostały już przyznane." -"rd_redeem_special_already" "Te przedmioty zostały już zrealizowane." +"[english]rd_redeem_special_already" "You have already redeemed these items." +"rd_redeem_special_already" "Te przedmioty zostały już przyznane." "[english]rd_redeem_special_unavailable" "These items are not currently available." "rd_redeem_special_unavailable" "Te przedmioty nie są obecnie dostępne." "[english]rd_redeem_special_success" "Success! The items have been added to your inventory." From 908f84029fad015aaf56aaea69798c26ad30c704 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 22:55:14 +0200 Subject: [PATCH 111/201] fix encoding for valve_polish From b3d01b39a57c2aff16d67af4b04f5bbddea86df5 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 22:59:42 +0200 Subject: [PATCH 112/201] fix vgui encoding --- platform/vgui_polish.txt | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/platform/vgui_polish.txt b/platform/vgui_polish.txt index 5406ffbce..ee096f51d 100644 --- a/platform/vgui_polish.txt +++ b/platform/vgui_polish.txt @@ -42,12 +42,12 @@ "Frame_Untitled" "Bez nazwy" "[english]MessageBox_OK" "OK" "MessageBox_OK" "OK" -"[english]MessageBox_Cancel" "Cancel" -"MessageBox_Cancel" "Anuluj" -"[english]MessageBox_Yes" "Yes" -"MessageBox_Yes" "Tak" -"[english]MessageBox_No" "No" -"MessageBox_No" "Nie" + "[english]MessageBox_Cancel" "Cancel" + "MessageBox_Cancel" "Anuluj" + "[english]MessageBox_Yes" "Yes" + "MessageBox_Yes" "Tak" + "[english]MessageBox_No" "No" + "MessageBox_No" "Nie" "[english]PropertyDialog_OK" "OK" "PropertyDialog_OK" "OK" "[english]PropertyDialog_Cancel" "Cancel" From cb417dd83b9528f47d028f548d6a67bd42598de9 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 23:00:09 +0200 Subject: [PATCH 113/201] fix serverbrowser encoding.. From a82df04fea194ad308c60ff47f0fd5852a5f89a9 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 23:01:12 +0200 Subject: [PATCH 114/201] fix workshop encoding --- .../workshop/workshop_description_polish.vdf | 38 +++++++++---------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/community/workshop/workshop_description_polish.vdf b/community/workshop/workshop_description_polish.vdf index ef8d4f248..dfe86f270 100644 --- a/community/workshop/workshop_description_polish.vdf +++ b/community/workshop/workshop_description_polish.vdf @@ -1,19 +1,19 @@ -"lang" -{ -"Language" "polish" -"Tokens" -{ -"[english]Workshop_title" "Reactive Drop is community-created" -"Workshop_title" "Reactive Drop jest tworzony przez społeczność" -"[english]Workshop_desc" "On the Workshop you can find new campaigns, missions, challenges, skins, and customizations made by players like you. Install new ready-to-play content in a single click!" -"Workshop_desc" "W Warsztacie możesz znaleźć nowe kampanie, misje, wyzwania, skórki i modyfikacje wykonane przez graczy takich jak Ty. Zainstaluj nową, gotową-do-gry zawartość jednym kliknięciem!" -"[english]BossFight2023_title" "Mapping Competition 2023: \"Boss Fight\"" -"BossFight2023_title" "Konkurs Mapowania 2023: \"Walka z Bossem\"" -"[english]BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." -"BossFight2023_desc" "Obchodzimy właśnie [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]szóste urodziny Alien Swarm: Reactive Drop[/url], dlatego organizujemy konkurs mapowania, w którym każdy może wziąć udział!\n\nTematem tego roku jest \"Walka z Bossem\". Wpisy muszą być otagowane z [b]BossFight2023[/b]. Konkurs kończy się 1 Sierpnia. Jeśli potrzebujesz pomocy, sprawdź forum: [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url]" -"[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" -"SpaceStation2024_title" "Konkurs Mapowania 2024: \"Stacja Kosmiczna\"" -"[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." -"SpaceStation2024_desc" "Są [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]siódme urodziny Alien Swarm: Reactive Drop[/url], a to oznacza że pora na nasz [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]drugi coroczny konkurs mapowania[/url]!\n\nTematem tego roku jest \"Stacja Kosmiczna\". Wpisy muszą być otagowane z [b]SpaceStation2024[/b]. Zapiszy kończą się 1 sierpnia." -} -} +"lang" +{ +"Language" "polish" +"Tokens" +{ +"[english]Workshop_title" "Reactive Drop is community-created" +"Workshop_title" "Reactive Drop jest tworzony przez społeczność" +"[english]Workshop_desc" "On the Workshop you can find new campaigns, missions, challenges, skins, and customizations made by players like you. Install new ready-to-play content in a single click!" +"Workshop_desc" "W Warsztacie możesz znaleźć nowe kampanie, misje, wyzwania, skórki i modyfikacje wykonane przez graczy takich jak Ty. Zainstaluj nową, gotową-do-gry zawartość jednym kliknięciem!" +"[english]BossFight2023_title" "Mapping Competition 2023: \"Boss Fight\"" +"BossFight2023_title" "Konkurs Mapowania 2023: \"Walka z Bossem\"" +"[english]BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." +"BossFight2023_desc" "Obchodzimy właśnie [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]szóste urodziny Alien Swarm: Reactive Drop[/url], dlatego organizujemy konkurs mapowania, w którym każdy może wziąć udział!\n\nTematem tego roku jest \"Walka z Bossem\". Wpisy muszą być otagowane z [b]BossFight2023[/b]. Konkurs kończy się 1 Sierpnia. Jeśli potrzebujesz pomocy, sprawdź forum: [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url]" +"[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" +"SpaceStation2024_title" "Konkurs Mapowania 2024: \"Stacja Kosmiczna\"" +"[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." +"SpaceStation2024_desc" "Są [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]siódme urodziny Alien Swarm: Reactive Drop[/url], a to oznacza że pora na nasz [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]drugi coroczny konkurs mapowania[/url]!\n\nTematem tego roku jest \"Stacja Kosmiczna\". Wpisy muszą być otagowane z [b]SpaceStation2024[/b]. Zapiszy kończą się 1 sierpnia." +} +} From 7680550fd4ada08cc654db67fd843159f5e49411 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 23:03:12 +0200 Subject: [PATCH 115/201] steam input encoding --- community/steam_input/steam_input_polish.vdf | 472 +++++++++--------- .../workshop/workshop_description_polish.vdf | 38 +- 2 files changed, 255 insertions(+), 255 deletions(-) diff --git a/community/steam_input/steam_input_polish.vdf b/community/steam_input/steam_input_polish.vdf index fee6ae3df..b093686a3 100644 --- a/community/steam_input/steam_input_polish.vdf +++ b/community/steam_input/steam_input_polish.vdf @@ -1,241 +1,241 @@ -"lang" +"lang" { -"Language" "polish" +"Language""polish" "Tokens" { - "[english]ActionSet_InGame" "In-Game" - "ActionSet_InGame" "In-Game" - "[english]ActionSet_Menus" "Menus" - "ActionSet_Menus" "Menus" - - // In-game menus that activate the red and yellow box around the button, like hacking and briefing. - "[english]Layer_InGameMenus" "Menus" - "Layer_InGameMenus" "Menus" - - "[english]Stick_Move" "Move" - "Stick_Move" "Move" - "[english]Stick_Look" "Aim" - "Stick_Look" "Aim" - "[english]Stick_MenuNavigate" "Menu Navigation" - "Stick_MenuNavigate" "Menu Navigation" - - "[english]Button_PrimaryAttack" "Primary Attack" - "Button_PrimaryAttack" "Primary Attack" - "[english]Button_SecondaryAttack" "Secondary Attack" - "Button_SecondaryAttack" "Secondary Attack" - // this is the same as Button_SecondaryAttack, included for consistency with keyboard binds, - // which only allow assigning one key per action in the UI. - "[english]Button_SecondaryAttackAlt" "Secondary Attack (alternate)" - "Button_SecondaryAttackAlt" "Secondary Attack (alternate)" - "[english]Button_MeleeAttack" "Melee" - "Button_MeleeAttack" "Melee" - "[english]Button_OffHandAttack" "Use Offhand Item" - "Button_OffHandAttack" "Use Offhand Item" - - "[english]Button_Reload" "Reload" - "Button_Reload" "Reload" - "[english]Button_Jump" "Roll / Jump" - "Button_Jump" "Roll / Jump" - "[english]Button_Use" "Use / Interact" - "Button_Use" "Use / Interact" - "[english]Button_DropWeapon" "Drop Weapon" - "Button_DropWeapon" "Drop Weapon" - "[english]Button_DropEquipment" "Drop Equipment" - "Button_DropEquipment" "Drop Equipment" - - "[english]Button_SwapWeapons" "Switch Weapon" - "Button_SwapWeapons" "Switch Weapon" - "[english]Button_SelectPrimary" "Equip Primary Weapon" - "Button_SelectPrimary" "Equip Primary Weapon" - "[english]Button_SelectSecondary" "Equip Secondary Weapon" - "Button_SelectSecondary" "Equip Secondary Weapon" - "[english]Button_ActivatePrimary" "Deploy Primary Weapon" - "Button_ActivatePrimary" "Deploy Primary Weapon" - "[english]Button_ActivateSecondary" "Deploy Secondary Weapon" - "Button_ActivateSecondary" "Deploy Secondary Weapon" - - // in case someone wants to set up some kind of wacky controller setup that doesn't use analog stick movement: - "[english]Button_MoveForward" "Move Forward" - "Button_MoveForward" "Move Forward" - "[english]Button_MoveLeft" "Move Left" - "Button_MoveLeft" "Move Left" - "[english]Button_MoveBack" "Move Back" - "Button_MoveBack" "Move Back" - "[english]Button_MoveRight" "Move Right" - "Button_MoveRight" "Move Right" - // the key that is bound to shift by default on keyboard - "[english]Button_MoveSlow" "Walk / Crouch" - "Button_MoveSlow" "Walk / Crouch" - - "[english]Button_HoldOrder" "Position Bot Marine" - "Button_HoldOrder" "Position Bot Marine" - - "[english]Button_EmoteMedic" "'Medic!'" - "Button_EmoteMedic" "'Medic!'" - "[english]Button_EmoteAmmo" "'Need ammo!'" - "Button_EmoteAmmo" "'Need ammo!'" - "[english]Button_EmoteSmile" "(smile)" - "Button_EmoteSmile" "(smile)" - "[english]Button_EmoteGo" "'Follow me!'" - "Button_EmoteGo" "'Follow me!'" - "[english]Button_EmoteStop" "'Hold position!'" - "Button_EmoteStop" "'Hold position!'" - "[english]Button_EmoteExclaim" "'Watch out!'" - "Button_EmoteExclaim" "'Watch out!'" - "[english]Button_EmoteSmile2" "(anime smile)" - "Button_EmoteSmile2" "(anime smile)" - "[english]Button_EmoteQuestion" "'What?'" - "Button_EmoteQuestion" "'What?'" - - "[english]Button_TextChat" "Text Chat" - "Button_TextChat" "Text Chat" - "[english]Button_VoiceChat" "Push to Talk" - "Button_VoiceChat" "Push to Talk" - "[english]RadialMenu_Default" "Wheel: Shout" - "RadialMenu_Default" "Wheel: Shout" - "[english]RadialMenu_Marine" "Wheel: Command Marine" - "RadialMenu_Marine" "Wheel: Command Marine" - "[english]RadialMenu_Equipment" "Wheel: Equipment" - "RadialMenu_Equipment" "Wheel: Equipment" - "[english]RadialMenu_Equipment1" "Wheel: Equipment 1" - "RadialMenu_Equipment1" "Wheel: Equipment 1" - "[english]RadialMenu_Equipment2" "Wheel: Equipment 2" - "RadialMenu_Equipment2" "Wheel: Equipment 2" - "[english]Button_VoteYes" "Vote Yes" - "Button_VoteYes" "Vote Yes" - "[english]Button_VoteNo" "Vote No" - "Button_VoteNo" "Vote No" - - "[english]Button_PlayerList" "Player List" - "Button_PlayerList" "Player List" - "[english]Button_InGameBriefing" "Mission Overview" - "Button_InGameBriefing" "Mission Overview" - "[english]Button_Menu" "Menu" - "Button_Menu" "Menu" - "[english]Button_RotateCameraLeft" "Rotate Camera Left" - "Button_RotateCameraLeft" "Rotate Camera Left" - "[english]Button_RotateCameraRight" "Rotate Camera Right" - "Button_RotateCameraRight" "Rotate Camera Right" - "[english]Button_SelectMarineDeathmatch" "Select Marine (Deathmatch)" - "Button_SelectMarineDeathmatch" "Select Marine (Deathmatch)" - - "[english]Button_SquadOffhand2" "Activate Squad Equipment 2" - "Button_SquadOffhand2" "Activate Squad Equipment 2" - "[english]Button_SquadOffhand3" "Activate Squad Equipment 3" - "Button_SquadOffhand3" "Activate Squad Equipment 3" - "[english]Button_SquadOffhand4" "Activate Squad Equipment 4" - "Button_SquadOffhand4" "Activate Squad Equipment 4" - "[english]Button_SquadOffhand5" "Activate Squad Equipment 5" - "Button_SquadOffhand5" "Activate Squad Equipment 5" - "[english]Button_SquadOffhand6" "Activate Squad Equipment 6" - "Button_SquadOffhand6" "Activate Squad Equipment 6" - "[english]Button_SquadOffhand7" "Activate Squad Equipment 7" - "Button_SquadOffhand7" "Activate Squad Equipment 7" - "[english]Button_SquadOffhand8" "Activate Squad Equipment 8" - "Button_SquadOffhand8" "Activate Squad Equipment 8" - - "[english]Button_SelectMarine1" "Select Marine 1" - "Button_SelectMarine1" "Select Marine 1" - "[english]Button_SelectMarine2" "Select Marine 2" - "Button_SelectMarine2" "Select Marine 2" - "[english]Button_SelectMarine3" "Select Marine 3" - "Button_SelectMarine3" "Select Marine 3" - "[english]Button_SelectMarine4" "Select Marine 4" - "Button_SelectMarine4" "Select Marine 4" - "[english]Button_SelectMarine5" "Select Marine 5" - "Button_SelectMarine5" "Select Marine 5" - "[english]Button_SelectMarine6" "Select Marine 6" - "Button_SelectMarine6" "Select Marine 6" - "[english]Button_SelectMarine7" "Select Marine 7" - "Button_SelectMarine7" "Select Marine 7" - "[english]Button_SelectMarine8" "Select Marine 8" - "Button_SelectMarine8" "Select Marine 8" - - // In the (far) future we might use these for Versus mode. Not used for anything right now. - "[english]Button_Ability1" "Ability 1" - "Button_Ability1" "Ability 1" - "[english]Button_Ability2" "Ability 2" - "Button_Ability2" "Ability 2" - "[english]Button_Ability3" "Ability 3" - "Button_Ability3" "Ability 3" - "[english]Button_Ability4" "Ability 4" - "Button_Ability4" "Ability 4" - - // Note: currently (to my knowledge) only MenuConfirm, MenuBack, MenuSpecial1, MenuSpecial2, MenuL1, MenuL2, - // and the directional buttons (which act identically in all three sets on most screens) are used in-game. - // - // A or Cross button - "[english]Button_MenuConfirm" "Menu Confirm" - "Button_MenuConfirm" "Menu Confirm" - // B or Circle button - "[english]Button_MenuBack" "Menu Back" - "Button_MenuBack" "Menu Back" - // X or Square button - "[english]Button_MenuSpecial1" "Menu Special 1" - "Button_MenuSpecial1" "Menu Special 1" - // Y or Triangle button - "[english]Button_MenuSpecial2" "Menu Special 2" - "Button_MenuSpecial2" "Menu Special 2" - - // Left shoulder button - "[english]Button_MenuL1" "Menu L1" - "Button_MenuL1" "Menu L1" - // Right shoulder button - "[english]Button_MenuR1" "Menu R1" - "Button_MenuR1" "Menu R1" - // Left trigger - "[english]Button_MenuL2" "Menu L2" - "Button_MenuL2" "Menu L2" - // Right trigger - "[english]Button_MenuR2" "Menu R2" - "Button_MenuR2" "Menu R2" - // Left stick click - "[english]Button_MenuL3" "Menu L3" - "Button_MenuL3" "Menu L3" - // Right stick click - "[english]Button_MenuR3" "Menu R3" - "Button_MenuR3" "Menu R3" - // Select, View, Back, or Share button - "[english]Button_MenuSelect" "Menu Select" - "Button_MenuSelect" "Menu Select" - // Start, Menu, or Options button - "[english]Button_MenuStart" "Menu Start" - "Button_MenuStart" "Menu Start" - - "[english]Button_MenuLeft" "Menu D-Pad Left" - "Button_MenuLeft" "Menu D-Pad Left" - "[english]Button_MenuRight" "Menu D-Pad Right" - "Button_MenuRight" "Menu D-Pad Right" - "[english]Button_MenuUp" "Menu D-Pad Up" - "Button_MenuUp" "Menu D-Pad Up" - "[english]Button_MenuDown" "Menu D-Pad Down" - "Button_MenuDown" "Menu D-Pad Down" - - "[english]Button_MenuLeftStickLeft" "Menu L Stick Left" - "Button_MenuLeftStickLeft" "Menu L Stick Left" - "[english]Button_MenuLeftStickRight" "Menu L Stick Right" - "Button_MenuLeftStickRight" "Menu L Stick Right" - "[english]Button_MenuLeftStickUp" "Menu L Stick Up" - "Button_MenuLeftStickUp" "Menu L Stick Up" - "[english]Button_MenuLeftStickDown" "Menu L Stick Down" - "Button_MenuLeftStickDown" "Menu L Stick Down" - - "[english]Button_MenuRightStickLeft" "Menu R Stick Left" - "Button_MenuRightStickLeft" "Menu R Stick Left" - "[english]Button_MenuRightStickRight" "Menu R Stick Right" - "Button_MenuRightStickRight" "Menu R Stick Right" - "[english]Button_MenuRightStickUp" "Menu R Stick Up" - "Button_MenuRightStickUp" "Menu R Stick Up" - "[english]Button_MenuRightStickDown" "Menu R Stick Down" - "Button_MenuRightStickDown" "Menu R Stick Down" - - "[english]InputConfigTitle_Generic" "AS:RD Default" - "InputConfigTitle_Generic" "AS:RD Default" - "[english]InputConfigDescription_Generic" "Default control scheme for Alien Swarm: Reactive Drop." - "InputConfigDescription_Generic" "Default control scheme for Alien Swarm: Reactive Drop." - "[english]InputConfigTitle_SteamDeck" "AS:RD Steam Deck Default" - "InputConfigTitle_SteamDeck" "AS:RD Steam Deck Default" - "[english]InputConfigDescription_SteamDeck" "Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." - "InputConfigDescription_SteamDeck" "Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." +"[english]ActionSet_InGame""In-Game" +"ActionSet_InGame""W grze" +"[english]ActionSet_Menus""Menus" +"ActionSet_Menus""Menu" + +// In-game menus that activate the red and yellow box around the button, like hacking and briefing. +"[english]Layer_InGameMenus""Menus" +"Layer_InGameMenus""Menu" + +"[english]Stick_Move""Move" +"Stick_Move""Ruch" +"[english]Stick_Look""Aim" +"Stick_Look""Celowanie" +"[english]Stick_MenuNavigate""Menu Navigation" +"Stick_MenuNavigate""Nawigacja po Menu" + +"[english]Button_PrimaryAttack""Primary Attack" +"Button_PrimaryAttack""Atak podstawowy" +"[english]Button_SecondaryAttack""Secondary Attack" +"Button_SecondaryAttack""Atak dodatkowy" +// this is the same as Button_SecondaryAttack, included for consistency with keyboard binds, +// which only allow assigning one key per action in the UI. +"[english]Button_SecondaryAttackAlt""Secondary Attack (alternate)" +"Button_SecondaryAttackAlt""Atak dodatkowy (Alternatywny)" +"[english]Button_MeleeAttack""Melee" +"Button_MeleeAttack""Walka wręcz" +"[english]Button_OffHandAttack""Use Offhand Item" +"Button_OffHandAttack""Użyj wyposażenia" + +"[english]Button_Reload""Reload" +"Button_Reload""Przeładuj" +"[english]Button_Jump""Roll / Jump" +"Button_Jump""Turlanie / Skok" +"[english]Button_Use""Use / Interact" +"Button_Use""Użyj / Interakcja" +"[english]Button_DropWeapon""Drop Weapon" +"Button_DropWeapon""Upuść broń" +"[english]Button_DropEquipment""Drop Equipment" +"Button_DropEquipment""Upuść wyposażenie" + +"[english]Button_SwapWeapons""Switch Weapon" +"Button_SwapWeapons""Zmień broń" +"[english]Button_SelectPrimary""Equip Primary Weapon" +"Button_SelectPrimary""Wybierz broń podstawową" +"[english]Button_SelectSecondary""Equip Secondary Weapon" +"Button_SelectSecondary""Wybierz broń dodatkową" +"[english]Button_ActivatePrimary""Deploy Primary Weapon" +"Button_ActivatePrimary""Rozstaw broń podstawową" +"[english]Button_ActivateSecondary""Deploy Secondary Weapon" +"Button_ActivateSecondary""Rozstaw broń dodatkową" + +// in case someone wants to set up some kind of wacky controller setup that doesn't use analog stick movement: +"[english]Button_MoveForward""Move Forward" +"Button_MoveForward""Ruch do przodu" +"[english]Button_MoveLeft""Move Left" +"Button_MoveLeft""Ruch w lewo" +"[english]Button_MoveBack""Move Back" +"Button_MoveBack""Ruch do tyłu" +"[english]Button_MoveRight""Move Right" +"Button_MoveRight""Ruch w prawo" +// the key that is bound to shift by default on keyboard +"[english]Button_MoveSlow""Walk / Crouch" +"Button_MoveSlow""Chód / Kucanie" + +"[english]Button_HoldOrder""Position Bot Marine" +"Button_HoldOrder""Zatrzymaj bota" + +"[english]Button_EmoteMedic""'Medic!'" +"Button_EmoteMedic""'Medyk!'" +"[english]Button_EmoteAmmo""'Need ammo!'" +"Button_EmoteAmmo""'Potrzebuję amunicji!'" +"[english]Button_EmoteSmile""(smile)" +"Button_EmoteSmile""(uśmiech)" +"[english]Button_EmoteGo""'Follow me!'" +"Button_EmoteGo""'Za mną!'" +"[english]Button_EmoteStop""'Hold position!'" +"Button_EmoteStop""'Zatrzymać się!'" +"[english]Button_EmoteExclaim""'Watch out!'" +"Button_EmoteExclaim""'Uważaj!'" +"[english]Button_EmoteSmile2""(anime smile)" +"Button_EmoteSmile2""(uśmiech anime)" +"[english]Button_EmoteQuestion""'What?'" +"Button_EmoteQuestion""'Co?'" + +"[english]Button_TextChat""Text Chat" +"Button_TextChat""Czat tekstowy" +"[english]Button_VoiceChat""Push to Talk" +"Button_VoiceChat""Wciśnij aby rozmawiać" +"[english]RadialMenu_Default""Wheel: Shout" +"RadialMenu_Default""Kółko: Rozmawiaj" +"[english]RadialMenu_Marine""Wheel: Command Marine" +"RadialMenu_Marine""Kółko: Kontroluj Marine" +"[english]RadialMenu_Equipment""Wheel: Equipment" +"RadialMenu_Equipment""Kółko: Wyposażenie" +"[english]RadialMenu_Equipment1""Wheel: Equipment 1" +"RadialMenu_Equipment1""Kółko: Wyposażenie 1" +"[english]RadialMenu_Equipment2""Wheel: Equipment 2" +"RadialMenu_Equipment2""Kółko: Wyposażenie 2" +"[english]Button_VoteYes""Vote Yes" +"Button_VoteYes""Zagłosuj na tak" +"[english]Button_VoteNo""Vote No" +"Button_VoteNo""Zagłosuj na nie" + +"[english]Button_PlayerList""Player List" +"Button_PlayerList""Lista graczy" +"[english]Button_InGameBriefing""Mission Overview" +"Button_InGameBriefing""Przegląd misji" +"[english]Button_Menu""Menu" +"Button_Menu""Menu" +"[english]Button_RotateCameraLeft""Rotate Camera Left" +"Button_RotateCameraLeft""Obróć kamerę w lewo" +"[english]Button_RotateCameraRight""Rotate Camera Right" +"Button_RotateCameraRight""Obróc kamerę w prawo" +"[english]Button_SelectMarineDeathmatch""Select Marine (Deathmatch)" +"Button_SelectMarineDeathmatch""Wybierz Marine (Deathmatch)" + +"[english]Button_SquadOffhand2""Activate Squad Equipment 2" +"Button_SquadOffhand2""Aktywuj Ekwipunek Drużyny 2" +"[english]Button_SquadOffhand3""Activate Squad Equipment 3" +"Button_SquadOffhand3""Aktywuj Ekwipunek Drużyny 3" +"[english]Button_SquadOffhand4""Activate Squad Equipment 4" +"Button_SquadOffhand4""Aktywuj Ekwipunek Drużyny 4" +"[english]Button_SquadOffhand5""Activate Squad Equipment 5" +"Button_SquadOffhand5""Aktywuj Ekwipunek Drużyny 5" +"[english]Button_SquadOffhand6""Activate Squad Equipment 6" +"Button_SquadOffhand6""Aktywuj Ekwipunek Drużyny 6" +"[english]Button_SquadOffhand7""Activate Squad Equipment 7" +"Button_SquadOffhand7""Aktywuj Ekwipunek Drużyny 7" +"[english]Button_SquadOffhand8""Activate Squad Equipment 8" +"Button_SquadOffhand8""Aktywuj Ekwipunek Drużyny 8" + +"[english]Button_SelectMarine1""Select Marine 1" +"Button_SelectMarine1""Wybierz Marine 1" +"[english]Button_SelectMarine2""Select Marine 2" +"Button_SelectMarine2""Wybierz Marine 2" +"[english]Button_SelectMarine3""Select Marine 3" +"Button_SelectMarine3""Wybierz Marine 3" +"[english]Button_SelectMarine4""Select Marine 4" +"Button_SelectMarine4""Wybierz Marine 4" +"[english]Button_SelectMarine5""Select Marine 5" +"Button_SelectMarine5""Wybierz Marine 5" +"[english]Button_SelectMarine6""Select Marine 6" +"Button_SelectMarine6""Wybierz Marine 6" +"[english]Button_SelectMarine7""Select Marine 7" +"Button_SelectMarine7""Wybierz Marine 7" +"[english]Button_SelectMarine8""Select Marine 8" +"Button_SelectMarine8""Wybierz Marine 8" + +// In the (far) future we might use these for Versus mode. Not used for anything right now. +"[english]Button_Ability1""Ability 1" +"Button_Ability1""Ability 1" +"[english]Button_Ability2""Ability 2" +"Button_Ability2""Ability 2" +"[english]Button_Ability3""Ability 3" +"Button_Ability3""Ability 3" +"[english]Button_Ability4""Ability 4" +"Button_Ability4""Ability 4" + +// Note: currently (to my knowledge) only MenuConfirm, MenuBack, MenuSpecial1, MenuSpecial2, MenuL1, MenuL2, +// and the directional buttons (which act identically in all three sets on most screens) are used in-game. +// +// A or Cross button +"[english]Button_MenuConfirm""Menu Confirm" +"Button_MenuConfirm""Menu Potwierdź" +// B or Circle button +"[english]Button_MenuBack""Menu Back" +"Button_MenuBack""Menu Powróć" +// X or Square button +"[english]Button_MenuSpecial1""Menu Special 1" +"Button_MenuSpecial1""Menu Specjalne 1" +// Y or Triangle button +"[english]Button_MenuSpecial2""Menu Special 2" +"Button_MenuSpecial2""Menu Specjalne 2" + +// Left shoulder button +"[english]Button_MenuL1""Menu L1" +"Button_MenuL1""Menu L1" +// Right shoulder button +"[english]Button_MenuR1""Menu R1" +"Button_MenuR1""Menu R1" +// Left trigger +"[english]Button_MenuL2""Menu L2" +"Button_MenuL2""Menu L2" +// Right trigger +"[english]Button_MenuR2""Menu R2" +"Button_MenuR2""Menu R2" +// Left stick click +"[english]Button_MenuL3""Menu L3" +"Button_MenuL3""Menu L3" +// Right stick click +"[english]Button_MenuR3""Menu R3" +"Button_MenuR3""Menu R3" +// Select, View, Back, or Share button +"[english]Button_MenuSelect""Menu Select" +"Button_MenuSelect""Menu Select" +// Start, Menu, or Options button +"[english]Button_MenuStart""Menu Start" +"Button_MenuStart""Menu Start" + +"[english]Button_MenuLeft""Menu D-Pad Left" +"Button_MenuLeft""Menu D-Pad Left" +"[english]Button_MenuRight""Menu D-Pad Right" +"Button_MenuRight""Menu D-Pad Right" +"[english]Button_MenuUp""Menu D-Pad Up" +"Button_MenuUp""Menu D-Pad Up" +"[english]Button_MenuDown""Menu D-Pad Down" +"Button_MenuDown""Menu D-Pad Down" + +"[english]Button_MenuLeftStickLeft""Menu L Stick Left" +"Button_MenuLeftStickLeft""Menu L Stick Left" +"[english]Button_MenuLeftStickRight""Menu L Stick Right" +"Button_MenuLeftStickRight""Menu L Stick Right" +"[english]Button_MenuLeftStickUp""Menu L Stick Up" +"Button_MenuLeftStickUp""Menu L Stick Up" +"[english]Button_MenuLeftStickDown""Menu L Stick Down" +"Button_MenuLeftStickDown""Menu L Stick Down" + +"[english]Button_MenuRightStickLeft""Menu R Stick Left" +"Button_MenuRightStickLeft""Menu R Stick Left" +"[english]Button_MenuRightStickRight""Menu R Stick Right" +"Button_MenuRightStickRight""Menu R Stick Right" +"[english]Button_MenuRightStickUp""Menu R Stick Up" +"Button_MenuRightStickUp""Menu R Stick Up" +"[english]Button_MenuRightStickDown""Menu R Stick Down" +"Button_MenuRightStickDown""Menu R Stick Down" + +"[english]InputConfigTitle_Generic""AS:RD Default" +"InputConfigTitle_Generic""AS:RD Domyślne" +"[english]InputConfigDescription_Generic""Default control scheme for Alien Swarm: Reactive Drop." +"InputConfigDescription_Generic""Domyślny schemat sterowania dla Alien Swarm: Reactive Drop." +"[english]InputConfigTitle_SteamDeck""AS:RD Steam Deck Default" +"InputConfigTitle_SteamDeck""AS:RD Domyślne Steam Deck" +"[english]InputConfigDescription_SteamDeck""Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." +"InputConfigDescription_SteamDeck""Domyślny schemat sterowania dla Alien Swarm: Reactive Drop z trackpadami myszy." } } diff --git a/community/workshop/workshop_description_polish.vdf b/community/workshop/workshop_description_polish.vdf index dfe86f270..ef8d4f248 100644 --- a/community/workshop/workshop_description_polish.vdf +++ b/community/workshop/workshop_description_polish.vdf @@ -1,19 +1,19 @@ -"lang" -{ -"Language" "polish" -"Tokens" -{ -"[english]Workshop_title" "Reactive Drop is community-created" -"Workshop_title" "Reactive Drop jest tworzony przez społeczność" -"[english]Workshop_desc" "On the Workshop you can find new campaigns, missions, challenges, skins, and customizations made by players like you. Install new ready-to-play content in a single click!" -"Workshop_desc" "W Warsztacie możesz znaleźć nowe kampanie, misje, wyzwania, skórki i modyfikacje wykonane przez graczy takich jak Ty. Zainstaluj nową, gotową-do-gry zawartość jednym kliknięciem!" -"[english]BossFight2023_title" "Mapping Competition 2023: \"Boss Fight\"" -"BossFight2023_title" "Konkurs Mapowania 2023: \"Walka z Bossem\"" -"[english]BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." -"BossFight2023_desc" "Obchodzimy właśnie [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]szóste urodziny Alien Swarm: Reactive Drop[/url], dlatego organizujemy konkurs mapowania, w którym każdy może wziąć udział!\n\nTematem tego roku jest \"Walka z Bossem\". Wpisy muszą być otagowane z [b]BossFight2023[/b]. Konkurs kończy się 1 Sierpnia. Jeśli potrzebujesz pomocy, sprawdź forum: [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url]" -"[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" -"SpaceStation2024_title" "Konkurs Mapowania 2024: \"Stacja Kosmiczna\"" -"[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." -"SpaceStation2024_desc" "Są [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]siódme urodziny Alien Swarm: Reactive Drop[/url], a to oznacza że pora na nasz [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]drugi coroczny konkurs mapowania[/url]!\n\nTematem tego roku jest \"Stacja Kosmiczna\". Wpisy muszą być otagowane z [b]SpaceStation2024[/b]. Zapiszy kończą się 1 sierpnia." -} -} +"lang" +{ +"Language" "polish" +"Tokens" +{ +"[english]Workshop_title" "Reactive Drop is community-created" +"Workshop_title" "Reactive Drop jest tworzony przez społeczność" +"[english]Workshop_desc" "On the Workshop you can find new campaigns, missions, challenges, skins, and customizations made by players like you. Install new ready-to-play content in a single click!" +"Workshop_desc" "W Warsztacie możesz znaleźć nowe kampanie, misje, wyzwania, skórki i modyfikacje wykonane przez graczy takich jak Ty. Zainstaluj nową, gotową-do-gry zawartość jednym kliknięciem!" +"[english]BossFight2023_title" "Mapping Competition 2023: \"Boss Fight\"" +"BossFight2023_title" "Konkurs Mapowania 2023: \"Walka z Bossem\"" +"[english]BossFight2023_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]Alien Swarm: Reactive Drop's 6th birthday[/url], and we're running a mapping competition that anyone can enter!\n\nThis year's theme is \"Boss Fight\". Entries must be tagged with [b]BossFight2023[/b]. Competition ends August 1st. If you need help getting started, check out the [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url] forum." +"BossFight2023_desc" "Obchodzimy właśnie [url=https://store.steampowered.com/news/app/563560/view/3267945303133398273]szóste urodziny Alien Swarm: Reactive Drop[/url], dlatego organizujemy konkurs mapowania, w którym każdy może wziąć udział!\n\nTematem tego roku jest \"Walka z Bossem\". Wpisy muszą być otagowane z [b]BossFight2023[/b]. Konkurs kończy się 1 Sierpnia. Jeśli potrzebujesz pomocy, sprawdź forum: [url=https://steamcommunity.com/app/563560/discussions/1/]Modding / Mapping Help and Tips[/url]" +"[english]SpaceStation2024_title" "Mapping Competition 2024: \"Space Station\"" +"SpaceStation2024_title" "Konkurs Mapowania 2024: \"Stacja Kosmiczna\"" +"[english]SpaceStation2024_desc" "It's [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]Alien Swarm: Reactive Drop's 7th birthday[/url], and that means it's time for our [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]second annual mapping competition[/url]!\n\nThis year's theme is \"Space Station\". Entries must be tagged with [b]SpaceStation2024[/b]. Entries close August 1st." +"SpaceStation2024_desc" "Są [url=https://store.steampowered.com/news/app/563560/view/4148449131825430388]siódme urodziny Alien Swarm: Reactive Drop[/url], a to oznacza że pora na nasz [url=https://store.steampowered.com/news/app/563560/view/4148449131825473630]drugi coroczny konkurs mapowania[/url]!\n\nTematem tego roku jest \"Stacja Kosmiczna\". Wpisy muszą być otagowane z [b]SpaceStation2024[/b]. Zapiszy kończą się 1 sierpnia." +} +} From 6a507600ea9b5138d6ac75fbbb3d725bdda3068b Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 23:04:32 +0200 Subject: [PATCH 116/201] statsweb encoding --- community/stats_website/statsweb_polish.vdf | 861 ++++++++++---------- 1 file changed, 431 insertions(+), 430 deletions(-) diff --git a/community/stats_website/statsweb_polish.vdf b/community/stats_website/statsweb_polish.vdf index 467721a67..91229cef8 100644 --- a/community/stats_website/statsweb_polish.vdf +++ b/community/stats_website/statsweb_polish.vdf @@ -1,449 +1,450 @@ -"lang" +"lang" { "Language" "polish" "Tokens" { - "[english]StatsWeb_SiteName" "Alien Swarm: Reactive Drop Stats" - "StatsWeb_SiteName" "Alien Swarm: Reactive Drop Stats" - "[english]StatsWeb_GlobalWeaponStats" "Global Weapon Stats" - "StatsWeb_GlobalWeaponStats" "Global Weapon Stats" - "[english]StatsWeb_MissingMission" "[missing mission]" - "StatsWeb_MissingMission" "[missing mission]" - "[english]StatsWeb_InvalidEntry" "[invalid entry]" - "StatsWeb_InvalidEntry" "[invalid entry]" - "[english]StatsWeb_UnknownPlayer" "[unknown player]" - "StatsWeb_UnknownPlayer" "[unknown player]" - "[english]StatsWeb_PrivateProfile" "[private profile]" - "StatsWeb_PrivateProfile" "[private profile]" - "[english]StatsWeb_DayTabsAllTime" "All Time" - "StatsWeb_DayTabsAllTime" "All Time" - "[english]StatsWeb_DayTabsPrevious" "Previous" - "StatsWeb_DayTabsPrevious" "Previous" - "[english]StatsWeb_DayTabsNext" "Next" - "StatsWeb_DayTabsNext" "Next" - "[english]StatsWeb_DayTabsAllTimeSeason" "All Time" - "StatsWeb_DayTabsAllTimeSeason" "All Time" - "[english]StatsWeb_DayTabsPreviousSeason" "Previous" - "StatsWeb_DayTabsPreviousSeason" "Previous" - "[english]StatsWeb_DayTabsNextSeason" "Next" - "StatsWeb_DayTabsNextSeason" "Next" - "[english]StatsWeb_DayTabsToday" "Today" - "StatsWeb_DayTabsToday" "Today" - "[english]StatsWeb_DayTabsYesterday" "Yesterday" - "StatsWeb_DayTabsYesterday" "Yesterday" - "[english]StatsWeb_DayTabsDaysAgo" "%d Days Ago" - "StatsWeb_DayTabsDaysAgo" "%d Days Ago" - "[english]StatsWeb_NavWeaponStats" "Weapons" - "StatsWeb_NavWeaponStats" "Weapons" - "[english]StatsWeb_NavLeaderboards" "Leaderboards" - "StatsWeb_NavLeaderboards" "Leaderboards" - "[english]StatsWeb_NavSteamStore" "Play Now" - "StatsWeb_NavSteamStore" "Play Now" - "[english]StatsWeb_NavSteamCommunity" "Community" - "StatsWeb_NavSteamCommunity" "Community" - "[english]StatsWeb_NavProfileFormPlaceholder" "Steam Community URL" - "StatsWeb_NavProfileFormPlaceholder" "Steam Community URL" - "[english]StatsWeb_NavProfileFormSubmit" "Go" - "StatsWeb_NavProfileFormSubmit" "Go" - "[english]StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." - "StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." - "[english]StatsWeb_GlobalStatsPlayTime" "in-mission time" - "StatsWeb_GlobalStatsPlayTime" "in-mission time" - "[english]StatsWeb_GlobalStatsAliensKilled" "aliens killed" - "StatsWeb_GlobalStatsAliensKilled" "aliens killed" - "[english]StatsWeb_GlobalStatsSuccessfulMissions" "successful missions" - "StatsWeb_GlobalStatsSuccessfulMissions" "successful missions" - "[english]StatsWeb_GlobalStatsFailedMissions" "failed missions" - "StatsWeb_GlobalStatsFailedMissions" "failed missions" - "[english]StatsWeb_GlobalStatsShotsHit" "shots hit" - "StatsWeb_GlobalStatsShotsHit" "shots hit" - "[english]StatsWeb_GlobalStatsShotsFired" "shots fired" - "StatsWeb_GlobalStatsShotsFired" "shots fired" - "[english]StatsWeb_GlobalStatsDamageTaken" "damage taken" - "StatsWeb_GlobalStatsDamageTaken" "damage taken" - "[english]StatsWeb_GlobalStatsFriendlyFire" "friendly fire" - "StatsWeb_GlobalStatsFriendlyFire" "friendly fire" - "[english]StatsWeb_GlobalStatsHealing" "healing" - "StatsWeb_GlobalStatsHealing" "healing" - "[english]StatsWeb_GlobalStatsAliensSetOnFire" "aliens set on fire" - "StatsWeb_GlobalStatsAliensSetOnFire" "aliens set on fire" - "[english]StatsWeb_GlobalStatsFastHacks" "fast hacks" - "StatsWeb_GlobalStatsFastHacks" "fast hacks" - "[english]StatsWeb_GlobalStatsMissionsAsMarine" "missions as %s" - "StatsWeb_GlobalStatsMissionsAsMarine" "missions as %s" - "[english]StatsWeb_MissionStatsTotalTime" "total time" - "StatsWeb_MissionStatsTotalTime" "total time" - "[english]StatsWeb_MissionStatsAverageTimeSuccess" "average time (success)" - "StatsWeb_MissionStatsAverageTimeSuccess" "average time (success)" - "[english]StatsWeb_MissionStatsAverageScoreSuccess" "average score (success)" - "StatsWeb_MissionStatsAverageScoreSuccess" "average score (success)" - "[english]StatsWeb_WorkshopStatsTotalTime" "total time (stats are for entire workshop addon)" - "StatsWeb_WorkshopStatsTotalTime" "total time (stats are for entire workshop addon)" - "[english]StatsWeb_WorkshopStatsRecentTime" "playtime this week" - "StatsWeb_WorkshopStatsRecentTime" "playtime this week" - "[english]StatsWeb_WorkshopStatsSessions" "play sessions" - "StatsWeb_WorkshopStatsSessions" "play sessions" - "[english]StatsWeb_WorkshopStatsLifetimeSubscriptions" "total subscriptions" - "StatsWeb_WorkshopStatsLifetimeSubscriptions" "total subscriptions" - "[english]StatsWeb_ProfileNoStatsTitle" "No Stats" - "StatsWeb_ProfileNoStatsTitle" "No Stats" - "[english]StatsWeb_ProfileNoStatsDesc" "No stats available for %s." - "StatsWeb_ProfileNoStatsDesc" "No stats available for %s." - "[english]StatsWeb_ProfileNoStatsBefore" "Unfortunately, " - "StatsWeb_ProfileNoStatsBefore" "Unfortunately, " - "[english]StatsWeb_ProfileNoStatsAfter" " has not played Alien Swarm: Reactive Drop, so no stats are available." - "StatsWeb_ProfileNoStatsAfter" " has not played Alien Swarm: Reactive Drop, so no stats are available." +"[english]StatsWeb_SiteName" "Alien Swarm: Reactive Drop Stats" +"StatsWeb_SiteName" "Statystyki Alien Swarm: Reactive Drop" +"[english]StatsWeb_GlobalWeaponStats" "Global Weapon Stats" +"StatsWeb_GlobalWeaponStats" "Globalne statystyki broni" +"[english]StatsWeb_MissingMission" "[missing mission]" +"StatsWeb_MissingMission" "[brakująca misja]" +"[english]StatsWeb_InvalidEntry" "[invalid entry]" +"StatsWeb_InvalidEntry" "[nieprawidłowy wpis]" +"[english]StatsWeb_UnknownPlayer" "[unknown player]" +"StatsWeb_UnknownPlayer" "[nieznany gracz]" +"[english]StatsWeb_PrivateProfile" "[private profile]" +"StatsWeb_PrivateProfile" "[prywatny profil]" +"[english]StatsWeb_DayTabsAllTime" "All Time" +"StatsWeb_DayTabsAllTime" "W Ogóle" +"[english]StatsWeb_DayTabsPrevious" "Previous" +"StatsWeb_DayTabsPrevious" "Poprzedni" +"[english]StatsWeb_DayTabsNext" "Next" +"StatsWeb_DayTabsNext" "Następny" +"[english]StatsWeb_DayTabsAllTimeSeason" "All Time" +"StatsWeb_DayTabsAllTimeSeason" "W Ogóle" +"[english]StatsWeb_DayTabsPreviousSeason" "Previous" +"StatsWeb_DayTabsPreviousSeason" "Poprzednia" +"[english]StatsWeb_DayTabsNextSeason" "Next" +"StatsWeb_DayTabsNextSeason" "Następna" +"[english]StatsWeb_DayTabsToday" "Today" +"StatsWeb_DayTabsToday" "Dzisiaj" +"[english]StatsWeb_DayTabsYesterday" "Yesterday" +"StatsWeb_DayTabsYesterday" "Wczoraj" +"[english]StatsWeb_DayTabsDaysAgo" "%d Days Ago" +"StatsWeb_DayTabsDaysAgo" "%d dni temu" +"[english]StatsWeb_NavWeaponStats" "Weapons" +"StatsWeb_NavWeaponStats" "Bronie" +"[english]StatsWeb_NavLeaderboards" "Leaderboards" +"StatsWeb_NavLeaderboards" "Tabele wyników" +"[english]StatsWeb_NavSteamStore" "Play Now" +"StatsWeb_NavSteamStore" "Zagraj Teraz" +"[english]StatsWeb_NavSteamCommunity" "Community" +"StatsWeb_NavSteamCommunity" "Społeczność" +"[english]StatsWeb_NavProfileFormPlaceholder" "Steam Community URL" +"StatsWeb_NavProfileFormPlaceholder" "URL Społeczności Steam" +"[english]StatsWeb_NavProfileFormSubmit" "Go" +"StatsWeb_NavProfileFormSubmit" "Idź" +"[english]StatsWeb_GlobalStatsTimeout" "Global stats are taking a while to load. You can try again later or view more specific stats via the menu at the top of this page." +"StatsWeb_GlobalStatsTimeout" "Globalne statystyki ładują się dłużej niż normalnie. Możesz spróbować ponownie później lub wyświetlić bardziej szczegółowe statystyki za pomocą menu na górze tej strony." +"[english]StatsWeb_GlobalStatsPlayTime" "in-mission time" +"StatsWeb_GlobalStatsPlayTime" "czas na misji" +"[english]StatsWeb_GlobalStatsAliensKilled" "aliens killed" +"StatsWeb_GlobalStatsAliensKilled" "kosmitów zabito" +"[english]StatsWeb_GlobalStatsSuccessfulMissions" "successful missions" +"StatsWeb_GlobalStatsSuccessfulMissions" "udane misje" +"[english]StatsWeb_GlobalStatsFailedMissions" "failed missions" +"StatsWeb_GlobalStatsFailedMissions" "nieudane misje" +"[english]StatsWeb_GlobalStatsShotsHit" "shots hit" +"StatsWeb_GlobalStatsShotsHit" "strzały trafione" +"[english]StatsWeb_GlobalStatsShotsFired" "shots fired" +"StatsWeb_GlobalStatsShotsFired" "strzały wystrzelone" +"[english]StatsWeb_GlobalStatsDamageTaken" "damage taken" +"StatsWeb_GlobalStatsDamageTaken" "poniesione obrażenia" +"[english]StatsWeb_GlobalStatsFriendlyFire" "friendly fire" +"StatsWeb_GlobalStatsFriendlyFire" "ogień przyjacielski" +"[english]StatsWeb_GlobalStatsHealing" "healing" +"StatsWeb_GlobalStatsHealing" "leczenie" +"[english]StatsWeb_GlobalStatsAliensSetOnFire" "aliens set on fire" +"StatsWeb_GlobalStatsAliensSetOnFire" "podpaleni kosmici" +"[english]StatsWeb_GlobalStatsFastHacks" "fast hacks" +"StatsWeb_GlobalStatsFastHacks" "szybkie hakowanie" +"[english]StatsWeb_GlobalStatsMissionsAsMarine" "missions as %s" +"StatsWeb_GlobalStatsMissionsAsMarine" "misje jako %s" +"[english]StatsWeb_MissionStatsTotalTime" "total time" +"StatsWeb_MissionStatsTotalTime" "czas ogólny" +"[english]StatsWeb_MissionStatsAverageTimeSuccess" "average time (success)" +"StatsWeb_MissionStatsAverageTimeSuccess" "średni czas (sukces)" +"[english]StatsWeb_MissionStatsAverageScoreSuccess" "average score (success)" +"StatsWeb_MissionStatsAverageScoreSuccess" "średni wynik (sukces)" +"[english]StatsWeb_WorkshopStatsTotalTime" "total time (stats are for entire workshop addon)" +"StatsWeb_WorkshopStatsTotalTime" "czas ogólny (statystyki są dla całego dodatku z warsztatu)" +"[english]StatsWeb_WorkshopStatsRecentTime" "playtime this week" +"StatsWeb_WorkshopStatsRecentTime" "czas gry w tym tygodniu" +"[english]StatsWeb_WorkshopStatsSessions" "play sessions" +"StatsWeb_WorkshopStatsSessions" "sesje gry" +"[english]StatsWeb_WorkshopStatsLifetimeSubscriptions" "total subscriptions" +"StatsWeb_WorkshopStatsLifetimeSubscriptions" "ogólne subskrypcje" +"[english]StatsWeb_ProfileNoStatsTitle" "No Stats" +"StatsWeb_ProfileNoStatsTitle" "Brak Statystyk" +"[english]StatsWeb_ProfileNoStatsDesc" "No stats available for %s." +"StatsWeb_ProfileNoStatsDesc" "Brak statystyk dla %s." +"[english]StatsWeb_ProfileNoStatsBefore" "Unfortunately, " +"StatsWeb_ProfileNoStatsBefore" "Niestety, " +"[english]StatsWeb_ProfileNoStatsAfter" " has not played Alien Swarm: Reactive Drop, so no stats are available." +"StatsWeb_ProfileNoStatsAfter" " nigdy nie grał w Alien Swarm: Reactive Drop, więc nie ma dostępnych statystyk dla tego gracza." "[english]StatsWeb_ProfileNoStatsOptOutBefore" "" "StatsWeb_ProfileNoStatsOptOutBefore" "" - "[english]StatsWeb_ProfileNoStatsOptOutAfter" " has requested that their personal stats not be shown on this page." - "StatsWeb_ProfileNoStatsOptOutAfter" " has requested that their personal stats not be shown on this page." - "[english]StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "No gameplay statistics have been recorded for " - "StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "No gameplay statistics have been recorded for " - "[english]StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " - "StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " - // previous message continues into this one - "[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." - "StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." - "[english]StatsWeb_ProfileNavStats" "Stats" - "StatsWeb_ProfileNavStats" "Stats" - "[english]StatsWeb_ProfileNavWeapons" "Weapons" - "StatsWeb_ProfileNavWeapons" "Weapons" - "[english]StatsWeb_ProfileNavAchievements" "Achievements" - "StatsWeb_ProfileNavAchievements" "Achievements" - "[english]StatsWeb_ProfileNavInventory" "Collections" - "StatsWeb_ProfileNavInventory" "Collections" - "[english]StatsWeb_ProfileAchievements" "Achievements" - "StatsWeb_ProfileAchievements" "Achievements" - "[english]StatsWeb_ProfileAchievementsDesc" "List of Steam achievements for Alien Swarm: Reactive Drop earned by %s." - "StatsWeb_ProfileAchievementsDesc" "List of Steam achievements for Alien Swarm: Reactive Drop earned by %s." - "[english]StatsWeb_AchievementMissionComplete" "%s (Complete)" - "StatsWeb_AchievementMissionComplete" "%s (Complete)" - "[english]StatsWeb_AchievementMissionIncomplete" "%s (Incomplete)" - "StatsWeb_AchievementMissionIncomplete" "%s (Incomplete)" - "[english]StatsWeb_AchievementBestTime" "Best time" - "StatsWeb_AchievementBestTime" "Best time" - "[english]StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s on %[2]s" - "StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s on %[2]s" - "[english]StatsWeb_AchievementBestScore" "Best score" - "StatsWeb_AchievementBestScore" "Best score" - "[english]StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s on %[2]s" - "StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s on %[2]s" - "[english]StatsWeb_AchievementGlobalPercent" "%0.1f%% of players have this achievement." - "StatsWeb_AchievementGlobalPercent" "%0.1f%% of players have this achievement." - "[english]StatsWeb_ProfileWeaponStats" "Weapon Stats" - "StatsWeb_ProfileWeaponStats" "Weapon Stats" - "[english]StatsWeb_ProfileWeaponStatsDesc" "Alien Swarm: Reactive Drop weapon statistics for %s." - "StatsWeb_ProfileWeaponStatsDesc" "Alien Swarm: Reactive Drop weapon statistics for %s." - "[english]StatsWeb_ProfileInventory" "Collections" - "StatsWeb_ProfileInventory" "Collections" - "[english]StatsWeb_ProfileInventoryDesc" "Items collected by %s in Alien Swarm: Reactive Drop." - "StatsWeb_ProfileInventoryDesc" "Items collected by %s in Alien Swarm: Reactive Drop." - "[english]StatsWeb_ProfileInventoryEmpty" "Could not find any collected items." - "StatsWeb_ProfileInventoryEmpty" "Could not find any collected items." - "[english]StatsWeb_ProfileTitle" "Player Profiles" - "StatsWeb_ProfileTitle" "Player Profiles" - "[english]StatsWeb_ProfileDesc" "Alien Swarm: Reactive Drop gameplay statistics for %s." - "StatsWeb_ProfileDesc" "Alien Swarm: Reactive Drop gameplay statistics for %s." - "[english]StatsWeb_ProfileStat_TotalKills" "Total Kills" - "StatsWeb_ProfileStat_TotalKills" "Total Kills" - "[english]StatsWeb_ProfileStat_AverageKillsPerHour" "Avg Kills Per Hour" - "StatsWeb_ProfileStat_AverageKillsPerHour" "Avg Kills Per Hour" - "[english]StatsWeb_ProfileStat_AliensSetOnFire" "Aliens Set on Fire" - "StatsWeb_ProfileStat_AliensSetOnFire" "Aliens Set on Fire" - "[english]StatsWeb_ProfileStat_TotalShotsFired" "Total Shots Fired" - "StatsWeb_ProfileStat_TotalShotsFired" "Total Shots Fired" - "[english]StatsWeb_ProfileStat_AverageAccuracy" "Avg Accuracy" - "StatsWeb_ProfileStat_AverageAccuracy" "Avg Accuracy" - "[english]StatsWeb_ProfileStat_TotalFriendlyFire" "Total Friendly Fire" - "StatsWeb_ProfileStat_TotalFriendlyFire" "Total Friendly Fire" - "[english]StatsWeb_ProfileStat_TotalDamageTaken" "Total Damage Taken" - "StatsWeb_ProfileStat_TotalDamageTaken" "Total Damage Taken" - "[english]StatsWeb_ProfileStat_TotalHealing" "Total Healing" - "StatsWeb_ProfileStat_TotalHealing" "Total Healing" - "[english]StatsWeb_ProfileStat_TotalFastHacks" "Total Fast Hacks" - "StatsWeb_ProfileStat_TotalFastHacks" "Total Fast Hacks" - "[english]StatsWeb_ProfileStat_MissionSuccessRate" "Mission Success Rate" - "StatsWeb_ProfileStat_MissionSuccessRate" "Mission Success Rate" - "[english]StatsWeb_ProfileStat_ByDifficulty" "By Difficulty" - "StatsWeb_ProfileStat_ByDifficulty" "By Difficulty" - "[english]StatsWeb_ProfileStat_FavoriteMission" "Favorite Mission" - "StatsWeb_ProfileStat_FavoriteMission" "Favorite Mission" - "[english]StatsWeb_ProfileStat_FavoriteMarine" "Favorite Marine" - "StatsWeb_ProfileStat_FavoriteMarine" "Favorite Marine" - "[english]StatsWeb_ProfileStat_FavoriteWeapons" "Favorite Starting Weapons" - "StatsWeb_ProfileStat_FavoriteWeapons" "Favorite Starting Weapons" - "[english]StatsWeb_ProfileStat_FavoriteWeapons0" "Primary" - "StatsWeb_ProfileStat_FavoriteWeapons0" "Primary" - "[english]StatsWeb_ProfileStat_FavoriteWeapons1" "Secondary" - "StatsWeb_ProfileStat_FavoriteWeapons1" "Secondary" - "[english]StatsWeb_ProfileStat_FavoriteWeapons2" "Extra" - "StatsWeb_ProfileStat_FavoriteWeapons2" "Extra" - "[english]StatsWeb_ProfileStat_MissionCount" "Missions: %s" - "StatsWeb_ProfileStat_MissionCount" "Missions: %s" - "[english]StatsWeb_PromotionNumber" "Promotion %d" - "StatsWeb_PromotionNumber" "Promotion %d" - "[english]StatsWeb_LevelNumber" "Level %d" - "StatsWeb_LevelNumber" "Level %d" - "[english]StatsWeb_ProfileLifetimeGameplayStats" "Lifetime Gameplay Stats" - "StatsWeb_ProfileLifetimeGameplayStats" "Lifetime Gameplay Stats" - "[english]StatsWeb_ProfileOverallStats" "Overall" - "StatsWeb_ProfileOverallStats" "Overall" +"[english]StatsWeb_ProfileNoStatsOptOutAfter" " has requested that their personal stats not be shown on this page." +"StatsWeb_ProfileNoStatsOptOutAfter" " poprosił, aby jego statystyki osobiste nie były wyświetlane na tej stronie." +"[english]StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "No gameplay statistics have been recorded for " +"StatsWeb_ProfileNoStatsPlayedButNoStatsBefore" "Nie odnotowano żadnych statystyk rozgrywki dla " +"[english]StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; however, " +"StatsWeb_ProfileNoStatsPlayedButNoStatsAfter" "; jednakże, " +// previous message continues into this one +"[english]StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam reports they have played the game for %d minutes." +"StatsWeb_ProfileNoStatsPlaytimeAnomaly" "Steam informuje, że grali w tę grę przez %d minut." +"[english]StatsWeb_ProfileNavStats" "Stats" +"StatsWeb_ProfileNavStats" "Statystyki" +"[english]StatsWeb_ProfileNavWeapons" "Weapons" +"StatsWeb_ProfileNavWeapons" "Bronie" +"[english]StatsWeb_ProfileNavAchievements" "Achievements" +"StatsWeb_ProfileNavAchievements" "Osiągnięcia" +"[english]StatsWeb_ProfileNavInventory" "Collections" +"StatsWeb_ProfileNavInventory" "Kolekcje" +"[english]StatsWeb_ProfileAchievements" "Achievements" +"StatsWeb_ProfileAchievements" "Osiągniecia" +"[english]StatsWeb_ProfileAchievementsDesc" "List of Steam achievements for Alien Swarm: Reactive Drop earned by %s." +"StatsWeb_ProfileAchievementsDesc" "Lista osiągnięć Steam dla Alien Swarm: Reactive Drop osiągnięte przez %s." +"[english]StatsWeb_AchievementMissionComplete" "%s (Complete)" +"StatsWeb_AchievementMissionComplete" "%s (Ukończone)" +"[english]StatsWeb_AchievementMissionIncomplete" "%s (Incomplete)" +"StatsWeb_AchievementMissionIncomplete" "%s (Nieukończone)" +"[english]StatsWeb_AchievementBestTime" "Best time" +"StatsWeb_AchievementBestTime" "Najlepszy czas" +"[english]StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s on %[2]s" +"StatsWeb_AchievementBestTimeOnDifficulty" "%[1]s na %[2]s" +"[english]StatsWeb_AchievementBestScore" "Best score" +"StatsWeb_AchievementBestScore" "Najlepszy wynik" +"[english]StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s on %[2]s" +"StatsWeb_AchievementBestScoreOnDifficulty" "%[1]s na %[2]s" +"[english]StatsWeb_AchievementGlobalPercent" "%0.1f%% of players have this achievement." +"StatsWeb_AchievementGlobalPercent" "%0.1f%% graczy ma to osiągnięcie." +"[english]StatsWeb_ProfileWeaponStats" "Weapon Stats" +"StatsWeb_ProfileWeaponStats" "Statystyki broni" +"[english]StatsWeb_ProfileWeaponStatsDesc" "Alien Swarm: Reactive Drop weapon statistics for %s." +"StatsWeb_ProfileWeaponStatsDesc" "Statystyki broni Alien Swarm: Reactive Drop dla %s." +"[english]StatsWeb_ProfileInventory" "Collections" +"StatsWeb_ProfileInventory" "Kolekcje" +"[english]StatsWeb_ProfileInventoryDesc" "Items collected by %s in Alien Swarm: Reactive Drop." +"StatsWeb_ProfileInventoryDesc" "Przedmioty zebrane przez %s w Alien Swarm: Reactive Drop." +"[english]StatsWeb_ProfileInventoryEmpty" "Could not find any collected items." +"StatsWeb_ProfileInventoryEmpty" "Nie znaleziono żadnych zebranych przedmiotów." +"[english]StatsWeb_ProfileTitle" "Player Profiles" +"StatsWeb_ProfileTitle" "Profile graczy" +"[english]StatsWeb_ProfileDesc" "Alien Swarm: Reactive Drop gameplay statistics for %s." +"StatsWeb_ProfileDesc" "Statystyki gry w Alien Swarm: Reactive Drop dla %s." +"[english]StatsWeb_ProfileStat_TotalKills" "Total Kills" +"StatsWeb_ProfileStat_TotalKills" "Zabójstw" +"[english]StatsWeb_ProfileStat_AverageKillsPerHour" "Avg Kills Per Hour" +"StatsWeb_ProfileStat_AverageKillsPerHour" "Średnia liczba zabójstw na godzinę" +"[english]StatsWeb_ProfileStat_AliensSetOnFire" "Aliens Set on Fire" +"StatsWeb_ProfileStat_AliensSetOnFire" "Podpalonych kosmitów" +"[english]StatsWeb_ProfileStat_TotalShotsFired" "Total Shots Fired" +"StatsWeb_ProfileStat_TotalShotsFired" "Ogółem oddanych strzałów" +"[english]StatsWeb_ProfileStat_AverageAccuracy" "Avg Accuracy" +"StatsWeb_ProfileStat_AverageAccuracy" "Średnia celność" +"[english]StatsWeb_ProfileStat_TotalFriendlyFire" "Total Friendly Fire" +"StatsWeb_ProfileStat_TotalFriendlyFire" "Zadany Przyjacielski Ogień" +"[english]StatsWeb_ProfileStat_TotalDamageTaken" "Total Damage Taken" +"StatsWeb_ProfileStat_TotalDamageTaken" "Otrzymane obrażenia" +"[english]StatsWeb_ProfileStat_TotalHealing" "Total Healing" +"StatsWeb_ProfileStat_TotalHealing" "Wyleczone pkt. zdrowia" +"[english]StatsWeb_ProfileStat_TotalFastHacks" "Total Fast Hacks" +"StatsWeb_ProfileStat_TotalFastHacks" "Szybkie hacki zrobione" +"[english]StatsWeb_ProfileStat_MissionSuccessRate" "Mission Success Rate" +"StatsWeb_ProfileStat_MissionSuccessRate" "Współczynnik sukcesu misji" +"[english]StatsWeb_ProfileStat_ByDifficulty" "By Difficulty" +"StatsWeb_ProfileStat_ByDifficulty" "Według poziomu trudności" +"[english]StatsWeb_ProfileStat_FavoriteMission" "Favorite Mission" +"StatsWeb_ProfileStat_FavoriteMission" "Ulubiona misja" +"[english]StatsWeb_ProfileStat_FavoriteMarine" "Favorite Marine" +"StatsWeb_ProfileStat_FavoriteMarine" "Ulubiony Marine" +"[english]StatsWeb_ProfileStat_FavoriteWeapons" "Favorite Starting Weapons" +"StatsWeb_ProfileStat_FavoriteWeapons" "Ulubiona broń startowa" +"[english]StatsWeb_ProfileStat_FavoriteWeapons0" "Primary" +"StatsWeb_ProfileStat_FavoriteWeapons0" "Podstawowa" +"[english]StatsWeb_ProfileStat_FavoriteWeapons1" "Secondary" +"StatsWeb_ProfileStat_FavoriteWeapons1" "Dodatkowa" +"[english]StatsWeb_ProfileStat_FavoriteWeapons2" "Extra" +"StatsWeb_ProfileStat_FavoriteWeapons2" "Wyposażenie" +"[english]StatsWeb_ProfileStat_MissionCount" "Missions: %s" +"StatsWeb_ProfileStat_MissionCount" "Misje: %s" +"[english]StatsWeb_PromotionNumber" "Promotion %d" +"StatsWeb_PromotionNumber" "Awans %d" +"[english]StatsWeb_LevelNumber" "Level %d" +"StatsWeb_LevelNumber" "Poziom %d" +"[english]StatsWeb_ProfileLifetimeGameplayStats" "Lifetime Gameplay Stats" +"StatsWeb_ProfileLifetimeGameplayStats" "Podsumowanie statystyk gry" +"[english]StatsWeb_ProfileOverallStats" "Overall" +"StatsWeb_ProfileOverallStats" "Ogólne" "[english]StatsWeb_FooterSteamStoreBefore" "" "StatsWeb_FooterSteamStoreBefore" "" - "[english]StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" - "StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" - "[english]StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." - "StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." - "[english]StatsWeb_PlayersCurrentlyOnline" "%s players currently online." - "StatsWeb_PlayersCurrentlyOnline" "%s players currently online." - "[english]StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." - "StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." - "[english]StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, the Alien Swarm logo, Source, and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States and other countries." - "StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, the Alien Swarm logo, Source, and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States and other countries." - "[english]StatsWeb_GlobalStatsDesc" "Alien Swarm: Reactive Drop global mission statistics." - "StatsWeb_GlobalStatsDesc" "Alien Swarm: Reactive Drop global mission statistics." - "[english]StatsWeb_GlobalWeaponStatsDesc" "A list of all-time global statistics for every weapon available in Alien Swarm: Reactive Drop." - "StatsWeb_GlobalWeaponStatsDesc" "A list of all-time global statistics for every weapon available in Alien Swarm: Reactive Drop." - // format is strftime, see https://github.com/KarpelesLab/strftime#pattern-support - "[english]StatsWeb_DateFormat" "%e %B %Y" - "StatsWeb_DateFormat" "%e %B %Y" - "[english]StatsWeb_StartedMinutesAgo" "Started %d minutes ago" - "StatsWeb_StartedMinutesAgo" "Started %d minutes ago" - "[english]StatsWeb_StartedHoursAgo" "Started %d hours ago" - "StatsWeb_StartedHoursAgo" "Started %d hours ago" - "[english]StatsWeb_JustNow" "just now" - "StatsWeb_JustNow" "just now" - "[english]StatsWeb_MinutesAgo" "%d minutes ago" - "StatsWeb_MinutesAgo" "%d minutes ago" - "[english]StatsWeb_HoursAgo" "%d hours ago" - "StatsWeb_HoursAgo" "%d hours ago" - "[english]StatsWeb_DurationDays" "%s days, %d:%02d:%02d" - "StatsWeb_DurationDays" "%s days, %d:%02d:%02d" - "[english]StatsWeb_DurationDay" "1 day, %d:%02d:%02d" - "StatsWeb_DurationDay" "1 day, %d:%02d:%02d" +"[english]StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" +"StatsWeb_FooterSteamStoreTitle" "Alien Swarm: Reactive Drop" +"[english]StatsWeb_FooterSteamStoreAfter" " is available for free on Steam." +"StatsWeb_FooterSteamStoreAfter" " jest dostępny za darmo na Steam." +"[english]StatsWeb_PlayersCurrentlyOnline" "%s players currently online." +"StatsWeb_PlayersCurrentlyOnline" "%s graczy jest online." +"[english]StatsWeb_DataDisclaimer" "Data may be up to 5 minutes out of date. This website is not affiliated with Valve Corporation." +"StatsWeb_DataDisclaimer" "Dane mogą być nieaktualne do 5 minut. Ta strona internetowa nie jest powiązana z Valve Corporation." +"[english]StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, the Alien Swarm logo, Source, and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States and other countries." +"StatsWeb_CopyrightDisclaimer" "Valve, Alien Swarm, logo Alien Swarm, Source i logo Source są znakami towarowymi i/lub zarejestrowanymi znakami towarowymi firmy Valve Corporation w Stanach Zjednoczonych i innych krajach." +"[english]StatsWeb_GlobalStatsDesc" "Alien Swarm: Reactive Drop global mission statistics." +"StatsWeb_GlobalStatsDesc" "Globalne statystyki misji w Alien Swarm: Reactive Drop." +"[english]StatsWeb_GlobalWeaponStatsDesc" "A list of all-time global statistics for every weapon available in Alien Swarm: Reactive Drop." +"StatsWeb_GlobalWeaponStatsDesc" "Lista globalnych statystyk wszech czasów dla każdej broni dostępnej w Alien Swarm: Reactive Drop." +// format is strftime, see https://github.com/KarpelesLab/strftime#pattern-support +"[english]StatsWeb_DateFormat" "%e %B %Y" +"StatsWeb_DateFormat" "%e %B %Y" +"[english]StatsWeb_StartedMinutesAgo" "Started %d minutes ago" +"StatsWeb_StartedMinutesAgo" "Zaczęto %d minut temu" +"[english]StatsWeb_StartedHoursAgo" "Started %d hours ago" +"StatsWeb_StartedHoursAgo" "Zaczęto %d godzin temu" +"[english]StatsWeb_JustNow" "just now" +"StatsWeb_JustNow" "W tej chwili" +"[english]StatsWeb_MinutesAgo" "%d minutes ago" +"StatsWeb_MinutesAgo" "%d minut temu" +"[english]StatsWeb_HoursAgo" "%d hours ago" +"StatsWeb_HoursAgo" "%d godzin temu" +"[english]StatsWeb_DurationDays" "%s days, %d:%02d:%02d" +"StatsWeb_DurationDays" "%s dni, %d:%02d:%02d" +"[english]StatsWeb_DurationDay" "1 day, %d:%02d:%02d" +"StatsWeb_DurationDay" "1 dzień, %d:%02d:%02d" "[english]StatsWeb_DurationHours" "%d:%02d:%02d" "StatsWeb_DurationHours" "%d:%02d:%02d" "[english]StatsWeb_DurationMinutes" "%d:%02d" "StatsWeb_DurationMinutes" "%d:%02d" - "[english]StatsWeb_DurationDaysMS" "%s days, %d:%02d:%02d.%03d" - "StatsWeb_DurationDaysMS" "%s days, %d:%02d:%02d.%03d" - "[english]StatsWeb_DurationDayMS" "1 day, %d:%02d:%02d.%03d" - "StatsWeb_DurationDayMS" "1 day, %d:%02d:%02d.%03d" +"[english]StatsWeb_DurationDaysMS" "%s days, %d:%02d:%02d.%03d" +"StatsWeb_DurationDaysMS" "%s dni, %d:%02d:%02d.%03d" +"[english]StatsWeb_DurationDayMS" "1 day, %d:%02d:%02d.%03d" +"StatsWeb_DurationDayMS" "1 dzień, %d:%02d:%02d.%03d" "[english]StatsWeb_DurationHoursMS" "%d:%02d:%02d.%03d" "StatsWeb_DurationHoursMS" "%d:%02d:%02d.%03d" "[english]StatsWeb_DurationMinutesMS" "%d:%02d.%03d" "StatsWeb_DurationMinutesMS" "%d:%02d.%03d" - "[english]StatsWeb_HoIAF" "Heroes of the Interstellar Armed Forces" - "StatsWeb_HoIAF" "Heroes of the Interstellar Armed Forces" - "[english]StatsWeb_HoIAF_AllSeasons" "All Seasons" - "StatsWeb_HoIAF_AllSeasons" "All Seasons" - "[english]StatsWeb_HoIAF_Season" "Season %d" - "StatsWeb_HoIAF_Season" "Season %d" - "[english]StatsWeb_HoIAFBlurb" "Heroes of the Interstellar Armed Forces is a monthly competition where players complete missions on participating dedicated servers. The harder the mission, the more points it grants." - "StatsWeb_HoIAFBlurb" "Heroes of the Interstellar Armed Forces is a monthly competition where players complete missions on participating dedicated servers. The harder the mission, the more points it grants." - "[english]StatsWeb_HoIAFBlurb_Past" "This season ran from %[1]s to %[2]s." - "StatsWeb_HoIAFBlurb_Past" "This season ran from %[1]s to %[2]s." - "[english]StatsWeb_HoIAFBlurb_Present" "This season started on %[1]s and will run until %[2]s." - "StatsWeb_HoIAFBlurb_Present" "This season started on %[1]s and will run until %[2]s." - "[english]StatsWeb_HoIAFBlurb_Future" "This season will begin on %[1]s and end on %[2]s." - "StatsWeb_HoIAFBlurb_Future" "This season will begin on %[1]s and end on %[2]s." - "[english]StatsWeb_WeaponStat_DeathmatchMode" "Deathmatch mode" - "StatsWeb_WeaponStat_DeathmatchMode" "Deathmatch mode" - "[english]StatsWeb_WeaponStat_Missions0" "Missions (primary)" - "StatsWeb_WeaponStat_Missions0" "Missions (primary)" - "[english]StatsWeb_WeaponStat_Missions1" "Missions (secondary)" - "StatsWeb_WeaponStat_Missions1" "Missions (secondary)" - "[english]StatsWeb_WeaponStat_Missions2" "Missions" - "StatsWeb_WeaponStat_Missions2" "Missions" - "[english]StatsWeb_WeaponStat_Damage" "Damage" - "StatsWeb_WeaponStat_Damage" "Damage" - "[english]StatsWeb_WeaponStat_FriendlyFire" "Friendly Fire" - "StatsWeb_WeaponStat_FriendlyFire" "Friendly Fire" - "[english]StatsWeb_WeaponStat_Kills" "Kills" - "StatsWeb_WeaponStat_Kills" "Kills" - "[english]StatsWeb_WeaponStat_ShotsFired" "Shots Fired" - "StatsWeb_WeaponStat_ShotsFired" "Shots Fired" - "[english]StatsWeb_WeaponStat_ShotsHit" "Shots Hit" - "StatsWeb_WeaponStat_ShotsHit" "Shots Hit" - "[english]StatsWeb_WeaponStat_Accuracy" "Accuracy" - "StatsWeb_WeaponStat_Accuracy" "Accuracy" - "[english]StatsWeb_WeaponStat_AccuracyDesc" "Accuracy of over 100% means hitting multiple aliens per shot." - "StatsWeb_WeaponStat_AccuracyDesc" "Accuracy of over 100% means hitting multiple aliens per shot." - "[english]StatsWeb_WeaponStat_AlternateFire" "Alternate Fire" - "StatsWeb_WeaponStat_AlternateFire" "Alternate Fire" - "[english]StatsWeb_WeaponStat_Deployed" "Deployed" - "StatsWeb_WeaponStat_Deployed" "Deployed" - "[english]StatsWeb_WeaponStat_Used" "Used" - "StatsWeb_WeaponStat_Used" "Used" - "[english]StatsWeb_WeaponStat_Thrown" "Thrown" - "StatsWeb_WeaponStat_Thrown" "Thrown" - "[english]StatsWeb_WeaponStat_Healing" "Healing" - "StatsWeb_WeaponStat_Healing" "Healing" - "[english]StatsWeb_WeaponStat_HealingSelf" "Healing (self)" - "StatsWeb_WeaponStat_HealingSelf" "Healing (self)" - "[english]StatsWeb_WeaponStat_DamageBlocked" "Damage Blocked" - "StatsWeb_WeaponStat_DamageBlocked" "Damage Blocked" - "[english]StatsWeb_WeaponStat_DamageDoubled" "Damage Doubled" - "StatsWeb_WeaponStat_DamageDoubled" "Damage Doubled" - "[english]StatsWeb_WeaponStat_MarinesExtinguished" "Marines Extinguished" - "StatsWeb_WeaponStat_MarinesExtinguished" "Marines Extinguished" - "[english]StatsWeb_WeaponStat_AliensFrozen" "Aliens Frozen" - "StatsWeb_WeaponStat_AliensFrozen" "Aliens Frozen" - "[english]StatsWeb_HoIAF_LeaderboardDesc" "Heroes of the Interstellar Armed Forces season %d leaderboard." - "StatsWeb_HoIAF_LeaderboardDesc" "Heroes of the Interstellar Armed Forces season %d leaderboard." - "[english]StatsWeb_HoIAF_AuditLog" "Ranking History" - "StatsWeb_HoIAF_AuditLog" "Ranking History" - "[english]StatsWeb_HoIAF_AuditLogDesc" "Heroes of the Interstellar Armed Forces score and rank history for %s." - "StatsWeb_HoIAF_AuditLogDesc" "Heroes of the Interstellar Armed Forces score and rank history for %s." - "[english]StatsWeb_HoIAF_AuditLog_NoEntries" "No score changes occurred during this hour." - "StatsWeb_HoIAF_AuditLog_NoEntries" "No score changes occurred during this hour." - "[english]StatsWeb_HoIAF_MissingMissionRecords" "Missing Mission Records" - "StatsWeb_HoIAF_MissingMissionRecords" "Missing Mission Records" - "[english]StatsWeb_HoIAF_NoScoreChange" "Score change rejected to avoid rollback." - "StatsWeb_HoIAF_NoScoreChange" "Score change rejected to avoid rollback." - "[english]StatsWeb_HoIAF_MissingMissionRecords_Explain" "Missions were partially recorded by ranked servers but not reported to the stats server. This can be caused by temporary networking problems between servers. Stat changes for multiple missions are combined in this record." - "StatsWeb_HoIAF_MissingMissionRecords_Explain" "Missions were partially recorded by ranked servers but not reported to the stats server. This can be caused by temporary networking problems between servers. Stat changes for multiple missions are combined in this record." - "[english]StatsWeb_HoIAF_MissingMissionRecords_Explain2" "Missions were not fully recorded by ranked servers. This can be due to network problems during the recording of a previous mission, or while the previous stats were being retrieved for this score update." - "StatsWeb_HoIAF_MissingMissionRecords_Explain2" "Missions were not fully recorded by ranked servers. This can be due to network problems during the recording of a previous mission, or while the previous stats were being retrieved for this score update." - "[english]StatsWeb_Column_Rank" "Rank" - "StatsWeb_Column_Rank" "Rank" - "[english]StatsWeb_Column_Player" "Player" - "StatsWeb_Column_Player" "Player" - "[english]StatsWeb_Column_Score" "Score" - "StatsWeb_Column_Score" "Score" - "[english]StatsWeb_Column_Time" "Time" - "StatsWeb_Column_Time" "Time" - "[english]StatsWeb_Column_TimeOfDay" "Time" - "StatsWeb_Column_TimeOfDay" "Time" - "[english]StatsWeb_Column_Loadout" "Loadout" - "StatsWeb_Column_Loadout" "Loadout" - "[english]StatsWeb_Column_Mission" "Mission" - "StatsWeb_Column_Mission" "Mission" - "[english]StatsWeb_Column_Difficulty" "Difficulty" - "StatsWeb_Column_Difficulty" "Difficulty" - "[english]StatsWeb_Column_Country" "Country" - "StatsWeb_Column_Country" "Country" - "[english]StatsWeb_Column_Date" "Date" - "StatsWeb_Column_Date" "Date" - "[english]StatsWeb_Column_Details" "Details" - "StatsWeb_Column_Details" "Details" - "[english]StatsWeb_Column_Server" "Server" - "StatsWeb_Column_Server" "Server" - "[english]StatsWeb_Column_KillsAliens" "Aliens Eliminated" - "StatsWeb_Column_KillsAliens" "Aliens Eliminated" - "[english]StatsWeb_Column_KillsMarine" "Team Kills" - "StatsWeb_Column_KillsMarine" "Team Kills" - "[english]StatsWeb_Column_MissionsSuccess" "Missions Completed" - "StatsWeb_Column_MissionsSuccess" "Missions Completed" - "[english]StatsWeb_Column_MissionsFailed" "Missions Failed" - "StatsWeb_Column_MissionsFailed" "Missions Failed" - "[english]StatsWeb_Column_SuccessRate" "Success Rate" - "StatsWeb_Column_SuccessRate" "Success Rate" - // a mapper-defined score; for example, in endless missions - "[english]StatsWeb_Column_MapperScore" "Mission Score" - "StatsWeb_Column_MapperScore" "Mission Score" - "[english]StatsWeb_PreviousPage" "Previous" - "StatsWeb_PreviousPage" "Previous" - "[english]StatsWeb_NextPage" "Next" - "StatsWeb_NextPage" "Next" - "[english]StatsWeb_Page" "Page" - "StatsWeb_Page" "Page" - "[english]StatsWeb_GoPage" "Go" - "StatsWeb_GoPage" "Go" - "[english]StatsWeb_WorkshopAddon" "(Workshop Addon)" - "StatsWeb_WorkshopAddon" "(Workshop Addon)" - "[english]StatsWeb_SpeedRuns" "Speedruns" - "StatsWeb_SpeedRuns" "Speedruns" - "[english]StatsWeb_HighScores" "High Scores" - "StatsWeb_HighScores" "High Scores" - "[english]StatsWeb_SpeedRunLeaderboards" "Speedrun Leaderboards" - "StatsWeb_SpeedRunLeaderboards" "Speedrun Leaderboards" - "[english]StatsWeb_SpeedRunLeaderboardDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %s." - "StatsWeb_SpeedRunLeaderboardDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %s." - "[english]StatsWeb_SpeedRunLeaderboardPointsDesc" "Global high scores leaderboard for the Alien Swarm: Reactive Drop mission %s." - "StatsWeb_SpeedRunLeaderboardPointsDesc" "Global high scores leaderboard for the Alien Swarm: Reactive Drop mission %s." - "[english]StatsWeb_SpeedRunLeaderboardChallengeDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %[1]s (%[2]s challenge)." - "StatsWeb_SpeedRunLeaderboardChallengeDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %[1]s (%[2]s challenge)." - "[english]StatsWeb_Leaderboards" "Leaderboards" - "StatsWeb_Leaderboards" "Leaderboards" - "[english]StatsWeb_FilterByChallenge" "Filter by Challenge" - "StatsWeb_FilterByChallenge" "Filter by Challenge" - "[english]StatsWeb_ChallengeLeaderboards" "%s (Challenge) | Leaderboards" - "StatsWeb_ChallengeLeaderboards" "%s (Challenge) | Leaderboards" - "[english]StatsWeb_LeaderboardsDesc" "Index of speedrun leaderboards for Alien Swarm: Reactive Drop missions." - "StatsWeb_LeaderboardsDesc" "Index of speedrun leaderboards for Alien Swarm: Reactive Drop missions." - "[english]StatsWeb_MissionFailedDesc" "Mission was not successfully completed." - "StatsWeb_MissionFailedDesc" "Mission was not successfully completed." - "[english]StatsWeb_SkullDesc" "Marine died on this mission." - "StatsWeb_SkullDesc" "Marine died on this mission." - "[english]StatsWeb_LoadoutMarine" "Marine: %s" - "StatsWeb_LoadoutMarine" "Marine: %s" - "[english]StatsWeb_LoadoutWeapon0" "Primary Weapon: %s" - "StatsWeb_LoadoutWeapon0" "Primary Weapon: %s" - "[english]StatsWeb_LoadoutWeapon1" "Secondary Weapon: %s" - "StatsWeb_LoadoutWeapon1" "Secondary Weapon: %s" - "[english]StatsWeb_LoadoutWeapon2" "Extra Weapon: %s" - "StatsWeb_LoadoutWeapon2" "Extra Weapon: %s" - "[english]StatsWeb_MarineCountDesc" "There were %d marines on this mission." - "StatsWeb_MarineCountDesc" "There were %d marines on this mission." - "[english]StatsWeb_PreviousCampaigns" "Previous Campaigns" - "StatsWeb_PreviousCampaigns" "Previous Campaigns" - "[english]StatsWeb_NextCampaigns" "More Campaigns" - "StatsWeb_NextCampaigns" "More Campaigns" - "[english]StatsWeb_ByAuthor" "by %s" - "StatsWeb_ByAuthor" "by %s" - "[english]StatsWeb_RankNumber" "#%s" - "StatsWeb_RankNumber" "#%s" - "[english]StatsWeb_ShortNum_Thousand0" "%dk" - "StatsWeb_ShortNum_Thousand0" "%dk" - "[english]StatsWeb_ShortNum_Thousand1" "%d.%dk" - "StatsWeb_ShortNum_Thousand1" "%d.%dk" - "[english]StatsWeb_ShortNum_Million0" "%dM" - "StatsWeb_ShortNum_Million0" "%dM" - "[english]StatsWeb_ShortNum_Million1" "%d.%dM" - "StatsWeb_ShortNum_Million1" "%d.%dM" - "[english]StatsWeb_ShortNum_Billion0" "%dG" - "StatsWeb_ShortNum_Billion0" "%dG" - "[english]StatsWeb_ShortNum_Billion1" "%d.%dG" - "StatsWeb_ShortNum_Billion1" "%d.%dG" - "[english]StatsWeb_ShortNum_Trillion0" "%dT" - "StatsWeb_ShortNum_Trillion0" "%dT" - "[english]StatsWeb_ShortNum_Trillion1" "%d.%dT" - "StatsWeb_ShortNum_Trillion1" "%d.%dT" - "[english]StatsWeb_ShortNum_Quadrillion0" "%dP" - "StatsWeb_ShortNum_Quadrillion0" "%dP" - "[english]StatsWeb_ShortNum_Quadrillion1" "%d.%dP" - "StatsWeb_ShortNum_Quadrillion1" "%d.%dP" - "[english]StatsWeb_ShortNum_Quintillion0" "%dE" - "StatsWeb_ShortNum_Quintillion0" "%dE" - "[english]StatsWeb_ShortNum_Quintillion1" "%d.%dE" - "StatsWeb_ShortNum_Quintillion1" "%d.%dE" - "[english]StatsWeb_Report_Medals" "Report a problem with medals." - "StatsWeb_Report_Medals" "Report a problem with medals." - "[english]StatsWeb_Report_Vandalism" "Report incorrect stats." - "StatsWeb_Report_Vandalism" "Report incorrect stats." - // %[1]s is the guide name. %[2]s is the author name. - "[english]StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Shared Loadout by %[2]s" - "StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Shared Loadout by %[2]s" - "[english]StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Speedrun Ghost by %[2]s" - "StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Speedrun Ghost by %[2]s" - // %[1]s is the marine's given name, %[2]s the surname, %[3]s the nickname. BBCode allowed. - "[english]StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" - "StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" - "[english]StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" - "StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" +"[english]StatsWeb_HoIAF" "Heroes of the Interstellar Armed Forces" +"StatsWeb_HoIAF" "Bohaterowie Interstellar Armed Forces" +"[english]StatsWeb_HoIAF_AllSeasons" "All Seasons" +"StatsWeb_HoIAF_AllSeasons" "Wszystkie Sezony" +"[english]StatsWeb_HoIAF_Season" "Season %d" +"StatsWeb_HoIAF_Season" "Sezon %d" +"[english]StatsWeb_HoIAFBlurb" "Heroes of the Interstellar Armed Forces is a monthly competition where players complete missions on participating dedicated servers. The harder the mission, the more points it grants." +"StatsWeb_HoIAFBlurb" "Bohaterowie Interstellar Armed Forces to miesięczny konkurs, w którym gracze wykonują misje na uczestniczących serwerach dedykowanych. Im trudniejsza misja, tym więcej punktów jest przyznanych graczowi." +"[english]StatsWeb_HoIAFBlurb_Past" "This season ran from %[1]s to %[2]s." +"StatsWeb_HoIAFBlurb_Past" "Ten sezon trwał od %[1]s do %[2]s." +"[english]StatsWeb_HoIAFBlurb_Present" "This season started on %[1]s and will run until %[2]s." +"StatsWeb_HoIAFBlurb_Present" "Ten sezon rozpoczął się w %[1]s i potrwa do %[2]s." +"[english]StatsWeb_HoIAFBlurb_Future" "This season will begin on %[1]s and end on %[2]s." +"StatsWeb_HoIAFBlurb_Future" "Ten sezon rozpocznie się w %[1]s a zakończy się w %[2]s." +"[english]StatsWeb_WeaponStat_DeathmatchMode" "Deathmatch mode" +"StatsWeb_WeaponStat_DeathmatchMode" "Tryb Deathmatch" +"[english]StatsWeb_WeaponStat_Missions0" "Missions (primary)" +"StatsWeb_WeaponStat_Missions0" "Misje (ppodstawowa)" +"[english]StatsWeb_WeaponStat_Missions1" "Missions (secondary)" +"StatsWeb_WeaponStat_Missions1" "Misje (dodatkowa)" +"[english]StatsWeb_WeaponStat_Missions2" "Missions" +"StatsWeb_WeaponStat_Missions2" "Misje" +"[english]StatsWeb_WeaponStat_Damage" "Damage" +"StatsWeb_WeaponStat_Damage" "Obrażenia" +"[english]StatsWeb_WeaponStat_FriendlyFire" "Friendly Fire" +"StatsWeb_WeaponStat_FriendlyFire" "Przyjacielski ogień" +"[english]StatsWeb_WeaponStat_Kills" "Kills" +"StatsWeb_WeaponStat_Kills" "Zabójstwa" +"[english]StatsWeb_WeaponStat_ShotsFired" "Shots Fired" +"StatsWeb_WeaponStat_ShotsFired" "Oddane strzały" +"[english]StatsWeb_WeaponStat_ShotsHit" "Shots Hit" +"StatsWeb_WeaponStat_ShotsHit" "Trafione strzały" +"[english]StatsWeb_WeaponStat_Accuracy" "Accuracy" +"StatsWeb_WeaponStat_Accuracy" "Celność" +"[english]StatsWeb_WeaponStat_AccuracyDesc" "Accuracy of over 100% means hitting multiple aliens per shot." +"StatsWeb_WeaponStat_AccuracyDesc" "Celność powyżej 100% oznacza trafienie kilku kosmitów jednym strzałem." +"[english]StatsWeb_WeaponStat_AlternateFire" "Alternate Fire" +"StatsWeb_WeaponStat_AlternateFire" "Alternatywny Strzał" +"[english]StatsWeb_WeaponStat_Deployed" "Deployed" +"StatsWeb_WeaponStat_Deployed" "Rozstawień" +"[english]StatsWeb_WeaponStat_Used" "Used" +"StatsWeb_WeaponStat_Used" "Użyć" +"[english]StatsWeb_WeaponStat_Thrown" "Thrown" +"StatsWeb_WeaponStat_Thrown" "Rzutów" +"[english]StatsWeb_WeaponStat_Healing" "Healing" +"StatsWeb_WeaponStat_Healing" "Leczenie" +"[english]StatsWeb_WeaponStat_HealingSelf" "Healing (self)" +"StatsWeb_WeaponStat_HealingSelf" "Leczenie (siebie)" +"[english]StatsWeb_WeaponStat_DamageBlocked" "Damage Blocked" +"StatsWeb_WeaponStat_DamageBlocked" "Obrażenia zablokowane" +"[english]StatsWeb_WeaponStat_DamageDoubled" "Damage Doubled" +"StatsWeb_WeaponStat_DamageDoubled" "Obrażenia podwojone" +"[english]StatsWeb_WeaponStat_MarinesExtinguished" "Marines Extinguished" +"StatsWeb_WeaponStat_MarinesExtinguished" "Marines ugaszeni" +"[english]StatsWeb_WeaponStat_AliensFrozen" "Aliens Frozen" +"StatsWeb_WeaponStat_AliensFrozen" "Kosmici zamrożeni" +"[english]StatsWeb_HoIAF_LeaderboardDesc" "Heroes of the Interstellar Armed Forces season %d leaderboard." +"StatsWeb_HoIAF_LeaderboardDesc" "Tablice wyników Bohaterów Interstellar Armed Forces dla sezonu %d." +"[english]StatsWeb_HoIAF_AuditLog" "Ranking History" +"StatsWeb_HoIAF_AuditLog" "Historia Rankingu" +"[english]StatsWeb_HoIAF_AuditLogDesc" "Heroes of the Interstellar Armed Forces score and rank history for %s." +"StatsWeb_HoIAF_AuditLogDesc" "Historia wyników i rankingu Bohaterów Interstellar Armed Forces dla %s." +"[english]StatsWeb_HoIAF_AuditLog_NoEntries" "No score changes occurred during this hour." +"StatsWeb_HoIAF_AuditLog_NoEntries" "W ciągu tej godziny nie zanotowano żadnych zmian w wynikach." +"[english]StatsWeb_HoIAF_MissingMissionRecords" "Missing Mission Records" +"StatsWeb_HoIAF_MissingMissionRecords" "Brakujące zapisy misji" +"[english]StatsWeb_HoIAF_NoScoreChange" "Score change rejected to avoid rollback." +"StatsWeb_HoIAF_NoScoreChange" "Zmiana wyniku została odrzucona w celu uniknięcia wycofania." +"[english]StatsWeb_HoIAF_MissingMissionRecords_Explain" "Missions were partially recorded by ranked servers but not reported to the stats server. This can be caused by temporary networking problems between servers. Stat changes for multiple missions are combined in this record." +"StatsWeb_HoIAF_MissingMissionRecords_Explain" "Misje zostały częściowo zarejestrowane przez serwery rankingowe, ale nie zostały zgłoszone do serwera statystyk. Może to być spowodowane tymczasowymi problemami sieciowymi między serwerami. Zmiany statystyk dla wielu misji są łączone w tym rekordzie." +"[english]StatsWeb_HoIAF_MissingMissionRecords_Explain2" "Missions were not fully recorded by ranked servers. This can be due to network problems during the recording of a previous mission, or while the previous stats were being retrieved for this score update." +"StatsWeb_HoIAF_MissingMissionRecords_Explain2" "Misje nie zostały w pełni nagrane przez serwery rankingowe. Może to być spowodowane problemami z siecią podczas rejestrowania poprzedniej misji lub podczas pobierania poprzednich statystyk na potrzeby tej aktualizacji wyników." +"[english]StatsWeb_Column_Rank" "Rank" +"StatsWeb_Column_Rank" "Ranking" +"[english]StatsWeb_Column_Player" "Player" +"StatsWeb_Column_Player" "Gracz" +"[english]StatsWeb_Column_Score" "Score" +"StatsWeb_Column_Score" "Wynik" +"[english]StatsWeb_Column_Time" "Time" +"StatsWeb_Column_Time" "Czas" +"[english]StatsWeb_Column_TimeOfDay" "Time" +"StatsWeb_Column_TimeOfDay" "Czas" +"[english]StatsWeb_Column_Loadout" "Loadout" +"StatsWeb_Column_Loadout" "Wyposażenie" +"[english]StatsWeb_Column_Mission" "Mission" +"StatsWeb_Column_Mission" "Misja" +"[english]StatsWeb_Column_Difficulty" "Difficulty" +"StatsWeb_Column_Difficulty" "Poz. Trudności" +"[english]StatsWeb_Column_Country" "Country" +"StatsWeb_Column_Country" "Kraj" +"[english]StatsWeb_Column_Date" "Date" +"StatsWeb_Column_Date" "Data" +"[english]StatsWeb_Column_Details" "Details" +"StatsWeb_Column_Details" "Detale" +"[english]StatsWeb_Column_Server" "Server" +"StatsWeb_Column_Server" "Serwer" +"[english]StatsWeb_Column_KillsAliens" "Aliens Eliminated" +"StatsWeb_Column_KillsAliens" "Kosmici Wyeliminowani" +"[english]StatsWeb_Column_KillsMarine" "Team Kills" +"StatsWeb_Column_KillsMarine" "Zabici członkowie drużyny" +"[english]StatsWeb_Column_MissionsSuccess" "Missions Completed" +"StatsWeb_Column_MissionsSuccess" "Misje Ukończone" +"[english]StatsWeb_Column_MissionsFailed" "Missions Failed" +"StatsWeb_Column_MissionsFailed" "Misje Nieudane" +"[english]StatsWeb_Column_SuccessRate" "Success Rate" +"StatsWeb_Column_SuccessRate" "Współczynnik sukcesu" +// a mapper-defined score; for example, in endless missions +"[english]StatsWeb_Column_MapperScore" "Mission Score" +"StatsWeb_Column_MapperScore" "Wynik Misji" +"[english]StatsWeb_PreviousPage" "Previous" +"StatsWeb_PreviousPage" "Poprzednia" +"[english]StatsWeb_NextPage" "Next" +"StatsWeb_NextPage" "Następna" +"[english]StatsWeb_Page" "Page" +"StatsWeb_Page" "Strona" +"[english]StatsWeb_GoPage" "Go" +"StatsWeb_GoPage" "Idź" +"[english]StatsWeb_WorkshopAddon" "(Workshop Addon)" +"StatsWeb_WorkshopAddon" "(dodatek z warsztatu)" +"[english]StatsWeb_SpeedRuns" "Speedruns" +"StatsWeb_SpeedRuns" "Rekordy Czasowe" +"[english]StatsWeb_HighScores" "High Scores" +"StatsWeb_HighScores" "Najlepsze Wyniki" +"[english]StatsWeb_SpeedRunLeaderboards" "Speedrun Leaderboards" +"StatsWeb_SpeedRunLeaderboards" "Tabele Wyników Rekordów Czasowych" +"[english]StatsWeb_SpeedRunLeaderboardDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %s." +"StatsWeb_SpeedRunLeaderboardDesc" "Globalna tabela wyników Rekordów Czasowych dla misji %s w Alien Swarm: Reactive Drop." +"[english]StatsWeb_SpeedRunLeaderboardPointsDesc" "Global high scores leaderboard for the Alien Swarm: Reactive Drop mission %s." +"StatsWeb_SpeedRunLeaderboardPointsDesc" "Globalna tabela najlepszych wyników dla misji %s w Alien Swarm: Reactive Drop mission." +"[english]StatsWeb_SpeedRunLeaderboardChallengeDesc" "Global speedrun leaderboard for the Alien Swarm: Reactive Drop mission %[1]s (%[2]s challenge)." +"StatsWeb_SpeedRunLeaderboardChallengeDesc" "Globalna tabela wyników Rekordów Czasowych dla misji %[1]s (wyzwanie %[2]s) w Alien Swarm: Reactive Drop mission %[1]s (%[2]s challenge)." +"[english]StatsWeb_Leaderboards" "Leaderboards" +"StatsWeb_Leaderboards" "Tabele wyników" +"[english]StatsWeb_FilterByChallenge" "Filter by Challenge" +"StatsWeb_FilterByChallenge" "Filtruj według wyzwania" +"[english]StatsWeb_ChallengeLeaderboards" "%s (Challenge) | Leaderboards" +"StatsWeb_ChallengeLeaderboards" "%s (Wyzwanie) | Tabele Wyników" +"[english]StatsWeb_LeaderboardsDesc" "Index of speedrun leaderboards for Alien Swarm: Reactive Drop missions." +"StatsWeb_LeaderboardsDesc" "Indeks rankingów Rekordów Czasowych dla misji w Alien Swarm: Reactive Drop." +"[english]StatsWeb_MissionFailedDesc" "Mission was not successfully completed." +"StatsWeb_MissionFailedDesc" "Misja nie została pomyślnie ukończona." +"[english]StatsWeb_SkullDesc" "Marine died on this mission." +"StatsWeb_SkullDesc" "Marine zginął podczas tej misji." +"[english]StatsWeb_LoadoutMarine" "Marine: %s" +"StatsWeb_LoadoutMarine" "Marine: %s" +"[english]StatsWeb_LoadoutWeapon0" "Primary Weapon: %s" +"StatsWeb_LoadoutWeapon0" "Broń podstawowa: %s" +"[english]StatsWeb_LoadoutWeapon1" "Secondary Weapon: %s" +"StatsWeb_LoadoutWeapon1" "Broń dodatkowa: %s" +"[english]StatsWeb_LoadoutWeapon2" "Extra Weapon: %s" +"StatsWeb_LoadoutWeapon2" "Wyposażenie: %s" +"[english]StatsWeb_MarineCountDesc" "There were %d marines on this mission." +"StatsWeb_MarineCountDesc" "W tej misji brało udział %d marines." +"[english]StatsWeb_PreviousCampaigns" "Previous Campaigns" +"StatsWeb_PreviousCampaigns" "Poprzednie kampanie" +"[english]StatsWeb_NextCampaigns" "More Campaigns" +"StatsWeb_NextCampaigns" "Więcej kampanii" +"[english]StatsWeb_ByAuthor" "by %s" +"StatsWeb_ByAuthor" "przez %s" +"[english]StatsWeb_RankNumber" "#%s" +"StatsWeb_RankNumber" "#%s" +"[english]StatsWeb_ShortNum_Thousand0" "%dk" +"StatsWeb_ShortNum_Thousand0" "%dk" +"[english]StatsWeb_ShortNum_Thousand1" "%d.%dk" +"StatsWeb_ShortNum_Thousand1" "%d.%dk" +"[english]StatsWeb_ShortNum_Million0" "%dM" +"StatsWeb_ShortNum_Million0" "%dM" +"[english]StatsWeb_ShortNum_Million1" "%d.%dM" +"StatsWeb_ShortNum_Million1" "%d.%dM" +"[english]StatsWeb_ShortNum_Billion0" "%dG" +"StatsWeb_ShortNum_Billion0" "%dG" +"[english]StatsWeb_ShortNum_Billion1" "%d.%dG" +"StatsWeb_ShortNum_Billion1" "%d.%dG" +"[english]StatsWeb_ShortNum_Trillion0" "%dT" +"StatsWeb_ShortNum_Trillion0" "%dT" +"[english]StatsWeb_ShortNum_Trillion1" "%d.%dT" +"StatsWeb_ShortNum_Trillion1" "%d.%dT" +"[english]StatsWeb_ShortNum_Quadrillion0" "%dP" +"StatsWeb_ShortNum_Quadrillion0" "%dP" +"[english]StatsWeb_ShortNum_Quadrillion1" "%d.%dP" +"StatsWeb_ShortNum_Quadrillion1" "%d.%dP" +"[english]StatsWeb_ShortNum_Quintillion0" "%dE" +"StatsWeb_ShortNum_Quintillion0" "%dE" +"[english]StatsWeb_ShortNum_Quintillion1" "%d.%dE" +"StatsWeb_ShortNum_Quintillion1" "%d.%dE" +"[english]StatsWeb_Report_Medals" "Report a problem with medals." +"StatsWeb_Report_Medals" "Zgłoś problem z medalami." +"[english]StatsWeb_Report_Vandalism" "Report incorrect stats." +"StatsWeb_Report_Vandalism" "Zgłoś nieprawidłowe statystyki." +// %[1]s is the guide name. %[2]s is the author name. +//translator note: i do not know where this is displayed so i dont know if this is 100% accurate +"[english]StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Shared Loadout by %[2]s" +"StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Dzielony ekwipunek przez %[2]s" +"[english]StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Speedrun Ghost by %[2]s" +"StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Duch Rekordu Czasowego przez %[2]s" +// %[1]s is the marine's given name, %[2]s the surname, %[3]s the nickname. BBCode allowed. +"[english]StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" +"StatsWeb_Marine_Nickname" "%[1]s “[b]%[3]s[/b]” %[2]s" +"[english]StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" +"StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" - "[english]rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\"" - "rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\"" - "[english]rd_event_double_xp_anniversary" "Anniversary Double Experience Week" - "rd_event_double_xp_anniversary" "Anniversary Double Experience Week" - "[english]rd_event_news_anniversary_6th" "6th Anniversary! New campaign, side stories, and more!" - "rd_event_news_anniversary_6th" "6th Anniversary! New campaign, side stories, and more!" - "[english]rd_event_news_anniversary_7th" "7th Anniversary! New UI redesign!" - "rd_event_news_anniversary_7th" "7th Anniversary! New UI redesign!" - "[english]rd_event_news_ranked_missions_added" "New and old favorite missions added to HoIAF!" - "rd_event_news_ranked_missions_added" "New and old favorite missions added to HoIAF!" - "[english]rd_event_news_ranked_missions_endless" "HoIAF adds Endless Missions!" - "rd_event_news_ranked_missions_endless" "HoIAF adds Endless Missions!" +"[english]rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\" " +"rd_event_mapping_competition" "Konkurs mapowania 2024 \"Stacja Kosmiczna\" " +"[english]rd_event_double_xp_anniversary" "Anniversary Double Experience Week" +"rd_event_double_xp_anniversary" "Rocznicowy Tydzień z Podwójnym XP" +"[english]rd_event_news_anniversary_6th" "6th Anniversary! New campaign, side stories, and more!" +"rd_event_news_anniversary_6th" "6th Rocznica! Nowa kampania, historie poboczne i wiele więcej!" +"[english]rd_event_news_anniversary_7th" "7th Anniversary! New UI redesign!" +"rd_event_news_anniversary_7th" "7th Rocznica! Nowy redesign UI!" +"[english]rd_event_news_ranked_missions_added" "New and old favorite missions added to HoIAF!" +"rd_event_news_ranked_missions_added" "Nowe i stare ulubione misje dodane do HoIAF!" +"[english]rd_event_news_ranked_missions_endless" "HoIAF adds Endless Missions!" +"rd_event_news_ranked_missions_endless" "HoIAF dodaje Nieskonczone Misje!" } } From e955c3bad8eadb7b089d315fa3fe7ee1c015cee5 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 23:07:51 +0200 Subject: [PATCH 117/201] fix exampleaddon encoding From 61a967be25f2bee47ec7cf615ca91fcbf84a6c79 Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Sun, 8 Sep 2024 23:08:56 +0200 Subject: [PATCH 118/201] risk of rain encoding --- .../resource/reactivedrop_polish.txt | 400 +++++++++--------- 1 file changed, 200 insertions(+), 200 deletions(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_polish.txt b/addons/RiskOfRain/resource/reactivedrop_polish.txt index 731700186..007d8dd6d 100644 --- a/addons/RiskOfRain/resource/reactivedrop_polish.txt +++ b/addons/RiskOfRain/resource/reactivedrop_polish.txt @@ -1,200 +1,200 @@ -"lang" -{ -"Language" "polish" -"Tokens" -{ -// replace English with translation language native name and your nickname at the end. -"[english]ror_translationCredit" "English translations by ModdedMarionette." -"ror_translationCredit" "Polskie tłumaczenie autorstwa Sokolov." -"[english]ror_translationVersion" "Translation Version: v1.2" -"ror_translationVersion" "Wersja tłumaczenia: v1.2" - -"[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." -"rd_challenge_desc_ror" "Wyzwanie typu rogueliike w którym wyruszasz w podróż aby pokonać Bossa bez restartu podczas zbierania przydatnych przedmiotów które możesz brać ze sobą pomiędzy poziomami." -"[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" -"ror_mapOnCooldown" "Ta mapa jest aktualnie w trakcie odnowienia. Proszę wybierz inną mapę!" -"[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." -"ror_howToInv" "%s1Wpisz %s2 aby sprawdzić ekwipunek Marine którym właśnie grasz lub obserwujesz." -"[english]ror_itemPickup" "%s1You have picked up %s2: %s3" -"ror_itemPickup" "%s1Podniesiono %s2: %s3" -"[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" -"ror_itemPickupOther" "%s2 został podniesiony przez gracza %s1 ( %s3 )" -"[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." -"ror_newItemCount" "%s1Teraz masz %s2 duplikatów %s3." -"[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." -"ror_newItemCount_1" "%s1Teraz masz %s2 duplikat %s3." -"[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." -"ror_bossKeyDropped" "Klucz Bossa został upuszczony. Zabierz go do końca poziomu aby zespawnić Bossa w następnym poziomie." -"[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." -"ror_bossKilled" "Boss został zlikwidowany. Ukończ poziom aby zakończyć grę zwycięstwem." -"[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." -"ror_everyInvListed" "Ekwipunek każdego marine został wymieniony powyżej. Sprawdź konsolę aby uzyskać pełny widok." -"[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." -"ror_progressReport_gameOver" "%s1Koniec gry: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." -"ror_progressReport_gameOver_1" "%s1Koniec gry: Ukończono %s2 etap w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." -"ror_progressReport_victory" "%s1ZWYCIĘSTWO: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." -"ror_progressReport_victory_1" "%s1ZWYCIĘSTWO: Ukończono %s2 etap w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." -"ror_progressReport_load" "Wczytano zapisany postęp: %s1 na etapie %s2 na poziomie trudności %s3." -"[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." -"ror_progressReport_save" "Zapisano postęp: %s1 na etapie %s2 na poziomie trudności %s3." -"[english]ror_totalKills" "%s1A total of %s2 kills within this run." -"ror_totalKills" "%s1Suma %s2 zabójstw podczas tej próby." -"[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." -"ror_diffNotMatch" "Aktualny poziom trudności jest inny od tego w zapisanym postępie. Zmienianie poziomu trudności..." -"[english]ror_loadedInv" "Loaded %s1's inventory." -"ror_loadedInv" "Wczytano ekwipunek gracza %s1" -"[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." -"ror_deleteInv" "%s1 jest nieaktywny. Usuwanie ekwipunku gracza %s1" -"[english]ror_currentCarnage" "%s1Current carnage level: %s2" -"ror_currentCarnage" "%s1Aktualny poziom rozwałki: %s2" -"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." -"ror_outlierAssist" "%s1Asysta odstającego: Otrzymano %s2 losowych przedmiotów aby nadrobić z postępem drużyny." -"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." -"ror_outlierAssistOther" "%s1Asysta odstającego: Graczowi %s2 przyznano %s3 losowych przedmiotów aby nadrobić z postępem drużyny." -"[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." -"ror_bossSpawned" "%s1Na tym etapie pojawił się boss. Ukończenie etapu po pokonaniu bossa zakończy próbę zwycięstwem. Ukończenie etapu bez pokonania bossa będzie kontynuować próbę." -"[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." -"ror_bossSpawnFail" "Bossowi nie udało się odrodzić. Boss spróbuje się odrodzić na następnym etapie." -"[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." -"ror_bossWillSpawn" "Boss pojawi się na następnym etapie." -"[english]ror_invDivider" "%s1===== %s2's Inventory =====" -"ror_invDivider" "%s1===== Ekwipunek gracza %s2 =====" -"[english]ror_noItems" "=== No items to inspect. ===" -"ror_noItems" "=== Brak przedmiotów do inspekcji. ===" -"[english]ror_invItem" "%s1: %s2" -"ror_invItem" "%s1: %s2" -"[english]ror_seeConsole" "See console for full view." -"ror_seeConsole" "Sprawdź konsolę aby uzyskać pełny widok." -"[english]ror_queenObj" "Eliminate all Queens" -"ror_queenObj" "Zlikwiduj wszystkie Królowe" -"[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." -"ror_queenObjDesc" "[Opcjonalne] Klucz Bossa jest wymagany do odrodzenia Bossa na kolejnym etapie. Wyeliminuj wszystkie Królowe, aby zdobyć Klucz Bossa, zanim zaniesiesz go na koniec etapu." -"[english]ror_keyObj" "Escort the Boss Key" -"ror_keyObj" "Eskortuj Klucz Bossa" -"[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." -"ror_keyObjDesc" "[Opcjonalne] Zanieś Klucz Bossa na koniec etapu, aby odrodzić bossa na kolejnym etapie." -"[english]ror_bossObj" "Defeat the Boss" -"ror_bossObj" "Pokonaj Bossa" -"[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." -"ror_bossObjDesc" "[Opcjonalne] Pokonaj Bossa aby zakończyć próbę zwycięstwem." - -"[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." -"ror_itemDesc_white_medkit" "Szansa na upuszczenie Zestawu Medycznego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." -"ror_itemDesc_white_welder" "Wszyscy pobliscy członkowie drużyny zadają +50% więcej obrażeń i zyskują +50% odporności podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." -"ror_itemDesc_white_flares" "Szansa na podpalenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." -"ror_itemDesc_white_laser_mines" "Wybuchnij raz przy otrzymaniu uderzenia. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." -"ror_itemDesc_white_normal_armor" "+10% odporności. Duplikaty przedmiotu zwiększają efekt." -"[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." -"ror_itemDesc_white_buff_grenade" "Zwiększone obrażenia wobec przeciwnikom ponad 90% zdrowia. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." -"ror_itemDesc_white_hornet_barrage" "Użycie przycisku po raz pierwszy powoduje wystrzelenie rakiet. Duplikaty przedmiotu zwiększają ilość rakiet." -"[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." -"ror_itemDesc_white_freeze_grenades" "Szansa na zamrożenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." -"ror_itemDesc_white_stim" "Przy otrzymywaniu obrażeń, leczy 2 sekundy po nie otrzymaniu kolejnego uderzenia. Duplikaty przedmiotu zwiększają otrzymywane leczenie." -"[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." -"ror_itemDesc_white_tesla_trap" "Szansa na ogłuszenia przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." -"ror_itemDesc_white_electrified_armor" "Zmniejsza obrażenia na 1 uderzenie. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają odporność." -"[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." -"ror_itemDesc_white_mines" "Zabici przeciwnicy podpalają pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." -"ror_itemDesc_white_fist" "Zwiększa zadawane przez gracza obrażenia w bliskim zasięgu. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." -"ror_itemDesc_white_grenades" "Szansa na pojawienie się wybuchającego granatu przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." -"ror_itemDesc_white_night_vision" "+10% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają efekt." -"[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." -"ror_itemDesc_white_smart_bomb" "Przy rozpoczęciu etapu, wyposażenie otrzyma dodatkowe użycia. Duplikaty przedmiotu zwiększają liczbę użyć." -"[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." -"ror_itemDesc_white_gas_grenades" "Zapewnia leczenie gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają lecznie." -"[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." -"ror_itemDesc_white_blink" "Daje szansę na zignorowanie otrzymywanych obrażeń. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." -"ror_itemDesc_white_jump_jet" "Zwiększone zadawane obrażenia wobec większych kosmitów. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." -"ror_itemDesc_green_medkit" "+5% Szansy na zadanie obrażeń krytycznych. Leczy przy zadaniu obrażeń krytycznych. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." -"ror_itemDesc_green_welder" "Szansa na upuszczenie działka strażniczego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." -"ror_itemDesc_green_flares" "Zwiększone obrażenia wobec palących się przeciwników. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." -"ror_itemDesc_green_laser_mines" "Natychmiast zabija elitarnych przeciwników którzy są poniżej pewnego stopnia zdrowia. Duplikaty przedmiotu zwiększają stopień." -"[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." -"ror_itemDesc_green_normal_armor" "Zabicie 4 wrogów w ciągu 1 sekundy zapewnia +50% odporności i +80% zadawanych obrażeń. Duplikaty przedmiotu zwiększają czas efektu." -"[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." -"ror_itemDesc_green_buff_grenade" "+5% szansy na obrażenia krytyczne. Obrażenia krytyczne zadają 80% obrażeń pobliskim przeciwnikom. Duplikaty przedmiotu zwiększają liczbę przeciwników." -"[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." -"ror_itemDesc_green_hornet_barrage" "10% szansy na wystrzelenie rakiety przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia rakiety." -"[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." -"ror_itemDesc_green_freeze_grenades" "Podczas zakażenia, mrozi pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." -"ror_itemDesc_green_stim" "50% szansy na uleczenie przy trafieniu. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." -"ror_itemDesc_green_tesla_trap" "10% szansy na ogłuszenie wszystkich przeciwników wokół celu. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." -"ror_itemDesc_green_electrified_armor" "Zadaje obrażenia określonej liczbie pobliskim przeciwnikom przy otrzymywaniu obrażeń. Duplikaty przedmiotu zwiększają zasięg i liczbę przeciwników." -"[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." -"ror_itemDesc_green_mines" "Przy upadku do 25% zdrowia upuszcza granat zapalający który zadaje wysokie obrażenia. Duplikaty przedmiotu zwiększają szybkość odnowienia." -"[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." -"ror_itemDesc_green_fist" "Wysysa zdrowie od pobliskich wrogów. Duplikaty przedmiotu zwiększają liczbę przeciwników." -"[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." -"ror_itemDesc_green_grenades" "Zabici przeciwnicy wybuchają. Duplikaty przedmiotu zwiększają zasięg i obrażenia." -"[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." -"ror_itemDesc_green_night_vision" "Zadawanie obrażeń przeciwnikom którzy są ogłuszeni i podpaleni zostają naznaczeni na śmierć. Naznaczeni przeciwnicy otrzymują 50% więcej CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają czas efektu." -"[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." -"ror_itemDesc_green_smart_bomb" "Szansa na upuszczenia amunicji przy zabiciu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." -"ror_itemDesc_green_gas_grenades" "Leczy pobliskich członków drużyny podczas hackowania. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." -"ror_itemDesc_green_blink" "Przy upadku do 25% zdrowia zamraża wszystkich pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg i szybkość odnowienia." -"[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." -"ror_itemDesc_green_jump_jet" "Zwiększa zadawane obrażenia poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." -"ror_itemDesc_red_medkit" "Przy upadku do 25% zdrowia leczy 75% maksymalnego zdrowia. Duplikaty przedmiotu zwiększają szybkość odnowienia." -"[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." -"ror_itemDesc_red_welder" "Szansa przy trafieniu na zaczepienie pobliskich przeciwników wokół celu. Duplikaty przedmiotu zwiększają szansę i liczbę przeciwników." -"[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." -"ror_itemDesc_red_flares" "Podpala i ogłusza wszystkich pobliskich przeciwników podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." -"ror_itemDesc_red_laser_mines" "Szansa na zadanie dużych obrażeń na małym obszarze przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia" -"[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." -"ror_itemDesc_red_normal_armor" "Zabójstwa elitarnych przeciwników dają +80% odporności i +100% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają czas efektu." -"[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." -"ror_itemDesc_red_buff_grenade" "Zwiększa obrażenia krytyczne o 100%. Duplikaty przedmiotu zwiększają efekt." -"[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." -"ror_itemDesc_red_hornet_barrage" "Zabicia tworzą rakiety. Duplikaty przedmiotu zwiększaja obrażenia rakiet." -"[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." -"ror_itemDesc_red_freeze_grenades" "Pobliscy zamrożeni przeciwnicy otrzymują obrażenia. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." -"ror_itemDesc_red_stim" "Szansa na upuszczenie Wiązki Leczniczej przy zabiciu. Duplikaty przedmiotu zwiększają zasięg leczenia." -"[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." -"ror_itemDesc_red_tesla_trap" "Ogłusza pobliskich przeciwników co sekundę. Duplikaty przedmiotu zwiększają liczbę przeciwników." -"[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." -"ror_itemDesc_red_electrified_armor" "Otrzymywanie obrażeń aktywuje Elektryczny Pancerz na 5 sekund. Duplikaty przedmiotu zwiększają szybkość odnowenia." -"[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." -"ror_itemDesc_red_mines" "+5% szansy na obrażenia krytyczne. Podpala przeciwników przy trafieniu krytycznym. Podpaleni przeciwnicy wybuchają przy zabiciu. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." -"ror_itemDesc_red_fist" "Wszystkie trafienia wybuchają, zadając 60% CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." -"ror_itemDesc_red_grenades" "Zabicie 4 wrogów w ciągu 7 sekund powoduje wystrzelenie granatu zadającego duże obrażenia w najbliższego wroga. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." -"ror_itemDesc_red_night_vision" "Szansa na ożywienie zabitych wrogów w duchowych sojuszników. Duplikaty przedmiotu zwiększają żywotność ducha." -"[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." -"ror_itemDesc_red_smart_bomb" "Wszystkie rakiety stworzone przez przedmioty pojawiają się dodatkowo 2 razy. Duplikaty przedmiotu zwiększają bonusowe obrażenia do rakiet." -"[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." -"ror_itemDesc_red_gas_grenades" "Leczy każdą sekundę. Zarażenia są natychmiastowo wyleczone przy upadku pod 50% zdrowia. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." -"ror_itemDesc_red_blink" "Wszystkie losowe efekty są losowane ponownie, aby uzyskać korzystny rezultat. Duplikaty przedmiotu zwiększają losowania." -"[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." -"ror_itemDesc_red_jump_jet" "Trafienie wroga trwale zwiększa obrażenia, które on otrzyma następnym razem. Duplikaty przedmiotu zwiększają obrażenia." -} -} +"lang" +{ +"Language" "polish" +"Tokens" +{ +// replace English with translation language native name and your nickname at the end. +"[english]ror_translationCredit" "English translations by ModdedMarionette." +"ror_translationCredit" "Polskie tłumaczenie autorstwa Sokolov." +"[english]ror_translationVersion" "Translation Version: v1.2" +"ror_translationVersion" "Wersja tłumaczenia: v1.2" + +"[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." +"rd_challenge_desc_ror" "Wyzwanie typu rogueliike w którym wyruszasz w podróż aby pokonać Bossa bez restartu podczas zbierania przydatnych przedmiotów które możesz brać ze sobą pomiędzy poziomami." +"[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" +"ror_mapOnCooldown" "Ta mapa jest aktualnie w trakcie odnowienia. Proszę wybierz inną mapę!" +"[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." +"ror_howToInv" "%s1Wpisz %s2 aby sprawdzić ekwipunek Marine którym właśnie grasz lub obserwujesz." +"[english]ror_itemPickup" "%s1You have picked up %s2: %s3" +"ror_itemPickup" "%s1Podniesiono %s2: %s3" +"[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" +"ror_itemPickupOther" "%s2 został podniesiony przez gracza %s1 ( %s3 )" +"[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." +"ror_newItemCount" "%s1Teraz masz %s2 duplikatów %s3." +"[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." +"ror_newItemCount_1" "%s1Teraz masz %s2 duplikat %s3." +"[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." +"ror_bossKeyDropped" "Klucz Bossa został upuszczony. Zabierz go do końca poziomu aby zespawnić Bossa w następnym poziomie." +"[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." +"ror_bossKilled" "Boss został zlikwidowany. Ukończ poziom aby zakończyć grę zwycięstwem." +"[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." +"ror_everyInvListed" "Ekwipunek każdego marine został wymieniony powyżej. Sprawdź konsolę aby uzyskać pełny widok." +"[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_gameOver" "%s1Koniec gry: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_gameOver_1" "%s1Koniec gry: Ukończono %s2 etap w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_victory" "%s1ZWYCIĘSTWO: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_victory_1" "%s1ZWYCIĘSTWO: Ukończono %s2 etap w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_load" "Wczytano zapisany postęp: %s1 na etapie %s2 na poziomie trudności %s3." +"[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_save" "Zapisano postęp: %s1 na etapie %s2 na poziomie trudności %s3." +"[english]ror_totalKills" "%s1A total of %s2 kills within this run." +"ror_totalKills" "%s1Suma %s2 zabójstw podczas tej próby." +"[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." +"ror_diffNotMatch" "Aktualny poziom trudności jest inny od tego w zapisanym postępie. Zmienianie poziomu trudności..." +"[english]ror_loadedInv" "Loaded %s1's inventory." +"ror_loadedInv" "Wczytano ekwipunek gracza %s1" +"[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." +"ror_deleteInv" "%s1 jest nieaktywny. Usuwanie ekwipunku gracza %s1" +"[english]ror_currentCarnage" "%s1Current carnage level: %s2" +"ror_currentCarnage" "%s1Aktualny poziom rozwałki: %s2" +"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." +"ror_outlierAssist" "%s1Asysta odstającego: Otrzymano %s2 losowych przedmiotów aby nadrobić z postępem drużyny." +"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." +"ror_outlierAssistOther" "%s1Asysta odstającego: Graczowi %s2 przyznano %s3 losowych przedmiotów aby nadrobić z postępem drużyny." +"[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." +"ror_bossSpawned" "%s1Na tym etapie pojawił się boss. Ukończenie etapu po pokonaniu bossa zakończy próbę zwycięstwem. Ukończenie etapu bez pokonania bossa będzie kontynuować próbę." +"[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." +"ror_bossSpawnFail" "Bossowi nie udało się odrodzić. Boss spróbuje się odrodzić na następnym etapie." +"[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." +"ror_bossWillSpawn" "Boss pojawi się na następnym etapie." +"[english]ror_invDivider" "%s1===== %s2's Inventory =====" +"ror_invDivider" "%s1===== Ekwipunek gracza %s2 =====" +"[english]ror_noItems" "=== No items to inspect. ===" +"ror_noItems" "=== Brak przedmiotów do inspekcji. ===" +"[english]ror_invItem" "%s1: %s2" +"ror_invItem" "%s1: %s2" +"[english]ror_seeConsole" "See console for full view." +"ror_seeConsole" "Sprawdź konsolę aby uzyskać pełny widok." +"[english]ror_queenObj" "Eliminate all Queens" +"ror_queenObj" "Zlikwiduj wszystkie Królowe" +"[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." +"ror_queenObjDesc" "[Opcjonalne] Klucz Bossa jest wymagany do odrodzenia Bossa na kolejnym etapie. Wyeliminuj wszystkie Królowe, aby zdobyć Klucz Bossa, zanim zaniesiesz go na koniec etapu." +"[english]ror_keyObj" "Escort the Boss Key" +"ror_keyObj" "Eskortuj Klucz Bossa" +"[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." +"ror_keyObjDesc" "[Opcjonalne] Zanieś Klucz Bossa na koniec etapu, aby odrodzić bossa na kolejnym etapie." +"[english]ror_bossObj" "Defeat the Boss" +"ror_bossObj" "Pokonaj Bossa" +"[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." +"ror_bossObjDesc" "[Opcjonalne] Pokonaj Bossa aby zakończyć próbę zwycięstwem." + +"[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." +"ror_itemDesc_white_medkit" "Szansa na upuszczenie Zestawu Medycznego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." +"ror_itemDesc_white_welder" "Wszyscy pobliscy członkowie drużyny zadają +50% więcej obrażeń i zyskują +50% odporności podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." +"ror_itemDesc_white_flares" "Szansa na podpalenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." +"ror_itemDesc_white_laser_mines" "Wybuchnij raz przy otrzymaniu uderzenia. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." +"ror_itemDesc_white_normal_armor" "+10% odporności. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." +"ror_itemDesc_white_buff_grenade" "Zwiększone obrażenia wobec przeciwnikom ponad 90% zdrowia. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." +"ror_itemDesc_white_hornet_barrage" "Użycie przycisku po raz pierwszy powoduje wystrzelenie rakiet. Duplikaty przedmiotu zwiększają ilość rakiet." +"[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." +"ror_itemDesc_white_freeze_grenades" "Szansa na zamrożenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." +"ror_itemDesc_white_stim" "Przy otrzymywaniu obrażeń, leczy 2 sekundy po nie otrzymaniu kolejnego uderzenia. Duplikaty przedmiotu zwiększają otrzymywane leczenie." +"[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." +"ror_itemDesc_white_tesla_trap" "Szansa na ogłuszenia przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." +"ror_itemDesc_white_electrified_armor" "Zmniejsza obrażenia na 1 uderzenie. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają odporność." +"[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." +"ror_itemDesc_white_mines" "Zabici przeciwnicy podpalają pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." +"ror_itemDesc_white_fist" "Zwiększa zadawane przez gracza obrażenia w bliskim zasięgu. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." +"ror_itemDesc_white_grenades" "Szansa na pojawienie się wybuchającego granatu przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." +"ror_itemDesc_white_night_vision" "+10% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." +"ror_itemDesc_white_smart_bomb" "Przy rozpoczęciu etapu, wyposażenie otrzyma dodatkowe użycia. Duplikaty przedmiotu zwiększają liczbę użyć." +"[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." +"ror_itemDesc_white_gas_grenades" "Zapewnia leczenie gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają lecznie." +"[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." +"ror_itemDesc_white_blink" "Daje szansę na zignorowanie otrzymywanych obrażeń. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." +"ror_itemDesc_white_jump_jet" "Zwiększone zadawane obrażenia wobec większych kosmitów. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." +"ror_itemDesc_green_medkit" "+5% Szansy na zadanie obrażeń krytycznych. Leczy przy zadaniu obrażeń krytycznych. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." +"ror_itemDesc_green_welder" "Szansa na upuszczenie działka strażniczego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." +"ror_itemDesc_green_flares" "Zwiększone obrażenia wobec palących się przeciwników. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." +"ror_itemDesc_green_laser_mines" "Natychmiast zabija elitarnych przeciwników którzy są poniżej pewnego stopnia zdrowia. Duplikaty przedmiotu zwiększają stopień." +"[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." +"ror_itemDesc_green_normal_armor" "Zabicie 4 wrogów w ciągu 1 sekundy zapewnia +50% odporności i +80% zadawanych obrażeń. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." +"ror_itemDesc_green_buff_grenade" "+5% szansy na obrażenia krytyczne. Obrażenia krytyczne zadają 80% obrażeń pobliskim przeciwnikom. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." +"ror_itemDesc_green_hornet_barrage" "10% szansy na wystrzelenie rakiety przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia rakiety." +"[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." +"ror_itemDesc_green_freeze_grenades" "Podczas zakażenia, mrozi pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." +"ror_itemDesc_green_stim" "50% szansy na uleczenie przy trafieniu. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." +"ror_itemDesc_green_tesla_trap" "10% szansy na ogłuszenie wszystkich przeciwników wokół celu. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." +"ror_itemDesc_green_electrified_armor" "Zadaje obrażenia określonej liczbie pobliskim przeciwnikom przy otrzymywaniu obrażeń. Duplikaty przedmiotu zwiększają zasięg i liczbę przeciwników." +"[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." +"ror_itemDesc_green_mines" "Przy upadku do 25% zdrowia upuszcza granat zapalający który zadaje wysokie obrażenia. Duplikaty przedmiotu zwiększają szybkość odnowienia." +"[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." +"ror_itemDesc_green_fist" "Wysysa zdrowie od pobliskich wrogów. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." +"ror_itemDesc_green_grenades" "Zabici przeciwnicy wybuchają. Duplikaty przedmiotu zwiększają zasięg i obrażenia." +"[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." +"ror_itemDesc_green_night_vision" "Zadawanie obrażeń przeciwnikom którzy są ogłuszeni i podpaleni zostają naznaczeni na śmierć. Naznaczeni przeciwnicy otrzymują 50% więcej CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." +"ror_itemDesc_green_smart_bomb" "Szansa na upuszczenia amunicji przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." +"ror_itemDesc_green_gas_grenades" "Leczy pobliskich członków drużyny podczas hackowania. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." +"ror_itemDesc_green_blink" "Przy upadku do 25% zdrowia zamraża wszystkich pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg i szybkość odnowienia." +"[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." +"ror_itemDesc_green_jump_jet" "Zwiększa zadawane obrażenia poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." +"ror_itemDesc_red_medkit" "Przy upadku do 25% zdrowia leczy 75% maksymalnego zdrowia. Duplikaty przedmiotu zwiększają szybkość odnowienia." +"[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." +"ror_itemDesc_red_welder" "Szansa przy trafieniu na zaczepienie pobliskich przeciwników wokół celu. Duplikaty przedmiotu zwiększają szansę i liczbę przeciwników." +"[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." +"ror_itemDesc_red_flares" "Podpala i ogłusza wszystkich pobliskich przeciwników podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." +"ror_itemDesc_red_laser_mines" "Szansa na zadanie dużych obrażeń na małym obszarze przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia" +"[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." +"ror_itemDesc_red_normal_armor" "Zabójstwa elitarnych przeciwników dają +80% odporności i +100% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." +"ror_itemDesc_red_buff_grenade" "Zwiększa obrażenia krytyczne o 100%. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." +"ror_itemDesc_red_hornet_barrage" "Zabicia tworzą rakiety. Duplikaty przedmiotu zwiększaja obrażenia rakiet." +"[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." +"ror_itemDesc_red_freeze_grenades" "Pobliscy zamrożeni przeciwnicy otrzymują obrażenia. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." +"ror_itemDesc_red_stim" "Szansa na upuszczenie Wiązki Leczniczej przy zabiciu. Duplikaty przedmiotu zwiększają zasięg leczenia." +"[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." +"ror_itemDesc_red_tesla_trap" "Ogłusza pobliskich przeciwników co sekundę. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." +"ror_itemDesc_red_electrified_armor" "Otrzymywanie obrażeń aktywuje Elektryczny Pancerz na 5 sekund. Duplikaty przedmiotu zwiększają szybkość odnowenia." +"[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." +"ror_itemDesc_red_mines" "+5% szansy na obrażenia krytyczne. Podpala przeciwników przy trafieniu krytycznym. Podpaleni przeciwnicy wybuchają przy zabiciu. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." +"ror_itemDesc_red_fist" "Wszystkie trafienia wybuchają, zadając 60% CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." +"ror_itemDesc_red_grenades" "Zabicie 4 wrogów w ciągu 7 sekund powoduje wystrzelenie granatu zadającego duże obrażenia w najbliższego wroga. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." +"ror_itemDesc_red_night_vision" "Szansa na ożywienie zabitych wrogów w duchowych sojuszników. Duplikaty przedmiotu zwiększają żywotność ducha." +"[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." +"ror_itemDesc_red_smart_bomb" "Wszystkie rakiety stworzone przez przedmioty pojawiają się dodatkowo 2 razy. Duplikaty przedmiotu zwiększają bonusowe obrażenia do rakiet." +"[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." +"ror_itemDesc_red_gas_grenades" "Leczy każdą sekundę. Zarażenia są natychmiastowo wyleczone przy upadku pod 50% zdrowia. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." +"ror_itemDesc_red_blink" "Wszystkie losowe efekty są losowane ponownie, aby uzyskać korzystny rezultat. Duplikaty przedmiotu zwiększają losowania." +"[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." +"ror_itemDesc_red_jump_jet" "Trafienie wroga trwale zwiększa obrażenia, które on otrzyma następnym razem. Duplikaty przedmiotu zwiększają obrażenia." +} +} From de7033d0d4716ba2b5c381119df6fd395dbaa7b5 Mon Sep 17 00:00:00 2001 From: Duke M <69652463+Duke-M-commits@users.noreply.github.com> Date: Mon, 9 Sep 2024 01:55:34 +0200 Subject: [PATCH 119/201] added detail about file encoding --- CONTRIBUTING.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index f232963eb..7c45fba11 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -94,7 +94,7 @@ Use an editor to make your changes and integrate them through github. Read more ## File encoding Make sure your text editor preserves file encodings. -New files need to have the same encoding as their english counterparts (eg. labsmail1_czech.txt needs to be UTF-8 encoded just like labsmail1_english.txt). If you use Notepad++ you can see the file's encoding in the menu Encoding. Visual Studio Code shows the files encoding in its status bar. +New files need to have the same encoding as their english counterparts (eg. labsmail1_czech.txt needs to be UTF-8 encoded just like labsmail1_english.txt). If you use Notepad++ you can see the file's encoding in the menu Encoding. Visual Studio Code shows the files encoding in its status bar. Most files use UTF-8 with BOM. ## Special characters and placeholders Quotation marks inside your translations need to be escaped like this `\"Space Station\"`. From ef3227e684af6c9ffbdd4b1e519074e50409beb2 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Mon, 9 Sep 2024 00:02:53 +0000 Subject: [PATCH 120/201] [CI] update translation progress --- PROGRESS.md | 6 ++--- rich_presence/563560_loc_swedish.vdf | 34 ++++++++++++++-------------- 2 files changed, 19 insertions(+), 21 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index b87cd7035..e9fd5d3de 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -22,7 +22,7 @@ | [Russian](#russian-русский) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [European Spanish](#spanish-español-de-españa) | 33 | 2004 | 41 | 2645 | 271 | 212 | 717 | 146 | | [Latin American Spanish](#latam-español-latinoamericano) | 1 | 2004 | ✔️ | 4280 | 19 | 3 | 204 | 142 | -| [Swedish](#swedish-svenska) | ✔️ | ✔️ | ✔️ | 877 | ✔️ | ✔️ | ✔️ | 84 | +| [Swedish](#swedish-svenska) | ✔️ | ✔️ | ✔️ | 550 | ✔️ | ✔️ | ✔️ | 82 | | [Thai](#non-curated-languages) | 971 | 1993 | 51 | 4476 | 271 | 212 | 742 | 147 | | [Turkish](#non-curated-languages) | 56 | 137 | 43 | 3228 | 271 | 212 | 978 | 147 | | [Ukrainian](#ukrainian-українська) | 32 | 131 | 33 | 2773 | 271 | 212 | 936 | 146 | @@ -1622,7 +1622,7 @@ ### Strings -- [reactivedrop_swedish.txt](resource/reactivedrop_swedish.txt) has 877 untranslated strings. +- [reactivedrop_swedish.txt](resource/reactivedrop_swedish.txt) has 550 untranslated strings. ### Upcoming Release Notes @@ -1640,7 +1640,6 @@ - [mail/acc_power1_swedish.txt](resource/mail/acc_power1_english.txt) is missing. - [mail/acc_power2_swedish.txt](resource/mail/acc_power2_english.txt) is missing. - [mail/acc_power3_swedish.txt](resource/mail/acc_power3_english.txt) is missing. -- [mail/acc_research1_swedish.txt](resource/mail/acc_research1_english.txt) is missing. - [mail/acc_research2_swedish.txt](resource/mail/acc_research2_english.txt) is missing. - [mail/acc_research3_swedish.txt](resource/mail/acc_research3_english.txt) is missing. - [mail/labsmail2_swedish.txt](resource/mail/labsmail2_english.txt) is missing. @@ -1679,7 +1678,6 @@ - [mail/queenlairmail2_swedish.txt](resource/mail/queenlairmail2_english.txt) is missing. - [mail/rd-benson_swedish.txt](resource/mail/rd-benson_english.txt) is missing. - [mail/rd-cave_geologist1_swedish.txt](resource/mail/rd-cave_geologist1_english.txt) is missing. -- [mail/rd-lan-pda1_swedish.txt](resource/mail/rd-lan-pda1_english.txt) is missing. - [mail/rd-lan-pda2_swedish.txt](resource/mail/rd-lan-pda2_english.txt) is missing. - [mail/rd-lan-pda3_swedish.txt](resource/mail/rd-lan-pda3_english.txt) is missing. - [mail/rd-lan-pda4_swedish.txt](resource/mail/rd-lan-pda4_english.txt) is missing. diff --git a/rich_presence/563560_loc_swedish.vdf b/rich_presence/563560_loc_swedish.vdf index f9a5cf6fb..679bcc9f0 100644 --- a/rich_presence/563560_loc_swedish.vdf +++ b/rich_presence/563560_loc_swedish.vdf @@ -35,12 +35,12 @@ "#official_challenge_rd_third_person" "Tredje Person" "#official_mission_dm_desert" "DM Öken" - "#official_mission_dm_deima" "DM Deima Surface Bridge" + "#official_mission_dm_deima" "DM Deima Ytbro" "#official_mission_dm_residential" "DM Bostäder" "#official_mission_dm_testlab" "DM Test Labb" - "#official_mission_asi-jac1-landingbay_01" "Landing Bay" + "#official_mission_asi-jac1-landingbay_01" "Landningsvik" "#official_mission_asi-jac1-landingbay_02" "Godshissen" - "#official_mission_asi-jac2-deima" "Deima Surface Bridge" + "#official_mission_asi-jac2-deima" "Deima Ytbro" "#official_mission_asi-jac3-rydberg" "Rydberg Reaktor" "#official_mission_asi-jac4-residential" "SynTek Bostad" "#official_mission_asi-jac6-sewerjunction" "Avloppsknut B5" @@ -59,9 +59,9 @@ "#official_mission_rd-tft1desertoutpost" "Insättningspunkt" "#official_mission_rd-tft2abandonedmaintenance" "Övergivna Underhållstunnlar" "#official_mission_rd-tft3spaceport" "Oasis Koloni Rymdhamn" - "#official_mission_rd-til1midnightport" "Midnight Port" - "#official_mission_rd-til2roadtodawn" "Road to Dawn" - "#official_mission_rd-til3arcticinfiltration" "Arctic Infiltration" + "#official_mission_rd-til1midnightport" "Midnattshamn" + "#official_mission_rd-til2roadtodawn" "Vägen till Gryningen" + "#official_mission_rd-til3arcticinfiltration" "Arktisk Infiltration" "#official_mission_rd-til4area9800" "Område 9800" "#official_mission_rd-til5coldcatwalks" "Kalla Catwalks" "#official_mission_rd-til6yanaurusmine" "Yanaurus Gruva" @@ -73,7 +73,7 @@ "#official_mission_rd-lan3_maintenance" "Lanas Underhåll" "#official_mission_rd-lan4_vent" "Lanas Ventilationer" "#official_mission_rd-lan5_complex" "Lanas Komplex" - "#official_mission_rd-par1unexpected_encounter" "Unexpected Encounter" + "#official_mission_rd-par1unexpected_encounter" "Oväntat Möte" "#official_mission_rd-par2hostile_places" "Fientliga Platser" "#official_mission_rd-par3close_contact" "Närkontakt" "#official_mission_rd-par4high_tension" "Hög Spänning" @@ -82,9 +82,9 @@ "#official_mission_rd-nh02_platformxvii" "Plattform XVII" "#official_mission_rd-nh03_groundworklabs" "Markarbetes Labbet" "#official_mission_rd-bio1operationx5" "Operation X5" - "#official_mission_rd-bio2invisiblethreat" "Invisible Threat" + "#official_mission_rd-bio2invisiblethreat" "Osynligt Hot" "#official_mission_rd-bio3biogenlabs" "BioGen Labb" - "#official_mission_rd-acc1_infodep" "Information Department" + "#official_mission_rd-acc1_infodep" "Informationsavdelning" "#official_mission_rd-acc2_powerhood" "Powerhood" "#official_mission_rd-acc3_rescenter" "Forskningscenter" "#official_mission_rd-acc4_confacility" "Confined Facility" @@ -102,20 +102,20 @@ "#official_mission_rd-ada_anomaly" "Anomali" "#official_mission_rd-reduction1" "Tyst Station" "#official_mission_rd-reduction2" "Operation Sandstorm" - "#official_mission_rd-reduction3" "Fallen City" + "#official_mission_rd-reduction3" "Fallen Stad" "#official_mission_rd-reduction4" "Fripassagerare" - "#official_mission_rd-reduction5" "Inevitable Escalation" - "#official_mission_rd-reduction6" "Nuclear Escort" - "#official_mission_rd-bonus_mission1" "Space Port Catastrophe" + "#official_mission_rd-reduction5" "Oundviklig Upptrappning" + "#official_mission_rd-reduction6" "Nukleär eskort" + "#official_mission_rd-bonus_mission1" "Rymdhamns Katastrof" "#official_mission_rd-bonus_mission2" "Hänryckning" "#official_mission_rd-bonus_mission3" "Bunker" "#official_mission_rd-bonus_mission4" "Landningsvik + Godshissen" "#official_mission_rd-bonus_mission5" "Fientliga Platser + Närkontakt" "#official_mission_rd-bonus_mission6" "Hög Spänning + Avgörande Punkt" "#official_mission_rd-bonus_mission7" "Kraftverk" - "#official_mission_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "#official_mission_rd-bonus12_rydrev" "Reversed Rydberg Reactor" - "#official_mission_rd-bonus14_cargrev" "Reversed Cargo Elevator" - "#official_mission_rd-bonus15_landrev" "Reversed Landing Bay" + "#official_mission_rd-bonus10_sewrev" "Omvänd Kloakknut B5" + "#official_mission_rd-bonus12_rydrev" "Omvänd Rydberg Reaktor" + "#official_mission_rd-bonus14_cargrev" "Omvänd Frakthiss" + "#official_mission_rd-bonus15_landrev" "Omvänd Landningsvik" } } From a4cc6873cbfad62788dd8d3b767a7bb538198f3a Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Mon, 9 Sep 2024 00:47:18 +0000 Subject: [PATCH 121/201] [CI] update translation progress --- PROGRESS.md | 8 +-- achievements/563560_loc_tchinese.vdf | 44 ++++++++-------- .../item-schema-strange-equipment.json | 51 +++++++++++-------- rich_presence/563560_loc_tchinese.vdf | 16 +++--- 4 files changed, 65 insertions(+), 54 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index e9fd5d3de..5839e1350 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 2501 | ✔️ | ✔️ | 239 | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 2199 | ✔️ | ✔️ | 239 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -13,7 +13,7 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 697 | ✔️ | ✔️ | 223 | 48 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 616 | ✔️ | ✔️ | 223 | 48 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -61,7 +61,7 @@ - [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 14 untranslated strings. - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. - [gameui_tchinese.txt](resource/gameui_tchinese.txt) has 34 untranslated strings. -- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 2501 untranslated strings. +- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 2199 untranslated strings. - [valve_tchinese.txt](resource/valve_tchinese.txt) has 6 untranslated strings. ### Steam Store and Community @@ -800,7 +800,7 @@ - [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 697 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 616 untranslated strings. - [valve_koreana.txt](resource/valve_koreana.txt) has 96 untranslated strings. ### Steam Store and Community diff --git a/achievements/563560_loc_tchinese.vdf b/achievements/563560_loc_tchinese.vdf index 84fa93dee..0c7dba2f9 100644 --- a/achievements/563560_loc_tchinese.vdf +++ b/achievements/563560_loc_tchinese.vdf @@ -3,17 +3,17 @@ "Language" "tchinese" "Tokens" { - "NEW_ACHIEVEMENT_146_0_NAME" "準確射擊" + "NEW_ACHIEVEMENT_146_0_NAME" "精準射擊" "NEW_ACHIEVEMENT_146_0_DESC" "在一次任務中殺死 25 隻異形並且沒有造成友軍傷害,必須要有四名以上隊員參與。" - "NEW_ACHIEVEMENT_146_1_NAME" "精準射擊" + "NEW_ACHIEVEMENT_146_1_NAME" "合作無間" "NEW_ACHIEVEMENT_146_1_DESC" "在沒有任何友軍傷害出現的情況下完成一個任務,必須要有四名以上隊員參與。" - "NEW_ACHIEVEMENT_146_2_NAME" "卸甲者" + "NEW_ACHIEVEMENT_146_2_NAME" "突破防線" "NEW_ACHIEVEMENT_146_2_DESC" "給予盾蟲最後一擊。" - "NEW_ACHIEVEMENT_146_3_NAME" "大範圍殺傷" + "NEW_ACHIEVEMENT_146_3_NAME" "危險爆破" "NEW_ACHIEVEMENT_146_3_DESC" "用一個手榴彈殺死 6 隻異形。" - "NEW_ACHIEVEMENT_146_4_NAME" "神槍手" + "NEW_ACHIEVEMENT_146_4_NAME" "狙擊手" "NEW_ACHIEVEMENT_146_4_DESC" "在命中率高於 90% 的條件下完成一個任務。" - "NEW_ACHIEVEMENT_146_5_NAME" "完美無缺" + "NEW_ACHIEVEMENT_146_5_NAME" "完美主義" "NEW_ACHIEVEMENT_146_5_DESC" "在普通難度或更高難度的條件下,沒有受到任何傷害並且殺死至少 25 隻以上異形來完成一次任務" "NEW_ACHIEVEMENT_146_6_NAME" "炒蛋" "NEW_ACHIEVEMENT_146_6_DESC" "在所有蟲孵化之前摧毀它們。" @@ -21,9 +21,9 @@ "NEW_ACHIEVEMENT_146_7_DESC" "殺死 100 隻幼蟲。" "NEW_ACHIEVEMENT_146_8_NAME" "一拳超人" "NEW_ACHIEVEMENT_146_8_DESC" "使用近戰攻殺死死一隻寄生蟲。" - "NEW_ACHIEVEMENT_146_9_NAME" "親密接觸" + "NEW_ACHIEVEMENT_146_9_NAME" "千鈞一髮" "NEW_ACHIEVEMENT_146_9_DESC" "在一次任務中使用近戰攻殺死 20 隻異形。" - "NEW_ACHIEVEMENT_146_10_NAME" "煙花桶" + "NEW_ACHIEVEMENT_146_10_NAME" "煙花四射" "NEW_ACHIEVEMENT_146_10_DESC" "用一個炸藥桶殺死 5 隻異形。" "NEW_ACHIEVEMENT_146_11_NAME" "感染救星" "NEW_ACHIEVEMENT_146_11_DESC" "治療一個被感染的隊友。" @@ -31,23 +31,23 @@ "NEW_ACHIEVEMENT_146_12_DESC" "不留痕跡的完成 10 次線路駭入。" "NEW_ACHIEVEMENT_146_13_NAME" "安全專家" "NEW_ACHIEVEMENT_146_13_DESC" "不留痕跡的完成 10 次主機駭入。" - "NEW_ACHIEVEMENT_146_14_NAME" "群體治療" + "NEW_ACHIEVEMENT_146_14_NAME" "團隊治療" "NEW_ACHIEVEMENT_146_14_DESC" "用一個醫療裝置治療 4 名隊員。" - "NEW_ACHIEVEMENT_146_15_NAME" "傷害猛增" + "NEW_ACHIEVEMENT_146_15_NAME" "傷害強化" "NEW_ACHIEVEMENT_146_15_DESC" "當 4 名隊員均在威力增強裝置範圍內時,殺死 15 隻異形。" "NEW_ACHIEVEMENT_146_16_NAME" "快槍手" "NEW_ACHIEVEMENT_146_16_DESC" "在一輪遊戲中成功完成 5 次快速裝填。" "NEW_ACHIEVEMENT_146_17_NAME" "快速裝填" "NEW_ACHIEVEMENT_146_17_DESC" "成功完成一次快速裝填。" - "NEW_ACHIEVEMENT_146_18_NAME" "白衣天使" + "NEW_ACHIEVEMENT_146_18_NAME" "白鴿天使" "NEW_ACHIEVEMENT_146_18_DESC" "在一個任務中治療隊友 300 點生命值,並且不對異形造成近戰以外的傷害。" - "NEW_ACHIEVEMENT_146_19_NAME" "技師保镖" + "NEW_ACHIEVEMENT_146_19_NAME" "技師保鏢" "NEW_ACHIEVEMENT_146_19_DESC" "保護小隊中的技師在進行駭入工作時不受傷害。" - "NEW_ACHIEVEMENT_146_20_NAME" "技師掩護" + "NEW_ACHIEVEMENT_146_20_NAME" "技師存活" "NEW_ACHIEVEMENT_146_20_DESC" "在技師未陣亡的條件下完成一個任務。" "NEW_ACHIEVEMENT_146_21_NAME" "電流療法" "NEW_ACHIEVEMENT_146_21_DESC" "使用一枚震撼彈震暈 6 隻異形。" - "NEW_ACHIEVEMENT_146_22_NAME" "強力焊接" + "NEW_ACHIEVEMENT_146_22_NAME" "高水準焊接" "NEW_ACHIEVEMENT_146_22_DESC" "使用電焊槍將一個門封死。" "NEW_ACHIEVEMENT_146_23_NAME" "眼疾手快" "NEW_ACHIEVEMENT_146_23_DESC" "使用翻滾來躲避一隻異形射手的攻擊。" @@ -55,33 +55,33 @@ "NEW_ACHIEVEMENT_146_24_DESC" "在一隻爆破蟲膨脹之前殺死它。" "NEW_ACHIEVEMENT_146_25_NAME" "保持冷靜" "NEW_ACHIEVEMENT_146_25_DESC" "使用一枚冷凍手榴彈凍住6隻異形。" - "NEW_ACHIEVEMENT_146_26_NAME" "彈藥技師" + "NEW_ACHIEVEMENT_146_26_NAME" "彈藥專家" "NEW_ACHIEVEMENT_146_26_DESC" "爲隊友放置 10 個彈藥箱。" "NEW_ACHIEVEMENT_146_27_NAME" "穩固如山" "NEW_ACHIEVEMENT_146_27_DESC" "使用步哨槍塔殺死 500 隻異形。" "NEW_ACHIEVEMENT_146_28_NAME" "突擊步槍專家" "NEW_ACHIEVEMENT_146_28_DESC" "使用突擊步槍殺死 250 隻異形。" - "NEW_ACHIEVEMENT_146_29_NAME" "原型步槍大師" + "NEW_ACHIEVEMENT_146_29_NAME" "原型步槍專家" "NEW_ACHIEVEMENT_146_29_DESC" "使用原型步槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_146_30_NAME" "自動機槍專家" "NEW_ACHIEVEMENT_146_30_DESC" "使用自動機槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_146_31_NAME" "霰彈槍專家" "NEW_ACHIEVEMENT_146_31_DESC" "使用霰彈槍殺死 250 隻異形。" - "NEW_ACHIEVEMENT_147_0_NAME" "復仇者老兵" + "NEW_ACHIEVEMENT_147_0_NAME" "復仇者專家" "NEW_ACHIEVEMENT_147_0_DESC" "用“復仇者”霰彈槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_1_NAME" "雙手槍專家" "NEW_ACHIEVEMENT_147_1_DESC" "使用雙手槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_2_NAME" "輕兵器專家" "NEW_ACHIEVEMENT_147_2_DESC" "使用個人防衛武器殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_3_NAME" "高壓電專家" - "NEW_ACHIEVEMENT_147_3_DESC" "使用電磁加農炮殺死 250 隻異形。" + "NEW_ACHIEVEMENT_147_3_DESC" "使用電磁加農砲殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_4_NAME" "軌道槍專家" "NEW_ACHIEVEMENT_147_4_DESC" "使用軌道槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_5_NAME" "縱火狂" "NEW_ACHIEVEMENT_147_5_DESC" "使用火焰噴射器殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_6_NAME" "屠宰戰士" "NEW_ACHIEVEMENT_147_6_DESC" "使用電鋸殺死 250 隻異形。" - "NEW_ACHIEVEMENT_147_7_NAME" "迷你機槍大師" + "NEW_ACHIEVEMENT_147_7_NAME" "迷你機槍專家" "NEW_ACHIEVEMENT_147_7_DESC" "使用迷你機槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_147_8_NAME" "專業狙擊手" "NEW_ACHIEVEMENT_147_8_DESC" "使用狙擊步槍殺 250 隻異形。" @@ -105,7 +105,7 @@ "NEW_ACHIEVEMENT_147_17_DESC" "在瘋狂或更高難度完成 Jacob's Rest 戰役。" "NEW_ACHIEVEMENT_147_18_NAME" "站在起跑線" "NEW_ACHIEVEMENT_147_18_DESC" "殺死 1000 隻異形。" - "NEW_ACHIEVEMENT_147_19_NAME" "再接再厲" + "NEW_ACHIEVEMENT_147_19_NAME" "初出茅廬" "NEW_ACHIEVEMENT_147_19_DESC" "殺死 5000 異形。" "NEW_ACHIEVEMENT_147_20_NAME" "殺光它們" "NEW_ACHIEVEMENT_147_20_DESC" "殺死 25000 隻異形。" @@ -127,7 +127,7 @@ "NEW_ACHIEVEMENT_147_28_DESC" "在普通或更高難度下,於4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_147_29_NAME" "完美執行任務: Jacob's Rest" "NEW_ACHIEVEMENT_147_29_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Jacob's Rest 戰役。" - "NEW_ACHIEVEMENT_147_30_NAME" "零傷亡" + "NEW_ACHIEVEMENT_147_30_NAME" "無人出局" "NEW_ACHIEVEMENT_147_30_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成一次任務。" "NEW_ACHIEVEMENT_147_31_NAME" "殘酷戰役:Jacob's Rest" "NEW_ACHIEVEMENT_147_31_DESC" "在殘酷難度下完成 Jacob's Rest 戰役。" @@ -137,7 +137,7 @@ "NEW_ACHIEVEMENT_148_1_DESC" "使用戰鬥步槍殺死 250 隻異形。" "NEW_ACHIEVEMENT_148_2_NAME" "全面開戰" "NEW_ACHIEVEMENT_148_2_DESC" "使用小鬥牛犬殺死 250 隻異形。" - "NEW_ACHIEVEMENT_148_3_NAME" "摧毀行動" + "NEW_ACHIEVEMENT_148_3_NAME" "毀滅行動" "NEW_ACHIEVEMENT_148_3_DESC" "用毀滅者殺死 250 隻異形。" "NEW_ACHIEVEMENT_148_4_NAME" "速通 Storage Facility" "NEW_ACHIEVEMENT_148_4_DESC" "在普通或更高難度下,於 1 分 05 秒內完成 Storage Facility 任務,並且沒有人陣亡。" diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index 542c999de..12addc299 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -490,7 +490,7 @@ "description_schinese": "[i]22A3-1突击步枪,是星际武装部队士兵的标准作战武器。 武器的射速很快,使用高速的高爆穿透子弹,以及装备有吊挂式手雷发射器。 因此这把武器在战斗中具有多种用途,能够摧毁小型目标或是大型目标。 其标准弹夹容量是98发。[/i]\n", "description_spanish": "[i]El 22A3-1 es el arma estándar de combate utilizada por los marines de las Fuerzas Armadas Interestelares. Dispone de una alta cadencia de fuego, munición explosiva de alta velocidad y un lanzagranadas incorporado, esta arma ofrece una gran versatilidad en combate, ya que se puede utilizar contra enemigos grandes y pequeños. La capacidad de un cargador estándar es de 98 proyectiles.[/i]\n", "description_swedish": "[i]22A3-1:n är standardvapnet tilldelat en marinsoldat i Planetära Vapenstyrkan. Erbjuder både hög eldgivningshastighet, explosiva höghastighets magasin och en underhängande granatkastare. Det här vapnet erbjuder märkvärd mångsidighet på fältet, med möjlighet att döda både stora och små mål. Standard-magasinstorlek är 98 rundor.[/i]\n", - "description_tchinese": "[i]22A3-1突擊步槍是星際武裝部隊的標準作戰武器。武器的射速很快,使用高速的高爆穿透子彈以及裝備有吊挂式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型目標或是大型目標。其標準彈夾容量是98發。[/i]\n", + "description_tchinese": "[i]22A3-1突擊步槍是星際武裝部隊的標準作戰武器。武器同時具備高射速、高爆子彈以及裝備有下掛式榴彈發射器,因此這把武器在戰鬥中具有多種用途,能夠摧毀小型以及大型目標。其標準彈匣容量是98發。[/i]\n", "description_turkish": "[i]22A3-1, Yıldızlararası Silahlı Kuvvetler piyadesine verilen standart bir savaş silahı. Alt tarafına monte edilen bomba atarın ve yüksek hızda patlayıcı özellikli mermilerinin yoğun ateş özelliğine sahip olması, bu silahı hem ufak hem de dev boyutlu uzaylılara karşı etkili kılıyor ve çok yönlülük sağlıyor. Standard şarjör boyutu 98 mermidir.[/i]\n", "description_ukrainian": "[i]22A3-1 — стандартна військова зброя, що видається десантникам Міжзоряних Збройних Сил. Вона має високу швидкострільність і велику швидкість польоту як розривних набоїв, так і гранат, випущених із підствольного гранатомета. Ця зброя забезпечує маневреність на полі бою, дозволяючи знищувати як великі, так і малі цілі. Стандартний розмір обойми — 98 набоїв.[/i]\n", "description_vietnamese": "[i]Súng 22A3-1 là vũ khí chiến đấu phát hành tiêu chuẩn được cấp cho một quân lính Interstellar Armed Forces. Cung cấp tốc độ bắn cao, viên đạn nổ đi xuyên vận tốc cao và súng phóng lựu được gắn ở dưới, vũ khí này cung cấp tính đa năng đáng kể ở trong chiến trường, có khả năng hạ gục cả mục tiêu nhỏ và lớn. Kích cỡ băng đạn tiêu chuẩn là 98 viên.[/i]\n", @@ -559,7 +559,7 @@ "description_schinese": "[i]22A7-Z原型突击步枪,是22A3突击步枪的原型版本,其被设计用于城市作战,专门用于人群控制以及对付特殊状况。 虽然还在测试阶段,但已经有一部分样枪给到了IAF,以进行测评。 A7-Z步枪装备了辅助瞄准开火装置以及震撼弹。 由于此原型步枪的自动瞄准功能操作过程复杂,所以只有那些通过了技术培训的士兵才可以使用。[/i]\n", "description_spanish": "[i]El 22A7-Z es un prototipo del Rifle de Asalto estándar 22A3, diseñado para ser utilizado en entornos urbanos, especialmente para el control de masas y las situaciones de fuego alrededor de los civiles. Aunque sigue en fase de pruebas, las FAI han recibido unas cuantas unidades para su evaluación. El A7-Z está equipado con una cámara de blanco automático asistido y una serie de granadas aturdidoras. Debido a la compleja calibración que requiere el mecanismo de blanco automático, este rifle sólo puede ser utilizado por ciertos marines especialmente entrenados.[/i]\n", "description_swedish": "[i]22A7-Z:n är en prototyp av standard-automatkarbinen 22A3, utformad för användning i stadsmiljöer, inriktad på kontroll av folkmassa och eldsituationer runt civila mål. Ett flertal modeller fortfarande på teststadiet har givits till PVs. A7-Z:n är utrustad med sikteshjälp och en serie bedövningsgranater. På grund av den komplicerade kalibrering som krävs för prototypens autosikte är detta gevär bara användbart för tekniskt tränade marinsoldater.[/i]\n", - "description_tchinese": "[i]22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用於城市作戰,專門用於人群控制以及對付特殊狀況。雖然還在測試階段,但已經有一部分樣槍給與了 IAF 以進行測評。A7-Z 步槍裝備了一個輔助瞄準開火裝置以及震撼彈。由於此原型步槍的自動瞄準功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。[/i]\n", + "description_tchinese": "[i]22A7-Z 原型突擊步槍是22A3突擊步槍的原型版本,其被設計用於城市作戰,專攻於群體控制以及避免誤傷市民的射擊系統。雖然還在測試階段,但已經有將一部分的槍枝交給了 IAF 進行評估。A7-Z 步槍搭載了一個輔助瞄準開火裝置以及震撼彈。由於此原型步槍的自動瞄準功能操作過程複雜,所以只有那些通過技術培訓的士兵可以使用。[/i]\n", "description_turkish": "[i]22A7-Z, standard 22A3 Taarruz Tüfeği'nin prototipi, etrafta sivillerin bulunduğu çatışma durumlarında, kalabalığı kontrol edebilme özelliği ile kentsel çevrelerde kullanılmak üzere tasarlandı. Hala test aşamasında bulunan silah, gelişim sağlanması için sınırlı bir sayıda YSK'ya temin edildi. A7-Z şu an için otomatik nişan özelliği ve sersemletici bombalarıyla uygun durumda. Bu silahı, Prototip'in otomatik nişan özelliği için gereken kalibrasyonun karmaşık olması sebebiyle sadece teknik eğitim almış piyadeler kullanabiliyor.[/i]\n", "description_ukrainian": "[i]22A7-Z є прототипом стандартної штурмової гвинтівки 22A3, яка призначена для використання у міській місцевості, утримання натовпу і ведення вогню поблизу населених об’єктів. Досі перебуває на випробувальній стадії, але декілька екземплярів цієї моделі були надані МЗС для перевірки в бойових умовах. A7-Z оснащені пристроєм самонаведення та комплектом світлошумових гранат. У зв’язку зі складним калібруванням, що необхідне для роботи самонаведення, користуватися цією гвинтівкою можуть лише піхотинці із технічною підготовкою.[/i]\n", "description_vietnamese": "[i]Súng 22A7-Z là một phiên bản nguyên mẫu của Súng trường tấn công 22A3-1 tiêu chuẩn, được thiết kể để sử dụng trong các môi trường đô thị, chuyên môn việc kiểm soát đám đông và các tình huốn lửa cháy ở xung quanh mục tiêu dân sự. Vẫn còn ở trong giai đoạn thử nghiệm, một số mô hình đã được đưa cho IAF để đánh giá. Súng A7-Z được trang bị với một buồng hỗ trợ ngắm bắn súng và một loạt lựu đạn gây choáng. Vì sự hiệu chuẩn phức tạp là yêu cầu cho chức năng tự động bắn của Súng nguyên mẫu, súng trường này chỉ có thể dùng được bởi các quân lính được đào tạo về mặt kỹ thuật.[/i]\n", @@ -625,7 +625,7 @@ "description_schinese": "[i]S23A新特自动机枪,是现有最具威力的团队突击型武器。 其配备了一个先进的追踪系统以及一个强力的磁场感应装置,这把武器能够识别敌方目标以及自动调整子弹轨迹,以确保能准确命中目标。 这把自动机枪的子弹具有停止作用,因此能用于对付大量来袭的目标。 需要接受过特殊武器的训练才能使用这把武器。[/i]\n", "description_spanish": "[i]El Cañón Automático SynTek S23A se encuentra entre las armas de asalto más avanzadas que existen. Con un sofisticado sistema de seguimiento y una potente cámara de inducción de campos electromagnéticos, esta arma es capaz de identificar a los enemigos y de modificar automáticamente la trayectoria de los proyectiles mientras salen por el cañón para garantizar que impactarán en el objetivo. Este Cañón Automático está especialmente indicado para acabar con grandes cantidades de enemigos. Es necesario el entrenamiento en Armas Especiales para su manejo.[/i]\n", "description_swedish": "[i]S23A SynTek Autovapen är bland de mest avancerade gruppvapnen tillgängliga just nu. Med sitt sofistikerade spårningssystem och kraftfulla framkallningskammare för elektromagnetiska fält, kan det här vapnet identifiera fientliga mål och automatiskt ändra kulbanan för att garantera en träff. Autovapnet har märkvärd stoppkraft och kan användas för att avvärja ett stort antal inkommande mål. Specialvapenträning krävs.[/i]\n", - "description_tchinese": "[i]S23A SynTek 自動機槍是現有最具威力的團隊突擊型武器。其配備了一個先進的追蹤系統以及一個強力的磁場感應裝置,這把武器能夠識別敵方目標以及自動調整子彈軌迹,以確保能準確命中目標。這把自動機槍還具有停止作用能力,因此能用於對付大量來襲的目標。需要接受過特殊武器訓練才能使用這武器。[/i]\n", + "description_tchinese": "[i]S23A SynTek 自動機槍是目前最先進的團隊突擊型武器。擁有精密追蹤系統、強力的電磁立場膛室,這把武器能夠辨別敵方目標並讓子彈在離開槍管時改變飛行軌跡來完美命中敵人。自動機槍還具備強大的阻敵威力,能夠壓制大量目標。需要接受過特殊武器訓練才能使用這武器。[/i]\n", "description_turkish": "[i]S23A SynTek Autogun şu an kullanılan saldırı silahlarının arasında en gelişmiş olanı. İçerisinde bulundurduğu karmaşık izleyici sistemi ve güçlü elektromanyetik alan indüksiyon yuvası sebebiyle, saldırgan hedefleri tanımlayabilir ve otomatik olarak yuvasından çıkan her merminin namluyu terkeder terketmez hedefi vurmasını sağlar. Autogun'ın müthiş bir durdurucu kuvveti vardır ve kalabalık hedefleri ortadan kaldırabilir. Özel Kuvvetler eğitimi gerektirir.[/i]\n", "description_ukrainian": "[i]Автокулемет СинТек S23A — один із найпрогресивніших видів штурмової зброї серед наявних у команді. Завдяки надскладній системі наведення і потужному індуктивному джерелу електромагнітного поля, ця зброя може легко відстежувати ворожі цілі та автоматично змінювати траєкторію куль після пострілу, забезпечуючи тим самим влучення в мішень. Автокулемет має велику зупиняючу силу і може використовуватися для стримування значних сил ворога. Ця зброя вимагає спеціальної підготовки.[/i]\n", "description_vietnamese": "[i]Súng Autogun SynTek S23A là một trong các vũ khí tấn công tiểu đội tiên tiến nhất hiện đang có. Bao gồm một hệ thống theo dõi tinh vi và một buồng cảm ứng trường điện từ mạnh mẽ, vũ khí này có thể nhận định các mục tiêu thù địch và tự động thay đổi quỹ đạo của viên đạn trong khi chúng rời khỏi nòng để đảm bảo bắn trúng. Súng Autogun có một lực bắn dừng đáng kể và có thể được dùng để trấn áp một số mục tiêu đang tới lớn. Yêu cầu huấn luyện Vũ khí đặc biệt.[/i]\n", @@ -688,7 +688,7 @@ "description_schinese": "[i]M42“复仇者”霰弹枪,是一把气动辅助型泵动式霰弹枪,带有双重可选弹夹系统。 其中一个弹夹装着12号霰弹,另一个则装着定时燃烧榴弹。 这把霰弹枪只配发给那些拥有士官军衔的士兵。[/i]\n", "description_spanish": "[i]La M42 Vengadora es una escopeta corredera con asistencia neumática que dispone de un sistema dual de munición seleccionable. La munición estándar de las FAI consiste en proyectiles de calibre 12 en una recámara y una serie de granadas incendiarias con temporizador en la otra. La Vengadora sólo la pueden utilizar los marines de rango NCO.[/i]\n", "description_swedish": "[i]M42 Vindicator är ett pneumatiskt assisterat pumphagelgevär med ett dubbelt, selektivt magasinsystem. PVs standard-ammunitionsutrustning ger 12-gauge rundor i det ena magasinet och ett antal tidsinställda brandgranater i det andra. Vindicator delas bara ut till marinsoldater med NCO-rank.[/i]\n", - "description_tchinese": "[i]M42 “復仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈夾系統。其中一個彈夾裝著12號霰彈,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。[/i]\n", + "description_tchinese": "[i]M42 “復仇者”是一把氣動輔助型泵動式霰彈槍,帶有雙重可選彈匣系統。其中一個彈匣裝著IAF基礎彈藥12鉛徑霰彈槍彈藥,另一個則裝著定時燃燒榴彈。這把霰彈槍只配發那些擁有士官軍銜的士兵使用。[/i]\n", "description_turkish": "[i]M42 Vindicator, çift şarjör sistemine sahip, basınç destekli bir pompalı av tüfeği. YSK standart cephane yuvası bir şarjörde 12-kalibre mermi, diğer şarjörde ise yanıcı bombalar bulunduruyor. Vindicator sadece NCO seviyesindeki piyadelere temin ediliyor.[/i]\n", "description_ukrainian": "[i]M42 «Захисник» — помпова рушниця напівавтоматичного типу із подвійною селективною магазинною системою. Стандартне спорядження МЗС передбачає набої 12-го калібру в одній обоймі і кілька запалювальних гранат інерційної та уповільненої дії в іншій. «Захисник» доступний тільки для десантників зі званням офіцера.[/i]\n", "description_vietnamese": "[i]Súng biện hộ M42 là shotgun nạp đạn kiểu bơm với hỗ trợ khí nén với một hệ thống tạp chí kép, chọn lọc. Trang bị đạn dược tiêu chuẩn IAF cung cấp cho đạn shotgun cỡ \"12-gauge\" trong một băng đạn và một số lựu đạn gây cháy hẹn giờ trong cái khác. Súng biện hộ chỉ được cấp cho các quân lính cấp hạ sĩ quan (NCO).[/i]\n", @@ -757,7 +757,7 @@ "description_schinese": "[i]M73是一款轻型高威力的半自动手枪,其弹夹为12发的交错型弹夹。 此武器以可靠性而闻名,因此在过去的十年中,此武器一直是IAF中最受欢迎的武器。[/i]\n", "description_spanish": "[i]La M73 es una pistola semiautomática liviana y potente con un cargador escalonado con capacidad para 12 balas. Reconocida por su fiabilidad, esta arma forma parte del equipamiento estándar de las FAI desde hace casi una década.[/i]\n", "description_swedish": "[i]M73:an är ett lättviktigt, kraftigt semi-automatiskt höftvapen med ett magasin på 12 rundor. Vida känt för sin pålitlighet, det här vapnet har varit standard inom PVs i över ett årtionde.[/i]\n", - "description_tchinese": "[i]M73 是一款輕型高威力的半自動手槍,其彈夾爲12發的交錯型彈夾。此武器以可靠性而聞名,因此在過去的十年中,此武器一直是 IAF 中最受歡迎的武器。[/i]\n", + "description_tchinese": "[i]M73 是一款輕型高威力的半自動手槍,其彈匣爲12發的交錯型彈匣。此武器以可靠性而聞名,因此在過去的十年中,此武器一直是 IAF 中最受歡迎的武器。[/i]\n", "description_turkish": "[i]M73 12 mermi kapasiteli şarjöre sahip, hafif, yüksek güçlü yarı otomatik bir silah. Güvenirliği ile tanınan bu silah on yıldır YSK teçhizatının standart bir parçası.[/i]\n", "description_ukrainian": "[i]M73 — легкий, потужний, напівавтоматичний пістолет з обоймою на 12 набоїв. Відома своєю надійністю, ця зброя є стандартною в МЗС протягом десяти років.[/i]\n", "description_vietnamese": "[i]Súng M73 là một súng ngắn bán tự động nhẹ, lực cao bao gồm một băng đạn so le 12 viên. Có danh tiếng vì độ tin cậy của nó, vũ khí này đã trở thành một tiêu chuẩn trong IAF cho phần tốt hơn của một thập kỷ.[/i]\n", @@ -826,7 +826,7 @@ "description_schinese": "[i]这款加强型哨戒枪是一款高效的全自动的哨戒机枪,具有敌我识别功能,此功能基于其存储的大量生物外形资料以及广域识别图像扫描数据。 此外,这也算是一款带有可旋转扫描力场的大型自动化机炮。[/i]\n", "description_spanish": "[i]La ASG es una ametralladora centinela automática muy eficaz, es capaz de distinguir a los enemigos en función de un gran número de parámetros, incluyendo la constitución biológica, gracias a un escáner de reconocimiento de imágenes de banda ancha. Está compuesto por un cañón automático de calibre pesado instalado en una base giratoria ajustable por el usuario.[/i]\n", "description_swedish": "[i]AVG är ett högeffefktivt, helt automatiskt vaktgevär, kapabel att identifiera vänner/fiender baserat på ett stort antal parametrar inklusive biologiskt smink och bildigenkännings-scanningar. Det består av en högkaliber-autokanon monterad på ett roterande ställ som kan justeras beroende på användaren.[/i]\n", - "description_tchinese": "[i]這款加強型塔是一款高效的全自動步哨槍塔,具有敵我識別功能,此功能基於其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機炮。[/i]\n", + "description_tchinese": "[i]這款加強型塔是一款高效的全自動步哨槍塔,具有敵我識別功能,此功能基於其存儲的大量生物外形資料以及廣域識別圖像掃描數據。此外,這也算是一款帶有可旋轉掃描力場的大型自動化機砲。[/i]\n", "description_turkish": "[i]GNS yüksek verimliliğe sahip tamamen otomatik bir nöbetçi silah, biyolojik cilt ve geniş-bantlı fotografik tanıma tarama özellikleri sayesinde dost/düşman ayrımı yapabiliyor. Kullanıcı tarafından ayarlanabilen yön doğrultusunda kurulduğunda belli bir ölçüde ağır silah desteği sağlıyor.[/i]\n", "description_ukrainian": "[i]АПТ — високоефективна, повністю автоматична переносна турель, що здатна відрізнити друга від ворога завдяки перевірці великої кількості параметрів, зокрема вона здійснює біологічний аналіз та широкосмугове сканування з подальшим розпізнаванням зображень. Турель складається з великокаліберного кулемету, встановленого на рухомий станок, що керується користувачем.[/i]\n", "description_vietnamese": "[i]TSNC là một trụ súng hoàn toàn tự động, hiệu suất cao, có khả năng nhận dạng bạn bè/kẻ thù dựa theo một số thông số lớn bao gồm sự quét đặc tính sinh học và nhận dạng hình ảnh băng rộng. Nó gồm có một khẩu súng tự động hạng nặng được gắn trên một chân đế xoay có thể điều chỉnh bởi người dùng.[/i]\n", @@ -1032,7 +1032,7 @@ "description_schinese": "[i]这是把传统的泵动式霰弹枪,使用12号霰弹枪子弹。 它威力巨大、射程较近、杀伤范围广。 这把霰弹枪一次可以装填4发弹药。[/i]\n", "description_spanish": "[i]Una escopeta corredera tradicional manual que dispara proyectiles de calibre 12. Su disparo expansivo causa verdaderos estragos en los objetivos cercanos. La caja está diseñada para albergar cuatro cartuchos Magnum.[/i]\n", "description_swedish": "[i]Ett tradtionellt, manuellt styrt pumphagelgevär. Avfyrar 12-gauge rundor. Föredragen för sitt kraftfulla, kortflygande och vitt spridda sprängladdning. Mottagaren är designad till att hålla fyra Magnum-patroner.[/i]\n", - "description_tchinese": "[i]這是把傳統的泵動式霰彈槍,使用12號霰彈槍子彈。它威力巨大、射程較近、殺傷範圍廣。這把霰彈槍一次可以裝填4發彈藥。[/i]\n", + "description_tchinese": "[i]這是把傳統的泵動式霰彈槍,使用12號霰彈槍子彈。它威力巨大、射程較近、範圍廣。這把霰彈槍一次可以裝填4發瑪格努彈藥。[/i]\n", "description_turkish": "[i]Geleneksel, elle kullanım şekline sahip, 12-kalibre mermi kullanan pompalı av tüfeği. Yakın menzilde güçlü ve geniş çaplı hasar verdiği için ideal. Mekanizması dört magnum mermisi kullanabilecek şekilde tasarlandı.[/i]\n", "description_ukrainian": "[i]Традиційна помпова рушниця, що стріляє набоями 12-го калібру. Користується попитом через свою потужність на близькій відстані та широку площу розкидання дробу. Ствольна коробка призначена для чотирьох набоїв «Магнум».[/i]\n", "description_vietnamese": "[i]Một shotgun nạp đạn kiểu bơm vận hành bằng tay truyền thống, bắn các đạn shotgun cỡ \"12-gauge\". Được ưa thích vì phát bắn súng mạnh mẽ, phạm vi gần gũi, lan đạn rộng lớn của nó. Khẩu súng được thiết kế để đựng bốn đạn Magnum.[/i]\n", @@ -1081,7 +1081,7 @@ "name_schinese": "IAF电磁加农炮", "name_spanish": "Cañón Tesla FAI", "name_swedish": "PVs Tesla-kanon", - "name_tchinese": "IAF 電磁加農炮", + "name_tchinese": "IAF 電磁加農砲", "name_turkish": "YSK Tesla Silahı", "name_ukrainian": "Гармата «Тесла» МЗС", "name_vietnamese": "Súng đại bác Tesla IAF", @@ -1101,7 +1101,7 @@ "description_schinese": "[i]原先设计用来辅助重型设备进行快速启动,但在发现了其产生的24~30A大小的电流以及25KV的电压能够完美地使异形内脏液化,因此这把工具很快就被改造成了武器。 经过设定,这把IAF电磁加农炮现可以识别人类生物特征,避免了误伤友军的事故出现。 当攻击异形时,其电弧还会溅跃到附近的其他异形。[/i]\n", "description_spanish": "[i]Aunque originalmente se diseñó para poner en marcha mediante una descarga cierta maquinaria pesada, pronto se desarrolló una variante en forma de arma tras descubrir que los 24-30 amperios y 25K voltios eran un cóctel ideal para hacer papilla a los Aliens. El Cañón Tesla de las FAI está calibrado para identificar a los humanos y evitar incidentes de fuego amigo. Cuando haya otros Aliens en las cercanías, el rayo también afectará a los que se encuentren a una distancia lo bastante corta.[/i]\n", "description_swedish": "[i]Ursprungligen utformad för att starta chockstarta tung utrustning, blev det här hjälpmedlet snabbt ombyggt till vapen efter upptäckten att 24-30 förstärkare och 25 K spänning var den perfekta blandningen för att smälta utomjordingsinälvor. PVs Tesla-kanon är kalibrerad att identifiera mänsklig biometri och undvika olyckor med skada av allierade. I likhet med utomjordiska livsformer kommer strålen att svepa över till närstående fientligheter.[/i]\n", - "description_tchinese": "[i]原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農炮現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。[/i]\n", + "description_tchinese": "[i]原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農砲現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。[/i]\n", "description_turkish": "[i]İlk olarak dev mekanizmaları ısıtmak için kullanılmak üzere tasarlanan bu cihaz, 24-30 amper ve 25K voltaj karışımının uzaylıların iç organlarını etkilediği keşfinden sonra hızla bir silah haline getirildi. YSK Tesla Silahı insani biyometrik değerleri tanımlayacak ve dost ateşinden kaçınacak şekilde kalibre edildi. Birbirine yakın uzaylı varlıkların arasında, ışın bir saldırgandan diğerine geçiyor.[/i]\n", "description_ukrainian": "[i]В оригіналі пристрій було розроблено для «прикурювання» важкої техніки і обладнання, але згодом його було перероблено в зброю, адже, як виявилось, сила струму 24-30А і напруга 25кВ здатні перетворити нутрощі прибульця у фарш. Гармата МЗС «Тесла» використовує технологію біометричної ідентифікації людини, що дозволяє уникнути вогню по своїх. У безпосередній близькості до чужорідних форм життя промінь створює дугу, яка вражає найближчих ворогів.[/i]\n", "description_vietnamese": "[i]Ban đầu được thiết kế để khởi động thiết bị hạng nặng, dụng cụ đã được vũ khí hóa nhanh chóng sau sự phát hiện là 24-30 ampe và điện áp 25K là con số kết hợp hoàn hảo cho việc làm hóa lỏng bọ ngoài hành tinh từ bên trong. Súng đại bác Tesla IAF đã được hiệu chuẩn để nhận dạng sinh trắc học của loài người và tránh giật nhầm đồng đội. Trong trạng thái gần tới các dạng sống ngoài hành tinh, tia điện sẽ vòng cung tới thù địch ở gần.[/i]\n", @@ -1307,7 +1307,7 @@ "description_schinese": "[i]K80单兵防御武器,是一款轻型的全自动冲锋枪。 因为是一对冲锋枪的配置,所以能在很短时间内输出巨额伤害。 由于其射速很快,因此弹药消耗也很快,所以IAF司令部建议把它当成副武器来配备。[/i]\n", "description_spanish": "[i]El Arma de Defensa Personal K80 es una ametralladora ligera totalmente automática que se puede utilizar en parejas. Está diseñada para infligir una enorme cantidad de daño en muy poco tiempo. Debido a su alta cadencia de disparo, la munición se gasta con rapidez, por tanto la Central de las FAI recomienda su uso como arma secundaria.[/i]\n", "description_swedish": "[i]K80 Personligt Försvarsvapen är en lättviktig, fullt automatisk kulsprutepistol. K80 delas ut i par för dubbelandvändning och är designad att orsaka extrem skada på kort tid. På grund av den höga eldgivningshastigheten tar ammuntion slut fort, PVs Befäl rekommenderar den därför som sekundärvapen.[/i]\n", - "description_tchinese": "[i]K80 個人防衛武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內輸出巨額傷害。由於其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來配備。[/i]\n", + "description_tchinese": "[i]K80 個人防衛武器是一款輕型全自動衝鋒槍。因爲是一對衝鋒槍的配置,所以能在很短時間內造成巨大傷害。由於其射速很快,因此彈藥消耗也很快,所以 IAF 指揮部建議把它當成副武器來使用。[/i]\n", "description_turkish": "[i]K80 Kişisel Savunma Silahı, oldukça hafif bir tam otomatik makineli tüfek. K80 çift namlu kullanıyor ve kısa süre içerisinde yoğun hasar vermek üzere tasarlandı. Yoğun ateş özelliğine sahip olması, cephaneyi çok çabuk tüketmesine sebep oluyor, bu yüzden YSK Komutanlığı ikincil silah olarak kullanılmasını öneriyor.[/i]\n", "description_ukrainian": "[i]Пістолет-кулемет K80 — легка і повністю автоматична зброя. К80 використовуються парами для стрільби з двох рук і нанесення дуже великих пошкоджень за короткий проміжок часу. У зв’язку з його високою швидкострільністю, набої витрачаються надзвичайно швидко, тому командування МЗС радить використовувати К80 як додаткову зброю.[/i]\n", "description_vietnamese": "[i]Vũ khí Phòng thủ Cá nhân K80 là một khẩu súng tiểu liên trọng lượng nhẹ, hoàn toàn tự động. Súng K80 được cấp theo cặp cho việc cầm súng kép và được thiết kế để giao sát thương cực kỳ cao trong một khoảng thời gian ngắn. Vì tốc độ bắn cao của nó, đạn sẽ nhanh chóng bị cạn kiệt, vì thế Lệnh IAF khuyến khích chọn vũ khí dưới dạng vũ khí phụ.[/i]\n", @@ -1513,7 +1513,7 @@ "description_schinese": "[i]IAF加特林机枪,具有极高的射速以及广阔的着弹点,使得它成为了对付大群敌人的理想装备。 这件武器在开火前会有一小段延迟,因为它得先进行枪管旋转,以达到所需的转速。 它的辅助能力为旋转枪管,但不进行发射。[/i]\n", "description_spanish": "[i]La Miniarma de las FAI se caracteriza por una cadencia de disparo muy elevada con efecto expansivo, lo que la convierte en idónea para eliminar grandes grupos de enemigos. Esta arma sufre de un leve retardo antes de comenzar a disparar ya que necesita que los tubos giren hasta alcanzar las RPM necesarias. El disparo alternativo hará que los tubos giren hasta alcanzar la velocidad necesaria sin disparar.[/i]\n", "description_swedish": "[i]PVs Minigun kännetecknas av en väldigt hög eldhastighet och stor spridning, vilket gör den idealisk för att döda stora grupper av fientliga mål. Det här vapnet har en kort fördröjning innan avfyrning för att hinna snurra upp magasinet. Alt-eld-knappen snurrar upp magasinet utan att avfyra.[/i]\n", - "description_tchinese": "[i]IAF 迷你機槍具有極高的射速以及廣闊著彈點,使得它成爲了對付大群敵人的理想裝備。這件武器在開火前會有一小段延遲,因爲它得先進行槍管旋轉以達到所需的轉速。它的輔助射擊模式爲旋轉槍管但不進行發射。[/i]\n", + "description_tchinese": "[i]IAF 迷你機槍具有極高的射速以及廣角散射,使得它成爲了對付大量敵人的理想武器。武器本身為了達到能夠發射的轉速,必須先提前轉動槍管才能開火。它的輔助射擊模式爲旋轉槍管但不進行發射。[/i]\n", "description_turkish": "[i]YSK Minigun yoğun ateş ve dağılım özellikleri nedeniyle, saldırgan kalabalık grupları yok etmek için idealdir. Namluya gereken motor devrini sağlamak için vakit gerekmesi sebebiyle kısa bir gecikmeyle ateşe başlar. İkincil ateş, ateş etmeden namlunun motor devrini aktif tutar.[/i]\n", "description_ukrainian": "[i]Мініґану МЗС властива дуже висока швидкістрільність і великий розкид куль, що робить його ідеальною зброєю для знищення великих ворожих груп. Ця зброя має коротку затримку перед початком стрільби, що зумовлено потребою розкрутити стволи до необхідної кількості обертів за хвилину. Спусковий гачок альтернативного вогню розкрутить стволи, не починаючи стрільбу.[/i]\n", "description_vietnamese": "[i]Minigun IAF bao gồm một tốc độ bắn rất cao và lan đạn rộng lớn, làm nó trở nên lý tưởng cho việc tiêu diệt các nhóm mục tiêu thù địch lớn. Vũ khí này có một độ trì hoãn ngắn trước khi bắn để lên nòng súng tới số đạn bắn mỗi phút cần thiết. Nút tấn công phụ sẽ lên nòng súng mà không bắn súng.[/i]\n", @@ -1582,7 +1582,7 @@ "description_schinese": "[i]AVK-36“神射手”步枪,是一把半自动的闩锁式步枪,子弹口径为7.62x51mm,足以一枪解决任何一只异形爪虫。 AVK-36步枪是普通AVK-32步枪的改良版,能与士兵战斗服相切合,这意味着能够在移动中开火。[/i]\n", "description_spanish": "[i]El Rifle de Francotirador AVK-36 es un rifle semiautomático que dispara proyectiles de 7.62x51mm capaces de acabar con un Dron de un solo disparo. El AVK-36 es una versión modificada del clásico AVK-32, adaptado a los uniformes de combate de los marines y pensado para ser disparado en movimiento.[/i]\n", "description_swedish": "[i]AVK-36 Prickskyttegeväret är ett semi-automatiskt som avfyrar 7.62x51 mm rundor kapabla att förstöra en Svärmdrönare med ett enda skott. AVK-36:n er en modifierad version av den klassiska AVK-32, lämpad för marinsoldat-stridsdräkter och menad att avfyra medan du rör dig.[/i]\n", - "description_tchinese": "[i]AVK-36 狙擊步槍是一把半自動的闩鎖式步槍,子彈口徑爲7.62x51mm,足以一槍解決任何一隻異形工蜂。AVK-36步槍是普通AVK-32步槍的改良版本,能與士兵戰鬥服相切合,這意味著能夠在移動中開火。[/i]\n", + "description_tchinese": "[i]AVK-36 狙擊步槍是一把半自動步槍,使用口徑7.62x51mm的子彈,其能夠一槍解決任何一隻異形蟲。AVK-36步槍是AVK-32步槍的改良版,適合隊員的戰鬥衣並且能夠邊走邊射擊。[/i]\n", "description_turkish": "[i]AVK-36 Nişancı Tüfeği yarı otomatik kurmalı bir tüfek, kullandığı 7.62x51mm mermiler tek bir Sürü asalağını tek bir atışta yok edebiliyor. AVK-36, klasik AVK-32 modelinin modifiye edilmiş bir versiyonu, hareket halinde kullanmak için ideal ve piyade kamuflajına uygun.[/i]\n", "description_ukrainian": "[i]Снайперська гвинтівка AVK-36 — це напівавтоматична гвинтівка, яка використовує набої калібру 7.62x51мм, що здатні знищити дрона одним пострілом. AVK-36 — це модифікована версія класичної гвинтівки AVK-32 з компактнішим дизайном для зручної стрільби на ходу.[/i]\n", "description_vietnamese": "[i]Súng trường thiện xạ AVK-36 là một súng trường bán tự động, bắn viên đạn 7.62x51mm có khả năng tiêu hủy một con drone Swarm trong một phát duy nhất. Súng AVK-36 là một phiên bản được sửa đổi của súng AVK-32 cổ điển, được trang bị cho các bộ đồ chiến đấu quân lính và có ý nghĩa để bắn trên đường đi.[/i]\n", @@ -1773,7 +1773,7 @@ "name_schinese": "IAF高速型哨戒炮", "name_spanish": "Cañón Centinela de Alta Velocidad FAI", "name_swedish": "PVs Höghastighets-vaktgevärskanon", - "name_tchinese": "IAF 高速型步哨炮塔", + "name_tchinese": "IAF 高速型步哨砲塔", "name_turkish": "YSK Yüksek Hızlı Nöbetçi Top Silahı", "name_ukrainian": "Швидкісна гарматна турель МЗС", "name_vietnamese": "Trụ súng đại bác vận tốc cao IAF", @@ -1793,7 +1793,7 @@ "description_schinese": "[i]这个哨戒炮能发射高速炮弹,射程很远而且威力巨大,会优先识别并歼灭大型热源目标。[/i]\n", "description_spanish": "[i]Dispara a gran velocidad proyectiles capaces de infligir un daño extraordinario a larga distancia. Distingue la huella térmica de los enemigos y dispara primero a los más grandes.[/i]\n", "description_swedish": "[i]Avfyrar höghastighetskulor kapabla att utdela extrema skador över långa avstånd och prioriterar de största värmesignaturerna.[/i]\n", - "description_tchinese": "[i]這個步哨槍塔能發射高速榴彈炮,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。[/i]\n", + "description_tchinese": "[i]這個步哨槍塔能發射高速榴彈砲,射程很遠而且威力巨大,會優先識別並殲滅大型熱源目標。[/i]\n", "description_turkish": "[i]En büyük ısı sinyallerine öncelik veren, çok büyük uzaklıklara kadar aşırı derecede hasar verebilen, yüksek hızlı patlayıcılar ateşler.[/i]\n", "description_ukrainian": "[i]Стріляє високошвидкісними кулями, що здатні завдавати надзвичайно великих ушкоджень на значних дистанціях. У виборі мішеней пріоритет надає об’єктам із найбільшим тепловим випромінюванням.[/i]\n", "description_vietnamese": "[i]Phóng các lựu vận tốc cao có khả năng gây một số lượng sát thương cực kỳ lớn trên khoảng cách lớn và ưu tiên mục tiêu với nhiệt lớn nhất.[/i]\n", @@ -1864,7 +1864,7 @@ "description_schinese": "[i]根据IAF大型迫击炮装置而设计,这款手持型榴弹发射器,能够朝附近目标发射高爆榴弹。 使用时要注意附近的友军单位。 危险将至,士兵们。[/i]\n", "description_spanish": "[i]Basado en el Emplazamiento de Morteros de las FAI, este lanzagranadas de mano dispara granadas altamente explosivas a los objetivos cercanos. Mucho cuidado al utilizar este dispositivo cerca de tus compañeros. Muy peligroso de cerca, marines.[/i]\n", "description_swedish": "[i]Baserad på den stora designen hos PVs Granatkastar-stridsvärn, skjuter denna handhållna kastare högexplosiva granater på närstående måltavlor. Iakta försiktighet när du använder den här utrustningen nära allierade enheter. Spräng kommer, marinsoldater.[/i]\n", - "description_tchinese": "[i]根據 IAF 大型迫擊炮裝置而設計,這款手持型榴彈發射器能夠朝附近目標發射高爆榴彈。使用時要注意附近的友軍單位。危險將至,士兵們。[/i]\n", + "description_tchinese": "[i]參照 IAF 大型迫擊砲裝置的設計,這款手持型榴彈發射器能夠朝附近目標發射高爆榴彈。使用時要注意附近的友軍單位。危險距離,危險距離。[/i]\n", "description_turkish": "[i]Büyük YSK Havan Topları'nın tasarımı baz alınan bu elde taşınabilir bomba silahı, yakın mesafedeki hedeflere yüksek seviyeli patlayıcılar ateşliyor. Bu aleti dost kuvvetlerin yakınında kullanmak tecrübe gerektirir. Piyadeler, tehlike yakınınızda.[/i]\n", "description_ukrainian": "[i]Цей ручний гранатомет, що побудований на основі великих мінометних установок МЗС, стріляє фугасними гранатами по цілях на невеликій відстані. Використовуйте цю зброю обережно поблизу союзників. Вона дуже небезпечна, десантники.[/i]\n", "description_vietnamese": "[i]Dựa trên thiết kế ụ súng cối IAF lớn, súng phóng cầm tay này sẽ phóng các lựu đạn nổ cao tại các mục tiêu ở gần. Hãy thận trọng khi sử dụng thiết bị này ở gần đơn vị thân thiện. Nguy hiểm khoảng gần, các quân lính.[/i]\n", @@ -1913,6 +1913,7 @@ "description_russian": "[i]Пистолет PS50 «Бульдог» стреляет патронами 12.7×33-мм и способен уничтожить трутня одним выстрелом. Приседание повышает точность стрельбы.[/i]\n", "description_schinese": "[i]PS50斗牛犬手枪发射12.7×33mm子弹,能够一枪就摧毁一只爪虫。蹲下可提高准确度。[/i]\n", "description_swedish": "[i]PS50 Bulldogg pistolen avfyrar 12.7x33mm rundor och är kapabel att förstöra en svärmdrönare i ett enda skott. Hukning förbättrar noggrannheten.[/i]\n", + "description_tchinese": "[i]PS50 小鬥牛犬手槍所使用的12.7 x 33口徑子彈能夠一擊將異形蟲消滅。蹲下能夠增加命中率。[/i]\n", "description_vietnamese": "[i]Súng lục chó mặt xệ PS50 bắn viên đạn 12.7x33mm và có khả năng tiêu hủy một con drone Swarm trong một phát duy nhất. Cúi người cải thiện độ chính xác.[/i]\n", "display_type_brazilian": "Arma", "display_type_english": "Weapon", @@ -1951,6 +1952,7 @@ "name_schinese": "IAF HAS42 毁灭者", "name_spanish": "Devastador de las FAI HAS42", "name_swedish": "IAF HAS42 Förkrossaren", + "name_tchinese": "IAF HAS42 毀滅者", "name_ukrainian": "ВAД42 МЗС Спустошувач", "name_vietnamese": "Súng tàn phá IAF HAS42", "description_brazilian": "[i]A Devastador FAI HAS42 é uma escopeta de assalto pesado de curto alcance totalmente automática. O carregamento de munição padrão da FAI fornece cartuchos de calibre 12. É necessário treinamento com Armas Especiais. Seu poder devastador o torna ideal para eliminar grandes grupos de alvos hostis a curta distância.[/i]\n", @@ -1965,6 +1967,7 @@ "description_schinese": "[i]IAF的HAS42毁灭者是一把重型全自动短距离突击霰弹枪,使用12号霰弹。 需要接受过特殊武器训练才能使用这款武器。 这把枪的毁灭性火力适用于解决大量的近距离敌对目标。[/i]\n", "description_spanish": "[i]Devastador de las FAI HAS42 es una escopeta de asalto pesada totalmente automática de corto alcance. La munición estándard de las IAF aporta balas de calibre 12. Requiere formación específica con Armamento Especializado. Su devastador poder la hace ideal para aniquilar grandes grupos de enemigos en corto alcance.[/i]\n", "description_swedish": "[i]IAF HAS42 Förkrossaren är ett helautomatiskt näravståndshagelgevär. IAF standardammunitionsladdning ger 12-gauge patroner. Särskild vapenutbildning krävs. Dess förödande kraft gör den idealisk för att ta ut stora grupper av fientliga mål på nära håll.[/i]\n", + "description_tchinese": "[i]IAF HAS42 毀滅者是把近距離全自動的重裝突擊霰彈槍。 使用的是IAF基礎彈藥中的12鉛徑霰彈槍彈藥。必須要接受特殊訓練才能持有此武器。其毀滅性的威力足以在短距離內一口氣殲滅大量的敵對目標。[/i]\n", "description_ukrainian": "[i]ВAД42 МЗС Спустошувач - це повністю автоматичний важкий штурмовий дробовик близької дії. Стандартне спорядження МЗС передбачає набої 12-го калібру. Ця зброя вимагає спеціальної підготовки. Її руйнівна сила робить її ідеальною для усунення великих груп ворожих цілей на невиликій відстані.[/i]\n", "description_vietnamese": "[i]Súng tàn phá IAF HAS42 là một shotgun tấn công hạng nặng phạm vi gần gũi hoàn toàn tự động. Trang bị đạn dược tiêu chuẩn IAF cung cấp cho đạn shotgun cỡ \"12-gauge\". Yêu cầu huấn luyện Vũ khí đặc biệt. Lực súng tàn phá của nó làm nó trở nên lý tưởng cho việc tiêu diệt các nhóm mục tiêu thù địch lớn trong phạm vi gần.[/i]\n", "display_type_brazilian": "Arma", @@ -2006,6 +2009,7 @@ "name_schinese": "22A4-2 战斗步枪", "name_spanish": "Rifle de Combate 22A4-2", "name_swedish": "22A4-2 Strids Gevär", + "name_tchinese": "22A4-2 戰鬥步槍", "name_ukrainian": "Бойова гвинтівка 22A4-2", "name_vietnamese": "Súng trường giao tranh 22A4-2", "description_brazilian": "[i]O Fuzil de Combate 22A4-2 é semelhante ao Fuzil de Assalto 22A3-1, mas em vez do lançador de granadas suspenso, ele é equipado com um acessório de escopeta suspenso para situações em que o inimigo está muito perto de você para usar o lançador de granadas. Quando vários inimigos estão perto de você, use o tiro da escopeta de alta potência para derrubá-los. Alto dano e ampla propagação fazem o truque.[/i]\n", @@ -2020,6 +2024,7 @@ "description_schinese": "[i]22A4-2战斗步枪,其类似于22A3-1突击步枪,但是将下挂的榴弹发射器替换成了下挂的霰弹枪配件,便于应付因敌人离你太近而无法使用榴弹发射器的情况。 如果有多个敌人在你附近,用高威力霰弹搞定他们:高伤害和大散布是你的得力助手。[/i]\n", "description_spanish": "[i]El Rifle de Combate 22A4-2 es similar al Rifle de Asalto 22A3-1 pero en lugar de un accesorio lanzagranadas, viene equipado con una escopeta para situaciones en las que el enemigo está demasiado cerca para usar un lanzagranadas. Cuando múltiples enemigos se encuentren cerca, usa el potente disparo de la escopeta para eliminarlos. Su gran daño y amplia distribución son la clave.[/i]\n", "description_swedish": "[i]22A4-2 Strids Geväret liknar 22A3-1 Assault Rifle men istället för den underslungade granatkastaren är den utrustad med ett underslungat hagelgevär för situationer när fienden är alldeles för nära dig för att använda granatkastaren. När flera fiender är nära dig, använd det kraftfulla hagelgeväret för att ta ner dem. Hög skada och stor spridning gör susen.[/i]\n", + "description_tchinese": "[i]22A4-2 戰鬥步槍的構造和22A3-1突擊步槍相似,但槍管下層所添加的不再是榴彈發射器,而是應付當敵人太過靠近時所能使用的霰彈槍配件。當多名敵人太靠近你的時候,高威力的霰彈槍能夠一次將敵人擊倒。高威力和廣角散射是關鍵所在。[/i]\n", "description_ukrainian": "[i]Бойова Гвинтівка 22A4-2 схожа на Штурмову Гвинтівку 22A3-1 але на відміну від підствольного гранатомету вона укомплектована підствольним дробовиком для тих ситуацій коли ворог знаходиться досить близько для застосування гранатомету. Коли декілька противників близько використовуйте потужний постріл з дробовика щоб усунути їх. Висока сила та широка площа ураження виконають свою роботу.[/i]\n", "description_vietnamese": "[i]Súng trường giao tranh 22A4-2 tương tự như Súng trường tấn công 22A3-1 nhưng thay vì súng phóng lựu được gắn ở dưới nó được trang bị với súng shotgun đính kèm được gắn ở dưới cho các trường hợp nơi kẻ thù tới quá gần bạn để dùng súng phóng lựu. Khi nhiều kẻ thù đến gần bạn, dùng phát shotgun lực cao để hạ gục chúng. Sát thương cao và lan đạn rộng lớn sẽ có hiệu quả thôi.[/i]\n", "display_type_brazilian": "Arma", @@ -2115,6 +2120,7 @@ "name_schinese": "22A5重型突击步枪", "name_spanish": "Rifle de Asalto Pesado 22A5", "name_swedish": "22A5 Tungt Attackgevär", + "name_tchinese": "22A5 重裝突擊步槍", "name_vietnamese": "Súng trường tấn công hạng nặng 22A5", "description_brazilian": "[i]O Fuzil de Assalto Pesado 22A5 é uma variante de calibre maior do Fuzil de Assalto 22A3-1. Projetado para ser mais eficiente contra alvos blindados. O lançador de granadas acoplado é substituído por um mecanismo de aumento de função que, após a ativação, aumenta significativamente a taxa de disparo do fuzil por um curto período de tempo.[/i]\n", "description_english": "[i]The 22A5 Heavy Assault Rifle is a larger caliber variant of 22A3-1 Assault Rifle. Designed to be more efficient against armored targets. The underslung grenade launcher is replaced with a function-augmentation mechanism which, upon activation, significantly increases rifle's fire rate for a short duration of time.[/i]\n", @@ -2127,6 +2133,7 @@ "description_russian": "[i]Тяжёлая штурмовая винтовка 22A5 — более крупнокалиберный вариант штурмовой винтовки 22A3-1. Разработана для более эффективной борьбы с бронированными целями. Подствольный гранатомёт заменён на функционально-форсирующий механизм, при срабатывании который значительно увеличивает скорострельность винтовки на короткий промежуток времени.[/i]\n", "description_schinese": "[i]22A5重型突击步枪是22A3-1突击步枪的加大口径改型。 旨在更有效地打击装甲目标。 悬挂式榴弹发射器被一个功能增强机制所取代,该机制在激活后,会在短时间内显着提高步枪的射速。[/i]\n", "description_spanish": "[i]El Rifle de Asalto Pesado 22A5 es una variante de mayor calibre del Rifle de Asalto 22A3-1. Diseñado para ser más eficiente contra objetivos acorazados. El lanzagranadas suspendido ha sido reemplazado con un mecanismo de amplificación que, al ser activado, incrementa sustancialmente la velocidad de repetición del rifle por unos momentos.[/i]\n", + "description_tchinese": "[i]22A5 重裝突擊步槍跟22A3-1突擊步槍相比擁有較大的口徑。被設計成能更有效地對抗重裝目標。槍口下方的榴彈發射器被改造成了能夠在短時間內大幅強化武器射速的改造系統。[/i]\n", "description_vietnamese": "[i]Súng trường tấn công hạng nặng 22A5 là một biến thể tầm cỡ lớn hơn của Súng trường tấn công 22A3-1. Được thiết kế để có hiệu suất hơn đối lại các mục tiêu bọc thép. Súng phóng lựu được gắn ở dưới đã được thay thế với một cơ thế tăng cường chức năng, khi được kích hoạt, tăng tốc độ bắn của súng trường một cách đáng kể trong một khoảng thời gian ngắn.[/i]\n", "display_type_brazilian": "Arma", "display_type_english": "Weapon", @@ -2167,6 +2174,7 @@ "name_schinese": "IAF医疗冲锋枪", "name_spanish": "Ametralladora Médica de las FAI", "name_swedish": "IAF Medicinsk SMG", + "name_tchinese": "IAF 醫療衝鋒槍", "name_vietnamese": "Súng tiểu liên y tế IAF", "description_brazilian": "[i]A Submetralhadora Médica é um casamento entre poder de fogo e a função de cura. Desenvolvido pelas Forças Armadas Interestelares como uma combinação da metralhadora ST60 e da arma médica da FAI. Oferecendo alta taxa de tiro e capacidade de cura com o acessório regenerativo FAI. Projetado para tratar feridos em movimento. Disponível apenas para médicos treinados com experiência anterior em combate.[/i]\n", "description_english": "[i]The IAF Medical Submachine Gun is a compromise between fire power and healing function. Developed by Interstellar Armed Forces as a combination of the ST60 Submachine Gun and the IAF Medical Gun. Offering both high rate of fire and a healing capability with the IAF regenerative attachment. Designed to treat wounded personnel on the go. Available only to trained medics with previous combat experience.[/i]\n", @@ -2178,6 +2186,7 @@ "description_russian": "[i]Медицинский пистолет-пулемёт МВС является компромиссом между огневой мощью и лечебной функцией. Разработан Межзвёздными вооружёнными силами как комбинация пистолета-пулемёта ST60 и медицинской пушки МВС. Предлагая как высокую скорострельность, так и лечебную функцию с помощью регенеративной насадки МВС, использующейся для лечения раненого персонала «На бегу». Доступен только обученным медикам с боевым опытом.[/i]\n", "description_schinese": "[i]IAF医疗冲锋枪是输出火力和治疗功能的折衷。 由星际武装部队开发,这把枪是ST60冲锋枪和IAF医疗枪的结合体。 同时具有高射速和IAF再生型医疗挂件的治疗能力。 设计用于在行动中治疗受伤人员。 只有受过训练,并且有战斗经验的医疗兵才能使用。[/i]\n", "description_spanish": "[i]La Ametralladora Médica de las FAI es un término medio entre capacidad de combate y función sanadora. Desarrollada por las Fuerzas Armadas Interestelares como una combinación de la Ametralladora ST60 y el Rifle Médico de las IAF. Ofrece tanto una alta velocidad de disparos como la capacidad sanadora del accesorio regenerador de las FAI. Diseñado para tratar a personal herido sobre la marcha. Disponible sólo para médicos entrenados con experiencia de combate previa.[/i]\n", + "description_tchinese": "[i]IAF醫療衝鋒槍是一把在治療和火力雙方面妥協的一把槍。由星際武裝部隊將ST60衝鋒槍和IAF醫療槍結合的研發產物。具備超高射速和搭載具有醫療能力的再生配件。用來在行走時也能治療受傷人員。只適用於擁有戰鬥經驗的醫護兵。[/i]\n", "description_vietnamese": "[i]Súng tiểu liên y tế IAF là một sự thỏa hiệp giữa lực bắn súng và chức năng hồi máu. Được thiết kế bởi Interstellar Armed Forces dưới dạng một sự kết hợp giữa Súng tiểu liên ST60 và Súng hồi máu IAF. Cung cấp cả tốc độ bắn cao và một khả năng hồi máu với bộ đính kèm tái tạo IAF. Được thiết kế để chữa nhân viên bị thương trên đường đi. Chỉ có sẵn cho các bác sĩ được rèn luyện với kinh nghiệm chiến đấu trước đây.[/i]\n", "display_type_brazilian": "Arma", "display_type_english": "Weapon", @@ -2315,7 +2324,7 @@ "description_schinese": "[i]这款IAF发行的手持电焊机,使用高温电离等离子来进行切割或焊接工作,可根据使用者需要来进行设置。 一般用于切割或焊接大门,来为IAF士兵提供战术优势。[/i]\n", "description_spanish": "[i]Este soldador de mano de las FAI utiliza un plasma ionizado a alta temperatura para crear un efectivo arco de soldadura o desoldadura, en función de las necesidades del operario. Se suele utilizar para cortar o sellar puertas, ofreciendo una ventaja táctica a los marines de las FAI.[/i]\n", "description_swedish": "[i]Den här PVs-utgivna handhållna svetsen använder högtempererad joniserad plasma för att skapa en effektiv skärs- eller svetsnings-båge, beroende på den angivna användarinställningen. Använd vanligen på fältet för att skära igenom eller försegla dörrar, vilket ger PVs-marinsoldaterna en taktisk fördel.[/i]\n", - "description_tchinese": "[i]這個 IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用於切割或焊接大門,來爲 IAF 士兵提供戰術優勢。[/i]\n", + "description_tchinese": "[i]IAF-手持型電焊工具使用高溫電離等離子來進行切割或焊接工作,可根據使用者需要來進行設置。一般用於切割或焊接大門,來爲 IAF 士兵提供戰術優勢。[/i]\n", "description_turkish": "[i]Bu YSK malı Kaynak Aleti, kullanıcı isteğine göre ayarlanabilen efektif bir kesim ve kaynak yapabilmek için yüksek ısıda iyonize plazma kullanır. Genellikle kapılara kaynak yapmak veya kesmek için kullanılır, YSK piyadelerine taktiksel avantaj sağlar.[/i]\n", "description_ukrainian": "[i]Портативний зварювальний апарат МЗС використовує іонізовану плазму високої температури для створення дуги, здатної зварювати чи розрізати метал, залежно від потреби. Як правило, застосовується для блокування або розрізання дверей, що дає піхотинцям тактичну перевагу.[/i]\n", "description_vietnamese": "[i]Dụng cụ hàn cầm tay do IAF cấp này dùng plasma được ion hóa nhiệt độ cao để tạo một hồ quang cắt hoặc hàn hiệu quả, tùy vào cài đặt do người dùng chỉ định. Thường được dùng trong chiến trường để cắt hoặc hàn các cửa, cung cấp các quân lính IAF một lợi thế chiến thuật.[/i]\n", @@ -2384,7 +2393,7 @@ "description_schinese": "[i]SM75战术照明弹,是一种特殊的镁芯照明弹,由新特集团公司研发,可结合其他标准武器装备使用。 它能照亮一定区域,并且放出一种具有特定波长的反射波,用来辅助瞄准——使得武器能够自动锁定在照明弹范围内的敌人。[/i]\n", "description_spanish": "[i]Las Bengalas de Combate SM75 están compuestas por un magnesio especial desarrollado conjuntamente por SynTek Megacorporación y otros fabricantes. Además de ayudar a iluminar una zona, estas bengalas emiten una luz reflectante con una longitud de onda especial que ayuda a apuntar, lo que permite a las armas fijar el objetivo en los enemigos iluminados por el brillo del magnesio.[/i]\n", "description_swedish": "[i]SM75 Stridslysraketer är en speciell magnesiumlysraket utvecklad av SynTek Megacorporation i samband med andra standardvapen. Förutom att tillhandahålla ljus över ett område, skickar lysraketerna även ut en viktig våglängd av reflekterande ljus vilket hjälper målinriktning - vilket tillåter vapen att sikta in sig på alla fiender fångade i magnesiumljuset.[/i]\n", - "description_tchinese": "[i]SM75 軍用信號彈是一種特殊的鎂芯信號彈,由 SynTek 特大集團公司開發,可結合其他標準武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄準 -- 使得武器可以自動鎖定在信號彈範圍內敵人。[/i]\n", + "description_tchinese": "[i]SM75 軍用信號彈是一種特殊的鎂芯信號彈,由 SynTek 集團公司開發,可結合其他標準武器裝備使用。它能照亮一定區域,並且放出一種具有特定波長的反射波,用來輔助瞄準 -- 使得武器可以自動鎖定在信號彈範圍內敵人。[/i]\n", "description_turkish": "[i]SM75 İşaret Fişekleri, SynTek Şirketler Grubu tarafından geliştirilen, diğer standart silahlarla bağlantılı, özel bir magnezyum fişeği. Bölgeyi aydınlatmasının yanısıra, yansıtıcı ışığa önemli bir dalga boyu vererek, hedef izleme desteğine sahip silahların mangezyum parlamasına yakalanan saldırganlara kilitlenmesini sağlıyor.[/i]\n", "description_ukrainian": "[i]Освітлювані ракети SM75 — спеціальні магнієві фальшфеєри, розроблені мегакорпорацією «СинТек» для використання спільно з іншими видами зброї. Крім освітлення місцевості, сигнальні факели також випромінюють хвилі рефлективного світла певної частоти, які дозволяють зброї самонаводитися на будь-якого ворога, що потрапив на освітлену ділянку.[/i]\n", "description_vietnamese": "[i]Pháo sáng chiến đấu SM75 là một pháo sáng magnesi đặc biệt được thiết kế bởi SynTek Megacorporation cùng với các súng cầm tay phát hành tiêu chuẩn khác. Ngoài vào việc cung cấp ánh sáng trên một khu vực, pháo sáng cũng đưa ra một bước sóng quan trọng của ánh sáng phản xạ mà viện trợ nhắm mục tiêu - cho phép các vũ khí để nhắm khóa vào bất kỳ kẻ thù nào đang ở trong ánh sáng magnesi.[/i]\n", @@ -2715,7 +2724,7 @@ "description_schinese": "[i]一组具有易爆性的小型液氮容器。 每次爆炸都能暂时将其爆炸范围内的所有异形冻结,被冻结的异形会变得相当脆弱。[/i]\n", "description_spanish": "[i]Un conjunto de contenedores de nitrógeno líquido altamente explosivos. Cada uno puede congelar temporalmente a todos los enemigos que se encuentren en su radio de alcance, dejándolos indefensos y muy vulnerables a los impactos.[/i]\n", "description_swedish": "[i]Ett set med högexplosiva behållare med flytande kväve. Varje sprängämne är kapabel att tillfälligt frysa alla utomjordingar inom dess sprängradie, vilket gör utomjordingarna väldigt sårbara mot nedslag.[/i]\n", - "description_tchinese": "[i]一組具有易爆性的小型液態氮容器。每次爆炸都能暫時將其爆炸範圍內的所以異形凍結,被凍結的異形會變得相當脆弱。[/i]\n", + "description_tchinese": "[i]一組具有易爆性的小型液態氮容器。每次爆炸都能暫時將其爆炸範圍內的所以異形凍結,被凍結的異形對於衝擊會變得相當脆弱。[/i]\n", "description_turkish": "[i]Sıvı nitrojen barındıran yüksek seviyeli patlayıcı seti. Her biri, hasar çapı içindeki tüm uzaylıları geçici olarak dondurabilme ve saldırılar karşısında savunmasız bırakabilme özelliğine sahip.[/i]\n", "description_ukrainian": "[i]Комплект вибухонебезпечних контейнерів наповнених рідким азотом. Кожна граната здатна заморозити на деякий час усіх жуків у радіусі вибуху, що зробить їх вкрай вразливими для будь-якого впливу.[/i]\n", "description_vietnamese": "[i]Một bộ bình nitơ lỏng rất dễ nổ. Mỗi vụ nổ có khả năng tạm thời làm đông tất cả bọ ngoài hành tinh ở trong bán kính nổ của nó, khiến các bọ ngoài hành tinh rất dễ bị tổn thương.[/i]\n", @@ -3181,7 +3190,7 @@ "description_schinese": "[i]一组集束型高爆手雷。 具有爆炸伤害加成技能的士兵,使用时能提升杀伤力。[/i]\n", "description_spanish": "[i]Un conjunto de granadas de racimo altamente explosivas. Los marines con más habilidad para los explosivos recibirán granadas con cargas de racimo más numerosas.[/i]\n", "description_swedish": "[i]Ett set med högexplosiva klunggranater. Marinsoldater med högre skicklighet med sprängämnen tilldelas granater med högre klungskada.[/i]\n", - "description_tchinese": "[i]一組集束型高爆手榴彈。給具有爆炸傷害加成技能的士兵使用能提升其殺傷力。[/i]\n", + "description_tchinese": "[i]一組集束型高爆手榴彈。給具有爆炸傷害加成技能的士兵使用時會獲得額外的分裂炸彈。[/i]\n", "description_turkish": "[i]Yüksek patlayıcı özelliğine sahip bir el bombası seti. Patlayıcı uzmanı piyadelere daha fazla sayıda temin edilir.[/i]\n", "description_ukrainian": "[i]Комплект осколково-фугасних гранат. Десантники, що мають більший досвід роботи з вибухівкою, отримують гранати з більшим зарядом шрапнелі.[/i]\n", "description_vietnamese": "[i]Một bộ lựu đạn cụm nổ cao. Các quân lính với kỹ năng thuốc nổ lớn hơn được cấp các lựu đạn với thêm lựu đạn cụm phụ.[/i]\n", @@ -3250,7 +3259,7 @@ "description_schinese": "[i]一款低发热、低噪声、具有自我充电能力的热图像增强装置。 MNV34夜视镜,具有高分辨以及大动态亮度成像范围,使得它适合在所有光照条件下使用。 其标准的轻质量电池包能够持续使用10秒。[/i]\n", "description_spanish": "[i]Se trata de un amplificador de imágenes térmicas con una baja relación señal/ruido y batería autorrecargable. El MNV34 capta imágenes en alta resolución con un amplio espectro de luminosidad dinámica, por lo que puede funcionar bajo cualquier condición luminosa. Su liviana batería le permite operar de forma continua durante 10 segundos.[/i]\n", "description_swedish": "[i]Termikbaserad bildintensifierare med lågt signal till ljud-förhållande och självladdande strömförsörjningsdel. MNV34 är hög upplösning med en bred dynamisk upplysningsräckvidd, vilket gör den användbar för alla lätta situationer. Standard lättviktsbatteripack tillåter användning i 10 sekunder i sträck.[/i]\n", - "description_tchinese": "[i]一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。其標準的輕質量電池包能夠持續使用10秒。[/i]\n", + "description_tchinese": "[i]一款低發熱、低噪聲、具有自我充電能力的熱圖像增強裝置。MNV34 夜視鏡具有高分辨以及大動態亮度成像範圍,使得它適合在所有光照條件下使用。標準的輕電池包能夠持續使用10秒。[/i]\n", "description_turkish": "[i]Kendiliğinden şarj olabilen güç paketine sahip gürültü oranı düşük sinyalli termal bazlı görüntü yoğunlaştırıcı. Geniş dinamik ışık aralığına ve yüksek çözünürlüğe sahip olması, MNV34'ü tüm ışık şartları için uygun kılıyor. Standart hafif batarya aralıksız 10 saniye boyunca kullanımına izin veriyor.[/i]\n", "description_ukrainian": "[i]MN34 — тепловізор із малим коефіцієнтом шуму та самозарядним акумулятором. Пристрій має велику роздільну здатність та широкий динамічний діапазон яскравості, що дозволяє застосовувати його в різних умовах освітленості. Стандартний легкий акумулятор дає змогу використовувати прилад протягом 10 секунд.[/i]\n", "description_vietnamese": "[i]Bộ tăng cường hình ảnh dựa trên nhiệt với tính hiệu thấp tới tỷ lệ tiếng ồn và gói điện tự sạc. MNV34 là độ phân giải cao với một phạm vi độ chói năng động rộng, làm cho nó phù hợp cho tất cả tình trạng ánh sáng. Gói pin trọng lượng nhẹ tiêu chuẩn cho phép 10 giây dùng liên tục.[/i]\n", @@ -3359,6 +3368,7 @@ "name_schinese": "TG-05毒气手雷", "name_spanish": "Granadas de Gas TG-05", "name_swedish": "TG-05 Gas Granater", + "name_tchinese": "TG-05 毒氣手榴彈", "name_vietnamese": "Lựu đạn khí ga TG-05", "description_brazilian": "[i]Um conjunto de granadas de gás altamente tóxicas. Libera toxina de risco biológico após a detonação cobrindo uma pequena área com uma nuvem de gás. Qualquer coisa que toque remotamente nessa área se liquefaz e se decompõe a uma taxa extrema. O manuseio deste material precisa da certificação padrão de manipulação de risco biológico médico.[/i]\n", "description_english": "[i]A set of highly toxic gas grenades. Releases bio-hazard toxin upon detonation covering a small area with a cloud of gas. Anything remotely touching that area will liquefy and decompose at an extreme rate. Handling this material needs the standard medical bio-hazard manipulation certification.[/i]\n", @@ -3370,6 +3380,7 @@ "description_russian": "[i]Набор высокотоксичных газовых гранат. При детонации выпускает биологически опасный токсин, покрывая небольшую площадь облаком газа. Всё, что хоть отдалённо касается этой области, будет разжижаться и разлагаться с предельной скоростью. Для использования материала требуется стандартная медицинская сертификации по обращению с биологической опасностью.[/i]\n", "description_schinese": "[i]一组含有剧毒气体的手雷。 爆破时会释放生化毒素,形成一小片气体云。 任何东西只要与这片区域接触,就会迅速液化并分解。 处理这种材料需要标准医用生物危险品操作证书。[/i]\n", "description_spanish": "[i]Granadas de gas muy tóxicas. Liberan una peligrosa toxina bioquímica cuando explotan, cubriendo un área con una nube de gas. Cualquier cosa que siquiera roce el área se derretirá y descompondrá a gran velocidad. Manejar estos materiales requiere la certificación estándard de manipulación de agentes de riesgo bioquímico.[/i]\n", + "description_tchinese": "[i]一組極具毒性的毒氣手榴彈。 在起爆之後會釋放出能夠涵蓋小範圍的生化毒氣瓦斯。 任何東西只要稍微碰到涵蓋範圍就會開始液化並且在短時間內腐化爛掉。必須持有標準醫藥化學操作證照才能使用該物品。[/i]\n", "description_vietnamese": "[i]Một bộ lựu đạn khí ga có độc tính cao. Thải ra độc tố nguy hiểm sinh học một khi kích nổ, bao phủ một khu vực nhỏ với một đám mây khí ga. Bất kỳ thứ gì từ xa chạm vào khu vực đó sẽ bị hóa lỏng và phân hủy tại một tốc độ cực kỳ nhanh. Xử lý vật liệu này cần bằng chứng nhận thao tác nguy hiểm sinh học y tế tiêu chuẩn.[/i]\n", "display_type_brazilian": "Equipamento", "display_type_english": "Equipment", diff --git a/rich_presence/563560_loc_tchinese.vdf b/rich_presence/563560_loc_tchinese.vdf index cd19175c7..33bc2e8c2 100644 --- a/rich_presence/563560_loc_tchinese.vdf +++ b/rich_presence/563560_loc_tchinese.vdf @@ -25,14 +25,14 @@ "#community_mission" "%rd_mission%" "#official_challenge_asbi" "ASBI" - "#official_challenge_difficulty_tier1" "Difficulty Tier 1" - "#official_challenge_difficulty_tier2" "Difficulty Tier 2" - "#official_challenge_level_one" "Level One" - "#official_challenge_one_hit" "One Hit" - "#official_challenge_energy_weapons" "Energy Weapons" - "#official_challenge_riflemod_classic" "Rifle Mod" - "#official_challenge_rd_first_person" "First Person" - "#official_challenge_rd_third_person" "Third Person" + "#official_challenge_difficulty_tier1" "難度 Tier 1" + "#official_challenge_difficulty_tier2" "難度 Tier 2" + "#official_challenge_level_one" "初學者" + "#official_challenge_one_hit" "一擊必死" + "#official_challenge_energy_weapons" "充電武器" + "#official_challenge_riflemod_classic" "步槍模式" + "#official_challenge_rd_first_person" "第一人稱" + "#official_challenge_rd_third_person" "第三人稱" "#official_mission_dm_desert" "DM Desert" "#official_mission_dm_deima" "DM Deima Surface Bridge" From 1a5c5fc8e5e770ac931272330335a25eb0e0d71d Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Mon, 9 Sep 2024 01:45:48 +0000 Subject: [PATCH 122/201] [CI] update translation progress --- PROGRESS.md | 8 +-- .../item-schema-strange-crafting.json | 31 +++++++++++ .../item-schema-strange-equipment.json | 53 +++++++++++++++++++ 3 files changed, 85 insertions(+), 7 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 5839e1350..b024e00bc 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | 34 | 2199 | ✔️ | ✔️ | 239 | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | ✔️ | 2199 | ✔️ | ✔️ | 6 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -53,14 +53,8 @@ ### Strings -- [addons/ExampleAddon/reactivedrop_tchinese.txt](addons/ExampleAddon/resource/reactivedrop_tchinese.txt) has 39 untranslated strings. -- [inventory_service_tags_tchinese.vdf](community/inventory_service/inventory_service_tags_tchinese.vdf) has 22 untranslated strings. -- [steam_input_tchinese.vdf](community/steam_input/steam_input_tchinese.vdf) has 97 untranslated strings. -- [workshop_description_tchinese.vdf](community/workshop/workshop_description_tchinese.vdf) has 6 untranslated strings. -- [misc/signage/signage_tchinese.vdf](misc/signage/signage_tchinese.vdf) has 69 untranslated strings. - [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 14 untranslated strings. - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. -- [gameui_tchinese.txt](resource/gameui_tchinese.txt) has 34 untranslated strings. - [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 2199 untranslated strings. - [valve_tchinese.txt](resource/valve_tchinese.txt) has 6 untranslated strings. diff --git a/community/inventory_service/rendered/item-schema-strange-crafting.json b/community/inventory_service/rendered/item-schema-strange-crafting.json index 06d252eeb..616056367 100644 --- a/community/inventory_service/rendered/item-schema-strange-crafting.json +++ b/community/inventory_service/rendered/item-schema-strange-crafting.json @@ -39,6 +39,7 @@ "display_type_russian": "Одноразовый инструмент", "display_type_schinese": "一次性工具", "display_type_swedish": "Engångsverktyg", + "display_type_tchinese": "單次使用工具", "display_type_ukrainian": "Одноразовий інструмент", "display_type_vietnamese": "Dụng cụ dùng một lần", "icon_url": "https://stats.reactivedrop.com/static/items/4000.png", @@ -83,6 +84,7 @@ "display_type_russian": "Одноразовый инструмент", "display_type_schinese": "一次性工具", "display_type_swedish": "Engångsverktyg", + "display_type_tchinese": "單次使用工具", "display_type_ukrainian": "Одноразовий інструмент", "display_type_vietnamese": "Dụng cụ dùng một lần", "icon_url": "https://stats.reactivedrop.com/static/items/4001.png", @@ -140,6 +142,7 @@ "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", + "display_type_tchinese": "工業用素材", "display_type_vietnamese": "Vật liệu công nghiệp", "icon_url": "https://stats.reactivedrop.com/static/items/4002.png", "auto_stack": true, @@ -196,6 +199,7 @@ "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", + "display_type_tchinese": "工業用素材", "display_type_vietnamese": "Vật liệu công nghiệp", "icon_url": "https://stats.reactivedrop.com/static/items/4003.png", "auto_stack": true, @@ -252,6 +256,7 @@ "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", + "display_type_tchinese": "工業用素材", "display_type_vietnamese": "Vật liệu công nghiệp", "icon_url": "https://stats.reactivedrop.com/static/items/4004.png", "auto_stack": true, @@ -306,6 +311,7 @@ "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", + "display_type_tchinese": "工業用素材", "display_type_vietnamese": "Vật liệu công nghiệp", "icon_url": "https://stats.reactivedrop.com/static/items/4005.png", "auto_stack": true, @@ -363,6 +369,7 @@ "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", + "display_type_tchinese": "工業用素材", "display_type_vietnamese": "Vật liệu công nghiệp", "icon_url": "https://stats.reactivedrop.com/static/items/4006.png", "auto_stack": true, @@ -419,6 +426,7 @@ "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", + "display_type_tchinese": "工業用素材", "display_type_vietnamese": "Vật liệu công nghiệp", "icon_url": "https://stats.reactivedrop.com/static/items/4007.png", "auto_stack": true, @@ -473,6 +481,7 @@ "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", + "display_type_tchinese": "工業用素材", "display_type_vietnamese": "Vật liệu công nghiệp", "icon_url": "https://stats.reactivedrop.com/static/items/4008.png", "auto_stack": true, @@ -529,6 +538,7 @@ "display_type_russian": "Сыпучий материал", "display_type_schinese": "散装材料", "display_type_swedish": "Bulkgods", + "display_type_tchinese": "散料", "display_type_vietnamese": "Vật liệu số lớn", "icon_url": "https://stats.reactivedrop.com/static/items/4009.png", "auto_stack": true, @@ -585,6 +595,7 @@ "display_type_russian": "Сыпучий материал", "display_type_schinese": "散装材料", "display_type_swedish": "Bulkgods", + "display_type_tchinese": "散料", "display_type_vietnamese": "Vật liệu số lớn", "icon_url": "https://stats.reactivedrop.com/static/items/4010.png", "auto_stack": true, @@ -638,6 +649,7 @@ "display_type_latam": "Material alienígena", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", + "display_type_tchinese": "異形材料", "display_type_vietnamese": "Vật liệu ngoài hành tinh", "icon_url": "https://stats.reactivedrop.com/static/items/4011.png", "auto_stack": true, @@ -693,6 +705,7 @@ "display_type_latam": "Material alienígena", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", + "display_type_tchinese": "異形材料", "display_type_vietnamese": "Vật liệu ngoài hành tinh", "icon_url": "https://stats.reactivedrop.com/static/items/4012.png", "auto_stack": true, @@ -748,6 +761,7 @@ "display_type_latam": "Material alienígena", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", + "display_type_tchinese": "異形材料", "display_type_vietnamese": "Vật liệu ngoài hành tinh", "icon_url": "https://stats.reactivedrop.com/static/items/4013.png", "auto_stack": true, @@ -803,6 +817,7 @@ "display_type_latam": "Material alienígena", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", + "display_type_tchinese": "異形材料", "display_type_vietnamese": "Vật liệu ngoài hành tinh", "icon_url": "https://stats.reactivedrop.com/static/items/4014.png", "auto_stack": true, @@ -859,6 +874,7 @@ "display_type_russian": "Технологический материал", "display_type_schinese": "科技材料", "display_type_swedish": "Tekniskt Material", + "display_type_tchinese": "科技材料", "display_type_vietnamese": "Vật liệu công nghệ", "icon_url": "https://stats.reactivedrop.com/static/items/4015.png", "auto_stack": true, @@ -915,6 +931,7 @@ "display_type_russian": "Технологический материал", "display_type_schinese": "科技材料", "display_type_swedish": "Tekniskt Material", + "display_type_tchinese": "科技材料", "display_type_vietnamese": "Vật liệu công nghệ", "icon_url": "https://stats.reactivedrop.com/static/items/4016.png", "auto_stack": true, @@ -971,6 +988,7 @@ "display_type_russian": "Технологический материал", "display_type_schinese": "科技材料", "display_type_swedish": "Tekniskt Material", + "display_type_tchinese": "科技材料", "display_type_vietnamese": "Vật liệu công nghệ", "icon_url": "https://stats.reactivedrop.com/static/items/4017.png", "auto_stack": true, @@ -1027,6 +1045,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4018.png", "auto_stack": true, @@ -1083,6 +1102,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4019.png", "auto_stack": true, @@ -1137,6 +1157,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4020.png", "auto_stack": true, @@ -1193,6 +1214,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4021.png", "auto_stack": true, @@ -1249,6 +1271,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4022.png", "auto_stack": true, @@ -1303,6 +1326,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4023.png", "auto_stack": true, @@ -1357,6 +1381,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4024.png", "auto_stack": true, @@ -1413,6 +1438,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4025.png", "auto_stack": true, @@ -1467,6 +1493,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4026.png", "auto_stack": true, @@ -1523,6 +1550,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4027.png", "auto_stack": true, @@ -1579,6 +1607,7 @@ "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", + "display_type_tchinese": "回收素材", "display_type_vietnamese": "Vật liệu được trục vớt", "icon_url": "https://stats.reactivedrop.com/static/items/4028.png", "auto_stack": true, @@ -1640,6 +1669,7 @@ "display_type_russian": "Очищенный материал", "display_type_schinese": "精炼金属", "display_type_swedish": "Raffinerat Material", + "display_type_tchinese": "精練過的素材", "icon_url": "https://stats.reactivedrop.com/static/items/4031.png", "auto_stack": true, "tags": "rarity:common;crafting_item:refined", @@ -1687,6 +1717,7 @@ "display_type_russian": "Очищенный материал", "display_type_schinese": "精炼金属", "display_type_swedish": "Raffinerat Material", + "display_type_tchinese": "精練過的素材", "icon_url": "https://stats.reactivedrop.com/static/items/4032.png", "auto_stack": true, "tags": "rarity:common;crafting_item:refined", diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index 12addc299..edf63bb1d 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -48,6 +48,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1000.png", @@ -103,6 +104,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1001.png", @@ -159,6 +161,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1002.png", @@ -214,6 +217,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1003.png", @@ -270,6 +274,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1004.png", @@ -325,6 +330,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1005.png", @@ -381,6 +387,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1006.png", @@ -436,6 +443,7 @@ "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", + "display_type_tchinese": "外裝", "display_type_ukrainian": "Космтюм", "display_type_vietnamese": "Bộ suit", "icon_url": "https://stats.reactivedrop.com/static/items/1007.png", @@ -506,6 +514,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2000.png", @@ -575,6 +584,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2001.png", @@ -641,6 +651,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2002.png", @@ -704,6 +715,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2003.png", @@ -773,6 +785,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2004.png", @@ -842,6 +855,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2005.png", @@ -910,6 +924,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2006.png", @@ -979,6 +994,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2007.png", @@ -1048,6 +1064,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2008.png", @@ -1117,6 +1134,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2009.png", @@ -1185,6 +1203,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2010.png", @@ -1254,6 +1273,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2011.png", @@ -1323,6 +1343,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2012.png", @@ -1392,6 +1413,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2013.png", @@ -1461,6 +1483,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2014.png", @@ -1529,6 +1552,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2015.png", @@ -1598,6 +1622,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2016.png", @@ -1666,6 +1691,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2017.png", @@ -1740,6 +1766,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2018.png", @@ -1809,6 +1836,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2019.png", @@ -1880,6 +1908,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2020.png", @@ -1927,6 +1956,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2021.png", @@ -1982,6 +2012,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2022.png", @@ -2039,6 +2070,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2023.png", @@ -2094,6 +2126,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2024.png", @@ -2147,6 +2180,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2025.png", @@ -2200,6 +2234,7 @@ "display_type_russian": "Оружие", "display_type_schinese": "武器", "display_type_swedish": "Vapen", + "display_type_tchinese": "武器", "display_type_ukrainian": "Зброя", "display_type_vietnamese": "Vũ khí", "icon_url": "https://stats.reactivedrop.com/static/items/2026.png", @@ -2269,6 +2304,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3000.png", @@ -2339,6 +2375,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3001.png", @@ -2408,6 +2445,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3002.png", @@ -2476,6 +2514,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3003.png", @@ -2545,6 +2584,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3004.png", @@ -2613,6 +2653,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3005.png", @@ -2680,6 +2721,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3006.png", @@ -2739,6 +2781,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3007.png", @@ -2808,6 +2851,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3008.png", @@ -2875,6 +2919,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3009.png", @@ -2944,6 +2989,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3010.png", @@ -3011,6 +3057,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3011.png", @@ -3079,6 +3126,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3012.png", @@ -3146,6 +3194,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3013.png", @@ -3205,6 +3254,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3014.png", @@ -3274,6 +3324,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3015.png", @@ -3341,6 +3392,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3016.png", @@ -3393,6 +3445,7 @@ "display_type_russian": "Снаряжение", "display_type_schinese": "装备", "display_type_swedish": "Utrustning", + "display_type_tchinese": "裝備", "display_type_ukrainian": "Оснащення", "display_type_vietnamese": "Thiết bị", "icon_url": "https://stats.reactivedrop.com/static/items/3017.png", From 6362e66b7aa1011b2b2a416abf9fe5b91fd8c878 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Mon, 9 Sep 2024 01:48:00 +0000 Subject: [PATCH 123/201] [CI] update translation progress --- achievements/563560_loc_koreana.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/achievements/563560_loc_koreana.vdf b/achievements/563560_loc_koreana.vdf index 08d8bec38..014d9b04b 100644 --- a/achievements/563560_loc_koreana.vdf +++ b/achievements/563560_loc_koreana.vdf @@ -90,7 +90,7 @@ "NEW_ACHIEVEMENT_147_10_NAME" "성난 말벌처럼" "NEW_ACHIEVEMENT_147_10_DESC" "집중 유도탄을 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_11_NAME" "전략적 폭파 전문가" - "NEW_ACHIEVEMENT_147_11_DESC" "레이저 감지식 지뢰를 이용해 외계 무리 100마리를 죽이십시오." + "NEW_ACHIEVEMENT_147_11_DESC" "채광 레이저를 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_12_NAME" "불지옥은 내가 내린다" "NEW_ACHIEVEMENT_147_12_DESC" "소이 지뢰를 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_13_NAME" "무기고 출입증" From 295b3b6563a21e057fa60a9696c04718a79ebb52 Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Sun, 8 Sep 2024 20:51:31 -0500 Subject: [PATCH 124/201] make achievement description change in reactivedrop_koreana.txt. see #1698. --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 537401bc1..63a08a955 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -3938,7 +3938,7 @@ "[english]ASW_HORNET_KILLS_DESC" "Kill 100 Swarm with Hornet Barrage attacks." "ASW_HORNET_KILLS_DESC" "집중 유도탄을 이용해 외계 무리 100마리를 죽이십시오." "[english]ASW_LASER_MINE_KILLS_DESC" "Kill 100 Swarm with Laser Mines." -"ASW_LASER_MINE_KILLS_DESC" "채광 레이저를 이용해 외계 무리 100마리를 죽이십시오." +"ASW_LASER_MINE_KILLS_DESC" "레이저 감지식 지뢰를 이용해 외계 무리 100마리를 죽이십시오." "[english]ASW_MINE_KILLS_DESC" "Kill 100 Swarm with Incendiary Mines." "ASW_MINE_KILLS_DESC" "소이 지뢰를 이용해 외계 무리 100마리를 죽이십시오." "[english]ASW_UNLOCK_ALL_WEAPONS_DESC" "Unlock all the available weapons." From bd092f6e55536f075a089ff7dc08041eb9ba1143 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Mon, 9 Sep 2024 01:52:40 +0000 Subject: [PATCH 125/201] [CI] update translation progress --- achievements/563560_loc_koreana.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/achievements/563560_loc_koreana.vdf b/achievements/563560_loc_koreana.vdf index 014d9b04b..08d8bec38 100644 --- a/achievements/563560_loc_koreana.vdf +++ b/achievements/563560_loc_koreana.vdf @@ -90,7 +90,7 @@ "NEW_ACHIEVEMENT_147_10_NAME" "성난 말벌처럼" "NEW_ACHIEVEMENT_147_10_DESC" "집중 유도탄을 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_11_NAME" "전략적 폭파 전문가" - "NEW_ACHIEVEMENT_147_11_DESC" "채광 레이저를 이용해 외계 무리 100마리를 죽이십시오." + "NEW_ACHIEVEMENT_147_11_DESC" "레이저 감지식 지뢰를 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_12_NAME" "불지옥은 내가 내린다" "NEW_ACHIEVEMENT_147_12_DESC" "소이 지뢰를 이용해 외계 무리 100마리를 죽이십시오." "NEW_ACHIEVEMENT_147_13_NAME" "무기고 출입증" From bbd6ea937ef9d765becde03eccddfaad5184b1b3 Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Sun, 8 Sep 2024 21:08:05 -0500 Subject: [PATCH 126/201] automatically fix byte order mark --- .github/workflows/build.yaml | 27 ++++++++++++++-- utils/translation-sync-tool.exe | Bin 2592768 -> 5201920 bytes utils/update_translations.go | 54 ++++++++++++++++++++++++++++++++ 3 files changed, 78 insertions(+), 3 deletions(-) diff --git a/.github/workflows/build.yaml b/.github/workflows/build.yaml index 0e1f92c19..a9dfed8f7 100644 --- a/.github/workflows/build.yaml +++ b/.github/workflows/build.yaml @@ -28,6 +28,17 @@ jobs: repository: ${{ github.event.pull_request.head.repo.full_name }} ref: ${{ github.event.pull_request.head.ref }} + # setup go + - uses: actions/setup-go@v3 + with: + go-version: '^1.17' + + # byte order mark + - name: Byte order mark check + working-directory: utils + run: | + go run . -fix-bom-only + - name: Renormalize line endings if needed continue-on-error: true uses: EndBug/add-and-commit@v9 @@ -36,17 +47,27 @@ jobs: default_author: github_actions add: '. --renormalize' - # setup go - - uses: actions/setup-go@v3 + - name: Check if rendered files are changed + id: changed-rendered-files + uses: tj-actions/changed-files@v45 with: - go-version: '^1.17' + files: | + achievements/*.vdf + rich_presence/*.vdf # build PR - name: Build translations working-directory: utils + if: steps.changed-rendered-files.outputs.test_any_changed != 'true' run: | go run . + - name: Build translations and rendered files + working-directory: utils + if: steps.changed-rendered-files.outputs.test_any_changed == 'true' + run: | + go run . -render + # check for unwanted differences from commit - name: Check for unintended changes run: | diff --git a/utils/translation-sync-tool.exe b/utils/translation-sync-tool.exe index 594a2026b11c4106cc3b3f253470157a8d4683a0..1df7231886abe9f6dc9cd51ef0e7170b13474d91 100755 GIT binary patch literal 5201920 zcmeFaePC3@)jz%oSy&->7YP!|+oG!tRxts=tQg%uz**Qpco8F@Ma77Uf?+pAgScT6 z$g-@iVyzaRKG>(Vw)(WTwFtzQ1dsqK22fs%RYcUgZmm%)uS&k3&&<7>-4JYl&+qy3 zL34NR%$zf4&YU@O=FH12o*A`tu~;k__-kvkSi<<_Kev4T@FRfaa|drc*YeUiZx30Y z=6!p}^m%tKax5%ga7Xzq_c(65<=%T2_#C(1?kM-)>$vk?N73YIj(Zl&y?t2Ep52`W z>XLC5%iQHQ^>*`Q`P*u_z|tcfR6U+$v0U9<#vS~=tHokx&@JC(INf6DYDvR?>Q^Sr zna&sauZv|)wZ-C4FA|nPBanDc#Hf4?(=69mRZu>2r&+cvPI_;iW^t4!z5koRhG|8X zN)mdOf5UvYSNf1PaW(2p+E{m^9wvyxVwp3neC{p2TP&96R$p$hyofxHsA8KJeah zsFQqms(g}%;H9j?;WP3z3@g8V{({@kI^-pIYVqOsi!<_#8Mf&DdwjRtD&^BsGF_Ex z$O$0Ke`CzR|NZ_S2mX%(|2_xW9M>&y-0Ht`{#=Kr=qkqr_uV-@cf!K?xic4!nKEo8H-f_eH`BUfR-#2$=<&?{Bx&4Yoll}9>gc4Een{@Alh4ZF+ zFCSn0K*{18uAh1R{c}g%{lG+D?p=$nzo5IL?X9!@^NcRDS6q6%2z@Gof47TJk<%eU zvz`;(5GS_*$7=>ud z+c3tdg0=)isKyxu%4oc+Hw2WeqP9h=aY3o&ZI9{r5lxM4_!kwm+aK&MLI=j>HRK(Q z=Ly#VZN+~Bk%-)v#`1;hh_)=kh@o$aNL8CBbX*+!NHn%xD~6mFXglV zc|s=)?7`17ypgGCA~K+x*R@Mq_Bn=2Z^-Ku~U@jD_0cn`HfiC%gGCF4A5e&<$Bn-7??bPg}R7Te>^YHs61)2p3$qYLX?d zA!Y-8MRn7igGIQH9Z@1Q-RaJ2h{ozsYrW#9UBFT6shhJc^&I^4PwzkkTECR7>d^P{ zHDWz~C(<2Ef5S+h!*rpqQ|Z4Mgmm!NqW=aF+TbFDs)#xa9(#eVBzErUwl+%8JOO6q zltuMZH%ru!cL6$tpm!Ol=PALPrBF{upq_vT{i0N?>%Rxqu=VmVDi-dUi=TKm5o~aX zw(Srg?co(b9H`8;_`cBAmGl$gQhUvA-@Sp+mZ)D60x2kRR*Ep>+6!q2mmo0RDYU^B zeU_r{Z_j|fexz?lnPLsHvFi1Fjaa{4jr6`u|2-n~T0)`1!0AP;7ed54u?Z zov5v`O!9{U9nnC(w(bg>J8=3^|KXU8wP{21f`1gqh*zdx%|&R>b@yS8b;Zj|IulW06>^@a!bL$oLC?P4nq59s1`ZTHJAoG(I4oVni6e*Hvm zi>0Q)f3XNdBv`3Avb{u@>1;GF>L7|BfX>136)2}UL^c;WbHN{39(%F~k9<+aFLCB? 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zbirppu{oW+jC&euPPu#d;5PROW}L&toP!p0^;-J36S}t^C!uq)&WxOM&1q&5mb!8RWSG)(4>>tXIsX>NujMA9Xvrz6{tKH2)|Yv( zA#3`A=YjKO9(_=J<#jP82L4T8_+bOASb=fh|0 zJ}@v}eLY_F2fgxJR!iOi=b7HfdGzp85@(%%!%~%2cy$wR}$< z;XCt@r=#-s)KucY-G+C#OyzruzyAzwmW4ceO#7(jJ@vbItqAN%J`Y`jIduoz_T4ck zpcdO}_eO1hQ~g^onGJUxe(`D`<%Y!1q6rq97N&!q{^jP-q2hkf2m88v#!u-){JiI9 zX@nkAgURqo(0wI7=RSAxmL6Yo9`m*;pK{ahZEcY>?NmMPeTq8Y4*sXZ z9m0TaRr1c?;3SUKzE&5L!4(RCdrQ=I0}sf;W>o;cX9=fAS}5Pg*RuTJIQCoYt*)a+YrKM%TT*5W*E=Z|3U63bQT}(L5A66i;0Ad zN=%?mYi!af?h=J&cdo^zq7Tm?!8|}=HzzvDweGy2%- zNuU*L=tPD53z2^{ydMQ$z(?-Y@BtL^E=1nd$T=T6KY_-Vo}{4defX3$w7lZ1H^CP3 z!@0uI$?W~JMb9`T*JlgO>Gavc(dm4s?ZoV0?oQSYXUh&wS3@hy*+QHy+dH2=osIJ) zn4Z=+oe%#if!CqWXPXmdIAhCG?w>K-J7tL5d+eMFUc|!L()zaP23ciomaQEYz@6ey6Z#wAF{%1}j7wo0`cW+(F?Mq*cc>hc8cS(QM8DMdv zQL_H3giX2mm z25zNnxw~K(5qH22tM~KY;Qt@f Date: Sun, 8 Sep 2024 21:10:24 -0500 Subject: [PATCH 127/201] whoops, got that backwards --- utils/translation-sync-tool.exe | Bin 5201920 -> 5201920 bytes utils/update_translations.go | 2 +- 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/utils/translation-sync-tool.exe b/utils/translation-sync-tool.exe index 1df7231886abe9f6dc9cd51ef0e7170b13474d91..86ad92f95edd21d036cf8ba8713da059675a4b7b 100755 GIT binary patch delta 551 zcmbWww@v~90D$4xP_c`>3wFe7zybDxfQpKV1s8J19YzhFjToISabS0GbMgV)7>tR& zf^XoP`1=YD-|{cN{rORDJIQ&`=zlBXy4FI;sSWMuKqtD;jUM!(5B(Ux zAcimuH#``@D8?|32~1)NUQEM>83+&|L52c90;N|e`291X>qgMj!is9TX#ekw#lUUH(*jaf1I|^f> zSMUbj#NR8Jysvr9Z+w1K8+dCs9bTXN#9%%rCQF;qq&ML`ja@~BeBm}A-elFYL@sxb z@m!xI@1la9b{F<;a{l1H|ERco8OVZj%9*e@mG$@u+=a`6x^(Sc4_Du&5A=BO%`UnMKL(2XASq7OFoV*rB~ z!Z1cK3OmLyjtNX+3e%XuEF74_JQg58gajvCa6_)VO3L@ov{RE)u9PAxF5M}mMOi)7 z6;am|O*t0bs^rmCEuBiq&gU14I#4ey%1kMLSyXtSVG&DM#tK%khIMRU6I+!p%eFE2 fzuq%Fq5Ljw!wVmF;70&Kgb+pqyOnoo&%5vo8p*p* diff --git a/utils/update_translations.go b/utils/update_translations.go index db00b9829..2af55ddf0 100644 --- a/utils/update_translations.go +++ b/utils/update_translations.go @@ -192,7 +192,7 @@ func checkBOM(name string) { if !bytes.HasPrefix(b, utf8BOM[:]) { fmt.Printf("Adding missing byte order mark to file %q\n", name) err = os.WriteFile(name, append(append([]byte(nil), utf8BOM[:]...), b...), 0644) - if err == nil { + if err != nil { panic(err) } } From 5f16349b9487c2b585a0a4459a9470f96724eef2 Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Sun, 8 Sep 2024 21:20:56 -0500 Subject: [PATCH 128/201] steam spells korean weirdly --- .../{workshop_tags_korean.json => workshop_tags_koreana.json} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) rename community/workshop/{workshop_tags_korean.json => workshop_tags_koreana.json} (93%) diff --git a/community/workshop/workshop_tags_korean.json b/community/workshop/workshop_tags_koreana.json similarity index 93% rename from community/workshop/workshop_tags_korean.json rename to community/workshop/workshop_tags_koreana.json index 67217910b..95fb1ddaa 100644 --- a/community/workshop/workshop_tags_korean.json +++ b/community/workshop/workshop_tags_koreana.json @@ -1,5 +1,5 @@ { -"language": "korean", +"language": "koreana", "category_0": "컨텐츠", "tag_100994": "캠페인", "tag_103306": "도전", From 592a2031c6d728780b216276e061d2b709755cb7 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Mon, 9 Sep 2024 02:21:44 +0000 Subject: [PATCH 129/201] [CI] update translation progress --- PROGRESS.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index b024e00bc..fcd2fbfa6 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -13,7 +13,7 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 616 | ✔️ | ✔️ | 223 | 48 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 616 | ✔️ | ✔️ | 223 | 47 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -799,7 +799,6 @@ ### Steam Store and Community -- [workshop_tags_koreana.json](community/workshop/workshop_tags_english.json) is missing. - [content_warning_563560_koreana.txt](store_page/content_warning_563560_english.txt) is missing. - [storepage_81731_koreana.json](store_page/storepage_81731_koreana.json) has 6 indented lines. From 7b08ca49f29bc370ff6ecacfb1d48c558bfa77e3 Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Sun, 8 Sep 2024 21:33:40 -0500 Subject: [PATCH 130/201] add a note about what %ITEMNAME% does --- .../inventory_service/inventory_service_tags_brazilian.vdf | 1 + community/inventory_service/inventory_service_tags_czech.vdf | 1 + community/inventory_service/inventory_service_tags_danish.vdf | 1 + community/inventory_service/inventory_service_tags_dutch.vdf | 1 + community/inventory_service/inventory_service_tags_english.vdf | 1 + community/inventory_service/inventory_service_tags_finnish.vdf | 1 + community/inventory_service/inventory_service_tags_french.vdf | 1 + community/inventory_service/inventory_service_tags_german.vdf | 1 + .../inventory_service/inventory_service_tags_hungarian.vdf | 1 + .../inventory_service/inventory_service_tags_indonesian.vdf | 1 + community/inventory_service/inventory_service_tags_italian.vdf | 1 + .../inventory_service/inventory_service_tags_japanese.vdf | 1 + community/inventory_service/inventory_service_tags_koreana.vdf | 1 + community/inventory_service/inventory_service_tags_latam.vdf | 1 + .../inventory_service/inventory_service_tags_norwegian.vdf | 1 + community/inventory_service/inventory_service_tags_polish.vdf | 1 + .../inventory_service/inventory_service_tags_portuguese.vdf | 1 + .../inventory_service/inventory_service_tags_romanian.vdf | 1 + community/inventory_service/inventory_service_tags_russian.vdf | 1 + .../inventory_service/inventory_service_tags_schinese.vdf | 1 + community/inventory_service/inventory_service_tags_spanish.vdf | 1 + community/inventory_service/inventory_service_tags_swedish.vdf | 1 + .../inventory_service/inventory_service_tags_tchinese.vdf | 3 ++- community/inventory_service/inventory_service_tags_thai.vdf | 1 + community/inventory_service/inventory_service_tags_turkish.vdf | 1 + .../inventory_service/inventory_service_tags_ukrainian.vdf | 1 + .../inventory_service/inventory_service_tags_vietnamese.vdf | 1 + 27 files changed, 28 insertions(+), 1 deletion(-) diff --git a/community/inventory_service/inventory_service_tags_brazilian.vdf b/community/inventory_service/inventory_service_tags_brazilian.vdf index 08550f7ec..b8e1a5167 100644 --- a/community/inventory_service/inventory_service_tags_brazilian.vdf +++ b/community/inventory_service/inventory_service_tags_brazilian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customizado)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_czech.vdf b/community/inventory_service/inventory_service_tags_czech.vdf index 8fdb5583d..1269c538a 100644 --- a/community/inventory_service/inventory_service_tags_czech.vdf +++ b/community/inventory_service/inventory_service_tags_czech.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_danish.vdf b/community/inventory_service/inventory_service_tags_danish.vdf index 21d177d12..e08128f38 100644 --- a/community/inventory_service/inventory_service_tags_danish.vdf +++ b/community/inventory_service/inventory_service_tags_danish.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_dutch.vdf b/community/inventory_service/inventory_service_tags_dutch.vdf index c2f9fd4db..70296068d 100644 --- a/community/inventory_service/inventory_service_tags_dutch.vdf +++ b/community/inventory_service/inventory_service_tags_dutch.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_english.vdf b/community/inventory_service/inventory_service_tags_english.vdf index f0ac0f8e1..e52666e76 100644 --- a/community/inventory_service/inventory_service_tags_english.vdf +++ b/community/inventory_service/inventory_service_tags_english.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_2" "" "inventory_name_format_3" "" diff --git a/community/inventory_service/inventory_service_tags_finnish.vdf b/community/inventory_service/inventory_service_tags_finnish.vdf index e1f9d2b8a..1e1175e89 100644 --- a/community/inventory_service/inventory_service_tags_finnish.vdf +++ b/community/inventory_service/inventory_service_tags_finnish.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_french.vdf b/community/inventory_service/inventory_service_tags_french.vdf index f14f20d09..6913e0117 100644 --- a/community/inventory_service/inventory_service_tags_french.vdf +++ b/community/inventory_service/inventory_service_tags_french.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_german.vdf b/community/inventory_service/inventory_service_tags_german.vdf index 235e7a399..e54574a37 100644 --- a/community/inventory_service/inventory_service_tags_german.vdf +++ b/community/inventory_service/inventory_service_tags_german.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Maßgeschneidert)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_hungarian.vdf b/community/inventory_service/inventory_service_tags_hungarian.vdf index 941d3bb4c..febc99d7b 100644 --- a/community/inventory_service/inventory_service_tags_hungarian.vdf +++ b/community/inventory_service/inventory_service_tags_hungarian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_indonesian.vdf b/community/inventory_service/inventory_service_tags_indonesian.vdf index d0348b394..8c0397cd8 100644 --- a/community/inventory_service/inventory_service_tags_indonesian.vdf +++ b/community/inventory_service/inventory_service_tags_indonesian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_italian.vdf b/community/inventory_service/inventory_service_tags_italian.vdf index 7adc97395..4ef1a7804 100644 --- a/community/inventory_service/inventory_service_tags_italian.vdf +++ b/community/inventory_service/inventory_service_tags_italian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Personalizzato)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_japanese.vdf b/community/inventory_service/inventory_service_tags_japanese.vdf index 0a5f5c4d4..230f91287 100644 --- a/community/inventory_service/inventory_service_tags_japanese.vdf +++ b/community/inventory_service/inventory_service_tags_japanese.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (カスタム済み)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_koreana.vdf b/community/inventory_service/inventory_service_tags_koreana.vdf index 4072d86bf..bde46eb98 100644 --- a/community/inventory_service/inventory_service_tags_koreana.vdf +++ b/community/inventory_service/inventory_service_tags_koreana.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (맞춤형)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_latam.vdf b/community/inventory_service/inventory_service_tags_latam.vdf index ddfa0ef75..f16fa00a5 100644 --- a/community/inventory_service/inventory_service_tags_latam.vdf +++ b/community/inventory_service/inventory_service_tags_latam.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (personalizado)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_norwegian.vdf b/community/inventory_service/inventory_service_tags_norwegian.vdf index f3ef65284..6c387d2b9 100644 --- a/community/inventory_service/inventory_service_tags_norwegian.vdf +++ b/community/inventory_service/inventory_service_tags_norwegian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_polish.vdf b/community/inventory_service/inventory_service_tags_polish.vdf index 77470c33d..c090249da 100644 --- a/community/inventory_service/inventory_service_tags_polish.vdf +++ b/community/inventory_service/inventory_service_tags_polish.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_portuguese.vdf b/community/inventory_service/inventory_service_tags_portuguese.vdf index 7f9c8d624..bf4a5048d 100644 --- a/community/inventory_service/inventory_service_tags_portuguese.vdf +++ b/community/inventory_service/inventory_service_tags_portuguese.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Personalizado)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_romanian.vdf b/community/inventory_service/inventory_service_tags_romanian.vdf index 46859f7a9..1c2c80c92 100644 --- a/community/inventory_service/inventory_service_tags_romanian.vdf +++ b/community/inventory_service/inventory_service_tags_romanian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_russian.vdf b/community/inventory_service/inventory_service_tags_russian.vdf index c84d18ae6..6d14b62fc 100644 --- a/community/inventory_service/inventory_service_tags_russian.vdf +++ b/community/inventory_service/inventory_service_tags_russian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (изменено)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_schinese.vdf b/community/inventory_service/inventory_service_tags_schinese.vdf index ca1092c93..4bb1893c9 100644 --- a/community/inventory_service/inventory_service_tags_schinese.vdf +++ b/community/inventory_service/inventory_service_tags_schinese.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (自定义)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_spanish.vdf b/community/inventory_service/inventory_service_tags_spanish.vdf index 5df32849f..f4c618158 100644 --- a/community/inventory_service/inventory_service_tags_spanish.vdf +++ b/community/inventory_service/inventory_service_tags_spanish.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_swedish.vdf b/community/inventory_service/inventory_service_tags_swedish.vdf index 949edfc4a..46fbe8ec5 100644 --- a/community/inventory_service/inventory_service_tags_swedish.vdf +++ b/community/inventory_service/inventory_service_tags_swedish.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Anpassat)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_tchinese.vdf b/community/inventory_service/inventory_service_tags_tchinese.vdf index b0640040c..d51ced48d 100644 --- a/community/inventory_service/inventory_service_tags_tchinese.vdf +++ b/community/inventory_service/inventory_service_tags_tchinese.vdf @@ -4,8 +4,9 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" -"inventory_name_format_1" "%道具名稱% (訂製)" +"inventory_name_format_1" "%ITEMNAME% (訂製)" "[english]inventory_name_format_2" "" "inventory_name_format_2" "" "[english]inventory_name_format_3" "" diff --git a/community/inventory_service/inventory_service_tags_thai.vdf b/community/inventory_service/inventory_service_tags_thai.vdf index 136c41d82..fd2d78579 100644 --- a/community/inventory_service/inventory_service_tags_thai.vdf +++ b/community/inventory_service/inventory_service_tags_thai.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_turkish.vdf b/community/inventory_service/inventory_service_tags_turkish.vdf index 5b0ec097d..3d566f8f9 100644 --- a/community/inventory_service/inventory_service_tags_turkish.vdf +++ b/community/inventory_service/inventory_service_tags_turkish.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. + // %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Customized)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_ukrainian.vdf b/community/inventory_service/inventory_service_tags_ukrainian.vdf index 31272f46c..391723b48 100644 --- a/community/inventory_service/inventory_service_tags_ukrainian.vdf +++ b/community/inventory_service/inventory_service_tags_ukrainian.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Змінено)" "[english]inventory_name_format_2" "" diff --git a/community/inventory_service/inventory_service_tags_vietnamese.vdf b/community/inventory_service/inventory_service_tags_vietnamese.vdf index e99b1b8c9..94c6c7c95 100644 --- a/community/inventory_service/inventory_service_tags_vietnamese.vdf +++ b/community/inventory_service/inventory_service_tags_vietnamese.vdf @@ -4,6 +4,7 @@ "Tokens" { // used to transform item names on the Steam Community. shows for items that have attached accessories, like a strange weapon with at least one strange device attached. +// %ITEMNAME% gets replaced with the item's default name; anything else between percent signs is replaced with a tag's name. don't translate the words between %. "[english]inventory_name_format_1" "%ITEMNAME% (Customized)" "inventory_name_format_1" "%ITEMNAME% (Tùy chỉnh)" "[english]inventory_name_format_2" "" From fcf612714fbe699c6a49fafc1704d6876fd5ca8e Mon Sep 17 00:00:00 2001 From: Blueberryy <36592509+Blueberryy@users.noreply.github.com> Date: Mon, 9 Sep 2024 12:39:25 +0500 Subject: [PATCH 131/201] (multiple) added notes for few strings --- resource/reactivedrop_brazilian.txt | 2 ++ resource/reactivedrop_czech.txt | 2 ++ resource/reactivedrop_danish.txt | 2 ++ resource/reactivedrop_dutch.txt | 2 ++ resource/reactivedrop_english.txt | 2 ++ resource/reactivedrop_finnish.txt | 2 ++ resource/reactivedrop_french.txt | 2 ++ resource/reactivedrop_german.txt | 2 ++ resource/reactivedrop_hungarian.txt | 2 ++ resource/reactivedrop_indonesian.txt | 2 ++ resource/reactivedrop_italian.txt | 2 ++ resource/reactivedrop_japanese.txt | 2 ++ resource/reactivedrop_koreana.txt | 2 ++ resource/reactivedrop_latam.txt | 2 ++ resource/reactivedrop_norwegian.txt | 2 ++ resource/reactivedrop_polish.txt | 2 ++ resource/reactivedrop_portuguese.txt | 2 ++ resource/reactivedrop_romanian.txt | 2 ++ resource/reactivedrop_russian.txt | 2 ++ resource/reactivedrop_schinese.txt | 2 ++ resource/reactivedrop_spanish.txt | 2 ++ resource/reactivedrop_swedish.txt | 2 ++ resource/reactivedrop_tchinese.txt | 2 ++ resource/reactivedrop_thai.txt | 2 ++ resource/reactivedrop_turkish.txt | 2 ++ resource/reactivedrop_ukrainian.txt | 2 ++ resource/reactivedrop_vietnamese.txt | 2 ++ 27 files changed, 54 insertions(+) diff --git a/resource/reactivedrop_brazilian.txt b/resource/reactivedrop_brazilian.txt index 1225d4809..17315e6fa 100644 --- a/resource/reactivedrop_brazilian.txt +++ b/resource/reactivedrop_brazilian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Nem todos os jogadores estão prontos. Deseja salvar e continuar de qualquer forma?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Nem todos os jogadores estão prontos. Deseja reiniciar de qualquer forma?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Forçar Pronto" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "VOCÊ É UM VENCEDOR!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "PREPARAÇÃO DA MISSÃO" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_czech.txt b/resource/reactivedrop_czech.txt index 83636647c..278af8cc4 100644 --- a/resource/reactivedrop_czech.txt +++ b/resource/reactivedrop_czech.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Not all players are ready. Do you wish to save and continue anyway?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" + // These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Force Ready" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "ZVÍTĚZIL JSI!" // new briefing + // This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "MISSION PREP" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_danish.txt b/resource/reactivedrop_danish.txt index 4dd8506f6..59bb4c7e6 100644 --- a/resource/reactivedrop_danish.txt +++ b/resource/reactivedrop_danish.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Ikke alle spillere er klar. Ønsker du at gemme og fortsætte alligevel?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Ikke alle spillere er klar. Ønsker du at genstarte alligevel?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Gennemtving klar" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "EN VINDER ER DIG!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "MISSIONSFORBEREDELSE" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_dutch.txt b/resource/reactivedrop_dutch.txt index d5616da6a..4a11cc791 100644 --- a/resource/reactivedrop_dutch.txt +++ b/resource/reactivedrop_dutch.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Niet alle spelers zijn gereed. Wil je opslaan en alsnog doorgaan?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Niet alle spelers zijn gereed. Wil je alsnog herstarten?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Gereed forceren" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "EEN WINNAAR BEN JIJ!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "VOORBEREIDING" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_english.txt b/resource/reactivedrop_english.txt index 0ecfa94d7..c1863dcdf 100644 --- a/resource/reactivedrop_english.txt +++ b/resource/reactivedrop_english.txt @@ -1319,6 +1319,7 @@ "asw_force_startm" "Not all players are ready. Do you wish to start the mission anyway?" "asw_force_continuem" "Not all players are ready. Do you wish to save and continue anyway?" "asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "asw_force_ready" "Force Ready" "asw_force_ready_delayed" "Force Ready (%s1)" "asw_force_wait" "Cancel" @@ -1655,6 +1656,7 @@ "asw_holdout_complete" "A WINNER IS YOU!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "nb_mission_prep" "MISSION PREP" "nb_ready" "READY" "nb_start_mission" "START MISSION" diff --git a/resource/reactivedrop_finnish.txt b/resource/reactivedrop_finnish.txt index f8a723dd7..eb5f12655 100644 --- a/resource/reactivedrop_finnish.txt +++ b/resource/reactivedrop_finnish.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Kaikki pelaajat eivät ole valmiina. Haluatko kuitenkin tallentaa pelin ja jatkaa?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Kaikki pelaajat eivät ole valmiina. Haluatko kuitenkin aloittaa alusta?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Pakota valmius" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "SINÄ VOITIT!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "TEHTÄVÄÄN VALMISTAUTUMINEN" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_french.txt b/resource/reactivedrop_french.txt index bbcdb02c7..a30eb1544 100644 --- a/resource/reactivedrop_french.txt +++ b/resource/reactivedrop_french.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Certains joueurs ne sont pas prêts. Voulez-vous quand même sauvegarder et continuer ?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Certains joueurs ne sont pas prêts. Voulez-vous quand même recommencer ?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Forcer Prêt" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "Le gagnant c'est VOUS !" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "PRÉPARATIFS" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_german.txt b/resource/reactivedrop_german.txt index 570b58fff..606b08f51 100644 --- a/resource/reactivedrop_german.txt +++ b/resource/reactivedrop_german.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Nicht alle Spieler sind bereit. Möchtest du trotzdem fortsetzen?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Nicht alle Spieler sind bereit. Möchtest du trotzdem neu starten?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Fortsetzen" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "EIN GEWINNER BIST DU!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "EINSATZ" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_hungarian.txt b/resource/reactivedrop_hungarian.txt index d758576db..4a0677175 100644 --- a/resource/reactivedrop_hungarian.txt +++ b/resource/reactivedrop_hungarian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Nem áll készen minden játékos. Így is akarsz menteni és továbblépni?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Nem áll készen minden játékos. Így is újra akarod kezdeni?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Készültség kényszerítése" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "TE VAGY A GYŐZTES!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "FELKÉSZÜLÉS" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index 1ca00145d..346da1637 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Not all players are ready. Do you wish to save and continue anyway?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" + // These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Force Ready" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "A WINNER IS YOU!" // new briefing + // This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "MISSION PREP" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_italian.txt b/resource/reactivedrop_italian.txt index 44ef8e212..5ddabf137 100644 --- a/resource/reactivedrop_italian.txt +++ b/resource/reactivedrop_italian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Non tutti i giocatori sono pronti. Vuoi comunque salvare e continuare?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Non tutti i giocatori sono pronti. Vuoi ricominciare comunque?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Forza Pronto" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "LA VITTORIA È TUA!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "PREP. MISSIONE" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_japanese.txt b/resource/reactivedrop_japanese.txt index 300d25bcc..fd02998d1 100644 --- a/resource/reactivedrop_japanese.txt +++ b/resource/reactivedrop_japanese.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "準備完了していないプレイヤーがいます。強制的に次に進みますか?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "準備完了していないプレイヤーがいます。強制的にやり直しますか?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "準備を強制" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "あなたが勝者だ!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "ミッション準備" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 63a08a955..6039d7ac0 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "모든 플레이어가 준비 되어있지 않습니다, 저장하고 재시작 하시겠습니까?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "모든 플레이어가 준비 되어있지 않습니다, 재시작 하시겠습니까?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "강제 준비" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "귀하가 승리했습니다." // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "임무 준비" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_latam.txt b/resource/reactivedrop_latam.txt index 8b9acf5d4..25bebcc33 100644 --- a/resource/reactivedrop_latam.txt +++ b/resource/reactivedrop_latam.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "No todos los jugadores están listos. ¿Desea guardar y continuar de todos modos?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "No todos los jugadores están listos. ¿Desea reiniciar de todos modos?" + // These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Forzar el listo" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "¡EL GANADOR ERES TÚ!" // new briefing + // This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "PREPARATIVOS DE LA MISIÓN" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_norwegian.txt b/resource/reactivedrop_norwegian.txt index 9470b22bf..f99ba3f45 100644 --- a/resource/reactivedrop_norwegian.txt +++ b/resource/reactivedrop_norwegian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Alle spillerne er ikke klare. Vil du lagre og fortsette likevel?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Alle spillerne er ikke klare. Vil du starte på nytt likevel?" + // These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Force Ready" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "A WINNER IS YOU!" // new briefing + // This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "MISSION PREP" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_polish.txt b/resource/reactivedrop_polish.txt index 1cfb9f2ec..e9f0dea2e 100644 --- a/resource/reactivedrop_polish.txt +++ b/resource/reactivedrop_polish.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Nie wszyscy gracze są gotowi. Czy chcesz zapisać i kontynuować mimo to?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Nie wszyscy gracze są gotowi. Czy chcesz ponownie rozpocząć grę?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Wymuś gotowość" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "JESTEŚ ZWYCIĘZCĄ!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "PRZYGOTOWANIE" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_portuguese.txt b/resource/reactivedrop_portuguese.txt index 1c956bc46..0aabab40b 100644 --- a/resource/reactivedrop_portuguese.txt +++ b/resource/reactivedrop_portuguese.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Nem todos os jogadores estão prontos. Pretende guardar e continuar de qualquer maneira?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Nem todos os jogadores estão prontos. Pretende reiniciar mesmo assim?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Forçar Prontidão" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "UM VENCEDOR VOCÊ É!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "PREPARAR MISSÃO" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_romanian.txt b/resource/reactivedrop_romanian.txt index ab2520ba5..4a67133d7 100644 --- a/resource/reactivedrop_romanian.txt +++ b/resource/reactivedrop_romanian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Not all players are ready. Do you wish to save and continue anyway?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" + // These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Force Ready" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "A WINNER IS YOU!" // new briefing + // This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "MISSION PREP" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_russian.txt b/resource/reactivedrop_russian.txt index 5c54a81fd..74a4bb4f8 100644 --- a/resource/reactivedrop_russian.txt +++ b/resource/reactivedrop_russian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Ещё не все игроки готовы. Вы всё равно хотите сохранить и продолжить миссию?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Ещё не все игроки готовы. Вы всё равно хотите перезапустить миссию?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Всё равно" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "ВЫ ПОБЕДИЛИ!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "ЛОББИ" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_schinese.txt b/resource/reactivedrop_schinese.txt index 3929e2c1e..98c50ec32 100644 --- a/resource/reactivedrop_schinese.txt +++ b/resource/reactivedrop_schinese.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "还有玩家未准备。你仍然坚持保存并继续吗?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "还有玩家未准备。你仍然坚持重新开始吗?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "强制准备" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "你胜利啦!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "任务准备" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_spanish.txt b/resource/reactivedrop_spanish.txt index 6c539e56e..9ea5562ea 100644 --- a/resource/reactivedrop_spanish.txt +++ b/resource/reactivedrop_spanish.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Hay jugadores que no están listos. ¿Quieres guardar y continuar de todos modos?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Hay jugadores que no están listos. ¿Quieres reiniciar de todos modos?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Forzar \"Listo\"" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "¡ERES UN GANADOR!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "PREPARATIVOS DE LA MISIÓN" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_swedish.txt b/resource/reactivedrop_swedish.txt index d6dd2dadb..8a32ae41b 100644 --- a/resource/reactivedrop_swedish.txt +++ b/resource/reactivedrop_swedish.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Alla spelare är inte redo. Vill du spara och fortsätta ändå?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Alla spelare är inte redo. Vill du starta om ändå?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Tvinga Redo" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "EN VINNARE ÄR DU!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "FÖRBEREDNING" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index a3555445c..c2a4c88b9 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "還有玩家尚未準備。你仍然要保存並繼續嗎?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "還有玩家尚未準備。你仍然要重新開始嗎?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "強制準備" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "贏家就是你!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "任務準備" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_thai.txt b/resource/reactivedrop_thai.txt index 7bd292367..ed5a76659 100644 --- a/resource/reactivedrop_thai.txt +++ b/resource/reactivedrop_thai.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Not all players are ready. Do you wish to save and continue anyway?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" + // These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Force Ready" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "A WINNER IS YOU!" // new briefing + // This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "MISSION PREP" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_turkish.txt b/resource/reactivedrop_turkish.txt index 15268edeb..f6a022e8e 100644 --- a/resource/reactivedrop_turkish.txt +++ b/resource/reactivedrop_turkish.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Bütün oyuncular hazır değil. Yine de kaydetmek ve devam etmek istiyor musun?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Bütün oyuncular hazır değil. Yine de yeniden başlatmak istiyor musun?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Hazır Olmaya Zorla" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "KAZANAN SENSİN!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "GÖREV BİLGİSİ" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_ukrainian.txt b/resource/reactivedrop_ukrainian.txt index 4d122bb72..52144313b 100644 --- a/resource/reactivedrop_ukrainian.txt +++ b/resource/reactivedrop_ukrainian.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Не всі гравці готові. Ви все одно бажаєте зберегти та продовжити?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Не всі гравці готові. Ви все одно бажаєте перезапустити місію?" +// These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Примусити готовність" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "ВИ ПЕРЕМОГЛИ!" // new briefing +// This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "ПІДГОТОВКА" "[english]nb_ready" "READY" diff --git a/resource/reactivedrop_vietnamese.txt b/resource/reactivedrop_vietnamese.txt index ccf3ecf2b..0f64781a6 100644 --- a/resource/reactivedrop_vietnamese.txt +++ b/resource/reactivedrop_vietnamese.txt @@ -2572,6 +2572,7 @@ "asw_force_continuem" "Not all players are ready. Do you wish to save and continue anyway?" "[english]asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" "asw_force_restartm" "Not all players are ready. Do you wish to restart anyway?" + // These two strings are button texts. Translation shouldn't be very long. See other files for other translation variants. "[english]asw_force_ready" "Force Ready" "asw_force_ready" "Force Ready" "[english]asw_force_ready_delayed" "Force Ready (%s1)" @@ -3226,6 +3227,7 @@ "asw_holdout_complete" "A WINNER IS YOU!" // new briefing + // This string shows in briefing title. Translation shouldn't be very long. See other files for other translation variants. "[english]nb_mission_prep" "MISSION PREP" "nb_mission_prep" "MISSION PREP" "[english]nb_ready" "READY" From 4afa6337f6b509abdf21dea43f6f48210df859c5 Mon Sep 17 00:00:00 2001 From: finish Date: Mon, 9 Sep 2024 19:01:17 +0800 Subject: [PATCH 132/201] (tchinese)basemodui, a lot --- resource/basemodui_tchinese.txt | 1074 +++++++++++++++---------------- 1 file changed, 537 insertions(+), 537 deletions(-) diff --git a/resource/basemodui_tchinese.txt b/resource/basemodui_tchinese.txt index a76cd35b9..cec86d3e6 100644 --- a/resource/basemodui_tchinese.txt +++ b/resource/basemodui_tchinese.txt @@ -10,7 +10,7 @@ "[english]L4D360UI_ChangeTeam" "Change Team" "L4D360UI_ChangeTeam" "變更團隊" "[english]L4D360UI_InYourParty" "In Your Party" -"L4D360UI_InYourParty" "在您的隊伍中" +"L4D360UI_InYourParty" "在你的隊伍中" "[english]L4D360UI_Controller" "Controller" "L4D360UI_Controller" "控制器" "[english]L4D360UI_Controller1" "Controller 1" @@ -86,7 +86,7 @@ "[english]L4D360UI_InvertYAxis" "Invert Y-Axis" "L4D360UI_InvertYAxis" "反轉 Y 軸" "[english]L4D360UI_Vibration" "Vibration" -"L4D360UI_Vibration" "振動" +"L4D360UI_Vibration" "震動" "[english]L4D360UI_LookSensitivity" "Look Sensitivity" "L4D360UI_LookSensitivity" "查看靈敏度" "[english]L4D360UI_JoinSurvivor" "Join Survivor" @@ -114,7 +114,7 @@ "[english]L4D360UI_ChangeDifficulty" "Change Difficulty" "L4D360UI_ChangeDifficulty" "變更難度" "[english]L4D360UI_SearchingForLiveGames" "Searching" -"L4D360UI_SearchingForLiveGames" "搜索中" +"L4D360UI_SearchingForLiveGames" "搜尋中" "[english]L4D360UI_InGameDifficultySelect" "CHOOSE NEW DIFFICULTY LEVEL" "L4D360UI_InGameDifficultySelect" "選擇新難度" "[english]L4D360UI_PlayerInformation" "Player Information" @@ -140,37 +140,37 @@ "[english]L4D360UI_SendMessage" "Send Message" "L4D360UI_SendMessage" "發送訊息" "[english]L4D360UI_PushToTalk" "Push to Talk" -"L4D360UI_PushToTalk" "" +"L4D360UI_PushToTalk" "隨按即說" "[english]L4D360UI_OpenMic" "Open Microphone" "L4D360UI_OpenMic" "開放式麥克風" "[english]L4D360UI_RestartChapter" "Restart Chapter" "L4D360UI_RestartChapter" "重啟章節" "[english]L4D360UI_RestartChapter_Tip" "Call a vote to restart the chapter." -"L4D360UI_RestartChapter_Tip" "投票重啓章節" +"L4D360UI_RestartChapter_Tip" "投票重啟章節" "[english]L4D360UI_ChangeScenario_Tip" "Call a vote to change the campaign." "L4D360UI_ChangeScenario_Tip" "投票更改戰役。" "[english]L4D360UI_ChangeDifficulty_Tip" "Call a vote to change the difficulty level." -"L4D360UI_ChangeDifficulty_Tip" "投票更改難度級別。" +"L4D360UI_ChangeDifficulty_Tip" "投票更改難度。" "[english]L4D360UI_RestartScenario_Tip" "Call a vote to restart the campaign." "L4D360UI_RestartScenario_Tip" "投票重新開始戰役。" "[english]L4D360UI_BootPlayer_Tip" "Call a vote to remove a disruptive player from the game." -"L4D360UI_BootPlayer_Tip" "投票從遊戲中刪除破壞性玩家。" +"L4D360UI_BootPlayer_Tip" "投票從遊戲中移除搗亂的玩家。" "[english]L4D360UI_ReturnToLobby_Tip" "Call a vote to quit the campaign and return to the Lobby." "L4D360UI_ReturnToLobby_Tip" "投票放棄戰役並返回大廳。" "[english]L4D360UI_Lobby_NotInJoinableGame" "Not in Joinable Game" "L4D360UI_Lobby_NotInJoinableGame" "不在可加入的遊戲中" "[english]L4D360UI_Lobby_NotInJoinableGame_Tip" "Friend is playing in a full server, or in a game mode that you are unable to join." -"L4D360UI_Lobby_NotInJoinableGame_Tip" "好友正在玩的服務器已滿或在你無法加入的遊戲模式中進行遊戲。" +"L4D360UI_Lobby_NotInJoinableGame_Tip" "好友正在玩的伺服器已滿或在你無法加入的遊戲模式中進行遊戲。" "[english]L4D360UI_Lobby_CampaignUnavailable" "Campaign Unavailable" -"L4D360UI_Lobby_CampaignUnavailable" "戰役不可用" +"L4D360UI_Lobby_CampaignUnavailable" "無法使用此戰役" "[english]L4D360UI_Lobby_LocalMapNewer" "Local Map is Newer" -"L4D360UI_Lobby_LocalMapNewer" "本地地圖較新" +"L4D360UI_Lobby_LocalMapNewer" "用戶的地圖較新" "[english]L4D360UI_Lobby_LocalMapOlder" "Local Map is Older" -"L4D360UI_Lobby_LocalMapOlder" "本地地圖較舊" +"L4D360UI_Lobby_LocalMapOlder" "用戶的地圖較舊" "[english]L4D360UI_FoundGames_Join_Success" "Join this selected game." -"L4D360UI_FoundGames_Join_Success" "加入這個選定的遊戲。" +"L4D360UI_FoundGames_Join_Success" "加入選擇的遊戲。" "[english]L4D360UI_FoundGames_Join_Fail_Not_In_Joinable" "Player is not in a joinable game." "L4D360UI_FoundGames_Join_Fail_Not_In_Joinable" "玩家不在可加入的遊戲中。" "[english]L4D360UI_FoundGames_Join_Fail_No_Slots" "Game has no empty player slots." @@ -182,11 +182,11 @@ "[english]L4D360UI_FoundGames_Join_Download" "Download this campaign Addon." "L4D360UI_FoundGames_Join_Download" "下載此戰役附件。" "[english]L4D360UI_L4D360UI_FoundGames_Join_Modded" "Player is running a different game version than you." -"L4D360UI_L4D360UI_FoundGames_Join_Modded" "玩家所運行的游戲版本與您的有所不同" +"L4D360UI_L4D360UI_FoundGames_Join_Modded" "玩家所運行的遊戲版本與你的有所不同" "[english]L4D360UI_FoundGames_Author" "by %s1" -"L4D360UI_FoundGames_Author" "由 %s1 創建" +"L4D360UI_FoundGames_Author" "由 %s1 製作" "[english]L4D360UI_FoundGames_WebSite" "Site: %s1" -"L4D360UI_FoundGames_WebSite" "站點:%s1" +"L4D360UI_FoundGames_WebSite" "網站:%s1" "[english]L4D360UI_FoundGames_Join_Lobby_Campaign" "Join a lobby for this selected campaign." "L4D360UI_FoundGames_Join_Lobby_Campaign" "加入所選戰役的大廳。" "[english]L4D360UI_FoundGames_Join_Lobby_Chapter" "Join a lobby for this selected chapter." @@ -203,11 +203,11 @@ "[english]L4D360UI_LeaveLobbyConf" "Leave this lobby?" "L4D360UI_LeaveLobbyConf" "是否確定要離開?" "[english]L4D360UI_LeaveLobbyConfHostingSysLink" "You are currently the Lobby Leader of a LAN game." -"L4D360UI_LeaveLobbyConfHostingSysLink" "你目前是局域網遊戲的大廳廳長。" +"L4D360UI_LeaveLobbyConfHostingSysLink" "你目前是區域網遊戲的大廳房主。" "[english]L4D360UI_LeaveLobbyConfSysLink" "You are currently a member of a LAN game." -"L4D360UI_LeaveLobbyConfSysLink" "你目前是局域網遊戲的成員。" +"L4D360UI_LeaveLobbyConfSysLink" "你目前是區域網遊戲的成員。" "[english]L4D360UI_LeaveLobbyConfHostingLive" "You are currently the Lobby Leader of an Xbox LIVE game." -"L4D360UI_LeaveLobbyConfHostingLive" "你目前是 Xbox LIVE 遊戲的大廳廳長。" +"L4D360UI_LeaveLobbyConfHostingLive" "你目前是 Xbox LIVE 遊戲的大廳房主。" "[english]L4D360UI_LeaveLobbyConfLive" "You are currently part of an Xbox LIVE game." "L4D360UI_LeaveLobbyConfLive" "你目前是 Xbox LIVE 遊戲的角色。" "[english]L4D360UI_LeaveMultiplayerConf" "Leave the game?" @@ -217,7 +217,7 @@ "[english]L4D360UI_LeaveMultiplayerConf_ServerOwner" "End the game?" "L4D360UI_LeaveMultiplayerConf_ServerOwner" "是否確定要結束此遊戲?" "[english]L4D360UI_LeaveMultiplayerConfMsg_ServerOwner" "You'll cause all other players to be disconnected!" -"L4D360UI_LeaveMultiplayerConfMsg_ServerOwner" "你會造成所有其他玩家斷開連接!" +"L4D360UI_LeaveMultiplayerConfMsg_ServerOwner" "你會造成所有其他玩家斷開連線!" "[english]L4D360UI_ChangeTeamConf" "Change teams?" "L4D360UI_ChangeTeamConf" "是否確定要更改團隊?" "[english]L4D360UI_ChangeTeamConfMessage" "Your teammates might not be happy about that..." @@ -231,15 +231,15 @@ "[english]L4D360UI_StartNewCampaignConfMsg" "You and your team will lose your progress." "L4D360UI_StartNewCampaignConfMsg" "你和你的團隊將丟失進度。" "[english]L4D360UI_MainMenu_SplitscreenDisableConf" "Disable splitscreen?" -"L4D360UI_MainMenu_SplitscreenDisableConf" "是否確定要禁用分屏?" +"L4D360UI_MainMenu_SplitscreenDisableConf" "是否確定要禁用分割畫面?" "[english]L4D360UI_MainMenu_SplitscreenDisableConfMsg" "Only one player will be able to play while splitscreen is disabled." -"L4D360UI_MainMenu_SplitscreenDisableConfMsg" "只有一個玩家能夠在分屏禁用時進行遊戲。" +"L4D360UI_MainMenu_SplitscreenDisableConfMsg" "只有一個玩家能夠在分割畫面禁用時進行遊戲。" "[english]L4D360UI_MainMenu_SplitscreenChangeConfMsg" "You must exit to the main menu to change this setting.\nAny unsaved progress will be lost.\nDo you want to leave the current game now?" -"L4D360UI_MainMenu_SplitscreenChangeConfMsg" "你必須退出主菜單以更該此設置。\n是否要現在離開當前遊戲?" +"L4D360UI_MainMenu_SplitscreenChangeConfMsg" "你必須退出主選單以更該此設定。\n是否要現在離開當前遊戲?" "[english]L4D360UI_VersusSoftLockConf" "Are you ready to play Versus?" -"L4D360UI_VersusSoftLockConf" "是否準備開始遊戲對抗?" +"L4D360UI_VersusSoftLockConf" "是否準備開始對戰遊戲?" "[english]L4D360UI_VersusSoftLockConfMsg" "Versus assumes you've mastered Campaign Mode.\nIt is recommended that you beat at least one campaign before playing Versus Mode." -"L4D360UI_VersusSoftLockConfMsg" "對抗模式假定你已掌握了戰役模式。\n建議你在進行對抗模式之前至少在一次戰役中取勝。" +"L4D360UI_VersusSoftLockConfMsg" "對戰模式假定你已掌握了戰役模式。\n建議你在進行對戰模式之前至少在一次戰役中獲得勝利。" "[english]L4D360UI_Completed" "Completed" "L4D360UI_Completed" "已完成" "[english]L4D360UI_Disabled" "Disabled" @@ -247,19 +247,19 @@ "[english]L4D360UI_Reset" "Reset" "L4D360UI_Reset" "復位" "[english]L4D360UI_DisabledDefault" "Disabled (Default)" -"L4D360UI_DisabledDefault" "已禁用(默認)" +"L4D360UI_DisabledDefault" "已禁用(預設)" "[english]L4D360UI_Enabled" "Enabled" "L4D360UI_Enabled" "已啟用" "[english]L4D360UI_EnabledDefault" "Enabled (Default)" -"L4D360UI_EnabledDefault" "已啟用(默認)" +"L4D360UI_EnabledDefault" "已啟用(預設)" "[english]L4D360UI_Gamerscore" "Gamerscore" "L4D360UI_Gamerscore" "玩家分數" "[english]L4D360UI_AutoCrouch" "Auto-Crouch" "L4D360UI_AutoCrouch" "自動蹲下" "[english]L4D360UI_CreateAGame" "Create Game" -"L4D360UI_CreateAGame" "創建遊戲" +"L4D360UI_CreateAGame" "創立遊戲" "[english]L4D360UI_FindAGame" "Find Game" -"L4D360UI_FindAGame" "查找遊戲" +"L4D360UI_FindAGame" "尋找遊戲" "[english]L4D360UI_Side" "Side" "L4D360UI_Side" "側面" "[english]L4D360UI_Campaign" "Campaign" @@ -267,7 +267,7 @@ "[english]L4D360UI_GameInLobby" "Waiting in Lobby" "L4D360UI_GameInLobby" "在大廳中等候" "[english]L4D360UI_UnableToConnect" "Unable to Connect" -"L4D360UI_UnableToConnect" "無法連接" +"L4D360UI_UnableToConnect" "無法連線" "[english]L4D360UI_InLobby" "In Lobby" "L4D360UI_InLobby" "在大廳中" "[english]L4D360UI_Mine" "Mine" @@ -277,18 +277,18 @@ "[english]L4D360UI_SendFriendInvite" "Send Friend a Game Invite" "L4D360UI_SendFriendInvite" "給好友發送遊戲邀請" "[english]L4D360UI_ReviewPlayer" "Review Player" -"L4D360UI_ReviewPlayer" "復核玩家" +"L4D360UI_ReviewPlayer" "審核玩家" "[english]L4D360UI_RequestInvite" "Request a Game Invite" "L4D360UI_RequestInvite" "請求遊戲邀請" "[english]L4D360UI_FriendDetails" "View Friend Details" "L4D360UI_FriendDetails" "查看好友詳情" "[english]L4D360UI_Access" "Access" -"L4D360UI_Access" "訪問" +"L4D360UI_Access" "存取" "[english]L4D360UI_Unknown" "Unknown" "L4D360UI_Unknown" "未知" "[english]L4D360UI_StillSearching" "Still Searching..." -"L4D360UI_StillSearching" "仍在搜索..." +"L4D360UI_StillSearching" "仍在搜尋..." "[english]L4D360UI_Count_Players" "( %s1 Players )" "L4D360UI_Count_Players" "(%s1 位玩家)" "[english]L4D360UI_Count_Joinable_Games" "%s1 Joinable Games" @@ -298,7 +298,7 @@ "[english]L4D360UI_Count_Friends_Playing" "Join a Friend's Game—You Have %s1 friends playing." "L4D360UI_Count_Friends_Playing" "加入好友的遊戲—你有 %s1 位好友正在玩遊戲。" "[english]L4D360UI_Count_System_Link_games" "%s1 LAN Games" -"L4D360UI_Count_System_Link_games" "%s1 局域網遊戲" +"L4D360UI_Count_System_Link_games" "%s1 區域網遊戲" "[english]L4D360UI_Countdown_Time" "Game Starts in: %s1" "L4D360UI_Countdown_Time" "遊戲開始:%s1" "[english]L4D360UI_UnderConstruction" "[Under Construction]" @@ -308,21 +308,21 @@ "[english]L4D360UI_WaitScreen_WorkingMsg" "" "L4D360UI_WaitScreen_WorkingMsg" "" "[english]L4D360UI_WaitScreen_CreatingLobby" "Creating a Lobby" -"L4D360UI_WaitScreen_CreatingLobby" "創建大廳" +"L4D360UI_WaitScreen_CreatingLobby" "創立大廳" "[english]L4D360UI_WaitScreen_JoiningParty" "Joining Game..." "L4D360UI_WaitScreen_JoiningParty" "正在加入遊戲..." "[english]L4D360UI_WaitScreen_SigningOn" "Loading Gamer Profile...\nSaving content.\nPlease don't turn off your console." -"L4D360UI_WaitScreen_SigningOn" "正在載入玩家檔案...\n正在保存內容。\n請勿關閉您的主機。" +"L4D360UI_WaitScreen_SigningOn" "正在載入玩家資料...\n正在保存內容。\n請勿關閉你的主機。" "[english]L4D360UI_WaitScreen_SignOnSucceded" "Loading Gamer Profile...\nSaving content.\nPlease don't turn off your console." -"L4D360UI_WaitScreen_SignOnSucceded" "正在載入玩家檔案...\n正在保存內容。\n請勿關閉您的主機。" +"L4D360UI_WaitScreen_SignOnSucceded" "正在載入玩家資料...\n正在保存內容。\n請勿關閉你的主機。" "[english]L4D360UI_WaitScreen_StoppingLobby" "Shutting Down Lobby..." "L4D360UI_WaitScreen_StoppingLobby" "正在關閉大廳..." "[english]L4D360UI_WaitScreen_StoppingSearch" "Stopping Search..." -"L4D360UI_WaitScreen_StoppingSearch" "正在停止搜索..." +"L4D360UI_WaitScreen_StoppingSearch" "正在停止搜尋..." "[english]L4D360UI_WaitScreen_SearchingForGame" "Searching for Game..." -"L4D360UI_WaitScreen_SearchingForGame" "正在搜索遊戲..." +"L4D360UI_WaitScreen_SearchingForGame" "正在搜尋遊戲..." "[english]L4D360UI_WaitScreen_JoiningSystemLink" "Joining a LAN Game..." -"L4D360UI_WaitScreen_JoiningSystemLink" "正在加入局域網遊戲..." +"L4D360UI_WaitScreen_JoiningSystemLink" "正在加入區域網路遊戲..." "[english]L4D360UI_WaitScreen_SystemLinkFailed" "Failed to Join Game" "L4D360UI_WaitScreen_SystemLinkFailed" "加入遊戲失敗" "[english]L4D360UI_WaitScreen_GameFull" "Game is Full" @@ -363,85 +363,85 @@ //Public search options "[english]L4D360UI_Join_Anywhere" "FIND A GAME" -"L4D360UI_Join_Anywhere" "查找正在進行的遊戲" +"L4D360UI_Join_Anywhere" "尋找正在進行的遊戲" "[english]L4D360UI_Join_At_Start" "FIND A GAME LOBBY" -"L4D360UI_Join_At_Start" "查找遊戲大廳" +"L4D360UI_Join_At_Start" "尋找遊戲大廳" "[english]L4D360UI_Join_Create" "CREATE A GAME" -"L4D360UI_Join_Create" "創建遊戲大廳" +"L4D360UI_Join_Create" "創立遊戲大廳" -//generic error messages +//generic error mess "[english]L4D360UI_MsgBx_NeedTwoProfilesC" "Play Splitscreen" -"L4D360UI_MsgBx_NeedTwoProfilesC" "進行分屏遊戲" +"L4D360UI_MsgBx_NeedTwoProfilesC" "進行分割畫面遊戲" "[english]L4D360UI_MsgBx_NeedTwoProfilesTxt" "Two gamer profiles must be signed in to play splitscreen." -"L4D360UI_MsgBx_NeedTwoProfilesTxt" "必須登錄兩個玩家檔案才能進行分屏遊戲。" +"L4D360UI_MsgBx_NeedTwoProfilesTxt" "必須登錄兩個玩家資料才能進行分割畫面遊戲。" "[english]L4D360UI_MsgBx_NeedLiveSplitscreenC" "Xbox LIVE" "L4D360UI_MsgBx_NeedLiveSplitscreenC" "Xbox LIVE" "[english]L4D360UI_MsgBx_NeedLiveSplitscreenTxt" "Both gamers must be signed in to Xbox LIVE to play online.\nAre you sure you want to continue?" -"L4D360UI_MsgBx_NeedLiveSplitscreenTxt" "兩個玩家必須登錄 Xbox LIVE 才能開始聯機遊戲。\n是否確定要繼續?" +"L4D360UI_MsgBx_NeedLiveSplitscreenTxt" "兩個玩家必須登錄 Xbox LIVE 才能開始連線遊戲。\n是否確定要繼續?" "[english]L4D360UI_MsgBx_NeedLiveSinglescreenMsg" "You must be signed in to Xbox LIVE to play online." -"L4D360UI_MsgBx_NeedLiveSinglescreenMsg" "你必須登錄 Xbox LIVE 才能開始聯機遊戲。" +"L4D360UI_MsgBx_NeedLiveSinglescreenMsg" "你必須登錄 Xbox LIVE 才能開始連線遊戲。" "[english]L4D360UI_MsgBx_NeedLiveSplitscreenMsg" "Both gamers must be signed in to Xbox LIVE to play online." -"L4D360UI_MsgBx_NeedLiveSplitscreenMsg" "兩個玩家必須登錄 Xbox LIVE 才能開始聯機遊戲。" +"L4D360UI_MsgBx_NeedLiveSplitscreenMsg" "兩個玩家必須登錄 Xbox LIVE 才能開始連線遊戲。" "[english]L4D360UI_MsgBx_NeedLiveNonGoldSplitscreenMsg" "Both gamers must be signed in to an account with multiplayer privileges to play online." -"L4D360UI_MsgBx_NeedLiveNonGoldSplitscreenMsg" "所有玩家必須登錄至具有多人遊戲權限的帳號才能開始聯機遊戲。" +"L4D360UI_MsgBx_NeedLiveNonGoldSplitscreenMsg" "所有玩家必須登錄至具有多人遊戲權限的帳號才能開始連線遊戲。" "[english]L4D360UI_MsgBx_NeedLiveNonGoldMsg" "You must be signed in to a gamer profile with multiplayer privileges to play online." -"L4D360UI_MsgBx_NeedLiveNonGoldMsg" "你必須登錄具有多人遊戲權限的玩家檔案才能開始聯機遊戲。" +"L4D360UI_MsgBx_NeedLiveNonGoldMsg" "你必須登錄具有多人遊戲權限的玩家資料才能開始連線遊戲。" "[english]L4D360UI_MsgBx_ConfirmGuestC" "Play without gamer profile" -"L4D360UI_MsgBx_ConfirmGuestC" "不登錄玩家檔案進行遊戲" +"L4D360UI_MsgBx_ConfirmGuestC" "不登錄玩家資料進行遊戲" "[english]L4D360UI_MsgBx_ConfirmGuestTxt" "When playing without a gamer profile your preferences and game progress will not be saved.\nAre you sure you want to continue?" -"L4D360UI_MsgBx_ConfirmGuestTxt" "以訪客身份開始遊戲時,你的首選項和遊戲進度將無法保存。\n是否確定要繼續?" +"L4D360UI_MsgBx_ConfirmGuestTxt" "以訪客身份開始遊戲時,你的偏好選項和遊戲進度將無法保存。\n是否確定要繼續?" "[english]L4D360UI_MsgBx_AttractDeviceFullC" "Storage Device is Full" -"L4D360UI_MsgBx_AttractDeviceFullC" "存儲設備已滿" +"L4D360UI_MsgBx_AttractDeviceFullC" "儲存設備已滿" "[english]L4D360UI_MsgBx_AttractDeviceFullTxt" "There is no room to save preferences and game progress.\nAre you sure you want to continue?" -"L4D360UI_MsgBx_AttractDeviceFullTxt" "沒有空間可以存儲偏好設定以及遊戲進度。\n是否確定要繼續?" +"L4D360UI_MsgBx_AttractDeviceFullTxt" "沒有空間可以儲存偏好設定以及遊戲進度。\n是否確定要繼續?" "[english]L4D360UI_MsgBx_AttractDeviceCorruptC" "Save file is Corrupted" "L4D360UI_MsgBx_AttractDeviceCorruptC" "保存文件已損壞" "[english]L4D360UI_MsgBx_AttractDeviceCorruptTxt" "The selected storage device contains a file that is corrupted or not able to be opened.\nPlease choose another storage device or delete the corrupted file.\n\nPreferences and game progress will not be saved without a valid storage device.\nWould you like to continue without selecting a storage device?" -"L4D360UI_MsgBx_AttractDeviceCorruptTxt" "選定的存儲設備包含已損壞或者無法打開的文件。\n請選擇其它存儲設備或刪除損壞的文件。\n\n沒有有效的存儲設備將無法保存首選項和遊戲進度。\n是否要在不選擇存儲設備的情況下繼續?" +"L4D360UI_MsgBx_AttractDeviceCorruptTxt" "選定的儲存設備包含已損壞或者無法打開的文件。\n請選擇其它儲存設備或刪除損壞的文件。\n\n沒有有效的儲存設備將無法保存偏好選項和遊戲進度。\n是否要在不選擇儲存設備的情況下繼續?" "[english]L4D360UI_MsgBx_DlcCorruptTxt" "\nUnsupported or corrupt downloadable content." "L4D360UI_MsgBx_DlcCorruptTxt" "\n不受支持或已損壞的下載包。" "[english]L4D360UI_MsgBx_DlcMountedTxt" "\nDownloadable content loaded." "L4D360UI_MsgBx_DlcMountedTxt" "\n已加載下載包。" "[english]L4D360UI_MsgBx_AttractDeviceNoneC" "Storage Device Not Selected" -"L4D360UI_MsgBx_AttractDeviceNoneC" "未選擇存儲設備" +"L4D360UI_MsgBx_AttractDeviceNoneC" "未選擇儲存設備" "[english]L4D360UI_MsgBx_AttractDeviceNoneTxt" "The storage device has not been selected.\nPreferences and game progress will not be saved without a valid storage device.\nAre you sure you want to continue?" -"L4D360UI_MsgBx_AttractDeviceNoneTxt" "尚未選擇存儲設備。\n沒有有效的存儲設備將無法保存偏好設定和遊戲進度。\n是否確定要繼續?" +"L4D360UI_MsgBx_AttractDeviceNoneTxt" "尚未選擇儲存設備。\n沒有有效的儲存設備將無法保存偏好設定和遊戲進度。\n是否確定要繼續?" "[english]L4D360UI_MsgBx_LostConnectionToLive" "The connection to Xbox LIVE was lost." -"L4D360UI_MsgBx_LostConnectionToLive" "與 Xbox LIVE 的連接丟失。" +"L4D360UI_MsgBx_LostConnectionToLive" "與 Xbox LIVE 失去連線。" "[english]L4D360UI_MsgBx_LostConnectionToSteam" "The connection to Steam was lost." -"L4D360UI_MsgBx_LostConnectionToSteam" "與 Steam 的連接失敗。" +"L4D360UI_MsgBx_LostConnectionToSteam" "與 Steam 的連線失敗。" "[english]L4D360UI_MsgBx_NoDeviceSelected" "No Storage Device Selected" -"L4D360UI_MsgBx_NoDeviceSelected" "未選擇存儲設備" +"L4D360UI_MsgBx_NoDeviceSelected" "未選擇儲存設備" "[english]L4D360UI_MsgBx_NoDeviceSelectedMsg" "No storage device was selected. Saving game progress will be disabled." -"L4D360UI_MsgBx_NoDeviceSelectedMsg" "未選擇存儲設備。 保存遊戲進度將禁用。" +"L4D360UI_MsgBx_NoDeviceSelectedMsg" "未選擇儲存設備。 保存遊戲進度將禁用。" "[english]L4D360UI_MsgBx_DeviceToFull" "Storage Device Full" -"L4D360UI_MsgBx_DeviceToFull" "存儲設備已滿" +"L4D360UI_MsgBx_DeviceToFull" "儲存設備已滿" "[english]L4D360UI_MsgBx_DeviceToFullMsg" "The storage device is full. Saving game progress will be disabled." -"L4D360UI_MsgBx_DeviceToFullMsg" "存儲設備已滿。 保存遊戲進度將禁用。" +"L4D360UI_MsgBx_DeviceToFullMsg" "儲存設備已滿。 保存遊戲進度將禁用。" "[english]L4D360UI_MsgBx_ConnectionFailed" "Connection Failed" -"L4D360UI_MsgBx_ConnectionFailed" "連接失敗" +"L4D360UI_MsgBx_ConnectionFailed" "連線失敗" "[english]L4D360UI_MsgBx_NoServersFound" "No dedicated servers found. Host game locally?" -"L4D360UI_MsgBx_NoServersFound" "未找到專用服務器。 本地主機遊戲?" +"L4D360UI_MsgBx_NoServersFound" "未找到專屬伺服器。 是否自行擔當主機來啟動遊戲?" "[english]L4D360UI_MsgBx_CouldNotConnectToParty" "Could not connect to lobby." -"L4D360UI_MsgBx_CouldNotConnectToParty" "無法連接到大廳。" +"L4D360UI_MsgBx_CouldNotConnectToParty" "無法連線到大廳。" "[english]L4D360UI_MsgBx_DisconnectedFromSession" "Disconnected" -"L4D360UI_MsgBx_DisconnectedFromSession" "已斷開連接" +"L4D360UI_MsgBx_DisconnectedFromSession" "已斷開連線" "[english]L4D360UI_MsgBx_DisconnectedFromServer" "Lost Connection to Server" -"L4D360UI_MsgBx_DisconnectedFromServer" "與服務器的連接丟失" +"L4D360UI_MsgBx_DisconnectedFromServer" "與伺服器的連線失敗" "[english]L4D360UI_MsgBx_DisconnectedLeaderLeft" "Lobby leader has disconnected from game.\nA new lobby leader has been appointed.\n" -"L4D360UI_MsgBx_DisconnectedLeaderLeft" "大廳廳長已離開遊戲,\n已任命新的大廳廳長。\n" +"L4D360UI_MsgBx_DisconnectedLeaderLeft" "大廳房主已離開遊戲,\n已任命新的大廳房主。\n" "[english]L4D360UI_MsgBx_KickedFromSession" "You were kicked from the session." "L4D360UI_MsgBx_KickedFromSession" "你已被踢出此局。" "[english]L4D360UI_MsgBx_HostLost" "Connection with session has been lost." -"L4D360UI_MsgBx_HostLost" "與此局的連接已丟失。" +"L4D360UI_MsgBx_HostLost" "與此局的連線書唄。" "[english]L4D360UI_MsgBx_SignInChange" "Sign-in change has occurred." "L4D360UI_MsgBx_SignInChange" "登錄已更改。" "[english]L4D360UI_MsgBx_SignInChangeC" "Signed Out" -"L4D360UI_MsgBx_SignInChangeC" "已注銷" +"L4D360UI_MsgBx_SignInChangeC" "已登出" "[english]L4D360UI_MsgBx_MustBindButtonsTitle" "Command Not Set" -"L4D360UI_MsgBx_MustBindButtonsTitle" "未設置命令" +"L4D360UI_MsgBx_MustBindButtonsTitle" "未設定指令" "[english]L4D360UI_MsgBx_MustBindButtons" "You must set a button for each command\nbefore exiting Controller Options." -"L4D360UI_MsgBx_MustBindButtons" "你必須在退出控制器選項之前為每個命令\n設置一個按鈕。" +"L4D360UI_MsgBx_MustBindButtons" "你必須在退出控制器選項之前為每個命令\n設定一個按鍵。" "[english]L4D360UI_MsgBx_LoginRequired" "Login Required" "L4D360UI_MsgBx_LoginRequired" "需要登錄" "[english]L4D360UI_MsgBx_SteamRequired" "You must be signed in to Steam to do that." @@ -453,25 +453,25 @@ //Game Settings "[english]L4D360UI_GameSettings_LiveOpen" "Game Settings: PUBLIC GAME" -"L4D360UI_GameSettings_LiveOpen" "遊戲設置:公共遊戲" +"L4D360UI_GameSettings_LiveOpen" "遊戲設定:公開遊戲" "[english]L4D360UI_GameSettings_LiveFriends" "Game Settings: FRIENDS-ONLY GAME" -"L4D360UI_GameSettings_LiveFriends" "遊戲設置:僅限於好友的遊戲" +"L4D360UI_GameSettings_LiveFriends" "遊戲設定:僅限於好友的遊戲" "[english]L4D360UI_GameSettings_SysLink" "Game Settings: LAN GAME" -"L4D360UI_GameSettings_SysLink" "遊戲設置:局域網遊戲" +"L4D360UI_GameSettings_SysLink" "遊戲設定:區域網遊戲" "[english]L4D360UI_GameSettings_Solo" "OFFLINE PRACTICE" "L4D360UI_GameSettings_Solo" "單人遊戲" "[english]L4D360UI_GameSettings_OfflineCoop" "OFFLINE CO-OP" "L4D360UI_GameSettings_OfflineCoop" "離線合作遊戲" "[english]L4D360UI_GameSettings_Commentary" "DEVELOPER COMMENTARY" -"L4D360UI_GameSettings_Commentary" "開發者評述" +"L4D360UI_GameSettings_Commentary" "開發者評論" "[english]L4D360UI_GameSettings_Invite" "Game Settings: PRIVATE GAME" -"L4D360UI_GameSettings_Invite" "遊戲設置:私人遊戲" +"L4D360UI_GameSettings_Invite" "遊戲設定:私人遊戲" "[english]L4D360UI_GameSettings_MP_campaign" "Game Settings" -"L4D360UI_GameSettings_MP_campaign" "遊戲設置" +"L4D360UI_GameSettings_MP_campaign" "遊戲設定" "[english]L4D360UI_GameSettings_MP_single_mission" "Game Settings" -"L4D360UI_GameSettings_MP_single_mission" "遊戲設置" +"L4D360UI_GameSettings_MP_single_mission" "遊戲設定" "[english]L4D360UI_GameSettings_Description" "Choose the settings that best suit your style of play." -"L4D360UI_GameSettings_Description" "選擇最適合你的遊戲方式的設置。" +"L4D360UI_GameSettings_Description" "選擇最適合你的遊戲方式的設定。" "[english]L4D360UI_GameSettings_Difficulty" "DIFFICULTY" "L4D360UI_GameSettings_Difficulty" "難度" "[english]L4D360UI_GameSettings_Current_Difficulty" "Current Difficulty: %s1" @@ -485,9 +485,9 @@ "[english]L4D360UI_GameSettings_Character" "CHARACTER" "L4D360UI_GameSettings_Character" "角色" "[english]L4D360UI_GameSettings_Create_Lobby" "CREATE GAME" -"L4D360UI_GameSettings_Create_Lobby" "創建大廳" +"L4D360UI_GameSettings_Create_Lobby" "創立大廳" "[english]L4D360UI_GameSettings_Server_Type" "SERVER TYPE" -"L4D360UI_GameSettings_Server_Type" "服務器類型" +"L4D360UI_GameSettings_Server_Type" "伺服器類型" "[english]L4D360UI_GameSettings_Tooltip_Done" "Save your changes and continue." "L4D360UI_GameSettings_Tooltip_Done" "保存你所做的更改並繼續。" "[english]L4D360UI_GameSettings_Tooltip_StartGame" "Begin your campaign." @@ -505,11 +505,11 @@ "[english]L4D360UI_GameSettings_Tooltip_DifficultyInsane" "Play this game in Insane mode (for the most challenging experience)." "L4D360UI_GameSettings_Tooltip_DifficultyInsane" "以瘋狂難度開始此遊戲 (更具有挑戰性)。" "[english]L4D360UI_GameSettings_Tooltip_Join_Anywhere" "Connect to another player’s campaign in progress." -"L4D360UI_GameSettings_Tooltip_Join_Anywhere" "在遊戲進行中連接到其它玩家的戰役。" +"L4D360UI_GameSettings_Tooltip_Join_Anywhere" "在遊戲進行中連線到其它玩家的戰役。" "[english]L4D360UI_GameSettings_Tooltip_Join_At_Start" "Connect to another player’s Lobby before the game has started." -"L4D360UI_GameSettings_Tooltip_Join_At_Start" "在開始遊戲之前連接到其它玩家的大廳。" +"L4D360UI_GameSettings_Tooltip_Join_At_Start" "在開始遊戲之前連線到其它玩家的大廳。" "[english]L4D360UI_GameSettings_Tooltip_Create_Lobby" "Create a lobby with these settings." -"L4D360UI_GameSettings_Tooltip_Create_Lobby" "使用這些設置創建大廳。" +"L4D360UI_GameSettings_Tooltip_Create_Lobby" "使用這些設定創立大廳。" // Unlockable Awards "[english]L4D360UI_ShowUnlockableAwards" "Display Avatar Awards" @@ -527,31 +527,31 @@ "[english]L4D360UI_SignIn_TitleNo" " Welcome" "L4D360UI_SignIn_TitleNo" " 歡迎" "[english]L4D360UI_SignIn_Messege" "Sign in to your Xbox LIVE gamer profile." -"L4D360UI_SignIn_Messege" "登錄您的 Xbox LIVE 玩家檔案。" +"L4D360UI_SignIn_Messege" "登錄你的 Xbox LIVE 玩家資料。" "[english]L4D360UI_SignIn_Messege1" "Sign in to your gamer profile." -"L4D360UI_SignIn_Messege1" "登錄您的玩家檔案。" +"L4D360UI_SignIn_Messege1" "登錄你的玩家資料。" "[english]L4D360UI_SignIn_SignInNow1" "SIGN IN" "L4D360UI_SignIn_SignInNow1" "登錄" "[english]L4D360UI_SignIn_SignInPlay" "Play" "L4D360UI_SignIn_SignInPlay" "開始" "[english]L4D360UI_SignIn_SignInNow2" "Play Splitscreen" -"L4D360UI_SignIn_SignInNow2" "進行分屏遊戲" +"L4D360UI_SignIn_SignInNow2" "進行分割畫面遊戲" "[english]L4D360UI_SignIn_PlayAsGuest" "PLAY WITHOUT GAMER PROFILE" -"L4D360UI_SignIn_PlayAsGuest" "不登錄玩家檔案進行遊戲" +"L4D360UI_SignIn_PlayAsGuest" "不登錄玩家資料進行遊戲" "[english]L4D360UI_SignIn_CancelSignIn" "Cancel" "L4D360UI_SignIn_CancelSignIn" "取消" //Main Menu "[english]L4D360UI_MainMenu_CoOp" "PLAY ONLINE" -"L4D360UI_MainMenu_CoOp" "完成戰役" +"L4D360UI_MainMenu_CoOp" "線上遊玩" "[english]L4D360UI_MainMenu_Holdout" "PLAY HOLDOUT" -"L4D360UI_MainMenu_Holdout" "開始抵抗戰" +"L4D360UI_MainMenu_Holdout" "開始防衛戰" "[english]L4D360UI_MainMenu_Solo" "OFFLINE PRACTICE" -"L4D360UI_MainMenu_Solo" "進行單人遊戲" +"L4D360UI_MainMenu_Solo" "進行單人離線練習" "[english]L4D360UI_MainMenu_Versus" "PLAY VERSUS" -"L4D360UI_MainMenu_Versus" "進行遊戲對抗" +"L4D360UI_MainMenu_Versus" "進行對戰遊戲" "[english]L4D360UI_MainMenu_Scavenge" "PLAY SCAVENGE" -"L4D360UI_MainMenu_Scavenge" "進行清道夫模式遊戲" +"L4D360UI_MainMenu_Scavenge" "進行拾荒者模式遊戲" "[english]L4D360UI_MainMenu_StatsAndAchievements" "ACHIEVEMENTS" "L4D360UI_MainMenu_StatsAndAchievements" "成就" "[english]L4D360UI_MainMenu_Options" "OPTIONS" @@ -561,96 +561,96 @@ "[english]L4D360UI_MainMenu_SignIn" "SIGN IN" "L4D360UI_MainMenu_SignIn" "登錄" "[english]L4D360UI_MainMenu_EnableSplitscreen" "Enable Splitscreen" -"L4D360UI_MainMenu_EnableSplitscreen" "啟用分屏" +"L4D360UI_MainMenu_EnableSplitscreen" "啟用分割畫面" "[english]L4D360UI_MainMenu_DisableSplitscreen" "Disable Splitscreen" -"L4D360UI_MainMenu_DisableSplitscreen" "禁用分屏" +"L4D360UI_MainMenu_DisableSplitscreen" "禁用分割畫面" "[english]L4D360UI_MainMenu_Quit" "QUIT" "L4D360UI_MainMenu_Quit" "退出" "[english]L4D360UI_MainMenu_FriendsPlaying" "Friends Playing: %s1" "L4D360UI_MainMenu_FriendsPlaying" "正在玩遊戲的好友:%s1" - "[english]L4D360UI_MainMenu_PublicLobbies" "Public Lobbies: %s1" - "L4D360UI_MainMenu_PublicLobbies" "Public Lobbies: %s1" - // %s1 is the number of public user-hosted lobbies with at least one empty slot. displays in the scrolling server list on the main menu. - "[english]L4D360UI_MainMenu_PublicLobbies_More" "...and %s1 more!" - "L4D360UI_MainMenu_PublicLobbies_More" "...and %s1 more!" +"[english]L4D360UI_MainMenu_PublicLobbies" "Public Lobbies: %s1" +"L4D360UI_MainMenu_PublicLobbies" "公開大廳: %s1" +// %s1 is the number of public user-hosted lobbies with at least one empty slot. displays in the scrolling server list on the main menu. +"[english]L4D360UI_MainMenu_PublicLobbies_More" "...and %s1 more!" +"L4D360UI_MainMenu_PublicLobbies_More" "...還有 %s1 !" "[english]L4D360UI_MainMenu_SteamGroupServers" "Steam Group Servers: %s1" -"L4D360UI_MainMenu_SteamGroupServers" "Steam 組服務器:%s1" +"L4D360UI_MainMenu_SteamGroupServers" "Steam 群組伺服器:%s1" "[english]L4D360UI_MainMenu_SeeAll" "Play Game With Friends" "L4D360UI_MainMenu_SeeAll" "與好友一同遊戲" "[english]L4D360UI_MainMenu_Extras" "EXTRAS" "L4D360UI_MainMenu_Extras" "附加內容" "[english]L4D360UI_MainMenu_QuitDemo" "QUIT DEMO" -"L4D360UI_MainMenu_QuitDemo" "退出試玩遊戲" +"L4D360UI_MainMenu_QuitDemo" "退出試玩內容" "[english]L4D360UI_QuickMatch" "Quick Match" "L4D360UI_QuickMatch" "快速匹配" "[english]L4D360UI_QuickStart" "Quick Start" -"L4D360UI_QuickStart" "快速啟動" +"L4D360UI_QuickStart" "快速開始" "[english]L4D360UI_CustomMatch" "Xbox LIVE Custom Match" -"L4D360UI_CustomMatch" "Xbox LIVE 自定義匹配" +"L4D360UI_CustomMatch" "Xbox LIVE 自訂匹配" "[english]L4D360UI_MainMenu_PlayCoopWithFriends" "Play With Friends" "L4D360UI_MainMenu_PlayCoopWithFriends" "與好友一起玩遊戲" "[english]L4D360UI_MainMenu_PlayRealismWithFriends" "Play With Friends" "L4D360UI_MainMenu_PlayRealismWithFriends" "與好友一起玩遊戲" "[english]L4D360UI_MainMenu_PlayOnGroupServer" "Play on Steam Group Server" -"L4D360UI_MainMenu_PlayOnGroupServer" "在 Steam 組服務器上玩遊戲" +"L4D360UI_MainMenu_PlayOnGroupServer" "在 Steam 群組伺服器上玩遊戲" "[english]L4D360UI_MainMenu_PlayCoopWithAnyone" "Play With Anyone" "L4D360UI_MainMenu_PlayCoopWithAnyone" "與任何人一起玩遊戲" "[english]L4D360UI_MainMenu_PlayCoopWithSystemLink" "LAN" -"L4D360UI_MainMenu_PlayCoopWithSystemLink" "局域網" +"L4D360UI_MainMenu_PlayCoopWithSystemLink" "區域網" "[english]L4D360UI_MainMenu_PlayOnline" "Find Public Games" -"L4D360UI_MainMenu_PlayOnline" "聯機遊戲" +"L4D360UI_MainMenu_PlayOnline" "尋找公開遊戲" "[english]L4D360UI_MainMenu_PlayCoopLAN" "Play on LAN" -"L4D360UI_MainMenu_PlayCoopLAN" "在局域網上進行遊戲" +"L4D360UI_MainMenu_PlayCoopLAN" "在區域網上進行遊戲" "[english]L4D360UI_MainMenu_PlaySolo" "SINGLE PLAYER" "L4D360UI_MainMenu_PlaySolo" "單人遊戲" "[english]L4D360UI_MainMenu_PlaySplitscreen" "PLAY OFFLINE CO-OP" -"L4D360UI_MainMenu_PlaySplitscreen" "脫機合作遊戲" +"L4D360UI_MainMenu_PlaySplitscreen" "離線合作遊戲" "[english]L4D360UI_MainMenu_PlayTeamVersus" "Play Team Versus" -"L4D360UI_MainMenu_PlayTeamVersus" "進行團隊對抗遊戲" +"L4D360UI_MainMenu_PlayTeamVersus" "進行團隊對戰遊戲" "[english]L4D360UI_MainMenu_PlayTeamScavenge" "Play Team Game" "L4D360UI_MainMenu_PlayTeamScavenge" "進行團隊遊戲" "[english]L4D360UI_MainMenu_PlayTeam_Tip" "Make a team with your friends to play against another team." -"L4D360UI_MainMenu_PlayTeam_Tip" "與你的好友組成團隊以對抗其它團隊。" +"L4D360UI_MainMenu_PlayTeam_Tip" "與你的好友組成團隊以對戰其它團隊。" "[english]L4D360UI_MainMenu_PlayTeam_Tip_Disabled" "You must be signed in to Xbox LIVE with multiplayer privileges to play online." -"L4D360UI_MainMenu_PlayTeam_Tip_Disabled" "你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始聯機遊戲。" +"L4D360UI_MainMenu_PlayTeam_Tip_Disabled" "你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始連線遊戲。" "[english]L4D360UI_MainMenu_Browse" "BROWSE ONLINE" -"L4D360UI_MainMenu_Browse" "在線瀏覽" +"L4D360UI_MainMenu_Browse" "線上瀏覽" "[english]L4D360UI_MainMenu_LocalProfile" "Gamer Profile:" -"L4D360UI_MainMenu_LocalProfile" "玩家檔案:" +"L4D360UI_MainMenu_LocalProfile" "玩家資料:" "[english]L4D360UI_MainMenu_LocalProfiles" "Gamer Profiles:" -"L4D360UI_MainMenu_LocalProfiles" "玩家檔案:" +"L4D360UI_MainMenu_LocalProfiles" "玩家資料:" "[english]L4D360UI_MainMenu_LocalProfilePlayer1" "Player One: %s1" "L4D360UI_MainMenu_LocalProfilePlayer1" "玩家 1:%s1" "[english]L4D360UI_MainMenu_LocalProfilePlayer2" "Player Two: %s1" "L4D360UI_MainMenu_LocalProfilePlayer2" "玩家 2:%s1" "[english]L4D360UI_QuickMatch_Tip" "Join a game online that best matches your experience level." -"L4D360UI_QuickMatch_Tip" "在線加入最適合你經驗級別的遊戲。" +"L4D360UI_QuickMatch_Tip" "加入最符合你經驗的線上遊戲。" "[english]L4D360UI_QuickMatch_Offline_Tip" "Start an offline game where you left off. Jump to the latest incomplete chapter." -"L4D360UI_QuickMatch_Offline_Tip" "從停止的地方開始脫機遊戲。 跳至最新的未完成章節。" +"L4D360UI_QuickMatch_Offline_Tip" "從上次的地方開始離線遊戲。 跳至最新的未完成章節。" "[english]L4D360UI_QuickMatch_Versus_Tip" "Join a Versus game online that best matches your experience level." -"L4D360UI_QuickMatch_Versus_Tip" "在線加入最適合你經驗級別的對抗遊戲。" +"L4D360UI_QuickMatch_Versus_Tip" "加入最符合你經驗的對戰遊戲。" "[english]L4D360UI_MainMenu_Friends_Tip" "Look for friends to play with or start a lobby." "L4D360UI_MainMenu_Friends_Tip" "尋找一同遊戲的好友或啟動大廳。" "[english]L4D360UI_MainMenu_CoOp_Tip" "Play through a co-operative campaign online." -"L4D360UI_MainMenu_CoOp_Tip" "在線玩轉協作戰役。" +"L4D360UI_MainMenu_CoOp_Tip" "透過連線遊玩合作戰役。" "[english]L4D360UI_MainMenu_Holdout_Tip" "Hold off the Swarm for as long as you can." -"L4D360UI_MainMenu_Holdout_Tip" "盡可能長時間抵抗異形襲擊。" +"L4D360UI_MainMenu_Holdout_Tip" "盡可能地抵抗異形襲擊。" "[english]L4D360UI_MainMenu_Solo_Tip" "Play an offline campaign with computer-controlled teammates. (Your online friends cannot join you in this mode.)" -"L4D360UI_MainMenu_Solo_Tip" "通過計算機控制的隊友進行離線戰役。 (你的在線好友無法以此種模式加入。)" +"L4D360UI_MainMenu_Solo_Tip" "通過電腦控制的隊友進行離線戰役。 (你的線上好友無法以此種模式加入。)" "[english]L4D360UI_MainMenu_OfflineCoOp_Tip" "Play an offline splitscreen game with a friend." -"L4D360UI_MainMenu_OfflineCoOp_Tip" "與好友一同進行玩離線分屏遊戲。" +"L4D360UI_MainMenu_OfflineCoOp_Tip" "與好友一同進行玩離線分割畫面遊戲。" "[english]L4D360UI_MainMenu_Versus_Tip" "Play as the Survivors or the Infected in an online Versus Mode game." -"L4D360UI_MainMenu_Versus_Tip" "在離線對抗模式遊戲中扮演生還者或被感染者。" +"L4D360UI_MainMenu_Versus_Tip" "在離線對戰模式遊戲中扮演生還者或被感染者。" "[english]L4D360UI_MainMenu_Versus_Tip_Disabled" "You must play an entire campaign to unlock Versus Mode." -"L4D360UI_MainMenu_Versus_Tip_Disabled" "必須完成整個戰役才能解鎖對抗模式。" +"L4D360UI_MainMenu_Versus_Tip_Disabled" "必須完成整個戰役才能解鎖對戰模式。" "[english]L4D360UI_MainMenu_Scavenge_Tip" "Play as the Survivors or the Infected in a round-based competitive match." "L4D360UI_MainMenu_Scavenge_Tip" "在回合制競賽中扮演生還者或被感染者。" "[english]L4D360UI_MainMenu_StatsAndAchievements_Tip" "View your achievement score." @@ -658,15 +658,15 @@ "[english]L4D360UI_MainMenu_PCStatsAndAchievements_Tip" "View your progress and accomplishments." "L4D360UI_MainMenu_PCStatsAndAchievements_Tip" "查看你的進度和成就。" "[english]L4D360UI_MainMenu_Options_Tip" "Change your preferences and game settings." -"L4D360UI_MainMenu_Options_Tip" "更改你的首選項和遊戲設置。" +"L4D360UI_MainMenu_Options_Tip" "更改你的偏好選項和遊戲設定。" "[english]L4D360UI_MainMenu_ChangeGamers_Tip" "Select a gamer profile to save preferences, settings and progress." -"L4D360UI_MainMenu_ChangeGamers_Tip" "選擇玩家檔案以保存首選項、設置和進度。" +"L4D360UI_MainMenu_ChangeGamers_Tip" "選擇一個玩家資料以保存偏好選項、設定和進度。" "[english]L4D360UI_MainMenu_EnableSplitscreen_Tip" "Add another player to play a splitscreen game." -"L4D360UI_MainMenu_EnableSplitscreen_Tip" "添加其他玩家進行分屏遊戲。" +"L4D360UI_MainMenu_EnableSplitscreen_Tip" "添加其他玩家進行分割畫面遊戲。" "[english]L4D360UI_MainMenu_DisableSplitscreen_Tip" "Remove a splitscreen player." -"L4D360UI_MainMenu_DisableSplitscreen_Tip" "刪除分屏玩家。" +"L4D360UI_MainMenu_DisableSplitscreen_Tip" "刪除分割畫面玩家。" "[english]L4D360UI_MainMenu_ToggleSplitscreen_Tip" "Add or remove a splitscreen player." -"L4D360UI_MainMenu_ToggleSplitscreen_Tip" "添加或刪除分屏玩家。" +"L4D360UI_MainMenu_ToggleSplitscreen_Tip" "添加或刪除分割畫面玩家。" "[english]L4D360UI_MainMenu_Extras_Tip" "Learn more about the game and how it was made." "L4D360UI_MainMenu_Extras_Tip" "了解有關遊戲及其製作方法的更多信息。" "[english]L4D360UI_MainMenu_Quit_Tip" "Exit the game." @@ -674,36 +674,36 @@ "[english]L4D360UI_MainMenu_DemoQuit_Tip" "Quit Demo." "L4D360UI_MainMenu_DemoQuit_Tip" "退出試玩遊戲。" "[english]L4D360UI_MainMenu_SeeAll_Tip" "Join an active game with a friend or on your local network." -"L4D360UI_MainMenu_SeeAll_Tip" "與好友或在你的本地網絡上加入動作遊戲。" +"L4D360UI_MainMenu_SeeAll_Tip" "加入正在遊戲中的好友或是在自己的區域網路上進行遊玩。" "[english]L4D360UI_MainMenu_DemoVersion" "Not Available in Demo Version." "L4D360UI_MainMenu_DemoVersion" "在試玩版中不可用。" "[english]L4D360UI_MainMenu_SeeAll_Tip_Disabled" "There are no active games with friends or LAN games available." -"L4D360UI_MainMenu_SeeAll_Tip_Disabled" "沒有與好友一起玩的動作遊戲或局域網遊戲。" +"L4D360UI_MainMenu_SeeAll_Tip_Disabled" "沒有區域網路遊戲或是正在遊玩的好友。" "[english]L4D360UI_MainMenu_PlayCoopWithFriends_Tip" "Look for friends to play with or start a lobby." "L4D360UI_MainMenu_PlayCoopWithFriends_Tip" "尋找一同遊戲的好友或啟動大廳。" "[english]L4D360UI_MainMenu_PlayRealismWithFriends_Tip" "Look for friends to play with or start a lobby." "L4D360UI_MainMenu_PlayRealismWithFriends_Tip" "尋找一同遊戲的好友或啟動大廳。" "[english]L4D360UI_MainMenu_PlayOnGroupServer_Tip" "Join a server associated with one of the Steam community groups that you belong to." -"L4D360UI_MainMenu_PlayOnGroupServer_Tip" "加入一個與你所屬 Steam 社區組相關聯的服務器。" +"L4D360UI_MainMenu_PlayOnGroupServer_Tip" "加入一個與你所屬 Steam 社群群組關聯的伺服器。" "[english]L4D360UI_MainMenu_PlayCoopWithAnyone_Tip" "Find a co-op game online that matches your preferences." -"L4D360UI_MainMenu_PlayCoopWithAnyone_Tip" "查找符合你偏好的在線合作遊戲。" +"L4D360UI_MainMenu_PlayCoopWithAnyone_Tip" "尋找符合你偏好的線上合作遊戲。" "[english]L4D360UI_MainMenu_PlayRealismWithAnyone_Tip" "Find a realism game online that matches your preferences." -"L4D360UI_MainMenu_PlayRealismWithAnyone_Tip" "查找符合你偏好的在線寫實遊戲。" +"L4D360UI_MainMenu_PlayRealismWithAnyone_Tip" "尋找符合你偏好的線上寫實遊戲。" "[english]L4D360UI_MainMenu_PlaySurvivalWithAnyone_Tip" "Find a Survival game online that matches your preferences." -"L4D360UI_MainMenu_PlaySurvivalWithAnyone_Tip" "查找符合您偏好的在線生還者遊戲。" +"L4D360UI_MainMenu_PlaySurvivalWithAnyone_Tip" "尋找符合你偏好的線上生還者遊戲。" "[english]L4D360UI_MainMenu_PlayCoopWithSystemLink_Tip" "Play a game over a local area network." -"L4D360UI_MainMenu_PlayCoopWithSystemLink_Tip" "在局域網上玩遊戲。" +"L4D360UI_MainMenu_PlayCoopWithSystemLink_Tip" "在區域網上玩遊戲。" "[english]L4D360UI_MainMenu_PlayCoopLAN_Tip" "Start a game on the local network." -"L4D360UI_MainMenu_PlayCoopLAN_Tip" "在本地網絡上開始遊戲。" +"L4D360UI_MainMenu_PlayCoopLAN_Tip" "在區域網絡上開始遊戲。" "[english]L4D360UI_MainMenu_PlaySolo_Tip" "Play a single player offline game with computer-controlled teammates." -"L4D360UI_MainMenu_PlaySolo_Tip" "與計算機控制的隊友進行單人脫機遊戲。" +"L4D360UI_MainMenu_PlaySolo_Tip" "與電腦控制的隊友進行單人離機遊戲。" "[english]L4D360UI_MainMenu_PlayWithGroups_Tip" "Find a game hosted by one of your Steam Groups." -"L4D360UI_MainMenu_PlayWithGroups_Tip" "查找一個由你的 Steam 組創建的遊戲。" +"L4D360UI_MainMenu_PlayWithGroups_Tip" "尋找一個由你的 Steam 群組創立的遊戲。" "[english]L4D360UI_MainMenu_Browse_Tip" "Browse a list of public games." -"L4D360UI_MainMenu_Browse_Tip" "瀏覽公共遊戲列表。" +"L4D360UI_MainMenu_Browse_Tip" "瀏覽公開遊戲列表。" "[english]L4D360UI_MainMenu_WelcomeMessageG" "Welcome!" "L4D360UI_MainMenu_WelcomeMessageG" "歡迎!" @@ -714,13 +714,13 @@ "[english]L4D360UI_MainMenu_SignInMessage" "Please Sign in" "L4D360UI_MainMenu_SignInMessage" "請登錄" "[english]L4D360UI_MainMenu_SignInMessageSplitscreen" "Player Two: Sign in to play." -"L4D360UI_MainMenu_SignInMessageSplitscreen" "雙人遊戲:登錄遊戲。" +"L4D360UI_MainMenu_SignInMessageSplitscreen" "雙人遊戲:登錄來進行遊戲。" "[english]L4D360UI_MainMenu_SignInMessageSsStart2" "Player Two: Press START to join." "L4D360UI_MainMenu_SignInMessageSsStart2" "雙人遊戲:按“開始”加入。" "[english]L4D360UI_MainMenu_SignInMessageSsStart" "Player Two Join Game" -"L4D360UI_MainMenu_SignInMessageSsStart" "兩名玩家加入遊戲" +"L4D360UI_MainMenu_SignInMessageSsStart" "玩家2加入遊戲" "[english]L4D360UI_MainMenu_SignInMessageSsDisable" "Disable Splitscreen" -"L4D360UI_MainMenu_SignInMessageSsDisable" "禁用分屏" +"L4D360UI_MainMenu_SignInMessageSsDisable" "禁用分割畫面" "[english]L4D360UI_Character_Guest" "Player" "L4D360UI_Character_Guest" "玩家" @@ -729,33 +729,33 @@ "[english]L4D360UI_InGameMainMenu_ReturnToGame" "RETURN TO GAME" "L4D360UI_InGameMainMenu_ReturnToGame" "返回遊戲" "[english]L4D360UI_InGameMainMenu_ReturnToGame_Tip" "Leave this menu and continue playing." -"L4D360UI_InGameMainMenu_ReturnToGame_Tip" "離開此菜單繼續遊戲。" +"L4D360UI_InGameMainMenu_ReturnToGame_Tip" "離開此選單繼續遊戲。" "[english]L4D360UI_InGameMainMenu_GoIdle" "TAKE A BREAK" "L4D360UI_InGameMainMenu_GoIdle" "休息" "[english]L4D360UI_InGameMainMenu_GoIdle_Tip" "Take a break while a computer-controlled player holds your place." -"L4D360UI_InGameMainMenu_GoIdle_Tip" "在計算機控制的玩家頂替你的位置時休息。" +"L4D360UI_InGameMainMenu_GoIdle_Tip" "在電腦控制的玩家頂替你的位置時休息。" "[english]L4D360UI_InGameMainMenu_GoIdle_Tip_New" "Take a break while a computer-controlled player holds your place. (This will disable some achievements for the remainder of the campaign.)" -"L4D360UI_InGameMainMenu_GoIdle_Tip_New" "在計算機控制的玩家頂替你的位置時休息。 (這將使剩餘戰役中的某些成就無效。)" +"L4D360UI_InGameMainMenu_GoIdle_Tip_New" "在電腦控制的玩家頂替你的位置時休息。 (這將使剩餘戰役中的某些成就無效。)" "[english]L4D360UI_InGameMainMenu_GoIdle_Disabled" "You can't currently go idle. There wouldn't be enough players." -"L4D360UI_InGameMainMenu_GoIdle_Disabled" "你目前不能閑著。 玩家會不足。" +"L4D360UI_InGameMainMenu_GoIdle_Disabled" "你目前不能閒置。 玩家會不足。" "[english]L4D360UI_InGameMainMenu_CallAVote" "CALL A VOTE" "L4D360UI_InGameMainMenu_CallAVote" "投票" "[english]L4D360UI_InGameMainMenu_CallAVote_Tip" "Get a consensus to change a setting or make a disruptive player leave." -"L4D360UI_InGameMainMenu_CallAVote_Tip" "達成一致意見更改設置或讓沒有反映的玩家離開。" - "[english]L4D360UI_InGameMainMenu_ReportProblem" "REPORT A PROBLEM" - "L4D360UI_InGameMainMenu_ReportProblem" "REPORT A PROBLEM" - "[english]L4D360UI_InGameMainMenu_ReportProblem_Tip" "Report a problem with the game, a server, or a player." - "L4D360UI_InGameMainMenu_ReportProblem_Tip" "Report a problem with the game, a server, or a player." +"L4D360UI_InGameMainMenu_CallAVote_Tip" "達成一致意見更改設定或讓搗亂的玩家離開。" +"[english]L4D360UI_InGameMainMenu_ReportProblem" "REPORT A PROBLEM" +"L4D360UI_InGameMainMenu_ReportProblem" "回報問題" +"[english]L4D360UI_InGameMainMenu_ReportProblem_Tip" "Report a problem with the game, a server, or a player." +"L4D360UI_InGameMainMenu_ReportProblem_Tip" "回報遊戲的問題、伺服器問題、有問題的玩家。" "[english]L4D360UI_InGameMainMenu_InviteAFriend" "INVITE A FRIEND" "L4D360UI_InGameMainMenu_InviteAFriend" "邀請好友" "[english]L4D360UI_InGameMainMenu_InviteAFriend_Tip" "Ask a friend to join the current game." "L4D360UI_InGameMainMenu_InviteAFriend_Tip" "請求好友加入當前的遊戲。" "[english]L4D360UI_InGameMainMenu_InviteAFriend_Disabled" "You cannot send game invites in a LAN or offline co-op game." -"L4D360UI_InGameMainMenu_InviteAFriend_Disabled" "你無法在局域網或脫機合作遊戲中發送遊戲邀請。" +"L4D360UI_InGameMainMenu_InviteAFriend_Disabled" "你無法在局區域網或離線合作遊戲中發送遊戲邀請。" "[english]L4D360UI_InGameMainMenu_InviteAFriend_Disabled_Full" "You cannot send game invites in a full lobby." "L4D360UI_InGameMainMenu_InviteAFriend_Disabled_Full" "你無法在已滿的大廳中發送遊戲邀請。" "[english]L4D360UI_InGameMainMenu_ExitToMainMenu" "EXIT TO MAIN MENU" -"L4D360UI_InGameMainMenu_ExitToMainMenu" "退出到主菜單" +"L4D360UI_InGameMainMenu_ExitToMainMenu" "退出到主選單" "[english]L4D360UI_InGameMainMenu_ExitToMainMenu_Tip" "Leave this game." "L4D360UI_InGameMainMenu_ExitToMainMenu_Tip" "離開此遊戲。" @@ -768,7 +768,7 @@ // Invite UI options "[english]L4D360UI_InviteUIOptions" "ONLINE MULTIPLAYER" -"L4D360UI_InviteUIOptions" "多人聯機遊戲" +"L4D360UI_InviteUIOptions" "多人連線遊戲" "[english]L4D360UI_InviteUIOptions_Tip" "Change voice chat channel or send game invites." "L4D360UI_InviteUIOptions_Tip" "更改語音聊天頻道或發送遊戲邀請。" "[english]L4D360UI_InviteUIOptions_Tip_Disabled" "" @@ -803,9 +803,9 @@ "L4D360UI_InviteUI_party_Tip_Disabled" "" "[english]L4D360UI_InviteUI_community" "Show Community Sessions" -"L4D360UI_InviteUI_community" "顯示社區會話" +"L4D360UI_InviteUI_community" "顯示社群會話" "[english]L4D360UI_InviteUI_community_Tip" "Show your Xbox LIVE party community sessions." -"L4D360UI_InviteUI_community_Tip" "顯示您的 Xbox LIVE 派對夥伴社區會話。" +"L4D360UI_InviteUI_community_Tip" "顯示你的 Xbox LIVE 派對夥伴社群會話。" "[english]L4D360UI_InviteUI_community_Tip_Disabled" "" "L4D360UI_InviteUI_community_Tip_Disabled" "" @@ -827,7 +827,7 @@ "[english]L4D360UI_Lobby_EmptySlotAd" "Player Slot Available" "L4D360UI_Lobby_EmptySlotAd" "有空位" "[english]L4D360UI_Lobby_SplitSlotAd" "Player Two, Sign in for Splitscreen" -"L4D360UI_Lobby_SplitSlotAd" "雙人遊戲,登錄進行分屏。" +"L4D360UI_Lobby_SplitSlotAd" "雙人遊戲,登錄進行分割畫面。" "[english]L4D360UI_Lobby_ScreenHelp_Leader" "Select START THE GAME to Begin" "L4D360UI_Lobby_ScreenHelp_Leader" "選擇“開始遊戲”以開始" @@ -836,34 +836,34 @@ "[english]L4D360UI_Lobby_ScreenHelp_Leader_Friends" "Select START THE GAME to Begin" "L4D360UI_Lobby_ScreenHelp_Leader_Friends" "選擇“開始遊戲”以開始" "[english]L4D360UI_Lobby_ScreenHelp_SearchingForGame" "Searching for a Game..." -"L4D360UI_Lobby_ScreenHelp_SearchingForGame" "正在搜索遊戲..." +"L4D360UI_Lobby_ScreenHelp_SearchingForGame" "正在搜尋遊戲..." "[english]L4D360UI_Lobby_ScreenHelp_WatingForLeader" "Waiting for Lobby Leader to Start Game" -"L4D360UI_Lobby_ScreenHelp_WatingForLeader" "正在等待大廳廳長開始遊戲" +"L4D360UI_Lobby_ScreenHelp_WatingForLeader" "正在等待大廳房主開始遊戲" "[english]L4D360UI_Lobby_ScreenHelp_WatingForPlayers" "Waiting for Players—Game Will Start in %s1 Seconds..." "L4D360UI_Lobby_ScreenHelp_WatingForPlayers" "等待玩家—遊戲將於 %s1 秒後開始..." "[english]L4D360UI_Lobby_ScreenHelp_Game_Starting" "Starting Game in %s1 Seconds..." "L4D360UI_Lobby_ScreenHelp_Game_Starting" "遊戲將於 %s1 秒後開始..." "[english]L4D360UI_Lobby_ScreenHelp_Game_Started_Wait" "Connecting to Game..." -"L4D360UI_Lobby_ScreenHelp_Game_Started_Wait" "正在連接遊戲..." +"L4D360UI_Lobby_ScreenHelp_Game_Started_Wait" "正在連線遊戲..." "[english]L4D360UI_Lobby_ScreenHelp_LeaderSearchingForGame" "Leader is Searching for Game..." -"L4D360UI_Lobby_ScreenHelp_LeaderSearchingForGame" "隊長正在搜索遊戲..." +"L4D360UI_Lobby_ScreenHelp_LeaderSearchingForGame" "隊長正在搜尋遊戲..." "[english]L4D360UI_Lobby_ScreenHelp_SettingUpLobby" "Setting up Lobby..." -"L4D360UI_Lobby_ScreenHelp_SettingUpLobby" "正在設置大廳..." +"L4D360UI_Lobby_ScreenHelp_SettingUpLobby" "正在設定大廳..." "[english]L4D360UI_Lobby_ScreenHelp_SearchingForServer" "Searching for Dedicated Server..." -"L4D360UI_Lobby_ScreenHelp_SearchingForServer" "正在搜索專用服務器..." +"L4D360UI_Lobby_ScreenHelp_SearchingForServer" "正在搜尋專屬伺服器..." "[english]L4D360UI_Lobby_ScreenHelp_LeaderSearchingForServer" "Leader is Searching for Dedicated Server..." -"L4D360UI_Lobby_ScreenHelp_LeaderSearchingForServer" "隊長正在搜索專用服務器..." +"L4D360UI_Lobby_ScreenHelp_LeaderSearchingForServer" "隊長正在搜尋專屬伺服器..." "[english]L4D360UI_Lobby_ScreenHelp_LeaderStartingLocalServer" "Leader is Starting a Local Server..." -"L4D360UI_Lobby_ScreenHelp_LeaderStartingLocalServer" "隊長正在啟動本地服務器..." +"L4D360UI_Lobby_ScreenHelp_LeaderStartingLocalServer" "隊長正在啟動區域伺服器..." "[english]L4D360UI_Lobby_ScreenHelp_StopingSearch" "Stopping Search..." -"L4D360UI_Lobby_ScreenHelp_StopingSearch" "正在停止搜索..." +"L4D360UI_Lobby_ScreenHelp_StopingSearch" "正在停止搜尋..." "[english]L4D360UI_Lobby_InviteFriends_Tip" "Ask a friend to join the current lobby." "L4D360UI_Lobby_InviteFriends_Tip" "請求好友加入當前的大廳。" "[english]L4D360UI_Lobby_Change_GameSettings_Tip" "Change game settings, pick campaigns to play and set the difficulty level." -"L4D360UI_Lobby_Change_GameSettings_Tip" "更改遊戲設置、選擇要玩的戰役並設置難度級別。" +"L4D360UI_Lobby_Change_GameSettings_Tip" "更改遊戲設定、選擇要玩的戰役並設定難度。" "[english]L4D360UI_Lobby_Change_GameAccess_Tip" "Set player access to your game through matchmaking or by game invite." -"L4D360UI_Lobby_Change_GameAccess_Tip" "將遊戲設置為玩家可通過匹配或遊戲邀請訪問你的遊戲。" +"L4D360UI_Lobby_Change_GameAccess_Tip" "將遊戲設定為玩家可通過匹配或受到邀請來進入遊戲。" "[english]L4D360UI_Lobby_OpenToPublic_Tip" "Open this lobby to allow any player to join." "L4D360UI_Lobby_OpenToPublic_Tip" "打開該大廳以允許任何玩家加入。" "[english]L4D360UI_Lobby_MakeFriendOnly_Tip" "Close this lobby so only your friends can join." @@ -871,21 +871,21 @@ "[english]L4D360UI_Lobby_MakePrivate_Tip" "Only allow players who have been invited to join." "L4D360UI_Lobby_MakePrivate_Tip" "只允許受過邀請的玩家加入。" "[english]L4D360UI_Lobby_LeaveLobby_Tip" "Exit back to the Main Menu." -"L4D360UI_Lobby_LeaveLobby_Tip" "退回主菜單。" +"L4D360UI_Lobby_LeaveLobby_Tip" "退回主選單。" "[english]L4D360UI_Lobby_CancelMatchmacking_Tip" "Stop searching for a dedicated server to play on." -"L4D360UI_Lobby_CancelMatchmacking_Tip" "停止搜索用於遊戲的專用服務器。" +"L4D360UI_Lobby_CancelMatchmacking_Tip" "停止搜尋用於遊戲的專屬伺服器。" "[english]L4D360UI_Lobby_StartVoiceChat_Tip" "Begin talking to other players." "L4D360UI_Lobby_StartVoiceChat_Tip" "開始與其他玩家交談。" "[english]L4D360UI_Lobby_StopVoiceChat_Tip" "Stop talking to other players." "L4D360UI_Lobby_StopVoiceChat_Tip" "停止與其他玩家交談。" "[english]L4D360UI_Lobby_Change_ServerType_Tip" "Specify if the game should try to use dedicated servers or host a local server." -"L4D360UI_Lobby_Change_ServerType_Tip" "指定遊戲是否應當嚐試使用本地服務器上的專用服務器或主機。" +"L4D360UI_Lobby_Change_ServerType_Tip" "指定遊戲是否應當嘗試使用區域伺服器上的專屬伺服器或主機。" "[english]L4D360UI_Lobby_Change_ServerType_Official_Tip" "Search for an official dedicated server to play on." -"L4D360UI_Lobby_Change_ServerType_Official_Tip" "搜索用於遊戲的官方專用服務器。" +"L4D360UI_Lobby_Change_ServerType_Official_Tip" "搜尋用於遊戲的官方專屬伺服器。" "[english]L4D360UI_Lobby_Change_ServerType_Dedicated_Tip" "Search for the best dedicated server to play on." -"L4D360UI_Lobby_Change_ServerType_Dedicated_Tip" "搜索用於遊戲的最佳專用服務器。" +"L4D360UI_Lobby_Change_ServerType_Dedicated_Tip" "搜尋用於遊戲的最佳專屬伺服器。" "[english]L4D360UI_Lobby_Change_ServerType_Listen_Tip" "Host a local (listen) server." -"L4D360UI_Lobby_Change_ServerType_Listen_Tip" "主機是本地(監聽)服務器。" +"L4D360UI_Lobby_Change_ServerType_Listen_Tip" "主機是區域(監聽)伺服器。" "[english]L4D360UI_Lobby_SwitchTo_coop" "SWITCH TO CAMPAIGN" "L4D360UI_Lobby_SwitchTo_coop" "切換到戰役" @@ -906,60 +906,60 @@ "L4D360UI_Lobby_SwitchTip_realism" "將遊戲轉換為寫實模式。" "[english]L4D360UI_Lobby_SwitchTo_versus" "SWITCH TO VERSUS" -"L4D360UI_Lobby_SwitchTo_versus" "切換到對抗模式" +"L4D360UI_Lobby_SwitchTo_versus" "切換到對戰模式" "[english]L4D360UI_Lobby_SwitchConf_versus" "Are you sure you would like to switch to Versus mode?" -"L4D360UI_Lobby_SwitchConf_versus" "是否確定要切換到對抗模式?" +"L4D360UI_Lobby_SwitchConf_versus" "是否確定要切換到對戰模式?" "[english]L4D360UI_Lobby_SwitchDone_versus" "Switching to Versus..." -"L4D360UI_Lobby_SwitchDone_versus" "正在切換到對抗模式..." +"L4D360UI_Lobby_SwitchDone_versus" "正在切換到對戰模式..." "[english]L4D360UI_Lobby_SwitchTip_versus" "Convert the game to Versus mode." -"L4D360UI_Lobby_SwitchTip_versus" "將遊戲轉換為對抗模式。" +"L4D360UI_Lobby_SwitchTip_versus" "將遊戲轉換為對戰模式。" "[english]L4D360UI_Lobby_SwitchTo_scavenge" "SWITCH TO SCAVENGE" -"L4D360UI_Lobby_SwitchTo_scavenge" "切換到清道夫模式" +"L4D360UI_Lobby_SwitchTo_scavenge" "切換到拾荒者模式" "[english]L4D360UI_Lobby_SwitchConf_scavenge" "Are you sure you would like to switch to Scavenge mode?" -"L4D360UI_Lobby_SwitchConf_scavenge" "是否確定要切換到清道夫模式?" +"L4D360UI_Lobby_SwitchConf_scavenge" "是否確定要切換到拾荒者模式?" "[english]L4D360UI_Lobby_SwitchDone_scavenge" "Switching to Scavenge..." -"L4D360UI_Lobby_SwitchDone_scavenge" "正在切換到清道夫模式..." +"L4D360UI_Lobby_SwitchDone_scavenge" "正在切換到拾荒者模式..." "[english]L4D360UI_Lobby_SwitchTip_scavenge" "Convert the game to Scavenge mode." -"L4D360UI_Lobby_SwitchTip_scavenge" "將遊戲轉換為清道夫模式。" +"L4D360UI_Lobby_SwitchTip_scavenge" "將遊戲轉換為拾荒者模式。" "[english]L4D360UI_Lobby_SwitchTo_teamversus" "SWITCH TO TEAM VERSUS" -"L4D360UI_Lobby_SwitchTo_teamversus" "切換到團隊對抗模式" +"L4D360UI_Lobby_SwitchTo_teamversus" "切換到團隊對戰模式" "[english]L4D360UI_Lobby_SwitchConf_teamversus" "Are you sure you would like to switch to Team Versus mode?" -"L4D360UI_Lobby_SwitchConf_teamversus" "是否確定要切換到團隊對抗模式?" +"L4D360UI_Lobby_SwitchConf_teamversus" "是否確定要切換到團隊對戰模式?" "[english]L4D360UI_Lobby_SwitchDone_teamversus" "Switching to Team Versus..." -"L4D360UI_Lobby_SwitchDone_teamversus" "正在切換到團隊對抗模式..." +"L4D360UI_Lobby_SwitchDone_teamversus" "正在切換到團隊對戰模式..." "[english]L4D360UI_Lobby_SwitchTip_teamversus" "Convert the game to Team Versus mode." -"L4D360UI_Lobby_SwitchTip_teamversus" "將遊戲轉換為團隊對抗模式。" +"L4D360UI_Lobby_SwitchTip_teamversus" "將遊戲轉換為團隊對戰模式。" "[english]L4D360UI_Lobby_SwitchTo_teamscavenge" "SWITCH TO TEAM SCAVENGE" -"L4D360UI_Lobby_SwitchTo_teamscavenge" "切換到團隊清道夫模式" +"L4D360UI_Lobby_SwitchTo_teamscavenge" "切換到團隊拾荒者模式" "[english]L4D360UI_Lobby_SwitchConf_teamscavenge" "Are you sure you would like to switch to Team Scavenge mode?" -"L4D360UI_Lobby_SwitchConf_teamscavenge" "是否確定要切換到團隊清道夫模式?" +"L4D360UI_Lobby_SwitchConf_teamscavenge" "是否確定要切換到團隊拾荒者模式?" "[english]L4D360UI_Lobby_SwitchDone_teamscavenge" "Switching to Team Scavenge..." -"L4D360UI_Lobby_SwitchDone_teamscavenge" "正在切換到團隊清道夫模式..." +"L4D360UI_Lobby_SwitchDone_teamscavenge" "正在切換到團隊拾荒者模式..." "[english]L4D360UI_Lobby_SwitchTip_teamscavenge" "Convert the game to Team Scavenge mode." -"L4D360UI_Lobby_SwitchTip_teamscavenge" "將遊戲轉換為團隊清道夫模式。" +"L4D360UI_Lobby_SwitchTip_teamscavenge" "將遊戲轉換為團隊拾荒者模式。" "[english]L4D360UI_Lobby_Change_GameSettings_DisabledTip" "Only the Leader can change the game settings." -"L4D360UI_Lobby_Change_GameSettings_DisabledTip" "只有隊長才可以更改遊戲設置。" +"L4D360UI_Lobby_Change_GameSettings_DisabledTip" "只有隊長才可以更改遊戲設定。" "[english]L4D360UI_Lobby_OpenToPublic_Disabled_Tip" "Only the Leader can open the lobby." -"L4D360UI_Lobby_OpenToPublic_Disabled_Tip" "只有隊長才可以打開大廳。" +"L4D360UI_Lobby_OpenToPublic_Disabled_Tip" "只有隊長才可以創立大廳。" "[english]L4D360UI_Lobby_MakeFriendOnly_Disabled_Tip" "Only the Leader can close the lobby." "L4D360UI_Lobby_MakeFriendOnly_Disabled_Tip" "只有隊長才可以關閉大廳。" "[english]L4D360UI_Lobby_Change_GameAccess_Disabled_Tip" "Only the Leader can change game access." -"L4D360UI_Lobby_Change_GameAccess_Disabled_Tip" "只有隊長才可以更改遊戲訪問。" +"L4D360UI_Lobby_Change_GameAccess_Disabled_Tip" "只有隊長才可以更改遊戲讀取權限。" "[english]L4D360UI_Lobby_Change_GameAccess_Disabled_Syslink_Tip" "You can't change the access on a LAN game." -"L4D360UI_Lobby_Change_GameAccess_Disabled_Syslink_Tip" "你不能在局域網遊戲上更改訪問。" +"L4D360UI_Lobby_Change_GameAccess_Disabled_Syslink_Tip" "你不能在區域網遊戲上更改讀取權限。" "[english]L4D360UI_Lobby_StartVoiceChat_Disabled_Tip" "Voice chat is unavailable until connection to other players has been established." -"L4D360UI_Lobby_StartVoiceChat_Disabled_Tip" "必須建立與其他玩家的連接才能進行語音聊天。" +"L4D360UI_Lobby_StartVoiceChat_Disabled_Tip" "必須建立與其他玩家的連線才能進行語音聊天。" "[english]L4D360UI_Lobby_Change_ServerType_Dedicated_Disabled_Tip" "You must be connected to Steam in order to search for dedicated servers." -"L4D360UI_Lobby_Change_ServerType_Dedicated_Disabled_Tip" "你必須連接 Steam 才能搜索專用服務器。" +"L4D360UI_Lobby_Change_ServerType_Dedicated_Disabled_Tip" "你必須連線 Steam 才能搜尋專屬伺服器。" "[english]L4D360UI_Lobby_InviteFriends" "INVITE FRIENDS" "L4D360UI_Lobby_InviteFriends" "邀請好友" "[english]L4D360UI_Lobby_Change_GameSettings" "EDIT GAME SETTINGS" -"L4D360UI_Lobby_Change_GameSettings" "編輯遊戲設置" +"L4D360UI_Lobby_Change_GameSettings" "編輯遊戲設定" "[english]L4D360UI_Lobby_StartMatchmacking" "START THE GAME" "L4D360UI_Lobby_StartMatchmacking" "開始遊戲" @@ -973,12 +973,12 @@ "[english]L4D360UI_Lobby_FindOpponentTeam" "FIND OPPONENT TEAM" "L4D360UI_Lobby_FindOpponentTeam" "搜尋對手團隊" "[english]L4D360UI_Lobby_FindOpponentTeam_Tip" "Initiate a search for opponent team." -"L4D360UI_Lobby_FindOpponentTeam_Tip" "發動針對對手團隊的搜素。" +"L4D360UI_Lobby_FindOpponentTeam_Tip" "搜尋對戰對手。" "[english]L4D360UI_Lobby_FindOpponentTeam_Tip_Disabled" "Team Leader can start the game only when the team is full." "L4D360UI_Lobby_FindOpponentTeam_Tip_Disabled" "隊長僅可在團隊滿員的情況下開始遊戲。" "[english]L4D360UI_Lobby_CancelMatchmacking" "CANCEL SEARCH" -"L4D360UI_Lobby_CancelMatchmacking" "取消搜索" +"L4D360UI_Lobby_CancelMatchmacking" "取消搜尋" "[english]L4D360UI_Lobby_OpenToPublic" "OPEN LOBBY TO PUBLIC" "L4D360UI_Lobby_OpenToPublic" "公開大廳" "[english]L4D360UI_Lobby_MakeFriendOnly" "MAKE LOBBY FRIENDS-ONLY" @@ -988,22 +988,22 @@ "[english]L4D360UI_Lobby_Character" "CHOOSE CHARACTER" "L4D360UI_Lobby_Character" "選擇角色" "[english]L4D360UI_Lobby_Change_ServerType" "SERVER TYPE" -"L4D360UI_Lobby_Change_ServerType" "服務器類型" +"L4D360UI_Lobby_Change_ServerType" "伺服器類型" "[english]L4D360UI_Lobby_Change_GameAccess" "PERMISSIONS" "L4D360UI_Lobby_Change_GameAccess" "權限" "[english]L4D360UI_Lobby_Change_GameAccessAlt1" "CHOOSE GAME TYPE" -"L4D360UI_Lobby_Change_GameAccessAlt1" "選擇游戲模式" +"L4D360UI_Lobby_Change_GameAccessAlt1" "選擇遊戲模式" "[english]L4D360UI_Lobby_Change_GameAccessAlt2" "CHOOSE ACCESS" -"L4D360UI_Lobby_Change_GameAccessAlt2" "選擇訪問" +"L4D360UI_Lobby_Change_GameAccessAlt2" "選擇讀取權限" "[english]L4D360UI_Lobby_Change_GameAccessAlt3" "CHANGE INVITE LEVEL" "L4D360UI_Lobby_Change_GameAccessAlt3" "更改邀請級別" "[english]L4D360UI_Lobby_Change_GameAccessAlt4" "CHOOSE CONNECTION" -"L4D360UI_Lobby_Change_GameAccessAlt4" "選擇連接" +"L4D360UI_Lobby_Change_GameAccessAlt4" "選擇連線" "[english]L4D360UI_Lobby_PublicTitle" "PUBLIC LOBBY" -"L4D360UI_Lobby_PublicTitle" "公共大廳" +"L4D360UI_Lobby_PublicTitle" "公開大廳" "[english]L4D360UI_Lobby_SysLinkTitle" "LAN LOBBY" -"L4D360UI_Lobby_SysLinkTitle" "局域網大廳" +"L4D360UI_Lobby_SysLinkTitle" "區域網大廳" "[english]L4D360UI_Lobby_FriendsTitle" "FRIENDS-ONLY LOBBY" "L4D360UI_Lobby_FriendsTitle" "僅限好友進入的大廳" "[english]L4D360UI_Lobby_LocalTitle" "OFFLINE CO-OP LOBBY" @@ -1013,13 +1013,13 @@ "[english]L4D360UI_Lobby_CampaignTitle" "CAMPAIGN LOBBY" "L4D360UI_Lobby_CampaignTitle" "戰役大廳" "[english]L4D360UI_Lobby_VersusTitle" "VERSUS LOBBY" -"L4D360UI_Lobby_VersusTitle" "對抗大廳" +"L4D360UI_Lobby_VersusTitle" "對戰大廳" "[english]L4D360UI_Lobby_TeamVersusTitle" "TEAM VERSUS LOBBY" -"L4D360UI_Lobby_TeamVersusTitle" "團隊對抗大廳" +"L4D360UI_Lobby_TeamVersusTitle" "團隊對戰大廳" "[english]L4D360UI_Lobby_ScavengeTitle" "SCAVENGE LOBBY" -"L4D360UI_Lobby_ScavengeTitle" "清道夫大廳" +"L4D360UI_Lobby_ScavengeTitle" "拾荒者大廳" "[english]L4D360UI_Lobby_TeamScavengeTitle" "TEAM SCAVENGE LOBBY" -"L4D360UI_Lobby_TeamScavengeTitle" "團隊清道夫大廳" +"L4D360UI_Lobby_TeamScavengeTitle" "團隊拾荒者大廳" "[english]L4D360UI_Lobby_Title_campaign" "CAMPAIGN LOBBY" "L4D360UI_Lobby_Title_campaign" "戰役大廳" @@ -1027,11 +1027,11 @@ "L4D360UI_Lobby_Title_single_mission" "單人遊戲大廳" "[english]L4D360UI_Lobby_AccessFormat" "Access: %s1" -"L4D360UI_Lobby_AccessFormat" "訪問:%s1" +"L4D360UI_Lobby_AccessFormat" "讀取:%s1" "[english]L4D360UI_Lobby_DifficultyFormat" "Difficulty: %s1" "L4D360UI_Lobby_DifficultyFormat" "難度:%s1" "[english]L4D360UI_Lobby_LeaderLine" "Lobby Leader: %s1" -"L4D360UI_Lobby_LeaderLine" "大廳廳長:%s1" +"L4D360UI_Lobby_LeaderLine" "大廳房主:%s1" "[english]L4D360UI_Lobby_TeamLeaderLine" "Team Leader: %s1" "L4D360UI_Lobby_TeamLeaderLine" "團隊隊長:%s1" "[english]L4D360UI_Lobby_PlayerCount" "Players: %s1" @@ -1051,16 +1051,16 @@ "L4D360UI_Lobby_StopVoiceChat" "停止語音聊天" "[english]L4D360UI_Lobby_ServerType_Official" "Official Dedicated" -"L4D360UI_Lobby_ServerType_Official" "官方專用" +"L4D360UI_Lobby_ServerType_Official" "官方專屬" "[english]L4D360UI_Lobby_ServerType_Dedicated" "Best Available Dedicated" -"L4D360UI_Lobby_ServerType_Dedicated" "目前最佳專用" +"L4D360UI_Lobby_ServerType_Dedicated" "目前最佳專屬" "[english]L4D360UI_Lobby_ServerType_Listen" "Hosting Local Server" -"L4D360UI_Lobby_ServerType_Listen" "本地服務器" +"L4D360UI_Lobby_ServerType_Listen" "區域伺服器" "[english]L4D360UI_Lobby_Become_Leader_Self" "You are now the Lobby Leader." -"L4D360UI_Lobby_Become_Leader_Self" "你目前是大廳廳長。" +"L4D360UI_Lobby_Become_Leader_Self" "你目前是大廳房主。" "[english]L4D360UI_Lobby_Become_Leader" "%s1 is now the Lobby Leader." -"L4D360UI_Lobby_Become_Leader" "%s1 目前是大廳廳長。" +"L4D360UI_Lobby_Become_Leader" "%s1 目前是大廳房主。" "[english]L4D360UI_Lobby_Access_Changed_Public" "Game is now public." "L4D360UI_Lobby_Access_Changed_Public" "遊戲現在屬於公開遊戲." @@ -1076,44 +1076,44 @@ //Player Access screen "[english]L4D360UI_GameAccess" "Game Access" -"L4D360UI_GameAccess" "遊戲訪問" +"L4D360UI_GameAccess" "遊戲讀取" "[english]L4D360UI_Access_Description" "Specify a group of people you would like to play with." -"L4D360UI_Access_Description" "指定你願意一起遊戲的一組隊員。" +"L4D360UI_Access_Description" "指定你願意一同遊玩的玩家。" "[english]L4D360UI_Access_Public" "Public Game" -"L4D360UI_Access_Public" "公共遊戲" +"L4D360UI_Access_Public" "公開遊戲" "[english]L4D360UI_Access_Friends" "Friends-Only Game" "L4D360UI_Access_Friends" "僅限於好友的遊戲" "[english]L4D360UI_Access_LAN" "LAN Game" -"L4D360UI_Access_LAN" "局域網遊戲" +"L4D360UI_Access_LAN" "區域網遊戲" "[english]L4D360UI_Access_Invite" "Invite-Only Game" -"L4D360UI_Access_Invite" "私人遊戲" +"L4D360UI_Access_Invite" "邀請限定" "[english]L4D360UI_Access_Private" "Private Game" "L4D360UI_Access_Private" "私人遊戲" "[english]L4D360UI_Access_NumOnline" "Friends Online: " -"L4D360UI_Access_NumOnline" "在線好友: " +"L4D360UI_Access_NumOnline" "線上好友: " "[english]L4D360UI_Access_Tooltip_Public" "Play with anyone available." -"L4D360UI_Access_Tooltip_Public" "與空閑的任何人一同遊戲。" +"L4D360UI_Access_Tooltip_Public" "和任何空閒的玩家遊玩。" "[english]L4D360UI_Access_Tooltip_Friends" "Only play with people on your friends list." "L4D360UI_Access_Tooltip_Friends" "只與好友列表上的人一同遊戲。" "[english]L4D360UI_Access_Tooltip_LAN" "Play with people connected via LAN." -"L4D360UI_Access_Tooltip_LAN" "與通過局域網連接的人一同遊戲。" +"L4D360UI_Access_Tooltip_LAN" "透過區域網連線和人一起遊戲。" "[english]L4D360UI_Access_Tooltip_Invite" "Invite specific people to your game." "L4D360UI_Access_Tooltip_Invite" "邀請指定的人加入你的遊戲。" //Server type screen "[english]L4D360UI_ServerType_Official" "Official Dedicated" -"L4D360UI_ServerType_Official" "官方專用" +"L4D360UI_ServerType_Official" "官方專屬" "[english]L4D360UI_ServerType_Dedicated" "Best Available Dedicated" -"L4D360UI_ServerType_Dedicated" "目前最佳專用" +"L4D360UI_ServerType_Dedicated" "目前最佳伺服器" "[english]L4D360UI_ServerType_Listen" "Local Server" -"L4D360UI_ServerType_Listen" "本地服務器" +"L4D360UI_ServerType_Listen" "區域伺服器" //Audio Video "[english]L4D360UI_AudioVideo_Title" "AUDIO/VIDEO OPTIONS" -"L4D360UI_AudioVideo_Title" "音頻/視頻選項" +"L4D360UI_AudioVideo_Title" "音效/影像選項" "[english]L4D360UI_AudioVideo_Desc" "Find your optimal settings based on your hardware and preferences." -"L4D360UI_AudioVideo_Desc" "根據你的硬件和個人偏好找到最佳設置。" +"L4D360UI_AudioVideo_Desc" "根據你的硬體和個人偏好找到最佳設定。" //Audio Options "[english]L4D360UI_AudioOptions_Volume" "MASTER VOLUME" @@ -1125,32 +1125,32 @@ "[english]L4D360UI_AudioOptions_Tooltip_MusicVolume" "Adjust the music volume." "L4D360UI_AudioOptions_Tooltip_MusicVolume" "調整音樂音量。" "[english]L4D360UI_AudioOptions_Language" "AUDIO LANGUAGE" -"L4D360UI_AudioOptions_Language" "音頻語言" +"L4D360UI_AudioOptions_Language" "音效語言" "[english]L4D360UI_AudioOptions_English" "English" "L4D360UI_AudioOptions_English" "英語" "[english]L4D360UI_AudioOptions_Caption" "CLOSED CAPTIONING" -"L4D360UI_AudioOptions_Caption" "屏幕說明" +"L4D360UI_AudioOptions_Caption" "關閉詳細字幕" "[english]L4D360UI_AudioOptions_CaptionOn" "Full Captions" -"L4D360UI_AudioOptions_CaptionOn" "完全屏幕說明" +"L4D360UI_AudioOptions_CaptionOn" "詳細字幕" "[english]L4D360UI_AudioOptions_CaptionSubtitles" "Subtitles Only" "L4D360UI_AudioOptions_CaptionSubtitles" "僅限字幕" "[english]L4D360UI_AudioOptions_CaptionOff" "None" "L4D360UI_AudioOptions_CaptionOff" "無" "[english]L4D360UI_AudioOptions_Tooltip_Caption" "Configure your closed captioning preference." -"L4D360UI_AudioOptions_Tooltip_Caption" "設置屏幕說明偏好。" +"L4D360UI_AudioOptions_Tooltip_Caption" "設定詳細字幕偏好。" "[english]L4D360UI_AudioOptions_CaptionOff_Tooltip" "Turn off closed captioning." -"L4D360UI_AudioOptions_CaptionOff_Tooltip" "關閉屏幕說明。" +"L4D360UI_AudioOptions_CaptionOff_Tooltip" "關閉詳細字幕。" "[english]L4D360UI_AudioOptions_CaptionOff_Tooltip_Disabled" "Turning off closed captioning is currently not available." -"L4D360UI_AudioOptions_CaptionOff_Tooltip_Disabled" "目前無法關閉屏幕說明。" +"L4D360UI_AudioOptions_CaptionOff_Tooltip_Disabled" "目前無法關閉詳細字幕。" "[english]L4D360UI_AudioOptions_Tooltip_CaptionOn" "Turn on full closed captioning for the hearing impaired." -"L4D360UI_AudioOptions_Tooltip_CaptionOn" "為聽力障礙人士打開完全屏幕說明。" +"L4D360UI_AudioOptions_Tooltip_CaptionOn" "為聽力障礙人士打開詳細字幕。" "[english]L4D360UI_AudioOptions_Tooltip_CaptionOn_Disabled" "Closed captioning is currently not available." -"L4D360UI_AudioOptions_Tooltip_CaptionOn_Disabled" "屏幕說明目前不可用。" +"L4D360UI_AudioOptions_Tooltip_CaptionOn_Disabled" "目前無法使用詳細字幕。" "[english]L4D360UI_AudioOptions_Tooltip_CaptionSubtitles" "Turn on subtitles only." "L4D360UI_AudioOptions_Tooltip_CaptionSubtitles" "僅打開字幕。" "[english]L4D360UI_AudioOptions_Tooltip_CaptionSubtitles_Disabled" "Subtitles are currently not available." -"L4D360UI_AudioOptions_Tooltip_CaptionSubtitles_Disabled" "字幕目前不可用。" +"L4D360UI_AudioOptions_Tooltip_CaptionSubtitles_Disabled" "目前無法使用字幕。" "[english]L4D360UI_AudioOptions_Tooltip_English" "Select English as the spoken language for in-game dialogue." "L4D360UI_AudioOptions_Tooltip_English" "選擇英語作為遊戲中對話的口述語言。" "[english]L4D360UI_AudioOptions_Tooltip_English_Disabled" "Language selection is currently disabled." @@ -1158,18 +1158,18 @@ "[english]L4D360UI_AudioOptions_Tooltip_Language" "Select the language that will be spoken in-game." "L4D360UI_AudioOptions_Tooltip_Language" "選擇遊戲中口述的語言。" "[english]L4D360UI_AudioOptions_Tooltip_Language_Disabled" "Audio language can not be changed while in-game." -"L4D360UI_AudioOptions_Tooltip_Language_Disabled" "遊戲中不能更改音頻語言。" +"L4D360UI_AudioOptions_Tooltip_Language_Disabled" "遊戲中不能更改音效語言。" "[english]L4D360UI_AudioOptions_Tooltip_MusicVolume_Disabled" "Music volume cannot be adjusted at this time." "L4D360UI_AudioOptions_Tooltip_MusicVolume_Disabled" "此時無法調整音樂音量。" "[english]L4D360UI_AudioOptions_Tooltip_Volume_Disabled" "Adjusting the volume is currently disabled." -"L4D360UI_AudioOptions_Tooltip_Volume_Disabled" "調整音量當前已禁用。" +"L4D360UI_AudioOptions_Tooltip_Volume_Disabled" "目前已禁用調整音量。" //Video Options "[english]L4D360UI_VideoOptions_Brightness" "BRIGHTNESS" "L4D360UI_VideoOptions_Brightness" "亮度" "[english]L4D360UI_VideoOptions_Tooltip_Brightness" "Gamma-correct your screen." -"L4D360UI_VideoOptions_Tooltip_Brightness" "對你的屏幕進行伽瑪校正。" +"L4D360UI_VideoOptions_Tooltip_Brightness" "對你的螢幕進行伽瑪校正。" "[english]L4D360UI_VideoOptions_ColorMode" "COLOR MODE" "L4D360UI_VideoOptions_ColorMode" "色彩模式" "[english]L4D360UI_VideoOptions_Tooltip_ColorMode" "Select a color mode that best suits your display type." @@ -1185,7 +1185,7 @@ "[english]L4D360UI_VideoOptions_VSync_TripleBuffered" "Enabled (Triple Buffered)" "L4D360UI_VideoOptions_VSync_TripleBuffered" "已啟用(三緩衝)" "[english]L4D360UI_VideoOptions_Windowed_NoBorder" "Windowed (No Border)" -"L4D360UI_VideoOptions_Windowed_NoBorder" "窗口化(無邊框)" +"L4D360UI_VideoOptions_Windowed_NoBorder" "視窗化(無邊框)" "[english]L4D360UI_VideoOptions_Queued_Mode" "Multicore Rendering" "L4D360UI_VideoOptions_Queued_Mode" "多核渲染" "[english]L4D360UI_VideoOptions_Queued_Mode_Tooltip" "Enable to optimise performance on multicore processors. Disabling may solve problems with uneven framerate." @@ -1195,25 +1195,25 @@ "[english]L4D360UI_VideoOptions_Model_Texture_Detail" "Model / Texture detail" "L4D360UI_VideoOptions_Model_Texture_Detail" "模型/紋理細節" "[english]L4D360UI_VideoOptions_Paged_Pool_Mem" "Paged Pool Memory Available" -"L4D360UI_VideoOptions_Paged_Pool_Mem" "可用的頁池內存" +"L4D360UI_VideoOptions_Paged_Pool_Mem" "可用的分頁池內存" "[english]L4D360UI_VideoOptions_Paged_Pool_Mem_Info" "Available CPU memory may be affected by other programs, such as anti-virus programs running in the background." -"L4D360UI_VideoOptions_Paged_Pool_Mem_Info" "可用的 CPU 內存可能會受其它程序的影響,例如在後台運行的防病毒程序。" +"L4D360UI_VideoOptions_Paged_Pool_Mem_Info" "可用的 CPU 內存可能會受其它程序的影響,例如在後台運行的防毒軟體。" "[english]L4D360UI_VideoOptions_Paged_Pool_Mem_Tooltip" "Adjust to compensate for amount of paged pool memory available. " "L4D360UI_VideoOptions_Paged_Pool_Mem_Tooltip" "作出調整以對可用的頁池內存量進行補償。 " "[english]L4D360UI_VideoOptions_SplitScreenDirection" "SPLITSCREEN DIRECTION" -"L4D360UI_VideoOptions_SplitScreenDirection" "分屏說明" +"L4D360UI_VideoOptions_SplitScreenDirection" "分割畫面說明" "[english]L4D360UI_VideoOptions_Tooltip_SplitScreenDirection" "Change between horizontally or vertically-aligned splitscreen." -"L4D360UI_VideoOptions_Tooltip_SplitScreenDirection" "在水平或垂直對齊的分屏間轉換。" +"L4D360UI_VideoOptions_Tooltip_SplitScreenDirection" "在水平或垂直對齊的分割畫面間轉換。" "[english]L4D360UI_VideoOptions_Tooltip_Resolution" "Set the width-by-height pixel resolution." -"L4D360UI_VideoOptions_Tooltip_Resolution" "設置寬 x 高像素分辨率。" +"L4D360UI_VideoOptions_Tooltip_Resolution" "設定寬 x 高像素分辨率。" "[english]L4D360UI_AdjustGamma_Disabled" "Brightness can only be adjusted in fullscreen video mode." -"L4D360UI_AdjustGamma_Disabled" "只能在全屏視頻模式中調整亮度。" +"L4D360UI_AdjustGamma_Disabled" "只能在全屏影像模式中調整亮度。" "[english]L4D360UI_UseRecommended" "Use Recommended Settings" -"L4D360UI_UseRecommended" "使用推薦設置" +"L4D360UI_UseRecommended" "使用推薦設定" "[english]L4D360UI_UseRecommended_Tooltip" "Revert all video settings to what is recommended for your hardware." -"L4D360UI_UseRecommended_Tooltip" "將所有視頻設置恢復成推薦你的硬件使用的設置。" +"L4D360UI_UseRecommended_Tooltip" "將所有影像設定恢復成推薦你的硬體使用的設定。" "[english]L4D360UI_SplitScreenDirection_Default" "Default" -"L4D360UI_SplitScreenDirection_Default" "默認" +"L4D360UI_SplitScreenDirection_Default" "預設" "[english]L4D360UI_SplitScreenDirection_Horizontal" "Horizontal" "L4D360UI_SplitScreenDirection_Horizontal" "水平" "[english]L4D360UI_SplitScreenDirection_Vertical" "Vertical" @@ -1221,20 +1221,20 @@ "[english]L4D360UI_ColorMode_Television" "Television" "L4D360UI_ColorMode_Television" "電視" "[english]L4D360UI_ColorMode_LCD" "Computer Monitor" -"L4D360UI_ColorMode_LCD" "計算機屏幕" +"L4D360UI_ColorMode_LCD" "電腦螢幕" "[english]L4D360UI_VideoOptions_Antialiasing" "ANTI-ALIASING MODE" "L4D360UI_VideoOptions_Antialiasing" "抗鋸齒模式" "[english]L4D360UI_KeyboardOptions_Developer" "ALLOW DEVELOPER CONSOLE" "L4D360UI_KeyboardOptions_Developer" "允許使用開發者控制台" "[english]L4D360UI_KeyboardOptions_GamepadDesc" "You must enable gamepad to modify this option." -"L4D360UI_KeyboardOptions_GamepadDesc" "你必須啟用遊戲杆才能修改此選項。" +"L4D360UI_KeyboardOptions_GamepadDesc" "你必須啟用搖桿才能修改此選項。" "[english]GameUI_LockMouseToWindow" "KEEP MOUSE INSIDE WINDOW" -"GameUI_LockMouseToWindow" "把鼠標指針保留在窗口中" +"GameUI_LockMouseToWindow" "把滑鼠指標保留在視窗中" "[english]L4D360UI_VideoOptions_Gore" "GORE" -"L4D360UI_VideoOptions_Gore" "血腥等級" +"L4D360UI_VideoOptions_Gore" "血腥程度" "[english]L4D360UI_VideoOptions_Tooltip_Gore" "Select the level of gore used during play." -"L4D360UI_VideoOptions_Tooltip_Gore" "選擇遊戲時使用的血腥等級。" +"L4D360UI_VideoOptions_Tooltip_Gore" "選擇遊戲時使用的血腥程度。" "[english]L4D360UI_Gore_High" "High" "L4D360UI_Gore_High" "高" "[english]L4D360UI_Gore_Low" "Low" @@ -1242,18 +1242,18 @@ "[english]L4D360UI_DropDownGore_High_Tooltip" "Lots of gore effects." "L4D360UI_DropDownGore_High_Tooltip" "高血腥效果。" "[english]L4D360UI_DropDownGore_High_Tooltip_Disabled" "Gore modification not available." -"L4D360UI_DropDownGore_High_Tooltip_Disabled" "血腥級別不可更改。" +"L4D360UI_DropDownGore_High_Tooltip_Disabled" "血腥程度不可更改。" "[english]L4D360UI_DropDownGore_Low_Tooltip" "Reduced gore effects." "L4D360UI_DropDownGore_Low_Tooltip" "降低血腥效果。" "[english]L4D360UI_DropDownGore_Low_Tooltip_Disabled" "Gore modification not available." -"L4D360UI_DropDownGore_Low_Tooltip_Disabled" "血腥等級不可更改。" +"L4D360UI_DropDownGore_Low_Tooltip_Disabled" "血腥程度不可更改。" //Multiplayer Options "[english]L4D360UI_Multiplayer_Desc" "Configure settings and preferences for multiplayer gaming." -"L4D360UI_Multiplayer_Desc" "配置多人聯機遊戲的設置和首選項。" +"L4D360UI_Multiplayer_Desc" "配置多人連線遊戲的設定和偏好選項。" "[english]L4D360UI_Multiplayer_AllowCustomContent" "Custom Server Content" -"L4D360UI_Multiplayer_AllowCustomContent" "自定義服務器內容" +"L4D360UI_Multiplayer_AllowCustomContent" "自定義伺服器內容" "[english]L4D360UI_Multiplayer_AllowCustomContent_All" "Allow All" "L4D360UI_Multiplayer_AllowCustomContent_All" "允許全部" "[english]L4D360UI_Multiplayer_AllowCustomContent_NoSounds" "No Sounds" @@ -1263,15 +1263,15 @@ "[english]L4D360UI_Multiplayer_ColorBlind" "Color Blind Mode" "L4D360UI_Multiplayer_ColorBlind" "色盲模式" "[english]L4D360UI_Multiplayer_ColorBlind_Tooltip" "Enable to optimize the health bar and halo glow color schemes for some types of color blindness." -"L4D360UI_Multiplayer_ColorBlind_Tooltip" "啟用以便為某些類型的色盲優化生命值欄和光標配色方案。" +"L4D360UI_Multiplayer_ColorBlind_Tooltip" "更改血量欄和顏色配置來適用於色盲群體。" "[english]L4D360UI_Multiplayer_ColorBlind_Crosshair" "Crosshair Only" "L4D360UI_Multiplayer_ColorBlind_Crosshair" "僅準星" "[english]L4D360UI_Multiplayer_ColorBlind_Crosshair_Tooltip" "Switch to a high contrast black and white crosshair for Survivors." "L4D360UI_Multiplayer_ColorBlind_Crosshair_Tooltip" "為生還者切換為高對比度的黑白準星。" "[english]L4D360UI_Multiplayer_LANDiscovery" "Automatically discover LAN games" -"L4D360UI_Multiplayer_LANDiscovery" "自動發現局域網遊戲" +"L4D360UI_Multiplayer_LANDiscovery" "自動發現區域網遊戲" "[english]L4D360UI_Multiplayer_LANDiscovery_Tooltip" "Automatically discover friends and servers on your LAN. Should be disabled if your ISP does not support or does not allow broadcast packets." -"L4D360UI_Multiplayer_LANDiscovery_Tooltip" "自動發現你所在局域網的好友和服務器。如果你的 ISP 不支持或不允許廣播包,則應當禁用。" +"L4D360UI_Multiplayer_LANDiscovery_Tooltip" "自動發現你所在區域網路的好友和伺服器。如果你的 ISP 不支持或不允許廣播封包,則應當禁用。" "[english]L4D360UI_Multiplayer_Instructor_Enabled" "Game Instructor" "L4D360UI_Multiplayer_Instructor_Enabled" "遊戲提示" "[english]L4D360UI_Multiplayer_AllowFreeLook" "Spectating Free Look" @@ -1281,48 +1281,48 @@ "[english]L4D360UI_Multiplayer_Cutsom_Logo" "Custom Logo" "L4D360UI_Multiplayer_Cutsom_Logo" "自定義徽標" "[english]L4D360UI_DownloadFilter_Title" "Filter the files that a game server with custom content can download to your computer." -"L4D360UI_DownloadFilter_Title" "對可通過遊戲服務器(具有自定義內容)下載到計算機上的文件進行過濾。" +"L4D360UI_DownloadFilter_Title" "對可通過遊戲伺服器(具有自定義內容)下載到電腦上的文件進行過濾。" //Cloud Options "[english]L4D360UI_Cloud_Title" "Steam Cloud" -"L4D360UI_Cloud_Title" "Steam 雲" +"L4D360UI_Cloud_Title" "Steam 雲端" "[english]L4D360UI_Cloud_Subtitle" "The Steam Cloud stores information so your gameplay experience is consistent across PCs." -"L4D360UI_Cloud_Subtitle" "Steam 雲可以存儲信息以便您能夠通過 PC 獲得相同的遊戲體驗。" +"L4D360UI_Cloud_Subtitle" "Steam 雲端可以儲存信息以便你能夠通過 PC 獲得相同的遊戲體驗。" "[english]L4D360UI_Cloud_KeepInSync" "Sync With Steam Cloud" -"L4D360UI_Cloud_KeepInSync" "與 Steam 雲保持同步" +"L4D360UI_Cloud_KeepInSync" "與 Steam 雲端保持同步" "[english]L4D360UI_Cloud_KeepInSync_Tip" "Keep this PC in sync with the Steam Cloud." -"L4D360UI_Cloud_KeepInSync_Tip" "使 PC 與 Steam 雲保持同步。" +"L4D360UI_Cloud_KeepInSync_Tip" "使 PC 與 Steam 雲端保持同步。" "[english]L4D360UI_Cloud_FeatureInclude" "Features include:" "L4D360UI_Cloud_FeatureInclude" "功能包括:" "[english]L4D360UI_Cloud_FeaturesInput" "Your keyboard and mouse configurations" -"L4D360UI_Cloud_FeaturesInput" "鍵盤、鼠標和遊戲杆配置" +"L4D360UI_Cloud_FeaturesInput" "鍵盤、滑鼠配置" "[english]L4D360UI_Cloud_FeaturesMultiplayer" "Your multiplayer settings" -"L4D360UI_Cloud_FeaturesMultiplayer" "你的多人聯機設置包括噴漆圖案" +"L4D360UI_Cloud_FeaturesMultiplayer" "你的多人連線設定包括噴漆圖案" "[english]L4D360UI_Cloud_Enabled_Tip" "You can sync these settings to the Steam Cloud" -"L4D360UI_Cloud_Enabled_Tip" "您可以使這些設置與 Steam 雲保持同步" +"L4D360UI_Cloud_Enabled_Tip" "你可以使這些設定與 Steam 雲端保持同步" "[english]L4D360UI_Cloud_Enabled_Tip2" "Steam Cloud Enabled" -"L4D360UI_Cloud_Enabled_Tip2" "啟用 Steam 雲" +"L4D360UI_Cloud_Enabled_Tip2" "啟用 Steam 雲端" "[english]L4D360UI_Cloud_Enabled_Tip3" "Use Steam Cloud to sync these settings across PCs." -"L4D360UI_Cloud_Enabled_Tip3" "使用 Steam 雲通過 PC 同步這些設置。" +"L4D360UI_Cloud_Enabled_Tip3" "使用 Steam 雲端通過 PC 同步這些設定。" "[english]L4D360UI_Cloud_WelcomeTitle" "Welcome to the Steam Cloud" -"L4D360UI_Cloud_WelcomeTitle" "歡迎來到 Steam 雲" +"L4D360UI_Cloud_WelcomeTitle" "歡迎來到 Steam 雲端" "[english]L4D360UI_Cloud_Option" "Keep this PC in sync with the Steam Cloud" -"L4D360UI_Cloud_Option" "使 PC 與 Steam 雲保持同步" +"L4D360UI_Cloud_Option" "使 PC 與 Steam 雲端端保持同步" "[english]L4D360UI_Cloud_Options_access" "You can access this setting again under Options." -"L4D360UI_Cloud_Options_access" "您可以通過“選項”重新訪問此設置。" +"L4D360UI_Cloud_Options_access" "你可以通過“選項”重新調整此設定。" "[english]L4D360UI_Cloud_Uses_Cloud" "These settings live in the Steam Cloud" -"L4D360UI_Cloud_Uses_Cloud" "這些設置位於 Steam 雲" +"L4D360UI_Cloud_Uses_Cloud" "這些設定位於 Steam 雲端" "[english]L4D360UI_SteamOverlay_Title" "Steam Community In-Game" -"L4D360UI_SteamOverlay_Title" "遊戲中的 Steam 社區" +"L4D360UI_SteamOverlay_Title" "遊戲中的 Steam 社群" "[english]L4D360UI_SteamOverlay_Text" "This feature requires Steam Community In-Game to be enabled.\n\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> File -> Settings -> In-Game: Enable Steam Community In-Game\n" -"L4D360UI_SteamOverlay_Text" "此功能需要開啟遊戲中的 Steam 社區。\n\n在您開啟 Steam 的此功能後,您可能需要重啟遊戲:\nSteam -> 文件 -> 設置 -> 遊戲中:啟用遊戲中的 Steam 社區\n" +"L4D360UI_SteamOverlay_Text" "此功能需要開啟遊戲中的 Steam 社群。\n\n在你開啟 Steam 的此功能後,你可能需要重啟遊戲:\nSteam -> 文件 -> 設定 -> 遊戲中:啟用遊戲中的 Steam 社群\n" //Add-on Assocation Options "[english]L4D360UI_AddonAssociation_Title" "Automatic Add-on Installation" "L4D360UI_AddonAssociation_Title" "自動安裝附件" "[english]L4D360UI_AddonAssociation_Subtitle" "Alien Swarm would like to associate with files using the .vpk extension. This allows easier installation of add-ons by allowing you to double click on them. Do you wish to allow this?" -"L4D360UI_AddonAssociation_Subtitle" "Alien Swarm 需要使用 .vpk 擴展名關聯文件。 這使附件安裝變的更為簡單,僅需雙擊即可。 是否進行安裝?" +"L4D360UI_AddonAssociation_Subtitle" "Alien Swarm 需要使用 .vpk 附件名關聯文件。 這使附件安裝變的更為簡單,僅需雙擊即可。 是否進行安裝?" "[english]L4D360UI_AddonAssociation_DoNotAsk_Tip" "Never ask this again" "L4D360UI_AddonAssociation_DoNotAsk_Tip" "不再詢問此問題" "[english]L4D360UI_AddonAssociation_Yes" "Yes" @@ -1330,28 +1330,28 @@ "[english]L4D360UI_AddonAssociation_No" "No" "L4D360UI_AddonAssociation_No" "否" "[english]L4D360UI_AddonAssociation_Failure_Title" "Unable to set VPK Association" -"L4D360UI_AddonAssociation_Failure_Title" "無法設置.vpk 關聯" +"L4D360UI_AddonAssociation_Failure_Title" "無法設定.vpk " "[english]L4D360UI_AddonAssociation_Failure_Description" "There was a problem attempting associate .vpk files with the add-on installer." -"L4D360UI_AddonAssociation_Failure_Description" "嚐試使用附件安裝程序關聯 .vpk 文件時出錯。" +"L4D360UI_AddonAssociation_Failure_Description" "嘗試使用附件安裝程序關聯 .vpk 文件時出錯。" "[english]L4D360UI_AddonAssociation_Failure_DoNotAsk" "Never attempt .vpk assocation again" -"L4D360UI_AddonAssociation_Failure_DoNotAsk" "不再嚐試 .vpk 關聯" +"L4D360UI_AddonAssociation_Failure_DoNotAsk" "請再也不要嘗試連結 .vpk" "[english]L4D360UI_ADDON_SUPPORT_REQUIRED" "ADD-ON SUPPORT REQUIRED" -"L4D360UI_ADDON_SUPPORT_REQUIRED" "需要擴展支持" +"L4D360UI_ADDON_SUPPORT_REQUIRED" "需要支援附件" "[english]L4D360UI_ADDON_SUPPORT_REQUIRED_DETAILS" "Alien Swarm requires an additional support package to run third-party add-ons. You can install it from the Tools tab in Steam or by clicking the link below." -"L4D360UI_ADDON_SUPPORT_REQUIRED_DETAILS" "Alien Swarm 需要一個擴展包才能運行第三方擴展. 你可以從 Steam 工具中安裝或者點擊下面的鏈接." +"L4D360UI_ADDON_SUPPORT_REQUIRED_DETAILS" "Alien Swarm 需要一個支援封包才能運行第三方附件. 你可以從 Steam 工具中安裝或者點擊下面的鏈接." "[english]L4D360UI_ADDON_SUPPORT_INSTALL" "INSTALL ADD-ON SUPPORT" -"L4D360UI_ADDON_SUPPORT_INSTALL" "安裝擴展支持" +"L4D360UI_ADDON_SUPPORT_INSTALL" "需要安裝附件" "[english]L4D360UI_ADDON_SUPPORT_INSTALLING" "INSTALLING ADD-ON SUPPORT..." -"L4D360UI_ADDON_SUPPORT_INSTALLING" "正在安裝擴展支持..." +"L4D360UI_ADDON_SUPPORT_INSTALLING" "正在安裝支援附件..." "[english]L4D360UI_ADDON_SUPPORT_INSTALLING_DETAILS" "Check download progress in the Steam Tools tab." "L4D360UI_ADDON_SUPPORT_INSTALLING_DETAILS" "檢查 Steam 工具中的下載進度." //Add-on Legacy Data Download Options "[english]L4D360UI_GetLegacyData_Title" "Download Add-on Support Data" -"L4D360UI_GetLegacyData_Title" "下載擴展支持數據" +"L4D360UI_GetLegacyData_Title" "下載支援附件資料" "[english]L4D360UI_GetLegacyData_Subtitle" "Alien Swarm would like to download additional game data that many add-ons require to work properly. It can also be installed from the Tools tab in Steam.\n\nDo you wish to install this additional game data now?" -"L4D360UI_GetLegacyData_Subtitle" "Alien Swarm 正需要下載一個擴展遊戲數據來運行許多其他擴展. 在 Steam 工具中也可以安裝它\n\n是否需要現在安裝這個擴展遊戲數據?" +"L4D360UI_GetLegacyData_Subtitle" "Alien Swarm 正需要下載一個額外的遊戲數據來運行許多其他附件. 在 Steam 工具中也可以安裝它\n\n是否需要現在安裝這個支援附件資料?" "[english]L4D360UI_GetLegacyData_Installing" "Alien Swarm Add-on Support has not yet finished installing.\n\nPlease wait until the installation is complete and restart the game before attempting to run any add-ons." -"L4D360UI_GetLegacyData_Installing" "Alien Swarm 擴展支持尚未完成安裝.\n\n在運行其他擴展之前, 請等待安裝完成並重啟遊戲." +"L4D360UI_GetLegacyData_Installing" "Alien Swarm 支援附件尚未完成安裝.\n\n在運行其他附件之前, 請等待安裝完成並重啟遊戲." "[english]L4D360UI_GetLegacyData_DoNotAsk_Tip" "Never ask this again" "L4D360UI_GetLegacyData_DoNotAsk_Tip" "不再詢問" "[english]L4D360UI_GetLegacyData_Yes" "Yes" @@ -1367,11 +1367,11 @@ "[english]L4D360UI_DownloadCampaign_Subtitle" "Download a custom third party campaign." "L4D360UI_DownloadCampaign_Subtitle" "下載自定義第三方戰役。" "[english]L4D360UI_DownloadCampaign_Campaign" "%s1 by %s2" -"L4D360UI_DownloadCampaign_Campaign" "%s1 由 %s2 創建" +"L4D360UI_DownloadCampaign_Campaign" "%s1 由 %s2 創立" "[english]L4D360UI_DownloadCampaign_Text" "\n\nYou are about to download a custom addon. Downloading a custom addon for Alien Swarm has the same issues and risks as downloading any program from the Internet. They could contain viruses, have bugs that will crash your system causing you to lose unsaved work, or could perform operations that might harm your computer." -"L4D360UI_DownloadCampaign_Text" "您即將下載自定義附件。從互聯網上下載 Alien Swarm 自定義附件具有和下載其它任何程序同樣的問題和風險。 它們可能含有病毒,並帶有可造成係統崩潰,導致丟失未保存工作的程序漏洞,或執行有可能對您的計算機造成危害的操作。" +"L4D360UI_DownloadCampaign_Text" "你即將下載自定義附件。從互聯網上下載 Alien Swarm 自定義附件具有和下載其它任何程序同樣的問題和風險。 它們可能含有病毒,並帶有可造成系統閃退,導致丟失未保存工作的程序漏洞,或執行有可能對你的電腦造成危害的操作。" "[english]L4D360UI_DownloadCampaign_Text_FromLobby" "You were removed from the lobby because the host has selected a campaign that is not installed. You may visit the website for the addon campaign by clicking below.\nDownloading a custom addon for Alien Swarm has the same issues and risks as downloading any program from the Internet. They could contain viruses, have bugs that will crash your system causing you to lose unsaved work, or could perform operations that might harm your computer." -"L4D360UI_DownloadCampaign_Text_FromLobby" "由於主機選擇了您尚未安裝的戰役,您已被移除大廳。您可以點擊下列鏈接,訪問網站並下載附加戰役。\n從互聯網上下載 Alien Swarm 自定義附件具有和下載其它任何程序同樣的問題和風險。 它們可能含有病毒,並帶有可造成係統崩潰,導致丟失未保存工作的程序漏洞,或執行有可能對您的計算機造成危害的操作。" +"L4D360UI_DownloadCampaign_Text_FromLobby" "由於主機選擇了你尚未安裝的戰役,你已被移除大廳。你可以點擊下列鏈接,讀取網站並下載附加戰役。\n從互聯網上下載 Alien Swarm 自定義附件具有和下載其它任何程序同樣的問題和風險。 它們可能含有病毒,並帶有可造成系統崩潰,導致丟失未保存工作的程序漏洞,或執行有可能對你的電腦造成危害的操作。" "[english]L4D360UI_DownloadCampaign_Warning" "Don't show this warning again" "L4D360UI_DownloadCampaign_Warning" "不再顯示此警告" "[english]L4D360UI_DownloadCampaign_Site" "Click to continue to:" @@ -1383,13 +1383,13 @@ "[english]L4D360UI_VisitCampaign_Title" "Visit Campaign Add-on Website" "L4D360UI_VisitCampaign_Title" "訪問戰役附件網站" "[english]L4D360UI_VisitCampaign_Text" "You are about to switch out of Alien Swarm and visit the website for a custom add-on." -"L4D360UI_VisitCampaign_Text" "您將退出 Alien Swarm 並訪問網站,以便獲得自定義附件。" +"L4D360UI_VisitCampaign_Text" "你將退出 Alien Swarm 並訪問網站,以便獲得自定義附件。" //Kicked for missing content "[english]L4D360UI_Lobby_MissingContent" "Downloadable Content Required" -"L4D360UI_Lobby_MissingContent" "需要下載包" +"L4D360UI_Lobby_MissingContent" "需要下載額外內容" "[english]L4D360UI_Lobby_MissingContent_Message" "You were removed from the lobby because the host has selected a campaign that is not installed." -"L4D360UI_Lobby_MissingContent_Message" "由於主機選擇了您尚未安裝的戰役,您已被移除大廳。" +"L4D360UI_Lobby_MissingContent_Message" "由於主機選擇了你尚未安裝的戰役,你已被移除大廳。" //Extras "[english]L4D360UI_Extras_WatchMovie" "Watch Intro Movie" @@ -1407,16 +1407,16 @@ "L4D360UI_Extras_Credits_Tip" "累積積分。" "[english]L4D360UI_Extras_Commentary_ss_Msg" "Developer Commentary can only be viewed while splitscreen is disabled." -"L4D360UI_Extras_Commentary_ss_Msg" "只有禁用分屏時才可查看開發者解說。" +"L4D360UI_Extras_Commentary_ss_Msg" "只有禁用分割畫面時才可查看開發者解說。" "[english]L4D360UI_Extras_Credits_ss_Msg" "Credits can only be viewed while splitscreen is disabled." -"L4D360UI_Extras_Credits_ss_Msg" "只有禁用分屏時才可查看製作人員解說。" +"L4D360UI_Extras_Credits_ss_Msg" "只有禁用分割畫面時才可查看製作人員解說。" "[english]L4D360UI_Commentary_Explanation" "COMMENTARY NODES contain audio commentary by\nthe Valve development team. To start or stop a node,\naim at any balloon icon and press your USE button.\n(In commentary mode: You can not earn achievements,\nand you will be ignored by Infected until the finale.)" -"L4D360UI_Commentary_Explanation" "注釋模式包含由\n Valve 研發團隊口述的音頻注釋。 要啟動或停止注釋點,\n請瞄準任何氣球圖標然後按下“使用”鍵。\n(以注釋模式進行遊戲時:無法取得成就,\n並會被受感染玩家忽視直到最後一局。)" +"L4D360UI_Commentary_Explanation" "注釋模式包含由\n Valve 研發團隊口述的音效注釋。 要啟動或停止注釋點,\n請瞄準任何氣球圖標然後按下“使用”鍵。\n(以注釋模式進行遊戲時:無法取得成就,\n並會被受感染玩家忽視直到最後一局。)" "[english]L4D360UI_Extras_Addons" "Add-ons" "L4D360UI_Extras_Addons" "附件" "[english]L4D360UI_Extras_Addons_Tip" "Enable and configure game add-ons downloaded to your computer" -"L4D360UI_Extras_Addons_Tip" "啟用下載至您計算機的遊戲附件並進行配置" +"L4D360UI_Extras_Addons_Tip" "啟用下載至你電腦的遊戲附件並進行配置" //Round Limit settings "[english]L4D360UI_RoundLimit" "ROUND LIMIT" @@ -1434,7 +1434,7 @@ "[english]L4D360UI_ChooseDifficulty" "Select Game Difficulty" "L4D360UI_ChooseDifficulty" "選擇遊戲難度" "[english]L4D360UI_Difficulty_Description" "Specify the level of difficulty you are most comfortable with." -"L4D360UI_Difficulty_Description" "指定最適合你的難度級別。" +"L4D360UI_Difficulty_Description" "指定最適合你的難度。" "[english]L4D360UI_Difficulty_Easy" "Easy" "L4D360UI_Difficulty_Easy" "簡單" "[english]L4D360UI_Difficulty_Normal" "Normal" @@ -1508,9 +1508,9 @@ "[english]L4D360UI_KickPlayerList_Title" "Select Player to Kick" "L4D360UI_KickPlayerList_Title" "選擇要踢出的玩家" "[english]L4D360UI_KickPlayerList_Description" "Choose the player you would like to kick." -"L4D360UI_KickPlayerList_Description" "選擇您想要踢出的玩家。" +"L4D360UI_KickPlayerList_Description" "選擇你想要踢出的玩家。" "[english]L4D360UI_KickPlayerList_No_eligible_players" "There are no players on your team who are eligible to be kicked." -"L4D360UI_KickPlayerList_No_eligible_players" "您的團隊中沒有應當被踢出的玩家。" +"L4D360UI_KickPlayerList_No_eligible_players" "你的團隊中沒有應當被踢出的玩家。" //Found Games screen "[english]L4D360UI_Mode_campaign" "Campaign" @@ -1527,28 +1527,28 @@ "[english]L4D360UI_ModeCaps_single_mission" "SINGLE MISSION" "L4D360UI_ModeCaps_single_mission" "單人任務" "[english]L4D360UI_ModeCaps_offline_SP" "SINGLE PLAYER" -"L4D360UI_ModeCaps_offline_SP" "單人模式" +"L4D360UI_ModeCaps_offline_SP" "單人玩家模式" "[english]L4D360UI_ModeCaps_offline_SS" "OFFLINE CO-OP" "L4D360UI_ModeCaps_offline_SS" "離線合作遊戲" "[english]L4D360UI_FoudGames_CreateNew_campaign" "CREATE LOBBY" -"L4D360UI_FoudGames_CreateNew_campaign" "創建大廳" +"L4D360UI_FoudGames_CreateNew_campaign" "創立大廳" "[english]L4D360UI_FoudGames_CreateNew_single_mission" "CREATE LOBBY" -"L4D360UI_FoudGames_CreateNew_single_mission" "創建大廳" +"L4D360UI_FoudGames_CreateNew_single_mission" "創立大廳" "[english]L4D360UI_FoudGames_CreateNewFlyout" "Create Game" -"L4D360UI_FoudGames_CreateNewFlyout" "創建遊戲" +"L4D360UI_FoudGames_CreateNewFlyout" "創立遊戲" // Localized as "Campaign Game Search" and "Versus Game Search" and etc. "[english]L4D360UI_FoudGames_CustomMatch_campaign" "More Search Options" -"L4D360UI_FoudGames_CustomMatch_campaign" "更多搜索選項" +"L4D360UI_FoudGames_CustomMatch_campaign" "更多搜尋選項" "[english]L4D360UI_FoudGames_CustomMatch_single_mission" "More Search Options" -"L4D360UI_FoudGames_CustomMatch_single_mission" "更多搜索選項" +"L4D360UI_FoudGames_CustomMatch_single_mission" "更多搜尋選項" //Found Games screen "[english]L4D360UI_FOUNDGAMES_ADDON_SUPPORT_REQUIRED" "Add-on support is required to play third party campaigns." -"L4D360UI_FOUNDGAMES_ADDON_SUPPORT_REQUIRED" "需要下載擴展支持來運行第三方戰役." +"L4D360UI_FOUNDGAMES_ADDON_SUPPORT_REQUIRED" "需要下載支援附件來運行第三方戰役." "[english]L4D360UI_FoundGames_Friends" "FRIENDS' GAMES FOUND" "L4D360UI_FoundGames_Friends" "已找到好友的遊戲" "[english]L4D360UI_FoundGames_SystemLink" "LAN GAMES FOUND" @@ -1564,7 +1564,7 @@ "[english]L4D360UI_FoundGames_Difficulty" "Difficulty: %s1" "L4D360UI_FoundGames_Difficulty" "難度:%s1" "[english]L4D360UI_FoundGames_Searching" "Searching for Games..." -"L4D360UI_FoundGames_Searching" "正在搜索遊戲..." +"L4D360UI_FoundGames_Searching" "正在搜尋遊戲..." "[english]L4D360UI_FoundGames_PlayerAccess" "Access: %s1" "L4D360UI_FoundGames_PlayerAccess" "訪問:%s1" "[english]L4D360UI_FoundGames_Of" "of" @@ -1579,17 +1579,17 @@ "L4D360UI_FoundGames_DownloadNewVersion" "(新版本)" "[english]L4D360UI_FoundGroupGames_Title" "Steam Group Servers" -"L4D360UI_FoundGroupGames_Title" "Steam 組服務器" +"L4D360UI_FoundGroupGames_Title" "Steam 群組伺服器" "[english]L4D360UI_FoundGroupGames_Subtitle" "Join a server run by one of your Steam Groups." -"L4D360UI_FoundGroupGames_Subtitle" "加入一個由你的 Steam 組運行的服務器。" +"L4D360UI_FoundGroupGames_Subtitle" "加入一個由你的 Steam 群組運行的伺服器。" "[english]L4D360UI_FoundGroupGames_Title_campaign" "Steam Group Servers" -"L4D360UI_FoundGroupGames_Title_campaign" "Steam群組服務器" +"L4D360UI_FoundGroupGames_Title_campaign" "Steam群組伺服器" "[english]L4D360UI_FoundGroupGames_Title_single_mission" "Steam Group Servers" -"L4D360UI_FoundGroupGames_Title_single_mission" "Steam 組服務器" +"L4D360UI_FoundGroupGames_Title_single_mission" "Steam 群組伺服器" "[english]L4D360UI_FoundGames_Public" "Public Game" -"L4D360UI_FoundGames_Public" "公共遊戲" +"L4D360UI_FoundGames_Public" "公開遊戲" "[english]L4D360UI_FoundGames_FriendsOnly" "Friend's Game" "L4D360UI_FoundGames_FriendsOnly" "好友的遊戲" "[english]L4D360UI_FoundGames_InvitationOnly" "Private Game" @@ -1618,42 +1618,42 @@ "L4D360UI_FoundGames_NoGamesFound_single_mission" "未找到遊戲" "[english]L4D360UI_FoundGames_StartLobby_Friends" "Create Campaign" -"L4D360UI_FoundGames_StartLobby_Friends" "創建戰役" +"L4D360UI_FoundGames_StartLobby_Friends" "創立戰役" "[english]L4D360UI_FoundGames_StartLobby_Friends_Versus" "Create Versus" -"L4D360UI_FoundGames_StartLobby_Friends_Versus" "創建對抗" +"L4D360UI_FoundGames_StartLobby_Friends_Versus" "創立對戰" "[english]L4D360UI_FoundGames_StartLobby_Systemlink" "Start Lobby for LAN Game" -"L4D360UI_FoundGames_StartLobby_Systemlink" "創建局域網遊戲大廳" +"L4D360UI_FoundGames_StartLobby_Systemlink" "創立區域網遊戲大廳" "[english]L4D360UI_FoundGames_CreateLobby" "Create a lobby and become its Lobby Leader." -"L4D360UI_FoundGames_CreateLobby" "創建大廳並擔任該大廳的廳長。" +"L4D360UI_FoundGames_CreateLobby" "創立大廳並擔任該大廳的房主。" "[english]L4D360UI_FoundGames_Start_Campaign" "Campaign Mode" "L4D360UI_FoundGames_Start_Campaign" "戰役模式" "[english]L4D360UI_FoundGames_Start_Campaign_Tip" "Create a lobby for a Campaign game." -"L4D360UI_FoundGames_Start_Campaign_Tip" "創建戰役遊戲大廳。" +"L4D360UI_FoundGames_Start_Campaign_Tip" "創立戰役遊戲大廳。" "[english]L4D360UI_FoundGames_Start_Versus" "Versus Mode" -"L4D360UI_FoundGames_Start_Versus" "對抗模式" +"L4D360UI_FoundGames_Start_Versus" "對戰模式" "[english]L4D360UI_FoundGames_Start_Versus_Tip" "Create a lobby for a Versus game." -"L4D360UI_FoundGames_Start_Versus_Tip" "創建對抗遊戲大廳。" +"L4D360UI_FoundGames_Start_Versus_Tip" "創立對戰遊戲大廳。" "[english]L4D360UI_FoundGames_Start_TeamVersus" "Team Versus Mode" -"L4D360UI_FoundGames_Start_TeamVersus" "團隊對抗遊戲" +"L4D360UI_FoundGames_Start_TeamVersus" "團隊對戰遊戲" "[english]L4D360UI_FoundGames_Start_TeamVersus_Tip" "Create a team lobby for a Team Versus game." -"L4D360UI_FoundGames_Start_TeamVersus_Tip" "為團隊對抗遊戲創建團隊大廳" +"L4D360UI_FoundGames_Start_TeamVersus_Tip" "創立團隊對戰遊戲大廳" "[english]L4D360UI_FoundGames_Start_TeamVersus_Disabled_Tip" "You must be signed in to Xbox LIVE with multiplayer privileges to play online." -"L4D360UI_FoundGames_Start_TeamVersus_Disabled_Tip" "你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始聯機遊戲。" +"L4D360UI_FoundGames_Start_TeamVersus_Disabled_Tip" "你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始連線遊戲。" "[english]L4D360UI_FoundGames_Start_Scavenge" "Scavenge Mode" -"L4D360UI_FoundGames_Start_Scavenge" "清道夫模式" +"L4D360UI_FoundGames_Start_Scavenge" "拾荒者模式" "[english]L4D360UI_FoundGames_Start_Scavenge_Tip" "Create a lobby for a Scavenge game." -"L4D360UI_FoundGames_Start_Scavenge_Tip" "為清道夫遊戲創建大廳。" +"L4D360UI_FoundGames_Start_Scavenge_Tip" "創立拾荒者遊戲模式大廳。" "[english]L4D360UI_FoundGames_Start_TeamScavenge" "Team Scavenge Mode" -"L4D360UI_FoundGames_Start_TeamScavenge" "團隊清道夫模式" +"L4D360UI_FoundGames_Start_TeamScavenge" "團隊拾荒者模式" "[english]L4D360UI_FoundGames_Start_TeamScavenge_Tip" "Create a team lobby for a Team Scavenge game." -"L4D360UI_FoundGames_Start_TeamScavenge_Tip" "為團隊清道夫遊戲創建團隊大廳。" +"L4D360UI_FoundGames_Start_TeamScavenge_Tip" "創立團隊拾荒者遊戲模式大廳。" "[english]L4D360UI_FoundGames_Start_TeamScavenge_Disabled_Tip" "You must be signed in to Xbox LIVE with multiplayer privileges to play online." -"L4D360UI_FoundGames_Start_TeamScavenge_Disabled_Tip" "你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始聯機遊戲。" +"L4D360UI_FoundGames_Start_TeamScavenge_Disabled_Tip" "你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始連線遊戲。" "[english]L4D360UI_FoundGames_LobbyCount" "%s1 Lobbies" "L4D360UI_FoundGames_LobbyCount" "%s1 大廳" @@ -1673,7 +1673,7 @@ "[english]L4D360UI_FoundGroupGames_Header_Searching" "Searching Steam Group '%s1'" -"L4D360UI_FoundGroupGames_Header_Searching" "正在搜索 Steam 組 '%s1'" +"L4D360UI_FoundGroupGames_Header_Searching" "正在搜尋 Steam 群組 '%s1'" "[english]L4D360UI_FoundFriendGames_Title_" "FRIEND GAMES" "L4D360UI_FoundFriendGames_Title_" "好友的遊戲" @@ -1789,33 +1789,33 @@ "[english]L4D360UI_Controller_Title" "CONTROLLER OPTIONS (%s1)" "L4D360UI_Controller_Title" "控制器選項 (%s1)" "[english]L4D360UI_Controller_Buttons_Title" "BUTTON LAYOUT (%s1)" -"L4D360UI_Controller_Buttons_Title" "按鈕布局 (%s1)" +"L4D360UI_Controller_Buttons_Title" "按鍵設定 (%s1)" "[english]L4D360UI_Controller_Sticks_Title" "STICK LAYOUT (%s1)" -"L4D360UI_Controller_Sticks_Title" "搖杆布局 (%s1)" +"L4D360UI_Controller_Sticks_Title" "搖杆設定 (%s1)" "[english]L4D360UI_Controller_Desc" "Select your preferred settings." -"L4D360UI_Controller_Desc" "選擇你的首選設置。" +"L4D360UI_Controller_Desc" "選擇你的偏好設定。" "[english]L4D360UI_Controller_Buttons_Desc" "Select your preferred button configuration." -"L4D360UI_Controller_Buttons_Desc" "選擇你的首選按鈕配置。" +"L4D360UI_Controller_Buttons_Desc" "選擇你的偏好選按鍵配置。" "[english]L4D360UI_Controller_Sticks_Desc" "Select your preferred stick configuration." -"L4D360UI_Controller_Sticks_Desc" "選擇你的首選搖杆配置。" +"L4D360UI_Controller_Sticks_Desc" "選擇你的偏好選搖杆配置。" "[english]L4D360UI_Controller_Gamertag" "Set Controller Configuration for %s1" "L4D360UI_Controller_Gamertag" "選擇 %s1 的控制器配置" "[english]L4D360UI_Controller_Default" "RESET TO DEFAULTS" -"L4D360UI_Controller_Default" "復原默認值" +"L4D360UI_Controller_Default" "復原預設值" "[english]L4D360UI_Controller_Default_Details" "Reset all settings to their default values?" -"L4D360UI_Controller_Default_Details" "是否將所有設置復原到默認值?" +"L4D360UI_Controller_Default_Details" "是否將所有設定復原到預設值?" "[english]L4D360UI_Controller_PressAKey" "Press a Key" "L4D360UI_Controller_PressAKey" "按某個鍵" "[english]L4D360UI_Controller_Clear" "Unbind Key" -"L4D360UI_Controller_Clear" "釋放鍵" +"L4D360UI_Controller_Clear" "解綁某鍵" "[english]L4D360UI_Controller_Bind" "Bind a Key" "L4D360UI_Controller_Bind" "綁定某鍵" "[english]L4D360UI_Controller_PressAButton" "Press a Button" -"L4D360UI_Controller_PressAButton" "按某個按鈕" +"L4D360UI_Controller_PressAButton" "按某個按鍵" "[english]L4D360UI_Controller_Clear_Button" "Unbind Buttons" "L4D360UI_Controller_Clear_Button" "釋放按鍵" "[english]L4D360UI_Controller_Bind_Button" "Bind a Button" -"L4D360UI_Controller_Bind_Button" "綁定按鈕" +"L4D360UI_Controller_Bind_Button" "綁定按鍵" "[english]L4D360UI_Controller_Select" "Cycle Options" "L4D360UI_Controller_Select" "循環選項" "[english]L4D360UI_Controller_Done" "Done" @@ -1829,10 +1829,10 @@ "[english]L4D360UI_Controller_Sticks_Default" "Normal" "L4D360UI_Controller_Sticks_Default" "普通" "[english]L4D360UI_Controller_Sticks_Southpaw" "Southpaw" -"L4D360UI_Controller_Sticks_Southpaw" "左手慣用" +"L4D360UI_Controller_Sticks_Southpaw" "左撇子" "[english]L4D360UI_Controller_Buttons_Config1" "Default" -"L4D360UI_Controller_Buttons_Config1" "默認" +"L4D360UI_Controller_Buttons_Config1" "預設" "[english]L4D360UI_Controller_Buttons_Config2" "Config 2" "L4D360UI_Controller_Buttons_Config2" "配置 2" "[english]L4D360UI_Controller_Buttons_Config3" "Config 3" @@ -1876,19 +1876,19 @@ "[english]L4D360UI_Controller_Use" "Use" "L4D360UI_Controller_Use" "使用" "[english]L4D360UI_Controller_Inventory" "Inventory" -"L4D360UI_Controller_Inventory" "庫存" +"L4D360UI_Controller_Inventory" "物品欄" "[english]L4D360UI_Controller_ShowScores" "Show Scores" -"L4D360UI_Controller_ShowScores" "顯示比分" +"L4D360UI_Controller_ShowScores" "顯示分數" "[english]L4D360UI_Controller_ShowMenu" "Show Menu" -"L4D360UI_Controller_ShowMenu" "顯示菜單" +"L4D360UI_Controller_ShowMenu" "顯示選單" "[english]L4D360UI_Controller_Attack" "Fire, Special Attack" "L4D360UI_Controller_Attack" "射擊、特殊攻擊" "[english]L4D360UI_Controller_Melee" "Melee Shove, Melee Attack" -"L4D360UI_Controller_Melee" "逼退、攻擊" +"L4D360UI_Controller_Melee" "近戰擊退、近戰攻擊" "[english]L4D360UI_Controller_Reload" "Reload" -"L4D360UI_Controller_Reload" "裝彈" +"L4D360UI_Controller_Reload" "裝填" "[english]L4D360UI_Controller_Drop" "Drop" -"L4D360UI_Controller_Drop" "放手" +"L4D360UI_Controller_Drop" "丟棄" "[english]L4D360UI_Controller_LastInv" "Select Next Weapon" "L4D360UI_Controller_LastInv" "選擇下一個武器" "[english]L4D360UI_Controller_Primary" "Select primary weapon" @@ -1908,24 +1908,24 @@ "[english]L4D360UI_Controller_Lookspin" "180° Spin" "L4D360UI_Controller_Lookspin" "180° 旋轉" "[english]L4D360UI_Controller_Vocalize" "Vocalize" -"L4D360UI_Controller_Vocalize" "交流" +"L4D360UI_Controller_Vocalize" "發聲" "[english]L4D360UI_Controller_Scoreboard_No" "Status Screen, Vote No" -"L4D360UI_Controller_Scoreboard_No" "狀態屏幕,投反對票" +"L4D360UI_Controller_Scoreboard_No" "狀態螢幕,投反對票" "[english]L4D360UI_Controller_MainMenu_Yes" "Main Menu, Vote Yes" -"L4D360UI_Controller_MainMenu_Yes" "主菜單,投讚成票" +"L4D360UI_Controller_MainMenu_Yes" "主選單,投讚成票" "[english]L4D360UI_Controller_Edit_Buttons" "BUTTON LAYOUT" -"L4D360UI_Controller_Edit_Buttons" "按鈕布局" +"L4D360UI_Controller_Edit_Buttons" "按鍵設定" "[english]L4D360UI_Controller_Edit_Sticks" "STICK LAYOUT" -"L4D360UI_Controller_Edit_Sticks" "搖杆布局" +"L4D360UI_Controller_Edit_Sticks" "搖杆設定" "[english]L4D360UI_Controller_Edit_Keys_Buttons_Haptics" "EDIT KEYS/BUTTONS/HAPTICS" -"L4D360UI_Controller_Edit_Keys_Buttons_Haptics" "編輯按鍵/按鈕/觸摸控制" +"L4D360UI_Controller_Edit_Keys_Buttons_Haptics" "編輯按鍵/觸控" "[english]L4D360UI_Controller_Edit_Keys_Buttons" "EDIT KEYS/BUTTONS" -"L4D360UI_Controller_Edit_Keys_Buttons" "編輯按鍵/按鈕" +"L4D360UI_Controller_Edit_Keys_Buttons" "編輯按鍵" "[english]L4D360UI_Controller_Tooltip_DuckMode" "Choose between holding button down to crouch, or tapping once to toggle on/off." -"L4D360UI_Controller_Tooltip_DuckMode" "在向下按住按鈕以蹲下或輕敲一次以切換開/關之間進行選擇。" +"L4D360UI_Controller_Tooltip_DuckMode" "在向下按住按鍵以蹲下或輕敲一次以切換開/關之間進行選擇。" "[english]L4D360UI_Controller_Tooltip_Yaw" "The sensitivity of the stick when turning." "L4D360UI_Controller_Tooltip_Yaw" "轉動時搖杆的靈敏度。" "[english]L4D360UI_Controller_Tooltip_Pitch" "The sensitivity of the stick when tilting." @@ -1939,11 +1939,11 @@ "[english]L4D360UI_Controller_Tooltip_Use" "Use selected object (open doors, pick up items, etc.)." "L4D360UI_Controller_Tooltip_Use" "使用選定目標(開門、撿起物品等)。" "[english]L4D360UI_Controller_Tooltip_Inventory" "Scroll through your inventory." -"L4D360UI_Controller_Tooltip_Inventory" "滾動您的庫存。" +"L4D360UI_Controller_Tooltip_Inventory" "滾動的物品欄。" "[english]L4D360UI_Controller_Tooltip_ShowScores" "Show the current scores." "L4D360UI_Controller_Tooltip_ShowScores" "顯示當前分數。" "[english]L4D360UI_Controller_Tooltip_ShowMenu" "Show the In-Game Menu." -"L4D360UI_Controller_Tooltip_ShowMenu" "顯示遊戲中菜單。" +"L4D360UI_Controller_Tooltip_ShowMenu" "顯示遊戲中選單。" "[english]L4D360UI_Controller_Tooltip_Attack" "Fire your weapon." "L4D360UI_Controller_Tooltip_Attack" "點燃你的武器。" "[english]L4D360UI_Controller_Tooltip_Melee" "Shove back Infected with your currently equipped item." @@ -1955,15 +1955,15 @@ "[english]L4D360UI_Controller_Tooltip_LastInv" "Swap between your primary weapon and pistols." "L4D360UI_Controller_Tooltip_LastInv" "在主武器和手槍之間切換。" "[english]L4D360UI_Controller_Tooltip_Grenade" "Select the pipe bomb or Molotov in your inventory." -"L4D360UI_Controller_Tooltip_Grenade" "選擇庫存中的土製炸藥或燃燒瓶。" +"L4D360UI_Controller_Tooltip_Grenade" "選擇物品欄中的土製炸藥或燃燒瓶。" "[english]L4D360UI_Controller_Tooltip_Pills" "Select the pain pills in your inventory." -"L4D360UI_Controller_Tooltip_Pills" "選擇庫存中的止疼藥。" +"L4D360UI_Controller_Tooltip_Pills" "選擇物品欄中的止疼藥。" "[english]L4D360UI_Controller_Tooltip_Healthpack" "Select the first aid kit in your inventory." -"L4D360UI_Controller_Tooltip_Healthpack" "選擇庫存中的急救包。" +"L4D360UI_Controller_Tooltip_Healthpack" "選擇物品欄中的急救包。" "[english]L4D360UI_Controller_Tooltip_Crouch" "Crouch." "L4D360UI_Controller_Tooltip_Crouch" "蹲下。" "[english]L4D360UI_Controller_Tooltip_Zoom" "Look down the scope of your sniper rifle." -"L4D360UI_Controller_Tooltip_Zoom" "俯視狙擊槍的射程。" +"L4D360UI_Controller_Tooltip_Zoom" "俯視狙擊槍的瞄準鏡。" "[english]L4D360UI_Controller_Tooltip_Lookspin" "Perform a rapid 180 degree turn." "L4D360UI_Controller_Tooltip_Lookspin" "進行 180 度快速旋轉。" "[english]L4D360UI_Controller_Tooltip_LookType" "Invert the Y-axis on your controller." @@ -1972,9 +1972,9 @@ "L4D360UI_Controller_Tooltip_Thumbsticks" "切換“觀看”和“移動”搖杆。" "[english]L4D360UI_Controller_Tooltip_Edit_Buttons" "Choose a button layout." -"L4D360UI_Controller_Tooltip_Edit_Buttons" "選擇按鈕布局。" +"L4D360UI_Controller_Tooltip_Edit_Buttons" "選擇按鍵設定。" "[english]L4D360UI_Controller_Tooltip_Edit_Sticks" "Choose a stick layout." -"L4D360UI_Controller_Tooltip_Edit_Sticks" "選擇搖杆布局。" +"L4D360UI_Controller_Tooltip_Edit_Sticks" "選擇搖杆設定。" "[english]L4D360UI_Controller_Tooltip_Sticks_Default" "The left stick controls movement; the right stick looks around." "L4D360UI_Controller_Tooltip_Sticks_Default" "左搖杆控制移動;右搖杆進行觀看。" @@ -1989,10 +1989,10 @@ "[english]L4D360UI_Controller_Tooptip_DuckMode_Hold" "Hold to crouch." "L4D360UI_Controller_Tooptip_DuckMode_Hold" "按住以蹲下。" "[english]L4D360UI_Controller_Tooptip_DuckMode_Toggle" "Toggle crouch." -"L4D360UI_Controller_Tooptip_DuckMode_Toggle" "切換蹲下和站起。" +"L4D360UI_Controller_Tooptip_DuckMode_Toggle" "觸發來蹲下。" "[english]L4D360UI_Controller_Tooptip_Clear" "Clear Bind." -"L4D360UI_Controller_Tooptip_Clear" "清除綁定。" +"L4D360UI_Controller_Tooptip_Clear" "取消綁定。" "[english]L4D360UI_Campaign_Tooltip_Any" "Select any campaign." "L4D360UI_Campaign_Tooltip_Any" "選擇任一戰役。" @@ -2002,20 +2002,20 @@ "L4D360UI_Campaign_Tooltip_Currently_Playing" "這是你目前正在玩的戰役。" "[english]L4D360UI_Difficulty_Tooltip_Easy_Disabled" "This difficulty is currently not available." -"L4D360UI_Difficulty_Tooltip_Easy_Disabled" "此難度目前不可用。" +"L4D360UI_Difficulty_Tooltip_Easy_Disabled" "目前無法使用此難度。" "[english]L4D360UI_Difficulty_Tooltip_Normal_Disabled" "This difficulty is currently not available." -"L4D360UI_Difficulty_Tooltip_Normal_Disabled" "此難度目前不可用。" +"L4D360UI_Difficulty_Tooltip_Normal_Disabled" "目前無法使用此難度。" "[english]L4D360UI_Difficulty_Tooltip_Hard_Disabled" "This difficulty is currently not available." -"L4D360UI_Difficulty_Tooltip_Hard_Disabled" "此難度目前不可用。" +"L4D360UI_Difficulty_Tooltip_Hard_Disabled" "目前無法使用此難度。" "[english]L4D360UI_Difficulty_Tooltip_Expert_Disabled" "This difficulty is currently not available." -"L4D360UI_Difficulty_Tooltip_Expert_Disabled" "此難度目前不可用。" +"L4D360UI_Difficulty_Tooltip_Expert_Disabled" "目前無法使用此難度。" "[english]L4D360UI_Difficulty_Tooltip_insane_Disabled" "This difficulty is currently not available." -"L4D360UI_Difficulty_Tooltip_insane_Disabled" "這個難度級別目前不可使用。" +"L4D360UI_Difficulty_Tooltip_insane_Disabled" "目前無法使用這個難度。" "[english]L4D360UI_DropDownColorMode_LCD_Tooltip" "Color mode optimized for VGA or DVI computer monitor connections." -"L4D360UI_DropDownColorMode_LCD_Tooltip" "最適合 VGA 或 DVI 計算機屏幕連接的色彩模式。" +"L4D360UI_DropDownColorMode_LCD_Tooltip" "最適合 VGA 或 DVI 電腦螢幕連線的色彩模式。" "[english]L4D360UI_DropDownColorMode_LCD_Tooltip_Disabled" "Computer monitor color mode optimization is currently not available." -"L4D360UI_DropDownColorMode_LCD_Tooltip_Disabled" "目前不可使用計算機屏幕色彩模式優化。" +"L4D360UI_DropDownColorMode_LCD_Tooltip_Disabled" "目前不可使用電腦螢幕色彩模式優化。" "[english]L4D360UI_DropDownColorMode_Television_Tooltip" "Switch to the color mode optimized for standard televisions." "L4D360UI_DropDownColorMode_Television_Tooltip" "切換至最適合標準電視機的色彩模式。" "[english]L4D360UI_DropDownColorMode_Television_Tooltip_Disabled" "Standard television color mode optimization is currently not available." @@ -2024,7 +2024,7 @@ "[english]L4D360UI_GameOptions_InvertYAxis_Disabled" "Inverting the LOOK stick is currently disabled." "L4D360UI_GameOptions_InvertYAxis_Disabled" "倒轉“觀看”搖杆目前已禁用。" "[english]L4D360UI_GameOptions_Vibration_Disabled" "Vibration is currently disabled." -"L4D360UI_GameOptions_Vibration_Disabled" "振動目前已禁用。" +"L4D360UI_GameOptions_Vibration_Disabled" "震動目前已禁用。" "[english]L4D360UI_GameOptions_AutoCrouch_Disabled" "Auto-crouch is currently disabled." "L4D360UI_GameOptions_AutoCrouch_Disabled" "自動蹲下目前已禁用。" "[english]L4D360UI_GameOptions_LookSensitivity_Disabled" "Look Sensitivity is currently disabled." @@ -2033,63 +2033,63 @@ "[english]L4D360UI_GameSettings_Tooltip_Difficulty" "Choose how challenging you would like your gaming experience to be." "L4D360UI_GameSettings_Tooltip_Difficulty" "選擇你想要遊戲體驗的挑戰程度。" "[english]L4D360UI_GameSettings_Tooltip_Difficulty_Disabled" "Difficulty selection is currently not available." -"L4D360UI_GameSettings_Tooltip_Difficulty_Disabled" "難度選擇目前不可用。" +"L4D360UI_GameSettings_Tooltip_Difficulty_Disabled" "目前無法選擇難度。" "[english]L4D360UI_GameSettings_Tooltip_Mission" "Select which campaign you would like to start playing." "L4D360UI_GameSettings_Tooltip_Mission" "選擇你想要開始玩哪種戰役。" "[english]L4D360UI_GameSettings_Tooltip_Mission_Disabled" "Campaign selection is currently not available." -"L4D360UI_GameSettings_Tooltip_Mission_Disabled" "戰役選擇目前不可用。" +"L4D360UI_GameSettings_Tooltip_Mission_Disabled" "目前無法選擇戰役。" "[english]L4D360UI_GameSettings_Tooltip_Chapter" "Select which chapter you would like to jump to." "L4D360UI_GameSettings_Tooltip_Chapter" "選擇你想要跳至哪一章節。" "[english]L4D360UI_GameSettings_Tooltip_Chapter_Disabled" "Chapter selection is currently not available." -"L4D360UI_GameSettings_Tooltip_Chapter_Disabled" "章節選擇目前不可用。" +"L4D360UI_GameSettings_Tooltip_Chapter_Disabled" "目前無法選擇章節。" "[english]L4D360UI_GameSettings_Tooltip_Character" "Select which character you would like to play as." "L4D360UI_GameSettings_Tooltip_Character" "選擇你想要扮演哪個角色。" "[english]L4D360UI_GameSettings_Tooltip_Character_Disabled" "Character selection is currently not available." -"L4D360UI_GameSettings_Tooltip_Character_Disabled" "角色選擇目前不可用。" +"L4D360UI_GameSettings_Tooltip_Character_Disabled" "目前無法選擇角色。" "[english]L4D360UI_GameSettings_Tooltip_StartGame_Disabled" "Only the Lobby Leader can start the game." -"L4D360UI_GameSettings_Tooltip_StartGame_Disabled" "只有大廳廳長才可以開始遊戲。" +"L4D360UI_GameSettings_Tooltip_StartGame_Disabled" "只有大廳房主才可以開始遊戲。" "[english]L4D360UI_GameSettings_Tooltip_Join_Anywhere_Disabled" "Allowing other players to join at any time is currently disabled." "L4D360UI_GameSettings_Tooltip_Join_Anywhere_Disabled" "允許其他玩家隨時加入目前已禁用。" "[english]L4D360UI_GameSettings_Tooltip_Join_At_Start_Disabled" "Allowing other players to only join at the start of a game is currently disabled." "L4D360UI_GameSettings_Tooltip_Join_At_Start_Disabled" "允許其他玩家僅在遊戲開始時方可加入目前已禁用。" "[english]L4D360UI_GameSettings_Tooltip_Access_Disabled" "Currently, you are only able to start a LAN game." -"L4D360UI_GameSettings_Tooltip_Access_Disabled" "目前,你只能開始局域網遊戲。 你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始聯機遊戲。" +"L4D360UI_GameSettings_Tooltip_Access_Disabled" "目前,你只能開始區域網遊戲。 你必須登錄具有多人遊戲權限的 Xbox LIVE 才能開始連線遊戲。" "[english]L4D360UI_MainMenu_QuickMatch_Tip_Disabled" "You must have a gamer profile with multiplayer privileges to play online." -"L4D360UI_MainMenu_QuickMatch_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家檔案方可開始聯機遊戲。" +"L4D360UI_MainMenu_QuickMatch_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家資料方可開始連線遊戲。" "[english]L4D360UI_MainMenu_PlayCoopWithFriends_Tip_Disabled" "You must have a gamer profile with multiplayer privileges to play online." -"L4D360UI_MainMenu_PlayCoopWithFriends_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家檔案方可開始聯機遊戲。" +"L4D360UI_MainMenu_PlayCoopWithFriends_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家資料方可開始連線遊戲。" "[english]L4D360UI_MainMenu_PlayRealismWithFriends_Tip_Disabled" "You must have a gamer profile with multiplayer privileges to play online." -"L4D360UI_MainMenu_PlayRealismWithFriends_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家檔案方可開始聯機遊戲。" +"L4D360UI_MainMenu_PlayRealismWithFriends_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家資料方可開始連線遊戲。" "[english]L4D360UI_MainMenu_PlayOnGroupServer_Tip_Disabled" "You must have a gamer profile with multiplayer privileges to play online." -"L4D360UI_MainMenu_PlayOnGroupServer_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家檔案方可開始聯機遊戲。" +"L4D360UI_MainMenu_PlayOnGroupServer_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家資料方可開始連線遊戲。" "[english]L4D360UI_MainMenu_PlayCoopWithAnyone_Tip_Disabled" "You must have a gamer profile with multiplayer privileges to play online." -"L4D360UI_MainMenu_PlayCoopWithAnyone_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家檔案方可開始聯機遊戲。" +"L4D360UI_MainMenu_PlayCoopWithAnyone_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家資料方可開始連線遊戲。" "[english]L4D360UI_MainMenu_PlayRealismWithAnyone_Tip_Disabled" "You must have a gamer profile with multiplayer privileges to play online." -"L4D360UI_MainMenu_PlayRealismWithAnyone_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家檔案方可開始聯機遊戲。" +"L4D360UI_MainMenu_PlayRealismWithAnyone_Tip_Disabled" "你必須擁有具有多人遊戲權限的玩家資料方可開始連線遊戲。" "[english]L4D360UI_MainMenu_PlayCoopWithSystemLink_Tip_Disabled" "This feature is currently disabled." "L4D360UI_MainMenu_PlayCoopWithSystemLink_Tip_Disabled" "此功能目前已禁用。" "[english]L4D360UI_Options_AudioVideo_Disabled" "Audio/video settings are currently not available." -"L4D360UI_Options_AudioVideo_Disabled" "音頻/視頻設置目前不可用。" +"L4D360UI_Options_AudioVideo_Disabled" "目前無法使用音效/影像設定。" "[english]L4D360UI_Options_Controller_Disabled" "Controller settings are currently not available." -"L4D360UI_Options_Controller_Disabled" "控制器設置目前不可用。" +"L4D360UI_Options_Controller_Disabled" "目前無法使用控制器設定。" "[english]L4D360UI_Options_Storage_Disabled" "Storage selection is currently not available." -"L4D360UI_Options_Storage_Disabled" "存儲選擇目前不可用。" +"L4D360UI_Options_Storage_Disabled" "目前無法選擇儲存。" "[english]L4D360UI_SplitScreenDirection_Tooltip_Default" "Use the recommended splitscreen alignment." -"L4D360UI_SplitScreenDirection_Tooltip_Default" "使用推薦的分屏排列。" +"L4D360UI_SplitScreenDirection_Tooltip_Default" "使用推薦的分割畫面排列。" "[english]L4D360UI_SplitScreenDirection_Tooltip_Default_Disabled" "Splitscreen default setting is currently unavailable." -"L4D360UI_SplitScreenDirection_Tooltip_Default_Disabled" "分屏默認設置目前不可用。" +"L4D360UI_SplitScreenDirection_Tooltip_Default_Disabled" "目前無法使用分割畫面預設設定。" "[english]L4D360UI_SplitScreenDirection_Tooltip_Horizontal" "Separate the screen horizontally (left to right)." -"L4D360UI_SplitScreenDirection_Tooltip_Horizontal" "水平分割屏幕(從左到右)。" +"L4D360UI_SplitScreenDirection_Tooltip_Horizontal" "水平分割螢幕(從左到右)。" "[english]L4D360UI_SplitScreenDirection_Tooltip_Horizontal_Disabled" "Horizontal splitscreen is currently unavailable." -"L4D360UI_SplitScreenDirection_Tooltip_Horizontal_Disabled" "水平分屏目前不可用。" +"L4D360UI_SplitScreenDirection_Tooltip_Horizontal_Disabled" "目前無法使用水平分割畫面。" "[english]L4D360UI_SplitScreenDirection_Tooltip_Vertical" "Separate the screen vertically (side by side)." -"L4D360UI_SplitScreenDirection_Tooltip_Vertical" "垂直分割屏幕(並排)。" +"L4D360UI_SplitScreenDirection_Tooltip_Vertical" "垂直分割螢幕(並排)。" "[english]L4D360UI_SplitScreenDirection_Tooltip_Vertical_Disabled" "Vertical splitscreen is only available in widescreen resolutions." -"L4D360UI_SplitScreenDirection_Tooltip_Vertical_Disabled" "垂直分屏只能以寬屏分辨率使用。" +"L4D360UI_SplitScreenDirection_Tooltip_Vertical_Disabled" "垂直分割畫面只能以寬屏分辨率使用。" "[english]L4D360UI_VideoOptions_Tooltip_Brightness_Disabled" "" "L4D360UI_VideoOptions_Tooltip_Brightness_Disabled" "" @@ -2098,7 +2098,7 @@ "[english]L4D360UI_VideoOptions_Tooltip_FilmGrain_Disabled" "Film grain effect is not available in standard definition." "L4D360UI_VideoOptions_Tooltip_FilmGrain_Disabled" "膠片顆粒效果在標準定義中不可用。" "[english]L4D360UI_VideoOptions_Tooltip_SplitScreenDirection_Disabled" "Only horizontal splitscreen is available on non-widescreen displays." -"L4D360UI_VideoOptions_Tooltip_SplitScreenDirection_Disabled" "只有水平分屏才可在非寬屏顯示器中使用。" +"L4D360UI_VideoOptions_Tooltip_SplitScreenDirection_Disabled" "只有水平分割畫面才可在非寬屏顯示器中使用。" "[english]L4D360UI_Installer_SkipIntroduction" "Skip Introduction" "L4D360UI_Installer_SkipIntroduction" "跳過介紹" @@ -2192,21 +2192,21 @@ "[english]L4D360UI_MultiPlayer_CreateLiveGame" "Create an Xbox LIVE Game" "L4D360UI_MultiPlayer_CreateLiveGame" "創建 Xbox LIVE 遊戲" "[english]L4D360UI_MultiPlayer_FindLiveGame" "Find an Xbox LIVE Game" -"L4D360UI_MultiPlayer_FindLiveGame" "查找 Xbox LIVE 遊戲" +"L4D360UI_MultiPlayer_FindLiveGame" "尋找 Xbox LIVE 遊戲" "[english]L4D360UI_MultiPlayer_CreateSystemLinkGame" "Create a LAN Game" -"L4D360UI_MultiPlayer_CreateSystemLinkGame" "創建局域網遊戲" +"L4D360UI_MultiPlayer_CreateSystemLinkGame" "創建區域網遊戲" "[english]L4D360UI_MultiPlayer_FindSystemLinkGame" "Find a LAN Game" -"L4D360UI_MultiPlayer_FindSystemLinkGame" "查找局域網遊戲" +"L4D360UI_MultiPlayer_FindSystemLinkGame" "尋找區域網遊戲" "[english]L4D360UI_Options_AudioVideo" "Manage your settings, including brightness, volume and captioning." -"L4D360UI_Options_AudioVideo" "管理你的設置,包括亮度、音量和屏幕說明。" +"L4D360UI_Options_AudioVideo" "管理你的設定,包括亮度、音量和字幕。" "[english]L4D360UI_Options_Controller" "Modify controller settings like button configuration and sensitivity." -"L4D360UI_Options_Controller" "修改控制器設置,如按鈕配置和靈敏度。" +"L4D360UI_Options_Controller" "修改控制器設定,如按鍵配置和靈敏度。" "[english]L4D360UI_Options_Storage" "Select a storage device to save preferences, settings and progress." -"L4D360UI_Options_Storage" "選擇存儲設備以保存首選項、設置和進度。" +"L4D360UI_Options_Storage" "選擇儲存設備以保存偏好選項、設定和進度。" "[english]L4D360UI_GameOptions_InvertYAxis" "Invert the Y-axis on the LOOK stick." "L4D360UI_GameOptions_InvertYAxis" "倒轉“觀看”搖杆上的 Y 軸。" "[english]L4D360UI_GameOptions_Vibration" "Increase or decrease controller vibration." -"L4D360UI_GameOptions_Vibration" "加強或減弱控制器振動。" +"L4D360UI_GameOptions_Vibration" "加強或減弱控制器震動。" "[english]L4D360UI_GameOptions_AutoCrouch" "Enable or disable auto-crouching when your player gets near a low object." "L4D360UI_GameOptions_AutoCrouch" "當你的玩家接近低物體時,啟用或禁用自動蹲下。" "[english]L4D360UI_GameOptions_LookSensitivity" "Change the sensitivity of the LOOK stick." @@ -2231,11 +2231,11 @@ "[english]L4D360UI_My_Achievements" "Achievements" "L4D360UI_My_Achievements" "成就" "[english]L4D360UI_My_Achievements_Desc" "See the list of Achievements you have earned so far." -"L4D360UI_My_Achievements_Desc" "查看您到目前為止取得的成就列表。" +"L4D360UI_My_Achievements_Desc" "查看你到目前為止取得的成就列表。" "[english]L4D360UI_My_Achievements_User" "Achievements - %s1" "L4D360UI_My_Achievements_User" "成就 (%s1)" "[english]L4D360UI_Achievement_Progress" "%s1 of %s2 Unlocked" -"L4D360UI_Achievement_Progress" "%s2 中的 %s1 已解除鎖定" +"L4D360UI_Achievement_Progress" "已達成 %s2 中 %s1 " "[english]L4D360UI_Gamerscore_Progress" "%s1 G" "L4D360UI_Gamerscore_Progress" "已取得 %s2 玩家分數中的 %s1" "[english]L4D_Gamerscore_Points" "%s1 G" @@ -2249,7 +2249,7 @@ "[english]L4D360UI_My_Addons" "Add-ons" "L4D360UI_My_Addons" "附件" "[english]L4D360UI_My_Addons_Desc" "Check custom add-ons to enable them for single player and locally hosted games." -"L4D360UI_My_Addons_Desc" "檢查自定義附件並啟用,以進行單人遊戲和本地主機遊戲。" +"L4D360UI_My_Addons_Desc" "檢查自定義附件並啟用,以進行單人遊戲和區域主機遊戲。" "[english]L4D360UI_No_Addons_Installed" "There are no add-ons presently installed." "L4D360UI_No_Addons_Installed" "目前尚未安裝任何附件。" "[english]L4D360UI_Addon_Type_Campaign" "Campaign, " @@ -2257,11 +2257,11 @@ "[english]L4D360UI_Addon_Type_Map" "Maps, " "L4D360UI_Addon_Type_Map" "地圖, " "[english]L4D360UI_Addon_Type_Skin" "Skins, " -"L4D360UI_Addon_Type_Skin" "皮膚, " +"L4D360UI_Addon_Type_Skin" "外觀, " "[english]L4D360UI_Addon_Type_Weapon" "Weapon Models, " "L4D360UI_Addon_Type_Weapon" "武器模型, " "[english]L4D360UI_Addon_Type_Boss" "Boss Models, " -"L4D360UI_Addon_Type_Boss" "Boss 模型, " +"L4D360UI_Addon_Type_Boss" "頭目 模型, " "[english]L4D360UI_Addon_Type_Common" "Common Models, " "L4D360UI_Addon_Type_Common" "普通模型, " "[english]L4D360UI_Addon_Type_Survivor" "Survivor Models, " @@ -2273,41 +2273,41 @@ "[english]L4D360UI_Addon_Type_Music" "Music, " "L4D360UI_Addon_Type_Music" "音樂 " "[english]L4D360UI_Addon_Type_Props" "Prop Models, " -"L4D360UI_Addon_Type_Props" "螺旋槳模型 " +"L4D360UI_Addon_Type_Props" "物件模型 " "[english]L4D360UI_Addon_None_Specified" "" "L4D360UI_Addon_None_Specified" "<未指定>" "[english]L4D360UI_Addon_By" "By: " -"L4D360UI_Addon_By" "創建人: " +"L4D360UI_Addon_By" "製作人: " "[english]L4D360UI_Addon_DoNotAssociate" "Do not attempt to associate .VPK add-on files" -"L4D360UI_Addon_DoNotAssociate" "不嚐試關聯 .vpk 附件文件。" +"L4D360UI_Addon_DoNotAssociate" "請不要嘗試連結 .vpk 附件文件。" // TCR additions "[english]L4D360UI_MsgBx_StorageDeviceRemoved" "Preferences and game progress will not be saved without a valid storage device." -"L4D360UI_MsgBx_StorageDeviceRemoved" "沒有有效的存儲設備將無法保存首選項和遊戲進度。" +"L4D360UI_MsgBx_StorageDeviceRemoved" "沒有有效的儲存設備將無法保存偏好選項和遊戲進度。" "[english]L4D360UI_MsgBx_ControllerUnpluggedTitle" "Controller Unplugged" "L4D360UI_MsgBx_ControllerUnpluggedTitle" "未插入控制器" "[english]L4D360UI_MsgBx_ControllerUnplugged" "Please reconnect the Xbox 360 Controller!" -"L4D360UI_MsgBx_ControllerUnplugged" "請重新連接 Xbox 360 控制器!" +"L4D360UI_MsgBx_ControllerUnplugged" "請重新連線 Xbox 360 控制器!" "[english]L4D360UI_MsgBx_GamerCardNotAvailable" "You must have a gamer profile with multiplayer privileges to view another player's gamer card." -"L4D360UI_MsgBx_GamerCardNotAvailable" "你必須擁有具有多人遊戲權限的玩家檔案才能查看其他玩家的遊戲卡。" +"L4D360UI_MsgBx_GamerCardNotAvailable" "你必須擁有具有多人遊戲權限的玩家資料才能查看其他玩家的遊戲卡。" "[english]L4D360UI_MsgBx_AchievementNotWrittenTitle" "Gamer Profile Error" -"L4D360UI_MsgBx_AchievementNotWrittenTitle" "玩家檔案錯誤" +"L4D360UI_MsgBx_AchievementNotWrittenTitle" "玩家資料錯誤" "[english]L4D360UI_MsgBx_AchievementNotWritten" "The gamer profile was not found or failed to update. Preferences and game progress will not be saved without a valid storage device." -"L4D360UI_MsgBx_AchievementNotWritten" "未找到玩家檔案或者更新失敗。 沒有有效的存儲設備將無法保存首選項和遊戲進度。" +"L4D360UI_MsgBx_AchievementNotWritten" "未找到玩家資料或者更新失敗。 沒有有效的儲存設備將無法保存偏好選項和遊戲進度。" "[english]L4D360UI_MsgBx_GuestProfile_DismissedTitle" "Sign-in Change" "L4D360UI_MsgBx_GuestProfile_DismissedTitle" "更改登錄" "[english]L4D360UI_MsgBx_GuestProfile_Dismissed" "You have been removed the game due to a sign-in change." -"L4D360UI_MsgBx_GuestProfile_Dismissed" "由於登錄改變您已離開遊戲。" +"L4D360UI_MsgBx_GuestProfile_Dismissed" "由於登錄改變你已離開遊戲。" // Friend status "[english]L4D_Friend_Online" "Online" -"L4D_Friend_Online" "在線" +"L4D_Friend_Online" "線上" "[english]L4D_Friend_Away" "Away" "L4D_Friend_Away" "離開" "[english]L4D_Friend_Busy" "Busy" "L4D_Friend_Busy" "忙碌" "[english]L4D_Friend_Snooze" "Idle" -"L4D_Friend_Snooze" "空閑" +"L4D_Friend_Snooze" "閒置" "[english]L4D_Friend_InThisGame" "Playing This Game" "L4D_Friend_InThisGame" "正在玩此遊戲" "[english]L4D_Friend_InOtherGame" "Playing a Different Game" @@ -2319,11 +2319,11 @@ "L4D_InMemoryOf" "紀念" "[english]L4D_ServerShutdownIdle" "The server shut down because all players were idle." -"L4D_ServerShutdownIdle" "所有玩家均空閑,服務器關閉。" +"L4D_ServerShutdownIdle" "所有玩家都在閒置狀態,伺服器關閉。" "[english]L4D_NotEnoughSlotsAvailable" "Not Enough Open Slots in Game" "L4D_NotEnoughSlotsAvailable" "遊戲中沒有足夠的空位" "[english]L4D_ServerTimedOut" "The Alien Swarm server is not available at this time. Please try again later." -"L4D_ServerTimedOut" "Alien Swarm 服務器目前不可用。 請稍後再試。" +"L4D_ServerTimedOut" "目前無法使用Alien Swarm 伺服器。 請稍後再試。" "[english]L4D_SpecSurvivorTip" "Your teammates can be damaged by friendly-fire. Watch where you are aiming when shooting near others." "L4D_SpecSurvivorTip" "你的隊友會被同伴射傷。 在瞄準同伴附近射擊時請千萬小心。" @@ -2334,28 +2334,28 @@ "L4D360UI_MainMenu_Quit_ConfirmMsg" "是否確定要離開?" "[english]L4D360UI_PasswordEntry_Title" "Server Requires Password" -"L4D360UI_PasswordEntry_Title" "服務器需要密碼才能進入" +"L4D360UI_PasswordEntry_Title" "伺服器需要密碼才能進入" "[english]L4D360UI_PasswordEntry_Prompt" "Enter password:" "L4D360UI_PasswordEntry_Prompt" "輸入密碼:" "[english]L4D360UI_LeaveLobbyConfHostingLive_PC" "You are currently the Lobby Leader." -"L4D360UI_LeaveLobbyConfHostingLive_PC" "你目前是大廳廳長。" +"L4D360UI_LeaveLobbyConfHostingLive_PC" "你目前是大廳房主。" "[english]L4D360UI_LeaveLobbyConfLive_PC" "You are currently part of an online game lobby." -"L4D360UI_LeaveLobbyConfLive_PC" "你目前是聯機遊戲大廳中的一員。" +"L4D360UI_LeaveLobbyConfLive_PC" "你目前是連線遊戲大廳中的一員。" // Main Menu "[english]L4D_video_tip" "Configure video settings based on your system's abilities and requirements." -"L4D_video_tip" "根據係統功能和要求來配置視頻設置。" +"L4D_video_tip" "根據系統功能和要求來配置影像設定。" "[english]L4D_audio_tip" "Configure audio settings based on your preferences and speakers." -"L4D_audio_tip" "根據首選項和揚聲器來配置音頻設置。" +"L4D_audio_tip" "根據偏好選項和揚聲器來配置音效設定。" "[english]L4D_keyboard_tip" "Configure preferred keyboard layout and mouse functionality." -"L4D_keyboard_tip" "配置首選鍵盤布局和鼠標功能。" +"L4D_keyboard_tip" "配置偏好鍵盤設定和滑鼠功能。" "[english]L4D_multiplayer_tip" "Configure settings and preferences for multiplayer gaming." -"L4D_multiplayer_tip" "配置多人聯機遊戲的設置和首選項。" +"L4D_multiplayer_tip" "配置多人連線遊戲的設定和偏好選項。" "[english]L4D_steamcloud_tip" "Store settings online so your gameplay experience is consistent across PCs." -"L4D_steamcloud_tip" "在線存儲設置以便您能夠通過 PC 獲得一致的遊戲體驗。" +"L4D_steamcloud_tip" "線上儲存設定以便你能夠通過 PC 獲得一致的遊戲體驗。" "[english]L4D_steamcloud_disabled_tip" "Steam Cloud is currently unavailable." -"L4D_steamcloud_disabled_tip" "Steam 雲目前不可用。" +"L4D_steamcloud_disabled_tip" "目前無法使用Steam 雲端。" // Video Options "[english]L4D_aspect_ratio_tip" "Adjust the width and height of your display." @@ -2363,13 +2363,13 @@ "[english]L4D_resolution_tip" "Adjust the level of detail of your display." "L4D_resolution_tip" "調整顯示的細節層次。" "[english]L4D_display_mode_tip" "Fullscreen display optimizes performance. Windowed displays allow for multitasking." -"L4D_display_mode_tip" "全屏顯示可以優化效果。 窗口化顯示使您能夠執行多項任務。" +"L4D_display_mode_tip" "全屏顯示可以優化效果。 視窗化顯示使你能夠執行多項任務。" "[english]L4D_film_grain_tip" "Increase or reduce the film grain effect on your display." "L4D_film_grain_tip" "增強或減弱膠片顆粒效果對顯示的影響。" "[english]L4D_advanced_settings" "Advanced Settings" -"L4D_advanced_settings" "高級設置" +"L4D_advanced_settings" "進階設定" "[english]L4D_advanced_settings_tip" "Optimize performance and detail for your system." -"L4D_advanced_settings_tip" "優化係統性能和細節。" +"L4D_advanced_settings_tip" "優化系統性能和細節。" "[english]L4D_anti_alias_tip" "Smooth rough edges. Requires high graphics card memory." "L4D_anti_alias_tip" "完善不合理之處。 需要高容量的顯卡內存。" "[english]L4D_filtering_tip" "Adjust the sharpness of game textures to optimize graphics card performance." @@ -2393,47 +2393,47 @@ // Audio Options "[english]L4D_spkr_config_tip" "Configure speaker layout and channels." -"L4D_spkr_config_tip" "配置揚聲器布局和聲道。" +"L4D_spkr_config_tip" "配置揚聲器設定和聲道。" "[english]L4D_sound_qual_tip" "Adjust sound quality." "L4D_sound_qual_tip" "調整聲音質量。" "[english]L4D_enable_voice_tip" "Allow communication between you and other players." -"L4D_enable_voice_tip" "允許您與其他玩家進行通訊。" +"L4D_enable_voice_tip" "允許你與其他玩家進行通訊。" "[english]L4D_disabled_voice_tip" "Enable voice in this game to adjust this setting." -"L4D_disabled_voice_tip" "啟用遊戲語音以調整此設置。" +"L4D_disabled_voice_tip" "啟用遊戲語音以調整此設定。" "[english]L4D_disabled_threshold_tip" "Use open microphone voice communication style to adjust this setting." -"L4D_disabled_threshold_tip" "使用開放式麥克風語音交流方式來調整該設置。" +"L4D_disabled_threshold_tip" "使用開放式麥克風語音交流方式來調整該設定。" "[english]L4D_voice_comm_tip" "Select a preference for how you communicate in-game." -"L4D_voice_comm_tip" "為要在遊戲中使用的通訊方式選擇首選項。" +"L4D_voice_comm_tip" "為要在遊戲中使用的通訊方式選擇偏好選項。" "[english]L4D_voice_transmit_tip" "Adjust the volume of outgoing communication." "L4D_voice_transmit_tip" "調整呼出通話的音量。" "[english]L4D_disabled_voice_transmit_tip" "Voice transmit volume setting is currently unavailable." -"L4D_disabled_voice_transmit_tip" "語音傳輸音量目前不可用。" +"L4D_disabled_voice_transmit_tip" "目前無法使用語音傳輸音量。" "[english]L4D_voice_receive_tip" "Adjust the volume of incoming communication." "L4D_voice_receive_tip" "調整呼入通話的音量。" "[english]L4D_boost_mic_gain_tip" "Enable or disable a boost to your microphone signal." "L4D_boost_mic_gain_tip" "啟用或禁用對麥克風信號的增強。" "[english]L4D_mic_sens_tip" "Microphone sensitivity when the open mic setting is enabled." -"L4D_mic_sens_tip" "啟用開放式麥克風設置後的麥克風靈敏度。" +"L4D_mic_sens_tip" "啟用開放式麥克風設定後的麥克風靈敏度。" "[english]L4D_test_mic_tip" "Test whether your microphone is functioning properly." "L4D_test_mic_tip" "測試麥克風的功能是否正常。" // Keyboard Options "[english]L4D_edit_keys_tip" "Choose your preferred keyboard, mouse, and gamepad button layout." -"L4D_edit_keys_tip" "選擇您的首選鍵盤、鼠標和遊戲杆按鈕布局。" +"L4D_edit_keys_tip" "選擇你的主要鍵盤、滑鼠和搖桿按鍵配置。" "[english]L4D_reverse_mouse_tip" "Invert the directions of your mouse." -"L4D_reverse_mouse_tip" "倒轉鼠標方向。" +"L4D_reverse_mouse_tip" "倒轉滑鼠方向。" "[english]L4D_mouse_filter_tip" "Smooth out movement when using mouse to look." -"L4D_mouse_filter_tip" "在使用鼠標進行查看時讓它移動得更加平滑。" +"L4D_mouse_filter_tip" "在使用滑鼠進行查看時讓它移動得更加平滑。" "[english]L4D_mouse_sens_tip" "Increase or decrease the responsiveness of your mouse." -"L4D_mouse_sens_tip" "提高或降低鼠標的響應度。" +"L4D_mouse_sens_tip" "提高或降低滑鼠的靈敏度。" "[english]L4D_dvlpr_cnsl_tip" "Allow access to the developer console to view debugging information and customize settings." -"L4D_dvlpr_cnsl_tip" "允許訪問開發者控制台以查看調試信息和自定義設置。" +"L4D_dvlpr_cnsl_tip" "允許使用開發者控制台以查看除錯信息和自定義設定。" "[english]L4D_gamepad_tip" "Enable handheld game controller." -"L4D_gamepad_tip" "啟用手持遊戲控制器。" +"L4D_gamepad_tip" "啟用遊戲控制器。" "[english]L4D_hor_sense_tip" "Adjust your mouse's x-axis responsiveness." -"L4D_hor_sense_tip" "調整鼠標的 X 軸響應度。" +"L4D_hor_sense_tip" "調整滑鼠的 X 軸靈敏度。" "[english]L4D_vert_sens_tip" "Adjust your mouse's y-axis responsiveness." -"L4D_vert_sens_tip" "調整鼠標的 Y 軸響應度。" +"L4D_vert_sens_tip" "調整滑鼠的 Y 軸靈敏度。" "[english]L4D_gamepad_reverse_tip" "Reverse the directions of your gamepad's y-axis." "L4D_gamepad_reverse_tip" "反轉遊戲杆的 Y 軸方向。" "[english]L4D_gamepad_sticks_tip" "Swap the functionality of your gamepad's sticks." @@ -2450,23 +2450,23 @@ "L4D_import_game_instruct" "啟用或禁用在遊戲中實時出現的有用提示。" "[english]L4D360UI_MainMenu_ServerBrowser" "SERVER BROWSER" -"L4D360UI_MainMenu_ServerBrowser" "服務器瀏覽器" +"L4D360UI_MainMenu_ServerBrowser" "伺服器瀏覽器" "[english]L4D360UI_MainMenu_ServerBrowser_Tip" "Show the in-game server browser." -"L4D360UI_MainMenu_ServerBrowser_Tip" "顯示遊戲中服務器瀏覽器。" +"L4D360UI_MainMenu_ServerBrowser_Tip" "顯示遊戲中伺服器瀏覽器。" // Legacy controls "[english]L4D360UI_LegacyOn" "Turn Legacy Off" -"L4D360UI_LegacyOn" "關閉原有設置" +"L4D360UI_LegacyOn" "關閉原有設定" "[english]L4D360UI_LegacyOff" "Turn Legacy On" -"L4D360UI_LegacyOff" "打開原有設置" +"L4D360UI_LegacyOff" "打開原有設定" "[english]L4D360UI_Controller_Tooltip_Sticks_Legacy" "left stick: Turn/Move right stick: Look/Strafe" "L4D360UI_Controller_Tooltip_Sticks_Legacy" "左搖杆:轉向/移動 右搖杆:觀看/掃射" "[english]L4D360UI_Controller_Tooltip_Sticks_Legacy_Southpaw" "left stick: Look/Strafe right stick: Turn/Move" "L4D360UI_Controller_Tooltip_Sticks_Legacy_Southpaw" "左搖杆:觀看/掃射 右搖杆:轉向/移動" "[english]L4D360UI_Controller_Sticks_Legacy" "Legacy" -"L4D360UI_Controller_Sticks_Legacy" "原有設置" +"L4D360UI_Controller_Sticks_Legacy" "原有設定" "[english]L4D360UI_Controller_Sticks_Legacy_Southpaw" "Legacy Southpaw" -"L4D360UI_Controller_Sticks_Legacy_Southpaw" "原有習慣左手設置" +"L4D360UI_Controller_Sticks_Legacy_Southpaw" "原有習慣左手設定" "[english]L4D360UI_Lobby_SurvivalTitle" "SURVIVAL LOBBY" "L4D360UI_Lobby_SurvivalTitle" "生還者大廳" @@ -2475,7 +2475,7 @@ "[english]L4D360UI_MainMenu_Survival_Tip" "Play Survival mode and hold out for as long as you can." "L4D360UI_MainMenu_Survival_Tip" "選擇生還者模式,並盡量堅持最久時間。" "[english]L4D360UI_QuickMatch_Survival_Tip" "Join a Survival game online that best matches your experience level." -"L4D360UI_QuickMatch_Survival_Tip" "在線加入最適合您經驗級別的生還者遊戲。" +"L4D360UI_QuickMatch_Survival_Tip" "線上加入最適合你經驗的生還者遊戲。" "[english]L4D360UI_MainMenu_SurvivalLeaderboards" "Leaderboards" "L4D360UI_MainMenu_SurvivalLeaderboards" "排行榜" "[english]L4D360UI_MainMenu_SurvivalLeaderboards_Tip" "View Survival leaderboards." @@ -2483,7 +2483,7 @@ "[english]L4D360UI_MainMenu_SurvivalLeaderboards_Tip_Disabled" "You must be signed in to Xbox LIVE to view Survival leaderboards." "L4D360UI_MainMenu_SurvivalLeaderboards_Tip_Disabled" "必須先登錄 Xbox Live 才能查看生還者排行榜。" "[english]L4D360UI_Lobby_Leaderboards_LIVE_Required" "Results will not be saved to leaderboards for gamer profiles not signed in to Xbox LIVE." -"L4D360UI_Lobby_Leaderboards_LIVE_Required" "如果玩家檔案未登錄 Xbox LIVE,產生的結果將不會被保存至排行榜。" +"L4D360UI_Lobby_Leaderboards_LIVE_Required" "如果玩家資料未登錄 Xbox LIVE,產生的結果將不會被保存至排行榜。" "[english]L4D360UI_FoundGames_Start_Survival" "Survival Mode" "L4D360UI_FoundGames_Start_Survival" "生還者模式" "[english]L4D360UI_FoundGames_Start_Survival_Tip" "Start a lobby for a Survival game." @@ -2494,22 +2494,22 @@ "[english]L4D360UI_DLC1_MarketPlaceOffer" "Game requires downloadable content provided with the Survival Pack.\nWould you like to download Survival Pack content from Xbox LIVE Marketplace?" "L4D360UI_DLC1_MarketPlaceOffer" "遊戲需要“生還者”遊戲包附帶的下載包。\n是否從 Xbox LIVE Marketplace 下載“生還者”遊戲包?" "[english]L4D360UI_DLC1_NotInstalled" "Game requires downloadable content provided with the Survival Pack.\nYou need to download Survival Pack content from Xbox LIVE Marketplace." -"L4D360UI_DLC1_NotInstalled" "遊戲需要“生還者”遊戲包附帶的下載包。\n您需要從 Xbox LIVE Marketplace 下載“生還者”遊戲包。" +"L4D360UI_DLC1_NotInstalled" "遊戲需要“生還者”遊戲包附帶的下載包。\n你需要從 Xbox LIVE Marketplace 下載“生還者”遊戲包。" "[english]L4D360UI_DLC_Title" "Downloadable Content" "L4D360UI_DLC_Title" "下載包" "[english]L4D360UI_DLC_NotInstalled" "Game requires downloadable content.\nYou need to download content from Xbox LIVE Marketplace." -"L4D360UI_DLC_NotInstalled" "遊戲需要下載包。\n您需要從 Xbox LIVE Marketplace 下載它。" +"L4D360UI_DLC_NotInstalled" "遊戲需要下載包。\n你需要從 Xbox LIVE Marketplace 下載它。" "[english]L4D360UI_SystemLink_OldClient_Title" "Incompatible Version" "L4D360UI_SystemLink_OldClient_Title" "版本不兼容" "[english]L4D360UI_SystemLink_OldClient" "A player is attempting to connect to your game with a different version,\nand requires an update from Xbox LIVE." -"L4D360UI_SystemLink_OldClient" "正在嚐試連接您的遊戲的一名玩家使用了不同的版本,\n需要從 Xbox LIVE 下載更新。" +"L4D360UI_SystemLink_OldClient" "正在嘗試連線你的遊戲的一名玩家使用了不同的版本,\n需要從 Xbox LIVE 下載更新。" "[english]L4D360UI_SystermLink_OldHost_Title" "Incompatible Version" -"L4D360UI_SystermLink_OldHost_Title" "版本不兼容" +"L4D360UI_SystermLink_OldHost_Title" "版本不相容" "[english]L4D360UI_SystermLink_OldHost" "The game you are attempting to connect to is a different version\nand requires an update from Xbox LIVE." -"L4D360UI_SystermLink_OldHost" "您正在嚐試連接的遊戲是不同的版本,\n需要從 Xbox LIVE 下載更新。" +"L4D360UI_SystermLink_OldHost" "你正在嘗試連線的遊戲是不同的版本,\n需要從 Xbox LIVE 下載更新。" "[english]L4D360UI_SurvivalPackLoaded" "Survival Pack: Found" "L4D360UI_SurvivalPackLoaded" "“生還者”遊戲包:已找到" @@ -2517,7 +2517,7 @@ "L4D360UI_GetSurvivalPack" "獲取“生還者”遊戲包" "[english]L4D360UI_MsgBx_NeedLiveGeneric" "You must be signed in to Xbox LIVE to perform that action." -"L4D360UI_MsgBx_NeedLiveGeneric" "您必須登錄 Xbox LIVE 才能執行該操作。" +"L4D360UI_MsgBx_NeedLiveGeneric" "你必須登錄 Xbox LIVE 才能執行該操作。" // Leaderboard "[english]L4D360UI_Leaderboard_Rank" "Rank" @@ -2548,7 +2548,7 @@ "[english]L4D360UI_Leaderboard_Join_Game_Tip" "Join a game that is running the selected chapter." "L4D360UI_Leaderboard_Join_Game_Tip" "加入正在運行所選章節的遊戲。" "[english]L4D360UI_Leaderboard_Join_Game_Tip_Disabled" "Not available while connected to a game." -"L4D360UI_Leaderboard_Join_Game_Tip_Disabled" "在連接至遊戲時不可用。" +"L4D360UI_Leaderboard_Join_Game_Tip_Disabled" "在連線至遊戲時不可用。" "[english]L4D360UI_Leaderboard_Tooltip_Mission" "Select which campaign to display." "L4D360UI_Leaderboard_Tooltip_Mission" "選擇要顯示的戰役。" @@ -2567,20 +2567,20 @@ "L4D360UI_My_CustomCampaigns_Desc" "選擇附加戰役" "[english]L4D360UI_CustomCampaign_Author" "by %s1" -"L4D360UI_CustomCampaign_Author" "由 %s1 創建" +"L4D360UI_CustomCampaign_Author" "由 %s1 製作" "[english]L4D360UI_CustomCampaign_Website" "Site: %s1" -"L4D360UI_CustomCampaign_Website" "站點:%s1" +"L4D360UI_CustomCampaign_Website" "網站:%s1" "[english]L4D360UI_Some_CustomCampaigns_Installed_coop" "Some installed Addons do not support Campaign mode." "L4D360UI_Some_CustomCampaigns_Installed_coop" "部分安裝的附件不支持戰役模式。" "[english]L4D360UI_Some_CustomCampaigns_Installed_realism" "Some installed Addons do not support Realism mode." "L4D360UI_Some_CustomCampaigns_Installed_realism" "部分安裝的附件不支持寫實模式。" "[english]L4D360UI_Some_CustomCampaigns_Installed_versus" "Some installed Addons do not support Versus mode." -"L4D360UI_Some_CustomCampaigns_Installed_versus" "部分安裝的附件不支持“對抗”模式。" +"L4D360UI_Some_CustomCampaigns_Installed_versus" "部分安裝的附件不支持“對戰”模式。" "[english]L4D360UI_Some_CustomCampaigns_Installed_survival" "Some installed Addons do not support Survival mode." -"L4D360UI_Some_CustomCampaigns_Installed_survival" "部分安裝的附件不支持“對抗”模式。" +"L4D360UI_Some_CustomCampaigns_Installed_survival" "部分安裝的附件不支持“對戰”模式。" "[english]L4D360UI_Some_CustomCampaigns_Installed_scavenge" "Some installed Addons do not support Scavenge mode." -"L4D360UI_Some_CustomCampaigns_Installed_scavenge" "部分安裝的附件不支持清道夫模式。" +"L4D360UI_Some_CustomCampaigns_Installed_scavenge" "部分安裝的附件不支持拾荒者模式。" "[english]L4D360UI_No_CustomCampaigns_Installed" "There are no Addon Campaigns installed." "L4D360UI_No_CustomCampaigns_Installed" "未安裝任何附加戰役。" @@ -2589,11 +2589,11 @@ "[english]L4D360UI_No_CustomCampaigns_Installed_realism" "None of the installed Addons support Realism mode." "L4D360UI_No_CustomCampaigns_Installed_realism" "安裝的附件不支持寫實模式。" "[english]L4D360UI_No_CustomCampaigns_Installed_versus" "None of the installed Addons support Versus mode." -"L4D360UI_No_CustomCampaigns_Installed_versus" "安裝的附件不支持“對抗”模式。" +"L4D360UI_No_CustomCampaigns_Installed_versus" "安裝的附件不支持“對戰”模式。" "[english]L4D360UI_No_CustomCampaigns_Installed_survival" "None of the installed Addons support Survival mode." "L4D360UI_No_CustomCampaigns_Installed_survival" "安裝的附件不支持“生還者”模式。" "[english]L4D360UI_No_CustomCampaigns_Installed_scavenge" "None of the installed Addons support Scavenge mode." -"L4D360UI_No_CustomCampaigns_Installed_scavenge" "安裝的附件不支持清道夫模式。" +"L4D360UI_No_CustomCampaigns_Installed_scavenge" "安裝的附件不支持拾荒者模式。" "[english]L4D360UI_CustomCampaign_Select" "SELECT" "L4D360UI_CustomCampaign_Select" "選擇" @@ -2625,52 +2625,52 @@ "[english]Matchmaking_Joining" "Joining game..." "Matchmaking_Joining" "正在加入遊戲..." "[english]Matchmaking_Searching" "Searching for games..." -"Matchmaking_Searching" "正在搜索遊戲..." +"Matchmaking_Searching" "正在搜尋遊戲..." "[english]Matchmaking_SearchResults" "Establishing connection to games..." -"Matchmaking_SearchResults" "正在建立與遊戲的連接..." +"Matchmaking_SearchResults" "正在建立與遊戲的連線..." "[english]Matchmaking_SearchResults3" "Establishing connection to games...\n3 more games remaining..." -"Matchmaking_SearchResults3" "正在建立與\n遊戲的連接...還有 3 個遊戲剩餘..." +"Matchmaking_SearchResults3" "正在建立與\n遊戲的連線...還有 3 個遊戲剩餘..." "[english]Matchmaking_SearchResults2" "Establishing connection to games...\n2 more games remaining..." -"Matchmaking_SearchResults2" "正在建立與\n遊戲的連接...還有 2 個遊戲剩餘..." +"Matchmaking_SearchResults2" "正在建立與\n遊戲的連線...還有 2 個遊戲剩餘..." "[english]Matchmaking_SearchResults1" "Establishing connection to games...\n1 more game remaining..." -"Matchmaking_SearchResults1" "正在建立與\n遊戲的連接...還有 1 個遊戲剩餘..." +"Matchmaking_SearchResults1" "正在建立與\n遊戲的連線...還有 1 個遊戲剩餘..." "[english]MatchLobby_Matching" "Searching for opponent team..." -"MatchLobby_Matching" "正在搜索對手團隊..." +"MatchLobby_Matching" "正在搜尋對手團隊..." "[english]MatchLobby_matching_searchidle" "Still searching for opponent team, no teams available yet..." -"MatchLobby_matching_searchidle" "仍在搜索對手團隊,尚未發現可用團隊..." +"MatchLobby_matching_searchidle" "仍在搜尋對手團隊,尚未發現可用團隊..." "[english]MatchLobby_matching_searcherror" "Failed to find opponent team, please try again later..." -"MatchLobby_matching_searcherror" "查找對手團隊失敗,請稍後重試。" +"MatchLobby_matching_searcherror" "尋找對手團隊失敗,請稍後重試。" "[english]MatchLobby_matching_searchlinked" "Connected with potential opponent team..." "MatchLobby_matching_searchlinked" "已與對手團隊相;歐式門口偶然" "[english]MatchLobby_matching_searchresult" "Selecting potential opponent team..." "MatchLobby_matching_searchresult" "正在選擇對手團隊..." "[english]MatchLobby_matching_dedicated" "Connected with opponents, selecting game server..." -"MatchLobby_matching_dedicated" "已與對手連接,正在選擇遊戲服務器..." +"MatchLobby_matching_dedicated" "已與對手連線,正在選擇遊戲伺服器..." "[english]MatchLobby_matching_peerserver" "Connected with opponents, waiting for game server..." -"MatchLobby_matching_peerserver" "已與對手連接,請等待遊戲服務器..." +"MatchLobby_matching_peerserver" "已與對手連連線,請等待遊戲伺服器..." "[english]MatchLobby_Starting" "Selecting game server..." -"MatchLobby_Starting" "正在選擇遊戲服務器..." +"MatchLobby_Starting" "正在選擇遊戲伺服器..." "[english]MatchLobby_Loading" "Connecting to game server..." -"MatchLobby_Loading" "正在連接至遊戲服務器..." +"MatchLobby_Loading" "正在連線至遊戲伺服器..." "[english]MatchLobby_Ending" "Setting up lobby..." -"MatchLobby_Ending" "正在設置大廳..." +"MatchLobby_Ending" "正在設定大廳..." "[english]DisconnectReason_Unknown" "An error occurred with your connection.\nPlease try again." -"DisconnectReason_Unknown" "連接出錯。\n請重試。" +"DisconnectReason_Unknown" "連線出錯。\n請重試。" "[english]DisconnectReason_LostConnectionToLIVE" "The connection to Xbox LIVE was lost." -"DisconnectReason_LostConnectionToLIVE" "與 Xbox LIVE 的連接丟失。" +"DisconnectReason_LostConnectionToLIVE" "與 Xbox LIVE 失去連線。" "[english]DisconnectReason_PlayerRemovedFromSession" "Client was removed from host session." "DisconnectReason_PlayerRemovedFromSession" "客戶端已被從主機會話中移除。" "[english]SessionError_Unknown" "An error occurred with your connection to session.\nPlease try again in a few moments." -"SessionError_Unknown" "連接至工作階段時出錯。\n請稍後重試。" +"SessionError_Unknown" "連線至工作階段時出錯。\n請稍後重試。" "[english]SessionError_NotAvailable" "The session is no longer available." "SessionError_NotAvailable" "該工作階段已不可用。" "[english]SessionError_Create" "Failed to create session. Please check your connection\nand try again." -"SessionError_Create" "無法建立工作階段。\n請檢查你的連接並重試。" +"SessionError_Create" "無法建立工作階段。\n請檢查你的連線並重試。" "[english]SessionError_Connect" "Failed to connect to the game server." -"SessionError_Connect" "與遊戲服務器的連接失敗。" +"SessionError_Connect" "與遊戲伺服器的連線失敗。" "[english]SessionError_Full" "Failed to join session because the session did not have\nenough open slots." "SessionError_Full" "無法加入工作階段, 因為該工作階段沒有足夠的空位." "[english]SessionError_Lock" "Failed to join session because the game was starting.\nPlease try again in a few moments." @@ -2678,26 +2678,26 @@ "[english]SessionError_Kicked" "You have been kicked from session." "SessionError_Kicked" "你已從工作階段中被踢出。" "[english]SessionError_Migrate" "Lobby leader has left the game." -"SessionError_Migrate" "大廳廳長已離開遊戲。" +"SessionError_Migrate" "大廳房主已離開遊戲。" "[english]SessionError_NoMap" "The requested campaign map is not available." "SessionError_NoMap" "請求的任務地圖不可用。" "[english]SessionError_SteamServersDisconnected" "The connection to Steam was lost." -"SessionError_SteamServersDisconnected" "與 Steam 的連接丟失。" +"SessionError_SteamServersDisconnected" "與 Steam 失去連線。" "[english]SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." "SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." "[english]InviteError_Unknown" "Failed to accept game invite.\nPlease try again." "InviteError_Unknown" "接受遊戲邀請失敗。\n請重試。" "[english]InviteError_NotOnline1" "You must be signed in to Xbox LIVE to play online." -"InviteError_NotOnline1" "你必須登錄 Xbox LIVE 才能開始聯機遊戲。" +"InviteError_NotOnline1" "你必須登錄 Xbox LIVE 才能開始連線遊戲。" "[english]InviteError_NotOnline2" "Both gamers must be signed in to Xbox LIVE to play online." -"InviteError_NotOnline2" "兩個玩家必須登錄 Xbox LIVE 才能開始聯機遊戲。" +"InviteError_NotOnline2" "兩個玩家必須登錄 Xbox LIVE 才能開始連線遊戲。" "[english]InviteError_NoMultiplayer1" "You must be signed in to a gamer profile with multiplayer privileges to play online." -"InviteError_NoMultiplayer1" "你必須登錄具有多人遊戲權限的玩家檔案才能開始聯機遊戲。" +"InviteError_NoMultiplayer1" "你必須登錄具有多人遊戲權限的玩家資料才能開始連線遊戲。" "[english]InviteError_NoMultiplayer2" "Both gamers must be signed in to a gamer profile with multiplayer privileges to play online." -"InviteError_NoMultiplayer2" "兩個玩家必須登錄具有多人遊戲權限的玩家檔案才能開始聯機遊戲。" +"InviteError_NoMultiplayer2" "兩個玩家必須登錄具有多人遊戲權限的玩家資料才能開始連線遊戲。" "[english]InviteError_SameConsole1" "You cannot accept game invite from the same console.\nPlease, go to main menu to enable splitscreen." -"InviteError_SameConsole1" "無法接受來自同一控制台的邀請。\n請轉到主菜單啟用分屏。" +"InviteError_SameConsole1" "無法接受來自同一控制台的邀請。\n請轉到主選單啟用分割畫面。" "[english]InviteError_SameConsole2" "You cannot accept game invite from the same console." "InviteError_SameConsole2" "無法接受來自同一控制台的邀請。" @@ -2714,23 +2714,23 @@ "[english]L4D_Credits_MotionCaptureActors" "Motion Capture Actors:" "L4D_Credits_MotionCaptureActors" "動作捕捉演員:" "[english]L4D_Credits_SpecialThanks" "Special thanks to everyone at:" -"L4D_Credits_SpecialThanks" "特別鳴謝:" +"L4D_Credits_SpecialThanks" "特別感謝:" "[english]L4D_Credits_AdditionalMusic" "Additional Music by:" "L4D_Credits_AdditionalMusic" "其它配樂:" "[english]L4D_Credits_FacesThanks" "Thanks to the following for the use of their faces:" "L4D_Credits_FacesThanks" "感謝以下人員提供肖像:" - // Alien Swarm strings +// Alien Swarm strings - "[english]L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" - "L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" - "[english]L4D2360_JoinError_OtherTitle_Modded" "Player is running a different version of Alien Swarm: Reactive Drop.\n" - "L4D2360_JoinError_OtherTitle_Modded" "Player is running a different version of Alien Swarm: Reactive Drop.\n" +"[english]L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" +"L4D360UI_Not_Joinable_Mod" "遊戲版本: %s1" +"[english]L4D2360_JoinError_OtherTitle_Modded" "Player is running a different version of Alien Swarm: Reactive Drop.\n" +"L4D2360_JoinError_OtherTitle_Modded" "玩家正遊玩不同版本的遊戲\n" - "[english]ASUI_LobbyName" "LOBBY NAME" - "ASUI_LobbyName" "LOBBY NAME" - "[english]ASUI_LobbyName_tt" "Enter a name for your lobby." - "ASUI_LobbyName_tt" "Enter a name for your lobby." +"[english]ASUI_LobbyName" "LOBBY NAME" +"ASUI_LobbyName" "大廳名稱" +"[english]ASUI_LobbyName_tt" "Enter a name for your lobby." +"ASUI_LobbyName_tt" "輸入大廳名稱" "[english]ASUI_GameType" "GAME TYPE" "ASUI_GameType" "遊戲類型" "[english]ASUI_GameType_tt" "Select the type of game to play." @@ -2754,13 +2754,13 @@ "[english]ASUI_Select_Starting_Mission_tt" "Starting mission within the selected campaign." "ASUI_Select_Starting_Mission_tt" "已選定的戰役即將開始。" "[english]ASUI_GameSettings_MP_campaign" "Game Settings" -"ASUI_GameSettings_MP_campaign" "遊戲設置" +"ASUI_GameSettings_MP_campaign" "遊戲設定" "[english]ASUI_GameSettings_MP_single_mission" "Game Settings" -"ASUI_GameSettings_MP_single_mission" "遊戲設置" +"ASUI_GameSettings_MP_single_mission" "遊戲設定" "[english]ASUI_GameSettings_MP_saved_campaign_game" "Game Settings" -"ASUI_GameSettings_MP_saved_campaign_game" "遊戲設置" +"ASUI_GameSettings_MP_saved_campaign_game" "遊戲設定" "[english]ASUI_GameSettings_Solo" "Game Settings" -"ASUI_GameSettings_Solo" "遊戲設置" +"ASUI_GameSettings_Solo" "遊戲設定" "[english]GameUI_Jukebox" "CUSTOMIZE COMBAT MUSIC" "GameUI_Jukebox" "自定義遊戲音樂" @@ -2773,14 +2773,14 @@ "[english]jb_REMOVE_track" "REMOVE MUSIC" "jb_REMOVE_track" "移除音樂" - "[english]L4D360UI_ingame" "In-game" - "L4D360UI_ingame" "In-game" +"[english]L4D360UI_ingame" "In-game" +"L4D360UI_ingame" "遊戲中" "[english]L4D360UI_briefing" "Briefing" "L4D360UI_briefing" "簡報" "[english]L4D360UI_MainMenu_DedicatedServerBrowser" "Dedicated Server Browser" -"L4D360UI_MainMenu_DedicatedServerBrowser" "專用服務器瀏覽器" +"L4D360UI_MainMenu_DedicatedServerBrowser" "專屬伺服器瀏覽器" "[english]L4D360UI_Onslaught" "ONSLAUGHT" -"L4D360UI_Onslaught" "猛攻模式" +"L4D360UI_Onslaught" "突襲模式" "[english]L4D360UI_OnslaughtDisabled" "Disabled" "L4D360UI_OnslaughtDisabled" "已禁用" "[english]L4D360UI_OnslaughtDisabled_tt" "Regular spawning" @@ -2788,7 +2788,7 @@ "[english]L4D360UI_OnslaughtEnabled" "Enabled" "L4D360UI_OnslaughtEnabled" "已啟用" "[english]L4D360UI_OnslaughtEnabled_tt" "AI Director will spawn wanderers and hordes of aliens to give you a new challenge." -"L4D360UI_OnslaughtEnabled_tt" "遊戲進行過程中會定期刷新出一大群異形前來進攻,給予你全新的挑戰。" +"L4D360UI_OnslaughtEnabled_tt" "遊戲進行過程中會定期重生出一大群異形前來進攻,給予你全新的挑戰。" "[english]L4D360UI_FriendlyFire" "FRIENDLY FIRE" "L4D360UI_FriendlyFire" "友軍傷害" "[english]L4D360UI_RegularFF" "Regular" @@ -2798,7 +2798,7 @@ "[english]L4D360UI_HardcoreFF" "Hardcore" "L4D360UI_HardcoreFF" "寫實模式" "[english]L4D360UI_HardcoreFF_tt" "Stray bullets will cause signicant injury." -"L4D360UI_HardcoreFF_tt" "友軍火力傷害加重,打中隊友會對其造成嚴重傷害。" +"L4D360UI_HardcoreFF_tt" "不好好瞄準的話會使友軍受重傷。" "[english]L4D360UI_Difficulty_imba" "Brutal" "L4D360UI_Difficulty_imba" "殘酷" "[english]L4D360UI_Difficulty_imba_campaign" "Brutal" @@ -2812,9 +2812,9 @@ "[english]L4D360UI_FoundPublicGames_Filter_Difficulty_Imba_Tip" "Filter for games only with Brutal difficulty." "L4D360UI_FoundPublicGames_Filter_Difficulty_Imba_Tip" "只顯示殘酷難度的遊戲" "[english]L4D360UI_FoundPublicGames_Filter_Onslaught" "Onslaught" -"L4D360UI_FoundPublicGames_Filter_Onslaught" "猛攻" +"L4D360UI_FoundPublicGames_Filter_Onslaught" "突襲" "[english]L4D360UI_FoundPublicGames_Filter_Onslaught_Tip" "Filter for games only with Onslaught mode enabled." -"L4D360UI_FoundPublicGames_Filter_Onslaught_Tip" "只顯示啟用了猛攻模式的遊戲" +"L4D360UI_FoundPublicGames_Filter_Onslaught_Tip" "只顯示啟用了突襲模式的遊戲" "[english]L4D360UI_FoundPublicGames_Filter_Onslaught_Any" "Any" "L4D360UI_FoundPublicGames_Filter_Onslaught_Any" "任何遊戲" "[english]L4D360UI_FoundPublicGames_Filter_Onslaught_Disabled" "Disabled" @@ -2824,7 +2824,7 @@ "[english]L4D360UI_FoundPublicGames_Filter_Challenge" "Challenge" "L4D360UI_FoundPublicGames_Filter_Challenge" "挑戰" "[english]L4D360UI_FoundPublicGames_Filter_Challenge_Tip" "Filter for games only with a challenge enabled." -"L4D360UI_FoundPublicGames_Filter_Challenge_Tip" "只尋找挑戰開啟的房間。" +"L4D360UI_FoundPublicGames_Filter_Challenge_Tip" "只尋找有開啟挑戰的房間。" "[english]L4D360UI_FoundPublicGames_Filter_Challenge_Any" "Any" "L4D360UI_FoundPublicGames_Filter_Challenge_Any" "任意" "[english]L4D360UI_FoundPublicGames_Filter_Challenge_None" "Disabled" @@ -2832,7 +2832,7 @@ "[english]L4D360UI_FoundPublicGames_Filter_Challenge_Required" "Enabled" "L4D360UI_FoundPublicGames_Filter_Challenge_Required" "開啟" "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch" "Deathmatch" -"L4D360UI_FoundPublicGames_Filter_Deathmatch" "死亡競賽" +"L4D360UI_FoundPublicGames_Filter_Deathmatch" "死鬥" "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch_Tip" "Filter for player versus player games." "L4D360UI_FoundPublicGames_Filter_Deathmatch_Tip" "Filter for player versus player games." "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch_NoPreference" "Any" @@ -2842,19 +2842,19 @@ "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch_Any" "Any PvP" "L4D360UI_FoundPublicGames_Filter_Deathmatch_Any" "任意PvP" "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch_DM" "Deathmatch" -"L4D360UI_FoundPublicGames_Filter_Deathmatch_DM" "死亡競賽" +"L4D360UI_FoundPublicGames_Filter_Deathmatch_DM" "死鬥" "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch_Instagib" "Instagib" "L4D360UI_FoundPublicGames_Filter_Deathmatch_Instagib" "一擊必殺" "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch_GunGame" "GunGame" "L4D360UI_FoundPublicGames_Filter_Deathmatch_GunGame" "槍械遊戲" "[english]L4D360UI_FoundPublicGames_Filter_Deathmatch_TDM" "Team Deathmatch" -"L4D360UI_FoundPublicGames_Filter_Deathmatch_TDM" "團隊死亡競賽" +"L4D360UI_FoundPublicGames_Filter_Deathmatch_TDM" "團隊死鬥" "[english]L4D360UI_FoundPublicGames_Filter_Distance" "Region" -"L4D360UI_FoundPublicGames_Filter_Distance" "地域" +"L4D360UI_FoundPublicGames_Filter_Distance" "地區" "[english]L4D360UI_FoundPublicGames_Filter_Distance_Tip" "Filter for games within a certain distance." "L4D360UI_FoundPublicGames_Filter_Distance_Tip" "Filter for games within a certain distance." "[english]L4D360UI_FoundPublicGames_Filter_Distance_Close" "Local" -"L4D360UI_FoundPublicGames_Filter_Distance_Close" "本地" +"L4D360UI_FoundPublicGames_Filter_Distance_Close" "區域" "[english]L4D360UI_FoundPublicGames_Filter_Distance_Default" "Nearby" "L4D360UI_FoundPublicGames_Filter_Distance_Default" "附近" "[english]L4D360UI_FoundPublicGames_Filter_Distance_Far" "Far" @@ -2862,16 +2862,16 @@ "[english]L4D360UI_FoundPublicGames_Filter_Distance_Worldwide" "Galaxy" "L4D360UI_FoundPublicGames_Filter_Distance_Worldwide" "全球" - // Reactive Drop strings +// Reactive Drop strings - "[english]RDUI_SteamOverlay_Title" "Steam Overlay In-Game" - "RDUI_SteamOverlay_Title" "Steam Overlay In-Game" - "[english]RDUI_SteamOverlay_Text" "This feature requires Steam Overlay In-Game to be enabled.\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Library -> Right-click on Alien Swarm: Reactive Drop -> Properties... -> Enable the Steam Overlay while in-game\n" - "RDUI_SteamOverlay_Text" "This feature requires Steam Overlay In-Game to be enabled.\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Library -> Right-click on Alien Swarm: Reactive Drop -> Properties... -> Enable the Steam Overlay while in-game\n" - "[english]RDUI_WorkshopModeWarning_Title" "Attention!" - "RDUI_WorkshopModeWarning_Title" "Attention!" - "[english]RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 before doing this action" - "RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 before doing this action" +"[english]RDUI_SteamOverlay_Title" "Steam Overlay In-Game" +"RDUI_SteamOverlay_Title" "Steam 社群內嵌介面" +"[english]RDUI_SteamOverlay_Text" "This feature requires Steam Overlay In-Game to be enabled.\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Library -> Right-click on Alien Swarm: Reactive Drop -> Properties... -> Enable the Steam Overlay while in-game\n" +"RDUI_SteamOverlay_Text" "此功能需要打開Steam 社群內嵌介面\n你可能會需要在打開之後重新啟動Steam。\nSteam -> 蒐藏庫 -> 對著遊戲點擊右鍵 -> 屬性... -> 在遊戲內打開Steam 社群內嵌介面\n" +"[english]RDUI_WorkshopModeWarning_Title" "Attention!" +"RDUI_WorkshopModeWarning_Title" "注意!" +"[english]RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 before doing this action" +"RDUI_WorkshopModeWarning_Text" "請在進行這個動作前將rd_workshop_allow_item_creation 設定成1。" "[english]RDUI_Date_JustNow" "Just Now" "RDUI_Date_JustNow" "剛剛" From 8e94a51f36bba30ce66e068d1d30409fac927031 Mon Sep 17 00:00:00 2001 From: finish Date: Mon, 9 Sep 2024 19:06:09 +0800 Subject: [PATCH 133/201] Update basemodui_tchinese.txt --- resource/basemodui_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/basemodui_tchinese.txt b/resource/basemodui_tchinese.txt index cec86d3e6..532226b70 100644 --- a/resource/basemodui_tchinese.txt +++ b/resource/basemodui_tchinese.txt @@ -369,7 +369,7 @@ "[english]L4D360UI_Join_Create" "CREATE A GAME" "L4D360UI_Join_Create" "創立遊戲大廳" -//generic error mess +//generic error messages "[english]L4D360UI_MsgBx_NeedTwoProfilesC" "Play Splitscreen" "L4D360UI_MsgBx_NeedTwoProfilesC" "進行分割畫面遊戲" "[english]L4D360UI_MsgBx_NeedTwoProfilesTxt" "Two gamer profiles must be signed in to play splitscreen." From ac8f6979c7a013ffb69c89a6255a7b409abb5e0f Mon Sep 17 00:00:00 2001 From: Sokolov49 <81686591+Sokolov49@users.noreply.github.com> Date: Mon, 9 Sep 2024 14:02:24 +0200 Subject: [PATCH 134/201] duplicate comma at line 510 valve_polish.txt --- .../resource/reactivedrop_polish.txt | 400 +++++++++--------- resource/reactivedrop_polish.txt | 2 +- resource/valve_polish.txt | 4 +- 3 files changed, 203 insertions(+), 203 deletions(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_polish.txt b/addons/RiskOfRain/resource/reactivedrop_polish.txt index 007d8dd6d..731700186 100644 --- a/addons/RiskOfRain/resource/reactivedrop_polish.txt +++ b/addons/RiskOfRain/resource/reactivedrop_polish.txt @@ -1,200 +1,200 @@ -"lang" -{ -"Language" "polish" -"Tokens" -{ -// replace English with translation language native name and your nickname at the end. -"[english]ror_translationCredit" "English translations by ModdedMarionette." -"ror_translationCredit" "Polskie tłumaczenie autorstwa Sokolov." -"[english]ror_translationVersion" "Translation Version: v1.2" -"ror_translationVersion" "Wersja tłumaczenia: v1.2" - -"[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." -"rd_challenge_desc_ror" "Wyzwanie typu rogueliike w którym wyruszasz w podróż aby pokonać Bossa bez restartu podczas zbierania przydatnych przedmiotów które możesz brać ze sobą pomiędzy poziomami." -"[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" -"ror_mapOnCooldown" "Ta mapa jest aktualnie w trakcie odnowienia. Proszę wybierz inną mapę!" -"[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." -"ror_howToInv" "%s1Wpisz %s2 aby sprawdzić ekwipunek Marine którym właśnie grasz lub obserwujesz." -"[english]ror_itemPickup" "%s1You have picked up %s2: %s3" -"ror_itemPickup" "%s1Podniesiono %s2: %s3" -"[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" -"ror_itemPickupOther" "%s2 został podniesiony przez gracza %s1 ( %s3 )" -"[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." -"ror_newItemCount" "%s1Teraz masz %s2 duplikatów %s3." -"[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." -"ror_newItemCount_1" "%s1Teraz masz %s2 duplikat %s3." -"[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." -"ror_bossKeyDropped" "Klucz Bossa został upuszczony. Zabierz go do końca poziomu aby zespawnić Bossa w następnym poziomie." -"[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." -"ror_bossKilled" "Boss został zlikwidowany. Ukończ poziom aby zakończyć grę zwycięstwem." -"[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." -"ror_everyInvListed" "Ekwipunek każdego marine został wymieniony powyżej. Sprawdź konsolę aby uzyskać pełny widok." -"[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." -"ror_progressReport_gameOver" "%s1Koniec gry: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." -"ror_progressReport_gameOver_1" "%s1Koniec gry: Ukończono %s2 etap w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." -"ror_progressReport_victory" "%s1ZWYCIĘSTWO: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." -"ror_progressReport_victory_1" "%s1ZWYCIĘSTWO: Ukończono %s2 etap w %s3 na poziomie trudności %s4." -"[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." -"ror_progressReport_load" "Wczytano zapisany postęp: %s1 na etapie %s2 na poziomie trudności %s3." -"[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." -"ror_progressReport_save" "Zapisano postęp: %s1 na etapie %s2 na poziomie trudności %s3." -"[english]ror_totalKills" "%s1A total of %s2 kills within this run." -"ror_totalKills" "%s1Suma %s2 zabójstw podczas tej próby." -"[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." -"ror_diffNotMatch" "Aktualny poziom trudności jest inny od tego w zapisanym postępie. Zmienianie poziomu trudności..." -"[english]ror_loadedInv" "Loaded %s1's inventory." -"ror_loadedInv" "Wczytano ekwipunek gracza %s1" -"[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." -"ror_deleteInv" "%s1 jest nieaktywny. Usuwanie ekwipunku gracza %s1" -"[english]ror_currentCarnage" "%s1Current carnage level: %s2" -"ror_currentCarnage" "%s1Aktualny poziom rozwałki: %s2" -"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." -"ror_outlierAssist" "%s1Asysta odstającego: Otrzymano %s2 losowych przedmiotów aby nadrobić z postępem drużyny." -"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." -"ror_outlierAssistOther" "%s1Asysta odstającego: Graczowi %s2 przyznano %s3 losowych przedmiotów aby nadrobić z postępem drużyny." -"[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." -"ror_bossSpawned" "%s1Na tym etapie pojawił się boss. Ukończenie etapu po pokonaniu bossa zakończy próbę zwycięstwem. Ukończenie etapu bez pokonania bossa będzie kontynuować próbę." -"[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." -"ror_bossSpawnFail" "Bossowi nie udało się odrodzić. Boss spróbuje się odrodzić na następnym etapie." -"[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." -"ror_bossWillSpawn" "Boss pojawi się na następnym etapie." -"[english]ror_invDivider" "%s1===== %s2's Inventory =====" -"ror_invDivider" "%s1===== Ekwipunek gracza %s2 =====" -"[english]ror_noItems" "=== No items to inspect. ===" -"ror_noItems" "=== Brak przedmiotów do inspekcji. ===" -"[english]ror_invItem" "%s1: %s2" -"ror_invItem" "%s1: %s2" -"[english]ror_seeConsole" "See console for full view." -"ror_seeConsole" "Sprawdź konsolę aby uzyskać pełny widok." -"[english]ror_queenObj" "Eliminate all Queens" -"ror_queenObj" "Zlikwiduj wszystkie Królowe" -"[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." -"ror_queenObjDesc" "[Opcjonalne] Klucz Bossa jest wymagany do odrodzenia Bossa na kolejnym etapie. Wyeliminuj wszystkie Królowe, aby zdobyć Klucz Bossa, zanim zaniesiesz go na koniec etapu." -"[english]ror_keyObj" "Escort the Boss Key" -"ror_keyObj" "Eskortuj Klucz Bossa" -"[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." -"ror_keyObjDesc" "[Opcjonalne] Zanieś Klucz Bossa na koniec etapu, aby odrodzić bossa na kolejnym etapie." -"[english]ror_bossObj" "Defeat the Boss" -"ror_bossObj" "Pokonaj Bossa" -"[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." -"ror_bossObjDesc" "[Opcjonalne] Pokonaj Bossa aby zakończyć próbę zwycięstwem." - -"[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." -"ror_itemDesc_white_medkit" "Szansa na upuszczenie Zestawu Medycznego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." -"ror_itemDesc_white_welder" "Wszyscy pobliscy członkowie drużyny zadają +50% więcej obrażeń i zyskują +50% odporności podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." -"ror_itemDesc_white_flares" "Szansa na podpalenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." -"ror_itemDesc_white_laser_mines" "Wybuchnij raz przy otrzymaniu uderzenia. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." -"ror_itemDesc_white_normal_armor" "+10% odporności. Duplikaty przedmiotu zwiększają efekt." -"[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." -"ror_itemDesc_white_buff_grenade" "Zwiększone obrażenia wobec przeciwnikom ponad 90% zdrowia. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." -"ror_itemDesc_white_hornet_barrage" "Użycie przycisku po raz pierwszy powoduje wystrzelenie rakiet. Duplikaty przedmiotu zwiększają ilość rakiet." -"[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." -"ror_itemDesc_white_freeze_grenades" "Szansa na zamrożenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." -"ror_itemDesc_white_stim" "Przy otrzymywaniu obrażeń, leczy 2 sekundy po nie otrzymaniu kolejnego uderzenia. Duplikaty przedmiotu zwiększają otrzymywane leczenie." -"[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." -"ror_itemDesc_white_tesla_trap" "Szansa na ogłuszenia przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." -"ror_itemDesc_white_electrified_armor" "Zmniejsza obrażenia na 1 uderzenie. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają odporność." -"[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." -"ror_itemDesc_white_mines" "Zabici przeciwnicy podpalają pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." -"ror_itemDesc_white_fist" "Zwiększa zadawane przez gracza obrażenia w bliskim zasięgu. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." -"ror_itemDesc_white_grenades" "Szansa na pojawienie się wybuchającego granatu przy trafieniu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." -"ror_itemDesc_white_night_vision" "+10% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają efekt." -"[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." -"ror_itemDesc_white_smart_bomb" "Przy rozpoczęciu etapu, wyposażenie otrzyma dodatkowe użycia. Duplikaty przedmiotu zwiększają liczbę użyć." -"[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." -"ror_itemDesc_white_gas_grenades" "Zapewnia leczenie gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają lecznie." -"[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." -"ror_itemDesc_white_blink" "Daje szansę na zignorowanie otrzymywanych obrażeń. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." -"ror_itemDesc_white_jump_jet" "Zwiększone zadawane obrażenia wobec większych kosmitów. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." -"ror_itemDesc_green_medkit" "+5% Szansy na zadanie obrażeń krytycznych. Leczy przy zadaniu obrażeń krytycznych. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." -"ror_itemDesc_green_welder" "Szansa na upuszczenie działka strażniczego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." -"ror_itemDesc_green_flares" "Zwiększone obrażenia wobec palących się przeciwników. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." -"ror_itemDesc_green_laser_mines" "Natychmiast zabija elitarnych przeciwników którzy są poniżej pewnego stopnia zdrowia. Duplikaty przedmiotu zwiększają stopień." -"[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." -"ror_itemDesc_green_normal_armor" "Zabicie 4 wrogów w ciągu 1 sekundy zapewnia +50% odporności i +80% zadawanych obrażeń. Duplikaty przedmiotu zwiększają czas efektu." -"[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." -"ror_itemDesc_green_buff_grenade" "+5% szansy na obrażenia krytyczne. Obrażenia krytyczne zadają 80% obrażeń pobliskim przeciwnikom. Duplikaty przedmiotu zwiększają liczbę przeciwników." -"[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." -"ror_itemDesc_green_hornet_barrage" "10% szansy na wystrzelenie rakiety przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia rakiety." -"[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." -"ror_itemDesc_green_freeze_grenades" "Podczas zakażenia, mrozi pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." -"ror_itemDesc_green_stim" "50% szansy na uleczenie przy trafieniu. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." -"ror_itemDesc_green_tesla_trap" "10% szansy na ogłuszenie wszystkich przeciwników wokół celu. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." -"ror_itemDesc_green_electrified_armor" "Zadaje obrażenia określonej liczbie pobliskim przeciwnikom przy otrzymywaniu obrażeń. Duplikaty przedmiotu zwiększają zasięg i liczbę przeciwników." -"[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." -"ror_itemDesc_green_mines" "Przy upadku do 25% zdrowia upuszcza granat zapalający który zadaje wysokie obrażenia. Duplikaty przedmiotu zwiększają szybkość odnowienia." -"[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." -"ror_itemDesc_green_fist" "Wysysa zdrowie od pobliskich wrogów. Duplikaty przedmiotu zwiększają liczbę przeciwników." -"[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." -"ror_itemDesc_green_grenades" "Zabici przeciwnicy wybuchają. Duplikaty przedmiotu zwiększają zasięg i obrażenia." -"[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." -"ror_itemDesc_green_night_vision" "Zadawanie obrażeń przeciwnikom którzy są ogłuszeni i podpaleni zostają naznaczeni na śmierć. Naznaczeni przeciwnicy otrzymują 50% więcej CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają czas efektu." -"[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." -"ror_itemDesc_green_smart_bomb" "Szansa na upuszczenia amunicji przy zabiciu. Duplikaty przedmiotu zwiększają szansę." -"[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." -"ror_itemDesc_green_gas_grenades" "Leczy pobliskich członków drużyny podczas hackowania. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." -"ror_itemDesc_green_blink" "Przy upadku do 25% zdrowia zamraża wszystkich pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg i szybkość odnowienia." -"[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." -"ror_itemDesc_green_jump_jet" "Zwiększa zadawane obrażenia poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." -"ror_itemDesc_red_medkit" "Przy upadku do 25% zdrowia leczy 75% maksymalnego zdrowia. Duplikaty przedmiotu zwiększają szybkość odnowienia." -"[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." -"ror_itemDesc_red_welder" "Szansa przy trafieniu na zaczepienie pobliskich przeciwników wokół celu. Duplikaty przedmiotu zwiększają szansę i liczbę przeciwników." -"[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." -"ror_itemDesc_red_flares" "Podpala i ogłusza wszystkich pobliskich przeciwników podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." -"ror_itemDesc_red_laser_mines" "Szansa na zadanie dużych obrażeń na małym obszarze przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia" -"[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." -"ror_itemDesc_red_normal_armor" "Zabójstwa elitarnych przeciwników dają +80% odporności i +100% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają czas efektu." -"[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." -"ror_itemDesc_red_buff_grenade" "Zwiększa obrażenia krytyczne o 100%. Duplikaty przedmiotu zwiększają efekt." -"[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." -"ror_itemDesc_red_hornet_barrage" "Zabicia tworzą rakiety. Duplikaty przedmiotu zwiększaja obrażenia rakiet." -"[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." -"ror_itemDesc_red_freeze_grenades" "Pobliscy zamrożeni przeciwnicy otrzymują obrażenia. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." -"ror_itemDesc_red_stim" "Szansa na upuszczenie Wiązki Leczniczej przy zabiciu. Duplikaty przedmiotu zwiększają zasięg leczenia." -"[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." -"ror_itemDesc_red_tesla_trap" "Ogłusza pobliskich przeciwników co sekundę. Duplikaty przedmiotu zwiększają liczbę przeciwników." -"[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." -"ror_itemDesc_red_electrified_armor" "Otrzymywanie obrażeń aktywuje Elektryczny Pancerz na 5 sekund. Duplikaty przedmiotu zwiększają szybkość odnowenia." -"[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." -"ror_itemDesc_red_mines" "+5% szansy na obrażenia krytyczne. Podpala przeciwników przy trafieniu krytycznym. Podpaleni przeciwnicy wybuchają przy zabiciu. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." -"ror_itemDesc_red_fist" "Wszystkie trafienia wybuchają, zadając 60% CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają zasięg." -"[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." -"ror_itemDesc_red_grenades" "Zabicie 4 wrogów w ciągu 7 sekund powoduje wystrzelenie granatu zadającego duże obrażenia w najbliższego wroga. Duplikaty przedmiotu zwiększają obrażenia." -"[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." -"ror_itemDesc_red_night_vision" "Szansa na ożywienie zabitych wrogów w duchowych sojuszników. Duplikaty przedmiotu zwiększają żywotność ducha." -"[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." -"ror_itemDesc_red_smart_bomb" "Wszystkie rakiety stworzone przez przedmioty pojawiają się dodatkowo 2 razy. Duplikaty przedmiotu zwiększają bonusowe obrażenia do rakiet." -"[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." -"ror_itemDesc_red_gas_grenades" "Leczy każdą sekundę. Zarażenia są natychmiastowo wyleczone przy upadku pod 50% zdrowia. Duplikaty przedmiotu zwiększają leczenie." -"[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." -"ror_itemDesc_red_blink" "Wszystkie losowe efekty są losowane ponownie, aby uzyskać korzystny rezultat. Duplikaty przedmiotu zwiększają losowania." -"[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." -"ror_itemDesc_red_jump_jet" "Trafienie wroga trwale zwiększa obrażenia, które on otrzyma następnym razem. Duplikaty przedmiotu zwiększają obrażenia." -} -} +"lang" +{ +"Language" "polish" +"Tokens" +{ +// replace English with translation language native name and your nickname at the end. +"[english]ror_translationCredit" "English translations by ModdedMarionette." +"ror_translationCredit" "Polskie tłumaczenie autorstwa Sokolov." +"[english]ror_translationVersion" "Translation Version: v1.2" +"ror_translationVersion" "Wersja tłumaczenia: v1.2" + +"[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." +"rd_challenge_desc_ror" "Wyzwanie typu rogueliike w którym wyruszasz w podróż aby pokonać Bossa bez restartu podczas zbierania przydatnych przedmiotów które możesz brać ze sobą pomiędzy poziomami." +"[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" +"ror_mapOnCooldown" "Ta mapa jest aktualnie w trakcie odnowienia. Proszę wybierz inną mapę!" +"[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." +"ror_howToInv" "%s1Wpisz %s2 aby sprawdzić ekwipunek Marine którym właśnie grasz lub obserwujesz." +"[english]ror_itemPickup" "%s1You have picked up %s2: %s3" +"ror_itemPickup" "%s1Podniesiono %s2: %s3" +"[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" +"ror_itemPickupOther" "%s2 został podniesiony przez gracza %s1 ( %s3 )" +"[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." +"ror_newItemCount" "%s1Teraz masz %s2 duplikatów %s3." +"[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." +"ror_newItemCount_1" "%s1Teraz masz %s2 duplikat %s3." +"[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." +"ror_bossKeyDropped" "Klucz Bossa został upuszczony. Zabierz go do końca poziomu aby zespawnić Bossa w następnym poziomie." +"[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." +"ror_bossKilled" "Boss został zlikwidowany. Ukończ poziom aby zakończyć grę zwycięstwem." +"[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." +"ror_everyInvListed" "Ekwipunek każdego marine został wymieniony powyżej. Sprawdź konsolę aby uzyskać pełny widok." +"[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_gameOver" "%s1Koniec gry: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_gameOver_1" "%s1Koniec gry: Ukończono %s2 etap w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." +"ror_progressReport_victory" "%s1ZWYCIĘSTWO: Ukończono %s2 etapów w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." +"ror_progressReport_victory_1" "%s1ZWYCIĘSTWO: Ukończono %s2 etap w %s3 na poziomie trudności %s4." +"[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_load" "Wczytano zapisany postęp: %s1 na etapie %s2 na poziomie trudności %s3." +"[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." +"ror_progressReport_save" "Zapisano postęp: %s1 na etapie %s2 na poziomie trudności %s3." +"[english]ror_totalKills" "%s1A total of %s2 kills within this run." +"ror_totalKills" "%s1Suma %s2 zabójstw podczas tej próby." +"[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." +"ror_diffNotMatch" "Aktualny poziom trudności jest inny od tego w zapisanym postępie. Zmienianie poziomu trudności..." +"[english]ror_loadedInv" "Loaded %s1's inventory." +"ror_loadedInv" "Wczytano ekwipunek gracza %s1" +"[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." +"ror_deleteInv" "%s1 jest nieaktywny. Usuwanie ekwipunku gracza %s1" +"[english]ror_currentCarnage" "%s1Current carnage level: %s2" +"ror_currentCarnage" "%s1Aktualny poziom rozwałki: %s2" +"[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." +"ror_outlierAssist" "%s1Asysta odstającego: Otrzymano %s2 losowych przedmiotów aby nadrobić z postępem drużyny." +"[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." +"ror_outlierAssistOther" "%s1Asysta odstającego: Graczowi %s2 przyznano %s3 losowych przedmiotów aby nadrobić z postępem drużyny." +"[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." +"ror_bossSpawned" "%s1Na tym etapie pojawił się boss. Ukończenie etapu po pokonaniu bossa zakończy próbę zwycięstwem. Ukończenie etapu bez pokonania bossa będzie kontynuować próbę." +"[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." +"ror_bossSpawnFail" "Bossowi nie udało się odrodzić. Boss spróbuje się odrodzić na następnym etapie." +"[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." +"ror_bossWillSpawn" "Boss pojawi się na następnym etapie." +"[english]ror_invDivider" "%s1===== %s2's Inventory =====" +"ror_invDivider" "%s1===== Ekwipunek gracza %s2 =====" +"[english]ror_noItems" "=== No items to inspect. ===" +"ror_noItems" "=== Brak przedmiotów do inspekcji. ===" +"[english]ror_invItem" "%s1: %s2" +"ror_invItem" "%s1: %s2" +"[english]ror_seeConsole" "See console for full view." +"ror_seeConsole" "Sprawdź konsolę aby uzyskać pełny widok." +"[english]ror_queenObj" "Eliminate all Queens" +"ror_queenObj" "Zlikwiduj wszystkie Królowe" +"[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." +"ror_queenObjDesc" "[Opcjonalne] Klucz Bossa jest wymagany do odrodzenia Bossa na kolejnym etapie. Wyeliminuj wszystkie Królowe, aby zdobyć Klucz Bossa, zanim zaniesiesz go na koniec etapu." +"[english]ror_keyObj" "Escort the Boss Key" +"ror_keyObj" "Eskortuj Klucz Bossa" +"[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." +"ror_keyObjDesc" "[Opcjonalne] Zanieś Klucz Bossa na koniec etapu, aby odrodzić bossa na kolejnym etapie." +"[english]ror_bossObj" "Defeat the Boss" +"ror_bossObj" "Pokonaj Bossa" +"[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." +"ror_bossObjDesc" "[Opcjonalne] Pokonaj Bossa aby zakończyć próbę zwycięstwem." + +"[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." +"ror_itemDesc_white_medkit" "Szansa na upuszczenie Zestawu Medycznego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." +"ror_itemDesc_white_welder" "Wszyscy pobliscy członkowie drużyny zadają +50% więcej obrażeń i zyskują +50% odporności podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." +"ror_itemDesc_white_flares" "Szansa na podpalenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." +"ror_itemDesc_white_laser_mines" "Wybuchnij raz przy otrzymaniu uderzenia. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." +"ror_itemDesc_white_normal_armor" "+10% odporności. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." +"ror_itemDesc_white_buff_grenade" "Zwiększone obrażenia wobec przeciwnikom ponad 90% zdrowia. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." +"ror_itemDesc_white_hornet_barrage" "Użycie przycisku po raz pierwszy powoduje wystrzelenie rakiet. Duplikaty przedmiotu zwiększają ilość rakiet." +"[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." +"ror_itemDesc_white_freeze_grenades" "Szansa na zamrożenie przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." +"ror_itemDesc_white_stim" "Przy otrzymywaniu obrażeń, leczy 2 sekundy po nie otrzymaniu kolejnego uderzenia. Duplikaty przedmiotu zwiększają otrzymywane leczenie." +"[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." +"ror_itemDesc_white_tesla_trap" "Szansa na ogłuszenia przeciwnika przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." +"ror_itemDesc_white_electrified_armor" "Zmniejsza obrażenia na 1 uderzenie. Odnawia się gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają odporność." +"[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." +"ror_itemDesc_white_mines" "Zabici przeciwnicy podpalają pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." +"ror_itemDesc_white_fist" "Zwiększa zadawane przez gracza obrażenia w bliskim zasięgu. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." +"ror_itemDesc_white_grenades" "Szansa na pojawienie się wybuchającego granatu przy trafieniu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." +"ror_itemDesc_white_night_vision" "+10% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." +"ror_itemDesc_white_smart_bomb" "Przy rozpoczęciu etapu, wyposażenie otrzyma dodatkowe użycia. Duplikaty przedmiotu zwiększają liczbę użyć." +"[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." +"ror_itemDesc_white_gas_grenades" "Zapewnia leczenie gdy gracz jest poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają lecznie." +"[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." +"ror_itemDesc_white_blink" "Daje szansę na zignorowanie otrzymywanych obrażeń. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." +"ror_itemDesc_white_jump_jet" "Zwiększone zadawane obrażenia wobec większych kosmitów. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." +"ror_itemDesc_green_medkit" "+5% Szansy na zadanie obrażeń krytycznych. Leczy przy zadaniu obrażeń krytycznych. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." +"ror_itemDesc_green_welder" "Szansa na upuszczenie działka strażniczego przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." +"ror_itemDesc_green_flares" "Zwiększone obrażenia wobec palących się przeciwników. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." +"ror_itemDesc_green_laser_mines" "Natychmiast zabija elitarnych przeciwników którzy są poniżej pewnego stopnia zdrowia. Duplikaty przedmiotu zwiększają stopień." +"[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." +"ror_itemDesc_green_normal_armor" "Zabicie 4 wrogów w ciągu 1 sekundy zapewnia +50% odporności i +80% zadawanych obrażeń. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." +"ror_itemDesc_green_buff_grenade" "+5% szansy na obrażenia krytyczne. Obrażenia krytyczne zadają 80% obrażeń pobliskim przeciwnikom. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." +"ror_itemDesc_green_hornet_barrage" "10% szansy na wystrzelenie rakiety przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia rakiety." +"[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." +"ror_itemDesc_green_freeze_grenades" "Podczas zakażenia, mrozi pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." +"ror_itemDesc_green_stim" "50% szansy na uleczenie przy trafieniu. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." +"ror_itemDesc_green_tesla_trap" "10% szansy na ogłuszenie wszystkich przeciwników wokół celu. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." +"ror_itemDesc_green_electrified_armor" "Zadaje obrażenia określonej liczbie pobliskim przeciwnikom przy otrzymywaniu obrażeń. Duplikaty przedmiotu zwiększają zasięg i liczbę przeciwników." +"[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." +"ror_itemDesc_green_mines" "Przy upadku do 25% zdrowia upuszcza granat zapalający który zadaje wysokie obrażenia. Duplikaty przedmiotu zwiększają szybkość odnowienia." +"[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." +"ror_itemDesc_green_fist" "Wysysa zdrowie od pobliskich wrogów. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." +"ror_itemDesc_green_grenades" "Zabici przeciwnicy wybuchają. Duplikaty przedmiotu zwiększają zasięg i obrażenia." +"[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." +"ror_itemDesc_green_night_vision" "Zadawanie obrażeń przeciwnikom którzy są ogłuszeni i podpaleni zostają naznaczeni na śmierć. Naznaczeni przeciwnicy otrzymują 50% więcej CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." +"ror_itemDesc_green_smart_bomb" "Szansa na upuszczenia amunicji przy zabiciu. Duplikaty przedmiotu zwiększają szansę." +"[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." +"ror_itemDesc_green_gas_grenades" "Leczy pobliskich członków drużyny podczas hackowania. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." +"ror_itemDesc_green_blink" "Przy upadku do 25% zdrowia zamraża wszystkich pobliskich przeciwników. Duplikaty przedmiotu zwiększają zasięg i szybkość odnowienia." +"[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." +"ror_itemDesc_green_jump_jet" "Zwiększa zadawane obrażenia poza niebezpieczeństwem. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." +"ror_itemDesc_red_medkit" "Przy upadku do 25% zdrowia leczy 75% maksymalnego zdrowia. Duplikaty przedmiotu zwiększają szybkość odnowienia." +"[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." +"ror_itemDesc_red_welder" "Szansa przy trafieniu na zaczepienie pobliskich przeciwników wokół celu. Duplikaty przedmiotu zwiększają szansę i liczbę przeciwników." +"[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." +"ror_itemDesc_red_flares" "Podpala i ogłusza wszystkich pobliskich przeciwników podczas hackowania. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." +"ror_itemDesc_red_laser_mines" "Szansa na zadanie dużych obrażeń na małym obszarze przy trafieniu. Duplikaty przedmiotu zwiększają obrażenia" +"[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." +"ror_itemDesc_red_normal_armor" "Zabójstwa elitarnych przeciwników dają +80% odporności i +100% szansy na zadanie obrażeń krytycznych. Duplikaty przedmiotu zwiększają czas efektu." +"[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." +"ror_itemDesc_red_buff_grenade" "Zwiększa obrażenia krytyczne o 100%. Duplikaty przedmiotu zwiększają efekt." +"[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." +"ror_itemDesc_red_hornet_barrage" "Zabicia tworzą rakiety. Duplikaty przedmiotu zwiększaja obrażenia rakiet." +"[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." +"ror_itemDesc_red_freeze_grenades" "Pobliscy zamrożeni przeciwnicy otrzymują obrażenia. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." +"ror_itemDesc_red_stim" "Szansa na upuszczenie Wiązki Leczniczej przy zabiciu. Duplikaty przedmiotu zwiększają zasięg leczenia." +"[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." +"ror_itemDesc_red_tesla_trap" "Ogłusza pobliskich przeciwników co sekundę. Duplikaty przedmiotu zwiększają liczbę przeciwników." +"[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." +"ror_itemDesc_red_electrified_armor" "Otrzymywanie obrażeń aktywuje Elektryczny Pancerz na 5 sekund. Duplikaty przedmiotu zwiększają szybkość odnowenia." +"[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." +"ror_itemDesc_red_mines" "+5% szansy na obrażenia krytyczne. Podpala przeciwników przy trafieniu krytycznym. Podpaleni przeciwnicy wybuchają przy zabiciu. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." +"ror_itemDesc_red_fist" "Wszystkie trafienia wybuchają, zadając 60% CAŁKOWITYCH obrażeń. Duplikaty przedmiotu zwiększają zasięg." +"[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." +"ror_itemDesc_red_grenades" "Zabicie 4 wrogów w ciągu 7 sekund powoduje wystrzelenie granatu zadającego duże obrażenia w najbliższego wroga. Duplikaty przedmiotu zwiększają obrażenia." +"[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." +"ror_itemDesc_red_night_vision" "Szansa na ożywienie zabitych wrogów w duchowych sojuszników. Duplikaty przedmiotu zwiększają żywotność ducha." +"[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." +"ror_itemDesc_red_smart_bomb" "Wszystkie rakiety stworzone przez przedmioty pojawiają się dodatkowo 2 razy. Duplikaty przedmiotu zwiększają bonusowe obrażenia do rakiet." +"[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." +"ror_itemDesc_red_gas_grenades" "Leczy każdą sekundę. Zarażenia są natychmiastowo wyleczone przy upadku pod 50% zdrowia. Duplikaty przedmiotu zwiększają leczenie." +"[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." +"ror_itemDesc_red_blink" "Wszystkie losowe efekty są losowane ponownie, aby uzyskać korzystny rezultat. Duplikaty przedmiotu zwiększają losowania." +"[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." +"ror_itemDesc_red_jump_jet" "Trafienie wroga trwale zwiększa obrażenia, które on otrzyma następnym razem. Duplikaty przedmiotu zwiększają obrażenia." +} +} diff --git a/resource/reactivedrop_polish.txt b/resource/reactivedrop_polish.txt index 58fec2bc5..7a749dcf9 100644 --- a/resource/reactivedrop_polish.txt +++ b/resource/reactivedrop_polish.txt @@ -10434,7 +10434,7 @@ "[english]rd_redeem_special_error" "An error occurred while verifying your account. Try again later." "rd_redeem_special_error" "Wystąpił błąd podczas weryfikacji konta. Spróbuj ponownie później." "[english]rd_redeem_special_already" "You have already redeemed these items." -"rd_redeem_special_already" "Te przedmioty zostały już przyznane." +"rd_redeem_special_already" "Te przedmioty zostały już zrealizowane." "[english]rd_redeem_special_unavailable" "These items are not currently available." "rd_redeem_special_unavailable" "Te przedmioty nie są obecnie dostępne." "[english]rd_redeem_special_success" "Success! The items have been added to your inventory." diff --git a/resource/valve_polish.txt b/resource/valve_polish.txt index 931263024..19299e6f8 100644 --- a/resource/valve_polish.txt +++ b/resource/valve_polish.txt @@ -342,7 +342,7 @@ "[english]Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" "Valve_Hint_Command_recall" "%impulse 50% DWUKROTNIE, BY WEZWAĆ DRUŻYNĘ" "[english]Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" -"Valve_Hint_CraneKeys" "%+forward% WYCIĄGNIJ RAMIĘ %+back% COFNIJ RAMIĘ %+moveleft% OBRÓT W LEWO %+moveright% OBRÓT W PRAWO %+attack% PODNIEŚ LUB UPUŚĆ PRZEDMIOT " +"Valve_Hint_CraneKeys" "%+forward% WYCIĄGNIJ RAMIĘ %+back% COFNIJ RAMIĘ %+moveleft% OBRÓT W LEWO %+moveright% OBRÓT W PRAWO %+attack% PODNIEŚ LUB UPUŚĆ PRZEDMIOT" "[english]Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT" "Valve_Hint_BoatKeys" "%+forward% SZYBCIEJ %+back% WOLNIEJ %+moveleft% SKRĘT W LEWO %+moveright% SKRĘT W PRAWO" "[english]Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" @@ -507,7 +507,7 @@ "[english]Valve_Hint_Alt_Weapon_Frag" "%+attack% THROW GRENADE %+attack2% DROP GRENADE" "Valve_Hint_Alt_Weapon_Frag" "%+attack% RZUĆ GRANAT %+attack2% UPUŚĆ GRANAT" "[english]Valve_Hint_Alt_Weapon_Bugbait" "%+attack% THROW PHEROPOD %+attack2% SQUEEZE PHEROPOD" -"Valve_Hint_Alt_Weapon_Bugbait" ""%+attack% RZUĆ PHEROPODA %+attack2% ŚCIŚNIJ PHEROPODA" +"Valve_Hint_Alt_Weapon_Bugbait" "%+attack% RZUĆ PHEROPODA %+attack2% ŚCIŚNIJ PHEROPODA" "[english]Valve_Hint_Alt_Weapon_Physcannon" "%+attack% LAUNCH OBJECT %+attack2% GRAB OBJECT" "Valve_Hint_Alt_Weapon_Physcannon" "%+attack% ODPAL PRZEDMIOT %+attack2% CHWYĆ PRZEDMIOT" From 679f7359efa0a9b03076cc1f47c14de154ead526 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Tue, 10 Sep 2024 13:18:22 +0300 Subject: [PATCH 135/201] Shorten mission prep It should work like this. It means basically "preparation", without the word mission. --- resource/reactivedrop_danish.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_danish.txt b/resource/reactivedrop_danish.txt index 4dd8506f6..55b227f9e 100644 --- a/resource/reactivedrop_danish.txt +++ b/resource/reactivedrop_danish.txt @@ -3227,7 +3227,7 @@ // new briefing "[english]nb_mission_prep" "MISSION PREP" -"nb_mission_prep" "MISSIONSFORBEREDELSE" +"nb_mission_prep" "FORBEREDELSE" "[english]nb_ready" "READY" "nb_ready" "KLAR" "[english]nb_start_mission" "START MISSION" From 15858871516e767cd30b5fe749c586c8c3276793 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Tue, 10 Sep 2024 13:20:15 +0300 Subject: [PATCH 136/201] Update reactivedrop_finnish.txt --- resource/reactivedrop_finnish.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_finnish.txt b/resource/reactivedrop_finnish.txt index f8a723dd7..eb58b9f19 100644 --- a/resource/reactivedrop_finnish.txt +++ b/resource/reactivedrop_finnish.txt @@ -3227,7 +3227,7 @@ // new briefing "[english]nb_mission_prep" "MISSION PREP" -"nb_mission_prep" "TEHTÄVÄÄN VALMISTAUTUMINEN" +"nb_mission_prep" "VALMISTAUTUMINEN" "[english]nb_ready" "READY" "nb_ready" "VALMIS" "[english]nb_start_mission" "START MISSION" From 3528fc5584cbe87b58c08299fb316f375f16e186 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Tue, 10 Sep 2024 22:16:43 +0300 Subject: [PATCH 137/201] Update items_swedish.vdf --- community/inventory_service/items_swedish.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/items_swedish.vdf b/community/inventory_service/items_swedish.vdf index f40be8716..93de8415c 100644 --- a/community/inventory_service/items_swedish.vdf +++ b/community/inventory_service/items_swedish.vdf @@ -276,7 +276,7 @@ "[english]item_unique_medal_mapping_2023_description" "This medal commemorates The Gauntlet: Arctic, the winner of the 2023 mapping competition." "item_unique_medal_mapping_2023_description" "Denna medalj firar minnet av The Gauntlet: Arktis, vinnaren av karttävlingen 2023." "[english]item_unique_medal_mapping_2024_name" "Downed Station (#SpaceStation2024 Winner)" -"item_unique_medal_mapping_2024_name" "Downed Station (#RymdStation2024 Vinnare)" +"item_unique_medal_mapping_2024_name" "Downed Station (#Rymdstation2024 Vinnare)" "[english]item_unique_medal_mapping_2024_description" "This medal commemorates Downed Station, the winner of the 2024 mapping competition." "item_unique_medal_mapping_2024_description" "Denna medalj firar minnet av Downed Station, vinnaren av karttävlingen 2024." From 7bcb1f3a7be76554e0862ada3402b94fbad49b8e Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Wed, 11 Sep 2024 20:58:47 +0900 Subject: [PATCH 138/201] (korean)resource,typo --- achievements/563560_loc_koreana.vdf | 2 +- resource/reactivedrop_koreana.txt | 594 ++++++++++++++-------------- 2 files changed, 298 insertions(+), 298 deletions(-) diff --git a/achievements/563560_loc_koreana.vdf b/achievements/563560_loc_koreana.vdf index 08d8bec38..5de778922 100644 --- a/achievements/563560_loc_koreana.vdf +++ b/achievements/563560_loc_koreana.vdf @@ -374,7 +374,7 @@ "NEW_ACHIEVEMENT_2557_27_NAME" "세계 여행자" "NEW_ACHIEVEMENT_2557_27_DESC" "해병대 학교의 각 구역 (로비 제외) 을 정확히 한 번 방문하십시오." "NEW_ACHIEVEMENT_2557_28_NAME" "시간 낭비 금지" - "NEW_ACHIEVEMENT_2557_28_DESC" "실험실 폐허에서, Muon Gem 보스를 세 번의 공격으로 물리치십시오." + "NEW_ACHIEVEMENT_2557_28_DESC" "실험실 폐허에서, 뮤온 젬 보스를 세 번의 공격으로 물리치십시오." "NEW_ACHIEVEMENT_2557_29_NAME" "쉬운 캠페인: 하락" "NEW_ACHIEVEMENT_2557_29_DESC" "쉬움 난이도 이상에서 하락 작전을 완료하십시오." "NEW_ACHIEVEMENT_2557_30_NAME" "보통 캠페인: 하락" diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 63a08a955..604957492 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -610,15 +610,15 @@ "[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" "rd_objective_chat_message" " 목표 %s1  완료! \n시간: %s2  이전 목표로부터 소요된 시간: %s3\n" "[english]rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" -"rd_points_awarding_message" "%s4%s2 해병이 %s4%s1 점 획득, 합계 점수 = %s4%s3\n" +"rd_points_awarding_message" "%s4%s2 이(가) %s4%s1 점 획득, 합계 점수 = %s4%s3\n" "[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points have been decreased.\n" -"rd_points_reduced_due_to_farming" "최근 이 맵을 플레이해서 획득 점수가 감소했습니다.\n" +"rd_points_reduced_due_to_farming" "최근 이 맵을 플레이하여 획득 점수가 감소했습니다.\n" // %s1 is a player name; %s2, %s3, and %s4 are numbers. "[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" -"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 해병이 해당 임무의 시즌 최고 점수를 %s2 점에서 %s3 점으로 갱신하였습니다. 이번 시즌 총 점수에 +%s4 점이 추가됩니다!\n" +"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 의 현 맵 시즌 최고점 갱신 %s2 → %s3. 시즌 총점에 +%s4.\n" // %s1 is a player name; %s2 and %s3 are numbers. "[english]rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" -"rd_hoiaf_bounty_mission_bonus_claimed" "해당 임무를 완수하여 %s1 해병은 현상금 점수 %s2 점을 획득하였습니다! %s1 해병이 현재 시즌에서 획득한 현상금 점수는 총 %s3 점 입니다.\n" +"rd_hoiaf_bounty_mission_bonus_claimed" "%s1 의 획득 현상금 = %s2. %s1 의 현 시즌 보유 현상금 = %s3.\n" // messages are shown on the mission end screen and require textures for each letter to be created // don't worry about creating the textures--that's done by the person making the build-- @@ -4276,7 +4276,7 @@ "[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." "RD_DIE_IN_MANY_WAYS_DESC" "25가지의 다른 방법으로 죽으십시오." "[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." -"RD_ACC_MUONGEM_KILL_DESC" "실험실 폐허에서, Muon Gem 보스를 세 번의 공격으로 물리치십시오." +"RD_ACC_MUONGEM_KILL_DESC" "실험실 폐허에서, 뮤온 젬 보스를 세 번의 공격으로 물리치십시오." "[english]ASW_Custom_Music_Col_Genre" "Genre" "ASW_Custom_Music_Col_Genre" "장르" @@ -6786,186 +6786,186 @@ "[english]acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." "acc1_1c" "해병대 여러분, 당신들의 손에 큰 책임이 있습니다. 제가 시설을 안내해 드리겠습니다." - "[english]acc1_2_title" "Communication" - "acc1_2_title" "Communication" - "[english]acc1_2a" "Reenable the radiowave transmitter." - "acc1_2a" "Reenable the radiowave transmitter." - - "[english]acc1_3_title" "Cool the Reactor down" - "acc1_3_title" "Cool the Reactor down" - "[english]acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." - "acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." - "[english]acc1_3b" "You should cool it down before it causes a lot of damage." - "acc1_3b" "You should cool it down before it causes a lot of damage." - - "[english]acc1_4_title" "Enable Temperature Regulation" - "acc1_4_title" "Enable Temperature Regulation" - "[english]acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." - "acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." - - "[english]acc1_5_title" "Advance Deeper to Second Floor" - "acc1_5_title" "Advance Deeper to Second Floor" - "[english]acc1_5a" "Get deeper into the facility." - "acc1_5a" "Get deeper into the facility." - "[english]acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." - "acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." - - "[english]acc2_1_title" "Raise Water" - "acc2_1_title" "Raise Water" - "[english]acc2_1a" "Raise the water for turbines." - "acc2_1a" "Raise the water for turbines." - - "[english]acc2_2_title" "Turn on Turbines" - "acc2_2_title" "Turn on Turbines" - "[english]acc2_2a" "Start the turbines to produce electricity on 3rd floor." - "acc2_2a" "Start the turbines to produce electricity on 3rd floor." - - "[english]acc2_3_title" "Turn on Generator" - "acc2_3_title" "Turn on Generator" - "[english]acc2_3a" "Provide power for turbines." - "acc2_3a" "Provide power for turbines." - "[english]acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." - "acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." - - "[english]acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." - "acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." - "[english]acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." - "acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." - - "[english]acc2_5_title" "Turn on the main Reactor" - "acc2_5_title" "Turn on the main Reactor" - "[english]acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." - "acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." - "[english]acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." - "acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." - "[english]acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." - "acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." - "[english]acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." - "acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." - - "[english]acc2_6_title" "Advance Deeper to Third Floor" - "acc2_6_title" "Advance Deeper to Third Floor" - "[english]acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." - "acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." - - "[english]acc3_1_title" "Collect Alien Data" - "acc3_1_title" "Collect Alien Data" - "[english]acc3_1a_title" "Collect Alien Data 0/4" - "acc3_1a_title" "Collect Alien Data 0/4" - "[english]acc3_1b_title" "Collect Alien Data 1/4" - "acc3_1b_title" "Collect Alien Data 1/4" - "[english]acc3_1c_title" "Collect Alien Data 2/4" - "acc3_1c_title" "Collect Alien Data 2/4" - "[english]acc3_1d_title" "Collect Alien Data 3/4" - "acc3_1d_title" "Collect Alien Data 3/4" - "[english]acc3_1e_title" "Collect Alien Data 4/4" - "acc3_1e_title" "Collect Alien Data 4/4" - "[english]acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." - "acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." - "[english]acc3_1b" "Collect their data so we can understand more about these aliens." - "acc3_1b" "Collect their data so we can understand more about these aliens." - - "[english]acc3_2_title" "Upload Data" - "acc3_2_title" "Upload Data" - "[english]acc3_2a" "Send all the alien data you have collected to the government." - "acc3_2a" "Send all the alien data you have collected to the government." - - "[english]acc3_3_title" "Escape" - "acc3_3_title" "Escape" - "[english]acc3_3a" "Advance to the neighbouring facility." - "acc3_3a" "Advance to the neighbouring facility." - - "[english]acc4_1_title" "Report Reactor Status" - "acc4_1_title" "Report Reactor Status" - "[english]acc4_1a" "Send the information about reactor's status to experts." - "acc4_1a" "Send the information about reactor's status to experts." - - "[english]acc4_2_title" "Get into the Main Sewer Tunnel" - "acc4_2_title" "Get into the Main Sewer Tunnel" - "[english]acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." - "acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." - - "[english]acc4_3_title" "Kill the Uber Electrifier" - "acc4_3_title" "Kill the Uber Electrifier" - "[english]acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." - "acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." - - "[english]acc4_4_title" "Power the Elevator" - "acc4_4_title" "Power the Elevator" - "[english]acc4_4a" "Find a way to power the elevator which will take you to the surface." - "acc4_4a" "Find a way to power the elevator which will take you to the surface." - - "[english]acc4_5_title" "Advance Further" - "acc4_5_title" "Advance Further" - "[english]acc4_5a" "Ascend to the surface via the elevator." - "acc4_5a" "Ascend to the surface via the elevator." - - "[english]acc5_1_title" "Fix Wiring" - "acc5_1_title" "Fix Wiring" - "[english]acc5_1a_title" "Fix Wiring 0/3" - "acc5_1a_title" "Fix Wiring 0/3" - "[english]acc5_1b_title" "Fix Wiring 1/3" - "acc5_1b_title" "Fix Wiring 1/3" - "[english]acc5_1c_title" "Fix Wiring 2/3" - "acc5_1c_title" "Fix Wiring 2/3" - "[english]acc5_1d_title" "Fix Wiring 3/3" - "acc5_1d_title" "Fix Wiring 3/3" - "[english]acc5_1a" "Fix the Wiring." - "acc5_1a" "Fix the Wiring." - - "[english]acc5_2a" "Eliminate the egg infestation." - "acc5_2a" "Eliminate the egg infestation." - - "[english]acc5_3a" "Eliminate the biomass infestation." - "acc5_3a" "Eliminate the biomass infestation." - - "[english]acc5_4_title" "Escape" - "acc5_4_title" "Escape" - "[english]acc5_4a" "Continue on your path through the facility." - "acc5_4a" "Continue on your path through the facility." - - "[english]acc6_1_title" "Collect Samples" - "acc6_1_title" "Collect Samples" - "[english]acc6_1a_title" "Collect Samples 0/3" - "acc6_1a_title" "Collect Samples 0/3" - "[english]acc6_1b_title" "Collect Samples 1/3" - "acc6_1b_title" "Collect Samples 1/3" - "[english]acc6_1c_title" "Collect Samples 2/3" - "acc6_1c_title" "Collect Samples 2/3" - "[english]acc6_1d_title" "Collect Samples 3/3" - "acc6_1d_title" "Collect Samples 3/3" - "[english]acc6_1a" "Collect a few samples of the Muon Gem." - "acc6_1a" "Collect a few samples of the Muon Gem." - - "[english]acc6_2_title" "Destroy the Muon Gem" - "acc6_2_title" "Destroy the Muon Gem" - "[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." - "acc6_2a" "Press the console buttons as fast as you can to deal the most damage." - - "[english]acc6_3_title" "A Call for Help" - "acc6_3_title" "A Call for Help" - "[english]acc6_3a" "Contact the railway." - "acc6_3a" "Contact the railway." - - "[english]acc_no_power" "No Power" - "acc_no_power" "No Power" - "[english]acc_exception_00a" "Exception 0x00A" - "acc_exception_00a" "Exception 0x00A" - "[english]acc_samples" "Collect All Samples" - "acc_samples" "Collect All Samples" - "[english]acc_alien_data" "Collect All Alien Data" - "acc_alien_data" "Collect All Alien Data" - "[english]acc_water_level" "Raise the Water Level" - "acc_water_level" "Raise the Water Level" - "[english]acc_exception_0x0a" "Exception 0x0A" - "acc_exception_0x0a" "Exception 0x0A" - "[english]acc_need_all_marines" "Need All Marines" - "acc_need_all_marines" "Need All Marines" - "[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" - "acc_error_readcolor" "#Error.ReadColor(255 0 0)" - - "[english]asw_boss_title_muon_gem" "Muon Gem" - "asw_boss_title_muon_gem" "Muon Gem" +"[english]acc1_2_title" "Communication" +"acc1_2_title" "통신" +"[english]acc1_2a" "Reenable the radiowave transmitter." +"acc1_2a" "전파 송신기를 다시 활성화하십시오." + +"[english]acc1_3_title" "Cool the Reactor down" +"acc1_3_title" "반응로를 식혀야 합니다." +"[english]acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." +"acc1_3a" "2등 구역 메인 원자로가 정지된 이후 1등 구역 2차 반응로가 미쳐가고 있습니다." +"[english]acc1_3b" "You should cool it down before it causes a lot of damage." +"acc1_3b" "피해가 누적되기 전에 식혀야 합니다." + +"[english]acc1_4_title" "Enable Temperature Regulation" +"acc1_4_title" "온도 조절기를 활성화하십시오." +"[english]acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." +"acc1_4a" "온도 조절기를 활성화하여 원자로가 다시 과열되는 것을 방지하십시오." + +"[english]acc1_5_title" "Advance Deeper to Second Floor" +"acc1_5_title" "다음 구역으로 가십시오." +"[english]acc1_5a" "Get deeper into the facility." +"acc1_5a" "시설 깊숙이 들어가십시오." +"[english]acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." +"acc1_5b" "다음 작업은 2 구역 전력 섹터의 메인 반응로를 작동시키는는 것입니다" + +"[english]acc2_1_title" "Raise Water" +"acc2_1_title" "물을 채우십시오." +"[english]acc2_1a" "Raise the water for turbines." +"acc2_1a" "터빈을 가동시키기 위해선 물을 채워야 합니다." + +"[english]acc2_2_title" "Turn on Turbines" +"acc2_2_title" "터빈을 가동히십시오." +"[english]acc2_2a" "Start the turbines to produce electricity on 3rd floor." +"acc2_2a" "3등 구역에서 전기를 생산하기 위해선 터빈을 가동해야 합니다." + +"[english]acc2_3_title" "Turn on Generator" +"acc2_3_title" "발전기를 가동하십시오." +"[english]acc2_3a" "Provide power for turbines." +"acc2_3a" "터빈에 전력을 공급해야 합니다." +"[english]acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." +"acc2_3b" "터빈을 먼저 작동시키면 1등 구역에 있는 반응로의 전원이 켜집니다." + +"[english]acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." +"acc2_4a" "문어충은 통풍구 시스템을 기어다니며 기생충과 함께 알을 낳았습니다." +"[english]acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." +"acc2_4b" "이 구역에 있는 모든 알을 제거하십시오. 시설 깊숙한 곳에 더 많은 알이 있을 것으로 예상됩니다." + +"[english]acc2_5_title" "Turn on the main Reactor" +"acc2_5_title" "메인 반응로를 가동하십시오." +"[english]acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." +"acc2_5a" "이 반응로는 뜨거운 공기를 계속 공급하여 4 구역의 해충이 번식하는 것을 막기 때문에 계속 작동하는 것이 중요합니다." +"[english]acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." +"acc2_5b" "이 반응로는 온도의 불안정성으로 인해 폐쇄되었습니다." +"[english]acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." +"acc2_5c" "이러한 불안정성은 전력 부문 엔지니어들에게 경고를 보냈고 그들은 이를 중단해야 했습니다." +"[english]acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." +"acc2_5d" "그 이후로 해충이 늘어나고 말았습니다. 반응로를 작동시켜 다음 단계의 무리와 맞서 싸울 수 있도록 해야 합니다." + +"[english]acc2_6_title" "Advance Deeper to Third Floor" +"acc2_6_title" "3 구역으로 이동하십시오." +"[english]acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." +"acc2_6a" "3등 구역 혹은 연구소라고도 불립니다. 그 곳에서 모든 것이 시작되었습니다." + +"[english]acc3_1_title" "Collect Alien Data" +"acc3_1_title" "외계 무리 데이터를 수집하십시오." +"[english]acc3_1a_title" "Collect Alien Data 0/4" +"acc3_1a_title" "데이터 수집 0/4" +"[english]acc3_1b_title" "Collect Alien Data 1/4" +"acc3_1b_title" "데이터 수집 1/4" +"[english]acc3_1c_title" "Collect Alien Data 2/4" +"acc3_1c_title" "데이터 수집 2/4" +"[english]acc3_1d_title" "Collect Alien Data 3/4" +"acc3_1d_title" "데이터 수집 3/4" +"[english]acc3_1e_title" "Collect Alien Data 4/4" +"acc3_1e_title" "데이터 수집 4/4" +"[english]acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." +"acc3_1a" "앰버 연구원들은 다양한 표본으로 실험한 것에 대한 데이터를 수집해 왔습니다." +"[english]acc3_1b" "Collect their data so we can understand more about these aliens." +"acc3_1b" "외계 무리에 대해 더 많이 이해할 수 있도록 데이터를 수집해야 합니다." + +"[english]acc3_2_title" "Upload Data" +"acc3_2_title" "데이터를 업로드하십시오." +"[english]acc3_2a" "Send all the alien data you have collected to the government." +"acc3_2a" "수집한 모든 외계 무리 데이터를 정부에 전송해야 합니다." + +"[english]acc3_3_title" "Escape" +"acc3_3_title" "탈출하십시오." +"[english]acc3_3a" "Advance to the neighbouring facility." +"acc3_3a" "인근 시설로 이동하십시오." + +"[english]acc4_1_title" "Report Reactor Status" +"acc4_1_title" "반응로 상태를 보고하십시오." +"[english]acc4_1a" "Send the information about reactor's status to experts." +"acc4_1a" "반응로 상태에 대한 정보를 전문가에게 보내야 합니다." + +"[english]acc4_2_title" "Get into the Main Sewer Tunnel" +"acc4_2_title" "메인 하수도 터널에 진입하십시오." +"[english]acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." +"acc4_2a" "직원들의 시체가 버려진 하수구 터널을 찾으십시오." + +"[english]acc4_3_title" "Kill the Uber Electrifier" +"acc4_3_title" "우버 전기드론을 죽이십시오." +"[english]acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." +"acc4_3a" "전기드론을 죽여 발전기가 꺼지지 않도록 하십시오." + +"[english]acc4_4_title" "Power the Elevator" +"acc4_4_title" "승강기의 전원을 켜십시오." +"[english]acc4_4a" "Find a way to power the elevator which will take you to the surface." +"acc4_4a" "엘리베이터에 동력을 공급하여 지상으로 올라가십시오." + +"[english]acc4_5_title" "Advance Further" +"acc4_5_title" "더 나아가십시오." +"[english]acc4_5a" "Ascend to the surface via the elevator." +"acc4_5a" "엘리베이터를 통해 지상 위로 올라가십시오." + +"[english]acc5_1_title" "Fix Wiring" +"acc5_1_title" "배선을 수리하십시오." +"[english]acc5_1a_title" "Fix Wiring 0/3" +"acc5_1a_title" "배선 수리 0/3" +"[english]acc5_1b_title" "Fix Wiring 1/3" +"acc5_1b_title" "배선 수리 1/3" +"[english]acc5_1c_title" "Fix Wiring 2/3" +"acc5_1c_title" "배선 수리 2/3" +"[english]acc5_1d_title" "Fix Wiring 3/3" +"acc5_1d_title" "배선 수리 3/3" +"[english]acc5_1a" "Fix the Wiring." +"acc5_1a" "배선을 수리하십시오." + +"[english]acc5_2a" "Eliminate the egg infestation." +"acc5_2a" "기생충 알들을 제거하십시오." + +"[english]acc5_3a" "Eliminate the biomass infestation." +"acc5_3a" "유기 구조체를 제거하십시오." + +"[english]acc5_4_title" "Escape" +"acc5_4_title" "탈출하십시오." +"[english]acc5_4a" "Continue on your path through the facility." +"acc5_4a" "길을 따라 다음 시설로 이동하십시오." + +"[english]acc6_1_title" "Collect Samples" +"acc6_1_title" "샘플을 수집하십시오." +"[english]acc6_1a_title" "Collect Samples 0/3" +"acc6_1a_title" "샘플 수집 0/3" +"[english]acc6_1b_title" "Collect Samples 1/3" +"acc6_1b_title" "샘플 수집 1/3" +"[english]acc6_1c_title" "Collect Samples 2/3" +"acc6_1c_title" "샘플 수집 2/3" +"[english]acc6_1d_title" "Collect Samples 3/3" +"acc6_1d_title" "샘플 수집 3/3" +"[english]acc6_1a" "Collect a few samples of the Muon Gem." +"acc6_1a" "뮤온 젬 샘플을 모두 수집하여야 합니다." + +"[english]acc6_2_title" "Destroy the Muon Gem" +"acc6_2_title" "뮤온 젬을 파괴하십시오." +"[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." +"acc6_2a" "게이지가 줄어들기 전 버튼을 빠르게 누르면 큰 피해를 입힐 수 있습니다." + +"[english]acc6_3_title" "A Call for Help" +"acc6_3_title" "도움을 요청하십시오." +"[english]acc6_3a" "Contact the railway." +"acc6_3a" "철로에서 접촉하십시오." + +"[english]acc_no_power" "No Power" +"acc_no_power" "동력이 없습니다." +"[english]acc_exception_00a" "Exception 0x00A" +"acc_exception_00a" "예외사항 0x00A" +"[english]acc_samples" "Collect All Samples" +"acc_samples" "모든 샘플을 수집하십시오." +"[english]acc_alien_data" "Collect All Alien Data" +"acc_alien_data" "모든 외계 무리 데이터를 수집하십시오." +"[english]acc_water_level" "Raise the Water Level" +"acc_water_level" "수위를 높이십시오." +"[english]acc_exception_0x0a" "Exception 0x0A" +"acc_exception_0x0a" "예외사항 0x0A" +"[english]acc_need_all_marines" "Need All Marines" +"acc_need_all_marines" "모든 해병이 필요합니다." +"[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" +"acc_error_readcolor" "#오류.읽기 색상(255 0 0)" + +"[english]asw_boss_title_muon_gem" "Muon Gem" +"asw_boss_title_muon_gem" "뮤온 젬" // Reduction strings "[english]red1_1_title" "Go to the Docking Office" @@ -7112,9 +7112,9 @@ "red5_6b_title" "다음 미션의 출발 지점은 다리 위일 것입니다." "[english]red5_gametext_1" "R E D U C T I O N" -"red5_gametext_1" "R E D U C T I O N" +"red5_gametext_1" "하 락" "[english]red5_gametext_2" "Campaign Design by Tim Carter" -"red5_gametext_2" "캠페인 제작 by Tim Carter" +"red5_gametext_2" "캠페인 제작 Tim Carter" "[english]red5_panel_skip_cutscene" "Skip Cutscene" "red5_panel_skip_cutscene" "컷신 넘기기" "[english]red5_voted_skip_yes" "You have voted to skip the cutscene" @@ -7194,20 +7194,20 @@ "[english]asw_buy_cmp" "Buy Currency Multiplier" "asw_buy_cmp" "통화 획득률 증가 구매" - // Operation Cleansweep strings - "[english]ocs_storagefacility_1_title" "Gain access to the storage facility." - "ocs_storagefacility_1_title" "Gain access to the storage facility." - "[english]ocs_storagefacility_1a" "The main entrance to the landing bay area is overrun with infestation. Use the 'back door' to gain access to the storage facility, that leads to the landing bays." - "ocs_storagefacility_1a" "The main entrance to the landing bay area is overrun with infestation. Use the 'back door' to gain access to the storage facility, that leads to the landing bays." - "[english]ocs_storagefacility_2_title" "Enter the landing bay area" - "ocs_storagefacility_2_title" "Enter the landing bay area" - "[english]ocs_storagefacility_2a" "Locate the landing bay area and escape." - "ocs_storagefacility_2a" "Locate the landing bay area and escape." - - "[english]ocs_landingbay7_1_title" "Infiltrate landing bay 7" - "ocs_landingbay7_1_title" "Infiltrate landing bay 7" - "[english]ocs_landingbay7_1a" "Gain entrance to landing bay 7" - "ocs_landingbay7_1a" "Gain entrance to landing bay 7" +// Operation Cleansweep strings +"[english]ocs_storagefacility_1_title" "Gain access to the storage facility." +"ocs_storagefacility_1_title" "보관 시설에 접근하십시오." +"[english]ocs_storagefacility_1a" "The main entrance to the landing bay area is overrun with infestation. Use the 'back door' to gain access to the storage facility, that leads to the landing bays." +"ocs_storagefacility_1a" "착륙장의 정문은 무리로 가득 차 있습니다. '뒷문'을 사용하여 착륙장으로 이어지는 보관 시설에 접근하세요." +"[english]ocs_storagefacility_2_title" "Enter the landing bay area" +"ocs_storagefacility_2_title" "착륙장에 들어가십시오." +"[english]ocs_storagefacility_2a" "Locate the landing bay area and escape." +"ocs_storagefacility_2a" "착륙장을 찾아 탈출하십시오.." + +"[english]ocs_landingbay7_1_title" "Infiltrate landing bay 7" +"ocs_landingbay7_1_title" "7번 착륙장에 침투하십시오." +"[english]ocs_landingbay7_1a" "Gain entrance to landing bay 7" +"ocs_landingbay7_1a" "7번 착륙장에 접근하십시오" "[english]ocs_landingbay7_2a" "Destroy 10 swarm eggs" "ocs_landingbay7_2a" "10 개의 알을 파괴하십시오." @@ -7625,7 +7625,7 @@ "[english]rd_campaign_name_rd_accident32" "Accident 32" "rd_campaign_name_rd_accident32" "사고 32" "[english]rd_campaign_desc_rd_accident32" "Your crew is set out to investigate the accident and defuse the chemical bomb which is the Muon Gem before its too late." -"rd_campaign_desc_rd_accident32" "당신의 선원들은 사고를 조사하고 너무 늦기 전에 화학 폭탄인 Muon Gem을 제거하기 위해 출발합니다." +"rd_campaign_desc_rd_accident32" "당신의 선원들은 사고를 조사하고 너무 늦기 전에 화학 폭탄인 뮤온 젬을 제거하기 위해 출발합니다." "[english]rd_campaign_name_rd_adanaxis" "Adanaxis" "rd_campaign_name_rd_adanaxis" "단축" // TODO @@ -7929,7 +7929,7 @@ "[english]rd_mission_loc_rd-acc6_labruins" "Lab Ruins" "rd_mission_loc_rd-acc6_labruins" "실험실 폐허" "[english]rd_mission_desc_rd-acc6_labruins" "The heart of swarm. Contains a recently discovered Muon Gem which has been labelled as a chemical weapon." -"rd_mission_desc_rd-acc6_labruins" "이곳이 무리의 심장부입니다. 최근에 발견되어 화학무기로 분류된 Muon Gem 이 있습니다." +"rd_mission_desc_rd-acc6_labruins" "이곳이 무리의 심장부입니다. 최근에 발견되어 화학무기로 분류된 뮤온 젬이 있습니다." "[english]rd_mission_brief_rd-acc6_labruins" "" "rd_mission_brief_rd-acc6_labruins" "" "[english]rd_mission_title_rd-acc_complex" "AMBER Complex" @@ -9073,7 +9073,7 @@ "[english]rd_demo_auto_setting_name" "Automatically record missions" "rd_demo_auto_setting_name" "임무 자동 녹화" "[english]rd_demo_auto_setting_-1" "Yes (do not delete)" -"rd_demo_auto_setting_-1" "예 (삭제 하지 마세요)" +"rd_demo_auto_setting_-1" "예 (삭제 되지 않음)" "[english]rd_demo_auto_setting_0" "No" "rd_demo_auto_setting_0" "아니오" "[english]rd_demo_auto_setting_10" "Yes (keep last 10)" @@ -9825,99 +9825,99 @@ "[english]rd_option_suffix_milliseconds" " ms" "rd_option_suffix_milliseconds" " ms" - "[english]rd_video_level_low" "Low" - "rd_video_level_low" "Low" - "[english]rd_video_level_medium" "Medium" - "rd_video_level_medium" "Medium" - "[english]rd_video_level_high" "High" - "rd_video_level_high" "High" - "[english]rd_video_level_ultra" "Ultra" - "rd_video_level_ultra" "Ultra" - "[english]rd_video_effect_disabled" "Disabled" - "rd_video_effect_disabled" "Disabled" - // Used for the Alien Shadows setting. - "[english]rd_video_effect_flashlight_only" "Flashlight Only" - "rd_video_effect_flashlight_only" "Flashlight Only" - "[english]rd_video_effect_enabled" "Enabled" - "rd_video_effect_enabled" "Enabled" - // Faster <-> Higher Quality spectrum markers for graphics settings - "[english]rd_video_faster" "Faster" - "rd_video_faster" "Faster" - "[english]rd_video_higher_quality" "Higher Quality" - "rd_video_higher_quality" "Higher Quality" - // This is used for the game's pixel size on the monitor, regardless of whether it's full-screen. - "[english]rd_video_screen_resolution" "Screen Resolution" - "rd_video_screen_resolution" "Screen Resolution" - "[english]rd_video_display_mode" "Display Mode" - "rd_video_display_mode" "Display Mode" - "[english]rd_video_display_mode_fullscreen" "Exclusive Full Screen" - "rd_video_display_mode_fullscreen" "Exclusive Full Screen" - "[english]rd_video_display_mode_fullscreen_hint" "Takes full control of the monitor. Allows you to play the game full-screen at a resolution different than what your desktop is set to. May cause problems when switching applications on some machines." - "rd_video_display_mode_fullscreen_hint" "Takes full control of the monitor. Allows you to play the game full-screen at a resolution different than what your desktop is set to. May cause problems when switching applications on some machines." - "[english]rd_video_display_mode_noborder" "Borderless Window" - "rd_video_display_mode_noborder" "Borderless Window" - "[english]rd_video_display_mode_noborder_hint" "Sometimes called \"desktop friendly full screen\". Allows you to switch applications more easily while still covering the entire monitor. Can be set to a smaller resolution than your monitor." - "rd_video_display_mode_noborder_hint" "Sometimes called \"desktop friendly full screen\". Allows you to switch applications more easily while still covering the entire monitor. Can be set to a smaller resolution than your monitor." - "[english]rd_video_display_mode_windowed" "Window" - "rd_video_display_mode_windowed" "Window" - "[english]rd_video_display_mode_windowed_hint" "Standard operating system window with a title bar. Can be moved and resized. Resizing may cause issues." - "rd_video_display_mode_windowed_hint" "Standard operating system window with a title bar. Can be moved and resized. Resizing may cause issues." - "[english]rd_video_screen_brightness" "Screen Brightness" - "rd_video_screen_brightness" "Screen Brightness" - "[english]rd_video_screen_brightness_hint" "Only works in Exclusive Full Screen mode." - "rd_video_screen_brightness_hint" "Only works in Exclusive Full Screen mode." - "[english]rd_video_rendering_pipeline" "Rendering Pipeline" - "rd_video_rendering_pipeline" "Rendering Pipeline" - "[english]rd_video_rendering_pipeline_single" "Single-Threaded (Compatibility)" - "rd_video_rendering_pipeline_single" "Single-Threaded (Compatibility)" - "[english]rd_video_rendering_pipeline_multi" "Multi-Threaded (Fastest)" - "rd_video_rendering_pipeline_multi" "Multi-Threaded (Fastest)" - "[english]rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware." - "rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware." - "[english]rd_video_vsync" "V-Sync" - "rd_video_vsync" "V-Sync" - "[english]rd_video_vsync_single" "Unsynchronized" - "rd_video_vsync_single" "Unsynchronized" - "[english]rd_video_vsync_single_hint" "Render frames as fast as possible, limited to your monitor's refresh rate. May cause screen tearing on some graphics set-ups." - "rd_video_vsync_single_hint" "Render frames as fast as possible, limited to your monitor's refresh rate. May cause screen tearing on some graphics set-ups." - "[english]rd_video_vsync_double" "Double Buffering" - "rd_video_vsync_double" "Double Buffering" - "[english]rd_video_vsync_double_hint" "Synchronizes frame rate with your monitor's ability to display frames. May reduce frame rate if your computer cannot render frames fast enough." - "rd_video_vsync_double_hint" "Synchronizes frame rate with your monitor's ability to display frames. May reduce frame rate if your computer cannot render frames fast enough." - "[english]rd_video_vsync_triple" "Triple Buffering" - "rd_video_vsync_triple" "Triple Buffering" - "[english]rd_video_vsync_triple_hint" "Smooth out frame rate by rendering two frames ahead. Slightly increases input latency." - "rd_video_vsync_triple_hint" "Smooth out frame rate by rendering two frames ahead. Slightly increases input latency." - "[english]rd_video_effect_detail" "Effect Detail" - "rd_video_effect_detail" "Effect Detail" - "[english]rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation." - "rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation." - "[english]rd_video_shader_detail" "Shader Detail" - "rd_video_shader_detail" "Shader Detail" - "[english]rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes." - "rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes." - "[english]rd_video_texture_detail" "Texture Detail" - "rd_video_texture_detail" "Texture Detail" - "[english]rd_video_texture_detail_hint" "Affected by GPU (graphics card) memory capacity and speed. Affects sharpness of textures." - "rd_video_texture_detail_hint" "Affected by GPU (graphics card) memory capacity and speed. Affects sharpness of textures." - "[english]rd_video_anti_aliasing" "Anti-Aliasing" - "rd_video_anti_aliasing" "Anti-Aliasing" - "[english]rd_video_anti_aliasing_hint" "Smooths out jagged edges on objects. Available options depend on your graphics card." - "rd_video_anti_aliasing_hint" "Smooths out jagged edges on objects. Available options depend on your graphics card." - "[english]rd_video_filtering" "Texture Filtering" - "rd_video_filtering" "Texture Filtering" - "[english]rd_video_filtering_hint" "Higher quality filtering makes textures viewed from a shallow angle or from far away clearer." - "rd_video_filtering_hint" "Higher quality filtering makes textures viewed from a shallow angle or from far away clearer." - "[english]rd_video_film_grain" "Film Grain" - "rd_video_film_grain" "Film Grain" - "[english]rd_video_film_grain_hint" "Adds a simulated film grain (fuzziness) effect to the screen, controlled by the mission.\nIt is recommended to disable this if you are recording gameplay as it can negatively affect video encoding." - "rd_video_film_grain_hint" "Adds a simulated film grain (fuzziness) effect to the screen, controlled by the mission.\nIt is recommended to disable this if you are recording gameplay as it can negatively affect video encoding." - "[english]rd_video_local_contrast" "Local Contrast" - "rd_video_local_contrast" "Local Contrast" - "[english]rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." - "rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." - "[english]rd_video_depth_blur" "Depth Blur" - "rd_video_depth_blur" "Depth Blur" +"[english]rd_video_level_low" "Low" +"rd_video_level_low" "낮음" +"[english]rd_video_level_medium" "Medium" +"rd_video_level_medium" "중간" +"[english]rd_video_level_high" "High" +"rd_video_level_high" "높음" +"[english]rd_video_level_ultra" "Ultra" +"rd_video_level_ultra" "최고" +"[english]rd_video_effect_disabled" "Disabled" +"rd_video_effect_disabled" "비활성" +// Used for the Alien Shadows setting. +"[english]rd_video_effect_flashlight_only" "Flashlight Only" +"rd_video_effect_flashlight_only" "손전등만" +"[english]rd_video_effect_enabled" "Enabled" +"rd_video_effect_enabled" "활성" +// Faster <-> Higher Quality spectrum markers for graphics settings +"[english]rd_video_faster" "Faster" +"rd_video_faster" "빠르게" +"[english]rd_video_higher_quality" "Higher Quality" +"rd_video_higher_quality" "고품질" +// This is used for the game's pixel size on the monitor, regardless of whether it's full-screen. +"[english]rd_video_screen_resolution" "Screen Resolution" +"rd_video_screen_resolution" "화면 해상도" +"[english]rd_video_display_mode" "Display Mode" +"rd_video_display_mode" "화면 설정" +"[english]rd_video_display_mode_fullscreen" "Exclusive Full Screen" +"rd_video_display_mode_fullscreen" "전체 화면 모드" +"[english]rd_video_display_mode_fullscreen_hint" "Takes full control of the monitor. Allows you to play the game full-screen at a resolution different than what your desktop is set to. May cause problems when switching applications on some machines." +"rd_video_display_mode_fullscreen_hint" "모니터를 완전히 제어합니다. 데스크톱 설정과 다른 해상도로 게임을 전체 화면으로 플레이할 수 있습니다. 일부 컴퓨터에서 애플리케이션을 전환할 때 문제가 발생할 수 있습니다." +"[english]rd_video_display_mode_noborder" "Borderless Window" +"rd_video_display_mode_noborder" "테두리 없는 창모드" +"[english]rd_video_display_mode_noborder_hint" "Sometimes called \"desktop friendly full screen\". Allows you to switch applications more easily while still covering the entire monitor. Can be set to a smaller resolution than your monitor." +"rd_video_display_mode_noborder_hint" "때때로 \"데스크톱 친화적 전체 화면\"이라고도 불립니다. 전체 화면을 덮으면서도 애플리케이션을 더 쉽게 전환할 수 있습니다. 모니터보다 더 작은 해상도로 설정할 수 있습니다." +"[english]rd_video_display_mode_windowed" "Window" +"rd_video_display_mode_windowed" "창모드" +"[english]rd_video_display_mode_windowed_hint" "Standard operating system window with a title bar. Can be moved and resized. Resizing may cause issues." +"rd_video_display_mode_windowed_hint" "제목 표시줄이 있는 표준 운영 체제 창입니다. 이동 및 크기 조정 등이 가능하며 크기 조정으로 인해 문제가 발생할 수 있습니다." +"[english]rd_video_screen_brightness" "Screen Brightness" +"rd_video_screen_brightness" "화면 밝기" +"[english]rd_video_screen_brightness_hint" "Only works in Exclusive Full Screen mode." +"rd_video_screen_brightness_hint" "오직 전체 화면 모드에서만 작동합니다." +"[english]rd_video_rendering_pipeline" "Rendering Pipeline" +"rd_video_rendering_pipeline" "렌더링 파이프라인" +"[english]rd_video_rendering_pipeline_single" "Single-Threaded (Compatibility)" +"rd_video_rendering_pipeline_single" "싱글스레드 (최적화)" +"[english]rd_video_rendering_pipeline_multi" "Multi-Threaded (Fastest)" +"rd_video_rendering_pipeline_multi" "멀티스레드 (가장 빠르게)" +"[english]rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware." +"rd_video_rendering_pipeline_hint" "그래픽 품질에 영향을 미치지 않습니다. 하드웨어에 문제가 발생하지 않는 한 멀티스레드 렌더링을 사용하는 것이 좋습니다." +"[english]rd_video_vsync" "V-Sync" +"rd_video_vsync" "수직동기화" +"[english]rd_video_vsync_single" "Unsynchronized" +"rd_video_vsync_single" "끄기" +"[english]rd_video_vsync_single_hint" "Render frames as fast as possible, limited to your monitor's refresh rate. May cause screen tearing on some graphics set-ups." +"rd_video_vsync_single_hint" "모니터의 재생률을 제한하여 프레임을 최대한 빨리 렌더링합니다. 일부 그래픽 설정에서 화면 찢어짐이 발생할 수 있습니다." +"[english]rd_video_vsync_double" "Double Buffering" +"rd_video_vsync_double" "이중 버퍼링" +"[english]rd_video_vsync_double_hint" "Synchronizes frame rate with your monitor's ability to display frames. May reduce frame rate if your computer cannot render frames fast enough." +"rd_video_vsync_double_hint" "프레임 속도를 모니터의 프레임 표시 기능과 동기화합니다. 컴퓨터가 프레임을 충분히 빠르게 렌더링하지 못하면 프레임 속도가 저하될 수 있습니다." +"[english]rd_video_vsync_triple" "Triple Buffering" +"rd_video_vsync_triple" "삼중 버퍼링" +"[english]rd_video_vsync_triple_hint" "Smooth out frame rate by rendering two frames ahead. Slightly increases input latency." +"rd_video_vsync_triple_hint" "두 프레임을 미리 렌더링하여 프레임 속도를 부드럽게 만듭니다. 지연 시간을 약간 늘립니다." +"[english]rd_video_effect_detail" "Effect Detail" +"rd_video_effect_detail" "이펙트 디테일" +"[english]rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation." +"rd_video_effect_detail_hint" "CPU(프로세서) 성능의 영향을 받습니다. 충격 효과, 물리학 제어 파편 애니메이션 및 추락 효과에 영향을 미칩니다." +"[english]rd_video_shader_detail" "Shader Detail" +"rd_video_shader_detail" "쉐이더 디테일" +"[english]rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes." +"rd_video_shader_detail_hint" "GPU(그래픽 카드) 성능의 영향을 받습니다. 조명 및 재료 디테일, 안개, 얼룩, 총알 구멍에 영향을 미칩니다." +"[english]rd_video_texture_detail" "Texture Detail" +"rd_video_texture_detail" "텍스쳐 디테일" +"[english]rd_video_texture_detail_hint" "Affected by GPU (graphics card) memory capacity and speed. Affects sharpness of textures." +"rd_video_texture_detail_hint" "GPU(그래픽 카드) 메모리 용량과 속도의 영향을 받습니다. 텍스처의 선명도에 영향을 미칩니다." +"[english]rd_video_anti_aliasing" "Anti-Aliasing" +"rd_video_anti_aliasing" "안티-에일리어싱" +"[english]rd_video_anti_aliasing_hint" "Smooths out jagged edges on objects. Available options depend on your graphics card." +"rd_video_anti_aliasing_hint" "물체의 들쭉날쭉한 가장자리를 부드럽게 펴줍니다. 사용 가능한 옵션은 그래픽 카드 성능에 따라 달라집니다." +"[english]rd_video_filtering" "Texture Filtering" +"rd_video_filtering" "텍스쳐 필터링" +"[english]rd_video_filtering_hint" "Higher quality filtering makes textures viewed from a shallow angle or from far away clearer." +"rd_video_filtering_hint" "고품질 필터링을 통해 얕은 각도나 멀리서 볼 수 있는 텍스처를 더 선명하게 볼 수 있습니다." +"[english]rd_video_film_grain" "Film Grain" +"rd_video_film_grain" "필름 그레인" +"[english]rd_video_film_grain_hint" "Adds a simulated film grain (fuzziness) effect to the screen, controlled by the mission.\nIt is recommended to disable this if you are recording gameplay as it can negatively affect video encoding." +"rd_video_film_grain_hint" "미션에 의해 제어되는 ​​시뮬레이션된 필름 그레인(흐릿함) 효과를 화면에 추가합니다.\n게임 플레이를 녹화하는 경우 비디오 인코딩에 부정적인 영향을 미칠 수 있으므로 이 기능을 비활성화하는 것이 좋습니다." +"[english]rd_video_local_contrast" "Local Contrast" +"rd_video_local_contrast" "로컬 대비" +"[english]rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." +"rd_video_local_contrast_hint" "미션이 극적인 효과를 위해 장면의 선명도를 변경할 수 있는지 여부를 제어합니다." +"[english]rd_video_depth_blur" "Depth Blur" +"rd_video_depth_blur" "Depth Blur" "[english]rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." "rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." "[english]rd_video_weather_effects" "Weather Effects" From f08f6076a5241715621ef821ea030ff78d8c88dd Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Wed, 11 Sep 2024 23:59:53 +0900 Subject: [PATCH 139/201] (korean)resource --- resource/reactivedrop_koreana.txt | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 604957492..3e9f568a3 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -6787,7 +6787,7 @@ "acc1_1c" "해병대 여러분, 당신들의 손에 큰 책임이 있습니다. 제가 시설을 안내해 드리겠습니다." "[english]acc1_2_title" "Communication" -"acc1_2_title" "통신" +"acc1_2_title" "통신 재개" "[english]acc1_2a" "Reenable the radiowave transmitter." "acc1_2a" "전파 송신기를 다시 활성화하십시오." @@ -7114,7 +7114,7 @@ "[english]red5_gametext_1" "R E D U C T I O N" "red5_gametext_1" "하 락" "[english]red5_gametext_2" "Campaign Design by Tim Carter" -"red5_gametext_2" "캠페인 제작 Tim Carter" +"red5_gametext_2" "캠페인 제작 - 팀 카터" "[english]red5_panel_skip_cutscene" "Skip Cutscene" "red5_panel_skip_cutscene" "컷신 넘기기" "[english]red5_voted_skip_yes" "You have voted to skip the cutscene" @@ -9508,19 +9508,19 @@ "[english]rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." "rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." - // these are tab names - "[english]rd_settings_controls" "Controls" - "rd_settings_controls" "Controls" - "[english]rd_settings_options_1" "Options 1" - "rd_settings_options_1" "Options 1" - "[english]rd_settings_options_2" "Options 2" - "rd_settings_options_2" "Options 2" - "[english]rd_settings_audio" "Audio" - "rd_settings_audio" "Audio" - "[english]rd_settings_video" "Video" - "rd_settings_video" "Video" - "[english]rd_settings_about" "About" - "rd_settings_about" "About" +// these are tab names +"[english]rd_settings_controls" "Controls" +"rd_settings_controls" "컨트롤" +"[english]rd_settings_options_1" "Options 1" +"rd_settings_options_1" "설정 1" +"[english]rd_settings_options_2" "Options 2" +"rd_settings_options_2" "설정 2" +"[english]rd_settings_audio" "Audio" +"rd_settings_audio" "오디오" +"[english]rd_settings_video" "Video" +"rd_settings_video" "비디오" +"[english]rd_settings_about" "About" +"rd_settings_about" "기타" // These are category headings on the Controls tab of the settings screen "[english]rd_controls_category_movement" "Movement" From 826a2eae2d91054a5d0e32fb5f0b2fd9260254b5 Mon Sep 17 00:00:00 2001 From: FurtadoPires Date: Wed, 11 Sep 2024 17:44:42 -0300 Subject: [PATCH 140/201] Update reactivedrop_brazilian.txt -Abbreviate "nb_mission_prep" text to not overlay player's nickname (#1703) -New parameters translated (work in progress) and conflict resolves. --- resource/reactivedrop_brazilian.txt | 146 +++++++++++++++++----------- 1 file changed, 91 insertions(+), 55 deletions(-) diff --git a/resource/reactivedrop_brazilian.txt b/resource/reactivedrop_brazilian.txt index 79a604d9a..12e23b838 100644 --- a/resource/reactivedrop_brazilian.txt +++ b/resource/reactivedrop_brazilian.txt @@ -1,4 +1,5 @@ -{ +"lang" +{ "Language" "brazilian" "Tokens" { @@ -606,18 +607,18 @@ "asw_objective_titlef" "%s1" "[english]asw_objective_complete" "Objective complete!" "asw_objective_complete" "Objetivo concluído!" - "[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" - "rd_objective_chat_message" "Objetivo %s1 concluído! \nTempo: %s2 Delta with previous objective: %s3\n" +"[english]rd_objective_chat_message" "Objective %s1 complete! \nTime: %s2 Delta with previous objective: %s3\n" +"rd_objective_chat_message" "Objetivo %s1 concluído! \nTempo: %s2 Delta com objetivo anterior: %s3\n" "[english]rd_points_awarding_message" "Awarding %s4%s1 points to %s4%s2, total = %s4%s3\n" -"rd_points_awarding_message" "Concedendo %s4%s1 pontos para %s4%s2, total = %s4%s3\n" -"[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points will be decreased.\n" -"rd_points_reduced_due_to_farming" "Você jogou esse mapa recentemente. Os pontos ganhos serão reduzidos.\n" +"rd_points_awarding_message" "Concedendo %s4%s1 pontos a %s4%s2, total = %s4%s3\n" +"[english]rd_points_reduced_due_to_farming" "You recently played this map. Gained points have been decreased.\n" +"rd_points_reduced_due_to_farming" "Você jogou esse mapa recentemente. Os pontos ganhos foram reduzidos." // %s1 is a player name; %s2, %s3, and %s4 are numbers. "[english]rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 has improved their seasonal personal best score on this mission from %s2 to %s3, increasing their bonus points this season by +%s4!\n" -"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 melhorou sua melhor pontuação pessoal sazonal nesta missão de %s2 para %s3, aumentando seus pontos de bônus nesta temporada para +%s4!\n" +"rd_hoiaf_new_personal_best_score_on_this_mission" "%s1 melhorou sua melhor pontuação pessoal sazonal nessa missão de %s2 para %s3, aumentando seus pontos de bônus nesta temporada em +%s4!\n" // %s1 is a player name; %s2 and %s3 are numbers. "[english]rd_hoiaf_bounty_mission_bonus_claimed" "By completing this mission, %s1 has claimed a bounty of %s2 points! %s1 has claimed %s3 points from mission bounties so far this season.\n" -"rd_hoiaf_bounty_mission_bonus_claimed" "Ao concluir essa missão, %s1 reivindicou uma recompensa de %s2 pontos! %s1 reivindicou %s3 pontos de recompensas das missões até o momento nesta temporada.\n" +"rd_hoiaf_bounty_mission_bonus_claimed" "Ao completar esta missão, %s1 ganhou uma recompensa de %s2 pontos! %s1 conquistou %s3 pontos de recompensas de missões até agora nesta temporada.\n" // messages are shown on the mission end screen and require textures for each letter to be created // don't worry about creating the textures--that's done by the person making the build-- @@ -839,7 +840,10 @@ "[english]asw_weaponl_buff_grenade" "X-33 Damage Amplifier" "asw_weaponl_buff_grenade" "Amplificador de Dano X-33" "[english]asw_weapon_buff_grenade_attributes" "x2 Damage Aura" -"asw_weapon_buff_grenade_attributes" "Aura de Dano x2" +"asw_weapon_buff_grenade_attributes" "Aura de dano x2" +// Special Weapons ability to pick up the damage amp (interact prompt message) +"[english]asw_buff_grenade_pickup" "Mobilize Damage Amplifier" +"asw_buff_grenade_pickup" "Mobilizador de Dano Amplificado" "[english]asw_weapon_hornet_barrage" "Hornet Barrage" "asw_weapon_hornet_barrage" "Barragem de Vespa" "[english]asw_weaponl_hornet_barrage" "Hornet Barrage" @@ -1387,48 +1391,46 @@ "[english]npc_headcrabs" "Headcrabs" "npc_headcrabs" "Headcrabs" "[english]npc_headcrab_fast" "Fast Headcrab" -"npc_headcrab_fast" "Fast Headcrab" +"npc_headcrab_fast" "Headcrab Veloz" "[english]npc_headcrab_fasts" "Fast Headcrabs" -"npc_headcrab_fasts" "Fast Headcrabs" +"npc_headcrab_fasts" "Headcrabs Velozes" "[english]npc_headcrab_poison" "Poison Headcrab" -"npc_headcrab_poison" "Poison Headcrab" +"npc_headcrab_poison" "Headcrab Venenoso" "[english]npc_headcrab_poisons" "Poison Headcrabs" -"npc_headcrab_poisons" "Poison Headcrabs" +"npc_headcrab_poisons" "Headcrabs Venenosos" // headcrab zombie of a combine soldier https://www.youtube.com/watch?v=MpoKQDREKDA "[english]npc_zombine" "Zombine" "npc_zombine" "Zombine" "[english]npc_zombines" "Zombine" -"npc_zombines" "Zombine" +"npc_zombines" "Zombines" "[english]npc_combine_s" "Combine Soldier" "npc_combine_s" "Soldado Combine" "[english]npc_combine_ss" "Combine Soldiers" "npc_combine_ss" "Soldados Combine" "[english]npc_combine_shotgun" "Combine Shotgunner" -"npc_combine_shotgun" "Combine Shotgunner" +"npc_combine_shotgun" "Infantaria Combine" "[english]npc_combine_shotguns" "Combine Shotgunners" -"npc_combine_shotguns" "Combine Shotgunners" +"npc_combine_shotguns" "Infantarias Combine" "[english]npc_combine_elite" "Combine Elite" -"npc_combine_elite" "Combine Elite" +"npc_combine_elite" "Combine de Elite" "[english]npc_combine_elites" "Combine Elites" -"npc_combine_elites" "Combine Elites" +"npc_combine_elites" "Combines de Elite" "[english]npc_strider" "Strider" -"npc_strider" "Strider" +"npc_strider" "Andador" "[english]npc_striders" "Striders" -"npc_striders" "Striders" +"npc_striders" "Andadores" "[english]npc_hunter" "Hunter" -"npc_hunter" "Hunter" +"npc_hunter" "Caçador" "[english]npc_hunters" "Hunters" -"npc_hunters" "Hunters" +"npc_hunters" "Caçadores" "[english]npc_combinedropship" "Dropship" -"npc_combinedropship" "Dropship" +"npc_combinedropship" "Nave" "[english]npc_combinedropships" "Dropships" -"npc_combinedropships" "Dropships" +"npc_combinedropships" "Naves" "[english]npc_combinegunship" "Gunship" -"npc_combinegunship" "Gunship" +"npc_combinegunship" "Nave de Combate" "[english]npc_combinegunships" "Gunships" -"npc_combinegunships" "Gunships" -"[english]asw_kill_goo_objective_format" "Destroy Biomass %s1/%s2" -"asw_kill_goo_objective_format" "Destruir Biomassa %s1/%s2" +"npc_combinegunships" "Naves de Combate" "[english]asw_eggs" "Swarm Eggs" "asw_eggs" "Ovos de Enxame" "[english]asw_egg" "Swarm Egg" @@ -4368,10 +4370,10 @@ "asw_weapon_deagle_attributes" "Dano Alto" "[english]rd_ui_select_challenge" "Challenge" "rd_ui_select_challenge" "Desafio" -"[english]rd_challenge_name_0" "Disabled" -"rd_challenge_name_0" "Desabilitado" -"[english]rd_challenge_desc_0" "No special challenge" -"rd_challenge_desc_0" "Nenhum Desafio Especial" +"[english]rd_challenge_name_0" "Default Game Rules" +"rd_challenge_name_0" "Regras Padrão do Jogo" +"[english]rd_challenge_desc_0" "Select a different challenge to customize your experience." +"rd_challenge_desc_0" "Selecione um desafio diferente para personalizar sua experiência." "[english]rd_challenge_name_asbi" "ASBI" "rd_challenge_name_asbi" "ASBI" "[english]rd_challenge_desc_asbi" "Significantly increases difficulty by increasing aliens' speed and number, adding more frequent hordes, and forcing hardcore friendly fire." @@ -5619,13 +5621,15 @@ "[english]rd_cant_equip_generic" "Cannot use this weapon" "rd_cant_equip_generic" "Não é possível usar essa arma" "[english]rd_cant_equip_class" "Current marine cannot use" -"rd_cant_equip_class" "Não pode ser utilizado por este Fuzileiro" +"rd_cant_equip_class" "O fuzileiro atual não pode usar" "[english]rd_cant_equip_locked" "Level up to unlock" "rd_cant_equip_locked" "Suba de nível para desbloquear" "[english]rd_cant_equip_game_rules" "Disallowed by game rules" "rd_cant_equip_game_rules" "Não permitido pelas regras do jogo" "[english]rd_cant_equip_unique" "Cannot hold two of this weapon" -"rd_cant_equip_unique" "Não é possível ter duas armas desse tipo" +"rd_cant_equip_unique" "Não é possível ter duas armas desta" +"[english]rd_can_equip_beta" "Temporarily unlocked for beta" +"rd_can_equip_beta" "Temporariamente desbloqueado para a versão beta" "[english]rd_weapon_fact_units_hammer_before" "" "rd_weapon_fact_units_hammer_before" "" @@ -5693,6 +5697,12 @@ "rd_weapon_fact_damage_per_shot_gas_before" "" "[english]rd_weapon_fact_damage_per_shot_gas_after" " (gas)" "rd_weapon_fact_damage_per_shot_gas_after" " (gás)" +"[english]rd_weapon_fact_damage_per_shot_cold" "Damage Per Shot" +"rd_weapon_fact_damage_per_shot_cold" "Dano por Disparo" +"[english]rd_weapon_fact_damage_per_shot_cold_before" "" +"rd_weapon_fact_damage_per_shot_cold_before" "" +"[english]rd_weapon_fact_damage_per_shot_cold_after" " (cold)" +"rd_weapon_fact_damage_per_shot_cold_after" " (frio)" "[english]rd_weapon_fact_damage_per_shot_buckshot" "Damage Per Shot" "rd_weapon_fact_damage_per_shot_buckshot" "Dano por Disparo" "[english]rd_weapon_fact_damage_per_shot_buckshot_before" "" @@ -5795,6 +5805,12 @@ "rd_weapon_fact_ammo_gas_before" "" "[english]rd_weapon_fact_ammo_gas_after" " capsules" "rd_weapon_fact_ammo_gas_after" " cápsulas" +"[english]rd_weapon_fact_ammo_cold" "Ammo" +"rd_weapon_fact_ammo_cold" "Munição" +"[english]rd_weapon_fact_ammo_cold_before" "" +"rd_weapon_fact_ammo_cold_before" "" +"[english]rd_weapon_fact_ammo_cold_after" " units of cryogenic fluid" +"rd_weapon_fact_ammo_cold_after" " unidades de fluido criogênico" "[english]rd_weapon_fact_ammo_buckshot" "Ammo" "rd_weapon_fact_ammo_buckshot" "Munição" "[english]rd_weapon_fact_ammo_buckshot_before" "" @@ -5821,6 +5837,24 @@ "rd_weapon_fact_shotgun_pellets_before" "" "[english]rd_weapon_fact_shotgun_pellets_after" "" "rd_weapon_fact_shotgun_pellets_after" "" +"[english]rd_weapon_fact_stopping_power" "Stopping Power" +"rd_weapon_fact_stopping_power" "Poder de Parada" +"[english]rd_weapon_fact_stopping_power_before" "" +"rd_weapon_fact_stopping_power_before" "" +"[english]rd_weapon_fact_stopping_power_after" "\nA value of 0.10 represents a 10% chance to make a drone flinch." +"rd_weapon_fact_stopping_power_after" "\nUm valor de 0,10 representa uma chance de 10% de fazer um drone recuar." +"[english]rd_weapon_fact_stopping_power_blast" "Stopping Power" +"rd_weapon_fact_stopping_power_blast" "Poder de Parada" +"[english]rd_weapon_fact_stopping_power_blast_before" "" +"rd_weapon_fact_stopping_power_blast_before" "" +"[english]rd_weapon_fact_stopping_power_blast_after" "\nBlast damage always causes flinching." +"rd_weapon_fact_stopping_power_blast_after" "\nOs danos de explosão sempre causam tremores." +"[english]rd_weapon_fact_stopping_power_shock" "Stopping Power" +"rd_weapon_fact_stopping_power_shock" "Poder de Parada" +"[english]rd_weapon_fact_stopping_power_shock_before" "" +"rd_weapon_fact_stopping_power_shock_before" "" +"[english]rd_weapon_fact_stopping_power_shock_after" "\nShock damage always causes flinching." +"rd_weapon_fact_stopping_power_shock_after" "\nOs danos por choque sempre causam tremores." "[english]rd_weapon_fact_fire_rate" "Fire Rate" "rd_weapon_fact_fire_rate" "Taxa de Disparo" "[english]rd_weapon_fact_fire_rate_before" "" @@ -6054,9 +6088,12 @@ "[english]rd_weapon_fact_ignites" "Ignites" "rd_weapon_fact_ignites" "Incendeia" "[english]rd_weapon_fact_burning_dps" "Burning deals 2.5 damage per second to aliens and 10 damage per second to humans." -"rd_weapon_fact_burning_dps" "Incendiar causa 2.5 de dano por segundo a alienígenas e 10 de dano por segundo a humanos." +"rd_weapon_fact_burning_dps" "Incendiar causa 2,5 de dano por segundo a alienígenas e 10 de dano por segundo a humanos." "[english]rd_weapon_fact_flashlight_toggle" "Can be turned off and on." -"rd_weapon_fact_flashlight_toggle" "Pode ser ligado e desligado." +"rd_weapon_fact_flashlight_toggle" "Pode ser ligada e desligada." +// A reference to https://www.youtube.com/watch?v=urMHvdLz0Jg&t=246s +"[english]rd_weapon_fact_flashlight_tactical" "Tactical." +"rd_weapon_fact_flashlight_tactical" "Tático." "[english]rd_weapon_fact_can_be_fired_faster" "Can be manually fired faster than default fire rate." "rd_weapon_fact_can_be_fired_faster" "Pode ser disparado manualmente mais rápido do que a taxa de disparo padrão." "[english]rd_weapon_fact_no_friendly_fire" "Cannot cause friendly fire." @@ -6064,27 +6101,27 @@ "[english]rd_weapon_fact_unlimited_ammo" "Does not require ammunition." "rd_weapon_fact_unlimited_ammo" "Não requer munição." "[english]rd_weapon_fact_minigun_sustained_fire_piercing" "Additional 20% chance to pierce after 3 seconds of sustained fire." -"rd_weapon_fact_minigun_sustained_fire_piercing" "20% de chance adicional de perfurar após 3 segundos de tiros contínuos." +"rd_weapon_fact_minigun_sustained_fire_piercing" "20% de chance adicional de perfurar após 3 segundos de disparo contínuo." "[english]rd_weapon_fact_ammo_stash" "Deployed ammo stashes can be used to refill most weapons. See individual weapons for the amount of the stash they require." -"rd_weapon_fact_ammo_stash" "Os estoques de munição implantados podem ser usados para reabastecer a maioria das armas. Consulte as armas individuais para saber a quantidade de estoque que elas exigem." +"rd_weapon_fact_ammo_stash" "Os estoques de munição implantados podem ser usados para reabastecer a maioria das armas. Consulte as armas individualmente para saber a quantidade de estoque que elas exigem." "[english]rd_weapon_fact_ammo_bag" "Contains ammo packs for specific weapons.\nRifle: 5 ammo packs\nAutogun: 1 ammo pack\nShotgun: 10 ammo packs\nVindicator: 5 ammo packs\nFlamer: 5 ammo packs\nPDW: 5 ammo packs\nPistol: 5 ammo packs" "rd_weapon_fact_ammo_bag" "Contém pacotes de munição para armas específicas.\nFuzil: 5 pacotes de munição\nAutogun: 1 pacote de munição\nEscopeta: 10 pacotes de munição\nVindicador: 5 pacotes de munição\nLança-Chamas: 5 pacotes de munição\nADP: 5 pacotes de munição\nPistola: 5 pacotes de munição" "[english]rd_weapon_fact_damage_amp" "Damage Amp. Doubles damage dealt by bullet-based weapons. Multiple sources of Damage Amp do not stack." -"rd_weapon_fact_damage_amp" "Ampliação de Dano. Dobra o dano causado por armas baseadas em projéteis. Multiplas fontes de amplificação não acumulam dano." +"rd_weapon_fact_damage_amp" "Ampliação de dano. Dobra o dano causado por armas baseadas em projéteis. Várias fontes de amplificação de dano não se acumulam." "[english]rd_weapon_fact_welder_time" "Time required to weld or cut a door depends on environmental factors and nearby engineering skill." -"rd_weapon_fact_welder_time" "O tempo necessário para soldar ou dessoldar uma porta depende de fatores ambientais e da habilidade de um engenheiro próximo." +"rd_weapon_fact_welder_time" "O tempo necessário para soldar ou arrombar uma porta depende de fatores ambientais e da habilidade de um engenheiro próximo." "[english]rd_weapon_fact_welder_partial" "A partially welded door will not open unless it is cut or destroyed." "rd_weapon_fact_welder_partial" "Uma porta parcialmente soldada não abrirá a menos que seja arrombada ou destruída." "[english]rd_weapon_fact_welder_reinforce" "A fully reinforced door negates 40% of alien damage." -"rd_weapon_fact_welder_reinforce" "Uma porta totalmente reforçada anula 40% de dano alienígena." +"rd_weapon_fact_welder_reinforce" "Uma porta totalmente reforçada anula 40% do dano alienígena." "[english]rd_weapon_fact_medkit_infestation" "Skilled medics may be able to partially treat their own infestation, but a single medkit is insufficient for this purpose." "rd_weapon_fact_medkit_infestation" "Médicos habilidosos podem ser capazes de tratar parcialmente sua própria infestação, mas um único kit médico é insuficiente para essa finalidade." "[english]rd_weapon_fact_stim_skill" "Duration is based on most skilled active marine regardless of activator." -"rd_weapon_fact_stim_skill" "A duração é baseada no fuzileiro ativo mais habilidoso, independentemente do ativador." +"rd_weapon_fact_stim_skill" "A duração é baseada no fuzieliro ativo mais habilidoso, independentemente do ativador." "[english]rd_weapon_fact_generic_ammo_refill_none" "Cannot refill ammo from stashes." -"rd_weapon_fact_generic_ammo_refill_none" "Não é possível recarregar munição em estoques." +"rd_weapon_fact_generic_ammo_refill_none" "Não é possível recarregar a munição pelos estoques." "[english]rd_weapon_fact_generic_ammo_refill_cost" "Ammo Cost" -"rd_weapon_fact_generic_ammo_refill_cost" "Custo da Munição" +"rd_weapon_fact_generic_ammo_refill_cost" "Custo de munição" "[english]rd_weapon_fact_generic_ammo_refill_cost_before" "" "rd_weapon_fact_generic_ammo_refill_cost_before" "" "[english]rd_weapon_fact_generic_ammo_refill_cost_after" "% of stash" @@ -6166,32 +6203,32 @@ "[english]asw_weapon_ar2" "Pulse Rifle" "asw_weapon_ar2" "Fuzil de Pulso" "[english]asw_weaponl_ar2" "Overwatch Standard Issue Pulse Rifle" -"asw_weaponl_ar2" "Rifle de pulso de edição padrão do Supervisor" +"asw_weaponl_ar2" "Fuzil de pulso de edição padrão da Overwatch" "[english]asw_wdesc_ar2" "The Overwatch Standard Issue Pulse Rifle is manufactured by the Combine. It is powered by an internal Dark Energy reactor and does not take traditional ammunition. The secondary trigger releases an orb of concentrated Dark Energy, which is highly deadly and can vaporize matter it comes into contact with." -"asw_wdesc_ar2" "O Rifle de Pulso padrão do Supervisor é fabricado pelo Combine. Ele é alimentado por um reator interno de energia escura e não usa munição tradicional. O gatilho secundário libera um orbe de energia escura concentrada, que é altamente mortal e pode vaporizar qualquer coisa com a qual entre em contato." +"asw_wdesc_ar2" "O Fuzil de Pulso padrão da Overwatch é fabricado pelo Combine. Ele é alimentado por um reator interno de energia negra e não usa munição tradicional. O gatilho secundário libera um orbe de energia negra concentrada, que é altamente mortal e pode vaporizar qualquer coisa com a qual entre em contato." "[english]asw_weapon_ar2_altfire" "Charged Pulses" -"asw_weapon_ar2_altfire" "Pulsos de Carga" +"asw_weapon_ar2_altfire" "Pulsos Carregados" "[english]asw_weapon_ar2_attributes" "Internal Dark Energy Reactor" -"asw_weapon_ar2_attributes" "Reator de Energia Escura Interno" +"asw_weapon_ar2_attributes" "Reator Interno de Energia Escura" "[english]asw_weapon_cryo_cannon" "Cryo Cannon" "asw_weapon_cryo_cannon" "Canhão Criogênico" // This weapon is a reference to Deep Rock Galactic's weapon by the same name. The Cryo Cannon was added to Deep Rock Galactic in update 19. // In-universe, DRG = Directed Refrigeration Gun. Bonus points if you can make that work with the acronym for Deep Rock Galactic in your language. -"[english]asw_weaponl_cryo_cannon" "TC19 DRG Cryo Cannon" -"asw_weaponl_cryo_cannon" "Canhão Criogênico DRG TC19" +"[english]asw_weaponl_cryo_cannon" "TC19 Directed Refrigeration Gun (Cryo Cannon)" +"asw_weaponl_cryo_cannon" "Pistola de Refrigeração Direcionada TC19 (Canhão Criogênico)" "[english]asw_wdesc_cryo_cannon" "This Telic Corporation prototype was originally meant to be a tool to quickly freeze specimens for safe transport. The Directed Refrigeration Gun had two main problems: first, it was so large and heavy that it required an exosuit to operate. Second, the process of quickly freezing a specimen severely damaged it - or just made it angry. The freezing didn't last very long, and it usually ended with one of the participants shattered or torn to shreds." -"asw_wdesc_cryo_cannon" "Esse protótipo da Corporação Telic foi originalmente planejado para ser uma ferramenta para congelar rapidamente espécimes para o transporte seguro. O Direcionador de Refrigeração Garantida tinha dois problemas principais: primeiro, era tão grande e pesado que exigia um exoesqueleto para ser operado. Segundo, o processo de congelamento rápido de um espécime o danificava gravemente, ou simplesmente o deixava irritado. O congelamento não durava muito tempo e geralmente terminava com um dos participantes todo quebrado ou despedaçado." +"asw_wdesc_cryo_cannon" "Esse protótipo da Corporação Telic foi originalmente planejado para ser uma ferramenta para congelar rapidamente espécimes para transporte seguro. A Arma de Refrigeração Direcionada tinha dois problemas principais: primeiro, era tão grande e pesada que exigia um exoesqueleto para ser operada. Em segundo lugar, o processo de congelamento rápido de um espécime o danificava gravemente, ou simplesmente o deixava irritado. O congelamento não durava muito tempo e geralmente terminava com um dos participantes quebrado ou despedaçado." "[english]asw_weapon_cryo_cannon_altfire" "Barrel Spin-up" "asw_weapon_cryo_cannon_altfire" "Tambor Giratório" "[english]asw_weapon_cryo_cannon_attributes" "Flash-Freezes, Extinguishes Fires, Slow Movement" -"asw_weapon_cryo_cannon_attributes" "Congelamento Rápido, Extingue Incêndios, Movimentação Lenta" +"asw_weapon_cryo_cannon_attributes" "Congelamento rápido, Extinção de Incêndios, Movimentação Lenta" "[english]asw_weapon_plasma_thrower" "Plasma Thrower" -"asw_weapon_plasma_thrower" "Lançador de Plasma" +"asw_weapon_plasma_thrower" "Lança-Plasma" // This weapon's visual design is based on the Phlogistinator from TF2. G = Grordbort, 521 = 15th December 2011, the date this weapon was added to TF2. // In-universe, G = Gluon as the gun fires a Quark-Gluon Plasma. And it's a reference to the Half-Life 1 Gluon gun. // Prefer keeping the letter matching Gluon rather Grordbort if you have to choose. "[english]asw_weaponl_plasma_thrower" "G521 Plasma Thrower" -"asw_weaponl_plasma_thrower" "Lançador de Plasma G521" +"asw_weaponl_plasma_thrower" "Lança-Plasma G521" // TODO "[english]asw_wdesc_plasma_thrower" "" "asw_wdesc_plasma_thrower" "" @@ -8504,7 +8541,6 @@ "RD_AdvancedSettings_HUD_NameUnderMarine" "Nome embaixo do Fuzileiro no Multijogador" "[english]RD_AdvancedSettings_HUD_NameUnderMarine_None" "Disabled" "RD_AdvancedSettings_HUD_NameUnderMarine_None" "Desabilitado" -"RD_AdvancedSettings_HUD_NameUnderMarine" "Nome Embaixo do Fuzileiro no Multijogador" "[english]RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "Marine Name Only" "RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "Apenas o Nome do Fuzileiro" "[english]RD_AdvancedSettings_HUD_NameUnderMarine_Player" "Player Name Only" From 41b9f78bf20db5dfe041b270cb308e2d5bf186c2 Mon Sep 17 00:00:00 2001 From: FurtadoPires Date: Thu, 12 Sep 2024 10:04:26 -0300 Subject: [PATCH 141/201] Update reactivedrop_brazilian.txt Fix a little typo in the word "Permutador" --- resource/reactivedrop_brazilian.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_brazilian.txt b/resource/reactivedrop_brazilian.txt index 12e23b838..fa76d316c 100644 --- a/resource/reactivedrop_brazilian.txt +++ b/resource/reactivedrop_brazilian.txt @@ -212,7 +212,7 @@ "[english]asw_SynTekFlagLabel5" "Heat Ex. Overload" "asw_SynTekFlagLabel5" "Sobrecarga do Permutador de Calor" "[english]asw_SynTekFlagLabel6" "Heat Exchanger Failure" -"asw_SynTekFlagLabel6" "Falha no PErmutador de Calor" +"asw_SynTekFlagLabel6" "Falha no Permutador de Calor" "[english]asw_SynTekFlagLabel7" "Primary Coolant Leak" "asw_SynTekFlagLabel7" "Vazamento no Refrigerador Primário" "[english]asw_SynTekFlagLabel8" "Secondary Coolant Leak" From 82c5be4c39ffb43693fd4567bc66332ee97f9ffb Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 13:41:06 +0800 Subject: [PATCH 142/201] (tchinese)most setting, map names , some map description, typo --- resource/reactivedrop_tchinese.txt | 7088 ++++++++++++++-------------- resource/valve_tchinese.txt | 24 +- 2 files changed, 3556 insertions(+), 3556 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index a3555445c..47228a77c 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "tchinese" "Tokens" @@ -114,7 +114,7 @@ "[english]asw_SynTekAtmosphere" "Atmosphere" "asw_SynTekAtmosphere" "大氣" "[english]asw_SynTekPlantStatus" "Plant Status" -"asw_SynTekPlantStatus" "設施狀態" +"asw_SynTekPlantStatus" "廠房狀態" "[english]asw_SynTekBackButton" "Back" "asw_SynTekBackButton" "返回" "[english]asw_SynTekMoreButton" "More" @@ -414,11 +414,11 @@ "[english]asw_nomarines" "No marines selected." "asw_nomarines" "未選擇任何隊員。" "[english]asw_spectating" "SPECTATING" -"asw_spectating" "旁觀" +"asw_spectating" "觀戰" "[english]asw_spectating_marine" "SPECTATING %s1" -"asw_spectating_marine" "旁觀 %s1" +"asw_spectating_marine" "觀戰 %s1" "[english]asw_spectating_player" "SPECTATING %s2 (%s1)" -"asw_spectating_player" "旁觀 %s2 (%s1)" +"asw_spectating_player" "觀戰 %s2 (%s1)" "[english]asw_missionl" "Mission" "asw_missionl" "任務" "[english]asw_missing" "MISSION" @@ -672,7 +672,7 @@ "[english]asw_weapon_details_attributes" "Attributes" "asw_weapon_details_attributes" "屬性" "[english]asw_weapon_details_notes" "Notes" -"asw_weapon_details_notes" "注釋" +"asw_weapon_details_notes" "備註" "[english]asw_weapon_details_required_level" "Unlocks at level" "asw_weapon_details_required_level" "解鎖等級" "[english]asw_weapon_details_seconds" "Sec." @@ -1322,9 +1322,9 @@ "[english]asw_harvesters" "Harvesters" "asw_harvesters" "收割蟲" "[english]asw_drone_jumper" "Drone Jumper" -"asw_drone_jumper" "跳躍異形蟲" +"asw_drone_jumper" "寄生異形蟲" "[english]asw_drone_jumpers" "Drone Jumpers" -"asw_drone_jumpers" "跳躍異形蟲" +"asw_drone_jumpers" "寄生異形蟲" "[english]asw_parasite_defanged" "Xenomite" "asw_parasite_defanged" "異形蟎" "[english]asw_parasite_defangeds" "Xenomites" @@ -1456,21 +1456,21 @@ "[english]asw_medal1" "Blood Heart" "asw_medal1" "血之心勳章" "[english]asw_medal2" "Short Controlled Bursts" -"asw_medal2" "精準射擊" +"asw_medal2" "合作無間" "[english]asw_medal3" "Shield Down" -"asw_medal3" "卸甲者" +"asw_medal3" "突破防線" "[english]asw_medal4" "Blast Radius" -"asw_medal4" "大範圍殺傷" +"asw_medal4" "危險爆破" "[english]asw_medal5" "Electro-Stunned" "asw_medal5" "電流療法" "[english]asw_medal6" "Sharpshooter" -"asw_medal6" "神槍手" +"asw_medal6" "狙擊手" "[english]asw_medal7" "Under the Gun" "asw_medal7" "眼疾手快" "[english]asw_medal8" "Perfect" -"asw_medal8" "完美無缺" +"asw_medal8" "完美主義" "[english]asw_medal9" "Zero Mortality" -"asw_medal9" "零傷亡" +"asw_medal9" "無人出局" "[english]asw_medal10" "Scrambled Eggs" "asw_medal10" "炒蛋" "[english]asw_medal11" "The Quick and the Dead" @@ -1484,17 +1484,17 @@ "[english]asw_medal15" "Killing Spree" "asw_medal15" "大殺特殺" "[english]asw_medal16" "Smoking Barrels" -"asw_medal16" "煙花桶" +"asw_medal16" "煙花四射" "[english]asw_medal17" "Iron Dagger" "asw_medal17" "鋼鐵匕首" "[english]asw_medal18" "Pyromaniac" -"asw_medal18" "縱火者" +"asw_medal18" "縱火狂" "[english]asw_medal19" "Stay Frosty" "asw_medal19" "保持冷靜" "[english]asw_medal20" "Gunslinger" "asw_medal20" "快槍手" "[english]asw_medal21" "Damage Amped" -"asw_medal21" "傷害倍增" +"asw_medal21" "傷害強化" "[english]asw_medal22" "Incendiary Defense" "asw_medal22" "烈焰防禦" "[english]asw_medal23" "Iron Hammer" @@ -1504,7 +1504,7 @@ "[english]asw_medal25" "Iron Sword" "asw_medal25" "鋼鐵之劍" "[english]asw_medal26" "Peace Medic" -"asw_medal26" "白衣天使" +"asw_medal26" "白鴿天使" "[english]asw_medal27" "Silver Halo" "asw_medal27" "銀色光環" "[english]asw_medal28" "Infestation Savior" @@ -1540,37 +1540,37 @@ "[english]asw_medal43" "IAF Hero" "asw_medal43" "IAF 英雄" "[english]asw_medal44" "Landing Bay Speedrun" -"asw_medal44" "Landing Bay 速通" +"asw_medal44" "登陸地 速通" "[english]asw_medal45" "Deima Surface Bridge Speedrun" -"asw_medal45" "Deima Surface Bridge 速通" +"asw_medal45" "德馬地表橋梁 速通" "[english]asw_medal46" "Rydberg Reactor Speedrun" -"asw_medal46" "Rydberg Reactor 速通" +"asw_medal46" "芮得柏反應爐 速通" "[english]asw_medal47" "SynTek Residential Speedrun" -"asw_medal47" "SynTek Residential 速通" +"asw_medal47" "SynTek 住宅區 速通" "[english]asw_medal48" "Cargo Elevator Speedrun" -"asw_medal48" "Cargo Elevator 速通" +"asw_medal48" "貨物輸送梯 速通" "[english]asw_medal49" "Sewer Junction Speedrun" -"asw_medal49" "Sewer Junction 速通" +"asw_medal49" "下水道連結區 速通" "[english]asw_medal50" "Timor Station Speedrun" -"asw_medal50" "Timor Station 速通" +"asw_medal50" "提莫站 速通" "[english]asw_medal51" "Last Rites Speedrun" -"asw_medal51" "Last Rites 速通" +"asw_medal51" "最後告別 速通" "[english]asw_medal52" "Landing Bay: Outstanding Execution" -"asw_medal52" "Landing Bay: 完美執行任務" +"asw_medal52" "登陸地: 完美執行任務" "[english]asw_medal53" "Deima: Outstanding Execution" -"asw_medal53" "Deima: 完美執行任務" +"asw_medal53" "德馬: 完美執行任務" "[english]asw_medal54" "Rydberg: Outstanding Execution" -"asw_medal54" "Rydberg: 完美執行任務" +"asw_medal54" "芮得柏: 完美執行任務" "[english]asw_medal55" "Residential: Outstanding Execution" -"asw_medal55" "Residential: 完美執行任務" +"asw_medal55" "住宅區: 完美執行任務" "[english]asw_medal56" "Bio-Research: Outstanding Execution" -"asw_medal56" "Bio-Research: 完美執行任務" +"asw_medal56" "生物研究: 完美執行任務" "[english]asw_medal57" "Sewer Junction: Outstanding Execution" -"asw_medal57" "Sewer Junction: 完美執行任務" +"asw_medal57" "下水道連結區: 完美執行任務" "[english]asw_medal58" "Timor Station: Outstanding Execution" -"asw_medal58" "Timor Station: 完美執行任務" +"asw_medal58" "提莫站: 完美執行任務" "[english]asw_medal59" "Last Rites: Outstanding Execution" -"asw_medal59" "Last Rites: 完美執行任務" +"asw_medal59" "最後告別: 完美執行任務" "[english]asw_medaltt0" "Unknown" "asw_medaltt0" "未知" "[english]asw_medaltt1" "Awarded to a marine seriously wounded\nor killed in IAF service." @@ -1634,13 +1634,13 @@ "[english]asw_medaltt30" "Awarded for completing a fast\ncomputer hack." "asw_medaltt30" "完成一次快速駭入。" "[english]asw_medaltt31" "Awarded for finishing the Jacob campaign\non Easy difficulty." -"asw_medaltt31" "在簡單難度下完成 Jacob's Rest 戰役。" +"asw_medaltt31" "在簡單難度下完成 雅各安息地 戰役。" "[english]asw_medaltt32" "Awarded for finishing the Jacob campaign\non Normal difficulty." -"asw_medaltt32" "在普通難度下完成 Jacob's Rest 戰役。" +"asw_medaltt32" "在普通難度下完成 雅各安息地 戰役。" "[english]asw_medaltt33" "Awarded for finishing the Jacob campaign\non Hard difficulty." -"asw_medaltt33" "在困難難度下完成 Jacob's Rest 戰役。" +"asw_medaltt33" "在困難難度下完成 雅各安息地 戰役。" "[english]asw_medaltt34" "Awarded for finishing the Jacob campaign\non Insane difficulty." -"asw_medaltt34" "在瘋狂難度下完成 Jacob's Rest 戰役。" +"asw_medaltt34" "在瘋狂難度下完成 雅各安息地 戰役。" "[english]asw_medaltt35" "Awarded for completing the IAF Training." "asw_medaltt35" "完成 IAF 訓練營教學。" "[english]asw_medaltt36" "Awarded for completing 100 missions\non at least Normal difficulty." @@ -1660,53 +1660,53 @@ "[english]asw_medaltt43" "Awarded for killing 100000 Swarm on\nat least Normal difficulty." "asw_medaltt43" "在普通或更高難度下\n殺死 100000 隻異形。" "[english]asw_medaltt44" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." -"asw_medaltt44" "選擇普通或更高難度,在1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" +"asw_medaltt44" "選擇普通或更高難度,在1分25秒內完成 登陸地 任務,並且沒有人陣亡。" "[english]asw_medaltt44sp" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." -"asw_medaltt44sp" "選擇普通或更高難度,在1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" +"asw_medaltt44sp" "選擇普通或更高難度,在1分25秒內完成 登陸地 任務,並且沒有人陣亡。" "[english]asw_medaltt45" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt45" "選擇普通或更高難度,在2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" +"asw_medaltt45" "選擇普通或更高難度,在2分30秒內完成 德馬地表橋梁 任務,並且沒有人陣亡。" "[english]asw_medaltt45sp" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt45sp" "選擇普通或更高難度,在2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" +"asw_medaltt45sp" "選擇普通或更高難度,在2分30秒內完成 德馬地表橋梁 任務,並且沒有人陣亡。" "[english]asw_medaltt46" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." -"asw_medaltt46" "選擇普通或更高難度,在3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" +"asw_medaltt46" "選擇普通或更高難度,在3分10秒內完成 芮得柏反應爐 任務,並且沒有人陣亡。" "[english]asw_medaltt46sp" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." -"asw_medaltt46sp" "選擇普通或更高難度,在3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" +"asw_medaltt46sp" "選擇普通或更高難度,在3分10秒內完成 芮得柏反應爐 任務,並且沒有人陣亡。" "[english]asw_medaltt47" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt47" "選擇普通或更高難度,在2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" +"asw_medaltt47" "選擇普通或更高難度,在2分30秒內完成 SynTek 住宅區 任務,並且沒有人陣亡。" "[english]asw_medaltt47sp" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt47sp" "選擇普通或更高難度,在2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" +"asw_medaltt47sp" "選擇普通或更高難度,在2分30秒內完成 SynTek 住宅區 任務,並且沒有人陣亡。" "[english]asw_medaltt48" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." -"asw_medaltt48" "選擇普通或更高難度,在2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" +"asw_medaltt48" "選擇普通或更高難度,在2分50秒內完成 貨物輸送梯 任務,並且沒有人陣亡。" "[english]asw_medaltt48sp" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." -"asw_medaltt48sp" "選擇普通或更高難度,在2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" +"asw_medaltt48sp" "選擇普通或更高難度,在2分50秒內完成 貨物輸送梯 任務,並且沒有人陣亡。" "[english]asw_medaltt49" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt49" "選擇普通或更高難度,在1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" +"asw_medaltt49" "選擇普通或更高難度,在1分30秒內完成 下水道連結區 任務,並且沒有人陣亡。" "[english]asw_medaltt49sp" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." -"asw_medaltt49sp" "選擇普通或更高難度,在1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" +"asw_medaltt49sp" "選擇普通或更高難度,在1分30秒內完成 下水道連結區 任務,並且沒有人陣亡。" "[english]asw_medaltt50" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." -"asw_medaltt50" "選擇普通或更高難度,在4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" +"asw_medaltt50" "選擇普通或更高難度,在4分25秒內完成 提莫站 任務,並且沒有人陣亡。" "[english]asw_medaltt50sp" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." -"asw_medaltt50sp" "選擇普通或更高難度,在4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" +"asw_medaltt50sp" "選擇普通或更高難度,在4分25秒內完成 提莫站 任務,並且沒有人陣亡。" "[english]asw_medaltt51" "Awarded for finishing Last Rites within 6:55\non at least Normal difficulty." -"asw_medaltt51" "選擇普通或更高難度,在6分55秒內完成 Last Rites 任務。" +"asw_medaltt51" "選擇普通或更高難度,在6分55秒內完成 最後告別 任務。" "[english]asw_medaltt51sp" "Awarded for finishing Last Rites within 8:30\non at least Normal difficulty." -"asw_medaltt51sp" "選擇普通或更高難度,在8分30秒內完成 Last Rites 任務。" +"asw_medaltt51sp" "選擇普通或更高難度,在8分30秒內完成 最後告別 任務。" "[english]asw_medaltt52" "Awarded for completing Landing bay in one try\nin campaign mode on Insane difficulty." -"asw_medaltt52" "選擇瘋狂難度,在戰役模式下一次過完成 Landing bay 任務。" +"asw_medaltt52" "選擇瘋狂難度,在戰役模式下一次過完成 登陸地 任務。" "[english]asw_medaltt53" "Awarded for completing Deima Surface Bridge in one try\nin campaign mode on Insane difficulty." -"asw_medaltt53" "選擇瘋狂難度,在戰役模式下一次過完成 Deima Surface Bridge 任務。" +"asw_medaltt53" "選擇瘋狂難度,在戰役模式下一次過完成 德馬地表橋梁 任務。" "[english]asw_medaltt54" "Awarded for completing Rydberg Reactor in one try\nin campaign mode on Insane difficulty." -"asw_medaltt54" "選擇瘋狂難度,在戰役模式下一次過完成 Rydberg Reactor 任務。" +"asw_medaltt54" "選擇瘋狂難度,在戰役模式下一次過完成 芮得柏反應爐 任務。" "[english]asw_medaltt55" "Awarded for completing SynTek Residential in one try\nin campaign mode on Insane difficulty." -"asw_medaltt55" "選擇瘋狂難度,在戰役模式下一次過完成 SynTek Residential 任務。" +"asw_medaltt55" "選擇瘋狂難度,在戰役模式下一次過完成 SynTek 住宅區 任務。" "[english]asw_medaltt56" "Awarded for completing Bio-Research in one try\nin campaign mode on Insane difficulty." -"asw_medaltt56" "選擇瘋狂難度,在戰役模式下一次過完成 Bio-Research 任務。" +"asw_medaltt56" "選擇瘋狂難度,在戰役模式下一次過完成 生物研究 任務。" "[english]asw_medaltt57" "Awarded for completing Sewer Junction in one try\nin campaign mode on Insane difficulty." -"asw_medaltt57" "選擇瘋狂難度,在戰役模式下一次過完成 Sewer Junction 任務。" +"asw_medaltt57" "選擇瘋狂難度,在戰役模式下一次過完成 下水道連結區 任務。" "[english]asw_medaltt58" "Awarded for completing Timor Station in one try\nin campaign mode on Insane difficulty." -"asw_medaltt58" "選擇瘋狂難度,在戰役模式下一次過完成 Timor Station 任務。" +"asw_medaltt58" "選擇瘋狂難度,在戰役模式下一次過完成 提莫站 任務。" "[english]asw_medaltt59" "Awarded for completing Last Rites in one try\nin campaign mode on Insane difficulty." -"asw_medaltt59" "選擇瘋狂難度,在戰役模式下一次過完成 Last Rites 任務。" +"asw_medaltt59" "選擇瘋狂難度,在戰役模式下一次過完成 最後告別 任務。" "[english]asw_player_list_player" "Commander" "asw_player_list_player" "指揮官" "[english]asw_player_list_marines" "Marines" @@ -2177,7 +2177,7 @@ "[english]asw_cain_mail_3" "Lt. Cain," "asw_cain_mail_3" "Cain 中尉," "[english]asw_cain_mail_4" "We've received your message and will take the necessary precautions." -"asw_cain_mail_4" "我們已經收到了你的信息並帶齊了必要的預防設施。" +"asw_cain_mail_4" "我們已經收到了你的信息並帶齊了必要的預防措施。" "[english]asw_cain_mail_5" "We have a carrier en route to Vereon XII to collect Delivery 4903877." "asw_cain_mail_5" "我們有一艘負責收集4903877號貨物的運輸船正在前往 Vereon XII 的途中。" "[english]asw_cain_mail_6" "ETA 14 days." @@ -2507,7 +2507,7 @@ "[english]asw_button_start" "START" "asw_button_start" "開始" "[english]asw_button_spectate" "Spectate" -"asw_button_spectate" "旁觀" +"asw_button_spectate" "觀戰" "[english]asw_button_ready" "READY" "asw_button_ready" "準備" "[english]asw_button_continue" "CONTINUE" @@ -2601,7 +2601,7 @@ "[english]asw_tutorial_db1" "IAF Command is analyzing the data your squad retrieved and will begin immediate planning for the operation here on Vereon XII." "asw_tutorial_db1" "IAF 指揮部正在分析你的小隊所收集的數據並且會立刻開始制定在 Vereon XII 的行動計劃。" "[english]asw_tutorial_db2" "Command has deemed your performance sufficient and is assigning you as Squad Commander of the initial push into the Jacob's Rest colony. Dropship Bloodhound is en route to collect your men from the outpost." -"asw_tutorial_db2" "指揮部認爲你的表現足以承當小隊指揮官的重任,因此你將指揮你的小隊前往 Jacob's Rest 殖民區執行任務。獵血犬號運輸船會負責接送你的小隊,它現在正在前往前哨基地的途中。" +"asw_tutorial_db2" "指揮部認爲你的表現足以承當小隊指揮官的重任,因此你將指揮你的小隊前往 雅各安息地 殖民區執行任務。獵血犬號運輸船會負責接送你的小隊,它現在正在前往前哨基地的途中。" "[english]asw_tutorial_db3" "The operation will commence at 1700 hours. Stand by for further orders, Commander." "asw_tutorial_db3" "該行動會在第1700小時開始。請等待進一步的指示,指揮官。" "[english]asw_landingbay_db1" "Analysis of the flight recorder from the escape pod shows a number of vessels did successfully break orbit and leave Vereon XII. Looks like a handful of SynTek officers and colonists." @@ -2637,7 +2637,7 @@ "[english]asw_ob_landing_1t" "Access the inner perimeter" "asw_ob_landing_1t" "抵達機場內跑道" "[english]asw_ob_landing_1" "Dropship Bloodhound will dock at the outer Landing Bay. Your squad must perform a sweep of the immediate area and gain access to the inner perimeter." -"asw_ob_landing_1" "獵血犬號將在登陸灣外圍著陸。而你的小隊必須立即開始清理工作,並抵達內跑道區域。" +"asw_ob_landing_1" "獵血犬號將在登陸地外圍著陸。而你的小隊必須立即開始清理工作,並抵達內跑道區域。" "[english]asw_ob_landing_1b" "We expect the doors in this section to be locked, so a Technical Engineer will be mission critical to bypass the security locks." "asw_ob_landing_1b" "我們預計這片區域的大門都已經被鎖定,那麽技師的主要任務就是開啓這些被鎖定的大門。" "[english]asw_ob_landing_2t" "Download the flight data" @@ -2647,13 +2647,13 @@ "[english]asw_ob_landing_2b" "Have a Technical Engineer break into the system and download all flight data." "asw_ob_landing_2b" "讓一名技師入侵系統並下載所有飛行記錄。" "[english]asw_ob_landing_3t" "Get to the Landing Bay exit" -"asw_ob_landing_3t" "到達登陸港灣出口" +"asw_ob_landing_3t" "到達登陸地出口" "[english]asw_ob_landing_3" "After downloading the flight data, access the lower level using the cargo elevator to the north. Proceed to the colony to perform search and rescue." "asw_ob_landing_3" "在下載了飛行記錄以後,使用北邊的電梯到達下層區域。前往殖民區進行搜索和救援工作。" "[english]asw_ob_landing2_2t" "Activate the cargo elevator and descend" -"asw_ob_landing2_2t" "啓動貨運電梯並向下層區域移動" +"asw_ob_landing2_2t" "啓動貨物輸送梯並向下層區域移動" "[english]asw_ob_landing2_2" "Our plans of the facility show a large cargo elevator located to the north of your entry point. Use the elevator to descend to the lower level and then proceed to the depot exit." -"asw_ob_landing2_2" "根據我們掌握的工廠設計圖顯示,在你們進入地點的北面有一台巨型貨運電梯。使用那台電梯到達下層區域並前往工廠出口。" +"asw_ob_landing2_2" "根據我們掌握的工廠設計圖顯示,在你們進入地點的北面有一台貨物輸送梯。使用那台電梯到達下層區域並前往工廠出口。" "[english]asw_ob_landing2_1t" "Access the facility exterior" "asw_ob_landing2_1t" "到達工廠外部出口" "[english]asw_ob_landing2_1" "Once your squad has completed the descent, proceed to the facility exit and move your squad outside." @@ -2709,7 +2709,7 @@ "[english]asw_ob_sewer_2t" "Destroy the Swarm eggs" "asw_ob_sewer_2t" "摧毀所有異形蟲卵" "[english]asw_ob_sewer_2" "The moisture in this area has made it an ideal breeding ground for Swarm Parasites. Destroy all Swarm Eggs located within the Sewer Junction." -"asw_ob_sewer_2" "這片區域的水氣使得其成爲了寄生蟲繁殖的理想場所。摧毀在下水道交彙點區域內的所有異形蟲卵。" +"asw_ob_sewer_2" "這片區域的水氣使得其成爲了寄生蟲繁殖的理想場所。摧毀在下水道連結區內的所有異形蟲卵。" "[english]asw_ob_sewer_3t" "Seal the access tunnel" "asw_ob_sewer_3t" "封鎖維修通道" "[english]asw_ob_sewer_3" "Orbital scans show the Swarm are using an old maintenance tunnel to move underground between two areas of the colony complex." @@ -2881,7 +2881,7 @@ "[english]asw_galactic_map_humanist_protectorate" "THE HUMANIST PROTECTORATE" "asw_galactic_map_humanist_protectorate" "人道主義保護機構" "[english]asw_galactic_map_iaf_academy" "IAF Academy" -"asw_galactic_map_iaf_academy" "IAF 研究中心" +"asw_galactic_map_iaf_academy" "IAF 學園" "[english]asw_galactic_map_paradise_supplies" "PARADISE SUPPLIES" "asw_galactic_map_paradise_supplies" "天堂用品公司" "[english]asw_galactic_map_enigma_research_group" "ENIGMA RESEARCH GROUP" @@ -2903,7 +2903,7 @@ "[english]asw_galactic_map_anhaven_ruins" "The Anhaven Ruins" "asw_galactic_map_anhaven_ruins" "Anhaven 遺址" "[english]asw_galactic_map_jacobs_rest" "Jacob's Rest" -"asw_galactic_map_jacobs_rest" "Jacob's Rest" +"asw_galactic_map_jacobs_rest" "雅各安息地" "[english]asw_campaign_initializing" "Initializing..." "asw_campaign_initializing" "正在初始化..." @@ -3510,135 +3510,135 @@ "[english]ASW_UNLOCK_ALL_WEAPONS_NAME" "Armory Access" "ASW_UNLOCK_ALL_WEAPONS_NAME" "兵工廠" "[english]ASW_EASY_CAMPAIGN_NAME" "Easy Campaign: Jacob's Rest" -"ASW_EASY_CAMPAIGN_NAME" "簡單戰役:Jacob's Rest" +"ASW_EASY_CAMPAIGN_NAME" "簡單戰役:雅各安息地" "[english]ASW_NORMAL_CAMPAIGN_NAME" "Normal Campaign: Jacob's Rest" -"ASW_NORMAL_CAMPAIGN_NAME" "普通戰役:Jacob's Rest" +"ASW_NORMAL_CAMPAIGN_NAME" "普通戰役:雅各安息地" "[english]ASW_HARD_CAMPAIGN_NAME" "Hard Campaign: Jacob's Rest" -"ASW_HARD_CAMPAIGN_NAME" "困難戰役:Jacob's Rest" +"ASW_HARD_CAMPAIGN_NAME" "困難戰役:雅各安息地" "[english]ASW_INSANE_CAMPAIGN_NAME" "Insane Campaign: Jacob's Rest" -"ASW_INSANE_CAMPAIGN_NAME" "瘋狂戰役:Jacob's Rest" +"ASW_INSANE_CAMPAIGN_NAME" "瘋狂戰役:雅各安息地" "[english]ASW_IMBA_CAMPAIGN_NAME" "Brutal Campaign: Jacob's Rest" -"ASW_IMBA_CAMPAIGN_NAME" "殘酷戰役:Jacob's Rest" +"ASW_IMBA_CAMPAIGN_NAME" "殘酷戰役:雅各安息地" "[english]RD_EASY_CAMPAIGN_OCS_NAME" "Easy Campaign: Operation Cleansweep" -"RD_EASY_CAMPAIGN_OCS_NAME" "簡單戰役:Operation Cleansweep" +"RD_EASY_CAMPAIGN_OCS_NAME" "簡單戰役:掃蕩行動" "[english]RD_NORMAL_CAMPAIGN_OCS_NAME" "Normal Campaign: Operation Cleansweep" -"RD_NORMAL_CAMPAIGN_OCS_NAME" "普通戰役:Operation Cleansweep" +"RD_NORMAL_CAMPAIGN_OCS_NAME" "普通戰役:掃蕩行動" "[english]RD_HARD_CAMPAIGN_OCS_NAME" "Hard Campaign: Operation Cleansweep" -"RD_HARD_CAMPAIGN_OCS_NAME" "困難戰役:Operation Cleansweep" +"RD_HARD_CAMPAIGN_OCS_NAME" "困難戰役:掃蕩行動" "[english]RD_INSANE_CAMPAIGN_OCS_NAME" "Insane Campaign: Operation Cleansweep" -"RD_INSANE_CAMPAIGN_OCS_NAME" "瘋狂戰役:Operation Cleansweep" +"RD_INSANE_CAMPAIGN_OCS_NAME" "瘋狂戰役:掃蕩行動" "[english]RD_IMBA_CAMPAIGN_OCS_NAME" "Brutal Campaign: Operation Cleansweep" -"RD_IMBA_CAMPAIGN_OCS_NAME" "殘酷戰役:Operation Cleansweep" +"RD_IMBA_CAMPAIGN_OCS_NAME" "殘酷戰役:掃蕩行動" "[english]RD_EASY_CAMPAIGN_RES_NAME" "Easy Campaign: Research 7" -"RD_EASY_CAMPAIGN_RES_NAME" "簡單戰役:Research 7" +"RD_EASY_CAMPAIGN_RES_NAME" "簡單戰役:研究計畫7號" "[english]RD_NORMAL_CAMPAIGN_RES_NAME" "Normal Campaign: Research 7" -"RD_NORMAL_CAMPAIGN_RES_NAME" "普通戰役:Research 7" +"RD_NORMAL_CAMPAIGN_RES_NAME" "普通戰役:研究計畫7號" "[english]RD_HARD_CAMPAIGN_RES_NAME" "Hard Campaign: Research 7" -"RD_HARD_CAMPAIGN_RES_NAME" "困難戰役:Research 7" +"RD_HARD_CAMPAIGN_RES_NAME" "困難戰役:研究計畫7號" "[english]RD_INSANE_CAMPAIGN_RES_NAME" "Insane Campaign: Research 7" -"RD_INSANE_CAMPAIGN_RES_NAME" "瘋狂戰役:Research 7" +"RD_INSANE_CAMPAIGN_RES_NAME" "瘋狂戰役:研究計畫7號" "[english]RD_IMBA_CAMPAIGN_RES_NAME" "Brutal Campaign: Research 7" -"RD_IMBA_CAMPAIGN_RES_NAME" "殘酷戰役:Research 7" +"RD_IMBA_CAMPAIGN_RES_NAME" "殘酷戰役:研究計畫7號" "[english]RD_EASY_CAMPAIGN_AREA9800_NAME" "Easy Campaign: Area 9800" -"RD_EASY_CAMPAIGN_AREA9800_NAME" "簡單戰役:Area 9800" +"RD_EASY_CAMPAIGN_AREA9800_NAME" "簡單戰役:殖民地 9800" "[english]RD_NORMAL_CAMPAIGN_AREA9800_NAME" "Normal Campaign: Area 9800" -"RD_NORMAL_CAMPAIGN_AREA9800_NAME" "普通戰役:Area 9800" +"RD_NORMAL_CAMPAIGN_AREA9800_NAME" "普通戰役:殖民地 9800" "[english]RD_HARD_CAMPAIGN_AREA9800_NAME" "Hard Campaign: Area 9800" -"RD_HARD_CAMPAIGN_AREA9800_NAME" "困難戰役:Area 9800" +"RD_HARD_CAMPAIGN_AREA9800_NAME" "困難戰役:殖民地 9800" "[english]RD_INSANE_CAMPAIGN_AREA9800_NAME" "Insane Campaign: Area 9800" -"RD_INSANE_CAMPAIGN_AREA9800_NAME" "瘋狂戰役:Area 9800" +"RD_INSANE_CAMPAIGN_AREA9800_NAME" "瘋狂戰役:殖民地 9800" "[english]RD_IMBA_CAMPAIGN_AREA9800_NAME" "Brutal Campaign: Area 9800" -"RD_IMBA_CAMPAIGN_AREA9800_NAME" "殘酷戰役:Area 9800" +"RD_IMBA_CAMPAIGN_AREA9800_NAME" "殘酷戰役:殖民地 9800" "[english]RD_EASY_CAMPAIGN_TFT_NAME" "Easy Campaign: Tears for Tarnor" -"RD_EASY_CAMPAIGN_TFT_NAME" "簡單戰役:Tears for Tarnor" +"RD_EASY_CAMPAIGN_TFT_NAME" "簡單戰役:塔納星之淚" "[english]RD_NORMAL_CAMPAIGN_TFT_NAME" "Normal Campaign: Tears for Tarnor" -"RD_NORMAL_CAMPAIGN_TFT_NAME" "普通戰役:Tears for Tarnor" +"RD_NORMAL_CAMPAIGN_TFT_NAME" "普通戰役:塔納星之淚" "[english]RD_HARD_CAMPAIGN_TFT_NAME" "Hard Campaign: Tears for Tarnor" -"RD_HARD_CAMPAIGN_TFT_NAME" "困難戰役:Tears for Tarnor" +"RD_HARD_CAMPAIGN_TFT_NAME" "困難戰役:塔納星之淚" "[english]RD_INSANE_CAMPAIGN_TFT_NAME" "Insane Campaign: Tears for Tarnor" -"RD_INSANE_CAMPAIGN_TFT_NAME" "瘋狂戰役:Tears for Tarnor" +"RD_INSANE_CAMPAIGN_TFT_NAME" "瘋狂戰役:塔納星之淚" "[english]RD_IMBA_CAMPAIGN_TFT_NAME" "Brutal Campaign: Tears for Tarnor" -"RD_IMBA_CAMPAIGN_TFT_NAME" "殘酷戰役:Tears for Tarnor" +"RD_IMBA_CAMPAIGN_TFT_NAME" "殘酷戰役:塔納星之淚" "[english]RD_EASY_CAMPAIGN_TIL_NAME" "Easy Campaign: Tilarus-5" -"RD_EASY_CAMPAIGN_TIL_NAME" "簡單戰役:Tilarus-5" +"RD_EASY_CAMPAIGN_TIL_NAME" "簡單戰役:提拉魯斯五號星" "[english]RD_NORMAL_CAMPAIGN_TIL_NAME" "Normal Campaign: Tilarus-5" -"RD_NORMAL_CAMPAIGN_TIL_NAME" "普通戰役:Tilarus-5" +"RD_NORMAL_CAMPAIGN_TIL_NAME" "普通戰役:提拉魯斯五號星" "[english]RD_HARD_CAMPAIGN_TIL_NAME" "Hard Campaign: Tilarus-5" -"RD_HARD_CAMPAIGN_TIL_NAME" "困難戰役:Tilarus-5" +"RD_HARD_CAMPAIGN_TIL_NAME" "困難戰役:提拉魯斯五號星" "[english]RD_INSANE_CAMPAIGN_TIL_NAME" "Insane Campaign: Tilarus-5" -"RD_INSANE_CAMPAIGN_TIL_NAME" "瘋狂戰役:Tilarus-5" +"RD_INSANE_CAMPAIGN_TIL_NAME" "瘋狂戰役:提拉魯斯五號星" "[english]RD_IMBA_CAMPAIGN_TIL_NAME" "Brutal Campaign: Tilarus-5" -"RD_IMBA_CAMPAIGN_TIL_NAME" "殘酷戰役:Tilarus-5" +"RD_IMBA_CAMPAIGN_TIL_NAME" "殘酷戰役:提拉魯斯五號星" "[english]RD_EASY_CAMPAIGN_LAN_NAME" "Easy Campaign: Lana's Escape" -"RD_EASY_CAMPAIGN_LAN_NAME" "簡單戰役:Lana's Escape" +"RD_EASY_CAMPAIGN_LAN_NAME" "簡單戰役:拉娜逃脫記" "[english]RD_NORMAL_CAMPAIGN_LAN_NAME" "Normal Campaign: Lana's Escape" -"RD_NORMAL_CAMPAIGN_LAN_NAME" "普通戰役:Lana's Escape" +"RD_NORMAL_CAMPAIGN_LAN_NAME" "普通戰役:拉娜逃脫記" "[english]RD_HARD_CAMPAIGN_LAN_NAME" "Hard Campaign: Lana's Escape" -"RD_HARD_CAMPAIGN_LAN_NAME" "困難戰役:Lana's Escape" +"RD_HARD_CAMPAIGN_LAN_NAME" "困難戰役:拉娜逃脫記" "[english]RD_INSANE_CAMPAIGN_LAN_NAME" "Insane Campaign: Lana's Escape" -"RD_INSANE_CAMPAIGN_LAN_NAME" "瘋狂戰役:Lana's Escape" +"RD_INSANE_CAMPAIGN_LAN_NAME" "瘋狂戰役:拉娜逃脫記" "[english]RD_IMBA_CAMPAIGN_LAN_NAME" "Brutal Campaign: Lana's Escape" -"RD_IMBA_CAMPAIGN_LAN_NAME" "殘酷戰役:Lana's Escape" +"RD_IMBA_CAMPAIGN_LAN_NAME" "殘酷戰役:拉娜逃脫記" "[english]RD_EASY_CAMPAIGN_PAR_NAME" "Easy Campaign: Paranoia" -"RD_EASY_CAMPAIGN_PAR_NAME" "簡單戰役:Paranoia" +"RD_EASY_CAMPAIGN_PAR_NAME" "簡單戰役:偏執狂" "[english]RD_NORMAL_CAMPAIGN_PAR_NAME" "Normal Campaign: Paranoia" -"RD_NORMAL_CAMPAIGN_PAR_NAME" "普通戰役:Paranoia" +"RD_NORMAL_CAMPAIGN_PAR_NAME" "普通戰役:偏執狂" "[english]RD_HARD_CAMPAIGN_PAR_NAME" "Hard Campaign: Paranoia" -"RD_HARD_CAMPAIGN_PAR_NAME" "困難戰役:Paranoia" +"RD_HARD_CAMPAIGN_PAR_NAME" "困難戰役:偏執狂" "[english]RD_INSANE_CAMPAIGN_PAR_NAME" "Insane Campaign: Paranoia" -"RD_INSANE_CAMPAIGN_PAR_NAME" "瘋狂戰役:Paranoia" +"RD_INSANE_CAMPAIGN_PAR_NAME" "瘋狂戰役:偏執狂" "[english]RD_IMBA_CAMPAIGN_PAR_NAME" "Brutal Campaign: Paranoia" -"RD_IMBA_CAMPAIGN_PAR_NAME" "殘酷戰役:Paranoia" +"RD_IMBA_CAMPAIGN_PAR_NAME" "殘酷戰役:偏執狂" "[english]RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" -"RD_EASY_CAMPAIGN_NH_NAME" "簡單戰役: Nam Humanum" +"RD_EASY_CAMPAIGN_NH_NAME" "簡單戰役: 為了人類" "[english]RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" -"RD_NORMAL_CAMPAIGN_NH_NAME" "普通戰役: Nam Humanum" +"RD_NORMAL_CAMPAIGN_NH_NAME" "普通戰役: 為了人類" "[english]RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" -"RD_HARD_CAMPAIGN_NH_NAME" "困難戰役: Nam Humanum" +"RD_HARD_CAMPAIGN_NH_NAME" "困難戰役: 為了人類" "[english]RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" -"RD_INSANE_CAMPAIGN_NH_NAME" "瘋狂戰役: Nam Humanum" +"RD_INSANE_CAMPAIGN_NH_NAME" "瘋狂戰役: 為了人類" "[english]RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" -"RD_IMBA_CAMPAIGN_NH_NAME" "殘酷戰役: Nam Humanum" +"RD_IMBA_CAMPAIGN_NH_NAME" "殘酷戰役: 為了人類" "[english]RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" -"RD_EASY_CAMPAIGN_BIO_NAME" "簡單戰役: BioGen Corporation" +"RD_EASY_CAMPAIGN_BIO_NAME" "簡單戰役: 生物基因公司" "[english]RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" -"RD_NORMAL_CAMPAIGN_BIO_NAME" "普通戰役: BioGen Corporation" +"RD_NORMAL_CAMPAIGN_BIO_NAME" "普通戰役: 生物基因公司" "[english]RD_HARD_CAMPAIGN_BIO_NAME" "Hard Campaign: BioGen Corporation" -"RD_HARD_CAMPAIGN_BIO_NAME" "困難戰役: BioGen Corporation" +"RD_HARD_CAMPAIGN_BIO_NAME" "困難戰役: 生物基因公司" "[english]RD_INSANE_CAMPAIGN_BIO_NAME" "Insane Campaign: BioGen Corporation" -"RD_INSANE_CAMPAIGN_BIO_NAME" "瘋狂戰役: BioGen Corporation" +"RD_INSANE_CAMPAIGN_BIO_NAME" "瘋狂戰役: 生物基因公司" "[english]RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" -"RD_IMBA_CAMPAIGN_BIO_NAME" "殘酷戰役: BioGen Corporation" +"RD_IMBA_CAMPAIGN_BIO_NAME" "殘酷戰役: 生物基因公司" "[english]RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" -"RD_EASY_CAMPAIGN_ACC_NAME" "簡單戰役: Accident 32" +"RD_EASY_CAMPAIGN_ACC_NAME" "簡單戰役: 32號意外事件" "[english]RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" -"RD_NORMAL_CAMPAIGN_ACC_NAME" "普通戰役: Accident 32" +"RD_NORMAL_CAMPAIGN_ACC_NAME" "普通戰役: 32號意外事件" "[english]RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" -"RD_HARD_CAMPAIGN_ACC_NAME" "困難戰役: Accident 32" +"RD_HARD_CAMPAIGN_ACC_NAME" "困難戰役: 32號意外事件" "[english]RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" -"RD_INSANE_CAMPAIGN_ACC_NAME" "瘋狂戰役: Accident 32" +"RD_INSANE_CAMPAIGN_ACC_NAME" "瘋狂戰役: 32號意外事件" "[english]RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" -"RD_IMBA_CAMPAIGN_ACC_NAME" "殘酷戰役: Accident 32" +"RD_IMBA_CAMPAIGN_ACC_NAME" "殘酷戰役: 32號意外事件" "[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" -"RD_EASY_CAMPAIGN_REDUCTION_NAME" "簡單戰役: Reduction" +"RD_EASY_CAMPAIGN_REDUCTION_NAME" "簡單戰役: 命運多舛" "[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" -"RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "普通戰役: Reduction" +"RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "普通戰役: 命運多舛" "[english]RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" -"RD_HARD_CAMPAIGN_REDUCTION_NAME" "困難戰役: Reduction" +"RD_HARD_CAMPAIGN_REDUCTION_NAME" "困難戰役: 命運多舛" "[english]RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" -"RD_INSANE_CAMPAIGN_REDUCTION_NAME" "瘋狂戰役: Reduction" +"RD_INSANE_CAMPAIGN_REDUCTION_NAME" "瘋狂戰役: 命運多舛" "[english]RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" -"RD_IMBA_CAMPAIGN_REDUCTION_NAME" "殘酷戰役: Reduction" +"RD_IMBA_CAMPAIGN_REDUCTION_NAME" "殘酷戰役: 命運多舛" "[english]RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" -"RD_EASY_CAMPAIGN_ADA_NAME" "簡單戰役: Adanaxis" +"RD_EASY_CAMPAIGN_ADA_NAME" "簡單戰役: 阿德納西斯" "[english]RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" -"RD_NORMAL_CAMPAIGN_ADA_NAME" "普通戰役: Adanaxis" +"RD_NORMAL_CAMPAIGN_ADA_NAME" "普通戰役: 阿德納西斯" "[english]RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" -"RD_HARD_CAMPAIGN_ADA_NAME" "困難戰役: Adanaxis" +"RD_HARD_CAMPAIGN_ADA_NAME" "困難戰役: 阿德納西斯" "[english]RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" -"RD_INSANE_CAMPAIGN_ADA_NAME" "瘋狂戰役: Adanaxis" +"RD_INSANE_CAMPAIGN_ADA_NAME" "瘋狂戰役: 阿德納西斯" "[english]RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" -"RD_IMBA_CAMPAIGN_ADA_NAME" "殘酷戰役: Adanaxis" +"RD_IMBA_CAMPAIGN_ADA_NAME" "殘酷戰役: 阿德納西斯" "[english]ASW_HARDCORE_NAME" "Hardcore" "ASW_HARDCORE_NAME" "無所畏懼" "[english]ASW_KILL_GRIND_1_NAME" "On the Ready Line" @@ -3650,179 +3650,179 @@ "[english]ASW_KILL_GRIND_4_NAME" "Nuke From Orbit" "ASW_KILL_GRIND_4_NAME" "核彈搞定一切" "[english]ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" -"ASW_SPEEDRUN_LANDING_BAY_NAME" "速通 Landing Bay" +"ASW_SPEEDRUN_LANDING_BAY_NAME" "登陸地 速通" "[english]ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" -"ASW_SPEEDRUN_DESCENT_NAME" "速通 Cargo Elevator" +"ASW_SPEEDRUN_DESCENT_NAME" "貨物輸送梯 速通" "[english]ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" -"ASW_SPEEDRUN_DEIMA_NAME" "速通 Deima Surface Bridge" +"ASW_SPEEDRUN_DEIMA_NAME" "德馬地表橋梁 速通" "[english]ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" -"ASW_SPEEDRUN_RYDBERG_NAME" "速通 Rydberg Reactor" +"ASW_SPEEDRUN_RYDBERG_NAME" "芮得柏反應爐 速通" "[english]ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" -"ASW_SPEEDRUN_RESIDENTIAL_NAME" "速通 SynTek Residential" +"ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek 住宅區 速通" "[english]ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" -"ASW_SPEEDRUN_SEWER_NAME" "速通 Sewer Junction" +"ASW_SPEEDRUN_SEWER_NAME" "下水道連結區 速通" "[english]ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" -"ASW_SPEEDRUN_TIMOR_NAME" "速通 Timor Station" +"ASW_SPEEDRUN_TIMOR_NAME" "提莫站 速通" "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" -"RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "速通 Storage Facility" +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "儲藏設施 速通" "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" -"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "速通 Landing Bay 7" +"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "登陸地 7 速通" "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" -"RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "速通 U.S.C. Medusa " +"RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "梅杜莎號 速通" "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" -"RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "速通 Transport Facility" +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "輸送設施 速通" "[english]RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" -"RD_SPEEDRUN_RES_RESEARCH_7_NAME" "速通 Research 7" +"RD_SPEEDRUN_RES_RESEARCH_7_NAME" "研究計畫7號 速通" "[english]RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" -"RD_SPEEDRUN_RES_MINING_CAMP_NAME" "速通 Illyn Forest" +"RD_SPEEDRUN_RES_MINING_CAMP_NAME" "伊霖森林 速通" "[english]RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" -"RD_SPEEDRUN_RES_MINES_NAME" "速通 Jericho Mines" +"RD_SPEEDRUN_RES_MINES_NAME" "耶利哥礦場 速通" "[english]RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" -"RD_SPEEDRUN_AREA9800_LZ_NAME" "速通 Landing Zone" +"RD_SPEEDRUN_AREA9800_LZ_NAME" "登陸區 速通" "[english]RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" -"RD_SPEEDRUN_AREA9800_PP1_NAME" "速通 Cooling Pump" +"RD_SPEEDRUN_AREA9800_PP1_NAME" "冷卻幫浦 速通" "[english]RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" -"RD_SPEEDRUN_AREA9800_PP2_NAME" "速通 Power Generator" +"RD_SPEEDRUN_AREA9800_PP2_NAME" "發電機 速通" "[english]RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" -"RD_SPEEDRUN_AREA9800_WL_NAME" "速通 Wastelands" +"RD_SPEEDRUN_AREA9800_WL_NAME" "廢料場 速通" "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" -"RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "速通 Insertion Point" +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "切入點 速通" "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" -"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "速通 Abandoned Maintenance Tunnels" +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "廢棄的維修通道 速通" "[english]RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" -"RD_SPEEDRUN_TFT_SPACEPORT_NAME" "速通 Oasis Colony Spaceport" +"RD_SPEEDRUN_TFT_SPACEPORT_NAME" "綠洲住宅地太空港 速通" "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" -"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "速通 Midnight Port" +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "午夜機場 速通" "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" -"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "速通 Road to Dawn" +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "破曉前夕 速通" "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" -"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "速通 Arctic Infiltration" +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "極寒行動 速通" "[english]RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" -"RD_SPEEDRUN_TIL_AREA9800_NAME" "速通 Area9800 Landingzone" +"RD_SPEEDRUN_TIL_AREA9800_NAME" "殖民地 9800 登陸區 速通" "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" -"RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "速通 Cold Catwalks" +"RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "寒冰步道 速通" "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" -"RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "速通 Yanaurus Mine" +"RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "亞諾魯斯礦區 速通" "[english]RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" -"RD_SPEEDRUN_TIL_FACTORY_NAME" "速通 The Factory" +"RD_SPEEDRUN_TIL_FACTORY_NAME" "廢棄工廠 速通" "[english]RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" -"RD_SPEEDRUN_TIL_COM_CENTER_NAME" "速通 Communication Center" +"RD_SPEEDRUN_TIL_COM_CENTER_NAME" "通訊中心 速通" "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" -"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "速通 SynTek Hospital" +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek 醫院 速通" "[english]RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" -"RD_SPEEDRUN_LAN_BRIDGE_NAME" "速通 Lana's Bridge" +"RD_SPEEDRUN_LAN_BRIDGE_NAME" "拉娜逃脫記:橋梁 速通" "[english]RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" -"RD_SPEEDRUN_LAN_SEWER_NAME" "速通 Lana's Sewer" +"RD_SPEEDRUN_LAN_SEWER_NAME" "拉娜逃脫記:下水道 速通" "[english]RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" -"RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "速通 Lana's Maintenance" +"RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "拉娜逃脫記:維修通路 速通" "[english]RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" -"RD_SPEEDRUN_LAN_VENT_NAME" "速通 Lana's Vents" +"RD_SPEEDRUN_LAN_VENT_NAME" "拉娜逃脫記:通風口 速通" "[english]RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" -"RD_SPEEDRUN_LAN_COMPLEX_NAME" "速通 Lana's Complex" +"RD_SPEEDRUN_LAN_COMPLEX_NAME" "拉娜逃脫記:設施 速通" "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" -"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "速通 Unexpected Encounter" +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "未知遭遇 速通" "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" -"RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "速通 Hostile Places" +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "危險地帶 速通" "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" -"RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "速通 Close Contact" +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "正面交鋒 速通" "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" -"RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "速通 High Tension" +"RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "高度警戒 速通" "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" -"RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "速通 Crucial Point" +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "樞紐之地 速通" "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" -"RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "速通 Logistics Area" +"RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "物流中心 速通" "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" -"RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "速通 Platform XVII" +"RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "17號平台 速通" "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" -"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "速通 Groundwork Labs" +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "基礎實驗室 速通" "[english]RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" -"RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "速通 Operation X5" +"RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "行動代號: X5 速通" "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" -"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "速通 Invisible Threat" +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "潛在威脅 速通" "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" -"RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "速通 BioGen Labs" +"RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "生物遺傳實驗室 速通" "[english]RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" -"RD_SPEEDRUN_ACC_INFODEP_NAME" "速通 Information Department" +"RD_SPEEDRUN_ACC_INFODEP_NAME" "資訊部門 速通" "[english]RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" -"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "速通 Powerhood" +"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "電力區 速通" "[english]RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" -"RD_SPEEDRUN_ACC_RESCENTER_NAME" "速通 Research Center" +"RD_SPEEDRUN_ACC_RESCENTER_NAME" "研究中心 速通" "[english]RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" -"RD_SPEEDRUN_ACC_CONFACILITY_NAME" "速通 Confined Facility" +"RD_SPEEDRUN_ACC_CONFACILITY_NAME" "孤立設施 速通" "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" -"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "速通 J5 Connector" +"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 連結點 速通" "[english]RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" -"RD_SPEEDRUN_ACC_LABRUINS_NAME" "速通 Lab Ruins" +"RD_SPEEDRUN_ACC_LABRUINS_NAME" "實驗室廢墟 速通" "[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" -"RD_SPEEDRUN_ACC_COMPLEX_NAME" "速通 AMBER Complex" +"RD_SPEEDRUN_ACC_COMPLEX_NAME" "安柏綜合設施 速通" "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" -"RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "速通 Silent Station" +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "無人衛星站 速通" "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" -"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "速通 Operation Sandstorm" +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "沙塵行動 速通" "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" -"RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "速通 Fallen City" +"RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "淪陷都市 速通" "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" -"RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "速通 Stowaway" +"RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "偷渡客 速通" "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" -"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "速通 Inevitable Escalation" +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "衝突升溫 速通" "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" -"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "速通 Nuclear Escort" +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "核彈護送 速通" "[english]RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" -"RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "速通 Sector A9" +"RD_SPEEDRUN_ADA_SECTOR_A9_NAME" " A9區 速通" "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" -"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "速通 Nexus SubNode" +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "聯繫分支點 速通" "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" -"RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "速通 Neon Carnage" +"RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "霓虹屠殺 速通" "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" -"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "速通 Fuel Junction" +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "燃料連接處 速通" "[english]RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" -"RD_SPEEDRUN_ADA_DARK_PATH_NAME" "速通 Dark Path" +"RD_SPEEDRUN_ADA_DARK_PATH_NAME" "陰暗通道 速通" "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" -"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "速通 Forbidden Outpost" +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "前哨禁區 速通" "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" -"RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "速通 New Beginning" +"RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" " 新的開始 速通" "[english]RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" -"RD_SPEEDRUN_ADA_ANOMALY_NAME" "速通 Anomaly" +"RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly 速通" "[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" -"RD_SPEEDRUN_BONUS_SPC_NAME" "S速通 pace Port Catastrophe" +"RD_SPEEDRUN_BONUS_SPC_NAME" "太空港慘案 速通" "[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" -"RD_SPEEDRUN_BONUS_RAPTURE_NAME" "速通 Rapture" +"RD_SPEEDRUN_BONUS_RAPTURE_NAME" "死而復生 速通" "[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" -"RD_SPEEDRUN_BONUS_BUNKER_NAME" "速通 Bunker" +"RD_SPEEDRUN_BONUS_BUNKER_NAME" "地下堡壘 速通" "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" -"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "速通 Landing Bay + Cargo Elevator" +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "登陸地 + 貨物輸送梯 速通" "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" -"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "速通 Hostile Places + Close Contact" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "危險地帶 + 正面交鋒 速通" "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" -"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "速通 High Tension + Crucial Point" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "高度警戒 + 樞紐之地 速通" "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" -"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "速通 Power Plant" +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "發電廠 速通" "[english]ASW_CAMPAIGN_NO_DEATHS_NAME" "Outstanding Execution: Jacob's Rest" -"ASW_CAMPAIGN_NO_DEATHS_NAME" "完美執行任務: Jacob's Rest" +"ASW_CAMPAIGN_NO_DEATHS_NAME" "完美執行任務: 雅各安息地" "[english]RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" -"RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "完美執行任務: Operation Cleansweep" +"RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "完美執行任務: 掃蕩行動" "[english]RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" -"RD_CAMPAIGN_NO_DEATHS_RES_NAME" "完美執行任務: Research 7" +"RD_CAMPAIGN_NO_DEATHS_RES_NAME" "完美執行任務: 研究計畫7號" "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" -"RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "完美執行任務: Area 9800" +"RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "完美執行任務: 殖民地 9800" "[english]RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Outstanding Execution: Tears for Tarnor" -"RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "完美執行任務: Tears for Tarnor" +"RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "完美執行任務: 塔納星之淚" "[english]RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Outstanding Execution: Tilarus-5" -"RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "完美執行任務: Tilarus-5" +"RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "完美執行任務: 提拉魯斯五號星" "[english]RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Outstanding Execution: Lana's Escape" -"RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "完美執行任務: Lana's Escape" +"RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "完美執行任務: 拉娜逃脫記" "[english]RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" -"RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "完美執行任務: Paranoia" +"RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "完美執行任務: 偏執狂" "[english]RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" -"RD_CAMPAIGN_NO_DEATHS_NH_NAME" "完美執行任務: Nam Humanum" +"RD_CAMPAIGN_NO_DEATHS_NH_NAME" "完美執行任務: 為了人類" "[english]RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" -"RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "完美執行任務: BioGen Corporation" +"RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "完美執行任務: 生物基因公司" "[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" -"RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "完美執行任務: Accident 32" +"RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "完美執行任務: 32號意外事件 " "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" -"RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "完美執行任務: Reduction" +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "完美執行任務: 命運多舛" "[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" -"RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "完美執行任務: Adanaxis" +"RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "完美執行任務: 阿德納西斯星" "[english]ASW_MISSION_NO_DEATHS_NAME" "Zero Mortality" "ASW_MISSION_NO_DEATHS_NAME" "無人出局" "[english]RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" @@ -3944,135 +3944,135 @@ "[english]ASW_UNLOCK_ALL_WEAPONS_DESC" "Unlock all the available weapons." "ASW_UNLOCK_ALL_WEAPONS_DESC" "解鎖所有裝備。" "[english]ASW_EASY_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Easy difficulty or harder." -"ASW_EASY_CAMPAIGN_DESC" "在簡單或更高難度完成 Jacob's Rest 戰役。" +"ASW_EASY_CAMPAIGN_DESC" "在簡單或更高難度完成 雅各安息地 戰役。" "[english]ASW_NORMAL_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder." -"ASW_NORMAL_CAMPAIGN_DESC" "在普通或更高難度完成 Jacob's Rest 戰役。" +"ASW_NORMAL_CAMPAIGN_DESC" "在普通或更高難度完成 雅各安息地 戰役。" "[english]ASW_HARD_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Hard difficulty or harder." -"ASW_HARD_CAMPAIGN_DESC" "在困難或更高難度完成 Jacob's Rest 戰役。" +"ASW_HARD_CAMPAIGN_DESC" "在困難或更高難度完成 雅各安息地 戰役。" "[english]ASW_INSANE_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Insane difficulty or harder." -"ASW_INSANE_CAMPAIGN_DESC" "在瘋狂或更高難度完成 Jacob's Rest 戰役。" +"ASW_INSANE_CAMPAIGN_DESC" "在瘋狂或更高難度完成 雅各安息地 戰役。" "[english]ASW_IMBA_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Brutal difficulty." -"ASW_IMBA_CAMPAIGN_DESC" "在殘酷難度下完成 Jacob's Rest 戰役。" +"ASW_IMBA_CAMPAIGN_DESC" "在殘酷難度下完成 雅各安息地 戰役。" "[english]RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_OCS_DESC" "在簡單或更高難度完成 Operation Cleansweep 戰役" +"RD_EASY_CAMPAIGN_OCS_DESC" "在簡單或更高難度完成 掃蕩行動 戰役" "[english]RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_OCS_DESC" "在普通或更高難度完成 Operation Cleansweep 戰役。" +"RD_NORMAL_CAMPAIGN_OCS_DESC" "在普通或更高難度完成 掃蕩行動 戰役。" "[english]RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_OCS_DESC" "在困難或更高難度完成 Operation Cleansweep 戰役。" +"RD_HARD_CAMPAIGN_OCS_DESC" "在困難或更高難度完成 掃蕩行動 戰役。" "[english]RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_OCS_DESC" "在瘋狂或更高難度完成 Operation Cleansweep 戰役。" +"RD_INSANE_CAMPAIGN_OCS_DESC" "在瘋狂或更高難度完成 掃蕩行動 戰役。" "[english]RD_IMBA_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_OCS_DESC" "在殘酷難度下完成 Operation Cleansweep 戰役。" +"RD_IMBA_CAMPAIGN_OCS_DESC" "在殘酷難度下完成 掃蕩行動 戰役。" "[english]RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_RES_DESC" "在簡單或更高難度完成 Research 7 戰役" +"RD_EASY_CAMPAIGN_RES_DESC" "在簡單或更高難度完成 研究計畫7號 戰役" "[english]RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_RES_DESC" "在普通或更高難度完成 Research 7 戰役。" +"RD_NORMAL_CAMPAIGN_RES_DESC" "在普通或更高難度完成 研究計畫7號 戰役。" "[english]RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_RES_DESC" "在困難或更高難度完成 Research 7 戰役。" +"RD_HARD_CAMPAIGN_RES_DESC" "在困難或更高難度完成 研究計畫7號 戰役。" "[english]RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_RES_DESC" "在瘋狂或更高難度完成 Research 7 戰役。" +"RD_INSANE_CAMPAIGN_RES_DESC" "在瘋狂或更高難度完成 研究計畫7號 戰役。" "[english]RD_IMBA_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_RES_DESC" "在殘酷難度下完成 Research 7 戰役。" +"RD_IMBA_CAMPAIGN_RES_DESC" "在殘酷難度下完成 研究計畫7號 戰役。" "[english]RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_AREA9800_DESC" "在簡單或更高難度完成 Area 9800 戰役" +"RD_EASY_CAMPAIGN_AREA9800_DESC" "在簡單或更高難度完成 殖民地 9800 戰役" "[english]RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_AREA9800_DESC" "在普通或更高難度完成 Area 9800 戰役。" +"RD_NORMAL_CAMPAIGN_AREA9800_DESC" "在普通或更高難度完成 殖民地 9800 戰役。" "[english]RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_AREA9800_DESC" "在困難或更高難度完成 Area 9800 戰役。" +"RD_HARD_CAMPAIGN_AREA9800_DESC" "在困難或更高難度完成 殖民地 9800 戰役。" "[english]RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_AREA9800_DESC" "在瘋狂或更高難度完成 Area 9800 戰役。" +"RD_INSANE_CAMPAIGN_AREA9800_DESC" "在瘋狂或更高難度完成 殖民地 9800 戰役。" "[english]RD_IMBA_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_AREA9800_DESC" "在殘酷難度下完成 Area 9800 戰役。" +"RD_IMBA_CAMPAIGN_AREA9800_DESC" "在殘酷難度下完成 殖民地 9800 戰役。" "[english]RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_TFT_DESC" "在簡單或更高難度完成 Tears for Tarnor 戰役" +"RD_EASY_CAMPAIGN_TFT_DESC" "在簡單或更高難度完成 塔納星之淚 戰役" "[english]RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_TFT_DESC" "在普通或更高難度完成 Tears for Tarnor 戰役。" +"RD_NORMAL_CAMPAIGN_TFT_DESC" "在普通或更高難度完成 塔納星之淚 戰役。" "[english]RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_TFT_DESC" "在困難或更高難度完成 Tears for Tarnor 戰役。" +"RD_HARD_CAMPAIGN_TFT_DESC" "在困難或更高難度完成 塔納星之淚 戰役。" "[english]RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_TFT_DESC" "在瘋狂或更高難度完成 Tears for Tarnor 戰役。" +"RD_INSANE_CAMPAIGN_TFT_DESC" "在瘋狂或更高難度完成 塔納星之淚 戰役。" "[english]RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_TFT_DESC" "在殘酷難度下完成 Tears for Tarnor 戰役。" +"RD_IMBA_CAMPAIGN_TFT_DESC" "在殘酷難度下完成 塔納星之淚 戰役。" "[english]RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_TIL_DESC" "在簡單或更高難度完成 Tilarus-5 戰役" +"RD_EASY_CAMPAIGN_TIL_DESC" "在簡單或更高難度完成 提拉魯斯五號星 戰役" "[english]RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_TIL_DESC" "在普通或更高難度完成 Tilarus-5 戰役。" +"RD_NORMAL_CAMPAIGN_TIL_DESC" "在普通或更高難度完成 提拉魯斯五號星 戰役。" "[english]RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_TIL_DESC" "在困難或更高難度完成 Tilarus-5 戰役。" +"RD_HARD_CAMPAIGN_TIL_DESC" "在困難或更高難度完成 提拉魯斯五號星 戰役。" "[english]RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_TIL_DESC" "在瘋狂或更高難度完成 Tilarus-5 戰役。" +"RD_INSANE_CAMPAIGN_TIL_DESC" "在瘋狂或更高難度完成 提拉魯斯五號星 戰役。" "[english]RD_IMBA_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_TIL_DESC" "在殘酷難度下完成 Tilarus-5 戰役。" +"RD_IMBA_CAMPAIGN_TIL_DESC" "在殘酷難度下完成 提拉魯斯五號星 戰役。" "[english]RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_LAN_DESC" "在簡單或更高難度完成 Lana's Escape 戰役" +"RD_EASY_CAMPAIGN_LAN_DESC" "在簡單或更高難度完成 拉娜逃脫記 戰役" "[english]RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_LAN_DESC" "在普通或更高難度完成 Lana's Escape 戰役。" +"RD_NORMAL_CAMPAIGN_LAN_DESC" "在普通或更高難度完成 拉娜逃脫記 戰役。" "[english]RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_LAN_DESC" "在困難或更高難度完成 Lana's Escape 戰役。" +"RD_HARD_CAMPAIGN_LAN_DESC" "在困難或更高難度完成 拉娜逃脫記 戰役。" "[english]RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_LAN_DESC" "在瘋狂或更高難度完成 Lana's Escape 戰役。" +"RD_INSANE_CAMPAIGN_LAN_DESC" "在瘋狂或更高難度完成 拉娜逃脫記 戰役。" "[english]RD_IMBA_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_LAN_DESC" "在殘酷難度下完成 Lana's Escape 戰役。" +"RD_IMBA_CAMPAIGN_LAN_DESC" "在殘酷難度下完成 拉娜逃脫記 戰役。" "[english]RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_PAR_DESC" "在簡單或更高難度完成 Paranoia 戰役" +"RD_EASY_CAMPAIGN_PAR_DESC" "在簡單或更高難度完成 偏執狂 戰役" "[english]RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_PAR_DESC" "在普通或更高難度完成 Paranoia 戰役。" +"RD_NORMAL_CAMPAIGN_PAR_DESC" "在普通或更高難度完成 偏執狂 戰役。" "[english]RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_PAR_DESC" "在困難或更高難度完成 Paranoia 戰役。" +"RD_HARD_CAMPAIGN_PAR_DESC" "在困難或更高難度完成 偏執狂 戰役。" "[english]RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_PAR_DESC" "在瘋狂或更高難度完成 Paranoia 戰役。" +"RD_INSANE_CAMPAIGN_PAR_DESC" "在瘋狂或更高難度完成 偏執狂 戰役。" "[english]RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_PAR_DESC" "在殘酷難度下完成 Paranoia 戰役。" +"RD_IMBA_CAMPAIGN_PAR_DESC" "在殘酷難度下完成 偏執狂 戰役。" "[english]RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_NH_DESC" "在簡單或更高難度完成 Nam Humanum 戰役" +"RD_EASY_CAMPAIGN_NH_DESC" "在簡單或更高難度完成 為了人類 戰役" "[english]RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_NH_DESC" "在普通或更高難度完成 Nam Humanum 戰役。" +"RD_NORMAL_CAMPAIGN_NH_DESC" "在普通或更高難度完成 為了人類 戰役。" "[english]RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_NH_DESC" "在困難或更高難度完成 Nam Humanum 戰役。" +"RD_HARD_CAMPAIGN_NH_DESC" "在困難或更高難度完成 為了人類 戰役。" "[english]RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_NH_DESC" "在瘋狂或更高難度完成 Nam Humanum 戰役。" +"RD_INSANE_CAMPAIGN_NH_DESC" "在瘋狂或更高難度完成 為了人類 戰役。" "[english]RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_NH_DESC" "在殘酷難度下完成 Nam Humanum 戰役。" +"RD_IMBA_CAMPAIGN_NH_DESC" "在殘酷難度下完成 為了人類 戰役。" "[english]RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_BIO_DESC" "在簡單或更高難度完成 BioGen Corporation 戰役" +"RD_EASY_CAMPAIGN_BIO_DESC" "在簡單或更高難度完成 生物基因公司 戰役" "[english]RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_BIO_DESC" "在普通或更高難度完成 BioGen Corporation 戰役。" +"RD_NORMAL_CAMPAIGN_BIO_DESC" "在普通或更高難度完成 生物基因公司 戰役。" "[english]RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_BIO_DESC" "在困難或更高難度完成 BioGen Corporation 戰役。" +"RD_HARD_CAMPAIGN_BIO_DESC" "在困難或更高難度完成 生物基因公司 戰役。" "[english]RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_BIO_DESC" "在瘋狂或更高難度完成 BioGen Corporation 戰役。" +"RD_INSANE_CAMPAIGN_BIO_DESC" "在瘋狂或更高難度完成 生物基因公司 戰役。" "[english]RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_BIO_DESC" "在殘酷難度下完成 BioGen Corporation 戰役。" +"RD_IMBA_CAMPAIGN_BIO_DESC" "在殘酷難度下完成 生物基因公司 戰役。" "[english]RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_ACC_DESC" "在簡單或更高難度完成 Accident 32 戰役" +"RD_EASY_CAMPAIGN_ACC_DESC" "在簡單或更高難度完成 32號意外事件 戰役" "[english]RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_ACC_DESC" "在普通或更高難度完成 Accident 32 戰役。" +"RD_NORMAL_CAMPAIGN_ACC_DESC" "在普通或更高難度完成 32號意外事件 戰役。" "[english]RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_ACC_DESC" "在困難或更高難度完成 Accident 32 戰役。" +"RD_HARD_CAMPAIGN_ACC_DESC" "在困難或更高難度完成 32號意外事件 戰役。" "[english]RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_ACC_DESC" "在瘋狂或更高難度完成 Accident 32 戰役。" +"RD_INSANE_CAMPAIGN_ACC_DESC" "在瘋狂或更高難度完成 32號意外事件 戰役。" "[english]RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_ACC_DESC" "在殘酷難度下完成 Accident 32 戰役。" +"RD_IMBA_CAMPAIGN_ACC_DESC" "在殘酷難度下完成 32號意外事件 戰役。" "[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_REDUCTION_DESC" "在簡單或更高難度完成 Reduction 戰役" +"RD_EASY_CAMPAIGN_REDUCTION_DESC" "在簡單或更高難度完成 命運多舛 戰役" "[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "在普通或更高難度完成 Reduction 戰役。" +"RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "在普通或更高難度完成 命運多舛 戰役。" "[english]RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_REDUCTION_DESC" "在困難或更高難度完成 Reduction 戰役。" +"RD_HARD_CAMPAIGN_REDUCTION_DESC" "在困難或更高難度完成 命運多舛 戰役。" "[english]RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_REDUCTION_DESC" "在瘋狂或更高難度完成 Reduction 戰役。" +"RD_INSANE_CAMPAIGN_REDUCTION_DESC" "在瘋狂或更高難度完成 命運多舛 戰役。" "[english]RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_REDUCTION_DESC" "在殘酷難度下完成 Reduction 戰役。" +"RD_IMBA_CAMPAIGN_REDUCTION_DESC" "在殘酷難度下完成 命運多舛 戰役。" "[english]RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_ADA_DESC" "在簡單或更高難度完成 Adanaxis 戰役" +"RD_EASY_CAMPAIGN_ADA_DESC" "在簡單或更高難度完成 阿德納西斯星 戰役" "[english]RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_ADA_DESC" "在普通或更高難度完成 Adanaxis 戰役。" +"RD_NORMAL_CAMPAIGN_ADA_DESC" "在普通或更高難度完成 阿德納西斯星 戰役。" "[english]RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_ADA_DESC" "在困難或更高難度完成 Adanaxis 戰役。" +"RD_HARD_CAMPAIGN_ADA_DESC" "在困難或更高難度完成 阿德納西斯星 戰役。" "[english]RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_ADA_DESC" "在瘋狂或更高難度完成 Adanaxis 戰役。" +"RD_INSANE_CAMPAIGN_ADA_DESC" "在瘋狂或更高難度完成 阿德納西斯星 戰役。" "[english]RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_ADA_DESC" "在殘酷難度下完成 Adanaxis 戰役。" +"RD_IMBA_CAMPAIGN_ADA_DESC" "在殘酷難度下完成 阿德納西斯星 戰役。" "[english]ASW_HARDCORE_DESC" "Complete a mission on Brutal difficulty with Onslaught and Hardcore Friendly Fire enabled." "ASW_HARDCORE_DESC" "在開啟突襲模式和寫實友軍傷害的條件下完成一個殘酷難度的任務。" "[english]ASW_KILL_GRIND_1_DESC" "Kill 1,000 Swarm." @@ -4084,179 +4084,179 @@ "[english]ASW_KILL_GRIND_4_DESC" "Kill 100,000 Swarm." "ASW_KILL_GRIND_4_DESC" "殺死 100000 隻異形。" "[english]ASW_SPEEDRUN_LANDING_BAY_DESC" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_LANDING_BAY_DESC" "在普通或更高難度下,於1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_LANDING_BAY_DESC" "在普通或更高難度下,於1分25秒內完成 登陸地 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_DESCENT_DESC" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_DESCENT_DESC" "在普通或更高難度下,於2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_DESCENT_DESC" "在普通或更高難度下,於2分50秒內完成 貨物輸送梯 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_DEIMA_DESC" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_DEIMA_DESC" "在普通或更高難度下,於2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_DEIMA_DESC" "在普通或更高難度下,於2分30秒內完成 德馬地表橋梁 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_RYDBERG_DESC" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_RYDBERG_DESC" "在普通或更高難度下,於3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_RYDBERG_DESC" "在普通或更高難度下,於3分10秒內完成 芮得柏反應爐 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_RESIDENTIAL_DESC" "在普通或更高難度下,於2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_RESIDENTIAL_DESC" "在普通或更高難度下,於2分30秒內完成 SynTek 住宅區 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_SEWER_DESC" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_SEWER_DESC" "在普通或更高難度下,於1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_SEWER_DESC" "在普通或更高難度下,於1分30秒內完成 下水道連結區 任務,並且沒有人陣亡。" "[english]ASW_SPEEDRUN_TIMOR_DESC" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." -"ASW_SPEEDRUN_TIMOR_DESC" "在普通或更高難度下,於4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" +"ASW_SPEEDRUN_TIMOR_DESC" "在普通或更高難度下,於4分25秒內完成 提莫站 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "在普通或更高難度下,於 1 分 05 秒內完成 Storage Facility 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "在普通或更高難度下,於 1 分 05 秒內完成 儲藏設施 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Landing Bay 7 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 登陸地 7 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "在普通或更高難度下,於 2 分 45 秒內完成 U.S.C. Medusa 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "在普通或更高難度下,於 2 分 45 秒內完成 梅杜莎號 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "在普通或更高難度下,於 1 分 45 秒內完成 Transport Facility 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "在普通或更高難度下,於 1 分 45 秒內完成 輸送設施 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_RESEARCH_7_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 Research 7 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_RES_RESEARCH_7_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 研究計畫7號 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_MINING_CAMP_DESC" "在普通或更高難度下,於 3 分 40 秒內完成 Illyn Forest 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_RES_MINING_CAMP_DESC" "在普通或更高難度下,於 3 分 40 秒內完成 伊霖森林 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_RES_MINES_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 Jericho Mines 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_RES_MINES_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 耶利哥礦場 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_LZ_DESC" "在普通或更高難度下,於 2 分 35 秒內完成 Landing Zone 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_AREA9800_LZ_DESC" "在普通或更高難度下,於 2 分 35 秒內完成 登陸區 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_PP1_DESC" "在普通或更高難度下,於 2 分 05 秒內完成 Cooling Pump 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_AREA9800_PP1_DESC" "在普通或更高難度下,於 2 分 05 秒內完成 冷卻幫浦 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_PP2_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Power Generator 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_AREA9800_PP2_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 發電機 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_AREA9800_WL_DESC" "在普通或更高難度下,於 1 分 35 秒內完成 Wastelands 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_AREA9800_WL_DESC" "在普通或更高難度下,於 1 分 35 秒內完成 廢料場 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Insertion Point 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 切入點 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "在普通或更高難度下,於 2 分 22 秒內完成 Abandoned Maintenance Tunnels 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "在普通或更高難度下,於 2 分 22 秒內完成 廢棄的維修通道 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TFT_SPACEPORT_DESC" "在普通或更高難度下,於 4 分 24 秒內完成 Oasis Colony Spaceport 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TFT_SPACEPORT_DESC" "在普通或更高難度下,於 4 分 24 秒內完成 綠洲住宅地太空港 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "在普通或更高難度下,於 2分 25 秒內完成 Midnight Port 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "在普通或更高難度下,於 2分 25 秒內完成 午夜機場 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "在普通或更高難度下,於 4 分 08 秒內完成 Road to Dawn 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "在普通或更高難度下,於 4 分 08 秒內完成 破曉前夕 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "在普通或更高難度下,於 2 分 12 秒內完成 Arctic Infiltration 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "在普通或更高難度下,於 2 分 12 秒內完成 極寒行動 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_AREA9800_DESC" "在普通或更高難度下,於 2 分 28 秒內完成 Area9800 Landingzone 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_AREA9800_DESC" "在普通或更高難度下,於 2 分 28 秒內完成 殖民地 9800 登陸區 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "在普通或更高難度下,於 2 分 10 秒內完成 Cold Catwalks 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "在普通或更高難度下,於 2 分 10 秒內完成 寒冰步道 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "在普通或更高難度下,於 3分 23秒內完成 Yanaurus Mine 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "在普通或更高難度下,於 3分 23秒內完成 亞諾魯斯礦區 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_FACTORY_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 The Factory 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_FACTORY_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 廢棄工廠 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_COM_CENTER_DESC" "在普通或更高難度下,於 3分 21 秒內完成 Communication Center 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_COM_CENTER_DESC" "在普通或更高難度下,於 3分 21 秒內完成 通訊中心 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "在普通或更高難度下,於 2 分 42 秒內完成 SynTek Hospital 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "在普通或更高難度下,於 2 分 42 秒內完成 SynTek 醫院 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_BRIDGE_DESC" "在普通或更高難度下,於 2 分 37 秒內完成 Lana's Bridge 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_LAN_BRIDGE_DESC" "在普通或更高難度下,於 2 分 37 秒內完成 拉娜逃脫記:橋梁 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_SEWER_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Lana's Sewer 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_LAN_SEWER_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 拉娜逃脫記:下水道 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "在普通或更高難度下,於 2 分 16 秒內完成 Lana's Maintenance 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "在普通或更高難度下,於 2 分 16 秒內完成 拉娜逃脫記:維修道路 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_VENT_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Lana's Vents 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_LAN_VENT_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 拉娜逃脫記:通風口 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_LAN_COMPLEX_DESC" "在普通或更高難度下,於 4 分 48 秒內完成 Lana's Complex 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_LAN_COMPLEX_DESC" "在普通或更高難度下,於 4 分 48 秒內完成 拉娜逃脫記:設施 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "在普通或更高難度下,於 1分 05 秒內完成 Unexpected Encountern 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "在普通或更高難度下,於 1分 05 秒內完成 未知遭遇 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Hostile Places 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 危險地帶 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "在普通或更高難度下,於 1 分 10 秒內完成 Close Contact 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "在普通或更高難度下,於 1 分 10 秒內完成 正面交鋒 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "在普通或更高難度下,於 3 分 50 秒內完成 High Tension 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "在普通或更高難度下,於 3 分 50 秒內完成 高度警戒 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "在普通或更高難度下,於 3 分內完成 Crucial Point 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "在普通或更高難度下,於 3 分內完成 樞紐之地 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Logistics Area 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 物流中心 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 Platform XVII 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 17號平台 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Groundwork Labs 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "在普通或更高難度下,於 3 分 35 秒內完成 Operation X5 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "在普通或更高難度下,於 3 分 35 秒內完成 行動代號: X5 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Invisible Threat 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 潛在威脅 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "在普通或更高難度下,於 4 分 14 秒內完成 BioGen Labs 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "在普通或更高難度下,於 4 分 14 秒內完成 生物遺傳實驗室 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_INFODEP_DESC" "在普通或更高難度下,於 1 分 42 秒內完成 Information Department 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ACC_INFODEP_DESC" "在普通或更高難度下,於 1 分 42 秒內完成 資訊部門 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_POWERHOOD_DESC" "在普通或更高難度下,於 2分 07 秒內完成 Powerhood 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ACC_POWERHOOD_DESC" "在普通或更高難度下,於 2分 07 秒內完成 電力區 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_RESCENTER_DESC" "在普通或更高難度下,於 1分 29 秒內完成 Research Center 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ACC_RESCENTER_DESC" "在普通或更高難度下,於 1分 29 秒內完成 研究中心 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_CONFACILITY_DESC" "在普通或更高難度下,於 2分 02 秒內完成 Confined Facility 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ACC_CONFACILITY_DESC" "在普通或更高難度下,於 2分 02 秒內完成 孤立設施 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "在普通或更高難度下,於 2分內完成 J5 Connector 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "在普通或更高難度下,於 2分內完成 J5 連結點 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_LABRUINS_DESC" "在普通或更高難度下,於 3 分 33 秒內完成 Lab Ruins 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ACC_LABRUINS_DESC" "在普通或更高難度下,於 3 分 33 秒內完成 實驗室廢墟 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ACC_COMPLEX_DESC" "在普通或更高難度下,於 8 分內完成 AMBER Complex 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ACC_COMPLEX_DESC" "在普通或更高難度下,於 8 分內完成 安柏綜合設施 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "在普通或更高難度下,於 4 分 50 秒內完成 Silent Station 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "在普通或更高難度下,於 4 分 50 秒內完成 無人衛星站 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "在普通或更高難度下,於 3 分 15 秒內完成 Operation Sandstorm 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "在普通或更高難度下,於 3 分 15 秒內完成 沙塵行動 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "在普通或更高難度下,於 1 分 40 秒內完成 Fallen City 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "在普通或更高難度下,於 1 分 40 秒內完成 淪陷都市 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Stowaway 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 偷渡客 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "在普通或更高難度下,於 4 分 30 秒內完成 Inevitable Escalation 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "在普通或更高難度下,於 4 分 30 秒內完成 衝突升溫 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "在普通或更高難度下,於 4 分 44 秒內完成 Nuclear Escort 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "在普通或更高難度下,於 4 分 44 秒內完成 核彈護送 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "在普通或更高難度下,於?分??秒內完成 Sector A9 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "在普通或更高難度下,於?分??秒內完成 A9區 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "在普通或更高難度下,於?分??秒內完成 Nexus SubNode 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "在普通或更高難度下,於?分??秒內完成 聯繫分支點 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "在普通或更高難度下,於?分??秒內完成 Neon Carnage 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "在普通或更高難度下,於?分??秒內完成 霓虹屠殺 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "在普通或更高難度下,於?分??秒內完成 Fuel Junction 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "在普通或更高難度下,於?分??秒內完成 燃料連接處 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_DARK_PATH_DESC" "在普通或更高難度下,於?分??秒內完成 Dark Path 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ADA_DARK_PATH_DESC" "在普通或更高難度下,於?分??秒內完成 陰暗通道 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "在普通或更高難度下,於?分??秒內完成 Forbidden Outpost 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "在普通或更高難度下,於?分??秒內完成 前哨禁區 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "在普通或更高難度下,於?分??秒內完成 New Beginning 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "在普通或更高難度下,於?分??秒內完成 新的開始 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_ADA_ANOMALY_DESC" "在普通或更高難度下,於?分??秒內完成 Anomaly 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BONUS_SPC_DESC" "在普通或更高難度下,於 1 分 50 秒內完成 Space Port Catastrophe 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_BONUS_SPC_DESC" "在普通或更高難度下,於 1 分 50 秒內完成 太空港慘案 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BONUS_RAPTURE_DESC" "在普通或更高難度下,於 2 分內完成 Rapture 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_BONUS_RAPTURE_DESC" "在普通或更高難度下,於 2 分內完成 死而復生 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_BONUS_BUNKER_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Bunker 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_BONUS_BUNKER_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 地下堡壘 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "在普通或更高難度下,於 4 分 20 秒內完成 Landing Bay + Cargo Elevator 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "在普通或更高難度下,於 4 分 20 秒內完成 登陸地 + 貨物輸送梯 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 Hostile Places + Close Contact 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 危險地帶 + 正面交鋒 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "在普通或更高難度下,於 7 分 30 秒內完成 High Tension + Crucial Point 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "在普通或更高難度下,於 7 分 30 秒內完成 高度警戒 + 樞紐之地 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "在普通或更高難度下,於 5分內完成 Power Plant 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "在普通或更高難度下,於 5分內完成 發電廠 任務,並且沒有人陣亡。" "[english]ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." -"ASW_CAMPAIGN_NO_DEATHS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Jacob's Rest 戰役。" +"ASW_CAMPAIGN_NO_DEATHS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 雅各安息地 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Operation Cleansweep 戰役。" +"RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 掃蕩行動 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_RES_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Research 7 戰役。" +"RD_CAMPAIGN_NO_DEATHS_RES_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 研究計畫7號 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Area 9800 戰役。" +"RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 殖民地 9800 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tears for Tarnor 戰役。" +"RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 塔納星之淚 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tilarus-5 戰役。" +"RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 提拉魯斯五號星 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Lana's Escape 戰役。" +"RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 拉娜逃脫記 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Paranoia 戰役。" +"RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 偏執狂 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_NH_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Nam Humanum 戰役。" +"RD_CAMPAIGN_NO_DEATHS_NH_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 為了人類 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 BioGen Corporation 戰役。" +"RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 生物基因公司 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Accident 32 戰役。" +"RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 32號意外事件 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Reduction 戰役。" +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 命運多舛 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Adanaxis 戰役。" +"RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 阿德納西斯星 戰役。" "[english]ASW_MISSION_NO_DEATHS_DESC" "Complete a mission on Normal difficulty or harder without any marines dying." "ASW_MISSION_NO_DEATHS_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成一次任務。" "[english]RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." @@ -4276,7 +4276,7 @@ "[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." "RD_DIE_IN_MANY_WAYS_DESC" "體驗25種不同死法。" "[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." -"RD_ACC_MUONGEM_KILL_DESC" "在Lab Ruins任務中, 只花三次行動就摧毀緲子水晶。" +"RD_ACC_MUONGEM_KILL_DESC" "在實驗室廢墟任務中, 只花三次行動就摧毀緲子水晶。" "[english]ASW_Custom_Music_Col_Genre" "Genre" "ASW_Custom_Music_Col_Genre" "流派" @@ -4320,9 +4320,9 @@ "[english]rd_round_ends_in" "Round ends in %s1..." "rd_round_ends_in" "本回合在 %s1 後結束..." "[english]rd_instagib_activated" "InstaGib game mode is activated" -"rd_instagib_activated" "已啟動一擊斃殺模式" +"rd_instagib_activated" "已啟動一擊必殺模式" "[english]rd_instagib_deactivated" "InstaGib game mode is deactivated" -"rd_instagib_deactivated" "已取消一擊斃殺模式" +"rd_instagib_deactivated" "已取消一擊必殺模式" "[english]rd_gungame_activated" "Gun Game game mode is activated" "rd_gungame_activated" "已啟動槍械遊戲模式" "[english]rd_gungame_deactivated" "Gun Game game mode is deactivated" @@ -4463,7 +4463,7 @@ "[english]rdui_gungame_tooltip" "Spawn, kill, get new gun for each kill" "rdui_gungame_tooltip" "重生,殺死敵人, 每擊殺一次獲得新武器" "[english]rdui_instagib_title" "InstaGib" -"rdui_instagib_title" "一擊斃殺模式" +"rdui_instagib_title" "一擊必殺模式" "[english]rdui_instagib_tooltip" "One hit = one kill, easy. Remember Crash is OP with railgun" "rdui_instagib_tooltip" "一擊 = 一殺, 很好記. 記得Crash拿軌道槍很OP。" "[english]rdui_tdm_title" "Team Deathmatch" @@ -4546,7 +4546,7 @@ "[english]rd_workshop_editing_description" "Description:" "rd_workshop_editing_description" "描述:" "[english]rd_workshop_editing_tags" "Tags: (separated by commas)" -"rd_workshop_editing_tags" "標簽: (用英文逗號分隔)" +"rd_workshop_editing_tags" "標籤: (用英文逗號分隔)" "[english]rd_workshop_editing_change_description" "Change Log:" "rd_workshop_editing_change_description" "改動說明:" "[english]rd_workshop_edit_addon" "EDIT" @@ -4558,7 +4558,7 @@ "[english]rd_workshop_open" "OPEN" "rd_workshop_open" "打開" "[english]rd_workshop_creating_item" "Creating item..." -"rd_workshop_creating_item" "創建項目……" +"rd_workshop_creating_item" "創立物件……" "[english]rd_workshop_update_status_invalid" "Processing update..." "rd_workshop_update_status_invalid" "處理更新……" "[english]rd_workshop_update_status_preparing_config" "Preparing configuration..." @@ -4582,17 +4582,17 @@ "[english]rd_workshop_error_update_content" "Failed to update VPK." "rd_workshop_error_update_content" "更新 VPK 失敗。" "[english]rd_workshop_error_update_tags" "Failed to update tags." -"rd_workshop_error_update_tags" "更新標簽失敗。" +"rd_workshop_error_update_tags" "更新標籤失敗。" "[english]rd_workshop_error_update_title" "Failed to update title." "rd_workshop_error_update_title" "更新標題失敗。" "[english]rd_workshop_error_update_description" "Failed to update description." -"rd_workshop_error_update_description" "更新描述失敗。" +"rd_workshop_error_update_description" "更新敘述失敗。" "[english]rd_workshop_error_unknown" "Unknown error." "rd_workshop_error_unknown" "未知錯誤。" "[english]rd_workshop_error_disallowed_filenames" "VPK contains disallowed filenames" "rd_workshop_error_disallowed_filenames" "VPK 含有不允許的文件名" "[english]rd_workshop_error_io_failure" "Connection timed out." -"rd_workshop_error_io_failure" "連接超時。" +"rd_workshop_error_io_failure" "連線超時。" "[english]rd_workshop_error_insufficient_privilege" "You are not allowed to upload workshop add-ons." "rd_workshop_error_insufficient_privilege" "你沒有權限上傳工作坊附件。" "[english]rd_workshop_error_timeout" "Workshop operation took longer than expected." @@ -4601,491 +4601,491 @@ "rd_workshop_error_not_logged_on" "Steam 登錄超時。" "[english]rd_workshop_error_jpeg_size_limit" "Preview images must be 1 MB or less." "rd_workshop_error_jpeg_size_limit" "預覽圖片必須小於 1 MB。" - "[english]rd_workshop_conflict_title" "Addon Conflict" - "rd_workshop_conflict_title" "Addon Conflict" - "[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." - "rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." - "[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" - "rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" - "[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" - "rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" +"[english]rd_workshop_conflict_title" "Addon Conflict" +"rd_workshop_conflict_title" "有衝突的配件" +"[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." +"rd_workshop_conflict_explain" "在此附件中有部分檔名其他的附件有衝突。 一次只能讀取一種檔案。" +"[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" +"rd_workshop_conflict_won" "\n- 檔案 \"%s1\" 將改寫 附件 \"%s2\"" +"[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" +"rd_workshop_conflict_lost" "\n- 檔案 \"%s1\" 將被 附件 \"%s2\" 改寫" "[english]asw_weapon_healamp_gun" "Medical Amplifier Gun" "asw_weapon_healamp_gun" "醫療強化槍" "[english]asw_weaponl_healamp_gun" "IAF Medical Amplifier Gun" "asw_weaponl_healamp_gun" "IAF 醫療強化槍" - "[english]asw_weapon_healamp_gun_altfire" "Damage Amplification" - "asw_weapon_healamp_gun_altfire" "Damage Amplification" +"[english]asw_weapon_healamp_gun_altfire" "Damage Amplification" +"asw_weapon_healamp_gun_altfire" "強化傷害" "[english]asw_weapon_healamp_gun_attributes" "Mobile Healing and Amplification" "asw_weapon_healamp_gun_attributes" "移動中治療或強化" "[english]asw_wdesc_healamp_gun" "This experimental version of the IAF regenerative healing gun can convert the healing charge into electromagnetic field which optimizes weapon of a single marine to fire rounds with increased impact force. Primary fire performs healing while alternate fire does amplification." "asw_wdesc_healamp_gun" "這個實驗版本的 IAF 再生型醫療槍可以將治療彈藥轉化爲電磁場,增強一名隊員武器的威力。普通射擊爲治療,輔助射擊爲威力增強。" "[english]asw_weapon_50calmg" "50CMG4-1" -"asw_weapon_50calmg" "50CMG4-1" - "[english]asw_weaponl_50calmg" "50CMG4-1" - "asw_weaponl_50calmg" "50CMG4-1" - "[english]asw_wdesc_50calmg" "This .50 caliber heavy machine gun is based on a design used as early as 1933. With the use of an IAF marine exosuit, this weapon can be used as a powerful, if inaccurate, mobile turret." - "asw_wdesc_50calmg" "This .50 caliber heavy machine gun is based on a design used as early as 1933. With the use of an IAF marine exosuit, this weapon can be used as a powerful, if inaccurate, mobile turret." - "[english]asw_weapon_50calmg_attributes" "Heavy Machine Gun" - "asw_weapon_50calmg_attributes" "Heavy Machine Gun" - - // as_sci1_bridge CHAPTER TEXT - "[english]asw_gametext_lan_lanasbridge_title" "Lana's Escape" - "asw_gametext_lan_lanasbridge_title" "Lana's Escape" - // as_sci1_bridge OBJECTIVES - "[english]asw_ob_lanasbridge_1t" "Get access to the bridge" - "asw_ob_lanasbridge_1t" "Get access to the bridge" - "[english]asw_ob_lanasbridge_1" "Squad, we're getting automated reports that an IAF weapon facility on Planet 137 has activated its security system. With no response from the local head administrator, the IAF are sending us to investigate" - "asw_ob_lanasbridge_1" "Squad, we're getting automated reports that an IAF weapon facility on Planet 137 has activated its security system. With no response from the local head administrator, the IAF are sending us to investigate" - "[english]asw_ob_lanasbridge_1b" "Extreme caution will be required to cross a field of motion-detecting mines beyond the landing area." - "asw_ob_lanasbridge_1b" "Extreme caution will be required to cross a field of motion-detecting mines beyond the landing area." - "[english]asw_ob_lanasbridge_1c" "After that, you'll have to find a way to get access to the bridge." - "asw_ob_lanasbridge_1c" "After that, you'll have to find a way to get access to the bridge." - "[english]asw_ob_lanasbridge_2t" "Cross the bridge" - "asw_ob_lanasbridge_2t" "Cross the bridge" - "[english]asw_ob_lanasbridge_2" "Cross the bridge and find a way into the fortress." - "asw_ob_lanasbridge_2" "Cross the bridge and find a way into the fortress." - "[english]asw_ob_lanasbridge_3t" "Infiltrate the facility" - "asw_ob_lanasbridge_3t" "Infiltrate the facility" - "[english]asw_ob_lanasbridge_3" "You will have to find a way to infiltrate the facility through the waste treatment system." - "asw_ob_lanasbridge_3" "You will have to find a way to infiltrate the facility through the waste treatment system." - "[english]asw_ob_lanasbridge_3b" "A heavy door is blocking the way but with any luck it will be unlocked." - "asw_ob_lanasbridge_3b" "A heavy door is blocking the way but with any luck it will be unlocked." - // as_sci1_bridge HINTS - "[english]asw_hint_lanasbridge_1" "Find the way to get access to the bridge" - "asw_hint_lanasbridge_1" "Find the way to get access to the bridge" - "[english]asw_hint_lanasbridge_2" "Bridge Authorized" - "asw_hint_lanasbridge_2" "Bridge Authorized" - "[english]asw_hint_lanasbridge_3" "Cross the bridge" - "asw_hint_lanasbridge_3" "Cross the bridge" - "[english]asw_hint_lanasbridge_4" "Mines Detected" - "asw_hint_lanasbridge_4" "Mines Detected" - "[english]asw_hint_lanasbridge_5" "Break the door to escape" - "asw_hint_lanasbridge_5" "Break the door to escape" - "[english]asw_hint_lanasbridge_6" "Minefield maintenance mode ON" - "asw_hint_lanasbridge_6" "Minefield maintenance mode ON" - // as_sci2_sewer OBJECTIVES - "[english]asw_ob_lanassewer_1t" "Investigate abnormal signatures" - "asw_ob_lanassewer_1t" "Investigate abnormal signatures" +"asw_weapon_50calmg" "50口徑重機槍4-1" +"[english]asw_weaponl_50calmg" "50CMG4-1" +"asw_weaponl_50calmg" "50口徑重機槍4-1" +"[english]asw_wdesc_50calmg" "This .50 caliber heavy machine gun is based on a design used as early as 1933. With the use of an IAF marine exosuit, this weapon can be used as a powerful, if inaccurate, mobile turret." +"asw_wdesc_50calmg" "這把50 口徑重型機槍的設計是基於1933年的槍型。透過IAF強化服來使用的話,這把武器可以當成是一座威力強大但低命中的移動型機槍塔。" +"[english]asw_weapon_50calmg_attributes" "Heavy Machine Gun" +"asw_weapon_50calmg_attributes" "重型機槍" + +// as_sci1_bridge CHAPTER TEXT +"[english]asw_gametext_lan_lanasbridge_title" "Lana's Escape" +"asw_gametext_lan_lanasbridge_title" "拉娜逃脫記" +// as_sci1_bridge OBJECTIVES +"[english]asw_ob_lanasbridge_1t" "Get access to the bridge" +"asw_ob_lanasbridge_1t" "抵達橋梁" +"[english]asw_ob_lanasbridge_1" "Squad, we're getting automated reports that an IAF weapon facility on Planet 137 has activated its security system. With no response from the local head administrator, the IAF are sending us to investigate" +"asw_ob_lanasbridge_1" "小隊,我們接收到了一則自動傳送的訊息,在星球137上的武器設施啟動了安全系統。然而沒有任何當地的負責人回報相關消息,IAF要求我們前往調查。" +"[english]asw_ob_lanasbridge_1b" "Extreme caution will be required to cross a field of motion-detecting mines beyond the landing area." +"asw_ob_lanasbridge_1b" "登陸地點埋有許多移動偵測地雷,謹慎行動。" +"[english]asw_ob_lanasbridge_1c" "After that, you'll have to find a way to get access to the bridge." +"asw_ob_lanasbridge_1c" "成功跨越地雷之後,你得找到方法通過橋梁。" +"[english]asw_ob_lanasbridge_2t" "Cross the bridge" +"asw_ob_lanasbridge_2t" "跨過橋樑" +"[english]asw_ob_lanasbridge_2" "Cross the bridge and find a way into the fortress." +"asw_ob_lanasbridge_2" "跨越橋梁之後找方法前往堡壘內部。" +"[english]asw_ob_lanasbridge_3t" "Infiltrate the facility" +"asw_ob_lanasbridge_3t" "入侵設施" +"[english]asw_ob_lanasbridge_3" "You will have to find a way to infiltrate the facility through the waste treatment system." +"asw_ob_lanasbridge_3" "你們必須找到方法從廢物處理系統進入設施中。" +"[english]asw_ob_lanasbridge_3b" "A heavy door is blocking the way but with any luck it will be unlocked." +"asw_ob_lanasbridge_3b" "有扇大門擋住了去路,運氣好的話門還能解鎖。" +// as_sci1_bridge HINTS +"[english]asw_hint_lanasbridge_1" "Find the way to get access to the bridge" +"asw_hint_lanasbridge_1" "找方法來通往橋梁" +"[english]asw_hint_lanasbridge_2" "Bridge Authorized" +"asw_hint_lanasbridge_2" "橋梁已授權" +"[english]asw_hint_lanasbridge_3" "Cross the bridge" +"asw_hint_lanasbridge_3" "跨過橋樑" +"[english]asw_hint_lanasbridge_4" "Mines Detected" +"asw_hint_lanasbridge_4" "偵測到地雷" +"[english]asw_hint_lanasbridge_5" "Break the door to escape" +"asw_hint_lanasbridge_5" "快擊破大門來逃離" +"[english]asw_hint_lanasbridge_6" "Minefield maintenance mode ON" +"asw_hint_lanasbridge_6" "地雷區維護模式 ON" +// as_sci2_sewer OBJECTIVES +"[english]asw_ob_lanassewer_1t" "Investigate abnormal signatures" +"asw_ob_lanassewer_1t" "調查不尋常訊號" "[english]asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." - "asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." - "[english]asw_ob_lanassewer_1b" "One thing is certain: This cannot be friendly." - "asw_ob_lanassewer_1b" "One thing is certain: This cannot be friendly." - "[english]asw_ob_lanassewer_2t" "Proceed to the maintenance facility" - "asw_ob_lanassewer_2t" "Proceed to the maintenance facility" - "[english]asw_ob_lanassewer_2" "Squad, this place is dangerous. Heavy machinery, pumping systems, and worst of all: huge kinetic signatures on my screens." - "asw_ob_lanassewer_2" "Squad, this place is dangerous. Heavy machinery, pumping systems, and worst of all: huge kinetic signatures on my screens." - "[english]asw_ob_lanassewer_2b" "Your mission is simple: Make your way to the surface." - "asw_ob_lanassewer_2b" "Your mission is simple: Make your way to the surface." - // as_sci2_sewer HINTS - "[english]asw_hint_lanassewer_1" "Tunnel sealed" - "asw_hint_lanassewer_1" "Tunnel sealed" - "[english]asw_hint_lanassewer_2" "Opening..." - "asw_hint_lanassewer_2" "Opening..." +"asw_ob_lanassewer_1" "主要區域地下傳來不尋常的動態訊號。" +"[english]asw_ob_lanassewer_1b" "One thing is certain: This cannot be friendly." +"asw_ob_lanassewer_1b" "有一件事很確定:這絕對不是甚麼友善的訊號。." +"[english]asw_ob_lanassewer_2t" "Proceed to the maintenance facility" +"asw_ob_lanassewer_2t" "前往維護設施。" +"[english]asw_ob_lanassewer_2" "Squad, this place is dangerous. Heavy machinery, pumping systems, and worst of all: huge kinetic signatures on my screens." +"asw_ob_lanassewer_2" "小隊,這地方太危險了。重型機器、幫浦系統,還有更糟糕的:我的螢幕上顯示出大量的動態訊號。" +"[english]asw_ob_lanassewer_2b" "Your mission is simple: Make your way to the surface." +"asw_ob_lanassewer_2b" "你們的任務很簡單:趕快回到地表上。" +// as_sci2_sewer HINTS +"[english]asw_hint_lanassewer_1" "Tunnel sealed" +"asw_hint_lanassewer_1" "已封鎖通道" +"[english]asw_hint_lanassewer_2" "Opening..." +"asw_hint_lanassewer_2" "正在開門..." // as_sci3_maintenance OBJECTIVES - "[english]asw_ob_lanasmaintenance_1t" "Repair any damaged electrical devices" - "asw_ob_lanasmaintenance_1t" "Repair any damaged electrical devices" - "[english]asw_ob_lanasmaintenance_1" "According to the facility system, you will find three damaged electrical devices. Repair all three in order to bring the generator back online." - "asw_ob_lanasmaintenance_1" "According to the facility system, you will find three damaged electrical devices. Repair all three in order to bring the generator back online." - "[english]asw_ob_lanasmaintenance_2t" "Get the generator back online" - "asw_ob_lanasmaintenance_2t" "Get the generator back online" - "[english]asw_ob_lanasmaintenance_2" "Supply the generator with power in order to activate the door leading to the vents." - "asw_ob_lanasmaintenance_2" "Supply the generator with power in order to activate the door leading to the vents." - "[english]asw_ob_lanasmaintenance_3t" "Get to the vents" - "asw_ob_lanasmaintenance_3t" "Get to the vents" - "[english]asw_ob_lanasmaintenance_3" "The vent's main access should open once the power comes on. You may have to hold your position during the process." - "asw_ob_lanasmaintenance_3" "The vent's main access should open once the power comes on. You may have to hold your position during the process." - // as_sci3_maintenance HINTS - "[english]asw_hint_lanasmaintenance_1" "No power. Get the generator back online." - "asw_hint_lanasmaintenance_1" "No power. Get the generator back online." - "[english]asw_hint_lanasmaintenance_2" "Generator Failure" - "asw_hint_lanasmaintenance_2" "Generator Failure" - "[english]asw_hint_lanasmaintenance_3" "Reactivate the generator" - "asw_hint_lanasmaintenance_3" "Reactivate the generator" - // as_sci4_vent OBJECTIVES - "[english]asw_ob_lanasvent_1t" "Find your way out of the vents" - "asw_ob_lanasvent_1t" "Find your way out of the vents" - "[english]asw_ob_lanasvent_1" "Find an exit door leading to the outside." - "asw_ob_lanasvent_1" "Find an exit door leading to the outside." - "[english]asw_ob_lanasvent_2t" "Input the correct detonation sequence" - "asw_ob_lanasvent_2t" "Input the correct detonation sequence" - "[english]asw_ob_lanasvent_2" "In order to set off the explosives, you will have to input the correct detonation sequence." - "asw_ob_lanasvent_2" "In order to set off the explosives, you will have to input the correct detonation sequence." - "[english]asw_ob_lanasvent_3t" "Activate T75" - "asw_ob_lanasvent_3t" "Activate T75" - "[english]asw_ob_lanasvent_3" "Colonists will have set up explosive charges on the platforms. We have no information regarding the exact location of these charges. Stay on your toes, Marines!" - "asw_ob_lanasvent_3" "Colonists will have set up explosive charges on the platforms. We have no information regarding the exact location of these charges. Stay on your toes, Marines!" - "[english]asw_ob_lanasvent_4t" "Escape!" - "asw_ob_lanasvent_4t" "Escape!" - "[english]asw_ob_lanasvent_4" "The platforms will be destroyed quickly after the detonation, so proceed to the facility's main complex with haste." - "asw_ob_lanasvent_4" "The platforms will be destroyed quickly after the detonation, so proceed to the facility's main complex with haste." - "[english]asw_awaiting_sequence" "Awaiting Sequence..." - "asw_awaiting_sequence" "Awaiting Sequence..." - // as_sci4_vent HINTS - "[english]asw_hint_lanasvent_1" "Find your way out of the vents" - "asw_hint_lanasvent_1" "Find your way out of the vents" - "[english]asw_hint_lanasvent_2" "Input the detonation sequence!" - "asw_hint_lanasvent_2" "Input the detonation sequence!" - "[english]asw_hint_lanasvent_3" "Run to the complex!" - "asw_hint_lanasvent_3" "Run to the complex!" - "[english]asw_hint_lanasvent_4" "Seal doors deactivated" - "asw_hint_lanasvent_4" "Seal doors deactivated" - // as_sci5_complex OBJECTIVES - "[english]asw_ob_lanascomplex_1t" "Obtain security codes" - "asw_ob_lanascomplex_1t" "Obtain security codes" - "[english]asw_ob_lanascomplex_1" "Download landing security codes in order to allow the Bloodhound to get past automated air defenses and come for extraction." - "asw_ob_lanascomplex_1" "Download landing security codes in order to allow the Bloodhound to get past automated air defenses and come for extraction." - "[english]asw_ob_lanascomplex_2t" "Nuclear warhead" - "asw_ob_lanascomplex_2t" "Nuclear warhead" - "[english]asw_ob_lanascomplex_2" "Bring the warhead to the main storage silo." - "asw_ob_lanascomplex_2" "Bring the warhead to the main storage silo." - "[english]asw_ob_lanascomplex_2b" "You will have to manually guide the nuke through the railway system and get it to her sisters' storage silo, where the swarm has settled in." - "asw_ob_lanascomplex_2b" "You will have to manually guide the nuke through the railway system and get it to her sisters' storage silo, where the swarm has settled in." - "[english]asw_ob_lanascomplex_2c" "According to gathered intel, we expect the detonator to be already set and locked. Whoever was in charge apparently could not finish the job. You know what to do, Marines!" - "asw_ob_lanascomplex_2c" "According to gathered intel, we expect the detonator to be already set and locked. Whoever was in charge apparently could not finish the job. You know what to do, Marines!" - "[english]asw_ob_lanascomplex_3t" "Escape!" - "asw_ob_lanascomplex_3t" "Escape!" - "[english]asw_ob_lanascomplex_3" "Get aboard the bloodhound for extraction." - "asw_ob_lanascomplex_3" "Get aboard the bloodhound for extraction." - "[english]asw_ob_lanascomplex_4t" "Countdown" - "asw_ob_lanascomplex_4t" "Countdown" - "[english]asw_ob_lanascomplex_4" "Marines, time is not our ally in this mission." - "asw_ob_lanascomplex_4" "Marines, time is not our ally in this mission." - "[english]asw_no_power_waiting" "Waiting..." - "asw_no_power_waiting" "Waiting..." - // as_sci5_complex HINTS - "[english]asw_hint_lanascomplex_1" "Nuclear warhead stopped!" - "asw_hint_lanascomplex_1" "Nuclear warhead stopped!" - "[english]asw_hint_lanascomplex_2" "Sentry activated" - "asw_hint_lanascomplex_2" "Sentry activated" - - "[english]rd_ui_4_slots" "4 Slots" - "rd_ui_4_slots" "4 Slots" - "[english]rd_ui_4_slots_tt" "4 players can play on this server" - "rd_ui_4_slots_tt" "4 players can play on this server" - "[english]rd_ui_8_slots" "8 Slots" - "rd_ui_8_slots" "8 Slots" - "[english]rd_ui_8_slots_tt" "8 players can play on this server" - "rd_ui_8_slots_tt" "8 players can play on this server" - "[english]rd_ui_12_slots" "12 Slots" - "rd_ui_12_slots" "12 Slots" - "[english]rd_ui_12_slots_tt" "12 players can play or spectate on this server" - "rd_ui_12_slots_tt" "12 players can play or spectate on this server" - "[english]rd_ui_16_slots" "16 Slots" - "rd_ui_16_slots" "16 Slots" - "[english]rd_ui_16_slots_tt" "16 players can play or spectate on this server" - "rd_ui_16_slots_tt" "16 players can play or spectate on this server" - "[english]rd_ui_max_players" "MAX PLAYERS" - "rd_ui_max_players" "MAX PLAYERS" - "[english]asw_chat_died" "%s1 was killed in action!" - "asw_chat_died" "%s1 was killed in action!" - - // Area9800 strings - "[english]rd_area9800LZ_ob_destroy" "Secure the hangar" - "rd_area9800LZ_ob_destroy" "Secure the hangar" - "[english]rd_area9800LZ_ob_destroy_d" "We lost contact with Area9800. Secure the hangar and Investigate for possible anomalies." - "rd_area9800LZ_ob_destroy_d" "We lost contact with Area9800. Secure the hangar and Investigate for possible anomalies." - "[english]rd_area9800LZ_ob_bridge" "Activate the bridge" - "rd_area9800LZ_ob_bridge" "Activate the bridge" - "[english]rd_area9800LZ_ob_bridge_d" "Standard isolation procedure should have lowered the bridge. Hack the access panel to pass through *Standard root access AuthCode: z884gdi24sd7fsp*" - "rd_area9800LZ_ob_bridge_d" "Standard isolation procedure should have lowered the bridge. Hack the access panel to pass through *Standard root access AuthCode: z884gdi24sd7fsp*" - "[english]rd_area9800LZ_ob_download" "Retrieve information from computer" - "rd_area9800LZ_ob_download" "Retrieve information from computer" - "[english]rd_area9800LZ_ob_download_d" "Use the standard optical storage handed off during mission briefing to download all information from the computer." - "rd_area9800LZ_ob_download_d" "Use the standard optical storage handed off during mission briefing to download all information from the computer." - "[english]rd_area9800LZ_ob_exit" "Access the Power Plant" - "rd_area9800LZ_ob_exit" "Access the Power Plant" - "[english]rd_area9800LZ_ob_exit_d" "Another security door here before you can access the power plant to continue" - "rd_area9800LZ_ob_exit_d" "Another security door here before you can access the power plant to continue" - "[english]rd_area9800LZ_debrief" "Turns out, this is another alien infestation. Team Bravo will secure the site, while your team will move further along. Stay Alert for any possible survivors." - "rd_area9800LZ_debrief" "Turns out, this is another alien infestation. Team Bravo will secure the site, while your team will move further along. Stay Alert for any possible survivors." - - "[english]rd_area9800PP1_ob_generator" "Start up Backup Generator" - "rd_area9800PP1_ob_generator" "Start up Backup Generator" - "[english]rd_area9800PP1_ob_generator_d" "Seems like the power was cut out, this is not part of standard isolation procedure. Whatever the cause you'll need to start the backup generator which will power up doors." - "rd_area9800PP1_ob_generator_d" "Seems like the power was cut out, this is not part of standard isolation procedure. Whatever the cause you'll need to start the backup generator which will power up doors." - "[english]rd_area9800PP1_ob_inner_facility" "Access the inner facility" - "rd_area9800PP1_ob_inner_facility" "Access the inner facility" - "[english]rd_area9800PP1_ob_inner_facility_d" "A bunch of security doors separates your team from the inner facility where the rest of your mission objectives lay. Deal with them." - "rd_area9800PP1_ob_inner_facility_d" "A bunch of security doors separates your team from the inner facility where the rest of your mission objectives lay. Deal with them." - "[english]rd_area9800PP1_ob_cooling_pump" "Start up Cooling Pump" - "rd_area9800PP1_ob_cooling_pump" "Start up Cooling Pump" - "[english]rd_area9800PP1_ob_cooling_pump_d" "You're gonna have to restart the main generators now. Those need water cooling." - "rd_area9800PP1_ob_cooling_pump_d" "You're gonna have to restart the main generators now. Those need water cooling." - "[english]rd_area9800PP1_ob_exit" "Head towards the fuel pump" - "rd_area9800PP1_ob_exit" "Head towards the fuel pump" - "[english]rd_area9800PP1_ob_exit_d" "Next is the fuel pump for the generator." - "rd_area9800PP1_ob_exit_d" "Next is the fuel pump for the generator." - "[english]rd_area9800PP1_debrief" "There's a hell of an infestation out there, your orders are to proceed with the rest of the missions." - "rd_area9800PP1_debrief" "There's a hell of an infestation out there, your orders are to proceed with the rest of the missions." - - "[english]rd_area9800PP2_ob_fuel_pump" "Start up Fuel Pump" - "rd_area9800PP2_ob_fuel_pump" "Start up Fuel Pump" - "[english]rd_area9800PP2_ob_fuel_pump_d" "Now, that's the fuel pump we were talking about, start it up!" - "rd_area9800PP2_ob_fuel_pump_d" "Now, that's the fuel pump we were talking about, start it up!" - "[english]rd_area9800PP2_ob_generators" "Start up Generators" - "rd_area9800PP2_ob_generators" "Start up Generators" - "[english]rd_area9800PP2_ob_generators_d" "Cooled & Fueled, time to start the main generators." - "rd_area9800PP2_ob_generators_d" "Cooled & Fueled, time to start the main generators." - "[english]rd_area9800PP2_ob_maincomp" "Hack Main Computer" - "rd_area9800PP2_ob_maincomp" "Hack Main Computer" - "[english]rd_area9800PP2_ob_maincomp_d" "With power finally restored head over & hack the mainframe. Retrieve whatever you find. Hope the optical storage survived so far" - "rd_area9800PP2_ob_maincomp_d" "With power finally restored head over & hack the mainframe. Retrieve whatever you find. Hope the optical storage survived so far" - "[english]rd_area9800PP2_ob_exit" "Proceed to the power plant exit" - "rd_area9800PP2_ob_exit" "Proceed to the power plant exit" - "[english]rd_area9800PP2_ob_exit_d" "Time to get out. Head over toward the surface door" - "rd_area9800PP2_ob_exit_d" "Time to get out. Head over toward the surface door" - "[english]rd_area9800PP2_debrief" "We got all the information our science teams wanted, now it's time to get the hell out. Unfortunately Team Bravo couldn't secure the entry any longer, so you'll have to go through the wastelands." - "rd_area9800PP2_debrief" "We got all the information our science teams wanted, now it's time to get the hell out. Unfortunately Team Bravo couldn't secure the entry any longer, so you'll have to go through the wastelands." - - "[english]rd_area9800WL_ob_bridge_gate" "Open a path to the bridge" - "rd_area9800WL_ob_bridge_gate" "Open a path to the bridge" - "[english]rd_area9800WL_ob_bridge_gate_d" "It should get simpler now that you left the heavily infested facility behind you." - "rd_area9800WL_ob_bridge_gate_d" "It should get simpler now that you left the heavily infested facility behind you." - "[english]rd_area9800WL_ob_fake_bridge" "Cross the bridge to the east" - "rd_area9800WL_ob_fake_bridge" "Cross the bridge to the east" - "[english]rd_area9800WL_ob_fake_bridge_d" "Cross the bridge & rendez vous with Team Bravo at coordinates: 11SPB 05458 21604" - "rd_area9800WL_ob_fake_bridge_d" "Cross the bridge & rendez vous with Team Bravo at coordinates: 11SPB 05458 21604" - "[english]rd_area9800WL_ob_bridge_failed" "(FAILED) The bridge exploded. there should be an alternate path" - "rd_area9800WL_ob_bridge_failed" "(FAILED) The bridge exploded. there should be an alternate path" - "[english]rd_area9800WL_ob_small_bridge" "Lower the walkway" - "rd_area9800WL_ob_small_bridge" "Lower the walkway" - "[english]rd_area9800WL_ob_muck_gate" "Open the floodgate" - "rd_area9800WL_ob_muck_gate" "Open the floodgate" - "[english]rd_area9800WL_ob_exit" "Leave the Wastelands" - "rd_area9800WL_ob_exit" "Leave the Wastelands" - "[english]rd_area9800WL_debrief" "Mission complete, head over to headquarters for a complete debriefing and rest, don't forget to hand over the optical storage to our science teams. Despite this success, we lost all contact with team Bravo." - "rd_area9800WL_debrief" "Mission complete, head over to headquarters for a complete debriefing and rest, don't forget to hand over the optical storage to our science teams. Despite this success, we lost all contact with team Bravo." - - // Research 7 strings - "[english]rd_res1_ob_poweron1" "Restore the power" - "rd_res1_ob_poweron1" "Restore the power" - "[english]rd_res1_ob_poweron1_d" "Turn on the backup generator to restore power to the airlock." - "rd_res1_ob_poweron1_d" "Turn on the backup generator to restore power to the airlock." - - "[english]rd_res1_ob_airlock1" "Open the airlock" - "rd_res1_ob_airlock1" "Open the airlock" - "[english]rd_res1_ob_airlock1_d" "The airlock is back online, use the panel to open it." - "rd_res1_ob_airlock1_d" "The airlock is back online, use the panel to open it." - - "[english]rd_res1_ob_escape2" "Access the facility" - "rd_res1_ob_escape2" "Access the facility" - "[english]rd_res1_ob_escape2_d" "Open the airlock door to proceed through the facility." - "rd_res1_ob_escape2_d" "Open the airlock door to proceed through the facility." - - "[english]rd_res1_ob_escape" "Proceed into facility" - "rd_res1_ob_escape" "Proceed into facility" - "[english]rd_res1_ob_escape_d" "Get inside the Research 7 facility." - "rd_res1_ob_escape_d" "Get inside the Research 7 facility." - - "[english]asw_find_the_generator_switch" "Find the generator switch" - "asw_find_the_generator_switch" "Find the generator switch" - - "[english]rd_res1_ob_activatepurge1" "Activate the Purge System" - "rd_res1_ob_activatepurge1" "Activate the Purge System" - "[english]rd_res1_ob_activatepurge1_d" "Find and activate the RC7 Purge Systems to kill the swarm in the labs." - "rd_res1_ob_activatepurge1_d" "Find and activate the RC7 Purge Systems to kill the swarm in the labs." - "[english]rd_res1_ob_activatepurge1_d2" "Some of the swarm may be driven upwards through vents." - "rd_res1_ob_activatepurge1_d2" "Some of the swarm may be driven upwards through vents." - - "[english]rd_res1_ob_exit_though_forest" "Exit RC7 and head through the forest" - "rd_res1_ob_exit_though_forest" "Exit RC7 and head through the forest" - "[english]rd_res1_ob_exit_though_forest_d" "The forest ahead blocks your path. Find a way through, be inventive." - "rd_res1_ob_exit_though_forest_d" "The forest ahead blocks your path. Find a way through, be inventive." - - "[english]rd_res1_ob_stop_spread" "Stop the aliens spreading!" - "rd_res1_ob_stop_spread" "Stop the aliens spreading!" - "[english]rd_res1_ob_stop_spread_d" "The swarm are coming from underground." - "rd_res1_ob_stop_spread_d" "The swarm are coming from underground." - "[english]rd_res1_ob_stop_spread_d2" "Find a way to plug the hole to stop the alien menace spreading." - "rd_res1_ob_stop_spread_d2" "Find a way to plug the hole to stop the alien menace spreading." - - "[english]rd_res1_ob_find_the_hut" "Find a way into the hut" - "rd_res1_ob_find_the_hut" "Find a way into the hut" - "[english]rd_res1_ob_find_the_hut_d" "Maps show a cavern behind this hut." - "rd_res1_ob_find_the_hut_d" "Maps show a cavern behind this hut." - "[english]rd_res1_ob_find_the_hut_d2" "Check it out." - "rd_res1_ob_find_the_hut_d2" "Check it out." - - "[english]rd_res1_ob_infested_hut_and_damp_d" "The damp and dark hut is full of the swarm, eradicate the eggs." - "rd_res1_ob_infested_hut_and_damp_d" "The damp and dark hut is full of the swarm, eradicate the eggs." - - "[english]rd_res1_ob_biomass_inside_cabin_d" "Burn the biomass from inside the cabin." - "rd_res1_ob_biomass_inside_cabin_d" "Burn the biomass from inside the cabin." - - "[english]rd_res1_ob_go_into_cave" "Go deeper into the cave system." - "rd_res1_ob_go_into_cave" "Go deeper into the cave system." - "[english]rd_res1_ob_go_into_cave_d" "The swarm broke through the cabin wall from a cave." - "rd_res1_ob_go_into_cave_d" "The swarm broke through the cabin wall from a cave." - "[english]rd_res1_ob_go_into_cave_d2" "Follow the cave system." - "rd_res1_ob_go_into_cave_d2" "Follow the cave system." - - "[english]rd_res1_ob_find_bypass_blockage" "Find a way past the blockage" - "rd_res1_ob_find_bypass_blockage" "Find a way past the blockage" - "[english]rd_res1_ob_find_bypass_blockage_d" "There must be something to use in the caves nearby" - "rd_res1_ob_find_bypass_blockage_d" "There must be something to use in the caves nearby" - - "[english]rd_res1_ob_find_bypass_gate" "Find a way to bypass the gate" - "rd_res1_ob_find_bypass_gate" "Find a way to bypass the gate" - "[english]rd_res1_ob_find_bypass_gate_d" "Burn the biomass away" - "rd_res1_ob_find_bypass_gate_d" "Burn the biomass away" - - "[english]rd_res1_ob_rise_lift" "Rise the lift" - "rd_res1_ob_rise_lift" "Rise the lift" - "[english]rd_res1_ob_rise_lift_d" "You'll need to bring that lift up, hit the switch to activate it" - "rd_res1_ob_rise_lift_d" "You'll need to bring that lift up, hit the switch to activate it" - - "[english]rd_res1_ob_defend_generator" "Defend the generator" - "rd_res1_ob_defend_generator" "Defend the generator" - "[english]rd_res1_ob_defend_generator_d" "The swarm seem to be attracted to something, defend the generator!" - "rd_res1_ob_defend_generator_d" "The swarm seem to be attracted to something, defend the generator!" - "[english]rd_res1_ob_defend_generator_d2" "If they damage it too much the lift won't reach you." - "rd_res1_ob_defend_generator_d2" "If they damage it too much the lift won't reach you." - - "[english]rd_res1_ob_on_lift" "Get on the lift" - "rd_res1_ob_on_lift" "Get on the lift" - - "[english]rd_res1_ob_find_way_raise_lift" "Find a way to raise the lift" - "rd_res1_ob_find_way_raise_lift" "Find a way to raise the lift" - "[english]rd_res1_ob_rotate_laser" "Rotate the laser" - "rd_res1_ob_rotate_laser" "Rotate the laser" - "[english]rd_res1_ob_recharge_laser" "Charge the laser" - "rd_res1_ob_recharge_laser" "Charge the laser" - "[english]rd_res1_ob_shoot_laser" "Fire the laser" - "rd_res1_ob_shoot_laser" "Fire the laser" - "[english]rd_res1_ob_exit_mines" "Escape the mines" - "rd_res1_ob_exit_mines" "Escape the mines" - - "[english]rd_res1_hint_raise_lift" "Raise the lift" - "rd_res1_hint_raise_lift" "Raise the lift" - - "[english]rd_res1_hint_open_doors" "Open lift doors" - "rd_res1_hint_open_doors" "Open lift doors" - - "[english]rd_res1_hint_run_to_laser_room" "Run to the south, into laser room! Alien queen is close!" - "rd_res1_hint_run_to_laser_room" "Run to the south, into laser room! Alien queen is close!" - - "[english]rd_res1_hint_evacuate_quick" "Evacuate ASAP" - "rd_res1_hint_evacuate_quick" "Evacuate ASAP" - - "[english]rd_res1_healthbar_generator" "Generator Damage" - "rd_res1_healthbar_generator" "Generator Damage" - - "[english]nb_commander_connecting" "Connecting..." - "nb_commander_connecting" "Connecting..." - "[english]rd_out_of_meds" "%s1 is out of meds." - "rd_out_of_meds" "%s1 is out of meds." - - "[english]nb_leaderboard" "LEADERBOARD" - "nb_leaderboard" "LEADERBOARD" - "[english]nb_leaderboard_error" "An error occurred while downloading the leaderboard." - "nb_leaderboard_error" "An error occurred while downloading the leaderboard." - "[english]nb_leaderboard_not_found" "None of your friends are ranked on this leaderboard!" - "nb_leaderboard_not_found" "None of your friends are ranked on this leaderboard!" - "[english]rd_leaderboard_filter_top" "Top Scores" - "rd_leaderboard_filter_top" "Top Scores" - "[english]rd_leaderboard_filter_nearby" "Nearby Scores" - "rd_leaderboard_filter_nearby" "Nearby Scores" - "[english]rd_leaderboard_filter_friends" "Friends' Scores" - "rd_leaderboard_filter_friends" "Friends' Scores" - "[english]rd_challenge_selection_title" "CHALLENGE" - "rd_challenge_selection_title" "CHALLENGE" - "[english]rd_challenge_selection_error" "Error loading challenge data." - "rd_challenge_selection_error" "Error loading challenge data." - "[english]rd_challenge_selection_no_description" "No description provided." - "rd_challenge_selection_no_description" "No description provided." - "[english]rd_challenge_selection_source_official" "Official Challenge" - "rd_challenge_selection_source_official" "Official Challenge" - "[english]rd_challenge_selection_source_manually_installed" "Manually Installed" - "rd_challenge_selection_source_manually_installed" "Manually Installed" - "[english]rd_challenge_selection_source_workshop" "Workshop: %s1" - "rd_challenge_selection_source_workshop" "Workshop: %s1" - "[english]rd_challenge_selection_author" "By: %s1" - "rd_challenge_selection_author" "By: %s1" - "[english]rd_challenge_selection_author_official" "By the Reactive Drop Team" - "rd_challenge_selection_author_official" "By the Reactive Drop Team" - "[english]rd_official_content" "Official Content" - "rd_official_content" "Official Content" - - "[english]rd_ada2_ob_eggs1" "Clear the area" - "rd_ada2_ob_eggs1" "Clear the area" - "[english]rd_ada2_ob_dead_end1a" "Scanner shows that the path ahead is most likely blocked" - "rd_ada2_ob_dead_end1a" "Scanner shows that the path ahead is most likely blocked" - "[english]rd_ada2_ob_dead_end1b" "Investigate the blockage and continue the route through industrial complex" - "rd_ada2_ob_dead_end1b" "Investigate the blockage and continue the route through industrial complex" - "[english]rd_ada2_ob_dead_end1_t" "Access the industrial complex" - "rd_ada2_ob_dead_end1_t" "Access the industrial complex" - "[english]rd_ada2_ob_eggs2" "Deal with even more Swarm Eggs on the way" - "rd_ada2_ob_eggs2" "Deal with even more Swarm Eggs on the way" - "[english]rd_ada2_ob_eggs2_t" "More Eggs To Destroy" - "rd_ada2_ob_eggs2_t" "More Eggs To Destroy" - "[english]rd_ada2_ob_airlockcodeA" "Download data to access Airlocks." - "rd_ada2_ob_airlockcodeA" "Download data to access Airlocks." - "[english]rd_ada2_ob_airlockcodeB" "Then Pass Deeper inside." - "rd_ada2_ob_airlockcodeB" "Then Pass Deeper inside." - "[english]rd_ada2_ob_airlockcode_t" "Download data and pass Airlocks" - "rd_ada2_ob_airlockcode_t" "Download data and pass Airlocks" - "[english]rd_ada2_ob_dead_end2A" "Scanner shows strange anomaly on the way" - "rd_ada2_ob_dead_end2A" "Scanner shows strange anomaly on the way" - "[english]rd_ada2_ob_dead_end2B" "Investigate it." - "rd_ada2_ob_dead_end2B" "Investigate it." - "[english]rd_ada2_ob_dead_end2_t" "Anomaly" - "rd_ada2_ob_dead_end2_t" "Anomaly" - "[english]rd_ada2_ob_escapeA" "Wait for lift to be clear" - "rd_ada2_ob_escapeA" "Wait for lift to be clear" - "[english]rd_ada2_ob_escapeB" "and evacuate!" - "rd_ada2_ob_escapeB" "and evacuate!" - "[english]rd_ada2_ob_escape_t" "Emmideately evacuation" - "rd_ada2_ob_escape_t" "Emmideately evacuation" - "[english]rd_ada2_debrief" "Well done team!" - "rd_ada2_debrief" "Well done team!" - - "[english]rd_ada3_ob_antenn1" "Try to send a signal for evacuation" - "rd_ada3_ob_antenn1" "Try to send a signal for evacuation" - "[english]rd_ada3_ob_antenn1_t" "Investigate nearest satellite" - "rd_ada3_ob_antenn1_t" "Investigate nearest satellite" - "[english]rd_ada3_ob_ships1" "Check for the ships that may help you" - "rd_ada3_ob_ships1" "Check for the ships that may help you" - "[english]rd_ada3_ob_ships1_t" "Supporting ships" - "rd_ada3_ob_ships1_t" "Supporting ships" - "[english]rd_ada3_ob_ships2" "Control ship to clear the way" - "rd_ada3_ob_ships2" "Control ship to clear the way" - "[english]rd_ada3_ob_ships2_t" "Get crates out" - "rd_ada3_ob_ships2_t" "Get crates out" - "[english]rd_ada3_ob_spaceport" "Reach the space port satellites area" - "rd_ada3_ob_spaceport" "Reach the space port satellites area" - "[english]rd_ada3_ob_spaceport_t" "Last Hope" - "rd_ada3_ob_spaceport_t" "Last Hope" - "[english]rd_ada3_ob_last_antenn" "Try to reactivate satellite" - "rd_ada3_ob_last_antenn" "Try to reactivate satellite" - "[english]rd_ada3_ob_last_antenn_t" "Hope never dies" - "rd_ada3_ob_last_antenn_t" "Hope never dies" - "[english]rd_ada3_ob_escape" "Wait for the supporting ships to come" - "rd_ada3_ob_escape" "Wait for the supporting ships to come" - "[english]rd_ada3_ob_escape2" "and Escape to the Forbidden Outpost" - "rd_ada3_ob_escape2" "and Escape to the Forbidden Outpost" - "[english]rd_ada3_ob_escape_t" "Escape" - "rd_ada3_ob_escape_t" "Escape" - "[english]rd_ada3_debrief" "Well done team!" - "rd_ada3_debrief" "Well done team!" - - "[english]rd_ada4_ob_eggs" "Destroy mutagenic swarm eggs" - "rd_ada4_ob_eggs" "Destroy mutagenic swarm eggs" - "[english]rd_ada3_ob_lost_marineA" "Locate the lost marine with special electro device" - "rd_ada3_ob_lost_marineA" "Locate the lost marine with special electro device" - "[english]rd_ada3_ob_lost_marineB" "Beware of deep and radioactive water" - "rd_ada3_ob_lost_marineB" "Beware of deep and radioactive water" - "[english]rd_ada3_ob_lost_marine_t" "Try to reactivate satellite" - "rd_ada3_ob_lost_marine_t" "Try to reactivate satellite" - "[english]rd_ada4_ob_escapeA" "Reach the Outpost" - "rd_ada4_ob_escapeA" "Reach the Outpost" - "[english]rd_ada4_ob_escapeB" "We will need ammunition and stuff" - "rd_ada4_ob_escapeB" "We will need ammunition and stuff" - "[english]rd_ada4_ob_escape_t" "Reach the Outpost" - "rd_ada4_ob_escape_t" "Reach the Outpost" - "[english]rd_ada4_debrief" "Well done team!" - "rd_ada4_debrief" "Well done team!" +"[english]asw_ob_lanasmaintenance_1t" "Repair any damaged electrical devices" +"asw_ob_lanasmaintenance_1t" "修復任何損壞的電子設備" +"[english]asw_ob_lanasmaintenance_1" "According to the facility system, you will find three damaged electrical devices. Repair all three in order to bring the generator back online." +"asw_ob_lanasmaintenance_1" "根據設施內的情報,你們會找到三個損壞的電子設備。修復所有的設備來讓發電機回復正常。" +"[english]asw_ob_lanasmaintenance_2t" "Get the generator back online" +"asw_ob_lanasmaintenance_2t" "將發電機啟動" +"[english]asw_ob_lanasmaintenance_2" "Supply the generator with power in order to activate the door leading to the vents." +"asw_ob_lanasmaintenance_2" "用動力來讓發電機啟動前往通風口的閘門。" +"[english]asw_ob_lanasmaintenance_3t" "Get to the vents" +"asw_ob_lanasmaintenance_3t" "前往通風口" +"[english]asw_ob_lanasmaintenance_3" "The vent's main access should open once the power comes on. You may have to hold your position during the process." +"asw_ob_lanasmaintenance_3" "通風口的入口應該在電力送達之後會開啟。你們必須在開門之前守住位置。" +// as_sci3_maintenance HINTS +"[english]asw_hint_lanasmaintenance_1" "No power. Get the generator back online." +"asw_hint_lanasmaintenance_1" "沒有電力。讓發電機回復動力。" +"[english]asw_hint_lanasmaintenance_2" "Generator Failure" +"asw_hint_lanasmaintenance_2" "發電機發生錯誤" +"[english]asw_hint_lanasmaintenance_3" "Reactivate the generator" +"asw_hint_lanasmaintenance_3" "重新啟動發電機" +// as_sci4_vent OBJECTIVES +"[english]asw_ob_lanasvent_1t" "Find your way out of the vents" +"asw_ob_lanasvent_1t" "找到方法離開通風口" +"[english]asw_ob_lanasvent_1" "Find an exit door leading to the outside." +"asw_ob_lanasvent_1" "找到通往外面的逃生門。" +"[english]asw_ob_lanasvent_2t" "Input the correct detonation sequence" +"asw_ob_lanasvent_2t" "輸入正確的起爆程序" +"[english]asw_ob_lanasvent_2" "In order to set off the explosives, you will have to input the correct detonation sequence." +"asw_ob_lanasvent_2" "你們必須要輸入正確的起爆程序來引爆炸彈。" +"[english]asw_ob_lanasvent_3t" "Activate T75" +"asw_ob_lanasvent_3t" "點燃 T75" +"[english]asw_ob_lanasvent_3" "Colonists will have set up explosive charges on the platforms. We have no information regarding the exact location of these charges. Stay on your toes, Marines!" +"asw_ob_lanasvent_3" "住民會在平台裝上炸藥。我們無法得知這些炸藥的位置。小隊,注意你們的腳底!" +"[english]asw_ob_lanasvent_4t" "Escape!" +"asw_ob_lanasvent_4t" "逃離!" +"[english]asw_ob_lanasvent_4" "The platforms will be destroyed quickly after the detonation, so proceed to the facility's main complex with haste." +"asw_ob_lanasvent_4" "平台被轟炸後會馬上被摧毀,所以趕快前往建築的主要設施。" +"[english]asw_awaiting_sequence" "Awaiting Sequence..." +"asw_awaiting_sequence" "等候程序..." +// as_sci4_vent HINTS +"[english]asw_hint_lanasvent_1" "Find your way out of the vents" +"asw_hint_lanasvent_1" "找到逃離通風口的方法" +"[english]asw_hint_lanasvent_2" "Input the detonation sequence!" +"asw_hint_lanasvent_2" "輸入正確的起爆程序!" +"[english]asw_hint_lanasvent_3" "Run to the complex!" +"asw_hint_lanasvent_3" "快逃入設施中!" +"[english]asw_hint_lanasvent_4" "Seal doors deactivated" +"asw_hint_lanasvent_4" "解除大門的強化" +// as_sci5_complex OBJECTIVES +"[english]asw_ob_lanascomplex_1t" "Obtain security codes" +"asw_ob_lanascomplex_1t" "取得安全系統碼" +"[english]asw_ob_lanascomplex_1" "Download landing security codes in order to allow the Bloodhound to get past automated air defenses and come for extraction." +"asw_ob_lanascomplex_1" "下載安全系統碼,讓獵血犬號能夠通過自動防空系統來完成撤離行動。" +"[english]asw_ob_lanascomplex_2t" "Nuclear warhead" +"asw_ob_lanascomplex_2t" "使用核彈頭" +"[english]asw_ob_lanascomplex_2" "Bring the warhead to the main storage silo." +"asw_ob_lanascomplex_2" "運送核彈頭到主要集放室。" +"[english]asw_ob_lanascomplex_2b" "You will have to manually guide the nuke through the railway system and get it to her sisters' storage silo, where the swarm has settled in." +"asw_ob_lanascomplex_2b" "你們必須手動引導核彈頭到存放其他核彈的倉庫中,裡面早已被嚴重感染。" +"[english]asw_ob_lanascomplex_2c" "According to gathered intel, we expect the detonator to be already set and locked. Whoever was in charge apparently could not finish the job. You know what to do, Marines!" +"asw_ob_lanascomplex_2c" "根據蒐集到的情報,點火裝置早就設置好但卻沒引爆。看起來上一個人並沒有成功。小隊,你們知道該怎麼做!" +"[english]asw_ob_lanascomplex_3t" "Escape!" +"asw_ob_lanascomplex_3t" "逃離!" +"[english]asw_ob_lanascomplex_3" "Get aboard the bloodhound for extraction." +"asw_ob_lanascomplex_3" "搭上獵血犬號趕快撤離。" +"[english]asw_ob_lanascomplex_4t" "Countdown" +"asw_ob_lanascomplex_4t" "倒數" +"[english]asw_ob_lanascomplex_4" "Marines, time is not our ally in this mission." +"asw_ob_lanascomplex_4" "小隊,看來這次的任務時間對我們不太友善。" +"[english]asw_no_power_waiting" "Waiting..." +"asw_no_power_waiting" "請稍等..." +// as_sci5_complex HINTS +"[english]asw_hint_lanascomplex_1" "Nuclear warhead stopped!" +"asw_hint_lanascomplex_1" "核彈頭停下來了!" +"[english]asw_hint_lanascomplex_2" "Sentry activated" +"asw_hint_lanascomplex_2" "已啟動步哨槍塔" + +"[english]rd_ui_4_slots" "4 Slots" +"rd_ui_4_slots" "4 名" +"[english]rd_ui_4_slots_tt" "4 players can play on this server" +"rd_ui_4_slots_tt" "伺服器允許4名玩家遊玩" +"[english]rd_ui_8_slots" "8 Slots" +"rd_ui_8_slots" "8 名" +"[english]rd_ui_8_slots_tt" "8 players can play on this server" +"rd_ui_8_slots_tt" "伺服器允許8名玩家遊玩" +"[english]rd_ui_12_slots" "12 Slots" +"rd_ui_12_slots" "12 名" +"[english]rd_ui_12_slots_tt" "12 players can play or spectate on this server" +"rd_ui_12_slots_tt" "伺服器允許12名玩家遊玩或觀戰" +"[english]rd_ui_16_slots" "16 Slots" +"rd_ui_16_slots" "16 名" +"[english]rd_ui_16_slots_tt" "16 players can play or spectate on this server" +"rd_ui_16_slots_tt" "伺服器允許16名玩家遊玩或觀戰" +"[english]rd_ui_max_players" "MAX PLAYERS" +"rd_ui_max_players" "最大遊戲人數" +"[english]asw_chat_died" "%s1 was killed in action!" +"asw_chat_died" "%s1 在行動中陣亡!" + +// Area9800 strings +"[english]rd_area9800LZ_ob_destroy" "Secure the hangar" +"rd_area9800LZ_ob_destroy" "確保機庫安全" +"[english]rd_area9800LZ_ob_destroy_d" "We lost contact with Area9800. Secure the hangar and Investigate for possible anomalies." +"rd_area9800LZ_ob_destroy_d" "我們和Area9800失去了聯繫。確保機庫安全並調查任何異常事項。" +"[english]rd_area9800LZ_ob_bridge" "Activate the bridge" +"rd_area9800LZ_ob_bridge" "啟動橋梁" +"[english]rd_area9800LZ_ob_bridge_d" "Standard isolation procedure should have lowered the bridge. Hack the access panel to pass through *Standard root access AuthCode: z884gdi24sd7fsp*" +"rd_area9800LZ_ob_bridge_d" "基本的隔離程序應該會讓橋梁降下來。駭入面板來通過*標準授權碼: z884gdi24sd7fsp*" +"[english]rd_area9800LZ_ob_download" "Retrieve information from computer" +"rd_area9800LZ_ob_download" "從電腦獲得資料" +"[english]rd_area9800LZ_ob_download_d" "Use the standard optical storage handed off during mission briefing to download all information from the computer." +"rd_area9800LZ_ob_download_d" "在任務簡報中有配發標準光學儲存機,用它來從電腦上下載資料" +"[english]rd_area9800LZ_ob_exit" "Access the Power Plant" +"rd_area9800LZ_ob_exit" "進入發電廠區" +"[english]rd_area9800LZ_ob_exit_d" "Another security door here before you can access the power plant to continue" +"rd_area9800LZ_ob_exit_d" "進去發電廠區前又是一扇安全系統大門。" +"[english]rd_area9800LZ_debrief" "Turns out, this is another alien infestation. Team Bravo will secure the site, while your team will move further along. Stay Alert for any possible survivors." +"rd_area9800LZ_debrief" "看來又爆發了另一次的異形感染。Bravo小隊會負責這塊區域,你們則繼續往前調查。隨時注意有無生還者。" + +"[english]rd_area9800PP1_ob_generator" "Start up Backup Generator" +"rd_area9800PP1_ob_generator" "啟動備用發電機" +"[english]rd_area9800PP1_ob_generator_d" "Seems like the power was cut out, this is not part of standard isolation procedure. Whatever the cause you'll need to start the backup generator which will power up doors." +"rd_area9800PP1_ob_generator_d" "電源似乎被切斷了,基本隔離程序沒有包含這項變動才對。不管怎麼樣你必須要啟動備用發電機才能夠開門。" +"[english]rd_area9800PP1_ob_inner_facility" "Access the inner facility" +"rd_area9800PP1_ob_inner_facility" "前往廠區深部" +"[english]rd_area9800PP1_ob_inner_facility_d" "A bunch of security doors separates your team from the inner facility where the rest of your mission objectives lay. Deal with them." +"rd_area9800PP1_ob_inner_facility_d" "你們剩下的任務都在這幾扇安全系統門的後面,趕快處理好。" +"[english]rd_area9800PP1_ob_cooling_pump" "Start up Cooling Pump" +"rd_area9800PP1_ob_cooling_pump" "啟動冷卻幫浦" +"[english]rd_area9800PP1_ob_cooling_pump_d" "You're gonna have to restart the main generators now. Those need water cooling." +"rd_area9800PP1_ob_cooling_pump_d" "你必須要先啟動冷卻幫浦才能重新啟動主要發電機。" +"[english]rd_area9800PP1_ob_exit" "Head towards the fuel pump" +"rd_area9800PP1_ob_exit" "前往燃料幫浦" +"[english]rd_area9800PP1_ob_exit_d" "Next is the fuel pump for the generator." +"rd_area9800PP1_ob_exit_d" "再來要啟動發電機所需的燃料幫浦。" +"[english]rd_area9800PP1_debrief" "There's a hell of an infestation out there, your orders are to proceed with the rest of the missions." +"rd_area9800PP1_debrief" "前方區域已經被嚴重感染,你必須繼續完成剩下的任務。" + +"[english]rd_area9800PP2_ob_fuel_pump" "Start up Fuel Pump" +"rd_area9800PP2_ob_fuel_pump" "啟動燃料幫浦" +"[english]rd_area9800PP2_ob_fuel_pump_d" "Now, that's the fuel pump we were talking about, start it up!" +"rd_area9800PP2_ob_fuel_pump_d" "這就是所謂的燃料幫浦,快把它啟動吧。" +"[english]rd_area9800PP2_ob_generators" "Start up Generators" +"rd_area9800PP2_ob_generators" "啟動發電機" +"[english]rd_area9800PP2_ob_generators_d" "Cooled & Fueled, time to start the main generators." +"rd_area9800PP2_ob_generators_d" "現在冷卻跟燃料幫浦都已經打開了,是時候啟動發電機了。" +"[english]rd_area9800PP2_ob_maincomp" "Hack Main Computer" +"rd_area9800PP2_ob_maincomp" "駭入主要系統" +"[english]rd_area9800PP2_ob_maincomp_d" "With power finally restored head over & hack the mainframe. Retrieve whatever you find. Hope the optical storage survived so far" +"rd_area9800PP2_ob_maincomp_d" "電力回復之後前往駭入主要系統。收回任何找到的東西。希望光學儲存器還撐得住。" +"[english]rd_area9800PP2_ob_exit" "Proceed to the power plant exit" +"rd_area9800PP2_ob_exit" "前往發電廠的出口" +"[english]rd_area9800PP2_ob_exit_d" "Time to get out. Head over toward the surface door" +"rd_area9800PP2_ob_exit_d" "是時候離開了,前往通往地表的大門。" +"[english]rd_area9800PP2_debrief" "We got all the information our science teams wanted, now it's time to get the hell out. Unfortunately Team Bravo couldn't secure the entry any longer, so you'll have to go through the wastelands." +"rd_area9800PP2_debrief" "我們已經拿到科學小組所需要的東西,是時候離開這鬼地方了。不幸的是Bravo小隊沒辦法在入口撐多久, 你必須從廢料場離開。" + +"[english]rd_area9800WL_ob_bridge_gate" "Open a path to the bridge" +"rd_area9800WL_ob_bridge_gate" "打開通往橋梁的道路" +"[english]rd_area9800WL_ob_bridge_gate_d" "It should get simpler now that you left the heavily infested facility behind you." +"rd_area9800WL_ob_bridge_gate_d" "你們已經離開了重度感染的地方,接下來應該會比較輕鬆。" +"[english]rd_area9800WL_ob_fake_bridge" "Cross the bridge to the east" +"rd_area9800WL_ob_fake_bridge" "跨過通往東邊的橋樑" +"[english]rd_area9800WL_ob_fake_bridge_d" "Cross the bridge & rendez vous with Team Bravo at coordinates: 11SPB 05458 21604" +"rd_area9800WL_ob_fake_bridge_d" "跨過橋樑 & 和Bravo小隊在指定地點:11SPB 05458 21604 會合。" +"[english]rd_area9800WL_ob_bridge_failed" "(FAILED) The bridge exploded. there should be an alternate path" +"rd_area9800WL_ob_bridge_failed" "(失敗) 橋梁被炸了。應該還有其他道路" +"[english]rd_area9800WL_ob_small_bridge" "Lower the walkway" +"rd_area9800WL_ob_small_bridge" "將步道放低" +"[english]rd_area9800WL_ob_muck_gate" "Open the floodgate" +"rd_area9800WL_ob_muck_gate" "打開防水閘門" +"[english]rd_area9800WL_ob_exit" "Leave the Wastelands" +"rd_area9800WL_ob_exit" "離開廢料場" +"[english]rd_area9800WL_debrief" "Mission complete, head over to headquarters for a complete debriefing and rest, don't forget to hand over the optical storage to our science teams. Despite this success, we lost all contact with team Bravo." +"rd_area9800WL_debrief" "任務完成,前往總部接受完整的報告並且好好的休息,別忘了交給科學小組身上的光學儲值裝置。雖然任務成功了,我們卻失去了和Bravo小隊的聯絡。" + +// Research 7 strings +"[english]rd_res1_ob_poweron1" "Restore the power" +"rd_res1_ob_poweron1" "恢復電力" +"[english]rd_res1_ob_poweron1_d" "Turn on the backup generator to restore power to the airlock." +"rd_res1_ob_poweron1_d" "將備用發電啟動來恢復氣閘艙的電力。." + +"[english]rd_res1_ob_airlock1" "Open the airlock" +"rd_res1_ob_airlock1" "打開氣閘艙" +"[english]rd_res1_ob_airlock1_d" "The airlock is back online, use the panel to open it." +"rd_res1_ob_airlock1_d" "氣閘艙恢復正常了,用控制板來打開它。" + +"[english]rd_res1_ob_escape2" "Access the facility" +"rd_res1_ob_escape2" "進入設施" +"[english]rd_res1_ob_escape2_d" "Open the airlock door to proceed through the facility." +"rd_res1_ob_escape2_d" "打開氣閘艙門來進入設施。" + +"[english]rd_res1_ob_escape" "Proceed into facility" +"rd_res1_ob_escape" "前進到設施中" +"[english]rd_res1_ob_escape_d" "Get inside the Research 7 facility." +"rd_res1_ob_escape_d" "前往實驗計畫7號設施內部。" + +"[english]asw_find_the_generator_switch" "Find the generator switch" +"asw_find_the_generator_switch" "找到發電機開關" + +"[english]rd_res1_ob_activatepurge1" "Activate the Purge System" +"rd_res1_ob_activatepurge1" "打開通風系統" +"[english]rd_res1_ob_activatepurge1_d" "Find and activate the RC7 Purge Systems to kill the swarm in the labs." +"rd_res1_ob_activatepurge1_d" "找到並且打開RC7通風系統來殺死在實驗室中的異形。" +"[english]rd_res1_ob_activatepurge1_d2" "Some of the swarm may be driven upwards through vents." +"rd_res1_ob_activatepurge1_d2" "可能有少量的異形會從通風口被吸引過來。" + +"[english]rd_res1_ob_exit_though_forest" "Exit RC7 and head through the forest" +"rd_res1_ob_exit_though_forest" "離開RC7並前往森林" +"[english]rd_res1_ob_exit_though_forest_d" "The forest ahead blocks your path. Find a way through, be inventive." +"rd_res1_ob_exit_though_forest_d" "前方的森林擋住了你的去路。找方法通過,有點創新的方法。" + +"[english]rd_res1_ob_stop_spread" "Stop the aliens spreading!" +"rd_res1_ob_stop_spread" "阻止異形出現!" +"[english]rd_res1_ob_stop_spread_d" "The swarm are coming from underground." +"rd_res1_ob_stop_spread_d" "異形正從地底爬出來。" +"[english]rd_res1_ob_stop_spread_d2" "Find a way to plug the hole to stop the alien menace spreading." +"rd_res1_ob_stop_spread_d2" "找方法堵住洞口來阻止異形出現。" + +"[english]rd_res1_ob_find_the_hut" "Find a way into the hut" +"rd_res1_ob_find_the_hut" "找到前往小屋的道路" +"[english]rd_res1_ob_find_the_hut_d" "Maps show a cavern behind this hut." +"rd_res1_ob_find_the_hut_d" "地圖顯示這棟小屋後部有一處洞窟。" +"[english]rd_res1_ob_find_the_hut_d2" "Check it out." +"rd_res1_ob_find_the_hut_d2" "確認一下吧" + +"[english]rd_res1_ob_infested_hut_and_damp_d" "The damp and dark hut is full of the swarm, eradicate the eggs." +"rd_res1_ob_infested_hut_and_damp_d" "這間又濕又暗的小屋充斥著異形,將蟲卵清除掉。" + +"[english]rd_res1_ob_biomass_inside_cabin_d" "Burn the biomass from inside the cabin." +"rd_res1_ob_biomass_inside_cabin_d" "燒毀在房間內的生物質體。" + +"[english]rd_res1_ob_go_into_cave" "Go deeper into the cave system." +"rd_res1_ob_go_into_cave" "前往洞窟的深處。" +"[english]rd_res1_ob_go_into_cave_d" "The swarm broke through the cabin wall from a cave." +"rd_res1_ob_go_into_cave_d" "異形從洞窟突破了房間的牆壁。" +"[english]rd_res1_ob_go_into_cave_d2" "Follow the cave system." +"rd_res1_ob_go_into_cave_d2" "探索整個洞窟" + +"[english]rd_res1_ob_find_bypass_blockage" "Find a way past the blockage" +"rd_res1_ob_find_bypass_blockage" "找到方法通過阻礙物e" +"[english]rd_res1_ob_find_bypass_blockage_d" "There must be something to use in the caves nearby" +"rd_res1_ob_find_bypass_blockage_d" "在附近的洞窟肯定有東西能拿來用。" + +"[english]rd_res1_ob_find_bypass_gate" "Find a way to bypass the gate" +"rd_res1_ob_find_bypass_gate" "找到通過閘門的方法" +"[english]rd_res1_ob_find_bypass_gate_d" "Burn the biomass away" +"rd_res1_ob_find_bypass_gate_d" "把生物質體燃燒殆盡" + +"[english]rd_res1_ob_rise_lift" "Rise the lift" +"rd_res1_ob_rise_lift" "將電梯升起" +"[english]rd_res1_ob_rise_lift_d" "You'll need to bring that lift up, hit the switch to activate it" +"rd_res1_ob_rise_lift_d" "你必須把那台電梯升起來,按下開關來啟動它" + +"[english]rd_res1_ob_defend_generator" "Defend the generator" +"rd_res1_ob_defend_generator" "保護發電機" +"[english]rd_res1_ob_defend_generator_d" "The swarm seem to be attracted to something, defend the generator!" +"rd_res1_ob_defend_generator_d" "異形似乎被甚麼東西吸引過來,保護好發電機!" +"[english]rd_res1_ob_defend_generator_d2" "If they damage it too much the lift won't reach you." +"rd_res1_ob_defend_generator_d2" "如果它們傷害發電機太多次,電梯就不會上來。" + +"[english]rd_res1_ob_on_lift" "Get on the lift" +"rd_res1_ob_on_lift" "進入電梯" + +"[english]rd_res1_ob_find_way_raise_lift" "Find a way to raise the lift" +"rd_res1_ob_find_way_raise_lift" "找到方法升起電梯" +"[english]rd_res1_ob_rotate_laser" "Rotate the laser" +"rd_res1_ob_rotate_laser" "旋轉雷射" +"[english]rd_res1_ob_recharge_laser" "Charge the laser" +"rd_res1_ob_recharge_laser" "為雷射充電" +"[english]rd_res1_ob_shoot_laser" "Fire the laser" +"rd_res1_ob_shoot_laser" "發射雷射" +"[english]rd_res1_ob_exit_mines" "Escape the mines" +"rd_res1_ob_exit_mines" "逃離礦區" + +"[english]rd_res1_hint_raise_lift" "Raise the lift" +"rd_res1_hint_raise_lift" "升起電梯" + +"[english]rd_res1_hint_open_doors" "Open lift doors" +"rd_res1_hint_open_doors" "打開電梯門" + +"[english]rd_res1_hint_run_to_laser_room" "Run to the south, into laser room! Alien queen is close!" +"rd_res1_hint_run_to_laser_room" "往南邊跑,到雷射房!異形女王正在靠近中!" + +"[english]rd_res1_hint_evacuate_quick" "Evacuate ASAP" +"rd_res1_hint_evacuate_quick" "趕快逃離" + +"[english]rd_res1_healthbar_generator" "Generator Damage" +"rd_res1_healthbar_generator" "發電機血量" + +"[english]nb_commander_connecting" "Connecting..." +"nb_commander_connecting" "連接中..." +"[english]rd_out_of_meds" "%s1 is out of meds." +"rd_out_of_meds" "%s1 的藥品用完了。" + +"[english]nb_leaderboard" "LEADERBOARD" +"nb_leaderboard" "排行榜" +"[english]nb_leaderboard_error" "An error occurred while downloading the leaderboard." +"nb_leaderboard_error" "下載排行榜的時候發生錯誤。" +"[english]nb_leaderboard_not_found" "None of your friends are ranked on this leaderboard!" +"nb_leaderboard_not_found" "沒有任何朋友在排名榜中!" +"[english]rd_leaderboard_filter_top" "Top Scores" +"rd_leaderboard_filter_top" "最高分數" +"[english]rd_leaderboard_filter_nearby" "Nearby Scores" +"rd_leaderboard_filter_nearby" "相近的分數" +"[english]rd_leaderboard_filter_friends" "Friends' Scores" +"rd_leaderboard_filter_friends" "朋友的分數" +"[english]rd_challenge_selection_title" "CHALLENGE" +"rd_challenge_selection_title" "挑戰" +"[english]rd_challenge_selection_error" "Error loading challenge data." +"rd_challenge_selection_error" "讀取挑戰資料時發生錯誤。" +"[english]rd_challenge_selection_no_description" "No description provided." +"rd_challenge_selection_no_description" "沒有任何敘述。" +"[english]rd_challenge_selection_source_official" "Official Challenge" +"rd_challenge_selection_source_official" "官方挑戰" +"[english]rd_challenge_selection_source_manually_installed" "Manually Installed" +"rd_challenge_selection_source_manually_installed" "手動安裝" +"[english]rd_challenge_selection_source_workshop" "Workshop: %s1" +"rd_challenge_selection_source_workshop" "工作坊: %s1" +"[english]rd_challenge_selection_author" "By: %s1" +"rd_challenge_selection_author" "製作者: %s1" +"[english]rd_challenge_selection_author_official" "By the Reactive Drop Team" +"rd_challenge_selection_author_official" "由Reactive Drop小組製作" +"[english]rd_official_content" "Official Content" +"rd_official_content" "官方內容" + +"[english]rd_ada2_ob_eggs1" "Clear the area" +"rd_ada2_ob_eggs1" "清除區域" +"[english]rd_ada2_ob_dead_end1a" "Scanner shows that the path ahead is most likely blocked" +"rd_ada2_ob_dead_end1a" "探知器顯示前方的道路很可能被阻擋了起來。" +"[english]rd_ada2_ob_dead_end1b" "Investigate the blockage and continue the route through industrial complex" +"rd_ada2_ob_dead_end1b" "調查阻擋物並繼續前往工業設施" +"[english]rd_ada2_ob_dead_end1_t" "Access the industrial complex" +"rd_ada2_ob_dead_end1_t" "前往工業設施" +"[english]rd_ada2_ob_eggs2" "Deal with even more Swarm Eggs on the way" +"rd_ada2_ob_eggs2" "清除更多路上會遇到的異形蟲卵" +"[english]rd_ada2_ob_eggs2_t" "More Eggs To Destroy" +"rd_ada2_ob_eggs2_t" "還有更多的蟲卵要摧毀" +"[english]rd_ada2_ob_airlockcodeA" "Download data to access Airlocks." +"rd_ada2_ob_airlockcodeA" "下載資料來前往氣閘艙。" +"[english]rd_ada2_ob_airlockcodeB" "Then Pass Deeper inside." +"rd_ada2_ob_airlockcodeB" "之後前往更內部。" +"[english]rd_ada2_ob_airlockcode_t" "Download data and pass Airlocks" +"rd_ada2_ob_airlockcode_t" "下載資料並穿越氣閘艙" +"[english]rd_ada2_ob_dead_end2A" "Scanner shows strange anomaly on the way" +"rd_ada2_ob_dead_end2A" "探知器顯示路上有異常的信號" +"[english]rd_ada2_ob_dead_end2B" "Investigate it." +"rd_ada2_ob_dead_end2B" "去調查信號。" +"[english]rd_ada2_ob_dead_end2_t" "Anomaly" +"rd_ada2_ob_dead_end2_t" "異常" +"[english]rd_ada2_ob_escapeA" "Wait for lift to be clear" +"rd_ada2_ob_escapeA" "等到電梯清空" +"[english]rd_ada2_ob_escapeB" "and evacuate!" +"rd_ada2_ob_escapeB" "然後逃出!" +"[english]rd_ada2_ob_escape_t" "Emmideately evacuation" +"rd_ada2_ob_escape_t" "立即逃脫" +"[english]rd_ada2_debrief" "Well done team!" +"rd_ada2_debrief" "小隊,做得好!" + +"[english]rd_ada3_ob_antenn1" "Try to send a signal for evacuation" +"rd_ada3_ob_antenn1" "想辦法發出逃生訊號。" +"[english]rd_ada3_ob_antenn1_t" "Investigate nearest satellite" +"rd_ada3_ob_antenn1_t" "調查最近的衛星設備" +"[english]rd_ada3_ob_ships1" "Check for the ships that may help you" +"rd_ada3_ob_ships1" "確認是否有船艦能幫助你" +"[english]rd_ada3_ob_ships1_t" "Supporting ships" +"rd_ada3_ob_ships1_t" "支援船艦" +"[english]rd_ada3_ob_ships2" "Control ship to clear the way" +"rd_ada3_ob_ships2" "控制船艦來清出一條路" +"[english]rd_ada3_ob_ships2_t" "Get crates out" +"rd_ada3_ob_ships2_t" "將貨物移走" +"[english]rd_ada3_ob_spaceport" "Reach the space port satellites area" +"rd_ada3_ob_spaceport" "抵達太空港衛星區域" +"[english]rd_ada3_ob_spaceport_t" "Last Hope" +"rd_ada3_ob_spaceport_t" "最後的希望" +"[english]rd_ada3_ob_last_antenn" "Try to reactivate satellite" +"rd_ada3_ob_last_antenn" "想辦法重新啟動衛星設備" +"[english]rd_ada3_ob_last_antenn_t" "Hope never dies" +"rd_ada3_ob_last_antenn_t" "希望不會消失" +"[english]rd_ada3_ob_escape" "Wait for the supporting ships to come" +"rd_ada3_ob_escape" "等待支援船艦到來" +"[english]rd_ada3_ob_escape2" "and Escape to the Forbidden Outpost" +"rd_ada3_ob_escape2" "並逃往前哨禁區。" +"[english]rd_ada3_ob_escape_t" "Escape" +"rd_ada3_ob_escape_t" "逃出" +"[english]rd_ada3_debrief" "Well done team!" +"rd_ada3_debrief" "小隊,做得好!" + +"[english]rd_ada4_ob_eggs" "Destroy mutagenic swarm eggs" +"rd_ada4_ob_eggs" "摧毀基因突變的異形蟲卵" +"[english]rd_ada3_ob_lost_marineA" "Locate the lost marine with special electro device" +"rd_ada3_ob_lost_marineA" "找到配有特殊電擊設備的失蹤隊員" +"[english]rd_ada3_ob_lost_marineB" "Beware of deep and radioactive water" +"rd_ada3_ob_lost_marineB" "注意含有輻射的深水" +"[english]rd_ada3_ob_lost_marine_t" "Try to reactivate satellite" +"rd_ada3_ob_lost_marine_t" "想辦法重新啟動衛星設備" +"[english]rd_ada4_ob_escapeA" "Reach the Outpost" +"rd_ada4_ob_escapeA" "抵達前哨" +"[english]rd_ada4_ob_escapeB" "We will need ammunition and stuff" +"rd_ada4_ob_escapeB" "我們會需要彈藥和其他東西" +"[english]rd_ada4_ob_escape_t" "Reach the Outpost" +"rd_ada4_ob_escape_t" "抵達前哨" +"[english]rd_ada4_debrief" "Well done team!" +"rd_ada4_debrief" "小隊,做得好!" "[english]RD_MainMenu_Training" "TRAINING" "RD_MainMenu_Training" "訓練" @@ -5093,9 +5093,9 @@ "RD_MainMenu_Training_Tip" "通過這張訓練地圖了解怎麽玩遊戲" "[english]rdui_gamesettings_network_bandwidth" "Max Acceptable Game Traffic Bandwidth" -"rdui_gamesettings_network_bandwidth" "可接受的最大遊戲帶寬" +"rdui_gamesettings_network_bandwidth" "可接受的最大遊戲頻寬" "[english]rdui_bandwidth_extremely_restricted" "Extremely Restricted" -"rdui_bandwidth_extremely_restricted" "極度受限" +"rdui_bandwidth_extremely_restricted" "極度限制" "[english]rdui_bandwidth_384kbps" "384 kbps" "rdui_bandwidth_384kbps" "384 kbps" "[english]rdui_bandwidth_512kbps" "512 kbps" @@ -5117,7 +5117,7 @@ "[english]rdui_bandwidth_unrestricted" "Unrestricted" "rdui_bandwidth_unrestricted" "無限制" "[english]rdui_mainmenu_options_gamesettings" "Game Settings" -"rdui_mainmenu_options_gamesettings" "遊戲設置" +"rdui_mainmenu_options_gamesettings" "遊戲設定" "[english]rdui_gamesettings_deathcam" "Death Camera" "rdui_gamesettings_deathcam" "死亡特寫" "[english]rdui_deathcam_disabled" "Disabled" @@ -5126,220 +5126,220 @@ "rdui_deathcam_0" "只有慢鏡頭" "[english]rdui_deathcam_1" "Cinematic Death Camera" "rdui_deathcam_1" "電影死亡特寫" - "[english]rd_chat_marine_reserved" "This marine is reserved for %s1 seconds" - "rd_chat_marine_reserved" "此角色被預留,還剩%s1秒" - "[english]rd_chat_marine_profile_in_use" "This marine is already in the squad!" - "rd_chat_marine_profile_in_use" "This marine is already in the squad!" - "[english]rd_chat_marine_class_in_use_0" "There are already the maximum number of Officers in the squad." - "rd_chat_marine_class_in_use_0" "There are already the maximum number of Officers in the squad." - "[english]rd_chat_marine_class_in_use_1" "There are already the maximum number of Special Weapons in the squad." - "rd_chat_marine_class_in_use_1" "There are already the maximum number of Special Weapons in the squad." - "[english]rd_chat_marine_class_in_use_2" "There are already the maximum number of Medics in the squad." - "rd_chat_marine_class_in_use_2" "There are already the maximum number of Medics in the squad." - "[english]rd_chat_marine_class_in_use_3" "There are already the maximum number of Techs in the squad." - "rd_chat_marine_class_in_use_3" "There are already the maximum number of Techs in the squad." - "[english]GameUI_Language_Czech" "Czech" - "GameUI_Language_Czech" "Czech" - "[english]GameUI_Language_Hungarian" "Hungarian" - "GameUI_Language_Hungarian" "Hungarian" - "[english]GameUI_Language_Romanian" "Romanian" - "GameUI_Language_Romanian" "Romanian" - "[english]GameUI_Language_Turkish" "Turkish" - "GameUI_Language_Turkish" "Turkish" - "[english]GameUI_Language_Ukrainian" "Ukrainian" - "GameUI_Language_Ukrainian" "Ukrainian" - - "[english]rd_so_appears_title" "Appears in" - "rd_so_appears_title" "出現位置" - "[english]rd_so_appears_no_challenge" "No challenge" - "rd_so_appears_no_challenge" "無挑戰" - "[english]rd_so_appears_campaign_map" "%s1: %s2" - "rd_so_appears_campaign_map" "%s1: %s2" - "[english]rd_so_appears_mission_challenge" "%s1 (%s2)" - "rd_so_appears_mission_challenge" "%s1 (%s2)" - "[english]rd_so_appears_everywhere" "Nearly every mission" - "rd_so_appears_everywhere" "幾乎每一關中" - "[english]rd_so_appears_difficulty_single" "%s1 (%s2 only)" - "rd_so_appears_difficulty_single" "%s1 (%s2 only)" - "[english]rd_so_appears_difficulty_min" "%s1 (%s2 or harder)" - "rd_so_appears_difficulty_min" "%s1 (%s2 or harder)" - "[english]rd_so_appears_difficulty_max" "%s1 (%s2 or easier)" - "rd_so_appears_difficulty_max" "%s1 (%s2 or easier)" - "[english]rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" - "rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" - "[english]rd_so_appears_onslaught_only" "%s1 (Onslaught only)" - "rd_so_appears_onslaught_only" "%s1 (僅限突襲)" - - "[english]rd_so_alien_drone" "Drone" - "rd_so_alien_drone" "異形蟲" - "[english]rd_so_alien_ranger" "Ranger" - "rd_so_alien_ranger" "異形射手" - "[english]rd_so_alien_shieldbug" "Shieldbug" - "rd_so_alien_shieldbug" "盾蟲" - "[english]rd_so_alien_boomer" "Boomer" - "rd_so_alien_boomer" "爆破蟲" - "[english]rd_so_alien_buzzer" "Buzzer" - "rd_so_alien_buzzer" "飛行蟲" - "[english]rd_so_alien_parasite" "Parasite" - "rd_so_alien_parasite" "寄生蟲" - "[english]rd_so_alien_mortarbug" "Mortarbug" - "rd_so_alien_mortarbug" "迫擊砲蟲" - "[english]rd_so_alien_harvester" "Harvester" - "rd_so_alien_harvester" "收割者" - "[english]rd_so_alien_xenomite" "Xenomite" - "rd_so_alien_xenomite" "異形螨" - "[english]rd_so_alien_mender" "Mender" - "rd_so_alien_mender" "Mender" - "[english]rd_so_alien_biomass" "Biomass" - "rd_so_alien_biomass" "異形生物質" - "[english]rd_so_alien_grub" "Grub" - "rd_so_alien_grub" "幼蟲" - "[english]rd_so_alien_antlionguard" "Antlion Guard" - "rd_so_alien_antlionguard" "蟻獅" - - "[english]rd_so_display_no_model" "No Specimen Available" - "rd_so_display_no_model" "No Specimen Available" - "[english]rd_so_display_caption_first_specimen" "Specimen A" - "rd_so_display_caption_first_specimen" "種類1" - "[english]rd_so_display_caption_second_specimen" "Specimen B" - "rd_so_display_caption_second_specimen" "種類2" - "[english]rd_so_display_caption_third_specimen" "Specimen C" - "rd_so_display_caption_third_specimen" "種類3" - "[english]rd_so_display_caption_fourth_specimen" "Specimen D" - "rd_so_display_caption_fourth_specimen" "種類4" - "[english]rd_so_sources" "Data Sources:" - "rd_so_sources" "Data Sources:" - - "[english]rd_so_ability_alerts_swarm" "Alerts Swarm" - "rd_so_ability_alerts_swarm" "召集大量異形" - "[english]rd_so_ability_attacks_doors" "Attacks Doors" - "rd_so_ability_attacks_doors" "能擊破門" - "[english]rd_so_ability_charging_attack" "Charging Attack" - "rd_so_ability_charging_attack" "蓄力攻擊" - "[english]rd_so_ability_corrosive_skin" "Corrosive Skin" - "rd_so_ability_corrosive_skin" "腐蝕皮膚" - "[english]rd_so_ability_corrosive_spit" "Corrosive Spit" - "rd_so_ability_corrosive_spit" "腐蝕性唾液" - "[english]rd_so_ability_explosive_projectiles" "Explosive Projectiles" - "rd_so_ability_explosive_projectiles" "會生成爆炸物" - "[english]rd_so_ability_explosive_spawn" "Explosive Spawn" - "rd_so_ability_explosive_spawn" "會自爆" - "[english]rd_so_ability_flight" "Flight" - "rd_so_ability_flight" "會飛" - "[english]rd_so_ability_harmless" "Harmless" - "rd_so_ability_harmless" "無害" - "[english]rd_so_ability_hatches_from_eggs" "Hatches from Eggs" - "rd_so_ability_hatches_from_eggs" "從異形卵中孵化" - "[english]rd_so_ability_hatches_from_sacs" "Hatches from Sacs" - "rd_so_ability_hatches_from_sacs" "從囊中孵化" - "[english]rd_so_ability_heals_other_aliens" "Heals Other Aliens" - "rd_so_ability_heals_other_aliens" "治療其他異形" - "[english]rd_so_ability_immune_to_frontal_attacks" "Immune to Frontal Attacks" - "rd_so_ability_immune_to_frontal_attacks" "免疫正面攻擊" - "[english]rd_so_ability_infested_by_parasite" "Infested by Parasite" - "rd_so_ability_infested_by_parasite" "被寄生蟲感染" - "[english]rd_so_ability_infests_marines" "Infests Marines" - "rd_so_ability_infests_marines" "感染的隊員" - "[english]rd_so_ability_inflates" "Inflates" - "rd_so_ability_inflates" "會膨脹" - "[english]rd_so_ability_jumping_attack" "Jumping Attack" - "rd_so_ability_jumping_attack" "跳躍攻擊" - "[english]rd_so_ability_knocks_down_marines" "Knocks Down Marines" - "rd_so_ability_knocks_down_marines" "隊員被擊倒" - "[english]rd_so_ability_long_range" "Long Range" - "rd_so_ability_long_range" "遠程攻擊" - "[english]rd_so_ability_only_vulnerable_to_fire" "Only Vulnerable to Fire" - "rd_so_ability_only_vulnerable_to_fire" "弱火" - "[english]rd_so_ability_overwhelming_numbers" "Overwhelming Numbers" - "rd_so_ability_overwhelming_numbers" "壓倒性的數量" - "[english]rd_so_ability_poison_blurs_vision" "Poison Blurs Vision" - "rd_so_ability_poison_blurs_vision" "有毒性,使視野模糊" - "[english]rd_so_ability_razor_sharp_claws" "Razor-Sharp Claws" - "rd_so_ability_razor_sharp_claws" "擁有鋒利的爪子" - "[english]rd_so_ability_resistant_to_damage" "Resistant to Damage" - "rd_so_ability_resistant_to_damage" "高防禦" - "[english]rd_so_ability_suicide_bomber" "Suicide Bomber" - "rd_so_ability_suicide_bomber" "自殺性攻擊" - - "[english]rd_so_global_stat_loading" "Requesting statistics from IAF Command..." - "rd_so_global_stat_loading" "Requesting statistics from IAF Command..." - "[english]rd_so_global_stat_failed" "Connection to IAF Command failed. Statistics are unavailable." - "rd_so_global_stat_failed" "Connection to IAF Command failed. Statistics are unavailable." - "[english]rd_so_global_stat_total" "(total)" - "rd_so_global_stat_total" "(total)" - "[english]rd_so_global_stat_days" "(last %s1 days)" - "rd_so_global_stat_days" "(last %s1 days)" - "[english]rd_so_requirements_not_met" "Data Missing" - "rd_so_requirements_not_met" "Data Missing" - "[english]rd_so_requirement_kill_this_alien" "Not enough alien biometric data. Find and eliminate members of this species to reveal more information. (%s1%)" - "rd_so_requirement_kill_this_alien" "Not enough alien biometric data. Find and eliminate members of this species to reveal more information. (%s1%)" - - "[english]rd_so_stat_killed" "Killed" - "rd_so_stat_killed" "Killed" - "[english]rd_so_stat_killed_jumper" "Jumpers Killed" - "rd_so_stat_killed_jumper" "Jumpers Killed" - "[english]rd_so_stat_killed_uber" "Ubers Killed" - "rd_so_stat_killed_uber" "Ubers Killed" - "[english]rd_so_stat_killed_egg" "Eggs Killed" - "rd_so_stat_killed_egg" "Eggs Killed" - "[english]rd_so_stat_killed_cavern" "Guardians Killed" - "rd_so_stat_killed_cavern" "Guardians Killed" - "[english]rd_so_stat_equip_primary" "Missions (Slot 1)" - "rd_so_stat_equip_primary" "Missions (Slot 1)" - "[english]rd_so_stat_equip_secondary" "Missions (Slot 2)" - "rd_so_stat_equip_secondary" "Missions (Slot 2)" - "[english]rd_so_stat_equip_extra" "Missions" - "rd_so_stat_equip_extra" "Missions" - "[english]rd_so_stat_shots_fired" "Shots Fired" - "rd_so_stat_shots_fired" "Shots Fired" - "[english]rd_so_stat_shots_hit" "Shots Hit" - "rd_so_stat_shots_hit" "Shots Hit" - "[english]rd_so_stat_damage_dealt" "Damage" - "rd_so_stat_damage_dealt" "Damage" - "[english]rd_so_stat_friendly_fire_damage" "Friendly Fire" - "rd_so_stat_friendly_fire_damage" "Friendly Fire" - "[english]rd_so_stat_healing" "Healing" - "rd_so_stat_healing" "Healing" - "[english]rd_so_stat_healing_self" "Healing (Self)" - "rd_so_stat_healing_self" "Healing (Self)" - "[english]rd_so_stat_deployed" "Deployed" - "rd_so_stat_deployed" "Deployed" - "[english]rd_so_stat_damage_doubled" "Damage Doubled" - "rd_so_stat_damage_doubled" "Damage Doubled" - "[english]rd_so_stat_damage_blocked" "Damage Blocked" - "rd_so_stat_damage_blocked" "Damage Blocked" - "[english]rd_so_stat_extinguish_marines" "Marines Extinguished" - "rd_so_stat_extinguish_marines" "Marines Extinguished" - - "[english]rd_so_damage_resistance_drone" "Drones are the damage resistance baseline used in these articles.\nDamage Resistance (Uber): 12.5×" - "rd_so_damage_resistance_drone" "Drones are the damage resistance baseline used in these articles.\nDamage Resistance (Uber): 12.5×" - "[english]rd_so_damage_resistance_biomass" "Damage Resistance: N/A" - "rd_so_damage_resistance_biomass" "Damage Resistance: N/A" - "[english]rd_so_damage_resistance_1hp" "Damage Resistance: None" - "rd_so_damage_resistance_1hp" "Damage Resistance: None" - "[english]rd_so_damage_resistance_10hp" "Damage Resistance: 0.25×" - "rd_so_damage_resistance_10hp" "Damage Resistance: 0.25×" - "[english]rd_so_damage_resistance_25hp" "Damage Resistance: 0.63×" - "rd_so_damage_resistance_25hp" "Damage Resistance: 0.63×" - "[english]rd_so_damage_resistance_30hp" "Damage Resistance: 0.75×" - "rd_so_damage_resistance_30hp" "Damage Resistance: 0.75×" - "[english]rd_so_damage_resistance_59hp" "Damage Resistance: 1.48×" - "rd_so_damage_resistance_59hp" "Damage Resistance: 1.48×" - "[english]rd_so_damage_resistance_101hp" "Damage Resistance: 2.5×" - "rd_so_damage_resistance_101hp" "Damage Resistance: 2.5×" - "[english]rd_so_damage_resistance_200hp" "Damage Resistance: 5×" - "rd_so_damage_resistance_200hp" "Damage Resistance: 5×" - "[english]rd_so_damage_resistance_350hp" "Damage Resistance: 8.75×" - "rd_so_damage_resistance_350hp" "Damage Resistance: 8.75×" - "[english]rd_so_damage_resistance_500hp" "Damage Resistance: 12.5×" - "rd_so_damage_resistance_500hp" "Damage Resistance: 12.5×" - "[english]rd_so_damage_resistance_800hp" "Damage Resistance: 20×" - "rd_so_damage_resistance_800hp" "Damage Resistance: 20×" - "[english]rd_so_damage_resistance_1000hp" "Damage Resistance: 25×" - "rd_so_damage_resistance_1000hp" "Damage Resistance: 25×" - - "[english]rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." - "rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." +"[english]rd_chat_marine_reserved" "This marine is reserved for %s1 seconds" +"rd_chat_marine_reserved" "此角色被預留,還剩%s1秒" +"[english]rd_chat_marine_profile_in_use" "This marine is already in the squad!" +"rd_chat_marine_profile_in_use" "這名隊員已經在小隊中!" +"[english]rd_chat_marine_class_in_use_0" "There are already the maximum number of Officers in the squad." +"rd_chat_marine_class_in_use_0" "小隊中的軍官數量已達上限。." +"[english]rd_chat_marine_class_in_use_1" "There are already the maximum number of Special Weapons in the squad." +"rd_chat_marine_class_in_use_1" "小隊中的特殊武器專家數量已達上限。" +"[english]rd_chat_marine_class_in_use_2" "There are already the maximum number of Medics in the squad." +"rd_chat_marine_class_in_use_2" "小隊中的醫生數量已達上限。" +"[english]rd_chat_marine_class_in_use_3" "There are already the maximum number of Techs in the squad." +"rd_chat_marine_class_in_use_3" "小隊中的技師數量已達上限。" +"[english]GameUI_Language_Czech" "Czech" +"GameUI_Language_Czech" "Czech" +"[english]GameUI_Language_Hungarian" "Hungarian" +"GameUI_Language_Hungarian" "Hungarian" +"[english]GameUI_Language_Romanian" "Romanian" +"GameUI_Language_Romanian" "Romanian" +"[english]GameUI_Language_Turkish" "Turkish" +"GameUI_Language_Turkish" "Turkish" +"[english]GameUI_Language_Ukrainian" "Ukrainian" +"GameUI_Language_Ukrainian" "Ukrainian" + +"[english]rd_so_appears_title" "Appears in" +"rd_so_appears_title" "出現位置" +"[english]rd_so_appears_no_challenge" "No challenge" +"rd_so_appears_no_challenge" "沒有挑戰" +"[english]rd_so_appears_campaign_map" "%s1: %s2" +"rd_so_appears_campaign_map" "%s1: %s2" +"[english]rd_so_appears_mission_challenge" "%s1 (%s2)" +"rd_so_appears_mission_challenge" "%s1 (%s2)" +"[english]rd_so_appears_everywhere" "Nearly every mission" +"rd_so_appears_everywhere" "幾乎每一關中" +"[english]rd_so_appears_difficulty_single" "%s1 (%s2 only)" +"rd_so_appears_difficulty_single" "%s1 (只有 %s2)" +"[english]rd_so_appears_difficulty_min" "%s1 (%s2 or harder)" +"rd_so_appears_difficulty_min" "%s1 (%s2 或是更難)" +"[english]rd_so_appears_difficulty_max" "%s1 (%s2 or easier)" +"rd_so_appears_difficulty_max" "%s1 (%s2 或是更簡單)" +"[english]rd_so_appears_difficulty_range" "%s1 (%s2 to %s3)" +"rd_so_appears_difficulty_range" "%s1 (%s2 到 %s3)" +"[english]rd_so_appears_onslaught_only" "%s1 (Onslaught only)" +"rd_so_appears_onslaught_only" "%s1 (僅限突襲)" + +"[english]rd_so_alien_drone" "Drone" +"rd_so_alien_drone" "異形蟲" +"[english]rd_so_alien_ranger" "Ranger" +"rd_so_alien_ranger" "異形射手" +"[english]rd_so_alien_shieldbug" "Shieldbug" +"rd_so_alien_shieldbug" "盾蟲" +"[english]rd_so_alien_boomer" "Boomer" +"rd_so_alien_boomer" "爆破蟲" +"[english]rd_so_alien_buzzer" "Buzzer" +"rd_so_alien_buzzer" "飛行蟲" +"[english]rd_so_alien_parasite" "Parasite" +"rd_so_alien_parasite" "寄生蟲" +"[english]rd_so_alien_mortarbug" "Mortarbug" +"rd_so_alien_mortarbug" "迫擊砲蟲" +"[english]rd_so_alien_harvester" "Harvester" +"rd_so_alien_harvester" "收割者" +"[english]rd_so_alien_xenomite" "Xenomite" +"rd_so_alien_xenomite" "異形螨" +"[english]rd_so_alien_mender" "Mender" +"rd_so_alien_mender" "修復蟲" +"[english]rd_so_alien_biomass" "Biomass" +"rd_so_alien_biomass" "生物質體" +"[english]rd_so_alien_grub" "Grub" +"rd_so_alien_grub" "幼蟲" +"[english]rd_so_alien_antlionguard" "Antlion Guard" +"rd_so_alien_antlionguard" "蟻獅" + +"[english]rd_so_display_no_model" "No Specimen Available" +"rd_so_display_no_model" "無可顯示的物種" +"[english]rd_so_display_caption_first_specimen" "Specimen A" +"rd_so_display_caption_first_specimen" "物種A" +"[english]rd_so_display_caption_second_specimen" "Specimen B" +"rd_so_display_caption_second_specimen" "物種B" +"[english]rd_so_display_caption_third_specimen" "Specimen C" +"rd_so_display_caption_third_specimen" "物種C" +"[english]rd_so_display_caption_fourth_specimen" "Specimen D" +"rd_so_display_caption_fourth_specimen" "物種D" +"[english]rd_so_sources" "Data Sources:" +"rd_so_sources" "資料來源:" + +"[english]rd_so_ability_alerts_swarm" "Alerts Swarm" +"rd_so_ability_alerts_swarm" "通知異形" +"[english]rd_so_ability_attacks_doors" "Attacks Doors" +"rd_so_ability_attacks_doors" "會攻擊大門" +"[english]rd_so_ability_charging_attack" "Charging Attack" +"rd_so_ability_charging_attack" "衝刺攻擊" +"[english]rd_so_ability_corrosive_skin" "Corrosive Skin" +"rd_so_ability_corrosive_skin" "腐蝕皮膚" +"[english]rd_so_ability_corrosive_spit" "Corrosive Spit" +"rd_so_ability_corrosive_spit" "腐蝕性唾液" +"[english]rd_so_ability_explosive_projectiles" "Explosive Projectiles" +"rd_so_ability_explosive_projectiles" "爆炸發射物" +"[english]rd_so_ability_explosive_spawn" "Explosive Spawn" +"rd_so_ability_explosive_spawn" "會生成爆炸物" +"[english]rd_so_ability_flight" "Flight" +"rd_so_ability_flight" "會飛" +"[english]rd_so_ability_harmless" "Harmless" +"rd_so_ability_harmless" "無害" +"[english]rd_so_ability_hatches_from_eggs" "Hatches from Eggs" +"rd_so_ability_hatches_from_eggs" "從異形卵中孵化" +"[english]rd_so_ability_hatches_from_sacs" "Hatches from Sacs" +"rd_so_ability_hatches_from_sacs" "從囊中孵化" +"[english]rd_so_ability_heals_other_aliens" "Heals Other Aliens" +"rd_so_ability_heals_other_aliens" "治療其他異形" +"[english]rd_so_ability_immune_to_frontal_attacks" "Immune to Frontal Attacks" +"rd_so_ability_immune_to_frontal_attacks" "免疫正面攻擊" +"[english]rd_so_ability_infested_by_parasite" "Infested by Parasite" +"rd_so_ability_infested_by_parasite" "被寄生蟲感染" +"[english]rd_so_ability_infests_marines" "Infests Marines" +"rd_so_ability_infests_marines" "會感染隊員" +"[english]rd_so_ability_inflates" "Inflates" +"rd_so_ability_inflates" "會膨脹" +"[english]rd_so_ability_jumping_attack" "Jumping Attack" +"rd_so_ability_jumping_attack" "跳躍攻擊" +"[english]rd_so_ability_knocks_down_marines" "Knocks Down Marines" +"rd_so_ability_knocks_down_marines" "會擊倒隊員" +"[english]rd_so_ability_long_range" "Long Range" +"rd_so_ability_long_range" "遠程攻擊" +"[english]rd_so_ability_only_vulnerable_to_fire" "Only Vulnerable to Fire" +"rd_so_ability_only_vulnerable_to_fire" "弱火" +"[english]rd_so_ability_overwhelming_numbers" "Overwhelming Numbers" +"rd_so_ability_overwhelming_numbers" "壓倒性的數量" +"[english]rd_so_ability_poison_blurs_vision" "Poison Blurs Vision" +"rd_so_ability_poison_blurs_vision" "有毒性,會使視野模糊" +"[english]rd_so_ability_razor_sharp_claws" "Razor-Sharp Claws" +"rd_so_ability_razor_sharp_claws" "擁有鋒利的爪子" +"[english]rd_so_ability_resistant_to_damage" "Resistant to Damage" +"rd_so_ability_resistant_to_damage" "高防禦" +"[english]rd_so_ability_suicide_bomber" "Suicide Bomber" +"rd_so_ability_suicide_bomber" "自殺性攻擊" + +"[english]rd_so_global_stat_loading" "Requesting statistics from IAF Command..." +"rd_so_global_stat_loading" "正在從IAF指揮部取得資料..." +"[english]rd_so_global_stat_failed" "Connection to IAF Command failed. Statistics are unavailable." +"rd_so_global_stat_failed" "連結至IAF指揮部的連線失敗。目前無法使用資料。" +"[english]rd_so_global_stat_total" "(total)" +"rd_so_global_stat_total" "(總計)" +"[english]rd_so_global_stat_days" "(last %s1 days)" +"rd_so_global_stat_days" "(過去 %s1 日)" +"[english]rd_so_requirements_not_met" "Data Missing" +"rd_so_requirements_not_met" "無法找到資料" +"[english]rd_so_requirement_kill_this_alien" "Not enough alien biometric data. Find and eliminate members of this species to reveal more information. (%s1%)" +"rd_so_requirement_kill_this_alien" "還缺少異形生物識別數據。 找到並消滅此物種來顯示更多資訊。(%s1%)" + +"[english]rd_so_stat_killed" "Killed" +"rd_so_stat_killed" "已擊殺次數" +"[english]rd_so_stat_killed_jumper" "Jumpers Killed" +"rd_so_stat_killed_jumper" "已擊殺寄生異形蟲次數" +"[english]rd_so_stat_killed_uber" "Ubers Killed" +"rd_so_stat_killed_uber" "已擊殺強化異形蟲" +"[english]rd_so_stat_killed_egg" "Eggs Killed" +"rd_so_stat_killed_egg" "已消滅蟲卵次數" +"[english]rd_so_stat_killed_cavern" "Guardians Killed" +"rd_so_stat_killed_cavern" "已擊殺守衛次數" +"[english]rd_so_stat_equip_primary" "Missions (Slot 1)" +"rd_so_stat_equip_primary" "任務 (欄位1)" +"[english]rd_so_stat_equip_secondary" "Missions (Slot 2)" +"rd_so_stat_equip_secondary" "任務 (欄位2)" +"[english]rd_so_stat_equip_extra" "Missions" +"rd_so_stat_equip_extra" "任務" +"[english]rd_so_stat_shots_fired" "Shots Fired" +"rd_so_stat_shots_fired" "已發射子彈" +"[english]rd_so_stat_shots_hit" "Shots Hit" +"rd_so_stat_shots_hit" "子彈命中次數" +"[english]rd_so_stat_damage_dealt" "Damage" +"rd_so_stat_damage_dealt" "傷害" +"[english]rd_so_stat_friendly_fire_damage" "Friendly Fire" +"rd_so_stat_friendly_fire_damage" "友軍傷害" +"[english]rd_so_stat_healing" "Healing" +"rd_so_stat_healing" "治療量" +"[english]rd_so_stat_healing_self" "Healing (Self)" +"rd_so_stat_healing_self" "治療量 (對自己)" +"[english]rd_so_stat_deployed" "Deployed" +"rd_so_stat_deployed" "已放置數" +"[english]rd_so_stat_damage_doubled" "Damage Doubled" +"rd_so_stat_damage_doubled" "已加成傷害量" +"[english]rd_so_stat_damage_blocked" "Damage Blocked" +"rd_so_stat_damage_blocked" "已阻擋傷害量" +"[english]rd_so_stat_extinguish_marines" "Marines Extinguished" +"rd_so_stat_extinguish_marines" "已滅火的隊員數量" + +"[english]rd_so_damage_resistance_drone" "Drones are the damage resistance baseline used in these articles.\nDamage Resistance (Uber): 12.5×" +"rd_so_damage_resistance_drone" "在這些文章中,會以異形蟲的可承受傷害為基礎下去加乘。\n可承受傷害 (強化異形蟲): x 12.5" +"[english]rd_so_damage_resistance_biomass" "Damage Resistance: N/A" +"rd_so_damage_resistance_biomass" "可承受傷害: 不適用" +"[english]rd_so_damage_resistance_1hp" "Damage Resistance: None" +"rd_so_damage_resistance_1hp" "可承受傷害: 無" +"[english]rd_so_damage_resistance_10hp" "Damage Resistance: 0.25×" +"rd_so_damage_resistance_10hp" "可承受傷害: x 0.25" +"[english]rd_so_damage_resistance_25hp" "Damage Resistance: 0.63×" +"rd_so_damage_resistance_25hp" "可承受傷害: x 0.63" +"[english]rd_so_damage_resistance_30hp" "Damage Resistance: 0.75×" +"rd_so_damage_resistance_30hp" "可承受傷害: x 0.75" +"[english]rd_so_damage_resistance_59hp" "Damage Resistance: 1.48×" +"rd_so_damage_resistance_59hp" "可承受傷害: x 1.48" +"[english]rd_so_damage_resistance_101hp" "Damage Resistance: 2.5×" +"rd_so_damage_resistance_101hp" "可承受傷害: x 2.5" +"[english]rd_so_damage_resistance_200hp" "Damage Resistance: 5×" +"rd_so_damage_resistance_200hp" "可承受傷害: x 5" +"[english]rd_so_damage_resistance_350hp" "Damage Resistance: 8.75×" +"rd_so_damage_resistance_350hp" "可承受傷害: x 8.75" +"[english]rd_so_damage_resistance_500hp" "Damage Resistance: 12.5×" +"rd_so_damage_resistance_500hp" "可承受傷害: x 12.5" +"[english]rd_so_damage_resistance_800hp" "Damage Resistance: 20×" +"rd_so_damage_resistance_800hp" "可承受傷害: x 20" +"[english]rd_so_damage_resistance_1000hp" "Damage Resistance: 25×" +"rd_so_damage_resistance_1000hp" "可承受傷害: x 25" + +"[english]rd_so_tips_drone" "IAF Fact Sheet:\n• Drones only attack with their claws. Taking them out before they reach the squad will render them harmless.\n• Certain drones have been known to leap large distances. Take extra precautions when using explosive weaponry, as targets may rapidly advance into unsafe range.\n• Drones can crawl through ducts and under scaffolding. It is sometimes possible to block the drones' points of egress, trapping them in a location where they are not a threat to marines." +"rd_so_tips_drone" "IAF 特徵敘述:\n• 異形蟲會用它的爪子進行攻擊。讓它們不造成威脅的方法就是在它們靠近隊伍之前就解決掉。\n• 部分異形蟲已經被確認能夠跳躍廣泛距離。使用爆炸型武器必須額外小心,目標可能會突然進入到射線前\n• 異形蟲能夠爬行通風口和鷹架。有時候必須去阻擋異形蟲的出口點,將它們困在不會對隊員造成威脅的特定地點。" "[english]rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." "rd_so_tips_ranger" "IAF Fact Sheet:\n• The ranger's acidic weapon travels at a constant height. Dodge roll out of the way for a clean escape.\n• Rangers lack a melee attack. The only risk in getting close to a ranger is a point-blank acid orb.\n• Rangers cannot turn while firing. Use this opportunity to flank or get into melee range." "[english]rd_so_tips_shieldbug" "IAF Fact Sheet:\n• The large bone plates on the front of a shieldbug are completely invulnerable. Attack from the side or through gaps to do damage.\n• Shieldbugs have two stances. The \"offensive\" stance moves and turns faster, but reduces coverage from the bone plates. The \"defensive\" stance moves and turns slower in exchange for having its shields up.\n• Shieldbugs often switch to defensive stance when injured. It's often best to shoot one before attempting to flank to take advantage of its reduced movement speeds." @@ -6187,7 +6187,7 @@ "[english]asw_weapon_heavy_rifle_altfire" "Faster Firing" "asw_weapon_heavy_rifle_altfire" "高速射擊" "[english]asw_weapon_heavy_rifle_attributes" "Activatable Fire Rate Bonus" -"asw_weapon_heavy_rifle_attributes" "啟動射擊速度加成" +"asw_weapon_heavy_rifle_attributes" "啟動型射速加成" "[english]asw_weapon_medrifle" "Medical SMG" "asw_weapon_medrifle" "醫療衝鋒槍" "[english]asw_weaponl_medrifle" "IAF Medical SMG" @@ -6359,12 +6359,12 @@ "[english]nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." "nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." - "[english]asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" - "asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" - "[english]asw_gametext_nh_logisticsarea_title2" "Thomas 'Synmachus' Lesteven" - "asw_gametext_nh_logisticsarea_title2" "Thomas 'Synmachus' Lesteven" - "[english]asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" - "asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" +"[english]asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" +"asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" +"[english]asw_gametext_nh_logisticsarea_title2" "Thomas 'Synmachus' Lesteven" +"asw_gametext_nh_logisticsarea_title2" "Thomas 'Synmachus' Lesteven" +"[english]asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" +"asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" "[english]nh_platformXVII_1_title" "Look for the elevator" "nh_platformXVII_1_title" "Look for the elevator" @@ -6633,7 +6633,7 @@ "[english]t5_syntekhospital_1_title" "The mission description" "t5_syntekhospital_1_title" "The mission description" "[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." - "t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." + "t5_syntekhospital_1a" "A series of deaths in SynTek 醫院 have finally forced the local government to investigate." "[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." "t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." "[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." @@ -7277,8 +7277,8 @@ "[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." "tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." - "[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" - "asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" +"[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" +"asw_gametext_tf1_desertoutpost_title" "章節 1: 切入點" "[english]tf1_abandonedmaintenance_1_title" "Briefing" "tf1_abandonedmaintenance_1_title" "Briefing" @@ -7436,10 +7436,10 @@ "[english]par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." "par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." - "[english]par_hightension_1_title" "Find communication center" - "par_hightension_1_title" "Find communication center" - "[english]par_hightension_1a" "Proceed to the outpost's communication center." - "par_hightension_1a" "Proceed to the outpost's communication center." +"[english]par_hightension_1_title" "Find communication center" +"par_hightension_1_title" "找到通訊中心" +"[english]par_hightension_1a" "Proceed to the outpost's communication center." +"par_hightension_1a" "前往前哨的通訊中心。" "[english]par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." "par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." @@ -7582,8 +7582,8 @@ "[english]bon12_obj_exit_t" "Reach the south exit" "bon12_obj_exit_t" "Reach the south exit" - "[english]bon14_obj_elevator_t" "Activate the cargo elevator and ascend" - "bon14_obj_elevator_t" "Activate the cargo elevator and ascend" +"[english]bon14_obj_elevator_t" "Activate the cargo elevator and ascend" +"bon14_obj_elevator_t" "啟動貨物輸送梯往上移動" "[english]bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." "bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." "[english]bon14_obj_exit_t" "Access the Landing Bay" @@ -7591,354 +7591,354 @@ "[english]bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." "bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." - // Example map strings - "[english]asw_panel_inactive" "Panel Inactive" - "asw_panel_inactive" "Panel Inactive" +// Example map strings +"[english]asw_panel_inactive" "Panel Inactive" +"asw_panel_inactive" "面板沒有啟動" - "[english]asw_need_dynamite" "Need TNT" - "asw_need_dynamite" "Need TNT" +"[english]asw_need_dynamite" "Need TNT" +"asw_need_dynamite" "需要 TNT" "[english]asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" "asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" "[english]asw_boss_title_the_caretaker" "The Caretaker" "asw_boss_title_the_caretaker" "The Caretaker" - "[english]asw_unnamed_mission_title" "Unnamed Mission" - "asw_unnamed_mission_title" "Unnamed Mission" - - "[english]rd_campaign_name_deathmatch_campaign" "Deathmatch" - "rd_campaign_name_deathmatch_campaign" "Deathmatch" - "[english]rd_campaign_desc_deathmatch_campaign" "Kill everything that moves." - "rd_campaign_desc_deathmatch_campaign" "Kill everything that moves." - "[english]rd_campaign_name_jacob" "Jacob's Rest" - "rd_campaign_name_jacob" "Jacob's Rest" - "[english]rd_campaign_desc_jacob" "IAF Command has received a distress signal from the remote planet of Vereon XII. It appears the Swarm have attacked Jacob's Rest, SynTek's research and mining colony. IAF Command is sending your squad to strike back at the Swarm and halt the infestation." - "rd_campaign_desc_jacob" "IAF Command has received a distress signal from the remote planet of Vereon XII. It appears the Swarm have attacked Jacob's Rest, SynTek's research and mining colony. IAF Command is sending your squad to strike back at the Swarm and halt the infestation." - "[english]rd_campaign_name_rd_bonus_missions" "Bonus Missions" - "rd_campaign_name_rd_bonus_missions" "Bonus Missions" +"[english]asw_unnamed_mission_title" "Unnamed Mission" +"asw_unnamed_mission_title" "未命名的任務" + +"[english]rd_campaign_name_deathmatch_campaign" "Deathmatch" +"rd_campaign_name_deathmatch_campaign" "死鬥" +"[english]rd_campaign_desc_deathmatch_campaign" "Kill everything that moves." +"rd_campaign_desc_deathmatch_campaign" "殺死所有會動的東西" +"[english]rd_campaign_name_jacob" "Jacob's Rest" +"rd_campaign_name_jacob" "雅各安息地" +"[english]rd_campaign_desc_jacob" "IAF Command has received a distress signal from the remote planet of Vereon XII. It appears the Swarm have attacked Jacob's Rest, SynTek's research and mining colony. IAF Command is sending your squad to strike back at the Swarm and halt the infestation." +"rd_campaign_desc_jacob" "IAF指揮部從蔚利昂-XII的衛星接受到求救訊號。異形似乎攻擊了雅各安息地,SynTek的研究、採掘殖民地。IAF指揮部要求你的小隊前往擊退並阻止異形感染。" +"[english]rd_campaign_name_rd_bonus_missions" "Bonus Missions" +"rd_campaign_name_rd_bonus_missions" "獎勵任務" "[english]rd_campaign_desc_rd_bonus_missions" "Missions in various parts of the galaxy" "rd_campaign_desc_rd_bonus_missions" "Missions in various parts of the galaxy" - "[english]rd_campaign_name_rd-area9800" "Area 9800" - "rd_campaign_name_rd-area9800" "Area 9800" +"[english]rd_campaign_name_rd-area9800" "Area 9800" +"rd_campaign_name_rd-area9800" "殖民地 9800" "[english]rd_campaign_desc_rd-area9800" "SynTek has lost contact with the colony on the planet Area9800. The probability of Swarm attack is high. IAF Command is sending your squad to investigate and halt the infestation if necessary." "rd_campaign_desc_rd-area9800" "SynTek has lost contact with the colony on the planet Area9800. The probability of Swarm attack is high. IAF Command is sending your squad to investigate and halt the infestation if necessary." - "[english]rd_campaign_name_rd_accident32" "Accident 32" - "rd_campaign_name_rd_accident32" "Accident 32" +"[english]rd_campaign_name_rd_accident32" "Accident 32" +"rd_campaign_name_rd_accident32" "32號意外事件" "[english]rd_campaign_desc_rd_accident32" "Your crew is set out to investigate the accident and defuse the chemical bomb which is the Muon Gem before its too late." "rd_campaign_desc_rd_accident32" "Your crew is set out to investigate the accident and defuse the chemical bomb which is the Muon Gem before its too late." - "[english]rd_campaign_name_rd_adanaxis" "Adanaxis" - "rd_campaign_name_rd_adanaxis" "Adanaxis" +"[english]rd_campaign_name_rd_adanaxis" "Adanaxis" +"rd_campaign_name_rd_adanaxis" "阿德納西斯星" // TODO "[english]rd_campaign_desc_rd_adanxis" "" "rd_campaign_desc_rd_adanxis" "" - "[english]rd_campaign_name_rd_biogen_corporation" "BioGen Corporation" - "rd_campaign_name_rd_biogen_corporation" "BioGen Corporation" +"[english]rd_campaign_name_rd_biogen_corporation" "BioGen Corporation" +"rd_campaign_name_rd_biogen_corporation" "生物基因公司" "[english]rd_campaign_desc_rd_biogen_corporation" "Stop the swarm infestation on the New Earth." "rd_campaign_desc_rd_biogen_corporation" "Stop the swarm infestation on the New Earth." - "[english]rd_campaign_name_tilarus5" "Tilarus-5" - "rd_campaign_name_tilarus5" "Tilarus-5" +"[english]rd_campaign_name_tilarus5" "Tilarus-5" +"rd_campaign_name_tilarus5" "提拉魯斯五號星" "[english]rd_campaign_desc_tilarus5" "Multiple colonies on Tilarus-5 have sent a distress signal. IAF Command is sending your squad to aid in personnel evacuation and to minimize casualties." "rd_campaign_desc_tilarus5" "Multiple colonies on Tilarus-5 have sent a distress signal. IAF Command is sending your squad to aid in personnel evacuation and to minimize casualties." - "[english]rd_campaign_name_rd_lanasescape_campaign" "Lana's Escape" - "rd_campaign_name_rd_lanasescape_campaign" "Lana's Escape" +"[english]rd_campaign_name_rd_lanasescape_campaign" "Lana's Escape" +"rd_campaign_name_rd_lanasescape_campaign" "拉娜逃脫記" "[english]rd_campaign_desc_rd_lanasescape_campaign" "A weapon facility on Planet 137 has activated its maximum security defense system. IAF Special Forces have been requested to investigate." "rd_campaign_desc_rd_lanasescape_campaign" "A weapon facility on Planet 137 has activated its maximum security defense system. IAF Special Forces have been requested to investigate." - "[english]rd_campaign_name_rd_nh_campaigns" "Nam Humanum" - "rd_campaign_name_rd_nh_campaigns" "Nam Humanum" +"[english]rd_campaign_name_rd_nh_campaigns" "Nam Humanum" +"rd_campaign_name_rd_nh_campaigns" "為了人類" "[english]rd_campaign_desc_rd_nh_campaigns" "2243. In the wake of mankind's first contact with the alien Swarm, a distress signal was sent by the Lugdunum colony on Cassius-III following an extensive non-communication period. For all reasonable suspicion, Lugdunum now looms as one of this new threat's first casualties. The mission: to man-probe the facility for intel, then decide on further action based on the information gathered within." "rd_campaign_desc_rd_nh_campaigns" "2243. In the wake of mankind's first contact with the alien Swarm, a distress signal was sent by the Lugdunum colony on Cassius-III following an extensive non-communication period. For all reasonable suspicion, Lugdunum now looms as one of this new threat's first casualties. The mission: to man-probe the facility for intel, then decide on further action based on the information gathered within." - "[english]rd_campaign_name_rd-operationcleansweep" "Operation Cleansweep" - "rd_campaign_name_rd-operationcleansweep" "Operation Cleansweep" +"[english]rd_campaign_name_rd-operationcleansweep" "Operation Cleansweep" +"rd_campaign_name_rd-operationcleansweep" "掃蕩行動" "[english]rd_campaign_desc_rd-operationcleansweep" "IAF command sends out your team of elite marines to find and destroy the source of the infestation." "rd_campaign_desc_rd-operationcleansweep" "IAF command sends out your team of elite marines to find and destroy the source of the infestation." - "[english]rd_campaign_name_rd_paranoia" "Paranoia" - "rd_campaign_name_rd_paranoia" "Paranoia" +"[english]rd_campaign_name_rd_paranoia" "Paranoia" +"rd_campaign_name_rd_paranoia" "偏執狂" "[english]rd_campaign_desc_rd_paranoia" "Your team has been sent to investigate a distant IAF outpost. All communication between IAF command and the base has ceased some time ago. Your task is to find out what happened at this base." "rd_campaign_desc_rd_paranoia" "Your team has been sent to investigate a distant IAF outpost. All communication between IAF command and the base has ceased some time ago. Your task is to find out what happened at this base." - "[english]rd_campaign_name_rd_reduction_campaign" "Reduction" - "rd_campaign_name_rd_reduction_campaign" "Reduction" +"[english]rd_campaign_name_rd_reduction_campaign" "Reduction" +"rd_campaign_name_rd_reduction_campaign" "命運多舛" "[english]rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" "rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" - "[english]rd_campaign_name_rd_research7" "Research 7" - "rd_campaign_name_rd_research7" "Research 7" +"[english]rd_campaign_name_rd_research7" "Research 7" +"rd_campaign_name_rd_research7" "研究計畫7號" "[english]rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." "rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." - "[english]rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" - "rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" +"[english]rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" +"rd_campaign_name_rd-tarnorcampaign1" "塔納星之淚" "[english]rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." "rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." - "[english]rd_entrymission_title_deathmatch_campaign" "IAF HQ" - "rd_entrymission_title_deathmatch_campaign" "IAF HQ" +"[english]rd_entrymission_title_deathmatch_campaign" "IAF HQ" +"rd_entrymission_title_deathmatch_campaign" "IAF 總部" "[english]rd_entrymission_brief_deathmatch_campaign" "" "rd_entrymission_brief_deathmatch_campaign" "" - "[english]rd_mission_title_dm_deima" "DM Deima Surface Bridge" - "rd_mission_title_dm_deima" "DM Deima Surface Bridge" - "[english]rd_mission_loc_dm_deima" "Deima Surface Bridge" - "rd_mission_loc_dm_deima" "Deima Surface Bridge" +"[english]rd_mission_title_dm_deima" "DM Deima Surface Bridge" +"rd_mission_title_dm_deima" "死鬥 德馬地表橋梁" +"[english]rd_mission_loc_dm_deima" "Deima Surface Bridge" +"rd_mission_loc_dm_deima" "德馬地表橋梁" "[english]rd_mission_desc_dm_deima" "" "rd_mission_desc_dm_deima" "" - "[english]rd_mission_brief_dm_deima" "Destroy everything." - "rd_mission_brief_dm_deima" "Destroy everything." - "[english]rd_mission_title_dm_desert" "DM Desert" - "rd_mission_title_dm_desert" "DM Desert" - "[english]rd_mission_loc_dm_desert" "Desert" - "rd_mission_loc_dm_desert" "Desert" +"[english]rd_mission_brief_dm_deima" "Destroy everything." +"rd_mission_brief_dm_deima" "殺死所有一切" +"[english]rd_mission_title_dm_desert" "DM Desert" +"rd_mission_title_dm_desert" "死鬥 Desert" +"[english]rd_mission_loc_dm_desert" "Desert" +"rd_mission_loc_dm_desert" "Desert" "[english]rd_mission_desc_dm_desert" "" "rd_mission_desc_dm_desert" "" - "[english]rd_mission_brief_dm_desert" "Destroy everything." - "rd_mission_brief_dm_desert" "Destroy everything." - "[english]rd_mission_title_dm_residential" "DM Residential" - "rd_mission_title_dm_residential" "DM Residential" - "[english]rd_mission_loc_dm_residential" "SynTek Residential" - "rd_mission_loc_dm_residential" "SynTek Residential" +"[english]rd_mission_brief_dm_desert" "Destroy everything." +"rd_mission_brief_dm_desert" "殺死所有一切" +"[english]rd_mission_title_dm_residential" "DM Residential" +"rd_mission_title_dm_residential" "死鬥 Residential" +"[english]rd_mission_loc_dm_residential" "SynTek Residential" +"rd_mission_loc_dm_residential" "SynTek 住宅區" "[english]rd_mission_desc_dm_residential" "" "rd_mission_desc_dm_residential" "" - "[english]rd_mission_brief_dm_residential" "Destroy everything." - "rd_mission_brief_dm_residential" "Destroy everything." - "[english]rd_mission_title_dm_testlab" "DM Test Lab" - "rd_mission_title_dm_testlab" "DM Test Lab" - "[english]rd_mission_loc_dm_testlab" "Test Lab" - "rd_mission_loc_dm_testlab" "Test Lab" +"[english]rd_mission_brief_dm_residential" "Destroy everything." +"rd_mission_brief_dm_residential" "殺死所有一切" +"[english]rd_mission_title_dm_testlab" "DM Test Lab" +"rd_mission_title_dm_testlab" "死鬥 Test Lab" +"[english]rd_mission_loc_dm_testlab" "Test Lab" +"rd_mission_loc_dm_testlab" "Test Lab" "[english]rd_mission_desc_dm_testlab" "" "rd_mission_desc_dm_testlab" "" - "[english]rd_mission_brief_dm_testlab" "Destroy everything." - "rd_mission_brief_dm_testlab" "Destroy everything." +"[english]rd_mission_brief_dm_testlab" "Destroy everything." +"rd_mission_brief_dm_testlab" "殺死所有一切" - "[english]rd_entrymission_title_jacob" "Atmospheric Entry" - "rd_entrymission_title_jacob" "Atmospheric Entry" +"[english]rd_entrymission_title_jacob" "Atmospheric Entry" +"rd_entrymission_title_jacob" "大氣層突入" "[english]rd_entrymission_brief_jacob" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_jacob" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" - "rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" - "[english]rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" - "rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" - "[english]rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" - "rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" +"[english]rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" +"rd_mission_title_asi-jac1-landingbay_01" "登陸地" +"[english]rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" +"rd_mission_title_asi-jac1-landingbay_pract" "離線練習" +"[english]rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" +"rd_mission_loc_asi-jac1-landingbay_01" "登陸地" "[english]rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." "rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." "[english]rd_mission_brief_asi-jac1-landingbay_01" "Squad will deploy at the colony's standard Category 5 Landing Bay. Building security has been breached, so stay alert for hostiles." "rd_mission_brief_asi-jac1-landingbay_01" "Squad will deploy at the colony's standard Category 5 Landing Bay. Building security has been breached, so stay alert for hostiles." - "[english]rd_mission_title_asi-jac1-landingbay_02" "Cargo Elevator" - "rd_mission_title_asi-jac1-landingbay_02" "Cargo Elevator" - "[english]rd_mission_loc_asi-jac1-landingbay_02" "Cargo Elevator" - "rd_mission_loc_asi-jac1-landingbay_02" "Cargo Elevator" +"[english]rd_mission_title_asi-jac1-landingbay_02" "Cargo Elevator" +"rd_mission_title_asi-jac1-landingbay_02" "貨物輸送梯" +"[english]rd_mission_loc_asi-jac1-landingbay_02" "Cargo Elevator" +"rd_mission_loc_asi-jac1-landingbay_02" "貨物輸送梯" "[english]rd_mission_desc_asi-jac1-landingbay_02" "Proceed down the central Cargo Elevator to the colony complex." "rd_mission_desc_asi-jac1-landingbay_02" "Proceed down the central Cargo Elevator to the colony complex." "[english]rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." "rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." - "[english]rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" - "rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" - "[english]rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" - "rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" +"[english]rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" +"rd_mission_title_asi-jac2-deima" "德馬地表橋梁" +"[english]rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" +"rd_mission_loc_asi-jac2-deima" "德馬地表橋梁" "[english]rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." "rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." "[english]rd_mission_brief_asi-jac2-deima" "Marine squad will have to proceed across the surface to reach the main Colony Complex. Orbital scans show a damaged bridge crossing a chasm to the colony proper." "rd_mission_brief_asi-jac2-deima" "Marine squad will have to proceed across the surface to reach the main Colony Complex. Orbital scans show a damaged bridge crossing a chasm to the colony proper." - "[english]rd_mission_title_asi-jac3-rydberg" "Rydberg Reactor" - "rd_mission_title_asi-jac3-rydberg" "Rydberg Reactor" - "[english]rd_mission_loc_asi-jac3-rydberg" "Rydberg Nuclear Reactor" - "rd_mission_loc_asi-jac3-rydberg" "Rydberg Nuclear Reactor" +"[english]rd_mission_title_asi-jac3-rydberg" "Rydberg Reactor" +"rd_mission_title_asi-jac3-rydberg" "芮得柏反應爐" +"[english]rd_mission_loc_asi-jac3-rydberg" "Rydberg Nuclear Reactor" +"rd_mission_loc_asi-jac3-rydberg" "芮得柏反應爐" "[english]rd_mission_desc_asi-jac3-rydberg" "Gain access to the Reactor Control Room and bring the power back online." "rd_mission_desc_asi-jac3-rydberg" "Gain access to the Reactor Control Room and bring the power back online." "[english]rd_mission_brief_asi-jac3-rydberg" "Latest diagnostic data from the colony shows main power is offline, but the reactor is in working order. Your squad must bring the reactor back online." "rd_mission_brief_asi-jac3-rydberg" "Latest diagnostic data from the colony shows main power is offline, but the reactor is in working order. Your squad must bring the reactor back online." - "[english]rd_mission_title_asi-jac4-residential" "SynTek Residential" - "rd_mission_title_asi-jac4-residential" "SynTek Residential" - "[english]rd_mission_loc_asi-jac4-residential" "SynTek Residential" - "rd_mission_loc_asi-jac4-residential" "SynTek Residential" +"[english]rd_mission_title_asi-jac4-residential" "SynTek Residential" +"rd_mission_title_asi-jac4-residential" "SynTek 住宅區" +"[english]rd_mission_loc_asi-jac4-residential" "SynTek Residential" +"rd_mission_loc_asi-jac4-residential" "SynTek 住宅區" "[english]rd_mission_desc_asi-jac4-residential" "Orbital scans show a build-up of Swarm biological material within the Residential complex. Find and Destroy all biological material and eggs in the complex." "rd_mission_desc_asi-jac4-residential" "Orbital scans show a build-up of Swarm biological material within the Residential complex. Find and Destroy all biological material and eggs in the complex." "[english]rd_mission_brief_asi-jac4-residential" "The SynTek Residential building is showing extreme levels of infestation. Caution advised." "rd_mission_brief_asi-jac4-residential" "The SynTek Residential building is showing extreme levels of infestation. Caution advised." - "[english]rd_mission_title_asi-jac6-sewerjunction" "Sewer Junction B5" - "rd_mission_title_asi-jac6-sewerjunction" "Sewer Junction B5" - "[english]rd_mission_loc_asi-jac6-sewerjunction" "Sewer Junction B5" - "rd_mission_loc_asi-jac6-sewerjunction" "Sewer Junction B5" +"[english]rd_mission_title_asi-jac6-sewerjunction" "Sewer Junction B5" +"rd_mission_title_asi-jac6-sewerjunction" "下水道連結區 B5" +"[english]rd_mission_loc_asi-jac6-sewerjunction" "Sewer Junction B5" +"rd_mission_loc_asi-jac6-sewerjunction" "下水道連結區 B5" "[english]rd_mission_desc_asi-jac6-sewerjunction" "Explore the underground sewer passages beneath the colony." "rd_mission_desc_asi-jac6-sewerjunction" "Explore the underground sewer passages beneath the colony." "[english]rd_mission_brief_asi-jac6-sewerjunction" "Enter the sewer system and destroy an access tunnel in use by the Swarm." "rd_mission_brief_asi-jac6-sewerjunction" "Enter the sewer system and destroy an access tunnel in use by the Swarm." - "[english]rd_mission_title_asi-jac7-timorstation" "Timor Station" - "rd_mission_title_asi-jac7-timorstation" "Timor Station" - "[english]rd_mission_loc_asi-jac7-timorstation" "Timor Station" - "rd_mission_loc_asi-jac7-timorstation" "Timor Station" +"[english]rd_mission_title_asi-jac7-timorstation" "Timor Station" +"rd_mission_title_asi-jac7-timorstation" "提莫站" +"[english]rd_mission_loc_asi-jac7-timorstation" "Timor Station" +"rd_mission_loc_asi-jac7-timorstation" "提莫站" "[english]rd_mission_desc_asi-jac7-timorstation" "Locate nuclear warhead and get it to the alien hive entrance." "rd_mission_desc_asi-jac7-timorstation" "Locate nuclear warhead and get it to the alien hive entrance." "[english]rd_mission_brief_asi-jac7-timorstation" "The economic heart of the colony, this mining operation was fueled by cheap labour from back home. Geological reports show instability in the rock structure and signs of Swarm infestation." "rd_mission_brief_asi-jac7-timorstation" "The economic heart of the colony, this mining operation was fueled by cheap labour from back home. Geological reports show instability in the rock structure and signs of Swarm infestation." - "[english]rd_entrymission_title_rd_bonus_missions" "IAF HQ" - "rd_entrymission_title_rd_bonus_missions" "IAF HQ" +"[english]rd_entrymission_title_rd_bonus_missions" "IAF HQ" +"rd_entrymission_title_rd_bonus_missions" "IAF 總部" "[english]rd_entrymission_brief_rd_bonus_missions" "" "rd_entrymission_brief_rd_bonus_missions" "" - "[english]rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" - "rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" - "[english]rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" - "rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" - "[english]rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." - "rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." +"[english]rd_mission_title_rd-bonus_mission1" "Space Port Catastrophe" +"rd_mission_title_rd-bonus_mission1" "太空港慘案" +"[english]rd_mission_loc_rd-bonus_mission1" "Space Port Catastrophe" +"rd_mission_loc_rd-bonus_mission1" "太空港慘案" +"[english]rd_mission_desc_rd-bonus_mission1" "Investigate the Space Port Catastrophe." +"rd_mission_desc_rd-bonus_mission1" "調查太空港慘案" "[english]rd_mission_brief_rd-bonus_mission1" "" "rd_mission_brief_rd-bonus_mission1" "" - "[english]rd_mission_title_rd-bonus_mission2" "Rapture" - "rd_mission_title_rd-bonus_mission2" "Rapture" - "[english]rd_mission_loc_rd-bonus_mission2" "Rapture" - "rd_mission_loc_rd-bonus_mission2" "Rapture" +"[english]rd_mission_title_rd-bonus_mission2" "Rapture" +"rd_mission_title_rd-bonus_mission2" "死而復生" +"[english]rd_mission_loc_rd-bonus_mission2" "Rapture" +"rd_mission_loc_rd-bonus_mission2" "死而復生" "[english]rd_mission_desc_rd-bonus_mission2" "Get access to the inner perimeter and search for survivors." "rd_mission_desc_rd-bonus_mission2" "Get access to the inner perimeter and search for survivors." "[english]rd_mission_brief_rd-bonus_mission2" "" "rd_mission_brief_rd-bonus_mission2" "" - "[english]rd_mission_title_rd-bonus_mission3" "Bunker" - "rd_mission_title_rd-bonus_mission3" "Bunker" - "[english]rd_mission_loc_rd-bonus_mission3" "Bunker" - "rd_mission_loc_rd-bonus_mission3" "Bunker" +"[english]rd_mission_title_rd-bonus_mission3" "Bunker" +"rd_mission_title_rd-bonus_mission3" "地下堡壘" +"[english]rd_mission_loc_rd-bonus_mission3" "Bunker" +"rd_mission_loc_rd-bonus_mission3" "地下堡壘" "[english]rd_mission_desc_rd-bonus_mission3" "Stop the Swarm reproduction, plant explosives and evacuate." "rd_mission_desc_rd-bonus_mission3" "Stop the Swarm reproduction, plant explosives and evacuate." "[english]rd_mission_brief_rd-bonus_mission3" "" "rd_mission_brief_rd-bonus_mission3" "" - "[english]rd_mission_title_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "rd_mission_title_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "[english]rd_mission_loc_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "rd_mission_loc_rd-bonus_mission4" "Landing Bay + Cargo Elevator" +"[english]rd_mission_title_rd-bonus_mission4" "Landing Bay + Cargo Elevator" +"rd_mission_title_rd-bonus_mission4" "登陸地 + 貨物輸送梯" +"[english]rd_mission_loc_rd-bonus_mission4" "Landing Bay + Cargo Elevator" +"rd_mission_loc_rd-bonus_mission4" "登陸地 + 貨物輸送梯" "[english]rd_mission_desc_rd-bonus_mission4" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays. Then proceed down the central Cargo Elevator to the colony complex." "rd_mission_desc_rd-bonus_mission4" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays. Then proceed down the central Cargo Elevator to the colony complex." "[english]rd_mission_brief_rd-bonus_mission4" "" "rd_mission_brief_rd-bonus_mission4" "" - "[english]rd_mission_title_rd-bonus_mission5" "Hostile Places + Close Contact" - "rd_mission_title_rd-bonus_mission5" "Hostile Places + Close Contact" - "[english]rd_mission_loc_rd-bonus_mission5" "Hostile Places + Close Contact" - "rd_mission_loc_rd-bonus_mission5" "Hostile Places + Close Contact" +"[english]rd_mission_title_rd-bonus_mission5" "Hostile Places + Close Contact" +"rd_mission_title_rd-bonus_mission5" "危險地帶 + 正面交鋒" +"[english]rd_mission_loc_rd-bonus_mission5" "Hostile Places + Close Contact" +"rd_mission_loc_rd-bonus_mission5" "危險地帶 + 正面交鋒" "[english]rd_mission_desc_rd-bonus_mission5" "Obtain intel on base activities prior to communication loss." "rd_mission_desc_rd-bonus_mission5" "Obtain intel on base activities prior to communication loss." "[english]rd_mission_brief_rd-bonus_mission5" "" "rd_mission_brief_rd-bonus_mission5" "" - "[english]rd_mission_title_rd-bonus_mission6" "High Tension + Crucial Point" - "rd_mission_title_rd-bonus_mission6" "High Tension + Crucial Point" - "[english]rd_mission_loc_rd-bonus_mission6" "High Tension + Crucial Point" - "rd_mission_loc_rd-bonus_mission6" "High Tension + Crucial Point" +"[english]rd_mission_title_rd-bonus_mission6" "High Tension + Crucial Point" +"rd_mission_title_rd-bonus_mission6" "高度警戒 + 樞紐之地" +"[english]rd_mission_loc_rd-bonus_mission6" "High Tension + Crucial Point" +"rd_mission_loc_rd-bonus_mission6" "高度警戒 + 樞紐之地" "[english]rd_mission_desc_rd-bonus_mission6" "Find a communication center and transmit the intel. Then proceed to the extraction point and evacuate." "rd_mission_desc_rd-bonus_mission6" "Find a communication center and transmit the intel. Then proceed to the extraction point and evacuate." "[english]rd_mission_brief_rd-bonus_mission6" "" "rd_mission_brief_rd-bonus_mission6" "" - "[english]rd_mission_title_rd-bonus_mission7" "Power Plant" - "rd_mission_title_rd-bonus_mission7" "Power Plant" - "[english]rd_mission_loc_rd-bonus_mission7" "Power Plant" - "rd_mission_loc_rd-bonus_mission7" "Power Plant" +"[english]rd_mission_title_rd-bonus_mission7" "Power Plant" +"rd_mission_title_rd-bonus_mission7" "發電廠" +"[english]rd_mission_loc_rd-bonus_mission7" "Power Plant" +"rd_mission_loc_rd-bonus_mission7" "發電廠" "[english]rd_mission_desc_rd-bonus_mission7" "Bring power online, start the generators and cooling pump." "rd_mission_desc_rd-bonus_mission7" "Bring power online, start the generators and cooling pump." "[english]rd_mission_brief_rd-bonus_mission7" "Get the power on" "rd_mission_brief_rd-bonus_mission7" "Get the power on" - "[english]rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "[english]rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" - "rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" +"[english]rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" +"rd_mission_title_rd-bonus10_sewrev" "反向下水道連結區 B5" +"[english]rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" +"rd_mission_title_rd-bonus12_rydrev" "反向芮得柏反應爐" "[english]rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." "rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." - "[english]rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" - "rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" +"[english]rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" +"rd_mission_title_rd-bonus14_cargrev" "反向貨物輸送梯" "[english]rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." "rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." - "[english]rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" - "rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" +"[english]rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" +"rd_mission_title_rd-bonus15_landrev" "反向 登陸地" "[english]rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." "rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." - "[english]rd_entrymission_title_rd-area9800" "Drop Zone" - "rd_entrymission_title_rd-area9800" "Drop Zone" +"[english]rd_entrymission_title_rd-area9800" "Drop Zone" +"rd_entrymission_title_rd-area9800" "Drop Zone" "[english]rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-area9800lz" "Landing Zone" - "rd_mission_title_rd-area9800lz" "Landing Zone" - "[english]rd_mission_loc_rd-area9800lz" "Landing Zone" - "rd_mission_loc_rd-area9800lz" "Landing Zone" +"[english]rd_mission_title_rd-area9800lz" "Landing Zone" +"rd_mission_title_rd-area9800lz" "登陸區" +"[english]rd_mission_loc_rd-area9800lz" "Landing Zone" +"rd_mission_loc_rd-area9800lz" "登陸區" "[english]rd_mission_desc_rd-area9800lz" "Secure the hangar and retrieve colony's log data." "rd_mission_desc_rd-area9800lz" "Secure the hangar and retrieve colony's log data." "[english]rd_mission_brief_rd-area9800lz" "Secure the hangar and retrieve colony's log data." "rd_mission_brief_rd-area9800lz" "Secure the hangar and retrieve colony's log data." - "[english]rd_mission_title_rd-area9800pp1" "Power Plant's Cooling Pump" - "rd_mission_title_rd-area9800pp1" "Power Plant's Cooling Pump" - "[english]rd_mission_loc_rd-area9800pp1" "Power Plant's Cooling Pump" - "rd_mission_loc_rd-area9800pp1" "Power Plant's Cooling Pump" +"[english]rd_mission_title_rd-area9800pp1" "Power Plant's Cooling Pump" +"rd_mission_title_rd-area9800pp1" "發電廠:冷卻幫浦" +"[english]rd_mission_loc_rd-area9800pp1" "Power Plant's Cooling Pump" +"rd_mission_loc_rd-area9800pp1" "發電廠:冷卻幫浦" "[english]rd_mission_desc_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." "rd_mission_desc_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." "[english]rd_mission_brief_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." "rd_mission_brief_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." - "[english]rd_mission_title_rd-area9800pp2" "Power Plant's Generator" - "rd_mission_title_rd-area9800pp2" "Power Plant's Generator" - "[english]rd_mission_loc_rd-area9800pp2" "Power Plant's Generator" - "rd_mission_loc_rd-area9800pp2" "Power Plant's Generator" - "[english]rd_mission_desc_rd-area9800pp2" "Start the generator." - "rd_mission_desc_rd-area9800pp2" "Start the generator." - "[english]rd_mission_brief_rd-area9800pp2" "Start the generator." - "rd_mission_brief_rd-area9800pp2" "Start the generator." - "[english]rd_mission_title_rd-area9800wl" "Wastelands" - "rd_mission_title_rd-area9800wl" "Wastelands" - "[english]rd_mission_loc_rd-area9800wl" "Wastelands" - "rd_mission_loc_rd-area9800wl" "Wastelands" - "[english]rd_mission_desc_rd-area9800wl" "Cross the Wastelands." - "rd_mission_desc_rd-area9800wl" "Cross the Wastelands." - "[english]rd_mission_brief_rd-area9800wl" "Cross the Wastelands." - "rd_mission_brief_rd-area9800wl" "Cross the Wastelands." - - "[english]rd_entrymission_title_rd-accident32" "Bogo Desert" - "rd_entrymission_title_rd-accident32" "Bogo Desert" +"[english]rd_mission_title_rd-area9800pp2" "Power Plant's Generator" +"rd_mission_title_rd-area9800pp2" "發電廠:發電機" +"[english]rd_mission_loc_rd-area9800pp2" "Power Plant's Generator" +"rd_mission_loc_rd-area9800pp2" "發電廠:發電機" +"[english]rd_mission_desc_rd-area9800pp2" "Start the generator." +"rd_mission_desc_rd-area9800pp2" "啟動發電機" +"[english]rd_mission_brief_rd-area9800pp2" "Start the generator." +"rd_mission_brief_rd-area9800pp2" "啟動發電機" +"[english]rd_mission_title_rd-area9800wl" "Wastelands" +"rd_mission_title_rd-area9800wl" "廢料場" +"[english]rd_mission_loc_rd-area9800wl" "Wastelands" +"rd_mission_loc_rd-area9800wl" "廢料場" +"[english]rd_mission_desc_rd-area9800wl" "Cross the Wastelands." +"rd_mission_desc_rd-area9800wl" "穿越廢料場" +"[english]rd_mission_brief_rd-area9800wl" "Cross the Wastelands." +"rd_mission_brief_rd-area9800wl" "穿越廢料場" + +"[english]rd_entrymission_title_rd-accident32" "Bogo Desert" +"rd_entrymission_title_rd-accident32" "Bogo Desert" "[english]rd_entrymission_brief_rd-accident32" "The desert where the journey started." "rd_entrymission_brief_rd-accident32" "The desert where the journey started." - "[english]rd_mission_title_rd-acc1_infodep" "Information Department" - "rd_mission_title_rd-acc1_infodep" "Information Department" - "[english]rd_mission_loc_rd-acc1_infodep" "Information Department" - "rd_mission_loc_rd-acc1_infodep" "Information Department" +"[english]rd_mission_title_rd-acc1_infodep" "Information Department" +"rd_mission_title_rd-acc1_infodep" "資訊部門" +"[english]rd_mission_loc_rd-acc1_infodep" "Information Department" +"rd_mission_loc_rd-acc1_infodep" "資訊部門" "[english]rd_mission_desc_rd-acc1_infodep" "The first floor of the facility. It contains all the equipment used for communications and data storage." "rd_mission_desc_rd-acc1_infodep" "The first floor of the facility. It contains all the equipment used for communications and data storage." "[english]rd_mission_brief_rd-acc1_infodep" "" "rd_mission_brief_rd-acc1_infodep" "" - "[english]rd_mission_title_rd-acc2_powerhood" "Powerhood" - "rd_mission_title_rd-acc2_powerhood" "Powerhood" - "[english]rd_mission_loc_rd-acc2_powerhood" "Powerhood" - "rd_mission_loc_rd-acc2_powerhood" "Powerhood" +"[english]rd_mission_title_rd-acc2_powerhood" "Powerhood" +"rd_mission_title_rd-acc2_powerhood" "電力區" +"[english]rd_mission_loc_rd-acc2_powerhood" "Powerhood" +"rd_mission_loc_rd-acc2_powerhood" "電力區" "[english]rd_mission_desc_rd-acc2_powerhood" "Power Sector is the heart of AMBER's Complex. There would be no power without it." "rd_mission_desc_rd-acc2_powerhood" "Power Sector is the heart of AMBER's Complex. There would be no power without it." "[english]rd_mission_brief_rd-acc2_powerhood" "" "rd_mission_brief_rd-acc2_powerhood" "" - "[english]rd_mission_title_rd-acc3_rescenter" "Research Center" - "rd_mission_title_rd-acc3_rescenter" "Research Center" - "[english]rd_mission_loc_rd-acc3_rescenter" "Research Center" - "rd_mission_loc_rd-acc3_rescenter" "Research Center" +"[english]rd_mission_title_rd-acc3_rescenter" "Research Center" +"rd_mission_title_rd-acc3_rescenter" "研究中心" +"[english]rd_mission_loc_rd-acc3_rescenter" "Research Center" +"rd_mission_loc_rd-acc3_rescenter" "研究中心" "[english]rd_mission_desc_rd-acc3_rescenter" "An underground area used for conducting experiments on newly found life forms." "rd_mission_desc_rd-acc3_rescenter" "An underground area used for conducting experiments on newly found life forms." "[english]rd_mission_brief_rd-acc3_rescenter" "" "rd_mission_brief_rd-acc3_rescenter" "" - "[english]rd_mission_title_rd-acc4_confacility" "Confined Facility" - "rd_mission_title_rd-acc4_confacility" "Confined Facility" - "[english]rd_mission_loc_rd-acc4_confacility" "Confined Facility" - "rd_mission_loc_rd-acc4_confacility" "Confined Facility" +"[english]rd_mission_title_rd-acc4_confacility" "Confined Facility" +"rd_mission_title_rd-acc4_confacility" "孤立設施" +"[english]rd_mission_loc_rd-acc4_confacility" "Confined Facility" +"rd_mission_loc_rd-acc4_confacility" "孤立設施" "[english]rd_mission_desc_rd-acc4_confacility" "The start of a neighbouring facility which has been isolated from the surface." "rd_mission_desc_rd-acc4_confacility" "The start of a neighbouring facility which has been isolated from the surface." "[english]rd_mission_brief_rd-acc4_confacility" "" "rd_mission_brief_rd-acc4_confacility" "" - "[english]rd_mission_title_rd-acc5_j5connector" "J5 Connector" - "rd_mission_title_rd-acc5_j5connector" "J5 Connector" - "[english]rd_mission_loc_rd-acc5_j5connector" "J5 Connector" - "rd_mission_loc_rd-acc5_j5connector" "J5 Connector" - "[english]rd_mission_desc_rd-acc5_j5connector" "Connects most important landmarks." - "rd_mission_desc_rd-acc5_j5connector" "Connects most important landmarks." +"[english]rd_mission_title_rd-acc5_j5connector" "J5 Connector" +"rd_mission_title_rd-acc5_j5connector" "J5 連結點" +"[english]rd_mission_loc_rd-acc5_j5connector" "J5 Connector" +"rd_mission_loc_rd-acc5_j5connector" "J5 連結點" +"[english]rd_mission_desc_rd-acc5_j5connector" "Connects most important landmarks." +"rd_mission_desc_rd-acc5_j5connector" "連結重要的地標" "[english]rd_mission_brief_rd-acc5_j5connector" "" "rd_mission_brief_rd-acc5_j5connector" "" - "[english]rd_mission_title_rd-acc6_labruins" "Lab Ruins" - "rd_mission_title_rd-acc6_labruins" "Lab Ruins" - "[english]rd_mission_loc_rd-acc6_labruins" "Lab Ruins" - "rd_mission_loc_rd-acc6_labruins" "Lab Ruins" +"[english]rd_mission_title_rd-acc6_labruins" "Lab Ruins" +"rd_mission_title_rd-acc6_labruins" "實驗室廢墟" +"[english]rd_mission_loc_rd-acc6_labruins" "Lab Ruins" +"rd_mission_loc_rd-acc6_labruins" "實驗室廢墟" "[english]rd_mission_desc_rd-acc6_labruins" "The heart of swarm. Contains a recently discovered Muon Gem which has been labelled as a chemical weapon." "rd_mission_desc_rd-acc6_labruins" "The heart of swarm. Contains a recently discovered Muon Gem which has been labelled as a chemical weapon." "[english]rd_mission_brief_rd-acc6_labruins" "" "rd_mission_brief_rd-acc6_labruins" "" - "[english]rd_mission_title_rd-acc_complex" "AMBER Complex" - "rd_mission_title_rd-acc_complex" "AMBER Complex" - "[english]rd_mission_desc_rd-acc_complex" "Navigate through the AMBER Complex." - "rd_mission_desc_rd-acc_complex" "Navigate through the AMBER Complex." +"[english]rd_mission_title_rd-acc_complex" "AMBER Complex" +"rd_mission_title_rd-acc_complex" "安柏綜合設施" +"[english]rd_mission_desc_rd-acc_complex" "Navigate through the AMBER Complex." +"rd_mission_desc_rd-acc_complex" "探索整個 安柏綜合設施。" - "[english]rd_mission_title_rd-ht-marine_academy" "IAF Marine Academy" - "rd_mission_title_rd-ht-marine_academy" "IAF Marine Academy" +"[english]rd_mission_title_rd-ht-marine_academy" "IAF Marine Academy" +"rd_mission_title_rd-ht-marine_academy" "IAF 學園" "[english]rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." "rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." @@ -7951,8 +7951,8 @@ // TODO "[english]rd_mission_brief_rd-ada_sector_a9" "" "rd_mission_brief_rd-ada_sector_a9" "" - "[english]rd_mission_title_rd-ada_sector_a9" "Sector A9" - "rd_mission_title_rd-ada_sector_a9" "Sector A9" +"[english]rd_mission_title_rd-ada_sector_a9" "Sector A9" +"rd_mission_title_rd-ada_sector_a9" "A9區" // TODO "[english]rd_mission_desc_rd-ada_sector_a9" "" "rd_mission_desc_rd-ada_sector_a9" "" @@ -7962,8 +7962,8 @@ // TODO "[english]rd_mission_brief_rd-ada_nexus_subnode" "" "rd_mission_brief_rd-ada_nexus_subnode" "" - "[english]rd_mission_title_rd-ada_nexus_subnode" "Nexus SubNode" - "rd_mission_title_rd-ada_nexus_subnode" "Nexus SubNode" +"[english]rd_mission_title_rd-ada_nexus_subnode" "Nexus SubNode" +"rd_mission_title_rd-ada_nexus_subnode" "聯繫分支點" // TODO "[english]rd_mission_desc_rd-ada_nexus_subnode" "" "rd_mission_desc_rd-ada_nexus_subnode" "" @@ -7973,8 +7973,8 @@ // TODO "[english]rd_mission_brief_rd-ada_neon_carnage" "" "rd_mission_brief_rd-ada_neon_carnage" "" - "[english]rd_mission_title_rd-ada_neon_carnage" "Neon Carnage" - "rd_mission_title_rd-ada_neon_carnage" "Neon Carnage" +"[english]rd_mission_title_rd-ada_neon_carnage" "Neon Carnage" +"rd_mission_title_rd-ada_neon_carnage" "霓虹屠殺" // TODO "[english]rd_mission_desc_rd-ada_neon_carnage" "" "rd_mission_desc_rd-ada_neon_carnage" "" @@ -7984,8 +7984,8 @@ // TODO "[english]rd_mission_brief_rd-ada_fuel_junction" "" "rd_mission_brief_rd-ada_fuel_junction" "" - "[english]rd_mission_title_rd-ada_fuel_junction" "Fuel Junction" - "rd_mission_title_rd-ada_fuel_junction" "Fuel Junction" +"[english]rd_mission_title_rd-ada_fuel_junction" "Fuel Junction" +"rd_mission_title_rd-ada_fuel_junction" "燃料連接處" // TODO "[english]rd_mission_desc_rd-ada_fuel_junction" "" "rd_mission_desc_rd-ada_fuel_junction" "" @@ -7995,8 +7995,8 @@ // TODO "[english]rd_mission_brief_rd-ada_dark_path" "" "rd_mission_brief_rd-ada_dark_path" "" - "[english]rd_mission_title_rd-ada_dark_path" "Dark Path" - "rd_mission_title_rd-ada_dark_path" "Dark Path" +"[english]rd_mission_title_rd-ada_dark_path" "Dark Path" +"rd_mission_title_rd-ada_dark_path" "陰暗通道" // TODO "[english]rd_mission_desc_rd-ada_dark_path" "" "rd_mission_desc_rd-ada_dark_path" "" @@ -8006,46 +8006,46 @@ // TODO "[english]rd_mission_brief_rd-ada_forbidden_outpost" "" "rd_mission_brief_rd-ada_forbidden_outpost" "" - "[english]rd_mission_title_rd-ada_forbidden_outpost" "Forbidden Outpost" - "rd_mission_title_rd-ada_forbidden_outpost" "Forbidden Outpost" +"[english]rd_mission_title_rd-ada_forbidden_outpost" "Forbidden Outpost" +"rd_mission_title_rd-ada_forbidden_outpost" "前哨禁區" // TODO "[english]rd_mission_desc_rd-ada_forbidden_outpost" "" "rd_mission_desc_rd-ada_forbidden_outpost" "" - "[english]rd_mission_title_rd-ada_new_beginning" "New Beginning" - "rd_mission_title_rd-ada_new_beginning" "New Beginning" +"[english]rd_mission_title_rd-ada_new_beginning" "New Beginning" +"rd_mission_title_rd-ada_new_beginning" "新的開始" // TODO "[english]rd_mission_desc_rd-ada_new_beginning" "" "rd_mission_desc_rd-ada_new_beginning" "" - "[english]rd_mission_title_rd-ada_anomaly" "Anomaly" - "rd_mission_title_rd-ada_anomaly" "Anomaly" +"[english]rd_mission_title_rd-ada_anomaly" "Anomaly" +"rd_mission_title_rd-ada_anomaly" "Anomaly" // TODO "[english]rd_mission_desc_rd-ada_anomaly" "" "rd_mission_desc_rd-ada_anomaly" "" - "[english]rd_entrymission_title_rd_biogen_corporation" "Entry Port" - "rd_entrymission_title_rd_biogen_corporation" "Entry Port" +"[english]rd_entrymission_title_rd_biogen_corporation" "Entry Port" +"rd_entrymission_title_rd_biogen_corporation" "Entry Port" "[english]rd_entrymission_brief_rd_biogen_corporation" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd_biogen_corporation" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-bio1operationx5" "Operation X5" - "rd_mission_title_rd-bio1operationx5" "Operation X5" +"[english]rd_mission_title_rd-bio1operationx5" "Operation X5" +"rd_mission_title_rd-bio1operationx5" "行動代號: X5" "[english]rd_mission_loc_rd-bio1operationx5" "New Earth colony exterior" "rd_mission_loc_rd-bio1operationx5" "New Earth colony exterior" "[english]rd_mission_desc_rd-bio1operationx5" "Extract the important data." "rd_mission_desc_rd-bio1operationx5" "Extract the important data." "[english]rd_mission_brief_rd-bio1operationx5" "Data extraction." "rd_mission_brief_rd-bio1operationx5" "Data extraction." - "[english]rd_mission_title_rd-bio2invisiblethreat" "Invisible Threat" - "rd_mission_title_rd-bio2invisiblethreat" "Invisible Threat" +"[english]rd_mission_title_rd-bio2invisiblethreat" "Invisible Threat" +"rd_mission_title_rd-bio2invisiblethreat" "潛在威脅" "[english]rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" "rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" "[english]rd_mission_desc_rd-bio2invisiblethreat" "Stop the swarm reproduction." "rd_mission_desc_rd-bio2invisiblethreat" "Stop the swarm reproduction." "[english]rd_mission_brief_rd-bio2invisiblethreat" "Your elevator suddenly stopped. Find another one." "rd_mission_brief_rd-bio2invisiblethreat" "Your elevator suddenly stopped. Find another one." - "[english]rd_mission_title_rd-bio3biogenlabs" "BioGen Labs" - "rd_mission_title_rd-bio3biogenlabs" "BioGen Labs" - "[english]rd_mission_loc_rd-bio3biogenlabs" "Inside BioGen labs" - "rd_mission_loc_rd-bio3biogenlabs" "Inside BioGen labs" +"[english]rd_mission_title_rd-bio3biogenlabs" "BioGen Labs" +"rd_mission_title_rd-bio3biogenlabs" "生物遺傳實驗室" +"[english]rd_mission_loc_rd-bio3biogenlabs" "Inside BioGen labs" +"rd_mission_loc_rd-bio3biogenlabs" "生物遺傳實驗室內部" "[english]rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." "rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." "[english]rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." @@ -8057,195 +8057,195 @@ "rd_entrymission_loc_rd_reduction_campaign" "Home Base" "[english]rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." "rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." - "[english]rd_mission_title_rd-reduction1" "Silent Station" - "rd_mission_title_rd-reduction1" "Silent Station" - "[english]rd_mission_loc_rd-reduction1" "Silent Station" - "rd_mission_loc_rd-reduction1" "Silent Station" +"[english]rd_mission_title_rd-reduction1" "Silent Station" +"rd_mission_title_rd-reduction1" "無人衛星站" +"[english]rd_mission_loc_rd-reduction1" "Silent Station" +"rd_mission_loc_rd-reduction1" "無人衛星站" "[english]rd_mission_desc_rd-reduction1" "Welcome to Orbital Station Omega. After checking in, you'll descend for some much-needed rest and recovery on Earth." "rd_mission_desc_rd-reduction1" "Welcome to Orbital Station Omega. After checking in, you'll descend for some much-needed rest and recovery on Earth." "[english]rd_mission_brief_rd-reduction1" "After a tour, out-system - fighting the crawlers - your squad is arriving at home, at Earth, for some well-deserved rest." "rd_mission_brief_rd-reduction1" "After a tour, out-system - fighting the crawlers - your squad is arriving at home, at Earth, for some well-deserved rest." - "[english]rd_mission_title_rd-reduction2" "Operation Sandstorm" - "rd_mission_title_rd-reduction2" "Operation Sandstorm" - "[english]rd_mission_loc_rd-reduction2" "Operation Sandstorm" - "rd_mission_loc_rd-reduction2" "Operation Sandstorm" +"[english]rd_mission_title_rd-reduction2" "Operation Sandstorm" +"rd_mission_title_rd-reduction2" "沙塵行動" +"[english]rd_mission_loc_rd-reduction2" "Operation Sandstorm" +"rd_mission_loc_rd-reduction2" "沙塵行動" "[english]rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." "rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." "[english]rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." "rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "[english]rd_mission_title_rd-reduction3" "Fallen City" - "rd_mission_title_rd-reduction3" "Fallen City" - "[english]rd_mission_loc_rd-reduction3" "Fallen City" - "rd_mission_loc_rd-reduction3" "Fallen City" +"[english]rd_mission_title_rd-reduction3" "Fallen City" +"rd_mission_title_rd-reduction3" "淪陷都市" +"[english]rd_mission_loc_rd-reduction3" "Fallen City" +"rd_mission_loc_rd-reduction3" "淪陷都市" "[english]rd_mission_desc_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." "rd_mission_desc_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." "[english]rd_mission_brief_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." "rd_mission_brief_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." - "[english]rd_mission_title_rd-reduction4" "Stowaway" - "rd_mission_title_rd-reduction4" "Stowaway" - "[english]rd_mission_loc_rd-reduction4" "Stowaway" - "rd_mission_loc_rd-reduction4" "Stowaway" +"[english]rd_mission_title_rd-reduction4" "Stowaway" +"rd_mission_title_rd-reduction4" "偷渡客" +"[english]rd_mission_loc_rd-reduction4" "Stowaway" +"rd_mission_loc_rd-reduction4" "偷渡客" "[english]rd_mission_desc_rd-reduction4" "You're on a train. Going where?..." - "rd_mission_desc_rd-reduction4" "You're on a train. Going where?..." + "rd_mission_desc_rd-reduction4" "你們上了一台火車。但是..往哪裡?" "[english]rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." - "rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." - "[english]rd_mission_title_rd-reduction5" "Inevitable Escalation" - "rd_mission_title_rd-reduction5" "Inevitable Escalation" - "[english]rd_mission_loc_rd-reduction5" "Inevitable Escalation" - "rd_mission_loc_rd-reduction5" "Inevitable Escalation" + "rd_mission_brief_rd-reduction4" "你們上了一台火車,由BigDog遠距離操控。等待他的下一個指示" +"[english]rd_mission_title_rd-reduction5" "Inevitable Escalation" +"rd_mission_title_rd-reduction5" "衝突升溫" +"[english]rd_mission_loc_rd-reduction5" "Inevitable Escalation" +"rd_mission_loc_rd-reduction5" "衝突升溫" "[english]rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." "rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." "[english]rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." "rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." - "[english]rd_mission_title_rd-reduction6" "Nuclear Escort" - "rd_mission_title_rd-reduction6" "Nuclear Escort" - "[english]rd_mission_loc_rd-reduction6" "Nuclear Escort" - "rd_mission_loc_rd-reduction6" "Nuclear Escort" +"[english]rd_mission_title_rd-reduction6" "Nuclear Escort" +"rd_mission_title_rd-reduction6" "核彈護送" +"[english]rd_mission_loc_rd-reduction6" "Nuclear Escort" +"rd_mission_loc_rd-reduction6" "核彈護送" "[english]rd_mission_desc_rd-reduction6" "Escort the Carriage to Outpost Charlie. Do NOT bring sentry-guns... They are in short supply and will be commandeered for use elsewhere." "rd_mission_desc_rd-reduction6" "Escort the Carriage to Outpost Charlie. Do NOT bring sentry-guns... They are in short supply and will be commandeered for use elsewhere." "[english]rd_mission_brief_rd-reduction6" "Marines to the Ready Line. Lock and load. You will escort the Payload to Outpost Charlie." "rd_mission_brief_rd-reduction6" "Marines to the Ready Line. Lock and load. You will escort the Payload to Outpost Charlie." - "[english]rd_entrymission_title_tilarus5" "Atmospheric Entry" - "rd_entrymission_title_tilarus5" "Atmospheric Entry" - "[english]rd_entrymission_brief_tilarus5" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_tilarus5" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-til1midnightport" "Midnight Port" - "rd_mission_title_rd-til1midnightport" "Midnight Port" - "[english]rd_mission_loc_rd-til1midnightport" "Colonial Port" - "rd_mission_loc_rd-til1midnightport" "Colonial Port" - "[english]rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." - "rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." - "[english]rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." - "rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." - "[english]rd_mission_title_rd-til2roadtodawn" "Road to Dawn" - "rd_mission_title_rd-til2roadtodawn" "Road to Dawn" - "[english]rd_mission_loc_rd-til2roadtodawn" "Transportation Road" - "rd_mission_loc_rd-til2roadtodawn" "Transportation Road" - "[english]rd_mission_desc_rd-til2roadtodawn" "Start the journey towards Dawn." - "rd_mission_desc_rd-til2roadtodawn" "Start the journey towards Dawn." - "[english]rd_mission_brief_rd-til2roadtodawn" "Start the journey towards Dawn." - "rd_mission_brief_rd-til2roadtodawn" "Start the journey towards Dawn." - "[english]rd_mission_title_rd-til3arcticinfiltration" "Arctic Infiltration" - "rd_mission_title_rd-til3arcticinfiltration" "Arctic Infiltration" - "[english]rd_mission_loc_rd-til3arcticinfiltration" "Arctic Infiltration" - "rd_mission_loc_rd-til3arcticinfiltration" "Arctic Infiltration" - "[english]rd_mission_desc_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." - "rd_mission_desc_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." - "[english]rd_mission_brief_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." - "rd_mission_brief_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." - "[english]rd_mission_title_rd-til4area9800" "Area 9800" - "rd_mission_title_rd-til4area9800" "Area 9800" - "[english]rd_mission_loc_rd-til4area9800" "Area 9800" - "rd_mission_loc_rd-til4area9800" "Area 9800" - "[english]rd_mission_desc_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." - "rd_mission_desc_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." - "[english]rd_mission_brief_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." - "rd_mission_brief_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." - "[english]rd_mission_title_rd-til5coldcatwalks" "Cold Catwalks" - "rd_mission_title_rd-til5coldcatwalks" "Cold Catwalks" - "[english]rd_mission_loc_rd-til5coldcatwalks" "Cold Catwalks" - "rd_mission_loc_rd-til5coldcatwalks" "Cold Catwalks" - "[english]rd_mission_desc_rd-til5coldcatwalks" "There are rumors of a possible bio-weapon for use against the aliens in the area. Your mission is to find this chemical, and if it exists, secure it." - "rd_mission_desc_rd-til5coldcatwalks" "There are rumors of a possible bio-weapon for use against the aliens in the area. Your mission is to find this chemical, and if it exists, secure it." - "[english]rd_mission_brief_rd-til5coldcatwalks" "There are rumors of a possible bio-weapon for use against the aliens in the area. Your mission is to find this chemical, and if it exists, secure it." - "rd_mission_brief_rd-til5coldcatwalks" "There are rumors of a possible bio-weapon for use against the aliens in the area. Your mission is to find this chemical, and if it exists, secure it." - "[english]rd_mission_title_rd-til6yanaurusmine" "Yanaurus Mine" - "rd_mission_title_rd-til6yanaurusmine" "Yanaurus Mine" - "[english]rd_mission_loc_rd-til6yanaurusmine" "Yanaurus Mine" - "rd_mission_loc_rd-til6yanaurusmine" "Yanaurus Mine" - "[english]rd_mission_desc_rd-til6yanaurusmine" "Explore the Yanaurus Mine." - "rd_mission_desc_rd-til6yanaurusmine" "Explore the Yanaurus Mine." - "[english]rd_mission_brief_rd-til6yanaurusmine" "Explore the Yanaurus Mine." - "rd_mission_brief_rd-til6yanaurusmine" "Explore the Yanaurus Mine." - "[english]rd_mission_title_rd-til7factory" "Forgotten Factory" - "rd_mission_title_rd-til7factory" "Forgotten Factory" - "[english]rd_mission_loc_rd-til7factory" "Forgotten Factory" - "rd_mission_loc_rd-til7factory" "Forgotten Factory" - "[english]rd_mission_desc_rd-til7factory" "There are at least 15 alien eggs inside the factory. Destroy them all." - "rd_mission_desc_rd-til7factory" "There are at least 15 alien eggs inside the factory. Destroy them all." - "[english]rd_mission_brief_rd-til7factory" "There are at least 15 alien eggs inside the factory. Destroy them all." - "rd_mission_brief_rd-til7factory" "There are at least 15 alien eggs inside the factory. Destroy them all." - "[english]rd_mission_title_rd-til8comcenter" "Communication Center" - "rd_mission_title_rd-til8comcenter" "Communication Center" - "[english]rd_mission_loc_rd-til8comcenter" "Communication Center" - "rd_mission_loc_rd-til8comcenter" "Communication Center" - "[english]rd_mission_desc_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." - "rd_mission_desc_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." - "[english]rd_mission_brief_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." - "rd_mission_brief_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." - "[english]rd_mission_title_rd-til9syntekhospital" "SynTek Hospital" - "rd_mission_title_rd-til9syntekhospital" "SynTek Hospital" - "[english]rd_mission_loc_rd-til9syntekhospital" "SynTek Hospital" - "rd_mission_loc_rd-til9syntekhospital" "SynTek Hospital" - "[english]rd_mission_desc_rd-til9syntekhospital" "A private hospital belonging to SynTek has mysteriously gone silent. IAF Command is sending your squad to investigate the situation." - "rd_mission_desc_rd-til9syntekhospital" "A private hospital belonging to SynTek has mysteriously gone silent. IAF Command is sending your squad to investigate the situation." - "[english]rd_mission_brief_rd-til9syntekhospital" "A private hospital belonging to SynTek has mysteriously gone silent. IAF Command is sending your squad to investigate the situation." - "rd_mission_brief_rd-til9syntekhospital" "A private hospital belonging to SynTek has mysteriously gone silent. IAF Command is sending your squad to investigate the situation." - - "[english]rd_entrymission_title_rd_lanasescape_campaign" "Landing area" - "rd_entrymission_title_rd_lanasescape_campaign" "Landing area" - "[english]rd_entrymission_brief_rd_lanasescape_campaign" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_rd_lanasescape_campaign" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-lan1_bridge" "Lana's Bridge" - "rd_mission_title_rd-lan1_bridge" "Lana's Bridge" - "[english]rd_mission_loc_rd-lan1_bridge" "Bridge" - "rd_mission_loc_rd-lan1_bridge" "Bridge" - "[english]rd_mission_desc_rd-lan1_bridge" "Find a way into the facility." - "rd_mission_desc_rd-lan1_bridge" "Find a way into the facility." - "[english]rd_mission_brief_rd-lan1_bridge" "Find a way to infiltrate the facility." - "rd_mission_brief_rd-lan1_bridge" "Find a way to infiltrate the facility." - "[english]rd_mission_title_rd-lan2_sewer" "Lana's Sewer" - "rd_mission_title_rd-lan2_sewer" "Lana's Sewer" - "[english]rd_mission_loc_rd-lan2_sewer" "Sewer" - "rd_mission_loc_rd-lan2_sewer" "Sewer" - "[english]rd_mission_desc_rd-lan2_sewer" "Proceed to maintenance facility." - "rd_mission_desc_rd-lan2_sewer" "Proceed to maintenance facility." - "[english]rd_mission_brief_rd-lan2_sewer" "Proceed to maintenance facility." - "rd_mission_brief_rd-lan2_sewer" "Proceed to maintenance facility." - "[english]rd_mission_title_rd-lan3_maintenance" "Lana's Maintenance" - "rd_mission_title_rd-lan3_maintenance" "Lana's Maintenance" - "[english]rd_mission_loc_rd-lan3_maintenance" "Colony maintenance facility" - "rd_mission_loc_rd-lan3_maintenance" "Colony maintenance facility" - "[english]rd_mission_desc_rd-lan3_maintenance" "Get the generator back online." - "rd_mission_desc_rd-lan3_maintenance" "Get the generator back online." - "[english]rd_mission_brief_rd-lan3_maintenance" "Get the generator back online in order to proceed to the complex through the vents." - "rd_mission_brief_rd-lan3_maintenance" "Get the generator back online in order to proceed to the complex through the vents." - "[english]rd_mission_title_rd-lan4_vent" "Lana's Vents" - "rd_mission_title_rd-lan4_vent" "Lana's Vents" - "[english]rd_mission_loc_rd-lan4_vent" "Ventilation System" - "rd_mission_loc_rd-lan4_vent" "Ventilation System" - "[english]rd_mission_desc_rd-lan4_vent" "Activate explosive charges." - "rd_mission_desc_rd-lan4_vent" "Activate explosive charges." - "[english]rd_mission_brief_rd-lan4_vent" "Find your way through the vents and activate explosive charges set up by the colonists." - "rd_mission_brief_rd-lan4_vent" "Find your way through the vents and activate explosive charges set up by the colonists." - "[english]rd_mission_title_rd-lan5_complex" "Lana's Complex" - "rd_mission_title_rd-lan5_complex" "Lana's Complex" - "[english]rd_mission_loc_rd-lan5_complex" "Warhead Facility" - "rd_mission_loc_rd-lan5_complex" "Warhead Facility" - "[english]rd_mission_desc_rd-lan5_complex" "Destroy Planet 137." - "rd_mission_desc_rd-lan5_complex" "Destroy Planet 137." - "[english]rd_mission_brief_rd-lan5_complex" "Bring the nuclear warhead to the main silo in order to destroy Planet 137." - "rd_mission_brief_rd-lan5_complex" "Bring the nuclear warhead to the main silo in order to destroy Planet 137." - - "[english]rd_entrymission_title_rd_nh_campaigns" "U.S.C. Odyssey" - "rd_entrymission_title_rd_nh_campaigns" "U.S.C. Odyssey" +"[english]rd_entrymission_title_tilarus5" "Atmospheric Entry" +"rd_entrymission_title_tilarus5" "大氣層突入" +"[english]rd_entrymission_brief_tilarus5" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_tilarus5" "運輸船獵血犬號會從這個座標從大氣層突入並實行主要任務。" +"[english]rd_mission_title_rd-til1midnightport" "Midnight Port" +"rd_mission_title_rd-til1midnightport" "午夜機場" +"[english]rd_mission_loc_rd-til1midnightport" "Colonial Port" +"rd_mission_loc_rd-til1midnightport" "殖民地機場" +"[english]rd_mission_desc_rd-til1midnightport" "Raid the Midnight Port." +"rd_mission_desc_rd-til1midnightport" "突襲午夜機場。" +"[english]rd_mission_brief_rd-til1midnightport" "Raid the Midnight Port." +"rd_mission_brief_rd-til1midnightport" "突襲午夜機場。" +"[english]rd_mission_title_rd-til2roadtodawn" "Road to Dawn" +"rd_mission_title_rd-til2roadtodawn" "破曉前夕" +"[english]rd_mission_loc_rd-til2roadtodawn" "Transportation Road" +"rd_mission_loc_rd-til2roadtodawn" "運輸通道" +"[english]rd_mission_desc_rd-til2roadtodawn" "Start the journey towards Dawn." +"rd_mission_desc_rd-til2roadtodawn" "啟程前往破曉之地。" +"[english]rd_mission_brief_rd-til2roadtodawn" "Start the journey towards Dawn." +"rd_mission_brief_rd-til2roadtodawn" "啟程前往破曉之地。" +"[english]rd_mission_title_rd-til3arcticinfiltration" "Arctic Infiltration" +"rd_mission_title_rd-til3arcticinfiltration" "極寒行動" +"[english]rd_mission_loc_rd-til3arcticinfiltration" "Arctic Infiltration" +"rd_mission_loc_rd-til3arcticinfiltration" "極寒行動" +"[english]rd_mission_desc_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." +"rd_mission_desc_rd-til3arcticinfiltration" "調查來自SynTek研究設施的求救訊號。" +"[english]rd_mission_brief_rd-til3arcticinfiltration" "Investigate a distress call from a mysterious SynTek Research Facility." +"rd_mission_brief_rd-til3arcticinfiltration" "調查來自SynTek研究設施的求救訊號" +"[english]rd_mission_title_rd-til4area9800" "Area 9800" +"rd_mission_title_rd-til4area9800" "殖民地 9800" +"[english]rd_mission_loc_rd-til4area9800" "Area 9800" +"rd_mission_loc_rd-til4area9800" "殖民地 9800" +"[english]rd_mission_desc_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." +"rd_mission_desc_rd-til4area9800" "確保殖民地 9800登陸區機庫的安全。" +"[english]rd_mission_brief_rd-til4area9800" "Secure the hangar in the Area9800 Landingzone." +"rd_mission_brief_rd-til4area9800" "確保殖民地 9800登陸區機庫的安全。" +"[english]rd_mission_title_rd-til5coldcatwalks" "Cold Catwalks" +"rd_mission_title_rd-til5coldcatwalks" "寒冰步道" +"[english]rd_mission_loc_rd-til5coldcatwalks" "Cold Catwalks" +"rd_mission_loc_rd-til5coldcatwalks" "寒冰步道" +"[english]rd_mission_desc_rd-til5coldcatwalks" "There are rumors of a possible bio-weapon for use against the aliens in the area. Your mission is to find this chemical, and if it exists, secure it." +"rd_mission_desc_rd-til5coldcatwalks" "有傳言在此區域可能藏有能夠對付異形的生化武器。你們的任務就是找到這個化學武器,如果真的存在的話,把它帶回來。" +"[english]rd_mission_brief_rd-til5coldcatwalks" "There are rumors of a possible bio-weapon for use against the aliens in the area. Your mission is to find this chemical, and if it exists, secure it." +"rd_mission_brief_rd-til5coldcatwalks" "有傳言在此區域可能藏有能夠對付異形的生化武器。你們的任務就是找到這個化學武器,如果真的存在的話,把它帶回來。" +"[english]rd_mission_title_rd-til6yanaurusmine" "Yanaurus Mine" +"rd_mission_title_rd-til6yanaurusmine" "亞諾魯斯礦區" +"[english]rd_mission_loc_rd-til6yanaurusmine" "Yanaurus Mine" +"rd_mission_loc_rd-til6yanaurusmine" "亞諾魯斯礦區" +"[english]rd_mission_desc_rd-til6yanaurusmine" "Explore the Yanaurus Mine." +"rd_mission_desc_rd-til6yanaurusmine" "探索亞諾魯斯礦區" +"[english]rd_mission_brief_rd-til6yanaurusmine" "Explore the Yanaurus Mine." +"rd_mission_brief_rd-til6yanaurusmine" "探索亞諾魯斯礦區" +"[english]rd_mission_title_rd-til7factory" "Forgotten Factory" +"rd_mission_title_rd-til7factory" "被遺忘的工廠" +"[english]rd_mission_loc_rd-til7factory" "Forgotten Factory" +"rd_mission_loc_rd-til7factory" "被遺忘的工廠" +"[english]rd_mission_desc_rd-til7factory" "There are at least 15 alien eggs inside the factory. Destroy them all." +"rd_mission_desc_rd-til7factory" "工廠內至少有15個以上的異形蟲卵,把它們全部摧毀。" +"[english]rd_mission_brief_rd-til7factory" "There are at least 15 alien eggs inside the factory. Destroy them all." +"rd_mission_brief_rd-til7factory" "工廠內至少有15個以上的異形蟲卵,把它們全部摧毀" +"[english]rd_mission_title_rd-til8comcenter" "Communication Center" +"rd_mission_title_rd-til8comcenter" "通訊中心" +"[english]rd_mission_loc_rd-til8comcenter" "Communication Center" +"rd_mission_loc_rd-til8comcenter" "通訊中心" +"[english]rd_mission_desc_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." +"rd_mission_desc_rd-til8comcenter" "找到通訊建築的入口並解決內部的感染。" +"[english]rd_mission_brief_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." +"rd_mission_brief_rd-til8comcenter" "找到通訊建築的入口並解決內部的感染。" +"[english]rd_mission_title_rd-til9syntekhospital" "SynTek Hospital" +"rd_mission_title_rd-til9syntekhospital" "SynTek 醫院" +"[english]rd_mission_loc_rd-til9syntekhospital" "SynTek Hospital" +"rd_mission_loc_rd-til9syntekhospital" "SynTek 醫院" +"[english]rd_mission_desc_rd-til9syntekhospital" "A private hospital belonging to SynTek has mysteriously gone silent. IAF Command is sending your squad to investigate the situation." +"rd_mission_desc_rd-til9syntekhospital" "一家屬於SynTek集團的醫院突然音信杳無。 IAF 指揮部命令你的小隊前往調查情況。" +"[english]rd_mission_brief_rd-til9syntekhospital" "A private hospital belonging to SynTek has mysteriously gone silent. IAF Command is sending your squad to investigate the situation." +"rd_mission_brief_rd-til9syntekhospital" "一家屬於SynTek集團的醫院突然音信杳無。 IAF 指揮部命令你的小隊前往調查情況。" + +"[english]rd_entrymission_title_rd_lanasescape_campaign" "Landing area" +"rd_entrymission_title_rd_lanasescape_campaign" "登陸區" +"[english]rd_entrymission_brief_rd_lanasescape_campaign" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_rd_lanasescape_campaign" "運輸船獵血犬號會從這個座標從大氣層突入並實行主要任務。" +"[english]rd_mission_title_rd-lan1_bridge" "Lana's Bridge" +"rd_mission_title_rd-lan1_bridge" "拉娜逃脫記:橋梁" +"[english]rd_mission_loc_rd-lan1_bridge" "Bridge" +"rd_mission_loc_rd-lan1_bridge" "橋梁" +"[english]rd_mission_desc_rd-lan1_bridge" "Find a way into the facility." +"rd_mission_desc_rd-lan1_bridge" "找到進入設施的方法" +"[english]rd_mission_brief_rd-lan1_bridge" "Find a way to infiltrate the facility." +"rd_mission_brief_rd-lan1_bridge" "找到進入設施的方法" +"[english]rd_mission_title_rd-lan2_sewer" "Lana's Sewer" +"rd_mission_title_rd-lan2_sewer" "拉娜逃脫記:下水道" +"[english]rd_mission_loc_rd-lan2_sewer" "Sewer" +"rd_mission_loc_rd-lan2_sewer" "下水道" +"[english]rd_mission_desc_rd-lan2_sewer" "Proceed to maintenance facility." +"rd_mission_desc_rd-lan2_sewer" "前往維修設施" +"[english]rd_mission_brief_rd-lan2_sewer" "Proceed to maintenance facility." +"rd_mission_brief_rd-lan2_sewer" "前往維修設施" +"[english]rd_mission_title_rd-lan3_maintenance" "Lana's Maintenance" +"rd_mission_title_rd-lan3_maintenance" "拉娜逃脫記:維修通路" +"[english]rd_mission_loc_rd-lan3_maintenance" "Colony maintenance facility" +"rd_mission_loc_rd-lan3_maintenance" "殖民地維修設施" +"[english]rd_mission_desc_rd-lan3_maintenance" "Get the generator back online." +"rd_mission_desc_rd-lan3_maintenance" "啟動發電機" +"[english]rd_mission_brief_rd-lan3_maintenance" "Get the generator back online in order to proceed to the complex through the vents." +"rd_mission_brief_rd-lan3_maintenance" "將發電機啟動才能從通風口前往設施。" +"[english]rd_mission_title_rd-lan4_vent" "Lana's Vents" +"rd_mission_title_rd-lan4_vent" "拉娜逃脫記:通風口" +"[english]rd_mission_loc_rd-lan4_vent" "Ventilation System" +"rd_mission_loc_rd-lan4_vent" "通風系統" +"[english]rd_mission_desc_rd-lan4_vent" "Activate explosive charges." +"rd_mission_desc_rd-lan4_vent" "點燃炸藥。" +"[english]rd_mission_brief_rd-lan4_vent" "Find your way through the vents and activate explosive charges set up by the colonists." +"rd_mission_brief_rd-lan4_vent" "離開通風口並點燃殖民地居民所設下的炸藥。" +"[english]rd_mission_title_rd-lan5_complex" "Lana's Complex" +"rd_mission_title_rd-lan5_complex" "拉娜逃脫記:設施" +"[english]rd_mission_loc_rd-lan5_complex" "Warhead Facility" +"rd_mission_loc_rd-lan5_complex" "核彈頭設施" +"[english]rd_mission_desc_rd-lan5_complex" "Destroy Planet 137." +"rd_mission_desc_rd-lan5_complex" "摧毀星球137。" +"[english]rd_mission_brief_rd-lan5_complex" "Bring the nuclear warhead to the main silo in order to destroy Planet 137." +"rd_mission_brief_rd-lan5_complex" "將核彈頭帶到發射室來摧毀星球137。" + +"[english]rd_entrymission_title_rd_nh_campaigns" "U.S.C. Odyssey" +"rd_entrymission_title_rd_nh_campaigns" "奧德賽號" "[english]rd_entrymission_brief_rd_nh_campaigns" "Dropship Snakebite will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd_nh_campaigns" "Dropship Snakebite will enter atmosphere at these co-ordinates and proceed to primary objective." "[english]rd_mission_title_rd-nh01_logisticsarea" "Logistics Area" - "rd_mission_title_rd-nh01_logisticsarea" "Logistics Area" + "rd_mission_title_rd-nh01_logisticsarea" "物流中心" "[english]rd_mission_loc_rd-nh01_logisticsarea" "Logistics sector" - "rd_mission_loc_rd-nh01_logisticsarea" "Logistics sector" + "rd_mission_loc_rd-nh01_logisticsarea" "物流區域" "[english]rd_mission_desc_rd-nh01_logisticsarea" "Logistics sector" - "rd_mission_desc_rd-nh01_logisticsarea" "Logistics sector" + "rd_mission_desc_rd-nh01_logisticsarea" "物流區域" "[english]rd_mission_brief_rd-nh01_logisticsarea" "A tech will be needed to hack your way through the colony's backdoor. No sign of immediate threat, but assume the worst anyway." "rd_mission_brief_rd-nh01_logisticsarea" "A tech will be needed to hack your way through the colony's backdoor. No sign of immediate threat, but assume the worst anyway." - "[english]rd_mission_title_rd-nh02_platformxvii" "Platform XVII" - "rd_mission_title_rd-nh02_platformxvii" "Platform XVII" - "[english]rd_mission_loc_rd-nh02_platformxvii" "Commuting space" - "rd_mission_loc_rd-nh02_platformxvii" "Commuting space" - "[english]rd_mission_desc_rd-nh02_platformxvii" "Commuting space" - "rd_mission_desc_rd-nh02_platformxvii" "Commuting space" +"[english]rd_mission_title_rd-nh02_platformxvii" "Platform XVII" +"rd_mission_title_rd-nh02_platformxvii" "17號平台" +"[english]rd_mission_loc_rd-nh02_platformxvii" "Commuting space" +"rd_mission_loc_rd-nh02_platformxvii" "通勤路段" +"[english]rd_mission_desc_rd-nh02_platformxvii" "Commuting space" +"rd_mission_desc_rd-nh02_platformxvii" "通勤路段" "[english]rd_mission_brief_rd-nh02_platformxvii" "This commuting space was traversed using a circuit of elevators. We're counting on the idea of you finding one that still moves." "rd_mission_brief_rd-nh02_platformxvii" "This commuting space was traversed using a circuit of elevators. We're counting on the idea of you finding one that still moves." "[english]rd_mission_title_rd-nh03_groundworklabs" "Groundwork Labs" @@ -8257,41 +8257,41 @@ "[english]rd_mission_brief_rd-nh03_groundworklabs" "New plan is to reach the colony's power core. Satellite imaging is no good underground, so you'll have to do the scouting for us." "rd_mission_brief_rd-nh03_groundworklabs" "New plan is to reach the colony's power core. Satellite imaging is no good underground, so you'll have to do the scouting for us." - "[english]rd_entrymission_title_rd-operationcleansweep" "Atmospheric Entry" - "rd_entrymission_title_rd-operationcleansweep" "Atmospheric Entry" +"[english]rd_entrymission_title_rd-operationcleansweep" "Atmospheric Entry" +"rd_entrymission_title_rd-operationcleansweep" "大氣層突入" "[english]rd_entrymission_brief_rd-operationcleansweep" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd-operationcleansweep" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-ocs1storagefacility" "Storage Facility" - "rd_mission_title_rd-ocs1storagefacility" "Storage Facility" - "[english]rd_mission_loc_rd-ocs1storagefacility" "Storage Facility" - "rd_mission_loc_rd-ocs1storagefacility" "Storage Facility" - "[english]rd_mission_desc_rd-ocs1storagefacility" "Gain entrance to the storage facility and find the way to landing bay 7." - "rd_mission_desc_rd-ocs1storagefacility" "Gain entrance to the storage facility and find the way to landing bay 7." - "[english]rd_mission_brief_rd-ocs1storagefacility" "Gain entrance to the storage facility and locate landing bay 7." - "rd_mission_brief_rd-ocs1storagefacility" "Gain entrance to the storage facility and locate landing bay 7." - "[english]rd_mission_title_rd-ocs2landingbay7" "Landing Bay 7" - "rd_mission_title_rd-ocs2landingbay7" "Landing Bay 7" - "[english]rd_mission_loc_rd-ocs2landingbay7" "Landing Bay 7" - "rd_mission_loc_rd-ocs2landingbay7" "Landing Bay 7" +"[english]rd_mission_title_rd-ocs1storagefacility" "Storage Facility" +"rd_mission_title_rd-ocs1storagefacility" "儲藏設施" +"[english]rd_mission_loc_rd-ocs1storagefacility" "Storage Facility" +"rd_mission_loc_rd-ocs1storagefacility" "儲藏設施" +"[english]rd_mission_desc_rd-ocs1storagefacility" "Gain entrance to the storage facility and find the way to landing bay 7." +"rd_mission_desc_rd-ocs1storagefacility" "從儲藏設施的入口進入並找到前往登陸點7的方法。" +"[english]rd_mission_brief_rd-ocs1storagefacility" "Gain entrance to the storage facility and locate landing bay 7." +"rd_mission_brief_rd-ocs1storagefacility" "從儲藏設施的入口進入並找到登陸點7。" +"[english]rd_mission_title_rd-ocs2landingbay7" "Landing Bay 7" +"rd_mission_title_rd-ocs2landingbay7" "登陸地 7" +"[english]rd_mission_loc_rd-ocs2landingbay7" "Landing Bay 7" +"rd_mission_loc_rd-ocs2landingbay7" "登陸地 7" "[english]rd_mission_desc_rd-ocs2landingbay7" "Locate the quarantined shuttle somewhere in the landing bay and use it to infiltrate the infested starcruiser." "rd_mission_desc_rd-ocs2landingbay7" "Locate the quarantined shuttle somewhere in the landing bay and use it to infiltrate the infested starcruiser." "[english]rd_mission_brief_rd-ocs2landingbay7" "Locate the quarantined shuttle and use it to get to the infected starcruiser." "rd_mission_brief_rd-ocs2landingbay7" "Locate the quarantined shuttle and use it to get to the infected starcruiser." - "[english]rd_mission_title_rd-ocs3uscmedusa" "U.S.C. Medusa" - "rd_mission_title_rd-ocs3uscmedusa" "U.S.C. Medusa" - "[english]rd_mission_loc_rd-ocs3uscmedusa" "U.S.C. Medusa" - "rd_mission_loc_rd-ocs3uscmedusa" "U.S.C. Medusa" +"[english]rd_mission_title_rd-ocs3uscmedusa" "U.S.C. Medusa" +"rd_mission_title_rd-ocs3uscmedusa" "梅杜莎號" +"[english]rd_mission_loc_rd-ocs3uscmedusa" "U.S.C. Medusa" +"rd_mission_loc_rd-ocs3uscmedusa" "梅杜莎號" "[english]rd_mission_desc_rd-ocs3uscmedusa" "Board the U.S.C. Medusa and clear out all infestation. Once the ship is clean, set course to the alien home planet." "rd_mission_desc_rd-ocs3uscmedusa" "Board the U.S.C. Medusa and clear out all infestation. Once the ship is clean, set course to the alien home planet." "[english]rd_mission_brief_rd-ocs3uscmedusa" "Clear all infestation onboard the U.S.C. Medusa and set course to the alien homeplanet." "rd_mission_brief_rd-ocs3uscmedusa" "Clear all infestation onboard the U.S.C. Medusa and set course to the alien homeplanet." - "[english]rd_entrymission_title_rd_paranoia" "Atmospheric Entry" - "rd_entrymission_title_rd_paranoia" "Atmospheric Entry" +"[english]rd_entrymission_title_rd_paranoia" "Atmospheric Entry" +"rd_entrymission_title_rd_paranoia" "大氣層突入" "[english]rd_entrymission_brief_rd_paranoia" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd_paranoia" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-par1unexpected_encounter" "Unexpected Encounter" - "rd_mission_title_rd-par1unexpected_encounter" "Unexpected Encounter" +"[english]rd_mission_title_rd-par1unexpected_encounter" "Unexpected Encounter" +"rd_mission_title_rd-par1unexpected_encounter" "未知遭遇" "[english]rd_mission_loc_rd-par1unexpected_encounter" "Outpost entry" "rd_mission_loc_rd-par1unexpected_encounter" "Outpost entry" "[english]rd_mission_desc_rd-par1unexpected_encounter" "You have just arrived on this base, but you realize that something is wrong..." @@ -8299,70 +8299,70 @@ "[english]rd_mission_brief_rd-par1unexpected_encounter" "Squad is to enter the outpost and secure the upper level." "rd_mission_brief_rd-par1unexpected_encounter" "Squad is to enter the outpost and secure the upper level." "[english]rd_mission_title_rd-par2hostile_places" "Hostile Places" - "rd_mission_title_rd-par2hostile_places" "Hostile Places" + "rd_mission_title_rd-par2hostile_places" "危險地帶" "[english]rd_mission_loc_rd-par2hostile_places" "Lower level" "rd_mission_loc_rd-par2hostile_places" "Lower level" "[english]rd_mission_desc_rd-par2hostile_places" "After cleaning the first level, you decide to learn about the recent activities of the base." "rd_mission_desc_rd-par2hostile_places" "After cleaning the first level, you decide to learn about the recent activities of the base." "[english]rd_mission_brief_rd-par2hostile_places" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." "rd_mission_brief_rd-par2hostile_places" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." - "[english]rd_mission_title_rd-par3close_contact" "Close Contact" - "rd_mission_title_rd-par3close_contact" "Close Contact" - "[english]rd_mission_loc_rd-par3close_contact" "Adminstrative area" - "rd_mission_loc_rd-par3close_contact" "Adminstrative area" +"[english]rd_mission_title_rd-par3close_contact" "Close Contact" +"rd_mission_title_rd-par3close_contact" "正面交鋒" +"[english]rd_mission_loc_rd-par3close_contact" "Adminstrative area" +"rd_mission_loc_rd-par3close_contact" "行政區域" "[english]rd_mission_desc_rd-par3close_contact" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." "rd_mission_desc_rd-par3close_contact" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." "[english]rd_mission_brief_rd-par3close_contact" "Search for documents describing outpost activities in the administrative area." "rd_mission_brief_rd-par3close_contact" "Search for documents describing outpost activities in the administrative area." - "[english]rd_mission_title_rd-par4high_tension" "High Tension" - "rd_mission_title_rd-par4high_tension" "High Tension" - "[english]rd_mission_loc_rd-par4high_tension" "Mining facility" - "rd_mission_loc_rd-par4high_tension" "Mining facility" +"[english]rd_mission_title_rd-par4high_tension" "High Tension" +"rd_mission_title_rd-par4high_tension" "高度警戒" +"[english]rd_mission_loc_rd-par4high_tension" "Mining facility" +"rd_mission_loc_rd-par4high_tension" "挖掘設施" "[english]rd_mission_desc_rd-par4high_tension" "Looks like they did genetic research in this place, so now that we know what happens here, we should inform the IAF Command Center, that is to say find a communication center." "rd_mission_desc_rd-par4high_tension" "Looks like they did genetic research in this place, so now that we know what happens here, we should inform the IAF Command Center, that is to say find a communication center." "[english]rd_mission_brief_rd-par4high_tension" "Find a communication center we can use to communicate the contents of the administrative documents and call for evac." "rd_mission_brief_rd-par4high_tension" "Find a communication center we can use to communicate the contents of the administrative documents and call for evac." - "[english]rd_mission_title_rd-par5crucial_point" "Crucial Point" - "rd_mission_title_rd-par5crucial_point" "Crucial Point" - "[english]rd_mission_loc_rd-par5crucial_point" "Outpost exterior" - "rd_mission_loc_rd-par5crucial_point" "Outpost exterior" +"[english]rd_mission_title_rd-par5crucial_point" "Crucial Point" +"rd_mission_title_rd-par5crucial_point" "樞紐之地" +"[english]rd_mission_loc_rd-par5crucial_point" "Outpost exterior" +"rd_mission_loc_rd-par5crucial_point" "前哨基地" "[english]rd_mission_desc_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." "rd_mission_desc_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." "[english]rd_mission_brief_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." "rd_mission_brief_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." - "[english]rd_entrymission_title_rd_research7" "Crash Site" - "rd_entrymission_title_rd_research7" "Crash Site" +"[english]rd_entrymission_title_rd_research7" "Crash Site" +"rd_entrymission_title_rd_research7" "緊急降落地" "[english]rd_entrymission_brief_rd_research7" "Something's taken down the Albatross, you'll have to continue towards RC7 on foot." "rd_entrymission_brief_rd_research7" "Something's taken down the Albatross, you'll have to continue towards RC7 on foot." - "[english]rd_mission_title_rd-res1forestentrance" "Transport Facility" - "rd_mission_title_rd-res1forestentrance" "Transport Facility" +"[english]rd_mission_title_rd-res1forestentrance" "Transport Facility" +"rd_mission_title_rd-res1forestentrance" "輸送設施" "[english]rd_mission_loc_rd-res1forestentrance" "Research 7 Shipping and Recieving Facility" "rd_mission_loc_rd-res1forestentrance" "Research 7 Shipping and Recieving Facility" "[english]rd_mission_desc_rd-res1forestentrance" "The Research 7 Transport Facility hasn't been heard from in a week. Investigate the facility." "rd_mission_desc_rd-res1forestentrance" "The Research 7 Transport Facility hasn't been heard from in a week. Investigate the facility." "[english]rd_mission_brief_rd-res1forestentrance" "Head through the RC7 Transport Facility" "rd_mission_brief_rd-res1forestentrance" "Head through the RC7 Transport Facility" - "[english]rd_mission_title_rd-res2research7" "Research 7" - "rd_mission_title_rd-res2research7" "Research 7" - "[english]rd_mission_loc_rd-res2research7" "Research 7 Labs" - "rd_mission_loc_rd-res2research7" "Research 7 Labs" +"[english]rd_mission_title_rd-res2research7" "Research 7" +"rd_mission_title_rd-res2research7" "研究計畫7號" +"[english]rd_mission_loc_rd-res2research7" "Research 7 Labs" +"rd_mission_loc_rd-res2research7" "研究計畫7號實驗室" "[english]rd_mission_desc_rd-res2research7" "Activate the facility's purge function, and eliminate all infestation." "rd_mission_desc_rd-res2research7" "Activate the facility's purge function, and eliminate all infestation." "[english]rd_mission_brief_rd-res2research7" "Purge the RC7 complex." "rd_mission_brief_rd-res2research7" "Purge the RC7 complex." - "[english]rd_mission_title_rd-res3miningcamp" "Illyn Forest" - "rd_mission_title_rd-res3miningcamp" "Illyn Forest" - "[english]rd_mission_loc_rd-res3miningcamp" "Illyn Forest" - "rd_mission_loc_rd-res3miningcamp" "Illyn Forest" +"[english]rd_mission_title_rd-res3miningcamp" "Illyn Forest" +"rd_mission_title_rd-res3miningcamp" "伊霖森林" +"[english]rd_mission_loc_rd-res3miningcamp" "Illyn Forest" +"rd_mission_loc_rd-res3miningcamp" "伊霖森林" "[english]rd_mission_desc_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to Jericho Mine." "rd_mission_desc_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to Jericho Mine." "[english]rd_mission_brief_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to the Jericho Mines." "rd_mission_brief_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to the Jericho Mines." "[english]rd_mission_title_rd-res4mines" "Jericho Mines" - "rd_mission_title_rd-res4mines" "Jericho Mines" - "[english]rd_mission_loc_rd-res4mines" "The Jericho Mines" - "rd_mission_loc_rd-res4mines" "The Jericho Mines" +"rd_mission_title_rd-res4mines" "耶利哥礦場" +"[english]rd_mission_loc_rd-res4mines" "The Jericho Mines" +"rd_mission_loc_rd-res4mines" "耶利哥礦場" "[english]rd_mission_desc_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." "rd_mission_desc_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." "[english]rd_mission_brief_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." @@ -8372,1634 +8372,1634 @@ "rd_entrymission_title_rd-tarnorcampaign1" "Planetfall" "[english]rd_entrymission_brief_rd-tarnorcampaign1" "Dropship Cerberus will enter the atmosphere at these co-ordinates and proceed to primary objective." "rd_entrymission_brief_rd-tarnorcampaign1" "Dropship Cerberus will enter the atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-tft1desertoutpost" "Insertion Point" - "rd_mission_title_rd-tft1desertoutpost" "Insertion Point" - "[english]rd_mission_loc_rd-tft1desertoutpost" "Insertion Point" - "rd_mission_loc_rd-tft1desertoutpost" "Insertion Point" +"[english]rd_mission_title_rd-tft1desertoutpost" "Insertion Point" +"rd_mission_title_rd-tft1desertoutpost" "切入點" +"[english]rd_mission_loc_rd-tft1desertoutpost" "Insertion Point" +"rd_mission_loc_rd-tft1desertoutpost" "切入點" "[english]rd_mission_desc_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." "rd_mission_desc_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." "[english]rd_mission_brief_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." "rd_mission_brief_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - "[english]rd_mission_title_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" - "rd_mission_title_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" - "[english]rd_mission_loc_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" - "rd_mission_loc_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" +"[english]rd_mission_title_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" +"rd_mission_title_rd-tft2abandonedmaintenance" "廢棄的維修通道" +"[english]rd_mission_loc_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" +"rd_mission_loc_rd-tft2abandonedmaintenance" "廢棄的維修通道" "[english]rd_mission_desc_rd-tft2abandonedmaintenance" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations. These old maintenance and storage sectors should connect up to the spaceport. Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions. It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." "rd_mission_desc_rd-tft2abandonedmaintenance" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations. These old maintenance and storage sectors should connect up to the spaceport. Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions. It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." "[english]rd_mission_brief_rd-tft2abandonedmaintenance" "These old maintenance and storage sectors should connect up to the spaceport. Be advised that some systems may not function properly here. Be prepared for malfunctions." "rd_mission_brief_rd-tft2abandonedmaintenance" "These old maintenance and storage sectors should connect up to the spaceport. Be advised that some systems may not function properly here. Be prepared for malfunctions." - "[english]rd_mission_title_rd-tft3spaceport" "Oasis Colony Spaceport" - "rd_mission_title_rd-tft3spaceport" "Oasis Colony Spaceport" - "[english]rd_mission_loc_rd-tft3spaceport" "Oasis Colony Spaceport" - "rd_mission_loc_rd-tft3spaceport" "Oasis Colony Spaceport" +"[english]rd_mission_title_rd-tft3spaceport" "Oasis Colony Spaceport" +"rd_mission_title_rd-tft3spaceport" "綠洲住宅地太空港" +"[english]rd_mission_loc_rd-tft3spaceport" "Oasis Colony Spaceport" +"rd_mission_loc_rd-tft3spaceport" "綠洲住宅地太空港" "[english]rd_mission_desc_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." "rd_mission_desc_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." "[english]rd_mission_brief_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." "rd_mission_brief_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." - "[english]rd_iaf_rank_score" "Score" - "rd_iaf_rank_score" "Score" - "[english]rd_iaf_rank_kills" "Eliminations" - "rd_iaf_rank_kills" "Eliminations" - "[english]rd_iaf_rank_teamkills" "Team Kills" - "rd_iaf_rank_teamkills" "Team Kills" - "[english]rd_iaf_rank_missionsuccess" "Mis. Success" - "rd_iaf_rank_missionsuccess" "Mis. Success" - "[english]rd_iaf_rank_missionfails" "Mis. Fail" - "rd_iaf_rank_missionfails" "Mis. Fail" - "[english]rd_iaf_rank_missiontotal" "Mis. Total" - "rd_iaf_rank_missiontotal" "Mis. Total" - - "[english]RD_AdvancedSettings" "Advanced Settings" - "RD_AdvancedSettings" "Advanced Settings" - "[english]RD_AdvancedSettings_Toggle_Off" "Disabled" - "RD_AdvancedSettings_Toggle_Off" "Disabled" - "[english]RD_AdvancedSettings_Toggle_On" "Enabled" - "RD_AdvancedSettings_Toggle_On" "Enabled" - "[english]RD_AdvancedSettings_Color_White" "White" - "RD_AdvancedSettings_Color_White" "White" - "[english]RD_AdvancedSettings_Color_Brown" "Brown" - "RD_AdvancedSettings_Color_Brown" "Brown" - "[english]RD_AdvancedSettings_Color_Gray" "Gray" - "RD_AdvancedSettings_Color_Gray" "Gray" - "[english]RD_AdvancedSettings_Color_Black" "Black" - "RD_AdvancedSettings_Color_Black" "Black" - "[english]RD_AdvancedSettings_Color_Red" "Red" - "RD_AdvancedSettings_Color_Red" "Red" - "[english]RD_AdvancedSettings_Color_Orange" "Orange" - "RD_AdvancedSettings_Color_Orange" "Orange" - "[english]RD_AdvancedSettings_Color_Yellow" "Yellow" - "RD_AdvancedSettings_Color_Yellow" "Yellow" - "[english]RD_AdvancedSettings_Color_Green" "Green" - "RD_AdvancedSettings_Color_Green" "Green" - "[english]RD_AdvancedSettings_Color_Blue" "Blue" - "RD_AdvancedSettings_Color_Blue" "Blue" - "[english]RD_AdvancedSettings_Color_Purple" "Purple" - "RD_AdvancedSettings_Color_Purple" "Purple" - "[english]RD_AdvancedSettings_Color_Pink" "Pink" - "RD_AdvancedSettings_Color_Pink" "Pink" - "[english]RD_AdvancedSettings_WarnAt_None" "Disabled" - "RD_AdvancedSettings_WarnAt_None" "Disabled" - "[english]RD_AdvancedSettings_WarnAt_10" "Warn at 10%" - "RD_AdvancedSettings_WarnAt_10" "Warn at 10%" - "[english]RD_AdvancedSettings_WarnAt_30" "Warn at 30%" - "RD_AdvancedSettings_WarnAt_30" "Warn at 30%" - "[english]RD_AdvancedSettings_WarnAt_50" "Warn at 50%" - "RD_AdvancedSettings_WarnAt_50" "Warn at 50%" - "[english]RD_AdvancedSettings_WarnAt_75" "Warn at 75%" - "RD_AdvancedSettings_WarnAt_75" "Warn at 75%" - "[english]RD_AdvancedSettings_WarnAt_90" "Warn at 90%" - "RD_AdvancedSettings_WarnAt_90" "Warn at 90%" - "[english]RD_AdvancedSettings_Percent_10" "10%" - "RD_AdvancedSettings_Percent_10" "10%" - "[english]RD_AdvancedSettings_Percent_30" "30%" - "RD_AdvancedSettings_Percent_30" "30%" - "[english]RD_AdvancedSettings_Percent_50" "50%" - "RD_AdvancedSettings_Percent_50" "50%" - "[english]RD_AdvancedSettings_Percent_75" "75%" - "RD_AdvancedSettings_Percent_75" "75%" - "[english]RD_AdvancedSettings_Percent_90" "90%" - "RD_AdvancedSettings_Percent_90" "90%" - "[english]RD_AdvancedSettings_Percent_100" "100%" - "RD_AdvancedSettings_Percent_100" "100%" - "[english]RD_AdvancedSettings_Frequency_1s" "Every second" - "RD_AdvancedSettings_Frequency_1s" "Every second" - "[english]RD_AdvancedSettings_Frequency_2s" "Every 2 seconds" - "RD_AdvancedSettings_Frequency_2s" "Every 2 seconds" - "[english]RD_AdvancedSettings_Frequency_5s" "Every 5 seconds" - "RD_AdvancedSettings_Frequency_5s" "Every 5 seconds" - "[english]RD_AdvancedSettings_Frequency_10s" "Every 10 seconds" - "RD_AdvancedSettings_Frequency_10s" "Every 10 seconds" - "[english]RD_AdvancedSettings_Frequency_20s" "Every 20 seconds" - "RD_AdvancedSettings_Frequency_20s" "Every 20 seconds" - "[english]RD_AdvancedSettings_Frequency_30s" "Every 30 seconds" - "RD_AdvancedSettings_Frequency_30s" "Every 30 seconds" - "[english]RD_AdvancedSettings_Frequency_60s" "Every 60 seconds" - "RD_AdvancedSettings_Frequency_60s" "Every 60 seconds" - "[english]RD_AdvancedSettings_Frequency_90s" "Every 90 seconds" - "RD_AdvancedSettings_Frequency_90s" "Every 90 seconds" - "[english]RD_AdvancedSettings_Duration_1s" "For 1 second" - "RD_AdvancedSettings_Duration_1s" "For 1 second" - "[english]RD_AdvancedSettings_Duration_2s" "For 2 seconds" - "RD_AdvancedSettings_Duration_2s" "For 2 seconds" - "[english]RD_AdvancedSettings_Duration_5s" "For 5 seconds" - "RD_AdvancedSettings_Duration_5s" "For 5 seconds" - "[english]RD_AdvancedSettings_Duration_10s" "For 10 seconds" - "RD_AdvancedSettings_Duration_10s" "For 10 seconds" - "[english]RD_AdvancedSettings_Duration_20s" "For 20 seconds" - "RD_AdvancedSettings_Duration_20s" "For 20 seconds" - "[english]RD_AdvancedSettings_Duration_30s" "For 30 seconds" - "RD_AdvancedSettings_Duration_30s" "For 30 seconds" - "[english]RD_AdvancedSettings_Duration_60s" "For 60 seconds" - "RD_AdvancedSettings_Duration_60s" "For 60 seconds" - "[english]RD_AdvancedSettings_HAlignment_Left" "Left" - "RD_AdvancedSettings_HAlignment_Left" "Left" - "[english]RD_AdvancedSettings_HAlignment_Center" "Center" - "RD_AdvancedSettings_HAlignment_Center" "Center" - "[english]RD_AdvancedSettings_HAlignment_Right" "Right" - "RD_AdvancedSettings_HAlignment_Right" "Right" - "[english]RD_AdvancedSettings_VAlignment_Top" "Top" - "RD_AdvancedSettings_VAlignment_Top" "Top" - "[english]RD_AdvancedSettings_VAlignment_Center" "Middle" - "RD_AdvancedSettings_VAlignment_Center" "Middle" - "[english]RD_AdvancedSettings_VAlignment_Bottom" "Bottom" - "RD_AdvancedSettings_VAlignment_Bottom" "Bottom" - "[english]RD_AdvancedSettings_Size_VerySmall" "Very Small" - "RD_AdvancedSettings_Size_VerySmall" "Very Small" - "[english]RD_AdvancedSettings_Size_Small" "Small" - "RD_AdvancedSettings_Size_Small" "Small" - "[english]RD_AdvancedSettings_Size_Medium" "Medium" - "RD_AdvancedSettings_Size_Medium" "Medium" - "[english]RD_AdvancedSettings_Size_Large" "Large" - "RD_AdvancedSettings_Size_Large" "Large" - "[english]RD_AdvancedSettings_Size_VeryLarge" "Very Large" - "RD_AdvancedSettings_Size_VeryLarge" "Very Large" - "[english]RD_AdvancedSettings_Size_Huge" "Huge" - "RD_AdvancedSettings_Size_Huge" "Huge" - "[english]RD_AdvancedSettings_Size_Ludicrous" "Ludicrous" - "RD_AdvancedSettings_Size_Ludicrous" "Ludicrous" - - "[english]RD_AdvancedSettings_HUD" "HUD" - "RD_AdvancedSettings_HUD" "HUD" - "[english]RD_AdvancedSettings_HUD_CrosshairStyle" "Crosshair Style" - "RD_AdvancedSettings_HUD_CrosshairStyle" "Crosshair Style" - "[english]RD_AdvancedSettings_HUD_CrosshairStyle_Cross" "Cross" - "RD_AdvancedSettings_HUD_CrosshairStyle_Cross" "Cross" - "[english]RD_AdvancedSettings_HUD_CrosshairStyle_Crescent" "Crescent" - "RD_AdvancedSettings_HUD_CrosshairStyle_Crescent" "Crescent" - "[english]RD_AdvancedSettings_HUD_LaserSight" "Laser Sights" - "RD_AdvancedSettings_HUD_LaserSight" "Laser Sights" - "[english]RD_AdvancedSettings_HUD_VoiceIcon" "Voice Icon Location" - "RD_AdvancedSettings_HUD_VoiceIcon" "Voice Icon Location" - "[english]RD_AdvancedSettings_HUD_VoiceIcon_Marine" "Near Marine" - "RD_AdvancedSettings_HUD_VoiceIcon_Marine" "Near Marine" - "[english]RD_AdvancedSettings_HUD_VoiceIcon_Side" "Side of Screen" - "RD_AdvancedSettings_HUD_VoiceIcon_Side" "Side of Screen" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine" "Name Under Marine in Multiplayer" - "RD_AdvancedSettings_HUD_NameUnderMarine" "Name Under Marine in Multiplayer" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine_None" "Disabled" - "RD_AdvancedSettings_HUD_NameUnderMarine_None" "Disabled" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "Marine Name Only" - "RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "Marine Name Only" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine_Player" "Player Name Only" - "RD_AdvancedSettings_HUD_NameUnderMarine_Player" "Player Name Only" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine_Both" "Marine and Player Names" - "RD_AdvancedSettings_HUD_NameUnderMarine_Both" "Marine and Player Names" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine_BothColor" "Marine and Color Player Names" - "RD_AdvancedSettings_HUD_NameUnderMarine_BothColor" "Marine and Color Player Names" - "[english]RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "Color Player Name Only" - "RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "只有彩色玩家名字" - "[english]RD_AdvancedSettings_HUD_ChatWipe" "Erase Chat Log" - "RD_AdvancedSettings_HUD_ChatWipe" "Erase Chat Log" - "[english]RD_AdvancedSettings_HUD_ChatColor" "Default Chat Color" - "RD_AdvancedSettings_HUD_ChatColor" "Default Chat Color" - "[english]RD_AdvancedSettings_HUD_ColorNamesInChat" "Use Marine Color in Chat" - "RD_AdvancedSettings_HUD_ColorNamesInChat" "Use Marine Color in Chat" - "[english]RD_AdvancedSettings_HUD_MarineLabelsDist" "Show Marine Bars" - "RD_AdvancedSettings_HUD_MarineLabelsDist" "Show Marine Bars" - "[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Direct" "When Directly Targeting" - "RD_AdvancedSettings_HUD_MarineLabelsDist_Direct" "When Directly Targeting" - "[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Default" "Default Range" - "RD_AdvancedSettings_HUD_MarineLabelsDist_Default" "Default Range" - "[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Further" "Extended Range" - "RD_AdvancedSettings_HUD_MarineLabelsDist_Further" "Extended Range" - "[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Always" "Always Show" - "RD_AdvancedSettings_HUD_MarineLabelsDist_Always" "Always Show" - "[english]RD_AdvancedSettings_HUD_ClassIcon" "Show Marine Class Icon" - "RD_AdvancedSettings_HUD_ClassIcon" "Show Marine Class Icon" - "[english]RD_AdvancedSettings_HUD_TeamColors" "Team Deathmatch Marine Colors" - "RD_AdvancedSettings_HUD_TeamColors" "Team Deathmatch Marine Colors" - "[english]RD_AdvancedSettings_HUD_TeamColors_None" "No Team Colors" - "RD_AdvancedSettings_HUD_TeamColors_None" "No Team Colors" - "[english]RD_AdvancedSettings_HUD_TeamColors_AllyEnemy" "Ally / Enemy" - "RD_AdvancedSettings_HUD_TeamColors_AllyEnemy" "Ally / Enemy" - "[english]RD_AdvancedSettings_HUD_TeamColors_Team1Team2" "Terrorist / Counter-Terrorist" - "RD_AdvancedSettings_HUD_TeamColors_Team1Team2" "Terrorist / Counter-Terrorist" - "[english]RD_AdvancedSettings_HUD_DeathmatchScoreboard" "Show Deathmatch Scores" - "RD_AdvancedSettings_HUD_DeathmatchScoreboard" "Show Deathmatch Scores" - "[english]RD_AdvancedSettings_HUD_MapDrawing" "Map Drawing" - "RD_AdvancedSettings_HUD_MapDrawing" "Map Drawing" - "[english]RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "Briefing Map Only" - "RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "Briefing Map Only" - "[english]RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "Allow Minimap Drawing" - "RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "Allow Minimap Drawing" - "[english]RD_AdvancedSettings_HUD_ControllerIcons" "Controller Icon Set" - "RD_AdvancedSettings_HUD_ControllerIcons" "Controller Icon Set" - "[english]RD_AdvancedSettings_HUD_ControllerIcons_Default" "Auto-Detect" - "RD_AdvancedSettings_HUD_ControllerIcons_Default" "Auto-Detect" - "[english]RD_AdvancedSettings_HUD_ControllerIcons_XboxOne" "Microsoft" - "RD_AdvancedSettings_HUD_ControllerIcons_XboxOne" "Microsoft" - "[english]RD_AdvancedSettings_HUD_ControllerIcons_Switch" "Nintendo" - "RD_AdvancedSettings_HUD_ControllerIcons_Switch" "Nintendo" - "[english]RD_AdvancedSettings_HUD_ControllerIcons_PS5" "Sony" - "RD_AdvancedSettings_HUD_ControllerIcons_PS5" "Sony" - "[english]RD_AdvancedSettings_HUD_ControllerIcons_SteamDeck" "Valve" - "RD_AdvancedSettings_HUD_ControllerIcons_SteamDeck" "Valve" - - "[english]RD_AdvancedSettings_SpeedRunning" "Speedrunning" - "RD_AdvancedSettings_SpeedRunning" "Speedrunning" - "[english]RD_AdvancedSettings_SpeedRunning_ObjectiveTimeChat" "Write Objective Timing in Chat" - "RD_AdvancedSettings_SpeedRunning_ObjectiveTimeChat" "Write Objective Timing in Chat" - "[english]RD_AdvancedSettings_SpeedRunning_LeaderboardUpload" "Global Leaderboards" - "RD_AdvancedSettings_SpeedRunning_LeaderboardUpload" "Global Leaderboards" - "[english]RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Disabled" "Never Upload Scores" - "RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Disabled" "Never Upload Scores" - "[english]RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Enabled" "Share Best Times" - "RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Enabled" "Share Best Times" - "[english]RD_AdvancedSettings_SpeedRunning_LeaderboardLoading" "Leaderboards on Loading Screen" - "RD_AdvancedSettings_SpeedRunning_LeaderboardLoading" "Leaderboards on Loading Screen" - "[english]RD_AdvancedSettings_SpeedRunning_LeaderboardDebrief" "Leaderboards in Debriefing" - "RD_AdvancedSettings_SpeedRunning_LeaderboardDebrief" "Leaderboards in Debriefing" - "[english]RD_AdvancedSettings_SpeedRunning_Timer" "Mission Timer" - "RD_AdvancedSettings_SpeedRunning_Timer" "Mission Timer" - "[english]RD_AdvancedSettings_SpeedRunning_TimerColor" "Mission Timer Color" - "RD_AdvancedSettings_SpeedRunning_TimerColor" "Mission Timer Color" - - "[english]RD_AdvancedSettings_Health" "Health" - "RD_AdvancedSettings_Health" "Health" - "[english]RD_AdvancedSettings_Health_MedicUnderMarine" "Indicate Low Health Marines" - "RD_AdvancedSettings_Health_MedicUnderMarine" "Indicate Low Health Marines" - "[english]RD_AdvancedSettings_Health_MedicUnderMarineOffscreen" "Show Low Health for Off-Screen Marines" - "RD_AdvancedSettings_Health_MedicUnderMarineOffscreen" "Show Low Health for Off-Screen Marines" - "[english]RD_AdvancedSettings_Health_MedicUnderMarineFlash" "Low Health Pulse Time" - "RD_AdvancedSettings_Health_MedicUnderMarineFlash" "Low Health Pulse Time" - "[english]RD_AdvancedSettings_Health_MedicUnderMarineEmote" "Remember Medic Emote" - "RD_AdvancedSettings_Health_MedicUnderMarineEmote" "Remember Medic Emote" - "[english]RD_AdvancedSettings_Health_HealthCounter" "Show Health Counter" - "RD_AdvancedSettings_Health_HealthCounter" "Show Health Counter" - "[english]RD_AdvancedSettings_Health_HealthCounterAlignment" "Health Counter Alignment" - "RD_AdvancedSettings_Health_HealthCounterAlignment" "Health Counter Alignment" - "[english]RD_AdvancedSettings_Health_HealthCounterShowMax" "Show Max Health" - "RD_AdvancedSettings_Health_HealthCounterShowMax" "Show Max Health" - "[english]RD_AdvancedSettings_Health_HealthCounterHUD" "Show Marine Health Numbers on HUD" - "RD_AdvancedSettings_Health_HealthCounterHUD" "Show Marine Health Numbers on HUD" - "[english]RD_AdvancedSettings_Health_LowHealthVisual" "Low Health Heartbeat (Visual)" - "RD_AdvancedSettings_Health_LowHealthVisual" "Low Health Heartbeat (Visual)" - "[english]RD_AdvancedSettings_Health_LowHealthAudio" "Low Health Heartbeat (Audio)" - "RD_AdvancedSettings_Health_LowHealthAudio" "Low Health Heartbeat (Audio)" - - "[english]RD_AdvancedSettings_Ammo" "Ammo" - "RD_AdvancedSettings_Ammo" "Ammo" - "[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarine" "Fast Reload Bar Under Marine" - "RD_AdvancedSettings_Ammo_FastReloadUnderMarine" "Fast Reload Bar Under Marine" - "[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale" "Fast Reload Width" - "RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale" "Fast Reload Width" - "[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale" "Fast Reload Height" - "RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale" "Fast Reload Height" - "[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW" "Same as Width" - "RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW" "Same as Width" - "[english]RD_AdvancedSettings_Ammo_AutoReload" "Auto-Reload When Empty" - "RD_AdvancedSettings_Ammo_AutoReload" "Auto-Reload When Empty" - "[english]RD_AdvancedSettings_Ammo_MagazineUnderMarine" "Indicate Low Ammo Marines" - "RD_AdvancedSettings_Ammo_MagazineUnderMarine" "Indicate Low Ammo Marines" - "[english]RD_AdvancedSettings_Ammo_MagazineUnderMarineOffscreen" "Show Low Ammo for Off-Screen Marines" - "RD_AdvancedSettings_Ammo_MagazineUnderMarineOffscreen" "Show Low Ammo for Off-Screen Marines" - "[english]RD_AdvancedSettings_Ammo_MagazineUnderMarineFlash" "Low Ammo Pulse Time" - "RD_AdvancedSettings_Ammo_MagazineUnderMarineFlash" "Low Ammo Pulse Time" - "[english]RD_AdvancedSettings_Ammo_MagazineUnderMarineEmote" "Remember Ammo Emote" - "RD_AdvancedSettings_Ammo_MagazineUnderMarineEmote" "Remember Ammo Emote" - "[english]RD_AdvancedSettings_Ammo_AmmoBar" "Marine Ammo Bar" - "RD_AdvancedSettings_Ammo_AmmoBar" "Marine Ammo Bar" - "[english]RD_AdvancedSettings_Ammo_AmmoCounter" "Show Ammo Counter" - "RD_AdvancedSettings_Ammo_AmmoCounter" "Show Ammo Counter" - "[english]RD_AdvancedSettings_Ammo_AmmoCounterAlignment" "Ammo Counter Alignment" - "RD_AdvancedSettings_Ammo_AmmoCounterAlignment" "Ammo Counter Alignment" - "[english]RD_AdvancedSettings_Ammo_AmmoCounterShowMax" "Show Max Ammo" - "RD_AdvancedSettings_Ammo_AmmoCounterShowMax" "Show Max Ammo" - - "[english]RD_AdvancedSettings_VisualEffects" "Visual Effects" - "RD_AdvancedSettings_VisualEffects" "Visual Effects" - "[english]RD_AdvancedSettings_VisualEffects_WeatherEffects" "Weather Effects" - "RD_AdvancedSettings_VisualEffects_WeatherEffects" "Weather Effects" - "[english]RD_AdvancedSettings_VisualEffects_DynamicLighting" "Dynamic Lighting" - "RD_AdvancedSettings_VisualEffects_DynamicLighting" "Dynamic Lighting" - "[english]RD_AdvancedSettings_VisualEffects_AlienShadows" "Alien Shadows" - "RD_AdvancedSettings_VisualEffects_AlienShadows" "Alien Shadows" - "[english]RD_AdvancedSettings_VisualEffects_OtherEffects" "Other Effects" - "RD_AdvancedSettings_VisualEffects_OtherEffects" "Other Effects" - "[english]RD_AdvancedSettings_VisualEffects_Beacons" "Beacon Warp" - "RD_AdvancedSettings_VisualEffects_Beacons" "Beacon Warp" - "[english]RD_AdvancedSettings_VisualEffects_MarineGibs" "Marine Gibs" - "RD_AdvancedSettings_VisualEffects_MarineGibs" "Marine Gibs" - "[english]RD_AdvancedSettings_VisualEffects_ScreenShake" "Screen Shake" - "RD_AdvancedSettings_VisualEffects_ScreenShake" "Screen Shake" - "[english]RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced" "Reduced" - "RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced" "Reduced" - "[english]RD_AdvancedSettings_VisualEffects_ReduceMotion" "Reduce Motion on Menus" - "RD_AdvancedSettings_VisualEffects_ReduceMotion" "Reduce Motion on Menus" - - "[english]RD_AdvancedSettings_Misc" "Miscellaneous" - "RD_AdvancedSettings_Misc" "Miscellaneous" - "[english]RD_AdvancedSettings_Misc_MissionIconLoading" "Show Mission Icon When Loading" - "RD_AdvancedSettings_Misc_MissionIconLoading" "Show Mission Icon When Loading" - "[english]RD_AdvancedSettings_Misc_MissionLoadingScreen" "Allow Mission-Specific Loading Screens" - "RD_AdvancedSettings_Misc_MissionLoadingScreen" "Allow Mission-Specific Loading Screens" - "[english]RD_AdvancedSettings_Misc_LoadWorkshopPreviews" "Load Workshop Previews" - "RD_AdvancedSettings_Misc_LoadWorkshopPreviews" "Load Workshop Previews" - "[english]RD_AdvancedSettings_Misc_WireHackClick" "Wire Hack" - "RD_AdvancedSettings_Misc_WireHackClick" "Wire Hack" - "[english]RD_AdvancedSettings_Misc_WireHackClick_BothSame" "Both Buttons Rotate Same Direction" - "RD_AdvancedSettings_Misc_WireHackClick_BothSame" "Both Buttons Rotate Same Direction" - "[english]RD_AdvancedSettings_Misc_WireHackClick_RightRev" "Right Button Rotates Back" - "RD_AdvancedSettings_Misc_WireHackClick_RightRev" "Right Button Rotates Back" - "[english]RD_AdvancedSettings_Misc_WireHackClick_LeftRev" "Left Button Rotates Back" - "RD_AdvancedSettings_Misc_WireHackClick_LeftRev" "Left Button Rotates Back" - "[english]RD_AdvancedSettings_Misc_StreamlinedWeaponChooser" "Streamlined Weapon Chooser" - "RD_AdvancedSettings_Misc_StreamlinedWeaponChooser" "Streamlined Weapon Chooser" - "[english]RD_AdvancedSettings_Misc_Interpolation" "Network Interpolation" - "RD_AdvancedSettings_Misc_Interpolation" "Network Interpolation" - "[english]RD_AdvancedSettings_Misc_Interpolation_Lowest" "Lowest Possible" - "RD_AdvancedSettings_Misc_Interpolation_Lowest" "Lowest Possible" - "[english]RD_AdvancedSettings_Misc_Interpolation_25ms" "25ms" - "RD_AdvancedSettings_Misc_Interpolation_25ms" "25ms" - "[english]RD_AdvancedSettings_Misc_Interpolation_50ms" "50ms" - "RD_AdvancedSettings_Misc_Interpolation_50ms" "50ms" - "[english]RD_AdvancedSettings_Misc_Interpolation_100ms" "100ms" - "RD_AdvancedSettings_Misc_Interpolation_100ms" "100ms" - "[english]RD_AdvancedSettings_Misc_Interpolation_250ms" "250ms" - "RD_AdvancedSettings_Misc_Interpolation_250ms" "250ms" - "[english]RD_AdvancedSettings_Misc_Interpolation_500ms" "500ms" - "RD_AdvancedSettings_Misc_Interpolation_500ms" "500ms" - "[english]RD_AdvancedSettings_Misc_DeathCamSlowdown" "Death Cam Slowdown (When Hosting)" - "RD_AdvancedSettings_Misc_DeathCamSlowdown" "Death Cam Slowdown (When Hosting)" - "[english]RD_AdvancedSettings_Misc_CameraRotation" "Camera Rotation (When Hosting)" - "RD_AdvancedSettings_Misc_CameraRotation" "Camera Rotation (When Hosting)" - "[english]RD_AdvancedSettings_Misc_CameraRotation_MapperDefined" "Use Per-Map Setting" - "RD_AdvancedSettings_Misc_CameraRotation_MapperDefined" "Use Per-Map Setting" - "[english]RD_AdvancedSettings_Misc_CameraRotation_Never" "Never" - "RD_AdvancedSettings_Misc_CameraRotation_Never" "Never" - "[english]RD_AdvancedSettings_Misc_CameraRotation_Always" "Always" - "RD_AdvancedSettings_Misc_CameraRotation_Always" "Always" - "[english]RD_AdvancedSettings_Misc_CameraShift" "Camera Shift (Mouse)" - "RD_AdvancedSettings_Misc_CameraShift" "Camera Shift (Mouse)" - "[english]RD_AdvancedSettings_Misc_SwarmopediaUnits" "Swarmopedia Units" - "RD_AdvancedSettings_Misc_SwarmopediaUnits" "Swarmopedia Units" - "[english]RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer" "Hammer Units" - "RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer" "Hammer Units" - "[english]RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric" "Metric (meters)" - "RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric" "Metric (meters)" - "[english]RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial" "Imperial (feet)" - "RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial" "Imperial (feet)" - "[english]RD_AdvancedSettings_Misc_HighlightActiveCharacter" "Highlight Active Character" - "RD_AdvancedSettings_Misc_HighlightActiveCharacter" "Highlight Active Character" - "[english]RD_AdvancedSettings_Misc_HighlightMyTracers" "Dim Others Bullet Tracers" - "RD_AdvancedSettings_Misc_HighlightMyTracers" "Dim Others Bullet Tracers" - - "[english]rd_audio_advanced_mixers_label" "Advanced Volume Settings" - "rd_audio_advanced_mixers_label" "Advanced Volume Settings" - "[english]rd_audio_advanced_mixers_tooltip" "Adjust the volume of each audio channel separately." - "rd_audio_advanced_mixers_tooltip" "Adjust the volume of each audio channel separately." - "[english]rd_audio_advanced_mixers_title" "Audio Mixer" - "rd_audio_advanced_mixers_title" "Audio Mixer" - "[english]rd_audio_mixer_music_menus_label" "Music (Menus)" - "rd_audio_mixer_music_menus_label" "Music (Menus)" - "[english]rd_audio_mixer_music_menus_tooltip" "Music played during briefing and debriefing." - "rd_audio_mixer_music_menus_tooltip" "Music played during briefing and debriefing." - "[english]rd_audio_mixer_music_ingame_label" "Music (In-Game)" - "rd_audio_mixer_music_ingame_label" "Music (In-Game)" - "[english]rd_audio_mixer_music_ingame_tooltip" "Music played during missions." - "rd_audio_mixer_music_ingame_tooltip" "Music played during missions." - "[english]rd_audio_mixer_voice_dialogue_label" "Story Dialogue" - "rd_audio_mixer_voice_dialogue_label" "Story Dialogue" - "[english]rd_audio_mixer_voice_dialogue_tooltip" "Voices of IAF command and marines." - "rd_audio_mixer_voice_dialogue_tooltip" "Voices of IAF command and marines." - "[english]rd_audio_mixer_voice_players_label" "Voice Chat" - "rd_audio_mixer_voice_players_label" "Voice Chat" - "[english]rd_audio_mixer_voice_players_tooltip" "Voice chat volume (incoming)." - "rd_audio_mixer_voice_players_tooltip" "Voice chat volume (incoming)." - "[english]rd_audio_mixer_voice_aliens_label" "Alien Voices" - "rd_audio_mixer_voice_aliens_label" "Alien Voices" - "[english]rd_audio_mixer_voice_aliens_tooltip" "Roars, grunts, screams." - "rd_audio_mixer_voice_aliens_tooltip" "Roars, grunts, screams." - "[english]rd_audio_mixer_interface_label" "Menus" - "rd_audio_mixer_interface_label" "Menus" - "[english]rd_audio_mixer_interface_tooltip" "Buttons in the UI." - "rd_audio_mixer_interface_tooltip" "Buttons in the UI." - "[english]rd_audio_mixer_environment_ambient_label" "Environment" - "rd_audio_mixer_environment_ambient_label" "Environment" - "[english]rd_audio_mixer_environment_ambient_tooltip" "Ambient sounds from environmental objects." - "rd_audio_mixer_environment_ambient_tooltip" "Ambient sounds from environmental objects." - "[english]rd_audio_mixer_environment_physics_label" "Impacts" - "rd_audio_mixer_environment_physics_label" "Impacts" - "[english]rd_audio_mixer_environment_physics_tooltip" "Sounds made by smashing things together." - "rd_audio_mixer_environment_physics_tooltip" "Sounds made by smashing things together." - "[english]rd_audio_mixer_combat_damage_label" "Damage" - "rd_audio_mixer_combat_damage_label" "Damage" - "[english]rd_audio_mixer_combat_damage_tooltip" "Taking or dealing damage." - "rd_audio_mixer_combat_damage_tooltip" "Taking or dealing damage." - "[english]rd_audio_mixer_combat_weapons_label" "Weapons" - "rd_audio_mixer_combat_weapons_label" "Weapons" - "[english]rd_audio_mixer_combat_weapons_tooltip" "Gunshots, reload sounds, etc." - "rd_audio_mixer_combat_weapons_tooltip" "Gunshots, reload sounds, etc." - "[english]rd_audio_mixer_explosions_label" "Explosions" - "rd_audio_mixer_explosions_label" "Explosions" - "[english]rd_audio_mixer_explosions_tooltip" "Explosions from grenades, alien attacks, and nuclear warheads." - "rd_audio_mixer_explosions_tooltip" "Explosions from grenades, alien attacks, and nuclear warheads." - "[english]rd_audio_mixer_other_label" "Other Sounds" - "rd_audio_mixer_other_label" "Other Sounds" - "[english]rd_audio_mixer_other_tooltip" "Any sound not matched by one of the above categories." - "rd_audio_mixer_other_tooltip" "Any sound not matched by one of the above categories." - "[english]rd_audio_speaker_configuration" "Speaker Configuration" - "rd_audio_speaker_configuration" "Speaker Configuration" - "[english]rd_audio_speaker_configuration_2_hint" "Left and right speakers." - "rd_audio_speaker_configuration_2_hint" "Left and right speakers." - "[english]rd_audio_speaker_configuration_headphones_hint" "Optimized for stereo headphones." - "rd_audio_speaker_configuration_headphones_hint" "Optimized for stereo headphones." - "[english]rd_audio_speaker_configuration_4_hint" "Four corner speakers." - "rd_audio_speaker_configuration_4_hint" "Four corner speakers." - "[english]rd_audio_speaker_configuration_5_hint" "Four corner speakers and a center speaker." - "rd_audio_speaker_configuration_5_hint" "Four corner speakers and a center speaker." - "[english]rd_audio_speaker_configuration_7_hint" "Four corner speakers, two side speakers, and a center speaker." - "rd_audio_speaker_configuration_7_hint" "Four corner speakers, two side speakers, and a center speaker." - "[english]rd_audio_sound_quality" "Sound Quality" - "rd_audio_sound_quality" "Sound Quality" - "[english]rd_audio_sound_quality_low" "Low" - "rd_audio_sound_quality_low" "Low" - "[english]rd_audio_sound_quality_low_hint" "Disables some spatial audio processing. Uses lower-quality pitch shifting." - "rd_audio_sound_quality_low_hint" "Disables some spatial audio processing. Uses lower-quality pitch shifting." - "[english]rd_audio_sound_quality_medium" "Medium" - "rd_audio_sound_quality_medium" "Medium" - "[english]rd_audio_sound_quality_medium_hint" "Uses lower-quality pitch shifting." - "rd_audio_sound_quality_medium_hint" "Uses lower-quality pitch shifting." - "[english]rd_audio_sound_quality_high" "High" - "rd_audio_sound_quality_high" "High" - "[english]rd_audio_sound_quality_high_hint" "Uses full spatial audio processing and higher-quality pitch shifting. Enables additional spatial audio processing for headphones." - "rd_audio_sound_quality_high_hint" "Uses full spatial audio processing and higher-quality pitch shifting. Enables additional spatial audio processing for headphones." - "[english]rd_audio_skip_all_story_dialogue" "Skip Voiceover Dialogue" - "rd_audio_skip_all_story_dialogue" "Skip Voiceover Dialogue" - "[english]rd_audio_skip_all_story_dialogue_hint" "Mutes all voiceover dialogue. Removes audio ducking and captions, unlike setting the mixer to 0%." - "rd_audio_skip_all_story_dialogue_hint" "Mutes all voiceover dialogue. Removes audio ducking and captions, unlike setting the mixer to 0%." - "[english]rd_audio_low_health_sound" "Low Health Heartbeat" - "rd_audio_low_health_sound" "Low Health Heartbeat" - "[english]rd_audio_low_health_sound_hint" "Play a heartbeat sound when at low health." - "rd_audio_low_health_sound_hint" "Play a heartbeat sound when at low health." - "[english]rd_audio_disable_voice_chat" "Disable Voice Chat" - "rd_audio_disable_voice_chat" "Disable Voice Chat" - - "[english]rd_workshop_find_new_campaign" "More Campaigns" - "rd_workshop_find_new_campaign" "More Campaigns" - "[english]rd_workshop_find_new_bonus_mission" "More Bonus Missions" - "rd_workshop_find_new_bonus_mission" "More Bonus Missions" - "[english]rd_workshop_find_new_deathmatch" "More Deathmatch Maps" - "rd_workshop_find_new_deathmatch" "More Deathmatch Maps" - "[english]rd_workshop_find_new_endless" "More Endless Missions" - "rd_workshop_find_new_endless" "More Endless Missions" - - "[english]rd_radial_spectate_Sarge" "Spectate Sarge" - "rd_radial_spectate_Sarge" "Spectate Sarge" - "[english]rd_radial_spectate_Wildcat" "Spectate Wildcat" - "rd_radial_spectate_Wildcat" "Spectate Wildcat" - "[english]rd_radial_spectate_Faith" "Spectate Faith" - "rd_radial_spectate_Faith" "Spectate Faith" - "[english]rd_radial_spectate_Crash" "Spectate Crash" - "rd_radial_spectate_Crash" "Spectate Crash" - "[english]rd_radial_spectate_Jaeger" "Spectate Jaeger" - "rd_radial_spectate_Jaeger" "Spectate Jaeger" - "[english]rd_radial_spectate_Wolfe" "Spectate Wolfe" - "rd_radial_spectate_Wolfe" "Spectate Wolfe" - "[english]rd_radial_spectate_Bastille" "Spectate Bastille" - "rd_radial_spectate_Bastille" "Spectate Bastille" - "[english]rd_radial_spectate_Vegas" "Spectate Vegas" - "rd_radial_spectate_Vegas" "Spectate Vegas" - "[english]rd_radial_switch_to_Sarge" "Switch to Sarge" - "rd_radial_switch_to_Sarge" "Switch to Sarge" - "[english]rd_radial_switch_to_Wildcat" "Switch to Wildcat" - "rd_radial_switch_to_Wildcat" "Switch to Wildcat" - "[english]rd_radial_switch_to_Faith" "Switch to Faith" - "rd_radial_switch_to_Faith" "Switch to Faith" - "[english]rd_radial_switch_to_Crash" "Switch to Crash" - "rd_radial_switch_to_Crash" "Switch to Crash" - "[english]rd_radial_switch_to_Jaeger" "Switch to Jaeger" - "rd_radial_switch_to_Jaeger" "Switch to Jaeger" - "[english]rd_radial_switch_to_Wolfe" "Switch to Wolfe" - "rd_radial_switch_to_Wolfe" "Switch to Wolfe" - "[english]rd_radial_switch_to_Bastille" "Switch to Bastille" - "rd_radial_switch_to_Bastille" "Switch to Bastille" - "[english]rd_radial_switch_to_Vegas" "Switch to Vegas" - "rd_radial_switch_to_Vegas" "Switch to Vegas" - "[english]rd_radial_call_for_Sarge" "Call for Sarge" - "rd_radial_call_for_Sarge" "Call for Sarge" - "[english]rd_radial_call_for_Wildcat" "Call for Wildcat" - "rd_radial_call_for_Wildcat" "Call for Wildcat" - "[english]rd_radial_call_for_Faith" "Call for Faith" - "rd_radial_call_for_Faith" "Call for Faith" - "[english]rd_radial_call_for_Crash" "Call for Crash" - "rd_radial_call_for_Crash" "Call for Crash" - "[english]rd_radial_call_for_Jaeger" "Call for Jaeger" - "rd_radial_call_for_Jaeger" "Call for Jaeger" - "[english]rd_radial_call_for_Wolfe" "Call for Wolfe" - "rd_radial_call_for_Wolfe" "Call for Wolfe" - "[english]rd_radial_call_for_Bastille" "Call for Bastille" - "rd_radial_call_for_Bastille" "Call for Bastille" - "[english]rd_radial_call_for_Vegas" "Call for Vegas" - "rd_radial_call_for_Vegas" "Call for Vegas" - "[english]rd_radial_use_extra_Sarge" "Sarge: Use %s1" - "rd_radial_use_extra_Sarge" "Sarge: Use %s1" - "[english]rd_radial_use_extra_Wildcat" "Wildcat: Use %s1" - "rd_radial_use_extra_Wildcat" "Wildcat: Use %s1" - "[english]rd_radial_use_extra_Faith" "Faith: Use %s1" - "rd_radial_use_extra_Faith" "Faith: Use %s1" - "[english]rd_radial_use_extra_Crash" "Crash: Use %s1" - "rd_radial_use_extra_Crash" "Crash: Use %s1" - "[english]rd_radial_use_extra_Jaeger" "Jaeger: Use %s1" - "rd_radial_use_extra_Jaeger" "Jaeger: Use %s1" - "[english]rd_radial_use_extra_Wolfe" "Wolfe: Use %s1" - "rd_radial_use_extra_Wolfe" "Wolfe: Use %s1" - "[english]rd_radial_use_extra_Bastille" "Bastille: Use %s1" - "rd_radial_use_extra_Bastille" "Bastille: Use %s1" - "[english]rd_radial_use_extra_Vegas" "Vegas: Use %s1" - "rd_radial_use_extra_Vegas" "Vegas: Use %s1" - - "[english]rd_wheel_default" "Wheel: Shout" - "rd_wheel_default" "Wheel: Shout" - "[english]rd_wheel_marine" "Wheel: Command Marine" - "rd_wheel_marine" "Wheel: Command Marine" - "[english]rd_wheel_equipment" "Wheel: Equipment" - "rd_wheel_equipment" "Wheel: Equipment" - "[english]rd_wheel_equipment1" "Wheel: Equipment 1" - "rd_wheel_equipment1" "Wheel: Equipment 1" - "[english]rd_wheel_equipment2" "Wheel: Equipment 2" - "rd_wheel_equipment2" "Wheel: Equipment 2" - - "[english]rd_xp_bonus_anniversary" "Anniversary Week Bonus" - "rd_xp_bonus_anniversary" "Anniversary Week Bonus" - - "[english]rd_mainmenu_collections" "COLLECTIONS" - "rd_mainmenu_collections" "COLLECTIONS" - // see https://developer.reactivedrop.com/2024/contracts.html - "[english]rd_mainmenu_contracts" "Contracts" - "rd_mainmenu_contracts" "Contracts" - "[english]rd_mainmenu_inventory" "Inventory" - "rd_mainmenu_inventory" "Inventory" - "[english]rd_collection_title" "Collections" - "rd_collection_title" "Collections" - "[english]rd_collection_inventory_tournament_medals" "Tournament Medals" - "rd_collection_inventory_tournament_medals" "Tournament Medals" - "[english]rd_collection_inventory_medals" "Medals" - "rd_collection_inventory_medals" "Medals" - "[english]rd_collection_inventory_loadout" "Loadout" - "rd_collection_inventory_loadout" "Loadout" - "[english]rd_collection_inventory_crafting_materials" "Materials" - "rd_collection_inventory_crafting_materials" "Materials" - "[english]rd_collection_inventory_other" "Items" - "rd_collection_inventory_other" "Items" - "[english]rd_collection_inventory_error_generic" "Inventory currently unavailable" - "rd_collection_inventory_error_generic" "Inventory currently unavailable" - // k_EResultPending - "[english]rd_collection_inventory_error_22" "Loading inventory..." - "rd_collection_inventory_error_22" "Loading inventory..." - "[english]rd_collection_inventory_item_equipped" "This item is currently equipped." - "rd_collection_inventory_item_equipped" "This item is currently equipped." - "[english]rd_collection_weapons" "Weapons" - "rd_collection_weapons" "Weapons" - "[english]rd_collection_equipment" "Equipment" - "rd_collection_equipment" "Equipment" - "[english]rd_reach_level_to_unlock_weapon" "Reach level %s1 to unlock \"%s2\"." - "rd_reach_level_to_unlock_weapon" "Reach level %s1 to unlock \"%s2\"." - "[english]rd_reach_level_to_unlock_public_difficulty" "Reach level 15 to unlock public lobbies with this difficulty." - "rd_reach_level_to_unlock_public_difficulty" "Reach level 15 to unlock public lobbies with this difficulty." - "[english]rd_collection_swarmopedia" "Swarmopedia" - "rd_collection_swarmopedia" "Swarmopedia" - "[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" - "rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" - "[english]rd_inventory_verb_equip" "Equip" - "rd_inventory_verb_equip" "Equip" - "[english]rd_inventory_verb_equip_0" "Equip in Slot 1" - "rd_inventory_verb_equip_0" "Equip in Slot 1" - "[english]rd_inventory_verb_equip_1" "Equip in Slot 2" - "rd_inventory_verb_equip_1" "Equip in Slot 2" - "[english]rd_inventory_verb_equip_2" "Equip in Slot 3" - "rd_inventory_verb_equip_2" "Equip in Slot 3" - "[english]rd_inventory_verb_unequip" "Unequip" - "rd_inventory_verb_unequip" "Unequip" - "[english]rd_inventory_verb_delete" "Permanently Delete Item" - "rd_inventory_verb_delete" "Permanently Delete Item" - // attaching a strange device to a strange weapon (%s1 is the strange device name) - "[english]rd_inventory_verb_accessory" "Install '%s1'" - "rd_inventory_verb_accessory" "Install '%s1'" - // turn an item bundle into individual items, or choose a specific item from a container that gives a choice of items - "[english]rd_inventory_verb_open" "Unpack" - "rd_inventory_verb_open" "Unpack" - // %s1 is the style name - "[english]rd_inventory_verb_style" "Change Style: %s1" - "rd_inventory_verb_style" "Change Style: %s1" - "[english]rd_inventory_verb_style_current" "Current Style: %s1" - "rd_inventory_verb_style_current" "Current Style: %s1" - // checkbox: force "Assault Rifle" to still appear even if "Strange Assault Rifle" is in the list. - "[english]rd_inventory_show_basic" "Show all basic items" - "rd_inventory_show_basic" "Show all basic items" - "[english]rd_inventory_item_action_wait" "Updating items. Please wait..." - "rd_inventory_item_action_wait" "Updating items. Please wait..." - "[english]rd_inventory_item_action_failed_title" "Item Action Failed" - "rd_inventory_item_action_failed_title" "Item Action Failed" - // Displayed when a user-initiated item interaction fails due to an API error. %s1 is the error number. - "[english]rd_inventory_item_action_failed_generic_desc" "The requested inventory item action failed unexpectedly. (code %s1)" - "rd_inventory_item_action_failed_generic_desc" "The requested inventory item action failed unexpectedly. (code %s1)" - // 3 = k_EResultNoConnection - "[english]rd_inventory_item_action_failed_3_desc" "The requested inventory item action failed because the connection to Steam was lost." - "rd_inventory_item_action_failed_3_desc" "The requested inventory item action failed because the connection to Steam was lost." - "[english]rd_loadout_new" "Create Loadout" - "rd_loadout_new" "Create Loadout" - "[english]rd_loadout_save" "Copy From Current" - "rd_loadout_save" "Copy From Current" - "[english]rd_loadout_load" "Copy To Current" - "rd_loadout_load" "Copy To Current" - "[english]rd_loadout_delete" "Delete Loadout" - "rd_loadout_delete" "Delete Loadout" - // button that opens the workshop page for a downloaded loadout - "[english]rd_loadout_view_on_workshop" "View on Workshop" - "rd_loadout_view_on_workshop" "View on Workshop" - "[english]rd_loadout_browse_workshop" "Find loadouts on the Steam Workshop" - "rd_loadout_browse_workshop" "Find loadouts on the Steam Workshop" - "[english]rd_loadout_share_start" "Share Loadouts" - "rd_loadout_share_start" "Share Loadouts" - "[english]rd_loadout_delete_title" "Delete loadout '%s1'?" - "rd_loadout_delete_title" "Delete loadout '%s1'?" - "[english]rd_loadout_delete_desc" "Really delete this loadout? You will keep the items it uses, but the name and list of selected items will be permanently deleted." - "rd_loadout_delete_desc" "Really delete this loadout? You will keep the items it uses, but the name and list of selected items will be permanently deleted." - "[english]rd_loadout_name_initial" "What will you name the loadout?" - "rd_loadout_name_initial" "What will you name the loadout?" - "[english]rd_loadout_name_in_use" "You have already used this name. Pick a different name." - "rd_loadout_name_in_use" "You have already used this name. Pick a different name." - "[english]rd_loadout_equipped_marines" "Marines" - "rd_loadout_equipped_marines" "Marines" - "[english]rd_loadout_equipped_medals" "Medals" - "rd_loadout_equipped_medals" "Medals" - // the last-used loadout for each marine - "[english]rd_loadout_current" "Current Loadout" - "rd_loadout_current" "Current Loadout" - // the developer-set default loadout for each marine - "[english]rd_loadout_default" "Default Loadout" - "rd_loadout_default" "Default Loadout" - // the loadout a player has set using convars - "[english]rd_loadout_legacy" "Legacy Loadout" - "rd_loadout_legacy" "Legacy Loadout" - - "[english]rd_exit_vehicle" "Exit Vehicle" - "rd_exit_vehicle" "Exit Vehicle" - "[english]rd_enter_vehicle_driver" "Drive Vehicle" - "rd_enter_vehicle_driver" "Drive Vehicle" - "[english]rd_enter_vehicle_passenger" "Ride Vehicle" - "rd_enter_vehicle_passenger" "Ride Vehicle" - "[english]rd_enter_vehicle_full" "Vehicle is Full" - "rd_enter_vehicle_full" "Vehicle is Full" - - "[english]rd_mainmenu_recordings" "Recordings" - "rd_mainmenu_recordings" "Recordings" - "[english]rd_demo_list_title" "Mission Recordings" - "rd_demo_list_title" "Mission Recordings" - // This message appears both if a filesystem error occurs or if the demo had an unrecoverable error in it (such as when the game crashes while recording a demo). - "[english]rd_demo_cant_play_failed_open" "Could not read demo file." - "rd_demo_cant_play_failed_open" "Could not read demo file." - // %s1 is game folder name which is different than "reactivedrop", for example "hl2" or "left4dead2". - "[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." - "rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." - // %s1 and %s2 are both four part version numbers (specifically the PatchVersion from steam.inf) - "[english]rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." - "rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." - // %s1 is a map filename like asi-jac01-landingbay_01 - "[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." - "rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." - "[english]rd_demo_size" "%s1 MB" - "rd_demo_size" "%s1 MB" - "[english]rd_demo_list_empty" "No missions recorded." - "rd_demo_list_empty" "No missions recorded." - "[english]rd_demo_auto_warning_generic" "Recording missions will cause increased memory, disk, and bandwidth usage." - "rd_demo_auto_warning_generic" "Recording missions will cause increased memory, disk, and bandwidth usage." - "[english]rd_demo_auto_warning_unlimited" "Old recordings will not be automatically deleted. Keep an eye on your disk space!" - "rd_demo_auto_warning_unlimited" "Old recordings will not be automatically deleted. Keep an eye on your disk space!" - "[english]rd_demo_auto_warning_deletion" "This auto-recorded mission will be deleted automatically to make room for new recordings unless it is renamed." - "rd_demo_auto_warning_deletion" "This auto-recorded mission will be deleted automatically to make room for new recordings unless it is renamed." - "[english]rd_demo_auto_setting_name" "Automatically record missions" - "rd_demo_auto_setting_name" "Automatically record missions" - "[english]rd_demo_auto_setting_-1" "Yes (do not delete)" - "rd_demo_auto_setting_-1" "Yes (do not delete)" - "[english]rd_demo_auto_setting_0" "No" - "rd_demo_auto_setting_0" "No" - "[english]rd_demo_auto_setting_10" "Yes (keep last 10)" - "rd_demo_auto_setting_10" "Yes (keep last 10)" - "[english]rd_demo_auto_setting_100" "Yes (keep last 100)" - "rd_demo_auto_setting_100" "Yes (keep last 100)" - "[english]rd_demo_auto_setting_1000" "Yes (keep last 1000)" - "rd_demo_auto_setting_1000" "Yes (keep last 1000)" - "[english]rd_demo_action_delete" "Delete" - "rd_demo_action_delete" "Delete" - "[english]rd_demo_action_rename" "Rename" - "rd_demo_action_rename" "Rename" - "[english]rd_demo_action_watch" "Watch" - "rd_demo_action_watch" "Watch" - "[english]rd_demo_confirm_delete_title" "Permanently delete this recording?" - "rd_demo_confirm_delete_title" "Permanently delete this recording?" - "[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." - "rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." - "[english]rd_demo_rename_title" "Rename Mission Recording" - "rd_demo_rename_title" "Rename Mission Recording" - "[english]rd_demo_rename_message" "What should the new filename for this recording be?" - "rd_demo_rename_message" "What should the new filename for this recording be?" - - "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "RD_AdvancedSettings_OnHit" "On-Hit Feedback" - "[english]TF_CombatText" "Display damage done as text over your target." - "TF_CombatText" "指向目標時顯示造成的傷害。" - "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." - "TF_CombatTextBatching" "統合所有戰鬥相關傷害數字至一個總和數字。" - "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." - "TF_Hitbeeps" "每次打傷敵人時就播放命中音效。" - "[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." - "TF_LastHitbeeps" "當攻擊將敵人致死時播放最後一擊的音效。" - "[english]TF_Dingaling_Volume" "Hit Sound Volume" - "TF_Dingaling_Volume" "打擊音效音量" - "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." - "Tooltip_Dingaling_Volume" "「擊中音效」的音量。" - "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" - "TF_Dingaling_PitchLowDmg" "低傷害擊中音效音調" - "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." - "Tooltip_Dingaling_PitchLowDmg" "造成十點以下傷害的擊中音效的音調。音調可調整高低。(建議值100)。" - "[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" - "TF_Dingaling_PitchHighDmg" "高傷害擊中音效音調" - "[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." - "Tooltip_Dingaling_PitchHighDmg" "造成150點以上傷害的擊中音效的音調。音調可調整高低。(建議值100)。" - "[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" - "TF_Dingaling_LastHit_Volume" "最後一擊音效音量" - "[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" - "TF_Dingaling_LastHit_PitchLowDmg" "低傷害最後一擊音效音調" - "[english]TF_Dingaling_LastHit_PitchHighDmg" "Last Hit sound high damage pitch" - "TF_Dingaling_LastHit_PitchHighDmg" "高傷害最後一擊音效音調" - - "[english]tf_dingalingaling_effect" "Hit Sounds" - "tf_dingalingaling_effect" "擊中音效" - "[english]tf_dingalingaling_last_effect" "Last Hit Sounds" - "tf_dingalingaling_last_effect" "最後一擊音效" - // large bell clang - "[english]tf_dingalingaling_DefaultDing" "Default" - "tf_dingalingaling_DefaultDing" "預設" - // pinball machine sound - "[english]tf_dingalingaling_Electro" "Electro" - "tf_dingalingaling_Electro" "電子音" - // rock music - "[english]tf_dingalingaling_Notes" "Notes" - "tf_dingalingaling_Notes" "音符" - // snare drum - "[english]tf_dingalingaling_Percussion" "Percussion" - "tf_dingalingaling_Percussion" "銅鈸" - // space invaders arcade cabinet - "[english]tf_dingalingaling_Retro" "Retro" - "tf_dingalingaling_Retro" "復古" - // sci-fi laser gun - "[english]tf_dingalingaling_Space" "Space" - "tf_dingalingaling_Space" "太空" - // synthesized beep - "[english]tf_dingalingaling_Beepo" "Beepo" - "tf_dingalingaling_Beepo" "嗶嗶聲" - // sci-fi phaser pewpew - "[english]tf_dingalingaling_Vortex" "Vortex" - "tf_dingalingaling_Vortex" "旋風" - // goop splash - "[english]tf_dingalingaling_Squasher" "Squasher" - "tf_dingalingaling_Squasher" "擠壓" - // meaty hit - "[english]tf_dingalingaling_Swarm" "Swarm" - "tf_dingalingaling_Swarm" "Swarm" - - // %s1 is mapper-specified label text. %s2 is a number. %s3 is the amount the number will change by soon. - "[english]asw_hud_counter_format" "%s1: %s2" - "asw_hud_counter_format" "%s1: %s2" - "[english]asw_hud_counter_format_increase" "%s1: %s2 +%s3" - "asw_hud_counter_format_increase" "%s1: %s2 +%s3" - "[english]asw_hud_counter_format_decrease" "%s1: %s2 -%s3" - "asw_hud_counter_format_decrease" "%s1: %s2 -%s3" - "[english]asw_hud_counter_format_nolabel" "%s2" - "asw_hud_counter_format_nolabel" "%s2" - "[english]asw_hud_counter_format_increase_nolabel" "%s2 +%s3" - "asw_hud_counter_format_increase_nolabel" "%s2 +%s3" - "[english]asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" - "asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" - // The value of money is abstract and there's no references to real-world conversion rates, so feel free to change the currency symbol to something relevant to people who speak your language and optionally add some zeroes at the end. - "[english]asw_money_format" "$%s1" - "asw_money_format" "$%s1" - - "[english]rd_main_menu_tip_settings_title" "Settings" - "rd_main_menu_tip_settings_title" "Settings" - "[english]rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings." - "rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings." - "[english]rd_main_menu_tip_loadout_title" "Marine Loadouts" - "rd_main_menu_tip_loadout_title" "Marine Loadouts" - "[english]rd_main_menu_tip_loadout" "Set up named sets of weapons so you can\nquickly switch between them in lobbies." - "rd_main_menu_tip_loadout" "Set up named sets of weapons so you can\nquickly switch between them in lobbies." - "[english]rd_main_menu_tip_contracts_title" "Contract Campaigns" - "rd_main_menu_tip_contracts_title" "Contract Campaigns" - "[english]rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards." - "rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards." - "[english]rd_main_menu_tip_recordings_title" "Mission Recordings" - "rd_main_menu_tip_recordings_title" "Mission Recordings" - "[english]rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer." - "rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer." - "[english]rd_main_menu_tip_swarmopedia_title" "The Swarmopedia" - "rd_main_menu_tip_swarmopedia_title" "The Swarmopedia" - "[english]rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories." - "rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories." - "[english]rd_main_menu_tip_workshop_title" "Steam Workshop" - "rd_main_menu_tip_workshop_title" "Steam Workshop" - "[english]rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to." - "rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to." - "[english]rd_main_menu_tip_inventory_title" "Manage Inventory" - "rd_main_menu_tip_inventory_title" "Manage Inventory" - "[english]rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here." - "rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here." - "[english]rd_main_menu_tip_quit_title" "Quit" - "rd_main_menu_tip_quit_title" "Quit" - "[english]rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop." - "rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop." - "[english]rd_main_menu_tip_commander_profile_title" "IAF Commander Profile" - "rd_main_menu_tip_commander_profile_title" "IAF Commander Profile" - "[english]rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces." - "rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces." - // removed mention of contracts - "[english]rd_main_menu_tip_commander_profile_2024" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up to unlock new weapons.\nThis mini-profile also shows your current promotion medal,\nup to three cosmetic medals, and the medal you are expected\nto earn at the end of the current season of Heroes of\nthe Interstellar Armed Forces." - "rd_main_menu_tip_commander_profile_2024" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up to unlock new weapons.\nThis mini-profile also shows your current promotion medal,\nup to three cosmetic medals, and the medal you are expected\nto earn at the end of the current season of Heroes of\nthe Interstellar Armed Forces." - "[english]rd_main_menu_tip_single_player_title" "Single-Player Lobby" - "rd_main_menu_tip_single_player_title" "Single-Player Lobby" - "[english]rd_main_menu_tip_single_player" "If you want to play alone, this mode will make it easier\nfor you to add computer-controlled marines to your squad.\nNote that you can also add bots to multiplayer lobbies\nby clicking the plus sign button (+) in briefing." - "rd_main_menu_tip_single_player" "If you want to play alone, this mode will make it easier\nfor you to add computer-controlled marines to your squad.\nNote that you can also add bots to multiplayer lobbies\nby clicking the plus sign button (+) in briefing." - "[english]rd_main_menu_tip_quick_join_public_title" "Public Lobby List" - "rd_main_menu_tip_quick_join_public_title" "Public Lobby List" - "[english]rd_main_menu_tip_quick_join_public" "Press this button to see a list of public player-hosted\nlobbies and community-run dedicated servers.\nFriends-only lobbies do not appear in this list." - "rd_main_menu_tip_quick_join_public" "Press this button to see a list of public player-hosted\nlobbies and community-run dedicated servers.\nFriends-only lobbies do not appear in this list." - "[english]rd_main_menu_tip_quick_join_friends_title" "Online Friends" - "rd_main_menu_tip_quick_join_friends_title" "Online Friends" - "[english]rd_main_menu_tip_quick_join_friends" "These players are your friends on Steam and\nare currently playing Alien Swarm: Reactive Drop." - "rd_main_menu_tip_quick_join_friends" "These players are your friends on Steam and\nare currently playing Alien Swarm: Reactive Drop." - "[english]rd_main_menu_tip_workshop_showcase_title" "Trending Workshop Items" - "rd_main_menu_tip_workshop_showcase_title" "Trending Workshop Items" - "[english]rd_main_menu_tip_workshop_showcase" "These are currently some of the most popular addons\non the Steam Workshop. Find new missions, challenges,\nand more on the Steam Workshop!" - "rd_main_menu_tip_workshop_showcase" "These are currently some of the most popular addons\non the Steam Workshop. Find new missions, challenges,\nand more on the Steam Workshop!" - "[english]rd_main_menu_tip_notifications_title" "Notifications" - "rd_main_menu_tip_notifications_title" "Notifications" - "[english]rd_main_menu_tip_notifications" "Press this button to see a list of recent messages about your account." - "rd_main_menu_tip_notifications" "Press this button to see a list of recent messages about your account." - "[english]rd_main_menu_tip_hoiaf_title" "Heroes of the Interstellar Armed Forces" - "rd_main_menu_tip_hoiaf_title" "Heroes of the Interstellar Armed Forces" - "[english]rd_main_menu_tip_hoiaf_leaderboard_friends" "These are your highest-ranked friends in the current season." - "rd_main_menu_tip_hoiaf_leaderboard_friends" "These are your highest-ranked friends in the current season." - "[english]rd_main_menu_tip_hoiaf_leaderboard_top10" "These are the 10 highest-ranked players in the current season." - "rd_main_menu_tip_hoiaf_leaderboard_top10" "These are the 10 highest-ranked players in the current season." - // %s1 is a number (usually from 1-10, but it can be higher if the leaderboard is set to friends only mode) - "[english]rd_main_menu_hoiaf_place_number" "#%s1" - "rd_main_menu_hoiaf_place_number" "#%s1" - "[english]rd_main_menu_tip_hoiaf_timer" "Each season lasts one month. This shows you how\nmuch time is left until this season ends and the next\nseason begins." - "rd_main_menu_tip_hoiaf_timer" "Each season lasts one month. This shows you how\nmuch time is left until this season ends and the next\nseason begins." - "[english]rd_main_menu_tip_event_timer_title" "Special Event Timers" - "rd_main_menu_tip_event_timer_title" "Special Event Timers" - "[english]rd_main_menu_tip_event_timer" "Time-limited events like contests and experience\nbonuses will show up here." - "rd_main_menu_tip_event_timer" "Time-limited events like contests and experience\nbonuses will show up here." - "[english]rd_main_menu_tip_news_showcase_title" "News Highlights" - "rd_main_menu_tip_news_showcase_title" "News Highlights" - "[english]rd_main_menu_tip_news_showcase" "The biggest recent updates to the game show up here." - "rd_main_menu_tip_news_showcase" "The biggest recent updates to the game show up here." - "[english]rd_main_menu_tip_update_notes_title" "Latest Patch Notes" - "rd_main_menu_tip_update_notes_title" "Latest Patch Notes" - "[english]rd_main_menu_tip_update_notes" "Press this button to read a list of changes made in the latest update." - "rd_main_menu_tip_update_notes" "Press this button to read a list of changes made in the latest update." - - "[english]rd_hoiaf_ends_days_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 days %s3 hours." - "rd_hoiaf_ends_days_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 days %s3 hours." - "[english]rd_hoiaf_ends_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 hours." - "rd_hoiaf_ends_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 hours." - "[english]rd_hoiaf_ends_soon" "Heroes of the Interstellar Armed Forces season %s1 ends in less than an hour!" - "rd_hoiaf_ends_soon" "Heroes of the Interstellar Armed Forces season %s1 ends in less than an hour!" - // %s1 is a 4 digit year, %s2 is a 2 digit month, %s3 is a 2 digit day. if needed, %s4 is a one- or two-digit month and %s5 is a one- or two-digit day. - "[english]rd_latest_update_ymd" "Latest Update - %s1-%s2-%s3" - "rd_latest_update_ymd" "Latest Update - %s1-%s2-%s3" - "[english]rd_view_beta_update_notes" "View Beta Update Notes" - "rd_view_beta_update_notes" "View Beta Update Notes" - "[english]rd_event_timer_days" "%s1 (%s2 days remain)" - "rd_event_timer_days" "%s1 (%s2 days remain)" - "[english]rd_event_timer_hours" "%s1 (%s2 hours remain)" - "rd_event_timer_hours" "%s1 (%s2 hours remain)" - "[english]rd_event_timer_soon" "%s1 (ends in less than an hour!)" - "rd_event_timer_soon" "%s1 (ends in less than an hour!)" - - "[english]rd_ticker_title" "IAF News" - "rd_ticker_title" "IAF News" +"[english]rd_iaf_rank_score" "Score" +"rd_iaf_rank_score" "分數" +"[english]rd_iaf_rank_kills" "Eliminations" +"rd_iaf_rank_kills" "擊殺數" +"[english]rd_iaf_rank_teamkills" "Team Kills" +"rd_iaf_rank_teamkills" "已殺害友軍" +"[english]rd_iaf_rank_missionsuccess" "Mis. Success" +"rd_iaf_rank_missionsuccess" "成功任務" +"[english]rd_iaf_rank_missionfails" "Mis. Fail" +"rd_iaf_rank_missionfails" "失敗任務" +"[english]rd_iaf_rank_missiontotal" "Mis. Total" +"rd_iaf_rank_missiontotal" "總任務次數" + +"[english]RD_AdvancedSettings" "Advanced Settings" +"RD_AdvancedSettings" "進階設定" +"[english]RD_AdvancedSettings_Toggle_Off" "Disabled" +"RD_AdvancedSettings_Toggle_Off" "關閉" +"[english]RD_AdvancedSettings_Toggle_On" "Enabled" +"RD_AdvancedSettings_Toggle_On" "開啟" +"[english]RD_AdvancedSettings_Color_White" "White" +"RD_AdvancedSettings_Color_White" "白色" +"[english]RD_AdvancedSettings_Color_Brown" "Brown" +"RD_AdvancedSettings_Color_Brown" "棕色" +"[english]RD_AdvancedSettings_Color_Gray" "Gray" +"RD_AdvancedSettings_Color_Gray" "灰色" +"[english]RD_AdvancedSettings_Color_Black" "Black" +"RD_AdvancedSettings_Color_Black" "黑色" +"[english]RD_AdvancedSettings_Color_Red" "Red" +"RD_AdvancedSettings_Color_Red" "紅色" +"[english]RD_AdvancedSettings_Color_Orange" "Orange" +"RD_AdvancedSettings_Color_Orange" "橘色" +"[english]RD_AdvancedSettings_Color_Yellow" "Yellow" +"RD_AdvancedSettings_Color_Yellow" "黃色" +"[english]RD_AdvancedSettings_Color_Green" "Green" +"RD_AdvancedSettings_Color_Green" "綠色" +"[english]RD_AdvancedSettings_Color_Blue" "Blue" +"RD_AdvancedSettings_Color_Blue" "藍色" +"[english]RD_AdvancedSettings_Color_Purple" "Purple" +"RD_AdvancedSettings_Color_Purple" "紫色" +"[english]RD_AdvancedSettings_Color_Pink" "Pink" +"RD_AdvancedSettings_Color_Pink" "粉紅色" +"[english]RD_AdvancedSettings_WarnAt_None" "Disabled" +"RD_AdvancedSettings_WarnAt_None" "關閉" +"[english]RD_AdvancedSettings_WarnAt_10" "Warn at 10%" +"RD_AdvancedSettings_WarnAt_10" "在10%時警告" +"[english]RD_AdvancedSettings_WarnAt_30" "Warn at 30%" +"RD_AdvancedSettings_WarnAt_30" "在30%時警告" +"[english]RD_AdvancedSettings_WarnAt_50" "Warn at 50%" +"RD_AdvancedSettings_WarnAt_50" "在50%時警告" +"[english]RD_AdvancedSettings_WarnAt_75" "Warn at 75%" +"RD_AdvancedSettings_WarnAt_75" "在75%時警告" +"[english]RD_AdvancedSettings_WarnAt_90" "Warn at 90%" +"RD_AdvancedSettings_WarnAt_90" "在90%時警告" +"[english]RD_AdvancedSettings_Percent_10" "10%" +"RD_AdvancedSettings_Percent_10" "10%" +"[english]RD_AdvancedSettings_Percent_30" "30%" +"RD_AdvancedSettings_Percent_30" "30%" +"[english]RD_AdvancedSettings_Percent_50" "50%" +"RD_AdvancedSettings_Percent_50" "50%" +"[english]RD_AdvancedSettings_Percent_75" "75%" +"RD_AdvancedSettings_Percent_75" "75%" +"[english]RD_AdvancedSettings_Percent_90" "90%" +"RD_AdvancedSettings_Percent_90" "90%" +"[english]RD_AdvancedSettings_Percent_100" "100%" +"RD_AdvancedSettings_Percent_100" "100%" +"[english]RD_AdvancedSettings_Frequency_1s" "Every second" +"RD_AdvancedSettings_Frequency_1s" "每秒" +"[english]RD_AdvancedSettings_Frequency_2s" "Every 2 seconds" +"RD_AdvancedSettings_Frequency_2s" "每2秒" +"[english]RD_AdvancedSettings_Frequency_5s" "Every 5 seconds" +"RD_AdvancedSettings_Frequency_5s" "每5秒" +"[english]RD_AdvancedSettings_Frequency_10s" "Every 10 seconds" +"RD_AdvancedSettings_Frequency_10s" "每10秒" +"[english]RD_AdvancedSettings_Frequency_20s" "Every 20 seconds" +"RD_AdvancedSettings_Frequency_20s" "每20秒" +"[english]RD_AdvancedSettings_Frequency_30s" "Every 30 seconds" +"RD_AdvancedSettings_Frequency_30s" "每30秒" +"[english]RD_AdvancedSettings_Frequency_60s" "Every 60 seconds" +"RD_AdvancedSettings_Frequency_60s" "每60秒" +"[english]RD_AdvancedSettings_Frequency_90s" "Every 90 seconds" +"RD_AdvancedSettings_Frequency_90s" "每90秒" +"[english]RD_AdvancedSettings_Duration_1s" "For 1 second" +"RD_AdvancedSettings_Duration_1s" "持續1秒" +"[english]RD_AdvancedSettings_Duration_2s" "For 2 seconds" +"RD_AdvancedSettings_Duration_2s" "持續2秒" +"[english]RD_AdvancedSettings_Duration_5s" "For 5 seconds" +"RD_AdvancedSettings_Duration_5s" "持續5秒" +"[english]RD_AdvancedSettings_Duration_10s" "For 10 seconds" +"RD_AdvancedSettings_Duration_10s" "持續10秒" +"[english]RD_AdvancedSettings_Duration_20s" "For 20 seconds" +"RD_AdvancedSettings_Duration_20s" "持續20秒" +"[english]RD_AdvancedSettings_Duration_30s" "For 30 seconds" +"RD_AdvancedSettings_Duration_30s" "持續30秒" +"[english]RD_AdvancedSettings_Duration_60s" "For 60 seconds" +"RD_AdvancedSettings_Duration_60s" "持續60秒" +"[english]RD_AdvancedSettings_HAlignment_Left" "Left" +"RD_AdvancedSettings_HAlignment_Left" "左邊" +"[english]RD_AdvancedSettings_HAlignment_Center" "Center" +"RD_AdvancedSettings_HAlignment_Center" "中間" +"[english]RD_AdvancedSettings_HAlignment_Right" "Right" +"RD_AdvancedSettings_HAlignment_Right" "右邊" +"[english]RD_AdvancedSettings_VAlignment_Top" "Top" +"RD_AdvancedSettings_VAlignment_Top" "上面" +"[english]RD_AdvancedSettings_VAlignment_Center" "Middle" +"RD_AdvancedSettings_VAlignment_Center" "中間" +"[english]RD_AdvancedSettings_VAlignment_Bottom" "Bottom" +"RD_AdvancedSettings_VAlignment_Bottom" "下面" +"[english]RD_AdvancedSettings_Size_VerySmall" "Very Small" +"RD_AdvancedSettings_Size_VerySmall" "非常小" +"[english]RD_AdvancedSettings_Size_Small" "Small" +"RD_AdvancedSettings_Size_Small" "小" +"[english]RD_AdvancedSettings_Size_Medium" "Medium" +"RD_AdvancedSettings_Size_Medium" "中" +"[english]RD_AdvancedSettings_Size_Large" "Large" +"RD_AdvancedSettings_Size_Large" "大" +"[english]RD_AdvancedSettings_Size_VeryLarge" "Very Large" +"RD_AdvancedSettings_Size_VeryLarge" "非常大" +"[english]RD_AdvancedSettings_Size_Huge" "Huge" +"RD_AdvancedSettings_Size_Huge" "巨大" +"[english]RD_AdvancedSettings_Size_Ludicrous" "Ludicrous" +"RD_AdvancedSettings_Size_Ludicrous" "可笑般的大" + +"[english]RD_AdvancedSettings_HUD" "HUD" +"RD_AdvancedSettings_HUD" "介面" +"[english]RD_AdvancedSettings_HUD_CrosshairStyle" "Crosshair Style" +"RD_AdvancedSettings_HUD_CrosshairStyle" "準心種類" +"[english]RD_AdvancedSettings_HUD_CrosshairStyle_Cross" "Cross" +"RD_AdvancedSettings_HUD_CrosshairStyle_Cross" "十字" +"[english]RD_AdvancedSettings_HUD_CrosshairStyle_Crescent" "Crescent" +"RD_AdvancedSettings_HUD_CrosshairStyle_Crescent" "新月形" +"[english]RD_AdvancedSettings_HUD_LaserSight" "Laser Sights" +"RD_AdvancedSettings_HUD_LaserSight" "雷射瞄準器" +"[english]RD_AdvancedSettings_HUD_VoiceIcon" "Voice Icon Location" +"RD_AdvancedSettings_HUD_VoiceIcon" "聲音圖像位置" +"[english]RD_AdvancedSettings_HUD_VoiceIcon_Marine" "Near Marine" +"RD_AdvancedSettings_HUD_VoiceIcon_Marine" "隊員附近" +"[english]RD_AdvancedSettings_HUD_VoiceIcon_Side" "Side of Screen" +"RD_AdvancedSettings_HUD_VoiceIcon_Side" "螢幕旁" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine" "Name Under Marine in Multiplayer" +"RD_AdvancedSettings_HUD_NameUnderMarine" "多人遊戲時隊員底下的名字" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine_None" "Disabled" +"RD_AdvancedSettings_HUD_NameUnderMarine_None" "不顯示" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "Marine Name Only" +"RD_AdvancedSettings_HUD_NameUnderMarine_Marine" "只顯示隊員名字" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine_Player" "Player Name Only" +"RD_AdvancedSettings_HUD_NameUnderMarine_Player" "只顯示玩家名字" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine_Both" "Marine and Player Names" +"RD_AdvancedSettings_HUD_NameUnderMarine_Both" "顯示玩家和隊員名字" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine_BothColor" "Marine and Color Player Names" +"RD_AdvancedSettings_HUD_NameUnderMarine_BothColor" "隊員和彩色玩家名字" +"[english]RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "Color Player Name Only" +"RD_AdvancedSettings_HUD_NameUnderMarine_PlayerColor" "只有彩色玩家名字" +"[english]RD_AdvancedSettings_HUD_ChatWipe" "Erase Chat Log" +"RD_AdvancedSettings_HUD_ChatWipe" "移除聊天紀錄" +"[english]RD_AdvancedSettings_HUD_ChatColor" "Default Chat Color" +"RD_AdvancedSettings_HUD_ChatColor" "預設聊天顏色" +"[english]RD_AdvancedSettings_HUD_ColorNamesInChat" "Use Marine Color in Chat" +"RD_AdvancedSettings_HUD_ColorNamesInChat" "在聊天中使用隊員的顏色" +"[english]RD_AdvancedSettings_HUD_MarineLabelsDist" "Show Marine Bars" +"RD_AdvancedSettings_HUD_MarineLabelsDist" "顯示隊員數值條" +"[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Direct" "When Directly Targeting" +"RD_AdvancedSettings_HUD_MarineLabelsDist_Direct" "直接瞄準時顯示" +"[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Default" "Default Range" +"RD_AdvancedSettings_HUD_MarineLabelsDist_Default" "預設距離" +"[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Further" "Extended Range" +"RD_AdvancedSettings_HUD_MarineLabelsDist_Further" "加長距離" +"[english]RD_AdvancedSettings_HUD_MarineLabelsDist_Always" "Always Show" +"RD_AdvancedSettings_HUD_MarineLabelsDist_Always" "總是顯示" +"[english]RD_AdvancedSettings_HUD_ClassIcon" "Show Marine Class Icon" +"RD_AdvancedSettings_HUD_ClassIcon" "顯示隊員職業圖像" +"[english]RD_AdvancedSettings_HUD_TeamColors" "Team Deathmatch Marine Colors" +"RD_AdvancedSettings_HUD_TeamColors" "死鬥隊員顏色" +"[english]RD_AdvancedSettings_HUD_TeamColors_None" "No Team Colors" +"RD_AdvancedSettings_HUD_TeamColors_None" "無顏色" +"[english]RD_AdvancedSettings_HUD_TeamColors_AllyEnemy" "Ally / Enemy" +"RD_AdvancedSettings_HUD_TeamColors_AllyEnemy" "友軍 / 敵人" +"[english]RD_AdvancedSettings_HUD_TeamColors_Team1Team2" "Terrorist / Counter-Terrorist" +"RD_AdvancedSettings_HUD_TeamColors_Team1Team2" "恐怖分子 / 反恐部隊" +"[english]RD_AdvancedSettings_HUD_DeathmatchScoreboard" "Show Deathmatch Scores" +"RD_AdvancedSettings_HUD_DeathmatchScoreboard" "顯示死鬥分數" +"[english]RD_AdvancedSettings_HUD_MapDrawing" "Map Drawing" +"RD_AdvancedSettings_HUD_MapDrawing" "地圖上畫畫" +"[english]RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "Briefing Map Only" +"RD_AdvancedSettings_HUD_MapDrawing_BriefingOnly" "只允許在準備的地圖" +"[english]RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "Allow Minimap Drawing" +"RD_AdvancedSettings_HUD_MapDrawing_AllowMinimap" "允許小地圖畫畫" +"[english]RD_AdvancedSettings_HUD_ControllerIcons" "Controller Icon Set" +"RD_AdvancedSettings_HUD_ControllerIcons" "控制器圖像" +"[english]RD_AdvancedSettings_HUD_ControllerIcons_Default" "Auto-Detect" +"RD_AdvancedSettings_HUD_ControllerIcons_Default" "自動偵測" +"[english]RD_AdvancedSettings_HUD_ControllerIcons_XboxOne" "Microsoft" +"RD_AdvancedSettings_HUD_ControllerIcons_XboxOne" "Microsoft" +"[english]RD_AdvancedSettings_HUD_ControllerIcons_Switch" "Nintendo" +"RD_AdvancedSettings_HUD_ControllerIcons_Switch" "Nintendo" +"[english]RD_AdvancedSettings_HUD_ControllerIcons_PS5" "Sony" +"RD_AdvancedSettings_HUD_ControllerIcons_PS5" "Sony" +"[english]RD_AdvancedSettings_HUD_ControllerIcons_SteamDeck" "Valve" +"RD_AdvancedSettings_HUD_ControllerIcons_SteamDeck" "Valve" + +"[english]RD_AdvancedSettings_SpeedRunning" "Speedrunning" +"RD_AdvancedSettings_SpeedRunning" "速通相關" +"[english]RD_AdvancedSettings_SpeedRunning_ObjectiveTimeChat" "Write Objective Timing in Chat" +"RD_AdvancedSettings_SpeedRunning_ObjectiveTimeChat" "在聊天中顯示速通時間" +"[english]RD_AdvancedSettings_SpeedRunning_LeaderboardUpload" "Global Leaderboards" +"RD_AdvancedSettings_SpeedRunning_LeaderboardUpload" "全球排行榜" +"[english]RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Disabled" "Never Upload Scores" +"RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Disabled" "不上傳分數" +"[english]RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Enabled" "Share Best Times" +"RD_AdvancedSettings_SpeedRunning_LeaderboardUpload_Enabled" "分享最佳時間" +"[english]RD_AdvancedSettings_SpeedRunning_LeaderboardLoading" "Leaderboards on Loading Screen" +"RD_AdvancedSettings_SpeedRunning_LeaderboardLoading" "讀取時顯示排行榜" +"[english]RD_AdvancedSettings_SpeedRunning_LeaderboardDebrief" "Leaderboards in Debriefing" +"RD_AdvancedSettings_SpeedRunning_LeaderboardDebrief" "任務完成時顯示排行榜" +"[english]RD_AdvancedSettings_SpeedRunning_Timer" "Mission Timer" +"RD_AdvancedSettings_SpeedRunning_Timer" "任務計時器" +"[english]RD_AdvancedSettings_SpeedRunning_TimerColor" "Mission Timer Color" +"RD_AdvancedSettings_SpeedRunning_TimerColor" "任務計時器顏色" + +"[english]RD_AdvancedSettings_Health" "Health" +"RD_AdvancedSettings_Health" "血量" +"[english]RD_AdvancedSettings_Health_MedicUnderMarine" "Indicate Low Health Marines" +"RD_AdvancedSettings_Health_MedicUnderMarine" "顯示低血量隊員" +"[english]RD_AdvancedSettings_Health_MedicUnderMarineOffscreen" "Show Low Health for Off-Screen Marines" +"RD_AdvancedSettings_Health_MedicUnderMarineOffscreen" "顯示畫面外的低血量隊員" +"[english]RD_AdvancedSettings_Health_MedicUnderMarineFlash" "Low Health Pulse Time" +"RD_AdvancedSettings_Health_MedicUnderMarineFlash" "低血量時通知間隔時間" +"[english]RD_AdvancedSettings_Health_MedicUnderMarineEmote" "Remember Medic Emote" +"RD_AdvancedSettings_Health_MedicUnderMarineEmote" "醫生提醒持續時間" +"[english]RD_AdvancedSettings_Health_HealthCounter" "Show Health Counter" +"RD_AdvancedSettings_Health_HealthCounter" "顯示血量數字" +"[english]RD_AdvancedSettings_Health_HealthCounterAlignment" "Health Counter Alignment" +"RD_AdvancedSettings_Health_HealthCounterAlignment" "血量數字對齊位置" +"[english]RD_AdvancedSettings_Health_HealthCounterShowMax" "Show Max Health" +"RD_AdvancedSettings_Health_HealthCounterShowMax" "顯示最大血量" +"[english]RD_AdvancedSettings_Health_HealthCounterHUD" "Show Marine Health Numbers on HUD" +"RD_AdvancedSettings_Health_HealthCounterHUD" "在介面上顯示隊員的血量數字" +"[english]RD_AdvancedSettings_Health_LowHealthVisual" "Low Health Heartbeat (Visual)" +"RD_AdvancedSettings_Health_LowHealthVisual" "低血量心跳 (視覺)" +"[english]RD_AdvancedSettings_Health_LowHealthAudio" "Low Health Heartbeat (Audio)" +"RD_AdvancedSettings_Health_LowHealthAudio" "低血量心跳 (音效)" + +"[english]RD_AdvancedSettings_Ammo" "Ammo" +"RD_AdvancedSettings_Ammo" "彈藥" +"[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarine" "Fast Reload Bar Under Marine" +"RD_AdvancedSettings_Ammo_FastReloadUnderMarine" "在隊員底下顯示快速裝填條" +"[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale" "Fast Reload Width" +"RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale" "快速裝填條寬度" +"[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale" "Fast Reload Height" +"RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale" "快速裝填條長度" +"[english]RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW" "Same as Width" +"RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW" "和寬度一樣" +"[english]RD_AdvancedSettings_Ammo_AutoReload" "Auto-Reload When Empty" +"RD_AdvancedSettings_Ammo_AutoReload" "沒子彈的時候自動裝填" +"[english]RD_AdvancedSettings_Ammo_MagazineUnderMarine" "Indicate Low Ammo Marines" +"RD_AdvancedSettings_Ammo_MagazineUnderMarine" "顯示低彈藥的隊員" +"[english]RD_AdvancedSettings_Ammo_MagazineUnderMarineOffscreen" "Show Low Ammo for Off-Screen Marines" +"RD_AdvancedSettings_Ammo_MagazineUnderMarineOffscreen" "顯示畫面外的低彈藥隊員" +"[english]RD_AdvancedSettings_Ammo_MagazineUnderMarineFlash" "Low Ammo Pulse Time" +"RD_AdvancedSettings_Ammo_MagazineUnderMarineFlash" "低彈藥時通知間隔時間" +"[english]RD_AdvancedSettings_Ammo_MagazineUnderMarineEmote" "Remember Ammo Emote" +"RD_AdvancedSettings_Ammo_MagazineUnderMarineEmote" "彈藥提醒持續時間" +"[english]RD_AdvancedSettings_Ammo_AmmoBar" "Marine Ammo Bar" +"RD_AdvancedSettings_Ammo_AmmoBar" "隊員彈藥條" +"[english]RD_AdvancedSettings_Ammo_AmmoCounter" "Show Ammo Counter" +"RD_AdvancedSettings_Ammo_AmmoCounter" "顯示彈藥數字" +"[english]RD_AdvancedSettings_Ammo_AmmoCounterAlignment" "Ammo Counter Alignment" +"RD_AdvancedSettings_Ammo_AmmoCounterAlignment" "彈藥數字對齊位置" +"[english]RD_AdvancedSettings_Ammo_AmmoCounterShowMax" "Show Max Ammo" +"RD_AdvancedSettings_Ammo_AmmoCounterShowMax" "顯示最大彈藥" + +"[english]RD_AdvancedSettings_VisualEffects" "Visual Effects" +"RD_AdvancedSettings_VisualEffects" "視覺效果" +"[english]RD_AdvancedSettings_VisualEffects_WeatherEffects" "Weather Effects" +"RD_AdvancedSettings_VisualEffects_WeatherEffects" "天氣效果" +"[english]RD_AdvancedSettings_VisualEffects_DynamicLighting" "Dynamic Lighting" +"RD_AdvancedSettings_VisualEffects_DynamicLighting" "動態光源" +"[english]RD_AdvancedSettings_VisualEffects_AlienShadows" "Alien Shadows" +"RD_AdvancedSettings_VisualEffects_AlienShadows" "異形陰影" +"[english]RD_AdvancedSettings_VisualEffects_OtherEffects" "Other Effects" +"RD_AdvancedSettings_VisualEffects_OtherEffects" "其他效果" +"[english]RD_AdvancedSettings_VisualEffects_Beacons" "Beacon Warp" +"RD_AdvancedSettings_VisualEffects_Beacons" "裝置外圈效果" +"[english]RD_AdvancedSettings_VisualEffects_MarineGibs" "Marine Gibs" +"RD_AdvancedSettings_VisualEffects_MarineGibs" "隊員屍塊" +"[english]RD_AdvancedSettings_VisualEffects_ScreenShake" "Screen Shake" +"RD_AdvancedSettings_VisualEffects_ScreenShake" "螢幕搖晃" +"[english]RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced" "Reduced" +"RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced" "降低" +"[english]RD_AdvancedSettings_VisualEffects_ReduceMotion" "Reduce Motion on Menus" +"RD_AdvancedSettings_VisualEffects_ReduceMotion" "取消選單的動態背景" + +"[english]RD_AdvancedSettings_Misc" "Miscellaneous" +"RD_AdvancedSettings_Misc" "雜項" +"[english]RD_AdvancedSettings_Misc_MissionIconLoading" "Show Mission Icon When Loading" +"RD_AdvancedSettings_Misc_MissionIconLoading" "讀取時顯示任務圖像" +"[english]RD_AdvancedSettings_Misc_MissionLoadingScreen" "Allow Mission-Specific Loading Screens" +"RD_AdvancedSettings_Misc_MissionLoadingScreen" "允許任務專屬的讀取畫面" +"[english]RD_AdvancedSettings_Misc_LoadWorkshopPreviews" "Load Workshop Previews" +"RD_AdvancedSettings_Misc_LoadWorkshopPreviews" "預覽工作坊" +"[english]RD_AdvancedSettings_Misc_WireHackClick" "Wire Hack" +"RD_AdvancedSettings_Misc_WireHackClick" "線路駭入" +"[english]RD_AdvancedSettings_Misc_WireHackClick_BothSame" "Both Buttons Rotate Same Direction" +"RD_AdvancedSettings_Misc_WireHackClick_BothSame" "兩個按鍵轉同個方向" +"[english]RD_AdvancedSettings_Misc_WireHackClick_RightRev" "Right Button Rotates Back" +"RD_AdvancedSettings_Misc_WireHackClick_RightRev" "右鍵往回轉" +"[english]RD_AdvancedSettings_Misc_WireHackClick_LeftRev" "Left Button Rotates Back" +"RD_AdvancedSettings_Misc_WireHackClick_LeftRev" "左鍵往回轉" +"[english]RD_AdvancedSettings_Misc_StreamlinedWeaponChooser" "Streamlined Weapon Chooser" +"RD_AdvancedSettings_Misc_StreamlinedWeaponChooser" "簡化武器選擇畫面" +"[english]RD_AdvancedSettings_Misc_Interpolation" "Network Interpolation" +"RD_AdvancedSettings_Misc_Interpolation" "線路插植" +"[english]RD_AdvancedSettings_Misc_Interpolation_Lowest" "Lowest Possible" +"RD_AdvancedSettings_Misc_Interpolation_Lowest" "盡可能的越小" +"[english]RD_AdvancedSettings_Misc_Interpolation_25ms" "25ms" +"RD_AdvancedSettings_Misc_Interpolation_25ms" "25ms" +"[english]RD_AdvancedSettings_Misc_Interpolation_50ms" "50ms" +"RD_AdvancedSettings_Misc_Interpolation_50ms" "50ms" +"[english]RD_AdvancedSettings_Misc_Interpolation_100ms" "100ms" +"RD_AdvancedSettings_Misc_Interpolation_100ms" "100ms" +"[english]RD_AdvancedSettings_Misc_Interpolation_250ms" "250ms" +"RD_AdvancedSettings_Misc_Interpolation_250ms" "250ms" +"[english]RD_AdvancedSettings_Misc_Interpolation_500ms" "500ms" +"RD_AdvancedSettings_Misc_Interpolation_500ms" "500ms" +"[english]RD_AdvancedSettings_Misc_DeathCamSlowdown" "Death Cam Slowdown (When Hosting)" +"RD_AdvancedSettings_Misc_DeathCamSlowdown" "死亡鏡頭慢動作 (建立遊戲時)" +"[english]RD_AdvancedSettings_Misc_CameraRotation" "Camera Rotation (When Hosting)" +"RD_AdvancedSettings_Misc_CameraRotation" "相機旋轉 (建立遊戲時)" +"[english]RD_AdvancedSettings_Misc_CameraRotation_MapperDefined" "Use Per-Map Setting" +"RD_AdvancedSettings_Misc_CameraRotation_MapperDefined" "依照地圖設定" +"[english]RD_AdvancedSettings_Misc_CameraRotation_Never" "Never" +"RD_AdvancedSettings_Misc_CameraRotation_Never" "不允許" +"[english]RD_AdvancedSettings_Misc_CameraRotation_Always" "Always" +"RD_AdvancedSettings_Misc_CameraRotation_Always" "總是允許" +"[english]RD_AdvancedSettings_Misc_CameraShift" "Camera Shift (Mouse)" +"RD_AdvancedSettings_Misc_CameraShift" "移動相機 (滑鼠)" +"[english]RD_AdvancedSettings_Misc_SwarmopediaUnits" "Swarmopedia Units" +"RD_AdvancedSettings_Misc_SwarmopediaUnits" "異形百科單位" +"[english]RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer" "Hammer Units" +"RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer" "Hammer 單位" +"[english]RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric" "Metric (meters)" +"RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric" "公制 (公尺)" +"[english]RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial" "Imperial (feet)" +"RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial" "英制 (呎)" +"[english]RD_AdvancedSettings_Misc_HighlightActiveCharacter" "Highlight Active Character" +"RD_AdvancedSettings_Misc_HighlightActiveCharacter" "強調活躍的玩家" +"[english]RD_AdvancedSettings_Misc_HighlightMyTracers" "Dim Others Bullet Tracers" +"RD_AdvancedSettings_Misc_HighlightMyTracers" "減弱其他玩家曳光彈亮度" + +"[english]rd_audio_advanced_mixers_label" "Advanced Volume Settings" +"rd_audio_advanced_mixers_label" "進階音效設定" +"[english]rd_audio_advanced_mixers_tooltip" "Adjust the volume of each audio channel separately." +"rd_audio_advanced_mixers_tooltip" "分別調整不同聲音的音量" +"[english]rd_audio_advanced_mixers_title" "Audio Mixer" +"rd_audio_advanced_mixers_title" "混音器" +"[english]rd_audio_mixer_music_menus_label" "Music (Menus)" +"rd_audio_mixer_music_menus_label" "音樂 (選單)" +"[english]rd_audio_mixer_music_menus_tooltip" "Music played during briefing and debriefing." +"rd_audio_mixer_music_menus_tooltip" "在準備和完成任務時所撥放的音樂。" +"[english]rd_audio_mixer_music_ingame_label" "Music (In-Game)" +"rd_audio_mixer_music_ingame_label" "音樂 (遊戲中)" +"[english]rd_audio_mixer_music_ingame_tooltip" "Music played during missions." +"rd_audio_mixer_music_ingame_tooltip" "在任務中所撥放的音樂" +"[english]rd_audio_mixer_voice_dialogue_label" "Story Dialogue" +"rd_audio_mixer_voice_dialogue_label" "故事敘述" +"[english]rd_audio_mixer_voice_dialogue_tooltip" "Voices of IAF command and marines." +"rd_audio_mixer_voice_dialogue_tooltip" "IAF指揮部和隊員的聲音。" +"[english]rd_audio_mixer_voice_players_label" "Voice Chat" +"rd_audio_mixer_voice_players_label" "語音" +"[english]rd_audio_mixer_voice_players_tooltip" "Voice chat volume (incoming)." +"rd_audio_mixer_voice_players_tooltip" "語音聊天的音量 (接受)." +"[english]rd_audio_mixer_voice_aliens_label" "Alien Voices" +"rd_audio_mixer_voice_aliens_label" "異形聲音" +"[english]rd_audio_mixer_voice_aliens_tooltip" "Roars, grunts, screams." +"rd_audio_mixer_voice_aliens_tooltip" "嘶吼, 咕嚕聲, 尖叫聲。" +"[english]rd_audio_mixer_interface_label" "Menus" +"rd_audio_mixer_interface_label" "選單" +"[english]rd_audio_mixer_interface_tooltip" "Buttons in the UI." +"rd_audio_mixer_interface_tooltip" "選單的按鈕" +"[english]rd_audio_mixer_environment_ambient_label" "Environment" +"rd_audio_mixer_environment_ambient_label" "環境" +"[english]rd_audio_mixer_environment_ambient_tooltip" "Ambient sounds from environmental objects." +"rd_audio_mixer_environment_ambient_tooltip" "周遭物件所發出的環境音效。" +"[english]rd_audio_mixer_environment_physics_label" "Impacts" +"rd_audio_mixer_environment_physics_label" "衝擊" +"[english]rd_audio_mixer_environment_physics_tooltip" "Sounds made by smashing things together." +"rd_audio_mixer_environment_physics_tooltip" "東西撞擊在一起時所發出的聲音。" +"[english]rd_audio_mixer_combat_damage_label" "Damage" +"rd_audio_mixer_combat_damage_label" "傷害" +"[english]rd_audio_mixer_combat_damage_tooltip" "Taking or dealing damage." +"rd_audio_mixer_combat_damage_tooltip" "受到或造成傷害。" +"[english]rd_audio_mixer_combat_weapons_label" "Weapons" +"rd_audio_mixer_combat_weapons_label" "武器" +"[english]rd_audio_mixer_combat_weapons_tooltip" "Gunshots, reload sounds, etc." +"rd_audio_mixer_combat_weapons_tooltip" "開火, 裝填子彈, 等等。" +"[english]rd_audio_mixer_explosions_label" "Explosions" +"rd_audio_mixer_explosions_label" "爆炸" +"[english]rd_audio_mixer_explosions_tooltip" "Explosions from grenades, alien attacks, and nuclear warheads." +"rd_audio_mixer_explosions_tooltip" "來自手榴彈、異形的攻擊,和核彈頭。" +"[english]rd_audio_mixer_other_label" "Other Sounds" +"rd_audio_mixer_other_label" "其他音效" +"[english]rd_audio_mixer_other_tooltip" "Any sound not matched by one of the above categories." +"rd_audio_mixer_other_tooltip" "任何不屬於上述種類的聲音。" +"[english]rd_audio_speaker_configuration" "Speaker Configuration" +"rd_audio_speaker_configuration" "喇叭設定" +"[english]rd_audio_speaker_configuration_2_hint" "Left and right speakers." +"rd_audio_speaker_configuration_2_hint" "左右聲道" +"[english]rd_audio_speaker_configuration_headphones_hint" "Optimized for stereo headphones." +"rd_audio_speaker_configuration_headphones_hint" "為了立體音耳機最佳化。" +"[english]rd_audio_speaker_configuration_4_hint" "Four corner speakers." +"rd_audio_speaker_configuration_4_hint" "四個角落喇叭" +"[english]rd_audio_speaker_configuration_5_hint" "Four corner speakers and a center speaker." +"rd_audio_speaker_configuration_5_hint" "四個角落和一個中央喇叭" +"[english]rd_audio_speaker_configuration_7_hint" "Four corner speakers, two side speakers, and a center speaker." +"rd_audio_speaker_configuration_7_hint" "四個角落、兩側、和一個中央喇叭。" +"[english]rd_audio_sound_quality" "Sound Quality" +"rd_audio_sound_quality" "音質" +"[english]rd_audio_sound_quality_low" "Low" +"rd_audio_sound_quality_low" "低" +"[english]rd_audio_sound_quality_low_hint" "Disables some spatial audio processing. Uses lower-quality pitch shifting." +"rd_audio_sound_quality_low_hint" "取消部分空間音效處理。使用低品質變調" +"[english]rd_audio_sound_quality_medium" "Medium" +"rd_audio_sound_quality_medium" "中" +"[english]rd_audio_sound_quality_medium_hint" "Uses lower-quality pitch shifting." +"rd_audio_sound_quality_medium_hint" "使用低品質變調" +"[english]rd_audio_sound_quality_high" "High" +"rd_audio_sound_quality_high" "高" +"[english]rd_audio_sound_quality_high_hint" "Uses full spatial audio processing and higher-quality pitch shifting. Enables additional spatial audio processing for headphones." +"rd_audio_sound_quality_high_hint" "使用完整空間音效處理和高品質變調。耳機會有額外的空間音效處理。" +"[english]rd_audio_skip_all_story_dialogue" "Skip Voiceover Dialogue" +"rd_audio_skip_all_story_dialogue" "跳過旁白對話" +"[english]rd_audio_skip_all_story_dialogue_hint" "Mutes all voiceover dialogue. Removes audio ducking and captions, unlike setting the mixer to 0%." +"rd_audio_skip_all_story_dialogue_hint" "靜音所有旁白對話。 取消人聲迴避和字幕, 和混音器設定到0%有所不同" +"[english]rd_audio_low_health_sound" "Low Health Heartbeat" +"rd_audio_low_health_sound" "低血量心跳" +"[english]rd_audio_low_health_sound_hint" "Play a heartbeat sound when at low health." +"rd_audio_low_health_sound_hint" "在低血量時撥放心跳音" +"[english]rd_audio_disable_voice_chat" "Disable Voice Chat" +"rd_audio_disable_voice_chat" "取消語音聊天" + +"[english]rd_workshop_find_new_campaign" "More Campaigns" +"rd_workshop_find_new_campaign" "更多戰役" +"[english]rd_workshop_find_new_bonus_mission" "More Bonus Missions" +"rd_workshop_find_new_bonus_mission" "更多獎勵任務" +"[english]rd_workshop_find_new_deathmatch" "More Deathmatch Maps" +"rd_workshop_find_new_deathmatch" "更多死鬥地圖" +"[english]rd_workshop_find_new_endless" "More Endless Missions" +"rd_workshop_find_new_endless" "更多無限任務" + +"[english]rd_radial_spectate_Sarge" "Spectate Sarge" +"rd_radial_spectate_Sarge" "觀戰 Sarge" +"[english]rd_radial_spectate_Wildcat" "Spectate Wildcat" +"rd_radial_spectate_Wildcat" "觀戰 Wildcat" +"[english]rd_radial_spectate_Faith" "Spectate Faith" +"rd_radial_spectate_Faith" "觀戰 Faith" +"[english]rd_radial_spectate_Crash" "Spectate Crash" +"rd_radial_spectate_Crash" "觀戰 Crash" +"[english]rd_radial_spectate_Jaeger" "Spectate Jaeger" +"rd_radial_spectate_Jaeger" "觀戰 Jaeger" +"[english]rd_radial_spectate_Wolfe" "Spectate Wolfe" +"rd_radial_spectate_Wolfe" "觀戰 Wolfe" +"[english]rd_radial_spectate_Bastille" "Spectate Bastille" +"rd_radial_spectate_Bastille" "觀戰 Bastille" +"[english]rd_radial_spectate_Vegas" "Spectate Vegas" +"rd_radial_spectate_Vegas" "觀戰 Vegas" +"[english]rd_radial_switch_to_Sarge" "Switch to Sarge" +"rd_radial_switch_to_Sarge" "切換到 Sarge" +"[english]rd_radial_switch_to_Wildcat" "Switch to Wildcat" +"rd_radial_switch_to_Wildcat" "切換到 Wildcat" +"[english]rd_radial_switch_to_Faith" "Switch to Faith" +"rd_radial_switch_to_Faith" "切換到 Faith" +"[english]rd_radial_switch_to_Crash" "Switch to Crash" +"rd_radial_switch_to_Crash" "切換到 Crash" +"[english]rd_radial_switch_to_Jaeger" "Switch to Jaeger" +"rd_radial_switch_to_Jaeger" "切換到 Jaeger" +"[english]rd_radial_switch_to_Wolfe" "Switch to Wolfe" +"rd_radial_switch_to_Wolfe" "切換到 Wolfe" +"[english]rd_radial_switch_to_Bastille" "Switch to Bastille" +"rd_radial_switch_to_Bastille" "切換到 Bastille" +"[english]rd_radial_switch_to_Vegas" "Switch to Vegas" +"rd_radial_switch_to_Vegas" "切換到 Vegas" +"[english]rd_radial_call_for_Sarge" "Call for Sarge" +"rd_radial_call_for_Sarge" "呼叫 Sarge" +"[english]rd_radial_call_for_Wildcat" "Call for Wildcat" +"rd_radial_call_for_Wildcat" "呼叫 Wildcat" +"[english]rd_radial_call_for_Faith" "Call for Faith" +"rd_radial_call_for_Faith" "呼叫 Faith" +"[english]rd_radial_call_for_Crash" "Call for Crash" +"rd_radial_call_for_Crash" "呼叫 Crash" +"[english]rd_radial_call_for_Jaeger" "Call for Jaeger" +"rd_radial_call_for_Jaeger" "呼叫 Jaeger" +"[english]rd_radial_call_for_Wolfe" "Call for Wolfe" +"rd_radial_call_for_Wolfe" "呼叫 Wolfe" +"[english]rd_radial_call_for_Bastille" "Call for Bastille" +"rd_radial_call_for_Bastille" "呼叫 Bastille" +"[english]rd_radial_call_for_Vegas" "Call for Vegas" +"rd_radial_call_for_Vegas" "呼叫 Vegas" +"[english]rd_radial_use_extra_Sarge" "Sarge: Use %s1" +"rd_radial_use_extra_Sarge" "Sarge: 使用 %s1" +"[english]rd_radial_use_extra_Wildcat" "Wildcat: Use %s1" +"rd_radial_use_extra_Wildcat" "Wildcat: 使用 %s1" +"[english]rd_radial_use_extra_Faith" "Faith: Use %s1" +"rd_radial_use_extra_Faith" "Faith: 使用 %s1" +"[english]rd_radial_use_extra_Crash" "Crash: Use %s1" +"rd_radial_use_extra_Crash" "Crash: 使用 %s1" +"[english]rd_radial_use_extra_Jaeger" "Jaeger: Use %s1" +"rd_radial_use_extra_Jaeger" "Jaeger: 使用 %s1" +"[english]rd_radial_use_extra_Wolfe" "Wolfe: Use %s1" +"rd_radial_use_extra_Wolfe" "Wolfe: 使用 %s1" +"[english]rd_radial_use_extra_Bastille" "Bastille: Use %s1" +"rd_radial_use_extra_Bastille" "Bastille: 使用 %s1" +"[english]rd_radial_use_extra_Vegas" "Vegas: Use %s1" +"rd_radial_use_extra_Vegas" "Vegas: 使用 %s1" + +"[english]rd_wheel_default" "Wheel: Shout" +"rd_wheel_default" "輪盤介面: 大叫" +"[english]rd_wheel_marine" "Wheel: Command Marine" +"rd_wheel_marine" "輪盤介面: 指揮隊員" +"[english]rd_wheel_equipment" "Wheel: Equipment" +"rd_wheel_equipment" "輪盤介面: 裝備" +"[english]rd_wheel_equipment1" "Wheel: Equipment 1" +"rd_wheel_equipment1" "輪盤介面: 裝備 1" +"[english]rd_wheel_equipment2" "Wheel: Equipment 2" +"rd_wheel_equipment2" "輪盤介面: 裝備 2" + +"[english]rd_xp_bonus_anniversary" "Anniversary Week Bonus" +"rd_xp_bonus_anniversary" "周年週間獎勵" + +"[english]rd_mainmenu_collections" "COLLECTIONS" +"rd_mainmenu_collections" "蒐藏品" +// see https://developer.reactivedrop.com/2024/contracts.html +"[english]rd_mainmenu_contracts" "Contracts" +"rd_mainmenu_contracts" "契約" +"[english]rd_mainmenu_inventory" "Inventory" +"rd_mainmenu_inventory" "物品欄" +"[english]rd_collection_title" "Collections" +"rd_collection_title" "蒐藏品" +"[english]rd_collection_inventory_tournament_medals" "Tournament Medals" +"rd_collection_inventory_tournament_medals" "比賽勳章" +"[english]rd_collection_inventory_medals" "Medals" +"rd_collection_inventory_medals" "勳章" +"[english]rd_collection_inventory_loadout" "Loadout" +"rd_collection_inventory_loadout" "裝備套組" +"[english]rd_collection_inventory_crafting_materials" "Materials" +"rd_collection_inventory_crafting_materials" "素材" +"[english]rd_collection_inventory_other" "Items" +"rd_collection_inventory_other" "物品" +"[english]rd_collection_inventory_error_generic" "Inventory currently unavailable" +"rd_collection_inventory_error_generic" "物品欄目前無法使用" +// k_EResultPending +"[english]rd_collection_inventory_error_22" "Loading inventory..." +"rd_collection_inventory_error_22" "讀取物品欄中..." +"[english]rd_collection_inventory_item_equipped" "This item is currently equipped." +"rd_collection_inventory_item_equipped" "已裝備此物品." +"[english]rd_collection_weapons" "Weapons" +"rd_collection_weapons" "武器" +"[english]rd_collection_equipment" "Equipment" +"rd_collection_equipment" "裝備" +"[english]rd_reach_level_to_unlock_weapon" "Reach level %s1 to unlock \"%s2\"." +"rd_reach_level_to_unlock_weapon" "達到等級 %s1 to 來解鎖 \"%s2\"." +"[english]rd_reach_level_to_unlock_public_difficulty" "Reach level 15 to unlock public lobbies with this difficulty." +"rd_reach_level_to_unlock_public_difficulty" "達成等級15來解鎖此難度的多人遊戲。" +"[english]rd_collection_swarmopedia" "Swarmopedia" +"rd_collection_swarmopedia" "異形百科" +"[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" +"rd_swarmopedia_article_unlocked" "新的異形百科文章解鎖: \"%s1\"" +"[english]rd_inventory_verb_equip" "Equip" +"rd_inventory_verb_equip" "裝備" +"[english]rd_inventory_verb_equip_0" "Equip in Slot 1" +"rd_inventory_verb_equip_0" "裝在欄位 1" +"[english]rd_inventory_verb_equip_1" "Equip in Slot 2" +"rd_inventory_verb_equip_1" "裝在欄位 2" +"[english]rd_inventory_verb_equip_2" "Equip in Slot 3" +"rd_inventory_verb_equip_2" "裝在欄位 3" +"[english]rd_inventory_verb_unequip" "Unequip" +"rd_inventory_verb_unequip" "卸下" +"[english]rd_inventory_verb_delete" "Permanently Delete Item" +"rd_inventory_verb_delete" "永遠刪除此物品" +// attaching a strange device to a strange weapon (%s1 is the strange device name) +"[english]rd_inventory_verb_accessory" "Install '%s1'" +"rd_inventory_verb_accessory" "安裝在 '%s1'上" +// turn an item bundle into individual items, or choose a specific item from a container that gives a choice of items +"[english]rd_inventory_verb_open" "Unpack" +"rd_inventory_verb_open" "拆封" +// %s1 is the style name +"[english]rd_inventory_verb_style" "Change Style: %s1" +"rd_inventory_verb_style" "改變種類: %s1" +"[english]rd_inventory_verb_style_current" "Current Style: %s1" +"rd_inventory_verb_style_current" "目前種類: %s1" +// checkbox: force "Assault Rifle" to still appear even if "Strange Assault Rifle" is in the list. +"[english]rd_inventory_show_basic" "Show all basic items" +"rd_inventory_show_basic" "顯示所有基礎道具" +"[english]rd_inventory_item_action_wait" "Updating items. Please wait..." +"rd_inventory_item_action_wait" "更新道具資訊中。請稍等..." +"[english]rd_inventory_item_action_failed_title" "Item Action Failed" +"rd_inventory_item_action_failed_title" "道具互動失敗" +// Displayed when a user-initiated item interaction fails due to an API error. %s1 is the error number. +"[english]rd_inventory_item_action_failed_generic_desc" "The requested inventory item action failed unexpectedly. (code %s1)" +"rd_inventory_item_action_failed_generic_desc" "所請求的道具互動行為因不知明原因失敗。(代碼 %s1)" +// 3 = k_EResultNoConnection +"[english]rd_inventory_item_action_failed_3_desc" "The requested inventory item action failed because the connection to Steam was lost." +"rd_inventory_item_action_failed_3_desc" "所請求的道具互動行為因為和Steam失去連線而失敗。" +"[english]rd_loadout_new" "Create Loadout" +"rd_loadout_new" "建立裝備套組" +"[english]rd_loadout_save" "Copy From Current" +"rd_loadout_save" "從目前的複製" +"[english]rd_loadout_load" "Copy To Current" +"rd_loadout_load" "對目前的貼上" +"[english]rd_loadout_delete" "Delete Loadout" +"rd_loadout_delete" "刪除裝備套組" +// button that opens the workshop page for a downloaded loadout +"[english]rd_loadout_view_on_workshop" "View on Workshop" +"rd_loadout_view_on_workshop" "在工作坊上觀看" +"[english]rd_loadout_browse_workshop" "Find loadouts on the Steam Workshop" +"rd_loadout_browse_workshop" "在工作坊上尋找裝備套組" +"[english]rd_loadout_share_start" "Share Loadouts" +"rd_loadout_share_start" "分享裝備套組" +"[english]rd_loadout_delete_title" "Delete loadout '%s1'?" +"rd_loadout_delete_title" "刪除裝備套組 '%s1'?" +"[english]rd_loadout_delete_desc" "Really delete this loadout? You will keep the items it uses, but the name and list of selected items will be permanently deleted." +"rd_loadout_delete_desc" "確定要刪除此裝備套組? 你會保留套組所使用到的道具,但是名字和所選的名單會被永久刪除。" +"[english]rd_loadout_name_initial" "What will you name the loadout?" +"rd_loadout_name_initial" "你要如何命名裝備套組?" +"[english]rd_loadout_name_in_use" "You have already used this name. Pick a different name." +"rd_loadout_name_in_use" "你已經使用過這個名字了。挑別的名字使用。" +"[english]rd_loadout_equipped_marines" "Marines" +"rd_loadout_equipped_marines" "隊員" +"[english]rd_loadout_equipped_medals" "Medals" +"rd_loadout_equipped_medals" "勳章" +// the last-used loadout for each marine +"[english]rd_loadout_current" "Current Loadout" +"rd_loadout_current" "目前裝備套組" +// the developer-set default loadout for each marine +"[english]rd_loadout_default" "Default Loadout" +"rd_loadout_default" "預設裝備套組" +// the loadout a player has set using convars +"[english]rd_loadout_legacy" "Legacy Loadout" +"rd_loadout_legacy" "經典裝備套組" + +"[english]rd_exit_vehicle" "Exit Vehicle" +"rd_exit_vehicle" "離開載具" +"[english]rd_enter_vehicle_driver" "Drive Vehicle" +"rd_enter_vehicle_driver" "騎乘載具" +"[english]rd_enter_vehicle_passenger" "Ride Vehicle" +"rd_enter_vehicle_passenger" "搭上載具" +"[english]rd_enter_vehicle_full" "Vehicle is Full" +"rd_enter_vehicle_full" "載具滿員" + +"[english]rd_mainmenu_recordings" "Recordings" +"rd_mainmenu_recordings" "錄製" +"[english]rd_demo_list_title" "Mission Recordings" +"rd_demo_list_title" "任務錄製" +// This message appears both if a filesystem error occurs or if the demo had an unrecoverable error in it (such as when the game crashes while recording a demo). +"[english]rd_demo_cant_play_failed_open" "Could not read demo file." +"rd_demo_cant_play_failed_open" "無法讀取到樣本檔案" +// %s1 is game folder name which is different than "reactivedrop", for example "hl2" or "left4dead2". +"[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." +"rd_demo_cant_play_other_game" "不是Reactive Drop的樣本 - 由 \"%s1\"錄製。" +// %s1 and %s2 are both four part version numbers (specifically the PatchVersion from steam.inf) +"[english]rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." +"rd_demo_cant_play_old_version" "Reactive Drop %s1 無法撥放版本 %s2 樣本" +// %s1 is a map filename like asi-jac01-landingbay_01 +"[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." +"rd_demo_cant_play_missing_map" "沒有安裝地圖 \"%s1\"" +"[english]rd_demo_size" "%s1 MB" +"rd_demo_size" "%s1 MB" +"[english]rd_demo_list_empty" "No missions recorded." +"rd_demo_list_empty" "無錄製的任務" +"[english]rd_demo_auto_warning_generic" "Recording missions will cause increased memory, disk, and bandwidth usage." +"rd_demo_auto_warning_generic" "錄製任務會發生記憶體、硬碟、頻寬使用增加。" +"[english]rd_demo_auto_warning_unlimited" "Old recordings will not be automatically deleted. Keep an eye on your disk space!" +"rd_demo_auto_warning_unlimited" "過去的錄製不會被自動刪除。注意你的硬碟空間!" +"[english]rd_demo_auto_warning_deletion" "This auto-recorded mission will be deleted automatically to make room for new recordings unless it is renamed." +"rd_demo_auto_warning_deletion" "這個自動錄製任務會被自動刪除來保留空間,除非重新命名過。" +"[english]rd_demo_auto_setting_name" "Automatically record missions" +"rd_demo_auto_setting_name" "自動錄製的任務" +"[english]rd_demo_auto_setting_-1" "Yes (do not delete)" +"rd_demo_auto_setting_-1" "是 (不要刪除)" +"[english]rd_demo_auto_setting_0" "No" +"rd_demo_auto_setting_0" "不" +"[english]rd_demo_auto_setting_10" "Yes (keep last 10)" +"rd_demo_auto_setting_10" "是 (保存前10)" +"[english]rd_demo_auto_setting_100" "Yes (keep last 100)" +"rd_demo_auto_setting_100" "是 (保存前100)" +"[english]rd_demo_auto_setting_1000" "Yes (keep last 1000)" +"rd_demo_auto_setting_1000" "是 (保存前1000)" +"[english]rd_demo_action_delete" "Delete" +"rd_demo_action_delete" "刪除" +"[english]rd_demo_action_rename" "Rename" +"rd_demo_action_rename" "重新命名" +"[english]rd_demo_action_watch" "Watch" +"rd_demo_action_watch" "觀看" +"[english]rd_demo_confirm_delete_title" "Permanently delete this recording?" +"rd_demo_confirm_delete_title" "永久刪除此錄製?" +"[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." +"rd_demo_confirm_delete_message" "你確定要刪除 \"%s1\"? 此決定無法返回。" +"[english]rd_demo_rename_title" "Rename Mission Recording" +"rd_demo_rename_title" "重新命名任務錄製" +"[english]rd_demo_rename_message" "What should the new filename for this recording be?" +"rd_demo_rename_message" "應該為這個錄製檔案命名甚麼?" + +"[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" +"RD_AdvancedSettings_OnHit" "擊中回饋" +"[english]TF_CombatText" "Display damage done as text over your target." +"TF_CombatText" "在造成傷害的目標頭上顯示傷害。" +"[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." +"TF_CombatTextBatching" "統合所有戰鬥相關傷害數字至一個總和數字。" +"[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." +"TF_Hitbeeps" "每次打中敵人時就播放命中音效。" +"[english]TF_LastHitbeeps" "Play a last hit sound when one of your attacks kills an enemy." +"TF_LastHitbeeps" "當攻擊將敵人致死時播放最後一擊的音效。" +"[english]TF_Dingaling_Volume" "Hit Sound Volume" +"TF_Dingaling_Volume" "打擊音效音量" +"[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." +"Tooltip_Dingaling_Volume" "「擊中音效」的音量。" +"[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" +"TF_Dingaling_PitchLowDmg" "低傷害擊中音效音調" +"[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchLowDmg" "造成10點以下傷害的擊中音效的音調。音調可調整高低。(建議值100)。" +"[english]TF_Dingaling_PitchHighDmg" "Hit Sound High damage pitch" +"TF_Dingaling_PitchHighDmg" "高傷害擊中音效音調" +"[english]Tooltip_Dingaling_PitchHighDmg" "Hit sound pitch for attacks that deal 150 damage or more. Pitch scales between high and low values (Recommend 100)." +"Tooltip_Dingaling_PitchHighDmg" "造成150點以上傷害的擊中音效的音調。音調可調整高低。(建議值100)。" +"[english]TF_Dingaling_LastHit_Volume" "Last Hit sound volume" +"TF_Dingaling_LastHit_Volume" "最後一擊音效音量" +"[english]TF_Dingaling_LastHit_PitchLowDmg" "Last Hit sound low damage pitch" +"TF_Dingaling_LastHit_PitchLowDmg" "低傷害最後一擊音效音調" +"[english]TF_Dingaling_LastHit_PitchHighDmg" "Last Hit sound high damage pitch" +"TF_Dingaling_LastHit_PitchHighDmg" "高傷害最後一擊音效音調" + +"[english]tf_dingalingaling_effect" "Hit Sounds" +"tf_dingalingaling_effect" "擊中音效" +"[english]tf_dingalingaling_last_effect" "Last Hit Sounds" +"tf_dingalingaling_last_effect" "最後一擊音效" +// large bell clang +"[english]tf_dingalingaling_DefaultDing" "Default" +"tf_dingalingaling_DefaultDing" "預設" +// pinball machine sound +"[english]tf_dingalingaling_Electro" "Electro" +"tf_dingalingaling_Electro" "電子音" +// rock music +"[english]tf_dingalingaling_Notes" "Notes" +"tf_dingalingaling_Notes" "音符" +// snare drum +"[english]tf_dingalingaling_Percussion" "Percussion" +"tf_dingalingaling_Percussion" "銅鈸" +// space invaders arcade cabinet +"[english]tf_dingalingaling_Retro" "Retro" +"tf_dingalingaling_Retro" "復古" +// sci-fi laser gun +"[english]tf_dingalingaling_Space" "Space" +"tf_dingalingaling_Space" "太空" +// synthesized beep +"[english]tf_dingalingaling_Beepo" "Beepo" +"tf_dingalingaling_Beepo" "嗶嗶聲" +// sci-fi phaser pewpew +"[english]tf_dingalingaling_Vortex" "Vortex" +"tf_dingalingaling_Vortex" "旋風" +// goop splash +"[english]tf_dingalingaling_Squasher" "Squasher" +"tf_dingalingaling_Squasher" "擠壓" +// meaty hit +"[english]tf_dingalingaling_Swarm" "Swarm" + "tf_dingalingaling_Swarm" "異形" + +// %s1 is mapper-specified label text. %s2 is a number. %s3 is the amount the number will change by soon. +"[english]asw_hud_counter_format" "%s1: %s2" +"asw_hud_counter_format" "%s1: %s2" +"[english]asw_hud_counter_format_increase" "%s1: %s2 +%s3" +"asw_hud_counter_format_increase" "%s1: %s2 +%s3" +"[english]asw_hud_counter_format_decrease" "%s1: %s2 -%s3" +"asw_hud_counter_format_decrease" "%s1: %s2 -%s3" +"[english]asw_hud_counter_format_nolabel" "%s2" +"asw_hud_counter_format_nolabel" "%s2" +"[english]asw_hud_counter_format_increase_nolabel" "%s2 +%s3" +"asw_hud_counter_format_increase_nolabel" "%s2 +%s3" +"[english]asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" +"asw_hud_counter_format_decrease_nolabel" "%s2 -%s3" +// The value of money is abstract and there's no references to real-world conversion rates, so feel free to change the currency symbol to something relevant to people who speak your language and optionally add some zeroes at the end. +"[english]asw_money_format" "$%s1" +"asw_money_format" "$%s1" + +"[english]rd_main_menu_tip_settings_title" "Settings" +"rd_main_menu_tip_settings_title" "設定" +"[english]rd_main_menu_tip_settings" "Press this button to change keyboard controls,\npreferences, and audio and video settings." +"rd_main_menu_tip_settings" "按下此按鈕來更換鍵盤設定\n偏好、音效,和影像設定。" +"[english]rd_main_menu_tip_loadout_title" "Marine Loadouts" +"rd_main_menu_tip_loadout_title" "隊員裝備套組" +"[english]rd_main_menu_tip_loadout" "Set up named sets of weapons so you can\nquickly switch between them in lobbies." +"rd_main_menu_tip_loadout" "將命名好的裝備套組設定完成\n這樣一來你才能在大廳之間快速更換裝備。" +"[english]rd_main_menu_tip_contracts_title" "Contract Campaigns" +"rd_main_menu_tip_contracts_title" "契約戰役" +"[english]rd_main_menu_tip_contracts" "Complete optional challenges while playing the game\nto unlock unique rewards." +"rd_main_menu_tip_contracts" "遊玩的同時完成可選擇的挑戰\n來獲得特殊獎勵" +"[english]rd_main_menu_tip_recordings_title" "Mission Recordings" +"rd_main_menu_tip_recordings_title" "任務錄製" +"[english]rd_main_menu_tip_recordings" "Automatically record missions you play, and\nwatch them back later using the\nSource Engine demo viewer." +"rd_main_menu_tip_recordings" "自動錄製你遊玩的任務\n並在之後能夠使用\nSource Engine demo viewer來觀看。" +"[english]rd_main_menu_tip_swarmopedia_title" "The Swarmopedia" +"rd_main_menu_tip_swarmopedia_title" "異形百科" +"[english]rd_main_menu_tip_swarmopedia" "A database of information about aliens, weapons, and equipment.\nKill aliens in missions to unlock short stories." +"rd_main_menu_tip_swarmopedia" "一個有關異形、武器和裝備的數據資料庫。\n在任務中擊殺異形來解鎖短篇故事。" +"[english]rd_main_menu_tip_workshop_title" "Steam Workshop" +"rd_main_menu_tip_workshop_title" "Steam工作坊" +"[english]rd_main_menu_tip_workshop" "Community-created design, code, and art power Alien Swarm: Reactive Drop.\nIn this menu, you can publish addons you created to the Steam Workshop\nand manage the addons you are subscribed to." +"rd_main_menu_tip_workshop" "由社群創造的設計、程式碼、藝術來支撐著Alien Swarm: Reactive Drop.\n在這個選單中,你可以將你創造的附件投稿到Steam工作坊\n並且管理你已訂閱的附件。" +"[english]rd_main_menu_tip_inventory_title" "Manage Inventory" +"rd_main_menu_tip_inventory_title" "管理物品欄" +"[english]rd_main_menu_tip_inventory" "Most items exist only during missions, but certain\nspecial items like medals are stored here." +"rd_main_menu_tip_inventory" "大部分的物品只會存在於任務中,但是特殊的道具\n像是勳章會被保存在這裡。" +"[english]rd_main_menu_tip_quit_title" "Quit" +"rd_main_menu_tip_quit_title" "離開" +"[english]rd_main_menu_tip_quit" "Press this button when you are finished\nplaying Alien Swarm: Reactive Drop." +"rd_main_menu_tip_quit" "按下此按鈕來結束遊玩。" +"[english]rd_main_menu_tip_commander_profile_title" "IAF Commander Profile" +"rd_main_menu_tip_commander_profile_title" "IAF 指揮官資料" +"[english]rd_main_menu_tip_commander_profile" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up or complete contracts to\nunlock new weapons. This mini-profile also shows your\ncurrent promotion medal, up to three cosmetic medals, and\nthe medal you are expected to earn at the end of the\ncurrent season of Heroes of the Interstellar Armed Forces." +"rd_main_menu_tip_commander_profile" "你的指揮官資料會追蹤你在遊戲中的進度和榮譽。\n提升等級或是完成契約戰役來解鎖新武器。\n這個迷你資料也會顯示你目前的晉升勳章,最多能顯示三個裝飾勳章。\n還有預計在星際英雄賽季結束後能獲得到的勳章。" +// removed mention of contracts +"[english]rd_main_menu_tip_commander_profile_2024" "Your Commander Profile tracks your progress and accolades\nin Alien Swarm: Reactive Drop. Level up to unlock new weapons.\nThis mini-profile also shows your current promotion medal,\nup to three cosmetic medals, and the medal you are expected\nto earn at the end of the current season of Heroes of\nthe Interstellar Armed Forces." +"rd_main_menu_tip_commander_profile_2024" "你的指揮官資料會追蹤你在遊戲中的進度和榮譽。\n提升等級來解鎖新武器。\n這個迷你資料也會顯示你目前的晉升勳章,最多能顯示三個裝飾勳章。\n還有預計在星際英雄賽季結束後能獲得到的勳章。" +"[english]rd_main_menu_tip_single_player_title" "Single-Player Lobby" +"rd_main_menu_tip_single_player_title" "單人遊戲大廳" +"[english]rd_main_menu_tip_single_player" "If you want to play alone, this mode will make it easier\nfor you to add computer-controlled marines to your squad.\nNote that you can also add bots to multiplayer lobbies\nby clicking the plus sign button (+) in briefing." +"rd_main_menu_tip_single_player" "如果你想獨自遊玩,這個模式會透過電腦控制的隊員\n來扮演你的隊友讓遊戲變得輕鬆。\n你也能夠在多人遊戲中追加電腦\n只要在大廳準備時點擊+符號即可。" +"[english]rd_main_menu_tip_quick_join_public_title" "Public Lobby List" +"rd_main_menu_tip_quick_join_public_title" "公開大廳列表" +"[english]rd_main_menu_tip_quick_join_public" "Press this button to see a list of public player-hosted\nlobbies and community-run dedicated servers.\nFriends-only lobbies do not appear in this list." +"rd_main_menu_tip_quick_join_public" "按下此按鈕來查看公開的玩家建立的大廳清單\n和由社群所經營的專屬伺服器。\n好友限定的大廳不會顯示在此清單中。" +"[english]rd_main_menu_tip_quick_join_friends_title" "Online Friends" +"rd_main_menu_tip_quick_join_friends_title" "線上好友" +"[english]rd_main_menu_tip_quick_join_friends" "These players are your friends on Steam and\nare currently playing Alien Swarm: Reactive Drop." +"rd_main_menu_tip_quick_join_friends" "這些玩家是你在Steam的好友\n並且正在玩Alien Swarm: Reactive Drop。" +"[english]rd_main_menu_tip_workshop_showcase_title" "Trending Workshop Items" +"rd_main_menu_tip_workshop_showcase_title" "正流行的工作坊物品" +"[english]rd_main_menu_tip_workshop_showcase" "These are currently some of the most popular addons\non the Steam Workshop. Find new missions, challenges,\nand more on the Steam Workshop!" +"rd_main_menu_tip_workshop_showcase" "這些是一些目前在工作坊上正流行的附件。\n在Steam工作坊上尋找新任務、挑戰還有更多!" +"[english]rd_main_menu_tip_notifications_title" "Notifications" +"rd_main_menu_tip_notifications_title" "通知" +"[english]rd_main_menu_tip_notifications" "Press this button to see a list of recent messages about your account." +"rd_main_menu_tip_notifications" "按下此按鈕來查看帳號近期的訊息。" +"[english]rd_main_menu_tip_hoiaf_title" "Heroes of the Interstellar Armed Forces" +"rd_main_menu_tip_hoiaf_title" "星際武裝部隊英雄" +"[english]rd_main_menu_tip_hoiaf_leaderboard_friends" "These are your highest-ranked friends in the current season." +"rd_main_menu_tip_hoiaf_leaderboard_friends" "這些是目前賽季最高排名的好友。" +"[english]rd_main_menu_tip_hoiaf_leaderboard_top10" "These are the 10 highest-ranked players in the current season." +"rd_main_menu_tip_hoiaf_leaderboard_top10" "這些是目前賽季前10名玩家。" +// %s1 is a number (usually from 1-10, but it can be higher if the leaderboard is set to friends only mode) +"[english]rd_main_menu_hoiaf_place_number" "#%s1" +"rd_main_menu_hoiaf_place_number" "#%s1" +"[english]rd_main_menu_tip_hoiaf_timer" "Each season lasts one month. This shows you how\nmuch time is left until this season ends and the next\nseason begins." +"rd_main_menu_tip_hoiaf_timer" "每個賽季會維持一個月。\n這裡會顯示距離本次賽季結束前還剩多少時間\n還有下次賽季開始的時間。" +"[english]rd_main_menu_tip_event_timer_title" "Special Event Timers" +"rd_main_menu_tip_event_timer_title" "特殊活動時間" +"[english]rd_main_menu_tip_event_timer" "Time-limited events like contests and experience\nbonuses will show up here." +"rd_main_menu_tip_event_timer" "有時間限制的活動像是\n比賽或是經驗加成會顯示在這裡。" +"[english]rd_main_menu_tip_news_showcase_title" "News Highlights" +"rd_main_menu_tip_news_showcase_title" "重大新聞" +"[english]rd_main_menu_tip_news_showcase" "The biggest recent updates to the game show up here." +"rd_main_menu_tip_news_showcase" "遊戲近期的大型更新會顯示在這裡。" +"[english]rd_main_menu_tip_update_notes_title" "Latest Patch Notes" +"rd_main_menu_tip_update_notes_title" "近期更新內容" +"[english]rd_main_menu_tip_update_notes" "Press this button to read a list of changes made in the latest update." +"rd_main_menu_tip_update_notes" "按下此按鈕來閱讀最近一次更新的改動內容。" + +"[english]rd_hoiaf_ends_days_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 days %s3 hours." +"rd_hoiaf_ends_days_hours" "星際武裝部隊英雄賽季 %s1 將在 %s2 日 %s3 小時結束。" +"[english]rd_hoiaf_ends_hours" "Heroes of the Interstellar Armed Forces season %s1 ends in %s2 hours." +"rd_hoiaf_ends_hours" "星際武裝部隊英雄賽季 %s1 將在 %s2 小時結束。" +"[english]rd_hoiaf_ends_soon" "Heroes of the Interstellar Armed Forces season %s1 ends in less than an hour!" +"rd_hoiaf_ends_soon" "星際武裝部隊英雄賽季 %s1 將在一小時內結束!" +// %s1 is a 4 digit year, %s2 is a 2 digit month, %s3 is a 2 digit day. if needed, %s4 is a one- or two-digit month and %s5 is a one- or two-digit day. +"[english]rd_latest_update_ymd" "Latest Update - %s1-%s2-%s3" +"rd_latest_update_ymd" "近期更新 - %s1-%s2-%s3" +"[english]rd_view_beta_update_notes" "View Beta Update Notes" +"rd_view_beta_update_notes" "查看測試版更新紀錄" +"[english]rd_event_timer_days" "%s1 (%s2 days remain)" +"rd_event_timer_days" "%s1 (還剩下 %s2 天 )" +"[english]rd_event_timer_hours" "%s1 (%s2 hours remain)" +"rd_event_timer_hours" "%s1 (還剩下 %s2 小時)" +"[english]rd_event_timer_soon" "%s1 (ends in less than an hour!)" +"rd_event_timer_soon" "%s1 (一小時內結束!)" + +"[english]rd_ticker_title" "IAF News" +"rd_ticker_title" "IAF 新聞" // these are imaginary stock market updates on the main menu. %s1 is the company name, %s2 is the symbol (like SYN for SynTek; symbols are not translated), %s3 is a number like 1.23 for how much the stock price changed, and %s4 is a number like 1234.56 for the final stock price. - "[english]rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" - "rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" - "[english]rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" - "rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" - "[english]rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" - "rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" - "[english]rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" - "rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" - "[english]rd_ticker_headline_brainnews" "New Cellular Processes Discovered" - "rd_ticker_headline_brainnews" "New Cellular Processes Discovered" - "[english]rd_ticker_headline_convoynews" "United Industries Convoy Departs" - "rd_ticker_headline_convoynews" "United Industries Convoy Departs" - "[english]rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" - "rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" - "[english]rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" - "rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" - "[english]rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" - "rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" - "[english]rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" - "rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" - "[english]rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" - "rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" - "[english]rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" - "rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" - // In the ticker stats strings, %s1 is a number. - // Ammo and death stats do not (currently) include deathmatch and do not include bots. - "[english]rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" - "rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" - "[english]rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" - "rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" - "[english]rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" - "rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" - // Have some fun with this one. The concept of a door going on a murderous rampage is very funny. - "[english]rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" - "rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" - // This is a joke about bright red barrels in video games always being ridiculously explosive. - "[english]rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" - "rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" - "[english]rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" - "rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" - "[english]rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" - "rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" - "[english]rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" - "rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" - "[english]rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" - "rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" - "[english]rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" - "rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" - - "[english]rd_reporting_auto_preference" "Automatically report players I mute or vote for" - "rd_reporting_auto_preference" "Automatically report players I mute or vote for" - "[english]rd_reporting_error_not_connected" "Cannot send a report while offline." - "rd_reporting_error_not_connected" "Cannot send a report while offline." - // shown when the game is asking Steam for a ticket that can be used to confirm the current player's identity to the reporting server. - // this message will be replaced very quickly while sending in a report unless something is wrong. - "[english]rd_reporting_wait_requesting_ticket" "Requesting a ticket..." - "rd_reporting_wait_requesting_ticket" "Requesting a ticket..." - // failed to even start the report-sending request - "[english]rd_reporting_error_sending_unknown" "An unknown error occured while sending the report." - "rd_reporting_error_sending_unknown" "An unknown error occured while sending the report." - "[english]rd_reporting_sending_report_to_server" "Uploading your report..." - "rd_reporting_sending_report_to_server" "Uploading your report..." - // %s1 is the error number, %s2 is the name associated with that number. - "[english]rd_reporting_error_getting_ticket" "Unable to get an identity ticket. Cannot report at this time. (Error code %s1 %s2)" - "rd_reporting_error_getting_ticket" "Unable to get an identity ticket. Cannot report at this time. (Error code %s1 %s2)" - "[english]rd_reporting_error_sending_client" "Lost connection to the Steam client. Failed to send the report." - "rd_reporting_error_sending_client" "Lost connection to the Steam client. Failed to send the report." - "[english]rd_reporting_error_sending_network" "A network error occurred while attempting to send the report." - "rd_reporting_error_sending_network" "A network error occurred while attempting to send the report." - "[english]rd_reporting_success" "Your report has been sent and will be reviewed by the Reactive Drop Team." - "rd_reporting_success" "Your report has been sent and will be reviewed by the Reactive Drop Team." - "[english]rd_reporting_success_quick_commend" "Quick commendation successfully sent." - "rd_reporting_success_quick_commend" "Quick commendation successfully sent." - "[english]rd_reporting_success_quick_report" "Quick report successfully sent." - "rd_reporting_success_quick_report" "Quick report successfully sent." - "[english]rd_reporting_success_quick_auto" "Vote report successfully sent." - "rd_reporting_success_quick_auto" "Vote report successfully sent." - // %s1 is a 3-digit number (an HTTP status code) - "[english]rd_reporting_error_http" "An error occurred while sending the report. (Code %s1)" - "rd_reporting_error_http" "An error occurred while sending the report. (Code %s1)" - - // shown if a quick report was already sent - "[english]rd_quick_report_already_commended" "(already commended)" - "rd_quick_report_already_commended" "(already commended)" - "[english]rd_quick_report_already_reported" "(already reported)" - "rd_quick_report_already_reported" "(already reported)" - // row labels - "[english]rd_quick_report_commend" "Commend" - "rd_quick_report_commend" "Commend" - "[english]rd_quick_report_report" "Report" - "rd_quick_report_report" "Report" - // label for button in the player list - "[english]rd_quick_report_commend_or_report" "Report or commend" - "rd_quick_report_commend_or_report" "Report or commend" - // commend for being friendly - "[english]rd_quick_report_friendly" "Friendly" - "rd_quick_report_friendly" "Friendly" - "[english]rd_quick_report_friendly_confirm" "Commend %s1 for being friendly?" - "rd_quick_report_friendly_confirm" "Commend %s1 for being friendly?" - // commend for being a good leader - "[english]rd_quick_report_leader" "Leader" - "rd_quick_report_leader" "Leader" - "[english]rd_quick_report_leader_confirm" "Commend %s1 for being a leader?" - "rd_quick_report_leader_confirm" "Commend %s1 for being a leader?" - // commend for being a good teacher - "[english]rd_quick_report_teacher" "Teacher" - "rd_quick_report_teacher" "Teacher" - "[english]rd_quick_report_teacher_confirm" "Commend %s1 for being a teacher?" - "rd_quick_report_teacher_confirm" "Commend %s1 for being a teacher?" - // report for cheating - "[english]rd_quick_report_cheating" "Cheating" - "rd_quick_report_cheating" "Cheating" - "[english]rd_quick_report_cheating_confirm" "Report %s1 for cheating using third party software?" - "rd_quick_report_cheating_confirm" "Report %s1 for cheating using third party software?" - // report for abusive gameplay - "[english]rd_quick_report_gameplay" "Griefing" - "rd_quick_report_gameplay" "Griefing" - "[english]rd_quick_report_gameplay_confirm" "Report %s1 for griefing or other abusive gameplay?" - "rd_quick_report_gameplay_confirm" "Report %s1 for griefing or other abusive gameplay?" - // report for abusive communication - "[english]rd_quick_report_communication" "Communication" - "rd_quick_report_communication" "Communication" - "[english]rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" - "rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" - - "[english]rd_reporting_title" "Report a Problem" - "rd_reporting_title" "Report a Problem" - "[english]rd_reporting_category_my_account" "My Account" - "rd_reporting_category_my_account" "My Account" - "[english]rd_reporting_category_my_account_desc" "An issue with stats, achievements, or items; for example, a missing medal." - "rd_reporting_category_my_account_desc" "An issue with stats, achievements, or items; for example, a missing medal." - "[english]rd_reporting_category_server" "Dedicated Server" - "rd_reporting_category_server" "Dedicated Server" - "[english]rd_reporting_category_server_desc" "An issue with a community-hosted dedicated server." - "rd_reporting_category_server_desc" "An issue with a community-hosted dedicated server." - "[english]rd_reporting_category_player" "Another Player" - "rd_reporting_category_player" "Another Player" - "[english]rd_reporting_category_player_desc" "Inform Reactive Drop Team about another player's behavior." - "rd_reporting_category_player_desc" "Inform Reactive Drop Team about another player's behavior." - "[english]rd_reporting_category_game_bug" "Game Bug" - "rd_reporting_category_game_bug" "Game Bug" - "[english]rd_reporting_category_game_bug_desc" "Report a bug in Alien Swarm: Reactive Drop." - "rd_reporting_category_game_bug_desc" "Report a bug in Alien Swarm: Reactive Drop." - "[english]rd_reporting_category_other" "Other" - "rd_reporting_category_other" "Other" - "[english]rd_reporting_category_other_desc" "Any issue that does not fit into the other categories." - "rd_reporting_category_other_desc" "Any issue that does not fit into the other categories." - // should have the same capitalization style as nb_back - "[english]rd_reporting_resume" "RESUME INTERRUPTED REPORT" - "rd_reporting_resume" "RESUME INTERRUPTED REPORT" - "[english]rd_reporting_submit" "SEND REPORT" - "rd_reporting_submit" "SEND REPORT" - "[english]rd_reporting_subcategory_server_technical" "Technical Issue" - "rd_reporting_subcategory_server_technical" "Technical Issue" - "[english]rd_reporting_subcategory_server_abuse" "Abusive Server" - "rd_reporting_subcategory_server_abuse" "Abusive Server" - "[english]rd_reporting_subcategory_server_other" "Other" - "rd_reporting_subcategory_server_other" "Other" - "[english]rd_reporting_subcategory_player_cheating" "Cheating" - "rd_reporting_subcategory_player_cheating" "Cheating" - "[english]rd_reporting_subcategory_player_abusive_gameplay" "Abusive Gameplay" - "rd_reporting_subcategory_player_abusive_gameplay" "Abusive Gameplay" - "[english]rd_reporting_subcategory_player_abusive_communication" "Abusive Communication" - "rd_reporting_subcategory_player_abusive_communication" "Abusive Communication" - "[english]rd_reporting_subcategory_player_commend" "Commend Player / Other" - "rd_reporting_subcategory_player_commend" "Commend Player / Other" - // checkbox - "[english]rd_reporting_include_this_screenshot" "Include this screenshot" - "rd_reporting_include_this_screenshot" "Include this screenshot" - // shown above the player's name and avatar - "[english]rd_reporting_player_label" "CURRENTLY REPORTING PLAYER" - "rd_reporting_player_label" "CURRENTLY REPORTING PLAYER" - // this currently shows up when the report category is "Another Player" but no subcategory has been chosen. - // selecting "Dedicated Server" automatically selects the "Other" subcategory. - "[english]rd_reporting_instructions_required_subcategory" "Select a subcategory above before writing your report." - "rd_reporting_instructions_required_subcategory" "Select a subcategory above before writing your report." - "[english]rd_reporting_instructions_my_account" "Describe the problem with your account, stats, achievements, or items. Reactive Drop Team will create a support ticket for you if we need additional information." - "rd_reporting_instructions_my_account" "Describe the problem with your account, stats, achievements, or items. Reactive Drop Team will create a support ticket for you if we need additional information." - "[english]rd_reporting_instructions_server_technical" "Describe the technical issue affecting this dedicated server. Reactive Drop Team may forward your message to the community member who operates the server if possible. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "rd_reporting_instructions_server_technical" "Describe the technical issue affecting this dedicated server. Reactive Drop Team may forward your message to the community member who operates the server if possible. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "[english]rd_reporting_instructions_server_abuse" "Describe the abusive behavior of this dedicated server or its operator. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "rd_reporting_instructions_server_abuse" "Describe the abusive behavior of this dedicated server or its operator. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "[english]rd_reporting_instructions_server_other" "Describe the situation with this dedicated server that Reactive Drop Team should be aware of. Reactive Drop Team may forward your message to the community member who operates the server if needed. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "rd_reporting_instructions_server_other" "Describe the situation with this dedicated server that Reactive Drop Team should be aware of. Reactive Drop Team may forward your message to the community member who operates the server if needed. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "[english]rd_reporting_instructions_player_cheating" "Describe the actions that made you think this player is cheating in as much detail as possible. Reactive Drop Team does not issue cheating bans in direct response to unsubstantiated reports, but they are taken into consideration." - "rd_reporting_instructions_player_cheating" "Describe the actions that made you think this player is cheating in as much detail as possible. Reactive Drop Team does not issue cheating bans in direct response to unsubstantiated reports, but they are taken into consideration." - "[english]rd_reporting_instructions_player_abusive_gameplay" "Describe the griefing or other abusive gameplay actions taken by this player in as much detail as possible." - "rd_reporting_instructions_player_abusive_gameplay" "Describe the griefing or other abusive gameplay actions taken by this player in as much detail as possible." - "[english]rd_reporting_instructions_player_abusive_communication" "Describe how this player is abusing communication systems in as much detail as possible." - "rd_reporting_instructions_player_abusive_communication" "Describe how this player is abusing communication systems in as much detail as possible." - "[english]rd_reporting_instructions_player_commend" "Describe what you think Reactive Drop Team should know about this player." - "rd_reporting_instructions_player_commend" "Describe what you think Reactive Drop Team should know about this player." - "[english]rd_reporting_instructions_game_bug" "Describe the bug or glitch in as much detail as possible. Note that bugs with Workshop content should be reported on the addon's Steam Workshop page." - "rd_reporting_instructions_game_bug" "Describe the bug or glitch in as much detail as possible. Note that bugs with Workshop content should be reported on the addon's Steam Workshop page." - "[english]rd_reporting_instructions_other" "Describe the issue. Reactive Drop Team will create a support ticket for you if we need additional information." - "rd_reporting_instructions_other" "Describe the issue. Reactive Drop Team will create a support ticket for you if we need additional information." - "[english]rd_reporting_includes" "The report you are sending will include:" - "rd_reporting_includes" "The report you are sending will include:" - "[english]rd_reporting_includes_your_account_id" "Your Steam account ID." - "rd_reporting_includes_your_account_id" "Your Steam account ID." - "[english]rd_reporting_includes_other_account_id" "The Steam ID of the account you are reporting." - "rd_reporting_includes_other_account_id" "The Steam ID of the account you are reporting." - "[english]rd_reporting_includes_message" "The message you wrote above." - "rd_reporting_includes_message" "The message you wrote above." - "[english]rd_reporting_includes_witness_list" "A list of other players in the lobby as witnesses." - "rd_reporting_includes_witness_list" "A list of other players in the lobby as witnesses." - "[english]rd_reporting_includes_mission" "The currently selected mission and challenge." - "rd_reporting_includes_mission" "The currently selected mission and challenge." - "[english]rd_reporting_includes_server_ip" "The IP address of the dedicated server." - "rd_reporting_includes_server_ip" "The IP address of the dedicated server." - "[english]rd_reporting_includes_screenshot" "The screenshot shown above." - "rd_reporting_includes_screenshot" "The screenshot shown above." - // the quality information includes (all of these are numbers): - // - in-game time since map loaded on server - // - average ping - // - choke - // - packet loss - // - number of packets sent/received per second - // - client and server FPS - "[english]rd_reporting_includes_connection_quality" "Some simple statistics about your recent network connection quality." - "rd_reporting_includes_connection_quality" "Some simple statistics about your recent network connection quality." - "[english]rd_reporting_continues_in_background" "Report sending will continue in the background while the game is running. You do not need to wait on this screen." - "rd_reporting_continues_in_background" "Report sending will continue in the background while the game is running. You do not need to wait on this screen." - "[english]rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." - "rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." - - // these are tab names - "[english]rd_settings_controls" "Controls" - "rd_settings_controls" "Controls" - "[english]rd_settings_options_1" "Options 1" - "rd_settings_options_1" "Options 1" - "[english]rd_settings_options_2" "Options 2" - "rd_settings_options_2" "Options 2" - "[english]rd_settings_audio" "Audio" - "rd_settings_audio" "Audio" - "[english]rd_settings_video" "Video" - "rd_settings_video" "Video" - "[english]rd_settings_about" "About" - "rd_settings_about" "About" - - // These are category headings on the Controls tab of the settings screen - "[english]rd_controls_category_movement" "Movement" - "rd_controls_category_movement" "Movement" - "[english]rd_controls_category_controller" "Controller" - "rd_controls_category_controller" "Controller" - "[english]rd_controls_category_actions" "Actions" - "rd_controls_category_actions" "Actions" - "[english]rd_controls_category_social_and_extras" "Social / Extras" - "rd_controls_category_social_and_extras" "Social / Extras" - "[english]rd_controls_category_use_equipment" "Use Equipment" - "rd_controls_category_use_equipment" "Use Equipment" - "[english]rd_controls_category_select_marine" "Select Marine" - "rd_controls_category_select_marine" "Select Marine" - // These three settings are under a heading labelled "Controller" - "[english]rd_controls_auto_walk" "Crouch when moving slowly" - "rd_controls_auto_walk" "Crouch when moving slowly" - "[english]rd_controls_auto_attack" "Automatically shoot when aiming" - "rd_controls_auto_attack" "Automatically shoot when aiming" - "[english]rd_controls_aim_to_movement" "Aim in movement direction" - "rd_controls_aim_to_movement" "Aim in movement direction" - // These two words are used under controller stick icons to represent which stick does what - "[english]rd_stick_move" "Move" - "rd_stick_move" "Move" - "[english]rd_stick_look" "Look" - "rd_stick_look" "Look" - // radial menus - "[english]rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" - "rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" - - "[english]rd_option_player_name_mode" "Squad Member Names" - "rd_option_player_name_mode" "Squad Member Names" - "[english]rd_option_player_name_mode_none" "None" - "rd_option_player_name_mode_none" "None" - "[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." - "rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." - "[english]rd_option_player_name_mode_player" "Player Only" - "rd_option_player_name_mode_player" "Player Only" - "[english]rd_option_player_name_mode_player_hint" "Display only the player name below marines in your squad. Bot marines show the marine's name." - "rd_option_player_name_mode_player_hint" "Display only the player name below marines in your squad. Bot marines show the marine's name." - "[english]rd_option_player_name_mode_marine" "Marine Only" - "rd_option_player_name_mode_marine" "Marine Only" - "[english]rd_option_player_name_mode_marine_hint" "Display only the marine's name below marines in your squad." - "rd_option_player_name_mode_marine_hint" "Display only the marine's name below marines in your squad." - "[english]rd_option_player_name_mode_both" "Player and Marine" - "rd_option_player_name_mode_both" "Player and Marine" - "[english]rd_option_player_name_mode_both_hint" "Display both the player name and the marine name below squad members." - "rd_option_player_name_mode_both_hint" "Display both the player name and the marine name below squad members." - "[english]rd_option_player_chat_color" "Chat Color" - "rd_option_player_chat_color" "Chat Color" - "[english]rd_option_player_chat_color_hint" "Tint text chat by this color." - "rd_option_player_chat_color_hint" "Tint text chat by this color." - "[english]rd_option_player_chat_names_use_colors" "Player Name Colors" - "rd_option_player_chat_names_use_colors" "Player Name Colors" - "[english]rd_option_player_chat_names_use_colors_hint" "Color a player's name in text chat based on their position in the squad." - "rd_option_player_chat_names_use_colors_hint" "Color a player's name in text chat based on their position in the squad." - "[english]rd_option_player_deathmatch_team_color_mode" "Deathmatch Team Colors" - "rd_option_player_deathmatch_team_color_mode" "Deathmatch Team Colors" - "[english]rd_option_player_deathmatch_team_color_mode_ally_enemy" "Ally / Enemy" - "rd_option_player_deathmatch_team_color_mode_ally_enemy" "Ally / Enemy" - "[english]rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "Tint allied marines dark green and enemy marines bright red." - "rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "Tint allied marines dark green and enemy marines bright red." - "[english]rd_option_player_deathmatch_team_color_mode_counter_strike" "Team-Based" - "rd_option_player_deathmatch_team_color_mode_counter_strike" "Team-Based" - "[english]rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "Tint team alpha yellow and team beta blue." - "rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "Tint team alpha yellow and team beta blue." - "[english]rd_option_player_deathmatch_draw_top_scoreboard" "Show Deathmatch Scores" - "rd_option_player_deathmatch_draw_top_scoreboard" "Show Deathmatch Scores" - "[english]rd_option_player_deathmatch_draw_top_scoreboard_hint" "Shows player avatars and current scores at the top of the screen in Deathmatch mode." - "rd_option_player_deathmatch_draw_top_scoreboard_hint" "Shows player avatars and current scores at the top of the screen in Deathmatch mode." - "[english]rd_option_hints_fail_advice" "Mission Fail Advice" - "rd_option_hints_fail_advice" "Mission Fail Advice" - "[english]rd_option_hints_fail_advice_hint" "Show tips on the mission failed screen." - "rd_option_hints_fail_advice_hint" "Show tips on the mission failed screen." - "[english]rd_option_hints_game_instructor" "Game Instructor" - "rd_option_hints_game_instructor" "Game Instructor" - "[english]rd_option_hints_game_instructor_hint" "Show buttons to press at the start of some missions or when encountering specific mechanics." - "rd_option_hints_game_instructor_hint" "Show buttons to press at the start of some missions or when encountering specific mechanics." - "[english]rd_reset_game_instructor_progress" "Reset Game Instructor" - "rd_reset_game_instructor_progress" "Reset Game Instructor" - // confirmation dialog box - "[english]rd_reset_game_instructor_progress_title" "Reset Game Instructor?" - "rd_reset_game_instructor_progress_title" "Reset Game Instructor?" - "[english]rd_reset_game_instructor_progress_desc" "This will cause Game Instructor hints that were marked as learned to be shown again." - "rd_reset_game_instructor_progress_desc" "This will cause Game Instructor hints that were marked as learned to be shown again." - "[english]rd_option_hints_deathmatch_respawn" "Deathmatch Spawn Hint" - "rd_option_hints_deathmatch_respawn" "Deathmatch Spawn Hint" - "[english]rd_option_hints_deathmatch_respawn_hint" "Show which button needs to be pressed to respawn in Deathmatch mode." - "rd_option_hints_deathmatch_respawn_hint" "Show which button needs to be pressed to respawn in Deathmatch mode." - "[english]rd_option_hints_swarmopedia_grid" "Swarmopedia Grid" - "rd_option_hints_swarmopedia_grid" "Swarmopedia Grid" - "[english]rd_option_hints_swarmopedia_grid_hint" "Display a grid below Swarmopedia specimens for easier size comparisons." - "rd_option_hints_swarmopedia_grid_hint" "Display a grid below Swarmopedia specimens for easier size comparisons." - // RD_AdvancedSettings_Misc_SwarmopediaUnits - // RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer - // RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric - // RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial - "[english]rd_option_hints_swarmopedia_units_hint" "Choose the measurement unit for distances and lengths in the Swarmopedia." - "rd_option_hints_swarmopedia_units_hint" "Choose the measurement unit for distances and lengths in the Swarmopedia." - "[english]rd_option_death_cam_takeover" "Cinematic Death Camera" - "rd_option_death_cam_takeover" "Cinematic Death Camera" - "[english]rd_option_death_cam_takeover_hint" "If slow motion is enabled, causes the camera to revolve around a marine when they die." - "rd_option_death_cam_takeover_hint" "If slow motion is enabled, causes the camera to revolve around a marine when they die." - "[english]rd_option_death_cam_slowdown" "Slow Motion on Marine Death" - "rd_option_death_cam_slowdown" "Slow Motion on Marine Death" - "[english]rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect." - "rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect." - "[english]rd_option_death_marine_gibs" "Marine Gibbing" - "rd_option_death_marine_gibs" "Marine Gibbing" - "[english]rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage." - "rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage." - // RD_AdvancedSettings_Misc_WireHackClick - // RD_AdvancedSettings_Misc_WireHackClick_BothSame - // RD_AdvancedSettings_Misc_WireHackClick_RightRev - // RD_AdvancedSettings_Misc_WireHackClick_LeftRev - "[english]rd_option_controls_right_click_wire_hack_hint" "Determines which direction wire hack tiles rotate when left or right clicked." - "rd_option_controls_right_click_wire_hack_hint" "Determines which direction wire hack tiles rotate when left or right clicked." - "[english]rd_option_controls_sniper_swap_weapons" "Remember Scoped State" - "rd_option_controls_sniper_swap_weapons" "Remember Scoped State" - "[english]rd_option_controls_sniper_swap_weapons_hint" "When switching back to a weapon that has a scope ability, such as the AVK-36 Marksman Rifle, automatically enter scoped mode if it was active before switching away." - "rd_option_controls_sniper_swap_weapons_hint" "When switching back to a weapon that has a scope ability, such as the AVK-36 Marksman Rifle, automatically enter scoped mode if it was active before switching away." - "[english]rd_option_controls_lock_mouse_to_window" "Lock Mouse to Window" - "rd_option_controls_lock_mouse_to_window" "Lock Mouse to Window" - "[english]rd_option_controls_lock_mouse_to_window_hint" "Prevent the mouse cursor from leaving the window when playing in windowed mode." - "rd_option_controls_lock_mouse_to_window_hint" "Prevent the mouse cursor from leaving the window when playing in windowed mode." - "[english]rd_option_crosshair_marine_label_dist" "Health Bar Distance" - "rd_option_crosshair_marine_label_dist" "Health Bar Distance" - "[english]rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." - "rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." - "[english]rd_option_crosshair_marine_label_dist_unlimited" "Always" - "rd_option_crosshair_marine_label_dist_unlimited" "Always" - "[english]rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." - "rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." - // RD_AdvancedSettings_HUD_CrosshairStyle - // RD_AdvancedSettings_HUD_CrosshairStyle_Cross - "[english]rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." - "rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." - // RD_AdvancedSettings_HUD_CrosshairStyle_Crescent - "[english]rd_option_crosshair_type_crescent_hint" "A crescent-shaped crosshair that indicates current ammo and whether you are aiming at an ally." - "rd_option_crosshair_type_crescent_hint" "A crescent-shaped crosshair that indicates current ammo and whether you are aiming at an ally." - "[english]rd_option_crosshair_size" "Crosshair Size" - "rd_option_crosshair_size" "Crosshair Size" - "[english]rd_option_crosshair_size_hint" "Determines the on-screen size of the Crescent crosshair." - "rd_option_crosshair_size_hint" "Determines the on-screen size of the Crescent crosshair." - // RD_AdvancedSettings_HUD_LaserSight - "[english]rd_option_crosshair_laser_sight_hint" "Shows where you and other marines are aiming with a red line." - "rd_option_crosshair_laser_sight_hint" "Shows where you and other marines are aiming with a red line." - "[english]rd_option_reload_auto" "Reload When Empty" - "rd_option_reload_auto" "Reload When Empty" - "[english]rd_option_reload_auto_hint" "Automatically reload weapons when they are empty. Weapons can be reloaded at any time by pressing the reload button." - "rd_option_reload_auto_hint" "Automatically reload weapons when they are empty. Weapons can be reloaded at any time by pressing the reload button." - // RD_AdvancedSettings_Ammo_FastReloadUnderMarine - "[english]rd_option_reload_fast_under_marine_hint" "Shows the reload progress bar and fast reload indicator under the current marine in addition to near the portrait on the HUD." - "rd_option_reload_fast_under_marine_hint" "Shows the reload progress bar and fast reload indicator under the current marine in addition to near the portrait on the HUD." - // RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale - "[english]rd_option_reload_fast_wide_hint" "Controls the width of the fast reload bar under the marine." - "rd_option_reload_fast_wide_hint" "Controls the width of the fast reload bar under the marine." - // RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale - // RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW - "[english]rd_option_reload_fast_tall_hint" "Controls the height of the fast reload bar under the marine." - "rd_option_reload_fast_tall_hint" "Controls the height of the fast reload bar under the marine." - "[english]rd_option_damage_numbers" "Damage Numbers" - "rd_option_damage_numbers" "Damage Numbers" - "[english]rd_option_damage_numbers_disabled" "None" - "rd_option_damage_numbers_disabled" "None" - "[english]rd_option_damage_numbers_separate" "Separate" - "rd_option_damage_numbers_separate" "Separate" - "[english]rd_option_damage_numbers_combined" "Combined" - "rd_option_damage_numbers_combined" "Combined" - "[english]rd_option_damage_numbers_hint" "Show numbers indicating damage dealt to targets. \"Combined\" mode adds together damage on a single target, and \"Separate\" mode shows a new number for each hit." - "rd_option_damage_numbers_hint" "Show numbers indicating damage dealt to targets. \"Combined\" mode adds together damage on a single target, and \"Separate\" mode shows a new number for each hit." - "[english]rd_option_strange_rank_up" "Item Rank Notifications" - "rd_option_strange_rank_up" "Item Rank Notifications" - "[english]rd_option_strange_rank_up_disabled" "Hidden" - "rd_option_strange_rank_up_disabled" "Hidden" - "[english]rd_option_strange_rank_up_enabled" "Show All" - "rd_option_strange_rank_up_enabled" "Show All" - "[english]rd_option_strange_rank_up_only_self" "Only My Items" - "rd_option_strange_rank_up_only_self" "Only My Items" - // This system is not currently in the game, but will be eventually. - // It looks similar to what is happening in the bottom left corner of this image: - // https://cdn.cloudflare.steamstatic.com/apps/dota2/images/plus/bg_relics.jpg - "[english]rd_option_strange_rank_up_hint" "Shows an overhead notification when an item that counts stats ranks up." - "rd_option_strange_rank_up_hint" "Shows an overhead notification when an item that counts stats ranks up." - "[english]rd_option_speed_timer" "Speed Run Timer" - "rd_option_speed_timer" "Speed Run Timer" - "[english]rd_option_speed_timer_hint" "Displays a timer at the top of the screen with the current mission duration." - "rd_option_speed_timer_hint" "Displays a timer at the top of the screen with the current mission duration." - "[english]rd_option_speed_timer_color" "Timer Color" - "rd_option_speed_timer_color" "Timer Color" - "[english]rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." - "rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." - "[english]rd_option_speed_objectives" "Show Objective Timings" - "rd_option_speed_objectives" "Show Objective Timings" - "[english]rd_option_speed_objectives_disabled" "None" - "rd_option_speed_objectives_disabled" "None" - "[english]rd_option_speed_objectives_in_console" "In Developer Console" - "rd_option_speed_objectives_in_console" "In Developer Console" - "[english]rd_option_speed_objectives_in_chat" "In Chat" - "rd_option_speed_objectives_in_chat" "In Chat" - "[english]rd_option_speed_objectives_hint" "Writes a message with the amount of time taken to complete an objective. Useful for speed runners." - "rd_option_speed_objectives_hint" "Writes a message with the amount of time taken to complete an objective. Useful for speed runners." - "[english]rd_option_speed_auto_restart_mission" "Automatic Mission Retry" - "rd_option_speed_auto_restart_mission" "Automatic Mission Retry" - "[english]rd_option_speed_auto_restart_mission_hint" "Return to briefing automatically after a mission is failed." - "rd_option_speed_auto_restart_mission_hint" "Return to briefing automatically after a mission is failed." - "[english]rd_option_leaderboard_private_stats" "Hide My Stats" - "rd_option_leaderboard_private_stats" "Hide My Stats" - "[english]rd_option_leaderboard_private_stats_hint" "Hides everything except experience, promotion and medals from your public commander profile. Your entries on individual leaderboards are still visible." - "rd_option_leaderboard_private_stats_hint" "Hides everything except experience, promotion and medals from your public commander profile. Your entries on individual leaderboards are still visible." - "[english]rd_option_leaderboard_send" "Upload Leaderboard Entries" - "rd_option_leaderboard_send" "Upload Leaderboard Entries" - "[english]rd_option_leaderboard_send_hint" "Share your fastest mission time to the Steam leaderboards when completing a mission. Changing this option does not affect scores that were already uploaded." - "rd_option_leaderboard_send_hint" "Share your fastest mission time to the Steam leaderboards when completing a mission. Changing this option does not affect scores that were already uploaded." - "[english]rd_option_leaderboard_loading" "Show Leaderboards on Loading" - "rd_option_leaderboard_loading" "Show Leaderboards on Loading" - "[english]rd_option_leaderboard_loading_hint" "Shows friends' leaderboard times for the current mission on the loading screen." - "rd_option_leaderboard_loading_hint" "Shows friends' leaderboard times for the current mission on the loading screen." - "[english]rd_option_leaderboard_debrief" "Show Leaderboards in Debrief" - "rd_option_leaderboard_debrief" "Show Leaderboards in Debrief" - "[english]rd_option_leaderboard_debrief_hint" "Shows friends' leaderboard times for the current mission during debriefing." - "rd_option_leaderboard_debrief_hint" "Shows friends' leaderboard times for the current mission during debriefing." - "[english]rd_option_loading_mission_icons" "Loading Screen Icons" - "rd_option_loading_mission_icons" "Loading Screen Icons" - "[english]rd_option_loading_mission_icons_hint" "Shows an icon in the corner for the current mission on loading screens." - "rd_option_loading_mission_icons_hint" "Shows an icon in the corner for the current mission on loading screens." - "[english]rd_option_loading_mission_screens" "Mission-Specific Loading Screens" - "rd_option_loading_mission_screens" "Mission-Specific Loading Screens" - "[english]rd_option_loading_mission_screens_hint" "Allows missions to define custom loading screens. If the mission displays a custom loading screen, no icon will be shown." - "rd_option_loading_mission_screens_hint" "Allows missions to define custom loading screens. If the mission displays a custom loading screen, no icon will be shown." - "[english]rd_option_loading_status_text" "Loading Status Text" - "rd_option_loading_status_text" "Loading Status Text" - "[english]rd_option_loading_status_text_hint" "Shows more detailed information about mission loading progress." - "rd_option_loading_status_text_hint" "Shows more detailed information about mission loading progress." - "[english]rd_option_accessibility_tracer_tint_self" "Tint Own Tracers" - "rd_option_accessibility_tracer_tint_self" "Tint Own Tracers" - "[english]rd_option_accessibility_tracer_tint_self_hint" "Adjusts the color of the tracers for bullets you fire." - "rd_option_accessibility_tracer_tint_self_hint" "Adjusts the color of the tracers for bullets you fire." - "[english]rd_option_accessibility_tracer_tint_other" "Tint Other Tracers" - "rd_option_accessibility_tracer_tint_other" "Tint Other Tracers" - "[english]rd_option_accessibility_tracer_tint_other_hint" "Adjusts the color of the tracers for bullets fired by other players or bots." - "rd_option_accessibility_tracer_tint_other_hint" "Adjusts the color of the tracers for bullets fired by other players or bots." - // RD_AdvancedSettings_Misc_HighlightActiveCharacter - "[english]rd_option_accessibility_highlight_active_character_hint" "Adds a glowing outline around the character you control." - "rd_option_accessibility_highlight_active_character_hint" "Adds a glowing outline around the character you control." - // RD_AdvancedSettings_VisualEffects_ReduceMotion - "[english]rd_option_accessibility_reduce_motion_hint" "Removes most animations from menus." - "rd_option_accessibility_reduce_motion_hint" "Removes most animations from menus." - // RD_AdvancedSettings_VisualEffects_ScreenShake - // rd_video_effect_disabled - "[english]rd_option_accessibility_camera_shake_disabled_hint" "Removes screen shake effects." - "rd_option_accessibility_camera_shake_disabled_hint" "Removes screen shake effects." - // RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced - "[english]rd_option_accessibility_camera_shake_reduced_hint" "Removes most screen shake effects, but leaves certain story-relevant screen shakes alone." - "rd_option_accessibility_camera_shake_reduced_hint" "Removes most screen shake effects, but leaves certain story-relevant screen shakes alone." - // rd_video_effect_enabled - "[english]rd_option_accessibility_camera_shake_enabled_hint" "Leaves all screen shakes as they were designed." - "rd_option_accessibility_camera_shake_enabled_hint" "Leaves all screen shakes as they were designed." - "[english]rd_option_accessibility_camera_shift" "Camera Shift" - "rd_option_accessibility_camera_shift" "Camera Shift" - "[english]rd_option_accessibility_camera_shift_hint" "Moves the camera toward the mouse cursor in top-down view." - "rd_option_accessibility_camera_shift_hint" "Moves the camera toward the mouse cursor in top-down view." - "[english]rd_option_accessibility_minimap_clicks" "Interactive Minimap" - "rd_option_accessibility_minimap_clicks" "Interactive Minimap" - "[english]rd_option_accessibility_minimap_clicks_hint" "Allows you to draw on the minimap. Disabling this setting will allow you to fire your weapon when the mouse cursor is over the minimap." - "rd_option_accessibility_minimap_clicks_hint" "Allows you to draw on the minimap. Disabling this setting will allow you to fire your weapon when the mouse cursor is over the minimap." - "[english]rd_option_accessibility_move_relative_to_aim" "Tank Controls" - "rd_option_accessibility_move_relative_to_aim" "Tank Controls" - "[english]rd_option_accessibility_move_relative_to_aim_hint" "Makes your marine move relative to their position in the world rather than to the camera angle. Useful if you want to bind the \"move forward\" command to a mouse button." - "rd_option_accessibility_move_relative_to_aim_hint" "Makes your marine move relative to their position in the world rather than to the camera angle. Useful if you want to bind the \"move forward\" command to a mouse button." - "[english]rd_option_accessibility_spec_weapons_damage_amp" "X-33 Damage Amplifier" - "rd_option_accessibility_spec_weapons_damage_amp" "X-33 Damage Amplifier" - "[english]rd_option_accessibility_spec_weapons_damage_amp_never" "Place on Ground" - "rd_option_accessibility_spec_weapons_damage_amp_never" "Place on Ground" - "[english]rd_option_accessibility_spec_weapons_damage_amp_never_hint" "Special Weapons marines can pick up the X-33 Damage Amplifier after it is deployed." - "rd_option_accessibility_spec_weapons_damage_amp_never_hint" "Special Weapons marines can pick up the X-33 Damage Amplifier after it is deployed." - "[english]rd_option_accessibility_spec_weapons_damage_amp_conditional" "Automatically Interact" - "rd_option_accessibility_spec_weapons_damage_amp_conditional" "Automatically Interact" - "[english]rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back unless they are already carrying one." - "rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back unless they are already carrying one." - "[english]rd_option_accessibility_spec_weapons_damage_amp_always" "Always Pick Up" - "rd_option_accessibility_spec_weapons_damage_amp_always" "Always Pick Up" - "[english]rd_option_accessibility_spec_weapons_damage_amp_always_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back even if they are already carrying one." - "rd_option_accessibility_spec_weapons_damage_amp_always_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back even if they are already carrying one." - "[english]rd_option_network_rate" "Maximum Game Bandwidth" - "rd_option_network_rate" "Maximum Game Bandwidth" - "[english]rd_option_network_rate_hint" "Controls the maximum amount of data the game is allowed to send and receive, in kilobits per second." - "rd_option_network_rate_hint" "Controls the maximum amount of data the game is allowed to send and receive, in kilobits per second." - "[english]rd_option_network_allow_relay" "Steam Connection Relay" - "rd_option_network_allow_relay" "Steam Connection Relay" - "[english]rd_option_network_allow_relay_disabled" "Disabled" - "rd_option_network_allow_relay_disabled" "Disabled" - "[english]rd_option_network_allow_relay_disabled_hint" "Only allows direct connections to lobbies. May cause you to be unable to connect to some lobbies depending on network configuration." - "rd_option_network_allow_relay_disabled_hint" "Only allows direct connections to lobbies. May cause you to be unable to connect to some lobbies depending on network configuration." - "[english]rd_option_network_allow_relay_enabled" "Enabled" - "rd_option_network_allow_relay_enabled" "Enabled" - "[english]rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." - "rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." - - "[english]rd_option_suffix_percent" "%" - "rd_option_suffix_percent" "%" - "[english]rd_option_suffix_milliseconds" " ms" - "rd_option_suffix_milliseconds" " ms" - - "[english]rd_video_level_low" "Low" - "rd_video_level_low" "Low" - "[english]rd_video_level_medium" "Medium" - "rd_video_level_medium" "Medium" - "[english]rd_video_level_high" "High" - "rd_video_level_high" "High" - "[english]rd_video_level_ultra" "Ultra" - "rd_video_level_ultra" "Ultra" - "[english]rd_video_effect_disabled" "Disabled" - "rd_video_effect_disabled" "Disabled" - // Used for the Alien Shadows setting. - "[english]rd_video_effect_flashlight_only" "Flashlight Only" - "rd_video_effect_flashlight_only" "Flashlight Only" - "[english]rd_video_effect_enabled" "Enabled" - "rd_video_effect_enabled" "Enabled" - // Faster <-> Higher Quality spectrum markers for graphics settings - "[english]rd_video_faster" "Faster" - "rd_video_faster" "Faster" - "[english]rd_video_higher_quality" "Higher Quality" - "rd_video_higher_quality" "Higher Quality" - // This is used for the game's pixel size on the monitor, regardless of whether it's full-screen. - "[english]rd_video_screen_resolution" "Screen Resolution" - "rd_video_screen_resolution" "Screen Resolution" - "[english]rd_video_display_mode" "Display Mode" - "rd_video_display_mode" "Display Mode" - "[english]rd_video_display_mode_fullscreen" "Exclusive Full Screen" - "rd_video_display_mode_fullscreen" "Exclusive Full Screen" - "[english]rd_video_display_mode_fullscreen_hint" "Takes full control of the monitor. Allows you to play the game full-screen at a resolution different than what your desktop is set to. May cause problems when switching applications on some machines." - "rd_video_display_mode_fullscreen_hint" "Takes full control of the monitor. Allows you to play the game full-screen at a resolution different than what your desktop is set to. May cause problems when switching applications on some machines." - "[english]rd_video_display_mode_noborder" "Borderless Window" - "rd_video_display_mode_noborder" "Borderless Window" - "[english]rd_video_display_mode_noborder_hint" "Sometimes called \"desktop friendly full screen\". Allows you to switch applications more easily while still covering the entire monitor. Can be set to a smaller resolution than your monitor." - "rd_video_display_mode_noborder_hint" "Sometimes called \"desktop friendly full screen\". Allows you to switch applications more easily while still covering the entire monitor. Can be set to a smaller resolution than your monitor." - "[english]rd_video_display_mode_windowed" "Window" - "rd_video_display_mode_windowed" "Window" - "[english]rd_video_display_mode_windowed_hint" "Standard operating system window with a title bar. Can be moved and resized. Resizing may cause issues." - "rd_video_display_mode_windowed_hint" "Standard operating system window with a title bar. Can be moved and resized. Resizing may cause issues." - "[english]rd_video_screen_brightness" "Screen Brightness" - "rd_video_screen_brightness" "Screen Brightness" - "[english]rd_video_screen_brightness_hint" "Only works in Exclusive Full Screen mode." - "rd_video_screen_brightness_hint" "Only works in Exclusive Full Screen mode." - "[english]rd_video_rendering_pipeline" "Rendering Pipeline" - "rd_video_rendering_pipeline" "Rendering Pipeline" - "[english]rd_video_rendering_pipeline_single" "Single-Threaded (Compatibility)" - "rd_video_rendering_pipeline_single" "Single-Threaded (Compatibility)" - "[english]rd_video_rendering_pipeline_multi" "Multi-Threaded (Fastest)" - "rd_video_rendering_pipeline_multi" "Multi-Threaded (Fastest)" - "[english]rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware." - "rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware." - "[english]rd_video_vsync" "V-Sync" - "rd_video_vsync" "V-Sync" - "[english]rd_video_vsync_single" "Unsynchronized" - "rd_video_vsync_single" "Unsynchronized" - "[english]rd_video_vsync_single_hint" "Render frames as fast as possible, limited to your monitor's refresh rate. May cause screen tearing on some graphics set-ups." - "rd_video_vsync_single_hint" "Render frames as fast as possible, limited to your monitor's refresh rate. May cause screen tearing on some graphics set-ups." - "[english]rd_video_vsync_double" "Double Buffering" - "rd_video_vsync_double" "Double Buffering" - "[english]rd_video_vsync_double_hint" "Synchronizes frame rate with your monitor's ability to display frames. May reduce frame rate if your computer cannot render frames fast enough." - "rd_video_vsync_double_hint" "Synchronizes frame rate with your monitor's ability to display frames. May reduce frame rate if your computer cannot render frames fast enough." - "[english]rd_video_vsync_triple" "Triple Buffering" - "rd_video_vsync_triple" "Triple Buffering" - "[english]rd_video_vsync_triple_hint" "Smooth out frame rate by rendering two frames ahead. Slightly increases input latency." - "rd_video_vsync_triple_hint" "Smooth out frame rate by rendering two frames ahead. Slightly increases input latency." - "[english]rd_video_effect_detail" "Effect Detail" - "rd_video_effect_detail" "Effect Detail" - "[english]rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation." - "rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation." - "[english]rd_video_shader_detail" "Shader Detail" - "rd_video_shader_detail" "Shader Detail" - "[english]rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes." - "rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes." - "[english]rd_video_texture_detail" "Texture Detail" - "rd_video_texture_detail" "Texture Detail" - "[english]rd_video_texture_detail_hint" "Affected by GPU (graphics card) memory capacity and speed. Affects sharpness of textures." - "rd_video_texture_detail_hint" "Affected by GPU (graphics card) memory capacity and speed. Affects sharpness of textures." - "[english]rd_video_anti_aliasing" "Anti-Aliasing" - "rd_video_anti_aliasing" "Anti-Aliasing" - "[english]rd_video_anti_aliasing_hint" "Smooths out jagged edges on objects. Available options depend on your graphics card." - "rd_video_anti_aliasing_hint" "Smooths out jagged edges on objects. Available options depend on your graphics card." - "[english]rd_video_filtering" "Texture Filtering" - "rd_video_filtering" "Texture Filtering" - "[english]rd_video_filtering_hint" "Higher quality filtering makes textures viewed from a shallow angle or from far away clearer." - "rd_video_filtering_hint" "Higher quality filtering makes textures viewed from a shallow angle or from far away clearer." - "[english]rd_video_film_grain" "Film Grain" - "rd_video_film_grain" "Film Grain" - "[english]rd_video_film_grain_hint" "Adds a simulated film grain (fuzziness) effect to the screen, controlled by the mission.\nIt is recommended to disable this if you are recording gameplay as it can negatively affect video encoding." - "rd_video_film_grain_hint" "Adds a simulated film grain (fuzziness) effect to the screen, controlled by the mission.\nIt is recommended to disable this if you are recording gameplay as it can negatively affect video encoding." - "[english]rd_video_local_contrast" "Local Contrast" - "rd_video_local_contrast" "Local Contrast" - "[english]rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." - "rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." - "[english]rd_video_depth_blur" "Depth Blur" - "rd_video_depth_blur" "Depth Blur" - "[english]rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." - "rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." - "[english]rd_video_weather_effects" "Weather Effects" - "rd_video_weather_effects" "Weather Effects" - "[english]rd_video_weather_effects_hint" "Controls some rain and snow effects." - "rd_video_weather_effects_hint" "Controls some rain and snow effects." - "[english]rd_video_bloom_scale" "Light and Specular Blooms" - "rd_video_bloom_scale" "Light and Specular Blooms" - "[english]rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." - "rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." - "[english]rd_video_projected_textures" "High Quality Dynamic Shadows" - "rd_video_projected_textures" "High Quality Dynamic Shadows" - "[english]rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." - "rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." - "[english]rd_video_flashlight_shadows" "Flashlight Dynamic Shadows" - "rd_video_flashlight_shadows" "Flashlight Dynamic Shadows" - "[english]rd_video_flashlight_shadows_hint" "Controls whether the Flashlight Attachment equipment casts high quality dynamic shadows." - "rd_video_flashlight_shadows_hint" "Controls whether the Flashlight Attachment equipment casts high quality dynamic shadows." - "[english]rd_video_flashlight_light_spill" "Flashlight Light Spill" - "rd_video_flashlight_light_spill" "Flashlight Light Spill" - "[english]rd_video_flashlight_light_spill_hint" "Controls whether the Flashlight Attachment equipment adds light to the area outside its beam." - "rd_video_flashlight_light_spill_hint" "Controls whether the Flashlight Attachment equipment adds light to the area outside its beam." - "[english]rd_video_high_quality_beacons" "High-Quality Beacons" - "rd_video_high_quality_beacons" "High-Quality Beacons" - "[english]rd_video_high_quality_beacons_hint" "Controls whether items such as the IAF Heal Beacon and X-33 Damage Amplifier cause light distortion, glowing, and pulsing effects." - "rd_video_high_quality_beacons_hint" "Controls whether items such as the IAF Heal Beacon and X-33 Damage Amplifier cause light distortion, glowing, and pulsing effects." - "[english]rd_video_muzzle_flash_lights" "Muzzle Flash Lights" - "rd_video_muzzle_flash_lights" "Muzzle Flash Lights" - "[english]rd_video_muzzle_flash_lights_hint" "Controls whether guns light up nearby surfaces and objects when fired." - "rd_video_muzzle_flash_lights_hint" "Controls whether guns light up nearby surfaces and objects when fired." - "[english]rd_video_alien_shadows" "Alien Shadows" - "rd_video_alien_shadows" "Alien Shadows" - "[english]rd_video_alien_shadows_hint" "Controls whether aliens have shadows. Warning: Setting this to \"Enabled\" may have a large effect on the frame rate of the game." - "rd_video_alien_shadows_hint" "Controls whether aliens have shadows. Warning: Setting this to \"Enabled\" may have a large effect on the frame rate of the game." - "[english]rd_video_low_health_effect" "Low Health Vignetting" - "rd_video_low_health_effect" "Low Health Vignetting" - "[english]rd_video_low_health_effect_hint" "Controls whether the edges of the screen glow red when the marine is at low health." - "rd_video_low_health_effect_hint" "Controls whether the edges of the screen glow red when the marine is at low health." - - // %s1 is a number; eg. 11352165 - "[english]rd_about_build_id" "Build ID: %s1" - "rd_about_build_id" "Build ID: %s1" - // %s1 is a four digit number with dots between the digits; eg. 7.1.4.1 - "[english]rd_about_network_version" "Network Version: %s1" - "rd_about_network_version" "Network Version: %s1" - // %s1 is a Steam beta branch name (untranslated); eg. releasecandidate - "[english]rd_about_current_branch" "Current Branch: %s1" - "rd_about_current_branch" "Current Branch: %s1" - // %s1 is a version number; eg. 8.0 - // This is only shown on Linux/Steam Deck - "[english]rd_about_wine_proton" "Wine/Proton Version: %s1" - "rd_about_wine_proton" "Wine/Proton Version: %s1" - "[english]rd_about_rdteam" "Alien Swarm: Reactive Drop is a fan continuation of Valve's Alien Swarm (2010). Reactive Drop Team is a group of volunteers and is not affiliated with Valve. We're just big fans." - "rd_about_rdteam" "Alien Swarm: Reactive Drop is a fan continuation of Valve's Alien Swarm (2010). Reactive Drop Team is a group of volunteers and is not affiliated with Valve. We're just big fans." - "[english]rd_about_valve" "© 2010 Valve Corporation. All rights reserved. Valve, Alien Swarm, the Alien Swarm logo, Source and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States, and other countries." - "rd_about_valve" "© 2010 Valve Corporation. All rights reserved. Valve, Alien Swarm, the Alien Swarm logo, Source and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States, and other countries." - "[english]rd_about_havok" "This product uses Havok Physics. Copyright Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details." - "rd_about_havok" "This product uses Havok Physics. Copyright Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details." - "[english]rd_about_nvidia" "This product includes code licensed from NVIDIA." - "rd_about_nvidia" "This product includes code licensed from NVIDIA." - - "[english]rd_achievement_challenges_disallowed" "This achievement cannot be earned if a challenge was active during the mission." - "rd_achievement_challenges_disallowed" "This achievement cannot be earned if a challenge was active during the mission." - "[english]rd_achievement_challenges_outstanding" "This achievement cannot be earned if a challenge was active or a marine died during any mission attempt since the last successful map vote." - "rd_achievement_challenges_outstanding" "This achievement cannot be earned if a challenge was active or a marine died during any mission attempt since the last successful map vote." - - "[english]rd_compass_north" "North" - "rd_compass_north" "North" - "[english]rd_compass_south" "South" - "rd_compass_south" "South" - "[english]rd_compass_east" "East" - "rd_compass_east" "East" - "[english]rd_compass_west" "West" - "rd_compass_west" "West" - "[english]rd_compass_north_short" "N" - "rd_compass_north_short" "N" - "[english]rd_compass_south_short" "S" - "rd_compass_south_short" "S" - "[english]rd_compass_east_short" "E" - "rd_compass_east_short" "E" - "[english]rd_compass_west_short" "W" - "rd_compass_west_short" "W" +"[english]rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" +"rd_ticker_stock_up" "%s1 (%s2) 漲 %s3 點 (%s4)" +"[english]rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" +"rd_ticker_stock_down" "%s1 (%s2) 跌 %s3 點 (%s4)" +"[english]rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" +"rd_ticker_headline_antheonmissingnews" "IAF 隊員在滿月尖塔中失蹤 " +"[english]rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" +"rd_ticker_headline_antheonmoonnews" "IAF 打算奪回安錫昂月球" +"[english]rd_ticker_headline_brainnews" "New Cellular Processes Discovered" +"rd_ticker_headline_brainnews" "發現了新的細胞突起" +"[english]rd_ticker_headline_convoynews" "United Industries Convoy Departs" +"rd_ticker_headline_convoynews" "聯合工業護衛隊即將離開" +"[english]rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" +"rd_ticker_headline_droidlawsnews" "SynTek 被指控違反機器人法" +"[english]rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" +"rd_ticker_headline_expansionnews" "聯邦發展法50周年" +"[english]rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" +"rd_ticker_headline_newcolonynews" "SynTek 設立了新礦區殖民地" +"[english]rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" +"rd_ticker_headline_rd-spaceport_news1" "爆炸撼動了整個太空港!" +"[english]rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" +"rd_ticker_headline_refugeenews" "難民們逃往了S-N5宿星" +"[english]rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" +"rd_ticker_headline_accident32" "安柏企業被報導正在開發新的燃料能源" +// In the ticker stats strings, %s1 is a number. +// Ammo and death stats do not (currently) include deathmatch and do not include bots. +"[english]rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" +"rd_ticker_stat_bullets_fired_this_week" "隊員為了抵抗異形在這個禮拜發射了 %s1 發子彈" +"[english]rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" +"rd_ticker_stat_rockets_fired_this_month" "IAF 隊員在這個月發射了 %s1 發短程熱源追蹤飛彈" +"[english]rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" +"rd_ticker_stat_deaths_from_nukes_this_month" "IAF 表示本月有 %s1 名隊員因錯誤操作核彈頭而失去性命" +// Have some fun with this one. The concept of a door going on a murderous rampage is very funny. +"[english]rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" +"rd_ticker_stat_deaths_from_doors_this_month" "大門在這個月奪走了 %s1 條人命" +// This is a joke about bright red barrels in video games always being ridiculously explosive. +"[english]rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" +"rd_ticker_stat_deaths_from_barrels_this_week" "在本周有 %s1 名隊員因為對抗亮麗色彩的桶子而死亡" +"[english]rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" +"rd_ticker_stat_deaths_from_parasites_this_month" "在本月有 %s1 名隊員因感染而死亡" +"[english]rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" +"rd_ticker_stat_deaths_from_touching_aliens_this_week" "在本周有 %s1 名隊員因為想要拍拍異形而死亡" +"[english]rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" +"rd_ticker_stat_deaths_from_holes_this_week" "在本周有 %s1 名隊員因為跳入了神奇洞口而死亡" +"[english]rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" +"rd_ticker_stat_deaths_from_drones_today" "今天異形將 %s1 名隊員撕成了碎片" +"[english]rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" +"rd_ticker_stat_deaths_from_grenades_today" "今天有 %s1 名隊員因為搞錯炸藥順序而自爆" + +"[english]rd_reporting_auto_preference" "Automatically report players I mute or vote for" +"rd_reporting_auto_preference" "自動回報我靜音或是投票的玩家" +"[english]rd_reporting_error_not_connected" "Cannot send a report while offline." +"rd_reporting_error_not_connected" "無法在離線狀態下送出回報。" +// shown when the game is asking Steam for a ticket that can be used to confirm the current player's identity to the reporting server. +// this message will be replaced very quickly while sending in a report unless something is wrong. +"[english]rd_reporting_wait_requesting_ticket" "Requesting a ticket..." +"rd_reporting_wait_requesting_ticket" "取得標籤中..." +// failed to even start the report-sending request +"[english]rd_reporting_error_sending_unknown" "An unknown error occured while sending the report." +"rd_reporting_error_sending_unknown" "發送回報的時候發生未知錯誤。" +"[english]rd_reporting_sending_report_to_server" "Uploading your report..." +"rd_reporting_sending_report_to_server" "上傳你的回報..." +// %s1 is the error number, %s2 is the name associated with that number. +"[english]rd_reporting_error_getting_ticket" "Unable to get an identity ticket. Cannot report at this time. (Error code %s1 %s2)" +"rd_reporting_error_getting_ticket" "無法取得個人資料標籤。目前無法回報。(錯誤代碼 %s1 %s2)" +"[english]rd_reporting_error_sending_client" "Lost connection to the Steam client. Failed to send the report." +"rd_reporting_error_sending_client" "跟Steam客戶端失去連線。 傳送回報失敗。" +"[english]rd_reporting_error_sending_network" "A network error occurred while attempting to send the report." +"rd_reporting_error_sending_network" "傳送回報的時候發生了網路錯誤。" +"[english]rd_reporting_success" "Your report has been sent and will be reviewed by the Reactive Drop Team." +"rd_reporting_success" "你已送出回報並且會由Reactive Drop小組來審查。" +"[english]rd_reporting_success_quick_commend" "Quick commendation successfully sent." +"rd_reporting_success_quick_commend" "已成功發送快速表揚。" +"[english]rd_reporting_success_quick_report" "Quick report successfully sent." +"rd_reporting_success_quick_report" "已成功發送快速回報。" +"[english]rd_reporting_success_quick_auto" "Vote report successfully sent." +"rd_reporting_success_quick_auto" "已成功送出投票回報。" +// %s1 is a 3-digit number (an HTTP status code) +"[english]rd_reporting_error_http" "An error occurred while sending the report. (Code %s1)" +"rd_reporting_error_http" "送出回報的時候發生了錯誤。 (代碼 %s1)" + +// shown if a quick report was already sent +"[english]rd_quick_report_already_commended" "(already commended)" +"rd_quick_report_already_commended" "(已表揚)" +"[english]rd_quick_report_already_reported" "(already reported)" +"rd_quick_report_already_reported" "(已回報)" +// row labels +"[english]rd_quick_report_commend" "Commend" +"rd_quick_report_commend" "表揚" +"[english]rd_quick_report_report" "Report" +"rd_quick_report_report" "回報" +// label for button in the player list +"[english]rd_quick_report_commend_or_report" "Report or commend" +"rd_quick_report_commend_or_report" "回報或表揚" +// commend for being friendly +"[english]rd_quick_report_friendly" "Friendly" +"rd_quick_report_friendly" "友善" +"[english]rd_quick_report_friendly_confirm" "Commend %s1 for being friendly?" +"rd_quick_report_friendly_confirm" "因 %s1 友善而表揚?" +// commend for being a good leader +"[english]rd_quick_report_leader" "Leader" +"rd_quick_report_leader" "房長" +"[english]rd_quick_report_leader_confirm" "Commend %s1 for being a leader?" +"rd_quick_report_leader_confirm" "因 %s1 當房主而表揚?" +// commend for being a good teacher +"[english]rd_quick_report_teacher" "Teacher" +"rd_quick_report_teacher" "教師" +"[english]rd_quick_report_teacher_confirm" "Commend %s1 for being a teacher?" +"rd_quick_report_teacher_confirm" "因 %s1 當教師而表揚?" +// report for cheating +"[english]rd_quick_report_cheating" "Cheating" +"rd_quick_report_cheating" "作弊" +"[english]rd_quick_report_cheating_confirm" "Report %s1 for cheating using third party software?" +"rd_quick_report_cheating_confirm" "因 %s1 使用第三方程式而回報作弊嗎?" +// report for abusive gameplay +"[english]rd_quick_report_gameplay" "Griefing" +"rd_quick_report_gameplay" "反社會行為" +"[english]rd_quick_report_gameplay_confirm" "Report %s1 for griefing or other abusive gameplay?" +"rd_quick_report_gameplay_confirm" "因 %s1 有反社會或其他違規的行為回報?" +// report for abusive communication +"[english]rd_quick_report_communication" "Communication" +"rd_quick_report_communication" "語音" +"[english]rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" +"rd_quick_report_communication_confirm" "因 %s1 濫用語音而回報?" + +"[english]rd_reporting_title" "Report a Problem" +"rd_reporting_title" "回報問題" +"[english]rd_reporting_category_my_account" "My Account" +"rd_reporting_category_my_account" "我的帳號" +"[english]rd_reporting_category_my_account_desc" "An issue with stats, achievements, or items; for example, a missing medal." +"rd_reporting_category_my_account_desc" "針對資料、成就或道具提出問題;舉例:少一枚勳章。" +"[english]rd_reporting_category_server" "Dedicated Server" +"rd_reporting_category_server" "專屬伺服器" +"[english]rd_reporting_category_server_desc" "An issue with a community-hosted dedicated server." +"rd_reporting_category_server_desc" "針對社群擁有的專屬伺服器提出問題。" +"[english]rd_reporting_category_player" "Another Player" +"rd_reporting_category_player" "其他玩家" +"[english]rd_reporting_category_player_desc" "Inform Reactive Drop Team about another player's behavior." +"rd_reporting_category_player_desc" "向Reactive Drop 小組回報有關其他玩家的行為。" +"[english]rd_reporting_category_game_bug" "Game Bug" +"rd_reporting_category_game_bug" "遊戲Bug" +"[english]rd_reporting_category_game_bug_desc" "Report a bug in Alien Swarm: Reactive Drop." +"rd_reporting_category_game_bug_desc" "回報遊戲中遇到的Bug" +"[english]rd_reporting_category_other" "Other" +"rd_reporting_category_other" "其他" +"[english]rd_reporting_category_other_desc" "Any issue that does not fit into the other categories." +"rd_reporting_category_other_desc" "任何不包含在其他項目的問題。" +// should have the same capitalization style as nb_back +"[english]rd_reporting_resume" "RESUME INTERRUPTED REPORT" +"rd_reporting_resume" "恢復中斷的回報" +"[english]rd_reporting_submit" "SEND REPORT" +"rd_reporting_submit" "送出回報" +"[english]rd_reporting_subcategory_server_technical" "Technical Issue" +"rd_reporting_subcategory_server_technical" "技術問題" +"[english]rd_reporting_subcategory_server_abuse" "Abusive Server" +"rd_reporting_subcategory_server_abuse" "違規伺服器" +"[english]rd_reporting_subcategory_server_other" "Other" +"rd_reporting_subcategory_server_other" "其他" +"[english]rd_reporting_subcategory_player_cheating" "Cheating" +"rd_reporting_subcategory_player_cheating" "作弊" +"[english]rd_reporting_subcategory_player_abusive_gameplay" "Abusive Gameplay" +"rd_reporting_subcategory_player_abusive_gameplay" "違規行為" +"[english]rd_reporting_subcategory_player_abusive_communication" "Abusive Communication" +"rd_reporting_subcategory_player_abusive_communication" "辱罵言論" +"[english]rd_reporting_subcategory_player_commend" "Commend Player / Other" +"rd_reporting_subcategory_player_commend" "表揚玩家 / 其他" +// checkbox +"[english]rd_reporting_include_this_screenshot" "Include this screenshot" +"rd_reporting_include_this_screenshot" "包含此截圖" +// shown above the player's name and avatar +"[english]rd_reporting_player_label" "CURRENTLY REPORTING PLAYER" +"rd_reporting_player_label" "回報當前的玩家" +// this currently shows up when the report category is "Another Player" but no subcategory has been chosen. +// selecting "Dedicated Server" automatically selects the "Other" subcategory. +"[english]rd_reporting_instructions_required_subcategory" "Select a subcategory above before writing your report." +"rd_reporting_instructions_required_subcategory" "在寫回報之前先選擇一個子類別。" +"[english]rd_reporting_instructions_my_account" "Describe the problem with your account, stats, achievements, or items. Reactive Drop Team will create a support ticket for you if we need additional information." +"rd_reporting_instructions_my_account" "描述你帳號、數值、成就或是道具所遇到的問題。Reactive Drop 小隊會為你建立一個支援標籤,如果我們還要額外資料的話。" +"[english]rd_reporting_instructions_server_technical" "Describe the technical issue affecting this dedicated server. Reactive Drop Team may forward your message to the community member who operates the server if possible. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." +"rd_reporting_instructions_server_technical" "描述影響到目前專屬伺服器的技術性問題。Reactive Drop 小隊可能會直接將你回報的內容直接交給經營伺服器的人。畢竟所有專屬伺服器都是由社群建立的,我們無法保證能夠採取特定的措施。" +"[english]rd_reporting_instructions_server_abuse" "Describe the abusive behavior of this dedicated server or its operator. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." +"rd_reporting_instructions_server_abuse" "描述目前專屬伺服器或是擁有人的違規行為。所有專屬伺服器都是由社群建立的,我們無法保證能夠採取特定的措施。" +"[english]rd_reporting_instructions_server_other" "Describe the situation with this dedicated server that Reactive Drop Team should be aware of. Reactive Drop Team may forward your message to the community member who operates the server if needed. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." +"rd_reporting_instructions_server_other" "描述Reactive Drop小隊對於目前專屬伺服器應該注意到的問題。Reactive Drop 小隊可能會直接將你回報的內容直接交給經營伺服器的人。畢竟所有專屬伺服器都是由社群建立的,我們無法保證能夠採取特定的措施。" +"[english]rd_reporting_instructions_player_cheating" "Describe the actions that made you think this player is cheating in as much detail as possible. Reactive Drop Team does not issue cheating bans in direct response to unsubstantiated reports, but they are taken into consideration." +"rd_reporting_instructions_player_cheating" "描述你認為這個玩家可能作弊的特定行為,越詳細越好。Reactive Drop小隊並不會直接針對沒有證據的回報進行處理,但我們會觀察。" +"[english]rd_reporting_instructions_player_abusive_gameplay" "Describe the griefing or other abusive gameplay actions taken by this player in as much detail as possible." +"rd_reporting_instructions_player_abusive_gameplay" "詳細描述這名玩家的反社會或是其他違規行為。" +"[english]rd_reporting_instructions_player_abusive_communication" "Describe how this player is abusing communication systems in as much detail as possible." +"rd_reporting_instructions_player_abusive_communication" "詳細描述這名玩家如何濫用語音。" +"[english]rd_reporting_instructions_player_commend" "Describe what you think Reactive Drop Team should know about this player." +"rd_reporting_instructions_player_commend" "描述你覺得Reactive Drop小隊應該知道這名玩家的甚麼。" +"[english]rd_reporting_instructions_game_bug" "Describe the bug or glitch in as much detail as possible. Note that bugs with Workshop content should be reported on the addon's Steam Workshop page." +"rd_reporting_instructions_game_bug" "詳細描述Bug或錯誤。有關工作坊內容的Bug請至附件的Steam工作坊頁面。" +"[english]rd_reporting_instructions_other" "Describe the issue. Reactive Drop Team will create a support ticket for you if we need additional information." +"rd_reporting_instructions_other" "描述問題。Reactive Drop 小隊會為你建立支援標籤,如果我們需要更多資料的話。" +"[english]rd_reporting_includes" "The report you are sending will include:" +"rd_reporting_includes" "你提出的回報必須包含:" +"[english]rd_reporting_includes_your_account_id" "Your Steam account ID." +"rd_reporting_includes_your_account_id" "你的Steam帳號ID" +"[english]rd_reporting_includes_other_account_id" "The Steam ID of the account you are reporting." +"rd_reporting_includes_other_account_id" "你所回報帳號的Steam ID。" +"[english]rd_reporting_includes_message" "The message you wrote above." +"rd_reporting_includes_message" "你所寫的訊息。" +"[english]rd_reporting_includes_witness_list" "A list of other players in the lobby as witnesses." +"rd_reporting_includes_witness_list" "在大廳中的其他目擊者玩家。" +"[english]rd_reporting_includes_mission" "The currently selected mission and challenge." +"rd_reporting_includes_mission" "目前所選擇的任務和挑戰。" +"[english]rd_reporting_includes_server_ip" "The IP address of the dedicated server." +"rd_reporting_includes_server_ip" "專屬伺服器的IP位置" +"[english]rd_reporting_includes_screenshot" "The screenshot shown above." +"rd_reporting_includes_screenshot" "上述所列的截圖。" +// the quality information includes (all of these are numbers): +// - in-game time since map loaded on server +// - average ping +// - choke +// - packet loss +// - number of packets sent/received per second +// - client and server FPS +"[english]rd_reporting_includes_connection_quality" "Some simple statistics about your recent network connection quality." +"rd_reporting_includes_connection_quality" "一些有關網路品質的簡單數據。" +"[english]rd_reporting_continues_in_background" "Report sending will continue in the background while the game is running. You do not need to wait on this screen." +"rd_reporting_continues_in_background" "回報會在遊戲中持續上傳。你不需要等待此畫面。" +"[english]rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." +"rd_reporting_only_team" "只會有 Reactive Drop 小隊來看你的回報。我們不會將情報和其他玩家分享。" + +// these are tab names +"[english]rd_settings_controls" "Controls" +"rd_settings_controls" "控制" +"[english]rd_settings_options_1" "Options 1" +"rd_settings_options_1" "設定 1" +"[english]rd_settings_options_2" "Options 2" +"rd_settings_options_2" "設定 2" +"[english]rd_settings_audio" "Audio" +"rd_settings_audio" "音效" +"[english]rd_settings_video" "Video" +"rd_settings_video" "影像" +"[english]rd_settings_about" "About" +"rd_settings_about" "關於" + +// These are category headings on the Controls tab of the settings screen +"[english]rd_controls_category_movement" "Movement" +"rd_controls_category_movement" "移動" +"[english]rd_controls_category_controller" "Controller" +"rd_controls_category_controller" "控制器" +"[english]rd_controls_category_actions" "Actions" +"rd_controls_category_actions" "動作" +"[english]rd_controls_category_social_and_extras" "Social / Extras" +"rd_controls_category_social_and_extras" "社交 / 額外" +"[english]rd_controls_category_use_equipment" "Use Equipment" +"rd_controls_category_use_equipment" "使用裝備" +"[english]rd_controls_category_select_marine" "Select Marine" +"rd_controls_category_select_marine" "選擇隊員" +// These three settings are under a heading labelled "Controller" +"[english]rd_controls_auto_walk" "Crouch when moving slowly" +"rd_controls_auto_walk" "Crouch when moving slowly" +"[english]rd_controls_auto_attack" "Automatically shoot when aiming" +"rd_controls_auto_attack" "瞄準的時候自動射擊" +"[english]rd_controls_aim_to_movement" "Aim in movement direction" +"rd_controls_aim_to_movement" "朝著移動方向瞄準" +// These two words are used under controller stick icons to represent which stick does what +"[english]rd_stick_move" "Move" +"rd_stick_move" "移動" +"[english]rd_stick_look" "Look" +"rd_stick_look" "觀看" +// radial menus +"[english]rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" +"rd_manage_custom_chat_wheels" "移動自製\n聊天輪盤" + +"[english]rd_option_player_name_mode" "Squad Member Names" +"rd_option_player_name_mode" "小隊成員名稱" +"[english]rd_option_player_name_mode_none" "None" +"rd_option_player_name_mode_none" "無" +"[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." +"rd_option_player_name_mode_none_hint" "不在小隊成員底下顯示名稱" +"[english]rd_option_player_name_mode_player" "Player Only" +"rd_option_player_name_mode_player" "只顯示玩家" +"[english]rd_option_player_name_mode_player_hint" "Display only the player name below marines in your squad. Bot marines show the marine's name." +"rd_option_player_name_mode_player_hint" "只在小隊成員底下顯示玩家名字,電腦隊員會顯示隊員名稱。" +"[english]rd_option_player_name_mode_marine" "Marine Only" +"rd_option_player_name_mode_marine" "只顯示隊員" +"[english]rd_option_player_name_mode_marine_hint" "Display only the marine's name below marines in your squad." +"rd_option_player_name_mode_marine_hint" "只在小隊成員底下顯示隊員名稱" +"[english]rd_option_player_name_mode_both" "Player and Marine" +"rd_option_player_name_mode_both" "顯示玩家和隊員" +"[english]rd_option_player_name_mode_both_hint" "Display both the player name and the marine name below squad members." +"rd_option_player_name_mode_both_hint" "同時在小隊成員底下顯示玩家和隊員名稱。" +"[english]rd_option_player_chat_color" "Chat Color" +"rd_option_player_chat_color" "聊天色彩" +"[english]rd_option_player_chat_color_hint" "Tint text chat by this color." +"rd_option_player_chat_color_hint" "調用此顏色來調整聊天色彩" +"[english]rd_option_player_chat_names_use_colors" "Player Name Colors" +"rd_option_player_chat_names_use_colors" "玩家名稱顏色" +"[english]rd_option_player_chat_names_use_colors_hint" "Color a player's name in text chat based on their position in the squad." +"rd_option_player_chat_names_use_colors_hint" "基於隊員在隊伍的位階來對玩家的聊天名字改色。" +"[english]rd_option_player_deathmatch_team_color_mode" "Deathmatch Team Colors" +"rd_option_player_deathmatch_team_color_mode" "死鬥隊伍顏色" +"[english]rd_option_player_deathmatch_team_color_mode_ally_enemy" "Ally / Enemy" +"rd_option_player_deathmatch_team_color_mode_ally_enemy" "友軍 / 敵人" +"[english]rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "Tint allied marines dark green and enemy marines bright red." +"rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "將友好隊員染成暗綠色、敵對隊員染成亮紅色。" +"[english]rd_option_player_deathmatch_team_color_mode_counter_strike" "Team-Based" +"rd_option_player_deathmatch_team_color_mode_counter_strike" "團隊" +"[english]rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "Tint team alpha yellow and team beta blue." +"rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "將隊伍Alpha改成黃色、隊伍Beta改成藍色。" +"[english]rd_option_player_deathmatch_draw_top_scoreboard" "Show Deathmatch Scores" +"rd_option_player_deathmatch_draw_top_scoreboard" "顯示死鬥分數" +"[english]rd_option_player_deathmatch_draw_top_scoreboard_hint" "Shows player avatars and current scores at the top of the screen in Deathmatch mode." +"rd_option_player_deathmatch_draw_top_scoreboard_hint" "在死鬥模式中,於畫面上方顯示玩家頭像和分數。" +"[english]rd_option_hints_fail_advice" "Mission Fail Advice" +"rd_option_hints_fail_advice" "任務失敗建議" +"[english]rd_option_hints_fail_advice_hint" "Show tips on the mission failed screen." +"rd_option_hints_fail_advice_hint" "在任務失敗畫面顯示提示。" +"[english]rd_option_hints_game_instructor" "Game Instructor" +"rd_option_hints_game_instructor" "遊戲指導" +"[english]rd_option_hints_game_instructor_hint" "Show buttons to press at the start of some missions or when encountering specific mechanics." +"rd_option_hints_game_instructor_hint" "在部分任務開始,或是遇到特定互動機能時顯示按鍵功能提示。" +"[english]rd_reset_game_instructor_progress" "Reset Game Instructor" +"rd_reset_game_instructor_progress" "刷新遊戲指導" +// confirmation dialog box +"[english]rd_reset_game_instructor_progress_title" "Reset Game Instructor?" +"rd_reset_game_instructor_progress_title" "確定要刷新遊戲指導?" +"[english]rd_reset_game_instructor_progress_desc" "This will cause Game Instructor hints that were marked as learned to be shown again." +"rd_reset_game_instructor_progress_desc" "這會讓已經出現過的遊戲指導再度出現。" +"[english]rd_option_hints_deathmatch_respawn" "Deathmatch Spawn Hint" +"rd_option_hints_deathmatch_respawn" "死鬥重生提示" +"[english]rd_option_hints_deathmatch_respawn_hint" "Show which button needs to be pressed to respawn in Deathmatch mode." +"rd_option_hints_deathmatch_respawn_hint" "會在死鬥模式中顯示要按下哪個按鍵才能重生。" +"[english]rd_option_hints_swarmopedia_grid" "Swarmopedia Grid" +"rd_option_hints_swarmopedia_grid" "異形百科網格" +"[english]rd_option_hints_swarmopedia_grid_hint" "Display a grid below Swarmopedia specimens for easier size comparisons." +"rd_option_hints_swarmopedia_grid_hint" "會在異形百科的物種底下顯示網格來方便確認物種大小。" +// RD_AdvancedSettings_Misc_SwarmopediaUnits +// RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer +// RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric +// RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial +"[english]rd_option_hints_swarmopedia_units_hint" "Choose the measurement unit for distances and lengths in the Swarmopedia." +"rd_option_hints_swarmopedia_units_hint" "選擇異形百科中的測量單位。" +"[english]rd_option_death_cam_takeover" "Cinematic Death Camera" +"rd_option_death_cam_takeover" "死亡特寫視角" +"[english]rd_option_death_cam_takeover_hint" "If slow motion is enabled, causes the camera to revolve around a marine when they die." +"rd_option_death_cam_takeover_hint" "如果有開啟慢動作的話,會讓相機在隊員死亡的時候拍特寫。" +"[english]rd_option_death_cam_slowdown" "Slow Motion on Marine Death" +"rd_option_death_cam_slowdown" "隊員死亡時慢動作" +"[english]rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect." +"rd_option_death_cam_slowdown_hint" "只會在你建立的大廳中有效。能夠決定隊員死掉時是否會出現子彈時間特效。" +"[english]rd_option_death_marine_gibs" "Marine Gibbing" +"rd_option_death_marine_gibs" "隊員分屍" +"[english]rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage." +"rd_option_death_marine_gibs_hint" "隊員受到感染或是爆炸傷害時會噴發成屍塊。" +// RD_AdvancedSettings_Misc_WireHackClick +// RD_AdvancedSettings_Misc_WireHackClick_BothSame +// RD_AdvancedSettings_Misc_WireHackClick_RightRev +// RD_AdvancedSettings_Misc_WireHackClick_LeftRev +"[english]rd_option_controls_right_click_wire_hack_hint" "Determines which direction wire hack tiles rotate when left or right clicked." +"rd_option_controls_right_click_wire_hack_hint" "在駭入線路時使用右鍵或左鍵所轉的方向。" +"[english]rd_option_controls_sniper_swap_weapons" "Remember Scoped State" +"rd_option_controls_sniper_swap_weapons" "記憶開鏡狀態" +"[english]rd_option_controls_sniper_swap_weapons_hint" "When switching back to a weapon that has a scope ability, such as the AVK-36 Marksman Rifle, automatically enter scoped mode if it was active before switching away." +"rd_option_controls_sniper_swap_weapons_hint" "當切換回已經處於開鏡狀態下的武器,像是AVK-36 狙擊步槍,會自動進入開鏡狀態" +"[english]rd_option_controls_lock_mouse_to_window" "Lock Mouse to Window" +"rd_option_controls_lock_mouse_to_window" "將滑鼠鎖在視窗內" +"[english]rd_option_controls_lock_mouse_to_window_hint" "Prevent the mouse cursor from leaving the window when playing in windowed mode." +"rd_option_controls_lock_mouse_to_window_hint" "防止滑鼠標在視窗模式時跑出視窗。" +"[english]rd_option_crosshair_marine_label_dist" "Health Bar Distance" +"rd_option_crosshair_marine_label_dist" "血條距離" +"[english]rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." +"rd_option_crosshair_marine_label_dist_hint" "準心和隊員的血條顯示距離。" +"[english]rd_option_crosshair_marine_label_dist_unlimited" "Always" +"rd_option_crosshair_marine_label_dist_unlimited" "總是顯示" +"[english]rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." +"rd_option_crosshair_marine_label_dist_unlimited_hint" "總是顯示隊員的血條,不論準心在何處。" +// RD_AdvancedSettings_HUD_CrosshairStyle +// RD_AdvancedSettings_HUD_CrosshairStyle_Cross +"[english]rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." +"rd_option_crosshair_type_cross_hint" "簡單的箭頭準心" +// RD_AdvancedSettings_HUD_CrosshairStyle_Crescent +"[english]rd_option_crosshair_type_crescent_hint" "A crescent-shaped crosshair that indicates current ammo and whether you are aiming at an ally." +"rd_option_crosshair_type_crescent_hint" "一個新月形準心,能夠顯示幕前的彈藥還有你是否對著隊友瞄準。" +"[english]rd_option_crosshair_size" "Crosshair Size" +"rd_option_crosshair_size" "準心大小" +"[english]rd_option_crosshair_size_hint" "Determines the on-screen size of the Crescent crosshair." +"rd_option_crosshair_size_hint" "調整視窗內新月形準心的大小。" +// RD_AdvancedSettings_HUD_LaserSight +"[english]rd_option_crosshair_laser_sight_hint" "Shows where you and other marines are aiming with a red line." +"rd_option_crosshair_laser_sight_hint" "用紅線來顯示隊員瞄準的方向。" +"[english]rd_option_reload_auto" "Reload When Empty" +"rd_option_reload_auto" "沒子彈時裝填" +"[english]rd_option_reload_auto_hint" "Automatically reload weapons when they are empty. Weapons can be reloaded at any time by pressing the reload button." +"rd_option_reload_auto_hint" "武器沒子彈時自動進行裝填。武器可以在任何時候按下裝填按鍵來裝填子彈。" +// RD_AdvancedSettings_Ammo_FastReloadUnderMarine +"[english]rd_option_reload_fast_under_marine_hint" "Shows the reload progress bar and fast reload indicator under the current marine in addition to near the portrait on the HUD." +"rd_option_reload_fast_under_marine_hint" "在目前使用的隊員底下顯示裝填進度條和快速裝填顯示。" +// RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale +"[english]rd_option_reload_fast_wide_hint" "Controls the width of the fast reload bar under the marine." +"rd_option_reload_fast_wide_hint" "調整隊員底下裝填進度條的寬度。" +// RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale +// RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW +"[english]rd_option_reload_fast_tall_hint" "Controls the height of the fast reload bar under the marine." +"rd_option_reload_fast_tall_hint" "調整隊員底下裝填進度條的高度。" +"[english]rd_option_damage_numbers" "Damage Numbers" +"rd_option_damage_numbers" "傷害數字" +"[english]rd_option_damage_numbers_disabled" "None" +"rd_option_damage_numbers_disabled" "無" +"[english]rd_option_damage_numbers_separate" "Separate" +"rd_option_damage_numbers_separate" "分開" +"[english]rd_option_damage_numbers_combined" "Combined" +"rd_option_damage_numbers_combined" "合在一起" +"[english]rd_option_damage_numbers_hint" "Show numbers indicating damage dealt to targets. \"Combined\" mode adds together damage on a single target, and \"Separate\" mode shows a new number for each hit." +"rd_option_damage_numbers_hint" "顯示對敵人所造成的傷害。 \"合在一起\" 模式會在單一敵人上將傷害加總成一個數字,而\"Separate\" 模式則是會顯示每次攻擊的傷害。" +"[english]rd_option_strange_rank_up" "Item Rank Notifications" +"rd_option_strange_rank_up" "道具階級通知" +"[english]rd_option_strange_rank_up_disabled" "Hidden" +"rd_option_strange_rank_up_disabled" "隱藏" +"[english]rd_option_strange_rank_up_enabled" "Show All" +"rd_option_strange_rank_up_enabled" "顯示全部" +"[english]rd_option_strange_rank_up_only_self" "Only My Items" +"rd_option_strange_rank_up_only_self" "只顯示我的道具" +// This system is not currently in the game, but will be eventually. +// It looks similar to what is happening in the bottom left corner of this image: +// https://cdn.cloudflare.steamstatic.com/apps/dota2/images/plus/bg_relics.jpg +"[english]rd_option_strange_rank_up_hint" "Shows an overhead notification when an item that counts stats ranks up." +"rd_option_strange_rank_up_hint" "紀錄數值的物品升級時會在隊員頭上顯示通知。" +"[english]rd_option_speed_timer" "Speed Run Timer" +"rd_option_speed_timer" "速通計時器" +"[english]rd_option_speed_timer_hint" "Displays a timer at the top of the screen with the current mission duration." +"rd_option_speed_timer_hint" "在畫面上方顯示目前任務的計時器。" +"[english]rd_option_speed_timer_color" "Timer Color" +"rd_option_speed_timer_color" "計時器顏色" +"[english]rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." +"rd_option_speed_timer_color_hint" "調整速通計時器的字體顏色。" +"[english]rd_option_speed_objectives" "Show Objective Timings" +"rd_option_speed_objectives" "顯示目標完成時間" +"[english]rd_option_speed_objectives_disabled" "None" +"rd_option_speed_objectives_disabled" "不顯示" +"[english]rd_option_speed_objectives_in_console" "In Developer Console" +"rd_option_speed_objectives_in_console" "顯示於開發者控制台" +"[english]rd_option_speed_objectives_in_chat" "In Chat" +"rd_option_speed_objectives_in_chat" "顯示於聊天視窗" +"[english]rd_option_speed_objectives_hint" "Writes a message with the amount of time taken to complete an objective. Useful for speed runners." +"rd_option_speed_objectives_hint" "於聊天視窗顯示完成目標所花的時間。有益於速通玩家。" +"[english]rd_option_speed_auto_restart_mission" "Automatic Mission Retry" +"rd_option_speed_auto_restart_mission" "自動重新任務" +"[english]rd_option_speed_auto_restart_mission_hint" "Return to briefing automatically after a mission is failed." +"rd_option_speed_auto_restart_mission_hint" "任務失敗之後自動回到大廳。" +"[english]rd_option_leaderboard_private_stats" "Hide My Stats" +"rd_option_leaderboard_private_stats" "隱藏我的紀錄" +"[english]rd_option_leaderboard_private_stats_hint" "Hides everything except experience, promotion and medals from your public commander profile. Your entries on individual leaderboards are still visible." +"rd_option_leaderboard_private_stats_hint" "隱藏經驗、晉升、獎牌以外的資訊。你的個人排行榜記錄還是會公開。" +"[english]rd_option_leaderboard_send" "Upload Leaderboard Entries" +"rd_option_leaderboard_send" "上傳排行榜紀錄" +"[english]rd_option_leaderboard_send_hint" "Share your fastest mission time to the Steam leaderboards when completing a mission. Changing this option does not affect scores that were already uploaded." +"rd_option_leaderboard_send_hint" "完成任務時將你最快完成的時間分享到Steam排行榜。改變這個選項不會影響到已經上傳過的紀錄。 " +"[english]rd_option_leaderboard_loading" "Show Leaderboards on Loading" +"rd_option_leaderboard_loading" "讀取時顯示排行榜" +"[english]rd_option_leaderboard_loading_hint" "Shows friends' leaderboard times for the current mission on the loading screen." +"rd_option_leaderboard_loading_hint" "在讀取時顯示目前任務的好友排行榜。" +"[english]rd_option_leaderboard_debrief" "Show Leaderboards in Debrief" +"rd_option_leaderboard_debrief" "任務成功時顯示排行榜" +"[english]rd_option_leaderboard_debrief_hint" "Shows friends' leaderboard times for the current mission during debriefing." +"rd_option_leaderboard_debrief_hint" "在完成任務時顯示目前任務的好友排行榜。" +"[english]rd_option_loading_mission_icons" "Loading Screen Icons" +"rd_option_loading_mission_icons" "畫面讀取圖像" +"[english]rd_option_loading_mission_icons_hint" "Shows an icon in the corner for the current mission on loading screens." +"rd_option_loading_mission_icons_hint" "讀取目前任務時在右下角顯示圖像。" +"[english]rd_option_loading_mission_screens" "Mission-Specific Loading Screens" +"rd_option_loading_mission_screens" "任務專屬讀取畫面" +"[english]rd_option_loading_mission_screens_hint" "Allows missions to define custom loading screens. If the mission displays a custom loading screen, no icon will be shown." +"rd_option_loading_mission_screens_hint" "允許自製讀取畫面。如果該任務顯示自製讀取畫面,就不會有圖像出現。" +"[english]rd_option_loading_status_text" "Loading Status Text" +"rd_option_loading_status_text" "讀取狀態文字" +"[english]rd_option_loading_status_text_hint" "Shows more detailed information about mission loading progress." +"rd_option_loading_status_text_hint" "顯示更詳細的任務讀取資訊。" +"[english]rd_option_accessibility_tracer_tint_self" "Tint Own Tracers" +"rd_option_accessibility_tracer_tint_self" "調整自身曳光彈" +"[english]rd_option_accessibility_tracer_tint_self_hint" "Adjusts the color of the tracers for bullets you fire." +"rd_option_accessibility_tracer_tint_self_hint" "調整自己所發射的曳光彈顏色。" +"[english]rd_option_accessibility_tracer_tint_other" "Tint Other Tracers" +"rd_option_accessibility_tracer_tint_other" "調整其他曳光彈" +"[english]rd_option_accessibility_tracer_tint_other_hint" "Adjusts the color of the tracers for bullets fired by other players or bots." +"rd_option_accessibility_tracer_tint_other_hint" "調整其他玩家或是電腦所發射的曳光彈顏色" +// RD_AdvancedSettings_Misc_HighlightActiveCharacter +"[english]rd_option_accessibility_highlight_active_character_hint" "Adds a glowing outline around the character you control." +"rd_option_accessibility_highlight_active_character_hint" "在你控制的角色周遭追加輪廓。" +// RD_AdvancedSettings_VisualEffects_ReduceMotion +"[english]rd_option_accessibility_reduce_motion_hint" "Removes most animations from menus." +"rd_option_accessibility_reduce_motion_hint" "取消選單的動態背景。" +// RD_AdvancedSettings_VisualEffects_ScreenShake +// rd_video_effect_disabled +"[english]rd_option_accessibility_camera_shake_disabled_hint" "Removes screen shake effects." +"rd_option_accessibility_camera_shake_disabled_hint" "取消畫面晃動效果" +// RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced +"[english]rd_option_accessibility_camera_shake_reduced_hint" "Removes most screen shake effects, but leaves certain story-relevant screen shakes alone." +"rd_option_accessibility_camera_shake_reduced_hint" "取消大部分的畫面晃動效果,除了部分故事相關的特效。" +// rd_video_effect_enabled +"[english]rd_option_accessibility_camera_shake_enabled_hint" "Leaves all screen shakes as they were designed." +"rd_option_accessibility_camera_shake_enabled_hint" "保留所有螢幕晃動效果" +"[english]rd_option_accessibility_camera_shift" "Camera Shift" +"rd_option_accessibility_camera_shift" "相機移動" +"[english]rd_option_accessibility_camera_shift_hint" "Moves the camera toward the mouse cursor in top-down view." +"rd_option_accessibility_camera_shift_hint" "在由上往下視角中,讓相機能夠隨著滑鼠標移動。" +"[english]rd_option_accessibility_minimap_clicks" "Interactive Minimap" +"rd_option_accessibility_minimap_clicks" "互動型小地圖" +"[english]rd_option_accessibility_minimap_clicks_hint" "Allows you to draw on the minimap. Disabling this setting will allow you to fire your weapon when the mouse cursor is over the minimap." +"rd_option_accessibility_minimap_clicks_hint" "讓你能夠在小地圖上塗鴉。Disabling this setting will allow you to fire your weapon when the mouse cursor is over the minimap." +"[english]rd_option_accessibility_move_relative_to_aim" "Tank Controls" +"rd_option_accessibility_move_relative_to_aim" "坦克操作" +"[english]rd_option_accessibility_move_relative_to_aim_hint" "Makes your marine move relative to their position in the world rather than to the camera angle. Useful if you want to bind the \"move forward\" command to a mouse button." +"rd_option_accessibility_move_relative_to_aim_hint" "讓你的隊員能夠依著自己的位置朝著固定方向移動,而不是跟著視角移動。很適合想要把 \"往前\" 指令綁定在滑鼠按鍵上的玩家。" +"[english]rd_option_accessibility_spec_weapons_damage_amp" "X-33 Damage Amplifier" +"rd_option_accessibility_spec_weapons_damage_amp" "X-33 威力增強裝置" +"[english]rd_option_accessibility_spec_weapons_damage_amp_never" "Place on Ground" +"rd_option_accessibility_spec_weapons_damage_amp_never" "放在地上" +"[english]rd_option_accessibility_spec_weapons_damage_amp_never_hint" "Special Weapons marines can pick up the X-33 Damage Amplifier after it is deployed." +"rd_option_accessibility_spec_weapons_damage_amp_never_hint" "特殊武器隊員可以將放在地上的X-33威力增強裝置撿起來。" +"[english]rd_option_accessibility_spec_weapons_damage_amp_conditional" "Automatically Interact" +"rd_option_accessibility_spec_weapons_damage_amp_conditional" "自動撿起" +"[english]rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back unless they are already carrying one." +"rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "特殊武器隊員會自動將X-33威力增強裝置放在自身背後,除非他們目前正在使用。" +"[english]rd_option_accessibility_spec_weapons_damage_amp_always" "Always Pick Up" +"rd_option_accessibility_spec_weapons_damage_amp_always" "總是撿起" +"[english]rd_option_accessibility_spec_weapons_damage_amp_always_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back even if they are already carrying one." +"rd_option_accessibility_spec_weapons_damage_amp_always_hint" "特殊武器隊員會自動將X-33威力增強裝置放在自身背後,不論他們現在使用多少個裝置。" +"[english]rd_option_network_rate" "Maximum Game Bandwidth" +"rd_option_network_rate" "最大遊戲頻寬" +"[english]rd_option_network_rate_hint" "Controls the maximum amount of data the game is allowed to send and receive, in kilobits per second." +"rd_option_network_rate_hint" "控制遊戲允許接受和傳送的最大數據量, 以KB/S表示" +"[english]rd_option_network_allow_relay" "Steam Connection Relay" +"rd_option_network_allow_relay" "Steam Connection Relay" +"[english]rd_option_network_allow_relay_disabled" "Disabled" +"rd_option_network_allow_relay_disabled" "取消" +"[english]rd_option_network_allow_relay_disabled_hint" "Only allows direct connections to lobbies. May cause you to be unable to connect to some lobbies depending on network configuration." +"rd_option_network_allow_relay_disabled_hint" "只允許直接連接到大廳,可能會因為網路設定而無法連線到特定大廳。" +"[english]rd_option_network_allow_relay_enabled" "Enabled" +"rd_option_network_allow_relay_enabled" "啟用" +"[english]rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." +"rd_option_network_allow_relay_enabled_hint" "透過Steam網路API連接到大廳,可以避免通訊埠轉發。專屬伺服器可能還是會使用UDP直接連線。" + +"[english]rd_option_suffix_percent" "%" +"rd_option_suffix_percent" "%" +"[english]rd_option_suffix_milliseconds" " ms" +"rd_option_suffix_milliseconds" " ms" + +"[english]rd_video_level_low" "Low" +"rd_video_level_low" "低" +"[english]rd_video_level_medium" "Medium" +"rd_video_level_medium" "中" +"[english]rd_video_level_high" "High" +"rd_video_level_high" "高" +"[english]rd_video_level_ultra" "Ultra" +"rd_video_level_ultra" "超高" +"[english]rd_video_effect_disabled" "Disabled" +"rd_video_effect_disabled" "取消" +// Used for the Alien Shadows setting. +"[english]rd_video_effect_flashlight_only" "Flashlight Only" +"rd_video_effect_flashlight_only" "只允許手電筒" +"[english]rd_video_effect_enabled" "Enabled" +"rd_video_effect_enabled" "開啟" +// Faster <-> Higher Quality spectrum markers for graphics settings +"[english]rd_video_faster" "Faster" +"rd_video_faster" "順暢" +"[english]rd_video_higher_quality" "Higher Quality" +"rd_video_higher_quality" "高畫質" +// This is used for the game's pixel size on the monitor, regardless of whether it's full-screen. +"[english]rd_video_screen_resolution" "Screen Resolution" +"rd_video_screen_resolution" "畫面解析度" +"[english]rd_video_display_mode" "Display Mode" +"rd_video_display_mode" "顯示模式" +"[english]rd_video_display_mode_fullscreen" "Exclusive Full Screen" +"rd_video_display_mode_fullscreen" "全螢幕獨佔模式" +"[english]rd_video_display_mode_fullscreen_hint" "Takes full control of the monitor. Allows you to play the game full-screen at a resolution different than what your desktop is set to. May cause problems when switching applications on some machines." +"rd_video_display_mode_fullscreen_hint" "控制整個螢幕。讓你能用在全螢幕的狀態下使用不同解析度由玩遊戲。在特定機器上切換程式時可能會出問題。" +"[english]rd_video_display_mode_noborder" "Borderless Window" +"rd_video_display_mode_noborder" "無邊框視窗" +"[english]rd_video_display_mode_noborder_hint" "Sometimes called \"desktop friendly full screen\". Allows you to switch applications more easily while still covering the entire monitor. Can be set to a smaller resolution than your monitor." +"rd_video_display_mode_noborder_hint" "也被稱為 \"對桌面友善的全螢幕\"。 讓你能夠讓畫面保持全螢幕情況下在程式之間輕鬆切換畫面。能夠調整程比顯示器還低的解析度。" +"[english]rd_video_display_mode_windowed" "Window" +"rd_video_display_mode_windowed" "視窗化" +"[english]rd_video_display_mode_windowed_hint" "Standard operating system window with a title bar. Can be moved and resized. Resizing may cause issues." +"rd_video_display_mode_windowed_hint" "有著標題名稱的標準系統視窗。能夠移動和調整大小。調整大小可能會發生問題。" +"[english]rd_video_screen_brightness" "Screen Brightness" +"rd_video_screen_brightness" "螢幕亮度" +"[english]rd_video_screen_brightness_hint" "Only works in Exclusive Full Screen mode." +"rd_video_screen_brightness_hint" "只適用於全螢幕獨佔模式。" +"[english]rd_video_rendering_pipeline" "Rendering Pipeline" +"rd_video_rendering_pipeline" "繪圖管線" +"[english]rd_video_rendering_pipeline_single" "Single-Threaded (Compatibility)" +"rd_video_rendering_pipeline_single" "單執行緒 (相容性)" +"[english]rd_video_rendering_pipeline_multi" "Multi-Threaded (Fastest)" +"rd_video_rendering_pipeline_multi" "多執行緒 (最快)" +"[english]rd_video_rendering_pipeline_hint" "Does not affect graphical quality. It is recommended that you use Multi-Threaded rendering unless it causes problems on your hardware." +"rd_video_rendering_pipeline_hint" "不會影響畫質的表現。建議設定成多執行緒,除非會對你的硬體有影響。" +"[english]rd_video_vsync" "V-Sync" +"rd_video_vsync" "垂直同步" +"[english]rd_video_vsync_single" "Unsynchronized" +"rd_video_vsync_single" "不同步" +"[english]rd_video_vsync_single_hint" "Render frames as fast as possible, limited to your monitor's refresh rate. May cause screen tearing on some graphics set-ups." +"rd_video_vsync_single_hint" "將楨數調整到最快。 無法超過螢幕的更新率。 可能會因特定畫質設定造成畫面撕裂。" +"[english]rd_video_vsync_double" "Double Buffering" +"rd_video_vsync_double" "雙重緩衝" +"[english]rd_video_vsync_double_hint" "Synchronizes frame rate with your monitor's ability to display frames. May reduce frame rate if your computer cannot render frames fast enough." +"rd_video_vsync_double_hint" "將楨數和螢幕的更新率同步。如果電腦更新率不夠快的話可能會造成掉楨。" +"[english]rd_video_vsync_triple" "Triple Buffering" +"rd_video_vsync_triple" "三重緩衝" +"[english]rd_video_vsync_triple_hint" "Smooth out frame rate by rendering two frames ahead. Slightly increases input latency." +"rd_video_vsync_triple_hint" "提前更新2楨來穩定楨數。 稍微增加輸入延遲。" +"[english]rd_video_effect_detail" "Effect Detail" +"rd_video_effect_detail" "特效細節" +"[english]rd_video_effect_detail_hint" "Affected by CPU (processor) performance. Affects impact effects, physics-controlled debris animations, and precipitation." +"rd_video_effect_detail_hint" "受CPU(處理器)效能影響。影響物理碎片動態、撞擊效果、和降雨特效。" +"[english]rd_video_shader_detail" "Shader Detail" +"rd_video_shader_detail" "著色器細節" +"[english]rd_video_shader_detail_hint" "Affected by GPU (graphics card) performance. Affects lighting and material detail, fog, stains, and bullet holes." +"rd_video_shader_detail_hint" "受GPU(顯示卡)效能影響。影響光源和材質細節、霧、髒污、和子彈痕跡。" +"[english]rd_video_texture_detail" "Texture Detail" +"rd_video_texture_detail" "材質細節" +"[english]rd_video_texture_detail_hint" "Affected by GPU (graphics card) memory capacity and speed. Affects sharpness of textures." +"rd_video_texture_detail_hint" "受GPU(顯示卡)記憶體容量和速度影響。影響物體的清晰度。" +"[english]rd_video_anti_aliasing" "Anti-Aliasing" +"rd_video_anti_aliasing" "反鋸齒" +"[english]rd_video_anti_aliasing_hint" "Smooths out jagged edges on objects. Available options depend on your graphics card." +"rd_video_anti_aliasing_hint" "消除物體邊緣的鋸齒。根據顯示卡有不同的選擇。" +"[english]rd_video_filtering" "Texture Filtering" +"rd_video_filtering" "材質過濾" +"[english]rd_video_filtering_hint" "Higher quality filtering makes textures viewed from a shallow angle or from far away clearer." +"rd_video_filtering_hint" "高品質過濾會讓材質從低角度或是遠處看起來更清晰。" +"[english]rd_video_film_grain" "Film Grain" +"rd_video_film_grain" "底片顆粒" +"[english]rd_video_film_grain_hint" "Adds a simulated film grain (fuzziness) effect to the screen, controlled by the mission.\nIt is recommended to disable this if you are recording gameplay as it can negatively affect video encoding." +"rd_video_film_grain_hint" "在螢幕上追加模擬底片顆粒(模糊)特效,由任務控制。\n 如果在錄製影片的話,建議關閉,會對影片編碼有不好的影響。" +"[english]rd_video_local_contrast" "Local Contrast" +"rd_video_local_contrast" "局部對比" +"[english]rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." +"rd_video_local_contrast_hint" "能夠讓任務為了達到電影特效而改變特定場景的清晰度。" +"[english]rd_video_depth_blur" "Depth Blur" +"rd_video_depth_blur" "景深" +"[english]rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." +"rd_video_depth_blur_hint" "讓低於隊員位置的物件看起來模糊,達到相機聚焦效果。" +"[english]rd_video_weather_effects" "Weather Effects" +"rd_video_weather_effects" "天氣特效" +"[english]rd_video_weather_effects_hint" "Controls some rain and snow effects." +"rd_video_weather_effects_hint" "控制下雪和下雨特效。" +"[english]rd_video_bloom_scale" "Light and Specular Blooms" +"rd_video_bloom_scale" "光影和鏡面泛光" +"[english]rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." +"rd_video_bloom_scale_hint" "一種會讓發亮物件將光 \"丟\" 到周遭環境上的特效。" +"[english]rd_video_projected_textures" "High Quality Dynamic Shadows" +"rd_video_projected_textures" "高畫質動態陰影" +"[english]rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." +"rd_video_projected_textures_hint" "部分任務包含固定或是移動燈光,能夠為隊員和異形製造出戲劇性陰性。如果關閉此選項,這些燈光都會被關閉。" +"[english]rd_video_flashlight_shadows" "Flashlight Dynamic Shadows" +"rd_video_flashlight_shadows" "手電筒動態陰影" +"[english]rd_video_flashlight_shadows_hint" "Controls whether the Flashlight Attachment equipment casts high quality dynamic shadows." +"rd_video_flashlight_shadows_hint" "能夠讓手電筒配件裝備投射出高畫質的動態陰影。" +"[english]rd_video_flashlight_light_spill" "Flashlight Light Spill" +"rd_video_flashlight_light_spill" "手電筒光散射" +"[english]rd_video_flashlight_light_spill_hint" "Controls whether the Flashlight Attachment equipment adds light to the area outside its beam." +"rd_video_flashlight_light_spill_hint" "能夠讓手電筒配件裝備照亮光圈以外的地方。" +"[english]rd_video_high_quality_beacons" "High-Quality Beacons" +"rd_video_high_quality_beacons" "高畫質裝置" +"[english]rd_video_high_quality_beacons_hint" "Controls whether items such as the IAF Heal Beacon and X-33 Damage Amplifier cause light distortion, glowing, and pulsing effects." +"rd_video_high_quality_beacons_hint" "能夠讓物品像是IAF 醫療裝置和X-33 傷害增強裝置產生光波和震動效果。" +"[english]rd_video_muzzle_flash_lights" "Muzzle Flash Lights" +"rd_video_muzzle_flash_lights" "槍口焰亮光" +"[english]rd_video_muzzle_flash_lights_hint" "Controls whether guns light up nearby surfaces and objects when fired." +"rd_video_muzzle_flash_lights_hint" "能夠讓槍在發射時點亮周遭地面和物件。" +"[english]rd_video_alien_shadows" "Alien Shadows" +"rd_video_alien_shadows" "異形陰影" +"[english]rd_video_alien_shadows_hint" "Controls whether aliens have shadows. Warning: Setting this to \"Enabled\" may have a large effect on the frame rate of the game." +"rd_video_alien_shadows_hint" "能夠讓異形擁有陰影。 警告: 將設定調成 \"開啟\" 可能會對遊戲楨數有巨大的影響。" +"[english]rd_video_low_health_effect" "Low Health Vignetting" +"rd_video_low_health_effect" "低血量示意圖" +"[english]rd_video_low_health_effect_hint" "Controls whether the edges of the screen glow red when the marine is at low health." +"rd_video_low_health_effect_hint" "設定隊員低血量時畫面周圍是否亮紅光。" + +// %s1 is a number; eg. 11352165 +"[english]rd_about_build_id" "Build ID: %s1" +"rd_about_build_id" "Build ID: %s1" +// %s1 is a four digit number with dots between the digits; eg. 7.1.4.1 +"[english]rd_about_network_version" "Network Version: %s1" +"rd_about_network_version" "網路版本': %s1" +// %s1 is a Steam beta branch name (untranslated); eg. releasecandidate +"[english]rd_about_current_branch" "Current Branch: %s1" +"rd_about_current_branch" "目前版本: %s1" +// %s1 is a version number; eg. 8.0 +// This is only shown on Linux/Steam Deck +"[english]rd_about_wine_proton" "Wine/Proton Version: %s1" +"rd_about_wine_proton" "Wine/Proton 版本: %s1" +"[english]rd_about_rdteam" "Alien Swarm: Reactive Drop is a fan continuation of Valve's Alien Swarm (2010). Reactive Drop Team is a group of volunteers and is not affiliated with Valve. We're just big fans." +"rd_about_rdteam" "Alien Swarm: Reactive Drop 是由粉絲將 Valve 的 Alien Swarm (2010) 持續進行更新的續作。Reactive Drop 小組是一群志願玩家,而且跟Valve毫無關聯。我們只是超級粉絲。" +"[english]rd_about_valve" "© 2010 Valve Corporation. All rights reserved. Valve, Alien Swarm, the Alien Swarm logo, Source and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States, and other countries." +"rd_about_valve" "© 2010 Valve Corporation. 保留所有權利. Valve, Alien Swarm, Alien Swarm 圖標, Source 和 Source 圖標都是由Valve公司在美國和其他國家所註冊的商標。" +"[english]rd_about_havok" "This product uses Havok Physics. Copyright Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details." +"rd_about_havok" "本產品使用Havok 引擎。版權歸屬 Havok.com Inc. (和其授權人). 其保留所有權利. 前往 www.havok.com 了解更多詳細." +"[english]rd_about_nvidia" "This product includes code licensed from NVIDIA." +"rd_about_nvidia" "本產品包含NVIDIA所授權的代碼。" + +"[english]rd_achievement_challenges_disallowed" "This achievement cannot be earned if a challenge was active during the mission." +"rd_achievement_challenges_disallowed" "在任務中開啟挑戰時無法獲得這個成就。" +"[english]rd_achievement_challenges_outstanding" "This achievement cannot be earned if a challenge was active or a marine died during any mission attempt since the last successful map vote." +"rd_achievement_challenges_outstanding" "在任務中開啟挑戰,或是在前次地圖投票之後任務中有任何隊員死亡的話無法獲得這個成就。" + +"[english]rd_compass_north" "North" +"rd_compass_north" "北" +"[english]rd_compass_south" "South" +"rd_compass_south" "南" +"[english]rd_compass_east" "East" +"rd_compass_east" "東" +"[english]rd_compass_west" "West" +"rd_compass_west" "西" +"[english]rd_compass_north_short" "N" +"rd_compass_north_short" "N" +"[english]rd_compass_south_short" "S" +"rd_compass_south_short" "S" +"[english]rd_compass_east_short" "E" +"rd_compass_east_short" "E" +"[english]rd_compass_west_short" "W" +"rd_compass_west_short" "W" "[english]asw_infection" "Infection" "asw_infection" "生化模式" @@ -10038,418 +10038,418 @@ "[english]asw_infection_win_human_hud" "Humans win" "asw_infection_win_human_hud" "人類勝利" "[english]asw_infection_win_zombie" "Zombies win!" -"asw_infection_win_zombie" "喪屍勝利!" +"asw_infection_win_zombie" "殭屍勝利!" "[english]asw_infection_win_zombie_hud" "Zombies win" -"asw_infection_win_zombie_hud" "喪屍勝利" +"asw_infection_win_zombie_hud" "殭屍勝利" "[english]asw_infection_survivors" "Survivors: %s1." -"asw_infection_survivors" "倖存者:%s1。" +"asw_infection_survivors" "生存者:%s1。" "[english]asw_infection_starts_in" "First zombie appears in: %s1" -"asw_infection_starts_in" "母體即將出現:%s1" +"asw_infection_starts_in" "首位殭屍即將出現:%s1" // %s1 is a meter made up of █ and spaces; %s2 is a percentage. "[english]asw_infection_rage_meter" "Rage: %s1 %s2%" "asw_infection_rage_meter" "怒氣:%s1 %s2%" - // %s1 is a number; shown when the filters are hidden and the mission details are visible - "[english]rd_lobby_options_button_inactive" "Filters Active: %s1" - "rd_lobby_options_button_inactive" "Filters Active: %s1" - // shown when the filter list is active, replacing above - "[english]rd_lobby_options_button_active" "Show Mission Details" - "rd_lobby_options_button_active" "Show Mission Details" - - "[english]rd_lobby_option_name_mode_title" "Name Mode" - "rd_lobby_option_name_mode_title" "Name Mode" - "[english]rd_lobby_option_name_mode_mission" "Mission" - "rd_lobby_option_name_mode_mission" "Mission" - "[english]rd_lobby_option_name_mode_mission_hint" "Show only the mission name for each lobby." - "rd_lobby_option_name_mode_mission_hint" "Show only the mission name for each lobby." - "[english]rd_lobby_option_name_mode_lobby" "Lobby" - "rd_lobby_option_name_mode_lobby" "Lobby" - "[english]rd_lobby_option_name_mode_lobby_hint" "Show only the lobby description for each lobby." - "rd_lobby_option_name_mode_lobby_hint" "Show only the lobby description for each lobby." - "[english]rd_lobby_option_name_mode_both" "Both" - "rd_lobby_option_name_mode_both" "Both" - "[english]rd_lobby_option_name_mode_both_hint" "Show both the lobby description and mission name for each lobby." - "rd_lobby_option_name_mode_both_hint" "Show both the lobby description and mission name for each lobby." - "[english]rd_lobby_option_difficulty_min_title" "Minimum Difficulty" - "rd_lobby_option_difficulty_min_title" "Minimum Difficulty" - "[english]rd_lobby_option_difficulty_min_hint" "The lowest difficulty level that will be displayed on the lobby list." - "rd_lobby_option_difficulty_min_hint" "The lowest difficulty level that will be displayed on the lobby list." - "[english]rd_lobby_option_difficulty_max_title" "Maximum Difficulty" - "rd_lobby_option_difficulty_max_title" "Maximum Difficulty" - "[english]rd_lobby_option_difficulty_max_hint" "The highest difficulty level that will be displayed on the lobby list." - "rd_lobby_option_difficulty_max_hint" "The highest difficulty level that will be displayed on the lobby list." - "[english]rd_lobby_option_onslaught_title" "Onslaught (AI Director)" - "rd_lobby_option_onslaught_title" "Onslaught (AI Director)" - "[english]rd_lobby_option_onslaught_any" "No Preference" - "rd_lobby_option_onslaught_any" "No Preference" - "[english]rd_lobby_option_onslaught_any_hint" "Show lobbies with or without Onslaught." - "rd_lobby_option_onslaught_any_hint" "Show lobbies with or without Onslaught." - "[english]rd_lobby_option_onslaught_forbidden" "Disabled" - "rd_lobby_option_onslaught_forbidden" "Disabled" - "[english]rd_lobby_option_onslaught_forbidden_hint" "Only show lobbies without Onslaught." - "rd_lobby_option_onslaught_forbidden_hint" "Only show lobbies without Onslaught." - "[english]rd_lobby_option_onslaught_required" "Enabled" - "rd_lobby_option_onslaught_required" "Enabled" - "[english]rd_lobby_option_onslaught_required_hint" "Only show lobbies with Onslaught." - "rd_lobby_option_onslaught_required_hint" "Only show lobbies with Onslaught." - "[english]rd_lobby_option_hardcoreff_title" "Friendly Fire" - "rd_lobby_option_hardcoreff_title" "Friendly Fire" - "[english]rd_lobby_option_hardcoreff_any" "No Preference" - "rd_lobby_option_hardcoreff_any" "No Preference" - "[english]rd_lobby_option_hardcoreff_any_hint" "Show lobbies with or without hardcore friendly fire." - "rd_lobby_option_hardcoreff_any_hint" "Show lobbies with or without hardcore friendly fire." - "[english]rd_lobby_option_hardcoreff_forbidden" "Regular" - "rd_lobby_option_hardcoreff_forbidden" "Regular" - "[english]rd_lobby_option_hardcoreff_forbidden_hint" "Only show lobbies with regular friendly fire." - "rd_lobby_option_hardcoreff_forbidden_hint" "Only show lobbies with regular friendly fire." - "[english]rd_lobby_option_hardcoreff_required" "Hardcore" - "rd_lobby_option_hardcoreff_required" "Hardcore" - "[english]rd_lobby_option_hardcoreff_required_hint" "Only show lobbies with hardcore friendly fire." - "rd_lobby_option_hardcoreff_required_hint" "Only show lobbies with hardcore friendly fire." - "[english]rd_lobby_option_dedicated_title" "Host Type" - "rd_lobby_option_dedicated_title" "Host Type" - "[english]rd_lobby_option_dedicated_any" "No Preference" - "rd_lobby_option_dedicated_any" "No Preference" - "[english]rd_lobby_option_dedicated_any_hint" "Show both dedicated servers and player-hosted lobbies." - "rd_lobby_option_dedicated_any_hint" "Show both dedicated servers and player-hosted lobbies." - "[english]rd_lobby_option_dedicated_forbidden" "Player" - "rd_lobby_option_dedicated_forbidden" "Player" - "[english]rd_lobby_option_dedicated_forbidden_hint" "Only show player-hosted lobbies." - "rd_lobby_option_dedicated_forbidden_hint" "Only show player-hosted lobbies." - "[english]rd_lobby_option_dedicated_required" "Dedicated" - "rd_lobby_option_dedicated_required" "Dedicated" - "[english]rd_lobby_option_dedicated_required_hint" "Only show lobbies running on dedicated servers." - "rd_lobby_option_dedicated_required_hint" "Only show lobbies running on dedicated servers." - "[english]rd_lobby_option_installed_title" "Mission Selection" - "rd_lobby_option_installed_title" "Mission Selection" - "[english]rd_lobby_option_installed_any" "No Preference" - "rd_lobby_option_installed_any" "No Preference" - "[english]rd_lobby_option_installed_any_hint" "Show lobbies regardless of current mission." - "rd_lobby_option_installed_any_hint" "Show lobbies regardless of current mission." - "[english]rd_lobby_option_installed_forbidden" "Not Installed" - "rd_lobby_option_installed_forbidden" "Not Installed" - "[english]rd_lobby_option_installed_forbidden_hint" "Only show lobbies with missions I do not have downloaded." - "rd_lobby_option_installed_forbidden_hint" "Only show lobbies with missions I do not have downloaded." - "[english]rd_lobby_option_installed_required" "Installed" - "rd_lobby_option_installed_required" "Installed" - "[english]rd_lobby_option_installed_required_hint" "Only show lobbies I can join without downloading a mission." - "rd_lobby_option_installed_required_hint" "Only show lobbies I can join without downloading a mission." - "[english]rd_lobby_option_challenge_title" "Challenges (Custom Game Modes)" - "rd_lobby_option_challenge_title" "Challenges (Custom Game Modes)" - "[english]rd_lobby_option_challenge_any" "No Preference" - "rd_lobby_option_challenge_any" "No Preference" - "[english]rd_lobby_option_challenge_any_hint" "Show lobbies with or without a challenge active." - "rd_lobby_option_challenge_any_hint" "Show lobbies with or without a challenge active." - "[english]rd_lobby_option_challenge_forbidden" "Inactive" - "rd_lobby_option_challenge_forbidden" "Inactive" - "[english]rd_lobby_option_challenge_forbidden_hint" "Only show lobbies without a custom game mode." - "rd_lobby_option_challenge_forbidden_hint" "Only show lobbies without a custom game mode." - "[english]rd_lobby_option_challenge_required" "Active" - "rd_lobby_option_challenge_required" "Active" - "[english]rd_lobby_option_challenge_required_hint" "Only show lobbies with a custom game mode." - "rd_lobby_option_challenge_required_hint" "Only show lobbies with a custom game mode." - "[english]rd_lobby_option_distance_title" "Maximum Distance" - "rd_lobby_option_distance_title" "Maximum Distance" - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Close - "[english]rd_lobby_option_distance_close_hint" "Only show player-hosted lobbies if the lobby host is in the same immediate region as you. This setting does not affect dedicated servers." - "rd_lobby_option_distance_close_hint" "Only show player-hosted lobbies if the lobby host is in the same immediate region as you. This setting does not affect dedicated servers." - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Default (the word "default" is from the Steam API; AS:RD defaults to Worldwide) - "[english]rd_lobby_option_distance_default_hint" "Only show player-hosted lobbies if the lobby host is in a nearby region to you. This setting does not affect dedicated servers." - "rd_lobby_option_distance_default_hint" "Only show player-hosted lobbies if the lobby host is in a nearby region to you. This setting does not affect dedicated servers." - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Far - "[english]rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." - "rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." - // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Worldwide - "[english]rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." - "rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." - "[english]rd_lobby_option_always_friends_title" "Always Show Friends" - "rd_lobby_option_always_friends_title" "Always Show Friends" - "[english]rd_lobby_option_always_friends_hint" "Show lobbies with friends in them regardless of other settings on this screen." - "rd_lobby_option_always_friends_hint" "Show lobbies with friends in them regardless of other settings on this screen." - - "[english]rd_lobby_tooltip_type_lobby_title" "Player-Hosted Lobby" - "rd_lobby_tooltip_type_lobby_title" "Player-Hosted Lobby" - "[english]rd_lobby_tooltip_type_lobby_desc" "This lobby is being run by a player." - "rd_lobby_tooltip_type_lobby_desc" "This lobby is being run by a player." - "[english]rd_lobby_tooltip_type_server_title" "Community Server" - "rd_lobby_tooltip_type_server_title" "Community Server" - "[english]rd_lobby_tooltip_type_server_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community." - "rd_lobby_tooltip_type_server_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community." - "[english]rd_lobby_tooltip_type_modded_title" "Modded Community Server" - "rd_lobby_tooltip_type_modded_title" "Modded Community Server" - "[english]rd_lobby_tooltip_type_modded_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community.\nIt is using a custom version of the server code; your gameplay experience may vary." - "rd_lobby_tooltip_type_modded_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community.\nIt is using a custom version of the server code; your gameplay experience may vary." - "[english]rd_lobby_tooltip_type_lan_server_title" "LAN Server" - "rd_lobby_tooltip_type_lan_server_title" "LAN Server" - "[english]rd_lobby_tooltip_type_lan_server_desc" "This server is running on the same local area network as your computer." - "rd_lobby_tooltip_type_lan_server_desc" "This server is running on the same local area network as your computer." - "[english]rd_lobby_tooltip_type_favorite_server_title" "Favorite Server" - "rd_lobby_tooltip_type_favorite_server_title" "Favorite Server" - "[english]rd_lobby_tooltip_type_favorite_server_desc" "You added this server to your favorites list." - "rd_lobby_tooltip_type_favorite_server_desc" "You added this server to your favorites list." - "[english]rd_lobby_tooltip_type_insecure_server_title" "Insecure Server" - "rd_lobby_tooltip_type_insecure_server_title" "Insecure Server" - "[english]rd_lobby_tooltip_type_insecure_server_desc" "This community server has VAC disabled, which means players banned for cheating can play here." - "rd_lobby_tooltip_type_insecure_server_desc" "This community server has VAC disabled, which means players banned for cheating can play here." - "[english]rd_lobby_tooltip_type_ranked_server_title" "Ranked Server" - "rd_lobby_tooltip_type_ranked_server_title" "Ranked Server" - "[english]rd_lobby_tooltip_type_ranked_server_desc" "This community server is participating in Heroes of the Interstellar Armed Forces." - "rd_lobby_tooltip_type_ranked_server_desc" "This community server is participating in Heroes of the Interstellar Armed Forces." - - "[english]rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: Deathmatch" - "rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: Deathmatch" - "[english]rd_lobby_tooltip_difficulty_deathmatch_desc" "Kill enemy marines to score points." - "rd_lobby_tooltip_difficulty_deathmatch_desc" "Kill enemy marines to score points." - "[english]rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: Team Deathmatch" - "rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: Team Deathmatch" - "[english]rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." - "rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." - "[english]rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" - "rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" - "[english]rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." - "rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." - "[english]rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" - "rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" - "[english]rd_lobby_tooltip_difficulty_instagib_desc" "Kill enemy marines to score points. Weapon damage is greatly increased." - "rd_lobby_tooltip_difficulty_instagib_desc" "Kill enemy marines to score points. Weapon damage is greatly increased." - "[english]rd_lobby_tooltip_difficulty_easy_title" "Difficulty: Easy" - "rd_lobby_tooltip_difficulty_easy_title" "Difficulty: Easy" - "[english]rd_lobby_tooltip_difficulty_easy_desc" "Enemy strength and number have been reduced." - "rd_lobby_tooltip_difficulty_easy_desc" "Enemy strength and number have been reduced." - "[english]rd_lobby_tooltip_difficulty_normal_title" "Difficulty: Normal" - "rd_lobby_tooltip_difficulty_normal_title" "Difficulty: Normal" - "[english]rd_lobby_tooltip_difficulty_normal_desc" "Playing with standard enemy power." - "rd_lobby_tooltip_difficulty_normal_desc" "Playing with standard enemy power." - "[english]rd_lobby_tooltip_difficulty_hard_title" "Difficulty: Hard" - "rd_lobby_tooltip_difficulty_hard_title" "Difficulty: Hard" - "[english]rd_lobby_tooltip_difficulty_hard_desc" "Enemy strength and number have been increased." - "rd_lobby_tooltip_difficulty_hard_desc" "Enemy strength and number have been increased." - "[english]rd_lobby_tooltip_difficulty_insane_title" "Difficulty: Insane" - "rd_lobby_tooltip_difficulty_insane_title" "Difficulty: Insane" - "[english]rd_lobby_tooltip_difficulty_insane_desc" "Enemy strength and number have been greatly increased." - "rd_lobby_tooltip_difficulty_insane_desc" "Enemy strength and number have been greatly increased." - "[english]rd_lobby_tooltip_difficulty_brutal_title" "Difficulty: Brutal" - "rd_lobby_tooltip_difficulty_brutal_title" "Difficulty: Brutal" - "[english]rd_lobby_tooltip_difficulty_brutal_desc" "Brutal." - "rd_lobby_tooltip_difficulty_brutal_desc" "Brutal." - - "[english]rd_lobby_tooltip_onslaught_title" "Onslaught" - "rd_lobby_tooltip_onslaught_title" "Onslaught" - "[english]rd_lobby_tooltip_onslaught_desc" "The AI Director will add additional aliens to the mission based on the performance of the marines." - "rd_lobby_tooltip_onslaught_desc" "The AI Director will add additional aliens to the mission based on the performance of the marines." - "[english]rd_lobby_tooltip_hardcoreff_title" "Hardcore Friendly Fire" - "rd_lobby_tooltip_hardcoreff_title" "Hardcore Friendly Fire" - "[english]rd_lobby_tooltip_hardcoreff_desc" "Damage to other marines is not reduced." - "rd_lobby_tooltip_hardcoreff_desc" "Damage to other marines is not reduced." - "[english]rd_lobby_tooltip_challenge_title" "Challenge Active" - "rd_lobby_tooltip_challenge_title" "Challenge Active" - "[english]rd_lobby_tooltip_challenge_desc" "A custom game mode is active in this lobby." - "rd_lobby_tooltip_challenge_desc" "A custom game mode is active in this lobby." - - "[english]rd_lobby_tooltip_ping_title" "Estimated Ping (Connection Latency)" - "rd_lobby_tooltip_ping_title" "Estimated Ping (Connection Latency)" - "[english]rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." - "rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." - "[english]rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." - "rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." - "[english]rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." - "rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." - "[english]rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." - "rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." - - "[english]rd_notification_dismiss_title" "Dismiss Notification" - "rd_notification_dismiss_title" "Dismiss Notification" - "[english]rd_notification_dismiss_desc" "Permanently remove this notification from your list." - "rd_notification_dismiss_desc" "Permanently remove this notification from your list." - "[english]rd_notification_age_days" "%s1d" - "rd_notification_age_days" "%s1d" - "[english]rd_notification_age_hours" "%s1h" - "rd_notification_age_hours" "%s1h" - "[english]rd_notification_age_minutes" "%s1m" - "rd_notification_age_minutes" "%s1m" - "[english]rd_notification_age_seconds" "%s1s" - "rd_notification_age_seconds" "%s1s" - "[english]rd_notification_expires_in_days" "Expires in %s1 days." - "rd_notification_expires_in_days" "Expires in %s1 days." - "[english]rd_notification_expires_in_hours" "Expires in %s1 hours." - "rd_notification_expires_in_hours" "Expires in %s1 hours." - "[english]rd_notification_expires_in_minutes" "Expires in %s1 minutes." - "rd_notification_expires_in_minutes" "Expires in %s1 minutes." - "[english]rd_notification_expires_in_seconds" "Expiring now!" - "rd_notification_expires_in_seconds" "Expiring now!" - "[english]rd_notification_none" "You have no notifications!" - "rd_notification_none" "You have no notifications!" - - "[english]rd_notification_filter_title" "Notification Filters" - "rd_notification_filter_title" "Notification Filters" - "[english]rd_notification_filter_desc" "Deselect notification types to hide them from your notification list." - "rd_notification_filter_desc" "Deselect notification types to hide them from your notification list." - "[english]rd_notification_filter_crafting_title" "Crafting" - "rd_notification_filter_crafting_title" "Crafting" - "[english]rd_notification_filter_crafting_desc" "Notifications about crafting and materials." - "rd_notification_filter_crafting_desc" "Notifications about crafting and materials." - "[english]rd_notification_filter_hoiaf_title" "HoIAF" - "rd_notification_filter_hoiaf_title" "HoIAF" - "[english]rd_notification_filter_hoiaf_desc" "Notifications about Heroes of the Interstellar Armed Forces." - "rd_notification_filter_hoiaf_desc" "Notifications about Heroes of the Interstellar Armed Forces." - // both bug reports and abuse reports are included in this filter, but notifications about actions taken against the current player are not filterable. - "[english]rd_notification_filter_reports_title" "Reports" - "rd_notification_filter_reports_title" "Reports" - "[english]rd_notification_filter_reports_desc" "Non-critical notifications about reports." - "rd_notification_filter_reports_desc" "Non-critical notifications about reports." - - "[english]rd_hoiaf_bounty_title" "Mission bounties available." - "rd_hoiaf_bounty_title" "Mission bounties available." - "[english]rd_hoiaf_bounty_desc" "Complete each of these missions on a participating Heroes of the Interstellar Armed Forces server within the time limit to receive bonus points." - "rd_hoiaf_bounty_desc" "Complete each of these missions on a participating Heroes of the Interstellar Armed Forces server within the time limit to receive bonus points." - "[english]rd_hoiaf_bounty_fully_claimed" "All bonuses claimed!" - "rd_hoiaf_bounty_fully_claimed" "All bonuses claimed!" - // %s1 is the number of points. %s2 is the mission title. %s3 is the campaign title. - "[english]rd_hoiaf_bounty_claimed_campaign" "You have claimed a %s1 point bounty for completing %s3: %s2." - "rd_hoiaf_bounty_claimed_campaign" "You have claimed a %s1 point bounty for completing %s3: %s2." - "[english]rd_hoiaf_bounty_available_campaign" "Complete %s3: %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "rd_hoiaf_bounty_available_campaign" "Complete %s3: %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - // %s1 is the number of points. %s2 is the mission title. - "[english]rd_hoiaf_bounty_claimed_standalone" "You have claimed a %s1 point bounty for completing %s2." - "rd_hoiaf_bounty_claimed_standalone" "You have claimed a %s1 point bounty for completing %s2." - "[english]rd_hoiaf_bounty_available_standalone" "Complete %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "rd_hoiaf_bounty_available_standalone" "Complete %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - // %s1 is the number of points. %s2 is part of the mission filename. - "[english]rd_hoiaf_bounty_available_notinstalled" "Download %s2 from the Steam Workshop and complete it on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "rd_hoiaf_bounty_available_notinstalled" "Download %s2 from the Steam Workshop and complete it on a participating server before this bounty expires to earn %s1 bonus points toward your season score." - "[english]rd_hoiaf_bounty_claimed_notinstalled" "You have claimed a %s1 point bounty for completing %s2." - "rd_hoiaf_bounty_claimed_notinstalled" "You have claimed a %s1 point bounty for completing %s2." - - "[english]rd_notification_action_new_lobby" "Create a lobby" - "rd_notification_action_new_lobby" "Create a lobby" - "[english]rd_notification_action_server_browser" "Find a lobby" - "rd_notification_action_server_browser" "Find a lobby" - "[english]rd_notification_action_singleplayer" "Singleplayer" - "rd_notification_action_singleplayer" "Singleplayer" - "[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" - "rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" - "[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" - "rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" - "[english]rd_notification_action_dismiss" "Delete this notification" - "rd_notification_action_dismiss" "Delete this notification" - "[english]rd_notification_action_back" "Cancel" - "rd_notification_action_back" "Cancel" - - // %s1 is the player name. %s2 is something like Jacob's Rest Veteran (it will be a different color than the rest of the text). - "[english]rd_player_found_promo_item" "%s1 has been awarded %s2." - "rd_player_found_promo_item" "%s1 has been awarded %s2." - // %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). - "[english]rd_player_found_crafting_material" "%s1 has found %s2." - "rd_player_found_crafting_material" "%s1 has found %s2." - // %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). - "[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2." - "rd_player_found_crafting_materials" "%s1 has found %s3× %s2." +// %s1 is a number; shown when the filters are hidden and the mission details are visible +"[english]rd_lobby_options_button_inactive" "Filters Active: %s1" +"rd_lobby_options_button_inactive" "已啟動的篩選器: %s1" +// shown when the filter list is active, replacing above +"[english]rd_lobby_options_button_active" "Show Mission Details" +"rd_lobby_options_button_active" "顯示任務詳細" + +"[english]rd_lobby_option_name_mode_title" "Name Mode" +"rd_lobby_option_name_mode_title" "名稱樣式" +"[english]rd_lobby_option_name_mode_mission" "Mission" +"rd_lobby_option_name_mode_mission" "任務" +"[english]rd_lobby_option_name_mode_mission_hint" "Show only the mission name for each lobby." +"rd_lobby_option_name_mode_mission_hint" "每個大廳只顯示任務名字。" +"[english]rd_lobby_option_name_mode_lobby" "Lobby" +"rd_lobby_option_name_mode_lobby" "大廳" +"[english]rd_lobby_option_name_mode_lobby_hint" "Show only the lobby description for each lobby." +"rd_lobby_option_name_mode_lobby_hint" "每個大廳只顯示大廳敘述。" +"[english]rd_lobby_option_name_mode_both" "Both" +"rd_lobby_option_name_mode_both" "兩者" +"[english]rd_lobby_option_name_mode_both_hint" "Show both the lobby description and mission name for each lobby." +"rd_lobby_option_name_mode_both_hint" "同時在每個大廳顯示大廳敘述和任務名字。" +"[english]rd_lobby_option_difficulty_min_title" "Minimum Difficulty" +"rd_lobby_option_difficulty_min_title" "最低難度" +"[english]rd_lobby_option_difficulty_min_hint" "The lowest difficulty level that will be displayed on the lobby list." +"rd_lobby_option_difficulty_min_hint" "將會顯示在大廳列表上的最低難度。" +"[english]rd_lobby_option_difficulty_max_title" "Maximum Difficulty" +"rd_lobby_option_difficulty_max_title" "最高難度" +"[english]rd_lobby_option_difficulty_max_hint" "The highest difficulty level that will be displayed on the lobby list." +"rd_lobby_option_difficulty_max_hint" "將會顯示在大廳列表上的最高難度" +"[english]rd_lobby_option_onslaught_title" "Onslaught (AI Director)" +"rd_lobby_option_onslaught_title" "突襲 (AI 生成)" +"[english]rd_lobby_option_onslaught_any" "No Preference" +"rd_lobby_option_onslaught_any" "無偏好" +"[english]rd_lobby_option_onslaught_any_hint" "Show lobbies with or without Onslaught." +"rd_lobby_option_onslaught_any_hint" "顯示有/無開啟突襲的大廳。" +"[english]rd_lobby_option_onslaught_forbidden" "Disabled" +"rd_lobby_option_onslaught_forbidden" "關閉" +"[english]rd_lobby_option_onslaught_forbidden_hint" "Only show lobbies without Onslaught." +"rd_lobby_option_onslaught_forbidden_hint" "只顯示沒有開啟突襲的大廳。" +"[english]rd_lobby_option_onslaught_required" "Enabled" +"rd_lobby_option_onslaught_required" "開啟" +"[english]rd_lobby_option_onslaught_required_hint" "Only show lobbies with Onslaught." +"rd_lobby_option_onslaught_required_hint" "只顯示有開啟突襲的大廳。" +"[english]rd_lobby_option_hardcoreff_title" "Friendly Fire" +"rd_lobby_option_hardcoreff_title" "友軍傷害" +"[english]rd_lobby_option_hardcoreff_any" "No Preference" +"rd_lobby_option_hardcoreff_any" "無偏好" +"[english]rd_lobby_option_hardcoreff_any_hint" "Show lobbies with or without hardcore friendly fire." +"rd_lobby_option_hardcoreff_any_hint" "顯示有/開啟寫實友軍傷害的大廳。" +"[english]rd_lobby_option_hardcoreff_forbidden" "Regular" +"rd_lobby_option_hardcoreff_forbidden" "正常" +"[english]rd_lobby_option_hardcoreff_forbidden_hint" "Only show lobbies with regular friendly fire." +"rd_lobby_option_hardcoreff_forbidden_hint" "只顯示正常友軍傷害的大廳" +"[english]rd_lobby_option_hardcoreff_required" "Hardcore" +"rd_lobby_option_hardcoreff_required" "寫實模式" +"[english]rd_lobby_option_hardcoreff_required_hint" "Only show lobbies with hardcore friendly fire." +"rd_lobby_option_hardcoreff_required_hint" "只顯示寫實友軍傷害的大廳。" +"[english]rd_lobby_option_dedicated_title" "Host Type" +"rd_lobby_option_dedicated_title" "伺服器偏好" +"[english]rd_lobby_option_dedicated_any" "No Preference" +"rd_lobby_option_dedicated_any" "無偏好" +"[english]rd_lobby_option_dedicated_any_hint" "Show both dedicated servers and player-hosted lobbies." +"rd_lobby_option_dedicated_any_hint" "同時顯示專屬伺服器和玩家建立的大廳。" +"[english]rd_lobby_option_dedicated_forbidden" "Player" +"rd_lobby_option_dedicated_forbidden" "玩家" +"[english]rd_lobby_option_dedicated_forbidden_hint" "Only show player-hosted lobbies." +"rd_lobby_option_dedicated_forbidden_hint" "只顯示玩家建立的大廳。" +"[english]rd_lobby_option_dedicated_required" "Dedicated" +"rd_lobby_option_dedicated_required" "專屬" +"[english]rd_lobby_option_dedicated_required_hint" "Only show lobbies running on dedicated servers." +"rd_lobby_option_dedicated_required_hint" "只顯示專屬伺服器的大廳。" +"[english]rd_lobby_option_installed_title" "Mission Selection" +"rd_lobby_option_installed_title" "任務選擇" +"[english]rd_lobby_option_installed_any" "No Preference" +"rd_lobby_option_installed_any" "無偏好" +"[english]rd_lobby_option_installed_any_hint" "Show lobbies regardless of current mission." +"rd_lobby_option_installed_any_hint" "不限任何任務顯示大廳" +"[english]rd_lobby_option_installed_forbidden" "Not Installed" +"rd_lobby_option_installed_forbidden" "尚未安裝" +"[english]rd_lobby_option_installed_forbidden_hint" "Only show lobbies with missions I do not have downloaded." +"rd_lobby_option_installed_forbidden_hint" "只顯示還未下載任務的大廳。" +"[english]rd_lobby_option_installed_required" "Installed" +"rd_lobby_option_installed_required" "已安裝" +"[english]rd_lobby_option_installed_required_hint" "Only show lobbies I can join without downloading a mission." +"rd_lobby_option_installed_required_hint" "只顯示不需要下載就能進入的大廳。" +"[english]rd_lobby_option_challenge_title" "Challenges (Custom Game Modes)" +"rd_lobby_option_challenge_title" "挑戰 (自製遊玩模式)" +"[english]rd_lobby_option_challenge_any" "No Preference" +"rd_lobby_option_challenge_any" "無偏好" +"[english]rd_lobby_option_challenge_any_hint" "Show lobbies with or without a challenge active." +"rd_lobby_option_challenge_any_hint" "顯示有/無開啟挑戰的大廳。" +"[english]rd_lobby_option_challenge_forbidden" "Inactive" +"rd_lobby_option_challenge_forbidden" "無開啟" +"[english]rd_lobby_option_challenge_forbidden_hint" "Only show lobbies without a custom game mode." +"rd_lobby_option_challenge_forbidden_hint" "只顯示無自製遊玩模式的大廳。" +"[english]rd_lobby_option_challenge_required" "Active" +"rd_lobby_option_challenge_required" "開啟" +"[english]rd_lobby_option_challenge_required_hint" "Only show lobbies with a custom game mode." +"rd_lobby_option_challenge_required_hint" "只顯示有自製遊玩模式的大廳" +"[english]rd_lobby_option_distance_title" "Maximum Distance" +"rd_lobby_option_distance_title" "最大距離" +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Close +"[english]rd_lobby_option_distance_close_hint" "Only show player-hosted lobbies if the lobby host is in the same immediate region as you. This setting does not affect dedicated servers." +"rd_lobby_option_distance_close_hint" "只顯示和你相同地區的玩家所建立的大廳。這個設定不會影響專屬伺服器。" +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Default (the word "default" is from the Steam API; AS:RD defaults to Worldwide) +"[english]rd_lobby_option_distance_default_hint" "Only show player-hosted lobbies if the lobby host is in a nearby region to you. This setting does not affect dedicated servers." +"rd_lobby_option_distance_default_hint" "只顯示和你所在地區相近的玩家所建立的大廳。這個設定不會影響專屬伺服器。" +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Far +"[english]rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." +"rd_lobby_option_distance_far_hint" "只顯示和你位於地球的同一側玩家所建立的大廳。這個設定不會影響專屬伺服器。" + // option name is #L4D360UI_FoundPublicGames_ Filter_Distance_Worldwide +"[english]rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." +"rd_lobby_option_distance_worldwide_hint" "不論距離總是顯示玩家建立的大廳。這個設定不會影響專屬伺服器。" +"[english]rd_lobby_option_always_friends_title" "Always Show Friends" +"rd_lobby_option_always_friends_title" "總是顯示好友" +"[english]rd_lobby_option_always_friends_hint" "Show lobbies with friends in them regardless of other settings on this screen." +"rd_lobby_option_always_friends_hint" "無視設定顯示好友的大廳。" + +"[english]rd_lobby_tooltip_type_lobby_title" "Player-Hosted Lobby" +"rd_lobby_tooltip_type_lobby_title" "玩家建立的大廳" +"[english]rd_lobby_tooltip_type_lobby_desc" "This lobby is being run by a player." +"rd_lobby_tooltip_type_lobby_desc" "這個大廳是由玩家所建立。" +"[english]rd_lobby_tooltip_type_server_title" "Community Server" +"rd_lobby_tooltip_type_server_title" "社群伺服器" +"[english]rd_lobby_tooltip_type_server_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community." +"rd_lobby_tooltip_type_server_desc" "伺服器是由Alien Swarm: Reactive Drop 社群的一員所建立。" +"[english]rd_lobby_tooltip_type_modded_title" "Modded Community Server" +"rd_lobby_tooltip_type_modded_title" "模組社群伺服器" +"[english]rd_lobby_tooltip_type_modded_desc" "This server is hosted by a member of the Alien Swarm: Reactive Drop community.\nIt is using a custom version of the server code; your gameplay experience may vary." +"rd_lobby_tooltip_type_modded_desc" "伺服器是由Alien Swarm: Reactive Drop 社群的一員所建立。\n使用的是不同版本的伺服器碼; 遊戲體驗可能會有所不同。" +"[english]rd_lobby_tooltip_type_lan_server_title" "LAN Server" +"rd_lobby_tooltip_type_lan_server_title" "區域網伺服器" +"[english]rd_lobby_tooltip_type_lan_server_desc" "This server is running on the same local area network as your computer." +"rd_lobby_tooltip_type_lan_server_desc" "伺服器是由電腦的區域網路所建立。" +"[english]rd_lobby_tooltip_type_favorite_server_title" "Favorite Server" +"rd_lobby_tooltip_type_favorite_server_title" "最愛伺服器" +"[english]rd_lobby_tooltip_type_favorite_server_desc" "You added this server to your favorites list." +"rd_lobby_tooltip_type_favorite_server_desc" "將這個伺服器追加到最愛清單。" +"[english]rd_lobby_tooltip_type_insecure_server_title" "Insecure Server" +"rd_lobby_tooltip_type_insecure_server_title" "不安全伺服器" +"[english]rd_lobby_tooltip_type_insecure_server_desc" "This community server has VAC disabled, which means players banned for cheating can play here." +"rd_lobby_tooltip_type_insecure_server_desc" "這個伺服器沒有啟用VAC,代表因為作弊而被Ban的玩家能在這裡遊玩。" +"[english]rd_lobby_tooltip_type_ranked_server_title" "Ranked Server" +"rd_lobby_tooltip_type_ranked_server_title" "排行伺服器" +"[english]rd_lobby_tooltip_type_ranked_server_desc" "This community server is participating in Heroes of the Interstellar Armed Forces." +"rd_lobby_tooltip_type_ranked_server_desc" "這個社群伺服器有參加星際武裝部隊英雄。" + +"[english]rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: Deathmatch" +"rd_lobby_tooltip_difficulty_deathmatch_title" "PvP: 死鬥" +"[english]rd_lobby_tooltip_difficulty_deathmatch_desc" "Kill enemy marines to score points." +"rd_lobby_tooltip_difficulty_deathmatch_desc" "殺死敵對隊員來獲得分數。" +"[english]rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: Team Deathmatch" +"rd_lobby_tooltip_difficulty_team_deathmatch_title" "PvP: 團隊死鬥" +"[english]rd_lobby_tooltip_difficulty_team_deathmatch_desc" "Kill marines on the enemy team to score points." +"rd_lobby_tooltip_difficulty_team_deathmatch_desc" "殺死敵隊隊員來獲得分數。" +"[english]rd_lobby_tooltip_difficulty_gungame_title" "PvP: Gun Game" +"rd_lobby_tooltip_difficulty_gungame_title" "PvP: 槍械遊戲" +"[english]rd_lobby_tooltip_difficulty_gungame_desc" "Kill enemy marines to earn the next weapon." +"rd_lobby_tooltip_difficulty_gungame_desc" "殺死敵對隊員來獲得武器。" +"[english]rd_lobby_tooltip_difficulty_instagib_title" "PvP: InstaGib" +"rd_lobby_tooltip_difficulty_instagib_title" "PvP: 一擊必殺" +"[english]rd_lobby_tooltip_difficulty_instagib_desc" "Kill enemy marines to score points. Weapon damage is greatly increased." +"rd_lobby_tooltip_difficulty_instagib_desc" "殺死敵對隊員來獲得分數。武器傷害大幅提升。" +"[english]rd_lobby_tooltip_difficulty_easy_title" "Difficulty: Easy" +"rd_lobby_tooltip_difficulty_easy_title" "難易度: 簡單" +"[english]rd_lobby_tooltip_difficulty_easy_desc" "Enemy strength and number have been reduced." +"rd_lobby_tooltip_difficulty_easy_desc" "減少敵人的強度和數量。" +"[english]rd_lobby_tooltip_difficulty_normal_title" "Difficulty: Normal" +"rd_lobby_tooltip_difficulty_normal_title" "難易度: 普通" +"[english]rd_lobby_tooltip_difficulty_normal_desc" "Playing with standard enemy power." +"rd_lobby_tooltip_difficulty_normal_desc" "正常敵人強度" +"[english]rd_lobby_tooltip_difficulty_hard_title" "Difficulty: Hard" +"rd_lobby_tooltip_difficulty_hard_title" "難易度: 困難" +"[english]rd_lobby_tooltip_difficulty_hard_desc" "Enemy strength and number have been increased." +"rd_lobby_tooltip_difficulty_hard_desc" "增強敵人的強度和數量。" +"[english]rd_lobby_tooltip_difficulty_insane_title" "Difficulty: Insane" +"rd_lobby_tooltip_difficulty_insane_title" "難易度: 瘋狂" +"[english]rd_lobby_tooltip_difficulty_insane_desc" "Enemy strength and number have been greatly increased." +"rd_lobby_tooltip_difficulty_insane_desc" "大幅增強敵人的強度和數量。" +"[english]rd_lobby_tooltip_difficulty_brutal_title" "Difficulty: Brutal" +"rd_lobby_tooltip_difficulty_brutal_title" "難易度: 殘酷" +"[english]rd_lobby_tooltip_difficulty_brutal_desc" "Brutal." +"rd_lobby_tooltip_difficulty_brutal_desc" "殘忍。" + +"[english]rd_lobby_tooltip_onslaught_title" "Onslaught" +"rd_lobby_tooltip_onslaught_title" "突襲" +"[english]rd_lobby_tooltip_onslaught_desc" "The AI Director will add additional aliens to the mission based on the performance of the marines." +"rd_lobby_tooltip_onslaught_desc" "AI 生成會在任務中根據玩家的表現追加異形。" +"[english]rd_lobby_tooltip_hardcoreff_title" "Hardcore Friendly Fire" +"rd_lobby_tooltip_hardcoreff_title" "寫實友軍傷害" +"[english]rd_lobby_tooltip_hardcoreff_desc" "Damage to other marines is not reduced." +"rd_lobby_tooltip_hardcoreff_desc" "攻擊其他隊員的傷害不會減少。" +"[english]rd_lobby_tooltip_challenge_title" "Challenge Active" +"rd_lobby_tooltip_challenge_title" "開啟的挑戰" +"[english]rd_lobby_tooltip_challenge_desc" "A custom game mode is active in this lobby." +"rd_lobby_tooltip_challenge_desc" "大廳目前開啟的自製遊玩模式。" + +"[english]rd_lobby_tooltip_ping_title" "Estimated Ping (Connection Latency)" +"rd_lobby_tooltip_ping_title" "估計的Ping (連線延遲)" +"[english]rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." +"rd_lobby_tooltip_ping_low_desc" "連線到這個大廳可能會有非常低的來回通訊時間,會獲得最好的遊玩體驗。" +"[english]rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." +"rd_lobby_tooltip_ping_medium_desc" "連線到這個大廳可能會有中等的來回通訊時間,會獲得還能接受的遊玩體驗。" +"[english]rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." +"rd_lobby_tooltip_ping_high_desc" "連線到這個大廳可能會有非常高的來回通訊時間,會獲得很差的遊玩體驗。" +"[english]rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." +"rd_lobby_tooltip_ping_lan_desc" "這個大廳是由你的區域網路所建立。" + +"[english]rd_notification_dismiss_title" "Dismiss Notification" +"rd_notification_dismiss_title" "刪除通知" +"[english]rd_notification_dismiss_desc" "Permanently remove this notification from your list." +"rd_notification_dismiss_desc" "將這個通知從清單中永久刪除。" +"[english]rd_notification_age_days" "%s1d" +"rd_notification_age_days" "%s1日" +"[english]rd_notification_age_hours" "%s1h" +"rd_notification_age_hours" "%s1時" +"[english]rd_notification_age_minutes" "%s1m" +"rd_notification_age_minutes" "%s1分" +"[english]rd_notification_age_seconds" "%s1s" +"rd_notification_age_seconds" "%s1秒" +"[english]rd_notification_expires_in_days" "Expires in %s1 days." +"rd_notification_expires_in_days" "將於 %s1 日後過期。" +"[english]rd_notification_expires_in_hours" "Expires in %s1 hours." +"rd_notification_expires_in_hours" "將於 %s1 小時後過期。" +"[english]rd_notification_expires_in_minutes" "Expires in %s1 minutes." +"rd_notification_expires_in_minutes" "將於 %s1 分後過期。" +"[english]rd_notification_expires_in_seconds" "Expiring now!" +"rd_notification_expires_in_seconds" "即將過期!" +"[english]rd_notification_none" "You have no notifications!" +"rd_notification_none" "無通知!" + +"[english]rd_notification_filter_title" "Notification Filters" +"rd_notification_filter_title" "通知篩選器" +"[english]rd_notification_filter_desc" "Deselect notification types to hide them from your notification list." +"rd_notification_filter_desc" "從通知清單中隱藏不想要的通知類型。" +"[english]rd_notification_filter_crafting_title" "Crafting" +"rd_notification_filter_crafting_title" "合成系統" +"[english]rd_notification_filter_crafting_desc" "Notifications about crafting and materials." +"rd_notification_filter_crafting_desc" "有關合成系統和素材的通知。" +"[english]rd_notification_filter_hoiaf_title" "HoIAF" +"rd_notification_filter_hoiaf_title" "HoIAF" +"[english]rd_notification_filter_hoiaf_desc" "Notifications about Heroes of the Interstellar Armed Forces." +"rd_notification_filter_hoiaf_desc" "有關星際武裝部隊英雄的通知。" +// both bug reports and abuse reports are included in this filter, but notifications about actions taken against the current player are not filterable. +"[english]rd_notification_filter_reports_title" "Reports" +"rd_notification_filter_reports_title" "回報" +"[english]rd_notification_filter_reports_desc" "Non-critical notifications about reports." +"rd_notification_filter_reports_desc" "有關回報問題的非重要通知" + +"[english]rd_hoiaf_bounty_title" "Mission bounties available." +"rd_hoiaf_bounty_title" "有可取得的任務賞金。" +"[english]rd_hoiaf_bounty_desc" "Complete each of these missions on a participating Heroes of the Interstellar Armed Forces server within the time limit to receive bonus points." +"rd_hoiaf_bounty_desc" "在時間內加入有參加星際英雄的伺服器並且完成顯示的任務,能夠獲得額外的分數。" +"[english]rd_hoiaf_bounty_fully_claimed" "All bonuses claimed!" +"rd_hoiaf_bounty_fully_claimed" "已取得所有獎勵" +// %s1 is the number of points. %s2 is the mission title. %s3 is the campaign title. +"[english]rd_hoiaf_bounty_claimed_campaign" "You have claimed a %s1 point bounty for completing %s3: %s2." +"rd_hoiaf_bounty_claimed_campaign" "你已經透過完成 %s3: %s2 獲得了賞金分數 %s1 " +"[english]rd_hoiaf_bounty_available_campaign" "Complete %s3: %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." +"rd_hoiaf_bounty_available_campaign" "在賞金消失之前於賽季伺服器完成 %s3: %s2 可以獲得額外賽季分數 %s1。" +// %s1 is the number of points. %s2 is the mission title. +"[english]rd_hoiaf_bounty_claimed_standalone" "You have claimed a %s1 point bounty for completing %s2." +"rd_hoiaf_bounty_claimed_standalone" "你已經透過完成任務 %s2 獲得了賞金分數 %s1。" +"[english]rd_hoiaf_bounty_available_standalone" "Complete %s2 on a participating server before this bounty expires to earn %s1 bonus points toward your season score." +"rd_hoiaf_bounty_available_standalone" "在賞金消失之前於賽季伺服器完成任務 %s2 可以獲得額外賽季分數 %s1。" +// %s1 is the number of points. %s2 is part of the mission filename. +"[english]rd_hoiaf_bounty_available_notinstalled" "Download %s2 from the Steam Workshop and complete it on a participating server before this bounty expires to earn %s1 bonus points toward your season score." +"rd_hoiaf_bounty_available_notinstalled" "從Steam工作坊下載 %s2 並且在賞金消失之前於賽季伺服器完成可以獲得額外賽季分數 %s1。" +"[english]rd_hoiaf_bounty_claimed_notinstalled" "You have claimed a %s1 point bounty for completing %s2." +"rd_hoiaf_bounty_claimed_notinstalled" "你已經透過完成任務 %s2 獲得了賞金分數 %s1。" + +"[english]rd_notification_action_new_lobby" "Create a lobby" +"rd_notification_action_new_lobby" "建立大廳" +"[english]rd_notification_action_server_browser" "Find a lobby" +"rd_notification_action_server_browser" "尋找大廳" +"[english]rd_notification_action_singleplayer" "Singleplayer" +"rd_notification_action_singleplayer" "單人遊戲" +"[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" +"rd_notification_action_installed_addon_placeholder" "已安裝 \"%s1\"" +"[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" +"rd_notification_action_install_addon" "從工作坊安裝 \"%s1\"" +"[english]rd_notification_action_dismiss" "Delete this notification" +"rd_notification_action_dismiss" "刪除這個通知" +"[english]rd_notification_action_back" "Cancel" +"rd_notification_action_back" "取消" + +// %s1 is the player name. %s2 is something like Jacob's Rest Veteran (it will be a different color than the rest of the text). +"[english]rd_player_found_promo_item" "%s1 has been awarded %s2." +"rd_player_found_promo_item" "%s1 已被贈予 %s2." +// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). +"[english]rd_player_found_crafting_material" "%s1 has found %s2." +"rd_player_found_crafting_material" "%s1 找到了 %s2." +// %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). +"[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2." +"rd_player_found_crafting_materials" "%s1 找到了 %s3 個 %s2." // Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure. - "[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)" - "rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)" - // %s1 is a crafting material name like Scrap Metal. - "[english]rd_crafting_pickup_prompt" "Collect %s1" - "rd_crafting_pickup_prompt" "Collect %s1" - - "[english]rd_mission_modifier_workshop" "This mission was downloaded from the Steam Workshop." - "rd_mission_modifier_workshop" "This mission was downloaded from the Steam Workshop." - "[english]rd_mission_modifier_workshop_campaign" "This campaign was downloaded from the Steam Workshop." - "rd_mission_modifier_workshop_campaign" "This campaign was downloaded from the Steam Workshop." - "[english]rd_mission_modifier_bounty" "You can currently earn additional points by completing this mission due to a bounty." - "rd_mission_modifier_bounty" "You can currently earn additional points by completing this mission due to a bounty." - "[english]rd_mission_modifier_bounty_campaign" "This campaign includes at least one mission with an unclaimed bounty." - "rd_mission_modifier_bounty_campaign" "This campaign includes at least one mission with an unclaimed bounty." - "[english]rd_mission_modifier_crafting" "Crafting materials can currently be found in this mission." - "rd_mission_modifier_crafting" "Crafting materials can currently be found in this mission." - "[english]rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign." - "rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign." - // %s1 is one of the rd_crafting_material_rarity_* strings; %s2 is a number - "[english]rd_mission_modifier_crafting_rarity" "%s1: %s2" - "rd_mission_modifier_crafting_rarity" "%s1: %s2" - - "[english]rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1" - "rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1" - // this is a letter from Helvetica Scenario to the player. - // the "office" she is referring to is the Office of Consensus Maintenance, her employer. - // %s1 is the player's display name. - "[english]rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" - "rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" - "[english]rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." - "rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." - "[english]rd_crafting_beta1_signup_accept" "Sign me up!" - "rd_crafting_beta1_signup_accept" "Sign me up!" - "[english]rd_crafting_beta1_signup_decline" "Not for me, thanks." - "rd_crafting_beta1_signup_decline" "Not for me, thanks." - "[english]rd_crafting_beta1_signup_already" "You have successfully signed up for phase 1 of the beta." - "rd_crafting_beta1_signup_already" "You have successfully signed up for phase 1 of the beta." - - "[english]rd_unbox_strange_weapon_title" "Choose Strange Weapon" - "rd_unbox_strange_weapon_title" "Choose Strange Weapon" - "[english]rd_unbox_strange_weapon_flavor" "As you imagine the possible contents of the box, the weight inside the box shifts as if it is responding to your mind. You focus your thoughts on a specific weapon and open the box to find it." - "rd_unbox_strange_weapon_flavor" "As you imagine the possible contents of the box, the weight inside the box shifts as if it is responding to your mind. You focus your thoughts on a specific weapon and open the box to find it." - "[english]rd_unbox_strange_weapon_warning_already_owned" "You already own a Strange weapon of this type." - "rd_unbox_strange_weapon_warning_already_owned" "You already own a Strange weapon of this type." - "[english]rd_unbox_strange_weapon_warning_cannot_currently_use" "You do not meet the requirements to use this weapon. It will not be selectable in missions until you unlock the base weapon." - "rd_unbox_strange_weapon_warning_cannot_currently_use" "You do not meet the requirements to use this weapon. It will not be selectable in missions until you unlock the base weapon." - // this shows a list of icons that can be hovered over to see item names like "Missions" and "Allies Extinguished" - "[english]rd_unbox_strange_weapon_compatible_devices" "Compatible devices:" - "rd_unbox_strange_weapon_compatible_devices" "Compatible devices:" - - "[english]rd_unbox_strange_device_title" "Choose Strange Device" - "rd_unbox_strange_device_title" "Choose Strange Device" - "[english]rd_unbox_strange_device_flavor" "You flick the switch and the device hums to life. It displays a picture. Which picture does it show?" - "rd_unbox_strange_device_flavor" "You flick the switch and the device hums to life. It displays a picture. Which picture does it show?" - "[english]rd_unbox_strange_device_warning_no_compatible_items" "You do not own any Strange items capable of accepting this device." - "rd_unbox_strange_device_warning_no_compatible_items" "You do not own any Strange items capable of accepting this device." - "[english]rd_unbox_strange_device_warning_already_have_accessories" "You already have enough Strange Devices to fill all owned compatible Strange items." - "rd_unbox_strange_device_warning_already_have_accessories" "You already have enough Strange Devices to fill all owned compatible Strange items." - "[english]rd_unbox_strange_device_compatible_owned_items" "Compatible items:" - "rd_unbox_strange_device_compatible_owned_items" "Compatible items:" - - "[english]rd_unbox_strange_option_number" "Option %s1 of %s2" - "rd_unbox_strange_option_number" "Option %s1 of %s2" - "[english]rd_unbox_strange_confirm" "MAKE DECISION" - "rd_unbox_strange_confirm" "MAKE DECISION" - "[english]rd_unbox_strange_cancel" "Decide Later" - "rd_unbox_strange_cancel" "Decide Later" - // If warnings are present, the UI asks for confirmation after the decision is made, allowing the player to back out. - "[english]rd_unbox_strange_warnings_title" "Warnings Present" - "rd_unbox_strange_warnings_title" "Warnings Present" - "[english]rd_unbox_strange_warnings_desc" "Accept item despite the warnings?" - "rd_unbox_strange_warnings_desc" "Accept item despite the warnings?" - - "[english]rd_attach_strange_device_warning_title" "Strange Devices cannot be recovered" - "rd_attach_strange_device_warning_title" "Strange Devices cannot be recovered" - // %s1 is item name; %s2 is accessory (strange device) name; %s3 is a number, usually 4. - "[english]rd_attach_strange_device_warning_desc" "Are you sure you want to permanently attach '%s2' to '%s1'?\nOnce attached, the strange device cannot be retrieved or removed, and one of the item's %s3 strange device slots will be permanently consumed." - "rd_attach_strange_device_warning_desc" "Are you sure you want to permanently attach '%s2' to '%s1'?\nOnce attached, the strange device cannot be retrieved or removed, and one of the item's %s3 strange device slots will be permanently consumed." - - // These strings will be used for the sign-up screen for the crafting materials beta and other opt-in things in the future. - "[english]rd_redeem_special_waiting_steam" "Requesting a ticket from Steam..." - "rd_redeem_special_waiting_steam" "Requesting a ticket from Steam..." - "[english]rd_redeem_special_waiting" "Redeeming ticket..." - "rd_redeem_special_waiting" "Redeeming ticket..." - "[english]rd_redeem_special_error" "An error occurred while verifying your account. Try again later." - "rd_redeem_special_error" "An error occurred while verifying your account. Try again later." - "[english]rd_redeem_special_already" "You have already redeemed these items." - "rd_redeem_special_already" "You have already redeemed these items." - "[english]rd_redeem_special_unavailable" "These items are not currently available." - "rd_redeem_special_unavailable" "These items are not currently available." - "[english]rd_redeem_special_success" "Success! The items have been added to your inventory." - "rd_redeem_special_success" "Success! The items have been added to your inventory." - - // These should match the inventory_crafting_item_* translations in inventory_service_tags! - "[english]rd_crafting_material_rarity_industrial" "Industrial" - "rd_crafting_material_rarity_industrial" "Industrial" - "[english]rd_crafting_material_rarity_bulk" "Bulk" - "rd_crafting_material_rarity_bulk" "Bulk" - "[english]rd_crafting_material_rarity_alien" "Alien" - "rd_crafting_material_rarity_alien" "Alien" - "[english]rd_crafting_material_rarity_tech" "Tech" - "rd_crafting_material_rarity_tech" "Tech" - "[english]rd_crafting_material_rarity_salvaged" "Salvaged" - "rd_crafting_material_rarity_salvaged" "Salvaged" - "[english]rd_crafting_material_rarity_refined" "Refined" - "rd_crafting_material_rarity_refined" "Refined" -} +"[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)" +"rd_crafting_pickup_error" "撿起 '%s1' 時遇到了問題。 素材被移到了某處。 (錯誤 %s2: %s3)" +// %s1 is a crafting material name like Scrap Metal. +"[english]rd_crafting_pickup_prompt" "Collect %s1" +"rd_crafting_pickup_prompt" "取得 %s1" + +"[english]rd_mission_modifier_workshop" "This mission was downloaded from the Steam Workshop." +"rd_mission_modifier_workshop" "此任務能夠從Steam工作坊下載。" +"[english]rd_mission_modifier_workshop_campaign" "This campaign was downloaded from the Steam Workshop." +"rd_mission_modifier_workshop_campaign" "此戰役能夠從Steam工作坊下載。" +"[english]rd_mission_modifier_bounty" "You can currently earn additional points by completing this mission due to a bounty." +"rd_mission_modifier_bounty" "你目前能透過賞金來完成此任務,以獲得更多分數。" +"[english]rd_mission_modifier_bounty_campaign" "This campaign includes at least one mission with an unclaimed bounty." +"rd_mission_modifier_bounty_campaign" "這個戰役包含了至少一張還未取得的賞金任務。" +"[english]rd_mission_modifier_crafting" "Crafting materials can currently be found in this mission." +"rd_mission_modifier_crafting" "合成素材可以在這個任務中找到。" +"[english]rd_mission_modifier_crafting_campaign" "Crafting materials can currently be found in at least one mission in this campaign." +"rd_mission_modifier_crafting_campaign" "合成素材可以在這個戰役至少一個任務中找到。" +// %s1 is one of the rd_crafting_material_rarity_* strings; %s2 is a number +"[english]rd_mission_modifier_crafting_rarity" "%s1: %s2" +"rd_mission_modifier_crafting_rarity" "%s1: %s2" + +"[english]rd_crafting_beta1_signup_title" "Crafting Materials Beta - Phase 1" +"rd_crafting_beta1_signup_title" "合成素材測試 - 第一階段" +// this is a letter from Helvetica Scenario to the player. +// the "office" she is referring to is the Office of Consensus Maintenance, her employer. +// %s1 is the player's display name. +"[english]rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" +"rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\n你在過去幾個月位於IAF的測量工作非常優異。當局最近完成了情資工作,我很高興能夠告知一些不尋常素材的發現。 我們很希望你能夠幫助我們研究這些物質。說實在的,我們還有很多問題要解決,沒辦法分出人手。\n\n如果你接受的話, 你的隊員將被授權前往參加任務取得這些素材。我已經被允許能夠提供你獎金來讓事情更好進行。另外,當然你能夠保留任何找到的物品。\n\n如果還需要什麼,請儘管讓我知道.\n\n祝好,\n醫生. Helvetica Scenario\n生態永續部門.\n共識維護部門" +"[english]rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." +"rd_crafting_beta1_signup_explanation" "如果你參加Alien Swarm: Reactive的合成素材測試 - 第一階段的話,會發生以下事情:\n• 你將能夠在任務中找到並取得合成素材,目前只適用於測試版,但之後會擴張到非測試版本。\n• 你的Steam帳號ID會被追加到一份名單,用來計算玩家如何和合成素材系統互動的資料。\n• 你會獲得一個能夠選擇怪異武器的箱子。 怪異武器有著和正常武器一樣的數值、外貌、需求,但是能夠裝上 \"怪異裝置\", 一台能夠追蹤並顯示武器詳細資訊的電腦。怪異武器目前只能在測試版使用,但第一階段結束之後也能夠在非測試版使用。\n• 你會獲得兩個箱子,每個都能選擇你想要的怪異裝置。\n• 你會獲得額外的合成素材掉落位置(如果你已經玩了六小時以上)。\n• 你可以(但不是必要)針對合成素材系統測試版在Steam討論區或是Discord上發送回饋。\n\n 接下來會發生的事和你的抉擇無關:\n• 自從2024 1月以來, 如果一個禮拜以內已經玩超過30分鐘,你將會找到了大量的合成素材掉落位置,之後每六小時遊玩時間會額外發現小量的合成素材掉落位置。 你會持續的找到這些地點,就算你沒有繼續參與測試版。\n• 任何找到的合成素材 (不論是測試版或是正式版) 都會歸你所有。\n• 最終你將能夠合成怪異武器和怪異裝置。我們也可能會在正式版出來之前針對後續的測試版本繼續發送給測試玩家額外的怪異箱子。" +"[english]rd_crafting_beta1_signup_accept" "Sign me up!" +"rd_crafting_beta1_signup_accept" "我要參加!" +"[english]rd_crafting_beta1_signup_decline" "Not for me, thanks." +"rd_crafting_beta1_signup_decline" "不,謝了。" +"[english]rd_crafting_beta1_signup_already" "You have successfully signed up for phase 1 of the beta." +"rd_crafting_beta1_signup_already" "你已經成功參加了測試版的第一階段。" + +"[english]rd_unbox_strange_weapon_title" "Choose Strange Weapon" +"rd_unbox_strange_weapon_title" "選擇怪異武器" +"[english]rd_unbox_strange_weapon_flavor" "As you imagine the possible contents of the box, the weight inside the box shifts as if it is responding to your mind. You focus your thoughts on a specific weapon and open the box to find it." +"rd_unbox_strange_weapon_flavor" "隨著你想像箱子內裝著甚麼的同時,箱子的重量隨著你的思考改變。你集中精神想著特定武器並且打開箱子。" +"[english]rd_unbox_strange_weapon_warning_already_owned" "You already own a Strange weapon of this type." +"rd_unbox_strange_weapon_warning_already_owned" "你已經擁有這種怪異武器種類。" +"[english]rd_unbox_strange_weapon_warning_cannot_currently_use" "You do not meet the requirements to use this weapon. It will not be selectable in missions until you unlock the base weapon." +"rd_unbox_strange_weapon_warning_cannot_currently_use" "你還沒達到使用這個武器的資格。解鎖基底武器才能在任務中使用。" +// this shows a list of icons that can be hovered over to see item names like "Missions" and "Allies Extinguished" +"[english]rd_unbox_strange_weapon_compatible_devices" "Compatible devices:" +"rd_unbox_strange_weapon_compatible_devices" "相容裝置:" + +"[english]rd_unbox_strange_device_title" "Choose Strange Device" +"rd_unbox_strange_device_title" "選擇怪異裝置" +"[english]rd_unbox_strange_device_flavor" "You flick the switch and the device hums to life. It displays a picture. Which picture does it show?" +"rd_unbox_strange_device_flavor" "你敲了一下開關,裝置有如甦醒般的啟動。上面顯示著一個圖。 這張圖會是?" +"[english]rd_unbox_strange_device_warning_no_compatible_items" "You do not own any Strange items capable of accepting this device." +"rd_unbox_strange_device_warning_no_compatible_items" "你沒有任何能夠符合這個裝置的怪異武器。" +"[english]rd_unbox_strange_device_warning_already_have_accessories" "You already have enough Strange Devices to fill all owned compatible Strange items." +"rd_unbox_strange_device_warning_already_have_accessories" "目前所擁有的相容物品已經都裝上了怪異裝置。" +"[english]rd_unbox_strange_device_compatible_owned_items" "Compatible items:" +"rd_unbox_strange_device_compatible_owned_items" "相容物品:" + +"[english]rd_unbox_strange_option_number" "Option %s1 of %s2" +"rd_unbox_strange_option_number" "選擇 %s2 之 %s1" +"[english]rd_unbox_strange_confirm" "MAKE DECISION" +"rd_unbox_strange_confirm" "決定" +"[english]rd_unbox_strange_cancel" "Decide Later" +"rd_unbox_strange_cancel" "稍後決定" +// If warnings are present, the UI asks for confirmation after the decision is made, allowing the player to back out. +"[english]rd_unbox_strange_warnings_title" "Warnings Present" +"rd_unbox_strange_warnings_title" "警告" +"[english]rd_unbox_strange_warnings_desc" "Accept item despite the warnings?" +"rd_unbox_strange_warnings_desc" "無視警告選擇此物品?" + +"[english]rd_attach_strange_device_warning_title" "Strange Devices cannot be recovered" +"rd_attach_strange_device_warning_title" "怪異裝置無法復原" +// %s1 is item name; %s2 is accessory (strange device) name; %s3 is a number, usually 4. +"[english]rd_attach_strange_device_warning_desc" "Are you sure you want to permanently attach '%s2' to '%s1'?\nOnce attached, the strange device cannot be retrieved or removed, and one of the item's %s3 strange device slots will be permanently consumed." +"rd_attach_strange_device_warning_desc" "你確定要將'%s2' 永久裝到 '%s1'上?\n裝上之後,怪異裝置無法取下或是移除,並且物品的怪異裝置欄位 %s3 會被消耗。" + +// These strings will be used for the sign-up screen for the crafting materials beta and other opt-in things in the future. +"[english]rd_redeem_special_waiting_steam" "Requesting a ticket from Steam..." +"rd_redeem_special_waiting_steam" "從Steam請求客服標籤..." +"[english]rd_redeem_special_waiting" "Redeeming ticket..." +"rd_redeem_special_waiting" "請求客服標籤..." +"[english]rd_redeem_special_error" "An error occurred while verifying your account. Try again later." +"rd_redeem_special_error" "驗證你的帳號時發生錯誤。 稍後再試。" +"[english]rd_redeem_special_already" "You have already redeemed these items." +"rd_redeem_special_already" "你已經兌換這些物品。" +"[english]rd_redeem_special_unavailable" "These items are not currently available." +"rd_redeem_special_unavailable" "這些物品目前無法使用。" +"[english]rd_redeem_special_success" "Success! The items have been added to your inventory." +"rd_redeem_special_success" "成功! 道具已經被追加到你的物品欄" + +// These should match the inventory_crafting_item_* translations in inventory_service_tags! +"[english]rd_crafting_material_rarity_industrial" "Industrial" +"rd_crafting_material_rarity_industrial" "工業用" +"[english]rd_crafting_material_rarity_bulk" "Bulk" +"rd_crafting_material_rarity_bulk" "大型" +"[english]rd_crafting_material_rarity_alien" "Alien" +"rd_crafting_material_rarity_alien" "異形" +"[english]rd_crafting_material_rarity_tech" "Tech" +"rd_crafting_material_rarity_tech" "科技" +"[english]rd_crafting_material_rarity_salvaged" "Salvaged" +"rd_crafting_material_rarity_salvaged" "回收" +"[english]rd_crafting_material_rarity_refined" "Refined" +"rd_crafting_material_rarity_refined" "精煉" } +} \ No newline at end of file diff --git a/resource/valve_tchinese.txt b/resource/valve_tchinese.txt index cdb1c00bd..727508d6b 100644 --- a/resource/valve_tchinese.txt +++ b/resource/valve_tchinese.txt @@ -45,22 +45,22 @@ "Valve_Pickup_Use_Objects" "撿起/使用物體" "[english]Valve_Communication_Title" "COMMUNICATION" "Valve_Communication_Title" "通訊" - "[english]Valve_Use_Voice_Communication" "Push to Talk" - "Valve_Use_Voice_Communication" "Push to Talk" - "[english]Valve_Chat_Message" "Text Chat" - "Valve_Chat_Message" "Text Chat" +"[english]Valve_Use_Voice_Communication" "Push to Talk" +"Valve_Use_Voice_Communication" "隨按即說" +"[english]Valve_Chat_Message" "Text Chat" +"Valve_Chat_Message" "文字聊天" "[english]Valve_Team_Message" "Team message" "Valve_Team_Message" "團隊訊息" "[english]Valve_Combat_Title" "COMBAT" "Valve_Combat_Title" "戰鬥" - "[english]Valve_Primary_Attack" "Shoot Weapon" - "Valve_Primary_Attack" "Shoot Weapon" - "[english]Valve_Secondary_Attack" "Alternate Fire" - "Valve_Secondary_Attack" "Alternate Fire" - "[english]Valve_Reload_Weapon" "Reload Weapon" - "Valve_Reload_Weapon" "Reload Weapon" - "[english]Valve_Walk" "Crouch (Move Slowly)" - "Valve_Walk" "Crouch (Move Slowly)" +"[english]Valve_Primary_Attack" "Shoot Weapon" +"Valve_Primary_Attack" "發射武器" +"[english]Valve_Secondary_Attack" "Alternate Fire" +"Valve_Secondary_Attack" "輔助射擊" +"[english]Valve_Reload_Weapon" "Reload Weapon" +"Valve_Reload_Weapon" "裝填武器" +"[english]Valve_Walk" "Crouch (Move Slowly)" +"Valve_Walk" "蹲下 (緩慢移動)" "[english]Valve_Flashlight" "Flashlight" "Valve_Flashlight" "手電筒" "[english]Valve_Spray_Logo" "Spray logo" From abbc2fc6d9654504b46a84de25c5c843b7ab87b2 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 13:52:46 +0800 Subject: [PATCH 143/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 47228a77c..dcbed5af3 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4608,7 +4608,7 @@ "[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" "rd_workshop_conflict_won" "\n- 檔案 \"%s1\" 將改寫 附件 \"%s2\"" "[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" -"rd_workshop_conflict_lost" "\n- 檔案 \"%s1\" 將被 附件 \"%s2\" 改寫" +"rd_workshop_conflict_lost" "\n- 檔案 \"%s2\" 將改寫 附件 \"%s1\"" "[english]asw_weapon_healamp_gun" "Medical Amplifier Gun" "asw_weapon_healamp_gun" "醫療強化槍" @@ -4668,7 +4668,7 @@ // as_sci2_sewer OBJECTIVES "[english]asw_ob_lanassewer_1t" "Investigate abnormal signatures" "asw_ob_lanassewer_1t" "調查不尋常訊號" - "[english]asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." +"[english]asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." "asw_ob_lanassewer_1" "主要區域地下傳來不尋常的動態訊號。" "[english]asw_ob_lanassewer_1b" "One thing is certain: This cannot be friendly." "asw_ob_lanassewer_1b" "有一件事很確定:這絕對不是甚麼友善的訊號。." @@ -10452,4 +10452,4 @@ "[english]rd_crafting_material_rarity_refined" "Refined" "rd_crafting_material_rarity_refined" "精煉" } -} \ No newline at end of file +} From 070e8811440f9dfa2e629686d33a8935c29a0273 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 14:08:15 +0800 Subject: [PATCH 144/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index dcbed5af3..d82819acc 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -8961,7 +8961,7 @@ "[english]rd_collection_swarmopedia" "Swarmopedia" "rd_collection_swarmopedia" "異形百科" "[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" -"rd_swarmopedia_article_unlocked" "新的異形百科文章解鎖: \"%s1\"" +"rd_swarmopedia_article_unlocked" "新的異形百科文章解鎖: 「%s1」" "[english]rd_inventory_verb_equip" "Equip" "rd_inventory_verb_equip" "裝備" "[english]rd_inventory_verb_equip_0" "Equip in Slot 1" @@ -9059,7 +9059,7 @@ "rd_demo_cant_play_old_version" "Reactive Drop %s1 無法撥放版本 %s2 樣本" // %s1 is a map filename like asi-jac01-landingbay_01 "[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." -"rd_demo_cant_play_missing_map" "沒有安裝地圖 \"%s1\"" +"rd_demo_cant_play_missing_map" "沒有安裝地圖 「%s1」" "[english]rd_demo_size" "%s1 MB" "rd_demo_size" "%s1 MB" "[english]rd_demo_list_empty" "No missions recorded." @@ -10327,9 +10327,9 @@ "[english]rd_notification_action_singleplayer" "Singleplayer" "rd_notification_action_singleplayer" "單人遊戲" "[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" -"rd_notification_action_installed_addon_placeholder" "已安裝 \"%s1\"" +"rd_notification_action_installed_addon_placeholder" "已安裝 「%s1」" "[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" -"rd_notification_action_install_addon" "從工作坊安裝 \"%s1\"" +"rd_notification_action_install_addon" "從工作坊安裝 「%s1」" "[english]rd_notification_action_dismiss" "Delete this notification" "rd_notification_action_dismiss" "刪除這個通知" "[english]rd_notification_action_back" "Cancel" From 2175d1383ed83226e6f15ad746d514458d49b2ca Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 14:12:11 +0800 Subject: [PATCH 145/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index d82819acc..13d71c4d4 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4606,9 +4606,9 @@ "[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." "rd_workshop_conflict_explain" "在此附件中有部分檔名其他的附件有衝突。 一次只能讀取一種檔案。" "[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" -"rd_workshop_conflict_won" "\n- 檔案 \"%s1\" 將改寫 附件 \"%s2\"" +"rd_workshop_conflict_won" "\n- 檔案 “%s1” 將改寫 附件 “%s2\”" "[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" -"rd_workshop_conflict_lost" "\n- 檔案 \"%s2\" 將改寫 附件 \"%s1\"" +"rd_workshop_conflict_lost" "\n- 檔案 “%s2” 將改寫 附件 “%s1”" "[english]asw_weapon_healamp_gun" "Medical Amplifier Gun" "asw_weapon_healamp_gun" "醫療強化槍" @@ -8961,7 +8961,7 @@ "[english]rd_collection_swarmopedia" "Swarmopedia" "rd_collection_swarmopedia" "異形百科" "[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" -"rd_swarmopedia_article_unlocked" "新的異形百科文章解鎖: 「%s1」" +"rd_swarmopedia_article_unlocked" "新的異形百科文章解鎖: “%s1”" "[english]rd_inventory_verb_equip" "Equip" "rd_inventory_verb_equip" "裝備" "[english]rd_inventory_verb_equip_0" "Equip in Slot 1" @@ -9059,7 +9059,7 @@ "rd_demo_cant_play_old_version" "Reactive Drop %s1 無法撥放版本 %s2 樣本" // %s1 is a map filename like asi-jac01-landingbay_01 "[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." -"rd_demo_cant_play_missing_map" "沒有安裝地圖 「%s1」" +"rd_demo_cant_play_missing_map" "沒有安裝地圖 “%s1”" "[english]rd_demo_size" "%s1 MB" "rd_demo_size" "%s1 MB" "[english]rd_demo_list_empty" "No missions recorded." @@ -9110,7 +9110,7 @@ "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "打擊音效音量" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." -"Tooltip_Dingaling_Volume" "「擊中音效」的音量。" +"Tooltip_Dingaling_Volume" "“擊中音效”的音量。" "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "低傷害擊中音效音調" "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." @@ -10327,9 +10327,9 @@ "[english]rd_notification_action_singleplayer" "Singleplayer" "rd_notification_action_singleplayer" "單人遊戲" "[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" -"rd_notification_action_installed_addon_placeholder" "已安裝 「%s1」" +"rd_notification_action_installed_addon_placeholder" "已安裝 “%s1”" "[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" -"rd_notification_action_install_addon" "從工作坊安裝 「%s1」" +"rd_notification_action_install_addon" "從工作坊安裝 “%s1”" "[english]rd_notification_action_dismiss" "Delete this notification" "rd_notification_action_dismiss" "刪除這個通知" "[english]rd_notification_action_back" "Cancel" From 7755fcebdafe5ed128ab4d570fab00257f0f1606 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 14:18:45 +0800 Subject: [PATCH 146/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 13d71c4d4..99418f536 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4606,7 +4606,7 @@ "[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." "rd_workshop_conflict_explain" "在此附件中有部分檔名其他的附件有衝突。 一次只能讀取一種檔案。" "[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" -"rd_workshop_conflict_won" "\n- 檔案 “%s1” 將改寫 附件 “%s2\”" +"rd_workshop_conflict_won" "\n- 檔案 “%s1” 將改寫 附件 “%s2”" "[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" "rd_workshop_conflict_lost" "\n- 檔案 “%s2” 將改寫 附件 “%s1”" @@ -9053,7 +9053,7 @@ "rd_demo_cant_play_failed_open" "無法讀取到樣本檔案" // %s1 is game folder name which is different than "reactivedrop", for example "hl2" or "left4dead2". "[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." -"rd_demo_cant_play_other_game" "不是Reactive Drop的樣本 - 由 \"%s1\"錄製。" +"rd_demo_cant_play_other_game" "不是Reactive Drop的樣本 - 由 “%s1”錄製。" // %s1 and %s2 are both four part version numbers (specifically the PatchVersion from steam.inf) "[english]rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." "rd_demo_cant_play_old_version" "Reactive Drop %s1 無法撥放版本 %s2 樣本" @@ -9091,7 +9091,7 @@ "[english]rd_demo_confirm_delete_title" "Permanently delete this recording?" "rd_demo_confirm_delete_title" "永久刪除此錄製?" "[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." -"rd_demo_confirm_delete_message" "你確定要刪除 \"%s1\"? 此決定無法返回。" +"rd_demo_confirm_delete_message" "你確定要刪除 “%s1”? 此決定無法返回。" "[english]rd_demo_rename_title" "Rename Mission Recording" "rd_demo_rename_title" "重新命名任務錄製" "[english]rd_demo_rename_message" "What should the new filename for this recording be?" From 4bcfc08a3d25fa2b79d2bc4cbe77336db93d9773 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 14:21:20 +0800 Subject: [PATCH 147/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 32 +++++++++++++++--------------- 1 file changed, 16 insertions(+), 16 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 99418f536..dcabe5e29 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4605,10 +4605,10 @@ "rd_workshop_conflict_title" "有衝突的配件" "[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." "rd_workshop_conflict_explain" "在此附件中有部分檔名其他的附件有衝突。 一次只能讀取一種檔案。" -"[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" -"rd_workshop_conflict_won" "\n- 檔案 “%s1” 將改寫 附件 “%s2”" -"[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" -"rd_workshop_conflict_lost" "\n- 檔案 “%s2” 將改寫 附件 “%s1”" + "[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" + "rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" + "[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" + "rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" "[english]asw_weapon_healamp_gun" "Medical Amplifier Gun" "asw_weapon_healamp_gun" "醫療強化槍" @@ -8960,8 +8960,8 @@ "rd_reach_level_to_unlock_public_difficulty" "達成等級15來解鎖此難度的多人遊戲。" "[english]rd_collection_swarmopedia" "Swarmopedia" "rd_collection_swarmopedia" "異形百科" -"[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" -"rd_swarmopedia_article_unlocked" "新的異形百科文章解鎖: “%s1”" + "[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" + "rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" "[english]rd_inventory_verb_equip" "Equip" "rd_inventory_verb_equip" "裝備" "[english]rd_inventory_verb_equip_0" "Equip in Slot 1" @@ -9052,14 +9052,14 @@ "[english]rd_demo_cant_play_failed_open" "Could not read demo file." "rd_demo_cant_play_failed_open" "無法讀取到樣本檔案" // %s1 is game folder name which is different than "reactivedrop", for example "hl2" or "left4dead2". -"[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." -"rd_demo_cant_play_other_game" "不是Reactive Drop的樣本 - 由 “%s1”錄製。" + "[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." + "rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." // %s1 and %s2 are both four part version numbers (specifically the PatchVersion from steam.inf) "[english]rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." "rd_demo_cant_play_old_version" "Reactive Drop %s1 無法撥放版本 %s2 樣本" // %s1 is a map filename like asi-jac01-landingbay_01 -"[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." -"rd_demo_cant_play_missing_map" "沒有安裝地圖 “%s1”" + "[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." + "rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." "[english]rd_demo_size" "%s1 MB" "rd_demo_size" "%s1 MB" "[english]rd_demo_list_empty" "No missions recorded." @@ -9090,8 +9090,8 @@ "rd_demo_action_watch" "觀看" "[english]rd_demo_confirm_delete_title" "Permanently delete this recording?" "rd_demo_confirm_delete_title" "永久刪除此錄製?" -"[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." -"rd_demo_confirm_delete_message" "你確定要刪除 “%s1”? 此決定無法返回。" + "[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." + "rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." "[english]rd_demo_rename_title" "Rename Mission Recording" "rd_demo_rename_title" "重新命名任務錄製" "[english]rd_demo_rename_message" "What should the new filename for this recording be?" @@ -10326,10 +10326,10 @@ "rd_notification_action_server_browser" "尋找大廳" "[english]rd_notification_action_singleplayer" "Singleplayer" "rd_notification_action_singleplayer" "單人遊戲" -"[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" -"rd_notification_action_installed_addon_placeholder" "已安裝 “%s1”" -"[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" -"rd_notification_action_install_addon" "從工作坊安裝 “%s1”" + "[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" + "rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" + "[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" + "rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" "[english]rd_notification_action_dismiss" "Delete this notification" "rd_notification_action_dismiss" "刪除這個通知" "[english]rd_notification_action_back" "Cancel" From 077754f47f1ad23edef7230e7860438cda753ae1 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 14:38:33 +0800 Subject: [PATCH 148/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 54 +++++++++++++++--------------- 1 file changed, 27 insertions(+), 27 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index dcabe5e29..68597a366 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "tchinese" "Tokens" @@ -4602,13 +4602,13 @@ "[english]rd_workshop_error_jpeg_size_limit" "Preview images must be 1 MB or less." "rd_workshop_error_jpeg_size_limit" "預覽圖片必須小於 1 MB。" "[english]rd_workshop_conflict_title" "Addon Conflict" -"rd_workshop_conflict_title" "有衝突的配件" +"rd_workshop_conflict_title" "有衝突的附件" "[english]rd_workshop_conflict_explain" "Some filenames in this addon match the names of different files in other addons. Only one file can be loaded for each name." "rd_workshop_conflict_explain" "在此附件中有部分檔名其他的附件有衝突。 一次只能讀取一種檔案。" - "[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" - "rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" - "[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" - "rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" +"[english]rd_workshop_conflict_won" "\n- File \"%s1\" overrides addon \"%s2\"" +"rd_workshop_conflict_won" "\n- 檔案 \"%s1\" 將改寫 附件 \"%s2\"" +"[english]rd_workshop_conflict_lost" "\n- File \"%s1\" is overridden by addon \"%s2\"" +"rd_workshop_conflict_lost" "\n- 檔案 \"%s1\" 將被 附件 \"%s2\" 改寫" "[english]asw_weapon_healamp_gun" "Medical Amplifier Gun" "asw_weapon_healamp_gun" "醫療強化槍" @@ -4668,7 +4668,7 @@ // as_sci2_sewer OBJECTIVES "[english]asw_ob_lanassewer_1t" "Investigate abnormal signatures" "asw_ob_lanassewer_1t" "調查不尋常訊號" -"[english]asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." + "[english]asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." "asw_ob_lanassewer_1" "主要區域地下傳來不尋常的動態訊號。" "[english]asw_ob_lanassewer_1b" "One thing is certain: This cannot be friendly." "asw_ob_lanassewer_1b" "有一件事很確定:這絕對不是甚麼友善的訊號。." @@ -8016,8 +8016,8 @@ // TODO "[english]rd_mission_desc_rd-ada_new_beginning" "" "rd_mission_desc_rd-ada_new_beginning" "" -"[english]rd_mission_title_rd-ada_anomaly" "Anomaly" -"rd_mission_title_rd-ada_anomaly" "Anomaly" + "[english]rd_mission_title_rd-ada_anomaly" "Anomaly" + "rd_mission_title_rd-ada_anomaly" "Anomaly" // TODO "[english]rd_mission_desc_rd-ada_anomaly" "" "rd_mission_desc_rd-ada_anomaly" "" @@ -8085,9 +8085,9 @@ "rd_mission_title_rd-reduction4" "偷渡客" "[english]rd_mission_loc_rd-reduction4" "Stowaway" "rd_mission_loc_rd-reduction4" "偷渡客" - "[english]rd_mission_desc_rd-reduction4" "You're on a train. Going where?..." - "rd_mission_desc_rd-reduction4" "你們上了一台火車。但是..往哪裡?" - "[english]rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." +"[english]rd_mission_desc_rd-reduction4" "You're on a train. Going where?..." +"rd_mission_desc_rd-reduction4" "你們上了一台火車。但是..往哪裡?" +"[english]rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." "rd_mission_brief_rd-reduction4" "你們上了一台火車,由BigDog遠距離操控。等待他的下一個指示" "[english]rd_mission_title_rd-reduction5" "Inevitable Escalation" "rd_mission_title_rd-reduction5" "衝突升溫" @@ -8960,8 +8960,8 @@ "rd_reach_level_to_unlock_public_difficulty" "達成等級15來解鎖此難度的多人遊戲。" "[english]rd_collection_swarmopedia" "Swarmopedia" "rd_collection_swarmopedia" "異形百科" - "[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" - "rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" +"[english]rd_swarmopedia_article_unlocked" "New Swarmopedia article unlocked: \"%s1\"" +"rd_swarmopedia_article_unlocked" "新的異形百科文章解鎖: \"%s1\"" "[english]rd_inventory_verb_equip" "Equip" "rd_inventory_verb_equip" "裝備" "[english]rd_inventory_verb_equip_0" "Equip in Slot 1" @@ -9052,14 +9052,14 @@ "[english]rd_demo_cant_play_failed_open" "Could not read demo file." "rd_demo_cant_play_failed_open" "無法讀取到樣本檔案" // %s1 is game folder name which is different than "reactivedrop", for example "hl2" or "left4dead2". - "[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." - "rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." +"[english]rd_demo_cant_play_other_game" "Not a Reactive Drop demo - recorded by \"%s1\"." +"rd_demo_cant_play_other_game" "不是Reactive Drop的樣本 - 由 \"%s1\"錄製." // %s1 and %s2 are both four part version numbers (specifically the PatchVersion from steam.inf) "[english]rd_demo_cant_play_old_version" "Reactive Drop %s1 cannot play a version %s2 demo." "rd_demo_cant_play_old_version" "Reactive Drop %s1 無法撥放版本 %s2 樣本" // %s1 is a map filename like asi-jac01-landingbay_01 - "[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." - "rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." +"[english]rd_demo_cant_play_missing_map" "Map \"%s1\" is not installed." +"rd_demo_cant_play_missing_map" "沒有安裝地圖 \"%s1\"" "[english]rd_demo_size" "%s1 MB" "rd_demo_size" "%s1 MB" "[english]rd_demo_list_empty" "No missions recorded." @@ -9090,8 +9090,8 @@ "rd_demo_action_watch" "觀看" "[english]rd_demo_confirm_delete_title" "Permanently delete this recording?" "rd_demo_confirm_delete_title" "永久刪除此錄製?" - "[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." - "rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." +"[english]rd_demo_confirm_delete_message" "Are you sure you want to delete \"%s1\"? This cannot be undone." +"rd_demo_confirm_delete_message" "你確定要刪除 \"%s1\"? 此決定無法返回。" "[english]rd_demo_rename_title" "Rename Mission Recording" "rd_demo_rename_title" "重新命名任務錄製" "[english]rd_demo_rename_message" "What should the new filename for this recording be?" @@ -9110,7 +9110,7 @@ "[english]TF_Dingaling_Volume" "Hit Sound Volume" "TF_Dingaling_Volume" "打擊音效音量" "[english]Tooltip_Dingaling_Volume" "The volume for 'hit sounds'." -"Tooltip_Dingaling_Volume" "“擊中音效”的音量。" +"Tooltip_Dingaling_Volume" "「擊中音效」的音量。" "[english]TF_Dingaling_PitchLowDmg" "Hit Sound Low damage pitch" "TF_Dingaling_PitchLowDmg" "低傷害擊中音效音調" "[english]Tooltip_Dingaling_PitchLowDmg" "Hit sound pitch for attacks that deal 10 damage or less. Pitch scales between high and low values (Recommend 100)." @@ -9159,7 +9159,7 @@ "tf_dingalingaling_Squasher" "擠壓" // meaty hit "[english]tf_dingalingaling_Swarm" "Swarm" - "tf_dingalingaling_Swarm" "異形" +"tf_dingalingaling_Swarm" "異形" // %s1 is mapper-specified label text. %s2 is a number. %s3 is the amount the number will change by soon. "[english]asw_hud_counter_format" "%s1: %s2" @@ -9857,7 +9857,7 @@ "[english]rd_video_display_mode_noborder" "Borderless Window" "rd_video_display_mode_noborder" "無邊框視窗" "[english]rd_video_display_mode_noborder_hint" "Sometimes called \"desktop friendly full screen\". Allows you to switch applications more easily while still covering the entire monitor. Can be set to a smaller resolution than your monitor." -"rd_video_display_mode_noborder_hint" "也被稱為 \"對桌面友善的全螢幕\"。 讓你能夠讓畫面保持全螢幕情況下在程式之間輕鬆切換畫面。能夠調整程比顯示器還低的解析度。" +"rd_video_display_mode_noborder_hint" "也被稱為 \"對桌面友善的全螢幕\". 讓你能夠讓畫面保持全螢幕情況下在程式之間輕鬆切換畫面。能夠調整程比顯示器還低的解析度。" "[english]rd_video_display_mode_windowed" "Window" "rd_video_display_mode_windowed" "視窗化" "[english]rd_video_display_mode_windowed_hint" "Standard operating system window with a title bar. Can be moved and resized. Resizing may cause issues." @@ -10326,10 +10326,10 @@ "rd_notification_action_server_browser" "尋找大廳" "[english]rd_notification_action_singleplayer" "Singleplayer" "rd_notification_action_singleplayer" "單人遊戲" - "[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" - "rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" - "[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" - "rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" +"[english]rd_notification_action_installed_addon_placeholder" "\"%s1\" is installed" +"rd_notification_action_installed_addon_placeholder" "\"%s1\" 已安裝 " +"[english]rd_notification_action_install_addon" "Install \"%s1\" from the Steam Workshop" +"rd_notification_action_install_addon" "\"%s1\" 從工作坊安裝 " "[english]rd_notification_action_dismiss" "Delete this notification" "rd_notification_action_dismiss" "刪除這個通知" "[english]rd_notification_action_back" "Cancel" From d544d56f54887fc31e02d347199addf6f5154022 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 14:43:17 +0800 Subject: [PATCH 149/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 68597a366..2ebccb403 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -4668,7 +4668,7 @@ // as_sci2_sewer OBJECTIVES "[english]asw_ob_lanassewer_1t" "Investigate abnormal signatures" "asw_ob_lanassewer_1t" "調查不尋常訊號" - "[english]asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." +"[english]asw_ob_lanassewer_1" "Abnormal kinetic signatures are coming from the main area below." "asw_ob_lanassewer_1" "主要區域地下傳來不尋常的動態訊號。" "[english]asw_ob_lanassewer_1b" "One thing is certain: This cannot be friendly." "asw_ob_lanassewer_1b" "有一件事很確定:這絕對不是甚麼友善的訊號。." @@ -4683,7 +4683,7 @@ "asw_hint_lanassewer_1" "已封鎖通道" "[english]asw_hint_lanassewer_2" "Opening..." "asw_hint_lanassewer_2" "正在開門..." - // as_sci3_maintenance OBJECTIVES +// as_sci3_maintenance OBJECTIVES "[english]asw_ob_lanasmaintenance_1t" "Repair any damaged electrical devices" "asw_ob_lanasmaintenance_1t" "修復任何損壞的電子設備" "[english]asw_ob_lanasmaintenance_1" "According to the facility system, you will find three damaged electrical devices. Repair all three in order to bring the generator back online." @@ -8088,7 +8088,7 @@ "[english]rd_mission_desc_rd-reduction4" "You're on a train. Going where?..." "rd_mission_desc_rd-reduction4" "你們上了一台火車。但是..往哪裡?" "[english]rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." - "rd_mission_brief_rd-reduction4" "你們上了一台火車,由BigDog遠距離操控。等待他的下一個指示" +"rd_mission_brief_rd-reduction4" "你們上了一台火車,由BigDog遠距離操控。等待他的下一個指示" "[english]rd_mission_title_rd-reduction5" "Inevitable Escalation" "rd_mission_title_rd-reduction5" "衝突升溫" "[english]rd_mission_loc_rd-reduction5" "Inevitable Escalation" @@ -8359,7 +8359,7 @@ "rd_mission_desc_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to Jericho Mine." "[english]rd_mission_brief_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to the Jericho Mines." "rd_mission_brief_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to the Jericho Mines." - "[english]rd_mission_title_rd-res4mines" "Jericho Mines" +"[english]rd_mission_title_rd-res4mines" "Jericho Mines" "rd_mission_title_rd-res4mines" "耶利哥礦場" "[english]rd_mission_loc_rd-res4mines" "The Jericho Mines" "rd_mission_loc_rd-res4mines" "耶利哥礦場" @@ -9281,7 +9281,7 @@ "[english]rd_ticker_title" "IAF News" "rd_ticker_title" "IAF 新聞" - // these are imaginary stock market updates on the main menu. %s1 is the company name, %s2 is the symbol (like SYN for SynTek; symbols are not translated), %s3 is a number like 1.23 for how much the stock price changed, and %s4 is a number like 1234.56 for the final stock price. +// these are imaginary stock market updates on the main menu. %s1 is the company name, %s2 is the symbol (like SYN for SynTek; symbols are not translated), %s3 is a number like 1.23 for how much the stock price changed, and %s4 is a number like 1234.56 for the final stock price. "[english]rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" "rd_ticker_stock_up" "%s1 (%s2) 漲 %s3 點 (%s4)" "[english]rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" @@ -10159,7 +10159,7 @@ // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Far "[english]rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." "rd_lobby_option_distance_far_hint" "只顯示和你位於地球的同一側玩家所建立的大廳。這個設定不會影響專屬伺服器。" - // option name is #L4D360UI_FoundPublicGames_ Filter_Distance_Worldwide +// option name is #L4D360UI_FoundPublicGames_ Filter_Distance_Worldwide "[english]rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." "rd_lobby_option_distance_worldwide_hint" "不論距離總是顯示玩家建立的大廳。這個設定不會影響專屬伺服器。" "[english]rd_lobby_option_always_friends_title" "Always Show Friends" @@ -10344,7 +10344,7 @@ // %s1 is the player name. %s2 is something like Scrap Metal (it will be a different color than the rest of the text). %s3 is a number (might be 1). "[english]rd_player_found_crafting_materials" "%s1 has found %s3× %s2." "rd_player_found_crafting_materials" "%s1 找到了 %s3 個 %s2." - // Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure. +// Only shown to the player who tried to pick up the item. %s1 is the name of the crafting material. %s2 is a number like 37. %s3 is a non-translated string like k_EResultIOFailure. "[english]rd_crafting_pickup_error" "Encountered a problem while trying to pick up '%s1'. The material has moved to somewhere else. (Error %s2: %s3)" "rd_crafting_pickup_error" "撿起 '%s1' 時遇到了問題。 素材被移到了某處。 (錯誤 %s2: %s3)" // %s1 is a crafting material name like Scrap Metal. From 53c6510b092b38211ab0d2adb9aa4191210662eb Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 17 Sep 2024 14:45:25 +0800 Subject: [PATCH 150/201] Update reactivedrop_tchinese.txt --- resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 2ebccb403..37c1e9f14 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -10159,7 +10159,7 @@ // option name is #L4D360UI_FoundPublicGames_Filter_Distance_Far "[english]rd_lobby_option_distance_far_hint" "Only show player-hosted lobbies if the lobby host is on the same side of the planet as you. This setting does not affect dedicated servers." "rd_lobby_option_distance_far_hint" "只顯示和你位於地球的同一側玩家所建立的大廳。這個設定不會影響專屬伺服器。" -// option name is #L4D360UI_FoundPublicGames_ Filter_Distance_Worldwide +// option name is #L4D360UI_FoundPublicGames_Filter_Distance_Worldwide "[english]rd_lobby_option_distance_worldwide_hint" "Show all player-hosted lobbies regardless of distance. This setting does not affect dedicated servers." "rd_lobby_option_distance_worldwide_hint" "不論距離總是顯示玩家建立的大廳。這個設定不會影響專屬伺服器。" "[english]rd_lobby_option_always_friends_title" "Always Show Friends" From 9885f6eaba4ae1eacc6e5c0c205d0fb85df54b36 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 24 Sep 2024 10:38:24 +0900 Subject: [PATCH 151/201] resource --- resource/reactivedrop_koreana.txt | 250 +++++++++++++++--------------- 1 file changed, 125 insertions(+), 125 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 3e9f568a3..9b0f1affb 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9510,150 +9510,150 @@ // these are tab names "[english]rd_settings_controls" "Controls" -"rd_settings_controls" "컨트롤" +"rd_settings_controls" "조작" "[english]rd_settings_options_1" "Options 1" "rd_settings_options_1" "설정 1" "[english]rd_settings_options_2" "Options 2" "rd_settings_options_2" "설정 2" "[english]rd_settings_audio" "Audio" -"rd_settings_audio" "오디오" +"rd_settings_audio" "음향" "[english]rd_settings_video" "Video" "rd_settings_video" "비디오" "[english]rd_settings_about" "About" "rd_settings_about" "기타" - // These are category headings on the Controls tab of the settings screen - "[english]rd_controls_category_movement" "Movement" - "rd_controls_category_movement" "Movement" - "[english]rd_controls_category_controller" "Controller" - "rd_controls_category_controller" "Controller" - "[english]rd_controls_category_actions" "Actions" - "rd_controls_category_actions" "Actions" - "[english]rd_controls_category_social_and_extras" "Social / Extras" - "rd_controls_category_social_and_extras" "Social / Extras" - "[english]rd_controls_category_use_equipment" "Use Equipment" - "rd_controls_category_use_equipment" "Use Equipment" - "[english]rd_controls_category_select_marine" "Select Marine" - "rd_controls_category_select_marine" "Select Marine" - // These three settings are under a heading labelled "Controller" - "[english]rd_controls_auto_walk" "Crouch when moving slowly" - "rd_controls_auto_walk" "Crouch when moving slowly" - "[english]rd_controls_auto_attack" "Automatically shoot when aiming" - "rd_controls_auto_attack" "Automatically shoot when aiming" - "[english]rd_controls_aim_to_movement" "Aim in movement direction" - "rd_controls_aim_to_movement" "Aim in movement direction" - // These two words are used under controller stick icons to represent which stick does what - "[english]rd_stick_move" "Move" - "rd_stick_move" "Move" - "[english]rd_stick_look" "Look" - "rd_stick_look" "Look" - // radial menus - "[english]rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" - "rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" +// These are category headings on the Controls tab of the settings screen +"[english]rd_controls_category_movement" "Movement" +"rd_controls_category_movement" "이동" +"[english]rd_controls_category_controller" "Controller" +"rd_controls_category_controller" "컨트롤러" +"[english]rd_controls_category_actions" "Actions" +"rd_controls_category_actions" "행동" +"[english]rd_controls_category_social_and_extras" "Social / Extras" +"rd_controls_category_social_and_extras" "응답 / 추가사항" +"[english]rd_controls_category_use_equipment" "Use Equipment" +"rd_controls_category_use_equipment" "소지품 사용" +"[english]rd_controls_category_select_marine" "Select Marine" +"rd_controls_category_select_marine" "해병 선택" +// These three settings are under a heading labelled "Controller" +"[english]rd_controls_auto_walk" "Crouch when moving slowly" +"rd_controls_auto_walk" "앉을 시 천천히 움직임" +"[english]rd_controls_auto_attack" "Automatically shoot when aiming" +"rd_controls_auto_attack" "조준 시 자동 사격" +"[english]rd_controls_aim_to_movement" "Aim in movement direction" +"rd_controls_aim_to_movement" "이동 방향으로 조준" +// These two words are used under controller stick icons to represent which stick does what +"[english]rd_stick_move" "Move" +"rd_stick_move" "이동" +"[english]rd_stick_look" "Look" +"rd_stick_look" "바라보기" +// radial menus +"[english]rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" +"rd_manage_custom_chat_wheels" "휠 메뉴\n커스텀 설정 "[english]rd_option_player_name_mode" "Squad Member Names" "rd_option_player_name_mode" "분대원 이름" "[english]rd_option_player_name_mode_none" "None" "rd_option_player_name_mode_none" "없음" - "[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." - "rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." - "[english]rd_option_player_name_mode_player" "Player Only" - "rd_option_player_name_mode_player" "Player Only" - "[english]rd_option_player_name_mode_player_hint" "Display only the player name below marines in your squad. Bot marines show the marine's name." - "rd_option_player_name_mode_player_hint" "Display only the player name below marines in your squad. Bot marines show the marine's name." - "[english]rd_option_player_name_mode_marine" "Marine Only" - "rd_option_player_name_mode_marine" "Marine Only" - "[english]rd_option_player_name_mode_marine_hint" "Display only the marine's name below marines in your squad." - "rd_option_player_name_mode_marine_hint" "Display only the marine's name below marines in your squad." - "[english]rd_option_player_name_mode_both" "Player and Marine" - "rd_option_player_name_mode_both" "Player and Marine" - "[english]rd_option_player_name_mode_both_hint" "Display both the player name and the marine name below squad members." - "rd_option_player_name_mode_both_hint" "Display both the player name and the marine name below squad members." - "[english]rd_option_player_chat_color" "Chat Color" - "rd_option_player_chat_color" "Chat Color" - "[english]rd_option_player_chat_color_hint" "Tint text chat by this color." - "rd_option_player_chat_color_hint" "Tint text chat by this color." - "[english]rd_option_player_chat_names_use_colors" "Player Name Colors" - "rd_option_player_chat_names_use_colors" "Player Name Colors" - "[english]rd_option_player_chat_names_use_colors_hint" "Color a player's name in text chat based on their position in the squad." - "rd_option_player_chat_names_use_colors_hint" "Color a player's name in text chat based on their position in the squad." - "[english]rd_option_player_deathmatch_team_color_mode" "Deathmatch Team Colors" - "rd_option_player_deathmatch_team_color_mode" "Deathmatch Team Colors" - "[english]rd_option_player_deathmatch_team_color_mode_ally_enemy" "Ally / Enemy" - "rd_option_player_deathmatch_team_color_mode_ally_enemy" "Ally / Enemy" - "[english]rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "Tint allied marines dark green and enemy marines bright red." - "rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "Tint allied marines dark green and enemy marines bright red." - "[english]rd_option_player_deathmatch_team_color_mode_counter_strike" "Team-Based" - "rd_option_player_deathmatch_team_color_mode_counter_strike" "Team-Based" - "[english]rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "Tint team alpha yellow and team beta blue." - "rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "Tint team alpha yellow and team beta blue." - "[english]rd_option_player_deathmatch_draw_top_scoreboard" "Show Deathmatch Scores" - "rd_option_player_deathmatch_draw_top_scoreboard" "Show Deathmatch Scores" - "[english]rd_option_player_deathmatch_draw_top_scoreboard_hint" "Shows player avatars and current scores at the top of the screen in Deathmatch mode." - "rd_option_player_deathmatch_draw_top_scoreboard_hint" "Shows player avatars and current scores at the top of the screen in Deathmatch mode." - "[english]rd_option_hints_fail_advice" "Mission Fail Advice" - "rd_option_hints_fail_advice" "Mission Fail Advice" - "[english]rd_option_hints_fail_advice_hint" "Show tips on the mission failed screen." - "rd_option_hints_fail_advice_hint" "Show tips on the mission failed screen." - "[english]rd_option_hints_game_instructor" "Game Instructor" - "rd_option_hints_game_instructor" "Game Instructor" - "[english]rd_option_hints_game_instructor_hint" "Show buttons to press at the start of some missions or when encountering specific mechanics." - "rd_option_hints_game_instructor_hint" "Show buttons to press at the start of some missions or when encountering specific mechanics." - "[english]rd_reset_game_instructor_progress" "Reset Game Instructor" - "rd_reset_game_instructor_progress" "Reset Game Instructor" - // confirmation dialog box - "[english]rd_reset_game_instructor_progress_title" "Reset Game Instructor?" - "rd_reset_game_instructor_progress_title" "Reset Game Instructor?" - "[english]rd_reset_game_instructor_progress_desc" "This will cause Game Instructor hints that were marked as learned to be shown again." - "rd_reset_game_instructor_progress_desc" "This will cause Game Instructor hints that were marked as learned to be shown again." - "[english]rd_option_hints_deathmatch_respawn" "Deathmatch Spawn Hint" - "rd_option_hints_deathmatch_respawn" "Deathmatch Spawn Hint" - "[english]rd_option_hints_deathmatch_respawn_hint" "Show which button needs to be pressed to respawn in Deathmatch mode." - "rd_option_hints_deathmatch_respawn_hint" "Show which button needs to be pressed to respawn in Deathmatch mode." - "[english]rd_option_hints_swarmopedia_grid" "Swarmopedia Grid" - "rd_option_hints_swarmopedia_grid" "Swarmopedia Grid" - "[english]rd_option_hints_swarmopedia_grid_hint" "Display a grid below Swarmopedia specimens for easier size comparisons." - "rd_option_hints_swarmopedia_grid_hint" "Display a grid below Swarmopedia specimens for easier size comparisons." - // RD_AdvancedSettings_Misc_SwarmopediaUnits - // RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer - // RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric - // RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial - "[english]rd_option_hints_swarmopedia_units_hint" "Choose the measurement unit for distances and lengths in the Swarmopedia." - "rd_option_hints_swarmopedia_units_hint" "Choose the measurement unit for distances and lengths in the Swarmopedia." - "[english]rd_option_death_cam_takeover" "Cinematic Death Camera" - "rd_option_death_cam_takeover" "Cinematic Death Camera" - "[english]rd_option_death_cam_takeover_hint" "If slow motion is enabled, causes the camera to revolve around a marine when they die." - "rd_option_death_cam_takeover_hint" "If slow motion is enabled, causes the camera to revolve around a marine when they die." - "[english]rd_option_death_cam_slowdown" "Slow Motion on Marine Death" - "rd_option_death_cam_slowdown" "Slow Motion on Marine Death" - "[english]rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect." - "rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect." - "[english]rd_option_death_marine_gibs" "Marine Gibbing" - "rd_option_death_marine_gibs" "Marine Gibbing" - "[english]rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage." - "rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage." - // RD_AdvancedSettings_Misc_WireHackClick - // RD_AdvancedSettings_Misc_WireHackClick_BothSame - // RD_AdvancedSettings_Misc_WireHackClick_RightRev - // RD_AdvancedSettings_Misc_WireHackClick_LeftRev - "[english]rd_option_controls_right_click_wire_hack_hint" "Determines which direction wire hack tiles rotate when left or right clicked." - "rd_option_controls_right_click_wire_hack_hint" "Determines which direction wire hack tiles rotate when left or right clicked." - "[english]rd_option_controls_sniper_swap_weapons" "Remember Scoped State" - "rd_option_controls_sniper_swap_weapons" "Remember Scoped State" - "[english]rd_option_controls_sniper_swap_weapons_hint" "When switching back to a weapon that has a scope ability, such as the AVK-36 Marksman Rifle, automatically enter scoped mode if it was active before switching away." - "rd_option_controls_sniper_swap_weapons_hint" "When switching back to a weapon that has a scope ability, such as the AVK-36 Marksman Rifle, automatically enter scoped mode if it was active before switching away." - "[english]rd_option_controls_lock_mouse_to_window" "Lock Mouse to Window" - "rd_option_controls_lock_mouse_to_window" "Lock Mouse to Window" - "[english]rd_option_controls_lock_mouse_to_window_hint" "Prevent the mouse cursor from leaving the window when playing in windowed mode." - "rd_option_controls_lock_mouse_to_window_hint" "Prevent the mouse cursor from leaving the window when playing in windowed mode." - "[english]rd_option_crosshair_marine_label_dist" "Health Bar Distance" - "rd_option_crosshair_marine_label_dist" "Health Bar Distance" +"[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." +"rd_option_player_name_mode_none_hint" "해병대원 아래에 이름을 표시하지 않습니다." +"[english]rd_option_player_name_mode_player" "Player Only" +"rd_option_player_name_mode_player" "플레이어 이름만" +"[english]rd_option_player_name_mode_player_hint" "Display only the player name below marines in your squad. Bot marines show the marine's name." +"rd_option_player_name_mode_player_hint" "해병대원 아래에 플레이어 이름만 표시됩니다. 봇은 해병대원의 이름을 표시합니다." +"[english]rd_option_player_name_mode_marine" "Marine Only" +"rd_option_player_name_mode_marine" "해병대원 이름만" +"[english]rd_option_player_name_mode_marine_hint" "Display only the marine's name below marines in your squad." +"rd_option_player_name_mode_marine_hint" "해병대원의 이름만 표시됩니다." +"[english]rd_option_player_name_mode_both" "Player and Marine" +"rd_option_player_name_mode_both" "플레이어, 해병대" +"[english]rd_option_player_name_mode_both_hint" "Display both the player name and the marine name below squad members." +"rd_option_player_name_mode_both_hint" "플레이어 이름과 해병대원 이름을 모두 표시합니다." +"[english]rd_option_player_chat_color" "Chat Color" +"rd_option_player_chat_color" "채팅 색" +"[english]rd_option_player_chat_color_hint" "Tint text chat by this color." +"rd_option_player_chat_color_hint" "채팅 텍스트 색을 정합니다." +"[english]rd_option_player_chat_names_use_colors" "Player Name Colors" +"rd_option_player_chat_names_use_colors" "플레이어 이름 색" +"[english]rd_option_player_chat_names_use_colors_hint" "Color a player's name in text chat based on their position in the squad." +"rd_option_player_chat_names_use_colors_hint" "팀 내 위치를 기준으로 텍스트 채팅 색을 플레이어의 이름에 덧칠합니다." +"[english]rd_option_player_deathmatch_team_color_mode" "Deathmatch Team Colors" +"rd_option_player_deathmatch_team_color_mode" "데스매치 팀 컬러" +"[english]rd_option_player_deathmatch_team_color_mode_ally_enemy" "Ally / Enemy" +"rd_option_player_deathmatch_team_color_mode_ally_enemy" "아군 / 적군" +"[english]rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "Tint allied marines dark green and enemy marines bright red." +"rd_option_player_deathmatch_team_color_mode_ally_enemy_hint" "아군은 녹색, 적군은 적색으로 표시합니다." +"[english]rd_option_player_deathmatch_team_color_mode_counter_strike" "Team-Based" +"rd_option_player_deathmatch_team_color_mode_counter_strike" "팀 별" +"[english]rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "Tint team alpha yellow and team beta blue." +"rd_option_player_deathmatch_team_color_mode_counter_strike_hint" "알파팀은 노란색, 베타팀은 파란색으로 표시합니다." +"[english]rd_option_player_deathmatch_draw_top_scoreboard" "Show Deathmatch Scores" +"rd_option_player_deathmatch_draw_top_scoreboard" "데스매치 점수 보기" +"[english]rd_option_player_deathmatch_draw_top_scoreboard_hint" "Shows player avatars and current scores at the top of the screen in Deathmatch mode." +"rd_option_player_deathmatch_draw_top_scoreboard_hint" "데스매치 모드에서 화면 상단에 플레이어 아바타와 현재 점수를 표시합니다." +"[english]rd_option_hints_fail_advice" "Mission Fail Advice" +"rd_option_hints_fail_advice" "임무 실패 조언" +"[english]rd_option_hints_fail_advice_hint" "Show tips on the mission failed screen." +"rd_option_hints_fail_advice_hint" "임무 실패 화면에서 팁을 보여줍니다." +"[english]rd_option_hints_game_instructor" "Game Instructor" +"rd_option_hints_game_instructor" "게임 교사" +"[english]rd_option_hints_game_instructor_hint" "Show buttons to press at the start of some missions or when encountering specific mechanics." +"rd_option_hints_game_instructor_hint" "일부 미션을 시작할 때 혹은 특정 메커니즘을 접할 때 누를 수 있는 버튼을 알려줍니다." +"[english]rd_reset_game_instructor_progress" "Reset Game Instructor" +"rd_reset_game_instructor_progress" "게임 교사 리셋" +// confirmation dialog box +"[english]rd_reset_game_instructor_progress_title" "Reset Game Instructor?" +"rd_reset_game_instructor_progress_title" "게임 교사를 리셋합니까?" +"[english]rd_reset_game_instructor_progress_desc" "This will cause Game Instructor hints that were marked as learned to be shown again." +"rd_reset_game_instructor_progress_desc" "실행 시 불필요하다고 생각하여 표시되지 않게 한 게임 교사의 힌트가 다시 표시되게 됩니다." +"[english]rd_option_hints_deathmatch_respawn" "Deathmatch Spawn Hint" +"rd_option_hints_deathmatch_respawn" "데스매치 부활 힌트" +"[english]rd_option_hints_deathmatch_respawn_hint" "Show which button needs to be pressed to respawn in Deathmatch mode." +"rd_option_hints_deathmatch_respawn_hint" "데스매치 모드에서 부활하려면 어떤 버튼을 눌러야 하는지 표시합니다." +"[english]rd_option_hints_swarmopedia_grid" "Swarmopedia Grid" +"rd_option_hints_swarmopedia_grid" "외계 무리 사전 그리드" +"[english]rd_option_hints_swarmopedia_grid_hint" "Display a grid below Swarmopedia specimens for easier size comparisons." +"rd_option_hints_swarmopedia_grid_hint" "외계 무리 사전의 표본 아래에 선을 표시하여 크기를 알기 쉽게 합니다." +// RD_AdvancedSettings_Misc_SwarmopediaUnits +// RD_AdvancedSettings_Misc_SwarmopediaUnits_Hammer +// RD_AdvancedSettings_Misc_SwarmopediaUnits_Metric +// RD_AdvancedSettings_Misc_SwarmopediaUnits_Imperial +"[english]rd_option_hints_swarmopedia_units_hint" "Choose the measurement unit for distances and lengths in the Swarmopedia." +"rd_option_hints_swarmopedia_units_hint" "외계 무리 사전에 표기될 거리와 길이의 측정 단위를 선택할 수 있습니다." +"[english]rd_option_death_cam_takeover" "Cinematic Death Camera" +"rd_option_death_cam_takeover" "시네마틱 데스 카메라" +"[english]rd_option_death_cam_takeover_hint" "If slow motion is enabled, causes the camera to revolve around a marine when they die." +"rd_option_death_cam_takeover_hint" "슬로우 모션이 활성화 중이라면, 사망 시 카메라가 주위를 맴돕니다." +"[english]rd_option_death_cam_slowdown" "Slow Motion on Marine Death" +"rd_option_death_cam_slowdown" "사망 시 슬로우 모션" +"[english]rd_option_death_cam_slowdown_hint" "Only has an effect in lobbies you create. Determines whether a marine dying will cause a bullet time effect." +"rd_option_death_cam_slowdown_hint" "당신이 만든 로비에서만 효과가 발생합니다. 해병 사망 시 슬로우 모션 작동 여부를 결정할 수 있습니다." +"[english]rd_option_death_marine_gibs" "Marine Gibbing" +"rd_option_death_marine_gibs" "해병 시체 조각" +"[english]rd_option_death_marine_gibs_hint" "Causes marines to explode into separate body parts (giblets) when killed by explosive or infestation based damage." +"rd_option_death_marine_gibs_hint" "폭발이나 기생충으로 인한 피해로 사망하면 해병대원이 신체 일부(내장)로 폭발합니다." +// RD_AdvancedSettings_Misc_WireHackClick +// RD_AdvancedSettings_Misc_WireHackClick_BothSame +// RD_AdvancedSettings_Misc_WireHackClick_RightRev +// RD_AdvancedSettings_Misc_WireHackClick_LeftRev +"[english]rd_option_controls_right_click_wire_hack_hint" "Determines which direction wire hack tiles rotate when left or right clicked." +"rd_option_controls_right_click_wire_hack_hint" "왼쪽 또는 오른쪽 클릭 시 회전하는 해킹 타일의 방향을 결정합니다." +"[english]rd_option_controls_sniper_swap_weapons" "Remember Scoped State" +"rd_option_controls_sniper_swap_weapons" "조준경 상태 기억" +"[english]rd_option_controls_sniper_swap_weapons_hint" "When switching back to a weapon that has a scope ability, such as the AVK-36 Marksman Rifle, automatically enter scoped mode if it was active before switching away." +"rd_option_controls_sniper_swap_weapons_hint" "AVK-36 저격 소총과 같이 조준경 기능이 있는 무기로 다시 전환할 때 전환하기 전에 활성화되어 있었다면 자동으로 조준경 모드로 전환됩니다." +"[english]rd_option_controls_lock_mouse_to_window" "Lock Mouse to Window" +"rd_option_controls_lock_mouse_to_window" "창모드 이탈 방지" +"[english]rd_option_controls_lock_mouse_to_window_hint" "Prevent the mouse cursor from leaving the window when playing in windowed mode." +"rd_option_controls_lock_mouse_to_window_hint" "창모드 플레이 중 마우스 커서가 화면 밖으로 나가지 않게 합니다." +"[english]rd_option_crosshair_marine_label_dist" "Health Bar Distance" +"rd_option_crosshair_marine_label_dist" "체력바 길이" "[english]rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." "rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." "[english]rd_option_crosshair_marine_label_dist_unlimited" "Always" - "rd_option_crosshair_marine_label_dist_unlimited" "Always" + "rd_option_crosshair_marine_label_dist_unlimited" "항상" "[english]rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." - "rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." + "rd_option_crosshair_marine_label_dist_unlimited_hint" "조준선 위치와 관계없이 항상 해병 체력바를 표시합니다." // RD_AdvancedSettings_HUD_CrosshairStyle // RD_AdvancedSettings_HUD_CrosshairStyle_Cross "[english]rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." From 06e45e9903851aba240e690e661a1298a6ba96dd Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 24 Sep 2024 10:47:19 +0900 Subject: [PATCH 152/201] resource --- resource/reactivedrop_koreana.txt | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 9b0f1affb..0c551bc0a 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9647,13 +9647,13 @@ "[english]rd_option_controls_lock_mouse_to_window_hint" "Prevent the mouse cursor from leaving the window when playing in windowed mode." "rd_option_controls_lock_mouse_to_window_hint" "창모드 플레이 중 마우스 커서가 화면 밖으로 나가지 않게 합니다." "[english]rd_option_crosshair_marine_label_dist" "Health Bar Distance" -"rd_option_crosshair_marine_label_dist" "체력바 길이" - "[english]rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." - "rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." - "[english]rd_option_crosshair_marine_label_dist_unlimited" "Always" - "rd_option_crosshair_marine_label_dist_unlimited" "항상" - "[english]rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." - "rd_option_crosshair_marine_label_dist_unlimited_hint" "조준선 위치와 관계없이 항상 해병 체력바를 표시합니다." +"rd_option_crosshair_marine_label_dist" "체력바 거리" +"[english]rd_option_crosshair_marine_label_dist_hint" "Maximum distance between the crosshair and a marine for their health bar to be visible." +"rd_option_crosshair_marine_label_dist_hint" "해병의 체력바를 볼 수 있는 크로스헤어와 해병 사이의 최대 거리." +"[english]rd_option_crosshair_marine_label_dist_unlimited" "Always" +"rd_option_crosshair_marine_label_dist_unlimited" "항상" +"[english]rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." +"rd_option_crosshair_marine_label_dist_unlimited_hint" "조준선 위치와 관계없이 항상 해병 체력바를 표시합니다." // RD_AdvancedSettings_HUD_CrosshairStyle // RD_AdvancedSettings_HUD_CrosshairStyle_Cross "[english]rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." From a72a917b792d2621503455a42fb4ec17e1f08816 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 24 Sep 2024 10:50:10 +0900 Subject: [PATCH 153/201] typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 0c551bc0a..4c2fc2385 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9552,7 +9552,7 @@ "rd_manage_custom_chat_wheels" "휠 메뉴\n커스텀 설정 "[english]rd_option_player_name_mode" "Squad Member Names" -"rd_option_player_name_mode" "분대원 이름" +"rd_option_player_name_mode" "분대원이름" "[english]rd_option_player_name_mode_none" "None" "rd_option_player_name_mode_none" "없음" "[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." From d6f55785ab9d21c153cf0bc3f3c9bb50db324e9d Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 24 Sep 2024 16:12:39 +0800 Subject: [PATCH 154/201] (tchinese)items typo --- .../inventory_service/items_tchinese.vdf | 68 +++++++++---------- 1 file changed, 34 insertions(+), 34 deletions(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index 909acee5e..053251fa4 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -108,11 +108,11 @@ "[english]item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." "item_community_medal_beta_tester_description" "因參加遊戲Beta版本而贈與此勳章。" "[english]item_community_medal_translator_name" "Translator" -"item_community_medal_translator_name" "翻譯員" +"item_community_medal_translator_name" "翻譯家" "[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." "item_community_medal_translator_description" "因對遊戲翻譯有所貢獻而贈與此勳章。" "[english]item_community_medal_programmer_name" "Programmer" -"item_community_medal_programmer_name" "程式員" +"item_community_medal_programmer_name" "程式設計師" "[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." "item_community_medal_programmer_description" "因對遊戲程式碼有所貢獻而贈與此勳章。" "[english]item_community_medal_mapper_name" "Mapper" @@ -483,130 +483,130 @@ "[english]item_donation_tft_name" "Donor: Tears for Tarnor" "item_donation_tft_name" "捐贈者: Tears for Tarnor" "[english]item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." -"item_donation_tft_description" "象徵已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。" +"item_donation_tft_description" "證明捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。" "[english]item_donation_paranoia_name" "Donor: Paranoia" "item_donation_paranoia_name" "捐贈者: Paranoia" "[english]item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." -"item_donation_paranoia_description" "象徵已完成捐贈給戰役Paranoia的作者Eclipse。" +"item_donation_paranoia_description" "證明捐贈給戰役Paranoia的作者Eclipse。" "[english]item_donation_lana_name" "Donor: Lana's Escape" "item_donation_lana_name" "捐贈者: Lana's Escape" "[english]item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." -"item_donation_lana_description" "象徵已完成捐贈給戰役Lana's Escape的作者Hephalistofene。" +"item_donation_lana_description" "證明捐贈給戰役Lana's Escape的作者Hephalistofene。" "[english]item_donation_ocs_name" "Donor: Operation Cleansweep" "item_donation_ocs_name" "捐贈者: Operation Cleansweep" "[english]item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." -"item_donation_ocs_description" "象徵已完成捐贈給戰役Operation Cleansweep的作者Steve76。" +"item_donation_ocs_description" "證明捐贈給戰役Operation Cleansweep的作者Steve76。" "[english]item_donation_res7_name" "Donor: Research 7" "item_donation_res7_name" "捐贈者: Research 7" "[english]item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." -"item_donation_res7_description" "象徵已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。" +"item_donation_res7_description" "證明捐贈給戰役Research 7的作者Will 'Issus' Rogers。" "[english]item_donation_area9800_name" "Donor: Area 9800" "item_donation_area9800_name" "捐贈者: Area 9800" "[english]item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." -"item_donation_area9800_description" "象徵已完成捐贈給戰役Area 9800的作者Arjen de Graaf。" +"item_donation_area9800_description" "證明捐贈給戰役Area 9800的作者Arjen de Graaf。" "[english]item_donation_biogen_name" "Donor: BioGen Corporation" "item_donation_biogen_name" "捐贈者: BioGen Corporation" "[english]item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." -"item_donation_biogen_description" "象徵已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。" +"item_donation_biogen_description" "證明捐贈給戰役BioGen Corporation的作者Uradzimiru。" "[english]item_donation_nh_name" "Donor: Nam Humanum" "item_donation_nh_name" "捐贈者: Nam Humanum" "[english]item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." -"item_donation_nh_description" "象徵已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。" +"item_donation_nh_description" "證明捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。" "[english]item_donation_acc32_name" "Donor: Accident 32" "item_donation_acc32_name" "捐贈者: Accident 32" "[english]item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." -"item_donation_acc32_description" "象徵已完成捐贈給戰役Accident 32的作者jhheight。" +"item_donation_acc32_description" "證明捐贈給戰役Accident 32的作者jhheight。" "[english]item_donation_ada_name" "Donor: Adanaxis" "item_donation_ada_name" "捐贈者: Adanaxis" "[english]item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." -"item_donation_ada_description" "象徵已完成捐贈給戰役Adanaxis的作者Orange。" +"item_donation_ada_description" "證明捐贈給戰役Adanaxis的作者Orange。" "[english]item_donation_dmitriy_name" "Donor: Dmitriy" "item_donation_dmitriy_name" "捐贈者: Dmitriy" "[english]item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." -"item_donation_dmitriy_description" "已完成捐贈給Dmitriy的象徵,遊戲團隊的建立者和程式員。" +"item_donation_dmitriy_description" "捐贈給Dmitriy的證明,遊戲團隊的建立者和程式設計師。" "[english]item_donation_ben_name" "Donor: Ben Lubar" "item_donation_ben_name" "捐贈者: Ben Lubar" "[english]item_donation_ben_description" "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer." -"item_donation_ben_description" "已完成捐贈給Ben Lubar的象徵,產品推出經理、玩家數據伺服器的持有人和程式員。" +"item_donation_ben_description" "捐贈給Ben Lubar的證明,產品推出經理、玩家數據伺服器的持有人和程式設計師。" "[english]item_donation_rayman_name" "Donor: Rayman1103" "item_donation_rayman_name" "捐贈者: Rayman1103" "[english]item_donation_rayman_description" "Represents a donation to Rayman1103, programmer." -"item_donation_rayman_description" "已完成捐贈給Rayman1103的象徵,程式員。" +"item_donation_rayman_description" "捐贈給Rayman1103的證明,程式設計師。" "[english]item_donation_mithrand_name" "Donor: Mithrand" "item_donation_mithrand_name" "捐贈者: Mithrand" "[english]item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." -"item_donation_mithrand_description" "已完成捐贈給Mithrand的象徵,程式員、防作弊計畫領頭、德國伺服器持有人。" +"item_donation_mithrand_description" "捐贈給Mithrand的證明,程式設計師、防作弊計畫領頭、德國伺服器持有人。" "[english]item_donation_axnow_name" "Donor: Ax-now" "item_donation_axnow_name" "捐贈者: Ax-now" "[english]item_donation_axnow_description" "Represents a donation to Ax-now, artist." -"item_donation_axnow_description" "已完成捐贈給Ax-now的象徵,藝術家。" +"item_donation_axnow_description" "捐贈給Ax-now的證明,藝術家。" "[english]item_donation_beka_name" "Donor: Beka" "item_donation_beka_name" "捐贈者: Beka" "[english]item_donation_beka_description" "Represents a donation to Beka, artist." -"item_donation_beka_description" "已完成捐贈給Beka的象徵,藝術家。" +"item_donation_beka_description" "捐贈給Beka的證明,藝術家。" "[english]item_donation_mfz_name" "Donor: mfz" "item_donation_mfz_name" "捐贈者: mfz" "[english]item_donation_mfz_description" "Represents a donation to mfz, artist." -"item_donation_mfz_description" "已完成捐贈給mfz的象徵,藝術家。" +"item_donation_mfz_description" "捐贈給mfz的證明,藝術家。" "[english]item_donation_grace_name" "Donor: Grace Lovelace" "item_donation_grace_name" "捐贈者: Grace Lovelace" "[english]item_donation_grace_description" "Represents a donation to Grace Lovelace, author of the Swarmopedia articles." -"item_donation_grace_description" "已完成捐贈給Grace Lovelace的象徵,異形百科文章的作者。" +"item_donation_grace_description" "捐贈給Grace Lovelace的證明,異形百科文章的作者。" "[english]item_donation_stargate_name" "Donor: Stargate75" "item_donation_stargate_name" "捐贈者: Stargate75" "[english]item_donation_stargate_description" "Represents a donation to Stargate75, host of servers in Germany." -"item_donation_stargate_description" "已完成捐贈給Stargate75的象徵,德國伺服器的持有人。" +"item_donation_stargate_description" "捐贈給Stargate75的證明,德國伺服器的持有人。" "[english]item_donation_hangumi_name" "Donor: hangumi" "item_donation_hangumi_name" "捐贈者: hangumi" "[english]item_donation_hangumi_description" "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation." -"item_donation_hangumi_description" "已完成捐贈給hangumi的象徵,韓國伺服器的持有人和韓文翻譯員。" +"item_donation_hangumi_description" "捐贈給hangumi的證明,韓國伺服器的持有人和韓文翻譯家。" "[english]item_donation_yojimbo_name" "Donor: YOJIMBO" "item_donation_yojimbo_name" "捐贈者: YOJIMBO" "[english]item_donation_yojimbo_description" "Represents a donation to YOJIMBO, host of servers in Ireland." -"item_donation_yojimbo_description" "已完成捐贈給YOJIMBO的象徵,愛爾蘭伺服器的持有人。" +"item_donation_yojimbo_description" "捐贈給YOJIMBO的證明,愛爾蘭伺服器的持有人。" "[english]item_donation_quantumripple_name" "Donor: QuantumRipple" "item_donation_quantumripple_name" "捐贈者: QuantumRipple" "[english]item_donation_quantumripple_description" "Represents a donation to QuantumRipple, host of servers in USA." -"item_donation_quantumripple_description" "已完成捐贈給QuantumRipple的象徵,美國伺服器的持有人。" +"item_donation_quantumripple_description" "捐贈給QuantumRipple的證明,美國伺服器的持有人。" "[english]item_donation_dukem_name" "Donor: Duke M" "item_donation_dukem_name" "捐贈者: Duke M" "[english]item_donation_dukem_description" "Represents a donation to Duke M, contributor to the German translation." -"item_donation_dukem_description" "已完成捐贈給Duke M的象徵,德文翻譯員。" +"item_donation_dukem_description" "捐贈給Duke M的證明,德文翻譯家。" "[english]item_donation_deerlord_name" "Donor: Deerlord" "item_donation_deerlord_name" "捐贈者: Deerlord" "[english]item_donation_deerlord_description" "Represents a donation to Deerlord, contributor to the Japanese translation." -"item_donation_deerlord_description" "已完成捐贈給Deerlord的象徵,日文翻譯員。" +"item_donation_deerlord_description" "捐贈給Deerlord的證明,日文翻譯家。" "[english]item_donation_blueberry_name" "Donor: Blueberry" "item_donation_blueberry_name" "捐贈者: Blueberry" "[english]item_donation_blueberry_description" "Represents a donation to Blueberry, contributor to the Russian translation." -"item_donation_blueberry_description" "已完成捐贈給Blueberry的象徵,俄文翻譯員。" +"item_donation_blueberry_description" "捐贈給Blueberry的證明,俄文翻譯家。" "[english]item_donation_makinday_name" "Donor: MakinDay" "item_donation_makinday_name" "捐贈者: MakinDay" "[english]item_donation_makinday_description" "Represents a donation to MakinDay, contributor to the Italian translation." -"item_donation_makinday_description" "已完成捐贈給MakinDay的象徵,義大利文翻譯員。" +"item_donation_makinday_description" "捐贈給MakinDay的證明,義大利文翻譯家。" "[english]item_donation_steffo_name" "Donor: Steffo" "item_donation_steffo_name" "捐贈者: Steffo" "[english]item_donation_steffo_description" "Represents a donation to Steffo, contributor to the Italian translation." -"item_donation_steffo_description" "已完成捐贈給Steffo的象徵,義大利文翻譯員" +"item_donation_steffo_description" "捐贈給Steffo的證明,義大利文翻譯家" "[english]item_donation_trickmaster_name" "Donor: trick-master" "item_donation_trickmaster_name" "Donor: trick-master" "[english]item_donation_trickmaster_description" "Represents a donation to trick-master, contributor to the French translation." -"item_donation_trickmaster_description" "已完成捐贈給trick-master的象徵,法文翻譯員。" +"item_donation_trickmaster_description" "捐贈給trick-master的證明,法文翻譯家。" "[english]item_donation_efi_name" "Donor: Efi" "item_donation_efi_name" "捐贈者: Efi" "[english]item_donation_efi_description" "Represents a donation to Efi, artist and contributor to the Spanish translation." -"item_donation_efi_description" "已完成捐贈給Efi的象徵,西班牙文翻譯員。" +"item_donation_efi_description" "捐贈給Efi的證明,西班牙文翻譯家。" "[english]item_donation_autogavy_name" "Donor: AutoGavy" "item_donation_autogavy_name" "捐贈者: AutoGavy" "[english]item_donation_autogavy_description" "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China." -"item_donation_autogavy_description" "已完成捐贈給AutoGavy的象徵,中國伺服器的持有人和簡體中文翻譯員。" +"item_donation_autogavy_description" "捐贈給AutoGavy的證明,中國伺服器的持有人和簡體中文翻譯家。" "[english]item_donation_thescientist_name" "Donor: TheScientist" "item_donation_thescientist_name" "Donor: TheScientist" "[english]item_donation_thescientist_description" "Represents a donation to TheScientist, contributor to the Portuguese translation." -"item_donation_thescientist_description" "已完成捐贈給TheScientist的象徵,葡萄牙文翻譯員。" +"item_donation_thescientist_description" "捐贈給TheScientist的證明,葡萄牙文翻譯家。" "[english]item_donation_crazymanbos_name" "Donor: Crazymanbos" "item_donation_crazymanbos_name" "捐贈者: Crazymanbos" "[english]item_donation_crazymanbos_description" "Represents a donation to Crazymanbos, contributor to the Swedish translation." -"item_donation_crazymanbos_description" "已完成捐贈給Crazymanbos的象徵,瑞典文翻譯員。" +"item_donation_crazymanbos_description" "捐贈給Crazymanbos的證明,瑞典文翻譯家。" } } From 21f7f1493c436130077e5ede50dd13d9ca61c709 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 24 Sep 2024 23:51:53 +0900 Subject: [PATCH 155/201] typo --- resource/reactivedrop_koreana.txt | 124 +++++++++++++++--------------- 1 file changed, 62 insertions(+), 62 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 4c2fc2385..bd01121ed 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9552,7 +9552,7 @@ "rd_manage_custom_chat_wheels" "휠 메뉴\n커스텀 설정 "[english]rd_option_player_name_mode" "Squad Member Names" -"rd_option_player_name_mode" "분대원이름" +"rd_option_player_name_mode" "분대원 이름" "[english]rd_option_player_name_mode_none" "None" "rd_option_player_name_mode_none" "없음" "[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." @@ -9654,63 +9654,63 @@ "rd_option_crosshair_marine_label_dist_unlimited" "항상" "[english]rd_option_crosshair_marine_label_dist_unlimited_hint" "Always show marine health bars in the world regardless of crosshair position." "rd_option_crosshair_marine_label_dist_unlimited_hint" "조준선 위치와 관계없이 항상 해병 체력바를 표시합니다." - // RD_AdvancedSettings_HUD_CrosshairStyle - // RD_AdvancedSettings_HUD_CrosshairStyle_Cross - "[english]rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." - "rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." - // RD_AdvancedSettings_HUD_CrosshairStyle_Crescent - "[english]rd_option_crosshair_type_crescent_hint" "A crescent-shaped crosshair that indicates current ammo and whether you are aiming at an ally." - "rd_option_crosshair_type_crescent_hint" "A crescent-shaped crosshair that indicates current ammo and whether you are aiming at an ally." - "[english]rd_option_crosshair_size" "Crosshair Size" - "rd_option_crosshair_size" "Crosshair Size" - "[english]rd_option_crosshair_size_hint" "Determines the on-screen size of the Crescent crosshair." - "rd_option_crosshair_size_hint" "Determines the on-screen size of the Crescent crosshair." - // RD_AdvancedSettings_HUD_LaserSight - "[english]rd_option_crosshair_laser_sight_hint" "Shows where you and other marines are aiming with a red line." - "rd_option_crosshair_laser_sight_hint" "Shows where you and other marines are aiming with a red line." - "[english]rd_option_reload_auto" "Reload When Empty" - "rd_option_reload_auto" "Reload When Empty" - "[english]rd_option_reload_auto_hint" "Automatically reload weapons when they are empty. Weapons can be reloaded at any time by pressing the reload button." - "rd_option_reload_auto_hint" "Automatically reload weapons when they are empty. Weapons can be reloaded at any time by pressing the reload button." - // RD_AdvancedSettings_Ammo_FastReloadUnderMarine - "[english]rd_option_reload_fast_under_marine_hint" "Shows the reload progress bar and fast reload indicator under the current marine in addition to near the portrait on the HUD." - "rd_option_reload_fast_under_marine_hint" "Shows the reload progress bar and fast reload indicator under the current marine in addition to near the portrait on the HUD." - // RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale - "[english]rd_option_reload_fast_wide_hint" "Controls the width of the fast reload bar under the marine." - "rd_option_reload_fast_wide_hint" "Controls the width of the fast reload bar under the marine." - // RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale - // RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW - "[english]rd_option_reload_fast_tall_hint" "Controls the height of the fast reload bar under the marine." - "rd_option_reload_fast_tall_hint" "Controls the height of the fast reload bar under the marine." - "[english]rd_option_damage_numbers" "Damage Numbers" - "rd_option_damage_numbers" "Damage Numbers" - "[english]rd_option_damage_numbers_disabled" "None" - "rd_option_damage_numbers_disabled" "None" - "[english]rd_option_damage_numbers_separate" "Separate" - "rd_option_damage_numbers_separate" "Separate" - "[english]rd_option_damage_numbers_combined" "Combined" - "rd_option_damage_numbers_combined" "Combined" - "[english]rd_option_damage_numbers_hint" "Show numbers indicating damage dealt to targets. \"Combined\" mode adds together damage on a single target, and \"Separate\" mode shows a new number for each hit." - "rd_option_damage_numbers_hint" "Show numbers indicating damage dealt to targets. \"Combined\" mode adds together damage on a single target, and \"Separate\" mode shows a new number for each hit." - "[english]rd_option_strange_rank_up" "Item Rank Notifications" - "rd_option_strange_rank_up" "Item Rank Notifications" - "[english]rd_option_strange_rank_up_disabled" "Hidden" - "rd_option_strange_rank_up_disabled" "Hidden" - "[english]rd_option_strange_rank_up_enabled" "Show All" - "rd_option_strange_rank_up_enabled" "Show All" - "[english]rd_option_strange_rank_up_only_self" "Only My Items" - "rd_option_strange_rank_up_only_self" "Only My Items" - // This system is not currently in the game, but will be eventually. - // It looks similar to what is happening in the bottom left corner of this image: - // https://cdn.cloudflare.steamstatic.com/apps/dota2/images/plus/bg_relics.jpg - "[english]rd_option_strange_rank_up_hint" "Shows an overhead notification when an item that counts stats ranks up." - "rd_option_strange_rank_up_hint" "Shows an overhead notification when an item that counts stats ranks up." - "[english]rd_option_speed_timer" "Speed Run Timer" - "rd_option_speed_timer" "Speed Run Timer" - "[english]rd_option_speed_timer_hint" "Displays a timer at the top of the screen with the current mission duration." - "rd_option_speed_timer_hint" "Displays a timer at the top of the screen with the current mission duration." - "[english]rd_option_speed_timer_color" "Timer Color" - "rd_option_speed_timer_color" "Timer Color" +// RD_AdvancedSettings_HUD_CrosshairStyle +// RD_AdvancedSettings_HUD_CrosshairStyle_Cross +"[english]rd_option_crosshair_type_cross_hint" "A simple crosshair with a directional arrow." +"rd_option_crosshair_type_cross_hint" "방향 화살표가 있는 단순 십자선입니다." +// RD_AdvancedSettings_HUD_CrosshairStyle_Crescent +"[english]rd_option_crosshair_type_crescent_hint" "A crescent-shaped crosshair that indicates current ammo and whether you are aiming at an ally." +"rd_option_crosshair_type_crescent_hint" "현재 탄약과 아군을 조준하고 있는지 여부를 나타내는 초승달 모양의 조준선입니다." +"[english]rd_option_crosshair_size" "Crosshair Size" +"rd_option_crosshair_size" "크로스헤어 크기" +"[english]rd_option_crosshair_size_hint" "Determines the on-screen size of the Crescent crosshair." +"rd_option_crosshair_size_hint" "화면상의 크로스헤어 크기를 결정합니다." +// RD_AdvancedSettings_HUD_LaserSight +"[english]rd_option_crosshair_laser_sight_hint" "Shows where you and other marines are aiming with a red line." +"rd_option_crosshair_laser_sight_hint" "당신과 다른 해병들의 조준 방향으로 빨간색 선을 표시합니다." +"[english]rd_option_reload_auto" "Reload When Empty" +"rd_option_reload_auto" "탄약 고갈 시 재장전" +"[english]rd_option_reload_auto_hint" "Automatically reload weapons when they are empty. Weapons can be reloaded at any time by pressing the reload button." +"rd_option_reload_auto_hint" "탄창이 비었을 때 자동으로 재장전합니다. 무기는 언제든지 재장전 버튼을 눌러 재장전할 수 있습니다." +// RD_AdvancedSettings_Ammo_FastReloadUnderMarine +"[english]rd_option_reload_fast_under_marine_hint" "Shows the reload progress bar and fast reload indicator under the current marine in addition to near the portrait on the HUD." +"rd_option_reload_fast_under_marine_hint" "HUD의 초상화 근처뿐만 아니라 현재 해병 아래에도 재장전 진행률 막대와 빠른 재장전 표시기를 표시합니다." +// RD_AdvancedSettings_Ammo_FastReloadUnderMarineWScale +"[english]rd_option_reload_fast_wide_hint" "Controls the width of the fast reload bar under the marine." +"rd_option_reload_fast_wide_hint" "해병 아래의 빠른 재장전 막대의 너비를 조절합니다." +// RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale +// RD_AdvancedSettings_Ammo_FastReloadUnderMarineHScale_SameAsW +"[english]rd_option_reload_fast_tall_hint" "Controls the height of the fast reload bar under the marine." +"rd_option_reload_fast_tall_hint" "병 아래의 빠른 재장전 막대의 높이를 조절합니다." +"[english]rd_option_damage_numbers" "Damage Numbers" +"rd_option_damage_numbers" "피해량 표사" +"[english]rd_option_damage_numbers_disabled" "None" +"rd_option_damage_numbers_disabled" "표시 안함" +"[english]rd_option_damage_numbers_separate" "Separate" +"rd_option_damage_numbers_separate" "단일 피해량" +"[english]rd_option_damage_numbers_combined" "Combined" +"rd_option_damage_numbers_combined" "합산 피해량" +"[english]rd_option_damage_numbers_hint" "Show numbers indicating damage dealt to targets. \"Combined\" mode adds together damage on a single target, and \"Separate\" mode shows a new number for each hit." +"rd_option_damage_numbers_hint" "대상에게 입힌 피해량을 숫자로 표시합니다. \"합산 피해량\" 모드는 단일 대상에게 입히는 피해량을 더합니다. \"단일 피해량\" 모드는 한번 타격시마다 새로운 숫자를 표시합니다." +"[english]rd_option_strange_rank_up" "Item Rank Notifications" +"rd_option_strange_rank_up" "아이템 랭크 알림" +"[english]rd_option_strange_rank_up_disabled" "Hidden" +"rd_option_strange_rank_up_disabled" "숨김" +"[english]rd_option_strange_rank_up_enabled" "Show All" +"rd_option_strange_rank_up_enabled" "전부 표시" +"[english]rd_option_strange_rank_up_only_self" "Only My Items" +"rd_option_strange_rank_up_only_self" 내 아이템만" +// This system is not currently in the game, but will be eventually. +// It looks similar to what is happening in the bottom left corner of this image: +// https://cdn.cloudflare.steamstatic.com/apps/dota2/images/plus/bg_relics.jpg +"[english]rd_option_strange_rank_up_hint" "Shows an overhead notification when an item that counts stats ranks up." +"rd_option_strange_rank_up_hint" "통계를 집계하는 아이템의 랭크가 상승할 때 오버헤드 알림을 표시합니다." +"[english]rd_option_speed_timer" "Speed Run Timer" +"rd_option_speed_timer" "스피드 런 타이머" +"[english]rd_option_speed_timer_hint" "Displays a timer at the top of the screen with the current mission duration." +"rd_option_speed_timer_hint" "화면 상단에 현재 임무 시간을 알려주는 타이머를 표시합니다." +"[english]rd_option_speed_timer_color" "Timer Color" +"rd_option_speed_timer_color" "타이머 색" "[english]rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." "rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." "[english]rd_option_speed_objectives" "Show Objective Timings" @@ -9820,10 +9820,10 @@ "[english]rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." "rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." - "[english]rd_option_suffix_percent" "%" - "rd_option_suffix_percent" "%" - "[english]rd_option_suffix_milliseconds" " ms" - "rd_option_suffix_milliseconds" " ms" +"[english]rd_option_suffix_percent" "%" +"rd_option_suffix_percent" "%" +"[english]rd_option_suffix_milliseconds" " ms" +"rd_option_suffix_milliseconds" " ms" "[english]rd_video_level_low" "Low" "rd_video_level_low" "낮음" From 94215f8355eb4f5145e2c78fa68dc8fa71b84c73 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Tue, 24 Sep 2024 23:59:27 +0900 Subject: [PATCH 156/201] typo --- resource/reactivedrop_koreana.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index bd01121ed..dc9266028 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9551,8 +9551,8 @@ "[english]rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" "rd_manage_custom_chat_wheels" "휠 메뉴\n커스텀 설정 -"[english]rd_option_player_name_mode" "Squad Member Names" -"rd_option_player_name_mode" "분대원 이름" +"[english]rd_option_player_name_mode" "Squad Member Names" +"rd_option_player_name_mode" "분대원 이름" "[english]rd_option_player_name_mode_none" "None" "rd_option_player_name_mode_none" "없음" "[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." From 11f9a29b9c1a6fc9650a55a4ac493901641926cc Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Wed, 25 Sep 2024 19:21:59 +0900 Subject: [PATCH 157/201] typo --- resource/reactivedrop_koreana.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index dc9266028..7f99f2638 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9549,10 +9549,10 @@ "rd_stick_look" "바라보기" // radial menus "[english]rd_manage_custom_chat_wheels" "Manage Custom\nChat Wheels" -"rd_manage_custom_chat_wheels" "휠 메뉴\n커스텀 설정 +"rd_manage_custom_chat_wheels" "휠 메뉴\n커스텀 설정" -"[english]rd_option_player_name_mode" "Squad Member Names" -"rd_option_player_name_mode" "분대원 이름" +"[english]rd_option_player_name_mode" "Squad Member Names" +"rd_option_player_name_mode" "분대원 이름" "[english]rd_option_player_name_mode_none" "None" "rd_option_player_name_mode_none" "없음" "[english]rd_option_player_name_mode_none_hint" "Do not display any names below marines in your squad." From 3fe99dbe2ecc7885de985b9405c83b4a9826b67e Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Wed, 25 Sep 2024 19:23:40 +0900 Subject: [PATCH 158/201] typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 7f99f2638..081d51d8e 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9699,7 +9699,7 @@ "[english]rd_option_strange_rank_up_enabled" "Show All" "rd_option_strange_rank_up_enabled" "전부 표시" "[english]rd_option_strange_rank_up_only_self" "Only My Items" -"rd_option_strange_rank_up_only_self" 내 아이템만" +"rd_option_strange_rank_up_only_self" "내 아이템만" // This system is not currently in the game, but will be eventually. // It looks similar to what is happening in the bottom left corner of this image: // https://cdn.cloudflare.steamstatic.com/apps/dota2/images/plus/bg_relics.jpg From 9919bd636568fb532af2a295dce03fb0982308a0 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 25 Sep 2024 14:51:29 +0000 Subject: [PATCH 159/201] [CI] update translation progress --- PROGRESS.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index fcd2fbfa6..be3bccdd5 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 14 | 141 | ✔️ | 2199 | ✔️ | ✔️ | 6 | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | 1 | 141 | ✔️ | 2199 | ✔️ | ✔️ | 6 | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -53,7 +53,7 @@ ### Strings -- [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 14 untranslated strings. +- [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 1 untranslated strings. - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. - [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 2199 untranslated strings. - [valve_tchinese.txt](resource/valve_tchinese.txt) has 6 untranslated strings. From 34612f3eacc3143d256a371a73317c59c939eff5 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 25 Sep 2024 14:54:14 +0000 Subject: [PATCH 160/201] [CI] renormalize line endings --- resource/reactivedrop_tchinese.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index 09b1e2577..a742f0381 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "tchinese" "Tokens" From f0a737c5dcc5f1d79078a518346f3a9150a8b56f Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Wed, 25 Sep 2024 14:54:29 +0000 Subject: [PATCH 161/201] [CI] update translation progress --- PROGRESS.md | 13 +- achievements/563560_loc_brazilian.vdf | 278 ++++----- achievements/563560_loc_tchinese.vdf | 536 +++++++++--------- .../rendered/item-schema-community.json | 4 +- .../rendered/item-schema-donations.json | 128 ++--- .../item-schema-strange-equipment.json | 78 +-- .../rendered/item-schema-unique.json | 2 +- rich_presence/563560_loc_brazilian.vdf | 30 +- rich_presence/563560_loc_tchinese.vdf | 162 +++--- 9 files changed, 616 insertions(+), 615 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index be3bccdd5..9fa88444b 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 1 | 141 | ✔️ | 2199 | ✔️ | ✔️ | 6 | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | 1 | 141 | ✔️ | 741 | ✔️ | ✔️ | ✔️ | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -13,11 +13,11 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 616 | ✔️ | ✔️ | 223 | 47 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 400 | ✔️ | ✔️ | 223 | 47 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | -| [Brazilian Portuguese](#brazilian-português) | 1 | ✔️ | ✔️ | 1488 | 13 | 3 | 1 | 2 | +| [Brazilian Portuguese](#brazilian-português) | 1 | ✔️ | ✔️ | 855 | 13 | 3 | 1 | 2 | | [Romanian](#non-curated-languages) | 56 | 1996 | 49 | 3940 | 271 | 212 | 978 | 147 | | [Russian](#russian-русский) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [European Spanish](#spanish-español-de-españa) | 33 | 2004 | 41 | 2645 | 271 | 212 | 717 | 146 | @@ -55,8 +55,7 @@ - [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 1 untranslated strings. - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. -- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 2199 untranslated strings. -- [valve_tchinese.txt](resource/valve_tchinese.txt) has 6 untranslated strings. +- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 741 untranslated strings. ### Steam Store and Community @@ -794,7 +793,7 @@ - [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 616 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 400 untranslated strings. - [valve_koreana.txt](resource/valve_koreana.txt) has 96 untranslated strings. ### Steam Store and Community @@ -1230,7 +1229,7 @@ - [items_brazilian.vdf](community/inventory_service/items_brazilian.vdf) has 13 untranslated strings. - [statsweb_brazilian.vdf](community/stats_website/statsweb_brazilian.vdf) has 3 untranslated strings. - [basemodui_brazilian.txt](resource/basemodui_brazilian.txt) has 1 untranslated strings. -- [reactivedrop_brazilian.txt](resource/reactivedrop_brazilian.txt) has 1488 untranslated strings. +- [reactivedrop_brazilian.txt](resource/reactivedrop_brazilian.txt) has 855 untranslated strings. ### Steam Store and Community diff --git a/achievements/563560_loc_brazilian.vdf b/achievements/563560_loc_brazilian.vdf index 5055bec12..cc81be0d9 100644 --- a/achievements/563560_loc_brazilian.vdf +++ b/achievements/563560_loc_brazilian.vdf @@ -4,9 +4,9 @@ "Tokens" { "NEW_ACHIEVEMENT_146_0_NAME" "Disparo Limpo" - "NEW_ACHIEVEMENT_146_0_DESC" "Mate 25 drones sem fogo amigo. Quatro fuzileiros navais devem estar presentes na missão." + "NEW_ACHIEVEMENT_146_0_DESC" "Mate 25 drones sem fogo amigo. Quatro fuzileiros devem estar presentes na missão." "NEW_ACHIEVEMENT_146_1_NAME" "Explosões Curtas Controladas" - "NEW_ACHIEVEMENT_146_1_DESC" "Complete uma missão sem incidentes de fogo amigo. Quatro fuzileiros navais devem estar presentes na missão." + "NEW_ACHIEVEMENT_146_1_DESC" "Complete uma missão sem incidentes de fogo amigo. Quatro fuzileiros devem estar presentes na missão." "NEW_ACHIEVEMENT_146_2_NAME" "Escudo Abaixo" "NEW_ACHIEVEMENT_146_2_DESC" "Dê o golpe final em um Shieldbug do Enxame." "NEW_ACHIEVEMENT_146_3_NAME" "Raio de Explosão" @@ -14,14 +14,14 @@ "NEW_ACHIEVEMENT_146_4_NAME" "Franco-atirador" "NEW_ACHIEVEMENT_146_4_DESC" "Complete uma missão com mais de 90% de precisão." "NEW_ACHIEVEMENT_146_5_NAME" "Perfeito" - "NEW_ACHIEVEMENT_146_5_DESC" "Mate pelo menos 25 alienígenas na dificuldade Normal ou superior e termine a missão sem sofrer nenhum dano." + "NEW_ACHIEVEMENT_146_5_DESC" "Mate pelo menos 25 alienígenas na dificuldade Normal ou mais difícil e termine a missão sem sofrer nenhum dano." "NEW_ACHIEVEMENT_146_6_NAME" "Ovos Mexidos" "NEW_ACHIEVEMENT_146_6_DESC" "Destrua todos os Ovos do Enxame em uma missão sem deixar nenhum chocar." "NEW_ACHIEVEMENT_146_7_NAME" "Pisoteador de Insetos" "NEW_ACHIEVEMENT_146_7_DESC" "Mate 100 Larvas do Enxame." "NEW_ACHIEVEMENT_146_8_NAME" "Socador Parasita" "NEW_ACHIEVEMENT_146_8_DESC" "Mate um Parasita do Enxame com um ataque corpo a corpo." - "NEW_ACHIEVEMENT_146_9_NAME" "Contatos Imediatos" + "NEW_ACHIEVEMENT_146_9_NAME" "Contato Imediato" "NEW_ACHIEVEMENT_146_9_DESC" "Mate 20 Enxames com ataques corpo a corpo em uma única missão." "NEW_ACHIEVEMENT_146_10_NAME" "Barris Fumegantes" "NEW_ACHIEVEMENT_146_10_DESC" "Mate 5 Enxames com barris explosivos em uma única missão." @@ -32,7 +32,7 @@ "NEW_ACHIEVEMENT_146_13_NAME" "Especialista em Segurança" "NEW_ACHIEVEMENT_146_13_DESC" "Complete 10 hackeamentos de computador sem que o acesso seja registrado." "NEW_ACHIEVEMENT_146_14_NAME" "Cura em Grupo" - "NEW_ACHIEVEMENT_146_14_DESC" "Cure todos os 4 fuzileiros navais com um único Sinalizador de Cura." + "NEW_ACHIEVEMENT_146_14_DESC" "Cure todos os 4 fuzileiros com um único Sinalizador de Cura." "NEW_ACHIEVEMENT_146_15_NAME" "Dano Amplificado" "NEW_ACHIEVEMENT_146_15_DESC" "Mate 15 Enxames com todos os quatro fuzileiros sob os efeitos de um Amplificador de Dano em uma única missão." "NEW_ACHIEVEMENT_146_16_NAME" "Pistoleiro" @@ -50,7 +50,7 @@ "NEW_ACHIEVEMENT_146_22_NAME" "Selo de Qualidade" "NEW_ACHIEVEMENT_146_22_DESC" "Solde uma porta com o soldador." "NEW_ACHIEVEMENT_146_23_NAME" "Debaixo de Fogo" - "NEW_ACHIEVEMENT_146_23_DESC" "Role sob um projétil do Enxame Ranger." + "NEW_ACHIEVEMENT_146_23_DESC" "Role sob um projétil de um Ranger do Enxame." "NEW_ACHIEVEMENT_146_24_NAME" "Rápido e Mortal" "NEW_ACHIEVEMENT_146_24_DESC" "Mate um Boomer do Enxame antes dele inflar." "NEW_ACHIEVEMENT_146_25_NAME" "Fica Frio" @@ -67,7 +67,7 @@ "NEW_ACHIEVEMENT_146_30_DESC" "Mate 250 Enxames com a Autogun." "NEW_ACHIEVEMENT_146_31_NAME" "Especialista em Escopeta" "NEW_ACHIEVEMENT_146_31_DESC" "Mate 250 Enxames com a Escopeta." - "NEW_ACHIEVEMENT_147_0_NAME" "Veterano Vindicante" + "NEW_ACHIEVEMENT_147_0_NAME" "Veterano em Vindicador" "NEW_ACHIEVEMENT_147_0_DESC" "Mate 250 Enxames com o Vindicador." "NEW_ACHIEVEMENT_147_1_NAME" "Especialista em Pistolas" "NEW_ACHIEVEMENT_147_1_DESC" "Mate 250 Enxames com as Pistolas." @@ -78,7 +78,7 @@ "NEW_ACHIEVEMENT_147_4_NAME" "Especialista em Fuzil Eletrônico" "NEW_ACHIEVEMENT_147_4_DESC" "Mate 250 Enxames com o Fuzil Eletronico." "NEW_ACHIEVEMENT_147_5_NAME" "Pirotécnico" - "NEW_ACHIEVEMENT_147_5_DESC" "Mate 250 Enxames com o Lança Chamas." + "NEW_ACHIEVEMENT_147_5_DESC" "Mate 250 Enxames com o Lança-Chamas." "NEW_ACHIEVEMENT_147_6_NAME" "Soldado da Matança" "NEW_ACHIEVEMENT_147_6_DESC" "Mate 250 Enxames com a Motosserra." "NEW_ACHIEVEMENT_147_7_NAME" "Mestre em Minigun" @@ -91,14 +91,14 @@ "NEW_ACHIEVEMENT_147_10_DESC" "Mate 100 Enxames com ataques Barragem de Vespas." "NEW_ACHIEVEMENT_147_11_NAME" "Especialista em Explosivos Táticos" "NEW_ACHIEVEMENT_147_11_DESC" "Mate 100 Enxames com Minas Laser." - "NEW_ACHIEVEMENT_147_12_NAME" "Especialista em Muralha de Chamas" + "NEW_ACHIEVEMENT_147_12_NAME" "Especialista em Firewall" "NEW_ACHIEVEMENT_147_12_DESC" "Mate 100 Enxames com Minas Incendiárias." "NEW_ACHIEVEMENT_147_13_NAME" "Acesso ao Arsenal" "NEW_ACHIEVEMENT_147_13_DESC" "Desbloqueie todas as armas disponíveis." "NEW_ACHIEVEMENT_147_14_NAME" "Campanha Fácil: Repouso de Jacob" "NEW_ACHIEVEMENT_147_14_DESC" "Complete a campanha Repouso de Jacobt na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_147_15_NAME" "Campanha Normal: Repouso de Jacob" - "NEW_ACHIEVEMENT_147_15_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_147_15_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_147_16_NAME" "Campanha Difícil: Repouso de Jacob" "NEW_ACHIEVEMENT_147_16_DESC" "Complete a campanha Repouso de Jacob na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_147_17_NAME" "Campanha Insana: Repouso de Jacob" @@ -112,65 +112,65 @@ "NEW_ACHIEVEMENT_147_21_NAME" "Explosão Fora de Orbita" "NEW_ACHIEVEMENT_147_21_DESC" "Mate 100,000 Enxames." "NEW_ACHIEVEMENT_147_22_NAME" "Speedrun Baía de desembarque" - "NEW_ACHIEVEMENT_147_22_DESC" "Conclua a Baía de Desembarque em 1:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_22_DESC" "Complete a Baía de Desembarque em 1:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_23_NAME" "Speedrun Elevador de carga" - "NEW_ACHIEVEMENT_147_23_DESC" "Complete o Elevador de Carga em 2:50 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_23_DESC" "Complete o Elevador de Carga em 2:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_24_NAME" "Speedrun Ponte da Superfície Deima" - "NEW_ACHIEVEMENT_147_24_DESC" "Conclua a Ponte da Superfície Deima em 2:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_24_DESC" "Complete a Ponte da Superfície Deima em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_25_NAME" "Speedrun Reator Rydberg" - "NEW_ACHIEVEMENT_147_25_DESC" "Conclua o Reator Rydberg em 3:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_25_DESC" "Complete o Reator Rydberg em 3:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_26_NAME" "Speedrun Residencial SynTek" - "NEW_ACHIEVEMENT_147_26_DESC" "Complete o Residencial SynTek dentro de 2:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_26_DESC" "Complete o Residencial SynTek em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_27_NAME" "Speedrun Junção de Esgotos" - "NEW_ACHIEVEMENT_147_27_DESC" "Conclua a Junção de Esgoto em 1:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_27_DESC" "Complete a Junção de Esgotos em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_28_NAME" "Speedrun Estação Timor" - "NEW_ACHIEVEMENT_147_28_DESC" "Complete a Estação Timor dentro de 4:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_28_DESC" "Complete a Estação Timor em 4:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_29_NAME" "Execução Excepcional: Repouso de Jacob" - "NEW_ACHIEVEMENT_147_29_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_29_DESC" "Complete a campanha Repouso de Jacob na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_30_NAME" "Mortalidade Zero" - "NEW_ACHIEVEMENT_147_30_DESC" "Complete uma missão na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_147_30_DESC" "Complete uma missão na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_147_31_NAME" "Campanha Brutal: Repouso de Jacob" "NEW_ACHIEVEMENT_147_31_DESC" "Complete a campanha Repouso de Jacob na dificuldade Brutal." "NEW_ACHIEVEMENT_148_0_NAME" "Hardcore" "NEW_ACHIEVEMENT_148_0_DESC" "Complete uma missão na dificuldade Brutal com Onslaught e Fogo Amigo Hardcore ativado." "NEW_ACHIEVEMENT_148_1_NAME" "Especialista em Combate" "NEW_ACHIEVEMENT_148_1_DESC" "Mate 250 Enxames com o Fuzil de Combate." - "NEW_ACHIEVEMENT_148_2_NAME" "" //"The Dogs of War" - "NEW_ACHIEVEMENT_148_2_DESC" "" //"Kill 250 Swarm with the Bulldog." + "NEW_ACHIEVEMENT_148_2_NAME" "Os Cães de Guerra" + "NEW_ACHIEVEMENT_148_2_DESC" "Mate 250 Enxames com o Bulldog." "NEW_ACHIEVEMENT_148_3_NAME" "Devastado" "NEW_ACHIEVEMENT_148_3_DESC" "Mate 250 Enxames com o Devastator." "NEW_ACHIEVEMENT_148_4_NAME" "Speedrun Unidade de Armazenamento" - "NEW_ACHIEVEMENT_148_4_DESC" "Conclua a Instalação de Armazenamento em 1:05 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_4_DESC" "Complete a Instalação de Armazenamento em 1:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_5_NAME" "Speedrun Baía de Desembarque 7" - "NEW_ACHIEVEMENT_148_5_DESC" "Complete Landing Bay 7 dentro de 1:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_5_DESC" "Complete a Baía de Desembarque em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_6_NAME" "Speedrun U.S.C. Medusa" - "NEW_ACHIEVEMENT_148_6_DESC" "Completo U.S.C. Medusa dentro de 2:45 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_6_DESC" "Complete a U.S.C. Medusa em 2:45 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_7_NAME" "Speedrun Instalação de Transporte" - "NEW_ACHIEVEMENT_148_7_DESC" "Complete o Transport Facility dentro de 1:45 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_7_DESC" "Complete a Instalação de Transporte em 1:45 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_8_NAME" "Speedrun Pesquisa 7" - "NEW_ACHIEVEMENT_148_8_DESC" "Complete a Pesquisa 7 dentro de 2:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_8_DESC" "Complete a Pesquisa 7 em 2:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_9_NAME" "Speedrun Floresta de Illyn" - "NEW_ACHIEVEMENT_148_9_DESC" "Complete a Floresta Illyn em 3:40 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_9_DESC" "Complete a Floresta Illyn em 3:40 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_10_NAME" "Speedrun Minas de Jericho" - "NEW_ACHIEVEMENT_148_10_DESC" "Complete Jericho Mines dentro de 3:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_148_11_NAME" "Execução Excepcional: Operação Varredura Limpa" - "NEW_ACHIEVEMENT_148_11_DESC" "Complete a campanha Operação Varredura Limpa na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_10_DESC" "Complete as Minas de Jericho em 3:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_11_NAME" "Execução Excepcional: Operação Limpeza" + "NEW_ACHIEVEMENT_148_11_DESC" "Complete a campanha Operação Limpeza na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_12_NAME" "Execução Excepcional: Pesquisa 7" - "NEW_ACHIEVEMENT_148_12_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_148_13_NAME" "Campanha Fácil: Operação Varredura Limpa" + "NEW_ACHIEVEMENT_148_12_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_13_NAME" "Campanha Fácil: Operação Limpeza" "NEW_ACHIEVEMENT_148_13_DESC" "Complete a campanha Operação Limpeza na dificuldade Fácil ou superior." - "NEW_ACHIEVEMENT_148_14_NAME" "Campanha Normal: Operação Varredura Limpa" - "NEW_ACHIEVEMENT_148_14_DESC" "Complete a campanha Operação Limpeza na dificuldade Normal ou superior." - "NEW_ACHIEVEMENT_148_15_NAME" "Campanha Difícil: Operação Varredura Limpa" + "NEW_ACHIEVEMENT_148_14_NAME" "Campanha Normal: Operação Limpeza" + "NEW_ACHIEVEMENT_148_14_DESC" "Complete a campanha Operação Limpeza na dificuldade Normal ou mais difícil." + "NEW_ACHIEVEMENT_148_15_NAME" "Campanha Difícil: Operação Limpeza" "NEW_ACHIEVEMENT_148_15_DESC" "Complete a campanha Operação Limpeza na dificuldade Difícil ou superior." - "NEW_ACHIEVEMENT_148_16_NAME" "Campanha Insana: Operação Varredura Limpa" + "NEW_ACHIEVEMENT_148_16_NAME" "Campanha Insana: Operação Limpeza" "NEW_ACHIEVEMENT_148_16_DESC" "Complete a campanha Operação Limpeza na dificuldade Insana ou superior." - "NEW_ACHIEVEMENT_148_17_NAME" "Campanha Brutal: Operação Varredura Limpa" + "NEW_ACHIEVEMENT_148_17_NAME" "Campanha Brutal: Operação Limpeza" "NEW_ACHIEVEMENT_148_17_DESC" "Complete a campanha Operação Limpeza na dificuldade Brutal." "NEW_ACHIEVEMENT_148_18_NAME" "Campanha Fácil: Pesquisa 7" "NEW_ACHIEVEMENT_148_18_DESC" "Complete a campanha Pesquisa 7 na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_148_19_NAME" "Campanha Normal: Pesquisa 7" - "NEW_ACHIEVEMENT_148_19_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_148_19_DESC" "Complete a campanha Pesquisa 7 na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_148_20_NAME" "Campanha Difícil: Pesquisa 7" "NEW_ACHIEVEMENT_148_20_DESC" "Complete a campanha Pesquisa 7 na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_148_21_NAME" "Campanha Insana: Pesquisa 7" @@ -178,19 +178,19 @@ "NEW_ACHIEVEMENT_148_22_NAME" "Campanha Brutal: Pesquisa 7" "NEW_ACHIEVEMENT_148_22_DESC" "Complete a campanha Pesquisa 7 na dificuldade Brutal." "NEW_ACHIEVEMENT_148_23_NAME" "Execução Excepcional: Área 9800" - "NEW_ACHIEVEMENT_148_23_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_23_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_24_NAME" "Speedrun Zona de Pouso" - "NEW_ACHIEVEMENT_148_24_DESC" "Complete a Zona de Aterrissagem em 2:35 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_24_DESC" "Complete a Zona de Aterrissagem em 2:35 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_25_NAME" "Speedrun Bomba de Resfriamento" - "NEW_ACHIEVEMENT_148_25_DESC" "Complete a Bomba de Resfriamento em 2:05 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_25_DESC" "Complete a Bomba de Resfriamento em 2:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_26_NAME" "Speedrun Gerador de Energia" - "NEW_ACHIEVEMENT_148_26_DESC" "Complete o Gerador de Energia em 2:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_26_DESC" "Complete o Gerador de Energia em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_27_NAME" "Speedrun Desertos" - "NEW_ACHIEVEMENT_148_27_DESC" "Complete Desertos em 1:35 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_148_27_DESC" "Complete Desertos em 1:35 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_148_28_NAME" "Campanha Fácil: Área 9800" "NEW_ACHIEVEMENT_148_28_DESC" "Complete a campanha da Área 9800 na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_148_29_NAME" "Campanha Normal: Área 9800" - "NEW_ACHIEVEMENT_148_29_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_148_29_DESC" "Complete a campanha da Área 9800 na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_148_30_NAME" "Campanha Difícil: Área 9800" "NEW_ACHIEVEMENT_148_30_DESC" "Complete a campanha Área 9800 na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_148_31_NAME" "Campanha Insana: Área 9800" @@ -198,17 +198,17 @@ "NEW_ACHIEVEMENT_389_0_NAME" "Campanha Brutal: Área 9800" "NEW_ACHIEVEMENT_389_0_DESC" "Complete a campanha Área 9800 na dificuldade Brutal." "NEW_ACHIEVEMENT_389_1_NAME" "Execução Excepcional: Lágrimas para Tarnor" - "NEW_ACHIEVEMENT_389_1_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_1_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_2_NAME" "Speedrun Ponto de Inserção" - "NEW_ACHIEVEMENT_389_2_DESC" "Complete o Ponto de Inserção em 2:48 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_2_DESC" "Complete o Ponto de Inserção em 2:48 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_3_NAME" "Speedrun Túneis de Manutenção Abandonados" - "NEW_ACHIEVEMENT_389_3_DESC" "Conclua os Túneis de Manutenção Abandonados em 2:22 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_3_DESC" "Complete os Túneis de Manutenção Abandonados em 2:22 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_4_NAME" "Speedrun Porto Espacial da Colônia Oásis" - "NEW_ACHIEVEMENT_389_4_DESC" "Conclua o Porto Espacial da Colônia Oásis em 4:24 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_4_DESC" "Complete o Porto Espacial da Colônia Oásis em 4:24 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_5_NAME" "Campanha Fácil: Lágrimas para Tarnor" "NEW_ACHIEVEMENT_389_5_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_389_6_NAME" "Campanha Normal: Lágrimas para Tarnor" - "NEW_ACHIEVEMENT_389_6_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_389_6_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_389_7_NAME" "Campanha Difícil: Lágrimas para Tarnor" "NEW_ACHIEVEMENT_389_7_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_389_8_NAME" "Campanha Insana: Lágrimas para Tarnor" @@ -216,29 +216,29 @@ "NEW_ACHIEVEMENT_389_9_NAME" "Campanha Brutal: Lágrimas para Tarnor" "NEW_ACHIEVEMENT_389_9_DESC" "Complete a campanha Lágrimas para Tarnor na dificuldade Brutal." "NEW_ACHIEVEMENT_389_19_NAME" "Execução Excepcional: Tilarus-5" - "NEW_ACHIEVEMENT_389_19_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_19_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_20_NAME" "Speedrun Porto da Meia-Noite" - "NEW_ACHIEVEMENT_389_20_DESC" "Complete Porto da Meia-Noite dentro de 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_20_DESC" "Complete Porto da Meia-Noite em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_21_NAME" "Speedrun Estrada para o Amanhecer" - "NEW_ACHIEVEMENT_389_21_DESC" "Complete Estrada para o Amanhecer em 4:08 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_21_DESC" "Complete Estrada para o Amanhecer em 4:08 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_22_NAME" "Speedrun Infiltração do Ártico" - "NEW_ACHIEVEMENT_389_22_DESC" "Complete a Infiltração Ártica em 2:12 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_22_DESC" "Complete a Infiltração Ártica em 2:12 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_23_NAME" "Speedrun Área 9800 Zona de Aterrissagem" - "NEW_ACHIEVEMENT_389_23_DESC" "Complete Área de pouso da Área 9800 dentro de 2:28 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_23_DESC" "Complete a Área de pouso da Área 9800 em 2:28 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_24_NAME" "Speedrun Passarelas Frias" - "NEW_ACHIEVEMENT_389_24_DESC" "Complete Passarelas Frias em 2:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_24_DESC" "Complete as Passarelas Frias em 2:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_25_NAME" "Speedrun Mina Yanaurus" - "NEW_ACHIEVEMENT_389_25_DESC" "Complete a Mina Yanaurus em 3:23 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_389_26_NAME" "Speedrun A Fabrica" - "NEW_ACHIEVEMENT_389_26_DESC" "Complete A Fábrica dentro de 3:30 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_25_DESC" "Complete a Mina Yanaurus em 3:23 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_26_NAME" "Speedrun A Fábrica" + "NEW_ACHIEVEMENT_389_26_DESC" "Complete A Fábrica em 3:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_27_NAME" "Speedrun Centro de Comunicação" - "NEW_ACHIEVEMENT_389_27_DESC" "Complete o Centro de Comunicação dentro de 3:21 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_27_DESC" "Complete o Centro de Comunicação em 3:21 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_28_NAME" "Speedrun Hospital SynTek" - "NEW_ACHIEVEMENT_389_28_DESC" "Complete o Hospital SynTek dentro de 2:42 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_389_28_DESC" "Complete o Hospital SynTek em 2:42 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_389_29_NAME" "Campanha Fácil: Tilarus-5" "NEW_ACHIEVEMENT_389_29_DESC" "Complete a campanha Tilarus-5 na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_389_30_NAME" "Campanha Normal: Tilarus-5" - "NEW_ACHIEVEMENT_389_30_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_389_30_DESC" "Complete a campanha Tilarus-5 na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_389_31_NAME" "Campanha Difícil: Tilarus-5" "NEW_ACHIEVEMENT_389_31_DESC" "Complete a campanha Tilarus-5 na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_1462_0_NAME" "Campanha Insana: Tilarus-5" @@ -246,21 +246,21 @@ "NEW_ACHIEVEMENT_1462_1_NAME" "Campanha Brutal: Tilarus-5" "NEW_ACHIEVEMENT_1462_1_DESC" "Complete a campanha Tilarus-5 na dificuldade Brutal." "NEW_ACHIEVEMENT_1462_2_NAME" "Execução Excepcional: Fuga de Lana" - "NEW_ACHIEVEMENT_1462_2_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1462_2_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1462_3_NAME" "Speedrun Ponte de Lana" - "NEW_ACHIEVEMENT_1462_3_DESC" "Conclua Ponte de Lana em 2:37 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1462_3_DESC" "Complete a Ponte de Lana em 2:37 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1462_4_NAME" "Speedrun Esgoto de Lana" - "NEW_ACHIEVEMENT_1462_4_DESC" "Complete Esgoto de Lana em 2:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1462_4_DESC" "Complete os Esgoto de Lana em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1462_5_NAME" "Speedrun Manutenção de Lana" - "NEW_ACHIEVEMENT_1462_5_DESC" "Complete Manutenção de Lana em 2:16 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1462_5_DESC" "Complete a Manutenção de Lana em 2:16 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1462_6_NAME" "Speedrun Respiradouro de Lana" - "NEW_ACHIEVEMENT_1462_6_DESC" "Complete Respiradouros de Lana em 2:48 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1462_6_DESC" "Complete os Respiradouros de Lana em 2:48 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1462_7_NAME" "Speedrun Complexo de Lana" - "NEW_ACHIEVEMENT_1462_7_DESC" "Complete o Complexo de Lana em 4:48 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1462_7_DESC" "Complete o Complexo de Lana em 4:48 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1462_8_NAME" "Campanha Fácil: Fuga de Lana" "NEW_ACHIEVEMENT_1462_8_DESC" "Complete a campanha Fuga de Lana na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_1462_9_NAME" "Campanha Normal: Fuga de Lana" - "NEW_ACHIEVEMENT_1462_9_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_1462_9_DESC" "Complete a campanha Fuga de Lana na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_1462_10_NAME" "Campanha Difícil: Fuga de Lana" "NEW_ACHIEVEMENT_1462_10_DESC" "Complete a campanha Fuga de Lana na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_1462_11_NAME" "Campanha Insana: Fuga de Lana" @@ -272,7 +272,7 @@ "NEW_ACHIEVEMENT_1462_26_NAME" "Campanha Fácil: Paranoia" "NEW_ACHIEVEMENT_1462_26_DESC" "Complete a campanha Paranoia na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_1462_27_NAME" "Campanha Normal: Paranóia" - "NEW_ACHIEVEMENT_1462_27_DESC" "Complete a campanha Paranoia na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_1462_27_DESC" "Complete a campanha Paranoia na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_1462_28_NAME" "Campanha Difícil: Paranóia" "NEW_ACHIEVEMENT_1462_28_DESC" "Complete a campanha Paranoia na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_1462_29_NAME" "Campanha Insana: Paranóia" @@ -280,15 +280,15 @@ "NEW_ACHIEVEMENT_1462_30_NAME" "Campanha Brutal: Paranóia" "NEW_ACHIEVEMENT_1462_30_DESC" "Complete a campanha Paranoia na dificuldade Brutal." "NEW_ACHIEVEMENT_1462_31_NAME" "Speedrun Encontro Inesperado" - "NEW_ACHIEVEMENT_1462_31_DESC" "Complete Encontro Inesperado dentro de 1:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1462_31_DESC" "Complete o Encontro Inesperado em 1:05 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_0_NAME" "Speedrun Lugares Hostis" - "NEW_ACHIEVEMENT_1517_0_DESC" "Complete Lugares Hostis dentro de 1:20 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_0_DESC" "Complete os Lugares Hostis em 1:20 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_1_NAME" "Speedrun Contato Imediato" - "NEW_ACHIEVEMENT_1517_1_DESC" "Complete Contato Imediato dentro de 1:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_1_DESC" "Complete o Contato Imediato em 1:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_2_NAME" "Speedrun Alta Tensão" - "NEW_ACHIEVEMENT_1517_2_DESC" "Complete Alta Tensão dentro de 3:50 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_2_DESC" "Complete a Alta Tensão em 3:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_3_NAME" "Speedrun Ponto Crucial" - "NEW_ACHIEVEMENT_1517_3_DESC" "Complete Ponto Crucial dentro de 3:00 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_3_DESC" "Complete o Ponto Crucial em 3:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_4_NAME" "Guerra Química" "NEW_ACHIEVEMENT_1517_4_DESC" "Mate 500 Enxames com Granadas de Gás." "NEW_ACHIEVEMENT_1517_5_NAME" "Especialista em Assalto Pesado" @@ -298,7 +298,7 @@ "NEW_ACHIEVEMENT_1517_7_NAME" "Campanha Fácil: Nam Humanum" "NEW_ACHIEVEMENT_1517_7_DESC" "Complete a campanha Nam Humanum na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_1517_8_NAME" "Campanha Normal: Nam Humanum" - "NEW_ACHIEVEMENT_1517_8_DESC" "Complete a campanha Nam Humanum na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_1517_8_DESC" "Complete a campanha Nam Humanum na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_1517_9_NAME" "Campanha Difícil: Nam Humanum" "NEW_ACHIEVEMENT_1517_9_DESC" "Complete a campanha Nam Humanum na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_1517_10_NAME" "Campanha Insana: Nam Humanum" @@ -306,19 +306,19 @@ "NEW_ACHIEVEMENT_1517_11_NAME" "Campanha Brutal: Nam Humanum" "NEW_ACHIEVEMENT_1517_11_DESC" "Complete a campanha Nam Humanum na dificuldade Brutal." "NEW_ACHIEVEMENT_1517_12_NAME" "Speedrun Área de Logistica" - "NEW_ACHIEVEMENT_1517_12_DESC" "Complete Área de Logística em 1:15 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_12_DESC" "Complete a Área de Logística em 1:15 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_13_NAME" "Speedrun Plataforma XVII" - "NEW_ACHIEVEMENT_1517_13_DESC" "Complete Plataforma XVII dentro de 3:10 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_1517_14_NAME" "Speedrun Laboratórios de base" - "NEW_ACHIEVEMENT_1517_14_DESC" "Complete Laboratórios de Base dentro de 2:25 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_13_DESC" "Complete a Plataforma XVII em 3:10 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_14_NAME" "Speedrun Laboratórios de Base" + "NEW_ACHIEVEMENT_1517_14_DESC" "Complete os Laboratórios de Base em 2:25 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_15_NAME" "Execução Excepcional: Nam Humanum" "NEW_ACHIEVEMENT_1517_15_DESC" "Complete a campanha Nam Humanum na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_16_NAME" "A Escolha do Progresso" - "NEW_ACHIEVEMENT_1517_16_DESC" "Nos Laboratórios base, faça upload de dados proibidos para a nave." + "NEW_ACHIEVEMENT_1517_16_DESC" "Nos Laboratórios base, faça upload dos dados proibidos para a nave." "NEW_ACHIEVEMENT_1517_17_NAME" "Campanha Fácil: Corporação BioGen" "NEW_ACHIEVEMENT_1517_17_DESC" "Complete a campanha da Corporação BioGen na dificuldade Fácil ou superior." "NEW_ACHIEVEMENT_1517_18_NAME" "Campanha Normal: Corporação BioGen" - "NEW_ACHIEVEMENT_1517_18_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou superior." + "NEW_ACHIEVEMENT_1517_18_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou mais difícil." "NEW_ACHIEVEMENT_1517_19_NAME" "Campanha Difícil: Corporação BioGen" "NEW_ACHIEVEMENT_1517_19_DESC" "Complete a campanha da Corporação BioGen na dificuldade Difícil ou superior." "NEW_ACHIEVEMENT_1517_20_NAME" "Campanha Insana: Corporação BioGen" @@ -326,78 +326,78 @@ "NEW_ACHIEVEMENT_1517_21_NAME" "Campanha Brutal: Corporação BioGen" "NEW_ACHIEVEMENT_1517_21_DESC" "Complete a campanha da Corporação BioGen na dificuldade Brutal." "NEW_ACHIEVEMENT_1517_22_NAME" "Speedrun Operação X5" - "NEW_ACHIEVEMENT_1517_22_DESC" "Complete a Operação X5 em 3:35 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_22_DESC" "Complete a Operação X5 em 3:35 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_23_NAME" "Speedrun Ameaça Invisível" - "NEW_ACHIEVEMENT_1517_23_DESC" "Complete Ameaça Invisível em 1:20 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_23_DESC" "Complete a Ameaça Invisível em 1:20 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_24_NAME" "Speedrun Laboratórios BioGen" - "NEW_ACHIEVEMENT_1517_24_DESC" "Conclua Laboratórios BioGen Labs em 4:14 na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_24_DESC" "Complete os Laboratórios BioGen Labs em 4:14 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_25_NAME" "Execução Excepcional: Corporação BioGen" - "NEW_ACHIEVEMENT_1517_25_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou superior sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_25_DESC" "Complete a campanha da Corporação BioGen na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_1517_26_NAME" "Speedrun Catástrofe do Porto Espacial" - "NEW_ACHIEVEMENT_1517_26_DESC" "Complete Catástrofe do Porto Espacial dentro de 1:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_1517_27_NAME" "Speedrun Rapture" - "NEW_ACHIEVEMENT_1517_27_DESC" "Complete Rapture dentro de 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_1517_28_NAME" "Speedrun Bunker" - "NEW_ACHIEVEMENT_1517_28_DESC" "Complete Bunker dentro de 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_1517_29_NAME" "Easy Campaign: Accident 32" + "NEW_ACHIEVEMENT_1517_26_DESC" "Complete a Catástrofe do Porto Espacial em 1:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_27_NAME" "Speedrun Arrebatamento" + "NEW_ACHIEVEMENT_1517_27_DESC" "Complete o Arrebatamento em 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_28_NAME" "Speedrun Abrigo" + "NEW_ACHIEVEMENT_1517_28_DESC" "Complete o Abrigo em 1:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_1517_29_NAME" "Campanha Fácil: Acidente 32" "NEW_ACHIEVEMENT_1517_29_DESC" "Complete a campanha Acidente 32 na dificuldade Fácil ou superior." - "NEW_ACHIEVEMENT_1517_30_NAME" "Normal Campaign: Accident 32" - "NEW_ACHIEVEMENT_1517_30_DESC" "Complete a campanha Acidente 32 na dificuldade Normal ou superior." - "NEW_ACHIEVEMENT_1517_31_NAME" "Hard Campaign: Accident 32" + "NEW_ACHIEVEMENT_1517_30_NAME" "Campanha Normal: Acidente 32" + "NEW_ACHIEVEMENT_1517_30_DESC" "Complete a campanha Acidente 32 na dificuldade Normal ou mais difícil." + "NEW_ACHIEVEMENT_1517_31_NAME" "Campanha Difícil: Acidente 32" "NEW_ACHIEVEMENT_1517_31_DESC" "Complete a campanha Acidente 32 na dificuldade Difícil ou superior." - "NEW_ACHIEVEMENT_2557_0_NAME" "Insane Campaign: Accident 32" + "NEW_ACHIEVEMENT_2557_0_NAME" "Campanha Insana: Acidente 32" "NEW_ACHIEVEMENT_2557_0_DESC" "Complete a campanha Acidente 32 na dificuldade Insana ou superior." - "NEW_ACHIEVEMENT_2557_1_NAME" "Brutal Campaign: Accident 32" + "NEW_ACHIEVEMENT_2557_1_NAME" "Campanha Brutal: Acidente 32" "NEW_ACHIEVEMENT_2557_1_DESC" "Complete a campanha Acidente 32 na dificuldade Brutal." "NEW_ACHIEVEMENT_2557_2_NAME" "Speedrun Departamento de Informações" - "NEW_ACHIEVEMENT_2557_2_DESC" "Complete Departamento de Informações dentro de 1:42 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_2557_3_NAME" "Speedrun Powerhood" - "NEW_ACHIEVEMENT_2557_3_DESC" "Complete Powerhood em 2:07 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_2_DESC" "Complete o Departamento de Informações em 1:42 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_3_NAME" "Speedrun Fonte de Energia" + "NEW_ACHIEVEMENT_2557_3_DESC" "Complete a Fonte de Energia em 2:07 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_2557_4_NAME" "Speedrun Centro de Pesquisa" - "NEW_ACHIEVEMENT_2557_4_DESC" "Complete Centro de Pesquisa em 1:29 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_4_DESC" "Complete o Centro de Pesquisa em 1:29 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_2557_5_NAME" "Speedrun Instalação Confinada" - "NEW_ACHIEVEMENT_2557_5_DESC" "Complete Instalação Confinada em 2:02 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_2557_6_NAME" "Speedrun Conector J5" - "NEW_ACHIEVEMENT_2557_6_DESC" "Complete Conector J5 dentro de 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_5_DESC" "Complete a Instalação Confinada em 2:02 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_6_NAME" "Speedrun Conexão J5" + "NEW_ACHIEVEMENT_2557_6_DESC" "Complete o Conector J5 em 2:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_2557_7_NAME" "Speedrun Ruínas do Laboratório" - "NEW_ACHIEVEMENT_2557_7_DESC" "Complete Ruínas do Laboratório em 3:33 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_7_DESC" "Complete as Ruínas do Laboratório em 3:33 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_2557_8_NAME" "Speedrun Complexo AMBER" - "NEW_ACHIEVEMENT_2557_8_DESC" "Complete Complexo AMBER dentro de 8:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_8_DESC" "Complete o Complexo AMBER em 8:00 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." "NEW_ACHIEVEMENT_2557_9_NAME" "Execução Excepcional: Acidente 32" "NEW_ACHIEVEMENT_2557_9_DESC" "Complete a campanha do Acidente 32 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." - "NEW_ACHIEVEMENT_2557_24_NAME" "" //"Battle-Tested" - "NEW_ACHIEVEMENT_2557_24_DESC" "" //"Die in 25 different ways." - "NEW_ACHIEVEMENT_2557_25_NAME" "" //"IAF Cadet" - "NEW_ACHIEVEMENT_2557_25_DESC" "" //"Finish Marine Academy with a score of at least 100 points." - "NEW_ACHIEVEMENT_2557_26_NAME" "" //"Hot Enough" - "NEW_ACHIEVEMENT_2557_26_DESC" "" //"Finish the volcano zone in Marine Academy without any marines dying." - "NEW_ACHIEVEMENT_2557_27_NAME" "" //"World Traveler" - "NEW_ACHIEVEMENT_2557_27_DESC" "" //"Visit each zone (not including the lobby) in Marine Academy exactly once." - "NEW_ACHIEVEMENT_2557_28_NAME" "" //"No Time To Waste" - "NEW_ACHIEVEMENT_2557_28_DESC" "" //"In Lab Ruins, defeat the Muon Gem boss in three hits." - "NEW_ACHIEVEMENT_2557_29_NAME" "" //"Easy Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_29_DESC" "" //"Complete the Reduction campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_2557_30_NAME" "" //"Normal Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_30_DESC" "" //"Complete the Reduction campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_2557_31_NAME" "" //"Hard Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_31_DESC" "" //"Complete the Reduction campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_2727_0_NAME" "" //"Insane Campaign: Reduction" - "NEW_ACHIEVEMENT_2727_0_DESC" "" //"Complete the Reduction campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_2727_1_NAME" "" //"Brutal Campaign: Reduction" - "NEW_ACHIEVEMENT_2727_1_DESC" "" //"Complete the Reduction campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_2727_2_NAME" "" //"Silent Station Speedrun" - "NEW_ACHIEVEMENT_2727_2_DESC" "" //"Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_3_NAME" "" //"Operation Sandstorm Speedrun" - "NEW_ACHIEVEMENT_2727_3_DESC" "" //"Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_4_NAME" "" //"Fallen City Speedrun" - "NEW_ACHIEVEMENT_2727_4_DESC" "" //"Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_5_NAME" "" //"Stowaway Speedrun" - "NEW_ACHIEVEMENT_2727_5_DESC" "" //"Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_6_NAME" "" //"Inevitable Escalation Speedrun" - "NEW_ACHIEVEMENT_2727_6_DESC" "" //"Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_7_NAME" "" //"Nuclear Escort Speedrun" - "NEW_ACHIEVEMENT_2727_7_DESC" "" //"Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_8_NAME" "" //"Outstanding Execution: Reduction" - "NEW_ACHIEVEMENT_2727_8_DESC" "" //"Complete the Reduction campaign on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_2557_24_NAME" "Testado em Combate" + "NEW_ACHIEVEMENT_2557_24_DESC" "Morra em 25 maneiras diferentes." + "NEW_ACHIEVEMENT_2557_25_NAME" "No Mundo da Lua" + "NEW_ACHIEVEMENT_2557_25_DESC" "Termine a Academia de Fuzileiros com uma pontuação de pelo menos 100 pontos." + "NEW_ACHIEVEMENT_2557_26_NAME" "Quente o Bastante" + "NEW_ACHIEVEMENT_2557_26_DESC" "Termine a zona do vulcão na Academia de Fuzileiros sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2557_27_NAME" "Volta ao Mundo" + "NEW_ACHIEVEMENT_2557_27_DESC" "Visite cada zona (não incluindo o saguão) da Academia de Fuzileiros exatamente uma vez." + "NEW_ACHIEVEMENT_2557_28_NAME" "Sem Tempo a Perder" + "NEW_ACHIEVEMENT_2557_28_DESC" "Em Ruinas do Laboratório, derrote o chefe Muon Gem em três acertos." + "NEW_ACHIEVEMENT_2557_29_NAME" "Campanha Fácil: Redução" + "NEW_ACHIEVEMENT_2557_29_DESC" "Complete a campanha Redução na dificuldade Fácil ou superior." + "NEW_ACHIEVEMENT_2557_30_NAME" "Campanha Normal: Redução" + "NEW_ACHIEVEMENT_2557_30_DESC" "Complete a campanha Redução na dificuldade Normal ou mais difícil." + "NEW_ACHIEVEMENT_2557_31_NAME" "Campanha Difícil: Redução" + "NEW_ACHIEVEMENT_2557_31_DESC" "Complete a campanha Redução na dificuldade Difícil ou superior." + "NEW_ACHIEVEMENT_2727_0_NAME" "Campanha Insana: Redução" + "NEW_ACHIEVEMENT_2727_0_DESC" "Complete a campanha Redução na dificuldade Insana ou superior." + "NEW_ACHIEVEMENT_2727_1_NAME" "Campanha Brutal: Redução" + "NEW_ACHIEVEMENT_2727_1_DESC" "Complete a campanha Redução na dificuldade Brutal." + "NEW_ACHIEVEMENT_2727_2_NAME" "Speedrun Estação Silenciosa" + "NEW_ACHIEVEMENT_2727_2_DESC" "Complete a Estação Silenciosa em 4:50 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2727_3_NAME" "Speedrun Operação Tempestade de Areia" + "NEW_ACHIEVEMENT_2727_3_DESC" "Complete a Operação Tempestade de Areia em 3:15 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2727_4_NAME" "Speedrun Cidade Caída" + "NEW_ACHIEVEMENT_2727_4_DESC" "Complete a Cidade Caída em 1:40 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2727_5_NAME" "Speedrun Clandestino" + "NEW_ACHIEVEMENT_2727_5_DESC" "Complete o Clandestino em 1:15 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2727_6_NAME" "Speedrun Escalonamento Inevitável" + "NEW_ACHIEVEMENT_2727_6_DESC" "Complete o Escalonamento Inevitável em 4:30 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2727_7_NAME" "Speedrun Escolta Nuclear" + "NEW_ACHIEVEMENT_2727_7_DESC" "Complete a Escolta Nuclear em 4:44 na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." + "NEW_ACHIEVEMENT_2727_8_NAME" "Execução Excepcional: Redução" + "NEW_ACHIEVEMENT_2727_8_DESC" "Complete a campanha Redução na dificuldade Normal ou mais difícil sem que nenhum fuzileiro morra." } } diff --git a/achievements/563560_loc_tchinese.vdf b/achievements/563560_loc_tchinese.vdf index 0c7dba2f9..d7ad4cb05 100644 --- a/achievements/563560_loc_tchinese.vdf +++ b/achievements/563560_loc_tchinese.vdf @@ -95,14 +95,14 @@ "NEW_ACHIEVEMENT_147_12_DESC" "使用感應式燃燒地雷殺死 100 隻異形。" "NEW_ACHIEVEMENT_147_13_NAME" "兵工廠" "NEW_ACHIEVEMENT_147_13_DESC" "解鎖所有裝備。" - "NEW_ACHIEVEMENT_147_14_NAME" "簡單戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_14_DESC" "在簡單或更高難度完成 Jacob's Rest 戰役。" - "NEW_ACHIEVEMENT_147_15_NAME" "普通戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_15_DESC" "在普通或更高難度完成 Jacob's Rest 戰役。" - "NEW_ACHIEVEMENT_147_16_NAME" "困難戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_16_DESC" "在困難或更高難度完成 Jacob's Rest 戰役。" - "NEW_ACHIEVEMENT_147_17_NAME" "瘋狂戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_17_DESC" "在瘋狂或更高難度完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_14_NAME" "簡單戰役:雅各安息地" + "NEW_ACHIEVEMENT_147_14_DESC" "在簡單或更高難度完成 雅各安息地 戰役。" + "NEW_ACHIEVEMENT_147_15_NAME" "普通戰役:雅各安息地" + "NEW_ACHIEVEMENT_147_15_DESC" "在普通或更高難度完成 雅各安息地 戰役。" + "NEW_ACHIEVEMENT_147_16_NAME" "困難戰役:雅各安息地" + "NEW_ACHIEVEMENT_147_16_DESC" "在困難或更高難度完成 雅各安息地 戰役。" + "NEW_ACHIEVEMENT_147_17_NAME" "瘋狂戰役:雅各安息地" + "NEW_ACHIEVEMENT_147_17_DESC" "在瘋狂或更高難度完成 雅各安息地 戰役。" "NEW_ACHIEVEMENT_147_18_NAME" "站在起跑線" "NEW_ACHIEVEMENT_147_18_DESC" "殺死 1000 隻異形。" "NEW_ACHIEVEMENT_147_19_NAME" "初出茅廬" @@ -111,26 +111,26 @@ "NEW_ACHIEVEMENT_147_20_DESC" "殺死 25000 隻異形。" "NEW_ACHIEVEMENT_147_21_NAME" "核彈搞定一切" "NEW_ACHIEVEMENT_147_21_DESC" "殺死 100000 隻異形。" - "NEW_ACHIEVEMENT_147_22_NAME" "速通 Landing Bay" - "NEW_ACHIEVEMENT_147_22_DESC" "在普通或更高難度下,於1分25秒內完成 Landing Bay 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_23_NAME" "速通 Cargo Elevator" - "NEW_ACHIEVEMENT_147_23_DESC" "在普通或更高難度下,於2分50秒內完成 Cargo Elevator 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_24_NAME" "速通 Deima Surface Bridge" - "NEW_ACHIEVEMENT_147_24_DESC" "在普通或更高難度下,於2分30秒內完成 Deima Surface Bridge 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_25_NAME" "速通 Rydberg Reactor" - "NEW_ACHIEVEMENT_147_25_DESC" "在普通或更高難度下,於3分10秒內完成 Rydberg Reactor 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_26_NAME" "速通 SynTek Residential" - "NEW_ACHIEVEMENT_147_26_DESC" "在普通或更高難度下,於2分30秒內完成 SynTek Residential 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_27_NAME" "速通 Sewer Junction" - "NEW_ACHIEVEMENT_147_27_DESC" "在普通或更高難度下,於1分30秒內完成 Sewer Junction 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_28_NAME" "速通 Timor Station" - "NEW_ACHIEVEMENT_147_28_DESC" "在普通或更高難度下,於4分25秒內完成 Timor Station 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_147_29_NAME" "完美執行任務: Jacob's Rest" - "NEW_ACHIEVEMENT_147_29_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_22_NAME" "登陸地 速通" + "NEW_ACHIEVEMENT_147_22_DESC" "在普通或更高難度下,於1分25秒內完成 登陸地 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_23_NAME" "貨物輸送梯 速通" + "NEW_ACHIEVEMENT_147_23_DESC" "在普通或更高難度下,於2分50秒內完成 貨物輸送梯 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_24_NAME" "德馬地表橋梁 速通" + "NEW_ACHIEVEMENT_147_24_DESC" "在普通或更高難度下,於2分30秒內完成 德馬地表橋梁 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_25_NAME" "芮得柏反應爐 速通" + "NEW_ACHIEVEMENT_147_25_DESC" "在普通或更高難度下,於3分10秒內完成 芮得柏反應爐 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_26_NAME" "SynTek 住宅區 速通" + "NEW_ACHIEVEMENT_147_26_DESC" "在普通或更高難度下,於2分30秒內完成 SynTek 住宅區 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_27_NAME" "下水道連結區 速通" + "NEW_ACHIEVEMENT_147_27_DESC" "在普通或更高難度下,於1分30秒內完成 下水道連結區 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_28_NAME" "提莫站 速通" + "NEW_ACHIEVEMENT_147_28_DESC" "在普通或更高難度下,於4分25秒內完成 提莫站 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_147_29_NAME" "完美執行任務: 雅各安息地" + "NEW_ACHIEVEMENT_147_29_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 雅各安息地 戰役。" "NEW_ACHIEVEMENT_147_30_NAME" "無人出局" "NEW_ACHIEVEMENT_147_30_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成一次任務。" - "NEW_ACHIEVEMENT_147_31_NAME" "殘酷戰役:Jacob's Rest" - "NEW_ACHIEVEMENT_147_31_DESC" "在殘酷難度下完成 Jacob's Rest 戰役。" + "NEW_ACHIEVEMENT_147_31_NAME" "殘酷戰役:雅各安息地" + "NEW_ACHIEVEMENT_147_31_DESC" "在殘酷難度下完成 雅各安息地 戰役。" "NEW_ACHIEVEMENT_148_0_NAME" "無所畏懼" "NEW_ACHIEVEMENT_148_0_DESC" "在開啟突襲模式和寫實友軍傷害的條件下完成一個殘酷難度的任務。" "NEW_ACHIEVEMENT_148_1_NAME" "戰鬥專家" @@ -139,232 +139,232 @@ "NEW_ACHIEVEMENT_148_2_DESC" "使用小鬥牛犬殺死 250 隻異形。" "NEW_ACHIEVEMENT_148_3_NAME" "毀滅行動" "NEW_ACHIEVEMENT_148_3_DESC" "用毀滅者殺死 250 隻異形。" - "NEW_ACHIEVEMENT_148_4_NAME" "速通 Storage Facility" - "NEW_ACHIEVEMENT_148_4_DESC" "在普通或更高難度下,於 1 分 05 秒內完成 Storage Facility 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_5_NAME" "速通 Landing Bay 7" - "NEW_ACHIEVEMENT_148_5_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Landing Bay 7 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_6_NAME" "速通 U.S.C. Medusa " - "NEW_ACHIEVEMENT_148_6_DESC" "在普通或更高難度下,於 2 分 45 秒內完成 U.S.C. Medusa 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_7_NAME" "速通 Transport Facility" - "NEW_ACHIEVEMENT_148_7_DESC" "在普通或更高難度下,於 1 分 45 秒內完成 Transport Facility 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_8_NAME" "速通 Research 7" - "NEW_ACHIEVEMENT_148_8_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 Research 7 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_9_NAME" "速通 Illyn Forest" - "NEW_ACHIEVEMENT_148_9_DESC" "在普通或更高難度下,於 3 分 40 秒內完成 Illyn Forest 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_10_NAME" "速通 Jericho Mines" - "NEW_ACHIEVEMENT_148_10_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 Jericho Mines 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_11_NAME" "完美執行任務: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_11_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Operation Cleansweep 戰役。" - "NEW_ACHIEVEMENT_148_12_NAME" "完美執行任務: Research 7" - "NEW_ACHIEVEMENT_148_12_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Research 7 戰役。" - "NEW_ACHIEVEMENT_148_13_NAME" "簡單戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_13_DESC" "在簡單或更高難度完成 Operation Cleansweep 戰役" - "NEW_ACHIEVEMENT_148_14_NAME" "普通戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_14_DESC" "在普通或更高難度完成 Operation Cleansweep 戰役。" - "NEW_ACHIEVEMENT_148_15_NAME" "困難戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_15_DESC" "在困難或更高難度完成 Operation Cleansweep 戰役。" - "NEW_ACHIEVEMENT_148_16_NAME" "瘋狂戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_16_DESC" "在瘋狂或更高難度完成 Operation Cleansweep 戰役。" - "NEW_ACHIEVEMENT_148_17_NAME" "殘酷戰役:Operation Cleansweep" - "NEW_ACHIEVEMENT_148_17_DESC" "在殘酷難度下完成 Operation Cleansweep 戰役。" - "NEW_ACHIEVEMENT_148_18_NAME" "簡單戰役:Research 7" - "NEW_ACHIEVEMENT_148_18_DESC" "在簡單或更高難度完成 Research 7 戰役" - "NEW_ACHIEVEMENT_148_19_NAME" "普通戰役:Research 7" - "NEW_ACHIEVEMENT_148_19_DESC" "在普通或更高難度完成 Research 7 戰役。" - "NEW_ACHIEVEMENT_148_20_NAME" "困難戰役:Research 7" - "NEW_ACHIEVEMENT_148_20_DESC" "在困難或更高難度完成 Research 7 戰役。" - "NEW_ACHIEVEMENT_148_21_NAME" "瘋狂戰役:Research 7" - "NEW_ACHIEVEMENT_148_21_DESC" "在瘋狂或更高難度完成 Research 7 戰役。" - "NEW_ACHIEVEMENT_148_22_NAME" "殘酷戰役:Research 7" - "NEW_ACHIEVEMENT_148_22_DESC" "在殘酷難度下完成 Research 7 戰役。" - "NEW_ACHIEVEMENT_148_23_NAME" "完美執行任務: Area 9800" - "NEW_ACHIEVEMENT_148_23_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Area 9800 戰役。" - "NEW_ACHIEVEMENT_148_24_NAME" "速通 Landing Zone" - "NEW_ACHIEVEMENT_148_24_DESC" "在普通或更高難度下,於 2 分 35 秒內完成 Landing Zone 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_25_NAME" "速通 Cooling Pump" - "NEW_ACHIEVEMENT_148_25_DESC" "在普通或更高難度下,於 2 分 05 秒內完成 Cooling Pump 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_26_NAME" "速通 Power Generator" - "NEW_ACHIEVEMENT_148_26_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Power Generator 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_27_NAME" "速通 Wastelands" - "NEW_ACHIEVEMENT_148_27_DESC" "在普通或更高難度下,於 1 分 35 秒內完成 Wastelands 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_148_28_NAME" "簡單戰役:Area 9800" - "NEW_ACHIEVEMENT_148_28_DESC" "在簡單或更高難度完成 Area 9800 戰役" - "NEW_ACHIEVEMENT_148_29_NAME" "普通戰役:Area 9800" - "NEW_ACHIEVEMENT_148_29_DESC" "在普通或更高難度完成 Area 9800 戰役。" - "NEW_ACHIEVEMENT_148_30_NAME" "困難戰役:Area 9800" - "NEW_ACHIEVEMENT_148_30_DESC" "在困難或更高難度完成 Area 9800 戰役。" - "NEW_ACHIEVEMENT_148_31_NAME" "瘋狂戰役:Area 9800" - "NEW_ACHIEVEMENT_148_31_DESC" "在瘋狂或更高難度完成 Area 9800 戰役。" - "NEW_ACHIEVEMENT_389_0_NAME" "殘酷戰役:Area 9800" - "NEW_ACHIEVEMENT_389_0_DESC" "在殘酷難度下完成 Area 9800 戰役。" - "NEW_ACHIEVEMENT_389_1_NAME" "完美執行任務: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_1_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tears for Tarnor 戰役。" - "NEW_ACHIEVEMENT_389_2_NAME" "速通 Insertion Point" - "NEW_ACHIEVEMENT_389_2_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Insertion Point 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_3_NAME" "速通 Abandoned Maintenance Tunnels" - "NEW_ACHIEVEMENT_389_3_DESC" "在普通或更高難度下,於 2 分 22 秒內完成 Abandoned Maintenance Tunnels 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_4_NAME" "速通 Oasis Colony Spaceport" - "NEW_ACHIEVEMENT_389_4_DESC" "在普通或更高難度下,於 4 分 24 秒內完成 Oasis Colony Spaceport 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_5_NAME" "簡單戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_5_DESC" "在簡單或更高難度完成 Tears for Tarnor 戰役" - "NEW_ACHIEVEMENT_389_6_NAME" "普通戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_6_DESC" "在普通或更高難度完成 Tears for Tarnor 戰役。" - "NEW_ACHIEVEMENT_389_7_NAME" "困難戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_7_DESC" "在困難或更高難度完成 Tears for Tarnor 戰役。" - "NEW_ACHIEVEMENT_389_8_NAME" "瘋狂戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_8_DESC" "在瘋狂或更高難度完成 Tears for Tarnor 戰役。" - "NEW_ACHIEVEMENT_389_9_NAME" "殘酷戰役:Tears for Tarnor" - "NEW_ACHIEVEMENT_389_9_DESC" "在殘酷難度下完成 Tears for Tarnor 戰役。" - "NEW_ACHIEVEMENT_389_19_NAME" "完美執行任務: Tilarus-5" - "NEW_ACHIEVEMENT_389_19_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Tilarus-5 戰役。" - "NEW_ACHIEVEMENT_389_20_NAME" "速通 Midnight Port" - "NEW_ACHIEVEMENT_389_20_DESC" "在普通或更高難度下,於 2分 25 秒內完成 Midnight Port 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_21_NAME" "速通 Road to Dawn" - "NEW_ACHIEVEMENT_389_21_DESC" "在普通或更高難度下,於 4 分 08 秒內完成 Road to Dawn 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_22_NAME" "速通 Arctic Infiltration" - "NEW_ACHIEVEMENT_389_22_DESC" "在普通或更高難度下,於 2 分 12 秒內完成 Arctic Infiltration 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_23_NAME" "速通 Area9800 Landingzone" - "NEW_ACHIEVEMENT_389_23_DESC" "在普通或更高難度下,於 2 分 28 秒內完成 Area9800 Landingzone 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_24_NAME" "速通 Cold Catwalks" - "NEW_ACHIEVEMENT_389_24_DESC" "在普通或更高難度下,於 2 分 10 秒內完成 Cold Catwalks 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_25_NAME" "速通 Yanaurus Mine" - "NEW_ACHIEVEMENT_389_25_DESC" "在普通或更高難度下,於 3分 23秒內完成 Yanaurus Mine 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_26_NAME" "速通 The Factory" - "NEW_ACHIEVEMENT_389_26_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 The Factory 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_27_NAME" "速通 Communication Center" - "NEW_ACHIEVEMENT_389_27_DESC" "在普通或更高難度下,於 3分 21 秒內完成 Communication Center 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_28_NAME" "速通 SynTek Hospital" - "NEW_ACHIEVEMENT_389_28_DESC" "在普通或更高難度下,於 2 分 42 秒內完成 SynTek Hospital 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_389_29_NAME" "簡單戰役:Tilarus-5" - "NEW_ACHIEVEMENT_389_29_DESC" "在簡單或更高難度完成 Tilarus-5 戰役" - "NEW_ACHIEVEMENT_389_30_NAME" "普通戰役:Tilarus-5" - "NEW_ACHIEVEMENT_389_30_DESC" "在普通或更高難度完成 Tilarus-5 戰役。" - "NEW_ACHIEVEMENT_389_31_NAME" "困難戰役:Tilarus-5" - "NEW_ACHIEVEMENT_389_31_DESC" "在困難或更高難度完成 Tilarus-5 戰役。" - "NEW_ACHIEVEMENT_1462_0_NAME" "瘋狂戰役:Tilarus-5" - "NEW_ACHIEVEMENT_1462_0_DESC" "在瘋狂或更高難度完成 Tilarus-5 戰役。" - "NEW_ACHIEVEMENT_1462_1_NAME" "殘酷戰役:Tilarus-5" - "NEW_ACHIEVEMENT_1462_1_DESC" "在殘酷難度下完成 Tilarus-5 戰役。" - "NEW_ACHIEVEMENT_1462_2_NAME" "完美執行任務: Lana's Escape" - "NEW_ACHIEVEMENT_1462_2_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Lana's Escape 戰役。" - "NEW_ACHIEVEMENT_1462_3_NAME" "速通 Lana's Bridge" - "NEW_ACHIEVEMENT_1462_3_DESC" "在普通或更高難度下,於 2 分 37 秒內完成 Lana's Bridge 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1462_4_NAME" "速通 Lana's Sewer" - "NEW_ACHIEVEMENT_1462_4_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Lana's Sewer 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1462_5_NAME" "速通 Lana's Maintenance" - "NEW_ACHIEVEMENT_1462_5_DESC" "在普通或更高難度下,於 2 分 16 秒內完成 Lana's Maintenance 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1462_6_NAME" "速通 Lana's Vents" - "NEW_ACHIEVEMENT_1462_6_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 Lana's Vents 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1462_7_NAME" "速通 Lana's Complex" - "NEW_ACHIEVEMENT_1462_7_DESC" "在普通或更高難度下,於 4 分 48 秒內完成 Lana's Complex 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1462_8_NAME" "簡單戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_8_DESC" "在簡單或更高難度完成 Lana's Escape 戰役" - "NEW_ACHIEVEMENT_1462_9_NAME" "普通戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_9_DESC" "在普通或更高難度完成 Lana's Escape 戰役。" - "NEW_ACHIEVEMENT_1462_10_NAME" "困難戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_10_DESC" "在困難或更高難度完成 Lana's Escape 戰役。" - "NEW_ACHIEVEMENT_1462_11_NAME" "瘋狂戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_11_DESC" "在瘋狂或更高難度完成 Lana's Escape 戰役。" - "NEW_ACHIEVEMENT_1462_12_NAME" "殘酷戰役:Lana's Escape" - "NEW_ACHIEVEMENT_1462_12_DESC" "在殘酷難度下完成 Lana's Escape 戰役。" - "NEW_ACHIEVEMENT_1462_25_NAME" "完美執行任務: Paranoia" - "NEW_ACHIEVEMENT_1462_25_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Paranoia 戰役。" - "NEW_ACHIEVEMENT_1462_26_NAME" "簡單戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_26_DESC" "在簡單或更高難度完成 Paranoia 戰役" - "NEW_ACHIEVEMENT_1462_27_NAME" "普通戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_27_DESC" "在普通或更高難度完成 Paranoia 戰役。" - "NEW_ACHIEVEMENT_1462_28_NAME" "困難戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_28_DESC" "在困難或更高難度完成 Paranoia 戰役。" - "NEW_ACHIEVEMENT_1462_29_NAME" "瘋狂戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_29_DESC" "在瘋狂或更高難度完成 Paranoia 戰役。" - "NEW_ACHIEVEMENT_1462_30_NAME" "殘酷戰役:Paranoia" - "NEW_ACHIEVEMENT_1462_30_DESC" "在殘酷難度下完成 Paranoia 戰役。" - "NEW_ACHIEVEMENT_1462_31_NAME" "速通 Unexpected Encounter" - "NEW_ACHIEVEMENT_1462_31_DESC" "在普通或更高難度下,於 1分 05 秒內完成 Unexpected Encountern 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_0_NAME" "速通 Hostile Places" - "NEW_ACHIEVEMENT_1517_0_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Hostile Places 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_1_NAME" "速通 Close Contact" - "NEW_ACHIEVEMENT_1517_1_DESC" "在普通或更高難度下,於 1 分 10 秒內完成 Close Contact 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_2_NAME" "速通 High Tension" - "NEW_ACHIEVEMENT_1517_2_DESC" "在普通或更高難度下,於 3 分 50 秒內完成 High Tension 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_3_NAME" "速通 Crucial Point" - "NEW_ACHIEVEMENT_1517_3_DESC" "在普通或更高難度下,於 3 分內完成 Crucial Point 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_4_NAME" "儲藏設施 速通" + "NEW_ACHIEVEMENT_148_4_DESC" "在普通或更高難度下,於 1 分 05 秒內完成 儲藏設施 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_5_NAME" "登陸地 7 速通" + "NEW_ACHIEVEMENT_148_5_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 登陸地 7 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_6_NAME" "梅杜莎號 速通" + "NEW_ACHIEVEMENT_148_6_DESC" "在普通或更高難度下,於 2 分 45 秒內完成 梅杜莎號 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_7_NAME" "輸送設施 速通" + "NEW_ACHIEVEMENT_148_7_DESC" "在普通或更高難度下,於 1 分 45 秒內完成 輸送設施 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_8_NAME" "研究計畫7號 速通" + "NEW_ACHIEVEMENT_148_8_DESC" "在普通或更高難度下,於 2 分 30 秒內完成 研究計畫7號 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_9_NAME" "伊霖森林 速通" + "NEW_ACHIEVEMENT_148_9_DESC" "在普通或更高難度下,於 3 分 40 秒內完成 伊霖森林 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_10_NAME" "耶利哥礦場 速通" + "NEW_ACHIEVEMENT_148_10_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 耶利哥礦場 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_11_NAME" "完美執行任務: 掃蕩行動" + "NEW_ACHIEVEMENT_148_11_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 掃蕩行動 戰役。" + "NEW_ACHIEVEMENT_148_12_NAME" "完美執行任務: 研究計畫7號" + "NEW_ACHIEVEMENT_148_12_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 研究計畫7號 戰役。" + "NEW_ACHIEVEMENT_148_13_NAME" "簡單戰役:掃蕩行動" + "NEW_ACHIEVEMENT_148_13_DESC" "在簡單或更高難度完成 掃蕩行動 戰役" + "NEW_ACHIEVEMENT_148_14_NAME" "普通戰役:掃蕩行動" + "NEW_ACHIEVEMENT_148_14_DESC" "在普通或更高難度完成 掃蕩行動 戰役。" + "NEW_ACHIEVEMENT_148_15_NAME" "困難戰役:掃蕩行動" + "NEW_ACHIEVEMENT_148_15_DESC" "在困難或更高難度完成 掃蕩行動 戰役。" + "NEW_ACHIEVEMENT_148_16_NAME" "瘋狂戰役:掃蕩行動" + "NEW_ACHIEVEMENT_148_16_DESC" "在瘋狂或更高難度完成 掃蕩行動 戰役。" + "NEW_ACHIEVEMENT_148_17_NAME" "殘酷戰役:掃蕩行動" + "NEW_ACHIEVEMENT_148_17_DESC" "在殘酷難度下完成 掃蕩行動 戰役。" + "NEW_ACHIEVEMENT_148_18_NAME" "簡單戰役:研究計畫7號" + "NEW_ACHIEVEMENT_148_18_DESC" "在簡單或更高難度完成 研究計畫7號 戰役" + "NEW_ACHIEVEMENT_148_19_NAME" "普通戰役:研究計畫7號" + "NEW_ACHIEVEMENT_148_19_DESC" "在普通或更高難度完成 研究計畫7號 戰役。" + "NEW_ACHIEVEMENT_148_20_NAME" "困難戰役:研究計畫7號" + "NEW_ACHIEVEMENT_148_20_DESC" "在困難或更高難度完成 研究計畫7號 戰役。" + "NEW_ACHIEVEMENT_148_21_NAME" "瘋狂戰役:研究計畫7號" + "NEW_ACHIEVEMENT_148_21_DESC" "在瘋狂或更高難度完成 研究計畫7號 戰役。" + "NEW_ACHIEVEMENT_148_22_NAME" "殘酷戰役:研究計畫7號" + "NEW_ACHIEVEMENT_148_22_DESC" "在殘酷難度下完成 研究計畫7號 戰役。" + "NEW_ACHIEVEMENT_148_23_NAME" "完美執行任務: 殖民地 9800" + "NEW_ACHIEVEMENT_148_23_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 殖民地 9800 戰役。" + "NEW_ACHIEVEMENT_148_24_NAME" "登陸區 速通" + "NEW_ACHIEVEMENT_148_24_DESC" "在普通或更高難度下,於 2 分 35 秒內完成 登陸區 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_25_NAME" "冷卻幫浦 速通" + "NEW_ACHIEVEMENT_148_25_DESC" "在普通或更高難度下,於 2 分 05 秒內完成 冷卻幫浦 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_26_NAME" "發電機 速通" + "NEW_ACHIEVEMENT_148_26_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 發電機 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_27_NAME" "廢料場 速通" + "NEW_ACHIEVEMENT_148_27_DESC" "在普通或更高難度下,於 1 分 35 秒內完成 廢料場 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_148_28_NAME" "簡單戰役:殖民地 9800" + "NEW_ACHIEVEMENT_148_28_DESC" "在簡單或更高難度完成 殖民地 9800 戰役" + "NEW_ACHIEVEMENT_148_29_NAME" "普通戰役:殖民地 9800" + "NEW_ACHIEVEMENT_148_29_DESC" "在普通或更高難度完成 殖民地 9800 戰役。" + "NEW_ACHIEVEMENT_148_30_NAME" "困難戰役:殖民地 9800" + "NEW_ACHIEVEMENT_148_30_DESC" "在困難或更高難度完成 殖民地 9800 戰役。" + "NEW_ACHIEVEMENT_148_31_NAME" "瘋狂戰役:殖民地 9800" + "NEW_ACHIEVEMENT_148_31_DESC" "在瘋狂或更高難度完成 殖民地 9800 戰役。" + "NEW_ACHIEVEMENT_389_0_NAME" "殘酷戰役:殖民地 9800" + "NEW_ACHIEVEMENT_389_0_DESC" "在殘酷難度下完成 殖民地 9800 戰役。" + "NEW_ACHIEVEMENT_389_1_NAME" "完美執行任務: 塔納星之淚" + "NEW_ACHIEVEMENT_389_1_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 塔納星之淚 戰役。" + "NEW_ACHIEVEMENT_389_2_NAME" "切入點 速通" + "NEW_ACHIEVEMENT_389_2_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 切入點 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_3_NAME" "廢棄的維修通道 速通" + "NEW_ACHIEVEMENT_389_3_DESC" "在普通或更高難度下,於 2 分 22 秒內完成 廢棄的維修通道 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_4_NAME" "綠洲住宅地太空港 速通" + "NEW_ACHIEVEMENT_389_4_DESC" "在普通或更高難度下,於 4 分 24 秒內完成 綠洲住宅地太空港 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_5_NAME" "簡單戰役:塔納星之淚" + "NEW_ACHIEVEMENT_389_5_DESC" "在簡單或更高難度完成 塔納星之淚 戰役" + "NEW_ACHIEVEMENT_389_6_NAME" "普通戰役:塔納星之淚" + "NEW_ACHIEVEMENT_389_6_DESC" "在普通或更高難度完成 塔納星之淚 戰役。" + "NEW_ACHIEVEMENT_389_7_NAME" "困難戰役:塔納星之淚" + "NEW_ACHIEVEMENT_389_7_DESC" "在困難或更高難度完成 塔納星之淚 戰役。" + "NEW_ACHIEVEMENT_389_8_NAME" "瘋狂戰役:塔納星之淚" + "NEW_ACHIEVEMENT_389_8_DESC" "在瘋狂或更高難度完成 塔納星之淚 戰役。" + "NEW_ACHIEVEMENT_389_9_NAME" "殘酷戰役:塔納星之淚" + "NEW_ACHIEVEMENT_389_9_DESC" "在殘酷難度下完成 塔納星之淚 戰役。" + "NEW_ACHIEVEMENT_389_19_NAME" "完美執行任務: 提拉魯斯五號星" + "NEW_ACHIEVEMENT_389_19_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 提拉魯斯五號星 戰役。" + "NEW_ACHIEVEMENT_389_20_NAME" "午夜機場 速通" + "NEW_ACHIEVEMENT_389_20_DESC" "在普通或更高難度下,於 2分 25 秒內完成 午夜機場 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_21_NAME" "破曉前夕 速通" + "NEW_ACHIEVEMENT_389_21_DESC" "在普通或更高難度下,於 4 分 08 秒內完成 破曉前夕 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_22_NAME" "極寒行動 速通" + "NEW_ACHIEVEMENT_389_22_DESC" "在普通或更高難度下,於 2 分 12 秒內完成 極寒行動 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_23_NAME" "殖民地 9800 登陸區 速通" + "NEW_ACHIEVEMENT_389_23_DESC" "在普通或更高難度下,於 2 分 28 秒內完成 殖民地 9800 登陸區 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_24_NAME" "寒冰步道 速通" + "NEW_ACHIEVEMENT_389_24_DESC" "在普通或更高難度下,於 2 分 10 秒內完成 寒冰步道 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_25_NAME" "亞諾魯斯礦區 速通" + "NEW_ACHIEVEMENT_389_25_DESC" "在普通或更高難度下,於 3分 23秒內完成 亞諾魯斯礦區 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_26_NAME" "廢棄工廠 速通" + "NEW_ACHIEVEMENT_389_26_DESC" "在普通或更高難度下,於 3 分 30 秒內完成 廢棄工廠 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_27_NAME" "通訊中心 速通" + "NEW_ACHIEVEMENT_389_27_DESC" "在普通或更高難度下,於 3分 21 秒內完成 通訊中心 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_28_NAME" "SynTek 醫院 速通" + "NEW_ACHIEVEMENT_389_28_DESC" "在普通或更高難度下,於 2 分 42 秒內完成 SynTek 醫院 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_389_29_NAME" "簡單戰役:提拉魯斯五號星" + "NEW_ACHIEVEMENT_389_29_DESC" "在簡單或更高難度完成 提拉魯斯五號星 戰役" + "NEW_ACHIEVEMENT_389_30_NAME" "普通戰役:提拉魯斯五號星" + "NEW_ACHIEVEMENT_389_30_DESC" "在普通或更高難度完成 提拉魯斯五號星 戰役。" + "NEW_ACHIEVEMENT_389_31_NAME" "困難戰役:提拉魯斯五號星" + "NEW_ACHIEVEMENT_389_31_DESC" "在困難或更高難度完成 提拉魯斯五號星 戰役。" + "NEW_ACHIEVEMENT_1462_0_NAME" "瘋狂戰役:提拉魯斯五號星" + "NEW_ACHIEVEMENT_1462_0_DESC" "在瘋狂或更高難度完成 提拉魯斯五號星 戰役。" + "NEW_ACHIEVEMENT_1462_1_NAME" "殘酷戰役:提拉魯斯五號星" + "NEW_ACHIEVEMENT_1462_1_DESC" "在殘酷難度下完成 提拉魯斯五號星 戰役。" + "NEW_ACHIEVEMENT_1462_2_NAME" "完美執行任務: 拉娜逃脫記" + "NEW_ACHIEVEMENT_1462_2_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 拉娜逃脫記 戰役。" + "NEW_ACHIEVEMENT_1462_3_NAME" "拉娜逃脫記:橋梁 速通" + "NEW_ACHIEVEMENT_1462_3_DESC" "在普通或更高難度下,於 2 分 37 秒內完成 拉娜逃脫記:橋梁 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_4_NAME" "拉娜逃脫記:下水道 速通" + "NEW_ACHIEVEMENT_1462_4_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 拉娜逃脫記:下水道 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_5_NAME" "拉娜逃脫記:維修通路 速通" + "NEW_ACHIEVEMENT_1462_5_DESC" "在普通或更高難度下,於 2 分 16 秒內完成 拉娜逃脫記:維修道路 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_6_NAME" "拉娜逃脫記:通風口 速通" + "NEW_ACHIEVEMENT_1462_6_DESC" "在普通或更高難度下,於 2 分 48 秒內完成 拉娜逃脫記:通風口 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_7_NAME" "拉娜逃脫記:設施 速通" + "NEW_ACHIEVEMENT_1462_7_DESC" "在普通或更高難度下,於 4 分 48 秒內完成 拉娜逃脫記:設施 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1462_8_NAME" "簡單戰役:拉娜逃脫記" + "NEW_ACHIEVEMENT_1462_8_DESC" "在簡單或更高難度完成 拉娜逃脫記 戰役" + "NEW_ACHIEVEMENT_1462_9_NAME" "普通戰役:拉娜逃脫記" + "NEW_ACHIEVEMENT_1462_9_DESC" "在普通或更高難度完成 拉娜逃脫記 戰役。" + "NEW_ACHIEVEMENT_1462_10_NAME" "困難戰役:拉娜逃脫記" + "NEW_ACHIEVEMENT_1462_10_DESC" "在困難或更高難度完成 拉娜逃脫記 戰役。" + "NEW_ACHIEVEMENT_1462_11_NAME" "瘋狂戰役:拉娜逃脫記" + "NEW_ACHIEVEMENT_1462_11_DESC" "在瘋狂或更高難度完成 拉娜逃脫記 戰役。" + "NEW_ACHIEVEMENT_1462_12_NAME" "殘酷戰役:拉娜逃脫記" + "NEW_ACHIEVEMENT_1462_12_DESC" "在殘酷難度下完成 拉娜逃脫記 戰役。" + "NEW_ACHIEVEMENT_1462_25_NAME" "完美執行任務: 偏執狂" + "NEW_ACHIEVEMENT_1462_25_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 偏執狂 戰役。" + "NEW_ACHIEVEMENT_1462_26_NAME" "簡單戰役:偏執狂" + "NEW_ACHIEVEMENT_1462_26_DESC" "在簡單或更高難度完成 偏執狂 戰役" + "NEW_ACHIEVEMENT_1462_27_NAME" "普通戰役:偏執狂" + "NEW_ACHIEVEMENT_1462_27_DESC" "在普通或更高難度完成 偏執狂 戰役。" + "NEW_ACHIEVEMENT_1462_28_NAME" "困難戰役:偏執狂" + "NEW_ACHIEVEMENT_1462_28_DESC" "在困難或更高難度完成 偏執狂 戰役。" + "NEW_ACHIEVEMENT_1462_29_NAME" "瘋狂戰役:偏執狂" + "NEW_ACHIEVEMENT_1462_29_DESC" "在瘋狂或更高難度完成 偏執狂 戰役。" + "NEW_ACHIEVEMENT_1462_30_NAME" "殘酷戰役:偏執狂" + "NEW_ACHIEVEMENT_1462_30_DESC" "在殘酷難度下完成 偏執狂 戰役。" + "NEW_ACHIEVEMENT_1462_31_NAME" "未知遭遇 速通" + "NEW_ACHIEVEMENT_1462_31_DESC" "在普通或更高難度下,於 1分 05 秒內完成 未知遭遇 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_0_NAME" "危險地帶 速通" + "NEW_ACHIEVEMENT_1517_0_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 危險地帶 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_1_NAME" "正面交鋒 速通" + "NEW_ACHIEVEMENT_1517_1_DESC" "在普通或更高難度下,於 1 分 10 秒內完成 正面交鋒 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_2_NAME" "高度警戒 速通" + "NEW_ACHIEVEMENT_1517_2_DESC" "在普通或更高難度下,於 3 分 50 秒內完成 高度警戒 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_3_NAME" "樞紐之地 速通" + "NEW_ACHIEVEMENT_1517_3_DESC" "在普通或更高難度下,於 3 分內完成 樞紐之地 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_1517_4_NAME" "生化戰爭" "NEW_ACHIEVEMENT_1517_4_DESC" "使用毒氣瓦斯手榴彈殺死 500 隻異形。" "NEW_ACHIEVEMENT_1517_5_NAME" "重裝突擊步槍專家" "NEW_ACHIEVEMENT_1517_5_DESC" "使用重型突擊步槍殺死 500 隻異形。" "NEW_ACHIEVEMENT_1517_6_NAME" "戰鬥醫生" "NEW_ACHIEVEMENT_1517_6_DESC" "使用醫療型衝鋒步槍殺死 500 隻異形。" - "NEW_ACHIEVEMENT_1517_7_NAME" "簡單戰役: Nam Humanum" - "NEW_ACHIEVEMENT_1517_7_DESC" "在簡單或更高難度完成 Nam Humanum 戰役" - "NEW_ACHIEVEMENT_1517_8_NAME" "普通戰役: Nam Humanum" - "NEW_ACHIEVEMENT_1517_8_DESC" "在普通或更高難度完成 Nam Humanum 戰役。" - "NEW_ACHIEVEMENT_1517_9_NAME" "困難戰役: Nam Humanum" - "NEW_ACHIEVEMENT_1517_9_DESC" "在困難或更高難度完成 Nam Humanum 戰役。" - "NEW_ACHIEVEMENT_1517_10_NAME" "瘋狂戰役: Nam Humanum" - "NEW_ACHIEVEMENT_1517_10_DESC" "在瘋狂或更高難度完成 Nam Humanum 戰役。" - "NEW_ACHIEVEMENT_1517_11_NAME" "殘酷戰役: Nam Humanum" - "NEW_ACHIEVEMENT_1517_11_DESC" "在殘酷難度下完成 Nam Humanum 戰役。" - "NEW_ACHIEVEMENT_1517_12_NAME" "速通 Logistics Area" - "NEW_ACHIEVEMENT_1517_12_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Logistics Area 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_13_NAME" "速通 Platform XVII" - "NEW_ACHIEVEMENT_1517_13_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 Platform XVII 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_14_NAME" "速通 Groundwork Labs" + "NEW_ACHIEVEMENT_1517_7_NAME" "簡單戰役: 為了人類" + "NEW_ACHIEVEMENT_1517_7_DESC" "在簡單或更高難度完成 為了人類 戰役" + "NEW_ACHIEVEMENT_1517_8_NAME" "普通戰役: 為了人類" + "NEW_ACHIEVEMENT_1517_8_DESC" "在普通或更高難度完成 為了人類 戰役。" + "NEW_ACHIEVEMENT_1517_9_NAME" "困難戰役: 為了人類" + "NEW_ACHIEVEMENT_1517_9_DESC" "在困難或更高難度完成 為了人類 戰役。" + "NEW_ACHIEVEMENT_1517_10_NAME" "瘋狂戰役: 為了人類" + "NEW_ACHIEVEMENT_1517_10_DESC" "在瘋狂或更高難度完成 為了人類 戰役。" + "NEW_ACHIEVEMENT_1517_11_NAME" "殘酷戰役: 為了人類" + "NEW_ACHIEVEMENT_1517_11_DESC" "在殘酷難度下完成 為了人類 戰役。" + "NEW_ACHIEVEMENT_1517_12_NAME" "物流中心 速通" + "NEW_ACHIEVEMENT_1517_12_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 物流中心 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_13_NAME" "17號平台 速通" + "NEW_ACHIEVEMENT_1517_13_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 17號平台 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_14_NAME" "基礎實驗室 速通" "NEW_ACHIEVEMENT_1517_14_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Groundwork Labs 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_15_NAME" "完美執行任務: Nam Humanum" - "NEW_ACHIEVEMENT_1517_15_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Nam Humanum 戰役。" + "NEW_ACHIEVEMENT_1517_15_NAME" "完美執行任務: 為了人類" + "NEW_ACHIEVEMENT_1517_15_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 為了人類 戰役。" "NEW_ACHIEVEMENT_1517_16_NAME" "生物進化抉擇" "NEW_ACHIEVEMENT_1517_16_DESC" "在Groundwork Labs任務中,將被禁止的檔案上傳到船艦上。" - "NEW_ACHIEVEMENT_1517_17_NAME" "簡單戰役: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_17_DESC" "在簡單或更高難度完成 BioGen Corporation 戰役" - "NEW_ACHIEVEMENT_1517_18_NAME" "普通戰役: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_18_DESC" "在普通或更高難度完成 BioGen Corporation 戰役。" - "NEW_ACHIEVEMENT_1517_19_NAME" "困難戰役: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_19_DESC" "在困難或更高難度完成 BioGen Corporation 戰役。" - "NEW_ACHIEVEMENT_1517_20_NAME" "瘋狂戰役: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_20_DESC" "在瘋狂或更高難度完成 BioGen Corporation 戰役。" - "NEW_ACHIEVEMENT_1517_21_NAME" "殘酷戰役: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_21_DESC" "在殘酷難度下完成 BioGen Corporation 戰役。" - "NEW_ACHIEVEMENT_1517_22_NAME" "速通 Operation X5" - "NEW_ACHIEVEMENT_1517_22_DESC" "在普通或更高難度下,於 3 分 35 秒內完成 Operation X5 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_23_NAME" "速通 Invisible Threat" - "NEW_ACHIEVEMENT_1517_23_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 Invisible Threat 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_24_NAME" "速通 BioGen Labs" - "NEW_ACHIEVEMENT_1517_24_DESC" "在普通或更高難度下,於 4 分 14 秒內完成 BioGen Labs 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_25_NAME" "完美執行任務: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_25_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 BioGen Corporation 戰役。" - "NEW_ACHIEVEMENT_1517_26_NAME" "S速通 pace Port Catastrophe" - "NEW_ACHIEVEMENT_1517_26_DESC" "在普通或更高難度下,於 1 分 50 秒內完成 Space Port Catastrophe 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_27_NAME" "速通 Rapture" - "NEW_ACHIEVEMENT_1517_27_DESC" "在普通或更高難度下,於 2 分內完成 Rapture 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_28_NAME" "速通 Bunker" - "NEW_ACHIEVEMENT_1517_28_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 Bunker 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_29_NAME" "簡單戰役: Accident 32" - "NEW_ACHIEVEMENT_1517_29_DESC" "在簡單或更高難度完成 Accident 32 戰役" - "NEW_ACHIEVEMENT_1517_30_NAME" "普通戰役: Accident 32" - "NEW_ACHIEVEMENT_1517_30_DESC" "在普通或更高難度完成 Accident 32 戰役。" - "NEW_ACHIEVEMENT_1517_31_NAME" "困難戰役: Accident 32" - "NEW_ACHIEVEMENT_1517_31_DESC" "在困難或更高難度完成 Accident 32 戰役。" - "NEW_ACHIEVEMENT_2557_0_NAME" "瘋狂戰役: Accident 32" - "NEW_ACHIEVEMENT_2557_0_DESC" "在瘋狂或更高難度完成 Accident 32 戰役。" - "NEW_ACHIEVEMENT_2557_1_NAME" "殘酷戰役: Accident 32" - "NEW_ACHIEVEMENT_2557_1_DESC" "在殘酷難度下完成 Accident 32 戰役。" - "NEW_ACHIEVEMENT_2557_2_NAME" "速通 Information Department" - "NEW_ACHIEVEMENT_2557_2_DESC" "在普通或更高難度下,於 1 分 42 秒內完成 Information Department 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_3_NAME" "速通 Powerhood" - "NEW_ACHIEVEMENT_2557_3_DESC" "在普通或更高難度下,於 2分 07 秒內完成 Powerhood 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_4_NAME" "速通 Research Center" - "NEW_ACHIEVEMENT_2557_4_DESC" "在普通或更高難度下,於 1分 29 秒內完成 Research Center 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_5_NAME" "速通 Confined Facility" - "NEW_ACHIEVEMENT_2557_5_DESC" "在普通或更高難度下,於 2分 02 秒內完成 Confined Facility 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_6_NAME" "速通 J5 Connector" - "NEW_ACHIEVEMENT_2557_6_DESC" "在普通或更高難度下,於 2分內完成 J5 Connector 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_7_NAME" "速通 Lab Ruins" - "NEW_ACHIEVEMENT_2557_7_DESC" "在普通或更高難度下,於 3 分 33 秒內完成 Lab Ruins 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_8_NAME" "速通 AMBER Complex" - "NEW_ACHIEVEMENT_2557_8_DESC" "在普通或更高難度下,於 8 分內完成 AMBER Complex 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_9_NAME" "完美執行任務: Accident 32" - "NEW_ACHIEVEMENT_2557_9_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Accident 32 戰役。" + "NEW_ACHIEVEMENT_1517_17_NAME" "簡單戰役: 生物基因公司" + "NEW_ACHIEVEMENT_1517_17_DESC" "在簡單或更高難度完成 生物基因公司 戰役" + "NEW_ACHIEVEMENT_1517_18_NAME" "普通戰役: 生物基因公司" + "NEW_ACHIEVEMENT_1517_18_DESC" "在普通或更高難度完成 生物基因公司 戰役。" + "NEW_ACHIEVEMENT_1517_19_NAME" "困難戰役: 生物基因公司" + "NEW_ACHIEVEMENT_1517_19_DESC" "在困難或更高難度完成 生物基因公司 戰役。" + "NEW_ACHIEVEMENT_1517_20_NAME" "瘋狂戰役: 生物基因公司" + "NEW_ACHIEVEMENT_1517_20_DESC" "在瘋狂或更高難度完成 生物基因公司 戰役。" + "NEW_ACHIEVEMENT_1517_21_NAME" "殘酷戰役: 生物基因公司" + "NEW_ACHIEVEMENT_1517_21_DESC" "在殘酷難度下完成 生物基因公司 戰役。" + "NEW_ACHIEVEMENT_1517_22_NAME" "行動代號: X5 速通" + "NEW_ACHIEVEMENT_1517_22_DESC" "在普通或更高難度下,於 3 分 35 秒內完成 行動代號: X5 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_23_NAME" "潛在威脅 速通" + "NEW_ACHIEVEMENT_1517_23_DESC" "在普通或更高難度下,於 1 分 20 秒內完成 潛在威脅 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_24_NAME" "生物遺傳實驗室 速通" + "NEW_ACHIEVEMENT_1517_24_DESC" "在普通或更高難度下,於 4 分 14 秒內完成 生物遺傳實驗室 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_25_NAME" "完美執行任務: 生物基因公司" + "NEW_ACHIEVEMENT_1517_25_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 生物基因公司 戰役。" + "NEW_ACHIEVEMENT_1517_26_NAME" "太空港慘案 速通" + "NEW_ACHIEVEMENT_1517_26_DESC" "在普通或更高難度下,於 1 分 50 秒內完成 太空港慘案 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_27_NAME" "死而復生 速通" + "NEW_ACHIEVEMENT_1517_27_DESC" "在普通或更高難度下,於 2 分內完成 死而復生 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_28_NAME" "地下堡壘 速通" + "NEW_ACHIEVEMENT_1517_28_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 地下堡壘 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_29_NAME" "簡單戰役: 32號意外事件" + "NEW_ACHIEVEMENT_1517_29_DESC" "在簡單或更高難度完成 32號意外事件 戰役" + "NEW_ACHIEVEMENT_1517_30_NAME" "普通戰役: 32號意外事件" + "NEW_ACHIEVEMENT_1517_30_DESC" "在普通或更高難度完成 32號意外事件 戰役。" + "NEW_ACHIEVEMENT_1517_31_NAME" "困難戰役: 32號意外事件" + "NEW_ACHIEVEMENT_1517_31_DESC" "在困難或更高難度完成 32號意外事件 戰役。" + "NEW_ACHIEVEMENT_2557_0_NAME" "瘋狂戰役: 32號意外事件" + "NEW_ACHIEVEMENT_2557_0_DESC" "在瘋狂或更高難度完成 32號意外事件 戰役。" + "NEW_ACHIEVEMENT_2557_1_NAME" "殘酷戰役: 32號意外事件" + "NEW_ACHIEVEMENT_2557_1_DESC" "在殘酷難度下完成 32號意外事件 戰役。" + "NEW_ACHIEVEMENT_2557_2_NAME" "資訊部門 速通" + "NEW_ACHIEVEMENT_2557_2_DESC" "在普通或更高難度下,於 1 分 42 秒內完成 資訊部門 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_3_NAME" "電力區 速通" + "NEW_ACHIEVEMENT_2557_3_DESC" "在普通或更高難度下,於 2分 07 秒內完成 電力區 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_4_NAME" "研究中心 速通" + "NEW_ACHIEVEMENT_2557_4_DESC" "在普通或更高難度下,於 1分 29 秒內完成 研究中心 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_5_NAME" "孤立設施 速通" + "NEW_ACHIEVEMENT_2557_5_DESC" "在普通或更高難度下,於 2分 02 秒內完成 孤立設施 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_6_NAME" "J5 連結點 速通" + "NEW_ACHIEVEMENT_2557_6_DESC" "在普通或更高難度下,於 2分內完成 J5 連結點 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_7_NAME" "實驗室廢墟 速通" + "NEW_ACHIEVEMENT_2557_7_DESC" "在普通或更高難度下,於 3 分 33 秒內完成 實驗室廢墟 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_8_NAME" "安柏綜合設施 速通" + "NEW_ACHIEVEMENT_2557_8_DESC" "在普通或更高難度下,於 8 分內完成 安柏綜合設施 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2557_9_NAME" "完美執行任務: 32號意外事件 " + "NEW_ACHIEVEMENT_2557_9_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 32號意外事件 戰役。" "NEW_ACHIEVEMENT_2557_24_NAME" "死透了" "NEW_ACHIEVEMENT_2557_24_DESC" "體驗25種不同死法。" "NEW_ACHIEVEMENT_2557_25_NAME" "IAF 學員" @@ -374,30 +374,30 @@ "NEW_ACHIEVEMENT_2557_27_NAME" "環球一周" "NEW_ACHIEVEMENT_2557_27_DESC" "體驗過戰隊學院任務中所有區域(不包含大廳)。" "NEW_ACHIEVEMENT_2557_28_NAME" "沒時間了,快上車" - "NEW_ACHIEVEMENT_2557_28_DESC" "在Lab Ruins任務中, 只花三次行動就摧毀緲子水晶。" - "NEW_ACHIEVEMENT_2557_29_NAME" "簡單戰役: Reduction" - "NEW_ACHIEVEMENT_2557_29_DESC" "在簡單或更高難度完成 Reduction 戰役" - "NEW_ACHIEVEMENT_2557_30_NAME" "普通戰役: Reduction" - "NEW_ACHIEVEMENT_2557_30_DESC" "在普通或更高難度完成 Reduction 戰役。" - "NEW_ACHIEVEMENT_2557_31_NAME" "困難戰役: Reduction" - "NEW_ACHIEVEMENT_2557_31_DESC" "在困難或更高難度完成 Reduction 戰役。" - "NEW_ACHIEVEMENT_2727_0_NAME" "瘋狂戰役: Reduction" - "NEW_ACHIEVEMENT_2727_0_DESC" "在瘋狂或更高難度完成 Reduction 戰役。" - "NEW_ACHIEVEMENT_2727_1_NAME" "殘酷戰役: Reduction" - "NEW_ACHIEVEMENT_2727_1_DESC" "在殘酷難度下完成 Reduction 戰役。" - "NEW_ACHIEVEMENT_2727_2_NAME" "速通 Silent Station" - "NEW_ACHIEVEMENT_2727_2_DESC" "在普通或更高難度下,於 4 分 50 秒內完成 Silent Station 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2727_3_NAME" "速通 Operation Sandstorm" - "NEW_ACHIEVEMENT_2727_3_DESC" "在普通或更高難度下,於 3 分 15 秒內完成 Operation Sandstorm 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2727_4_NAME" "速通 Fallen City" - "NEW_ACHIEVEMENT_2727_4_DESC" "在普通或更高難度下,於 1 分 40 秒內完成 Fallen City 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2727_5_NAME" "速通 Stowaway" - "NEW_ACHIEVEMENT_2727_5_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 Stowaway 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2727_6_NAME" "速通 Inevitable Escalation" - "NEW_ACHIEVEMENT_2727_6_DESC" "在普通或更高難度下,於 4 分 30 秒內完成 Inevitable Escalation 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2727_7_NAME" "速通 Nuclear Escort" - "NEW_ACHIEVEMENT_2727_7_DESC" "在普通或更高難度下,於 4 分 44 秒內完成 Nuclear Escort 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2727_8_NAME" "完美執行任務: Reduction" - "NEW_ACHIEVEMENT_2727_8_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 Reduction 戰役。" + "NEW_ACHIEVEMENT_2557_28_DESC" "在實驗室廢墟任務中, 只花三次行動就摧毀緲子水晶。" + "NEW_ACHIEVEMENT_2557_29_NAME" "簡單戰役: 命運多舛" + "NEW_ACHIEVEMENT_2557_29_DESC" "在簡單或更高難度完成 命運多舛 戰役" + "NEW_ACHIEVEMENT_2557_30_NAME" "普通戰役: 命運多舛" + "NEW_ACHIEVEMENT_2557_30_DESC" "在普通或更高難度完成 命運多舛 戰役。" + "NEW_ACHIEVEMENT_2557_31_NAME" "困難戰役: 命運多舛" + "NEW_ACHIEVEMENT_2557_31_DESC" "在困難或更高難度完成 命運多舛 戰役。" + "NEW_ACHIEVEMENT_2727_0_NAME" "瘋狂戰役: 命運多舛" + "NEW_ACHIEVEMENT_2727_0_DESC" "在瘋狂或更高難度完成 命運多舛 戰役。" + "NEW_ACHIEVEMENT_2727_1_NAME" "殘酷戰役: 命運多舛" + "NEW_ACHIEVEMENT_2727_1_DESC" "在殘酷難度下完成 命運多舛 戰役。" + "NEW_ACHIEVEMENT_2727_2_NAME" "無人衛星站 速通" + "NEW_ACHIEVEMENT_2727_2_DESC" "在普通或更高難度下,於 4 分 50 秒內完成 無人衛星站 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_3_NAME" "沙塵行動 速通" + "NEW_ACHIEVEMENT_2727_3_DESC" "在普通或更高難度下,於 3 分 15 秒內完成 沙塵行動 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_4_NAME" "淪陷都市 速通" + "NEW_ACHIEVEMENT_2727_4_DESC" "在普通或更高難度下,於 1 分 40 秒內完成 淪陷都市 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_5_NAME" "偷渡客 速通" + "NEW_ACHIEVEMENT_2727_5_DESC" "在普通或更高難度下,於 1 分 15 秒內完成 偷渡客 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_6_NAME" "衝突升溫 速通" + "NEW_ACHIEVEMENT_2727_6_DESC" "在普通或更高難度下,於 4 分 30 秒內完成 衝突升溫 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_7_NAME" "核彈護送 速通" + "NEW_ACHIEVEMENT_2727_7_DESC" "在普通或更高難度下,於 4 分 44 秒內完成 核彈護送 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_2727_8_NAME" "完美執行任務: 命運多舛" + "NEW_ACHIEVEMENT_2727_8_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 命運多舛 戰役。" } } diff --git a/community/inventory_service/rendered/item-schema-community.json b/community/inventory_service/rendered/item-schema-community.json index 8f72ff4b3..25b8a3529 100644 --- a/community/inventory_service/rendered/item-schema-community.json +++ b/community/inventory_service/rendered/item-schema-community.json @@ -15,7 +15,7 @@ "name_russian": "Переводчик", "name_schinese": "翻译家", "name_swedish": "Översättare", - "name_tchinese": "翻譯員", + "name_tchinese": "翻譯家", "name_vietnamese": "Phiên dịch viên", "description_brazilian": "Concedido pela Equipe do Reactive Drop por contribuir com o projeto de tradução do Alien Swarm: Reactive Drop.", "description_english": "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project.", @@ -64,7 +64,7 @@ "name_russian": "Программист", "name_schinese": "程序猿", "name_swedish": "Programmerare", - "name_tchinese": "程式員", + "name_tchinese": "程式設計師", "name_vietnamese": "Lập trình viên", "description_brazilian": "Concedido pela Equipe do Reactive Drop por contribuir para o código que sustenta o Alien Swarm: Reactive Drop.", "description_english": "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop.", diff --git a/community/inventory_service/rendered/item-schema-donations.json b/community/inventory_service/rendered/item-schema-donations.json index 3fe75f5e7..d80e33678 100644 --- a/community/inventory_service/rendered/item-schema-donations.json +++ b/community/inventory_service/rendered/item-schema-donations.json @@ -26,7 +26,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Tears of Tarnor, Michael \"Ezekel\" Abraham.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Lágrimas para Tarnor: Michael \"Ezekel\" Abraham.", "ingame_description_english": "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham.", @@ -38,7 +38,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.", "ingame_description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。", + "ingame_description_tchinese": "證明捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Tears of Tarnor, Michael \"Ezekel\" Abraham.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -101,7 +101,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Paranoia的作者Eclipse。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Paranoia的作者Eclipse。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Paranoia, Eclipse.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Paranoia: Eclipse.", "ingame_description_english": "Represents a donation to the author of the Paranoia campaign, Eclipse.", @@ -113,7 +113,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.", "ingame_description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Paranoia的作者Eclipse。", + "ingame_description_tchinese": "證明捐贈給戰役Paranoia的作者Eclipse。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Paranoia, Eclipse.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -175,7 +175,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Lana's Escape的作者Hephalistofene。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Lana's Escape的作者Hephalistofene。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Lana's Escape, Hephalistofene.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Fuga de Lana: Hephalistofene.", "ingame_description_english": "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene.", @@ -187,7 +187,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.", "ingame_description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Lana's Escape的作者Hephalistofene。", + "ingame_description_tchinese": "證明捐贈給戰役Lana's Escape的作者Hephalistofene。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Lana's Escape, Hephalistofene.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -250,7 +250,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Operation Cleansweep的作者Steve76。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Operation Cleansweep的作者Steve76。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Operation Cleansweep, Steve76.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Operação Limpeza: Steve76.", "ingame_description_english": "Represents a donation to the author of the Operation Cleansweep campaign, Steve76.", @@ -262,7 +262,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.", "ingame_description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Operation Cleansweep的作者Steve76。", + "ingame_description_tchinese": "證明捐贈給戰役Operation Cleansweep的作者Steve76。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Operation Cleansweep, Steve76.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -325,7 +325,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Research 7的作者Will 'Issus' Rogers。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Research 7, Will \"Issus\" Rogers.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Pesquisa 7: Will \"Issus\" Rogers.", "ingame_description_english": "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers.", @@ -337,7 +337,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.", "ingame_description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Research 7的作者Will 'Issus' Rogers。", + "ingame_description_tchinese": "證明捐贈給戰役Research 7的作者Will 'Issus' Rogers。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Research 7, Will \"Issus\" Rogers.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -400,7 +400,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Area 9800的作者Arjen de Graaf。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Area 9800的作者Arjen de Graaf。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Area 9800, Arjen de Graaf.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para o autor da campanha Área 9800: Arjen de Graaf.", "ingame_description_english": "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf.", @@ -412,7 +412,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.", "ingame_description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Area 9800的作者Arjen de Graaf。", + "ingame_description_tchinese": "證明捐贈給戰役Area 9800的作者Arjen de Graaf。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Area 9800, Arjen de Graaf.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -476,7 +476,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役BioGen Corporation的作者Uradzimiru。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch BioGen Corporation, Uradzimiru.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Corporação BioGen: Uradzimiru.", "ingame_description_english": "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru.", @@ -488,7 +488,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.", "ingame_description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役BioGen Corporation的作者Uradzimiru。", + "ingame_description_tchinese": "證明捐贈給戰役BioGen Corporation的作者Uradzimiru。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch BioGen Corporation, Uradzimiru.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -552,7 +552,7 @@ "description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho các tác giả của chiến dịch Nam Humanum, Guillaume \"Stral\" Houard và Thomas \"Synmachus\" Lesteven.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação aos autores da campanha Nam Humanum: Guillaume \"Stral\" Houard e Thomas \"Synmachus\" Lesteven.", "ingame_description_english": "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven.", @@ -564,7 +564,7 @@ "ingame_description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.", "ingame_description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。", "ingame_description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。", + "ingame_description_tchinese": "證明捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。", "ingame_description_vietnamese": "Đại diện một quyên góp cho các tác giả của chiến dịch Nam Humanum, Guillaume \"Stral\" Houard và Thomas \"Synmachus\" Lesteven.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -626,7 +626,7 @@ "description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Accident 32的作者jhheight。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Accident 32的作者jhheight。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Accident 32, jhheight.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Acidente 32: jhheight.", "ingame_description_english": "Represents a donation to the author of the Accident 32 campaign, jhheight.", @@ -638,7 +638,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.", "ingame_description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Accident 32的作者jhheight。", + "ingame_description_tchinese": "證明捐贈給戰役Accident 32的作者jhheight。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Accident 32, jhheight.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -701,7 +701,7 @@ "description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "象徵已完成捐贈給戰役Adanaxis的作者Orange。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役Adanaxis的作者Orange。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Adanaxis, Orange.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Adanaxis: Orange.", "ingame_description_english": "Represents a donation to the author of the Adanaxis campaign, Orange.", @@ -713,7 +713,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.", "ingame_description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.", - "ingame_description_tchinese": "象徵已完成捐贈給戰役Adanaxis的作者Orange。", + "ingame_description_tchinese": "證明捐贈給戰役Adanaxis的作者Orange。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Adanaxis, Orange.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -777,7 +777,7 @@ "description_russian": "Представляет собой пожертвование Dmitriy, основателю команды Reactive Drop и программисту.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Dmitriy的玩家。Dmitriy是Reactive Drop团队发起者以及游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Dmitriy, grundare av Reactive Drop Team och programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Dmitriy的象徵,遊戲團隊的建立者和程式員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Dmitriy的證明,遊戲團隊的建立者和程式設計師。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Dmitriy, người sáng lập Reactive Drop Team và lập trình viên.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Dmitriy, fundador do Reactive Drop Team e programador.", "ingame_description_english": "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer.", @@ -789,7 +789,7 @@ "ingame_description_russian": "Представляет собой пожертвование Dmitriy, основателю команды Reactive Drop и программисту.", "ingame_description_schinese": "本勋章授予所有捐款给Dmitriy的玩家。Dmitriy是Reactive Drop团队发起者以及游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Dmitriy, grundare av Reactive Drop Team och programmerare.", - "ingame_description_tchinese": "已完成捐贈給Dmitriy的象徵,遊戲團隊的建立者和程式員。", + "ingame_description_tchinese": "捐贈給Dmitriy的證明,遊戲團隊的建立者和程式設計師。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Dmitriy, người sáng lập Reactive Drop Team và lập trình viên.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -853,7 +853,7 @@ "description_russian": "Представляет собой пожертвование Ben Lubar, менеджеру выпуска обновлений игры, организатору сервера статистики и программисту.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Ben Lubar的玩家。Ben Lubar是是发行主管、统计服务器的主开发以及游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Ben Lubar, utgivningschef, värd för statistikservern och programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Ben Lubar的象徵,產品推出經理、玩家數據伺服器的持有人和程式員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Ben Lubar的證明,產品推出經理、玩家數據伺服器的持有人和程式設計師。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Ben Lubar, người quản lý phát hành, người lưu trữ của máy chủ thống kê và lập trình viên.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Ben Lubar, gerente de lançamento, host do servidor de estatísticas e programador.", "ingame_description_english": "Represents a donation to Ben Lubar, release manager, host of the stats server, and programmer.", @@ -865,7 +865,7 @@ "ingame_description_russian": "Представляет собой пожертвование Ben Lubar, менеджеру выпуска обновлений игры, организатору сервера статистики и программисту.", "ingame_description_schinese": "本勋章授予所有捐款给Ben Lubar的玩家。Ben Lubar是是发行主管、统计服务器的主开发以及游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Ben Lubar, utgivningschef, värd för statistikservern och programmerare.", - "ingame_description_tchinese": "已完成捐贈給Ben Lubar的象徵,產品推出經理、玩家數據伺服器的持有人和程式員。", + "ingame_description_tchinese": "捐贈給Ben Lubar的證明,產品推出經理、玩家數據伺服器的持有人和程式設計師。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Ben Lubar, người quản lý phát hành, người lưu trữ của máy chủ thống kê và lập trình viên.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -928,7 +928,7 @@ "description_russian": "Представляет собой пожертвование программисту Rayman1103.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Rayman1103的玩家。Rayman1103是游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Rayman1103, programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Rayman1103的象徵,程式員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Rayman1103的證明,程式設計師。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Raymann1103, lập trình viên.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Rayman1103, programador.", "ingame_description_english": "Represents a donation to Rayman1103, programmer.", @@ -940,7 +940,7 @@ "ingame_description_russian": "Представляет собой пожертвование программисту Rayman1103.", "ingame_description_schinese": "本勋章授予所有捐款给Rayman1103的玩家。Rayman1103是游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Rayman1103, programmerare.", - "ingame_description_tchinese": "已完成捐贈給Rayman1103的象徵,程式員。", + "ingame_description_tchinese": "捐贈給Rayman1103的證明,程式設計師。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Raymann1103, lập trình viên.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1004,7 +1004,7 @@ "description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrarna i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Mithrand的象徵,程式員、防作弊計畫領頭、德國伺服器持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Mithrand的證明,程式設計師、防作弊計畫領頭、德國伺服器持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Mithrand, lập trình viên, trưởng dự án chống gian lận và người lưu trữ của các máy chủ tại Đức.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Mithrand, programador, líder de projeto anti-cheat e host de servidores na Alemanha.", "ingame_description_english": "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany.", @@ -1016,7 +1016,7 @@ "ingame_description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.", "ingame_description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。", "ingame_description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrarna i Tyskland.", - "ingame_description_tchinese": "已完成捐贈給Mithrand的象徵,程式員、防作弊計畫領頭、德國伺服器持有人。", + "ingame_description_tchinese": "捐贈給Mithrand的證明,程式設計師、防作弊計畫領頭、德國伺服器持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Mithrand, lập trình viên, trưởng dự án chống gian lận và người lưu trữ của các máy chủ tại Đức.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1079,7 +1079,7 @@ "description_russian": "Представляет собой пожертвование иллюстратору Ax-now.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Ax-now的玩家。Ax-now是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Ax-now, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Ax-now的象徵,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Ax-now的證明,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Ax-now, nghệ sĩ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Ax-now, artista.", "ingame_description_english": "Represents a donation to Ax-now, artist.", @@ -1091,7 +1091,7 @@ "ingame_description_russian": "Представляет собой пожертвование иллюстратору Ax-now.", "ingame_description_schinese": "本勋章授予所有捐款给Ax-now的玩家。Ax-now是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till Ax-now, artist.", - "ingame_description_tchinese": "已完成捐贈給Ax-now的象徵,藝術家。", + "ingame_description_tchinese": "捐贈給Ax-now的證明,藝術家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Ax-now, nghệ sĩ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1154,7 +1154,7 @@ "description_russian": "Представляет собой пожертвование иллюстратору Beka.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Beka的玩家。Beka是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Beka, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Beka的象徵,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Beka的證明,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Beka, nghệ sĩ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Beka, artista.", "ingame_description_english": "Represents a donation to Beka, artist.", @@ -1166,7 +1166,7 @@ "ingame_description_russian": "Представляет собой пожертвование иллюстратору Beka.", "ingame_description_schinese": "本勋章授予所有捐款给Beka的玩家。Beka是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till Beka, artist.", - "ingame_description_tchinese": "已完成捐贈給Beka的象徵,藝術家。", + "ingame_description_tchinese": "捐贈給Beka的證明,藝術家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Beka, nghệ sĩ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1229,7 +1229,7 @@ "description_russian": "Представляет собой пожертвование иллюстратору mfz.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给mfz的玩家。mfz是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till mfz, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給mfz的象徵,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給mfz的證明,藝術家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho mfz, nghệ sĩ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para mfz, artista.", "ingame_description_english": "Represents a donation to mfz, artist.", @@ -1241,7 +1241,7 @@ "ingame_description_russian": "Представляет собой пожертвование иллюстратору mfz.", "ingame_description_schinese": "本勋章授予所有捐款给mfz的玩家。mfz是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till mfz, artist.", - "ingame_description_tchinese": "已完成捐贈給mfz的象徵,藝術家。", + "ingame_description_tchinese": "捐贈給mfz的證明,藝術家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho mfz, nghệ sĩ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1304,7 +1304,7 @@ "description_russian": "Представляет собой пожертвование автору статей в жукопедии Grace Lovelace.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Grace Lovelace的玩家。Grace Lovelace是异形百科文章的作者。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Grace Lovelace, författare av Swarmopedia artiklar.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Grace Lovelace的象徵,異形百科文章的作者。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Grace Lovelace的證明,異形百科文章的作者。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Grace Lovelace, tác giả của các bài viết Swarmopedia.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Grace Lovelace, autora dos artigos da Swarmopedia.", "ingame_description_english": "Represents a donation to Grace Lovelace, author of the Swarmopedia articles.", @@ -1316,7 +1316,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору статей в жукопедии Grace Lovelace.", "ingame_description_schinese": "本勋章授予所有捐款给Grace Lovelace的玩家。Grace Lovelace是异形百科文章的作者。", "ingame_description_swedish": "Representerar en donation till Grace Lovelace, författare av Swarmopedia artiklar.", - "ingame_description_tchinese": "已完成捐贈給Grace Lovelace的象徵,異形百科文章的作者。", + "ingame_description_tchinese": "捐贈給Grace Lovelace的證明,異形百科文章的作者。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Grace Lovelace, tác giả của các bài viết Swarmopedia.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1379,7 +1379,7 @@ "description_russian": "Представляет собой пожертвование Stargate75, организатору серверов в Германии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Stargate75的玩家。Stargate75是德国区域服务器的服主之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Stargate75, värd för servrar i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Stargate75的象徵,德國伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Stargate75的證明,德國伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Stargate75, người lưu trữ của các máy chủ tại Đức.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Stargate75, host de servidores na Alemanha.", "ingame_description_english": "Represents a donation to Stargate75, host of servers in Germany.", @@ -1391,7 +1391,7 @@ "ingame_description_russian": "Представляет собой пожертвование Stargate75, организатору серверов в Германии.", "ingame_description_schinese": "本勋章授予所有捐款给Stargate75的玩家。Stargate75是德国区域服务器的服主之一。", "ingame_description_swedish": "Representerar en donation till Stargate75, värd för servrar i Tyskland.", - "ingame_description_tchinese": "已完成捐贈給Stargate75的象徵,德國伺服器的持有人。", + "ingame_description_tchinese": "捐贈給Stargate75的證明,德國伺服器的持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Stargate75, người lưu trữ của các máy chủ tại Đức.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1455,7 +1455,7 @@ "description_russian": "Представляет собой пожертвование hangumi, организатору серверов в Корее и помощь с переводом на корейский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给hangumi的玩家。hangumi是韩国区域服务器的服主之一,也是韩语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till hangumi, värd för servrar i Korea och bidragsgivare till den koreanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給hangumi的象徵,韓國伺服器的持有人和韓文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給hangumi的證明,韓國伺服器的持有人和韓文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_english": "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation.", "ingame_description_german": "Stellt eine Spende an hangumi für deren Beitrag an der koreanischen Übersetzung dar.", @@ -1465,7 +1465,7 @@ "ingame_description_russian": "Представляет собой пожертвование hangumi, организатору серверов в Корее и помощь с переводом на корейский.", "ingame_description_schinese": "本勋章授予所有捐款给hangumi的玩家。hangumi是韩国区域服务器的服主之一,也是韩语翻译之一。", "ingame_description_swedish": "Representerar en donation till hangumi, värd för servrar i Korea och bidragsgivare till den koreanska översättningen.", - "ingame_description_tchinese": "已完成捐贈給hangumi的象徵,韓國伺服器的持有人和韓文翻譯員。", + "ingame_description_tchinese": "捐贈給hangumi的證明,韓國伺服器的持有人和韓文翻譯家。", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", "after_description_german": "%m_unQuantity% mal gespendet.", @@ -1527,7 +1527,7 @@ "description_russian": "Представляет собой пожертвование YOJIMBO, организатору серверов в Ирландии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给YOJIMBO的玩家。YOJIMBO是爱尔兰区域服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till YOJIMBO, värd för servrar i Irland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給YOJIMBO的象徵,愛爾蘭伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給YOJIMBO的證明,愛爾蘭伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho YOJIMBO, người lưu trữ của các máy chủ tại Ireland.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para YOJIMBO, host de servidores na Irlanda.", "ingame_description_english": "Represents a donation to YOJIMBO, host of servers in Ireland.", @@ -1539,7 +1539,7 @@ "ingame_description_russian": "Представляет собой пожертвование YOJIMBO, организатору серверов в Ирландии.", "ingame_description_schinese": "本勋章授予所有捐款给YOJIMBO的玩家。YOJIMBO是爱尔兰区域服务器的服主。", "ingame_description_swedish": "Representerar en donation till YOJIMBO, värd för servrar i Irland.", - "ingame_description_tchinese": "已完成捐贈給YOJIMBO的象徵,愛爾蘭伺服器的持有人。", + "ingame_description_tchinese": "捐贈給YOJIMBO的證明,愛爾蘭伺服器的持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho YOJIMBO, người lưu trữ của các máy chủ tại Ireland.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1603,7 +1603,7 @@ "description_russian": "Представляет собой пожертвование QuantumRipple, организатору серверов в США.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给QuantumRipple的玩家。QuantumRipple是美国区域服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till QuantumRipple, värd för servrar i Amerika.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給QuantumRipple的象徵,美國伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給QuantumRipple的證明,美國伺服器的持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho QuantumRipple, người lưu trữ của các máy chủ tại Hoa Kỳ.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para QuantumRipple, host de servidores nos EUA.", "ingame_description_english": "Represents a donation to QuantumRipple, host of servers in USA.", @@ -1615,7 +1615,7 @@ "ingame_description_russian": "Представляет собой пожертвование QuantumRipple, организатору серверов в США.", "ingame_description_schinese": "本勋章授予所有捐款给QuantumRipple的玩家。QuantumRipple是美国区域服务器的服主。", "ingame_description_swedish": "Representerar en donation till QuantumRipple, värd för servrar i Amerika.", - "ingame_description_tchinese": "已完成捐贈給QuantumRipple的象徵,美國伺服器的持有人。", + "ingame_description_tchinese": "捐贈給QuantumRipple的證明,美國伺服器的持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho QuantumRipple, người lưu trữ của các máy chủ tại Hoa Kỳ.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1674,7 +1674,7 @@ "description_russian": "Представляет собой пожертвование Crazymanbos, за помощь с переводом на шведский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Crazymanbos的玩家。Crazymanbos是瑞典语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Crazymanbos, bidragsgivare till den svenska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Crazymanbos的象徵,瑞典文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Crazymanbos的證明,瑞典文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Represents a donation to Crazymanbos, contributor to the Swedish translation.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_english": "Represents a donation to Crazymanbos, contributor to the Swedish translation.", "ingame_description_german": "Stellt eine Spende an Crazymanbos für deren Beitrag an der schwedischen Übersetzung dar.", @@ -1684,7 +1684,7 @@ "ingame_description_russian": "Представляет собой пожертвование Crazymanbos, за помощь с переводом на шведский.", "ingame_description_schinese": "本勋章授予所有捐款给Crazymanbos的玩家。Crazymanbos是瑞典语翻译之一。", "ingame_description_swedish": "Representerar en donation till Crazymanbos, bidragsgivare till den svenska översättningen.", - "ingame_description_tchinese": "已完成捐贈給Crazymanbos的象徵,瑞典文翻譯員。", + "ingame_description_tchinese": "捐贈給Crazymanbos的證明,瑞典文翻譯家。", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", "after_description_german": "%m_unQuantity% mal gespendet.", @@ -1750,7 +1750,7 @@ "description_russian": "Представляет собой пожертвование Duke M, за помощь с переводом на немецкий.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Duke M的玩家。Duke M是德语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Duke M, bidragsgivare till den tyska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Duke M的象徵,德文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Duke M的證明,德文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Duke M, người góp phần tới bản dịch tiếng Đức.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Duke M, colaborador da tradução para alemão.", "ingame_description_english": "Represents a donation to Duke M, contributor to the German translation.", @@ -1762,7 +1762,7 @@ "ingame_description_russian": "Представляет собой пожертвование Duke M, за помощь с переводом на немецкий.", "ingame_description_schinese": "本勋章授予所有捐款给Duke M的玩家。Duke M是德语翻译之一。", "ingame_description_swedish": "Representerar en donation till Duke M, bidragsgivare till den tyska översättningen.", - "ingame_description_tchinese": "已完成捐贈給Duke M的象徵,德文翻譯員。", + "ingame_description_tchinese": "捐贈給Duke M的證明,德文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Duke M, người góp phần tới bản dịch tiếng Đức.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1825,7 +1825,7 @@ "description_russian": "Представляет собой пожертвование Deerlord, за помощь с переводом на японский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Deerlord的玩家。Deerlord是日语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Deerlord, bidragsgivare till den japanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Deerlord的象徵,日文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Deerlord的證明,日文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Deerlord, người góp phần tới bản dịch tiếng Nhật.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Deerlord, colaborador da tradução para japonês.", "ingame_description_english": "Represents a donation to Deerlord, contributor to the Japanese translation.", @@ -1837,7 +1837,7 @@ "ingame_description_russian": "Представляет собой пожертвование Deerlord, за помощь с переводом на японский.", "ingame_description_schinese": "本勋章授予所有捐款给Deerlord的玩家。Deerlord是日语翻译之一。", "ingame_description_swedish": "Representerar en donation till Deerlord, bidragsgivare till den japanska översättningen.", - "ingame_description_tchinese": "已完成捐贈給Deerlord的象徵,日文翻譯員。", + "ingame_description_tchinese": "捐贈給Deerlord的證明,日文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Deerlord, người góp phần tới bản dịch tiếng Nhật.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1900,7 +1900,7 @@ "description_russian": "Представляет собой пожертвование Blueberry, за помощь с переводом на русский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Blueberry的玩家。Blueberry是俄语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Blueberry, bidragsgivare till den ryska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Blueberry的象徵,俄文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Blueberry的證明,俄文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Blueberry, người góp phần tới bản dịch tiếng Nga.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Blueberry, colaborador da tradução para russo.", "ingame_description_english": "Represents a donation to Blueberry, contributor to the Russian translation.", @@ -1912,7 +1912,7 @@ "ingame_description_russian": "Представляет собой пожертвование Blueberry, за помощь с переводом на русский.", "ingame_description_schinese": "本勋章授予所有捐款给Blueberry的玩家。Blueberry是俄语翻译之一。", "ingame_description_swedish": "Representerar en donation till Blueberry, bidragsgivare till den ryska översättningen.", - "ingame_description_tchinese": "已完成捐贈給Blueberry的象徵,俄文翻譯員。", + "ingame_description_tchinese": "捐贈給Blueberry的證明,俄文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Blueberry, người góp phần tới bản dịch tiếng Nga.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1976,7 +1976,7 @@ "description_russian": "Представляет собой пожертвование MakinDay, за помощь с переводом на итальянский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给MakinDay的玩家。MakinDay是意大利语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till MakinDay, bidragsgivare till den italienska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給MakinDay的象徵,義大利文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給MakinDay的證明,義大利文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho MakinDay, người góp phần tới bản dịch tiếng Ý.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para MakinDay, colaborador da tradução para italiano.", "ingame_description_english": "Represents a donation to MakinDay, contributor to the Italian translation.", @@ -1988,7 +1988,7 @@ "ingame_description_russian": "Представляет собой пожертвование MakinDay, за помощь с переводом на итальянский.", "ingame_description_schinese": "本勋章授予所有捐款给MakinDay的玩家。MakinDay是意大利语翻译之一。", "ingame_description_swedish": "Representerar en donation till MakinDay, bidragsgivare till den italienska översättningen.", - "ingame_description_tchinese": "已完成捐贈給MakinDay的象徵,義大利文翻譯員。", + "ingame_description_tchinese": "捐贈給MakinDay的證明,義大利文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho MakinDay, người góp phần tới bản dịch tiếng Ý.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2051,7 +2051,7 @@ "description_russian": "Представляет собой пожертвование Steffo, за помощь с переводом на итальянский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Steffo的玩家。Steffo是意大利语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Steffo, bidragsgivare till den italienska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Steffo的象徵,義大利文翻譯員\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Steffo的證明,義大利文翻譯家\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Steffo, người góp phần tới bản dịch tiếng Ý.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Steffo, colaborador da tradução para italiano.", "ingame_description_english": "Represents a donation to Steffo, contributor to the Italian translation.", @@ -2063,7 +2063,7 @@ "ingame_description_russian": "Представляет собой пожертвование Steffo, за помощь с переводом на итальянский.", "ingame_description_schinese": "本勋章授予所有捐款给Steffo的玩家。Steffo是意大利语翻译之一。", "ingame_description_swedish": "Representerar en donation till Steffo, bidragsgivare till den italienska översättningen.", - "ingame_description_tchinese": "已完成捐贈給Steffo的象徵,義大利文翻譯員", + "ingame_description_tchinese": "捐贈給Steffo的證明,義大利文翻譯家", "ingame_description_vietnamese": "Đại diện một quyên góp cho Steffo, người góp phần tới bản dịch tiếng Ý.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2125,7 +2125,7 @@ "description_russian": "Представляет собой пожертвование trick-master, за помощь с переводом на французский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给trick-master的玩家。trick-master是法语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till trick-master, bidragsgivare till den franska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給trick-master的象徵,法文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給trick-master的證明,法文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho trick-master, người góp phần tới bản dịch tiếng Pháp.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para trick-master, colaborador da tradução para francês.", "ingame_description_english": "Represents a donation to trick-master, contributor to the French translation.", @@ -2137,7 +2137,7 @@ "ingame_description_russian": "Представляет собой пожертвование trick-master, за помощь с переводом на французский.", "ingame_description_schinese": "本勋章授予所有捐款给trick-master的玩家。trick-master是法语翻译之一。", "ingame_description_swedish": "Representerar en donation till trick-master, bidragsgivare till den franska översättningen.", - "ingame_description_tchinese": "已完成捐贈給trick-master的象徵,法文翻譯員。", + "ingame_description_tchinese": "捐贈給trick-master的證明,法文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho trick-master, người góp phần tới bản dịch tiếng Pháp.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2201,7 +2201,7 @@ "description_russian": "Представляет собой пожертвование Efi, иллюстратору и за помощь с переводом на испанский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Efi的玩家。Efi是游戏美工之一以及西班牙语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Efi, artist och bidragsgivare till den spanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給Efi的象徵,西班牙文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給Efi的證明,西班牙文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Efi, người góp phần tới bản dịch tiếng Tây Ban Nha.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Efi, artista e colaborador da tradução para espanhol.", "ingame_description_english": "Represents a donation to Efi, artist and contributor to the Spanish translation.", @@ -2213,7 +2213,7 @@ "ingame_description_russian": "Представляет собой пожертвование Efi, иллюстратору и за помощь с переводом на испанский.", "ingame_description_schinese": "本勋章授予所有捐款给Efi的玩家。Efi是游戏美工之一以及西班牙语翻译之一。", "ingame_description_swedish": "Representerar en donation till Efi, artist och bidragsgivare till den spanska översättningen.", - "ingame_description_tchinese": "已完成捐贈給Efi的象徵,西班牙文翻譯員。", + "ingame_description_tchinese": "捐贈給Efi的證明,西班牙文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Efi, người góp phần tới bản dịch tiếng Tây Ban Nha.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2277,7 +2277,7 @@ "description_russian": "Представляет собой пожертвование AutoGavy, за помощь с переводом на упрощённый китайский и организацию серверов в Китае.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给AutoGavy的玩家。AutoGavy是简体中文翻译之一以及中国区域服主之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till AutoGavy, bidragsgivare till den förenklade kinesiska översättningen och värd för servrar i Kina.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給AutoGavy的象徵,中國伺服器的持有人和簡體中文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給AutoGavy的證明,中國伺服器的持有人和簡體中文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho AutoGavy, người góp phần tới bản dịch tiếng Hán giản thể.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para a AutoGavy, colaborador da tradução para chinês simplificado e host de servidores na China.", "ingame_description_english": "Represents a donation to AutoGavy, contributor to the Simplified Chinese translation and host of servers in China.", @@ -2289,7 +2289,7 @@ "ingame_description_russian": "Представляет собой пожертвование AutoGavy, за помощь с переводом на упрощённый китайский и организацию серверов в Китае.", "ingame_description_schinese": "本勋章授予所有捐款给AutoGavy的玩家。AutoGavy是简体中文翻译之一以及中国区域服主之一。", "ingame_description_swedish": "Representerar en donation till AutoGavy, bidragsgivare till den förenklade kinesiska översättningen och värd för servrar i Kina.", - "ingame_description_tchinese": "已完成捐贈給AutoGavy的象徵,中國伺服器的持有人和簡體中文翻譯員。", + "ingame_description_tchinese": "捐贈給AutoGavy的證明,中國伺服器的持有人和簡體中文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho AutoGavy, người góp phần tới bản dịch tiếng Hán giản thể.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -2360,7 +2360,7 @@ "description_russian": "Представляет собой пожертвование TheScientist, за помощь с переводом на португальский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给TheScientist的玩家。TheScientist是韩语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till TheScientist, bidragsgivare till den portugisiska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "已完成捐贈給TheScientist的象徵,葡萄牙文翻譯員。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "捐贈給TheScientist的證明,葡萄牙文翻譯家。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho TheScientist, người góp phần tới bản dịch tiếng Bồ Đào Nha.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao TheScientist, colaborador da tradução para português.", "ingame_description_english": "Represents a donation to TheScientist, contributor to the Portuguese translation.", @@ -2372,7 +2372,7 @@ "ingame_description_russian": "Представляет собой пожертвование TheScientist, за помощь с переводом на португальский.", "ingame_description_schinese": "本勋章授予所有捐款给TheScientist的玩家。TheScientist是韩语翻译之一。", "ingame_description_swedish": "Representerar en donation till TheScientist, bidragsgivare till den portugisiska översättningen.", - "ingame_description_tchinese": "已完成捐贈給TheScientist的象徵,葡萄牙文翻譯員。", + "ingame_description_tchinese": "捐贈給TheScientist的證明,葡萄牙文翻譯家。", "ingame_description_vietnamese": "Đại diện một quyên góp cho TheScientist, người góp phần tới bản dịch tiếng Bồ Đào Nha.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index edf63bb1d..1d06d4257 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -16,7 +16,7 @@ "name_swedish": "Sarges Dräkt", "name_tchinese": "Sarge的外裝", "name_vietnamese": "Bộ đồ của Sarge", - "description_brazilian": "[i]Joseph Conrad é um soldado duro e experiente. Ele é uma das poucas pessoas que sobreviveram a uma invasão em larga escala do Enxame, uma experiência que o forjou no homem motivado que é hoje. Um comandante forte, ele lidera tanto pelo exemplo, quanto pela aplicação não tão boazinha de um chute verbal na bunda. Ele conhece bem sua equipe e se esforça para mantê-los no seu melhor.[/i]\n", + "description_brazilian": "[i]Joseph Conrad é um soldado durão e experiente. Ele é uma das poucas pessoas que sobreviveram a uma invasão em larga escala do Enxame, uma experiência que o forjou no homem motivado que é hoje. Um comandante forte, ele lidera tanto pelo exemplo, quanto pela aplicação não-tão-gentíl de um chute verbal na bunda. Ele conhece bem sua equipe e se esforça para mantê-los no seu melhor.[/i]\n", "description_dutch": "[i]Joseph Conrad is een doorgewinterde, ervaren soldaat. Hij is één van de weinigen die een grote Zwerm invasie heeft overleefd, een ervaring die hem veranderd heeft in de doorzetter die hij vandaag de dag is. Een goede leider, hij begeleidt zowel door voorbeelden, als door niet-zo-aardige toepassingen van verbale voet op kont. Hij kent dit team goed, en doet zijn best om ze alert te laten blijven.[/i]\n", "description_english": "[i]Joseph Conrad is a tough, experienced soldier. He's one of the few people to have survived a large-scale Swarm invasion, an experience which forged him into the driven man he is today. A strong commander, he leads both by example, and through the not-so-gentle application of verbal foot to ass. He knows his team well and pushes hard to keep them at their best.[/i]\n", "description_finnish": "[i]Joseph Conrad on kivenkova ja kokenut sotilas. Hän on yksi harvoista suuren mittakaavan Parvi-invaasion selviytyjistä, ja tämä kokemus takoi hänestä sen päättäväisen miehen joka hän nykyään on. Hän on ankara komentaja joka johtaa sekä esimerkillä että ei-niin-hellällä verbaalilla kenkä perseeseen menetelmällä. Hän tuntee ryhmänsä hyvin ja pitää huolen siitä että se pysyy huippukunnossa.[/i]\n", @@ -74,7 +74,7 @@ "name_swedish": "Wildcats Dräkt", "name_tchinese": "Wildcat的外裝", "name_vietnamese": "Bộ đồ của Wildcat", - "description_brazilian": "[i]Enquanto crescia, Wildcat não previa seguir os passos de sua família militar. No colegio, ela sonhava com a vida corporativa, trajes de negócios, um belo cantinho do café. Mas o enxame levou isso embora. Todos os homens e mulheres fisicamente aptos em sua faixa etária foram captados para a defesa desesperada das colônias. Quando ela tinha vinte e cinco anos, a causa estava perdida-- as colônias dizimadas, sua família morta e dispersa. Wildcat se transferiu para uma unidade de elite para continuar a luta.[/i]\n", + "description_brazilian": "[i]Enquanto crescia, Wildcat não antecipava seguir os passos de sua família militar. No colégio, ela sonhava com a vida corporativa, trajes de negócios, um belo cantinho do café. Mas o enxame levou isso embora. Todos os homens e mulheres fisicamente aptos em sua faixa etária foram captados para a defesa desesperada das colônias. Quando ela tinha vinte e cinco anos, a causa estava perdida-- as colônias dizimadas, sua família morta e dispersa. Wildcat se transferiu para uma unidade de elite para continuar a luta.[/i]\n", "description_dutch": "[i]Toen ze opgroeide heeft Wildcat niet gedacht dat ze in de voetstappen zou treden van haar militaire familie. Op school droomde ze altijd van huisje-boompje-beestje, samen met een kantoorbaan. Maar de zwerm nam dit weg. Iedere gezonde man en vrouw van haar leeftijd werd gedwongen om mee te doen in de hopeloze verdediging van de kolonies. Toen ze vijfentwintig was, was het doel weg. De kolonies uitgedund, haar familie dood en verspreid. Wildcat heeft haarzelf overgeplaatst in een elite team om de strijd voort te zetten.[/i]\n", "description_english": "[i]Growing up, Wildcat hadn’t anticipated following in the footsteps of her military family. In school, she’d dreamed of corporate life, business suits, a nice corner office. But the swarm took that away. Every able-bodied man and woman in her age cohort was funneled into hopeless defense of the colonies. By the time she was twenty-five, the cause was lost-- the colonies decimated, her family dead and scattered. Wildcat transferred into an elite unit to continue the fight.[/i]\n", "description_finnish": "[i]Kasvaessaan isoksi, Wildcat ei voinut kuvitella seuraavansa armeijaperheensä jalanjäljissä. Koulussa hän uneksi yrityselämästä hienoine pukuineen ja miellyttävine toimistoineen. Mutta Parvi vei häneltä kaiken. Kaikki kykenevät miehet ja naiset hänen ikäluokassaan pakotettiin toivottamaan siirtokuntien puolustukseen. Kun hän oli kaksikymmentäviisi, taistelu oli hävitty-- siirtokunnat tuhottu ja hänen lähimmäisensä kuolleet tai kadonneet. Wildcat siirtyi eliittiyksikköön jatkamaan taistelua.[/i]\n", @@ -130,7 +130,7 @@ "name_swedish": "Faiths Dräkt", "name_tchinese": "Faith的外裝", "name_vietnamese": "Bộ đồ của Faith", - "description_brazilian": "[i]Faith tem a alma e o coração de um médica. Ela está aqui para ajudar as pessoas e acredita na missão das Forças Armadas Interestelares de proteger os Sistemas Aliados contra o ataque alienígena hostil. Embora já tenha presenciado muita coisa, ela ainda é genuinamente impactada pela tragédia humana que vê e tende a levar as perdas para o lado pessoal. Ela é profundamente comprometida com o bem-estar de sua equipe.[/i]\n", + "description_brazilian": "[i]Faith tem a alma e o coração de uma médica. Ela está aqui para ajudar as pessoas e acredita na missão das Forças Armadas Interestelares de proteger os Sistemas Aliados contra o ataque alienígena hostil. Embora já tenha presenciado muita coisa, ela ainda é genuinamente impactada pela tragédia humana que vê e tende a levar as perdas para o lado pessoal. Ela é profundamente comprometida com o bem-estar de sua equipe.[/i]\n", "description_dutch": "[i]Faith heeft het hart en de ziel van een echte heler. Ze is hier om mensen te helpen, en gelooft in de Intergalactische Gewapende Machten hun missie om de Geallieerde Systemen te beschermen tegen vijandelijke zwerm aanvallen. Ook al heeft ze haar portie actie al gehad, ze is nog steeds echt onder de indruk van de tragedia die plaats heeft gevonden, en ze neemt alle verliezen persoonlijk op. Ze geeft veel om de gezondheid van haar team.[/i]\n", "description_english": "[i]Faith has the heart and soul of a medic. She's here to help people and believes in the Interstellar Armed Forces' mission to protect the Allied Systems against hostile alien assault. Despite having seen plenty of action, she’s still genuinely impacted by the human tragedy she sees and tends to take losses personally. She's deeply concerned for the welfare of her team.[/i]\n", "description_finnish": "[i]Faithilla on todellisen lääkintämiehen sydän ja sielu. Hän haluaa auttaa ihmisiä ja uskoo Tähtienvälisten Asevoimien tehtävään puolustaa Liittojärjestelmiä vihamielisiä muukalaisia vastaan. Vaikka hän on kokenut paljon toimintaa, ihmisten kärsimys koskettaa häntä syvästi ja jokainen sodan uhri on hänelle henkilökohtainen menetys. Hän on aina hyvin huolissaan hänen ryhmänsä hyvinvoinnista.[/i]\n", @@ -187,7 +187,7 @@ "name_swedish": "Crashs Dräkt", "name_tchinese": "Crash的外裝", "name_vietnamese": "Bộ đồ của Crash", - "description_brazilian": "[i]David Murphy, um infame hacker mirin no colégio técnico, não demorou muito para ir pelo lado errado da lei. Aos 21 anos, ele foi responsável pela notória quebra dos sistemas da Base Estelar, supostamente custando milhões às Ligas Comerciais em créditos perdidos. Murphy agora está cumprindo pena na FAI como parte de sua sentença.[/i]\n", + "description_brazilian": "[i]David Murphy, um infame hacker mirim no colégio técnico, não demorou muito para ir pelo lado errado da lei. Aos 21 anos, ele foi responsável pela notória quebra dos sistemas da Base Estelar, supostamente custando milhões às Ligas Comerciais em créditos perdidos. Murphy agora está cumprindo pena nas FAI como parte de sua sentença.[/i]\n", "description_dutch": "[i]David Murphy, een meesterbrein in het hacken van computers toen hij al klein was. Het duurde niet lang voordat hij aan de verkeerde kant van de wet terecht kwam. Toen hij 21 was, was hij verantwoordelijk voor de beruchte Starbase Systemen Crash, wat de Ruil Leagues miljoenen credits heeft gekost. Murphy dient nu de Intergalactische Gewapende Machten als onderdeel van zijn veroordeling.[/i]\n", "description_english": "[i]David Murphy, reputedly a child hacker genius at tech school, didn't take long to fall onto the wrong side of the law. At the age of 21, he was responsible for the notorious Starbase Systems Crash, allegedly costing the Trade Leagues millions in lost credits. Murphy is now serving time in the IAF as part of his sentence.[/i]\n", "description_finnish": "[i]David Murphy, maineikas lapsihakkerinero, ei paljoa aikaillut ennen kuin hän joutui lain väärälle puolelle. 21 vuoden iässä hän oli vastuussa pahamaineisesta Avaruusasemajärjestelmän Romahduksesta, joka väitetysti aiheutti Kauppaliitoille miljoonien kustannukset hävinneissä krediiteissä. Nyt Murphy palvelee IAF:n riveissä osana tuomiotansa.[/i]\n", @@ -243,7 +243,7 @@ "name_swedish": "Jaegers Dräkt", "name_tchinese": "Jaeger的外裝", "name_vietnamese": "Bộ đồ của Jaeger", - "description_brazilian": "[i]Karl Jaeger é filho do filho de um paramédico, militar até seus ossos endurecidos pela guerra. Ele é uma máquina de matar pesada com o espírito de um verdadeiro guerreiro. Ele acredita na alegria do combate que liberta a alma e sempre suspeitou que morreria no cumprimento do dever. E se isso acontecer, bem, ele não consegue imaginar uma maneira melhor de partir.[/i]\n", + "description_brazilian": "[i]Karl Jaeger é filho do filho de um paramédico, militar até seus ossos enrijecidos pela guerra. Ele é uma máquina de matar carga-pesada com o espírito de um verdadeiro guerreiro. Ele acredita na alegria do combate que liberta a alma e sempre suspeitou que morreria no cumprimento do dever. E se isso acontecer, bem, ele não consegue imaginar uma maneira melhor de partir.[/i]\n", "description_dutch": "[i]Karl Jaeger is de zoon van de zoon van een korporaal, militair zijn is hem aangeboren. Hij is een doorgewinterde moordmachine met echte moed als een krijger. Hij gelooft in de ziel bevrijdende manier van vechten en heeft altijd verwacht te sterven tijdens zijn dienst. En als dat gebeurt, nou ja, hij kan geen betere manier bedenken om heen te gaan.[/i]\n", "description_english": "[i]Karl Jaeger is the son of the son of a corpsman, military to his war-hardened bones. He’s a hard-charging killing machine with a true warrior’s spirit. He believes in the soul-freeing joy of combat and has always suspected he'll die in the line of duty. And if that happens, well, he can’t imagine a better way to go.[/i]\n", "description_finnish": "[i]Sotiminen kulkee Karl Jägerin suvussa ja hän on luitansa myöten täyttä armeijaa. Hän on raivolla rynnivä tappokone ja sisimmiltään todellinen soturi. Hän uskoo taistelun sielunvapauttavaan iloon ja on aina epäillyt kuolevansa velvollisuuksiaan täyttäessä. Jos niin käy, no, hän ei osaa kuvitella parempaa loppua.[/i]\n", @@ -300,7 +300,7 @@ "name_swedish": "Wolfes Dräkt", "name_tchinese": "Wolfe的外裝", "name_vietnamese": "Bộ đồ của Wolfe", - "description_brazilian": "[i]Wolfe é um ex-condenado que virou soldado. Em sua última sentença, o juiz lhe deu uma escolha: Prisão ou as Forças Armadas Interestelares. Era a chance de que ele precisava para mudar de vida. Ele recebeu as principais honras no campo de treinamento, superando facilmente em tudo os outros homens alistados, desde combate corpo a corpo até desmontagem de ordenanças especiais. Quando sua sentença terminou, ele descobriu que não apenas gostava da vida militar, mas era bom nisso - e consequentemente, foi oferecido um cargo nas Operações Especiais.[/i]\n", + "description_brazilian": "[i]Wolfe é um ex-condenado que virou soldado. Em sua última sentença, o juiz lhe deu uma escolha: Prisão ou as Forças Armadas Interestelares. Era a chance de que ele precisava para mudar de vida. Ele recebeu as principais honrarias no campo de treinamento, superando facilmente em tudo os outros homens alistados, desde combate corpo a corpo até desmontagem de ordenanças especiais. Quando sua sentença terminou, ele descobriu que não apenas gostava da vida militar, mas era bom nisso - e consequentemente, foi oferecido um cargo nas Operações Especiais.[/i]\n", "description_dutch": "[i]Wolfe is een ex-gevangene, en nu soldaat. Tijdens de laatste uitspraak van de jury werd hem de keus gegeven: naar de gevangenis of werken voor de Intergalactische Leger Macht. Het was de kans die hij nodig had om zijn leven een andere draai te geven. Hij was de beste op het trainingskamp, hij versloeg de rest van de mannen makkelijk van hand-tot-hand gevechten tot het uit- en in elkaar te zetten van geweren. Toen zijn vonnis erop zat, was hij er niet enkel achtergekomen dat hij dit leven leuk vond, maar dat hij er ook goed in was--en kreeg een aanbod om de Speciale Machten te versterken.[/i]\n", "description_english": "[i]Wolfe is an ex-con turned soldier. At his last sentencing, the judge gave him a choice: jail or the Interstellar Armed Forces. It was the chance he needed to turn his life around. He took top honors at boot camp, easily beating the other enlisted men at everything from hand-to-hand combat to special ordinance disassembly. When his sentence was up, he found that he not only liked military life, but was good at it--and was consequently offered a position in Special Ops.[/i]\n", "description_finnish": "[i]Wolfe on entinen rikollinen. Hänen viimeisimmässä tuomiossa, tuomari antoi hänelle mahdollisuuden: vankeus tai Tähtienväliset Asevoimat. Se oli hänelle tilaisuus aloittaa uusi elämä. hän sai alokaskaudella täydet kunniat ja päihitti palvelustoverinsa helposti joka osa-alueella lähitaistelusta erikoisaseiden purkamiseen. Kun hänen tuomionsa oli ohi, hän tajusi että hän ei pelkästään rakasta armeijaelämää, hän oli siinä erittäin hyvä--ja siispä hänelle tarjottiin paikkaa erikoisjoukoissa.[/i]\n", @@ -413,7 +413,7 @@ "name_swedish": "Vegas Dräkt", "name_tchinese": "Vegas的外裝", "name_vietnamese": "Bộ đồ của Vegas", - "description_brazilian": "[i]Vegas tem um talento quase místico para contar e memorizar, uma habilidade que ele colocou em uso em várias casas de apostas, onde ele lucrou muito no poker e nas mesas de vinte e um. No entanto, a sorte é inconstante, e depois de acumular dívidas enormes e irritar algumas pessoas importantes, ele teve que fugir. Vegas se juntou à FAI para que ele pudesse ganhar o dinheiro para pagar suas dívidas (ou uma quantia considerável com a qual possa ganhar de vola o resto), e fugir das pessoas que querem quebrar seus joelhos.[/i]\n", + "description_brazilian": "[i]Vegas tem um talento quase místico para contar e memorizar, uma habilidade que ele colocou em uso em várias casas de apostas, onde ele lucrou muito no poker e nas mesas de vinte e um. No entanto, a sorte é inconstante, e depois de acumular dívidas enormes e irritar algumas pessoas importantes, ele teve que fugir. Vegas se juntou as FAI para que ele pudesse ganhar o dinheiro para pagar suas dívidas (ou uma quantia considerável com a qual possa ganhar de volta o resto), e fugir das pessoas que querem quebrar seus joelhos.[/i]\n", "description_dutch": "[i]Vegas heeft een bijna goddelijk talent om te rekenen en om dingen te onthouden, een vaardigheid die hij heeft gebruikt om verscheidene casino's te bedriegen waar hij grote getallen heeft gewonnen met pokeren. Maar geluk is er niet altijd, en nadat hij flinke schulden had opgehoopt en een paar belangrijke mensen heeft boos gemaakt, moest hij daar weg. Hij ging bij de Intergalactische Gewapende Machten om het geld terug te verdienen (of een goed bedrag om de rest terug te winnen) en om van de mensen weg te komen die al zijn botten wilden breken.[/i]\n", "description_english": "[i]Vegas has an almost savant-like talent for counting and memorization, a skill he put to use in various gambling houses where he won big at poker and blackjack tables. However, fortune is fickle, and after racking up massive debts and angering some important people, he had to get out. Vegas joined the IAF so he could earn the money to pay back his debts (or a sizeable seed fund with which to win back the rest), and to get away from people who want to crush his kneecaps.[/i]\n", "description_finnish": "[i]Vegasilla on luontainen kyky laskea ja muistaa asioita, taito jota hän käytti useissa uhkapeliluolissa voittaen paljon rahaa pokerissa ja blackjackissa. Onni on kuitenkin vaihtelevaa, ja kun hän keräsi itselleen massiiviset velat ja suututti tiettyjä tärkeitä ihmisiä, hänen piti paeta. Vegas liittyi IAF:n riveihin jotta saisi kerättyä rahaa maksaa velkansa (tai jonkin verran aloitusrahaa jolla voittaa loput takaisin) ja päästäkseen pakoon ihmisiä, jotka haluavat murtaa hänen jalkansa.[/i]\n", @@ -481,7 +481,7 @@ "name_turkish": "22A3-1 Taarruz Tüfeği", "name_ukrainian": "Штурмова гвинтівка 22A3-1", "name_vietnamese": "Súng trường tấn công 22A3-1", - "description_brazilian": "[i]O 22A3-1 é a arma de combate padrão dada a um fuzileiro das Forças Armadas Interestelares. Oferecendo alta cadência de tiro, projéteis explosivos de alta velocidade e um lançador de granadas suspenso, esta arma oferece versatilidade significativa no campo, capaz de derrubar alvos grandes e pequenos. O tamanho padrão do cartucho é de 98 projeteis.[/i]\n", + "description_brazilian": "[i]O 22A3-1 é a arma de combate padrão dada a um fuzileiro das Forças Armadas Interestelares. Oferecendo alta cadência de tiro, projéteis explosivos de alta velocidade e um lançador de granadas suspenso, esta arma oferece versatilidade significativa no campo, capaz de derrubar alvos grandes e pequenos. O tamanho padrão do cartucho é de 98 projéteis.[/i]\n", "description_dutch": "[i]De 22A3-1 is de standaard uitgave gevecht geweer gegeven aan de Intergalactische Gewapende Machten mariniers. Gezegend met zowel het snelle vuren, hoge snelheid explosief gepunte kogels en een granaatwerper aan de onderkant, biedt dit wapen een ongelooflijke veelzijdigheid, geschikt voor het neerhalen van kleine en grote doelwitten. Normale magazijn grootte is 98 kogels.[/i]\n", "description_english": "[i]The 22A3-1 is the standard issue combat weapon given to an Interstellar Armed Forces marine. Offering both high rate of fire, high velocity explosive tipped rounds and an underslung grenade launcher, this weapon offers significant versatility in the field, capable of taking down both small and large targets. Standard clip size is 98 rounds.[/i]\n", "description_finnish": "[i]22A3-1 on Tähtienvälisten Asevoimien jääkärin palveluskivääri. Suuri tulinopeus, suuren lähtönopeuden omaavat räjähdekärkiset ammukset ja piipun alla oleva kranaattiampumalaite mahdollistavat suuren monipuolisuuden kentällä, tehden mahdolliseksi sekä suurten että pienten kohteiden tuhoamisen. Lippaan koko on 98 laukausta.[/i]\n", @@ -529,7 +529,7 @@ { "itemdefid": 2001, "type": "item", - "name_brazilian": "Protótipo de Fuzil de assalto 22A7-Z", + "name_brazilian": "Protótipo de Fuzil de Assalto 22A7-Z", "name_czech": "22A7-Z Prototyp útočné pušky", "name_dutch": "22A7-Z Prototype Aanval Geweer", "name_english": "22A7-Z Prototype Assault Rifle", @@ -552,7 +552,7 @@ "name_turkish": "22A7-Z Prototip Taarruz Tüfeği", "name_ukrainian": "Прототип гвинтівки 22A7-Z", "name_vietnamese": "Súng trường tấn công nguyên mẫu 22A7-Z", - "description_brazilian": "[i]O 22A7-Z é uma versão protótipo do fuzil de assalto 22A3 padrão, projetado para uso em ambientes urbanos, especializada em controle de multidões e situações de incêndio em torno de alvos civis. Ainda em fase de testes, vários modelos foram entregues à FAI para avaliação. O A7-Z está equipado com uma câmara de tiro com mira assistida e uma série de granadas de atordoamento. Devido à calibração complicada necessária para a mira automática do Protótipo, este fuzil só pode ser usado por fuzileiros tecnicamente treinados.[/i]\n", + "description_brazilian": "[i]O 22A7-Z é uma versão protótipo do fuzil de assalto 22A3 padrão, projetado para uso em ambientes urbanos, especializada em controle de multidões e situações de fogo em torno de alvos civis. Ainda em fase de testes, vários modelos foram entregues as FAI para avaliação. O A7-Z está equipado com uma câmara de tiro com mira assistida e uma série de granadas de atordoamento. Devido à calibração complicada necessária para a mira automática do Protótipo, este fuzil só pode ser usado por fuzileiros tecnicamente treinados.[/i]\n", "description_dutch": "[i]De 22A7-Z is een prototype versie van de standaard 22A3 Gevecht Geweer, ontworpen voor het gebruik in stedelijke omgevingen, gespecialiseerd in het controleren van menigtes en schiet situaties rond burgerlijke doelwitten. Nog steeds in testfase, een aantal modellen zijn aan de IGM gegeven voor evaluatie. De A7-Z wordt geleverd samen met een mik-hulp kamer, en een aantal verlam granaten. Door de moeilijke kalibrering die nodig is voor de Prototype auto-mikken, is dit geweer enkel geschikt voor mariniers met een technische achtergrond.[/i]\n", "description_english": "[i]The 22A7-Z is a prototype version of the standard 22A3 Assault Rifle, designed for use in urban environments, specializing in crowd control and fire situations around civilian targets. Still in testing stages, a number of models have been given to the IAF for evaluation. The A7-Z is fitted with an assisted aim firing chamber and a series of stun grenades. Due to the complicated calibration required for the Prototype's auto-aim, this rifle is only usable by technically trained marines.[/i]\n", "description_finnish": "[i]22A7-Z on prototyyppiversio 22A3 palveluskivääristä. Se on suunniteltu asutuskeskustaisteluihin, soveltuu väkijoukkojen hallintaan ja tulitaisteluihin siviilikohteiden joukossa. Vaikkakin vielä testivaiheessa, joitakin kappaleita on annettu IAF:lle kenttätestausta varten. A7-Z:aan on liitetty tähtäystä avustava patruunakammio ja lamautuskranaatteja. Johtuen monimutkaisesta kalibroinnista, tätä kivääriä jaetaan vain teknikkojääkäreille.[/i]\n", @@ -682,7 +682,7 @@ "name_tchinese": "M42 “復仇者”霰彈槍", "name_ukrainian": "«Захисник» M42", "name_vietnamese": "Súng biện hộ M42", - "description_brazilian": "[i]O Vindicador M42 é uma escopeta de pneumática com um sistema de carregador duplo e seletivo. O carregamento de munição padrão da FAI fornece cartuchos de calibre 12 em um carregador e várias granadas incendiárias cronometradas no outro. O Vindicador é fornecido apenas para fuzileiros de nível NCO.[/i]\n", + "description_brazilian": "[i]O Vindicador M42 é uma escopeta pneumática com um sistema de carregador duplo e seletivo. O carregamento de munição padrão das FAI fornece cartuchos de calibre 12 em um carregador e várias granadas incendiárias cronometradas em outro. O Vindicador é fornecido apenas para fuzileiros de nível NCO.[/i]\n", "description_dutch": "[i]De M42 Vindicator is een pneumatisch geassisteerde pomp-actie shotgun met een dubbel, selectief magazijnsysteem. IGM-standaardmunitieuitrusting voorziet in kaliber 12 kogels in één magazijn en een aantal getimede, ontvlambare granaten in het andere. De Vindicator wordt alleen aan onderofficiers van de mariniers verstrekt.[/i]\n", "description_english": "[i]The M42 Vindicator is a pneumatic assisted pump-action shotgun with a dual, selective magazine system. IAF standard ammunition loadout provides for 12-gauge rounds in one magazine and a number of timed incendiary grenades in the other. The Vindicator is only issued to NCO rank marines.[/i]\n", "description_finnish": "[i]M42 Kostaja on paineilma-avusteinen pumppuhaulikko varustettuna kaksikammioisella valitsinlippaalla. IAF:n ammustäyttö sisältää 12-kaliiperisia haulipatruunoita yhdessä lippaassa ja ajastettuja polttokranaatteja toisessa. Kostajia jaetaan vain aliupseereille.[/i]\n", @@ -753,7 +753,7 @@ "name_turkish": "M73 Çift Tabanca", "name_ukrainian": "Два пістолети M73", "name_vietnamese": "Súng lục cặp đôi M73", - "description_brazilian": "[i]A M73 é uma arma semiautomática leve e de alta potência com um carregador escalonado de 12 tiros. Reconhecida por sua confiabilidade, esta arma tem sido um padrão na FAI por quase uma década.[/i]\n", + "description_brazilian": "[i]A M73 é uma arma semiautomática leve e de alta potência com um carregador escalonado de 12 tiros. Reconhecida por sua confiabilidade, esta arma tem sido um padrão nas FAI por quase uma década.[/i]\n", "description_dutch": "[i]De M73 is een lichtgewicht semi-automatisch pistool met een magazijn voor 12 kogels. Dit wapen staat bekend om zijn betrouwbaarheid, en is al bijna een decennium standaard bij de IGM.[/i]\n", "description_english": "[i]The M73 is a lightweight, high powered semi-automatic sidearm featuring a 12-round staggered magazine. Renowned for its reliability, this weapon has been a standard in the IAF for the better part of a decade.[/i]\n", "description_finnish": "[i]M73 on kevytrakenteinen ja voimakas puoliautomaattinen käsiase kaksitoista patruunan limittäislippaalla. Tunnettu luotettavuudestaan, tämä ase on jatkanut voittokulkuaan IAF:n palveluksessa jo reippaan vuosikymmenen.[/i]\n", @@ -870,7 +870,7 @@ { "itemdefid": 2006, "type": "item", - "name_brazilian": "Sinalizador de Cura FAI", + "name_brazilian": "Feixe de Cura FAI", "name_dutch": "IGM-genezingsbaken", "name_english": "IAF Heal Beacon", "name_finnish": "IAF Parannuspoiju", @@ -892,7 +892,7 @@ "name_turkish": "YSK Sağlık Çemberi", "name_ukrainian": "Лікувальний маяк МЗС", "name_vietnamese": "Đèn hiệu hồi máu IAF", - "description_brazilian": "[i]Quando implantado, o Estojo de Cura da FAI curará as feridas e infestações de todos os fuzileiros dentro de seu raio continuamente por 20 segundos ou até que o suprimento de cura do feixe se esgote. Medicos com uma habilidade de cura mais alta recebem mais estojos.[/i]\n", + "description_brazilian": "[i]Quando implantado, o Estojo de Cura das FAI curará as feridas e infestações de todos os fuzileiros dentro de seu raio continuamente por 20 segundos ou até que o suprimento de cura do feixe se esgote. Médicos com uma habilidade de cura mais alta recebem mais estojos.[/i]\n", "description_dutch": "[i]Het IGM-genezingsbaken zal de wonden en infestaties van alle mariniers binnen zijn straal genezen, continu voor 20 seconden of tot de genezingsvoorraden van het baken zijn uitgeput. Aan hospikken met een hogere genezingsvaardigheid worden meer bakens verstrekt.[/i]\n", "description_english": "[i]When deployed, the IAF Heal Beacon will heal the wounds and infestations of all marines within its radius continually for 20 seconds or until the beacon's healing supply is exhausted. Medics with a higher Healing skill are issued more beacons.[/i]\n", "description_finnish": "[i]Maahan sijoitettuna IAF:n lääkintäpoiju parantaa jääkärien haavoja ja tartuntoja vaikutusalueellaan yhtäjaksoisesti 20 sekunnin ajan tai kunnes poijun lääkintätarpeet loppuvat. Lääkintäkyvyltään etevämmät lääkintämiehet saavat useampia poijuja.[/i]\n", @@ -962,7 +962,7 @@ "name_turkish": "YSK Cephane Çantası", "name_ukrainian": "Ящик із набоями МЗС", "name_vietnamese": "Gói đạn dược IAF", - "description_brazilian": "[i]Um pacote de munição padrão da IAF contendo munição implantável para todos os tipos de armas usadas no campo. Cada pacote contém 3 esconderijos de munição.[/i]\n", + "description_brazilian": "[i]Um pacote de munição padrão das FAI contendo munição implantável para todos os tipos de armas usadas no campo. Cada pacote contém 3 estoques de munição.[/i]\n", "description_dutch": "[i]Een standaarduitgave van het IGM-ammunitiepakket bevat ammunitie voor alle types wapens die gebruikt worden. Elk pakket bevat 3 ammunitievoorraden.[/i]\n", "description_english": "[i]A standard issue IAF ammo pack containing deployable ammo for all weapon types used in the field. Each pack contains 3 ammo stashes.[/i]\n", "description_finnish": "[i]Yleisesti käytetty IAF:n ammuslaatikko sisältää jaettavaa a-tarviketta kaikille asetyypeille kentällä. Jokainen laatikko sisältää 3 ammuspakkausta.[/i]\n", @@ -1032,7 +1032,7 @@ "name_turkish": "Model 35 Pompalı Av Tüfeği", "name_ukrainian": "Помпова рушниця моделі 35", "name_vietnamese": "Súng Shotgun nạp đạn kiểu bơm Mẫu 35", - "description_brazilian": "[i]Uma escopeta operada manualmente, disparando projeteis de calibre 12. Favorecido por sua poderosa, de curto alcance e ampla explosão. O receptor é projetado para conter quatro cartuchos Magnum.[/i]\n", + "description_brazilian": "[i]Uma escopeta operada manualmente, disparando projéteis de calibre 12. Favorecido por sua poderosa, de curto alcance, ampla explosão. O receptor é projetado para conter quatro cartuchos de Magnum.[/i]\n", "description_dutch": "[i]Een traditioneel manueel bediende pomp-actie shotgun, en vuurt maat 12 kogels. Geprefereerd vanwege zijn sterke en vele kogels. De ontvanger is ontworpen om vier Magnum kogels te houden.[/i]\n", "description_english": "[i]A traditional manually operated pump-action shotgun, firing 12-guage rounds. Favoured for its powerful, close range, wide-spread blast. The receiver is designed to hold four Magnum shells.[/i]\n", "description_finnish": "[i]Perinteinen käsin viritettävä pumppuhaulikko, ampuu 12-kaliiperista patruunaa. Monien suosima tuhoisan ja leveän hajonnan ansiosta. Laukaisumekanismi on sovitettu neljää Magnum-haulipatruunaa varten.[/i]\n", @@ -1102,7 +1102,7 @@ "name_turkish": "YSK Tesla Silahı", "name_ukrainian": "Гармата «Тесла» МЗС", "name_vietnamese": "Súng đại bác Tesla IAF", - "description_brazilian": "[i]Originalmente projetada para impulsionar equipamentos pesados, esta ferramenta foi rapidamente armada após a descoberta de que os 24-30 amperes e a voltagem de 25K eram a mistura perfeita para liquefazer as entranhas alienígenas. O Canhão Tesla FAI é calibrado para identificar a biometria humana e evitar acidentes com fogo amigo. Na proximidade de formas de vida alienígenas, o feixe irá atingir inimigos próximos.[/i]\n", + "description_brazilian": "[i]Originalmente projetada para impulsionar equipamentos pesados, esta ferramenta foi rapidamente transformada em arma após a descoberta de que os 24-30 amperes e a voltagem de 25K eram a mistura perfeita para liquefazer as entranhas alienígenas. O Canhão Tesla FAI é calibrado para identificar a biometria humana e evitar acidentes com fogo amigo. Na proximidade de formas de vida alienígenas, o feixe irá atingir inimigos próximos.[/i]\n", "description_dutch": "[i]Deze tool was oorspronkelijk bedoeld om zware apparatuur te starten, maar werd al snel als wapen gebruikt toen ontdekt werd dat de spanning van 25.000 Volt en stroomsterkte van 24-30 ampère de perfecte combinatie waren om alieningewanden vloeibaar te maken. Het IGM-stroomkanon is gekalibreerd om menselijke biometrie te herkennen en incidenten met vriendelijk vuur te voorkomen. Wanneer er buitenaardse levensvormen aanwezig zijn springt de straal over naar nabije vijanden.[/i]\n", "description_english": "[i]Originally designed to jumpstart heavy equipment, this tool was quickly weaponized after the discovery that the 24-30 amps and 25K voltage was the perfect blend for liquifying alien innards. The IAF Tesla Cannon is calibrated to identify human biometrics and avoid friendly-fire accidents. In proximity to alien life forms, the beam will arc to nearby hostiles.[/i]\n", "description_finnish": "[i]Vaikka alunperin tämä työkalu oli suunniteltu käynnistämään kylmiltään raskasta kalustoa, otettiin se asekäyttöön vauhdilla kun huomattiin että 24-30 ampeeria ja 25 kilovolttia on täydellinen sekoitus muukalaisten sisäelimien paistamiseen. IAF:n Teslatykki on kalibroitu tunnistamaan ihmisen ruumiintoiminnot ja välttämään omien tulitusta. Lähietäisyydellä valokaari iskee vihollisesta toiseen.[/i]\n", @@ -1171,7 +1171,7 @@ "name_turkish": "Hassas Işın Tüfeği", "name_ukrainian": "Точний рейкотрон", "name_vietnamese": "Súng điện từ chuẩn xác", - "description_brazilian": "[i]O Fuzil Eletronico da FAI utiliza um sistema de disparo híbrido para atingir velocidades de saída de mais de 35 km/s. Os projeteis de perfuração de armadura são impulsionadas por uma carga explosiva e uma força eletromagnética gerada por trilhos gêmeos dentro da arma. Esta arma não é recomendada para combate geral, mas é projetada para ataques de alto dano contra um alvo específico.[/i]\n", + "description_brazilian": "[i]O Fuzil Eletronico das FAI utiliza um sistema de disparo híbrido para atingir velocidades de saída de mais de 35 km/s. Os projéteis de perfuração de armadura são impulsionadas por uma carga explosiva e uma força eletromagnética gerada por trilhos gêmeos dentro da arma. Esta arma não é recomendada para combate geral, mas é projetada para ataques de alto dano contra um alvo específico.[/i]\n", "description_dutch": "[i]De door IGM vervaardigde Railgun gebruikt een hybride vuursysteem om mondingssnelheden van meer dan 35 km per seconde te bereiken. De pantserdoorborende kogels worden voortgedreven door zowel een explosieve lading als een elektromagnetische kracht die door dubbele rails in het wapen gegenereerd wordt. Dit wapen is niet bedoeld voor gewone gevechten maar om grote schade toe te dienen aan één specifiek doel.[/i]\n", "description_english": "[i]The IAF issue Rail Rifle utilizes a hybrid firing system to achieve muzzle velocities of over 35km/sec. The armor piercing rounds are propelled both by an explosive charge and an electromagnetic force generated by twin rails inside the weapon. This weapon is not recommended for general purpose combat, but is designed for high damage strikes against a specific target.[/i]\n", "description_finnish": "[i]IAF:n käyttämä raidekivääri käyttää erityistä yhdistelmätulitusmekanismia saavuttaen jopa 35 km/s lähtönopeuden. Panssaria läpäisevät ammukset kiihdytetään matkaan sekä räjähdelatauksella että sähkömagneettisella voimalla kaksoisraiteita pitkin piipun sisällä. Tätä asetta ei kuitenkaan suositella yleiseen käyttöön taistelussa, sillä se on suunniteltu tappaviin iskuihin yksittäiskohteisiin.[/i]\n", @@ -1241,7 +1241,7 @@ "name_turkish": "YSK Tıbbi Silah", "name_ukrainian": "Медгармата МЗС", "name_vietnamese": "Súng hồi máu IAF", - "description_brazilian": "[i]Uma arma de cura regenerativa padrão da FAI projetada para tratar feridos em movimento. Disponível apenas para médicos treinados, a Arma de Cura é uma versão portátil, leve e portátil do Estojo de Cura. Ele se concentrará em um único paciente e os curará diretamente sem diminuir a velocidade do esquadrão. A Arma de Cura também pode ser usada para auto-cura com o fogo alternativo.[/i]\n", + "description_brazilian": "[i]Uma arma de cura regenerativa padrão das FAI projetada para tratar feridos em movimento. Disponível apenas para médicos treinados, a Arma de Cura é uma versão móvel, leve e portátil do Estojo de Cura. Ele se concentrará em um único paciente e os curará diretamente sem diminuir a velocidade do esquadrão. A Arma de Cura também pode ser usada para auto-cura com o fogo alternativo.[/i]\n", "description_dutch": "[i]Een standaard IGM-editie regeneratief genezingswapen ontworpen om gewond personeel onderweg te behandelen. Alleen beschikbaar voor getrainde hospikken. Het genezingswapen is een mobiel, lichtgewicht, draagbare versie van het genezingsbaken. Het richt zich op één patiënt en geneest hen zonder het team te vertragen. Het genezingswapen kan ook gebruikt worden voor zelfgenezing door gebruik van het alternatieve vuur.[/i]\n", "description_english": "[i]A standard issue IAF regenerative healing gun designed to treat wounded personnel on the go. Available only to trained medics, the Heal Gun is a mobile, light-weight, hand-held version of the Heal Beacon. It will focus on a single patient and heal them directly without slowing down the squad. The Heal Gun can also be used for self-healing with the alternate fire.[/i]\n", "description_finnish": "[i]Yleisesti käytetty IAF:n kudosta palauttava lääkintäase on suunniteltu hoitamaan haavoittuneita liikkeessä. Lääkintäase on helposti liikuteltava, kevyt ja kannettava versio lääkintäpoijusta, mutta jaetaan vain koulutetuille lääkintämiehille. Ase voi parantaa yhtä potilasta kerrallaan hidastamatta ryhmän etenemistä. Lääkintäasetta voi käyttää myös itsensä lääkitsemiseen toissijaisella toiminnolla.[/i]\n", @@ -1311,7 +1311,7 @@ "name_turkish": "K80 Kişisel Savunma Silahı", "name_ukrainian": "Пістолет-кулемет K80", "name_vietnamese": "Vũ khí Phòng thủ Cá nhân K80", - "description_brazilian": "[i]A arma de defesa pessoal K80 é uma submetralhadora leve e totalmente automática. O K80 é fornecida em pares para empunhadura dupla e foi projetado para causar danos extremos em um curto período de tempo. Devido à alta cadência de tiro, a munição é gasta rapidamente, então o Comando da FAI recomenda que seja escolhida como arma secundária.[/i]\n", + "description_brazilian": "[i]A Arma de Defesa Pessoal K80 é uma submetralhadora leve e totalmente automática. A K80 é fornecida em pares para empunhadura dupla e foi projetada para causar danos extremos em um curto período de tempo. Devido à alta cadência de tiro, a munição é gasta rapidamente, então o Comando das FAI recomenda que seja escolhida como arma secundária.[/i]\n", "description_dutch": "[i]Het K80 Persoonlijk Verdedigingswapen is een lichtgewicht, volautomatisch machinepistool. De K80 wordt per twee geleverd om tegelijk gebruikt te worden en is ontworpen om in een korte tijd enorm veel schade aan te richten. Door de hoge vuursnelheid is de munitie snel op dus raad de IGM Leiding aan om het als een secundair wapen te selecteren.[/i]\n", "description_english": "[i]The K80 Personal Defense Weapon is a lightweight, fully automatic submachine gun. The K80 is issued in pairs for dual wielding and is designed to deliver extreme damage over a short time. Due to the high rate of fire, ammunition is quickly expended, so IAF Command recommends selection as a secondary weapon.[/i]\n", "description_finnish": "[i]K80 on kevytrakenteinen ja täysin automaattinen konepistooli. K80:ia jaetaan kaksin kappalein molempia käsiä varten. Se tekee äärimmäistä tuhoa hyvin lyhyessä ajassa. Johtuen kovasta tulinopeudesta, ammukset loppuvat nopeasti joten IAF suosittelee näitä toissijaisiksi aseiksi.[/i]\n", @@ -1358,7 +1358,7 @@ { "itemdefid": 2013, "type": "item", - "name_brazilian": "Unidade Lança Chamas M868", + "name_brazilian": "Unidade Lança-Chamas M868", "name_danish": "M868 Flammekaster", "name_dutch": "M868 Blus Eenheid", "name_english": "M868 Flamer Unit", @@ -1381,7 +1381,7 @@ "name_turkish": "M868 Yakıcı Birim", "name_ukrainian": "Вогнемет M868", "name_vietnamese": "Súng phun lửa M868", - "description_brazilian": "[i]O M868 usa um combustível à base de napalm altamente pressurizado e é capaz de cobrir uma ampla área, fazendo com que quaisquer alvos pegos na explosão queimem por um longo período de tempo. Muito cuidado deve ser tomado para garantir que a área de tiro esteja livre de pessoal amigável, especialmente quando usado em movimento.[/i]\n", + "description_brazilian": "[i]O M868 usa um combustível à base de napalm altamente pressurizado e é capaz de cobrir uma ampla área, fazendo com que quaisquer alvos pegos na explosão queimem por um longo período de tempo. Muito cuidado deve ser tomado para garantir que a área de disparo esteja livre de pessoal amigável, especialmente quando usado em movimento.[/i]\n", "description_dutch": "[i]De M868 gebruikt een op napalm gebaseerde brandstof onder zeer hoge druk en is in staat een wijd gebied te bedekken, waardoor alle doelwitten in het vuur voor langere tijd branden. Grote voorzichtigheid is geboden om er zeker van te zijn dat er zich geen vriendelijk personeel in het vuurgebied bevindt, vooral wanneer hij wordt gebruikt tijdens het verplaatsen.[/i]\n", "description_english": "[i]The M868 uses a highly pressurized napalm-based fuel and is capable of blanketing a wide area, causing any targets caught in the blast to burn for an extended period of time. Great care must be taken to ensure the firing area is clear from friendly personnel, especially when used on the move.[/i]\n", "description_finnish": "[i]M686 käyttää korkeapaineistettua napalm-pohjaista polttoainetta ja kykenee vaikuttamaan laajalla alueella, sytyttäen kohteet pitkäksi aikaa palamaan. Varomääräyksiä on noudatettava ja varmistettava ettei tulialueella ole omia joukkoja, etenkin liikkuessa.[/i]\n", @@ -1520,7 +1520,7 @@ "name_turkish": "YSK Minigun", "name_ukrainian": "Мініґан МЗС", "name_vietnamese": "Minigun IAF", - "description_brazilian": "[i]A Minigun FAI apresenta uma taxa de tiro muito alta e ampla, tornando-a ideal para eliminar grandes grupos de alvos hostis. Esta arma tem um pequeno atraso antes de disparar para girar o cano até o RPM necessário. O gatilho de fogo alternativo vai girar o cano sem disparar.[/i]\n", + "description_brazilian": "[i]A Minigun FAI apresenta uma taxa de tiro muito alta e ampla, tornando-a ideal para eliminar grandes grupos de alvos hostis. Esta arma tem um pequeno atraso antes de disparar para girar o cano até a RPM necessária. O gatilho de fogo alternativo vai girar o cano sem disparar.[/i]\n", "description_dutch": "[i]De IGM-minigun heeft een zeer hoge vuursnelheid en wijde verspreiding, wat hem ideaal maakt voor het uitschakelen van grote groepen aan vijanden. Dit wapen heeft een korte vertraging voor het vuren om de loop naar het vereiste toerental te brengen. Alternatief vuren laat de loop draaien zonder te vuren.[/i]\n", "description_english": "[i]The IAF Minigun features a very high rate of fire and wide spread, making it ideal for taking out large groups of hostile targets. This weapon has a short delay before firing in order to spin the barrel up to the required RPM. The alt-fire trigger will spin up the barrel without firing.[/i]\n", "description_finnish": "[i]IAF:n Minigunissa on erittäin suuri tulinopeus ja laaja hajonta, tehden siitä täydellisen tappokoneen suuria vihollisryhmiä vastaan. Ampumista aloittamiseksi aseen piippujen on pyörittävä tietyllä kierrosnopeudella, aiheuttaen pienen viiveen. Toissijainen liipaisin pyörittää piippuja laukaisematta.[/i]\n", @@ -1637,7 +1637,7 @@ { "itemdefid": 2017, "type": "item", - "name_brazilian": "Estojo Sentinela Incendiaria FAI", + "name_brazilian": "Estojo de Sentinela Incendiaria FAI", "name_dutch": "IGM Vuur Sentry Gun", "name_english": "IAF Incendiary Sentry Gun", "name_finnish": "IAF Polttotykki", @@ -1876,7 +1876,7 @@ "name_turkish": "Bomba Atar", "name_ukrainian": "Гранатомет", "name_vietnamese": "Súng phóng lựu", - "description_brazilian": "[i]Baseado no grande projeto de colocação de argamassa da FAI, este lançador portátil irá disparar granadas altamente explosivas em alvos próximos. Tenha cuidado ao usar este dispositivo perto dos companheiros. Perigo próximo, fuzileiros.[/i]\n", + "description_brazilian": "[i]Baseado no grande projeto de colocação de argamassa das FAI, este lançador portátil irá disparar granadas altamente explosivas em alvos próximos. Tenha cuidado ao usar este dispositivo perto dos companheiros. Perigo próximo, fuzileiros.[/i]\n", "description_dutch": "[i]Gebaseerd op het IGM-mortierontwerp, deze draagbare werper zal explosieve granaten naar nabije doelwitten gooien. Gebruik dit apparaat voorzichtig bij vriendelijke eenheden. Gevaar ligt altijd om de hoek, mariniers.[/i]\n", "description_english": "[i]Based on the large IAF Mortar Emplacement design, this hand-held launcher will fire high explosive grenades at nearby targets. Exercise caution when using this device near friendly units. Danger close, marines.[/i]\n", "description_finnish": "[i]Perustuen isompaan IAF:n kranaatinheitinpesäke-malliin, tämä kannettava heitin laukaisee räjähtäviä kranaatteja kohti vihollista. Pidä mielessä varomääräykset kun käytät tätä asetta omien joukkojen läheisyydessä. Hakeutukaa suojaan, jääkärit.[/i]\n", @@ -1923,6 +1923,7 @@ { "itemdefid": 2021, "type": "item", + "name_brazilian": "Bulldog PS50", "name_english": "PS50 Bulldog", "name_japanese": "PS50 ブルドッグ", "name_koreana": "PS50 불독", @@ -1932,6 +1933,7 @@ "name_swedish": "PS50 Bulldogg", "name_tchinese": "PS50 小鬥牛犬", "name_vietnamese": "Súng chó mặt xệ PS50", + "description_brazilian": "[i]A pistola Bulldog PS50 dispara projéteis de 12,7×33 mm e é capaz de destruir um drone do Enxame com um único tiro. Agachar-se melhora a precisão.[/i]\n", "description_english": "[i]The PS50 Bulldog pistol fires 12.7×33mm rounds and is capable of destroying a Swarm drone in a single shot. Crouching improves accuracy.[/i]\n", "description_german": "[i]Die PS50 Bulldog-Pistole feuert 12,7×33 mm Geschosse ab und kann eine Drohne mit einem einzigen Schuss zerlegen. Im knien verbessert sich die Genauigkeit.[/i]\n", "description_italian": "[i]La pistola PS50 Bulldog spara proiettili 12.7×33mm ed è in grado di distruggere un Drone dello Sciame con un solo colpo. Accovacciarsi migliora la precisione.[/i]\n", @@ -1971,7 +1973,7 @@ { "itemdefid": 2022, "type": "item", - "name_brazilian": "Devastador FAI HAS42", + "name_brazilian": "Devastadora FAI HAS42", "name_english": "IAF HAS42 Devastator", "name_french": "Devastator HAS42 FIA", "name_italian": "Devastator IAF HAS42", @@ -1985,7 +1987,7 @@ "name_tchinese": "IAF HAS42 毀滅者", "name_ukrainian": "ВAД42 МЗС Спустошувач", "name_vietnamese": "Súng tàn phá IAF HAS42", - "description_brazilian": "[i]A Devastador FAI HAS42 é uma escopeta de assalto pesado de curto alcance totalmente automática. O carregamento de munição padrão da FAI fornece cartuchos de calibre 12. É necessário treinamento com Armas Especiais. Seu poder devastador o torna ideal para eliminar grandes grupos de alvos hostis a curta distância.[/i]\n", + "description_brazilian": "[i]A Devastadora FAI HAS42 é uma escopeta de assalto pesado de curto alcance totalmente automática. O carregamento de munição padrão das FAI fornece cartuchos de calibre 12. É necessário treinamento com Armas Especiais. Seu poder devastador o torna ideal para eliminar grandes grupos de alvos hostis a curta distância.[/i]\n", "description_english": "[i]The IAF HAS42 Devastator is a fully automatic close range heavy assault shotgun. IAF standard ammunition loadout provides for 12-gauge rounds. Special Weapons training is required. Its devastating power makes it ideal for taking out large groups of hostile targets in close range.[/i]\n", "description_french": "[i]Le Devastator HAS42 FIA est un fusil à pompe lourd automatique de courte portée. Il utilise classiquement des cartouches de calibre 12, et nécessite un entraînement particulier. Son pouvoir dévastateur le rend partfait pour repousser de larges groupes d'ennemies à courte distance.[/i]\n", "description_german": "[i]Der IAF HAS42 Devastator ist eine Vollautomatische Nachbereich-Sturmschrotflinte. Die passende IAF Standard Munition ist 12-Gauge Patronen. Waffenspezialisten-Training wird benötigt. Seine verheerende Wirkung macht ihn ideal für große Gruppen an Aliens auf kurze Distanz.[/i]\n", @@ -2043,7 +2045,7 @@ "name_tchinese": "22A4-2 戰鬥步槍", "name_ukrainian": "Бойова гвинтівка 22A4-2", "name_vietnamese": "Súng trường giao tranh 22A4-2", - "description_brazilian": "[i]O Fuzil de Combate 22A4-2 é semelhante ao Fuzil de Assalto 22A3-1, mas em vez do lançador de granadas suspenso, ele é equipado com um acessório de escopeta suspenso para situações em que o inimigo está muito perto de você para usar o lançador de granadas. Quando vários inimigos estão perto de você, use o tiro da escopeta de alta potência para derrubá-los. Alto dano e ampla propagação fazem o truque.[/i]\n", + "description_brazilian": "[i]O Fuzil de Combate 22A4-2 é semelhante ao Fuzil de Assalto 22A3-1, mas em vez do lançador de granadas suspenso, ele é equipado com um acessório de escopeta suspenso para situações em que o inimigo está muito perto de você para usar o lançador de granadas. Quando vários inimigos estão perto de você, use o tiro da escopeta de alta potência para derrubá-los. O dano alto e a ampla propagação dão o jeito.[/i]\n", "description_english": "[i]The 22A4-2 Combat Rifle is similar to the 22A3-1 Assault Rifle but instead of the underslung grenade launcher it is equipped by an underslung shotgun attachment for situations when enemy is way too close to you to use the grenade launcher. When multiple foes are close to you use the high powered shotgun blast to take them down. High damage and wide spread does the trick.[/i]\n", "description_french": "[i]Le Fusil de Combat 22A4-2 est similaire au Fusil d'Assaut 22A3-1, mais équipé d'un attachement de fusil à pompe pour les situations où l'ennemi se retrouve dangereusement trop près, rendant une grenade inutilisable. Lorsque de multiples adversaires sont proche, la puissante détonation les fera partir en fumée. Ses gros dégâts de zone rapproché en font une arme de choix.[/i]\n", "description_german": "[i]Das 22A4-2 Kampfgewehr ist dem 22A3-1 Sturmgewehr sehr ähnlich, statt dem Granatwerfer ist es allerdings mit einer zusätzlichen Schrotflinte für Situationen Nah am Feind ausgestattet. Hoher Schaden und eine weite Streuung erledigen multiple Gegner im Nu.[/i]\n", @@ -2343,7 +2345,7 @@ "name_turkish": "Kaynak Aleti", "name_ukrainian": "Зварювальний пристрій", "name_vietnamese": "Dụng cụ hàn cầm tay", - "description_brazilian": "[i]Este soldador portátil da FAI usa plasma ionizado de alta temperatura para criar um arco de corte ou soldagem eficaz, dependendo da configuração especificada pelo usuário. Geralmente usado em campo para cortar ou soldar portas, oferecendo aos fuzileiros da FAI uma vantagem tática.[/i]\n", + "description_brazilian": "[i]Este soldador portátil das FAI usa plasma ionizado de alta temperatura para criar um arco de corte ou soldagem eficaz, dependendo da configuração especificada pelo usuário. Geralmente usado em campo para soldar ou dessoldar portas, oferecendo aos fuzileiros das FAI uma vantagem tática.[/i]\n", "description_czech": "[i]Tato IAF příruční svářečka využívá vysokotepelnou ionizovanou plazmu pro perfektní obloukové řezání nebo sváření, podle nastavení uživatele. Obecně se používá v terénu na zapečetění nebo prořezání skrze dveře, a poskytuje tak IAF mariňákům taktickou výhodu.[/i]\n", "description_dutch": "[i]Deze door IAF verstrekte draagbare lasser gebruikt geïoniseerd plasma op hoge temperatuur om een effectieve snij- of lasboog te creëren, afhangend van de instelling van de gebruiker. Wordt over het algemeen gebruikt in het veld om door deuren heen te snijden, of ze dicht te lassen, wat de IAF mariniers een tactisch voordeel biedt.[/i]\n", "description_english": "[i]This IAF-issue handheld welder uses high temperature ionized plasma to create an effective cutting or welding arc, depending on the user specified setting. Generally used in the field to cut through or seal doors, offering the IAF marines a tactical advantage.[/i]\n", @@ -2622,7 +2624,7 @@ "name_turkish": "X-33 Hasar Arttırıcı", "name_ukrainian": "Підсилювач шкоди X-33", "name_vietnamese": "Bộ khuếch đại sát thương X-33", - "description_brazilian": "[i]As armas de todos os fuzileiros dentro do raio do feixe são eletromagneticamente otimizadas para disparar projeteis com maior força de impacto.[/i]\n", + "description_brazilian": "[i]As armas de todos os fuzileiros dentro do raio do feixe são eletromagneticamente otimizadas para disparar projéteis com maior força de impacto.[/i]\n", "description_dutch": "[i]De wapens van alle mariniers binnen het bereik van het baken worden elektromagnetisch geoptimaliseerd om kogels met verbeterde slagkracht te vuren.[/i]\n", "description_english": "[i]The weapons of all marines within the beacon radius are electromagnetically optimised to fire rounds with increased impact force.[/i]\n", "description_finnish": "[i]Vahvistimen vaikutusalueella olevat aseet optimoituvat sähkömagneettisesti nostaen tulivaikutuksen tehoa.[/i]\n", @@ -2750,7 +2752,7 @@ "name_swedish": "CR-18 Frysgranater", "name_tchinese": "CR-18 冷凍手榴彈", "name_vietnamese": "Lựu đạn đóng băng CR-18", - "description_brazilian": "[i]Um conjunto de granadas altamente explosivas com nitrogênio líquido. Cada explosivo é capaz de congelar temporariamente todos os aliens dentro de seu raio de explosão, deixando os altamente vulneráveis a impactos.[/i]\n", + "description_brazilian": "[i]Um conjunto de granadas altamente explosivas com nitrogênio líquido. Cada explosivo é capaz de congelar temporariamente todos os alienígenas dentro de seu raio de explosão, deixando os altamente vulneráveis a impactos.[/i]\n", "description_dutch": "[i]Een set zwaar explosieve vloeibare stikstofcontainers. Elk explosief is in staat om tijdelijk alle aliens binnen de straal van de explosie te bevriezen, waardoor de aliens zeer kwetsbaar zijn tegen schokken.[/i]\n", "description_english": "[i]A set of highly explosive liquid nitrogen canisters. Each explosive is capable of temporarily freezing all aliens within its blast radius, rendering the aliens highly vulnerable to impacts.[/i]\n", "description_finnish": "[i]Tuliannos erittäin räjähdysherkkiä nestetyppikanistereita. Jokainen räjähde kykenee väliaikaisesti jäädyttämään kaikki muukalaiset vaikutusalueellaan, altistaen ne osumille.[/i]\n", @@ -2820,7 +2822,7 @@ "name_thai": "อะดรีนาลีน", "name_turkish": "Adrenalin", "name_ukrainian": "Адреналін", - "description_brazilian": "[i]Uma injeção poderosa fresquinha da Divisão Farmáceutica SynTek. Em tempos de grande perigo, as tropas da FAI podem aplicar essa adrenalina, dando a si mesmas reações e percepções intensificadas. Metabolizado completamente em questão de segundos, essa droga pode significar a diferença entre a vida e a morte em uma situação difícil, deixando um fuzileiro lúcido e pronto para prosseguir.[/i]\n", + "description_brazilian": "[i]Uma injeção poderosa fresquinha da Divisão Farmáceutica SynTek. Em tempos de grande perigo, as tropas das FAI podem aplicar essa adrenalina, dando a si mesmas reações e percepções intensificadas. Metabolizado completamente em questão de segundos, essa droga pode significar a diferença entre a vida e a morte em uma situação difícil, deixando um fuzileiro lúcido e pronto para prosseguir.[/i]\n", "description_dutch": "[i]Een krachtige injectie vers van de SynTek Pharmaceutische Divisie. IGM-troepen kunnen deze adrenaline in tijden van groot gevaar toepassen, wat ze verhoogde reacties en waarnemingen geeft. Doordat de drug binnen een paar seconden wordt opgenomen, kan deze drug het verschil tussen leven en dood betekenen in een lastige situatie, waarna het de marinier helder en klaar om door te gaan achterlaat.[/i]\n", "description_english": "[i]A powerful injection fresh from the SynTek Pharmaceutical Division. In times of great danger, IAF troops can apply this adrenaline, giving themselves heightened reactions and perceptions. Metabolized completely within a matter of seconds, this drug can mean the difference between life and death in a tough spot, then leave a marine clear-headed and ready to proceed.[/i]\n", "description_finnish": "[i]Voimakas suonensisäinen piriste SynTekin farmaseuttiselta osastolta. Kun IAF:n joukot ovat hengenvaarassa, he voivat ruiskuttaa itseensä tätä adrenaliinia saadakseen itselleen nopeammat refleksit ja korostetun havaintokyvyn. Vaikka vaikutusaika on vain joitakin sekunteja, ne saattavat muuttaa tilanteen varmasta kuolemasta pelkäksi ylitetyksi esteeksi.[/i]\n", @@ -2866,7 +2868,7 @@ { "itemdefid": 3009, "type": "item", - "name_brazilian": "Bobina Sentinela Tesla FAI", + "name_brazilian": "Bobina de Sentinela Tesla FAI", "name_dutch": "IGM Stroom Sentry Spoel", "name_english": "IAF Tesla Sentry Coil", "name_finnish": "IAF Vartioteslakäämi", @@ -3004,7 +3006,7 @@ { "itemdefid": 3011, "type": "item", - "name_brazilian": "Minas Incendiárias de Proximidade M478", + "name_brazilian": "Minas de Proximidade Incendiárias M478", "name_dutch": "M478 Afstand Brandbom Mijnen", "name_english": "M478 Proximity Incendiary Mines", "name_finnish": "M478 Polttomiinoja", @@ -3026,7 +3028,7 @@ "name_turkish": "M478 Yanıcı Mayın", "name_ukrainian": "Запалювальні міни M478", "name_vietnamese": "Mìn gây cháy cảm ứng M478", - "description_brazilian": "[i]Um conjunto de cinco peças de Minas Incendiárias de Proximidade M478 é padrão para qualquer Fuzileiro N.C.O. Essas minas são colocadas e calibradas no campo e, uma vez ativadas, detonarão quando qualquer criatura que corresponda às especificações do alvo se aproximar. Após a detonação, napalm altamente inflamável é liberado em uma linha de ambos os lados da mina, matando a vítima e negando taticamente a área para outros inimigos.[/i]\n", + "description_brazilian": "[i]Um conjunto de cinco peças de Minas Incendiárias de Proximidade M478 é padrão para qualquer Fuzileiro N.C.O. Essas minas são colocadas e calibradas em campo, e uma vez ativadas, detonarão quando qualquer criatura que corresponda às especificações do alvo se aproximar. Após a detonação, napalm altamente inflamável é liberado em uma linha de ambos os lados da mina, matando a vítima e negando taticamente a área para outros inimigos.[/i]\n", "description_dutch": "[i]Een vijfdelige set M478 ontvlambare afstandsmijnen wordt standaard verstrekt aan elke marinier die onderofficier is. Deze mijnen worden in het veld geplaatst en gekalibreerd en zullen, als ze eenmaal geactiveerd zijn, ontploffen wanneer een wezen dat overeenkomt met de doelspecificaties dichtbij komt. Bij de ontploffing komt zeer licht ontvlambare napalm vrij in een lijn aan iedere zijde van de mijn, zodat niet alleen het slachtoffer wordt gedood maar ook het gebied tactisch wordt ontzegt voor andere vijanden.[/i]\n", "description_english": "[i]A five piece set of M478 Proximity Incendiary Mines is standard issue for any NCO rank marine. These mines are placed and calibrated in the field and once activated will detonate when any creature matching target specifications comes near. Upon detonation, highly flammable napalm is released in a line to either side of the mine, both killing the victim and tactically denying the area to further foes.[/i]\n", "description_finnish": "[i]Viiden kappaleen tuliannos M478 polttomiinoja jaetaan usein jääkärialiupseereille. Näitä miinoja asetetaan ja kalibroidaan kentällä, ja virittyneinä ollessaan laukeavat sopivan maalin tullessa lähelle. Lauetessaan erittäin tulenherkkä napalm purkautuu tuliseinämänä molemmille puolille miinaa, tappaen uhrin ja muodostaen esteen muille vihollisille.[/i]\n", @@ -3095,7 +3097,7 @@ "name_turkish": "El Feneri Eklentisi", "name_ukrainian": "Прикріплений ліхтарик", "name_vietnamese": "Đèn pin đính kèm", - "description_brazilian": "[i]Um acessório de lanterna multi-lâmpada auto-recarregável de alta intensidade, para fornecer iluminação direcionada em momentos de baixa visibilidade.[/i]\n", + "description_brazilian": "[i]Um acessório de lanterna multi-lâmpadas auto-recarregável de alta intensidade, para fornecer iluminação direcionada em momentos de baixa visibilidade.[/i]\n", "description_dutch": "[i]Een zeer intense, zelf-opladende zaklamp met meerdere lampen, om gerichte verlichting te verschaffen in tijden van slecht zicht.[/i]\n", "description_english": "[i]A high intensity, self-recharging multi-bulb flashlight attachment, for providing targetted illumination at times of low visibility.[/i]\n", "description_finnish": "[i]Erittäin kirkas itselatautuva monilamppuinen valaisinlisälaite, mahdollistaen tähtäämisen heikossakin valaistuksessa.[/i]\n", @@ -3163,7 +3165,7 @@ "name_turkish": "YSK Demir Yumruk Eklentisi", "name_ukrainian": "Силовий кулак МЗС", "name_vietnamese": "Nắm đấm quyền lực đính kèm IAF", - "description_brazilian": "[i]O Power Fist é um acessório de traje de combate desenvolvido pela FAI que aumenta o dano de todos os ataques corpo a corpo do punho ao pé.[/i]\n", + "description_brazilian": "[i]O Punho de Energia é um acessório do traje de combate desenvolvido pelas FAI que aumenta o dano de todos os ataques corpo a corpo do punho até o pé.[/i]\n", "description_dutch": "[i]De krachtvuist is een door de IAF ontwikkeld hulpstuk voor het gevechtspak dat de schade vergroot van alle fysieke aanvallen van vuist tot voet.[/i]\n", "description_english": "[i]The Power Fist is an IAF developed combat suit attachment that boosts the damage of all melee attacks from the fist to the foot.[/i]\n", "description_finnish": "[i]Voimanyrkki on IAF:n kehittämä taistelupukuliitännäinen joka voimistaa lähitaisteluhyökkäyksiä päästä varpaisiin.[/i]\n", @@ -3223,7 +3225,7 @@ "name_swedish": "FG-01 Handgranater", "name_tchinese": "FG-01 手榴彈", "name_vietnamese": "Lựu đạn cầm tay FG-01", - "description_brazilian": "[i]Um conjunto de granadas altamente explosivas. São fornecidos aos Fuzileiros com mais habilidades com explosivos um numero maior de granadas.[/i]\n", + "description_brazilian": "[i]Um conjunto de granadas altamente explosivas. São fornecidos aos Fuzileiros com mais habilidades com explosivos com um numero maior de granadas.[/i]\n", "description_dutch": "[i]Een set van hoog explosieve cluster granaten. Mariniers met hogere vaardigheid in explosieven krijgen granaten met meer cluster ladingen.[/i]\n", "description_english": "[i]A set of high explosive cluster grenades. Marines with greater explosive skills are issued grenades with more cluster charges.[/i]\n", "description_finnish": "[i]Tuliannos rypälekranaatteja. Paremmin räjähteitä tuntevat jääkärit saavat kranaatteja varustettuna useammilla jälkilatauksilla.[/i]\n", diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index a0bb89e2f..fd2785330 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -122,7 +122,7 @@ "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", "name_russian": "Разрушенная станция (победитель #SpaceStation2024)", "name_schinese": "陨落空间站(#空间站2024 冠军)", - "name_swedish": "Downed Station (#RymdStation2024 Vinnare)", + "name_swedish": "Downed Station (#Rymdstation2024 Vinnare)", "name_tchinese": "Downed Station (#SpaceStation2024 優勝)", "description_english": "This medal commemorates Downed Station, the winner of the 2024 mapping competition.", "description_german": "Diese Medaille erinnert an \"Downed Station\", den Gewinner des Mapping-Wettbewerbs 2024.", diff --git a/rich_presence/563560_loc_brazilian.vdf b/rich_presence/563560_loc_brazilian.vdf index 4707025e2..30f3487f9 100644 --- a/rich_presence/563560_loc_brazilian.vdf +++ b/rich_presence/563560_loc_brazilian.vdf @@ -30,9 +30,9 @@ "#official_challenge_level_one" "Nível Um" "#official_challenge_one_hit" "One Hit" "#official_challenge_energy_weapons" "Armas de Energia" - "#official_challenge_riflemod_classic" "Rifle Mod" + "#official_challenge_riflemod_classic" "Modo Fuzil" "#official_challenge_rd_first_person" "Primeira Pessoa" - "#official_challenge_rd_third_person" "Third Person" + "#official_challenge_rd_third_person" "Terceira Pessoa" "#official_mission_dm_desert" "DM Deserto" "#official_mission_dm_deima" "DM Ponte de Superfície Deima" @@ -40,7 +40,7 @@ "#official_mission_dm_testlab" "DM Laboratório de Teste" "#official_mission_asi-jac1-landingbay_01" "Baía de Desembarque" "#official_mission_asi-jac1-landingbay_02" "Elevador de Carga" - "#official_mission_asi-jac2-deima" "Ponte de Superfície Deima" + "#official_mission_asi-jac2-deima" "Ponte da Superfície Deima" "#official_mission_asi-jac3-rydberg" "Reator Rydberg" "#official_mission_asi-jac4-residential" "Residencial SynTek" "#official_mission_asi-jac6-sewerjunction" "Junção de Esgotos B5" @@ -85,13 +85,13 @@ "#official_mission_rd-bio2invisiblethreat" "Ameaça Invisível" "#official_mission_rd-bio3biogenlabs" "Laboratórios BioGen" "#official_mission_rd-acc1_infodep" "Departamento de Informações" - "#official_mission_rd-acc2_powerhood" "Powerhood" + "#official_mission_rd-acc2_powerhood" "Potência" "#official_mission_rd-acc3_rescenter" "Centro de Pesquisa" "#official_mission_rd-acc4_confacility" "Instalação Confinada" "#official_mission_rd-acc5_j5connector" "Conector J5" "#official_mission_rd-acc6_labruins" "Ruínas do Laboratório" "#official_mission_rd-acc_complex" "Complexo AMBER" - "#official_mission_rd-ht-marine_academy" "IAF Marine Academy" + "#official_mission_rd-ht-marine_academy" "Academia de Fuzileiros das FAI" "#official_mission_rd-ada_sector_a9" "Setor A9" "#official_mission_rd-ada_nexus_subnode" "SubNó Nexus" "#official_mission_rd-ada_neon_carnage" "Carnificina Neon" @@ -107,15 +107,15 @@ "#official_mission_rd-reduction5" "Inevitable Escalation" "#official_mission_rd-reduction6" "Nuclear Escort" "#official_mission_rd-bonus_mission1" "Catástrofe do Porto Espacial" - "#official_mission_rd-bonus_mission2" "Rapture" - "#official_mission_rd-bonus_mission3" "Bunker" - "#official_mission_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "#official_mission_rd-bonus_mission5" "Hostile Places + Close Contact" - "#official_mission_rd-bonus_mission6" "High Tension + Crucial Point" - "#official_mission_rd-bonus_mission7" "Power Plant" - "#official_mission_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "#official_mission_rd-bonus12_rydrev" "Reversed Rydberg Reactor" - "#official_mission_rd-bonus14_cargrev" "Reversed Cargo Elevator" - "#official_mission_rd-bonus15_landrev" "Reversed Landing Bay" + "#official_mission_rd-bonus_mission2" "Arrebatamento" + "#official_mission_rd-bonus_mission3" "Abrigo" + "#official_mission_rd-bonus_mission4" "Baía de Desembarque + Elevador de Carga" + "#official_mission_rd-bonus_mission5" "Lugares Hostis + Contato Imediáto" + "#official_mission_rd-bonus_mission6" "Alta Tensão + Ponto Crucial" + "#official_mission_rd-bonus_mission7" "Usina de Energia" + "#official_mission_rd-bonus10_sewrev" "Reverso Junção de Esgotos B5" + "#official_mission_rd-bonus12_rydrev" "Reverso Reactor Rydberg " + "#official_mission_rd-bonus14_cargrev" "Reverso Elevador de Carga" + "#official_mission_rd-bonus15_landrev" "Reverso Baía de Desembarque" } } diff --git a/rich_presence/563560_loc_tchinese.vdf b/rich_presence/563560_loc_tchinese.vdf index 33bc2e8c2..e3c0aa14d 100644 --- a/rich_presence/563560_loc_tchinese.vdf +++ b/rich_presence/563560_loc_tchinese.vdf @@ -34,88 +34,88 @@ "#official_challenge_rd_first_person" "第一人稱" "#official_challenge_rd_third_person" "第三人稱" - "#official_mission_dm_desert" "DM Desert" - "#official_mission_dm_deima" "DM Deima Surface Bridge" - "#official_mission_dm_residential" "DM Residential" - "#official_mission_dm_testlab" "DM Test Lab" - "#official_mission_asi-jac1-landingbay_01" "Landing Bay" - "#official_mission_asi-jac1-landingbay_02" "Cargo Elevator" - "#official_mission_asi-jac2-deima" "Deima Surface Bridge" - "#official_mission_asi-jac3-rydberg" "Rydberg Reactor" - "#official_mission_asi-jac4-residential" "SynTek Residential" - "#official_mission_asi-jac6-sewerjunction" "Sewer Junction B5" - "#official_mission_asi-jac7-timorstation" "Timor Station" - "#official_mission_rd-ocs1storagefacility" "Storage Facility" - "#official_mission_rd-ocs2landingbay7" "Landing Bay 7" - "#official_mission_rd-ocs3uscmedusa" "U.S.C. Medusa" - "#official_mission_rd-res1forestentrance" "Transport Facility" - "#official_mission_rd-res2research7" "Research 7" - "#official_mission_rd-res3miningcamp" "Illyn Forest" - "#official_mission_rd-res4mines" "Jericho Mines" - "#official_mission_rd-area9800lz" "Landing Zone" - "#official_mission_rd-area9800pp1" "Power Plant's Cooling Pump" - "#official_mission_rd-area9800pp2" "Power Plant's Generator" - "#official_mission_rd-area9800wl" "Wastelands" - "#official_mission_rd-tft1desertoutpost" "Insertion Point" - "#official_mission_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" - "#official_mission_rd-tft3spaceport" "Oasis Colony Spaceport" - "#official_mission_rd-til1midnightport" "Midnight Port" - "#official_mission_rd-til2roadtodawn" "Road to Dawn" - "#official_mission_rd-til3arcticinfiltration" "Arctic Infiltration" - "#official_mission_rd-til4area9800" "Area 9800" - "#official_mission_rd-til5coldcatwalks" "Cold Catwalks" - "#official_mission_rd-til6yanaurusmine" "Yanaurus Mine" - "#official_mission_rd-til7factory" "Forgotten Factory" - "#official_mission_rd-til8comcenter" "Communication Center" - "#official_mission_rd-til9syntekhospital" "SynTek Hospital" - "#official_mission_rd-lan1_bridge" "Lana's Bridge" - "#official_mission_rd-lan2_sewer" "Lana's Sewer" - "#official_mission_rd-lan3_maintenance" "Lana's Maintenance" - "#official_mission_rd-lan4_vent" "Lana's Vents" - "#official_mission_rd-lan5_complex" "Lana's Complex" - "#official_mission_rd-par1unexpected_encounter" "Unexpected Encounter" - "#official_mission_rd-par2hostile_places" "Hostile Places" - "#official_mission_rd-par3close_contact" "Close Contact" - "#official_mission_rd-par4high_tension" "High Tension" - "#official_mission_rd-par5crucial_point" "Crucial Point" - "#official_mission_rd-nh01_logisticsarea" "Logistics Area" - "#official_mission_rd-nh02_platformxvii" "Platform XVII" + "#official_mission_dm_desert" "死鬥 Desert" + "#official_mission_dm_deima" "死鬥 德馬地表橋梁" + "#official_mission_dm_residential" "死鬥 Residential" + "#official_mission_dm_testlab" "死鬥 Test Lab" + "#official_mission_asi-jac1-landingbay_01" "登陸地" + "#official_mission_asi-jac1-landingbay_02" "貨物輸送梯" + "#official_mission_asi-jac2-deima" "德馬地表橋梁" + "#official_mission_asi-jac3-rydberg" "芮得柏反應爐" + "#official_mission_asi-jac4-residential" "SynTek 住宅區" + "#official_mission_asi-jac6-sewerjunction" "下水道連結區 B5" + "#official_mission_asi-jac7-timorstation" "提莫站" + "#official_mission_rd-ocs1storagefacility" "儲藏設施" + "#official_mission_rd-ocs2landingbay7" "登陸地 7" + "#official_mission_rd-ocs3uscmedusa" "梅杜莎號" + "#official_mission_rd-res1forestentrance" "輸送設施" + "#official_mission_rd-res2research7" "研究計畫7號" + "#official_mission_rd-res3miningcamp" "伊霖森林" + "#official_mission_rd-res4mines" "耶利哥礦場" + "#official_mission_rd-area9800lz" "登陸區" + "#official_mission_rd-area9800pp1" "發電廠:冷卻幫浦" + "#official_mission_rd-area9800pp2" "發電廠:發電機" + "#official_mission_rd-area9800wl" "廢料場" + "#official_mission_rd-tft1desertoutpost" "切入點" + "#official_mission_rd-tft2abandonedmaintenance" "廢棄的維修通道" + "#official_mission_rd-tft3spaceport" "綠洲住宅地太空港" + "#official_mission_rd-til1midnightport" "午夜機場" + "#official_mission_rd-til2roadtodawn" "破曉前夕" + "#official_mission_rd-til3arcticinfiltration" "極寒行動" + "#official_mission_rd-til4area9800" "殖民地 9800" + "#official_mission_rd-til5coldcatwalks" "寒冰步道" + "#official_mission_rd-til6yanaurusmine" "亞諾魯斯礦區" + "#official_mission_rd-til7factory" "被遺忘的工廠" + "#official_mission_rd-til8comcenter" "通訊中心" + "#official_mission_rd-til9syntekhospital" "SynTek 醫院" + "#official_mission_rd-lan1_bridge" "拉娜逃脫記:橋梁" + "#official_mission_rd-lan2_sewer" "拉娜逃脫記:下水道" + "#official_mission_rd-lan3_maintenance" "拉娜逃脫記:維修通路" + "#official_mission_rd-lan4_vent" "拉娜逃脫記:通風口" + "#official_mission_rd-lan5_complex" "拉娜逃脫記:設施" + "#official_mission_rd-par1unexpected_encounter" "未知遭遇" + "#official_mission_rd-par2hostile_places" "危險地帶" + "#official_mission_rd-par3close_contact" "正面交鋒" + "#official_mission_rd-par4high_tension" "高度警戒" + "#official_mission_rd-par5crucial_point" "樞紐之地" + "#official_mission_rd-nh01_logisticsarea" "物流中心" + "#official_mission_rd-nh02_platformxvii" "17號平台" "#official_mission_rd-nh03_groundworklabs" "Groundwork Labs" - "#official_mission_rd-bio1operationx5" "Operation X5" - "#official_mission_rd-bio2invisiblethreat" "Invisible Threat" - "#official_mission_rd-bio3biogenlabs" "BioGen Labs" - "#official_mission_rd-acc1_infodep" "Information Department" - "#official_mission_rd-acc2_powerhood" "Powerhood" - "#official_mission_rd-acc3_rescenter" "Research Center" - "#official_mission_rd-acc4_confacility" "Confined Facility" - "#official_mission_rd-acc5_j5connector" "J5 Connector" - "#official_mission_rd-acc6_labruins" "Lab Ruins" - "#official_mission_rd-acc_complex" "AMBER Complex" - "#official_mission_rd-ht-marine_academy" "IAF Marine Academy" - "#official_mission_rd-ada_sector_a9" "Sector A9" - "#official_mission_rd-ada_nexus_subnode" "Nexus SubNode" - "#official_mission_rd-ada_neon_carnage" "Neon Carnage" - "#official_mission_rd-ada_fuel_junction" "Fuel Junction" - "#official_mission_rd-ada_dark_path" "Dark Path" - "#official_mission_rd-ada_forbidden_outpost" "Forbidden Outpost" - "#official_mission_rd-ada_new_beginning" "New Beginning" + "#official_mission_rd-bio1operationx5" "行動代號: X5" + "#official_mission_rd-bio2invisiblethreat" "潛在威脅" + "#official_mission_rd-bio3biogenlabs" "生物遺傳實驗室" + "#official_mission_rd-acc1_infodep" "資訊部門" + "#official_mission_rd-acc2_powerhood" "電力區" + "#official_mission_rd-acc3_rescenter" "研究中心" + "#official_mission_rd-acc4_confacility" "孤立設施" + "#official_mission_rd-acc5_j5connector" "J5 連結點" + "#official_mission_rd-acc6_labruins" "實驗室廢墟" + "#official_mission_rd-acc_complex" "安柏綜合設施" + "#official_mission_rd-ht-marine_academy" "IAF 學園" + "#official_mission_rd-ada_sector_a9" "A9區" + "#official_mission_rd-ada_nexus_subnode" "聯繫分支點" + "#official_mission_rd-ada_neon_carnage" "霓虹屠殺" + "#official_mission_rd-ada_fuel_junction" "燃料連接處" + "#official_mission_rd-ada_dark_path" "陰暗通道" + "#official_mission_rd-ada_forbidden_outpost" "前哨禁區" + "#official_mission_rd-ada_new_beginning" "新的開始" "#official_mission_rd-ada_anomaly" "Anomaly" - "#official_mission_rd-reduction1" "Silent Station" - "#official_mission_rd-reduction2" "Operation Sandstorm" - "#official_mission_rd-reduction3" "Fallen City" - "#official_mission_rd-reduction4" "Stowaway" - "#official_mission_rd-reduction5" "Inevitable Escalation" - "#official_mission_rd-reduction6" "Nuclear Escort" - "#official_mission_rd-bonus_mission1" "Space Port Catastrophe" - "#official_mission_rd-bonus_mission2" "Rapture" - "#official_mission_rd-bonus_mission3" "Bunker" - "#official_mission_rd-bonus_mission4" "Landing Bay + Cargo Elevator" - "#official_mission_rd-bonus_mission5" "Hostile Places + Close Contact" - "#official_mission_rd-bonus_mission6" "High Tension + Crucial Point" - "#official_mission_rd-bonus_mission7" "Power Plant" - "#official_mission_rd-bonus10_sewrev" "Reversed Sewer Junction B5" - "#official_mission_rd-bonus12_rydrev" "Reversed Rydberg Reactor" - "#official_mission_rd-bonus14_cargrev" "Reversed Cargo Elevator" - "#official_mission_rd-bonus15_landrev" "Reversed Landing Bay" + "#official_mission_rd-reduction1" "無人衛星站" + "#official_mission_rd-reduction2" "沙塵行動" + "#official_mission_rd-reduction3" "淪陷都市" + "#official_mission_rd-reduction4" "偷渡客" + "#official_mission_rd-reduction5" "衝突升溫" + "#official_mission_rd-reduction6" "核彈護送" + "#official_mission_rd-bonus_mission1" "太空港慘案" + "#official_mission_rd-bonus_mission2" "死而復生" + "#official_mission_rd-bonus_mission3" "地下堡壘" + "#official_mission_rd-bonus_mission4" "登陸地 + 貨物輸送梯" + "#official_mission_rd-bonus_mission5" "危險地帶 + 正面交鋒" + "#official_mission_rd-bonus_mission6" "高度警戒 + 樞紐之地" + "#official_mission_rd-bonus_mission7" "發電廠" + "#official_mission_rd-bonus10_sewrev" "反向下水道連結區 B5" + "#official_mission_rd-bonus12_rydrev" "反向芮得柏反應爐" + "#official_mission_rd-bonus14_cargrev" "反向貨物輸送梯" + "#official_mission_rd-bonus15_landrev" "反向 登陸地" } } From f984fab57475135ce00532971f1db64012bd0f35 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 26 Sep 2024 23:57:54 +0900 Subject: [PATCH 162/201] (korean)resource --- resource/reactivedrop_koreana.txt | 218 +++++++++++++++--------------- 1 file changed, 109 insertions(+), 109 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index f20b90d48..476c07eaf 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9712,115 +9712,115 @@ "[english]rd_option_speed_timer_hint" "Displays a timer at the top of the screen with the current mission duration." "rd_option_speed_timer_hint" "화면 상단에 현재 임무 시간을 알려주는 타이머를 표시합니다." "[english]rd_option_speed_timer_color" "Timer Color" -"rd_option_speed_timer_color" "타이머 색" - "[english]rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." - "rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." - "[english]rd_option_speed_objectives" "Show Objective Timings" - "rd_option_speed_objectives" "Show Objective Timings" - "[english]rd_option_speed_objectives_disabled" "None" - "rd_option_speed_objectives_disabled" "None" - "[english]rd_option_speed_objectives_in_console" "In Developer Console" - "rd_option_speed_objectives_in_console" "In Developer Console" - "[english]rd_option_speed_objectives_in_chat" "In Chat" - "rd_option_speed_objectives_in_chat" "In Chat" - "[english]rd_option_speed_objectives_hint" "Writes a message with the amount of time taken to complete an objective. Useful for speed runners." - "rd_option_speed_objectives_hint" "Writes a message with the amount of time taken to complete an objective. Useful for speed runners." - "[english]rd_option_speed_auto_restart_mission" "Automatic Mission Retry" - "rd_option_speed_auto_restart_mission" "Automatic Mission Retry" - "[english]rd_option_speed_auto_restart_mission_hint" "Return to briefing automatically after a mission is failed." - "rd_option_speed_auto_restart_mission_hint" "Return to briefing automatically after a mission is failed." - "[english]rd_option_leaderboard_private_stats" "Hide My Stats" - "rd_option_leaderboard_private_stats" "Hide My Stats" - "[english]rd_option_leaderboard_private_stats_hint" "Hides everything except experience, promotion and medals from your public commander profile. Your entries on individual leaderboards are still visible." - "rd_option_leaderboard_private_stats_hint" "Hides everything except experience, promotion and medals from your public commander profile. Your entries on individual leaderboards are still visible." - "[english]rd_option_leaderboard_send" "Upload Leaderboard Entries" - "rd_option_leaderboard_send" "Upload Leaderboard Entries" - "[english]rd_option_leaderboard_send_hint" "Share your fastest mission time to the Steam leaderboards when completing a mission. Changing this option does not affect scores that were already uploaded." - "rd_option_leaderboard_send_hint" "Share your fastest mission time to the Steam leaderboards when completing a mission. Changing this option does not affect scores that were already uploaded." - "[english]rd_option_leaderboard_loading" "Show Leaderboards on Loading" - "rd_option_leaderboard_loading" "Show Leaderboards on Loading" - "[english]rd_option_leaderboard_loading_hint" "Shows friends' leaderboard times for the current mission on the loading screen." - "rd_option_leaderboard_loading_hint" "Shows friends' leaderboard times for the current mission on the loading screen." - "[english]rd_option_leaderboard_debrief" "Show Leaderboards in Debrief" - "rd_option_leaderboard_debrief" "Show Leaderboards in Debrief" - "[english]rd_option_leaderboard_debrief_hint" "Shows friends' leaderboard times for the current mission during debriefing." - "rd_option_leaderboard_debrief_hint" "Shows friends' leaderboard times for the current mission during debriefing." - "[english]rd_option_loading_mission_icons" "Loading Screen Icons" - "rd_option_loading_mission_icons" "Loading Screen Icons" - "[english]rd_option_loading_mission_icons_hint" "Shows an icon in the corner for the current mission on loading screens." - "rd_option_loading_mission_icons_hint" "Shows an icon in the corner for the current mission on loading screens." - "[english]rd_option_loading_mission_screens" "Mission-Specific Loading Screens" - "rd_option_loading_mission_screens" "Mission-Specific Loading Screens" - "[english]rd_option_loading_mission_screens_hint" "Allows missions to define custom loading screens. If the mission displays a custom loading screen, no icon will be shown." - "rd_option_loading_mission_screens_hint" "Allows missions to define custom loading screens. If the mission displays a custom loading screen, no icon will be shown." - "[english]rd_option_loading_status_text" "Loading Status Text" - "rd_option_loading_status_text" "Loading Status Text" - "[english]rd_option_loading_status_text_hint" "Shows more detailed information about mission loading progress." - "rd_option_loading_status_text_hint" "Shows more detailed information about mission loading progress." - "[english]rd_option_accessibility_tracer_tint_self" "Tint Own Tracers" - "rd_option_accessibility_tracer_tint_self" "Tint Own Tracers" - "[english]rd_option_accessibility_tracer_tint_self_hint" "Adjusts the color of the tracers for bullets you fire." - "rd_option_accessibility_tracer_tint_self_hint" "Adjusts the color of the tracers for bullets you fire." - "[english]rd_option_accessibility_tracer_tint_other" "Tint Other Tracers" - "rd_option_accessibility_tracer_tint_other" "Tint Other Tracers" - "[english]rd_option_accessibility_tracer_tint_other_hint" "Adjusts the color of the tracers for bullets fired by other players or bots." - "rd_option_accessibility_tracer_tint_other_hint" "Adjusts the color of the tracers for bullets fired by other players or bots." - // RD_AdvancedSettings_Misc_HighlightActiveCharacter - "[english]rd_option_accessibility_highlight_active_character_hint" "Adds a glowing outline around the character you control." - "rd_option_accessibility_highlight_active_character_hint" "Adds a glowing outline around the character you control." - // RD_AdvancedSettings_VisualEffects_ReduceMotion - "[english]rd_option_accessibility_reduce_motion_hint" "Removes most animations from menus." - "rd_option_accessibility_reduce_motion_hint" "Removes most animations from menus." - // RD_AdvancedSettings_VisualEffects_ScreenShake - // rd_video_effect_disabled - "[english]rd_option_accessibility_camera_shake_disabled_hint" "Removes screen shake effects." - "rd_option_accessibility_camera_shake_disabled_hint" "Removes screen shake effects." - // RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced - "[english]rd_option_accessibility_camera_shake_reduced_hint" "Removes most screen shake effects, but leaves certain story-relevant screen shakes alone." - "rd_option_accessibility_camera_shake_reduced_hint" "Removes most screen shake effects, but leaves certain story-relevant screen shakes alone." - // rd_video_effect_enabled - "[english]rd_option_accessibility_camera_shake_enabled_hint" "Leaves all screen shakes as they were designed." - "rd_option_accessibility_camera_shake_enabled_hint" "Leaves all screen shakes as they were designed." - "[english]rd_option_accessibility_camera_shift" "Camera Shift" - "rd_option_accessibility_camera_shift" "Camera Shift" - "[english]rd_option_accessibility_camera_shift_hint" "Moves the camera toward the mouse cursor in top-down view." - "rd_option_accessibility_camera_shift_hint" "Moves the camera toward the mouse cursor in top-down view." - "[english]rd_option_accessibility_minimap_clicks" "Interactive Minimap" - "rd_option_accessibility_minimap_clicks" "Interactive Minimap" - "[english]rd_option_accessibility_minimap_clicks_hint" "Allows you to draw on the minimap. Disabling this setting will allow you to fire your weapon when the mouse cursor is over the minimap." - "rd_option_accessibility_minimap_clicks_hint" "Allows you to draw on the minimap. Disabling this setting will allow you to fire your weapon when the mouse cursor is over the minimap." - "[english]rd_option_accessibility_move_relative_to_aim" "Tank Controls" - "rd_option_accessibility_move_relative_to_aim" "Tank Controls" - "[english]rd_option_accessibility_move_relative_to_aim_hint" "Makes your marine move relative to their position in the world rather than to the camera angle. Useful if you want to bind the \"move forward\" command to a mouse button." - "rd_option_accessibility_move_relative_to_aim_hint" "Makes your marine move relative to their position in the world rather than to the camera angle. Useful if you want to bind the \"move forward\" command to a mouse button." - "[english]rd_option_accessibility_spec_weapons_damage_amp" "X-33 Damage Amplifier" - "rd_option_accessibility_spec_weapons_damage_amp" "X-33 Damage Amplifier" - "[english]rd_option_accessibility_spec_weapons_damage_amp_never" "Place on Ground" - "rd_option_accessibility_spec_weapons_damage_amp_never" "Place on Ground" - "[english]rd_option_accessibility_spec_weapons_damage_amp_never_hint" "Special Weapons marines can pick up the X-33 Damage Amplifier after it is deployed." - "rd_option_accessibility_spec_weapons_damage_amp_never_hint" "Special Weapons marines can pick up the X-33 Damage Amplifier after it is deployed." - "[english]rd_option_accessibility_spec_weapons_damage_amp_conditional" "Automatically Interact" - "rd_option_accessibility_spec_weapons_damage_amp_conditional" "Automatically Interact" - "[english]rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back unless they are already carrying one." - "rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back unless they are already carrying one." - "[english]rd_option_accessibility_spec_weapons_damage_amp_always" "Always Pick Up" - "rd_option_accessibility_spec_weapons_damage_amp_always" "Always Pick Up" - "[english]rd_option_accessibility_spec_weapons_damage_amp_always_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back even if they are already carrying one." - "rd_option_accessibility_spec_weapons_damage_amp_always_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back even if they are already carrying one." - "[english]rd_option_network_rate" "Maximum Game Bandwidth" - "rd_option_network_rate" "Maximum Game Bandwidth" - "[english]rd_option_network_rate_hint" "Controls the maximum amount of data the game is allowed to send and receive, in kilobits per second." - "rd_option_network_rate_hint" "Controls the maximum amount of data the game is allowed to send and receive, in kilobits per second." - "[english]rd_option_network_allow_relay" "Steam Connection Relay" - "rd_option_network_allow_relay" "Steam Connection Relay" - "[english]rd_option_network_allow_relay_disabled" "Disabled" - "rd_option_network_allow_relay_disabled" "Disabled" - "[english]rd_option_network_allow_relay_disabled_hint" "Only allows direct connections to lobbies. May cause you to be unable to connect to some lobbies depending on network configuration." - "rd_option_network_allow_relay_disabled_hint" "Only allows direct connections to lobbies. May cause you to be unable to connect to some lobbies depending on network configuration." - "[english]rd_option_network_allow_relay_enabled" "Enabled" - "rd_option_network_allow_relay_enabled" "Enabled" - "[english]rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." - "rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." +"rd_option_speed_timer_color" "타이머 색깔" +"[english]rd_option_speed_timer_color_hint" "Determines the font color of the speed run timer." +"rd_option_speed_timer_color_hint" "스피드 런 타이머 폰트색을 변경합니다." +"[english]rd_option_speed_objectives" "Show Objective Timings" +"rd_option_speed_objectives" "오브젝트 타이밍 표시" +"[english]rd_option_speed_objectives_disabled" "None" +"rd_option_speed_objectives_disabled" "표시 안함" +"[english]rd_option_speed_objectives_in_console" "In Developer Console" +"rd_option_speed_objectives_in_console" "개발자 콘솔에 표시" +"[english]rd_option_speed_objectives_in_chat" "In Chat" +"rd_option_speed_objectives_in_chat" "채팅창에 표시" +"[english]rd_option_speed_objectives_hint" "Writes a message with the amount of time taken to complete an objective. Useful for speed runners." +"rd_option_speed_objectives_hint" "목표를 달성하는 데 걸리는 시간을 메시지로 알려줍니다. 스피드 러너에게 유용합니다." +"[english]rd_option_speed_auto_restart_mission" "Automatic Mission Retry" +"rd_option_speed_auto_restart_mission" "자동 임무 재시작" +"[english]rd_option_speed_auto_restart_mission_hint" "Return to briefing automatically after a mission is failed." +"rd_option_speed_auto_restart_mission_hint" "임무 실패 후 자동으로 브리핑 화면으로 이동합니다." +"[english]rd_option_leaderboard_private_stats" "Hide My Stats" +"rd_option_leaderboard_private_stats" "내 스탯 숨김" +"[english]rd_option_leaderboard_private_stats_hint" "Hides everything except experience, promotion and medals from your public commander profile. Your entries on individual leaderboards are still visible." +"rd_option_leaderboard_private_stats_hint" "공개 사령관 프로필에서 경험치, 계급 및 훈장을 제외한 모든 것을 숨깁니다. 개별 순위표에 있는 항목은 여전히 표시됩니다." +"[english]rd_option_leaderboard_send" "Upload Leaderboard Entries" +"rd_option_leaderboard_send" "순위표 기록 업로드" +"[english]rd_option_leaderboard_send_hint" "Share your fastest mission time to the Steam leaderboards when completing a mission. Changing this option does not affect scores that were already uploaded." +"rd_option_leaderboard_send_hint" "임무 완료 후 가장 빠른 시간 내에 완료한 기록을 Steam 리더보드에 공유합니다. 이 옵션을 변경해도 이미 업로도된 순위엔 영향을 미치지 않습니다." +"[english]rd_option_leaderboard_loading" "Show Leaderboards on Loading" +"rd_option_leaderboard_loading" "로딩 중 순위표 보기" +"[english]rd_option_leaderboard_loading_hint" "Shows friends' leaderboard times for the current mission on the loading screen." +"rd_option_leaderboard_loading_hint" "로딩 화면에 현재 임무에 대한 친구들의 순위표 기록을 표시합니다." +"[english]rd_option_leaderboard_debrief" "Show Leaderboards in Debrief" +"rd_option_leaderboard_debrief" "임무완료 후 순위표 보기" +"[english]rd_option_leaderboard_debrief_hint" "Shows friends' leaderboard times for the current mission during debriefing." +"rd_option_leaderboard_debrief_hint" "임무 완료 화면에서 현재 임무에 대한 친구들의 순위표 기록을 표시합니다." +"[english]rd_option_loading_mission_icons" "Loading Screen Icons" +"rd_option_loading_mission_icons" "로딩 화면 아이콘" +"[english]rd_option_loading_mission_icons_hint" "Shows an icon in the corner for the current mission on loading screens." +"rd_option_loading_mission_icons_hint" "로딩 화면 상단에 현재 임무에 대한 아이콘을 표시합니다." +"[english]rd_option_loading_mission_screens" "Mission-Specific Loading Screens" +"rd_option_loading_mission_screens" "임무별 로딩 화면" +"[english]rd_option_loading_mission_screens_hint" "Allows missions to define custom loading screens. If the mission displays a custom loading screen, no icon will be shown." +"rd_option_loading_mission_screens_hint" "각각의 임무마다 다른 로딩 화면을 표시합니다. 해당 로딩 화면을 사용할 시 아이콘은 표시되지 않습니다.." +"[english]rd_option_loading_status_text" "Loading Status Text" +"rd_option_loading_status_text" "로딩 상태 알림" +"[english]rd_option_loading_status_text_hint" "Shows more detailed information about mission loading progress." +"rd_option_loading_status_text_hint" "로딩 진행 상황에 대한 자세한 정보를 표시합니다." +"[english]rd_option_accessibility_tracer_tint_self" "Tint Own Tracers" +"rd_option_accessibility_tracer_tint_self" "총알 색상" +"[english]rd_option_accessibility_tracer_tint_self_hint" "Adjusts the color of the tracers for bullets you fire." +"rd_option_accessibility_tracer_tint_self_hint" "발사한 총알의 색상을 조정합니다." +"[english]rd_option_accessibility_tracer_tint_other" "Tint Other Tracers" +"rd_option_accessibility_tracer_tint_other" "본인 제외 총알 색상" +"[english]rd_option_accessibility_tracer_tint_other_hint" "Adjusts the color of the tracers for bullets fired by other players or bots." + "rd_option_accessibility_tracer_tint_other_hint" "다른 플레이어나 봇이 발사한 총알의 색상을 조정합니다." +// RD_AdvancedSettings_Misc_HighlightActiveCharacter +"[english]rd_option_accessibility_highlight_active_character_hint" "Adds a glowing outline around the character you control." +"rd_option_accessibility_highlight_active_character_hint" "제어중인 캐릭터 주변에 빛나는 윤곽선을 추가합니다." +// RD_AdvancedSettings_VisualEffects_ReduceMotion +"[english]rd_option_accessibility_reduce_motion_hint" "Removes most animations from menus." +"rd_option_accessibility_reduce_motion_hint" "메뉴의 애니메이션을 대부분 제거합니다." +// RD_AdvancedSettings_VisualEffects_ScreenShake +// rd_video_effect_disabled +"[english]rd_option_accessibility_camera_shake_disabled_hint" "Removes screen shake effects." +"rd_option_accessibility_camera_shake_disabled_hint" "화면 흔들림 효과를 제거합니다." +// RD_AdvancedSettings_VisualEffects_ScreenShake_Reduced +"[english]rd_option_accessibility_camera_shake_reduced_hint" "Removes most screen shake effects, but leaves certain story-relevant screen shakes alone." +"rd_option_accessibility_camera_shake_reduced_hint" "대부분의 화면 흔들림을 제거하지만 특정 구간의 흔들림은 유지합니다." +// rd_video_effect_enabled +"[english]rd_option_accessibility_camera_shake_enabled_hint" "Leaves all screen shakes as they were designed." +"rd_option_accessibility_camera_shake_enabled_hint" "모든 화면 흔들림은 설계된 대로 유지됩니다." +"[english]rd_option_accessibility_camera_shift" "Camera Shift" +"rd_option_accessibility_camera_shift" "카메라 이동" +"[english]rd_option_accessibility_camera_shift_hint" "Moves the camera toward the mouse cursor in top-down view." +"rd_option_accessibility_camera_shift_hint" "탑다운 시점에서 카메라가 마우스를 커서를 따라갑니다." +"[english]rd_option_accessibility_minimap_clicks" "Interactive Minimap" +"rd_option_accessibility_minimap_clicks" "미니맵 상호 작용" +"[english]rd_option_accessibility_minimap_clicks_hint" "Allows you to draw on the minimap. Disabling this setting will allow you to fire your weapon when the mouse cursor is over the minimap." +"rd_option_accessibility_minimap_clicks_hint" "미니맵에 그림을 그릴 수 있습니다. 이 설정을 비활성화하면 마우스 커서가 미니맵 위에 있을 때 무기를 발사할 수 있습니다." +"[english]rd_option_accessibility_move_relative_to_aim" "Tank Controls" +"rd_option_accessibility_move_relative_to_aim" "탱크 컨트롤" +"[english]rd_option_accessibility_move_relative_to_aim_hint" "Makes your marine move relative to their position in the world rather than to the camera angle. Useful if you want to bind the \"move forward\" command to a mouse button." +"rd_option_accessibility_move_relative_to_aim_hint" "카메라 각도가 아닌 세계에서의 위치에 따라 해병이 움직이도록 합니다. 마우스 버튼에 \"앞으로 이동\" 명령을 바인딩하려는 경우 유용합니다." +"[english]rd_option_accessibility_spec_weapons_damage_amp" "X-33 Damage Amplifier" +"rd_option_accessibility_spec_weapons_damage_amp" "X-33 공격력 증폭기" +"[english]rd_option_accessibility_spec_weapons_damage_amp_never" "Place on Ground" +"rd_option_accessibility_spec_weapons_damage_amp_never" "바닥에 배치" +"[english]rd_option_accessibility_spec_weapons_damage_amp_never_hint" "Special Weapons marines can pick up the X-33 Damage Amplifier after it is deployed." +"rd_option_accessibility_spec_weapons_damage_amp_never_hint" "특수 해병은 바닥에 배치된 X-33 공력력 증폭기를 장착할 수 있습니다." +"[english]rd_option_accessibility_spec_weapons_damage_amp_conditional" "Automatically Interact" +"rd_option_accessibility_spec_weapons_damage_amp_conditional" "자동 상호 작용" +"[english]rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back unless they are already carrying one." +"rd_option_accessibility_spec_weapons_damage_amp_conditional_hint" "특수 해병이 X-33 공격력 증폭기를 장착중인 상태라면 소지중인 증폭기를 바닥에 배치합니다." +"[english]rd_option_accessibility_spec_weapons_damage_amp_always" "Always Pick Up" +"rd_option_accessibility_spec_weapons_damage_amp_always" "항상 장착" +"[english]rd_option_accessibility_spec_weapons_damage_amp_always_hint" "Special Weapons marines will deploy the X-33 Damage Amplifier to their back even if they are already carrying one." +"rd_option_accessibility_spec_weapons_damage_amp_always_hint" "특수 해병이 X-33 공격력 증폭기를 장착중인 상태라도 소지중인 증폭기를 계속 장착할 수 있습니다." +"[english]rd_option_network_rate" "Maximum Game Bandwidth" +"rd_option_network_rate" "최대 게임 대역폭" +"[english]rd_option_network_rate_hint" "Controls the maximum amount of data the game is allowed to send and receive, in kilobits per second." +"rd_option_network_rate_hint" "게임에서 보내고 받을 수 있는 최대 데이터 양을 초당 킬로비트 단위로 제어합니다." +"[english]rd_option_network_allow_relay" "Steam Connection Relay" +"rd_option_network_allow_relay" "스팀 연결 릴레이" +"[english]rd_option_network_allow_relay_disabled" "Disabled" +"rd_option_network_allow_relay_disabled" "비활성화" +"[english]rd_option_network_allow_relay_disabled_hint" "Only allows direct connections to lobbies. May cause you to be unable to connect to some lobbies depending on network configuration." +"rd_option_network_allow_relay_disabled_hint" "로비에 직접 연결만 허용합니다. 네트워크 구성에 따라 일부 로비에 연결할 수 없게 될 수 있습니다." +"[english]rd_option_network_allow_relay_enabled" "Enabled" +"rd_option_network_allow_relay_enabled" "활성화" +"[english]rd_option_network_allow_relay_enabled_hint" "Connect to lobbies using the Steam Networking API, which can avoid the need to forward ports. Dedicated servers may still use direct UDP connections." +"rd_option_network_allow_relay_enabled_hint" "포트를 전달할 필요가 없는 Steam Networking API를 사용하여 로비에 연결합니다. 전용 서버는 여전히 직접 UDP 연결을 사용할 수 있습니다." "[english]rd_option_suffix_percent" "%" "rd_option_suffix_percent" "%" From 48a585a50723c6a81bcff255ca30e5629f97911f Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 27 Sep 2024 00:03:29 +0900 Subject: [PATCH 163/201] typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 476c07eaf..499894979 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9764,7 +9764,7 @@ "[english]rd_option_accessibility_tracer_tint_other" "Tint Other Tracers" "rd_option_accessibility_tracer_tint_other" "본인 제외 총알 색상" "[english]rd_option_accessibility_tracer_tint_other_hint" "Adjusts the color of the tracers for bullets fired by other players or bots." - "rd_option_accessibility_tracer_tint_other_hint" "다른 플레이어나 봇이 발사한 총알의 색상을 조정합니다." +"rd_option_accessibility_tracer_tint_other_hint" "다른 플레이어나 봇이 발사한 총알의 색상을 조정합니다." // RD_AdvancedSettings_Misc_HighlightActiveCharacter "[english]rd_option_accessibility_highlight_active_character_hint" "Adds a glowing outline around the character you control." "rd_option_accessibility_highlight_active_character_hint" "제어중인 캐릭터 주변에 빛나는 윤곽선을 추가합니다." From 220c526a1f78128458cfe4b1fcb862e0333bd702 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 27 Sep 2024 12:07:35 +0900 Subject: [PATCH 164/201] resource, xml --- release_notes/20240901_korean.xml | 4 +- resource/reactivedrop_koreana.txt | 296 +++++++++++++++--------------- 2 files changed, 150 insertions(+), 150 deletions(-) diff --git a/release_notes/20240901_korean.xml b/release_notes/20240901_korean.xml index 5c04d9238..cbb196239 100644 --- a/release_notes/20240901_korean.xml +++ b/release_notes/20240901_korean.xml @@ -10,7 +10,7 @@ Downed Station [제작: legomanas] [*]"emit noise" 연산자가 현재 게임 엔진 빌드에서 손상돠어 발생한 파티클 관련 충돌을 수정했습니다. [*]키보드를 사용하여 컨트롤 메뉴를 탐색할 때 발생할 수 있는 충돌을 수정했습니다. [*]불에 타고 있지만 점화되지 않은 해병의 소리가 이제 다른 플레이어에게도 재생됩니다. -[*]극단적 아군 사격이 비활성화되있을때의 아군 점화 시간이 약간 더 관대해졌습니다. +[*]극단적 아군 사격이 비활성화되있을 때 아군 점화 시간이 약간 더 관대해졌습니다. [*]수동으로 설치한 챌린지의 챌린지 선택 화면에서 TF2 장착마당 아이템 아이콘이 나타나던 문제를 수정했습니다. [*]제한시간이 있는 목표에 AddTime 입력이 가능해졌습니다. [*]연결이 끊긴 플레이어에게서 떨어진 '이상한 무기' 근처에 있을 경우 발생하던 충돌을 수정했습니다. @@ -20,4 +20,4 @@ Downed Station [제작: legomanas] [/list] [h2]IAF는 당신의 도움이 필요합니다[url=https://stats.reactivedrop.com/7a]![/url][/h2] -Alien Swarm: Reactive Drop 은 항상 무료일 것이지만, 그것이 재능 있는 자원봉사자들의 노고가 필요하지 않다는 것을 의미하는 것은 아닙니다. 가능하다면 [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url] 에 컨텐츠를 게시하거나 버그를 보고하고 [url=https://github.com/ReactiveDrop/reactivedrop_public_src]code[/url] 에 개선사항을 제안하거나, [url=https://github.com/ReactiveDrop/reactivedrop_translations]translating[/url] 에서 귀하의 언어로 번역할 수 있습니다. 또한 [url=https://store.steampowered.com/itemstore/563560/]sending a dollar[/url] 에서 Alien Swarm: Reactive Drop 의 기여자들에게 후원할 수도 있습니다. IAF는 당신의 지속적인 노고에 감사드립니다. 사령관님 AS:RD 업데이트 일자 - 2024년 9월 1일 "시간이 되었습니다." +Alien Swarm: Reactive Drop 은 항상 무료일 것이지만, 그것이 재능 있는 자원봉사자들의 노고가 필요하지 않다는 것을 의미하는 것은 아닙니다. 가능하다면 [url=https://steamcommunity.com/app/563560/workshop/]Steam Workshop[/url] 에 컨텐츠를 게시하거나 버그를 보고하고 [url=https://github.com/ReactiveDrop/reactivedrop_public_src]code[/url] 에 개선사항을 제안하거나, [url=https://github.com/ReactiveDrop/reactivedrop_translations]translating[/url] 에서 귀하의 언어로 번역지원을 할 수 있습니다. 또한 [url=https://store.steampowered.com/itemstore/563560/]sending a dollar[/url] 에서 Alien Swarm: Reactive Drop 의 기여자들에게 후원할 수도 있습니다. IAF는 언제나 당신의 지속적인 노고에 감사드립니다. 사령관님 AS:RD 업데이트 일자 - 2024년 9월 1일 "시간이 되었습니다." diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 499894979..ec7207ba2 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -7166,7 +7166,7 @@ "[english]ma_hud_score" "Score" "ma_hud_score" "점수" "[english]ma_hud_zones" "Zones Completed" -"ma_hud_zones" "구역을 완료하였습니다." +"ma_hud_zones" "완수한 구역." "[english]ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" "ma_sign_provision" "특임대원 전용 상급훈련설비" @@ -7219,65 +7219,65 @@ "[english]ocs_landingbay7_3a" "Hack the shuttle and get in!" "ocs_landingbay7_3a" "수송선을 해킹한 후 탑승하세요!" - "[english]ocs_uscmedusa_1a" "Destroy all alien biomass onboard the ship" - "ocs_uscmedusa_1a" "Destroy all alien biomass onboard the ship" - - "[english]ocs_uscmedusa_2_title" "Bring the ship's reactor online" - "ocs_uscmedusa_2_title" "Bring the ship's reactor online" - "[english]ocs_uscmedusa_2a" "Locate the engine room and bring the reactor online." - "ocs_uscmedusa_2a" "Locate the engine room and bring the reactor online." - - "[english]ocs_uscmedusa_3_title" "Download the flight data" - "ocs_uscmedusa_3_title" "Download the flight data" - "[english]ocs_uscmedusa_3a" "Use the terminal on the bridge to download the recorded flight data, in order to set course to the alien homeplanet" - "ocs_uscmedusa_3a" "Use the terminal on the bridge to download the recorded flight data, in order to set course to the alien homeplanet" - - "[english]asw_clear_all_biomass" "Clear all biomass" - "asw_clear_all_biomass" "Clear all biomass" - "[english]asw_reactor_is_offline" "Reactor is offline" - "asw_reactor_is_offline" "Reactor is offline" - - "[english]ocs_uscmedusa_4_title" "Enter the stasis pods" - "ocs_uscmedusa_4_title" "Enter the stasis pods" - "[english]ocs_uscmedusa_4a" "Enter the statis pods to inititate interstellar travel" - "ocs_uscmedusa_4a" "Enter the statis pods to inititate interstellar travel" - - // Tears for Tarnor strings - "[english]tf1_desertoutpost_1_title" "Briefing" - "tf1_desertoutpost_1_title" "Briefing" - "[english]tf1_desertoutpost_1a" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport." - "tf1_desertoutpost_1a" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport." - "[english]tf1_desertoutpost_1b" "Whilst looking for an alternative drop-off spot, a weak distress signal was detected. The captain has decided to drop the marines off a short distance away, so they can investigate the signal." - "tf1_desertoutpost_1b" "Whilst looking for an alternative drop-off spot, a weak distress signal was detected. The captain has decided to drop the marines off a short distance away, so they can investigate the signal." - "[english]tf1_desertoutpost_1c" "Afterwards, the marines will need to make their way to the spaceport and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - "tf1_desertoutpost_1c" "Afterwards, the marines will need to make their way to the spaceport and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - - "[english]tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" - "tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" - "[english]tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." - "tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." - - "[english]tf1_desertoutpost_3_title" "Reach the outpost" - "tf1_desertoutpost_3_title" "Reach the outpost" - "[english]tf1_desertoutpost_3a" "Find your way to the nearby abandoned communication outpost." - "tf1_desertoutpost_3a" "Find your way to the nearby abandoned communication outpost." - - "[english]tf1_desertoutpost_4_title" "Investigate Second Distress Signal" - "tf1_desertoutpost_4_title" "Investigate Second Distress Signal" - "[english]tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." - "tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." - "[english]tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." - "tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." - - "[english]tf1_desertoutpost_5_title" "Access outpost database" - "tf1_desertoutpost_5_title" "Access outpost database" - "[english]tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." - "tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." - - "[english]tf1_desertoutpost_6_title" "Enter airlock" - "tf1_desertoutpost_6_title" "Enter airlock" - "[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." - "tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." +"[english]ocs_uscmedusa_1a" "Destroy all alien biomass onboard the ship" +"ocs_uscmedusa_1a" "모든 유기구조체를 파괴한 후 탑승하십시오." + +"[english]ocs_uscmedusa_2_title" "Bring the ship's reactor online" +"ocs_uscmedusa_2_title" "함선의 반응로를 온라인 상태로 전환하십시오." +"[english]ocs_uscmedusa_2a" "Locate the engine room and bring the reactor online." +"ocs_uscmedusa_2a" "기관실을 찾아 반응로를 온라인으로 전환하십시오." + +"[english]ocs_uscmedusa_3_title" "Download the flight data" +"ocs_uscmedusa_3_title" "비행 기록을 다운로드하십시오." +"[english]ocs_uscmedusa_3a" "Use the terminal on the bridge to download the recorded flight data, in order to set course to the alien homeplanet" +"ocs_uscmedusa_3a" "교량 위의 터미널을 사용하여 기록된 비행 기록을 다운로드한 후 외계 무리의 모성으로 항로를 변경하십시오." + +"[english]asw_clear_all_biomass" "Clear all biomass" +"asw_clear_all_biomass" "모든 유기구조체를 파괴하십시오." +"[english]asw_reactor_is_offline" "Reactor is offline" +"asw_reactor_is_offline" "반응로가 오프라인 상태입니다." + +"[english]ocs_uscmedusa_4_title" "Enter the stasis pods" +"ocs_uscmedusa_4_title" "정지장 포드에 들어가십시오." +"[english]ocs_uscmedusa_4a" "Enter the statis pods to inititate interstellar travel" +"ocs_uscmedusa_4a" "정지장 포드에 들어가 성간 여행을 시작하십시오." + +// Tears for Tarnor strings +"[english]tf1_desertoutpost_1_title" "Briefing" +"tf1_desertoutpost_1_title" "보고" +"[english]tf1_desertoutpost_1a" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport." +"tf1_desertoutpost_1a" "행성이 함락된 후, 세르베루스는 우주 정거장에 착륙하는 데 필요한 지상 기반 유도 및 추적 시스템과 연결을 구축하지 못했습니다." +"[english]tf1_desertoutpost_1b" "Whilst looking for an alternative drop-off spot, a weak distress signal was detected. The captain has decided to drop the marines off a short distance away, so they can investigate the signal." +"tf1_desertoutpost_1b" "대체 착륙 구역을 찾던 중 약한 구조 신호가 감지되었습니다. 지휘관은 해병대를 조금 떨어진 곳에 내려 신호를 조사하기로 결정했습니다." +"[english]tf1_desertoutpost_1c" "Afterwards, the marines will need to make their way to the spaceport and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." +"tf1_desertoutpost_1c" "해병대는 우주 정거장으로 가서 유도 및 추적 시스템을 다시 온라인으로 전환해야 합니다. 근처에 버려진 통신 전초기지는 유용한 정보를 보관하고 있거나 아마도 주 기지와 연결된 데이터 링크일 수 있습니다." + +"[english]tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" +"tf1_desertoutpost_2_title" "구조 신호의 출처를 확인하십시오." +"[english]tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." +"tf1_desertoutpost_2a" "근처에서 약한 구조 신호가 감지되었습니다. 신호의 출처를 조사하십시오." + +"[english]tf1_desertoutpost_3_title" "Reach the outpost" +"tf1_desertoutpost_3_title" "전초기지를 수색하십시오." +"[english]tf1_desertoutpost_3a" "Find your way to the nearby abandoned communication outpost." +"tf1_desertoutpost_3a" "근처에 있는 버려진 통신 전초기지로 가는 길을 찾으십시오." + +"[english]tf1_desertoutpost_4_title" "Investigate Second Distress Signal" +"tf1_desertoutpost_4_title" "두번째 구조 신호를 확인하십시오." +"[english]tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." +"tf1_desertoutpost_4a" "현재 위치에서 두 번째 구조 신호가 수신되었습니다. 이 신호를 조사하십시오." +"[english]tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." +"tf1_desertoutpost_4b" "조심하십시오. 신호가 불안정한 동굴 내부에서 발생한 것으로 확인됩니다." + +"[english]tf1_desertoutpost_5_title" "Access outpost database" +"tf1_desertoutpost_5_title" "전초기지 데이터베이스에 접속하십시오." +"[english]tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." +"tf1_desertoutpost_5a" "전초기지 데이터베이스에 접속해 유용한 정보가 있는지 확인하십시오." + +"[english]tf1_desertoutpost_6_title" "Enter airlock" +"tf1_desertoutpost_6_title" "에어록에 들어가십시오." +"[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." +"tf1_desertoutpost_6a" "버려진 전초기지에는 기지로 통하는 폐쇄된 에어록에 대한 정보가 있었습니다. 폐쇄된 에어록을 통해 기지에 진입하십시오." "[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" "asw_gametext_tf1_desertoutpost_title" "1장: 투입 지점" @@ -7472,10 +7472,10 @@ "[english]par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." "par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." - "[english]par_crucialpoint_3_title" "Await evac" - "par_crucialpoint_3_title" "Await evac" - "[english]par_crucialpoint_3a" "Wait for the evac dropship to arrive. Be prepared to defend this position." - "par_crucialpoint_3a" "Wait for the evac dropship to arrive. Be prepared to defend this position." +"[english]par_crucialpoint_3_title" "Await evac" +"par_crucialpoint_3_title" "구조를 기다리십시오." +"[english]par_crucialpoint_3a" "Wait for the evac dropship to arrive. Be prepared to defend this position." +"par_crucialpoint_3a" "대피용 강하선이 도착할 때까지 기다리십시오. 해당 위치에서 방어를 준비하십시오." "[english]par_crucialpoint_debrief" "Bloodhound... come in... Bloodhound... come in..." "par_crucialpoint_debrief" "블러드하운드... 응답하라... 블러드하운드... 응답하라..." @@ -7503,95 +7503,95 @@ "[english]asw_bon1_error2" "Exception 00x1C No Power." "asw_bon1_error2" "예외 00x1C 파워 없음." - // Bonus Mission 2 strings - "[english]bon2_survivors_1_title" "Get Access to Inner Perimeter" - "bon2_survivors_1_title" "Get Access to Inner Perimeter" - "[english]bon2_survivors_1a" "Allow your tech marine to hack the door panel" - "bon2_survivors_1a" "Allow your tech marine to hack the door panel" - "[english]bon2_survivors_1b" "and obtain access to inner perimeter" - "bon2_survivors_1b" "and obtain access to inner perimeter" +// Bonus Mission 2 strings +"[english]bon2_survivors_1_title" "Get Access to Inner Perimeter" +"bon2_survivors_1_title" "내부 시설에 접근하십시오." +"[english]bon2_survivors_1a" "Allow your tech marine to hack the door panel" +"bon2_survivors_1a" "기술 해병이 문 잠금장치를 해제할 수 있도록 하십시오." +"[english]bon2_survivors_1b" "and obtain access to inner perimeter" +"bon2_survivors_1b" "그 후 내부 시설로 진입하십시오." - "[english]bon2_survivors_2_title" "Search for Survivors" - "bon2_survivors_2_title" "Search for Survivors" +"[english]bon2_survivors_2_title" "Search for Survivors" +"bon2_survivors_2_title" "생존자를 찾으십시오." - "[english]bon2_survivors_3_title" "Move to the Next Sector" - "bon2_survivors_3_title" "Move to the Next Sector" +"[english]bon2_survivors_3_title" "Move to the Next Sector" +"bon2_survivors_3_title" "다음 구역으로 이동하십시오." // Bonus Mission 3 strings "[english]bon3_blueprint_1_title" "Find the blueprints" -"bon3_blueprint_1_title" "청사진을 찾으세요" - - "[english]bon3_blueprint_2_title" "Plant explosives on the door" - "bon3_blueprint_2_title" "Plant explosives on the door" - - "[english]bon3_blueprint_3_title" "Plant explosives in the classroom" - "bon3_blueprint_3_title" "Plant explosives in the classroom" - - "[english]bon3_blueprint_4_title" "Plant explosives on the main entrance" - "bon3_blueprint_4_title" "Plant explosives on the main entrance" - - "[english]bon3_blueprint_5_title" "Plant explosives in the sleeping quarters" - "bon3_blueprint_5_title" "Plant explosives in the sleeping quarters" - - "[english]bon3_blueprint_6_title" "Plant explosives near the tanks" - "bon3_blueprint_6_title" "Plant explosives near the tanks" - - "[english]bon3_blueprint_7_title" "Escape" - "bon3_blueprint_7_title" "Escape" - - // Bonus Mission 5 strings - "[english]bon5_documents_1_title" "Restore the power of the metal bridge." - "bon5_documents_1_title" "Restore the power of the metal bridge." - "[english]bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." - "bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." - - "[english]bon5_documents_2_title" "Find documents that describe the recent activities of the base." - "bon5_documents_2_title" "Find documents that describe the recent activities of the base." - "[english]bon5_documents_2a" "We should know if the problem is there since a moment, so now we have to find documents that detail the problems, activities, and transactions in recent days." - "bon5_documents_2a" "We should know if the problem is there since a moment, so now we have to find documents that detail the problems, activities, and transactions in recent days." - "[english]bon5_documents_2b" "(Note: Get close to them to pick them up.)" - "bon5_documents_2b" "(Note: Get close to them to pick them up.)" - - "[english]bon5_documents_3_title" "Find a passage to leave the sector." - "bon5_documents_3_title" "Find a passage to leave the sector." - "[english]bon5_documents_3a" "We have enough information from documents retrieved, so now we must get out of here! There seems to be a northwest passage to the medical room." - "bon5_documents_3a" "We have enough information from documents retrieved, so now we must get out of here! There seems to be a northwest passage to the medical room." - - "[english]bon5_documents_4_title" "Exit the base." - "bon5_documents_4_title" "Exit the base." - "[english]bon5_documents_4a" "Well, we just have to continue, and certainly we will go back to the surface soon." - "bon5_documents_4a" "Well, we just have to continue, and certainly we will go back to the surface soon." - - "[english]bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." - "bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." - "[english]bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" - "bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" - "[english]bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." - "bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." - - // Bonus Mission 6 strings - "[english]bon6_crucidalpoint_debrief" "What happened... ? What was that... ? Comrads, where... where are you ? *vertiges* uh... *tombe dans les pommes*" - "bon6_crucidalpoint_debrief" "What happened... ? What was that... ? Comrads, where... where are you ? *vertiges* uh... *tombe dans les pommes*" - - // Bonus Mission 7 strings - "[english]bon7_area9800PP2_debrief" "Well done, team!" - "bon7_area9800PP2_debrief" "Well done, team!" - - "[english]bon12_obj_reactor_t" "Shutdown the reactor" - "bon12_obj_reactor_t" "Shutdown the reactor" - "[english]bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" - "bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" - "[english]bon12_obj_exit_t" "Reach the south exit" - "bon12_obj_exit_t" "Reach the south exit" - - "[english]bon14_obj_elevator_t" "Activate the cargo elevator and ascend" - "bon14_obj_elevator_t" "Activate the cargo elevator and ascend" - "[english]bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." - "bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." - "[english]bon14_obj_exit_t" "Access the Landing Bay" - "bon14_obj_exit_t" "Access the Landing Bay" - "[english]bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." - "bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." +"bon3_blueprint_1_title" "청사진을 찾으세요." + +"[english]bon3_blueprint_2_title" "Plant explosives on the door" +"bon3_blueprint_2_title" "문에 폭발물을 설치하십시오." + +"[english]bon3_blueprint_3_title" "Plant explosives in the classroom" +"bon3_blueprint_3_title" "교실에 폭발물을 설치하십시오." + +"[english]bon3_blueprint_4_title" "Plant explosives on the main entrance" +"bon3_blueprint_4_title" "중앙구에 폭발물을 설치하십시오." + +"[english]bon3_blueprint_5_title" "Plant explosives in the sleeping quarters" +"bon3_blueprint_5_title" "수면실에 폭발물을 설치하십시오." + +"[english]bon3_blueprint_6_title" "Plant explosives near the tanks" +"bon3_blueprint_6_title" "탱크 근처에 폭발물을 설치하십시오." + +"[english]bon3_blueprint_7_title" "Escape" +"bon3_blueprint_7_title" "탈출하십시오." + +// Bonus Mission 5 strings +"[english]bon5_documents_1_title" "Restore the power of the metal bridge." +"bon5_documents_1_title" "철제 교량의 동력을 복구하십시오." +"[english]bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." +"bon5_documents_1a" "이 구역은 더 이상 전원이 공급되지 않습니다. 교량를 통과하려면 전원을 복구해야 합니다. 그런 다음 계속 진행하여 이 기지의 최근 활동에 대한 문서를 찾을 것입니다." + +"[english]bon5_documents_2_title" "Find documents that describe the recent activities of the base." +"bon5_documents_2_title" "기지의 최근 활동 내역에 대한 문서를 찾으십시오." +"[english]bon5_documents_2a" "We should know if the problem is there since a moment, so now we have to find documents that detail the problems, activities, and transactions in recent days." +"bon5_documents_2a" "문제가 어느 시점부터 발생했는지 알아야 하므로 최근 며칠 동안의 문제, 활동 및 거래를 자세히 설명하는 문서를 찾아야 합니다." +"[english]bon5_documents_2b" "(Note: Get close to them to pick them up.)" +"bon5_documents_2b" "(참고사항: 가까이 다가가서 집어 올리세요.)" + +"[english]bon5_documents_3_title" "Find a passage to leave the sector." +"bon5_documents_3_title" "해당 구역을 벗어날 통로를 찾으십시오." +"[english]bon5_documents_3a" "We have enough information from documents retrieved, so now we must get out of here! There seems to be a northwest passage to the medical room." +"bon5_documents_3a" "우리는 회수한 문서에서 충분한 정보를 얻었으므로 여기서 나가야 합니다! 의료실로 가는 북서쪽 통로가 있는 듯합니다." + +"[english]bon5_documents_4_title" "Exit the base." +"bon5_documents_4_title" "기지에서 탈출하십시오." +"[english]bon5_documents_4a" "Well, we just have to continue, and certainly we will go back to the surface soon." +"bon5_documents_4a" "아무튼, 우리는 움직여야 합니다. 그러면 곧 지상으로 돌아갈 수 있을겁니다." + +"[english]bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." +"bon5_documents_debrief1" "우리는 활동과 최근 거래에 대한 모든 문서를 찾았습니다. 이제 우리는 지상으로 돌아가 IAF 사령부와 통신을 시도해야 합니다. 우리는 확실히 외부에서 통신 센터를 찾을 수 있을 것입니다." +"[english]bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" +"bon5_documents_debrief2" "우리는 밖으로 나가 눈 속을 걷게 될테니 영하의 기온에 대비하십시오!" +"[english]bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." +"bon5_documents_debrief3" "특히 이 괴물들을 주의하십시오. 이런 환경이라도 놈들은 어디서든 나타납니다." + +// Bonus Mission 6 strings +"[english]bon6_crucidalpoint_debrief" "What happened... ? What was that... ? Comrads, where... where are you ? *vertiges* uh... *tombe dans les pommes*" +"bon6_crucidalpoint_debrief" "무슨 일이지... ? 그건 뭐야... ? 다들, 지금... 지금 어디 있죠 ? *현기증* 어... *의식 불명*" + +// Bonus Mission 7 strings +"[english]bon7_area9800PP2_debrief" "Well done, team!" +"bon7_area9800PP2_debrief" "잘했습니다!" + +"[english]bon12_obj_reactor_t" "Shutdown the reactor" +"bon12_obj_reactor_t" "반응로를 정지시키십시오." +"[english]bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" +"bon12_obj_reactor" "반응로 제어실에 접근하여 전원을 비활성화하십시오." +"[english]bon12_obj_exit_t" "Reach the south exit" +"bon12_obj_exit_t" "남쪽 출구로 가십시오." + +"[english]bon14_obj_elevator_t" "Activate the cargo elevator and ascend" +"bon14_obj_elevator_t" "화물용 승강기를 작동시키고 올라가십시오." +"[english]bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." +"bon14_obj_elevator" "우리의 계획은 진입 지점의 동쪽에 위치한 대형 화물 승강기를 이용하는 겁니다. 승강기를 사용하여 상층 구역으로 올라간 다음 착륙장으로 이동하십시오." +"[english]bon14_obj_exit_t" "Access the Landing Bay" +"bon14_obj_exit_t" "착륙장에 접근하십시오." +"[english]bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." +"bon14_obj_exit" "시설 출구로 이동하여 소대를 밖으로 인도하십시오." // Example map strings "[english]asw_panel_inactive" "Panel Inactive" From 8950a180c945535ca1da6783a8dae47b6cbbf536 Mon Sep 17 00:00:00 2001 From: elysimp <140698232+Flaxx23@users.noreply.github.com> Date: Fri, 27 Sep 2024 12:02:31 +0700 Subject: [PATCH 165/201] (Indonesian) Achievement [51/396] --- resource/reactivedrop_indonesian.txt | 208 +++++++++++++-------------- 1 file changed, 104 insertions(+), 104 deletions(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index 346da1637..fa2ea4fd5 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -3413,58 +3413,58 @@ "[english]marine_class_tech_label" "Technical Engineers:" "marine_class_tech_label" "Technical Engineers:" - "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "Clear Firing" - "ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "Clear Firing" - "[english]ASW_NO_FRIENDLY_FIRE_NAME" "Short Controlled Bursts" - "ASW_NO_FRIENDLY_FIRE_NAME" "Short Controlled Bursts" - "[english]ASW_SHIELDBUG_NAME" "Shield Down" - "ASW_SHIELDBUG_NAME" "Shield Down" - "[english]ASW_GRENADE_MULTI_KILL_NAME" "Blast Radius" - "ASW_GRENADE_MULTI_KILL_NAME" "Blast Radius" - "[english]ASW_ACCURACY_NAME" "Sharpshooter" - "ASW_ACCURACY_NAME" "Sharpshooter" - "[english]ASW_NO_DAMAGE_TAKEN_NAME" "Perfect" - "ASW_NO_DAMAGE_TAKEN_NAME" "Perfect" - "[english]ASW_EGGS_BEFORE_HATCH_NAME" "Scrambled Eggs" - "ASW_EGGS_BEFORE_HATCH_NAME" "Scrambled Eggs" - "[english]ASW_GRUB_KILLS_NAME" "Bug Stomper" - "ASW_GRUB_KILLS_NAME" "Bug Stomper" - "[english]ASW_MELEE_PARASITE_NAME" "Parasite Puncher" - "ASW_MELEE_PARASITE_NAME" "Parasite Puncher" - "[english]ASW_MELEE_KILLS_NAME" "Close Encounters" - "ASW_MELEE_KILLS_NAME" "Close Encounters" - "[english]ASW_BARREL_KILLS_NAME" "Smoking Barrels" - "ASW_BARREL_KILLS_NAME" "Smoking Barrels" - "[english]ASW_INFESTATION_CURING_NAME" "Infestation Savior" - "ASW_INFESTATION_CURING_NAME" "Infestation Savior" - "[english]ASW_FAST_WIRE_HACKS_NAME" "Circuit Breaker" - "ASW_FAST_WIRE_HACKS_NAME" "Circuit Breaker" - "[english]ASW_FAST_COMPUTER_HACKS_NAME" "Security Expert" - "ASW_FAST_COMPUTER_HACKS_NAME" "Security Expert" - "[english]ASW_GROUP_HEAL_NAME" "Group Heal" - "ASW_GROUP_HEAL_NAME" "Group Heal" - "[english]ASW_GROUP_DAMAGE_AMP_NAME" "Damage Amped" - "ASW_GROUP_DAMAGE_AMP_NAME" "Damage Amped" - "[english]ASW_FAST_RELOADS_IN_A_ROW_NAME" "Gunslinger" - "ASW_FAST_RELOADS_IN_A_ROW_NAME" "Gunslinger" - "[english]ASW_FAST_RELOAD_NAME" "Quick Load" - "ASW_FAST_RELOAD_NAME" "Quick Load" - "[english]ASW_ALL_HEALING_NAME" "Peace Medic" - "ASW_ALL_HEALING_NAME" "Peace Medic" - "[english]ASW_PROTECT_TECH_NAME" "Protect the Tech" - "ASW_PROTECT_TECH_NAME" "Protect the Tech" - "[english]ASW_TECH_SURVIVES_NAME" "Technician Secured" - "ASW_TECH_SURVIVES_NAME" "Technician Secured" - "[english]ASW_STUN_GRENADE_NAME" "Electro-Stunned" - "ASW_STUN_GRENADE_NAME" "Electro-Stunned" - "[english]ASW_WELD_DOOR_NAME" "Seal of Quality" - "ASW_WELD_DOOR_NAME" "Seal of Quality" - "[english]ASW_DODGE_RANGER_SHOT_NAME" "Under the Gun" - "ASW_DODGE_RANGER_SHOT_NAME" "Under the Gun" - "[english]ASW_BOOMER_KILL_EARLY_NAME" "The Quick and the Dead" - "ASW_BOOMER_KILL_EARLY_NAME" "The Quick and the Dead" - "[english]ASW_FREEZE_GRENADE_NAME" "Stay Frosty" - "ASW_FREEZE_GRENADE_NAME" "Stay Frosty" +"[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "Clear Firing" +"ASW_KILL_WITHOUT_FRIENDLY_FIRE_NAME" "Tembakan Bersih" +"[english]ASW_NO_FRIENDLY_FIRE_NAME" "Short Controlled Bursts" +"ASW_NO_FRIENDLY_FIRE_NAME" "Tembakan pendek terkontrol" +"[english]ASW_SHIELDBUG_NAME" "Shield Down" +"ASW_SHIELDBUG_NAME" "Pelindung mati" +"[english]ASW_GRENADE_MULTI_KILL_NAME" "Blast Radius" +"ASW_GRENADE_MULTI_KILL_NAME" "Ledakan radius" +"[english]ASW_ACCURACY_NAME" "Sharpshooter" +"ASW_ACCURACY_NAME" "Penembak Jitu" +"[english]ASW_NO_DAMAGE_TAKEN_NAME" "Perfect" +"ASW_NO_DAMAGE_TAKEN_NAME" "Sempurna" +"[english]ASW_EGGS_BEFORE_HATCH_NAME" "Scrambled Eggs" +"ASW_EGGS_BEFORE_HATCH_NAME" "Telor Orak-arik" +"[english]ASW_GRUB_KILLS_NAME" "Bug Stomper" +"ASW_GRUB_KILLS_NAME" "Penginjak Serangga" +"[english]ASW_MELEE_PARASITE_NAME" "Parasite Puncher" +"ASW_MELEE_PARASITE_NAME" "Pemukul Parasit" +"[english]ASW_MELEE_KILLS_NAME" "Close Encounters" +"ASW_MELEE_KILLS_NAME" "Pertempuran Jarak Dekat" +"[english]ASW_BARREL_KILLS_NAME" "Smoking Barrels" +"ASW_BARREL_KILLS_NAME" "Tong Pengasapan" +"[english]ASW_INFESTATION_CURING_NAME" "Infestation Savior" +"ASW_INFESTATION_CURING_NAME" "Penyelamat Investasi" +"[english]ASW_FAST_WIRE_HACKS_NAME" "Circuit Breaker" +"ASW_FAST_WIRE_HACKS_NAME" "Pemutus Sirkuit" +"[english]ASW_FAST_COMPUTER_HACKS_NAME" "Security Expert" +"ASW_FAST_COMPUTER_HACKS_NAME" "Pakar Keamanan" +"[english]ASW_GROUP_HEAL_NAME" "Group Heal" +"ASW_GROUP_HEAL_NAME" "Penyembuhan Kelompok" +"[english]ASW_GROUP_DAMAGE_AMP_NAME" "Damage Amped" +"ASW_GROUP_DAMAGE_AMP_NAME" "Penguat Kerusakan" +"[english]ASW_FAST_RELOADS_IN_A_ROW_NAME" "Gunslinger" +"ASW_FAST_RELOADS_IN_A_ROW_NAME" "Ahli Senjata" +"[english]ASW_FAST_RELOAD_NAME" "Quick Load" +"ASW_FAST_RELOAD_NAME" "Isi Ulang Cepat" +"[english]ASW_ALL_HEALING_NAME" "Peace Medic" +"ASW_ALL_HEALING_NAME" "Medik Perdamaian" +"[english]ASW_PROTECT_TECH_NAME" "Protect the Tech" +"ASW_PROTECT_TECH_NAME" "Lindungi Teknisi" +"[english]ASW_TECH_SURVIVES_NAME" "Technician Secured" +"ASW_TECH_SURVIVES_NAME" "Teknisi Terlindungi" +"[english]ASW_STUN_GRENADE_NAME" "Electro-Stunned" +"ASW_STUN_GRENADE_NAME" "Tersengat Listrik" +"[english]ASW_WELD_DOOR_NAME" "Seal of Quality" +"ASW_WELD_DOOR_NAME" "Segel Berkualitas" +"[english]ASW_DODGE_RANGER_SHOT_NAME" "Under the Gun" +"ASW_DODGE_RANGER_SHOT_NAME" "Di Bawah Hujan Tembakan" +"[english]ASW_BOOMER_KILL_EARLY_NAME" "The Quick and the Dead" +"ASW_BOOMER_KILL_EARLY_NAME" "Yang Cepat dan Yang Mati" +"[english]ASW_FREEZE_GRENADE_NAME" "Stay Frosty" +"ASW_FREEZE_GRENADE_NAME" "Tetap Dingin" "[english]ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" "ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" "[english]ASW_SENTRY_GUN_KILLS_NAME" "Static Defender" @@ -3847,58 +3847,58 @@ "[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" "RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" - "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission." - "ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission." - "[english]ASW_NO_FRIENDLY_FIRE_DESC" "Complete a mission with no friendly fire incidents. Four marines must be present in the mission." - "ASW_NO_FRIENDLY_FIRE_DESC" "Complete a mission with no friendly fire incidents. Four marines must be present in the mission." - "[english]ASW_SHIELDBUG_DESC" "Deliver the finishing blow to a Swarm Shieldbug." - "ASW_SHIELDBUG_DESC" "Deliver the finishing blow to a Swarm Shieldbug." - "[english]ASW_GRENADE_MULTI_KILL_DESC" "Kill 6 Swarm with a single Grenade." - "ASW_GRENADE_MULTI_KILL_DESC" "Kill 6 Swarm with a single Grenade." - "[english]ASW_ACCURACY_DESC" "Complete a mission with better than 90% accuracy." - "ASW_ACCURACY_DESC" "Complete a mission with better than 90% accuracy." - "[english]ASW_NO_DAMAGE_TAKEN_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." - "ASW_NO_DAMAGE_TAKEN_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." - "[english]ASW_EGGS_BEFORE_HATCH_DESC" "Destroy all Swarm Eggs in a mission without allowing any to hatch." - "ASW_EGGS_BEFORE_HATCH_DESC" "Destroy all Swarm Eggs in a mission without allowing any to hatch." - "[english]ASW_GRUB_KILLS_DESC" "Kill 100 Swarm Grubs." - "ASW_GRUB_KILLS_DESC" "Kill 100 Swarm Grubs." - "[english]ASW_MELEE_PARASITE_DESC" "Kill a Swarm Parasite with a melee attack." - "ASW_MELEE_PARASITE_DESC" "Kill a Swarm Parasite with a melee attack." - "[english]ASW_MELEE_KILLS_DESC" "Kill 20 Swarm with melee attacks in a single mission." - "ASW_MELEE_KILLS_DESC" "Kill 20 Swarm with melee attacks in a single mission." - "[english]ASW_BARREL_KILLS_DESC" "Kill 5 Swarm with explosive barrels in a single mission." - "ASW_BARREL_KILLS_DESC" "Kill 5 Swarm with explosive barrels in a single mission." - "[english]ASW_INFESTATION_CURING_DESC" "Cure an Infested marine." - "ASW_INFESTATION_CURING_DESC" "Cure an Infested marine." - "[english]ASW_FAST_WIRE_HACKS_DESC" "Complete 10 wire hacks without access being logged." - "ASW_FAST_WIRE_HACKS_DESC" "Complete 10 wire hacks without access being logged." - "[english]ASW_FAST_COMPUTER_HACKS_DESC" "Complete 10 computer hacks without access being logged." - "ASW_FAST_COMPUTER_HACKS_DESC" "Complete 10 computer hacks without access being logged." - "[english]ASW_GROUP_HEAL_DESC" "Heal all 4 marines with a single Heal Beacon." - "ASW_GROUP_HEAL_DESC" "Heal all 4 marines with a single Heal Beacon." - "[english]ASW_GROUP_DAMAGE_AMP_DESC" "Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission." - "ASW_GROUP_DAMAGE_AMP_DESC" "Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission." - "[english]ASW_FAST_RELOADS_IN_A_ROW_DESC" "Successfully perform 5 fast reloads in a row." - "ASW_FAST_RELOADS_IN_A_ROW_DESC" "Successfully perform 5 fast reloads in a row." - "[english]ASW_FAST_RELOAD_DESC" "Successfully perform a fast reload." - "ASW_FAST_RELOAD_DESC" "Successfully perform a fast reload." - "[english]ASW_ALL_HEALING_DESC" "Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm." - "ASW_ALL_HEALING_DESC" "Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm." - "[english]ASW_PROTECT_TECH_DESC" "Guard the squad's tech so that he takes no damage during the hack." - "ASW_PROTECT_TECH_DESC" "Guard the squad's tech so that he takes no damage during the hack." - "[english]ASW_TECH_SURVIVES_DESC" "Finish a mission without the tech getting killed." - "ASW_TECH_SURVIVES_DESC" "Finish a mission without the tech getting killed." - "[english]ASW_STUN_GRENADE_DESC" "Stun 6 Swarm with a single Stun Grenade." - "ASW_STUN_GRENADE_DESC" "Stun 6 Swarm with a single Stun Grenade." - "[english]ASW_WELD_DOOR_DESC" "Seal a door with the welder." - "ASW_WELD_DOOR_DESC" "Seal a door with the welder." - "[english]ASW_DODGE_RANGER_SHOT_DESC" "Roll under a Swarm Ranger projectile." - "ASW_DODGE_RANGER_SHOT_DESC" "Roll under a Swarm Ranger projectile." - "[english]ASW_BOOMER_KILL_EARLY_DESC" "Kill a Swarm Boomer before it inflates." - "ASW_BOOMER_KILL_EARLY_DESC" "Kill a Swarm Boomer before it inflates." - "[english]ASW_FREEZE_GRENADE_DESC" "Freeze 6 Swarm with a single Freeze Grenade." - "ASW_FREEZE_GRENADE_DESC" "Freeze 6 Swarm with a single Freeze Grenade." +"[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission." +"ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Bunuh 25 nirawak tanpa menembak teman. Empat marinir harus hadir dalam misi." +"[english]ASW_NO_FRIENDLY_FIRE_DESC" "Complete a mission with no friendly fire incidents. Four marines must be present in the mission." +"ASW_NO_FRIENDLY_FIRE_DESC" "Selesaikan misi tanpa insiden menembak teman. Empat marinir harus hadir dalam misi." +"[english]ASW_SHIELDBUG_DESC" "Deliver the finishing blow to a Swarm Shieldbug." +"ASW_SHIELDBUG_DESC" "Berikan tembakan terakhir ke Kumbang Perisai." +"[english]ASW_GRENADE_MULTI_KILL_DESC" "Kill 6 Swarm with a single Grenade." +"ASW_GRENADE_MULTI_KILL_DESC" "Bunuh 6 Kawanan dengan 1 granat." +"[english]ASW_ACCURACY_DESC" "Complete a mission with better than 90% accuracy." +"ASW_ACCURACY_DESC" "Selesaikan misi dengan akurasi lebih dari 98%." +"[english]ASW_NO_DAMAGE_TAKEN_DESC" "Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." +"ASW_NO_DAMAGE_TAKEN_DESC" "Bunuh setidaknya 25 alien di tingkat kesulitan normal atau lebih tinggi dan selesaikan misi tanpa menerima kerusakan." +"[english]ASW_EGGS_BEFORE_HATCH_DESC" "Destroy all Swarm Eggs in a mission without allowing any to hatch." +"ASW_EGGS_BEFORE_HATCH_DESC" "Hancurkan semua Telur di dalam misi sebelum menetas." +"[english]ASW_GRUB_KILLS_DESC" "Kill 100 Swarm Grubs." +"ASW_GRUB_KILLS_DESC" "Bunuh 100 Induk Larva." +"[english]ASW_MELEE_PARASITE_DESC" "Kill a Swarm Parasite with a melee attack." +"ASW_MELEE_PARASITE_DESC" "Bunuh Kawanan Parasit dengan serangan jarak dekat." +"[english]ASW_MELEE_KILLS_DESC" "Kill 20 Swarm with melee attacks in a single mission." +"ASW_MELEE_KILLS_DESC" "Bunuh 20 Kawanan dengan serangan jarak dekat dalam satu misi." +"[english]ASW_BARREL_KILLS_DESC" "Kill 5 Swarm with explosive barrels in a single mission." +"ASW_BARREL_KILLS_DESC" "Bunuh 5 Kawanan dengan tong peledak dalam 1 misi." +"[english]ASW_INFESTATION_CURING_DESC" "Cure an Infested marine." +"ASW_INFESTATION_CURING_DESC" "Menyembuhkan marinir yang terinfestasi." +"[english]ASW_FAST_WIRE_HACKS_DESC" "Complete 10 wire hacks without access being logged." +"ASW_FAST_WIRE_HACKS_DESC" "Selesaikan 10 peretasan kabel tanpa akses tercatat." +"[english]ASW_FAST_COMPUTER_HACKS_DESC" "Complete 10 computer hacks without access being logged." +"ASW_FAST_COMPUTER_HACKS_DESC" "Selesaikan 10 peretasan komputer tanpa akses tercatat." +"[english]ASW_GROUP_HEAL_DESC" "Heal all 4 marines with a single Heal Beacon." +"ASW_GROUP_HEAL_DESC" "Sembuhkan keempat marinir dengan satu Suar Penyembuh." +"[english]ASW_GROUP_DAMAGE_AMP_DESC" "Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission." +"ASW_GROUP_DAMAGE_AMP_DESC" "Bunuh 15 Kawanan dengan keempat marinir berada di bawah efek Penguat Kerusakan dalam satu misi." +"[english]ASW_FAST_RELOADS_IN_A_ROW_DESC" "Successfully perform 5 fast reloads in a row." +"ASW_FAST_RELOADS_IN_A_ROW_DESC" "Berhasil melakukan 5 isi ulang cepat berturut-turut." +"[english]ASW_FAST_RELOAD_DESC" "Successfully perform a fast reload." +"ASW_FAST_RELOAD_DESC" "Berhasil melakukan isi ulang cepat." +"[english]ASW_ALL_HEALING_DESC" "Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm." +"ASW_ALL_HEALING_DESC" "Sembuhkan 300 poin kerusakan dalam satu misi tanpa memberikan kerusakan jarak jauh ke Kawanan." +"[english]ASW_PROTECT_TECH_DESC" "Guard the squad's tech so that he takes no damage during the hack." +"ASW_PROTECT_TECH_DESC" "Lindungi teknisi tim agar dia tidak menerima kerusakan saat proses peretasan." +"[english]ASW_TECH_SURVIVES_DESC" "Finish a mission without the tech getting killed." +"ASW_TECH_SURVIVES_DESC" "Selesaikan misi tanpa teknisi terbunuh." +"[english]ASW_STUN_GRENADE_DESC" "Stun 6 Swarm with a single Stun Grenade." +"ASW_STUN_GRENADE_DESC" "Lumpuhkan 6 Kawanan dengan satu granat pelumpuh." +"[english]ASW_WELD_DOOR_DESC" "Seal a door with the welder." +"ASW_WELD_DOOR_DESC" "Segel pintu dengan alat las." +"[english]ASW_DODGE_RANGER_SHOT_DESC" "Roll under a Swarm Ranger projectile." +"ASW_DODGE_RANGER_SHOT_DESC" "Berguling di bawah tembakan Kawanan Penembak." +"[english]ASW_BOOMER_KILL_EARLY_DESC" "Kill a Swarm Boomer before it inflates." +"ASW_BOOMER_KILL_EARLY_DESC" "Bunuh Kawanan Meledak sebelum dia mengembang." +"[english]ASW_FREEZE_GRENADE_DESC" "Freeze 6 Swarm with a single Freeze Grenade." +"ASW_FREEZE_GRENADE_DESC" "Bekukan 6 Kawanan dengan satu Granat Beku." "[english]ASW_AMMO_RESUPPLY_DESC" "Deploy 10 ammo stashes that are used by other marines." "ASW_AMMO_RESUPPLY_DESC" "Deploy 10 ammo stashes that are used by other marines." "[english]ASW_SENTRY_GUN_KILLS_DESC" "Kill 500 Swarm with deployable Sentry Guns." From 3affe4a77c8d35f73c15cfc1abe31c2ff3e0b7cc Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 27 Sep 2024 16:57:02 +0900 Subject: [PATCH 166/201] resource --- resource/reactivedrop_koreana.txt | 136 +++++++++++++++--------------- 1 file changed, 68 insertions(+), 68 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index ec7207ba2..71b4bb140 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -6135,16 +6135,16 @@ "[english]rd_no_steam_service" "Game cannot connect to the Steam client service" "rd_no_steam_service" "게임을 스팀 클라이언트 서비스에 연결할 수 없습니다." - "[english]rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." - "rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." - "[english]rd_no_steam_solutions_api" "The NO STEAM main menu is active, but the Steam API is available. This should never happen. Please contact https://reactivedrop.com/feedback" - "rd_no_steam_solutions_api" "The NO STEAM main menu is active, but the Steam API is available. This should never happen. Please contact https://reactivedrop.com/feedback" - "[english]rd_no_steam_solutions_client" "Did not detect an instance of the Steam Client. If the Steam Client is running, try selecting Steam->Exit and then restarting Steam." - "rd_no_steam_solutions_client" "Did not detect an instance of the Steam Client. If the Steam Client is running, try selecting Steam->Exit and then restarting Steam." - "[english]rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." - "rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." - "[english]rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." - "rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." +"[english]rd_no_steam_solutions" "This can happen if your version of the Steam client is outdated or an antivirus program is interfering with the game's attempt to communicate. Check for updates in Steam, and try restarting Steam or your computer." +"rd_no_steam_solutions" "이는 Steam 클라이언트 버전이 오래되었거나, 안티바이러스 프로그램이 게임의 통신을 방해할 때 발생할 수 있습니다. Steam에서 업데이트를 확인하고, Steam 또는 컴퓨터를 재시작해 보십시오." +"[english]rd_no_steam_solutions_api" "The NO STEAM main menu is active, but the Steam API is available. This should never happen. Please contact https://reactivedrop.com/feedback" +"rd_no_steam_solutions_api" "NO STEAM 메인 메뉴가 활성화되어 있지만, Steam API는 사용 가능합니다. 이는 절대 발생해서는 안 됩니다. https://reactivedrop.com/feedback 으로 문의해 주십시오," +"[english]rd_no_steam_solutions_client" "Did not detect an instance of the Steam Client. If the Steam Client is running, try selecting Steam->Exit and then restarting Steam." +"rd_no_steam_solutions_client" "Steam 클라이언트 인스턴스를 감지하지 못했습니다. Steam 클라이언트가 실행 중이라면, Steam -> 종료를 선택한 후 Steam을 다시 시작해 보십시오." +"[english]rd_no_steam_solutions_path" "Could not determine the location of the Steam Client through the registry. Try restarting Steam." +"rd_no_steam_solutions_path" "레지스트리를 통해 Steam 클라이언트의 위치를 ​​확인할 수 없습니다. Steam을 다시 시작해 보십시오." +"[english]rd_no_steam_solutions_wine" "You are running the game in Wine or Proton version %s1. A recent update may have caused the game to require a newer version. Try setting the game to run in Proton Experimental in the Compatibility tab of the game's properties in Steam." +"rd_no_steam_solutions_wine" "현재 게임을 Wine 또는 Proton 버전 %s1에서 실행 중입니다. 최근 업데이트로 인해 게임이 더 최신 버전을 필요로 할 수 있습니다. Steam에서 게임의 속성을 열고 호환성 탭을 열어 Proton Experimental로 설정해 보십시오." "[english]rd_no_bots_allowed" "Current game mode does not allow adding bot marines" "rd_no_bots_allowed" "현재 게임 모드에서는 봇 해병 추가를 허용하지 않습니다" @@ -7563,7 +7563,7 @@ "bon5_documents_4a" "아무튼, 우리는 움직여야 합니다. 그러면 곧 지상으로 돌아갈 수 있을겁니다." "[english]bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." -"bon5_documents_debrief1" "우리는 활동과 최근 거래에 대한 모든 문서를 찾았습니다. 이제 우리는 지상으로 돌아가 IAF 사령부와 통신을 시도해야 합니다. 우리는 확실히 외부에서 통신 센터를 찾을 수 있을 것입니다." +"bon5_documents_debrief1" "우리는 활동과 최근 거래에 대한 모든 문서를 찾았습니다. 이제 우리는 지상으로 돌아가 IAF 사령부와 통신을 시도해야 합니다. 확실히 외부에서 통신 센터를 찾을 수 있을 것입니다." "[english]bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" "bon5_documents_debrief2" "우리는 밖으로 나가 눈 속을 걷게 될테니 영하의 기온에 대비하십시오!" "[english]bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." @@ -9919,45 +9919,45 @@ "[english]rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." "rd_video_local_contrast_hint" "미션이 극적인 효과를 위해 장면의 선명도를 변경할 수 있는지 여부를 제어합니다." "[english]rd_video_depth_blur" "Depth Blur" -"rd_video_depth_blur" "Depth Blur" - "[english]rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." - "rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." - "[english]rd_video_weather_effects" "Weather Effects" - "rd_video_weather_effects" "Weather Effects" - "[english]rd_video_weather_effects_hint" "Controls some rain and snow effects." - "rd_video_weather_effects_hint" "Controls some rain and snow effects." - "[english]rd_video_bloom_scale" "Light and Specular Blooms" - "rd_video_bloom_scale" "Light and Specular Blooms" - "[english]rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." - "rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." - "[english]rd_video_projected_textures" "High Quality Dynamic Shadows" - "rd_video_projected_textures" "High Quality Dynamic Shadows" - "[english]rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." - "rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." - "[english]rd_video_flashlight_shadows" "Flashlight Dynamic Shadows" - "rd_video_flashlight_shadows" "Flashlight Dynamic Shadows" - "[english]rd_video_flashlight_shadows_hint" "Controls whether the Flashlight Attachment equipment casts high quality dynamic shadows." - "rd_video_flashlight_shadows_hint" "Controls whether the Flashlight Attachment equipment casts high quality dynamic shadows." - "[english]rd_video_flashlight_light_spill" "Flashlight Light Spill" - "rd_video_flashlight_light_spill" "Flashlight Light Spill" - "[english]rd_video_flashlight_light_spill_hint" "Controls whether the Flashlight Attachment equipment adds light to the area outside its beam." - "rd_video_flashlight_light_spill_hint" "Controls whether the Flashlight Attachment equipment adds light to the area outside its beam." - "[english]rd_video_high_quality_beacons" "High-Quality Beacons" - "rd_video_high_quality_beacons" "High-Quality Beacons" - "[english]rd_video_high_quality_beacons_hint" "Controls whether items such as the IAF Heal Beacon and X-33 Damage Amplifier cause light distortion, glowing, and pulsing effects." - "rd_video_high_quality_beacons_hint" "Controls whether items such as the IAF Heal Beacon and X-33 Damage Amplifier cause light distortion, glowing, and pulsing effects." - "[english]rd_video_muzzle_flash_lights" "Muzzle Flash Lights" - "rd_video_muzzle_flash_lights" "Muzzle Flash Lights" - "[english]rd_video_muzzle_flash_lights_hint" "Controls whether guns light up nearby surfaces and objects when fired." - "rd_video_muzzle_flash_lights_hint" "Controls whether guns light up nearby surfaces and objects when fired." - "[english]rd_video_alien_shadows" "Alien Shadows" - "rd_video_alien_shadows" "Alien Shadows" - "[english]rd_video_alien_shadows_hint" "Controls whether aliens have shadows. Warning: Setting this to \"Enabled\" may have a large effect on the frame rate of the game." - "rd_video_alien_shadows_hint" "Controls whether aliens have shadows. Warning: Setting this to \"Enabled\" may have a large effect on the frame rate of the game." - "[english]rd_video_low_health_effect" "Low Health Vignetting" - "rd_video_low_health_effect" "Low Health Vignetting" - "[english]rd_video_low_health_effect_hint" "Controls whether the edges of the screen glow red when the marine is at low health." - "rd_video_low_health_effect_hint" "Controls whether the edges of the screen glow red when the marine is at low health." +"rd_video_depth_blur" "깊이 흐림 효과" +"[english]rd_video_depth_blur_hint" "Controls whether missions can make objects far below the marines blurry for a simulated camera focus effect." +"rd_video_depth_blur_hint" "시뮬레이션된 카메라 초점 효과를 위해 임무에서 해병대원 아래의 물체를 흐릿하게 만들 수 있는지 여부를 제어합니다." +"[english]rd_video_weather_effects" "Weather Effects" +"rd_video_weather_effects" "날씨 효과" +"[english]rd_video_weather_effects_hint" "Controls some rain and snow effects." +"rd_video_weather_effects_hint" "비와 눈 효과를 제어합니다." +"[english]rd_video_bloom_scale" "Light and Specular Blooms" +"rd_video_bloom_scale" "빛, 반사광 효과" +"[english]rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." +"rd_video_bloom_scale_hint" "밝게 빛나는 물체가 주변 지역으로 빛이 "퍼지는" 효과를 제어합니다." +"[english]rd_video_projected_textures" "High Quality Dynamic Shadows" +"rd_video_projected_textures" "고품질 동적 그림자" +"[english]rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." +"rd_video_projected_textures_hint" "일부 임무에선 해병과 외계 무리의 극적인 그림자를 생성하는 고정 또는 이동 영역 조명이 포함됩니다. 이 옵션을 비활성화하면 이러한 조명이 완전히 꺼집니다." +"[english]rd_video_flashlight_shadows" "Flashlight Dynamic Shadows" +"rd_video_flashlight_shadows" "손전등 동적 그림자" +"[english]rd_video_flashlight_shadows_hint" "Controls whether the Flashlight Attachment equipment casts high quality dynamic shadows." +"rd_video_flashlight_shadows_hint" "손전등 부착 장비가 고품질 동적 그림자를 투사하는지 여부를 제어합니다." +"[english]rd_video_flashlight_light_spill" "Flashlight Light Spill" +"rd_video_flashlight_light_spill" "손전등 빛 퍼짐" +"[english]rd_video_flashlight_light_spill_hint" "Controls whether the Flashlight Attachment equipment adds light to the area outside its beam." +"rd_video_flashlight_light_spill_hint" "손전등 부착 장비가 빔 바깥 영역에 빛을 퍼트릴지 여부를 제어합니다." +"[english]rd_video_high_quality_beacons" "High-Quality Beacons" +"rd_video_high_quality_beacons" "고품질 비컨" +"[english]rd_video_high_quality_beacons_hint" "Controls whether items such as the IAF Heal Beacon and X-33 Damage Amplifier cause light distortion, glowing, and pulsing effects." +"rd_video_high_quality_beacons_hint" "IAF 치료 비컨 및 X-33 공격력 증폭기와 같은 아이템이 빛 왜곡, 빛남 및 맥동 효과를 발생시키는지 여부를 제어합니다." +"[english]rd_video_muzzle_flash_lights" "Muzzle Flash Lights" +"rd_video_muzzle_flash_lights" "총구 화염 빛" +"[english]rd_video_muzzle_flash_lights_hint" "Controls whether guns light up nearby surfaces and objects when fired." +"rd_video_muzzle_flash_lights_hint" "총을 발사할 때 주변 표면과 물체에 빛을 비추는지 여부를 제어합니다." +"[english]rd_video_alien_shadows" "Alien Shadows" +"rd_video_alien_shadows" "외계 무리 그림자" +"[english]rd_video_alien_shadows_hint" "Controls whether aliens have shadows. Warning: Setting this to \"Enabled\" may have a large effect on the frame rate of the game." +"rd_video_alien_shadows_hint" "외계 무리가 그림자를 가질지 여부를 제어합니다. 경고: 이것을 \"활성화\"로 설정하면 게임의 프레임 속도에 큰 영향을 미칠 수 있습니다." +"[english]rd_video_low_health_effect" "Low Health Vignetting" +"rd_video_low_health_effect" "저체력 그늘 효과" +"[english]rd_video_low_health_effect_hint" "Controls whether the edges of the screen glow red when the marine is at low health." +"rd_video_low_health_effect_hint" "해병의 체력이 낮을 때 화면 가장자리가 빨간색으로 빛날지 여부를 제어합니다." // %s1 is a number; eg. 11352165 "[english]rd_about_build_id" "Build ID: %s1" @@ -9967,19 +9967,19 @@ "rd_about_network_version" "네트워크 버전: %s1" // %s1 is a Steam beta branch name (untranslated); eg. releasecandidate "[english]rd_about_current_branch" "Current Branch: %s1" -"rd_about_current_branch" "현재 브런치: %s1" +"rd_about_current_branch" "현재 브랜치: %s1" // %s1 is a version number; eg. 8.0 // This is only shown on Linux/Steam Deck "[english]rd_about_wine_proton" "Wine/Proton Version: %s1" "rd_about_wine_proton" "Wine/Proton 버전: %s1" - "[english]rd_about_rdteam" "Alien Swarm: Reactive Drop is a fan continuation of Valve's Alien Swarm (2010). Reactive Drop Team is a group of volunteers and is not affiliated with Valve. We're just big fans." - "rd_about_rdteam" "Alien Swarm: Reactive Drop is a fan continuation of Valve's Alien Swarm (2010). Reactive Drop Team is a group of volunteers and is not affiliated with Valve. We're just big fans." - "[english]rd_about_valve" "© 2010 Valve Corporation. All rights reserved. Valve, Alien Swarm, the Alien Swarm logo, Source and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States, and other countries." - "rd_about_valve" "© 2010 Valve Corporation. All rights reserved. Valve, Alien Swarm, the Alien Swarm logo, Source and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States, and other countries." - "[english]rd_about_havok" "This product uses Havok Physics. Copyright Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details." - "rd_about_havok" "This product uses Havok Physics. Copyright Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details." - "[english]rd_about_nvidia" "This product includes code licensed from NVIDIA." - "rd_about_nvidia" "This product includes code licensed from NVIDIA." +"[english]rd_about_rdteam" "Alien Swarm: Reactive Drop is a fan continuation of Valve's Alien Swarm (2010). Reactive Drop Team is a group of volunteers and is not affiliated with Valve. We're just big fans." +"rd_about_rdteam" "Alien Swarm: Reactive Drop은 Valve의 Alien Swarm(2010)의 팬메이드 속편입니다. Reactive Drop Team은 자원봉사자 그룹이며 Valve와 제휴하지 않았습니다. 우리는 그저 열렬한 팬일 뿐입니다." +"[english]rd_about_valve" "© 2010 Valve Corporation. All rights reserved. Valve, Alien Swarm, the Alien Swarm logo, Source and the Source logo are trademarks and/or registered trademarks of Valve Corporation in the United States, and other countries." +"rd_about_valve" "© 2010 Valve Corporation. 모든 권리 보유. Valve, Alien Swarm, Alien Swarm 로고, Source 및 Source 로고는 미국 및 기타 국가에서 Valve Corporation의 상표 및/또는 등록 상표입니다." +"[english]rd_about_havok" "This product uses Havok Physics. Copyright Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details." +"rd_about_havok" "This product uses Havok Physics. Copyright Havok.com Inc. (and its Licensors). All Rights Reserved. See www.havok.com for details." +"[english]rd_about_nvidia" "This product includes code licensed from NVIDIA." +"rd_about_nvidia" "이 제품에는 NVIDIA로부터 라이선스를 받은 코드가 포함되어 있습니다." "[english]rd_achievement_challenges_disallowed" "This achievement cannot be earned if a challenge was active during the mission." "rd_achievement_challenges_disallowed" "임무 중 도전을 활성화 할 경우 도전과제를 달성할 수 없습니다." @@ -10250,14 +10250,14 @@ "[english]rd_lobby_tooltip_ping_title" "Estimated Ping (Connection Latency)" "rd_lobby_tooltip_ping_title" "예상 핑 (연결 지연 시간)" - "[english]rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." - "rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." - "[english]rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." - "rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." - "[english]rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." - "rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." - "[english]rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." - "rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." +"[english]rd_lobby_tooltip_ping_low_desc" "Your connection to this lobby is likely to have a very low round trip time, resulting in the best possible experience." +"rd_lobby_tooltip_ping_low_desc" "이 로비에 대한 연결은 매우 낮은 왕복 시간을 가질 가능성이 높아, 최상의 경험을 제공할 것입니다." +"[english]rd_lobby_tooltip_ping_medium_desc" "Your connection to this lobby is likely to have a moderate round trip time, resulting in an acceptable experience." +"rd_lobby_tooltip_ping_medium_desc" "이 로비에 대한 연결은 중간 정도의 왕복 시간을 가질 가능성이 높아, 수용 가능한 경험을 제공할 것입니다." +"[english]rd_lobby_tooltip_ping_high_desc" "Your connection to this lobby is likely to have a very high round trip time, resulting in a poor experience." +"rd_lobby_tooltip_ping_high_desc" "이 로비에 대한 연결은 매우 높은 왕복 시간을 가질 가능성이 높아, 좋지 않은 경험을 제공할 것입니다." +"[english]rd_lobby_tooltip_ping_lan_desc" "This lobby is hosted on your local area network." +"rd_lobby_tooltip_ping_lan_desc" "이 로비는 당신의 로컬 영역 네트워크에서 호스팅 중입니다." "[english]rd_notification_dismiss_title" "Dismiss Notification" "rd_notification_dismiss_title" "알림 삭제" @@ -10377,7 +10377,7 @@ "[english]rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" "rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\n지난 몇 달간 IAF의 조사 작업은 매우 귀중했습니다. 보전국은 최근 데이터 대조를 완료하여 특이한 소재 발견에 성공했음을 기쁘게 보고드립니다. 이 소재의 연구에 당신의 도움이 필요합니다. 여러 가지 물어보고 싶은게 산더미입니다만, 현재 인력이 필요한 상황입니다. \n \n 수락해 주신다면, 당신의 해병대원은 이 소재들을 임무 중 회수 대상으로 삼을 권한을 부여받게 될겁니다. 사태를 원활하게 진행하기 위해 참가자에 대한 보상도 주어집니다. 그리고 물론 전쟁터에서 발견한 물건은 모두 자신의 것으로 하셔도 좋습니다.\n\n 답변 기다리겠습니다.\n\n 헬베티카 시나리오 박사로부터\n생태학 연구부.\n합의 유지 부서" "[english]rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." -"rd_crafting_beta1_signup_explanation" "Alien Swarm: Reactive 재료 제작 베타 - 페이즈 1 에 가입 시 할수 있는 일은 다음과 같습니다:\n• 임무 수행 중 제작 재료들을 발견하고 수집할 수 있습니다. 현재는 베타 브런치에서만 진행중이며, 향후 정식 게임에서도 이용할 수 있습니다.\n• 재료 제작 시스템에 플레이어가 어떻게 접했는지에 대한 통계 계산용 리스트에 당신의 Steam 계정 ID가 기록됩니다.\n• 임의의 이상한 무기를 선택할 수 있는 상자를 1개 받을 수 있습니다. 이상한 무기는 일반 무기와 동일한 성능, 외형, 사용 조건을 가지고 있지만 무기에 대한 통계를 기록하는 소형 컴퓨터 '이상한 장치'를 장착할 수 있습니다. (현재 이상한 무기는 베타에서만 장비 가능하나, 페이즈 1 종료시에는 베타 외에도 장비 가능합니다.)\n• 임의의 이상한 장치를 선택할 수 있는 상자 2개를 받습니다.\n• 제작 재료 수집 시 보너스 수량을 얻게 됩니다 (6시간 동안 플레이한 것과 동일한 수량).\n• Alien Swarm: Reactive Drop 의 스팀 공식 포럼이나 Discord 에 재료 제작 베타에 대한 피드백을 보내주세요.(필수는 아닙니다.)\n\n아래의 일은 선택에 관계없이 일어납니다:\n• 2024년 1월부터 매주 30분 이상 플레이, 6시간 플레이마다 소량의 제작 재료가 자연스럽게 발견되게 되었습니다. 베타 참여 여부에 관계없이 이 재료 위치는 자연스럽게 발견되게 됩니다.\n• 수집한 제작 재료는 (베타 중에도 혹은 정식 출시 후에도) 원하는 대로 사용할 수 있습니다.\n• 결론적으로 여러분은 이후 이상한 장치와 이상한 무기를 제작할 수 있을 것입니다. 또한 전체 출시 전에 베타의 향후 단계들을 위해 베타 테스터에게 추가적인 이상한 상자들을 제공할 것입니다." +"rd_crafting_beta1_signup_explanation" "Alien Swarm: Reactive 재료 제작 베타 - 페이즈 1 에 가입 시 할수 있는 일은 다음과 같습니다:\n• 임무 수행 중 제작 재료들을 발견하고 수집할 수 있습니다. 현재는 베타 브랜치에서만 진행중이며, 향후 정식 게임에서도 이용할 수 있습니다.\n• 재료 제작 시스템에 플레이어가 어떻게 접했는지에 대한 통계 계산용 리스트에 당신의 Steam 계정 ID가 기록됩니다.\n• 임의의 이상한 무기를 선택할 수 있는 상자를 1개 받을 수 있습니다. 이상한 무기는 일반 무기와 동일한 성능, 외형, 사용 조건을 가지고 있지만 무기에 대한 통계를 기록하는 소형 컴퓨터 '이상한 장치'를 장착할 수 있습니다. (현재 이상한 무기는 베타에서만 장비 가능하나, 페이즈 1 종료시에는 베타 외에도 장비 가능합니다.)\n• 임의의 이상한 장치를 선택할 수 있는 상자 2개를 받습니다.\n• 제작 재료 수집 시 보너스 수량을 얻게 됩니다 (6시간 동안 플레이한 것과 동일한 수량).\n• Alien Swarm: Reactive Drop 의 스팀 공식 포럼이나 Discord 에 재료 제작 베타에 대한 피드백을 보내주세요.(필수는 아닙니다.)\n\n아래의 일은 선택에 관계없이 일어납니다:\n• 2024년 1월부터 매주 30분 이상 플레이, 6시간 플레이마다 소량의 제작 재료가 자연스럽게 발견되게 되었습니다. 베타 참여 여부에 관계없이 이 재료 위치는 자연스럽게 발견되게 됩니다.\n• 수집한 제작 재료는 (베타 중에도 혹은 정식 출시 후에도) 원하는 대로 사용할 수 있습니다.\n• 결론적으로 여러분은 이후 이상한 장치와 이상한 무기를 제작할 수 있을 것입니다. 또한 전체 출시 전에 베타의 향후 단계들을 위해 베타 테스터에게 추가적인 이상한 상자들을 제공할 것입니다." "[english]rd_crafting_beta1_signup_accept" "Sign me up!" "rd_crafting_beta1_signup_accept" "가입하겠습니다!" "[english]rd_crafting_beta1_signup_decline" "Not for me, thanks." From 6a11f7a96b67b7ebefa990fab64e435dcbf9ab99 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 27 Sep 2024 16:58:26 +0900 Subject: [PATCH 167/201] typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 71b4bb140..56bbcbf83 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9929,7 +9929,7 @@ "[english]rd_video_bloom_scale" "Light and Specular Blooms" "rd_video_bloom_scale" "빛, 반사광 효과" "[english]rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." -"rd_video_bloom_scale_hint" "밝게 빛나는 물체가 주변 지역으로 빛이 "퍼지는" 효과를 제어합니다." +"rd_video_bloom_scale_hint" "밝게 빛나는 물체가 주변 지역으로 빛이 \"퍼지는\" 효과를 제어합니다." "[english]rd_video_projected_textures" "High Quality Dynamic Shadows" "rd_video_projected_textures" "고품질 동적 그림자" "[english]rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." From 92fdd6a13e3898ddc35d1dc164df63140f0bc224 Mon Sep 17 00:00:00 2001 From: elysimp <140698232+Flaxx23@users.noreply.github.com> Date: Fri, 27 Sep 2024 21:28:40 +0700 Subject: [PATCH 168/201] (Indonesian) Achievement Update [212/396] --- resource/reactivedrop_indonesian.txt | 384 +++++++++++++-------------- 1 file changed, 192 insertions(+), 192 deletions(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index fa2ea4fd5..e843334e5 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -3465,102 +3465,102 @@ "ASW_BOOMER_KILL_EARLY_NAME" "Yang Cepat dan Yang Mati" "[english]ASW_FREEZE_GRENADE_NAME" "Stay Frosty" "ASW_FREEZE_GRENADE_NAME" "Tetap Dingin" - "[english]ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" - "ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" - "[english]ASW_SENTRY_GUN_KILLS_NAME" "Static Defender" - "ASW_SENTRY_GUN_KILLS_NAME" "Static Defender" - "[english]ASW_RIFLE_KILLS_NAME" "Assault Specialist" - "ASW_RIFLE_KILLS_NAME" "Assault Specialist" - "[english]ASW_PRIFLE_KILLS_NAME" "Prototype Professional" - "ASW_PRIFLE_KILLS_NAME" "Prototype Professional" - "[english]ASW_AUTOGUN_KILLS_NAME" "Autogun Expert" - "ASW_AUTOGUN_KILLS_NAME" "Autogun Expert" - "[english]ASW_SHOTGUN_KILLS_NAME" "Shotgun Specialist" - "ASW_SHOTGUN_KILLS_NAME" "Shotgun Specialist" - "[english]ASW_VINDICATOR_KILLS_NAME" "Vindicator Veteran" - "ASW_VINDICATOR_KILLS_NAME" "Vindicator Veteran" - "[english]ASW_PISTOL_KILLS_NAME" "Pistols Expert" - "ASW_PISTOL_KILLS_NAME" "Pistols Expert" - "[english]ASW_PDW_KILLS_NAME" "Small Arms Specialist" - "ASW_PDW_KILLS_NAME" "Small Arms Specialist" - "[english]ASW_TESLA_GUN_KILLS_NAME" "High Voltage Expert" - "ASW_TESLA_GUN_KILLS_NAME" "High Voltage Expert" - "[english]ASW_RAILGUN_KILLS_NAME" "Railgun Specialist" - "ASW_RAILGUN_KILLS_NAME" "Railgun Specialist" - "[english]ASW_FLAMER_KILLS_NAME" "Pyrotechnician" - "ASW_FLAMER_KILLS_NAME" "Pyrotechnician" - "[english]ASW_CHAINSAW_KILLS_NAME" "Slaughter Soldier" - "ASW_CHAINSAW_KILLS_NAME" "Slaughter Soldier" - "[english]ASW_MINIGUN_KILLS_NAME" "Minigun Master" - "ASW_MINIGUN_KILLS_NAME" "Minigun Master" - "[english]ASW_SNIPER_RIFLE_KILLS_NAME" "Professional Marksman" - "ASW_SNIPER_RIFLE_KILLS_NAME" "Professional Marksman" - "[english]ASW_GRENADE_LAUNCHER_KILLS_NAME" "Grenadier Expert" - "ASW_GRENADE_LAUNCHER_KILLS_NAME" "Grenadier Expert" - "[english]ASW_COMBAT_RIFLE_KILLS_NAME" "Combat Specialist" - "ASW_COMBAT_RIFLE_KILLS_NAME" "Combat Specialist" - "[english]ASW_DEAGLE_KILLS_NAME" "The Dogs of War" - "ASW_DEAGLE_KILLS_NAME" "The Dogs of War" - "[english]ASW_DEVASTATOR_KILLS_NAME" "Devastated" - "ASW_DEVASTATOR_KILLS_NAME" "Devastated" - "[english]ASW_HORNET_KILLS_NAME" "Hornet Barrage Expert" - "ASW_HORNET_KILLS_NAME" "Hornet Barrage Expert" - "[english]ASW_LASER_MINE_KILLS_NAME" "Tactical Explosives Expert" - "ASW_LASER_MINE_KILLS_NAME" "Tactical Explosives Expert" - "[english]ASW_MINE_KILLS_NAME" "Firewall Specialist" - "ASW_MINE_KILLS_NAME" "Firewall Specialist" - "[english]ASW_UNLOCK_ALL_WEAPONS_NAME" "Armory Access" - "ASW_UNLOCK_ALL_WEAPONS_NAME" "Armory Access" - "[english]ASW_EASY_CAMPAIGN_NAME" "Easy Campaign: Jacob's Rest" - "ASW_EASY_CAMPAIGN_NAME" "Easy Campaign: Jacob's Rest" - "[english]ASW_NORMAL_CAMPAIGN_NAME" "Normal Campaign: Jacob's Rest" - "ASW_NORMAL_CAMPAIGN_NAME" "Normal Campaign: Jacob's Rest" - "[english]ASW_HARD_CAMPAIGN_NAME" "Hard Campaign: Jacob's Rest" - "ASW_HARD_CAMPAIGN_NAME" "Hard Campaign: Jacob's Rest" - "[english]ASW_INSANE_CAMPAIGN_NAME" "Insane Campaign: Jacob's Rest" - "ASW_INSANE_CAMPAIGN_NAME" "Insane Campaign: Jacob's Rest" - "[english]ASW_IMBA_CAMPAIGN_NAME" "Brutal Campaign: Jacob's Rest" - "ASW_IMBA_CAMPAIGN_NAME" "Brutal Campaign: Jacob's Rest" - "[english]RD_EASY_CAMPAIGN_OCS_NAME" "Easy Campaign: Operation Cleansweep" - "RD_EASY_CAMPAIGN_OCS_NAME" "Easy Campaign: Operation Cleansweep" - "[english]RD_NORMAL_CAMPAIGN_OCS_NAME" "Normal Campaign: Operation Cleansweep" - "RD_NORMAL_CAMPAIGN_OCS_NAME" "Normal Campaign: Operation Cleansweep" - "[english]RD_HARD_CAMPAIGN_OCS_NAME" "Hard Campaign: Operation Cleansweep" - "RD_HARD_CAMPAIGN_OCS_NAME" "Hard Campaign: Operation Cleansweep" - "[english]RD_INSANE_CAMPAIGN_OCS_NAME" "Insane Campaign: Operation Cleansweep" - "RD_INSANE_CAMPAIGN_OCS_NAME" "Insane Campaign: Operation Cleansweep" - "[english]RD_IMBA_CAMPAIGN_OCS_NAME" "Brutal Campaign: Operation Cleansweep" - "RD_IMBA_CAMPAIGN_OCS_NAME" "Brutal Campaign: Operation Cleansweep" - "[english]RD_EASY_CAMPAIGN_RES_NAME" "Easy Campaign: Research 7" - "RD_EASY_CAMPAIGN_RES_NAME" "Easy Campaign: Research 7" - "[english]RD_NORMAL_CAMPAIGN_RES_NAME" "Normal Campaign: Research 7" - "RD_NORMAL_CAMPAIGN_RES_NAME" "Normal Campaign: Research 7" - "[english]RD_HARD_CAMPAIGN_RES_NAME" "Hard Campaign: Research 7" - "RD_HARD_CAMPAIGN_RES_NAME" "Hard Campaign: Research 7" - "[english]RD_INSANE_CAMPAIGN_RES_NAME" "Insane Campaign: Research 7" - "RD_INSANE_CAMPAIGN_RES_NAME" "Insane Campaign: Research 7" - "[english]RD_IMBA_CAMPAIGN_RES_NAME" "Brutal Campaign: Research 7" - "RD_IMBA_CAMPAIGN_RES_NAME" "Brutal Campaign: Research 7" - "[english]RD_EASY_CAMPAIGN_AREA9800_NAME" "Easy Campaign: Area 9800" - "RD_EASY_CAMPAIGN_AREA9800_NAME" "Easy Campaign: Area 9800" - "[english]RD_NORMAL_CAMPAIGN_AREA9800_NAME" "Normal Campaign: Area 9800" - "RD_NORMAL_CAMPAIGN_AREA9800_NAME" "Normal Campaign: Area 9800" - "[english]RD_HARD_CAMPAIGN_AREA9800_NAME" "Hard Campaign: Area 9800" - "RD_HARD_CAMPAIGN_AREA9800_NAME" "Hard Campaign: Area 9800" - "[english]RD_INSANE_CAMPAIGN_AREA9800_NAME" "Insane Campaign: Area 9800" - "RD_INSANE_CAMPAIGN_AREA9800_NAME" "Insane Campaign: Area 9800" - "[english]RD_IMBA_CAMPAIGN_AREA9800_NAME" "Brutal Campaign: Area 9800" - "RD_IMBA_CAMPAIGN_AREA9800_NAME" "Brutal Campaign: Area 9800" - "[english]RD_EASY_CAMPAIGN_TFT_NAME" "Easy Campaign: Tears for Tarnor" - "RD_EASY_CAMPAIGN_TFT_NAME" "Easy Campaign: Tears for Tarnor" - "[english]RD_NORMAL_CAMPAIGN_TFT_NAME" "Normal Campaign: Tears for Tarnor" - "RD_NORMAL_CAMPAIGN_TFT_NAME" "Normal Campaign: Tears for Tarnor" - "[english]RD_HARD_CAMPAIGN_TFT_NAME" "Hard Campaign: Tears for Tarnor" - "RD_HARD_CAMPAIGN_TFT_NAME" "Hard Campaign: Tears for Tarnor" - "[english]RD_INSANE_CAMPAIGN_TFT_NAME" "Insane Campaign: Tears for Tarnor" - "RD_INSANE_CAMPAIGN_TFT_NAME" "Insane Campaign: Tears for Tarnor" - "[english]RD_IMBA_CAMPAIGN_TFT_NAME" "Brutal Campaign: Tears for Tarnor" - "RD_IMBA_CAMPAIGN_TFT_NAME" "Brutal Campaign: Tears for Tarnor" +"[english]ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" +"ASW_AMMO_RESUPPLY_NAME" "Teknisi Peluru" +"[english]ASW_SENTRY_GUN_KILLS_NAME" "Static Defender" +"ASW_SENTRY_GUN_KILLS_NAME" "Pertahanan Statis" +"[english]ASW_RIFLE_KILLS_NAME" "Assault Specialist" +"ASW_RIFLE_KILLS_NAME" "Spesialis Penyerangan" +"[english]ASW_PRIFLE_KILLS_NAME" "Prototype Professional" +"ASW_PRIFLE_KILLS_NAME" "Prototipe Profesional" +"[english]ASW_AUTOGUN_KILLS_NAME" "Autogun Expert" +"ASW_AUTOGUN_KILLS_NAME" "Ahli Senapan Otomatis" +"[english]ASW_SHOTGUN_KILLS_NAME" "Shotgun Specialist" +"ASW_SHOTGUN_KILLS_NAME" "Spesialis Senapan Pompa" +"[english]ASW_VINDICATOR_KILLS_NAME" "Vindicator Veteran" +"ASW_VINDICATOR_KILLS_NAME" "Veteran Vindicator" +"[english]ASW_PISTOL_KILLS_NAME" "Pistols Expert" +"ASW_PISTOL_KILLS_NAME" "Ahli Pistol" +"[english]ASW_PDW_KILLS_NAME" "Small Arms Specialist" +"ASW_PDW_KILLS_NAME" "Spesialis Senjata Kecil" +"[english]ASW_TESLA_GUN_KILLS_NAME" "High Voltage Expert" +"ASW_TESLA_GUN_KILLS_NAME" "Ahli Tegangan Tinggi" +"[english]ASW_RAILGUN_KILLS_NAME" "Railgun Specialist" +"ASW_RAILGUN_KILLS_NAME" "Spesialis Railgun" +"[english]ASW_FLAMER_KILLS_NAME" "Pyrotechnician" +"ASW_FLAMER_KILLS_NAME" "Ahli Piroteknik" +"[english]ASW_CHAINSAW_KILLS_NAME" "Slaughter Soldier" +"ASW_CHAINSAW_KILLS_NAME" "Prajurit Pembantai" +"[english]ASW_MINIGUN_KILLS_NAME" "Minigun Master" +"ASW_MINIGUN_KILLS_NAME" "Ahli Senapan Mesin" +"[english]ASW_SNIPER_RIFLE_KILLS_NAME" "Professional Marksman" +"ASW_SNIPER_RIFLE_KILLS_NAME" "Penembak Jitu Profesional" +"[english]ASW_GRENADE_LAUNCHER_KILLS_NAME" "Grenadier Expert" +"ASW_GRENADE_LAUNCHER_KILLS_NAME" "Ahli Granat" +"[english]ASW_COMBAT_RIFLE_KILLS_NAME" "Combat Specialist" +"ASW_COMBAT_RIFLE_KILLS_NAME" "Spesialis Tempur" +"[english]ASW_DEAGLE_KILLS_NAME" "The Dogs of War" +"ASW_DEAGLE_KILLS_NAME" "Anjing Perang" +"[english]ASW_DEVASTATOR_KILLS_NAME" "Devastated" +"ASW_DEVASTATOR_KILLS_NAME" "Dihancurkan" +"[english]ASW_HORNET_KILLS_NAME" "Hornet Barrage Expert" +"ASW_HORNET_KILLS_NAME" "Ahli Hujan Hornet" +"[english]ASW_LASER_MINE_KILLS_NAME" "Tactical Explosives Expert" +"ASW_LASER_MINE_KILLS_NAME" "Ahli Peledak Taktis" +"[english]ASW_MINE_KILLS_NAME" "Firewall Specialist" +"ASW_MINE_KILLS_NAME" "Spesialis Tembok Api" +"[english]ASW_UNLOCK_ALL_WEAPONS_NAME" "Armory Access" +"ASW_UNLOCK_ALL_WEAPONS_NAME" "Akses Gudang Senjata" +"[english]ASW_EASY_CAMPAIGN_NAME" "Easy Campaign: Jacob's Rest" +"ASW_EASY_CAMPAIGN_NAME" "Kampanye Mudah: Peristirahatan Jacob" +"[english]ASW_NORMAL_CAMPAIGN_NAME" "Normal Campaign: Jacob's Rest" +"ASW_NORMAL_CAMPAIGN_NAME" "Kampanye Normal: Peristirahatan Jacob" +"[english]ASW_HARD_CAMPAIGN_NAME" "Hard Campaign: Jacob's Rest" +"ASW_HARD_CAMPAIGN_NAME" "Kampanye Sulit: Peristirahatan Jacob" +"[english]ASW_INSANE_CAMPAIGN_NAME" "Insane Campaign: Jacob's Rest" +"ASW_INSANE_CAMPAIGN_NAME" "Kampanye Gila: Peristirahatan Jacob" +"[english]ASW_IMBA_CAMPAIGN_NAME" "Brutal Campaign: Jacob's Rest" +"ASW_IMBA_CAMPAIGN_NAME" "Kampanye Brutal: Peristirahatan Jacob" +"[english]RD_EASY_CAMPAIGN_OCS_NAME" "Easy Campaign: Operation Cleansweep" +"RD_EASY_CAMPAIGN_OCS_NAME" "Kampanye Mudah: Operasi Sapu Bersih" +"[english]RD_NORMAL_CAMPAIGN_OCS_NAME" "Normal Campaign: Operation Cleansweep" +"RD_NORMAL_CAMPAIGN_OCS_NAME" "Kampanye Normal: Operasi Sapu Bersih" +"[english]RD_HARD_CAMPAIGN_OCS_NAME" "Hard Campaign: Operation Cleansweep" +"RD_HARD_CAMPAIGN_OCS_NAME" "Kampanye Sulit: Operasi Sapu Bersih" +"[english]RD_INSANE_CAMPAIGN_OCS_NAME" "Insane Campaign: Operation Cleansweep" +"RD_INSANE_CAMPAIGN_OCS_NAME" "Kampanye Gila: Operasi Sapu Bersih" +"[english]RD_IMBA_CAMPAIGN_OCS_NAME" "Brutal Campaign: Operation Cleansweep" +"RD_IMBA_CAMPAIGN_OCS_NAME" "Kampanye Brutal: Operasi Sapu Bersih" +"[english]RD_EASY_CAMPAIGN_RES_NAME" "Easy Campaign: Research 7" +"RD_EASY_CAMPAIGN_RES_NAME" "Kampanye Mudah: Penelitian 7" +"[english]RD_NORMAL_CAMPAIGN_RES_NAME" "Normal Campaign: Research 7" +"RD_NORMAL_CAMPAIGN_RES_NAME" "Kampanye Normal: Penelitian 7" +"[english]RD_HARD_CAMPAIGN_RES_NAME" "Hard Campaign: Research 7" +"RD_HARD_CAMPAIGN_RES_NAME" "Kampanye Sulit: Penelitian 7" +"[english]RD_INSANE_CAMPAIGN_RES_NAME" "Insane Campaign: Research 7" +"RD_INSANE_CAMPAIGN_RES_NAME" "Kampanye Gila: Penelitian 7" +"[english]RD_IMBA_CAMPAIGN_RES_NAME" "Brutal Campaign: Research 7" +"RD_IMBA_CAMPAIGN_RES_NAME" "Kampanye Brutal: Penelitian 7" +"[english]RD_EASY_CAMPAIGN_AREA9800_NAME" "Easy Campaign: Area 9800" +"RD_EASY_CAMPAIGN_AREA9800_NAME" "Kampanye Mudah: Area 9800" +"[english]RD_NORMAL_CAMPAIGN_AREA9800_NAME" "Normal Campaign: Area 9800" +"RD_NORMAL_CAMPAIGN_AREA9800_NAME" "Kampanye Normal: Area 9800" +"[english]RD_HARD_CAMPAIGN_AREA9800_NAME" "Hard Campaign: Area 9800" +"RD_HARD_CAMPAIGN_AREA9800_NAME" "Kampanye Sulit: Area 9800" +"[english]RD_INSANE_CAMPAIGN_AREA9800_NAME" "Insane Campaign: Area 9800" +"RD_INSANE_CAMPAIGN_AREA9800_NAME" "Kampanye Gila: Area 9800" +"[english]RD_IMBA_CAMPAIGN_AREA9800_NAME" "Brutal Campaign: Area 9800" +"RD_IMBA_CAMPAIGN_AREA9800_NAME" "Kampanye Brutal: Area 9800" +"[english]RD_EASY_CAMPAIGN_TFT_NAME" "Easy Campaign: Tears for Tarnor" +"RD_EASY_CAMPAIGN_TFT_NAME" "Kampanye Mudah: Air Mata untuk Tarnor" +"[english]RD_NORMAL_CAMPAIGN_TFT_NAME" "Normal Campaign: Tears for Tarnor" +"RD_NORMAL_CAMPAIGN_TFT_NAME" "Kampanye Normal: Air Mata untuk Tarnor" +"[english]RD_HARD_CAMPAIGN_TFT_NAME" "Hard Campaign: Tears for Tarnor" +"RD_HARD_CAMPAIGN_TFT_NAME" "Kampanye Sulit: Air Mata untuk Tarnor" +"[english]RD_INSANE_CAMPAIGN_TFT_NAME" "Insane Campaign: Tears for Tarnor" +"RD_INSANE_CAMPAIGN_TFT_NAME" "Kampanye Gila: Air Mata untuk Tarnor" +"[english]RD_IMBA_CAMPAIGN_TFT_NAME" "Brutal Campaign: Tears for Tarnor" +"RD_IMBA_CAMPAIGN_TFT_NAME" "Kampanye Brutal: Air Mata untuk Tarnor" "[english]RD_EASY_CAMPAIGN_TIL_NAME" "Easy Campaign: Tilarus-5" "RD_EASY_CAMPAIGN_TIL_NAME" "Easy Campaign: Tilarus-5" "[english]RD_NORMAL_CAMPAIGN_TIL_NAME" "Normal Campaign: Tilarus-5" @@ -3899,102 +3899,102 @@ "ASW_BOOMER_KILL_EARLY_DESC" "Bunuh Kawanan Meledak sebelum dia mengembang." "[english]ASW_FREEZE_GRENADE_DESC" "Freeze 6 Swarm with a single Freeze Grenade." "ASW_FREEZE_GRENADE_DESC" "Bekukan 6 Kawanan dengan satu Granat Beku." - "[english]ASW_AMMO_RESUPPLY_DESC" "Deploy 10 ammo stashes that are used by other marines." - "ASW_AMMO_RESUPPLY_DESC" "Deploy 10 ammo stashes that are used by other marines." - "[english]ASW_SENTRY_GUN_KILLS_DESC" "Kill 500 Swarm with deployable Sentry Guns." - "ASW_SENTRY_GUN_KILLS_DESC" "Kill 500 Swarm with deployable Sentry Guns." - "[english]ASW_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Assault Rifle." - "ASW_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Assault Rifle." - "[english]ASW_PRIFLE_KILLS_DESC" "Kill 250 Swarm with the Prototype Rifle." - "ASW_PRIFLE_KILLS_DESC" "Kill 250 Swarm with the Prototype Rifle." - "[english]ASW_AUTOGUN_KILLS_DESC" "Kill 250 Swarm with the Autogun." - "ASW_AUTOGUN_KILLS_DESC" "Kill 250 Swarm with the Autogun." - "[english]ASW_SHOTGUN_KILLS_DESC" "Kill 250 Swarm with the Shotgun." - "ASW_SHOTGUN_KILLS_DESC" "Kill 250 Swarm with the Shotgun." - "[english]ASW_VINDICATOR_KILLS_DESC" "Kill 250 Swarm with the Vindicator." - "ASW_VINDICATOR_KILLS_DESC" "Kill 250 Swarm with the Vindicator." - "[english]ASW_PISTOL_KILLS_DESC" "Kill 250 Swarm with the Pistols." - "ASW_PISTOL_KILLS_DESC" "Kill 250 Swarm with the Pistols." - "[english]ASW_PDW_KILLS_DESC" "Kill 250 Swarm with the PDWs." - "ASW_PDW_KILLS_DESC" "Kill 250 Swarm with the PDWs." - "[english]ASW_TESLA_GUN_KILLS_DESC" "Kill 250 Swarm with the Tesla Cannon." - "ASW_TESLA_GUN_KILLS_DESC" "Kill 250 Swarm with the Tesla Cannon." - "[english]ASW_RAILGUN_KILLS_DESC" "Kill 250 Swarm with the Rail Gun." - "ASW_RAILGUN_KILLS_DESC" "Kill 250 Swarm with the Rail Gun." - "[english]ASW_FLAMER_KILLS_DESC" "Kill 250 Swarm with the Flamer." - "ASW_FLAMER_KILLS_DESC" "Kill 250 Swarm with the Flamer." - "[english]ASW_CHAINSAW_KILLS_DESC" "Kill 250 Swarm with the Chainsaw." - "ASW_CHAINSAW_KILLS_DESC" "Kill 250 Swarm with the Chainsaw." - "[english]ASW_MINIGUN_KILLS_DESC" "Kill 250 Swarm with the Minigun." - "ASW_MINIGUN_KILLS_DESC" "Kill 250 Swarm with the Minigun." - "[english]ASW_SNIPER_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Marksman Rifle." - "ASW_SNIPER_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Marksman Rifle." - "[english]ASW_GRENADE_LAUNCHER_KILLS_DESC" "Kill 250 Swarm with the Grenade Launcher." - "ASW_GRENADE_LAUNCHER_KILLS_DESC" "Kill 250 Swarm with the Grenade Launcher." - "[english]ASW_COMBAT_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Combat Rifle." - "ASW_COMBAT_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Combat Rifle." - "[english]ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." - "ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." - "[english]ASW_DEVASTATOR_KILLS_DESC" "Kill 250 Swarm with the Devastator." - "ASW_DEVASTATOR_KILLS_DESC" "Kill 250 Swarm with the Devastator." - "[english]ASW_HORNET_KILLS_DESC" "Kill 100 Swarm with Hornet Barrage attacks." - "ASW_HORNET_KILLS_DESC" "Kill 100 Swarm with Hornet Barrage attacks." - "[english]ASW_LASER_MINE_KILLS_DESC" "Kill 100 Swarm with Laser Mines." - "ASW_LASER_MINE_KILLS_DESC" "Kill 100 Swarm with Laser Mines." - "[english]ASW_MINE_KILLS_DESC" "Kill 100 Swarm with Incendiary Mines." - "ASW_MINE_KILLS_DESC" "Kill 100 Swarm with Incendiary Mines." - "[english]ASW_UNLOCK_ALL_WEAPONS_DESC" "Unlock all the available weapons." - "ASW_UNLOCK_ALL_WEAPONS_DESC" "Unlock all the available weapons." - "[english]ASW_EASY_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Easy difficulty or harder." - "ASW_EASY_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Easy difficulty or harder." - "[english]ASW_NORMAL_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder." - "ASW_NORMAL_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder." - "[english]ASW_HARD_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Hard difficulty or harder." - "ASW_HARD_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Hard difficulty or harder." - "[english]ASW_INSANE_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Insane difficulty or harder." - "ASW_INSANE_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Insane difficulty or harder." - "[english]ASW_IMBA_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Brutal difficulty." - "ASW_IMBA_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." +"[english]ASW_AMMO_RESUPPLY_DESC" "Deploy 10 ammo stashes that are used by other marines." +"ASW_AMMO_RESUPPLY_DESC" "Taruh 10 kotak amunisi untuk digunakan oleh marinir lain." +"[english]ASW_SENTRY_GUN_KILLS_DESC" "Kill 500 Swarm with deployable Sentry Guns." +"ASW_SENTRY_GUN_KILLS_DESC" "Bunuh 500 Kawanan dengan senapan penjaga yang dapat dipasang." +"[english]ASW_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Assault Rifle." +"ASW_RIFLE_KILLS_DESC" "Bunuh 250 Kawanan dengan Senapan Serbu." +"[english]ASW_PRIFLE_KILLS_DESC" "Kill 250 Swarm with the Prototype Rifle." +"ASW_PRIFLE_KILLS_DESC" "Bunuh 250 Kawanan dengan Senapan Prototipe." +"[english]ASW_AUTOGUN_KILLS_DESC" "Kill 250 Swarm with the Autogun." +"ASW_AUTOGUN_KILLS_DESC" "Bunuh 250 Kawanan dengan Senapan Otomatis." +"[english]ASW_SHOTGUN_KILLS_DESC" "Kill 250 Swarm with the Shotgun." +"ASW_SHOTGUN_KILLS_DESC" "Bunuh 250 Kawanan dengan Senapan Pompa." +"[english]ASW_VINDICATOR_KILLS_DESC" "Kill 250 Swarm with the Vindicator." +"ASW_VINDICATOR_KILLS_DESC" "Bunuh 250 Kawanan dengan Vindicator." +"[english]ASW_PISTOL_KILLS_DESC" "Kill 250 Swarm with the Pistols." +"ASW_PISTOL_KILLS_DESC" "Bunuh 250 Kawanan dengan Pistol." +"[english]ASW_PDW_KILLS_DESC" "Kill 250 Swarm with the PDWs." +"ASW_PDW_KILLS_DESC" "Bunuh 250 Kawanan dengan PDW." +"[english]ASW_TESLA_GUN_KILLS_DESC" "Kill 250 Swarm with the Tesla Cannon." +"ASW_TESLA_GUN_KILLS_DESC" "Bunuh 250 Kawanan dengan Tesla Cannon." +"[english]ASW_RAILGUN_KILLS_DESC" "Kill 250 Swarm with the Rail Gun." +"ASW_RAILGUN_KILLS_DESC" "Bunuh 250 Kawanan dengan Rail Gun." +"[english]ASW_FLAMER_KILLS_DESC" "Kill 250 Swarm with the Flamer." +"ASW_FLAMER_KILLS_DESC" "Bunuh 250 Kawanan dengan Senjata Pembakar." +"[english]ASW_CHAINSAW_KILLS_DESC" "Kill 250 Swarm with the Chainsaw." +"ASW_CHAINSAW_KILLS_DESC" "Bunuh 250 Kawanan dengan Gergaji Rantai." +"[english]ASW_MINIGUN_KILLS_DESC" "Kill 250 Swarm with the Minigun." +"ASW_MINIGUN_KILLS_DESC" "Bunuh 250 Kawanan dengan Senapan Mesin." +"[english]ASW_SNIPER_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Marksman Rifle." +"ASW_SNIPER_RIFLE_KILLS_DESC" "Bunuh 250 Kawanan dengan Senapan Penembak Jitu." +"[english]ASW_GRENADE_LAUNCHER_KILLS_DESC" "Kill 250 Swarm with the Grenade Launcher." +"ASW_GRENADE_LAUNCHER_KILLS_DESC" "Bunuh 250 Kawanan dengan Peluncur Granat." +"[english]ASW_COMBAT_RIFLE_KILLS_DESC" "Kill 250 Swarm with the Combat Rifle." +"ASW_COMBAT_RIFLE_KILLS_DESC" "Bunuh 250 Kawanan dengan Senapan Tempur." +"[english]ASW_DEAGLE_KILLS_DESC" "Kill 250 Swarm with the Bulldog." +"ASW_DEAGLE_KILLS_DESC" "Bunuh 250 Kawanan dengan Bulldog." +"[english]ASW_DEVASTATOR_KILLS_DESC" "Kill 250 Swarm with the Devastator." +"ASW_DEVASTATOR_KILLS_DESC" "Bunuh 250 Kawanan dengan Senjata Penghancur." +"[english]ASW_HORNET_KILLS_DESC" "Kill 100 Swarm with Hornet Barrage attacks." +"ASW_HORNET_KILLS_DESC" "Bunuh 250 Kawanan dengan serangan Hujan Hornet." +"[english]ASW_LASER_MINE_KILLS_DESC" "Kill 100 Swarm with Laser Mines." +"ASW_LASER_MINE_KILLS_DESC" "Bunuh 100 Kawanan dengan Ranjau Laser." +"[english]ASW_MINE_KILLS_DESC" "Kill 100 Swarm with Incendiary Mines." +"ASW_MINE_KILLS_DESC" "Bunuh 100 Kawanan dengan Ranjau Terbakar." +"[english]ASW_UNLOCK_ALL_WEAPONS_DESC" "Unlock all the available weapons." +"ASW_UNLOCK_ALL_WEAPONS_DESC" "Membuka semua senjata yang tersedia." +"[english]ASW_EASY_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Easy difficulty or harder." +"ASW_EASY_CAMPAIGN_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Mudah atau lebih sulit." +"[english]ASW_NORMAL_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder." +"ASW_NORMAL_CAMPAIGN_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Normal atau lebih sulit." +"[english]ASW_HARD_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Hard difficulty or harder." +"ASW_HARD_CAMPAIGN_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Sulit atau lebih sulit." +"[english]ASW_INSANE_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Insane difficulty or harder." +"ASW_INSANE_CAMPAIGN_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Gila atau lebih sulit." +"[english]ASW_IMBA_CAMPAIGN_DESC" "Complete the Jacob's Rest campaign on Brutal difficulty." +"ASW_IMBA_CAMPAIGN_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_OCS_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_OCS_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_OCS_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_OCS_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_OCS_DESC" "Complete the Operation Cleansweep campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_OCS_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_RES_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_RES_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_RES_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_RES_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_RES_DESC" "Complete the Research 7 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_RES_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_AREA9800_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_AREA9800_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_AREA9800_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_AREA9800_DESC" "CSelesaikan kampanye Area 9800 di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_AREA9800_DESC" "Complete the Area 9800 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_AREA9800_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_TFT_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_TFT_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_TFT_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_TFT_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_TFT_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Brutal." "[english]RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." "[english]RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." From 541af2996ee126fe68aba7d0bc41c5b7c2505019 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Sat, 28 Sep 2024 12:54:16 +0900 Subject: [PATCH 169/201] resource --- resource/reactivedrop_koreana.txt | 192 +++++++++++++++--------------- 1 file changed, 96 insertions(+), 96 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 56bbcbf83..26b0a3068 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -7244,7 +7244,7 @@ // Tears for Tarnor strings "[english]tf1_desertoutpost_1_title" "Briefing" -"tf1_desertoutpost_1_title" "보고" +"tf1_desertoutpost_1_title" "작전에 대해 설명하겠습니다." "[english]tf1_desertoutpost_1a" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport." "tf1_desertoutpost_1a" "행성이 함락된 후, 세르베루스는 우주 정거장에 착륙하는 데 필요한 지상 기반 유도 및 추적 시스템과 연결을 구축하지 못했습니다." "[english]tf1_desertoutpost_1b" "Whilst looking for an alternative drop-off spot, a weak distress signal was detected. The captain has decided to drop the marines off a short distance away, so they can investigate the signal." @@ -7282,100 +7282,100 @@ "[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" "asw_gametext_tf1_desertoutpost_title" "1장: 투입 지점" - "[english]tf1_abandonedmaintenance_1_title" "Briefing" - "tf1_abandonedmaintenance_1_title" "Briefing" - "[english]tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." - "tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." - "[english]tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." - "tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." - "[english]tf1_abandonedmaintenance_1c" "Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions." - "tf1_abandonedmaintenance_1c" "Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions." - "[english]tf1_abandonedmaintenance_1d" "It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." - "tf1_abandonedmaintenance_1d" "It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." - - "[english]tf1_abandonedmaintenance_2_title" "Find Access To The Spaceport" - "tf1_abandonedmaintenance_2_title" "Find Access To The Spaceport" - "[english]tf1_abandonedmaintenance_2a" "Explore the abandoned maintenance sector to find access to the spaceport." - "tf1_abandonedmaintenance_2a" "Explore the abandoned maintenance sector to find access to the spaceport." - - "[english]tf1_abandonedmaintenance_3_title" "Activate Backup Power Systems" - "tf1_abandonedmaintenance_3_title" "Activate Backup Power Systems" - "[english]tf1_abandonedmaintenance_3a" "Systems in this sector aren't receiving enough power to function properly." - "tf1_abandonedmaintenance_3a" "Systems in this sector aren't receiving enough power to function properly." - "[english]tf1_abandonedmaintenance_3b" "Activating the backup power systems may restore power to some systems." - "tf1_abandonedmaintenance_3b" "Activating the backup power systems may restore power to some systems." - - "[english]tf1_abandonedmaintenance_4_title" "Activate The Crane" - "tf1_abandonedmaintenance_4_title" "Activate The Crane" - "[english]tf1_abandonedmaintenance_4a" "The backup power systems brought the crane online." - "tf1_abandonedmaintenance_4a" "The backup power systems brought the crane online." - "[english]tf1_abandonedmaintenance_4b" "Use the crane control so that you may use the crane as a bridge." - "tf1_abandonedmaintenance_4b" "Use the crane control so that you may use the crane as a bridge." - - "[english]tf1_abandonedmaintenance_5_title" "Use The Crane As A Bridge" - "tf1_abandonedmaintenance_5_title" "Use The Crane As A Bridge" - "[english]tf1_abandonedmaintenance_5a" "Now that you've moved the crane, you can walk across it and search deeper for a power system" - "tf1_abandonedmaintenance_5a" "Now that you've moved the crane, you can walk across it and search deeper for a power system" - - "[english]tf1_abandonedmaintenance_6_title" "Activate Power Systems" - "tf1_abandonedmaintenance_6_title" "Activate Power Systems" - "[english]tf1_abandonedmaintenance_6a" "Find your way to the local generator system and bring it online." - "tf1_abandonedmaintenance_6a" "Find your way to the local generator system and bring it online." - - "[english]tf1_abandonedmaintenance_7_title" "Access The Spaceport" - "tf1_abandonedmaintenance_7_title" "Access The Spaceport" - "[english]tf1_abandonedmaintenance_7a" "Leave the old maintenance sector and make your way to the spaceport." - "tf1_abandonedmaintenance_7a" "Leave the old maintenance sector and make your way to the spaceport." - - "[english]tf1_abandonedmaintenance_lift1" "Human presence detected within critical area." - "tf1_abandonedmaintenance_lift1" "Human presence detected within critical area." - "[english]tf1_abandonedmaintenance_lift2" "Evacuate critical area before activating generator power injector." - "tf1_abandonedmaintenance_lift2" "Evacuate critical area before activating generator power injector." - - "[english]tf1_spaceport_1_title" "Briefing" - "tf1_spaceport_1_title" "Briefing" - "[english]tf1_spaceport_1a" "After navigating through the maze of maintenance systems, the squad has finally reached the spaceport." - "tf1_spaceport_1a" "After navigating through the maze of maintenance systems, the squad has finally reached the spaceport." - "[english]tf1_spaceport_1b" "Your mission is to bring the guidance and tracking systems online and obtain landing permission for Cerberus. This will be most easily facilitated by interfacing with the spaceport control computer." - "tf1_spaceport_1b" "Your mission is to bring the guidance and tracking systems online and obtain landing permission for Cerberus. This will be most easily facilitated by interfacing with the spaceport control computer." - "[english]tf1_spaceport_1c" "Finally, please remember that whilst getting Cerberus into the spaceport is your current objective, your overall mission is still to investigate what has happened to Oasis colony." - "tf1_spaceport_1c" "Finally, please remember that whilst getting Cerberus into the spaceport is your current objective, your overall mission is still to investigate what has happened to Oasis colony." - - "[english]tf1_spaceport_2_title" "Interface with Control Centre Computer" - "tf1_spaceport_2_title" "Interface with Control Centre Computer" - "[english]tf1_spaceport_2a" "Interfacing with the spaceport's control computer is the only way to bring the guidance and tracking systems online." - "tf1_spaceport_2a" "Interfacing with the spaceport's control computer is the only way to bring the guidance and tracking systems online." - "[english]tf1_spaceport_2b" "Use the computer systems to then gain landing clearance for Cerberus and remotely open one of the hangars." - "tf1_spaceport_2b" "Use the computer systems to then gain landing clearance for Cerberus and remotely open one of the hangars." - - "[english]tf1_spaceport_3_title" "Open the Hangar Doors" - "tf1_spaceport_3_title" "Open the Hangar Doors" - "[english]tf1_spaceport_3a" "If you are unable to open any of the hangars remotely, move onto the nearest hangar and activate the door systems locally" - "tf1_spaceport_3a" "If you are unable to open any of the hangars remotely, move onto the nearest hangar and activate the door systems locally" - "[english]tf1_spaceport_3b" "The hangar's forcefields should protect you from catastrophic pressure variances when the doors are open." - "tf1_spaceport_3b" "The hangar's forcefields should protect you from catastrophic pressure variances when the doors are open." - - "[english]tf1_spaceport_4_title" "Get to the Transit System" - "tf1_spaceport_4_title" "Get to the Transit System" - "[english]tf1_spaceport_4a" "Make your way to the transit system station and board a train to Oasis colony's other sectors." - "tf1_spaceport_4a" "Make your way to the transit system station and board a train to Oasis colony's other sectors." - - "[english]tf1_spaceport_5_title" "Get Around the Bridge" - "tf1_spaceport_5_title" "Get Around the Bridge" - "[english]tf1_spaceport_5a" "With the bridge down, another path to the control room must be found." - "tf1_spaceport_5a" "With the bridge down, another path to the control room must be found." - "[english]tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." - "tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." - - "[english]tf1_spaceport_6_title" "Board a Train" - "tf1_spaceport_6_title" "Board a Train" - "[english]tf1_spaceport_6a" "Wait for the next train to arrive and board it." - "tf1_spaceport_6a" "Wait for the next train to arrive and board it." - - "[english]asw_system_not_aligned" "System Not Aligned" - "asw_system_not_aligned" "System Not Aligned" - "[english]asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" - "asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" +"[english]tf1_abandonedmaintenance_1_title" "Briefing" +"tf1_abandonedmaintenance_1_title" "작전에 대해 설명하겠습니다." +"[english]tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." +"tf1_abandonedmaintenance_1a" "기지에 진입하였으나 좀 더 깊숙히 들어가야 합니다. 타르노르에 퍼진 무리들의 규묘는 헤아릴 수가 없습니다." +"[english]tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." +"tf1_abandonedmaintenance_1b" "이 오래된 유지보수 및 저장시설은 우주정거장과 연결되어야 합니다." +"[english]tf1_abandonedmaintenance_1c" "Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions." +"tf1_abandonedmaintenance_1c" "새 설비가 완공되었을 때 이 시설은 버려진 채로 남겨졌다는 점을 알려드립니다. 시스템이 제대로 작동하지 않을 수 있으니 오작동에 주의하십시오." +"[english]tf1_abandonedmaintenance_1d" "It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." +"tf1_abandonedmaintenance_1d" "안내 시스템이 오프라인 상태인 이유를 파악하고 도움이 필요한 사람을 찾기 위해 우주 정거장에 도착해야 합니다." + +"[english]tf1_abandonedmaintenance_2_title" "Find Access To The Spaceport" +"tf1_abandonedmaintenance_2_title" "우주 정거장에 접근할 방법을 찾으십시오." +"[english]tf1_abandonedmaintenance_2a" "Explore the abandoned maintenance sector to find access to the spaceport." +"tf1_abandonedmaintenance_2a" "버려진 유지보수 구역을 탐색하여 우주 정거장에 접근할 방법을 찾으십시오." + +"[english]tf1_abandonedmaintenance_3_title" "Activate Backup Power Systems" +"tf1_abandonedmaintenance_3_title" "비상 전력 시스템을 활성화하십시오." +"[english]tf1_abandonedmaintenance_3a" "Systems in this sector aren't receiving enough power to function properly." +"tf1_abandonedmaintenance_3a" "이 부문의 시스템은 제대로 작동하기에 충분한 전력을 공급받지 못하고 있습니다." +"[english]tf1_abandonedmaintenance_3b" "Activating the backup power systems may restore power to some systems." +"tf1_abandonedmaintenance_3b" "비상 전력 시스템을 활성화하면 일부 시스템의 전원이 복구될 수 있습니다." + +"[english]tf1_abandonedmaintenance_4_title" "Activate The Crane" +"tf1_abandonedmaintenance_4_title" "크레인을 활성화하십시오." +"[english]tf1_abandonedmaintenance_4a" "The backup power systems brought the crane online." +"tf1_abandonedmaintenance_4a" "비상 전력 시스템이 활성화되어 크레인을 작동시킬 수 있게 되었습니다." +"[english]tf1_abandonedmaintenance_4b" "Use the crane control so that you may use the crane as a bridge." +"tf1_abandonedmaintenance_4b" "크레인을 이용하면 지나갈 수 있는 다리를 만들수 있을 겁니다." + +"[english]tf1_abandonedmaintenance_5_title" "Use The Crane As A Bridge" +"tf1_abandonedmaintenance_5_title" "크레인을 다리로 이용하십시오." +"[english]tf1_abandonedmaintenance_5a" "Now that you've moved the crane, you can walk across it and search deeper for a power system" +"tf1_abandonedmaintenance_5a" "이제 크레인을 옮겼으니 크레인을 건너서 전력 시스템으로 갈 수 있습니다." + +"[english]tf1_abandonedmaintenance_6_title" "Activate Power Systems" +"tf1_abandonedmaintenance_6_title" "전력 시스템을 활성화하십시오." +"[english]tf1_abandonedmaintenance_6a" "Find your way to the local generator system and bring it online." +"tf1_abandonedmaintenance_6a" "로컬 발전기 시스템을 찾아 온라인으로 연결하십시오." + +"[english]tf1_abandonedmaintenance_7_title" "Access The Spaceport" +"tf1_abandonedmaintenance_7_title" "우주 정거장으로 접근하십시오." +"[english]tf1_abandonedmaintenance_7a" "Leave the old maintenance sector and make your way to the spaceport." +"tf1_abandonedmaintenance_7a" "오래된 유지보수 구역을 떠나 우주 정거장으로 이동하십시오." + +"[english]tf1_abandonedmaintenance_lift1" "Human presence detected within critical area." +"tf1_abandonedmaintenance_lift1" "위험 구역 내에서 인간의 존재가 감지되었습니다." +"[english]tf1_abandonedmaintenance_lift2" "Evacuate critical area before activating generator power injector." +"tf1_abandonedmaintenance_lift2" "발전기 전력 인젝터를 활성화하기 전에 위험 구역에서 대피하십시오." + +"[english]tf1_spaceport_1_title" "Briefing" +"tf1_spaceport_1_title" "작전에 대해 설명하겠습니다." +"[english]tf1_spaceport_1a" "After navigating through the maze of maintenance systems, the squad has finally reached the spaceport." +"tf1_spaceport_1a" "유지보수 구역의 미로를 탐색한 후, 마침내 우주 정거장에 도착했습니다." +"[english]tf1_spaceport_1b" "Your mission is to bring the guidance and tracking systems online and obtain landing permission for Cerberus. This will be most easily facilitated by interfacing with the spaceport control computer." +"tf1_spaceport_1b" "당신의 임무는 유도 및 추적 시스템을 온라인으로 전환하고 세르베루스의 착륙 허가를 받는 것입니다. 이 작업은 우주 정거장 관제 컴퓨터와 접촉함으로써 가장 쉽게 수행할 수 있습니다." +"[english]tf1_spaceport_1c" "Finally, please remember that whilst getting Cerberus into the spaceport is your current objective, your overall mission is still to investigate what has happened to Oasis colony." +"tf1_spaceport_1c" "마지막으로, 세르베루스를 우주 정거장에 진입시키는 것이 현재 목표이지만, 오아시스 식민지에 무슨 일이 일어났는지 조사하는 것이 전반적인 목표라는 점을 기억하시기 바랍니다." + +"[english]tf1_spaceport_2_title" "Interface with Control Centre Computer" +"tf1_spaceport_2_title" "중앙 관제 시스템과 접촉하십시오." +"[english]tf1_spaceport_2a" "Interfacing with the spaceport's control computer is the only way to bring the guidance and tracking systems online." +"tf1_spaceport_2a" "우주 정거장의 관제 컴퓨터와 접촉하는 것만이 안내 및 추적 시스템을 온라인으로 전환할 수 있는 유일한 방법입니다." +"[english]tf1_spaceport_2b" "Use the computer systems to then gain landing clearance for Cerberus and remotely open one of the hangars." +"tf1_spaceport_2b" "컴퓨터 시스템을 사용해 세르베루스의 착륙 허가를 받고 격납고 중 하나를 원격으로 개방하십시오." + +"[english]tf1_spaceport_3_title" "Open the Hangar Doors" +"tf1_spaceport_3_title" "격납고를 개방하십시오." +"[english]tf1_spaceport_3a" "If you are unable to open any of the hangars remotely, move onto the nearest hangar and activate the door systems locally" +"tf1_spaceport_3a" "원격으로 격납고를 열 수 없는 경우 가장 가까운 격납고로 이동하여 수동으로 도어 시스템을 활성화하십시오." +"[english]tf1_spaceport_3b" "The hangar's forcefields should protect you from catastrophic pressure variances when the doors are open." +"tf1_spaceport_3b" "격납고 역장은 문이 열려 있을 때 발생하는 엄청난 압력 변화로부터 사용자를 보호해야 합니다." + +"[english]tf1_spaceport_4_title" "Get to the Transit System" +"tf1_spaceport_4_title" "기차역으로 가십시오." +"[english]tf1_spaceport_4a" "Make your way to the transit system station and board a train to Oasis colony's other sectors." +"tf1_spaceport_4a" "환승 역으로 가서 오아시스 콜로니의 다른 구역으로 가는 기차를 타십시오." + +"[english]tf1_spaceport_5_title" "Get Around the Bridge" +"tf1_spaceport_5_title" "다리 주변을 수색하십시오." +"[english]tf1_spaceport_5a" "With the bridge down, another path to the control room must be found." +"tf1_spaceport_5a" "다리가 무너졌으니 통제실로 가는 또 다른 길을 찾아야 합니다." +"[english]tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." +"tf1_spaceport_5b" "비상 에어록을 사용하여 파괴된 다리를 우회하십시오." + +"[english]tf1_spaceport_6_title" "Board a Train" +"tf1_spaceport_6_title" "기차에 탑승하십시오." +"[english]tf1_spaceport_6a" "Wait for the next train to arrive and board it." +"tf1_spaceport_6a" "다음 기차가 도착할 때까지 기다려야 합니다." + +"[english]asw_system_not_aligned" "System Not Aligned" +"asw_system_not_aligned" "시스템이 정렬되지 않았습니다." +"[english]asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" +"asw_all_marines_beyond_elevator" "모든 해병이 엘리베이터 너머에 있어야 합니다." // Paranoia strings "[english]par_unexpectedencounter_1_title" "Enter the outpost" @@ -9249,7 +9249,7 @@ "[english]rd_main_menu_hoiaf_place_number" "#%s1" "rd_main_menu_hoiaf_place_number" "#%s1" "[english]rd_main_menu_tip_hoiaf_timer" "Each season lasts one month. This shows you how\nmuch time is left until this season ends and the next\nseason begins." -"rd_main_menu_tip_hoiaf_timer" "각 시즌은 한달 간 진행합니다. 이번 시즌의 남은 기간은 \n입니다." +"rd_main_menu_tip_hoiaf_timer" "각 시즌은 한달 간 진행합니다. 이것은 이번 시즌이 끝나고\n다음 시즌이 시작될 때까지 얼마나 남았는지 보여줍니다." "[english]rd_main_menu_tip_event_timer_title" "Special Event Timers" "rd_main_menu_tip_event_timer_title" "특별 이벤트 기간" "[english]rd_main_menu_tip_event_timer" "Time-limited events like contests and experience\nbonuses will show up here." From 0fbe5912ec9260c44c91e9b317cf5d24b63d0557 Mon Sep 17 00:00:00 2001 From: elysimp <140698232+Flaxx23@users.noreply.github.com> Date: Sat, 28 Sep 2024 11:23:12 +0700 Subject: [PATCH 170/201] (Indonesian) Achievement Update Progress --- resource/reactivedrop_indonesian.txt | 638 +++++++++++++-------------- 1 file changed, 319 insertions(+), 319 deletions(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index e843334e5..0a9c243d5 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -3562,165 +3562,165 @@ "[english]RD_IMBA_CAMPAIGN_TFT_NAME" "Brutal Campaign: Tears for Tarnor" "RD_IMBA_CAMPAIGN_TFT_NAME" "Kampanye Brutal: Air Mata untuk Tarnor" "[english]RD_EASY_CAMPAIGN_TIL_NAME" "Easy Campaign: Tilarus-5" - "RD_EASY_CAMPAIGN_TIL_NAME" "Easy Campaign: Tilarus-5" - "[english]RD_NORMAL_CAMPAIGN_TIL_NAME" "Normal Campaign: Tilarus-5" - "RD_NORMAL_CAMPAIGN_TIL_NAME" "Normal Campaign: Tilarus-5" - "[english]RD_HARD_CAMPAIGN_TIL_NAME" "Hard Campaign: Tilarus-5" - "RD_HARD_CAMPAIGN_TIL_NAME" "Hard Campaign: Tilarus-5" - "[english]RD_INSANE_CAMPAIGN_TIL_NAME" "Insane Campaign: Tilarus-5" - "RD_INSANE_CAMPAIGN_TIL_NAME" "Insane Campaign: Tilarus-5" - "[english]RD_IMBA_CAMPAIGN_TIL_NAME" "Brutal Campaign: Tilarus-5" - "RD_IMBA_CAMPAIGN_TIL_NAME" "Brutal Campaign: Tilarus-5" - "[english]RD_EASY_CAMPAIGN_LAN_NAME" "Easy Campaign: Lana's Escape" - "RD_EASY_CAMPAIGN_LAN_NAME" "Easy Campaign: Lana's Escape" - "[english]RD_NORMAL_CAMPAIGN_LAN_NAME" "Normal Campaign: Lana's Escape" - "RD_NORMAL_CAMPAIGN_LAN_NAME" "Normal Campaign: Lana's Escape" - "[english]RD_HARD_CAMPAIGN_LAN_NAME" "Hard Campaign: Lana's Escape" - "RD_HARD_CAMPAIGN_LAN_NAME" "Hard Campaign: Lana's Escape" - "[english]RD_INSANE_CAMPAIGN_LAN_NAME" "Insane Campaign: Lana's Escape" - "RD_INSANE_CAMPAIGN_LAN_NAME" "Insane Campaign: Lana's Escape" - "[english]RD_IMBA_CAMPAIGN_LAN_NAME" "Brutal Campaign: Lana's Escape" - "RD_IMBA_CAMPAIGN_LAN_NAME" "Brutal Campaign: Lana's Escape" - "[english]RD_EASY_CAMPAIGN_PAR_NAME" "Easy Campaign: Paranoia" - "RD_EASY_CAMPAIGN_PAR_NAME" "Easy Campaign: Paranoia" - "[english]RD_NORMAL_CAMPAIGN_PAR_NAME" "Normal Campaign: Paranoia" - "RD_NORMAL_CAMPAIGN_PAR_NAME" "Normal Campaign: Paranoia" - "[english]RD_HARD_CAMPAIGN_PAR_NAME" "Hard Campaign: Paranoia" - "RD_HARD_CAMPAIGN_PAR_NAME" "Hard Campaign: Paranoia" - "[english]RD_INSANE_CAMPAIGN_PAR_NAME" "Insane Campaign: Paranoia" - "RD_INSANE_CAMPAIGN_PAR_NAME" "Insane Campaign: Paranoia" - "[english]RD_IMBA_CAMPAIGN_PAR_NAME" "Brutal Campaign: Paranoia" - "RD_IMBA_CAMPAIGN_PAR_NAME" "Brutal Campaign: Paranoia" - "[english]RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" - "RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" - "[english]RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" - "RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" - "[english]RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" - "RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" - "[english]RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" - "RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" - "[english]RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" - "RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" - "[english]RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" - "RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" - "[english]RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" - "RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" - "[english]RD_HARD_CAMPAIGN_BIO_NAME" "Hard Campaign: BioGen Corporation" - "RD_HARD_CAMPAIGN_BIO_NAME" "Hard Campaign: BioGen Corporation" - "[english]RD_INSANE_CAMPAIGN_BIO_NAME" "Insane Campaign: BioGen Corporation" - "RD_INSANE_CAMPAIGN_BIO_NAME" "Insane Campaign: BioGen Corporation" - "[english]RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" - "RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" - "[english]RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" - "RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" - "[english]RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" - "RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" - "[english]RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" - "RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" - "[english]RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" - "RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" - "[english]RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" - "RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" - "[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" - "RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" - "[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" - "RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" - "[english]RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" - "RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" - "[english]RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" - "RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" - "[english]RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" - "RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" - "[english]RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" - "RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" - "[english]RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" - "RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" - "[english]RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" - "RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" - "[english]RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" - "RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" - "[english]RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" - "RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" - "[english]ASW_HARDCORE_NAME" "Hardcore" - "ASW_HARDCORE_NAME" "Hardcore" - "[english]ASW_KILL_GRIND_1_NAME" "On the Ready Line" - "ASW_KILL_GRIND_1_NAME" "On the Ready Line" - "[english]ASW_KILL_GRIND_2_NAME" "Another Bughunt" - "ASW_KILL_GRIND_2_NAME" "Another Bughunt" - "[english]ASW_KILL_GRIND_3_NAME" "Kill Them All" - "ASW_KILL_GRIND_3_NAME" "Kill Them All" - "[english]ASW_KILL_GRIND_4_NAME" "Nuke From Orbit" - "ASW_KILL_GRIND_4_NAME" "Nuke From Orbit" - "[english]ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" - "ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" - "[english]ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" - "ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" - "[english]ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" - "ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" - "[english]ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" - "ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" - "[english]ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" - "ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" - "[english]ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" - "ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" - "[english]ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" - "ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" - "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" - "RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" - "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" - "RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" - "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" - "RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" - "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" - "RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" - "[english]RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" - "RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" - "[english]RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" - "RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" - "[english]RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" - "RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" - "[english]RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" - "RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" - "[english]RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" - "RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" - "[english]RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" - "RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" - "[english]RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" - "RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" - "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" - "RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" - "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" - "RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" - "[english]RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" - "RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" - "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" - "RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" - "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" - "RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" - "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" - "RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" - "[english]RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" - "RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" - "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" - "RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" - "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" - "RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" - "[english]RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" - "RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" - "[english]RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" - "RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" - "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" - "RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" - "[english]RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" - "RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" - "[english]RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" - "RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" - "[english]RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" - "RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" - "[english]RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" - "RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" - "[english]RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" - "RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" +"RD_EASY_CAMPAIGN_TIL_NAME" "Kampanye Mudah: Tilarus-5" +"[english]RD_NORMAL_CAMPAIGN_TIL_NAME" "Normal Campaign: Tilarus-5" +"RD_NORMAL_CAMPAIGN_TIL_NAME" "Kampanye Normal: Tilarus-5" +"[english]RD_HARD_CAMPAIGN_TIL_NAME" "Hard Campaign: Tilarus-5" +"RD_HARD_CAMPAIGN_TIL_NAME" "Kampanye Sulit: Tilarus-5" +"[english]RD_INSANE_CAMPAIGN_TIL_NAME" "Insane Campaign: Tilarus-5" +"RD_INSANE_CAMPAIGN_TIL_NAME" "Kampanye Gila: Tilarus-5" +"[english]RD_IMBA_CAMPAIGN_TIL_NAME" "Brutal Campaign: Tilarus-5" +"RD_IMBA_CAMPAIGN_TIL_NAME" "Kampanye Brutal: Tilarus-5" +"[english]RD_EASY_CAMPAIGN_LAN_NAME" "Easy Campaign: Lana's Escape" +"RD_EASY_CAMPAIGN_LAN_NAME" "Kampanye Mudah: Pelarian Lana" +"[english]RD_NORMAL_CAMPAIGN_LAN_NAME" "Normal Campaign: Lana's Escape" +"RD_NORMAL_CAMPAIGN_LAN_NAME" "Kampanye Normal: Pelarian Lana" +"[english]RD_HARD_CAMPAIGN_LAN_NAME" "Hard Campaign: Lana's Escape" +"RD_HARD_CAMPAIGN_LAN_NAME" "Kampanye Sulit: Pelarian Lana" +"[english]RD_INSANE_CAMPAIGN_LAN_NAME" "Insane Campaign: Lana's Escape" +"RD_INSANE_CAMPAIGN_LAN_NAME" "Kampanye Gila: Pelarian Lana" +"[english]RD_IMBA_CAMPAIGN_LAN_NAME" "Brutal Campaign: Lana's Escape" +"RD_IMBA_CAMPAIGN_LAN_NAME" "Kampanye Brutal: Pelarian Lana" +"[english]RD_EASY_CAMPAIGN_PAR_NAME" "Easy Campaign: Paranoia" +"RD_EASY_CAMPAIGN_PAR_NAME" "Kampanye Mudah: Kecurigaan" +"[english]RD_NORMAL_CAMPAIGN_PAR_NAME" "Normal Campaign: Paranoia" +"RD_NORMAL_CAMPAIGN_PAR_NAME" "Kampanye Normal: Kecurigaan" +"[english]RD_HARD_CAMPAIGN_PAR_NAME" "Hard Campaign: Paranoia" +"RD_HARD_CAMPAIGN_PAR_NAME" "Kampanye Sulit: Kecurigaan" +"[english]RD_INSANE_CAMPAIGN_PAR_NAME" "Insane Campaign: Paranoia" +"RD_INSANE_CAMPAIGN_PAR_NAME" "Kampanye Gila: Kecurigaan" +"[english]RD_IMBA_CAMPAIGN_PAR_NAME" "Brutal Campaign: Paranoia" +"RD_IMBA_CAMPAIGN_PAR_NAME" "Kampanye Brutal: Kecurigaan" +"[english]RD_EASY_CAMPAIGN_NH_NAME" "Easy Campaign: Nam Humanum" +"RD_EASY_CAMPAIGN_NH_NAME" "Kampanye Mudah: Nam Humanum" +"[english]RD_NORMAL_CAMPAIGN_NH_NAME" "Normal Campaign: Nam Humanum" +"RD_NORMAL_CAMPAIGN_NH_NAME" "Kampanye Normal: Nam Humanum" +"[english]RD_HARD_CAMPAIGN_NH_NAME" "Hard Campaign: Nam Humanum" +"RD_HARD_CAMPAIGN_NH_NAME" "Kampanye Sulit: Nam Humanum" +"[english]RD_INSANE_CAMPAIGN_NH_NAME" "Insane Campaign: Nam Humanum" +"RD_INSANE_CAMPAIGN_NH_NAME" "Kampanye Gila: Nam Humanum" +"[english]RD_IMBA_CAMPAIGN_NH_NAME" "Brutal Campaign: Nam Humanum" +"RD_IMBA_CAMPAIGN_NH_NAME" "Kampanye Brutal: Nam Humanum" +"[english]RD_EASY_CAMPAIGN_BIO_NAME" "Easy Campaign: BioGen Corporation" +"RD_EASY_CAMPAIGN_BIO_NAME" "Kampanye Mudah: Perusahaan BioGen" +"[english]RD_NORMAL_CAMPAIGN_BIO_NAME" "Normal Campaign: BioGen Corporation" +"RD_NORMAL_CAMPAIGN_BIO_NAME" "Kampanye Normal: Perusahaan BioGen" +"[english]RD_HARD_CAMPAIGN_BIO_NAME" "Hard Campaign: BioGen Corporation" +"RD_HARD_CAMPAIGN_BIO_NAME" "Kampanye Sulit: Perusahaan BioGen" +"[english]RD_INSANE_CAMPAIGN_BIO_NAME" "Insane Campaign: BioGen Corporation" +"RD_INSANE_CAMPAIGN_BIO_NAME" "Kampanye Gila: Perusahaan BioGen" +"[english]RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" +"RD_IMBA_CAMPAIGN_BIO_NAME" "Kampanye Brutal: Perusahaan BioGen" +"[english]RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" +"RD_EASY_CAMPAIGN_ACC_NAME" "Kampanye Mudah: Insiden 32" +"[english]RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" +"RD_NORMAL_CAMPAIGN_ACC_NAME" "Kampanye Normal: Insiden 32" +"[english]RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" +"RD_HARD_CAMPAIGN_ACC_NAME" "Kampanye Sulit: Insiden 32" +"[english]RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" +"RD_INSANE_CAMPAIGN_ACC_NAME" "Kampanye Gila: Insiden 32" +"[english]RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" +"RD_IMBA_CAMPAIGN_ACC_NAME" "Kampanye Brutal: Insiden 32" +"[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" +"RD_EASY_CAMPAIGN_REDUCTION_NAME" "Kampanye Mudah: Pengurangan" +"[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" +"RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Kampanye Normal: Pengurangan" +"[english]RD_HARD_CAMPAIGN_REDUCTION_NAME" "Hard Campaign: Reduction" +"RD_HARD_CAMPAIGN_REDUCTION_NAME" "Kampanye Sulit: Pengurangan" +"[english]RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Insane Campaign: Reduction" +"RD_INSANE_CAMPAIGN_REDUCTION_NAME" "Kampanye Gila: Pengurangan" +"[english]RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Brutal Campaign: Reduction" +"RD_IMBA_CAMPAIGN_REDUCTION_NAME" "Kampanye Brutal: Pengurangan" +"[english]RD_EASY_CAMPAIGN_ADA_NAME" "Easy Campaign: Adanaxis" +"RD_EASY_CAMPAIGN_ADA_NAME" "Kampanye Mudah: Adanaxis" +"[english]RD_NORMAL_CAMPAIGN_ADA_NAME" "Normal Campaign: Adanaxis" +"RD_NORMAL_CAMPAIGN_ADA_NAME" "Kampanye Normal: Adanaxis" +"[english]RD_HARD_CAMPAIGN_ADA_NAME" "Hard Campaign: Adanaxis" +"RD_HARD_CAMPAIGN_ADA_NAME" "Kampanye Sulit: Adanaxis" +"[english]RD_INSANE_CAMPAIGN_ADA_NAME" "Insane Campaign: Adanaxis" +"RD_INSANE_CAMPAIGN_ADA_NAME" "Kampanye Gila: Adanaxis" +"[english]RD_IMBA_CAMPAIGN_ADA_NAME" "Brutal Campaign: Adanaxis" +"RD_IMBA_CAMPAIGN_ADA_NAME" "Kampanye Brutal: Adanaxis" +"[english]ASW_HARDCORE_NAME" "Hardcore" +"ASW_HARDCORE_NAME" "Hardcore" +"[english]ASW_KILL_GRIND_1_NAME" "On the Ready Line" +"ASW_KILL_GRIND_1_NAME" "Di Garis Siap" +"[english]ASW_KILL_GRIND_2_NAME" "Another Bughunt" +"ASW_KILL_GRIND_2_NAME" "Perburuan Serangga Lainnya" +"[english]ASW_KILL_GRIND_3_NAME" "Kill Them All" +"ASW_KILL_GRIND_3_NAME" "Bunuh Mereka Semua" +"[english]ASW_KILL_GRIND_4_NAME" "Nuke From Orbit" +"ASW_KILL_GRIND_4_NAME" "Nuklir Dari Orbit" +"[english]ASW_SPEEDRUN_LANDING_BAY_NAME" "Landing Bay Speedrun" +"ASW_SPEEDRUN_LANDING_BAY_NAME" "Lari Cepat Teluk Pendaratan" +"[english]ASW_SPEEDRUN_DESCENT_NAME" "Cargo Elevator Speedrun" +"ASW_SPEEDRUN_DESCENT_NAME" "Lari Cepat Elevator Kargo" +"[english]ASW_SPEEDRUN_DEIMA_NAME" "Deima Surface Bridge Speedrun" +"ASW_SPEEDRUN_DEIMA_NAME" "Lari Cepat Jembatan Permukaan Deima" +"[english]ASW_SPEEDRUN_RYDBERG_NAME" "Rydberg Reactor Speedrun" +"ASW_SPEEDRUN_RYDBERG_NAME" "Lari Cepat Reaktor Rydberg" +"[english]ASW_SPEEDRUN_RESIDENTIAL_NAME" "SynTek Residential Speedrun" +"ASW_SPEEDRUN_RESIDENTIAL_NAME" "Lari Cepat Area Perumahan Syntek" +"[english]ASW_SPEEDRUN_SEWER_NAME" "Sewer Junction Speedrun" +"ASW_SPEEDRUN_SEWER_NAME" "Lari Cepat Persimpangan Gorong-Gorong" +"[english]ASW_SPEEDRUN_TIMOR_NAME" "Timor Station Speedrun" +"ASW_SPEEDRUN_TIMOR_NAME" "Lari Cepat Stasiun Timor" +"[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Storage Facility Speedrun" +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_NAME" "Lari Cepat Fasilitas Penyimpanan" +"[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Landing Bay 7 Speedrun" +"RD_SPEEDRUN_OCS_LANDING_BAY_7_NAME" "Lari Cepat Teluk Pendaratan 7" +"[english]RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "U.S.C. Medusa Speedrun" +"RD_SPEEDRUN_OCS_USC_MEDUSA_NAME" "Lari Cepat U.S.C. Medusa" +"[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Transport Facility Speedrun" +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_NAME" "Lari Cepat Fasilitas Transportasi" +"[english]RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Research 7 Speedrun" +"RD_SPEEDRUN_RES_RESEARCH_7_NAME" "Lari Cepat Penelitian 7" +"[english]RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Illyn Forest Speedrun" +"RD_SPEEDRUN_RES_MINING_CAMP_NAME" "Lari Cepat Hutan Illyn" +"[english]RD_SPEEDRUN_RES_MINES_NAME" "Jericho Mines Speedrun" +"RD_SPEEDRUN_RES_MINES_NAME" "Lari Cepat Ranjau Jericho" +"[english]RD_SPEEDRUN_AREA9800_LZ_NAME" "Landing Zone Speedrun" +"RD_SPEEDRUN_AREA9800_LZ_NAME" "Lari Cepat Zona Pendaratan" +"[english]RD_SPEEDRUN_AREA9800_PP1_NAME" "Cooling Pump Speedrun" +"RD_SPEEDRUN_AREA9800_PP1_NAME" "Lari Cepat Pompa Pendingin" +"[english]RD_SPEEDRUN_AREA9800_PP2_NAME" "Power Generator Speedrun" +"RD_SPEEDRUN_AREA9800_PP2_NAME" "Lari Cepat Generator Listrik" +"[english]RD_SPEEDRUN_AREA9800_WL_NAME" "Wastelands Speedrun" +"RD_SPEEDRUN_AREA9800_WL_NAME" "Lari Cepat Lahan Tandus" +"[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Insertion Point Speedrun" +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_NAME" "Lari Cepat Titik Masuk" +"[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Abandoned Maintenance Tunnels Speedrun" +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_NAME" "Lari Cepat Terowongan Pemeliharaan Terbengkalai" +"[english]RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Oasis Colony Spaceport Speedrun" +"RD_SPEEDRUN_TFT_SPACEPORT_NAME" "Lari Cepat Pelabuhan Antariksa Koloni Oasis" +"[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Midnight Port Speedrun" +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_NAME" "Lari Cepat Pelabuhan Tengah Malam" +"[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Road to Dawn Speedrun" +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_NAME" "Lari Cepat Jalan Menuju Fajar" +"[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Arctic Infiltration Speedrun" +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_NAME" "Lari Cepat Infiltrasi Arktik" +"[english]RD_SPEEDRUN_TIL_AREA9800_NAME" "Area9800 Landingzone Speedrun" +"RD_SPEEDRUN_TIL_AREA9800_NAME" "Lari Cepat Zona Pendaratan Area9800" +"[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Cold Catwalks Speedrun" +"RD_SPEEDRUN_TIL_COLD_CATWALKS_NAME" "Lari Cepat Lorong Dingin" +"[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Yanaurus Mine Speedrun" +"RD_SPEEDRUN_TIL_YANAURUS_MINE_NAME" "Lari Cepat Tambang Yanaurus" +"[english]RD_SPEEDRUN_TIL_FACTORY_NAME" "The Factory Speedrun" +"RD_SPEEDRUN_TIL_FACTORY_NAME" "Lari Cepat Pabrik" +"[english]RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Communication Center Speedrun" +"RD_SPEEDRUN_TIL_COM_CENTER_NAME" "Lari Cepat Pusat Komunikasi" +"[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "SynTek Hospital Speedrun" +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_NAME" "Lari Cepat Rumah Sakit Syntek" +"[english]RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lana's Bridge Speedrun" +"RD_SPEEDRUN_LAN_BRIDGE_NAME" "Lari Cepat Jembatan Lana" +"[english]RD_SPEEDRUN_LAN_SEWER_NAME" "Lana's Sewer Speedrun" +"RD_SPEEDRUN_LAN_SEWER_NAME" "Lari Cepat Gorong-gorong Lana" +"[english]RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lana's Maintenance Speedrun" +"RD_SPEEDRUN_LAN_MAINTENANCE_NAME" "Lari Cepat Perbaikan Lana" +"[english]RD_SPEEDRUN_LAN_VENT_NAME" "Lana's Vents Speedrun" +"RD_SPEEDRUN_LAN_VENT_NAME" "Lari Cepat Ventilasi Lana" +"[english]RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" +"RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lari Cepat Kompleks Lana" "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" "RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" @@ -3995,166 +3995,166 @@ "RD_INSANE_CAMPAIGN_TFT_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Gila atau lebih sulit." "[english]RD_IMBA_CAMPAIGN_TFT_DESC" "Complete the Tears for Tarnor campaign on Brutal difficulty." "RD_IMBA_CAMPAIGN_TFT_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Brutal." - "[english]RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." - "[english]RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." - "RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." - "[english]RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." - "RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." - "[english]RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." - "RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." - "[english]RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." - "RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." - "[english]RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." - "RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." - "[english]ASW_HARDCORE_DESC" "Complete a mission on Brutal difficulty with Onslaught and Hardcore Friendly Fire enabled." - "ASW_HARDCORE_DESC" "Complete a mission on Brutal difficulty with Onslaught and Hardcore Friendly Fire enabled." - "[english]ASW_KILL_GRIND_1_DESC" "Kill 1,000 Swarm." - "ASW_KILL_GRIND_1_DESC" "Kill 1,000 Swarm." - "[english]ASW_KILL_GRIND_2_DESC" "Kill 5,000 Swarm." - "ASW_KILL_GRIND_2_DESC" "Kill 5,000 Swarm." - "[english]ASW_KILL_GRIND_3_DESC" "Kill 25,000 Swarm." - "ASW_KILL_GRIND_3_DESC" "Kill 25,000 Swarm." - "[english]ASW_KILL_GRIND_4_DESC" "Kill 100,000 Swarm." - "ASW_KILL_GRIND_4_DESC" "Kill 100,000 Swarm." - "[english]ASW_SPEEDRUN_LANDING_BAY_DESC" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." - "ASW_SPEEDRUN_LANDING_BAY_DESC" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." - "[english]ASW_SPEEDRUN_DESCENT_DESC" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." - "ASW_SPEEDRUN_DESCENT_DESC" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." - "[english]ASW_SPEEDRUN_DEIMA_DESC" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." - "ASW_SPEEDRUN_DEIMA_DESC" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." - "[english]ASW_SPEEDRUN_RYDBERG_DESC" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." - "ASW_SPEEDRUN_RYDBERG_DESC" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." - "[english]ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." - "ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." - "[english]ASW_SPEEDRUN_SEWER_DESC" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." - "ASW_SPEEDRUN_SEWER_DESC" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." - "[english]ASW_SPEEDRUN_TIMOR_DESC" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." - "ASW_SPEEDRUN_TIMOR_DESC" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." +"[english]RD_EASY_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_TIL_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_TIL_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_TIL_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_TIL_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_TIL_DESC" "Complete the Tilarus-5 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_TIL_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_LAN_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_LAN_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_LAN_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_LAN_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_LAN_DESC" "Complete the Lana's Escape campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_LAN_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_PAR_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_PAR_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_PAR_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_PAR_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_PAR_DESC" "Complete the Paranoia campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_PAR_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_NH_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_NH_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_NH_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_NH_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_NH_DESC" "Complete the Nam Humanum campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_NH_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_BIO_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_BIO_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_BIO_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_BIO_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_BIO_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_ACC_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_ACC_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_ACC_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_ACC_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_ACC_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_REDUCTION_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_REDUCTION_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_REDUCTION_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_REDUCTION_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Brutal." +"[english]RD_EASY_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Easy difficulty or harder." +"RD_EASY_CAMPAIGN_ADA_DESC" "Selesaikan kampanye Adanaxis di tingkat kesulitan Mudah atau lebih sulit." +"[english]RD_NORMAL_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder." +"RD_NORMAL_CAMPAIGN_ADA_DESC" "Selesaikan kampanye Adanaxis di tingkat kesulitan Normal atau lebih sulit." +"[english]RD_HARD_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Hard difficulty or harder." +"RD_HARD_CAMPAIGN_ADA_DESC" "Selesaikan kampanye Adanaxis di tingkat kesulitan Sulit atau lebih sulit." +"[english]RD_INSANE_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Insane difficulty or harder." +"RD_INSANE_CAMPAIGN_ADA_DESC" "Selesaikan kampanye Adanaxis di tingkat kesulitan Gila atau lebih sulit." +"[english]RD_IMBA_CAMPAIGN_ADA_DESC" "Complete the Adanaxis campaign on Brutal difficulty." +"RD_IMBA_CAMPAIGN_ADA_DESC" "Selesaikan kampanye Adanaxis di tingkat kesulitan Brutal atau lebih sulit." +"[english]ASW_HARDCORE_DESC" "Complete a mission on Brutal difficulty with Onslaught and Hardcore Friendly Fire enabled." +"ASW_HARDCORE_DESC" "Selesaikan misi di tingkat kesulitan Brutal dengan Serangan Hebat dan Tembakan Kawan Hardcore." +"[english]ASW_KILL_GRIND_1_DESC" "Kill 1,000 Swarm." +"ASW_KILL_GRIND_1_DESC" "Bunuh 1,000 Kawanan." +"[english]ASW_KILL_GRIND_2_DESC" "Kill 5,000 Swarm." +"ASW_KILL_GRIND_2_DESC" "Bunuh 5,000 Kawanan." +"[english]ASW_KILL_GRIND_3_DESC" "Kill 25,000 Swarm." +"ASW_KILL_GRIND_3_DESC" "Bunuh 25,000 Kawanan." +"[english]ASW_KILL_GRIND_4_DESC" "Kill 100,000 Swarm." +"ASW_KILL_GRIND_4_DESC" "Bunuh 100,000 Kawanan." +"[english]ASW_SPEEDRUN_LANDING_BAY_DESC" "Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_LANDING_BAY_DESC" "Selesaikan Teluk Pendaratan dalam waktu 1:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_SPEEDRUN_DESCENT_DESC" "Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_DESCENT_DESC" "Selesaikan Elevator Kargo dalam waktu 2:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_SPEEDRUN_DEIMA_DESC" "Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_DEIMA_DESC" "Selesaikan Jembatan Permukaan Deima dalam waktu 2:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_SPEEDRUN_RYDBERG_DESC" "Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_RYDBERG_DESC" "Selesaikan Reaktor Rydberg dalam waktu 3:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_SPEEDRUN_RESIDENTIAL_DESC" "Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_RESIDENTIAL_DESC" "Selesaikan Area Perumahan Syntek dalam waktu 2:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_SPEEDRUN_SEWER_DESC" "Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_SEWER_DESC" "Selesaikan Persimpangan Gorong-gorong dalam waktu 1:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_SPEEDRUN_TIMOR_DESC" "Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." +"ASW_SPEEDRUN_TIMOR_DESC" "Selesaikan Stasiun Timor dalam waktu 4:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_OCS_STORAGE_FACILITY_DESC" "Selesaikan Fasilitas Penyimpanan dalam waktu 1:05 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_OCS_LANDING_BAY_7_DESC" "Selesaikan Teluk Pendaratan 7 dalam waktu 1:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_OCS_USC_MEDUSA_DESC" "Selesaikan U.S.C. Medusa dalam waktu 2:45 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_FOREST_ENTRANCE_DESC" "Selesaikan Fasilitas Transportasi dalam waktu 1:45 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_RESEARCH_7_DESC" "Selesaikan Penelitian 7 dalam waktu 2:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_MINING_CAMP_DESC" "Selesaikan Hutan Illyn dalam waktu 3:40 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_RES_MINES_DESC" "Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_RES_MINES_DESC" "Selesaikan Ranjau Jericho dalam waktu 3:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_AREA9800_LZ_DESC" "Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_LZ_DESC" "Selesaikan Zona Pendaratan dalam waktu 2:35 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_AREA9800_PP1_DESC" "Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_PP1_DESC" "Selesaikan Pompa Pendingin dalam waktu 2:05 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_AREA9800_PP2_DESC" "Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_PP2_DESC" "Selesaikan Generator Listrik dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_AREA9800_WL_DESC" "Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_AREA9800_WL_DESC" "Selesaikan Lahan Tandus dalam waktu 1:35 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TFT_DESERT_OUTPOST_DESC" "Selesaikan Titik Masuk dalam waktu 2:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TFT_ABANDONED_MAINTENANCE_DESC" "Selesaikan Terowongan Pemeliharaan Terbengkalai dalam waktu 2:22 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TFT_SPACEPORT_DESC" "Selesaikan Pelabuhan Antariksa Koloni Oasis dalam waktu 4:24 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_MIDNIGHT_PORT_DESC" "Selesaikan Pelabuhan tengah Malam dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_ROAD_TO_DAWN_DESC" "Selesaikan Jalan Menuju Fajar dalam waktu 4:08 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_ARCTIC_INFILTRATION_DESC" "Selesaikan Infiltrasi Arktik dalam waktu 2:12 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_AREA9800_DESC" "Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_AREA9800_DESC" "Selesaikan Zona Pendaratan Area9800 dalam waktu 2:28 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_COLD_CATWALKS_DESC" "Selesaikan Lorong Dingin dalam waktu 2:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_YANAURUS_MINE_DESC" "Selesaikan Tambang Yaurus dalam waktu 3:23 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_FACTORY_DESC" "Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_FACTORY_DESC" "Selesaikan Pabrik dalam waktu 3:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_COM_CENTER_DESC" "Selesaikan Pusat Komunikasi dalam waktu 3:21 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_TIL_SYNTEK_HOSPITAL_DESC" "Selesaikan Rumah Sakit Syntek dalam waktu 2:42 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_LAN_BRIDGE_DESC" "Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_BRIDGE_DESC" "Selesaikan Jembatan Lana dalam waktu 2:37 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_LAN_SEWER_DESC" "Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_SEWER_DESC" "Selesaikan Gorong-gorong Lana dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_MAINTENANCE_DESC" "Selesaikan Perbaikan Lana dalam waktu 2:16 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_LAN_VENT_DESC" "Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_VENT_DESC" "Selesaikan Ventilasi Lana dalam waktu 2:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_LAN_COMPLEX_DESC" "Selesaikan Kompleks Lana dalam waktu 4:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." From c3c366e88b6400b776a1475d9652894f0bd244e7 Mon Sep 17 00:00:00 2001 From: elysimp <140698232+Flaxx23@users.noreply.github.com> Date: Sat, 28 Sep 2024 23:23:27 +0700 Subject: [PATCH 171/201] (Indonesian) Achievement Translation Complete --- resource/reactivedrop_indonesian.txt | 496 +++++++++++++-------------- 1 file changed, 248 insertions(+), 248 deletions(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index 0a9c243d5..0885daea4 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -3721,131 +3721,131 @@ "RD_SPEEDRUN_LAN_VENT_NAME" "Lari Cepat Ventilasi Lana" "[english]RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lana's Complex Speedrun" "RD_SPEEDRUN_LAN_COMPLEX_NAME" "Lari Cepat Kompleks Lana" - "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" - "RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" - "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" - "RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" - "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" - "RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" - "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" - "RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" - "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" - "RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" - "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" - "RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" - "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" - "RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" - "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" - "RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" - "[english]RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" - "RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" - "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" - "RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" - "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" - "RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" - "[english]RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" - "RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" - "[english]RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" - "RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" - "[english]RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" - "RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" - "[english]RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" - "RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" - "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" - "RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" - "[english]RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" - "RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" - "[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" - "RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" - "RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" - "RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" - "RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" - "RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" - "RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" - "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" - "RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" - "[english]RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" - "RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" - "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" - "RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" - "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" - "RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" - "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" - "RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" - "[english]RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" - "RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" - "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" - "RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" - "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" - "RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" - "[english]RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" - "RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" - "[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" - "RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" - "[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" - "RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" - "[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" - "RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" - "RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" - "RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" - "RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" - "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" - "RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" - "[english]ASW_CAMPAIGN_NO_DEATHS_NAME" "Outstanding Execution: Jacob's Rest" - "ASW_CAMPAIGN_NO_DEATHS_NAME" "Outstanding Execution: Jacob's Rest" - "[english]RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" - "RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" - "[english]RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" - "RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" - "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" - "RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" - "[english]RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Outstanding Execution: Tears for Tarnor" - "RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Outstanding Execution: Tears for Tarnor" - "[english]RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Outstanding Execution: Tilarus-5" - "RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Outstanding Execution: Tilarus-5" - "[english]RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Outstanding Execution: Lana's Escape" - "RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Outstanding Execution: Lana's Escape" - "[english]RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" - "RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" - "[english]RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" - "RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" - "[english]RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" - "RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" - "[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" - "RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" - "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" - "RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" - "[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" - "RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" - "[english]ASW_MISSION_NO_DEATHS_NAME" "Zero Mortality" - "ASW_MISSION_NO_DEATHS_NAME" "Zero Mortality" - "[english]RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" - "RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" - "[english]RD_HEAVY_RIFLE_KILLS_NAME" "Heavy Assault Specialist" - "RD_HEAVY_RIFLE_KILLS_NAME" "Heavy Assault Specialist" - "[english]RD_MEDICAL_SMG_KILLS_NAME" "Combat Medic" - "RD_MEDICAL_SMG_KILLS_NAME" "Combat Medic" - "[english]RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" - "RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" - // this is a pun on "Space Cadet", which means someone out of touch with reality (as one would be in a training simulation). - "[english]RD_MA_SCORE_POINTS_NAME" "IAF Cadet" - "RD_MA_SCORE_POINTS_NAME" "IAF Cadet" - "[english]RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" - "RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" - "[english]RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" - "RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" - "[english]RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" - "RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" - "[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" - "RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" +"[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Unexpected Encounter Speedrun" +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_NAME" "Lari Cepat Pertemuan Tak Terduga" +"[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Hostile Places Speedrun" +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_NAME" "Lari Cepat Tempat Berbahaya" +"[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Close Contact Speedrun" +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_NAME" "Lari Cepat Kontak Dekat" +"[english]RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "High Tension Speedrun" +"RD_SPEEDRUN_PAR_HIGH_TENSION_NAME" "Lari Cepat Ketegangan Tinggi" +"[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Crucial Point Speedrun" +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_NAME" "Lari Cepat Titik Krusial" +"[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Logistics Area Speedrun" +"RD_SPEEDRUN_NH_LOGISTICS_AREA_NAME" "Lari Cepat Area Logistik" +"[english]RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Platform XVII Speedrun" +"RD_SPEEDRUN_NH_PLATFORM_XVII_NAME" "Lari Cepat Platform XVII" +"[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Groundwork Labs Speedrun" +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_NAME" "Lari Cepat Lab Dasar" +"[english]RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Operation X5 Speedrun" +"RD_SPEEDRUN_BIO_OPERATION_X5_NAME" "Lari Cepat Operasi X5" +"[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Invisible Threat Speedrun" +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_NAME" "Lari Cepat Ancaman Tak Terlihat" +"[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "BioGen Labs Speedrun" +"RD_SPEEDRUN_BIO_BIOGEN_LABS_NAME" "Lari Cepat Lab BioGen" +"[english]RD_SPEEDRUN_ACC_INFODEP_NAME" "Information Department Speedrun" +"RD_SPEEDRUN_ACC_INFODEP_NAME" "Lari Cepat Departemen Informasi" +"[english]RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Powerhood Speedrun" +"RD_SPEEDRUN_ACC_POWERHOOD_NAME" "Lari Cepat Powerhood" +"[english]RD_SPEEDRUN_ACC_RESCENTER_NAME" "Research Center Speedrun" +"RD_SPEEDRUN_ACC_RESCENTER_NAME" "Lari Cepat Pusat Penelitian" +"[english]RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Confined Facility Speedrun" +"RD_SPEEDRUN_ACC_CONFACILITY_NAME" "Lari Cepat Fasilitas Terkunci" +"[english]RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "J5 Connector Speedrun" +"RD_SPEEDRUN_ACC_J5CONNECTOR_NAME" "Lari Cepat Konektor J5" +"[english]RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lab Ruins Speedrun" +"RD_SPEEDRUN_ACC_LABRUINS_NAME" "Lari Cepat Reruntuhan Lab" +"[english]RD_SPEEDRUN_ACC_COMPLEX_NAME" "AMBER Complex Speedrun" +"RD_SPEEDRUN_ACC_COMPLEX_NAME" "Lari Cepat Kompleks AMBER" +"[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Silent Station Speedrun" +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_NAME" "Lari Cepat Stasiun Sunyi" +"[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Operation Sandstorm Speedrun" +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_NAME" "Lari Cepat Operasi Badai Pasir" +"[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Fallen City Speedrun" +"RD_SPEEDRUN_REDUCTION_FALLENCITY_NAME" "Lari Cepat Kota Hancur" +"[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Stowaway Speedrun" +"RD_SPEEDRUN_REDUCTION_STOWAWAY_NAME" "Lari Cepat Penumpang Gelap" +"[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Inevitable Escalation Speedrun" +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_NAME" "Lari Cepat Eskalasi Tak Terhindarkan" +"[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Nuclear Escort Speedrun" +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_NAME" "Lari Cepat Pengawalan Nuklir" +"[english]RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Sector A9 Speedrun" +"RD_SPEEDRUN_ADA_SECTOR_A9_NAME" "Lari Cepat Sektor A9" +"[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Nexus SubNode Speedrun" +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_NAME" "Lari Cepat Sub Node Nexus" +"[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Neon Carnage Speedrun" +"RD_SPEEDRUN_ADA_NEON_CARNAGE_NAME" "Lari Cepat Maut Neon" +"[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Fuel Junction Speedrun" +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_NAME" "Lari Cepat Persimpangan Bahan Bakar" +"[english]RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Dark Path Speedrun" +"RD_SPEEDRUN_ADA_DARK_PATH_NAME" "Lari Cepat Jalan Gelap" +"[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Forbidden Outpost Speedrun" +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_NAME" "Lari Cepat Pos Terlarang" +"[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "New Beginning Speedrun" +"RD_SPEEDRUN_ADA_NEW_BEGINNING_NAME" "Lari Cepat Awal Baru" +"[english]RD_SPEEDRUN_ADA_ANOMALY_NAME" "Anomaly Speedrun" +"RD_SPEEDRUN_ADA_ANOMALY_NAME" "Lari Cepat Anomali" +"[english]RD_SPEEDRUN_BONUS_SPC_NAME" "Space Port Catastrophe Speedrun" +"RD_SPEEDRUN_BONUS_SPC_NAME" "Lari Cepat Bencana Pelabuhan Luar Angkasa" +"[english]RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Rapture Speedrun" +"RD_SPEEDRUN_BONUS_RAPTURE_NAME" "Lari Cepat Rapture" +"[english]RD_SPEEDRUN_BONUS_BUNKER_NAME" "Bunker Speedrun" +"RD_SPEEDRUN_BONUS_BUNKER_NAME" "Lari Cepat Bunker" +"[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Landing Bay + Cargo Elevator Speedrun" +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_NAME" "Lari Cepat Teluk Pendaratan + Elevator Kargo" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Hostile Places + Close Contact Speedrun" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_NAME" "Lari Cepat Tempat Berbahaya + Kontak Dekat" +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "High Tension + Crucial Point Speedrun" +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_NAME" "Lari Cepat Ketegangan Tinggi + Titik Krusial" +"[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Power Plant Speedrun" +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_NAME" "Lari Cepat Pembangkit Listrik" +"[english]ASW_CAMPAIGN_NO_DEATHS_NAME" "Outstanding Execution: Jacob's Rest" +"ASW_CAMPAIGN_NO_DEATHS_NAME" "Eksekusi Luar Biasa: Peristirahatan Jacob" +"[english]RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Outstanding Execution: Operation Cleansweep" +"RD_CAMPAIGN_NO_DEATHS_OCS_NAME" "Eksekusi Luar Biasa: Operasi Sapu Bersih" +"[english]RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Outstanding Execution: Research 7" +"RD_CAMPAIGN_NO_DEATHS_RES_NAME" "Eksekusi Luar Biasa: Penelitian 7" +"[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Outstanding Execution: Area 9800" +"RD_CAMPAIGN_NO_DEATHS_AREA9800_NAME" "Eksekusi Luar Biasa: Area 9800" +"[english]RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Outstanding Execution: Tears for Tarnor" +"RD_CAMPAIGN_NO_DEATHS_TFT_NAME" "Eksekusi Luar Biasa: Air Mata untuk Tarnor" +"[english]RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Outstanding Execution: Tilarus-5" +"RD_CAMPAIGN_NO_DEATHS_TIL_NAME" "Eksekusi Luar Biasa: Tilarus-5" +"[english]RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Outstanding Execution: Lana's Escape" +"RD_CAMPAIGN_NO_DEATHS_LAN_NAME" "Eksekusi Luar Biasa: Pelarian Lana" +"[english]RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Outstanding Execution: Paranoia" +"RD_CAMPAIGN_NO_DEATHS_PAR_NAME" "Eksekusi Luar Biasa: Kecurigaan" +"[english]RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Outstanding Execution: Nam Humanum" +"RD_CAMPAIGN_NO_DEATHS_NH_NAME" "Eksekusi Luar Biasa: Nam Humanum" +"[english]RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" +"RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Eksekusi Luar Biasa: Perusahaan BioGen" +"[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" +"RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Eksekusi Luar Biasa: Insiden 32" +"[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Eksekusi Luar Biasa: Pengurangan" +"[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" +"RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Eksekusi Luar Biasa: Adanaxis" +"[english]ASW_MISSION_NO_DEATHS_NAME" "Zero Mortality" +"ASW_MISSION_NO_DEATHS_NAME" "Angka Kematian Nol" +"[english]RD_GAS_GRENADE_KILLS_NAME" "Chemical Warfare" +"RD_GAS_GRENADE_KILLS_NAME" "Perang Kimia" +"[english]RD_HEAVY_RIFLE_KILLS_NAME" "Heavy Assault Specialist" +"RD_HEAVY_RIFLE_KILLS_NAME" "Spesialis Serangan Berat" +"[english]RD_MEDICAL_SMG_KILLS_NAME" "Combat Medic" +"RD_MEDICAL_SMG_KILLS_NAME" "Medik Kombat" +"[english]RD_NH_BONUS_OBJECTIVE_NAME" "The Choice of Progress" +"RD_NH_BONUS_OBJECTIVE_NAME" "Pilihan untuk Kemajuan" +// this is a pun on "Space Cadet", which means someone out of touch with reality (as one would be in a training simulation). +"[english]RD_MA_SCORE_POINTS_NAME" "IAF Cadet" +"RD_MA_SCORE_POINTS_NAME" "Kadet IAF" +"[english]RD_MA_REACH_VOLCANO_ALIVE_NAME" "Hot Enough" +"RD_MA_REACH_VOLCANO_ALIVE_NAME" "Tidak Cukup" +"[english]RD_MA_VISIT_EACH_ZONE_NAME" "World Traveler" +"RD_MA_VISIT_EACH_ZONE_NAME" "Penjelajah Dunia" +"[english]RD_DIE_IN_MANY_WAYS_NAME" "Battle-Tested" +"RD_DIE_IN_MANY_WAYS_NAME" "Tes-Pertempuran" +"[english]RD_ACC_MUONGEM_KILL_NAME" "No Time To Waste" +"RD_ACC_MUONGEM_KILL_NAME" "Tidak Ada Waktu Untuk Dibuang" "[english]ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Kill 25 drones without friendly fire. Four marines must be present in the mission." "ASW_KILL_WITHOUT_FRIENDLY_FIRE_DESC" "Bunuh 25 nirawak tanpa menembak teman. Empat marinir harus hadir dalam misi." @@ -4156,129 +4156,129 @@ "[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_LAN_COMPLEX_DESC" "Selesaikan Kompleks Lana dalam waktu 4:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." - "[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." - "RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." - "[english]ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." - "ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." - "[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." - "RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." - "[english]ASW_MISSION_NO_DEATHS_DESC" "Complete a mission on Normal difficulty or harder without any marines dying." - "ASW_MISSION_NO_DEATHS_DESC" "Complete a mission on Normal difficulty or harder without any marines dying." - "[english]RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." - "RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." - "[english]RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." - "RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." - "[english]RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." - "RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." - "[english]RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." - "RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." - "[english]RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." - "RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." - "[english]RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." - "RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." - "[english]RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." - "RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." - "[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." - "RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." - "[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." - "RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." +"RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Selesaikan Pertemuan Tak Terduga dalam waktu 1:05 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Selesaikan Tempat Berbahaya dalam waktu 1:20 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_CLOSE_CONTACT_DESC" "Selesaikan Kontak Dekat dalam waktu 1:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_HIGH_TENSION_DESC" "Selesaikan Ketegangan Tinggi dalam waktu 3:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_PAR_CRUCIAL_POINT_DESC" "Selesaikan Titik Krusial dalam waktu 3:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_NH_LOGISTICS_AREA_DESC" "Selesaikan Area Logistik dalam waktu 1:15 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Selesaikan Platform XVII dalam waktu 3:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Selesaikan Lab Dasar dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Selesaikan Operasi X5 dalam waktu 3:35 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Selesaikan Ancaman Tak Terlihat dalam waktu 1:20 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BIO_BIOGEN_LABS_DESC" "Selesaikan Lab BioGen dalam waktu 4:14 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ACC_INFODEP_DESC" "Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_INFODEP_DESC" "Selesaikan Departemen Informasi dalam waktu 1:42 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_POWERHOOD_DESC" "Selesaikan Powerhood dalam waktu 2:07 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ACC_RESCENTER_DESC" "Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_RESCENTER_DESC" "Selesaikan Pusat Penelitian dalam waktu 1:29 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_CONFACILITY_DESC" "Selesaikan Fasilitas Terkunci dalam waktu 2:02 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_J5CONNECTOR_DESC" "Selesaikan Konektor J5 dalam waktu 2:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ACC_LABRUINS_DESC" "Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_LABRUINS_DESC" "Selesaikan Reruntuhan Lab dalam waktu 3:33 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ACC_COMPLEX_DESC" "Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ACC_COMPLEX_DESC" "Selesaikan Kompleks AMBER dalam waktu 8:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_SILENTSTATION_DESC" "Selesaikan Stasiun Sunyi dalam waktu 4:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_OPSANDSTORM_DESC" "Selesaikan Operasi Badai Pasir dalam waktu 3:15 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_FALLENCITY_DESC" "Selesaikan Kota Hancur dalam waktu 1:40 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_STOWAWAY_DESC" "Selesaikan Penumpang Gelap dalam waktu 1:15 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_INEVITABLEESCALATION_DESC" "Selesaikan Eskalasi Tak Terhindarkan dalam waktu 4:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_REDUCTION_NUCLEARESCORT_DESC" "Selesaikan Pengawalan Nuklir dalam waktu 4:44 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Complete Sector A9 within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_SECTOR_A9_DESC" "Selesaikan Sektor A9 dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Complete Nexus SubNode within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_NEXUS_SUBNODE_DESC" "Selesaikan Sub Node Nexus dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Complete Neon Carnage within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_NEON_CARNAGE_DESC" "Selesaikan Maut Neon dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Complete Fuel Junction within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_FUEL_JUNCTION_DESC" "Selesaikan Persimpangan Bahan Bakar dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Complete Dark Path within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_DARK_PATH_DESC" "Selesaikan Jalan Gelap dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Complete Forbidden Outpost within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_FORBIDDEN_OUTPOST_DESC" "Selesaikan Pos Terlarang dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Complete New Beginning within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_NEW_BEGINNING_DESC" "Selesaikan Awal Baru dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_ADA_ANOMALY_DESC" "Complete Anomaly within ?:?? on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_ADA_ANOMALY_DESC" "Selesaikan Anomali dalam waktu ?:?? di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_BONUS_SPC_DESC" "Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_SPC_DESC" "Selesaikan Bencana Pelabuhan Luar Angkasa dalam waktu 1:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_RAPTURE_DESC" "Selesaikan Rapture dalam waktu 2:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_BONUS_BUNKER_DESC" "Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_BONUS_BUNKER_DESC" "Selesaikan Bunker dalam waktu 1:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Complete Landing Bay + Cargo Elevator within 4:20 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_JACOBS_1_2_DESC" "Selesaikan Teluk Pendaratan + Elevator Kargo dalam waktu 4:20 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Complete Hostile Places + Close Contact within 2:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_PARANOIA_2_3_DESC" "Selesaikan Tempat Berbahaya + Kontak Dekat dalam waktu 2:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Complete High Tension + Crucial Point within 7:30 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_PARANOIA_4_5_DESC" "Selesaikan Ketegangan Tinggi + Titik Krusial dalam waktu 7:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Complete Power Plant within 5:00 on Normal difficulty or harder without any marines dying." +"RD_SPEEDRUN_UNSPLIT_AREA9800_2_3_DESC" "Selesaikan Pembangkit Listrik dalam waktu 5:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_CAMPAIGN_NO_DEATHS_DESC" "Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." +"ASW_CAMPAIGN_NO_DEATHS_DESC" "Selesaikan Kampanye Peristirahatan Jacob di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_OCS_DESC" "Selesaikan Kampanye Operasi Sapu Bersih di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_RES_DESC" "Selesaikan Kampanye Penelitian 7 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_AREA9800_DESC" "Selesaikan Kampanye Area 9800 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_TFT_DESC" "Selesaikan Kampanye Air Mata untuk Tarnor di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_TIL_DESC" "Selesaikan Kampanye Tilarus-5 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_LAN_DESC" "Selesaikan Kampanye Pelarian Lana di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_PAR_DESC" "Selesaikan Kampanye Kecurigaan di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_NH_DESC" "Selesaikan Kampanye Nam Humanum di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Selesaikan Kampanye Perusahaan BioGen di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Selesaikan Kampanye Insiden 32 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Selesaikan Kampanye Pengurangan di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." +"RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Selesaikan Kampanye Adanaxis di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]ASW_MISSION_NO_DEATHS_DESC" "Complete a mission on Normal difficulty or harder without any marines dying." +"ASW_MISSION_NO_DEATHS_DESC" "Selesaikan Kampanye di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." +"[english]RD_GAS_GRENADE_KILLS_DESC" "Kill 500 Swarm with Gas Grenades." +"RD_GAS_GRENADE_KILLS_DESC" "Bunuh 500 Kawanan dengan Granat Gas." +"[english]RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." +"RD_HEAVY_RIFLE_KILLS_DESC" "Bunuh 500 Kawanan dengan Senapan Berat." +"[english]RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." +"RD_MEDICAL_SMG_KILLS_DESC" "Bunuh 500 Kawanan dengan SMG Medis." +"[english]RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." +"RD_NH_BONUS_OBJECTIVE_DESC" "Di Lab Dasar, unggah data terlarang ke kapal." +"[english]RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." +"RD_MA_SCORE_POINTS_DESC" "Selesaikan Akademi Marinir dengan skor minimal 100 poin." +"[english]RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." +"RD_MA_REACH_VOLCANO_ALIVE_DESC" "Selesaikan zona gunung berapi di Akademi Marinir tanpa ada marinir yang terbunuh." +"[english]RD_MA_VISIT_EACH_ZONE_DESC" "Visit each zone (not including the lobby) in Marine Academy exactly once." +"RD_MA_VISIT_EACH_ZONE_DESC" "Kunjungi setiap zona (tidak termasuk lobi) di Akademi Marinir hanya sekali." +"[english]RD_DIE_IN_MANY_WAYS_DESC" "Die in 25 different ways." +"RD_DIE_IN_MANY_WAYS_DESC" "Mati dengan 25 cara yang berbeda." +"[english]RD_ACC_MUONGEM_KILL_DESC" "In Lab Ruins, defeat the Muon Gem boss in three hits." +"RD_ACC_MUONGEM_KILL_DESC" "Di Reruntuhan Lab, kalahkan Boss Muon Gem dalam tiga pukulan." "[english]ASW_Custom_Music_Col_Genre" "Genre" "ASW_Custom_Music_Col_Genre" "Genre" From 9aba252065164c4b873e059f97547a66015b95ad Mon Sep 17 00:00:00 2001 From: elysimp <140698232+Flaxx23@users.noreply.github.com> Date: Sat, 28 Sep 2024 23:25:55 +0700 Subject: [PATCH 172/201] Typo --- resource/reactivedrop_indonesian.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index 0885daea4..8447ce47f 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -3561,7 +3561,7 @@ "RD_INSANE_CAMPAIGN_TFT_NAME" "Kampanye Gila: Air Mata untuk Tarnor" "[english]RD_IMBA_CAMPAIGN_TFT_NAME" "Brutal Campaign: Tears for Tarnor" "RD_IMBA_CAMPAIGN_TFT_NAME" "Kampanye Brutal: Air Mata untuk Tarnor" - "[english]RD_EASY_CAMPAIGN_TIL_NAME" "Easy Campaign: Tilarus-5" +"[english]RD_EASY_CAMPAIGN_TIL_NAME" "Easy Campaign: Tilarus-5" "RD_EASY_CAMPAIGN_TIL_NAME" "Kampanye Mudah: Tilarus-5" "[english]RD_NORMAL_CAMPAIGN_TIL_NAME" "Normal Campaign: Tilarus-5" "RD_NORMAL_CAMPAIGN_TIL_NAME" "Kampanye Normal: Tilarus-5" From d46d349b5ee52ad2290f63682a289d173a00050c Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Mon, 30 Sep 2024 12:34:54 +0900 Subject: [PATCH 173/201] resource --- resource/reactivedrop_koreana.txt | 188 +++++++++++++++--------------- 1 file changed, 94 insertions(+), 94 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 26b0a3068..4b8651a15 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -7377,100 +7377,100 @@ "[english]asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" "asw_all_marines_beyond_elevator" "모든 해병이 엘리베이터 너머에 있어야 합니다." - // Paranoia strings - "[english]par_unexpectedencounter_1_title" "Enter the outpost" - "par_unexpectedencounter_1_title" "Enter the outpost" - "[english]par_unexpectedencounter_1a" "Enter the outpost and investigate the loss of communications." - "par_unexpectedencounter_1a" "Enter the outpost and investigate the loss of communications." - "[english]par_unexpectedencounter_2_title" "Search for survivors" - "par_unexpectedencounter_2_title" "Search for survivors" - "[english]par_unexpectedencounter_2a" "Try to find survivors in this complex. Maybe someone will be able to help you." - "par_unexpectedencounter_2a" "Try to find survivors in this complex. Maybe someone will be able to help you." - "[english]par_unexpectedencounter_3_title" "Download security records" - "par_unexpectedencounter_3_title" "Download security records" - "[english]par_unexpectedencounter_3a" "Command wants the security records so they can find out what ships took off from this base." - "par_unexpectedencounter_3a" "Command wants the security records so they can find out what ships took off from this base." - "[english]par_unexpectedencounter_4_title" "Descend in the elevator" - "par_unexpectedencounter_4_title" "Descend in the elevator" - "[english]par_unexpectedencounter_4a" "Use the elevator to descend to a lower level." - "par_unexpectedencounter_4a" "Use the elevator to descend to a lower level." - - "[english]par_unexpectedencounter_debrief" "We found no survivors. The administrative area is in the lower levels of the outpost. We should search that location for documents about recent activities." - "par_unexpectedencounter_debrief" "We found no survivors. The administrative area is in the lower levels of the outpost. We should search that location for documents about recent activities." - - "[english]par_hostileplaces_1_title" "Reach administrative area" - "par_hostileplaces_1_title" "Reach administrative area" - "[english]par_hostileplaces_1a" "Proceed to the administrative area to find documents relating to this outpost's activities." - "par_hostileplaces_1a" "Proceed to the administrative area to find documents relating to this outpost's activities." - - "[english]par_hostileplaces_2_title" "Restore power" - "par_hostileplaces_2_title" "Restore power" - "[english]par_hostileplaces_2a" "The bridge we need to cross is collapsed, and there is no power to extend it." - "par_hostileplaces_2a" "The bridge we need to cross is collapsed, and there is no power to extend it." - "[english]par_hostileplaces_2b" "We need to locate the generator controls and activate power to the bridge to proceed." - "par_hostileplaces_2b" "We need to locate the generator controls and activate power to the bridge to proceed." - - "[english]par_hostileplaces_debrief" "We have arrived at the entrance to the administrative area. Our objective is to search this area for information relating to the outpost's most recent activities." - "par_hostileplaces_debrief" "We have arrived at the entrance to the administrative area. Our objective is to search this area for information relating to the outpost's most recent activities." - - "[english]par_closecontact_1_title" "Find documents" - "par_closecontact_1_title" "Find documents" - "[english]par_closecontact_1a" "Collect important documents from this area." - "par_closecontact_1a" "Collect important documents from this area." - - "[english]asw_power_should_be_restored" "Power should be restored." - "asw_power_should_be_restored" "Power should be restored." - - "[english]par_closecontact_2_title" "Find exit" - "par_closecontact_2_title" "Find exit" - "[english]par_closecontact_2a" "We have collected all relevant documents. Find an exit from this building." - "par_closecontact_2a" "We have collected all relevant documents. Find an exit from this building." - "[english]par_closecontact_2b" "There appears to be an exit near the medical room to the north." - "par_closecontact_2b" "There appears to be an exit near the medical room to the north." - - "[english]par_closecontact_3_title" "Exit the base" - "par_closecontact_3_title" "Exit the base" - "[english]par_closecontact_3a" "Proceed to the surface to find the outpost's communication center." - "par_closecontact_3a" "Proceed to the surface to find the outpost's communication center." - - "[english]par_closecontact_debrief1" "Our next objective is to reach the outpost's communication center." - "par_closecontact_debrief1" "Our next objective is to reach the outpost's communication center." - "[english]par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." - "par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." - - "[english]par_hightension_1_title" "Find communication center" - "par_hightension_1_title" "Find communication center" - "[english]par_hightension_1a" "Proceed to the outpost's communication center." - "par_hightension_1a" "Proceed to the outpost's communication center." - "[english]par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." - "par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." - - "[english]par_hightension_2_title" "Find beacon" - "par_hightension_2_title" "Find beacon" - "[english]par_hightension_2a" "Find and activate the beacon to request evacuation." - "par_hightension_2a" "Find and activate the beacon to request evacuation." - - "[english]par_hightension_3_title" "Clear the bridge" - "par_hightension_3_title" "Clear the bridge" - "[english]par_hightension_3a" "The bridge is obstructed by a pile of rocks. We must find a way to clear the path." - "par_hightension_3a" "The bridge is obstructed by a pile of rocks. We must find a way to clear the path." - "[english]par_hightension_3b" "The mine area to the north might contain tools or explosives which can help us." - "par_hightension_3b" "The mine area to the north might contain tools or explosives which can help us." - - "[english]par_hightension_debrief" "We've cleared the path to the evac zone. Our only task now is to leave this outpost." - "par_hightension_debrief" "We've cleared the path to the evac zone. Our only task now is to leave this outpost." - - "[english]par_crucialpoint_1_title" "Activate beacon" - "par_crucialpoint_1_title" "Activate beacon" - "[english]par_crucialpoint_1a" "Activate the beacon to request evacuation." - "par_crucialpoint_1a" "Activate the beacon to request evacuation." - - "[english]par_crucialpoint_2_title" "Turn off area lighting" - "par_crucialpoint_2_title" "Turn off area lighting" - "[english]par_crucialpoint_2a" "[Optional] Turn off the exterior lighting system." - "par_crucialpoint_2a" "[Optional] Turn off the exterior lighting system." - "[english]par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." - "par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." +// Paranoia strings +"[english]par_unexpectedencounter_1_title" "Enter the outpost" +"par_unexpectedencounter_1_title" "전조치기로 들어가십시오." +"[english]par_unexpectedencounter_1a" "Enter the outpost and investigate the loss of communications." +"par_unexpectedencounter_1a" "전초기지에 들어가 통신이 끊긴 원인을 조사히십시오." +"[english]par_unexpectedencounter_2_title" "Search for survivors" +"par_unexpectedencounter_2_title" "생존자를 찾으십시오." +"[english]par_unexpectedencounter_2a" "Try to find survivors in this complex. Maybe someone will be able to help you." +"par_unexpectedencounter_2a" "이 단지에서 생존자를 찾아보십시오. 어쩌면 누군가 구할 수 있을지도 모릅니다." +"[english]par_unexpectedencounter_3_title" "Download security records" +"par_unexpectedencounter_3_title" "보안 기록을 다운로드하십시오." +"[english]par_unexpectedencounter_3a" "Command wants the security records so they can find out what ships took off from this base." +"par_unexpectedencounter_3a" "사령부는 이 기지에서 어떤 함선이 이륙했는지 알아내기 위해서 보안 기록을 회수하길 원하고 있습니다." +"[english]par_unexpectedencounter_4_title" "Descend in the elevator" +"par_unexpectedencounter_4_title" "승강기를 이용해 내려가십시오." +"[english]par_unexpectedencounter_4a" "Use the elevator to descend to a lower level." +"par_unexpectedencounter_4a" "하층으로 내려가기 위해 승강기를 이용하십시오." + +"[english]par_unexpectedencounter_debrief" "We found no survivors. The administrative area is in the lower levels of the outpost. We should search that location for documents about recent activities." +"par_unexpectedencounter_debrief" "생존자를 찾지 못했습니다. 행정 구역은 전초기지의 하층에 있습니다. 그 곳에서 최근 활동에 대한 문서를 찾아야 합니다." + +"[english]par_hostileplaces_1_title" "Reach administrative area" +"par_hostileplaces_1_title" "행정 구역에 도착했습니다." +"[english]par_hostileplaces_1a" "Proceed to the administrative area to find documents relating to this outpost's activities." +"par_hostileplaces_1a" "행정 구역으로 이동하여 이 전초기지의 활동과 관련된 문서를 찾으십시오." + +"[english]par_hostileplaces_2_title" "Restore power" +"par_hostileplaces_2_title" "전원을 복구하십시오." +"[english]par_hostileplaces_2a" "The bridge we need to cross is collapsed, and there is no power to extend it." +"par_hostileplaces_2a" "우리가 건너야 할 교량은 고장났고 그것을 연결할 동력이 없습니다." +"[english]par_hostileplaces_2b" "We need to locate the generator controls and activate power to the bridge to proceed." +"par_hostileplaces_2b" "계속하려면 발전기 컨트롤을 찾아 교량의 전원을 활성화해야 합니다." + +"[english]par_hostileplaces_debrief" "We have arrived at the entrance to the administrative area. Our objective is to search this area for information relating to the outpost's most recent activities." +"par_hostileplaces_debrief" "행정 구역 입구에 도착했습니다. 우리의 목표는 이 지역에서 전초기지의 가장 최근 활동과 관련된 정보를 찾아내는 것입니다." + +"[english]par_closecontact_1_title" "Find documents" +"par_closecontact_1_title" "문서들을 찾으십시오." +"[english]par_closecontact_1a" "Collect important documents from this area." +"par_closecontact_1a" "이 구역에서 중요한 문서를 모두 회수하십시오." + +"[english]asw_power_should_be_restored" "Power should be restored." +"asw_power_should_be_restored" "전원이 복구되어야 합니다." + +"[english]par_closecontact_2_title" "Find exit" +"par_closecontact_2_title" "탈출하십시오." +"[english]par_closecontact_2a" "We have collected all relevant documents. Find an exit from this building." +"par_closecontact_2a" "모든 관련 문서를 회수했습니다. 탈출구를 찾으십시오." +"[english]par_closecontact_2b" "There appears to be an exit near the medical room to the north." +"par_closecontact_2b" "의료실 근처 북쪽에 출구가 있는 것으로 보입니다." + +"[english]par_closecontact_3_title" "Exit the base" +"par_closecontact_3_title" "기지를 탈출하십시오." +"[english]par_closecontact_3a" "Proceed to the surface to find the outpost's communication center." +"par_closecontact_3a" "지상으로 이동하여 전초기지의 통신 기지를 찾아야 합니다." + +"[english]par_closecontact_debrief1" "Our next objective is to reach the outpost's communication center." +"par_closecontact_debrief1" "다음 목표는 전초기지의 통신 기지에 도달하는 것입니다." +"[english]par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." +"par_closecontact_debrief2" "기지에서 나올 때 영하의 기온에 대비하고 주변을 경계하십시오. 위협은 어느 방향에서든 올 것입니다." + +"[english]par_hightension_1_title" "Find communication center" +"par_hightension_1_title" "통신 기지를 찾으십시오." +"[english]par_hightension_1a" "Proceed to the outpost's communication center." +"par_hightension_1a" "전초 기지의 통신 기지로 이동하십시오." +"[english]par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." +"par_hightension_1b" "이 전초기지에서 수행한 수상한 연구에 대한 문서가 있습니다. 구조를 요청하기 전에 IAF에 이 정보를 보고해야 합니다." + +"[english]par_hightension_2_title" "Find beacon" +"par_hightension_2_title" "위성을 찾으십시오." +"[english]par_hightension_2a" "Find and activate the beacon to request evacuation." +"par_hightension_2a" "위성을 찾고 활성화하여 구조를 요청하십시오." + +"[english]par_hightension_3_title" "Clear the bridge" +"par_hightension_3_title" "교량을 청소하십시오." +"[english]par_hightension_3a" "The bridge is obstructed by a pile of rocks. We must find a way to clear the path." +"par_hightension_3a" "다리가 바위 더미로 인해 막혔습니다. 우리는 길을 뚫을 방법을 찾아야 합니다." +"[english]par_hightension_3b" "The mine area to the north might contain tools or explosives which can help us." +"par_hightension_3b" "북쪽의 광산 지역에는 우리를 도울 수 있는 도구나 폭발물이 있을 것입니다." + +"[english]par_hightension_debrief" "We've cleared the path to the evac zone. Our only task now is to leave this outpost." +"par_hightension_debrief" "대피 구역으로 가는 길이 열렸습니다. 이제 우리의 유일한 임무는 이 전초기지를 떠나는 것입니다." + +"[english]par_crucialpoint_1_title" "Activate beacon" +"par_crucialpoint_1_title" "위성을 활성화하십시오." +"[english]par_crucialpoint_1a" "Activate the beacon to request evacuation." +"par_crucialpoint_1a" "위성을 활성화하여 구조를 요청하십시오." + +"[english]par_crucialpoint_2_title" "Turn off area lighting" +"par_crucialpoint_2_title" "자역내 조명을 끄십시오." +"[english]par_crucialpoint_2a" "[Optional] Turn off the exterior lighting system." +"par_crucialpoint_2a" "[선택 임무] 외부 조명 시스템을 끄십시오." +"[english]par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." +"par_crucialpoint_2b" "조명 시스템을 끄면 외계 무리가 더 적게 모일 수 있습니다. 안타깝게도 이는 우리의 가시성에도 부정적인 영향을 미칠 것입니다." "[english]par_crucialpoint_3_title" "Await evac" "par_crucialpoint_3_title" "구조를 기다리십시오." From f4bc243a82d801a877cd85adf0734ef1e8f9d196 Mon Sep 17 00:00:00 2001 From: finish Date: Mon, 30 Sep 2024 20:42:43 +0800 Subject: [PATCH 174/201] (tchinese)risk of rain,map names description,typo --- .../resource/reactivedrop_tchinese.txt | 166 +- .../inventory_service/items_tchinese.vdf | 44 +- resource/basemodui_tchinese.txt | 4 +- resource/reactivedrop_tchinese.txt | 3168 ++++++++--------- 4 files changed, 1691 insertions(+), 1691 deletions(-) diff --git a/addons/RiskOfRain/resource/reactivedrop_tchinese.txt b/addons/RiskOfRain/resource/reactivedrop_tchinese.txt index 80219c2ce..94d054c0a 100644 --- a/addons/RiskOfRain/resource/reactivedrop_tchinese.txt +++ b/addons/RiskOfRain/resource/reactivedrop_tchinese.txt @@ -5,60 +5,60 @@ { // replace English with translation language native name and your nickname at the end. "[english]ror_translationCredit" "English translations by ModdedMarionette." -"ror_translationCredit" "中文翻譯由 ModdedMarionette 提供。" +"ror_translationCredit" "繁體中文翻譯由 finish 提供。" "[english]ror_translationVersion" "Translation Version: v1.2" -"ror_translationVersion" "Translation Version: v1.2" +"ror_translationVersion" "翻譯版本: v1.2" "[english]rd_challenge_desc_ror" "A roguelike challenge where you take on a journey to defeat the Boss without restarting while collecting items that you can bring across maps to assist you." -"rd_challenge_desc_ror" "一個 roguelike 挑戰,踏上一次在連續不失敗的情況下擊敗 Boss 的旅程,同時收集可以帶著跨圖的物品以協助你的旅程。" +"rd_challenge_desc_ror" "一個內容為肉鴿的挑戰,蒐集效益能夠跨地圖的強化道具,踏上一連串冒險,在未失敗的情況下擊敗最終Boss。" "[english]ror_mapOnCooldown" "This map is currently on cooldown. Please select another map!" -"ror_mapOnCooldown" "此圖正在冷卻。請選擇其他任務!" +"ror_mapOnCooldown" "此地圖正在冷卻中。請選擇其他地圖!" "[english]ror_howToInv" "%s1Type %s2 to inspect the inventory of the marine you are playing as or spectating." "ror_howToInv" "%s1輸入 %s2 以檢查你或者你觀戰對象的背包。" "[english]ror_itemPickup" "%s1You have picked up %s2: %s3" -"ror_itemPickup" "%s1你拾取了 %s2:%s3" +"ror_itemPickup" "%s1你撿起了 %s2:%s3" "[english]ror_itemPickupOther" "%s1 has picked up %s2: %s3" -"ror_itemPickupOther" "%s1 拾取了 %s2:%s3" +"ror_itemPickupOther" "%s1 撿起了 %s2:%s3" "[english]ror_newItemCount" "%s1You now have %s2 stacks of %s3." "ror_newItemCount" "%s1你現在持有 %s2 件 %s3。" "[english]ror_newItemCount_1" "%s1You now have %s2 stack of %s3." "ror_newItemCount_1" "%s1你現在持有 %s2 件 %s3。" "[english]ror_bossKeyDropped" "The Boss Key has been dropped. Carry it to the end of the stage to spawn the Boss on the next stage." -"ror_bossKeyDropped" "Boss 鑰匙已掉落。將它帶到此圖終點以在下張地圖上生成 Boss。" +"ror_bossKeyDropped" "已掉落 Boss 鑰匙。將它帶到地圖終點才能在下一張地圖生成Boss。" "[english]ror_bossKilled" "The boss has been defeated. Complete the current stage to end the run with a victory." -"ror_bossKilled" "Boss 已被擊敗。完成此圖以成功完成此冒險。" +"ror_bossKilled" "Boss 已被擊敗。結束地圖以完成冒險。" "[english]ror_everyInvListed" "Every marine's inventory has been listed above. See console for full view." -"ror_everyInvListed" "每位士兵的背包已被列出。打開控制台以查看完整信息。" +"ror_everyInvListed" "已列出所有隊員的背包。打開控制台查看完整訊息。" "[english]ror_progressReport_gameOver" "%s1Game over: Completed %s2 stages in %s3 on %s4 difficulty." -"ror_progressReport_gameOver" "%s1冒險失敗:在%s4難度下在 %s3 之內打通了 %s2 張地圖。" +"ror_progressReport_gameOver" "%s1冒險失敗:在%s4難度下在 %s3 內打通了 %s2 張地圖。" "[english]ror_progressReport_gameOver_1" "%s1Game over: Completed %s2 stage in %s3 on %s4 difficulty." -"ror_progressReport_gameOver_1" "%s1冒險失敗:在%s4難度下在 %s3 之內打通了 %s2 張地圖。" +"ror_progressReport_gameOver_1" "%s1冒險失敗:在%s4難度下在 %s3 內打通了 %s2 張地圖。" "[english]ror_progressReport_victory" "%s1VICTORY: Completed %s2 stages in %s3 on %s4 difficulty." -"ror_progressReport_victory" "%s1冒險成功:在%s4難度下在 %s3 之內打通了 %s2 張地圖。" +"ror_progressReport_victory" "%s1冒險成功:在%s4難度下在 %s3 內打通了 %s2 張地圖。" "[english]ror_progressReport_victory_1" "%s1VICTORY: Completed %s2 stage in %s3 on %s4 difficulty." -"ror_progressReport_victory_1" "%s1冒險成功:在%s4難度下在 %s3 之內打通了 %s2 張地圖。" +"ror_progressReport_victory_1" "%s1冒險成功:在%s4難度下在 %s3 內打通了 %s2 張地圖。" "[english]ror_progressReport_load" "Loaded saved progress: %s1 at Stage %s2 on %s3 difficulty." -"ror_progressReport_load" "已加載存檔:%s3難度 %s1 第 %s2 張地圖。" +"ror_progressReport_load" "已載入存檔:%s3難度 %s1 第 %s2 張地圖。" "[english]ror_progressReport_save" "Saved progress: %s1 at Stage %s2 on %s3 difficulty." "ror_progressReport_save" "已存檔:%s3難度 %s1 第 %s2 張地圖。" "[english]ror_totalKills" "%s1A total of %s2 kills within this run." "ror_totalKills" "%s1此冒險總共 %s2 擊殺。" "[english]ror_diffNotMatch" "Current difficulty does not match saved progress. Changing difficulty..." -"ror_diffNotMatch" "當前難度不匹配存檔。更改難度中..." +"ror_diffNotMatch" "當前難度和存檔的難度不符。更改難度中..." "[english]ror_loadedInv" "Loaded %s1's inventory." -"ror_loadedInv" "加載了 %s1 的背包。" +"ror_loadedInv" "載入 %s1 的背包。" "[english]ror_deleteInv" "%s1 is inactive. Deleting %s1's inventory..." -"ror_deleteInv" "檢測到 %s1 的缺席。刪除 %s1 的背包中..." +"ror_deleteInv" "%s1 離席中。刪除 %s1 的道具..." "[english]ror_currentCarnage" "%s1Current carnage level: %s2" -"ror_currentCarnage" "%s1當前屠殺等級:%s2" +"ror_currentCarnage" "%s1當前冒險等級:%s2" "[english]ror_outlierAssist" "%s1Outlier assist: You have been given %s2 random items to catch up with the team's progress." -"ror_outlierAssist" "%s1局外人輔助:你已被隨機給予 %s2 件物品以跟上隊伍的進度。" +"ror_outlierAssist" "%s1中途加入輔助:你已被隨機給予 %s2 件物品來跟上隊伍的進度。" "[english]ror_outlierAssistOther" "%s1Outlier assist: %s2 has been given %s3 random items to catch up with the team's progress." -"ror_outlierAssistOther" "%s1局外人輔助:%s2 已被隨機給予 %s3 件物品以跟上隊伍的進度。" +"ror_outlierAssistOther" "%s1中途加入輔助:%s2 已被隨機給予 %s3 件物品來跟上隊伍的進度。" "[english]ror_bossSpawned" "%s1The boss has been spawned on this stage. Completing the stage after defeating the boss will end the run with a victory. Completing the stage without defeating the boss will continue the run." -"ror_bossSpawned" "%s1Boss 以生成在此地圖上。擊敗 Boss 後完成此地圖以成功完成此冒險。 Boss 沒有被擊敗的情況下完成此地圖將會繼續冒險。" +"ror_bossSpawned" "%s1Boss 已出現在地圖內。擊敗 Boss 後結束地圖來完成冒險。 Boss 沒有被擊敗的情況下結束地圖將會繼續冒險。" "[english]ror_bossSpawnFail" "The boss has failed to spawn. Queued another boss spawn for the next stage." -"ror_bossSpawnFail" "Boss 沒有被成功生成。下一張地圖將會再次嘗試生成 Boss。" +"ror_bossSpawnFail" "Boss 沒有成功出現。下一張地圖將會再次嘗試生成 Boss。" "[english]ror_bossWillSpawn" "The Boss will be spawned on the following stage." "ror_bossWillSpawn" "下一張地圖將會生成 Boss。" "[english]ror_invDivider" "%s1===== %s2's Inventory =====" @@ -68,133 +68,133 @@ "[english]ror_invItem" "%s1: %s2" "ror_invItem" "%s1:%s2" "[english]ror_seeConsole" "See console for full view." -"ror_seeConsole" "打開控制台以查看完整信息。" +"ror_seeConsole" "打開控制台以查看完整訊息。" "[english]ror_queenObj" "Eliminate all Queens" "ror_queenObj" "殲滅所有女王" "[english]ror_queenObjDesc" "[Optional] The Boss Key is required for spawning the Boss on the following stage. Eliminate all Queens to obtain the Boss Key before carrying it to the end of the stage." -"ror_queenObjDesc" "【可選】在下一張地圖生成 Boss 必需 Boss 鑰匙。殲滅所有女王以獲取 Boss 鑰匙。" +"ror_queenObjDesc" "【選擇性】需要 Boss 鑰匙才能在下一張地圖生成 Boss。殲滅所有女王以獲得 Boss 鑰匙。" "[english]ror_keyObj" "Escort the Boss Key" "ror_keyObj" "護送 Boss 鑰匙" "[english]ror_keyObjDesc" "[Optional] Carry the Boss Key to the end of the stage in order to spawn the Boss on the following stage." -"ror_keyObjDesc" "【可選】將 Boss 鑰匙帶到此圖終點以在下張地圖上生成 Boss。" +"ror_keyObjDesc" "【選擇性】將 Boss 鑰匙帶到終點,即可在下一張地圖生成 Boss。" "[english]ror_bossObj" "Defeat the Boss" "ror_bossObj" "擊殺 Boss" "[english]ror_bossObjDesc" "[Optional] Defeat the Boss to conclude the run with a victory." -"ror_bossObjDesc" "【可選】擊敗 Boss 並完成此地圖以成功完成此冒險。" +"ror_bossObjDesc" "【選擇性】擊敗 Boss 並結束地圖以完成冒險。" "[english]ror_itemDesc_white_medkit" "Chance to drop Healing Kit on kill. Stacks chance." -"ror_itemDesc_white_medkit" "擊殺有機率掉落醫療包。疊加機率。" +"ror_itemDesc_white_medkit" "擊殺有機率掉落醫療包。可疊加機率。" "[english]ror_itemDesc_white_welder" "All nearby teammates gain +50% damage and +50% resistance during hack. Stacks range." -"ror_itemDesc_white_welder" "在入侵工作時,附近所有隊友獲得 +50% 攻擊力與 +50% 抵抗力。疊加範圍。" +"ror_itemDesc_white_welder" "在駭入工作時,附近所有隊友獲得 +50% 攻擊力與 +50% 耐性。可疊加範圍。" "[english]ror_itemDesc_white_flares" "Chance to ignite enemy on hit. Stacks chance." -"ror_itemDesc_white_flares" "命中有機率點燃敵人。疊加機率。" +"ror_itemDesc_white_flares" "擊中敵人時有機率造成點燃。可疊加機率。" "[english]ror_itemDesc_white_laser_mines" "Explode taken damage once. Recharges when out of danger. Stacks range." -"ror_itemDesc_white_laser_mines" "爆發受到的傷害一次。脫離危險後恢復功能。疊加範圍。" +"ror_itemDesc_white_laser_mines" "受到傷害時會爆炸一次。脫離危險後可再度發動。可疊加範圍。" "[english]ror_itemDesc_white_normal_armor" "+10% resistance. Stacks said effect." -"ror_itemDesc_white_normal_armor" "+10% 抵抗力。疊加此效果。" +"ror_itemDesc_white_normal_armor" "+10% 耐性。可疊加效果。" "[english]ror_itemDesc_white_buff_grenade" "Increased damage against enemies above 90% health. Stacks damage." -"ror_itemDesc_white_buff_grenade" "對高於 90% 生命值的敵人造成額外傷害。疊加傷害。" +"ror_itemDesc_white_buff_grenade" "對高於 90% 生命值的敵人造成額外傷害。可疊加傷害。" "[english]ror_itemDesc_white_hornet_barrage" "Using a button for the first time fires rockets. Stacks number of rockets." -"ror_itemDesc_white_hornet_barrage" "第一次使用的按鈕將會發射導彈。疊加導彈數量。" +"ror_itemDesc_white_hornet_barrage" "第一次按下牆壁按鈕時會發射飛彈。可疊加飛彈數量。" "[english]ror_itemDesc_white_freeze_grenades" "Chance to freeze enemy on hit. Stacks chance." -"ror_itemDesc_white_freeze_grenades" "命中有機率冰凍敵人。疊加機率。" +"ror_itemDesc_white_freeze_grenades" "擊中敵人時有機率造成冰凍。可疊加機率。" "[english]ror_itemDesc_white_stim" "Upon taking damage, heal 2 seconds after not being hit. Stacks heal amount." -"ror_itemDesc_white_stim" "受到傷害後,不在受到傷害的 2 秒後恢復生命值。疊加生命值恢復量。" +"ror_itemDesc_white_stim" "受到傷害後,沒有再度受到傷害的話 2 秒後恢復生命值。可疊加生命值恢復量。" "[english]ror_itemDesc_white_tesla_trap" "Chance to stun enemy on hit. Stacks chance." -"ror_itemDesc_white_tesla_trap" "命中有機率電擊敵人。疊加機率。" +"ror_itemDesc_white_tesla_trap" "擊中敵人時有機率造成電擊。可疊加機率。" "[english]ror_itemDesc_white_electrified_armor" "Resist damage once. Recharges when out of danger. Stacks resistance." -"ror_itemDesc_white_electrified_armor" "抵抗傷害一次。脫離危險後恢復功能。疊加抵抗力。" +"ror_itemDesc_white_electrified_armor" "抵抗傷害一次。脫離危險後可再度發動。可疊加耐性。" "[english]ror_itemDesc_white_mines" "Killed enemies ignite nearby enemies. Stacks range." -"ror_itemDesc_white_mines" "擊殺會點燃附近敵人。疊加範圍。" +"ror_itemDesc_white_mines" "擊殺會點燃附近敵人。可疊加範圍。" "[english]ror_itemDesc_white_fist" "Increased damage in close range. Stacks damage." -"ror_itemDesc_white_fist" "對近距離敵人造成額外傷害。疊加傷害。" +"ror_itemDesc_white_fist" "對近距離敵人造成額外傷害。可疊加傷害。" "[english]ror_itemDesc_white_grenades" "Chance to spawn a grenade on hit. Stacks chance." -"ror_itemDesc_white_grenades" "命中有機率生成榴彈。疊加機率。" +"ror_itemDesc_white_grenades" "擊中敵人時有機率生成榴彈。可疊加機率。" "[english]ror_itemDesc_white_night_vision" "+10% CRIT chance. Stacks said effect." -"ror_itemDesc_white_night_vision" "+10% 暴擊率。疊加此效果。" +"ror_itemDesc_white_night_vision" "+10% 暴擊率。可疊加效果。" "[english]ror_itemDesc_white_smart_bomb" "On stage start, equipments start with extra charges. Stacks number of extra charges." -"ror_itemDesc_white_smart_bomb" "任務開始時,增加備用物品的使用次數。疊加增加的使用次數。" +"ror_itemDesc_white_smart_bomb" "任務開始時,增加裝備的使用次數。可疊加使用次數。" "[english]ror_itemDesc_white_gas_grenades" "Heal when out of danger. Stacks heal amount." -"ror_itemDesc_white_gas_grenades" "脫離危險時恢復生命值。疊加生命值恢復量。" +"ror_itemDesc_white_gas_grenades" "脫離危險時恢復生命值。可疊加生命值恢復量。" "[english]ror_itemDesc_white_blink" "Upon being hit, chance to nullify taken damage. Stacks chance." -"ror_itemDesc_white_blink" "受到傷害時,有機率無效化傷害。疊加機率。" +"ror_itemDesc_white_blink" "受到傷害時,有機率無效化傷害。可疊加機率。" "[english]ror_itemDesc_white_jump_jet" "Increased damage against large aliens. Stacks damage." -"ror_itemDesc_white_jump_jet" "對大型異形造成額外傷害。疊加傷害。" +"ror_itemDesc_white_jump_jet" "對大型異形造成額外傷害。可疊加傷害。" "[english]ror_itemDesc_green_medkit" "+5% CRIT chance. Heal on critial hit. Stacks heal amount." -"ror_itemDesc_green_medkit" "+5% 暴擊率。暴擊時恢復生命值。疊加生命值恢復量。" +"ror_itemDesc_green_medkit" "+5% 暴擊率。暴擊時恢復生命值。可疊加生命值恢復量。" "[english]ror_itemDesc_green_welder" "Chance to drop bullet sentry on kill. Stacks chance." -"ror_itemDesc_green_welder" "擊殺有機率掉落哨戒機槍。疊加機率。" +"ror_itemDesc_green_welder" "擊殺有機率掉落步哨槍塔。可疊加機率。" "[english]ror_itemDesc_green_flares" "Increased damage against burning enemies. Stacks damage." -"ror_itemDesc_green_flares" "對正在燃燒的敵人造成額外傷害。疊加傷害。" +"ror_itemDesc_green_flares" "對正在燃燒的敵人造成額外傷害。可疊加傷害。" "[english]ror_itemDesc_green_laser_mines" "Instantly kill elite enemies below a certain amount of health. Stacks threshold." -"ror_itemDesc_green_laser_mines" "秒殺低於一定生命值的精英敵人。疊加生命值條件。" +"ror_itemDesc_green_laser_mines" "秒殺低於一定生命值的精英敵人。可疊加生命值條件。" "[english]ror_itemDesc_green_normal_armor" "Killing 4 enemies in 1 second provides +50% resistance and +80% damage. Stacks effect duration." -"ror_itemDesc_green_normal_armor" "1 秒內 4 次擊殺提供 +50% 抵抗力與 +80% 攻擊力。疊加效果持續時間。" +"ror_itemDesc_green_normal_armor" "1 秒內 殺死 4 名敵人可獲得 +50% 耐性與 +80% 攻擊力。可疊加效果持續時間。" "[english]ror_itemDesc_green_buff_grenade" "+5% CRIT chance. Critical hits inherit 80% of the damage to target's nearby enemies. Stacks number of enemies that can be affected." -"ror_itemDesc_green_buff_grenade" "+5% 暴擊率。暴擊將會讓目標附近的敵人繼承 80% 的傷害。疊加可被影響的敵人數量。" +"ror_itemDesc_green_buff_grenade" "+5% 暴擊率。暴擊將會讓目標附近的敵人承受目標所受到 80% 的傷害。可疊加被影響的敵人數量。" "[english]ror_itemDesc_green_hornet_barrage" "10% chance to fire a rocket on hit. Stacks rocket damage." -"ror_itemDesc_green_hornet_barrage" "命中有 10% 機率發射導彈。疊加導彈傷害。" +"ror_itemDesc_green_hornet_barrage" "擊中敵人時 10% 機率發射飛彈。可疊加飛彈傷害。" "[english]ror_itemDesc_green_freeze_grenades" "When infested, freeze all nearby enemies. Stacks range." -"ror_itemDesc_green_freeze_grenades" "被感染時,冰凍附近所有敵人。疊加範圍。" +"ror_itemDesc_green_freeze_grenades" "被感染時,冰凍附近所有敵人。可疊加範圍。" "[english]ror_itemDesc_green_stim" "50% chance to heal on hit. Stacks heal amount." -"ror_itemDesc_green_stim" "命中有 50% 機率恢復生命值。疊加生命值恢復量。" +"ror_itemDesc_green_stim" "擊中敵人時 50% 機率恢復生命值。可疊加生命值恢復量。" "[english]ror_itemDesc_green_tesla_trap" "10% chance on hit to stun all enemies near target. Stacks range." -"ror_itemDesc_green_tesla_trap" "命中有 10% 機率電擊目標附近所有敵人。疊加範圍。" +"ror_itemDesc_green_tesla_trap" "擊中敵人時 10% 機率電擊目標附近所有敵人。可疊加範圍。" "[english]ror_itemDesc_green_electrified_armor" "Deal damage to number of nearby enemies upon being hit. Stacks range and number of enemies that can be affected." -"ror_itemDesc_green_electrified_armor" "受到傷害時,對附近敵人造成傷害。疊加範圍與可被影響的敵人數量。" +"ror_itemDesc_green_electrified_armor" "受到傷害時,對附近敵人造成傷害。可疊加範圍與被影響的敵人數量。" "[english]ror_itemDesc_green_mines" "Falling below 25% health spawns a high damage incendiary grenade. Stacks cooldown reduction." -"ror_itemDesc_green_mines" "生命值跌降 25% 之下時,生成一顆高傷害燃燒榴彈。疊加冷卻時間的減少。" +"ror_itemDesc_green_mines" "生命值在 25% 以下時,會生成一顆高傷害燃燒榴彈。可疊加冷卻時間的減少。" "[english]ror_itemDesc_green_fist" "Drain number of nearby enemies' health. Stacks number of enemies that can be affected." -"ror_itemDesc_green_fist" "吸取附近敵人的生命值。疊加可被影響的敵人數量。" +"ror_itemDesc_green_fist" "吸取附近敵人的生命值。可疊加可被影響的敵人數量。" "[english]ror_itemDesc_green_grenades" "Killed enemies explode. Stacks range and damage." -"ror_itemDesc_green_grenades" "擊殺會爆炸。疊加範圍與傷害。" +"ror_itemDesc_green_grenades" "擊殺會爆炸。可疊加範圍與傷害。" "[english]ror_itemDesc_green_night_vision" "Dealing damage to enemies that are both stunned and burning marks them for death. Marked enemies receive +50% TOTAL damage. Stacks effect duration." -"ror_itemDesc_green_night_vision" "對同時正在燃燒和正在被電擊的敵人造成傷害將會對此敵人印上死亡標記。被標記的敵人承受 +50% 總傷害。疊加效果持續時間。" +"ror_itemDesc_green_night_vision" "對同時正在燃燒和正在被電擊的敵人造成傷害將會對此敵人印上死亡標記。被標記的敵人會受到 +50% 額外傷害。可疊加效果持續時間。" "[english]ror_itemDesc_green_smart_bomb" "Chance to drop ammo on kill. Stacks chance." -"ror_itemDesc_green_smart_bomb" "擊殺有機率掉落彈藥。疊加機率。" +"ror_itemDesc_green_smart_bomb" "擊殺有機率掉落彈藥。可疊加機率。" "[english]ror_itemDesc_green_gas_grenades" "Heal all nearby teammates during hack. Stacks heal amount." -"ror_itemDesc_green_gas_grenades" "在入侵工作時,恢復附近所有隊友的生命值。疊加生命值恢復量。" +"ror_itemDesc_green_gas_grenades" "在駭入工作時,恢復附近所有隊友的生命值。可疊加生命值恢復量。" "[english]ror_itemDesc_green_blink" "Falling below 25% health freezes all nearby enemies. Stacks range and cooldown reduction." -"ror_itemDesc_green_blink" "生命值跌降 25% 之下時,冰凍附近所有敵人。疊加範圍與冷卻時間的減少。" +"ror_itemDesc_green_blink" "生命值在 25% 以下時,冰凍附近所有敵人。可疊加範圍與冷卻時間的減少。" "[english]ror_itemDesc_green_jump_jet" "Increased damage when out of danger. Stacks damage." -"ror_itemDesc_green_jump_jet" "脫離危險時,增加攻擊力。疊加攻擊力。" +"ror_itemDesc_green_jump_jet" "脫離危險時,增加攻擊力。可疊加攻擊力。" "[english]ror_itemDesc_red_medkit" "Falling below 25% health heals 75% of maximum health. Stacks cooldown reduction." -"ror_itemDesc_red_medkit" "生命值跌降 25% 之下時,恢復總生命值的 75% 。疊加冷卻時間的減少。" +"ror_itemDesc_red_medkit" "生命值在 25% 以下時,恢復總生命值的 75% 。可疊加冷卻時間的減少。" "[english]ror_itemDesc_red_welder" "Chance on hit to hook target's nearby enemies. Stacks chance and number of enemies that can be affected." -"ror_itemDesc_red_welder" "命中有機率鉤擊目標的附近敵人。疊加機率與可被影響的敵人數量。" +"ror_itemDesc_red_welder" "擊中敵人時有機率吸引目標附近的敵人。可疊加機率與被影響的敵人數量。" "[english]ror_itemDesc_red_flares" "Ignite and stun all nearby enemies during hack. Stacks range." -"ror_itemDesc_red_flares" "在入侵工作時,點燃與電擊附近所有敵人。疊加範圍。" +"ror_itemDesc_red_flares" "在駭入工作時,點燃與電擊附近所有敵人。可疊加範圍。" "[english]ror_itemDesc_red_laser_mines" "Chance to cause large damage within a small area on hit. Stacks damage." -"ror_itemDesc_red_laser_mines" "命中有機率在小範圍內造成大量傷害。疊加傷害。" +"ror_itemDesc_red_laser_mines" "擊中敵人時有機率在小範圍內造成大量傷害。可疊加傷害。" "[english]ror_itemDesc_red_normal_armor" "Elite kills grant +80% resistance and +100% CRIT chance. Stacks effect duration." -"ror_itemDesc_red_normal_armor" "精英擊殺給予 +80% 抵抗力與 +100% 暴擊率。疊加效果持續時間。" +"ror_itemDesc_red_normal_armor" "擊殺精英會獲得 +80% 耐性與 +100% 暴擊率。可疊加效果持續時間。" "[english]ror_itemDesc_red_buff_grenade" "Increase critical damage by 100%. Stacks said effect." -"ror_itemDesc_red_buff_grenade" "增加 100% 暴擊傷害。疊加此效果。" +"ror_itemDesc_red_buff_grenade" "增加 100% 暴擊傷害。可疊加效果。" "[english]ror_itemDesc_red_hornet_barrage" "Kills spawn rockets. Stacks rocket damage." -"ror_itemDesc_red_hornet_barrage" "擊殺會發射導彈。疊加導彈傷害。" +"ror_itemDesc_red_hornet_barrage" "擊殺會發射飛彈。可疊加飛彈傷害。" "[english]ror_itemDesc_red_freeze_grenades" "Nearby frozen enemies take damage. Stacks range." -"ror_itemDesc_red_freeze_grenades" "對附近所有被冰凍的敵人造成傷害。疊加範圍。" +"ror_itemDesc_red_freeze_grenades" "對附近所有被冰凍的敵人造成傷害。可疊加範圍。" "[english]ror_itemDesc_red_stim" "Chance to drop a healing beacon on kill. Stacks beacon range." -"ror_itemDesc_red_stim" "擊殺有機率部署治愈信標。疊加信標範圍。" +"ror_itemDesc_red_stim" "擊殺有機率出現治療裝置。可疊加效果範圍。" "[english]ror_itemDesc_red_tesla_trap" "Stun nearby enemies every second. Stacks number of enemies that can be affected." -"ror_itemDesc_red_tesla_trap" "每秒電擊附近敵人。疊加可被影響的敵人數量。" +"ror_itemDesc_red_tesla_trap" "每秒電擊附近敵人。可疊加被影響的敵人數量。" "[english]ror_itemDesc_red_electrified_armor" "Taking damage activates Electric Armor for 5 seconds. Stacks cooldown reduction." -"ror_itemDesc_red_electrified_armor" "受到傷害時啟動 5 秒的電力護甲。疊加冷卻時間的減少。" +"ror_itemDesc_red_electrified_armor" "受到傷害時啟動 5 秒的電力護甲。可疊加冷卻時間的減少。" "[english]ror_itemDesc_red_mines" "+5% CRIT chance. Burn enemies on critical hit. Burning enemies explode on death. Stacks damage." -"ror_itemDesc_red_mines" "+5% 暴擊率。暴擊點燃敵人。燃燒敵人被擊殺時爆炸。疊加傷害。" +"ror_itemDesc_red_mines" "+5% 暴擊率。暴擊會點燃敵人。燃燒敵人死亡時會爆炸。可疊加傷害。" "[english]ror_itemDesc_red_fist" "All hits explode, dealing 60% TOTAL damage. Stacks range." -"ror_itemDesc_red_fist" "所有命中爆炸,造成 60% 總傷害。疊加範圍。" +"ror_itemDesc_red_fist" "所有攻擊會造成爆炸,造成攻擊的 60% 傷害。可疊加範圍。" "[english]ror_itemDesc_red_grenades" "Killing 4 enemies in 7 seconds fires a high damage grenade at the nearest enemy. Stacks damage." -"ror_itemDesc_red_grenades" "7 秒內 4 次擊殺會向最近敵人發射一顆高傷害榴彈。疊加傷害。" +"ror_itemDesc_red_grenades" "7 秒內 殺死 4 名敵人會向最近的敵人發射一顆高傷害榴彈。可疊加傷害。" "[english]ror_itemDesc_red_night_vision" "Chance to reanimate killed enemies into ghost allies. Stacks ghost lifespan." -"ror_itemDesc_red_night_vision" "擊殺有機率將敵人復活為友軍幽靈。疊加幽靈壽命。" +"ror_itemDesc_red_night_vision" "擊殺有機率將敵人復活為友軍幽靈。可疊加幽靈持續時間。" "[english]ror_itemDesc_red_smart_bomb" "All item-spawned rockets spawn 2 more times. Stacks bonus damage to rockets." -"ror_itemDesc_red_smart_bomb" "所有由物品生成的導彈將會額外生成 2 次。疊加導彈額外傷害。" +"ror_itemDesc_red_smart_bomb" "所有由物品生成的飛彈將會額外生成 2 次。可疊加飛彈額外傷害。" "[english]ror_itemDesc_red_gas_grenades" "Heal every second. Infestations are instantly cured when below 50% health. Stacks heal amount." -"ror_itemDesc_red_gas_grenades" "每秒恢復生命值。50% 生命值之下時,立刻治療感染。疊加生命值恢復量。" +"ror_itemDesc_red_gas_grenades" "每秒恢復生命值。生命值在 50% 以下時,會立刻治療感染。可疊加生命值恢復量。" "[english]ror_itemDesc_red_blink" "All random effects are rolled again for a favorable outcome. Stacks number of rerolls." -"ror_itemDesc_red_blink" "所有隨機效果將會再次抽取有利的效果。疊加額外抽取次數。" +"ror_itemDesc_red_blink" "所有隨機效果將會重新抽取更有利的效果。可疊加額外抽取次數。" "[english]ror_itemDesc_red_jump_jet" "Hitting an enemy permanently increases the damage the enemy takes next time. Stacks increased damage." -"ror_itemDesc_red_jump_jet" "命中敵人將會永久增加此敵人下次受到的傷害。疊加傷害增加量。" +"ror_itemDesc_red_jump_jet" "擊中敵人時將會永久增加該名敵人下次受到的傷害。可疊加傷害。" } } diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index 053251fa4..8acd45e73 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -106,39 +106,39 @@ "[english]item_community_medal_beta_tester_name" "Beta Tester" "item_community_medal_beta_tester_name" "Beta測試員" "[english]item_community_medal_beta_tester_description" "Awarded for participating in the Alien Swarm: Reactive Drop beta branch." -"item_community_medal_beta_tester_description" "因參加遊戲Beta版本而贈與此勳章。" +"item_community_medal_beta_tester_description" "參加遊戲Beta版本而贈與此勳章。" "[english]item_community_medal_translator_name" "Translator" "item_community_medal_translator_name" "翻譯家" "[english]item_community_medal_translator_description" "Awarded by Reactive Drop Team for contributing to the Alien Swarm: Reactive Drop translation project." -"item_community_medal_translator_description" "因對遊戲翻譯有所貢獻而贈與此勳章。" +"item_community_medal_translator_description" "對遊戲翻譯有所貢獻而贈與此勳章。" "[english]item_community_medal_programmer_name" "Programmer" "item_community_medal_programmer_name" "程式設計師" "[english]item_community_medal_programmer_description" "Awarded by Reactive Drop Team for contributing to the code that powers Alien Swarm: Reactive Drop." -"item_community_medal_programmer_description" "因對遊戲程式碼有所貢獻而贈與此勳章。" +"item_community_medal_programmer_description" "對遊戲程式碼有所貢獻而贈與此勳章。" "[english]item_community_medal_mapper_name" "Mapper" "item_community_medal_mapper_name" "地圖製作家" "[english]item_community_medal_mapper_description" "Awarded by Reactive Drop Team to authors of high-quality maps." -"item_community_medal_mapper_description" "因幫遊戲製作高品質的地圖而贈與此勳章。" +"item_community_medal_mapper_description" "幫遊戲製作高品質的地圖而贈與此勳章。" "[english]item_community_medal_challenger_name" "Challenger" "item_community_medal_challenger_name" "挑戰家" "[english]item_community_medal_challenger_description" "Awarded by Reactive Drop Team to authors of high-quality challenges." -"item_community_medal_challenger_description" "因幫遊戲製作高品質的挑戰而贈與此勳章。" +"item_community_medal_challenger_description" "幫遊戲製作高品質的挑戰而贈與此勳章。" "[english]item_community_medal_guide_name" "Guide" "item_community_medal_guide_name" "攻略家" "[english]item_community_medal_guide_description" "Awarded by Reactive Drop Team to authors of high-quality Steam guides." -"item_community_medal_guide_description" "因幫遊戲寫出高品質的steam攻略而贈與此勳章。" +"item_community_medal_guide_description" "幫遊戲寫出高品質的steam攻略而贈與此勳章。" "[english]item_community_medal_artist_name" "Artist" "item_community_medal_artist_name" "藝術家" "[english]item_community_medal_artist_description" "Awarded by Reactive Drop Team for contributing art that is used in Alien Swarm: Reactive Drop." -"item_community_medal_artist_description" "因對遊戲美術有所貢獻而贈與此勳章。" +"item_community_medal_artist_description" "對遊戲美術有所貢獻而贈與此勳章。" "[english]item_community_medal_reporter_name" "Reporter" "item_community_medal_reporter_name" "回報員" "[english]item_community_medal_reporter_description" "Awarded by Reactive Drop Team for high quality bug reports in Alien Swarm: Reactive Drop." -"item_community_medal_reporter_description" "因對遊戲提出優良的bug回報而贈與此勳章。" +"item_community_medal_reporter_description" "對遊戲提出優良的bug回報而贈與此勳章。" "[english]item_community_medal_streamer_name" "Streamer" "item_community_medal_streamer_name" "實況主" "[english]item_community_medal_streamer_description" "Awarded by Reactive Drop Team for creating video content about Alien Swarm: Reactive Drop." -"item_community_medal_streamer_description" "因製作遊戲相關的影片而贈與此勳章。" +"item_community_medal_streamer_description" "製作遊戲相關的影片而贈與此勳章。" // This medal's name is a pun on the Alien Swarm achievement 'Hat Trick', which awarded a TF2 hat for completing two missions in multiplayer. "[english]item_novelty_medal_reverse_hat_trick_name" "Trick Hat" @@ -197,31 +197,31 @@ "item_achievement_medal_oe_reduction_name" "Reduction 老手" // Outstanding Execution is an achievement name. "[english]item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." -"item_achievement_medal_oe_jacob_description" "因完美執行了戰役Jacob's Rest而贈與此勳章。" +"item_achievement_medal_oe_jacob_description" "完美執行了戰役Jacob's Rest而贈與此勳章。" "[english]item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." -"item_achievement_medal_oe_area9800_description" "因完美執行了戰役Area 9800而贈與此勳章。" +"item_achievement_medal_oe_area9800_description" "完美執行了戰役Area 9800而贈與此勳章。" "[english]item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." -"item_achievement_medal_oe_ocs_description" "因完美執行了戰役Operation Cleansweep而贈與此勳章。" +"item_achievement_medal_oe_ocs_description" "完美執行了戰役Operation Cleansweep而贈與此勳章。" "[english]item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." -"item_achievement_medal_oe_lana_description" "因完美執行了戰役Lana's Escape而贈與此勳章。" +"item_achievement_medal_oe_lana_description" "完美執行了戰役Lana's Escape而贈與此勳章。" "[english]item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." -"item_achievement_medal_oe_paranoia_description" "因完美執行了戰役Paranoia而贈與此勳章。" +"item_achievement_medal_oe_paranoia_description" "完美執行了戰役Paranoia而贈與此勳章。" "[english]item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." -"item_achievement_medal_oe_research7_description" "因完美執行了戰役Research 7而贈與此勳章。" +"item_achievement_medal_oe_research7_description" "完美執行了戰役Research 7而贈與此勳章。" "[english]item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." -"item_achievement_medal_oe_tft_description" "因完美執行了戰役Tears for Tarnor而贈與此勳章。" +"item_achievement_medal_oe_tft_description" "完美執行了戰役Tears for Tarnor而贈與此勳章。" "[english]item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." -"item_achievement_medal_oe_til5_description" "因完美執行了戰役Tilarus-5而贈與此勳章。" +"item_achievement_medal_oe_til5_description" "完美執行了戰役Tilarus-5而贈與此勳章。" "[english]item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." -"item_achievement_medal_oe_bio_description" "因完美執行了戰役BioGen Corporation而贈與此勳章。" +"item_achievement_medal_oe_bio_description" "完美執行了戰役BioGen Corporation而贈與此勳章。" "[english]item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." -"item_achievement_medal_oe_nh_description" "因完美執行了戰役Nam Humanum而贈與此勳章。" +"item_achievement_medal_oe_nh_description" "完美執行了戰役Nam Humanum而贈與此勳章。" "[english]item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." -"item_achievement_medal_oe_acc32_description" "因完美執行了戰役Accident 32而贈與此勳章。" +"item_achievement_medal_oe_acc32_description" "完美執行了戰役Accident 32而贈與此勳章。" "[english]item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." -"item_achievement_medal_oe_adanaxis_description" "因完美執行了戰役Adanaxis而贈與此勳章。" +"item_achievement_medal_oe_adanaxis_description" "完美執行了戰役Adanaxis而贈與此勳章。" "[english]item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." -"item_achievement_medal_oe_reduction_description" "因完美執行了戰役Reduction而贈與此勳章。" +"item_achievement_medal_oe_reduction_description" "完美執行了戰役Reduction而贈與此勳章。" "[english]item_achievement_medal_air_time_name" "Air Time" "item_achievement_medal_air_time_name" "空中時間" diff --git a/resource/basemodui_tchinese.txt b/resource/basemodui_tchinese.txt index 532226b70..ccaa7b917 100644 --- a/resource/basemodui_tchinese.txt +++ b/resource/basemodui_tchinese.txt @@ -2683,8 +2683,8 @@ "SessionError_NoMap" "請求的任務地圖不可用。" "[english]SessionError_SteamServersDisconnected" "The connection to Steam was lost." "SessionError_SteamServersDisconnected" "與 Steam 失去連線。" - "[english]SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." - "SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." +"[english]SessionError_ClientDLL" "This lobby is running a different version of Alien Swarm: Reactive Drop.\nIf you recently installed an update, it is possible that the host of this lobby has not updated yet." +"SessionError_ClientDLL" "這個大廳所遊玩的是不同遊戲版本。\n如果你近期已經更新過,很有可能是房主還未更新遊戲。" "[english]InviteError_Unknown" "Failed to accept game invite.\nPlease try again." "InviteError_Unknown" "接受遊戲邀請失敗。\n請重試。" diff --git a/resource/reactivedrop_tchinese.txt b/resource/reactivedrop_tchinese.txt index a742f0381..930c733e7 100644 --- a/resource/reactivedrop_tchinese.txt +++ b/resource/reactivedrop_tchinese.txt @@ -20,7 +20,7 @@ "[english]asw_SynTekSlogan5" "\"Improving on nature's design.\"" "asw_SynTekSlogan5" "“改善大自然的設計。”" "[english]asw_SynTekScrollLine0" "Boot ROM signed correctly." -"asw_SynTekScrollLine0" "啓動 ROM 簽名正確。" +"asw_SynTekScrollLine0" "啟動 ROM 簽名正確。" "[english]asw_SynTekScrollLine1" "Host OS authentication successful." "asw_SynTekScrollLine1" "主機操作系統成功通過驗證。" "[english]asw_SynTekScrollLine2" "SynNET connection..." @@ -36,11 +36,11 @@ "[english]asw_SynTekScrollLine7" "Checking binary code revocations..." "asw_SynTekScrollLine7" "檢查二進制代碼吊銷…" "[english]asw_SynTekScrollLine8" "Low latency SynTek HQ monitoring process started." -"asw_SynTekScrollLine8" "SynTek 總部低延遲監視進程啓動。" +"asw_SynTekScrollLine8" "SynTek 總部低延遲監視進程啟動。" "[english]asw_SynTekScrollLine9" " " "asw_SynTekScrollLine9" " " "[english]asw_SynTekScrollLine10" "Launching user security module..." -"asw_SynTekScrollLine10" "啓動用戶安全模塊…" +"asw_SynTekScrollLine10" "啟動用戶安全模塊…" "[english]asw_SynTekScrollLine11" " " "asw_SynTekScrollLine11" " " "[english]asw_SynTekScrollLine12" "IAF Transponder Detected." @@ -285,7 +285,7 @@ "[english]asw_vindicator_desc" "Increases damage dealt by the Vindicator." "asw_vindicator_desc" "提高復仇者霰彈槍的威力。" "[english]asw_incendiarym_desc" "Increases the size and duration of the\nnapalm fires released from Incendiary Mines." -"asw_incendiarym_desc" "提高地雷類武器的傷害和攜帶數量。" +"asw_incendiarym_desc" "提高火焰地雷的火焰大小和持續時間。" "[english]asw_autogunsk_desc" "Increases damage dealt by the Autogun and Minigun,\nand improves the spin-up time of the Cryo Cannon." "asw_autogunsk_desc" "增加自動機槍和迷你機槍所造成的傷害,並加快冷凍加農的轉速。" "[english]asw_stopping_desc" "Provides a chance for bullets to pierce enemies and continue out the other side.\nIncreases the chance of marine shots stunning Swarm drones.\nImproves the Plasma Thrower's air blast." @@ -313,9 +313,9 @@ "[english]asw_melee_desc" "Increases the damage dealt by the marine's\nmelee attacks and melee weapons." "asw_melee_desc" "提高人物角色近戰攻擊以及\n近戰武器的殺傷力。" "[english]asw_reloading_desc" "Decreases the reload time of all weapons." -"asw_reloading_desc" "減少所有武器的上彈時間。" +"asw_reloading_desc" "減少所有武器的裝填時間。" "[english]asw_agility_desc" "Increases the marine's movement speed." -"asw_agility_desc" "提高人物角色的移動速度。" +"asw_agility_desc" "提高角色的移動速度。" "[english]asw_rank_sarge" "Master Sergeant" "asw_rank_sarge" "二等士官長" @@ -394,7 +394,7 @@ "asw_name_vegas" "Vegas" "[english]asw_bio_sarge" "Joseph Conrad is a tough, experienced soldier. He's one of the few people to have survived a large-scale Swarm invasion, an experience which forged him into the driven man he is today. A strong commander, he leads both by example, and through the not-so-gentle application of verbal foot to ass. He knows his team well and pushes hard to keep them at their best." -"asw_bio_sarge" "Joseph Conrad 是名強悍的、經驗豐富的老兵。他是少數幾個在異形大規模入侵中活下來的幸存者,那段經曆磨煉了他。作爲一名作風強硬的指揮官,他不僅以身作則,還會以那不太溫柔的“腳踢屁股”動作來招呼犯錯的部下。他很了解他的士兵並努力使他們保持最佳狀態。" +"asw_bio_sarge" "Joseph Conrad 是名強悍的、經驗豐富的老兵。他是少數幾個在異形大規模入侵中活下來的幸存者,那段經歷將他磨煉成了現在的模樣。作爲一名作風強硬的指揮官,他不僅以身作則,還會以那不太溫柔的“腳踢屁股”動作來招呼犯錯的部下。他很了解他的士兵並努力使他們保持最佳狀態。" "[english]asw_bio_jaeger" "Karl Jaeger is the son of the son of a corpsman, military to his war-hardened bones. He’s a hard-charging killing machine with a true warrior’s spirit. He believes in the soul-freeing joy of combat and has always suspected he'll die in the line of duty. And if that happens, well, he can’t imagine a better way to go." "asw_bio_jaeger" "Karl Jaeger 的父親的父親是名陸軍醫務兵,因此他的骨子裏有著好戰的天性。他是一台極具衝勁的殺戮機器,並擁有那些真正的戰士才具有的氣魄。他堅信戰鬥能使靈魂獲得解放,而且總在猜想自己是否會在戰鬥中犧牲。如果這一切都發生了...反正,這對他來說再好不過了。" "[english]asw_bio_wildcat" "Growing up, Wildcat hadn’t anticipated following in the footsteps of her military family. In school, she’d dreamed of corporate life, business suits, a nice corner office. But the swarm took that away. Every able-bodied man and woman in her age cohort was funneled into hopeless defense of the colonies. By the time she was twenty-five, the cause was lost-- the colonies decimated, her family dead and scattered. Wildcat transferred into an elite unit to continue the fight." @@ -406,7 +406,7 @@ "[english]asw_bio_bastille" "Leon Bastille was born on a prison world, child of a political prisoners; when political tides shifted, his family was released. It was a world run by black marketeers, where he learned basic medicine hands-on. He also received a strong, if informal, academic education (the prison being full of philosophers, authors, educators, poets and priests). Bastille is naturally suspicious of others, but also an excellent combat medic." "asw_bio_bastille" "Bastille 出生在一所監獄中,他是一名政治犯的孩子;當政局變化時,他的家人得到了赦免。他所生活的世界被黑心商人們操縱著,在那裏他學會了些基本的醫療技巧。他同時也接受過一系列良好的、非正式的學術教育(監獄裏到處都是哲學家、作家、教育家、詩人和牧師)。Bastille 雖然天性多疑,但卻是個出色的戰地醫生。" "[english]asw_bio_crash" "David Murphy, reputedly a child hacker genius at tech school, didn't take long to fall onto the wrong side of the law. At the age of 21, he was responsible for the notorious Starbase Systems Crash, allegedly costing the Trade Leagues millions in lost credits. Murphy is now serving time in the IAF as part of his sentence." -"asw_bio_crash" "David Murphy,據說他在就讀技術學校時,就已經是一名天才少年黑客,並很快走上了違法犯罪的道路。21歲那年,便製造了駭人聽聞的 Starbase 系統癱瘓事件,據說造成了貿易聯盟數百萬的損失。Murphy 現正在星際武裝部隊中工作,作爲他刑罰的一部分。" +"asw_bio_crash" "David Murphy,據說他在就讀技術學校時,就已經是一名天才少年駭客,並很快走上了違法犯罪的道路。21歲那年,便製造了駭人聽聞的 Starbase 系統癱瘓事件,據說造成了貿易聯盟數百萬的損失。Murphy 現正在星際武裝部隊中工作,作爲他刑罰的一部分。" "[english]asw_bio_flynn" "Flynn's face is marred by a huge scar running across his left eye. He's a scrappy born fighter, raised on a grudge-world, settled by warring societies pursuing a deliberate generations-old feud, wracked by perpetual civil war. He's most comfortable with streetwar, guerrilla tactics, and dirty fighting. He's also most comfortable with large weapons. The bigger, the better. He talks little, his one good eye ever watchful." "asw_bio_flynn" "Flynn 的臉上有道橫過左眼的大傷疤。他天生就是個鬥志旺盛的戰士,從小在一個充滿怨恨的世界中成長,居住在一個充滿敵意、並且會因爲各種恩怨而沒完沒了的社會中,還因長期的內戰而飽受摧殘。他擅長巷戰,遊擊戰術以及一些卑鄙的手段。他同時也精通大型武器,並且越大越好。他少言寡語,卻時刻用那只好眼睛警惕著一切。" "[english]asw_bio_vegas" "Vegas has an almost savant-like talent for counting and memorization, a skill he put to use in various gambling houses where he won big at poker and blackjack tables. However, fortune is fickle, and after racking up massive debts and angering some important people, he had to get out. Vegas joined the IAF so he could earn the money to pay back his debts (or a sizeable seed fund with which to win back the rest), and to get away from people who want to crush his kneecaps." @@ -448,23 +448,23 @@ "[english]asw_hacking_access_logged" "ACCESS ATTEMPT LOGGED" "asw_hacking_access_logged" "嘗試授權登錄" "[english]asw_hacking_tumbler_alignment" "SUBSYSTEM PROCESS ALIGNMENT" -"asw_hacking_tumbler_alignment" "子系統進程同步" +"asw_hacking_tumbler_alignment" "子系統進度同步" "[english]asw_hacking_tumbler_rejected_1" "ERROR: ROOT PRIVILEGES REJECTED BY ACCESS POINT. ERRCODE 1." -"asw_hacking_tumbler_rejected_1" "錯誤:接入點拒絕響應權限提權操作。錯誤代碼 1。" +"asw_hacking_tumbler_rejected_1" "錯誤:接入點拒絕回應權限存取操作。錯誤代碼 1。" "[english]asw_hacking_tumbler_rejected_2" "ERROR: ROOT PRIVILEGES REJECTED BY SYNTEK SECURITY INTERFACE A. ERRCODE 58." -"asw_hacking_tumbler_rejected_2" "錯誤:SYNTEK 安全端口 A 拒絕響應權限提取操作。錯誤代碼 58。" +"asw_hacking_tumbler_rejected_2" "錯誤:SYNTEK 安全端口 A 拒絕回應權限存取操作。錯誤代碼 58。" "[english]asw_hacking_tumbler_rejected_3" "ERROR: ROOT PRIVILEGES REJECTED BY SYNTEK SECURITY INTERFACE B. ERRCODE 57." -"asw_hacking_tumbler_rejected_3" "錯誤:SYNTEK 安全端口 B 拒絕響應權限提取操作。錯誤代碼 57。" +"asw_hacking_tumbler_rejected_3" "錯誤:SYNTEK 安全端口 B 拒絕回應權限存取操作。錯誤代碼 57。" "[english]asw_hacking_tumbler_rejected_4" "ERROR: ROOT PRIVILEGES REJECTED BY RPC GATEWAY. ERRCODE 54." -"asw_hacking_tumbler_rejected_4" "錯誤:遠程進程調用網關拒絕響應權限提取操作。錯誤代碼 54。" +"asw_hacking_tumbler_rejected_4" "錯誤:遠程進程調用網關拒絕回應權限存取操作。錯誤代碼 54。" "[english]asw_hacking_tumbler_rejected_5" "ERROR: ROOT PRIVILEGES REJECTED BY RAM SEARCH. ERRCODE 64." -"asw_hacking_tumbler_rejected_5" "錯誤:內存搜索程序拒絕響應權限提取操作。錯誤代碼 64。" +"asw_hacking_tumbler_rejected_5" "錯誤:內存搜索程序拒絕回應權限存取操作。錯誤代碼 64。" "[english]asw_hacking_tumbler_rejected_6" "ERROR: ROOT PRIVILEGES REJECTED BY PROCESS WATCHER. ERRCODE 65." -"asw_hacking_tumbler_rejected_6" "錯誤:進程監控程序拒絕響應權限提取操作。錯誤代碼 65。" +"asw_hacking_tumbler_rejected_6" "錯誤:進程監控程序拒絕回應權限存取操作。錯誤代碼 65。" "[english]asw_hacking_tumbler_rejected_7" "ERROR: ROOT PRIVILEGES REJECTED BY INNER NETWORK HUB. ERRCODE 81." -"asw_hacking_tumbler_rejected_7" "錯誤:內部網絡集線器拒絕響應權限提取操作。錯誤代碼 81。" +"asw_hacking_tumbler_rejected_7" "錯誤:內部網絡集線器拒絕回應權限存取操作。錯誤代碼 81。" "[english]asw_hacking_tumbler_rejected_8" "ERROR: ROOT PRIVILEGES REJECTED BY OS KERNEL. ERRCODE 904." -"asw_hacking_tumbler_rejected_8" "錯誤:操作系統核心程序拒絕響應權限提取操作。錯誤代碼 904。" +"asw_hacking_tumbler_rejected_8" "錯誤:操作系統核心程序拒絕回應權限存取操作。錯誤代碼 904。" "[english]asw_computer_insufficient_rights" "Insufficient rights to access this SynTek\nMegacorporation terminal. This access attempt\nand your Transponder ID have been logged\nfor review by SynTek Security personnel." "asw_computer_insufficient_rights" "沒有足夠的權限訪問這個 SynTek\n公司終端。本次訪問請求\n以及你的轉發器識別代碼已經被記錄,\n並交予 SynTek 安保人員進行審查。" "[english]asw_computer_access_denied" "ACCESS\nDENIED" @@ -1129,7 +1129,7 @@ "[english]asw_hold_use_icon_format" "Hold [%s1] %s2" "asw_hold_use_icon_format" "按住 [%s1] %s2" "[english]asw_tesla_ammo" "Tesla Trap Active" -"asw_tesla_ammo" "啓動電磁陷阱裝置" +"asw_tesla_ammo" "啟動電磁陷阱裝置" "[english]asw_turn_sentry" "Turn Sentry Gun" "asw_turn_sentry" "轉動步哨槍塔" "[english]asw_assemble_sentry" "Assemble Sentry Gun" @@ -1596,11 +1596,11 @@ "[english]asw_medaltt11" "Kill a Swarm Boomer before it inflates." "asw_medaltt11" "在一隻爆破蟲膨脹之前殺死它。" "[english]asw_medaltt12" "Kill a Swarm Parasite with a melee attack." -"asw_medaltt12" "使用近戰攻殺死死一隻寄生蟲。" +"asw_medaltt12" "使用近戰攻擊殺死一隻寄生蟲。" "[english]asw_medaltt13" "Awarded for extinguishing a large\nnumber of fires within a mission." "asw_medaltt13" "在一次任務中撲滅大量的火焰。" "[english]asw_medaltt14" "Kill 20 Swarm with melee attacks in a single mission." -"asw_medaltt14" "在一次任務中使用近戰攻殺死 20 隻異形。" +"asw_medaltt14" "在一次任務中使用近戰攻擊殺死 20 隻異形。" "[english]asw_medaltt15" "Awarded for killing a large number\nof Swarm in a short time." "asw_medaltt15" "在短時間內殺死大量異形。" "[english]asw_medaltt16" "Kill 5 Swarm with explosive barrels in a single mission." @@ -1712,9 +1712,9 @@ "[english]asw_player_list_marines" "Marines" "asw_player_list_marines" "隊員" "[english]asw_player_list_frags" "Frags" -"asw_player_list_frags" "破片" +"asw_player_list_frags" "擊殺數" "[english]asw_player_list_Deaths" "Deaths" -"asw_player_list_Deaths" "死亡" +"asw_player_list_Deaths" "死亡次數" "[english]asw_player_list_ping" "Ping" "asw_player_list_ping" "延遲" "[english]asw_player_list_kick_check" "Kick player" @@ -2179,7 +2179,7 @@ "[english]asw_cain_mail_4" "We've received your message and will take the necessary precautions." "asw_cain_mail_4" "我們已經收到了你的信息並帶齊了必要的預防措施。" "[english]asw_cain_mail_5" "We have a carrier en route to Vereon XII to collect Delivery 4903877." -"asw_cain_mail_5" "我們有一艘負責收集4903877號貨物的運輸船正在前往 Vereon XII 的途中。" +"asw_cain_mail_5" "我們有一艘負責收集4903877號貨物的運輸船正在前往 蔚利昂-八號星 的途中。" "[english]asw_cain_mail_6" "ETA 14 days." "asw_cain_mail_6" "預計14天後到達。" "[english]asw_cain_mail_7" "Expect a promotion before the end of the year." @@ -2282,7 +2282,7 @@ "[english]asw_instructor_toggle_orders" "Hold to Toggle Equipment Orders" "asw_instructor_toggle_orders" "按住以切換裝備配置" "[english]asw_instructor_radial_emote" "Hold for Emote Menu" -"asw_instructor_radial_emote" "按住以開啓表情選單" +"asw_instructor_radial_emote" "按住以開啟表情選單" "[english]asw_instructor_mic_chat" "Hold for Microphone Chat" "asw_instructor_mic_chat" "按住以使用麥克風進行聊天" "[english]asw_instructor_draw" "Draw on Map to Plan" @@ -2446,7 +2446,7 @@ "[english]asw_wdesc_laser_mines" "A pack of attachable Laser Trip Mines. Detonation is triggered by any hostile entity breaking the detection beam. Marines skilled with explosives are able to place multiple mines with a single toss." "asw_wdesc_laser_mines" "一整包的雷射感應式地雷。任何敵方單位碰到了感應光束都會使地雷引爆。擁有爆破技能的士兵每次投抛都可以放置多枚地雷。" "[english]asw_wdesc_electrified_armor" "Activation of this marine armor's high voltage current stuns any attacker coming in contact with the suit, reduces incoming melee damage, and ejects infesting parasites from the armor surface." -"asw_wdesc_electrified_armor" "當這個護甲啓動後,會在其表面産生高壓電流,此時任何接觸到護甲的異形都會被電暈,以減少士兵所受的近戰傷害。還能把寄生蟲從護甲表面彈開。" +"asw_wdesc_electrified_armor" "當這個護甲啟動後,會在其表面産生高壓電流,此時任何接觸到護甲的異形都會被電暈,減少受到的近戰傷害。還能把寄生蟲從護甲表面彈開。" "[english]asw_wdesc_normal_armor" "Wearing additional layered graphene armor plates improves resistance to all forms of damage." "asw_wdesc_normal_armor" "穿上這件覆蓋有額外鋼板的碳纖維護甲,可以提升對各種類型傷害的抵禦效果。" "[english]asw_wdesc_fist" "The Power Fist is an IAF developed combat suit attachment that boosts the damage of all melee attacks from the fist to the foot." @@ -2462,7 +2462,7 @@ "[english]asw_wdesc_hornet_barrage" "Unleashes a salvo of auto-tracking explosive rockets. Marines with greater explosives training are authorized to carry more rockets in each cluster." "asw_wdesc_hornet_barrage" "使用時會釋放出一大群自動追蹤火箭。擁有爆破技能的士兵可以在每次使用時釋放出更多的火箭。" "[english]asw_wdesc_smart_bomb" "Featuring a patented Multiple Threat Denial targeting system, the Smart Bomb is the ultimate single use one-to-many hostile elimination system. Activating this backpack mounted device will cause a continuous stream of auto tracking rockets to fire over a wide area." -"asw_wdesc_smart_bomb" "配有一個特殊的多威脅性目標抵禦系統,智能炸彈實際上是一種單次使用的多目標打擊型武器系統。一旦啓用,這個背包式裝置就會持續釋放出大量追蹤火箭,來攻擊附近大片區域內的敵人。" +"asw_wdesc_smart_bomb" "配有一個特殊的多威脅性目標抵禦系統,智能炸彈實際上是一種單次使用的多目標打擊型武器系統。一旦啟用,這個背包式裝置就會持續釋放出大量追蹤火箭,來攻擊附近大片區域內的敵人。" "[english]asw_wdesc_medkit" "A small individual healing kit for self-treatment of wounds in the field. Developed by SynTek Pharmaceutical Division." "asw_wdesc_medkit" "一款小型的戰地型自我醫療恢複裝置。由 SynTek 醫藥部門開發。" "[english]asw_wdesc_stim" "A powerful injection fresh from the SynTek Pharmaceutical Division. In times of great danger, IAF troops can apply this adrenaline, giving themselves heightened reactions and perceptions. Metabolized completely within a matter of seconds, this drug can mean the difference between life and death in a tough spot, then leave a marine clear-headed and ready to proceed." @@ -2476,7 +2476,7 @@ "[english]asw_wdesc_sentry_freeze" "Fires a jet of liquid nitrogen to temporarily freeze Swarm in place." "asw_wdesc_sentry_freeze" "能發射液態氮,來急速降低目標物的溫度並使其凍結。" "[english]asw_wdesc_tesla_trap" "Self assembles into active defense, and self destructs when out power. Pulses high voltage arcs to stun nearby Swarm." -"asw_wdesc_tesla_trap" "一種可自行啓動的防禦裝置,當能源耗盡時會自行摧毀。能用高壓電流擊暈附近的異形。" +"asw_wdesc_tesla_trap" "一種可自行啟動的防禦裝置,當能源耗盡時會自行摧毀。能用高壓電流擊暈附近的異形。" "[english]asw_wdesc_ammo_bag" "A standard issue IAF pack containing extra ammo for specific weapons. The marine who carries the ammo bag can dispense clips to any marines that need resupply midway through a mission. Due to the amount of ammo concentrated in the bag, it is advised that the ammo bag be kept well clear of all flames." "asw_wdesc_ammo_bag" "一款標準的 IAF 彈藥包,內裝有多種武器的彈藥。帶有此彈藥包的士兵可以在任務途中爲隊友提供彈藥補給。由於背包中裝有大量彈藥,所以這也意味著不要把它放的太靠近火焰。" "[english]asw_wdesc_medical_satchel" "A standard issue IAF pack containing medical supplies for use in the field by a trained medic. The pack has enough supplies to treat multiple casualties. It also contains a number of secondary charges for self-healing." @@ -2496,14 +2496,14 @@ "[english]asw_wdesc_chainsaw" "A civilian chainsaw, used for cutting through wood or other soft materials." "asw_wdesc_chainsaw" "一款民用電鋸,用於切割木材或其他軟質地材料。" "[english]asw_wdesc_tesla_gun" "Originally designed to jumpstart heavy equipment, this tool was quickly weaponized after the discovery that the 24-30 amps and 25K voltage was the perfect blend for liquifying alien innards. The IAF Tesla Cannon is calibrated to identify human biometrics and avoid friendly-fire accidents. In proximity to alien life forms, the beam will arc to nearby hostiles." -"asw_wdesc_tesla_gun" "原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農砲現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。" +"asw_wdesc_tesla_gun" "原先設計用來輔助重型設備進行快速啟動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農砲現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。" "[english]asw_wdesc_ammo_satchel" "A standard issue IAF ammo pack containing deployable ammo for all weapon types used in the field. Each pack contains 3 ammo stashes." "asw_wdesc_ammo_satchel" "一款標準的 IAF 彈藥包,內裝有所有類型武器的彈藥。每個彈藥包含有3個彈藥儲藏夾。" "[english]asw_labs_bio1" "ACCESS DENIED:\nBIOHAZARD DETECTED WITHIN RESEARCH FACILITY" "asw_labs_bio1" "拒絕授權:\n研究設施內偵測到生化危機" "[english]asw_labs_bio2" "Warning: Class 4 organism detected in Sector 1 of SynTek Research Facility. Quarantine lock-out has re-routed power as per Interstellar Alliance protocol #45/82763. Please remove all Class 4 foreign organisms to gain access." -"asw_labs_bio2" "警告:偵測到 SynTek 研究設施1號區域出現4級生物反應。根據星際聯盟協議第45號第82763項,隔離封鎖系統已經啓動。請清除所有4級外來生物以重新獲得訪問權限。" +"asw_labs_bio2" "警告:偵測到 SynTek 研究設施1號區域出現4級生物反應。根據星際聯盟協議第45號第82763項,隔離封鎖系統已經啟動。請清除所有4級外來生物以重新獲得訪問權限。" "[english]asw_button_start" "START" "asw_button_start" "開始" "[english]asw_button_spectate" "Spectate" @@ -2600,23 +2600,23 @@ "[english]asw_default_debrief" "Objectives completed successfully. Good work, marines." "asw_default_debrief" "目標成功完成。幹得好,小隊。" "[english]asw_tutorial_db1" "IAF Command is analyzing the data your squad retrieved and will begin immediate planning for the operation here on Vereon XII." -"asw_tutorial_db1" "IAF 指揮部正在分析你的小隊所收集的數據並且會立刻開始制定在 Vereon XII 的行動計劃。" +"asw_tutorial_db1" "IAF 指揮部正在分析你的小隊所收集的數據並且會立刻開始制定在 蔚利昂-八號星 的行動計劃。" "[english]asw_tutorial_db2" "Command has deemed your performance sufficient and is assigning you as Squad Commander of the initial push into the Jacob's Rest colony. Dropship Bloodhound is en route to collect your men from the outpost." -"asw_tutorial_db2" "指揮部認爲你的表現足以承當小隊指揮官的重任,因此你將指揮你的小隊前往 雅各安息地 殖民區執行任務。獵血犬號運輸船會負責接送你的小隊,它現在正在前往前哨基地的途中。" +"asw_tutorial_db2" "指揮部認爲你的表現足以承當小隊指揮官的重任,因此你將指揮你的小隊前往 雅各安息地 殖民區執行任務。血犬號會負責接送你的小隊,它現在正在前往前哨基地的途中。" "[english]asw_tutorial_db3" "The operation will commence at 1700 hours. Stand by for further orders, Commander." "asw_tutorial_db3" "該行動會在第1700小時開始。請等待進一步的指示,指揮官。" "[english]asw_landingbay_db1" "Analysis of the flight recorder from the escape pod shows a number of vessels did successfully break orbit and leave Vereon XII. Looks like a handful of SynTek officers and colonists." -"asw_landingbay_db1" "從逃生艙的飛行記錄分析來看,有一部分逃生船只成功地離開了 Vereon XII 的軌道並撤離了出來。看來有好一部分 SynTek 工作人員與殖民區居民還活著。" +"asw_landingbay_db1" "從逃生艙的飛行記錄分析來看,有一部分逃生船只成功地離開了 蔚利昂-八號星 的軌道並撤離了出來。看來有好一部分 SynTek 工作人員與殖民區居民還活著。" "[english]asw_landingbay_db2" "We also show a small container successfully left the atmosphere without broadcasting ID codes. All trajectory and launch data for this vessel has been scrambled by persons unknown. We've dispatched scout vessels to search the immediate vicinity, but given its size and the unknown trajectory, the chances of finding it are slim." "asw_landingbay_db2" "從記錄中我們還得知一艘沒有身份識別代碼的小型逃生艙留在了行星的大氣層中。這艘逃生艙的所有發射數據都被身份不明的人破壞了。 我們已經派出了搜索船只在附近搜索,但由於不知道其具體大小以及飛行軌道,因此找到它的可能性很小。" "[english]asw_landingbay_lift1" "All unregistered personnel must be on the lift before it can be activated." -"asw_landingbay_lift1" "在電梯啓動之前,所有未登記人員都必須站到電梯上。" +"asw_landingbay_lift1" "在電梯啟動之前,所有未登記人員都必須站到電梯上。" "[english]asw_outside_db1" "Good work destroying the pipeline, Commander. This should prevent any mass Swarm movements out of the colony. We will continue monitoring this sector from orbit." "asw_outside_db1" "你漂亮的摧毀了管道,指揮官。這應該能阻止異形繼續進入殖民區。我們會繼續在軌道上對其繼續進行監視。" "[english]asw_outside_db2" "SynTek will be informed of property damage as per Colonization Code 572/C." "asw_outside_db2" "根據殖民代碼572/C,SynTek 將會被告知財産損失狀況" "[english]asw_plant_db1" "We're showing the reactor back up and running at full efficiency. Restoring power to the colony is an important step in the restoration procedure. This will make it easier for clean up crews to do their jobs." -"asw_plant_db1" "系統顯示反應堆已經重新啓動並且正以全功率運行中。讓殖民區的電力恢複是一項重要的步驟。這會使得清理工作更容易進行。" +"asw_plant_db1" "系統顯示反應爐已經重新啟動並且正以全功率運行中。讓殖民區的電力恢複是一項重要的步驟。這會使得清理工作更容易進行。" "[english]asw_plant_db2" " " "asw_plant_db2" " " "[english]asw_office_db1" "Destruction of the biomass infestation within the central colony building has set back Swarm encroachment and will put them on the defensive." @@ -2632,19 +2632,19 @@ "[english]asw_mine_db1" "Excellent work, Commander. The thermonuclear device detonated by your squad has destroyed the bulk of the Swarm forces beneath the surface. We estimate in excess of 200 eggs and countless Swarm drones have been wiped out by the detonation." "asw_mine_db1" "幹得真漂亮,指揮官。由你的小隊所引爆的核彈摧毀了大量處於地表下的異形部隊。我們估計超過200枚蟲卵以及不計其數的異形成蟲在這次爆炸中被消滅。" "[english]asw_mine_db2" "Clean up fleet is arriving in orbit as we speak and will begin an atmospheric decontamination sweep at 0500. We expect to see Dropship Bloodhound and your squad back here by 0430. Flamethrower crews are standing by for manual cleansing of any remaining Swarm forces and infestation." -"asw_mine_db2" "正如我們所說的一樣,清除部隊已經達到了軌道位置,並會在第500小時開始大氣淨化清掃工作。我們希望能在第430小時看到運輸船獵血犬號以及你的小隊平安歸來。火焰噴射器小組已經做好了準備,清理掉任何殘留的異形以及感染物質。" +"asw_mine_db2" "正如我們所說的一樣,清除部隊已經達到了軌道位置,並會在第500小時開始大氣淨化清掃工作。我們希望能在第430小時看到血犬號以及你的小隊平安歸來。火焰噴射器小組已經做好了準備,清理掉任何殘留的異形以及感染物質。" "[english]asw_mine_db3" "Enjoy the cryo-sleep while you can, Commander." "asw_mine_db3" "好好享受你的低溫睡眠,指揮官。" "[english]asw_ob_landing_1t" "Access the inner perimeter" "asw_ob_landing_1t" "抵達機場內跑道" "[english]asw_ob_landing_1" "Dropship Bloodhound will dock at the outer Landing Bay. Your squad must perform a sweep of the immediate area and gain access to the inner perimeter." -"asw_ob_landing_1" "獵血犬號將在登陸地外圍著陸。而你的小隊必須立即開始清理工作,並抵達內跑道區域。" +"asw_ob_landing_1" "血犬號將在登陸地外圍著陸。而你的小隊必須立即開始清理工作,並抵達內跑道區域。" "[english]asw_ob_landing_1b" "We expect the doors in this section to be locked, so a Technical Engineer will be mission critical to bypass the security locks." -"asw_ob_landing_1b" "我們預計這片區域的大門都已經被鎖定,那麽技師的主要任務就是開啓這些被鎖定的大門。" +"asw_ob_landing_1b" "我們預計這片區域的大門都已經被鎖定,那麽技師的主要任務就是開啟這些被鎖定的大門。" "[english]asw_ob_landing_2t" "Download the flight data" "asw_ob_landing_2t" "下載飛行數據" "[english]asw_ob_landing_2" "IAF Command needs flight data on all vessels that departed from Vereon XII within the last 90 days. Our readings show there's an unused escape pod in Landing Bay 7 that is still linked into the colony's traffic control systems." -"asw_ob_landing_2" "IAF 指揮部需要在過去90天內所有離開 Vereon XII 的船隻的飛行數據。我們的數據顯示在7號登陸灣內有一艘未曾使用的逃生艙,依然與殖民區的交通控制系統保持著連接。" +"asw_ob_landing_2" "IAF 指揮部需要在過去90天內所有離開 蔚利昂-八號星 的船隻的飛行數據。我們的數據顯示在7號登陸灣內有一艘未曾使用的逃生艙,依然與殖民區的交通控制系統保持著連接。" "[english]asw_ob_landing_2b" "Have a Technical Engineer break into the system and download all flight data." "asw_ob_landing_2b" "讓一名技師入侵系統並下載所有飛行記錄。" "[english]asw_ob_landing_3t" "Get to the Landing Bay exit" @@ -2652,7 +2652,7 @@ "[english]asw_ob_landing_3" "After downloading the flight data, access the lower level using the cargo elevator to the north. Proceed to the colony to perform search and rescue." "asw_ob_landing_3" "在下載了飛行記錄以後,使用北邊的電梯到達下層區域。前往殖民區進行搜索和救援工作。" "[english]asw_ob_landing2_2t" "Activate the cargo elevator and descend" -"asw_ob_landing2_2t" "啓動貨物輸送梯並向下層區域移動" +"asw_ob_landing2_2t" "啟動貨物輸送梯並向下層區域移動" "[english]asw_ob_landing2_2" "Our plans of the facility show a large cargo elevator located to the north of your entry point. Use the elevator to descend to the lower level and then proceed to the depot exit." "asw_ob_landing2_2" "根據我們掌握的工廠設計圖顯示,在你們進入地點的北面有一台貨物輸送梯。使用那台電梯到達下層區域並前往工廠出口。" "[english]asw_ob_landing2_1t" "Access the facility exterior" @@ -2672,13 +2672,13 @@ "[english]asw_ob_outside_2" "The Pipeline is being used by the swarm to access the colony. This presents a perfect containment opportunity. Use the construction explosives present to destroy the pipeline." "asw_ob_outside_2" "異形使用這些管道進入殖民區。這可是一個絕佳的阻止異形入侵的機會。使用旁邊的工程炸藥摧毀這管道。" "[english]asw_ob_outside_3t" "Get to the Colony Reactor entrance" -"asw_ob_outside_3t" "到達殖民區反應堆入口" +"asw_ob_outside_3t" "到達殖民區反應爐入口" "[english]asw_ob_outside_3" "Once all other objectives are complete, head to the Colony Reactor entrance. The entrance is located due North, across the drawbridge." -"asw_ob_outside_3" "一旦其他目標完成,就前往殖民區反應堆入口。入口的位置在北邊,要通過那座吊橋。" +"asw_ob_outside_3" "一旦其他目標完成,就前往殖民區反應爐入口。入口的位置在北邊,要通過那座吊橋。" "[english]asw_ob_plant_2t" "Bring the reactor online" -"asw_ob_plant_2t" "重新啓動反應堆" +"asw_ob_plant_2t" "重新啟動反應爐" "[english]asw_ob_plant_2" "Gain access to the Reactor Control Room and bring the power back online." -"asw_ob_plant_2" "到達反應堆控制室並重新啓動反應堆。" +"asw_ob_plant_2" "到達反應爐控制室並重新啟動反應爐。" "[english]asw_ob_plant_3t" "Reach the north exit" "asw_ob_plant_3t" "到達北邊的出口" "[english]asw_ob_plant_3" "Once power is restored, perform a sweep through the facility to the North exit, eliminating any hostiles encountered." @@ -2736,11 +2736,11 @@ "[english]asw_ob_mine_4t" "Detonate the warhead" "asw_ob_mine_4t" "引爆核彈頭" "[english]asw_ob_mine_4" "Once the warhead is in position, activate the detonation sequence and blast those bugs to hell." -"asw_ob_mine_4" "一旦核彈頭到達指定位置,就啓動引爆程序,把那些蟲子送到地獄去吧。" +"asw_ob_mine_4" "一旦核彈頭到達指定位置,就啟動引爆程序,把那些蟲子送到地獄去吧。" "[english]asw_ob_mine_5t" "Escape via Bloodhound" -"asw_ob_mine_5t" "乘坐獵血犬號逃脫" +"asw_ob_mine_5t" "乘坐血犬號逃脫" "[english]asw_ob_mine_5" "After completing all other objectives, move your squad southeast to the loading dock for immediate extraction." -"asw_ob_mine_5" "完成所有其他目標後,讓你的小隊朝東南方移動,達到裝卸碼頭並立即提取數據。" +"asw_ob_mine_5" "完成所有其他目標後,讓你的小隊朝東南方移動,達到裝卸碼頭並立即存取數據。" "[english]asw_ob_mine_6t" "Wait for ship" "asw_ob_mine_6t" "等待船艦" "[english]asw_ob_mine_6" "Wait for ship" @@ -3086,7 +3086,7 @@ "[english]asw_so_iafint" "IAF Intelligence" "asw_so_iafint" "IAF 情報中心" "[english]asw_so_iafmarines" "IAF Marines" -"asw_so_iafmarines" "IAF 陸戰隊" +"asw_so_iafmarines" "IAF 隊員" "[english]asw_so_iaffleet" "IAF Fleet" "asw_so_iaffleet" "IAF 艦隊" "[english]asw_so_ocm" "Office of Consensus Maintenance" @@ -3151,19 +3151,19 @@ "[english]asw_so_penitent" "Penitentiary Cluster" "asw_so_penitent" "感化中心" "[english]asw_so_hatal9" "Hatal 9" -"asw_so_hatal9" "Hatal 9號" +"asw_so_hatal9" "哈特9號" "[english]asw_so_anhaven" "Anhaven Ruins" "asw_so_anhaven" "Anhaven 遺址" "[english]asw_so_vereon" "Vereon XII" -"asw_so_vereon" "Vereon XII" +"asw_so_vereon" "蔚利昂-八號星" "[english]asw_so_void" "The Void" "asw_so_void" "虛空" "[english]asw_so_infested" "Infested Systems" "asw_so_infested" "被感染的系統" "[english]asw_so_cetii" "Cetii Epsilon" -"asw_so_cetii" "Cetii Epsilon" +"asw_so_cetii" "蒭藁六" "[english]asw_so_talaris9" "Talaris 9" -"asw_so_talaris9" "Talaris 9號" +"asw_so_talaris9" "塔拉里斯 9號" // enviro "[english]asw_so_doors" "Doors" "asw_so_doors" "大門" @@ -3196,7 +3196,7 @@ "asw_bouncing_kills" "%s1 使用彈射子彈殺死了 %s2 隻異形。" "[english]asw_pick_stim_music" "Select Adrenaline Music" -"asw_pick_stim_music" "選擇啓動腎上腺素後的音樂" +"asw_pick_stim_music" "選擇啟動腎上腺素後的音樂" "[english]asw_stim_music_types" "Audio Files (*.mp3|*.wav)" "asw_stim_music_types" "音效檔案 (*.mp3|*.wav)" "[english]asw_music_import_dialog" "Select Combat Music" @@ -3468,7 +3468,7 @@ "[english]ASW_AMMO_RESUPPLY_NAME" "Ammo Technician" "ASW_AMMO_RESUPPLY_NAME" "彈藥專家" "[english]ASW_SENTRY_GUN_KILLS_NAME" "Static Defender" -"ASW_SENTRY_GUN_KILLS_NAME" "穩固如山" +"ASW_SENTRY_GUN_KILLS_NAME" "堅固堡壘" "[english]ASW_RIFLE_KILLS_NAME" "Assault Specialist" "ASW_RIFLE_KILLS_NAME" "突擊步槍專家" "[english]ASW_PRIFLE_KILLS_NAME" "Prototype Professional" @@ -3612,15 +3612,15 @@ "[english]RD_IMBA_CAMPAIGN_BIO_NAME" "Brutal Campaign: BioGen Corporation" "RD_IMBA_CAMPAIGN_BIO_NAME" "殘酷戰役: 生物基因公司" "[english]RD_EASY_CAMPAIGN_ACC_NAME" "Easy Campaign: Accident 32" -"RD_EASY_CAMPAIGN_ACC_NAME" "簡單戰役: 32號意外事件" +"RD_EASY_CAMPAIGN_ACC_NAME" "簡單戰役: 第32號意外事件" "[english]RD_NORMAL_CAMPAIGN_ACC_NAME" "Normal Campaign: Accident 32" -"RD_NORMAL_CAMPAIGN_ACC_NAME" "普通戰役: 32號意外事件" +"RD_NORMAL_CAMPAIGN_ACC_NAME" "普通戰役: 第32號意外事件" "[english]RD_HARD_CAMPAIGN_ACC_NAME" "Hard Campaign: Accident 32" -"RD_HARD_CAMPAIGN_ACC_NAME" "困難戰役: 32號意外事件" +"RD_HARD_CAMPAIGN_ACC_NAME" "困難戰役: 第32號意外事件" "[english]RD_INSANE_CAMPAIGN_ACC_NAME" "Insane Campaign: Accident 32" -"RD_INSANE_CAMPAIGN_ACC_NAME" "瘋狂戰役: 32號意外事件" +"RD_INSANE_CAMPAIGN_ACC_NAME" "瘋狂戰役: 第32號意外事件" "[english]RD_IMBA_CAMPAIGN_ACC_NAME" "Brutal Campaign: Accident 32" -"RD_IMBA_CAMPAIGN_ACC_NAME" "殘酷戰役: 32號意外事件" +"RD_IMBA_CAMPAIGN_ACC_NAME" "殘酷戰役: 第32號意外事件" "[english]RD_EASY_CAMPAIGN_REDUCTION_NAME" "Easy Campaign: Reduction" "RD_EASY_CAMPAIGN_REDUCTION_NAME" "簡單戰役: 命運多舛" "[english]RD_NORMAL_CAMPAIGN_REDUCTION_NAME" "Normal Campaign: Reduction" @@ -3820,7 +3820,7 @@ "[english]RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "Outstanding Execution: BioGen Corporation" "RD_CAMPAIGN_NO_DEATHS_BIO_NAME" "完美執行任務: 生物基因公司" "[english]RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "Outstanding Execution: Accident 32" -"RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "完美執行任務: 32號意外事件 " +"RD_CAMPAIGN_NO_DEATHS_ACC_NAME" "完美執行任務: 第32號意外事件 " "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "Outstanding Execution: Reduction" "RD_CAMPAIGN_NO_DEATHS_REDUCTION_NAME" "完美執行任務: 命運多舛" "[english]RD_CAMPAIGN_NO_DEATHS_ADA_NAME" "Outstanding Execution: Adanaxis" @@ -3864,9 +3864,9 @@ "[english]ASW_GRUB_KILLS_DESC" "Kill 100 Swarm Grubs." "ASW_GRUB_KILLS_DESC" "殺死 100 隻幼蟲。" "[english]ASW_MELEE_PARASITE_DESC" "Kill a Swarm Parasite with a melee attack." -"ASW_MELEE_PARASITE_DESC" "使用近戰攻殺死死一隻寄生蟲。" +"ASW_MELEE_PARASITE_DESC" "使用近戰攻擊殺死一隻寄生蟲。" "[english]ASW_MELEE_KILLS_DESC" "Kill 20 Swarm with melee attacks in a single mission." -"ASW_MELEE_KILLS_DESC" "在一次任務中使用近戰攻殺死 20 隻異形。" +"ASW_MELEE_KILLS_DESC" "在一次任務中使用近戰攻擊殺死 20 隻異形。" "[english]ASW_BARREL_KILLS_DESC" "Kill 5 Swarm with explosive barrels in a single mission." "ASW_BARREL_KILLS_DESC" "用一個炸藥桶殺死 5 隻異形。" "[english]ASW_INFESTATION_CURING_DESC" "Cure an Infested marine." @@ -4046,15 +4046,15 @@ "[english]RD_IMBA_CAMPAIGN_BIO_DESC" "Complete the BioGen Corporation campaign on Brutal difficulty." "RD_IMBA_CAMPAIGN_BIO_DESC" "在殘酷難度下完成 生物基因公司 戰役。" "[english]RD_EASY_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Easy difficulty or harder." -"RD_EASY_CAMPAIGN_ACC_DESC" "在簡單或更高難度完成 32號意外事件 戰役" +"RD_EASY_CAMPAIGN_ACC_DESC" "在簡單或更高難度完成 第32號意外事件 戰役" "[english]RD_NORMAL_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder." -"RD_NORMAL_CAMPAIGN_ACC_DESC" "在普通或更高難度完成 32號意外事件 戰役。" +"RD_NORMAL_CAMPAIGN_ACC_DESC" "在普通或更高難度完成 第32號意外事件 戰役。" "[english]RD_HARD_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Hard difficulty or harder." -"RD_HARD_CAMPAIGN_ACC_DESC" "在困難或更高難度完成 32號意外事件 戰役。" +"RD_HARD_CAMPAIGN_ACC_DESC" "在困難或更高難度完成 第32號意外事件 戰役。" "[english]RD_INSANE_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Insane difficulty or harder." -"RD_INSANE_CAMPAIGN_ACC_DESC" "在瘋狂或更高難度完成 32號意外事件 戰役。" +"RD_INSANE_CAMPAIGN_ACC_DESC" "在瘋狂或更高難度完成 第32號意外事件 戰役。" "[english]RD_IMBA_CAMPAIGN_ACC_DESC" "Complete the Accident 32 campaign on Brutal difficulty." -"RD_IMBA_CAMPAIGN_ACC_DESC" "在殘酷難度下完成 32號意外事件 戰役。" +"RD_IMBA_CAMPAIGN_ACC_DESC" "在殘酷難度下完成 第32號意外事件 戰役。" "[english]RD_EASY_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Easy difficulty or harder." "RD_EASY_CAMPAIGN_REDUCTION_DESC" "在簡單或更高難度完成 命運多舛 戰役" "[english]RD_NORMAL_CAMPAIGN_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder." @@ -4170,7 +4170,7 @@ "[english]RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_NH_PLATFORM_XVII_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 17號平台 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." -"RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Groundwork Labs 任務,並且沒有人陣亡。" +"RD_SPEEDRUN_NH_GROUNDWORK_LABS_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 基礎實驗室 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_BIO_OPERATION_X5_DESC" "在普通或更高難度下,於 3 分 35 秒內完成 行動代號: X5 任務,並且沒有人陣亡。" "[english]RD_SPEEDRUN_BIO_INVISIBLE_THREAT_DESC" "Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." @@ -4254,7 +4254,7 @@ "[english]RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_BIO_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 生物基因公司 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." -"RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 32號意外事件 戰役。" +"RD_CAMPAIGN_NO_DEATHS_ACC_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 第32號意外事件 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "Complete the Reduction campaign on Normal difficulty or harder without any marines dying." "RD_CAMPAIGN_NO_DEATHS_REDUCTION_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 命運多舛 戰役。" "[english]RD_CAMPAIGN_NO_DEATHS_ADA_DESC" "Complete the Adanaxis campaign on Normal difficulty or harder without any marines dying." @@ -4266,9 +4266,9 @@ "[english]RD_HEAVY_RIFLE_KILLS_DESC" "Kill 500 Swarm with the Heavy Rifle." "RD_HEAVY_RIFLE_KILLS_DESC" "使用重型突擊步槍殺死 500 隻異形。" "[english]RD_MEDICAL_SMG_KILLS_DESC" "Kill 500 Swarm with the Medical SMG." -"RD_MEDICAL_SMG_KILLS_DESC" "使用醫療型衝鋒步槍殺死 500 隻異形。" +"RD_MEDICAL_SMG_KILLS_DESC" "使用醫療衝鋒槍殺死 500 隻異形。" "[english]RD_NH_BONUS_OBJECTIVE_DESC" "In Groundwork Labs, upload prohibited data to the ship." -"RD_NH_BONUS_OBJECTIVE_DESC" "在Groundwork Labs任務中,將被禁止的檔案上傳到船艦上。" +"RD_NH_BONUS_OBJECTIVE_DESC" "在基礎實驗室任務中,將被禁止的檔案上傳到船艦上。" "[english]RD_MA_SCORE_POINTS_DESC" "Finish Marine Academy with a score of at least 100 points." "RD_MA_SCORE_POINTS_DESC" "在獲得至少100分的條件下完成戰隊學院任務。" "[english]RD_MA_REACH_VOLCANO_ALIVE_DESC" "Finish the volcano zone in Marine Academy without any marines dying." @@ -4302,11 +4302,11 @@ "[english]asw_hardcore_ff" "Hardcore Friendly Fire" "asw_hardcore_ff" "寫實友軍傷害" "[english]asw_enabled_onslaught" "%s1 enabled Onslaught mode." -"asw_enabled_onslaught" "%s1 開啓了突襲模式。" +"asw_enabled_onslaught" "%s1 開啟了突襲模式。" "[english]asw_disabled_onslaught" "%s1 disabled Onslaught mode." "asw_disabled_onslaught" "%s1 關閉了突襲模式。" "[english]asw_enabled_hardcoreff" "%s1 enabled Hardcore Friendly Fire." -"asw_enabled_hardcoreff" "%s1 開啓了寫實友軍傷害模式。" +"asw_enabled_hardcoreff" "%s1 開啟了寫實友軍傷害模式。" "[english]asw_disabled_hardcoreff" "%s1 disabled Hardcore Friendly Fire." "asw_disabled_hardcoreff" "%s1 關閉了寫實友軍傷害模式。" "[english]asw_set_difficulty_easy" "%s1 changed the difficulty to Easy." @@ -4639,13 +4639,13 @@ "[english]asw_ob_lanasbridge_1t" "Get access to the bridge" "asw_ob_lanasbridge_1t" "抵達橋梁" "[english]asw_ob_lanasbridge_1" "Squad, we're getting automated reports that an IAF weapon facility on Planet 137 has activated its security system. With no response from the local head administrator, the IAF are sending us to investigate" -"asw_ob_lanasbridge_1" "小隊,我們接收到了一則自動傳送的訊息,在星球137上的武器設施啟動了安全系統。然而沒有任何當地的負責人回報相關消息,IAF要求我們前往調查。" +"asw_ob_lanasbridge_1" "小隊,我們接收到了一則自動傳送的訊息,在星球137上的武器設施啟動了安全系統。然而沒有任何當地的負責人回報相關消息,IAF派遣我們前往調查。" "[english]asw_ob_lanasbridge_1b" "Extreme caution will be required to cross a field of motion-detecting mines beyond the landing area." "asw_ob_lanasbridge_1b" "登陸地點埋有許多移動偵測地雷,謹慎行動。" "[english]asw_ob_lanasbridge_1c" "After that, you'll have to find a way to get access to the bridge." -"asw_ob_lanasbridge_1c" "成功跨越地雷之後,你得找到方法通過橋梁。" +"asw_ob_lanasbridge_1c" "成功跨越地雷之後,你們得找到方法通過橋梁。" "[english]asw_ob_lanasbridge_2t" "Cross the bridge" -"asw_ob_lanasbridge_2t" "跨過橋樑" +"asw_ob_lanasbridge_2t" "跨過橋梁" "[english]asw_ob_lanasbridge_2" "Cross the bridge and find a way into the fortress." "asw_ob_lanasbridge_2" "跨越橋梁之後找方法前往堡壘內部。" "[english]asw_ob_lanasbridge_3t" "Infiltrate the facility" @@ -4660,7 +4660,7 @@ "[english]asw_hint_lanasbridge_2" "Bridge Authorized" "asw_hint_lanasbridge_2" "橋梁已授權" "[english]asw_hint_lanasbridge_3" "Cross the bridge" -"asw_hint_lanasbridge_3" "跨過橋樑" +"asw_hint_lanasbridge_3" "跨過橋梁" "[english]asw_hint_lanasbridge_4" "Mines Detected" "asw_hint_lanasbridge_4" "偵測到地雷" "[english]asw_hint_lanasbridge_5" "Break the door to escape" @@ -4707,7 +4707,7 @@ "asw_hint_lanasmaintenance_3" "重新啟動發電機" // as_sci4_vent OBJECTIVES "[english]asw_ob_lanasvent_1t" "Find your way out of the vents" -"asw_ob_lanasvent_1t" "找到方法離開通風口" +"asw_ob_lanasvent_1t" "找到離開通風口的道路" "[english]asw_ob_lanasvent_1" "Find an exit door leading to the outside." "asw_ob_lanasvent_1" "找到通往外面的逃生門。" "[english]asw_ob_lanasvent_2t" "Input the correct detonation sequence" @@ -4726,7 +4726,7 @@ "asw_awaiting_sequence" "等候程序..." // as_sci4_vent HINTS "[english]asw_hint_lanasvent_1" "Find your way out of the vents" -"asw_hint_lanasvent_1" "找到逃離通風口的方法" +"asw_hint_lanasvent_1" "找到離開通風口的道路" "[english]asw_hint_lanasvent_2" "Input the detonation sequence!" "asw_hint_lanasvent_2" "輸入正確的起爆程序!" "[english]asw_hint_lanasvent_3" "Run to the complex!" @@ -4737,7 +4737,7 @@ "[english]asw_ob_lanascomplex_1t" "Obtain security codes" "asw_ob_lanascomplex_1t" "取得安全系統碼" "[english]asw_ob_lanascomplex_1" "Download landing security codes in order to allow the Bloodhound to get past automated air defenses and come for extraction." -"asw_ob_lanascomplex_1" "下載安全系統碼,讓獵血犬號能夠通過自動防空系統來完成撤離行動。" +"asw_ob_lanascomplex_1" "下載安全系統碼,讓血犬號能夠通過自動防空系統來完成撤離行動。" "[english]asw_ob_lanascomplex_2t" "Nuclear warhead" "asw_ob_lanascomplex_2t" "使用核彈頭" "[english]asw_ob_lanascomplex_2" "Bring the warhead to the main storage silo." @@ -4749,7 +4749,7 @@ "[english]asw_ob_lanascomplex_3t" "Escape!" "asw_ob_lanascomplex_3t" "逃離!" "[english]asw_ob_lanascomplex_3" "Get aboard the bloodhound for extraction." -"asw_ob_lanascomplex_3" "搭上獵血犬號趕快撤離。" +"asw_ob_lanascomplex_3" "搭上血犬號趕快撤離。" "[english]asw_ob_lanascomplex_4t" "Countdown" "asw_ob_lanascomplex_4t" "倒數" "[english]asw_ob_lanascomplex_4" "Marines, time is not our ally in this mission." @@ -4785,9 +4785,9 @@ // Area9800 strings "[english]rd_area9800LZ_ob_destroy" "Secure the hangar" -"rd_area9800LZ_ob_destroy" "確保機庫安全" +"rd_area9800LZ_ob_destroy" "確保機庫的安全" "[english]rd_area9800LZ_ob_destroy_d" "We lost contact with Area9800. Secure the hangar and Investigate for possible anomalies." -"rd_area9800LZ_ob_destroy_d" "我們和Area9800失去了聯繫。確保機庫安全並調查任何異常事項。" +"rd_area9800LZ_ob_destroy_d" "我們和Area9800失去了聯繫。確保機庫的安全並調查任何異常事項。" "[english]rd_area9800LZ_ob_bridge" "Activate the bridge" "rd_area9800LZ_ob_bridge" "啟動橋梁" "[english]rd_area9800LZ_ob_bridge_d" "Standard isolation procedure should have lowered the bridge. Hack the access panel to pass through *Standard root access AuthCode: z884gdi24sd7fsp*" @@ -4806,7 +4806,7 @@ "[english]rd_area9800PP1_ob_generator" "Start up Backup Generator" "rd_area9800PP1_ob_generator" "啟動備用發電機" "[english]rd_area9800PP1_ob_generator_d" "Seems like the power was cut out, this is not part of standard isolation procedure. Whatever the cause you'll need to start the backup generator which will power up doors." -"rd_area9800PP1_ob_generator_d" "電源似乎被切斷了,基本隔離程序沒有包含這項變動才對。不管怎麼樣你必須要啟動備用發電機才能夠開門。" +"rd_area9800PP1_ob_generator_d" "電源似乎被切斷了,基本隔離程序沒有包含這項變動才對。不管怎麼樣你們必須要啟動備用發電機才能夠開門。" "[english]rd_area9800PP1_ob_inner_facility" "Access the inner facility" "rd_area9800PP1_ob_inner_facility" "前往廠區深部" "[english]rd_area9800PP1_ob_inner_facility_d" "A bunch of security doors separates your team from the inner facility where the rest of your mission objectives lay. Deal with them." @@ -4820,7 +4820,7 @@ "[english]rd_area9800PP1_ob_exit_d" "Next is the fuel pump for the generator." "rd_area9800PP1_ob_exit_d" "再來要啟動發電機所需的燃料幫浦。" "[english]rd_area9800PP1_debrief" "There's a hell of an infestation out there, your orders are to proceed with the rest of the missions." -"rd_area9800PP1_debrief" "前方區域已經被嚴重感染,你必須繼續完成剩下的任務。" +"rd_area9800PP1_debrief" "前方區域已經被嚴重感染,你們必須繼續完成剩下的任務。" "[english]rd_area9800PP2_ob_fuel_pump" "Start up Fuel Pump" "rd_area9800PP2_ob_fuel_pump" "啟動燃料幫浦" @@ -4839,16 +4839,16 @@ "[english]rd_area9800PP2_ob_exit_d" "Time to get out. Head over toward the surface door" "rd_area9800PP2_ob_exit_d" "是時候離開了,前往通往地表的大門。" "[english]rd_area9800PP2_debrief" "We got all the information our science teams wanted, now it's time to get the hell out. Unfortunately Team Bravo couldn't secure the entry any longer, so you'll have to go through the wastelands." -"rd_area9800PP2_debrief" "我們已經拿到科學小組所需要的東西,是時候離開這鬼地方了。不幸的是Bravo小隊沒辦法在入口撐多久, 你必須從廢料場離開。" +"rd_area9800PP2_debrief" "我們已經拿到科學小組所需要的東西,是時候離開這鬼地方了。不幸的是Bravo小隊沒辦法在入口撐多久, 你們必須從廢料場離開。" "[english]rd_area9800WL_ob_bridge_gate" "Open a path to the bridge" "rd_area9800WL_ob_bridge_gate" "打開通往橋梁的道路" "[english]rd_area9800WL_ob_bridge_gate_d" "It should get simpler now that you left the heavily infested facility behind you." "rd_area9800WL_ob_bridge_gate_d" "你們已經離開了重度感染的地方,接下來應該會比較輕鬆。" "[english]rd_area9800WL_ob_fake_bridge" "Cross the bridge to the east" -"rd_area9800WL_ob_fake_bridge" "跨過通往東邊的橋樑" +"rd_area9800WL_ob_fake_bridge" "跨過通往東邊的橋梁" "[english]rd_area9800WL_ob_fake_bridge_d" "Cross the bridge & rendez vous with Team Bravo at coordinates: 11SPB 05458 21604" -"rd_area9800WL_ob_fake_bridge_d" "跨過橋樑 & 和Bravo小隊在指定地點:11SPB 05458 21604 會合。" +"rd_area9800WL_ob_fake_bridge_d" "跨過橋梁 & 和Bravo小隊在指定地點:11SPB 05458 21604 會合。" "[english]rd_area9800WL_ob_bridge_failed" "(FAILED) The bridge exploded. there should be an alternate path" "rd_area9800WL_ob_bridge_failed" "(失敗) 橋梁被炸了。應該還有其他道路" "[english]rd_area9800WL_ob_small_bridge" "Lower the walkway" @@ -4894,7 +4894,7 @@ "[english]rd_res1_ob_exit_though_forest" "Exit RC7 and head through the forest" "rd_res1_ob_exit_though_forest" "離開RC7並前往森林" "[english]rd_res1_ob_exit_though_forest_d" "The forest ahead blocks your path. Find a way through, be inventive." -"rd_res1_ob_exit_though_forest_d" "前方的森林擋住了你的去路。找方法通過,有點創新的方法。" +"rd_res1_ob_exit_though_forest_d" "前方的森林擋住了你們的去路。找方法通過,有點創新的方法。" "[english]rd_res1_ob_stop_spread" "Stop the aliens spreading!" "rd_res1_ob_stop_spread" "阻止異形出現!" @@ -4924,7 +4924,7 @@ "rd_res1_ob_go_into_cave_d2" "探索整個洞窟" "[english]rd_res1_ob_find_bypass_blockage" "Find a way past the blockage" -"rd_res1_ob_find_bypass_blockage" "找到方法通過阻礙物e" +"rd_res1_ob_find_bypass_blockage" "找到方法通過阻礙物" "[english]rd_res1_ob_find_bypass_blockage_d" "There must be something to use in the caves nearby" "rd_res1_ob_find_bypass_blockage_d" "在附近的洞窟肯定有東西能拿來用。" @@ -4936,7 +4936,7 @@ "[english]rd_res1_ob_rise_lift" "Rise the lift" "rd_res1_ob_rise_lift" "將電梯升起" "[english]rd_res1_ob_rise_lift_d" "You'll need to bring that lift up, hit the switch to activate it" -"rd_res1_ob_rise_lift_d" "你必須把那台電梯升起來,按下開關來啟動它" +"rd_res1_ob_rise_lift_d" "你們必須把那台電梯升起來,按下開關來啟動它" "[english]rd_res1_ob_defend_generator" "Defend the generator" "rd_res1_ob_defend_generator" "保護發電機" @@ -5044,11 +5044,11 @@ "rd_ada2_debrief" "小隊,做得好!" "[english]rd_ada3_ob_antenn1" "Try to send a signal for evacuation" -"rd_ada3_ob_antenn1" "想辦法發出逃生訊號。" +"rd_ada3_ob_antenn1" "想辦法發送逃生訊號。" "[english]rd_ada3_ob_antenn1_t" "Investigate nearest satellite" "rd_ada3_ob_antenn1_t" "調查最近的衛星設備" "[english]rd_ada3_ob_ships1" "Check for the ships that may help you" -"rd_ada3_ob_ships1" "確認是否有船艦能幫助你" +"rd_ada3_ob_ships1" "確認是否有船艦能幫助你們" "[english]rd_ada3_ob_ships1_t" "Supporting ships" "rd_ada3_ob_ships1_t" "支援船艦" "[english]rd_ada3_ob_ships2" "Control ship to clear the way" @@ -5081,11 +5081,11 @@ "[english]rd_ada3_ob_lost_marine_t" "Try to reactivate satellite" "rd_ada3_ob_lost_marine_t" "想辦法重新啟動衛星設備" "[english]rd_ada4_ob_escapeA" "Reach the Outpost" -"rd_ada4_ob_escapeA" "抵達前哨" +"rd_ada4_ob_escapeA" "抵達前哨站" "[english]rd_ada4_ob_escapeB" "We will need ammunition and stuff" "rd_ada4_ob_escapeB" "我們會需要彈藥和其他東西" "[english]rd_ada4_ob_escape_t" "Reach the Outpost" -"rd_ada4_ob_escape_t" "抵達前哨" +"rd_ada4_ob_escape_t" "抵達前哨站" "[english]rd_ada4_debrief" "Well done team!" "rd_ada4_debrief" "小隊,做得好!" @@ -6341,25 +6341,25 @@ "[english]rd_commander_profile" "COMMANDER PROFILE" "rd_commander_profile" "玩家情報" - // Nam Humanum objectives - "[english]nh_logisticsarea_1_title" "Hack through the service entrance" - "nh_logisticsarea_1_title" "Hack through the service entrance" - "[english]nh_logisticsarea_1a" "We've found the logistics sector to be the quickest and safest passage inside the installation. Dropship Snakebite will drop you off nearby. As well as our point of entry, your survey of the area will serve as a primary assertion of any potential threat." - "nh_logisticsarea_1a" "We've found the logistics sector to be the quickest and safest passage inside the installation. Dropship Snakebite will drop you off nearby. As well as our point of entry, your survey of the area will serve as a primary assertion of any potential threat." - "[english]nh_logisticsarea_1b" "Given the state of Lugdunum, expect instability in power and lock mechanisms. You'll most definitely want to bring a tech along." - "nh_logisticsarea_1b" "Given the state of Lugdunum, expect instability in power and lock mechanisms. You'll most definitely want to bring a tech along." - "[english]nh_logisticsarea_2_title" "Reach the transit doors" - "nh_logisticsarea_2_title" "Reach the transit doors" - "[english]nh_logisticsarea_2" "Get inside the sector and await further instructions." - "nh_logisticsarea_2" "Get inside the sector and await further instructions." - "[english]nh_logisticsarea_3_title" "Power up door control" - "nh_logisticsarea_3_title" "Power up door control" - "[english]nh_logisticsarea_3" "Though the facility appears mostly intact, we're expecting extra steps to get these parts running again." - "nh_logisticsarea_3" "Though the facility appears mostly intact, we're expecting extra steps to get these parts running again." - "[english]nh_logisticsarea_4_title" "Leave the sector" - "nh_logisticsarea_4_title" "Leave the sector" - "[english]nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." - "nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." +// Nam Humanum objectives +"[english]nh_logisticsarea_1_title" "Hack through the service entrance" +"nh_logisticsarea_1_title" "從電路板駭入設施" +"[english]nh_logisticsarea_1a" "We've found the logistics sector to be the quickest and safest passage inside the installation. Dropship Snakebite will drop you off nearby. As well as our point of entry, your survey of the area will serve as a primary assertion of any potential threat." +"nh_logisticsarea_1a" "我們發現物流中心是通往設施最快、最安全的路徑。蛇咬號會讓你們在附近著陸。你們對該區域的偵查結果將會有助於我們釐清入口和任何潛在的敵人。" +"[english]nh_logisticsarea_1b" "Given the state of Lugdunum, expect instability in power and lock mechanisms. You'll most definitely want to bring a tech along." +"nh_logisticsarea_1b" "根據盧格杜努姆的情況來看,你們會遇到不穩定的電力和門鎖機制。 絕對要帶上一名技師。" +"[english]nh_logisticsarea_2_title" "Reach the transit doors" +"nh_logisticsarea_2_title" "抵達運輸大門" +"[english]nh_logisticsarea_2" "Get inside the sector and await further instructions." +"nh_logisticsarea_2" "進入中心並等待進一步的指示。" +"[english]nh_logisticsarea_3_title" "Power up door control" +"nh_logisticsarea_3_title" "恢復大門電力" +"[english]nh_logisticsarea_3" "Though the facility appears mostly intact, we're expecting extra steps to get these parts running again." +"nh_logisticsarea_3" "儘管設施看起來完好無缺,我們可能需要額外的步驟來讓這些機器重新啟動。" +"[english]nh_logisticsarea_4_title" "Leave the sector" +"nh_logisticsarea_4_title" "離開此區域" +"[english]nh_logisticsarea_4" "This reinforced door mechanism will lead you out, assuming you've kept your tech mostly in one piece." +"nh_logisticsarea_4" "這扇強化大門會引導你們出去, 如果你們的技師還活得好好的話。" "[english]asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" "asw_gametext_nh_logisticsarea_title" "Alien Swarm: Nam Humanum" @@ -6368,1230 +6368,1230 @@ "[english]asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" "asw_gametext_nh_logisticsarea_title3" "Guillaume 'Stral' Houard" - "[english]nh_platformXVII_1_title" "Look for the elevator" - "nh_platformXVII_1_title" "Look for the elevator" - "[english]nh_platformXVII_1a" "Things seem to be getting worse by the minute. While unclear as to a definite course of action, we still have ways to go before we reach our end. What's left of Lugdunum's railway could be a worthwhile alternative to get you around the facility." - "nh_platformXVII_1a" "Things seem to be getting worse by the minute. While unclear as to a definite course of action, we still have ways to go before we reach our end. What's left of Lugdunum's railway could be a worthwhile alternative to get you around the facility." - "[english]nh_platformXVII_1b" "And keep your tech close, it'll save you some headaches with these rails." - "nh_platformXVII_1b" "And keep your tech close, it'll save you some headaches with these rails." - "[english]nh_platformXVII_2_title" "Proceed through the complex" - "nh_platformXVII_2_title" "Proceed through the complex" - "[english]nh_platformXVII_2" "Stay on your guard while moving above ground." - "nh_platformXVII_2" "Stay on your guard while moving above ground." - "[english]nh_platformXVII_3_title" "Fix the blockage" - "nh_platformXVII_3_title" "Fix the blockage" - "[english]nh_platformXVII_3a" "Seeing as we're never short of problems, predictions are that the rail mesh will most likely malfunction past a certain point." - "nh_platformXVII_3a" "Seeing as we're never short of problems, predictions are that the rail mesh will most likely malfunction past a certain point." - "[english]nh_platformXVII_3b" "That's where you're grateful for your tech." - "nh_platformXVII_3b" "That's where you're grateful for your tech." - "[english]nh_platformXVII_4_title" "Reach the research facility's entrance" - "nh_platformXVII_4_title" "Reach the research facility's entrance" - "[english]nh_platformXVII_4" "Proceed to the railway's terminal where your next objective awaits." - "nh_platformXVII_4" "Proceed to the railway's terminal where your next objective awaits." - "[english]nh_platformXVII_5_title" "Bring down the barriers" - "nh_platformXVII_5_title" "Bring down the barriers" - "[english]nh_platformXVII_5" "Should you come across barriers in your path, please restrain from jumping over. Bring them down to cross the chasm safely." - "nh_platformXVII_5" "Should you come across barriers in your path, please restrain from jumping over. Bring them down to cross the chasm safely." - "[english]nh_platformXVII_6_title" "Take the elevator shaft down" - "nh_platformXVII_6_title" "Take the elevator shaft down" - "[english]nh_platformXVII_6" "The elevator at the end of the sector will lead you to the research complex." - "nh_platformXVII_6" "The elevator at the end of the sector will lead you to the research complex." - - "[english]nh_platformXVII_hint" "All marines must be on the platform." - "nh_platformXVII_hint" "All marines must be on the platform." - "[english]nh_platformXVII_hint2" "Press to launch the platform." - "nh_platformXVII_hint2" "Press to launch the platform." - - "[english]nh_groundworklabs_1_title" "Reach the labs' junction" - "nh_groundworklabs_1_title" "Reach the labs' junction" - "[english]nh_groundworklabs_1a" "Change of plans: we're tearing down this place for good. Gaining access to one of the colony's power cores is our best lead at burying it whole. Thermal readings are all over the place, so be advised as to alien presence." - "nh_groundworklabs_1a" "Change of plans: we're tearing down this place for good. Gaining access to one of the colony's power cores is our best lead at burying it whole. Thermal readings are all over the place, so be advised as to alien presence." - "[english]nh_groundworklabs_1b" "New goal, same deal. This is where it all began. Have someone who knows their stuff in electronics, and give it all you have." - "nh_groundworklabs_1b" "New goal, same deal. This is where it all began. Have someone who knows their stuff in electronics, and give it all you have." - "[english]nh_groundworklabs_1c" "Good luck, marines." - "nh_groundworklabs_1c" "Good luck, marines." - "[english]nh_groundworklabs_2_title" "Clear your way with the defense system" - "nh_groundworklabs_2_title" "Clear your way with the defense system" - "[english]nh_groundworklabs_2" "It's not exactly clear as to why, but we've grounds to believe that the labs' turret defense system was activated sometime prior to the attacks. Use it to whatever purpose is necessary in reaching your objective." - "nh_groundworklabs_2" "It's not exactly clear as to why, but we've grounds to believe that the labs' turret defense system was activated sometime prior to the attacks. Use it to whatever purpose is necessary in reaching your objective." - "[english]nh_groundworklabs_3_title" "Assume control of the power core" - "nh_groundworklabs_3_title" "Assume control of the power core" - "[english]nh_groundworklabs_3a" "If there's a way to bury Lugdunum, the answer lies in the colony's main energy source. Make sure the power core controls are secured and into IAF's hands." - "nh_groundworklabs_3a" "If there's a way to bury Lugdunum, the answer lies in the colony's main energy source. Make sure the power core controls are secured and into IAF's hands." - "[english]nh_groundworklabs_3b" "Here's hoping one tech is enough for this one." - "nh_groundworklabs_3b" "Here's hoping one tech is enough for this one." - "[english]nh_groundworklabs_4_title" "Overheat the reactor" - "nh_groundworklabs_4_title" "Overheat the reactor" - "[english]nh_groundworklabs_4" "WARNING: Initiating the meltdown sequence will cause the colony to collapse in a matter of minutes." - "nh_groundworklabs_4" "WARNING: Initiating the meltdown sequence will cause the colony to collapse in a matter of minutes." - "[english]nh_groundworklabs_5_title" "Evacuate the facility before the collapse" - "nh_groundworklabs_5_title" "Evacuate the facility before the collapse" - "[english]nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." - "nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." - "[english]nh_groundworklabs_6_title" "(Optional) Upload data to the ship" - "nh_groundworklabs_6_title" "(Optional) Upload data to the ship" - "[english]nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" - "nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" - - "[english]nh_groundworklabs_6_hint" "Destroy the gate generator" - "nh_groundworklabs_6_hint" "Destroy the gate generator" - "[english]nh_groundworklabs_6_hint2" "Trigger the nuclear meltdown" - "nh_groundworklabs_6_hint2" "Trigger the nuclear meltdown" - - // Tilarus-5 strings - "[english]t5_midnight_1_title" "Gain access to GeoTerra Facility" - "t5_midnight_1_title" "Gain access to GeoTerra Facility" - "[english]t5_midnight_1a" "This Landing bay was locked down under quarantine after the initial Swarm attack. You need to hack into a docking bay computer, and unlock one of the Side Doors to gain entrance to the main complex." - "t5_midnight_1a" "This Landing bay was locked down under quarantine after the initial Swarm attack. You need to hack into a docking bay computer, and unlock one of the Side Doors to gain entrance to the main complex." - "[english]t5_midnight_2_title" "Open main gate" - "t5_midnight_2_title" "Open main gate" - "[english]t5_midnight_2a" "Use controls located in the Main Server Room to open the gates to go towards the Dawn Colony." - "t5_midnight_2a" "Use controls located in the Main Server Room to open the gates to go towards the Dawn Colony." - "[english]t5_midnight_3_title" "Procede Towards Long Dawn" - "t5_midnight_3_title" "Procede Towards Long Dawn" - "[english]t5_midnight_3a" "Procede towards the Colony of Long Dawn, To help the Remaining colonists escape." - "t5_midnight_3a" "Procede towards the Colony of Long Dawn, To help the Remaining colonists escape." - - "[english]t5_roadtodawn_1_title" "Take Dock Overseer's ID" - "t5_roadtodawn_1_title" "Take Dock Overseer's ID" - "[english]t5_roadtodawn_1a" "Download the Dock Overseer's ID & Profile of the Nearest Interface, to gain access to the Main Road leading to the colony." - "t5_roadtodawn_1a" "Download the Dock Overseer's ID & Profile of the Nearest Interface, to gain access to the Main Road leading to the colony." - "[english]t5_roadtodawn_2_title" "Activate SuperBlast doors" - "t5_roadtodawn_2_title" "Activate SuperBlast doors" - "[english]t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." - "t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." - "[english]t5_roadtodawn_3_title" "Hold Position" - "t5_roadtodawn_3_title" "Hold Position" - "[english]t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." - "t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." - "[english]t5_roadtodawn_4_title" "Go to next area" - "t5_roadtodawn_4_title" "Go to next area" - "[english]t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." - "t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." - - "[english]t5_arcticinfiltration_1_title" "Gain access into the facility" - "t5_arcticinfiltration_1_title" "Gain access into the facility" - "[english]t5_arcticinfiltration_1a" "We received a distress call from a SynTek facility saying that they are under swarm attack." - "t5_arcticinfiltration_1a" "We received a distress call from a SynTek facility saying that they are under swarm attack." - "[english]t5_arcticinfiltration_1b" "Proceed from the landing zone to the front entrance of the facility. Look for any survivors on your way." - "t5_arcticinfiltration_1b" "Proceed from the landing zone to the front entrance of the facility. Look for any survivors on your way." - "[english]t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." - "t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." - "[english]t5_arcticinfiltration_2_title" "Power up the generators" - "t5_arcticinfiltration_2_title" "Power up the generators" - "[english]t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." - "t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." - "[english]t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." - "t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." - "[english]t5_arcticinfiltration_3_title" "Download data from the computers" - "t5_arcticinfiltration_3_title" "Download data from the computers" - "[english]t5_arcticinfiltration_3a" "We don't have much information about this facility and its layout. They do some highly classified stuff in this complex." - "t5_arcticinfiltration_3a" "We don't have much information about this facility and its layout. They do some highly classified stuff in this complex." - "[english]t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." - "t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." - "[english]t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." - "t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." - "[english]t5_arcticinfiltration_4_title" "Proceed deeper into the facility" - "t5_arcticinfiltration_4_title" "Proceed deeper into the facility" - "[english]t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." - "t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." - "[english]t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." - "t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." - - "[english]t5_arcticinfiltration_debrief1" "Great work, team. We have the generators online so the facility is now fully powered." - "t5_arcticinfiltration_debrief1" "Great work, team. We have the generators online so the facility is now fully powered." - "[english]t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." - "t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." - "[english]t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." - "t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." - - "[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." - "t5_arcticinfiltration_hint" "Hack this panel to open the door." - "[english]t5_arcticinfiltration_hint2" "Map made by Specur" - "t5_arcticinfiltration_hint2" "Map made by Specur" - - "[english]asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." - "asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." - "[english]asw_complete_objective_first" "Complete other objectives first before proceeding here." - "asw_complete_objective_first" "Complete other objectives first before proceeding here." - "[english]asw_activate_generators_first" "No power. Activate the generators first." - "asw_activate_generators_first" "No power. Activate the generators first." - "[english]asw_out_of_order" "Out of soda. You happy now?" - "asw_out_of_order" "Out of soda. You happy now?" - - "[english]t5_area9800_1_title" "Clear the Hangar" - "t5_area9800_1_title" "Clear the Hangar" - "[english]t5_area9800_1a" "Kill everything that ain't human" - "t5_area9800_1a" "Kill everything that ain't human" - "[english]t5_area9800_2_title" "Activate Bridge" - "t5_area9800_2_title" "Activate Bridge" - "[english]t5_area9800_2a" "Find the bridge and activate it." - "t5_area9800_2a" "Find the bridge and activate it." - "[english]t5_area9800_3_title" "Go to the Extraction Point" - "t5_area9800_3_title" "Go to the Extraction Point" - - "[english]t5_area9800_debrief" "Well done team!" - "t5_area9800_debrief" "Well done team!" - - "[english]t5_coldcatwalks_1_title" "Disable the alarm" - "t5_coldcatwalks_1_title" "Disable the alarm" - "[english]t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." - "t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." - "[english]t5_coldcatwalks_2_title" "Secure the antidote receipt" - "t5_coldcatwalks_2_title" "Secure the antidote receipt" - "[english]t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." - "t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." - "[english]t5_coldcatwalks_3_title" "Leave the catwalks" - "t5_coldcatwalks_3_title" "Leave the catwalks" - "[english]t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." - "t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." - - "[english]t5_yanaurusmine_1_title" "Gain entrance to the facility" - "t5_yanaurusmine_1_title" "Gain entrance to the facility" - "[english]t5_yanaurusmine_1a" "Gain entrance to the facility" - "t5_yanaurusmine_1a" "Gain entrance to the facility" - "[english]t5_yanaurusmine_2_title" "Search the facility for survivors" - "t5_yanaurusmine_2_title" "Search the facility for survivors" - "[english]t5_yanaurusmine_2a" "Enter and look for survivors" - "t5_yanaurusmine_2a" "Enter and look for survivors" - "[english]t5_yanaurusmine_3_title" "Restore power to the generator" - "t5_yanaurusmine_3_title" "Restore power to the generator" - "[english]t5_yanaurusmine_3a" "Restart the generator to" - "t5_yanaurusmine_3a" "Restart the generator to" - "[english]t5_yanaurusmine_3b" "get the lights back on" - "t5_yanaurusmine_3b" "get the lights back on" - "[english]t5_yanaurusmine_4_title" "Gain access to the elevator shaft" - "t5_yanaurusmine_4_title" "Gain access to the elevator shaft" - "[english]t5_yanaurusmine_4a" "Gain access to the elevator shaft" - "t5_yanaurusmine_4a" "Gain access to the elevator shaft" - "[english]t5_yanaurusmine_5_title" "Destroy the Mines Entrance" - "t5_yanaurusmine_5_title" "Destroy the Mines Entrance" - "[english]t5_yanaurusmine_6_title" "Escape" - "t5_yanaurusmine_6_title" "Escape" - "[english]t5_yanaurusmine_6a" "Get back on the ship" - "t5_yanaurusmine_6a" "Get back on the ship" - - "[english]t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." - "t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." - - "[english]asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." - "asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." - - "[english]t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." - "t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." - "[english]t5_factory_1b" "Your mission is to detect and destroy them all." - "t5_factory_1b" "Your mission is to detect and destroy them all." - "[english]t5_factory_1c" "Beware of parasites!" - "t5_factory_1c" "Beware of parasites!" - "[english]t5_factory_2_title" "Turn on the generator" - "t5_factory_2_title" "Turn on the generator" - "[english]t5_factory_2a" "The front door has no power." - "t5_factory_2a" "The front door has no power." - "[english]t5_factory_2b" "You have to turn on the generator to get access to the building" - "t5_factory_2b" "You have to turn on the generator to get access to the building" - "[english]t5_factory_3_title" "Turn on the second generator" - "t5_factory_3_title" "Turn on the second generator" - "[english]t5_factory_3a" "The heavy door is out of power!" - "t5_factory_3a" "The heavy door is out of power!" - "[english]t5_factory_3b" "You have to turn on the second generator to open it." - "t5_factory_3b" "You have to turn on the second generator to open it." - "[english]t5_factory_4_title" "Use the elevator to escape" - "t5_factory_4_title" "Use the elevator to escape" - "[english]t5_factory_4a" "There is an elevator on the other side of the building." - "t5_factory_4a" "There is an elevator on the other side of the building." - "[english]t5_factory_4b" "It will bring you to the landing platform." - "t5_factory_4b" "It will bring you to the landing platform." - "[english]t5_factory_5_title" "Escape to the landing platform" - "t5_factory_5_title" "Escape to the landing platform" - "[english]t5_factory_5a" "Make your way to the on the end of the falsework." - "t5_factory_5a" "Make your way to the on the end of the falsework." - "[english]t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." - "t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." - "[english]t5_factory_6a" "Alien goo is blocking the way out of the building." - "t5_factory_6a" "Alien goo is blocking the way out of the building." - "[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" - "t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" - - "[english]asw_get_in_the_elevator" "Get in the elevator!" - "asw_get_in_the_elevator" "Get in the elevator!" - "[english]asw_clear_the_biomass_first" "Clear the biomass first" - "asw_clear_the_biomass_first" "Clear the biomass first" - - "[english]t5_comcenter_1_title" "Restore power to the complex for entry" - "t5_comcenter_1_title" "Restore power to the complex for entry" - "[english]t5_comcenter_1a" "Restore power to the complex for entry" - "t5_comcenter_1a" "Restore power to the complex for entry" - "[english]t5_comcenter_2a" "Destroy eggs" - "t5_comcenter_2a" "Destroy eggs" - "[english]t5_comcenter_3_title" "Access the upstairs computer" - "t5_comcenter_3_title" "Access the upstairs computer" - "[english]t5_comcenter_3a" "Access hive location charts" - "t5_comcenter_3a" "Access hive location charts" - "[english]t5_comcenter_4_title" "Escape" - "t5_comcenter_4_title" "Escape" - "[english]t5_comcenter_4a" "Find the launch pad at the rear of the complex" - "t5_comcenter_4a" "Find the launch pad at the rear of the complex" - - "[english]t5_syntekhospital_1_title" "The mission description" - "t5_syntekhospital_1_title" "The mission description" - "[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." - "t5_syntekhospital_1a" "A series of deaths in SynTek 醫院 have finally forced the local government to investigate." - "[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." - "t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." - "[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." - "t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." - "[english]t5_syntekhospital_2_title" "Restore Power" - "t5_syntekhospital_2_title" "Restore Power" - "[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." - "t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." - "[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." - "t5_syntekhospital_2b" "We need access to to the computer network inside that building." - "[english]t5_syntekhospital_2c" "Find the generator and get those lights back on." - "t5_syntekhospital_2c" "Find the generator and get those lights back on." - "[english]t5_syntekhospital_3_title" "Retrieve Patient Records" - "t5_syntekhospital_3_title" "Retrieve Patient Records" - "[english]t5_syntekhospital_3a" "Hack into the hospital's computer system." - "t5_syntekhospital_3a" "Hack into the hospital's computer system." - "[english]t5_syntekhospital_3b" "We need you to download all of the patient records." - "t5_syntekhospital_3b" "We need you to download all of the patient records." - "[english]t5_syntekhospital_4_title" "Deploy the Neurotoxin" - "t5_syntekhospital_4_title" "Deploy the Neurotoxin" - "[english]t5_syntekhospital_4a" "We found something... extra in the patient records." - "t5_syntekhospital_4a" "We found something... extra in the patient records." - "[english]t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." - "t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." - "[english]t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." - "t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." - "[english]t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." - "t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." - "[english]t5_syntekhospital_5_title" "Flood the Facility" - "t5_syntekhospital_5_title" "Flood the Facility" - "[english]t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." - "t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." - "[english]t5_syntekhospital_5b" "That should kill anything living in there." - "t5_syntekhospital_5b" "That should kill anything living in there." - "[english]t5_syntekhospital_6_title" "Evacuate!" - "t5_syntekhospital_6_title" "Evacuate!" - "[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." - "t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." - "[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." - "t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." - - "[english]t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" - "t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" - "[english]t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" - "t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" - - "[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." - "t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." - "[english]t5_syntekhospital_debrief2" "Good work, marines." - "t5_syntekhospital_debrief2" "Good work, marines." - - "[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" - "t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" - - // BioGen Corporation strings - "[english]bio_operationx5_1_title" "Power up the generator" - "bio_operationx5_1_title" "Power up the generator" - "[english]bio_operationx5_1a" "Power up an additional generator." - "bio_operationx5_1a" "Power up an additional generator." - "[english]bio_operationx5_2_title" "Access the main server" - "bio_operationx5_2_title" "Access the main server" - "[english]bio_operationx5_2a" "Download the vital data." - "bio_operationx5_2a" "Download the vital data." - "[english]bio_operationx5_2b" "Find a way to go" - "bio_operationx5_2b" "Find a way to go" - "[english]bio_operationx5_3_title" "Escape" - "bio_operationx5_3_title" "Escape" - "[english]bio_operationx5_3a" "Escape from the facility." - "bio_operationx5_3a" "Escape from the facility." - - "[english]bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." - "bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." - "[english]bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" - "bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" - "[english]bio_operationx5_hint3" "Looks like something has just opened" - "bio_operationx5_hint3" "Looks like something has just opened" - "[english]bio_operationx5_hint4" "Wait for the elevator." - "bio_operationx5_hint4" "Wait for the elevator." - "[english]bio_operationx5_hint5" "Wait for others." - "bio_operationx5_hint5" "Wait for others." - - "[english]bio_invisiblethreat_1_title" "Find the Armoury" - "bio_invisiblethreat_1_title" "Find the Armoury" - "[english]bio_invisiblethreat_hint" "Gather in the armoury" - "bio_invisiblethreat_hint" "Gather in the armoury" - "[english]bio_invisiblethreat_hint2" "Fan speed: 70 percent" - "bio_invisiblethreat_hint2" "Fan speed: 70 percent" - "[english]bio_invisiblethreat_hint3" "Fan speed: 80 percent" - "bio_invisiblethreat_hint3" "Fan speed: 80 percent" - "[english]bio_invisiblethreat_hint4" "Fan speed: 90 percent" - "bio_invisiblethreat_hint4" "Fan speed: 90 percent" - "[english]bio_invisiblethreat_hint5" "Fan speed: 100 percent" - "bio_invisiblethreat_hint5" "Fan speed: 100 percent" - "[english]bio_invisiblethreat_hint6" "Fan speed: 110 percent" - "bio_invisiblethreat_hint6" "Fan speed: 110 percent" - "[english]bio_invisiblethreat_hint7" "Fan speed: 120 percent" - "bio_invisiblethreat_hint7" "Fan speed: 120 percent" - "[english]bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." - "bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." - - "[english]bio_biogenlabs_1_title" "Take the antidote." - "bio_biogenlabs_1_title" "Take the antidote." - "[english]bio_biogenlabs_2_title" "Find DNA sample." - "bio_biogenlabs_2_title" "Find DNA sample." - "[english]bio_biogenlabs_3_title" "Find the formula." - "bio_biogenlabs_3_title" "Find the formula." - "[english]bio_biogenlabs_4_title" "Input the formula." - "bio_biogenlabs_4_title" "Input the formula." - "[english]bio_biogenlabs_5_title" "Infect the heart of the biomass." - "bio_biogenlabs_5_title" "Infect the heart of the biomass." - "[english]bio_biogenlabs_6_title" "Upload information to the net." - "bio_biogenlabs_6_title" "Upload information to the net." - - "[english]bio_biogenlabs_hint" "Gather in the armoury" - "bio_biogenlabs_hint" "Gather in the armoury" - "[english]bio_biogenlabs_hint2" "Found it! Now hack it." - "bio_biogenlabs_hint2" "Found it! Now hack it." - "[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" - "bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" - "[english]bio_biogenlabs_hint4" "Move the forklift to proceed" - "bio_biogenlabs_hint4" "Move the forklift to proceed" - "[english]bio_biogenlabs_hint5" "You need to aquire DNA sample first" - "bio_biogenlabs_hint5" "You need to aquire DNA sample first" - "[english]bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" - "bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" - "[english]bio_biogenlabs_hint6_a" "Wait for other team members" - "bio_biogenlabs_hint6_a" "Wait for other team members" - "[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." - "bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." - "[english]bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." - "bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." - "[english]bio_biogenlabs_hint9" "DNA scanned." - "bio_biogenlabs_hint9" "DNA scanned." - "[english]bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." - "bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." - "[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." - "bio_biogenlabs_hint11" "You forgot to input the formula! Go back." - "[english]bio_biogenlabs_hint12" "You don't have the formula" - "bio_biogenlabs_hint12" "You don't have the formula" - "[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." - "bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." - - // Accident 32 strings - "[english]acc1_1_title" "Enter the Facility" - "acc1_1_title" "Enter the Facility" - "[english]acc1_1a" "Your group has been sent to check out the accident in AMBER facility." - "acc1_1a" "Your group has been sent to check out the accident in AMBER facility." - "[english]acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." - "acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." - "[english]acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." - "acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." - - "[english]acc1_2_title" "Communication" - "acc1_2_title" "Communication" - "[english]acc1_2a" "Reenable the radiowave transmitter." - "acc1_2a" "Reenable the radiowave transmitter." - - "[english]acc1_3_title" "Cool the Reactor down" - "acc1_3_title" "Cool the Reactor down" - "[english]acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." - "acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." - "[english]acc1_3b" "You should cool it down before it causes a lot of damage." - "acc1_3b" "You should cool it down before it causes a lot of damage." - - "[english]acc1_4_title" "Enable Temperature Regulation" - "acc1_4_title" "Enable Temperature Regulation" - "[english]acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." - "acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." - - "[english]acc1_5_title" "Advance Deeper to Second Floor" - "acc1_5_title" "Advance Deeper to Second Floor" - "[english]acc1_5a" "Get deeper into the facility." - "acc1_5a" "Get deeper into the facility." - "[english]acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." - "acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." - - "[english]acc2_1_title" "Raise Water" - "acc2_1_title" "Raise Water" - "[english]acc2_1a" "Raise the water for turbines." - "acc2_1a" "Raise the water for turbines." - - "[english]acc2_2_title" "Turn on Turbines" - "acc2_2_title" "Turn on Turbines" - "[english]acc2_2a" "Start the turbines to produce electricity on 3rd floor." - "acc2_2a" "Start the turbines to produce electricity on 3rd floor." - - "[english]acc2_3_title" "Turn on Generator" - "acc2_3_title" "Turn on Generator" - "[english]acc2_3a" "Provide power for turbines." - "acc2_3a" "Provide power for turbines." - "[english]acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." - "acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." - - "[english]acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." - "acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." - "[english]acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." - "acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." - - "[english]acc2_5_title" "Turn on the main Reactor" - "acc2_5_title" "Turn on the main Reactor" - "[english]acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." - "acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." - "[english]acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." - "acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." - "[english]acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." - "acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." - "[english]acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." - "acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." - - "[english]acc2_6_title" "Advance Deeper to Third Floor" - "acc2_6_title" "Advance Deeper to Third Floor" - "[english]acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." - "acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." - - "[english]acc3_1_title" "Collect Alien Data" - "acc3_1_title" "Collect Alien Data" - "[english]acc3_1a_title" "Collect Alien Data 0/4" - "acc3_1a_title" "Collect Alien Data 0/4" - "[english]acc3_1b_title" "Collect Alien Data 1/4" - "acc3_1b_title" "Collect Alien Data 1/4" - "[english]acc3_1c_title" "Collect Alien Data 2/4" - "acc3_1c_title" "Collect Alien Data 2/4" - "[english]acc3_1d_title" "Collect Alien Data 3/4" - "acc3_1d_title" "Collect Alien Data 3/4" - "[english]acc3_1e_title" "Collect Alien Data 4/4" - "acc3_1e_title" "Collect Alien Data 4/4" - "[english]acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." - "acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." - "[english]acc3_1b" "Collect their data so we can understand more about these aliens." - "acc3_1b" "Collect their data so we can understand more about these aliens." - - "[english]acc3_2_title" "Upload Data" - "acc3_2_title" "Upload Data" - "[english]acc3_2a" "Send all the alien data you have collected to the government." - "acc3_2a" "Send all the alien data you have collected to the government." - - "[english]acc3_3_title" "Escape" - "acc3_3_title" "Escape" - "[english]acc3_3a" "Advance to the neighbouring facility." - "acc3_3a" "Advance to the neighbouring facility." - - "[english]acc4_1_title" "Report Reactor Status" - "acc4_1_title" "Report Reactor Status" - "[english]acc4_1a" "Send the information about reactor's status to experts." - "acc4_1a" "Send the information about reactor's status to experts." - - "[english]acc4_2_title" "Get into the Main Sewer Tunnel" - "acc4_2_title" "Get into the Main Sewer Tunnel" - "[english]acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." - "acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." - - "[english]acc4_3_title" "Kill the Uber Electrifier" - "acc4_3_title" "Kill the Uber Electrifier" - "[english]acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." - "acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." - - "[english]acc4_4_title" "Power the Elevator" - "acc4_4_title" "Power the Elevator" - "[english]acc4_4a" "Find a way to power the elevator which will take you to the surface." - "acc4_4a" "Find a way to power the elevator which will take you to the surface." - - "[english]acc4_5_title" "Advance Further" - "acc4_5_title" "Advance Further" - "[english]acc4_5a" "Ascend to the surface via the elevator." - "acc4_5a" "Ascend to the surface via the elevator." - - "[english]acc5_1_title" "Fix Wiring" - "acc5_1_title" "Fix Wiring" - "[english]acc5_1a_title" "Fix Wiring 0/3" - "acc5_1a_title" "Fix Wiring 0/3" - "[english]acc5_1b_title" "Fix Wiring 1/3" - "acc5_1b_title" "Fix Wiring 1/3" - "[english]acc5_1c_title" "Fix Wiring 2/3" - "acc5_1c_title" "Fix Wiring 2/3" - "[english]acc5_1d_title" "Fix Wiring 3/3" - "acc5_1d_title" "Fix Wiring 3/3" - "[english]acc5_1a" "Fix the Wiring." - "acc5_1a" "Fix the Wiring." - - "[english]acc5_2a" "Eliminate the egg infestation." - "acc5_2a" "Eliminate the egg infestation." - - "[english]acc5_3a" "Eliminate the biomass infestation." - "acc5_3a" "Eliminate the biomass infestation." - - "[english]acc5_4_title" "Escape" - "acc5_4_title" "Escape" - "[english]acc5_4a" "Continue on your path through the facility." - "acc5_4a" "Continue on your path through the facility." - - "[english]acc6_1_title" "Collect Samples" - "acc6_1_title" "Collect Samples" - "[english]acc6_1a_title" "Collect Samples 0/3" - "acc6_1a_title" "Collect Samples 0/3" - "[english]acc6_1b_title" "Collect Samples 1/3" - "acc6_1b_title" "Collect Samples 1/3" - "[english]acc6_1c_title" "Collect Samples 2/3" - "acc6_1c_title" "Collect Samples 2/3" - "[english]acc6_1d_title" "Collect Samples 3/3" - "acc6_1d_title" "Collect Samples 3/3" - "[english]acc6_1a" "Collect a few samples of the Muon Gem." - "acc6_1a" "Collect a few samples of the Muon Gem." - - "[english]acc6_2_title" "Destroy the Muon Gem" - "acc6_2_title" "Destroy the Muon Gem" - "[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." - "acc6_2a" "Press the console buttons as fast as you can to deal the most damage." - - "[english]acc6_3_title" "A Call for Help" - "acc6_3_title" "A Call for Help" - "[english]acc6_3a" "Contact the railway." - "acc6_3a" "Contact the railway." - - "[english]acc_no_power" "No Power" - "acc_no_power" "No Power" - "[english]acc_exception_00a" "Exception 0x00A" - "acc_exception_00a" "Exception 0x00A" - "[english]acc_samples" "Collect All Samples" - "acc_samples" "Collect All Samples" - "[english]acc_alien_data" "Collect All Alien Data" - "acc_alien_data" "Collect All Alien Data" - "[english]acc_water_level" "Raise the Water Level" - "acc_water_level" "Raise the Water Level" - "[english]acc_exception_0x0a" "Exception 0x0A" - "acc_exception_0x0a" "Exception 0x0A" - "[english]acc_need_all_marines" "Need All Marines" - "acc_need_all_marines" "Need All Marines" - "[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" - "acc_error_readcolor" "#Error.ReadColor(255 0 0)" - - "[english]asw_boss_title_muon_gem" "Muon Gem" - "asw_boss_title_muon_gem" "Muon Gem" - - // Reduction strings - "[english]red1_1_title" "Go to the Docking Office" - "red1_1_title" "Go to the Docking Office" - - "[english]red1_2_title" "Go to Station Control" - "red1_2_title" "Go to Station Control" - - "[english]red1_3_title" "Get to the Escape Pod Room and Evacuate" - "red1_3_title" "Get to the Escape Pod Room and Evacuate" - - "[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" - "red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" - - "[english]red2_1_title" "Wait for Arrival" - "red2_1_title" "Wait for Arrival" - "[english]red2_1a_title" "You are now enroute to your new posting." - "red2_1a_title" "You are now enroute to your new posting." - "[english]red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." - "red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." - "[english]red2_1c_title" "You should arrive at your new base in an hour or so. So hang tight." - "red2_1c_title" "You should arrive at your new base in an hour or so. So hang tight." - "[english]red2_1d_title" "(If the trip seems long, try ''knocking'' on the pilot's door...)" - "red2_1d_title" "(If the trip seems long, try ''knocking'' on the pilot's door...)" - - "[english]red2_2_title" "Prepare then Deploy from Dropship" - "red2_2_title" "Prepare then Deploy from Dropship" - "[english]red2_2a_title" "Prepare then deploy from Dropship Chaos 3." - "red2_2a_title" "Prepare then deploy from Dropship Chaos 3." - "[english]red2_2b_title" "You will need to dump explosive cargo first!" - "red2_2b_title" "You will need to dump explosive cargo first!" - - "[english]red2_3_title" "Search for the Objective" - "red2_3_title" "Search for the Objective" - - "[english]red2_4_title" "Repair the Listening Network" - "red2_4_title" "Repair the Listening Network" - "[english]red2_4a_title" "Reset or repair each node of the listening network in this area." - "red2_4a_title" "Reset or repair each node of the listening network in this area." - "[english]red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." - "red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." - - "[english]red2_5_title" "Follow the Guide" - "red2_5_title" "Follow the Guide" - "[english]red2_5a_title" "Follow the GuideBot." - "red2_5a_title" "Follow the GuideBot." - "[english]red2_5b_title" "It will arrive at the last node that was reset." - "red2_5b_title" "It will arrive at the last node that was reset." - "[english]red2_5c_title" "Your destination is a door that will decloak." - "red2_5c_title" "Your destination is a door that will decloak." - "[english]red2_5d_title" "Watch for Crawlers!" - "red2_5d_title" "Watch for Crawlers!" - - "[english]red2_6_title" "Find your Way Through the Labyrinth" - "red2_6_title" "Find your Way Through the Labyrinth" - "[english]red2_6a_title" "Enter the labyrinth and find your way through it." - "red2_6a_title" "Enter the labyrinth and find your way through it." - "[english]red2_6b_title" "Watch closely for hidden doors that uncloak." - "red2_6b_title" "Watch closely for hidden doors that uncloak." - - "[english]red2_7_title" "Reveal Yourself" - "red2_7_title" "Reveal Yourself" - "[english]red2_7a_title" "Go to the edge of the cliff." - "red2_7a_title" "Go to the edge of the cliff." - - "[english]red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" - "red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" - "[english]red2_gametext_2" "Dropship ''Chaos 3'' missing. Presumed destroyed." - "red2_gametext_2" "Dropship ''Chaos 3'' missing. Presumed destroyed." - "[english]red2_gametext_3" "Operative callsign ''Darkwater'' now listed KIA." - "red2_gametext_3" "Operative callsign ''Darkwater'' now listed KIA." - "[english]red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" - "red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" - "[english]red2_gametext_5" "To be continued..." - "red2_gametext_5" "To be continued..." - "[english]red2_gametext_6" "One solar year earlier..." - "red2_gametext_6" "One solar year earlier..." - "[english]red2_gametext_7" "Somewhere in the Outer Systems..." - "red2_gametext_7" "Somewhere in the Outer Systems..." - - "[english]red3_1_title" "Establish Comms with BigDog" - "red3_1_title" "Establish Comms with BigDog" - - "[english]red3_2_title" "Get to the Train" - "red3_2_title" "Get to the Train" - - "[english]red3_3_title" "Fix the Train Engine" - "red3_3_title" "Fix the Train Engine" - - "[english]red3_4_title" "Get on the Train" - "red3_4_title" "Get on the Train" - - "[english]red4_1_title" "Contact BigDog" - "red4_1_title" "Contact BigDog" - "[english]red4_1a_title" "Assess your situation. Establish comms with BigDog." - "red4_1a_title" "Assess your situation. Establish comms with BigDog." - - "[english]red4_2_title" "Find the Package" - "red4_2_title" "Find the Package" - "[english]red4_2a_title" "Search the train and find the Package." - "red4_2a_title" "Search the train and find the Package." - - "[english]red4_3_title" "Sweep the Train" - "red4_3_title" "Sweep the Train" - "[english]red4_3a_title" "Sweep the train clean of hostile presence." - "red4_3a_title" "Sweep the train clean of hostile presence." - - "[english]red5_1_title" "Report in" - "red5_1_title" "Report in" - "[english]red5_1a_title" "Good morning, Squad. And welcome to the Safe Zone. Report in to local command." - "red5_1a_title" "Good morning, Squad. And welcome to the Safe Zone. Report in to local command." - - "[english]red5_2_title" "Open the Boxcar with Chainsaw" - "red5_2_title" "Open the Boxcar with Chainsaw" - - "[english]red5_3_title" "Find the Overhead Crane" - "red5_3_title" "Find the Overhead Crane" - "[english]red5_3a_title" "It is parked somewhere in the rafters." - "red5_3a_title" "It is parked somewhere in the rafters." - "[english]red5_3b_title" "Look for it." - "red5_3b_title" "Look for it." - - "[english]red5_4_title" "Move the Weapon to the Carriage" - "red5_4_title" "Move the Weapon to the Carriage" - "[english]red5_4a_title" "Use the crane to remove the boxcar wreckage." - "red5_4a_title" "Use the crane to remove the boxcar wreckage." - "[english]red5_4b_title" "Then pick up the Weapon and move it to the Carriage." - "red5_4b_title" "Then pick up the Weapon and move it to the Carriage." - - "[english]red5_5_title" "Prep the Carriage and an Exit" - "red5_5_title" "Prep the Carriage and an Exit" - "[english]red5_5a_title" "Ready the Carriage to take the Weapon." - "red5_5a_title" "Ready the Carriage to take the Weapon." - "[english]red5_5b_title" "You'll need to create an opening for the Carriage to exit." - "red5_5b_title" "You'll need to create an opening for the Carriage to exit." - "[english]red5_5c_title" "Make sure the opening is free of debris." - "red5_5c_title" "Make sure the opening is free of debris." - - "[english]red5_6_title" "Meet at the Bridge" - "red5_6_title" "Meet at the Bridge" - "[english]red5_6a_title" "Meet at the jump-off point to prepare for the next mission." - "red5_6a_title" "Meet at the jump-off point to prepare for the next mission." - "[english]red5_6b_title" "Jump-off for next mission will be at the bridge." - "red5_6b_title" "Jump-off for next mission will be at the bridge." - - "[english]red5_gametext_1" "R E D U C T I O N" - "red5_gametext_1" "R E D U C T I O N" - "[english]red5_gametext_2" "Campaign Design by Tim Carter" - "red5_gametext_2" "Campaign Design by Tim Carter" - "[english]red5_panel_skip_cutscene" "Skip Cutscene" - "red5_panel_skip_cutscene" "Skip Cutscene" - "[english]red5_voted_skip_yes" "You have voted to skip the cutscene" - "red5_voted_skip_yes" "You have voted to skip the cutscene" - "[english]red5_voted_skip_no" "You have not voted to skip the cutscene" - "red5_voted_skip_no" "You have not voted to skip the cutscene" - // context - Voted to Skip: 0/5 - "[english]red5_voted_skip_count" "Voted to Skip:" - "red5_voted_skip_count" "Voted to Skip:" - - "[english]red6_1_title" "Escort the Carriage to Outpost Charlie. NOTE: All Sentryguns will be Confiscated" - "red6_1_title" "Escort the Carriage to Outpost Charlie. NOTE: All Sentryguns will be Confiscated" - "[english]red6_1a_title" "Do NOT bring sentry-guns... Sentries are in high demand and will be commandeered for use on the frontlines." - "red6_1a_title" "Do NOT bring sentry-guns... Sentries are in high demand and will be commandeered for use on the frontlines." - - "[english]red6_2_title" "Report in to Outpost Charlie CO" - "red6_2_title" "Report in to Outpost Charlie CO" - "[english]red6_2a_title" "When you are ready to end the mission, report in to Outpost Charlie Command." - "red6_2a_title" "When you are ready to end the mission, report in to Outpost Charlie Command." - - // IAF Marine Academy strings - "[english]ma_chat_ammo" "%s1Taking ammo with you is not allowed." - "ma_chat_ammo" "%s1Taking ammo with you is not allowed." - "[english]ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." - "ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." - "[english]ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." - "ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." - "[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" - "ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" - "[english]ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" - "ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" - "[english]ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" - "ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" - "[english]ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" - "ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" - "[english]ma_chat_htime" "%s1Holdout Time: %s2%s3" - "ma_chat_htime" "%s1Holdout Time: %s2%s3" - "[english]ma_chat_queen_health" "%s1Queen Health: %s2%s3" - "ma_chat_queen_health" "%s1Queen Health: %s2%s3" - "[english]ma_chat_local_record" "%s1Local server record beaten!" - "ma_chat_local_record" "%s1Local server record beaten!" - - // context: it's a currency for the map, gained from killing aliens and you can spend it for buying items - "[english]ma_hud_alienblood" "Alien Blood" - "ma_hud_alienblood" "Alien Blood" - // context: score gained for completing any of the 6 holdout zones, something like points would work too - "[english]ma_hud_score" "Score" - "ma_hud_score" "Score" - "[english]ma_hud_zones" "Zones Completed" - "ma_hud_zones" "Zones Completed" - - "[english]ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" - "ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" - "[english]ma_sign_shop" "SHOP" - "ma_sign_shop" "SHOP" - "[english]ma_sign_hof" "HALL OF FAME" - "ma_sign_hof" "HALL OF FAME" - - "[english]asw_teleport_to_zone" "Teleport to Zone" - "asw_teleport_to_zone" "Teleport to Zone" - "[english]asw_zone_unavailable" "Zone Temporarily Unavailable" - "asw_zone_unavailable" "Zone Temporarily Unavailable" - "[english]asw_no_alienblood" "Not Enough Alien Blood" - "asw_no_alienblood" "Not Enough Alien Blood" - "[english]asw_buy_ammo" "Buy Ammo" - "asw_buy_ammo" "Buy Ammo" - "[english]asw_buy_medkit" "Buy Medkit" - "asw_buy_medkit" "Buy Medkit" - "[english]asw_buy_eca" "Buy Electrified Armor" - "asw_buy_eca" "Buy Electrified Armor" - "[english]asw_buy_freeze" "Buy Freeze Grenades" - "asw_buy_freeze" "Buy Freeze Grenades" - "[english]asw_buy_firemines" "Buy Incendiary Mines" - "asw_buy_firemines" "Buy Incendiary Mines" - "[english]asw_buy_hr" "Buy Health Regeneration" - "asw_buy_hr" "Buy Health Regeneration" - "[english]asw_buy_cmp" "Buy Currency Multiplier" - "asw_buy_cmp" "Buy Currency Multiplier" - - // Operation Cleansweep strings - "[english]ocs_storagefacility_1_title" "Gain access to the storage facility." - "ocs_storagefacility_1_title" "Gain access to the storage facility." - "[english]ocs_storagefacility_1a" "The main entrance to the landing bay area is overrun with infestation. Use the 'back door' to gain access to the storage facility, that leads to the landing bays." - "ocs_storagefacility_1a" "The main entrance to the landing bay area is overrun with infestation. Use the 'back door' to gain access to the storage facility, that leads to the landing bays." - "[english]ocs_storagefacility_2_title" "Enter the landing bay area" - "ocs_storagefacility_2_title" "Enter the landing bay area" - "[english]ocs_storagefacility_2a" "Locate the landing bay area and escape." - "ocs_storagefacility_2a" "Locate the landing bay area and escape." - - "[english]ocs_landingbay7_1_title" "Infiltrate landing bay 7" - "ocs_landingbay7_1_title" "Infiltrate landing bay 7" - "[english]ocs_landingbay7_1a" "Gain entrance to landing bay 7" - "ocs_landingbay7_1a" "Gain entrance to landing bay 7" - - "[english]ocs_landingbay7_2a" "Destroy 10 swarm eggs" - "ocs_landingbay7_2a" "Destroy 10 swarm eggs" - - "[english]ocs_landingbay7_3_title" "Use the shuttle to escape" - "ocs_landingbay7_3_title" "Use the shuttle to escape" - "[english]ocs_landingbay7_3a" "Hack the shuttle and get in!" - "ocs_landingbay7_3a" "Hack the shuttle and get in!" - - "[english]ocs_uscmedusa_1a" "Destroy all alien biomass onboard the ship" - "ocs_uscmedusa_1a" "Destroy all alien biomass onboard the ship" - - "[english]ocs_uscmedusa_2_title" "Bring the ship's reactor online" - "ocs_uscmedusa_2_title" "Bring the ship's reactor online" - "[english]ocs_uscmedusa_2a" "Locate the engine room and bring the reactor online." - "ocs_uscmedusa_2a" "Locate the engine room and bring the reactor online." - - "[english]ocs_uscmedusa_3_title" "Download the flight data" - "ocs_uscmedusa_3_title" "Download the flight data" - "[english]ocs_uscmedusa_3a" "Use the terminal on the bridge to download the recorded flight data, in order to set course to the alien homeplanet" - "ocs_uscmedusa_3a" "Use the terminal on the bridge to download the recorded flight data, in order to set course to the alien homeplanet" - - "[english]asw_clear_all_biomass" "Clear all biomass" - "asw_clear_all_biomass" "Clear all biomass" - "[english]asw_reactor_is_offline" "Reactor is offline" - "asw_reactor_is_offline" "Reactor is offline" - - "[english]ocs_uscmedusa_4_title" "Enter the stasis pods" - "ocs_uscmedusa_4_title" "Enter the stasis pods" - "[english]ocs_uscmedusa_4a" "Enter the statis pods to inititate interstellar travel" - "ocs_uscmedusa_4a" "Enter the statis pods to inititate interstellar travel" - - // Tears for Tarnor strings - "[english]tf1_desertoutpost_1_title" "Briefing" - "tf1_desertoutpost_1_title" "Briefing" - "[english]tf1_desertoutpost_1a" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport." - "tf1_desertoutpost_1a" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport." - "[english]tf1_desertoutpost_1b" "Whilst looking for an alternative drop-off spot, a weak distress signal was detected. The captain has decided to drop the marines off a short distance away, so they can investigate the signal." - "tf1_desertoutpost_1b" "Whilst looking for an alternative drop-off spot, a weak distress signal was detected. The captain has decided to drop the marines off a short distance away, so they can investigate the signal." - "[english]tf1_desertoutpost_1c" "Afterwards, the marines will need to make their way to the spaceport and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - "tf1_desertoutpost_1c" "Afterwards, the marines will need to make their way to the spaceport and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - - "[english]tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" - "tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" - "[english]tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." - "tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." - - "[english]tf1_desertoutpost_3_title" "Reach the outpost" - "tf1_desertoutpost_3_title" "Reach the outpost" - "[english]tf1_desertoutpost_3a" "Find your way to the nearby abandoned communication outpost." - "tf1_desertoutpost_3a" "Find your way to the nearby abandoned communication outpost." - - "[english]tf1_desertoutpost_4_title" "Investigate Second Distress Signal" - "tf1_desertoutpost_4_title" "Investigate Second Distress Signal" - "[english]tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." - "tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." - "[english]tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." - "tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." - - "[english]tf1_desertoutpost_5_title" "Access outpost database" - "tf1_desertoutpost_5_title" "Access outpost database" - "[english]tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." - "tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." - - "[english]tf1_desertoutpost_6_title" "Enter airlock" - "tf1_desertoutpost_6_title" "Enter airlock" - "[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." - "tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." +"[english]nh_platformXVII_1_title" "Look for the elevator" +"nh_platformXVII_1_title" "找到輸送梯" +"[english]nh_platformXVII_1a" "Things seem to be getting worse by the minute. While unclear as to a definite course of action, we still have ways to go before we reach our end. What's left of Lugdunum's railway could be a worthwhile alternative to get you around the facility." +"nh_platformXVII_1a" "事情似乎隨著時間變得越來越糟, 雖然不確定這次行動的目的,抵達目的地之前我們還有別的地方得去。 盧格杜努姆所剩的軌道似乎是個行走在設施間的好方法。" +"[english]nh_platformXVII_1b" "And keep your tech close, it'll save you some headaches with these rails." +"nh_platformXVII_1b" "然後讓你們的技師緊跟在身邊,可以幫你們省去在這複雜軌道上行走的一些麻煩。" +"[english]nh_platformXVII_2_title" "Proceed through the complex" +"nh_platformXVII_2_title" "前往設施" +"[english]nh_platformXVII_2" "Stay on your guard while moving above ground." +"nh_platformXVII_2" "移動的同時不要鬆懈警戒。" +"[english]nh_platformXVII_3_title" "Fix the blockage" +"nh_platformXVII_3_title" "處理障礙物" +"[english]nh_platformXVII_3a" "Seeing as we're never short of problems, predictions are that the rail mesh will most likely malfunction past a certain point." +"nh_platformXVII_3a" "看來我們還真不缺麻煩, 估計軌道系統在經過特定地點時候會停止運作。" +"[english]nh_platformXVII_3b" "That's where you're grateful for your tech." +"nh_platformXVII_3b" "這就是為什麼你們得感謝技師。" +"[english]nh_platformXVII_4_title" "Reach the research facility's entrance" +"nh_platformXVII_4_title" "抵達研究設施的入口" +"[english]nh_platformXVII_4" "Proceed to the railway's terminal where your next objective awaits." +"nh_platformXVII_4" "前往軌道系統的終端,也就是下一個任務點。" +"[english]nh_platformXVII_5_title" "Bring down the barriers" +"nh_platformXVII_5_title" "將防護板降下來" +"[english]nh_platformXVII_5" "Should you come across barriers in your path, please restrain from jumping over. Bring them down to cross the chasm safely." +"nh_platformXVII_5" "請好好的正常踩過防護板跨過道路,不要嘗試用跳的。 將它們降下來好跨過裂縫。" +"[english]nh_platformXVII_6_title" "Take the elevator shaft down" +"nh_platformXVII_6_title" "搭電梯往下行動" +"[english]nh_platformXVII_6" "The elevator at the end of the sector will lead you to the research complex." +"nh_platformXVII_6" "在這區域的終點會有一台電梯,會將你們帶到研究設施。" + +"[english]nh_platformXVII_hint" "All marines must be on the platform." +"nh_platformXVII_hint" "所以隊員必須站在輸送梯上。" +"[english]nh_platformXVII_hint2" "Press to launch the platform." +"nh_platformXVII_hint2" "按下按鈕來啟動輸送梯。" + +"[english]nh_groundworklabs_1_title" "Reach the labs' junction" +"nh_groundworklabs_1_title" "抵達實驗室交會點" +"[english]nh_groundworklabs_1a" "Change of plans: we're tearing down this place for good. Gaining access to one of the colony's power cores is our best lead at burying it whole. Thermal readings are all over the place, so be advised as to alien presence." +"nh_groundworklabs_1a" "計畫變動: 我們要把這地方整個拆了。 為了毀了這個地方,取得殖民地的能源核心控制權將會是我們最好的方法。 熱像儀偵測到整個地方,最好注意異形。" +"[english]nh_groundworklabs_1b" "New goal, same deal. This is where it all began. Have someone who knows their stuff in electronics, and give it all you have." +"nh_groundworklabs_1b" "新目標,一樣的事情。 裡是所有事情發生的原點。叫來了解電子系統的人,讓他好好處理。" +"[english]nh_groundworklabs_1c" "Good luck, marines." +"nh_groundworklabs_1c" "小隊們祝你們好運。" +"[english]nh_groundworklabs_2_title" "Clear your way with the defense system" +"nh_groundworklabs_2_title" "用防衛系統來清除道路" +"[english]nh_groundworklabs_2" "It's not exactly clear as to why, but we've grounds to believe that the labs' turret defense system was activated sometime prior to the attacks. Use it to whatever purpose is necessary in reaching your objective." +"nh_groundworklabs_2" "不太確定為何,但我們合理認為,實驗室的機槍防衛系統在事件發生前一段時間有被啟動過。使用它來達成你們的任務目標。" +"[english]nh_groundworklabs_3_title" "Assume control of the power core" +"nh_groundworklabs_3_title" "取得能源核心的控制權" +"[english]nh_groundworklabs_3a" "If there's a way to bury Lugdunum, the answer lies in the colony's main energy source. Make sure the power core controls are secured and into IAF's hands." +"nh_groundworklabs_3a" "如果有任何摧毀盧格杜努姆的方法,解答就是殖民地的能量來源。獲得能源核心的控制權並交到IAF手中。" +"[english]nh_groundworklabs_3b" "Here's hoping one tech is enough for this one." +"nh_groundworklabs_3b" "希望一名技師就能搞定一切。" +"[english]nh_groundworklabs_4_title" "Overheat the reactor" +"nh_groundworklabs_4_title" "將反應爐過熱" +"[english]nh_groundworklabs_4" "WARNING: Initiating the meltdown sequence will cause the colony to collapse in a matter of minutes." +"nh_groundworklabs_4" "警告: 啟動熔毀程序會造成殖民地在數分鐘內瓦解。" +"[english]nh_groundworklabs_5_title" "Evacuate the facility before the collapse" +"nh_groundworklabs_5_title" "在殖民地毀滅之前從設施中撤離" +"[english]nh_groundworklabs_5" "Be fast on your legs and escape through the emergency exit where dropship Snakebite will be there to pick you up." +"nh_groundworklabs_5" "腳程加快並且從緊急逃生口逃離,蛇咬號會在那裡等待你們。" +"[english]nh_groundworklabs_6_title" "(Optional) Upload data to the ship" +"nh_groundworklabs_6_title" "(選擇性) 將資料上傳到船上" +"[english]nh_groundworklabs_6" "-unauthorized entry, Ship Command notified-" +"nh_groundworklabs_6" "-未授權上傳,將通知船隻指揮官-" + +"[english]nh_groundworklabs_6_hint" "Destroy the gate generator" +"nh_groundworklabs_6_hint" "摧毀大門發電器" +"[english]nh_groundworklabs_6_hint2" "Trigger the nuclear meltdown" +"nh_groundworklabs_6_hint2" "啟動核心熔毀" + +// Tilarus-5 strings +"[english]t5_midnight_1_title" "Gain access to GeoTerra Facility" +"t5_midnight_1_title" "找到方法前往吉奧泰拉設施" +"[english]t5_midnight_1a" "This Landing bay was locked down under quarantine after the initial Swarm attack. You need to hack into a docking bay computer, and unlock one of the Side Doors to gain entrance to the main complex." +"t5_midnight_1a" "這個登陸地自從第一次異形襲擊之後就被封鎖隔離。你們必須駭入停機坪的電腦並解鎖其中一扇側門,接著前往主要設施的入口。" +"[english]t5_midnight_2_title" "Open main gate" +"t5_midnight_2_title" "打開主要大門" +"[english]t5_midnight_2a" "Use controls located in the Main Server Room to open the gates to go towards the Dawn Colony." +"t5_midnight_2a" "使用主要伺服器機房的控制器,打開前往破曉殖民地的大門。" +"[english]t5_midnight_3_title" "Procede Towards Long Dawn" +"t5_midnight_3_title" "前往破曉之地" +"[english]t5_midnight_3a" "Procede towards the Colony of Long Dawn, To help the Remaining colonists escape." +"t5_midnight_3a" "前往破曉殖民地,幫助僅存的生存者逃離。" + +"[english]t5_roadtodawn_1_title" "Take Dock Overseer's ID" +"t5_roadtodawn_1_title" "取得停機處的主管ID" +"[english]t5_roadtodawn_1a" "Download the Dock Overseer's ID & Profile of the Nearest Interface, to gain access to the Main Road leading to the colony." +"t5_roadtodawn_1a" "下載停機處的主管ID和附近地區的資料,好用來透過主要道路前往殖民地。" +"[english]t5_roadtodawn_2_title" "Activate SuperBlast doors" +"t5_roadtodawn_2_title" "啟動超級防爆門" +"[english]t5_roadtodawn_2a" "Close the blast doors, to give the colonists more time to escape." +"t5_roadtodawn_2a" "關閉防爆門,讓殖民地居民有足夠的時間逃跑。" +"[english]t5_roadtodawn_3_title" "Hold Position" +"t5_roadtodawn_3_title" "防守該地" +"[english]t5_roadtodawn_3a" "Hold Position, and make sure those Blast Doors close." +"t5_roadtodawn_3a" "防守該地並確保防爆門有關緊。" +"[english]t5_roadtodawn_4_title" "Go to next area" +"t5_roadtodawn_4_title" "前往下一個區域" +"[english]t5_roadtodawn_4a" "Unless you want to stay here, with a load of angry trapped bugs, you should go to next area." +"t5_roadtodawn_4a" "除非你們想繼續和一群發狂的異形待在一起。你們最好前往下一個地區。" + +"[english]t5_arcticinfiltration_1_title" "Gain access into the facility" +"t5_arcticinfiltration_1_title" "前往設施" +"[english]t5_arcticinfiltration_1a" "We received a distress call from a SynTek facility saying that they are under swarm attack." +"t5_arcticinfiltration_1a" "我們從一處SynTek設施接收到求救訊號,他們聲稱受到了異形襲擊。" +"[english]t5_arcticinfiltration_1b" "Proceed from the landing zone to the front entrance of the facility. Look for any survivors on your way." +"t5_arcticinfiltration_1b" "從登陸區前進到設施的入口。沿途上順便調查有無生還者。" +"[english]t5_arcticinfiltration_1c" "The temperatures are extremely cold outside and the weather isn't clearing anytime soon. A storm is heading your way, so you need to move quickly." +"t5_arcticinfiltration_1c" "外面的溫度異常的低,天氣短時間內也不會變得多樂觀。一股暴風正往你們的方向前進,你們必須趕快移動。" +"[english]t5_arcticinfiltration_2_title" "Power up the generators" +"t5_arcticinfiltration_2_title" "啟動發電機" +"[english]t5_arcticinfiltration_2a" "Our initial scans show that the facility is currently out of power. Find out what caused this and deal with it." +"t5_arcticinfiltration_2a" "掃描器顯示這座設施目前正缺乏電力,找到原因並解決它。" +"[english]t5_arcticinfiltration_2b" "You need to power up the generators in order to proceed any further into the facility." +"t5_arcticinfiltration_2b" "你們必須啟動發電機才能更深入設施內部。" +"[english]t5_arcticinfiltration_3_title" "Download data from the computers" +"t5_arcticinfiltration_3_title" "從電腦下載資料" +"[english]t5_arcticinfiltration_3a" "We don't have much information about this facility and its layout. They do some highly classified stuff in this complex." +"t5_arcticinfiltration_3a" "我們沒有多少有關這座設施和內部構造的資料。他們在這裡實驗高度機密的東西。" +"[english]t5_arcticinfiltration_3b" "However, we know this much that there is a computer access not far from the entrance. Located west of the generators." +"t5_arcticinfiltration_3b" "不論如何,我們只知道離入口不遠的地方有台電腦。位於發電機的西邊。" +"[english]t5_arcticinfiltration_3c" "Access the computer and download any data you find, so we can proceed further into the complex." +"t5_arcticinfiltration_3c" "使用電腦並且下載你們能找到的資料。這樣一來我們才能更深入這座設施。" +"[english]t5_arcticinfiltration_4_title" "Proceed deeper into the facility" +"t5_arcticinfiltration_4_title" "進一步深入設施" +"[english]t5_arcticinfiltration_4a" "At this point, you should be good to go further into the facility." +"t5_arcticinfiltration_4a" "你們目前應該能夠前往設施內部了。" +"[english]t5_arcticinfiltration_4b" "We will continue from there according to the data you recovered from the computers." +"t5_arcticinfiltration_4b" "透過你們從電腦取得的資料看來,我們應該從那裡繼續向前。" + +"[english]t5_arcticinfiltration_debrief1" "Great work, team. We have the generators online so the facility is now fully powered." +"t5_arcticinfiltration_debrief1" "做得好,小隊。 發電機現在已經打開了,整座設施的電力已經恢復正常。" +"[english]t5_arcticinfiltration_debrief2" "IAF Tech Division had a look at the data you retrieved from the computers. They managed to extract information about the facility inlcuding a layout of it." +"t5_arcticinfiltration_debrief2" "IAF的技師部門看過了你們從電腦上蒐集到的資料。 他們從中取得了設施和內部構造的資料。" +"[english]t5_arcticinfiltration_debrief3" "Now we have a pretty good idea where you should proceed. More details will be available in the briefing of the next mission." +"t5_arcticinfiltration_debrief3" "現在我們非常清楚你們該往哪裡前進。更多細節會在下一次任務簡報中提到。" + +"[english]t5_arcticinfiltration_hint" "Hack this panel to open the door." +"t5_arcticinfiltration_hint" "駭入控制板來打開大門。" +"[english]t5_arcticinfiltration_hint2" "Map made by Specur" +"t5_arcticinfiltration_hint2" "Map made by Specur" + +"[english]asw_burn_all_biomass_on_generators" "Burn all of the biomass attached to the generators." +"asw_burn_all_biomass_on_generators" "燒毀所有纏在發電機上的生物質體。" +"[english]asw_complete_objective_first" "Complete other objectives first before proceeding here." +"asw_complete_objective_first" "先完成其他任務目標再前往這裡。" +"[english]asw_activate_generators_first" "No power. Activate the generators first." +"asw_activate_generators_first" "沒電力。 先啟動發電機。" +"[english]asw_out_of_order" "Out of soda. You happy now?" +"asw_out_of_order" "沒汽水了,你開心了嗎?" + +"[english]t5_area9800_1_title" "Clear the Hangar" +"t5_area9800_1_title" "清理機庫" +"[english]t5_area9800_1a" "Kill everything that ain't human" +"t5_area9800_1a" "殺死任何不是人類的東西" +"[english]t5_area9800_2_title" "Activate Bridge" +"t5_area9800_2_title" "啟動橋梁" +"[english]t5_area9800_2a" "Find the bridge and activate it." +"t5_area9800_2a" "找到橋梁並將它啟動。" +"[english]t5_area9800_3_title" "Go to the Extraction Point" +"t5_area9800_3_title" "前往撤離點" + +"[english]t5_area9800_debrief" "Well done team!" +"t5_area9800_debrief" "小隊做得好!" + +"[english]t5_coldcatwalks_1_title" "Disable the alarm" +"t5_coldcatwalks_1_title" "關閉警報" +"[english]t5_coldcatwalks_1a" "The emergency systems have closed the bridge between the rooftops. You need to disable the alarm and reopen the bridge." +"t5_coldcatwalks_1a" "緊急系統將連結兩側屋頂的橋梁關了起來。你必須把警報關起來,重新啟動橋梁。" +"[english]t5_coldcatwalks_2_title" "Secure the antidote receipt" +"t5_coldcatwalks_2_title" "獲得解毒劑配方" +"[english]t5_coldcatwalks_2a" "The scientist named Andy Layton claims to have a receipt for the virus antidote - but he was in a great hurry to leave the facility, so he left the receipt coded into a container. Your mission is to locate the container and secure the data inside it." +"t5_coldcatwalks_2a" "一位名為Andy Layton的科學家宣稱手上擁有病毒解毒劑的配方 - 但他因為急著離開設施,把配方碼植入了一個容器中。你們的任務就是要找到那個容器然後獲得裡面的資料。" +"[english]t5_coldcatwalks_3_title" "Leave the catwalks" +"t5_coldcatwalks_3_title" "離開步道" +"[english]t5_coldcatwalks_3a" "After securing the antidote receipt head for the next zone." +"t5_coldcatwalks_3a" "獲得配方之後前往撤離區。" + +"[english]t5_yanaurusmine_1_title" "Gain entrance to the facility" +"t5_yanaurusmine_1_title" "進入到設施中" +"[english]t5_yanaurusmine_1a" "Gain entrance to the facility" +"t5_yanaurusmine_1a" "進入到設施中" +"[english]t5_yanaurusmine_2_title" "Search the facility for survivors" +"t5_yanaurusmine_2_title" "於設施中尋找生還者" +"[english]t5_yanaurusmine_2a" "Enter and look for survivors" +"t5_yanaurusmine_2a" "進入並尋找生還者" +"[english]t5_yanaurusmine_3_title" "Restore power to the generator" +"t5_yanaurusmine_3_title" "恢復發電機的動力" +"[english]t5_yanaurusmine_3a" "Restart the generator to" +"t5_yanaurusmine_3a" "重新啟動發電機來" +"[english]t5_yanaurusmine_3b" "get the lights back on" +"t5_yanaurusmine_3b" "讓燈光恢復正常" +"[english]t5_yanaurusmine_4_title" "Gain access to the elevator shaft" +"t5_yanaurusmine_4_title" "前往電梯坪" +"[english]t5_yanaurusmine_4a" "Gain access to the elevator shaft" +"t5_yanaurusmine_4a" "前往電梯坪" +"[english]t5_yanaurusmine_5_title" "Destroy the Mines Entrance" +"t5_yanaurusmine_5_title" "摧毀礦區入口" +"[english]t5_yanaurusmine_6_title" "Escape" +"t5_yanaurusmine_6_title" "逃離" +"[english]t5_yanaurusmine_6a" "Get back on the ship" +"t5_yanaurusmine_6a" "回到船艦上" + +"[english]t5_yanaurusmine_hint" "Turn on the power to gain access to the elevator." +"t5_yanaurusmine_hint" "打開電力來前往電梯。" + +"[english]asw_turn_on_power_for_elevator" "Turn on the power to gain access to the elevator." +"asw_turn_on_power_for_elevator" "打開電力來前往電梯。" + +"[english]t5_factory_1a" "Our report says that there are at least 15 alien eggs in the inside of the building." +"t5_factory_1a" "報告中顯示建築物中至少有15個異形蟲卵。" +"[english]t5_factory_1b" "Your mission is to detect and destroy them all." +"t5_factory_1b" "你們的任務是偵查並將它們全部消滅。" +"[english]t5_factory_1c" "Beware of parasites!" +"t5_factory_1c" "小心寄生蟲!" +"[english]t5_factory_2_title" "Turn on the generator" +"t5_factory_2_title" "打開發電機" +"[english]t5_factory_2a" "The front door has no power." +"t5_factory_2a" "前門沒有電力。" +"[english]t5_factory_2b" "You have to turn on the generator to get access to the building" +"t5_factory_2b" "你們必須打開發電機來進入建築內" +"[english]t5_factory_3_title" "Turn on the second generator" +"t5_factory_3_title" "打開第二個發電機" +"[english]t5_factory_3a" "The heavy door is out of power!" +"t5_factory_3a" "厚重大門沒有電力!" +"[english]t5_factory_3b" "You have to turn on the second generator to open it." +"t5_factory_3b" "你們必須打開第二個發電機才能打開大門。" +"[english]t5_factory_4_title" "Use the elevator to escape" +"t5_factory_4_title" "利用電梯來逃脫。" +"[english]t5_factory_4a" "There is an elevator on the other side of the building." +"t5_factory_4a" "在建築物的另一側有一台電梯。" +"[english]t5_factory_4b" "It will bring you to the landing platform." +"t5_factory_4b" "它會引導你到降落機坪。" +"[english]t5_factory_5_title" "Escape to the landing platform" +"t5_factory_5_title" "逃到降落機坪" +"[english]t5_factory_5a" "Make your way to the on the end of the falsework." +"t5_factory_5a" "移動到鷹架的末端。" +"[english]t5_factory_5b" "There is a landing platform. Our landing ship will pick you up there." +"t5_factory_5b" "在那裡有降落機坪。 我們的運輸船會在那邊接應你們。" +"[english]t5_factory_6a" "Alien goo is blocking the way out of the building." +"t5_factory_6a" "異形黏體正擋住建築物出去的道路。" +"[english]t5_factory_6b" "Make sure to destroy all of it. (3 pieces)" +"t5_factory_6b" "確認你們是否將它們全部摧毀。 (3 個)" + +"[english]asw_get_in_the_elevator" "Get in the elevator!" +"asw_get_in_the_elevator" "快搭上電梯!" +"[english]asw_clear_the_biomass_first" "Clear the biomass first" +"asw_clear_the_biomass_first" "先清除生物質體" + +"[english]t5_comcenter_1_title" "Restore power to the complex for entry" +"t5_comcenter_1_title" "恢復設施入口的動力" +"[english]t5_comcenter_1a" "Restore power to the complex for entry" +"t5_comcenter_1a" "恢復設施入口的動力" +"[english]t5_comcenter_2a" "Destroy eggs" +"t5_comcenter_2a" "摧毀蟲卵" +"[english]t5_comcenter_3_title" "Access the upstairs computer" +"t5_comcenter_3_title" "使用樓上的電腦" +"[english]t5_comcenter_3a" "Access hive location charts" +"t5_comcenter_3a" "取得巢穴地點的圖表" +"[english]t5_comcenter_4_title" "Escape" +"t5_comcenter_4_title" "逃脫" +"[english]t5_comcenter_4a" "Find the launch pad at the rear of the complex" +"t5_comcenter_4a" "找到位於設施後側的發射台" + +"[english]t5_syntekhospital_1_title" "The mission description" +"t5_syntekhospital_1_title" "任務簡報" +"[english]t5_syntekhospital_1a" "A series of deaths in SynTek hospital have finally forced the local government to investigate." +"t5_syntekhospital_1a" "SynTek 醫院內部所發生的一連串死亡總算讓當地政府決定要深入調查。" +"[english]t5_syntekhospital_1b" "Unfortunately, all law enforcement officials that entered the hospital have yet to return. About an hour ago, all power to the hospital seems to have been cut." +"t5_syntekhospital_1b" "很不幸的是,所以進去的當地執法單位再也沒有回來。大約一小時以前,醫院的所有電力似乎被切斷了。" +"[english]t5_syntekhospital_1c" "We can't be sure what's really happening in there; that's where you come in, marines. You've trained for this. Find out what really happened there." +"t5_syntekhospital_1c" "我們沒辦法肯定裡面到底發生了甚麼事;這就是你們所要做的事。是時候大顯身手了。找出那裡到底發生了甚麼。" +"[english]t5_syntekhospital_2_title" "Restore Power" +"t5_syntekhospital_2_title" "恢復電力" +"[english]t5_syntekhospital_2a" "Someone or something has cut the power to the hospital." +"t5_syntekhospital_2a" "有人或是有東西切斷了醫院的電力。" +"[english]t5_syntekhospital_2b" "We need access to to the computer network inside that building." +"t5_syntekhospital_2b" "我們需要連接到醫院的電腦系統。" +"[english]t5_syntekhospital_2c" "Find the generator and get those lights back on." +"t5_syntekhospital_2c" "找到發電機並讓燈光恢復正常。" +"[english]t5_syntekhospital_3_title" "Retrieve Patient Records" +"t5_syntekhospital_3_title" "取得病患紀錄" +"[english]t5_syntekhospital_3a" "Hack into the hospital's computer system." +"t5_syntekhospital_3a" "駭入醫院的電腦系統。" +"[english]t5_syntekhospital_3b" "We need you to download all of the patient records." +"t5_syntekhospital_3b" "我們需要你下載所有的病患紀錄。" +"[english]t5_syntekhospital_4_title" "Deploy the Neurotoxin" +"t5_syntekhospital_4_title" "設置神經毒" +"[english]t5_syntekhospital_4a" "We found something... extra in the patient records." +"t5_syntekhospital_4a" "我們在病患紀錄中找到某種... 奇妙的東西。" +"[english]t5_syntekhospital_4b" "According to an email hidden away in one of the files, the hospital is merely a cover for a multi-level underground scientific complex." +"t5_syntekhospital_4b" "根據檔案中一封被隱藏的郵件,這間醫院只是表面用來掩蓋地底的多層科學設施。" +"[english]t5_syntekhospital_4c" "There was some kind of containment breach, and apparently they were attempting to flood the building with neurotoxins." +"t5_syntekhospital_4c" "那時似乎爆發了汙染外洩,而且他們也打算用神經毒來淹沒整個建築。" +"[english]t5_syntekhospital_4d" "I guess we found out what they were trying to contain... now you need to finish releasing that neurotoxin." +"t5_syntekhospital_4d" "我想我們發現了他們在隱藏甚麼... 現在你必須停止神經毒的排放。" +"[english]t5_syntekhospital_5_title" "Flood the Facility" +"t5_syntekhospital_5_title" "淹沒整個設施" +"[english]t5_syntekhospital_5a" "Now that you've pumped the neurotoxin into the hospital's water supply, open the floodgates to release it into the building." +"t5_syntekhospital_5a" "你們已經將神經毒排放到醫院的供水系統,打開閥門讓水淹入設施中。" +"[english]t5_syntekhospital_5b" "That should kill anything living in there." +"t5_syntekhospital_5b" "這樣應該能夠殺死所有在裡面的東西。" +"[english]t5_syntekhospital_6_title" "Evacuate!" +"t5_syntekhospital_6_title" "撤離!" +"[english]t5_syntekhospital_6a" "Get to the teleportation platform behind the facility." +"t5_syntekhospital_6a" "前往設施後面的傳送平台。" +"[english]t5_syntekhospital_6b" "SynTek's experiments are coming from everywhere. Bloodhound will cover your exit." +"t5_syntekhospital_6b" "SynTek的實驗品從四面八方而來。 血犬號會掩護你們離開。" + +"[english]t5_syntekhospital_hint" "You only have 60 seconds to reach the evacuation zone! Try to keep up!" +"t5_syntekhospital_hint" "你們只有60秒的時間抵達撤離地點! 加緊腳步!" +"[english]t5_syntekhospital_hint2" "Don't abandon the helipad, or you might miss the teleport!" +"t5_syntekhospital_hint2" "不要離開停機坪,不然你們會錯過傳送!" + +"[english]t5_syntekhospital_debrief1" "The complex has been destroyed, and you've stopped those abominations." +"t5_syntekhospital_debrief1" "設施成功的被摧毀,你們也阻止了那些怪獸。" +"[english]t5_syntekhospital_debrief2" "Good work, marines." +"t5_syntekhospital_debrief2" "小隊們,做得好。" + +"[english]t5_syntekhospital_countdown_caption" "BIOHAZARD DETECTED" +"t5_syntekhospital_countdown_caption" "偵測到生化汙染" + +// BioGen Corporation strings +"[english]bio_operationx5_1_title" "Power up the generator" +"bio_operationx5_1_title" "啟動發電機" +"[english]bio_operationx5_1a" "Power up an additional generator." +"bio_operationx5_1a" "啟動額外的發電機。" +"[english]bio_operationx5_2_title" "Access the main server" +"bio_operationx5_2_title" "使用主要伺服器" +"[english]bio_operationx5_2a" "Download the vital data." +"bio_operationx5_2a" "下載重要資料" +"[english]bio_operationx5_2b" "Find a way to go" +"bio_operationx5_2b" "找到離開的道路" +"[english]bio_operationx5_3_title" "Escape" +"bio_operationx5_3_title" "逃脫" +"[english]bio_operationx5_3a" "Escape from the facility." +"bio_operationx5_3a" "從設施中逃離。" + +"[english]bio_operationx5_hint" "WARNING! Unauthorized user detected. Sealing doors." +"bio_operationx5_hint" "警告! 偵測到未授權的使用者。 大門鎖上。" +"[english]bio_operationx5_hint2" "We won't be able to hold them off when the door breaks. We have to do something!" +"bio_operationx5_hint2" "門被破壞之後我們沒辦法支撐多久。我們必須做點甚麼!" +"[english]bio_operationx5_hint3" "Looks like something has just opened" +"bio_operationx5_hint3" "看起來好像有個東西被打開了" +"[english]bio_operationx5_hint4" "Wait for the elevator." +"bio_operationx5_hint4" "等待電梯。" +"[english]bio_operationx5_hint5" "Wait for others." +"bio_operationx5_hint5" "等候其他人。" + +"[english]bio_invisiblethreat_1_title" "Find the Armoury" +"bio_invisiblethreat_1_title" "找到軍火庫" +"[english]bio_invisiblethreat_hint" "Gather in the armoury" +"bio_invisiblethreat_hint" "在軍火庫中集合" +"[english]bio_invisiblethreat_hint2" "Fan speed: 70 percent" +"bio_invisiblethreat_hint2" "風扇速度: 百分之 70" +"[english]bio_invisiblethreat_hint3" "Fan speed: 80 percent" +"bio_invisiblethreat_hint3" "風扇速度: 百分之 80" +"[english]bio_invisiblethreat_hint4" "Fan speed: 90 percent" +"bio_invisiblethreat_hint4" "風扇速度: 百分之 90" +"[english]bio_invisiblethreat_hint5" "Fan speed: 100 percent" +"bio_invisiblethreat_hint5" "風扇速度: 百分之 100" +"[english]bio_invisiblethreat_hint6" "Fan speed: 110 percent" +"bio_invisiblethreat_hint6" "風扇速度: 百分之 110" +"[english]bio_invisiblethreat_hint7" "Fan speed: 120 percent" +"bio_invisiblethreat_hint7" "風扇速度: 百分之 120" +"[english]bio_invisiblethreat_hint8" "This door is welded, but doesn't seem to be locked." +"bio_invisiblethreat_hint8" "這扇門被焊死了,但似乎沒有被鎖上。" + +"[english]bio_biogenlabs_1_title" "Take the antidote." +"bio_biogenlabs_1_title" "拿取解毒劑。" +"[english]bio_biogenlabs_2_title" "Find DNA sample." +"bio_biogenlabs_2_title" "找到DNA樣本。" +"[english]bio_biogenlabs_3_title" "Find the formula." +"bio_biogenlabs_3_title" "找到配方。" +"[english]bio_biogenlabs_4_title" "Input the formula." +"bio_biogenlabs_4_title" "植入配方。" +"[english]bio_biogenlabs_5_title" "Infect the heart of the biomass." +"bio_biogenlabs_5_title" "感染生物質體的深部。" +"[english]bio_biogenlabs_6_title" "Upload information to the net." +"bio_biogenlabs_6_title" "上傳資訊到網路上。" + +"[english]bio_biogenlabs_hint" "Gather in the armoury" +"bio_biogenlabs_hint" "在軍火庫中集合" +"[english]bio_biogenlabs_hint2" "Found it! Now hack it." +"bio_biogenlabs_hint2" "找到了! 馬上駭入電腦" +"[english]bio_biogenlabs_hint3" "All team members must gather around the cart to take the antidote" +"bio_biogenlabs_hint3" "所有隊員必須聚集在推車附近才能拿取解毒劑。" +"[english]bio_biogenlabs_hint4" "Move the forklift to proceed" +"bio_biogenlabs_hint4" "移動推高機來繼續前進" +"[english]bio_biogenlabs_hint5" "You need to aquire DNA sample first" +"bio_biogenlabs_hint5" "你需要先取得DNA樣本" +"[english]bio_biogenlabs_hint6" "Whole team has to assemble before entering the lair" +"bio_biogenlabs_hint6" "進入巢穴之前必須聚集整個小隊。" +"[english]bio_biogenlabs_hint6_a" "Wait for other team members" +"bio_biogenlabs_hint6_a" "等待其他隊員" +"[english]bio_biogenlabs_hint7" "Server online. Now find the computer with the formula." +"bio_biogenlabs_hint7" "伺服器開啟。現在去找到持有配方的電腦。" +"[english]bio_biogenlabs_hint8" "His DNA can be scanned with your portable device." +"bio_biogenlabs_hint8" "他的DNA可以透過你們的手持型裝置來掃描。" +"[english]bio_biogenlabs_hint9" "DNA scanned." +"bio_biogenlabs_hint9" "已掃描DNA。" +"[english]bio_biogenlabs_hint10" "You forgot to take the antidote! Go back." +"bio_biogenlabs_hint10" "你們忘記拿解毒劑了! 回去。" +"[english]bio_biogenlabs_hint11" "You forgot to input the formula! Go back." +"bio_biogenlabs_hint11" "你們忘記植入配方了! 回去。" +"[english]bio_biogenlabs_hint12" "You don't have the formula" +"bio_biogenlabs_hint12" "你們手上沒有配方" +"[english]bio_biogenlabs_hint13" "Flammable liquid is constantly leaking. You cannot extinguish this fire." +"bio_biogenlabs_hint13" "可燃液體一直在外漏。你們沒辦法滅掉這些火焰。" + +// Accident 32 strings +"[english]acc1_1_title" "Enter the Facility" +"acc1_1_title" "進入設施內部" +"[english]acc1_1a" "Your group has been sent to check out the accident in AMBER facility." +"acc1_1a" "你的小組被要求前往安柏設施來調查內部的意外事件。" +"[english]acc1_1b" "Yesterday we have received a lot of information from one of the workers at AMBER about what has the organisation been doing for the past two and a half years." +"acc1_1b" "昨天我們從一名來自安柏設施的員工接收到大量的資訊,有關這個組織在過去兩年半到底做了哪些事。" +"[english]acc1_1c" "You marines have big responsibility in your hands. I will guide you through the facility." +"acc1_1c" "你們小隊身負重任。我會引導你們在設施中的路線。" + +"[english]acc1_2_title" "Communication" +"acc1_2_title" "通訊" +"[english]acc1_2a" "Reenable the radiowave transmitter." +"acc1_2a" "重新啟動無線電波發射器。" + +"[english]acc1_3_title" "Cool the Reactor down" +"acc1_3_title" "將反應爐冷卻下來" +"[english]acc1_3a" "The 1st floor secondary reactor has gone crazy since the shut down of the main reactor on 2nd floor." +"acc1_3a" "自從一樓的主要反應爐停止之後,一樓的第二反應爐的溫度就停不下來了。" +"[english]acc1_3b" "You should cool it down before it causes a lot of damage." +"acc1_3b" "在它造成大量傷亡之前,你應該將它冷卻下來。" + +"[english]acc1_4_title" "Enable Temperature Regulation" +"acc1_4_title" "啟動溫控系統" +"[english]acc1_4a" "Enable the Thermoregulator to prevent the reactor from overheating again." +"acc1_4a" "啟動溫度控制系統來防止反應爐再次過熱。" + +"[english]acc1_5_title" "Advance Deeper to Second Floor" +"acc1_5_title" "繼續前往地下二樓" +"[english]acc1_5a" "Get deeper into the facility." +"acc1_5a" "繼續深入設施內部。" +"[english]acc1_5b" "Your next task is to start up the main reactor in the power sector on floor 2." +"acc1_5b" "你們的下一個任務是要啟動二樓動力區的主要反應爐。" + +"[english]acc2_1_title" "Raise Water" +"acc2_1_title" "增加水量" +"[english]acc2_1a" "Raise the water for turbines." +"acc2_1a" "增加水量讓渦輪使用" + +"[english]acc2_2_title" "Turn on Turbines" +"acc2_2_title" "啟動渦輪" +"[english]acc2_2a" "Start the turbines to produce electricity on 3rd floor." +"acc2_2a" "啟動渦輪來產生電力給三樓。" + +"[english]acc2_3_title" "Turn on Generator" +"acc2_3_title" "打開發電機" +"[english]acc2_3a" "Provide power for turbines." +"acc2_3a" "為渦輪提供電力。" +"[english]acc2_3b" "You can turn on turbines first, then they would turn from the power of the reactor on 1st floor." +"acc2_3b" "你能夠先打開渦輪,它們會透過一樓反應爐的電力來發動。" + +"[english]acc2_4a" "XENOMITEs have been crawling through the vent system and laying eggs with PARASITEs." +"acc2_4a" "異形螨充斥了整個通風系統,並且產下了寄生蟲的蟲卵。" +"[english]acc2_4b" "Eliminate all the eggs on this floor. Expect more eggs deeper in the facility." +"acc2_4b" "消滅這層樓所有的蟲卵。 設施的更深處肯定會有更多蟲卵。" + +"[english]acc2_5_title" "Turn on the main Reactor" +"acc2_5_title" "打開主要反應爐" +"[english]acc2_5a" "This Reactor is crucial to keep on, because it prevents infestation from growing on floor 4 by providing a lot of hot air." +"acc2_5a" "這個反應爐必須要一直開著,它會產生大量的熱空氣來防止四樓的感染源繼續增長。" +"[english]acc2_5b" "This Reactor was shut down because of dangerous instabilities in temperature." +"acc2_5b" "反應爐因為溫度不穩定所以才停止。" +"[english]acc2_5c" "These instabilities alerted the Power Sector engineers and they were forced to shut it down." +"acc2_5c" "這些不穩定數據警告了電力區的工程師,它們也因為將它關閉。" +"[english]acc2_5d" "The infestation has been growing since then. Turn on the reactor to help yourself fight off the infestation on next levels." +"acc2_5d" "也就是這時候感染源開始增長。打開反應爐來幫助你在下個樓層和感染源對抗。" + +"[english]acc2_6_title" "Advance Deeper to Third Floor" +"acc2_6_title" "繼續前往地下三樓" +"[english]acc2_6a" "Advance to 3rd floor, also known as Research Sector. That is where all the experiments were conducted." +"acc2_6a" "前往三樓,也就是研究區。所有的實驗都在那裡進行。" + +"[english]acc3_1_title" "Collect Alien Data" +"acc3_1_title" "取得異形數據" +"[english]acc3_1a_title" "Collect Alien Data 0/4" +"acc3_1a_title" "取得異形數據 0/4" +"[english]acc3_1b_title" "Collect Alien Data 1/4" +"acc3_1b_title" "取得異形數據 1/4" +"[english]acc3_1c_title" "Collect Alien Data 2/4" +"acc3_1c_title" "取得異形數據 2/4" +"[english]acc3_1d_title" "Collect Alien Data 3/4" +"acc3_1d_title" "取得異形數據 3/4" +"[english]acc3_1e_title" "Collect Alien Data 4/4" +"acc3_1e_title" "取得異形數據 4/4" +"[english]acc3_1a" "AMBER workers have been collecting data about their experiments with different specimen." +"acc3_1a" "安柏員工一直有在蒐集不同生物樣本的實驗資料。" +"[english]acc3_1b" "Collect their data so we can understand more about these aliens." +"acc3_1b" "蒐集那些數據好讓我們更好了解這些異形。" + +"[english]acc3_2_title" "Upload Data" +"acc3_2_title" "上傳數據" +"[english]acc3_2a" "Send all the alien data you have collected to the government." +"acc3_2a" "上傳所有蒐集到的數據給政府部門。" + +"[english]acc3_3_title" "Escape" +"acc3_3_title" "逃離" +"[english]acc3_3a" "Advance to the neighbouring facility." +"acc3_3a" "前進到相鄰的設施。" + +"[english]acc4_1_title" "Report Reactor Status" +"acc4_1_title" "回報反應爐狀況" +"[english]acc4_1a" "Send the information about reactor's status to experts." +"acc4_1a" "將反應爐狀況的相關資料傳送給專家。" + +"[english]acc4_2_title" "Get into the Main Sewer Tunnel" +"acc4_2_title" "進入主要下水道管線" +"[english]acc4_2a" "Find the sewer tunnel into which the bodies of employees were dumped." +"acc4_2a" "找到員工屍體被丟入的下水道。" + +"[english]acc4_3_title" "Kill the Uber Electrifier" +"acc4_3_title" "殺死電擊強化異形蟲" +"[english]acc4_3a" "Make sure the electrifier is dead so that it can not break the elevator while marines are ascending." +"acc4_3a" "確保電擊蟲死了,這樣隊員在搭電梯時才不會讓電梯被破壞。" + +"[english]acc4_4_title" "Power the Elevator" +"acc4_4_title" "啟動電梯" +"[english]acc4_4a" "Find a way to power the elevator which will take you to the surface." +"acc4_4a" "找到方法來啟動能夠將你們帶往地面的電梯。" + +"[english]acc4_5_title" "Advance Further" +"acc4_5_title" "繼續向前" +"[english]acc4_5a" "Ascend to the surface via the elevator." +"acc4_5a" "透過電梯上升到地面。" + +"[english]acc5_1_title" "Fix Wiring" +"acc5_1_title" "修理線路" +"[english]acc5_1a_title" "Fix Wiring 0/3" +"acc5_1a_title" "修理線路 0/3" +"[english]acc5_1b_title" "Fix Wiring 1/3" +"acc5_1b_title" "修理線路 1/3" +"[english]acc5_1c_title" "Fix Wiring 2/3" +"acc5_1c_title" "修理線路 2/3" +"[english]acc5_1d_title" "Fix Wiring 3/3" +"acc5_1d_title" "修理線路 3/3" +"[english]acc5_1a" "Fix the Wiring." +"acc5_1a" "修理線路" + +"[english]acc5_2a" "Eliminate the egg infestation." +"acc5_2a" "消滅蟲卵感染源。" + +"[english]acc5_3a" "Eliminate the biomass infestation." +"acc5_3a" "消滅生物質體感染源。" + +"[english]acc5_4_title" "Escape" +"acc5_4_title" "逃離" +"[english]acc5_4a" "Continue on your path through the facility." +"acc5_4a" "繼續深入設施內部" + +"[english]acc6_1_title" "Collect Samples" +"acc6_1_title" "取得樣本" +"[english]acc6_1a_title" "Collect Samples 0/3" +"acc6_1a_title" "取得樣本 0/3" +"[english]acc6_1b_title" "Collect Samples 1/3" +"acc6_1b_title" "取得樣本 1/3" +"[english]acc6_1c_title" "Collect Samples 2/3" +"acc6_1c_title" "取得樣本 2/3" +"[english]acc6_1d_title" "Collect Samples 3/3" +"acc6_1d_title" "取得樣本 3/3" +"[english]acc6_1a" "Collect a few samples of the Muon Gem." +"acc6_1a" "取得一些緲子水晶的樣本" + +"[english]acc6_2_title" "Destroy the Muon Gem" +"acc6_2_title" "摧毀緲子水晶" +"[english]acc6_2a" "Press the console buttons as fast as you can to deal the most damage." +"acc6_2a" "越快按下控制台按鈕能夠對水晶造成越大傷害。" + +"[english]acc6_3_title" "A Call for Help" +"acc6_3_title" "呼叫支援" +"[english]acc6_3a" "Contact the railway." +"acc6_3a" "聯絡鐵路支援" + +"[english]acc_no_power" "No Power" +"acc_no_power" "無電力" +"[english]acc_exception_00a" "Exception 0x00A" +"acc_exception_00a" "例外處理 0x00A" +"[english]acc_samples" "Collect All Samples" +"acc_samples" "取得所有樣本" +"[english]acc_alien_data" "Collect All Alien Data" +"acc_alien_data" "取得所有異形數據" +"[english]acc_water_level" "Raise the Water Level" +"acc_water_level" "提高水位" +"[english]acc_exception_0x0a" "Exception 0x0A" +"acc_exception_0x0a" "例外處理 0x0A" +"[english]acc_need_all_marines" "Need All Marines" +"acc_need_all_marines" "需要所有隊員" +"[english]acc_error_readcolor" "#Error.ReadColor(255 0 0)" +"acc_error_readcolor" "#Error.ReadColor(255 0 0)" + +"[english]asw_boss_title_muon_gem" "Muon Gem" +"asw_boss_title_muon_gem" "緲子水晶" + +// Reduction strings +"[english]red1_1_title" "Go to the Docking Office" +"red1_1_title" "前往停機辦公室" + +"[english]red1_2_title" "Go to Station Control" +"red1_2_title" "前往太空站控制處" + +"[english]red1_3_title" "Get to the Escape Pod Room and Evacuate" +"red1_3_title" "進入逃生艙並撤離" + +"[english]red1_gametext_1" "(Enable multiplayer game instructor to see dialogue and hints)" +"red1_gametext_1" "(啟動多人遊戲指導來閱讀對話和提示)" + +"[english]red2_1_title" "Wait for Arrival" +"red2_1_title" "等待抵達" +"[english]red2_1a_title" "You are now enroute to your new posting." +"red2_1a_title" "你們現在正前往新的駐紮地。" +"[english]red2_1b_title" "The crew of Dropship Chaos 3 have agreed to let you hitch a ride in their ship." +"red2_1b_title" "運輸船混沌3號的船員允許讓你們搭便車。" +"[english]red2_1c_title" "You should arrive at your new base in an hour or so. So hang tight." +"red2_1c_title" "你們應該在一個小時內就會抵達新基地,抓穩了。" +"[english]red2_1d_title" "(If the trip seems long, try ''knocking'' on the pilot's door...)" +"red2_1d_title" "(如果時間好像太久的話, 試試''敲''駕駛艙的門...)" + +"[english]red2_2_title" "Prepare then Deploy from Dropship" +"red2_2_title" "準備好並且從運輸船上降落" +"[english]red2_2a_title" "Prepare then deploy from Dropship Chaos 3." +"red2_2a_title" "準備好並且從運輸船混沌3號上降落" +"[english]red2_2b_title" "You will need to dump explosive cargo first!" +"red2_2b_title" "你會需要先將那些爆炸貨物丟出去!" + +"[english]red2_3_title" "Search for the Objective" +"red2_3_title" "尋找任務目標" + +"[english]red2_4_title" "Repair the Listening Network" +"red2_4_title" "修復監聽網路" +"[english]red2_4a_title" "Reset or repair each node of the listening network in this area." +"red2_4a_title" "重設或修復這個區域的監聽網路所有節點" +"[english]red2_4b_title" "Antennae nodes are cloaked - keep a sharp eye out for them." +"red2_4b_title" "天線節點被隱藏起來了 - 好好的尋找它們。" + +"[english]red2_5_title" "Follow the Guide" +"red2_5_title" "跟隨嚮導" +"[english]red2_5a_title" "Follow the GuideBot." +"red2_5a_title" "跟隨嚮導機器人。" +"[english]red2_5b_title" "It will arrive at the last node that was reset." +"red2_5b_title" "它會前往最後一個被重設的節點。" +"[english]red2_5c_title" "Your destination is a door that will decloak." +"red2_5c_title" "你的目的地會是一扇解除隱形的大門。" +"[english]red2_5d_title" "Watch for Crawlers!" +"red2_5d_title" "注意異形!" + +"[english]red2_6_title" "Find your Way Through the Labyrinth" +"red2_6_title" "找到迷宮的出口" +"[english]red2_6a_title" "Enter the labyrinth and find your way through it." +"red2_6a_title" "進入迷宮並且找到出去的道路。" +"[english]red2_6b_title" "Watch closely for hidden doors that uncloak." +"red2_6b_title" "仔細尋找會解除隱形的大門。" + +"[english]red2_7_title" "Reveal Yourself" +"red2_7_title" "出示你們的身分" +"[english]red2_7a_title" "Go to the edge of the cliff." +"red2_7a_title" "前往懸崖末端。" + +"[english]red2_gametext_1" "OP PARIAH: AFTER-ACTION REPORT" +"red2_gametext_1" "OP PARIAH: 行動後報告" +"[english]red2_gametext_2" "Dropship ''Chaos 3'' missing. Presumed destroyed." +"red2_gametext_2" "運輸船 ''混沌3'' 失蹤。 預估被摧毀。" +"[english]red2_gametext_3" "Operative callsign ''Darkwater'' now listed KIA." +"red2_gametext_3" "行動代號 ''深水'' 標記為KIA。" +"[english]red2_gametext_4" "(Reports suggest detonation of wing ordnance outside safe parameters.)" +"red2_gametext_4" "(報告指出,位於安全範圍外機翼發生了爆炸。)" +"[english]red2_gametext_5" "To be continued..." +"red2_gametext_5" "待續..." +"[english]red2_gametext_6" "One solar year earlier..." +"red2_gametext_6" "一太陽年以前..." +"[english]red2_gametext_7" "Somewhere in the Outer Systems..." +"red2_gametext_7" "外太陽系某處..." + +"[english]red3_1_title" "Establish Comms with BigDog" +"red3_1_title" "和巨犬號建立通訊" + +"[english]red3_2_title" "Get to the Train" +"red3_2_title" "抵達火車停放處" + +"[english]red3_3_title" "Fix the Train Engine" +"red3_3_title" "修理火車引擎" + +"[english]red3_4_title" "Get on the Train" +"red3_4_title" "搭上火車" + +"[english]red4_1_title" "Contact BigDog" +"red4_1_title" "聯絡巨犬號" +"[english]red4_1a_title" "Assess your situation. Establish comms with BigDog." +"red4_1a_title" "評估周遭狀況。 和巨犬號建立通訊。" + +"[english]red4_2_title" "Find the Package" +"red4_2_title" "找到貨物" +"[english]red4_2a_title" "Search the train and find the Package." +"red4_2a_title" "在火車搜尋並找到貨物。" + +"[english]red4_3_title" "Sweep the Train" +"red4_3_title" "清掃整台列車" +"[english]red4_3a_title" "Sweep the train clean of hostile presence." +"red4_3a_title" "將列車上的敵人清掃乾淨。" + +"[english]red5_1_title" "Report in" +"red5_1_title" "回報狀況" +"[english]red5_1a_title" "Good morning, Squad. And welcome to the Safe Zone. Report in to local command." +"red5_1a_title" "早安,小隊。 歡迎來到安全區。向現場指揮官報到。" + +"[english]red5_2_title" "Open the Boxcar with Chainsaw" +"red5_2_title" "用電鋸打開貨物車廂" + +"[english]red5_3_title" "Find the Overhead Crane" +"red5_3_title" "找到平台起重機。" +"[english]red5_3a_title" "It is parked somewhere in the rafters." +"red5_3a_title" "它停在屋緣某處" +"[english]red5_3b_title" "Look for it." +"red5_3b_title" "找到它" + +"[english]red5_4_title" "Move the Weapon to the Carriage" +"red5_4_title" "將武器移動到載具上" +"[english]red5_4a_title" "Use the crane to remove the boxcar wreckage." +"red5_4a_title" "使用起重機來移除貨物車廂廢棄物" +"[english]red5_4b_title" "Then pick up the Weapon and move it to the Carriage." +"red5_4b_title" "接著將武器拿起來並移動到載具上。" + +"[english]red5_5_title" "Prep the Carriage and an Exit" +"red5_5_title" "準備好載具和出口" +"[english]red5_5a_title" "Ready the Carriage to take the Weapon." +"red5_5a_title" "將載具準備好能夠搭載武器。" +"[english]red5_5b_title" "You'll need to create an opening for the Carriage to exit." +"red5_5b_title" "你會需要製造一個出口來讓載具出入。" +"[english]red5_5c_title" "Make sure the opening is free of debris." +"red5_5c_title" "確保出口沒有任何瓦礫。" + +"[english]red5_6_title" "Meet at the Bridge" +"red5_6_title" "在橋梁上見面" +"[english]red5_6a_title" "Meet at the jump-off point to prepare for the next mission." +"red5_6a_title" "於出發點見面來準備下次的任務。" +"[english]red5_6b_title" "Jump-off for next mission will be at the bridge." +"red5_6b_title" "下次任務的出發點會在橋梁上。" + +"[english]red5_gametext_1" "R E D U C T I O N" +"red5_gametext_1" "R E D U C T I O N" +"[english]red5_gametext_2" "Campaign Design by Tim Carter" +"red5_gametext_2" "戰役由 Tim Carter 製作" +"[english]red5_panel_skip_cutscene" "Skip Cutscene" +"red5_panel_skip_cutscene" "跳過場景" +"[english]red5_voted_skip_yes" "You have voted to skip the cutscene" +"red5_voted_skip_yes" "你已經投票跳過場景" +"[english]red5_voted_skip_no" "You have not voted to skip the cutscene" +"red5_voted_skip_no" "你還沒投票跳過場景" +// context - Voted to Skip: 0/5 +"[english]red5_voted_skip_count" "Voted to Skip:" +"red5_voted_skip_count" "投票跳過:" + +"[english]red6_1_title" "Escort the Carriage to Outpost Charlie. NOTE: All Sentryguns will be Confiscated" +"red6_1_title" "護送載具前往前哨基地。 注意: 所有槍塔會被沒收" +"[english]red6_1a_title" "Do NOT bring sentry-guns... Sentries are in high demand and will be commandeered for use on the frontlines." +"red6_1a_title" "不要帶上任何槍塔... 槍塔現在很緊缺並且會用在前線上。" + +"[english]red6_2_title" "Report in to Outpost Charlie CO" +"red6_2_title" "前往前哨基地Charlie和指揮官報到。" +"[english]red6_2a_title" "When you are ready to end the mission, report in to Outpost Charlie Command." +"red6_2a_title" "當你準備好結束任務的時候,向前哨基地Charlie的指揮官報到。" + +// IAF Marine Academy strings +"[english]ma_chat_ammo" "%s1Taking ammo with you is not allowed." +"ma_chat_ammo" "%s1不允許隨身帶著彈藥" +"[english]ma_chat_score_reached" "%s1Score %s2%s3 %s1reached, certain item ammo regeneration has started." +"ma_chat_score_reached" "%s1分數 %s2%s3 %s1達成, 開始回復特定道具使用次數。" +"[english]ma_chat_note" "%s1Note: Alien Blood is no longer gained from killing aliens after the teleporter has appeared." +"ma_chat_note" "%s1注意: 傳送器出現之後就無法再透過殺死異形來獲得異形之血。" +"[english]ma_chat_difficulty" "%s1Current Difficulty: %s2%s3" +"ma_chat_difficulty" "%s1目前難度: %s2%s3" +"[english]ma_chat_blood_earned" "%s1Alien Blood earned from area: %s2%s3" +"ma_chat_blood_earned" "%s1從該區域獲得的異形之血: %s2%s3" +"[english]ma_chat_cmp" "%s1Alien Blood gain per alien: %s2%s3" +"ma_chat_cmp" "%s1每隻異形可獲得的異形之血: %s2%s3" +"[english]ma_chat_hr" "%s1Health Regeneration per completion: %s2%s3" +"ma_chat_hr" "%s1每完成一次所回復的血量: %s2%s3" +"[english]ma_chat_htime" "%s1Holdout Time: %s2%s3" +"ma_chat_htime" "%s1防守時間: %s2%s3" +"[english]ma_chat_queen_health" "%s1Queen Health: %s2%s3" +"ma_chat_queen_health" "%s1女王血量: %s2%s3" +"[english]ma_chat_local_record" "%s1Local server record beaten!" +"ma_chat_local_record" "%s1打破伺服器紀錄!" + +// context: it's a currency for the map, gained from killing aliens and you can spend it for buying items +"[english]ma_hud_alienblood" "Alien Blood" +"ma_hud_alienblood" "異形之血" +// context: score gained for completing any of the 6 holdout zones, something like points would work too +"[english]ma_hud_score" "Score" +"ma_hud_score" "分數" +"[english]ma_hud_zones" "Zones Completed" +"ma_hud_zones" "區域完成" + +"[english]ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" +"ma_sign_provision" "ADVANCED TRAINING PROVISION FOR COMMISSIONED PERSONNEL" +"[english]ma_sign_shop" "SHOP" +"ma_sign_shop" "商店" +"[english]ma_sign_hof" "HALL OF FAME" +"ma_sign_hof" "榮譽榜" + +"[english]asw_teleport_to_zone" "Teleport to Zone" +"asw_teleport_to_zone" "傳送到區域" +"[english]asw_zone_unavailable" "Zone Temporarily Unavailable" +"asw_zone_unavailable" "區域目前無法進入" +"[english]asw_no_alienblood" "Not Enough Alien Blood" +"asw_no_alienblood" "沒有足夠的異形之血" +"[english]asw_buy_ammo" "Buy Ammo" +"asw_buy_ammo" "購買彈藥" +"[english]asw_buy_medkit" "Buy Medkit" +"asw_buy_medkit" "購買醫療包" +"[english]asw_buy_eca" "Buy Electrified Armor" +"asw_buy_eca" "購買電甲" +"[english]asw_buy_freeze" "Buy Freeze Grenades" +"asw_buy_freeze" "購買冷凍手榴彈" +"[english]asw_buy_firemines" "Buy Incendiary Mines" +"asw_buy_firemines" "購買火焰地雷" +"[english]asw_buy_hr" "Buy Health Regeneration" +"asw_buy_hr" "購買自動再生血量" +"[english]asw_buy_cmp" "Buy Currency Multiplier" +"asw_buy_cmp" "購買貨幣加成" + +// Operation Cleansweep strings +"[english]ocs_storagefacility_1_title" "Gain access to the storage facility." +"ocs_storagefacility_1_title" "前往儲藏設施" +"[english]ocs_storagefacility_1a" "The main entrance to the landing bay area is overrun with infestation. Use the 'back door' to gain access to the storage facility, that leads to the landing bays." +"ocs_storagefacility_1a" "前往登陸地的主要入口受到嚴重的感染。使用'後門'來前往儲藏設施,進而到達登陸地" +"[english]ocs_storagefacility_2_title" "Enter the landing bay area" +"ocs_storagefacility_2_title" "進入登陸地區域" +"[english]ocs_storagefacility_2a" "Locate the landing bay area and escape." +"ocs_storagefacility_2a" "找到登陸地區域並逃脫。" + +"[english]ocs_landingbay7_1_title" "Infiltrate landing bay 7" +"ocs_landingbay7_1_title" "滲透7號登陸地" +"[english]ocs_landingbay7_1a" "Gain entrance to landing bay 7" +"ocs_landingbay7_1a" "前往7號登陸地" + +"[english]ocs_landingbay7_2a" "Destroy 10 swarm eggs" +"ocs_landingbay7_2a" "摧毀10個異形蟲卵" + +"[english]ocs_landingbay7_3_title" "Use the shuttle to escape" +"ocs_landingbay7_3_title" "使用運輸艙逃脫" +"[english]ocs_landingbay7_3a" "Hack the shuttle and get in!" +"ocs_landingbay7_3a" "駭入運輸艙之後趕快進去!" + +"[english]ocs_uscmedusa_1a" "Destroy all alien biomass onboard the ship" +"ocs_uscmedusa_1a" "摧毀船上所有的生物質體" + +"[english]ocs_uscmedusa_2_title" "Bring the ship's reactor online" +"ocs_uscmedusa_2_title" "啟動船艦的反應爐" +"[english]ocs_uscmedusa_2a" "Locate the engine room and bring the reactor online." +"ocs_uscmedusa_2a" "找到引擎室之後啟動反應爐。" + +"[english]ocs_uscmedusa_3_title" "Download the flight data" +"ocs_uscmedusa_3_title" "下載飛行紀錄" +"[english]ocs_uscmedusa_3a" "Use the terminal on the bridge to download the recorded flight data, in order to set course to the alien homeplanet" +"ocs_uscmedusa_3a" "使用駕駛艙的終端來下載儲存的飛行紀錄,這樣才能將導航指向異形的母星" + +"[english]asw_clear_all_biomass" "Clear all biomass" +"asw_clear_all_biomass" "清除所有生物質體" +"[english]asw_reactor_is_offline" "Reactor is offline" +"asw_reactor_is_offline" "反應爐停止中" + +"[english]ocs_uscmedusa_4_title" "Enter the stasis pods" +"ocs_uscmedusa_4_title" "進入停滯艙" +"[english]ocs_uscmedusa_4a" "Enter the statis pods to inititate interstellar travel" +"ocs_uscmedusa_4a" "進入停滯艙來啟動星際傳送" + +// Tears for Tarnor strings +"[english]tf1_desertoutpost_1_title" "Briefing" +"tf1_desertoutpost_1_title" "任務簡報" +"[english]tf1_desertoutpost_1a" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport." +"tf1_desertoutpost_1a" "進入星球大氣層時,三頭犬號無法和地表上的追蹤導航系統進行連接,因此無法降落在太空站內。" +"[english]tf1_desertoutpost_1b" "Whilst looking for an alternative drop-off spot, a weak distress signal was detected. The captain has decided to drop the marines off a short distance away, so they can investigate the signal." +"tf1_desertoutpost_1b" "在尋找其他降落地點的同時,偵測到了一個微弱的訊號。船長因此決定將小隊降落在信號附近好讓隊員們能夠調查。" +"[english]tf1_desertoutpost_1c" "Afterwards, the marines will need to make their way to the spaceport and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." +"tf1_desertoutpost_1c" "在那之後,隊員們必須要前往太空站並將追蹤導航系統恢復正常。附近廢棄的通訊前哨站或許有實用的資料,或是連結到主要基地的資料連絡網。" + +"[english]tf1_desertoutpost_2_title" "Investigate Source of Distress Signal" +"tf1_desertoutpost_2_title" "調查求救信號的來源" +"[english]tf1_desertoutpost_2a" "A weak distress signal was detected in the vicinity. Investigate the source of the signal." +"tf1_desertoutpost_2a" "附近傳來微弱的求救信號。調查信號的來源。" + +"[english]tf1_desertoutpost_3_title" "Reach the outpost" +"tf1_desertoutpost_3_title" "抵達前哨站" +"[english]tf1_desertoutpost_3a" "Find your way to the nearby abandoned communication outpost." +"tf1_desertoutpost_3a" "找到前往廢棄通訊前哨站的道路。" + +"[english]tf1_desertoutpost_4_title" "Investigate Second Distress Signal" +"tf1_desertoutpost_4_title" "調查第二個求救信號" +"[english]tf1_desertoutpost_4a" "A second distress beacon has been picked up from your current location. Investigate this beacon." +"tf1_desertoutpost_4a" "從你們的位置能夠偵測到第二個求救信號。前往調查這個信號。" +"[english]tf1_desertoutpost_4b" "Be wary, the beacon appears to be located within an unstable cave system." +"tf1_desertoutpost_4b" "小心,信號似乎是來自不穩定的洞窟中。" + +"[english]tf1_desertoutpost_5_title" "Access outpost database" +"tf1_desertoutpost_5_title" "存取前哨站的資料庫" +"[english]tf1_desertoutpost_5a" "Access the outpost database to see if it has any useful information." +"tf1_desertoutpost_5a" "存取前哨站的資料庫,看是否有無重要的資料。" + +"[english]tf1_desertoutpost_6_title" "Enter airlock" +"tf1_desertoutpost_6_title" "進入氣閘艙" +"[english]tf1_desertoutpost_6a" "The abandoned outpost had information regarding a disused airlock access into the base. Access the base via the disused airlock." +"tf1_desertoutpost_6a" "從廢棄前哨站獲得的資料顯示,有個能夠前往基地的多年未用的氣閘艙。透過氣閘艙前往基地。" "[english]asw_gametext_tf1_desertoutpost_title" "Chapter 1: Insertion" "asw_gametext_tf1_desertoutpost_title" "章節 1: 切入點" - "[english]tf1_abandonedmaintenance_1_title" "Briefing" - "tf1_abandonedmaintenance_1_title" "Briefing" - "[english]tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." - "tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." - "[english]tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." - "tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." - "[english]tf1_abandonedmaintenance_1c" "Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions." - "tf1_abandonedmaintenance_1c" "Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions." - "[english]tf1_abandonedmaintenance_1d" "It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." - "tf1_abandonedmaintenance_1d" "It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." - - "[english]tf1_abandonedmaintenance_2_title" "Find Access To The Spaceport" - "tf1_abandonedmaintenance_2_title" "Find Access To The Spaceport" - "[english]tf1_abandonedmaintenance_2a" "Explore the abandoned maintenance sector to find access to the spaceport." - "tf1_abandonedmaintenance_2a" "Explore the abandoned maintenance sector to find access to the spaceport." - - "[english]tf1_abandonedmaintenance_3_title" "Activate Backup Power Systems" - "tf1_abandonedmaintenance_3_title" "Activate Backup Power Systems" - "[english]tf1_abandonedmaintenance_3a" "Systems in this sector aren't receiving enough power to function properly." - "tf1_abandonedmaintenance_3a" "Systems in this sector aren't receiving enough power to function properly." - "[english]tf1_abandonedmaintenance_3b" "Activating the backup power systems may restore power to some systems." - "tf1_abandonedmaintenance_3b" "Activating the backup power systems may restore power to some systems." - - "[english]tf1_abandonedmaintenance_4_title" "Activate The Crane" - "tf1_abandonedmaintenance_4_title" "Activate The Crane" - "[english]tf1_abandonedmaintenance_4a" "The backup power systems brought the crane online." - "tf1_abandonedmaintenance_4a" "The backup power systems brought the crane online." - "[english]tf1_abandonedmaintenance_4b" "Use the crane control so that you may use the crane as a bridge." - "tf1_abandonedmaintenance_4b" "Use the crane control so that you may use the crane as a bridge." - - "[english]tf1_abandonedmaintenance_5_title" "Use The Crane As A Bridge" - "tf1_abandonedmaintenance_5_title" "Use The Crane As A Bridge" - "[english]tf1_abandonedmaintenance_5a" "Now that you've moved the crane, you can walk across it and search deeper for a power system" - "tf1_abandonedmaintenance_5a" "Now that you've moved the crane, you can walk across it and search deeper for a power system" - - "[english]tf1_abandonedmaintenance_6_title" "Activate Power Systems" - "tf1_abandonedmaintenance_6_title" "Activate Power Systems" - "[english]tf1_abandonedmaintenance_6a" "Find your way to the local generator system and bring it online." - "tf1_abandonedmaintenance_6a" "Find your way to the local generator system and bring it online." - - "[english]tf1_abandonedmaintenance_7_title" "Access The Spaceport" - "tf1_abandonedmaintenance_7_title" "Access The Spaceport" - "[english]tf1_abandonedmaintenance_7a" "Leave the old maintenance sector and make your way to the spaceport." - "tf1_abandonedmaintenance_7a" "Leave the old maintenance sector and make your way to the spaceport." - - "[english]tf1_abandonedmaintenance_lift1" "Human presence detected within critical area." - "tf1_abandonedmaintenance_lift1" "Human presence detected within critical area." - "[english]tf1_abandonedmaintenance_lift2" "Evacuate critical area before activating generator power injector." - "tf1_abandonedmaintenance_lift2" "Evacuate critical area before activating generator power injector." - - "[english]tf1_spaceport_1_title" "Briefing" - "tf1_spaceport_1_title" "Briefing" - "[english]tf1_spaceport_1a" "After navigating through the maze of maintenance systems, the squad has finally reached the spaceport." - "tf1_spaceport_1a" "After navigating through the maze of maintenance systems, the squad has finally reached the spaceport." - "[english]tf1_spaceport_1b" "Your mission is to bring the guidance and tracking systems online and obtain landing permission for Cerberus. This will be most easily facilitated by interfacing with the spaceport control computer." - "tf1_spaceport_1b" "Your mission is to bring the guidance and tracking systems online and obtain landing permission for Cerberus. This will be most easily facilitated by interfacing with the spaceport control computer." - "[english]tf1_spaceport_1c" "Finally, please remember that whilst getting Cerberus into the spaceport is your current objective, your overall mission is still to investigate what has happened to Oasis colony." - "tf1_spaceport_1c" "Finally, please remember that whilst getting Cerberus into the spaceport is your current objective, your overall mission is still to investigate what has happened to Oasis colony." - - "[english]tf1_spaceport_2_title" "Interface with Control Centre Computer" - "tf1_spaceport_2_title" "Interface with Control Centre Computer" - "[english]tf1_spaceport_2a" "Interfacing with the spaceport's control computer is the only way to bring the guidance and tracking systems online." - "tf1_spaceport_2a" "Interfacing with the spaceport's control computer is the only way to bring the guidance and tracking systems online." - "[english]tf1_spaceport_2b" "Use the computer systems to then gain landing clearance for Cerberus and remotely open one of the hangars." - "tf1_spaceport_2b" "Use the computer systems to then gain landing clearance for Cerberus and remotely open one of the hangars." - - "[english]tf1_spaceport_3_title" "Open the Hangar Doors" - "tf1_spaceport_3_title" "Open the Hangar Doors" - "[english]tf1_spaceport_3a" "If you are unable to open any of the hangars remotely, move onto the nearest hangar and activate the door systems locally" - "tf1_spaceport_3a" "If you are unable to open any of the hangars remotely, move onto the nearest hangar and activate the door systems locally" - "[english]tf1_spaceport_3b" "The hangar's forcefields should protect you from catastrophic pressure variances when the doors are open." - "tf1_spaceport_3b" "The hangar's forcefields should protect you from catastrophic pressure variances when the doors are open." - - "[english]tf1_spaceport_4_title" "Get to the Transit System" - "tf1_spaceport_4_title" "Get to the Transit System" - "[english]tf1_spaceport_4a" "Make your way to the transit system station and board a train to Oasis colony's other sectors." - "tf1_spaceport_4a" "Make your way to the transit system station and board a train to Oasis colony's other sectors." - - "[english]tf1_spaceport_5_title" "Get Around the Bridge" - "tf1_spaceport_5_title" "Get Around the Bridge" - "[english]tf1_spaceport_5a" "With the bridge down, another path to the control room must be found." - "tf1_spaceport_5a" "With the bridge down, another path to the control room must be found." - "[english]tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." - "tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." - - "[english]tf1_spaceport_6_title" "Board a Train" - "tf1_spaceport_6_title" "Board a Train" - "[english]tf1_spaceport_6a" "Wait for the next train to arrive and board it." - "tf1_spaceport_6a" "Wait for the next train to arrive and board it." - - "[english]asw_system_not_aligned" "System Not Aligned" - "asw_system_not_aligned" "System Not Aligned" - "[english]asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" - "asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" - - // Paranoia strings - "[english]par_unexpectedencounter_1_title" "Enter the outpost" - "par_unexpectedencounter_1_title" "Enter the outpost" - "[english]par_unexpectedencounter_1a" "Enter the outpost and investigate the loss of communications." - "par_unexpectedencounter_1a" "Enter the outpost and investigate the loss of communications." - "[english]par_unexpectedencounter_2_title" "Search for survivors" - "par_unexpectedencounter_2_title" "Search for survivors" - "[english]par_unexpectedencounter_2a" "Try to find survivors in this complex. Maybe someone will be able to help you." - "par_unexpectedencounter_2a" "Try to find survivors in this complex. Maybe someone will be able to help you." - "[english]par_unexpectedencounter_3_title" "Download security records" - "par_unexpectedencounter_3_title" "Download security records" - "[english]par_unexpectedencounter_3a" "Command wants the security records so they can find out what ships took off from this base." - "par_unexpectedencounter_3a" "Command wants the security records so they can find out what ships took off from this base." - "[english]par_unexpectedencounter_4_title" "Descend in the elevator" - "par_unexpectedencounter_4_title" "Descend in the elevator" - "[english]par_unexpectedencounter_4a" "Use the elevator to descend to a lower level." - "par_unexpectedencounter_4a" "Use the elevator to descend to a lower level." - - "[english]par_unexpectedencounter_debrief" "We found no survivors. The administrative area is in the lower levels of the outpost. We should search that location for documents about recent activities." - "par_unexpectedencounter_debrief" "We found no survivors. The administrative area is in the lower levels of the outpost. We should search that location for documents about recent activities." - - "[english]par_hostileplaces_1_title" "Reach administrative area" - "par_hostileplaces_1_title" "Reach administrative area" - "[english]par_hostileplaces_1a" "Proceed to the administrative area to find documents relating to this outpost's activities." - "par_hostileplaces_1a" "Proceed to the administrative area to find documents relating to this outpost's activities." - - "[english]par_hostileplaces_2_title" "Restore power" - "par_hostileplaces_2_title" "Restore power" - "[english]par_hostileplaces_2a" "The bridge we need to cross is collapsed, and there is no power to extend it." - "par_hostileplaces_2a" "The bridge we need to cross is collapsed, and there is no power to extend it." - "[english]par_hostileplaces_2b" "We need to locate the generator controls and activate power to the bridge to proceed." - "par_hostileplaces_2b" "We need to locate the generator controls and activate power to the bridge to proceed." - - "[english]par_hostileplaces_debrief" "We have arrived at the entrance to the administrative area. Our objective is to search this area for information relating to the outpost's most recent activities." - "par_hostileplaces_debrief" "We have arrived at the entrance to the administrative area. Our objective is to search this area for information relating to the outpost's most recent activities." - - "[english]par_closecontact_1_title" "Find documents" - "par_closecontact_1_title" "Find documents" - "[english]par_closecontact_1a" "Collect important documents from this area." - "par_closecontact_1a" "Collect important documents from this area." - - "[english]asw_power_should_be_restored" "Power should be restored." - "asw_power_should_be_restored" "Power should be restored." - - "[english]par_closecontact_2_title" "Find exit" - "par_closecontact_2_title" "Find exit" - "[english]par_closecontact_2a" "We have collected all relevant documents. Find an exit from this building." - "par_closecontact_2a" "We have collected all relevant documents. Find an exit from this building." - "[english]par_closecontact_2b" "There appears to be an exit near the medical room to the north." - "par_closecontact_2b" "There appears to be an exit near the medical room to the north." - - "[english]par_closecontact_3_title" "Exit the base" - "par_closecontact_3_title" "Exit the base" - "[english]par_closecontact_3a" "Proceed to the surface to find the outpost's communication center." - "par_closecontact_3a" "Proceed to the surface to find the outpost's communication center." - - "[english]par_closecontact_debrief1" "Our next objective is to reach the outpost's communication center." - "par_closecontact_debrief1" "Our next objective is to reach the outpost's communication center." - "[english]par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." - "par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." +"[english]tf1_abandonedmaintenance_1_title" "Briefing" +"tf1_abandonedmaintenance_1_title" "任務簡報" +"[english]tf1_abandonedmaintenance_1a" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations." +"tf1_abandonedmaintenance_1a" "有辦法進到基地之後,是時候進深入內部了。整個塔納星充斥著大量的異形。" +"[english]tf1_abandonedmaintenance_1b" "These old maintenance and storage sectors should connect up to the spaceport." +"tf1_abandonedmaintenance_1b" "這些老舊的維修和儲藏地區應該有著連接到太空站的道路。" +"[english]tf1_abandonedmaintenance_1c" "Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions." +"tf1_abandonedmaintenance_1c" "新的設施地區蓋起來之後,這些設施就被遺棄了。這邊的系統可能沒辦法正常運作。注意機具失靈。" +"[english]tf1_abandonedmaintenance_1d" "It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." +"tf1_abandonedmaintenance_1d" "現在當務之急就是要前往太空站,調查為何追蹤導航系統會失靈,還有尋找任何需要幫助的人。" + +"[english]tf1_abandonedmaintenance_2_title" "Find Access To The Spaceport" +"tf1_abandonedmaintenance_2_title" "找到前往太空站的路" +"[english]tf1_abandonedmaintenance_2a" "Explore the abandoned maintenance sector to find access to the spaceport." +"tf1_abandonedmaintenance_2a" "探索廢棄的維修地區來找到前往太空站的路。" + +"[english]tf1_abandonedmaintenance_3_title" "Activate Backup Power Systems" +"tf1_abandonedmaintenance_3_title" "啟動備用電力系統" +"[english]tf1_abandonedmaintenance_3a" "Systems in this sector aren't receiving enough power to function properly." +"tf1_abandonedmaintenance_3a" "在這地區的系統因為電力不足而不能正常運作。" +"[english]tf1_abandonedmaintenance_3b" "Activating the backup power systems may restore power to some systems." +"tf1_abandonedmaintenance_3b" "啟動備用電力系統來恢復部分系統的電力。" + +"[english]tf1_abandonedmaintenance_4_title" "Activate The Crane" +"tf1_abandonedmaintenance_4_title" "啟動起重機" +"[english]tf1_abandonedmaintenance_4a" "The backup power systems brought the crane online." +"tf1_abandonedmaintenance_4a" "備用電力系統讓起重機恢復了正常運作。" +"[english]tf1_abandonedmaintenance_4b" "Use the crane control so that you may use the crane as a bridge." +"tf1_abandonedmaintenance_4b" "操作起重機來讓它成為橋梁。" + +"[english]tf1_abandonedmaintenance_5_title" "Use The Crane As A Bridge" +"tf1_abandonedmaintenance_5_title" "將起重機變成橋梁使用" +"[english]tf1_abandonedmaintenance_5a" "Now that you've moved the crane, you can walk across it and search deeper for a power system" +"tf1_abandonedmaintenance_5a" "你們操作了起重機,現在能夠從上面跨過去並進一步尋找電力系統。" + +"[english]tf1_abandonedmaintenance_6_title" "Activate Power Systems" +"tf1_abandonedmaintenance_6_title" "啟動電力系統" +"[english]tf1_abandonedmaintenance_6a" "Find your way to the local generator system and bring it online." +"tf1_abandonedmaintenance_6a" "找到前往該地的發電機系統並讓它恢復運作。" + +"[english]tf1_abandonedmaintenance_7_title" "Access The Spaceport" +"tf1_abandonedmaintenance_7_title" "前往太空站" +"[english]tf1_abandonedmaintenance_7a" "Leave the old maintenance sector and make your way to the spaceport." +"tf1_abandonedmaintenance_7a" "離開老舊的維修地區並前往太空站。" + +"[english]tf1_abandonedmaintenance_lift1" "Human presence detected within critical area." +"tf1_abandonedmaintenance_lift1" "在危險範圍內偵測到有人員存在。" +"[english]tf1_abandonedmaintenance_lift2" "Evacuate critical area before activating generator power injector." +"tf1_abandonedmaintenance_lift2" "啟動發電機動力節點之前請從危險範圍撤離。" + +"[english]tf1_spaceport_1_title" "Briefing" +"tf1_spaceport_1_title" "任務簡報" +"[english]tf1_spaceport_1a" "After navigating through the maze of maintenance systems, the squad has finally reached the spaceport." +"tf1_spaceport_1a" "在維修系統的迷宮中探索一番之後,小隊終於抵達了太空站。" +"[english]tf1_spaceport_1b" "Your mission is to bring the guidance and tracking systems online and obtain landing permission for Cerberus. This will be most easily facilitated by interfacing with the spaceport control computer." +"tf1_spaceport_1b" "你們的任務是要把追蹤導航系統啟動,並且取得三頭犬號的登陸許可。最簡單的方法就是透過使用太空控制站的電腦來達成。" +"[english]tf1_spaceport_1c" "Finally, please remember that whilst getting Cerberus into the spaceport is your current objective, your overall mission is still to investigate what has happened to Oasis colony." +"tf1_spaceport_1c" "最後,請記得你們的最終任務是要調查這個綠洲殖民地到底發生了甚麼事,儘管現在的主要任務是讓三頭犬號抵達太空站內。 " + +"[english]tf1_spaceport_2_title" "Interface with Control Centre Computer" +"tf1_spaceport_2_title" "連接中央控制電腦" +"[english]tf1_spaceport_2a" "Interfacing with the spaceport's control computer is the only way to bring the guidance and tracking systems online." +"tf1_spaceport_2a" "連結太空站的控制電腦將會是恢復追蹤導航系統唯一的辦法。" +"[english]tf1_spaceport_2b" "Use the computer systems to then gain landing clearance for Cerberus and remotely open one of the hangars." +"tf1_spaceport_2b" "透過電腦系統來獲得三頭犬號的登陸許可,還有遠端開啟停機坪的大門。" + +"[english]tf1_spaceport_3_title" "Open the Hangar Doors" +"tf1_spaceport_3_title" "打開停機坪大門" +"[english]tf1_spaceport_3a" "If you are unable to open any of the hangars remotely, move onto the nearest hangar and activate the door systems locally" +"tf1_spaceport_3a" "如果你們沒辦法遠端開啟停機坪的任何東西的話,前往最近的停機坪並手動將大門系統啟動。" +"[english]tf1_spaceport_3b" "The hangar's forcefields should protect you from catastrophic pressure variances when the doors are open." +"tf1_spaceport_3b" "停機坪的防護網應該能夠在大門打開時保護你們免於毀滅性的異常氣壓。" + +"[english]tf1_spaceport_4_title" "Get to the Transit System" +"tf1_spaceport_4_title" "前往運輸系統" +"[english]tf1_spaceport_4a" "Make your way to the transit system station and board a train to Oasis colony's other sectors." +"tf1_spaceport_4a" "前往運輸系統車站並搭上前往其他地區的電車。" + +"[english]tf1_spaceport_5_title" "Get Around the Bridge" +"tf1_spaceport_5_title" "繞過橋梁" +"[english]tf1_spaceport_5a" "With the bridge down, another path to the control room must be found." +"tf1_spaceport_5a" "現在橋梁被撞毀了,必須找到其他前往控制室的道路。" +"[english]tf1_spaceport_5b" "Use the emergency airlocks to circumvent the destroyed bridge." +"tf1_spaceport_5b" "使用緊急氣閘艙來繞過毀壞的橋梁。" + +"[english]tf1_spaceport_6_title" "Board a Train" +"tf1_spaceport_6_title" "搭上一台車" +"[english]tf1_spaceport_6a" "Wait for the next train to arrive and board it." +"tf1_spaceport_6a" "等待下一台電車並且搭上去。" + +"[english]asw_system_not_aligned" "System Not Aligned" +"asw_system_not_aligned" "系統不允許" +"[english]asw_all_marines_beyond_elevator" "All marines must be beyond the elevator to proceed" +"asw_all_marines_beyond_elevator" "所有隊員必須在電梯上才能繼續前進" + +// Paranoia strings +"[english]par_unexpectedencounter_1_title" "Enter the outpost" +"par_unexpectedencounter_1_title" "進入前哨站" +"[english]par_unexpectedencounter_1a" "Enter the outpost and investigate the loss of communications." +"par_unexpectedencounter_1a" "進入前哨站並調查通訊為何斷訊。" +"[english]par_unexpectedencounter_2_title" "Search for survivors" +"par_unexpectedencounter_2_title" "尋找生還者" +"[english]par_unexpectedencounter_2a" "Try to find survivors in this complex. Maybe someone will be able to help you." +"par_unexpectedencounter_2a" "想辦法在設施中找到生還者。或許會有人能幫助你們。" +"[english]par_unexpectedencounter_3_title" "Download security records" +"par_unexpectedencounter_3_title" "下載安全紀錄" +"[english]par_unexpectedencounter_3a" "Command wants the security records so they can find out what ships took off from this base." +"par_unexpectedencounter_3a" "指揮官需要那個安全紀錄,這樣才能知道哪些船艦離開了基地。" +"[english]par_unexpectedencounter_4_title" "Descend in the elevator" +"par_unexpectedencounter_4_title" "搭上電梯向下" +"[english]par_unexpectedencounter_4a" "Use the elevator to descend to a lower level." +"par_unexpectedencounter_4a" "用電梯來往低樓層移動。" + +"[english]par_unexpectedencounter_debrief" "We found no survivors. The administrative area is in the lower levels of the outpost. We should search that location for documents about recent activities." +"par_unexpectedencounter_debrief" "我們沒有找到任何生還者。行政區域位在這座前哨站的低樓層。我們應該前往那個地方尋找記錄著近期事件的檔案。" + +"[english]par_hostileplaces_1_title" "Reach administrative area" +"par_hostileplaces_1_title" "抵達行政區域" +"[english]par_hostileplaces_1a" "Proceed to the administrative area to find documents relating to this outpost's activities." +"par_hostileplaces_1a" "前往行政區域來找到有關前哨站近期事件的檔案。" + +"[english]par_hostileplaces_2_title" "Restore power" +"par_hostileplaces_2_title" "恢復電力" +"[english]par_hostileplaces_2a" "The bridge we need to cross is collapsed, and there is no power to extend it." +"par_hostileplaces_2a" "我們必須跨過的橋梁垮了,而且也沒有電力能夠將它延展。" +"[english]par_hostileplaces_2b" "We need to locate the generator controls and activate power to the bridge to proceed." +"par_hostileplaces_2b" "我們需要找到發電機的控制,啟動它來恢復橋梁電力好繼續前進。" + +"[english]par_hostileplaces_debrief" "We have arrived at the entrance to the administrative area. Our objective is to search this area for information relating to the outpost's most recent activities." +"par_hostileplaces_debrief" "我們已經抵達了行政區域的入口。我們的任務目標是搜索這個地方,得找到有關前哨站近期事件的資料" + +"[english]par_closecontact_1_title" "Find documents" +"par_closecontact_1_title" "尋找檔案" +"[english]par_closecontact_1a" "Collect important documents from this area." +"par_closecontact_1a" "從這個區域尋找重要的檔案。" + +"[english]asw_power_should_be_restored" "Power should be restored." +"asw_power_should_be_restored" "電力應該恢復了。" + +"[english]par_closecontact_2_title" "Find exit" +"par_closecontact_2_title" "找到出口" +"[english]par_closecontact_2a" "We have collected all relevant documents. Find an exit from this building." +"par_closecontact_2a" "我們找到了所有相關的資料。找到出口並離開這棟建築物。" +"[english]par_closecontact_2b" "There appears to be an exit near the medical room to the north." +"par_closecontact_2b" "在醫療室的北方似乎有個出口。" + +"[english]par_closecontact_3_title" "Exit the base" +"par_closecontact_3_title" "離開基地" +"[english]par_closecontact_3a" "Proceed to the surface to find the outpost's communication center." +"par_closecontact_3a" "抵達地表,尋找前哨站的通訊中心。" + +"[english]par_closecontact_debrief1" "Our next objective is to reach the outpost's communication center." +"par_closecontact_debrief1" "我們的下個目標是抵達前哨站的通訊中心。" +"[english]par_closecontact_debrief2" "As we will be exiting the structure, be prepared for sub-zero temperatures and maintain situational awareness, as threats could come from any direction." +"par_closecontact_debrief2" "我們離開建築物之後,準備好面對零度以下的溫度、提高對周遭的警覺,威脅很可能會從四面八方而來。" "[english]par_hightension_1_title" "Find communication center" "par_hightension_1_title" "找到通訊中心" "[english]par_hightension_1a" "Proceed to the outpost's communication center." -"par_hightension_1a" "前往前哨的通訊中心。" - "[english]par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." - "par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." - - "[english]par_hightension_2_title" "Find beacon" - "par_hightension_2_title" "Find beacon" - "[english]par_hightension_2a" "Find and activate the beacon to request evacuation." - "par_hightension_2a" "Find and activate the beacon to request evacuation." - - "[english]par_hightension_3_title" "Clear the bridge" - "par_hightension_3_title" "Clear the bridge" - "[english]par_hightension_3a" "The bridge is obstructed by a pile of rocks. We must find a way to clear the path." - "par_hightension_3a" "The bridge is obstructed by a pile of rocks. We must find a way to clear the path." - "[english]par_hightension_3b" "The mine area to the north might contain tools or explosives which can help us." - "par_hightension_3b" "The mine area to the north might contain tools or explosives which can help us." - - "[english]par_hightension_debrief" "We've cleared the path to the evac zone. Our only task now is to leave this outpost." - "par_hightension_debrief" "We've cleared the path to the evac zone. Our only task now is to leave this outpost." - - "[english]par_crucialpoint_1_title" "Activate beacon" - "par_crucialpoint_1_title" "Activate beacon" - "[english]par_crucialpoint_1a" "Activate the beacon to request evacuation." - "par_crucialpoint_1a" "Activate the beacon to request evacuation." - - "[english]par_crucialpoint_2_title" "Turn off area lighting" - "par_crucialpoint_2_title" "Turn off area lighting" - "[english]par_crucialpoint_2a" "[Optional] Turn off the exterior lighting system." - "par_crucialpoint_2a" "[Optional] Turn off the exterior lighting system." - "[english]par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." - "par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." - - "[english]par_crucialpoint_3_title" "Await evac" - "par_crucialpoint_3_title" "Await evac" - "[english]par_crucialpoint_3a" "Wait for the evac dropship to arrive. Be prepared to defend this position." - "par_crucialpoint_3a" "Wait for the evac dropship to arrive. Be prepared to defend this position." - - "[english]par_crucialpoint_debrief" "Bloodhound... come in... Bloodhound... come in..." - "par_crucialpoint_debrief" "Bloodhound... come in... Bloodhound... come in..." - - "[english]par_crucialpoint_bossbar_timeleft" "Time Left" - "par_crucialpoint_bossbar_timeleft" "Time Left" - "[english]par_crucialpoint_bossbar_health" "Satellite Dish Health" - "par_crucialpoint_bossbar_health" "Satellite Dish Health" - - // Bonus Mission 1 strings - "[english]bon1_spaceport_1_title" "Get inside the Spaceport" - "bon1_spaceport_1_title" "Get inside the Spaceport" - - "[english]asw_gametext_bon1_spaceport_title" "Action Begins" - "asw_gametext_bon1_spaceport_title" "Action Begins" - - "[english]bon1_spaceport_2_title" "Turn on the Reactor" - "bon1_spaceport_2_title" "Turn on the Reactor" - - "[english]bon1_spaceport_3_title" "Escape" - "bon1_spaceport_3_title" "Escape" - - "[english]asw_bon1_error" "Err 0000087x048B" - "asw_bon1_error" "Err 0000087x048B" - "[english]asw_bon1_error2" "Exception 00x1C No Power." - "asw_bon1_error2" "Exception 00x1C No Power." - - // Bonus Mission 2 strings - "[english]bon2_survivors_1_title" "Get Access to Inner Perimeter" - "bon2_survivors_1_title" "Get Access to Inner Perimeter" - "[english]bon2_survivors_1a" "Allow your tech marine to hack the door panel" - "bon2_survivors_1a" "Allow your tech marine to hack the door panel" - "[english]bon2_survivors_1b" "and obtain access to inner perimeter" - "bon2_survivors_1b" "and obtain access to inner perimeter" - - "[english]bon2_survivors_2_title" "Search for Survivors" - "bon2_survivors_2_title" "Search for Survivors" - - "[english]bon2_survivors_3_title" "Move to the Next Sector" - "bon2_survivors_3_title" "Move to the Next Sector" - - // Bonus Mission 3 strings - "[english]bon3_blueprint_1_title" "Find the blueprints" - "bon3_blueprint_1_title" "Find the blueprints" - - "[english]bon3_blueprint_2_title" "Plant explosives on the door" - "bon3_blueprint_2_title" "Plant explosives on the door" - - "[english]bon3_blueprint_3_title" "Plant explosives in the classroom" - "bon3_blueprint_3_title" "Plant explosives in the classroom" - - "[english]bon3_blueprint_4_title" "Plant explosives on the main entrance" - "bon3_blueprint_4_title" "Plant explosives on the main entrance" - - "[english]bon3_blueprint_5_title" "Plant explosives in the sleeping quarters" - "bon3_blueprint_5_title" "Plant explosives in the sleeping quarters" - - "[english]bon3_blueprint_6_title" "Plant explosives near the tanks" - "bon3_blueprint_6_title" "Plant explosives near the tanks" - - "[english]bon3_blueprint_7_title" "Escape" - "bon3_blueprint_7_title" "Escape" - - // Bonus Mission 5 strings - "[english]bon5_documents_1_title" "Restore the power of the metal bridge." - "bon5_documents_1_title" "Restore the power of the metal bridge." - "[english]bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." - "bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." - - "[english]bon5_documents_2_title" "Find documents that describe the recent activities of the base." - "bon5_documents_2_title" "Find documents that describe the recent activities of the base." - "[english]bon5_documents_2a" "We should know if the problem is there since a moment, so now we have to find documents that detail the problems, activities, and transactions in recent days." - "bon5_documents_2a" "We should know if the problem is there since a moment, so now we have to find documents that detail the problems, activities, and transactions in recent days." - "[english]bon5_documents_2b" "(Note: Get close to them to pick them up.)" - "bon5_documents_2b" "(Note: Get close to them to pick them up.)" - - "[english]bon5_documents_3_title" "Find a passage to leave the sector." - "bon5_documents_3_title" "Find a passage to leave the sector." - "[english]bon5_documents_3a" "We have enough information from documents retrieved, so now we must get out of here! There seems to be a northwest passage to the medical room." - "bon5_documents_3a" "We have enough information from documents retrieved, so now we must get out of here! There seems to be a northwest passage to the medical room." - - "[english]bon5_documents_4_title" "Exit the base." - "bon5_documents_4_title" "Exit the base." - "[english]bon5_documents_4a" "Well, we just have to continue, and certainly we will go back to the surface soon." - "bon5_documents_4a" "Well, we just have to continue, and certainly we will go back to the surface soon." - - "[english]bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." - "bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." - "[english]bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" - "bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" - "[english]bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." - "bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." - - // Bonus Mission 6 strings - "[english]bon6_crucidalpoint_debrief" "What happened... ? What was that... ? Comrads, where... where are you ? *vertiges* uh... *tombe dans les pommes*" - "bon6_crucidalpoint_debrief" "What happened... ? What was that... ? Comrads, where... where are you ? *vertiges* uh... *tombe dans les pommes*" - - // Bonus Mission 7 strings - "[english]bon7_area9800PP2_debrief" "Well done, team!" - "bon7_area9800PP2_debrief" "Well done, team!" - - "[english]bon12_obj_reactor_t" "Shutdown the reactor" - "bon12_obj_reactor_t" "Shutdown the reactor" - "[english]bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" - "bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" - "[english]bon12_obj_exit_t" "Reach the south exit" - "bon12_obj_exit_t" "Reach the south exit" +"par_hightension_1a" "前往前哨站的通訊中心。" +"[english]par_hightension_1b" "We have documentation of the strange studies done by this outpost. This information should be reported to the IAF before we can request evac." +"par_hightension_1b" "我們手上有這座前哨站所研究的奇怪實驗。 在發出撤離信號之前必須將這個資料傳送給IAF。" + +"[english]par_hightension_2_title" "Find beacon" +"par_hightension_2_title" "找到信標" +"[english]par_hightension_2a" "Find and activate the beacon to request evacuation." +"par_hightension_2a" "找到信標來發送撤離信號。" + +"[english]par_hightension_3_title" "Clear the bridge" +"par_hightension_3_title" "清除橋梁瓦礫" +"[english]par_hightension_3a" "The bridge is obstructed by a pile of rocks. We must find a way to clear the path." +"par_hightension_3a" "橋梁上被一堆岩石掩埋著。我們必須找到方法來清出一條道路。 " +"[english]par_hightension_3b" "The mine area to the north might contain tools or explosives which can help us." +"par_hightension_3b" "北方的礦區或許有著能夠幫助我們的工具或是炸藥。" + +"[english]par_hightension_debrief" "We've cleared the path to the evac zone. Our only task now is to leave this outpost." +"par_hightension_debrief" "我們已經清出了前往撤離地點的道路。我們現在的任務只剩下離開這個前哨站了。" + +"[english]par_crucialpoint_1_title" "Activate beacon" +"par_crucialpoint_1_title" "啟動信標" +"[english]par_crucialpoint_1a" "Activate the beacon to request evacuation." +"par_crucialpoint_1a" "啟動信標來發送撤離信號。" + +"[english]par_crucialpoint_2_title" "Turn off area lighting" +"par_crucialpoint_2_title" "關閉燈光" +"[english]par_crucialpoint_2a" "[Optional] Turn off the exterior lighting system." +"par_crucialpoint_2a" "[選擇性] 關閉外部燈光系統" +"[english]par_crucialpoint_2b" "Turning the lighting system off should attract fewer aliens. Unfortunately, it will also negatively impact our own visibility." +"par_crucialpoint_2b" "關閉燈光系統應該能夠減少被吸引的異形數量。不幸的是,這樣也會影響我們的視線。" + +"[english]par_crucialpoint_3_title" "Await evac" +"par_crucialpoint_3_title" "等待撤離" +"[english]par_crucialpoint_3a" "Wait for the evac dropship to arrive. Be prepared to defend this position." +"par_crucialpoint_3a" "等候撤離運輸船的抵達。準備好防守這個地方。" + +"[english]par_crucialpoint_debrief" "Bloodhound... come in... Bloodhound... come in..." +"par_crucialpoint_debrief" "血犬號... 收到請回答... 血犬號... 收到請回答..." + +"[english]par_crucialpoint_bossbar_timeleft" "Time Left" +"par_crucialpoint_bossbar_timeleft" "剩餘時間" +"[english]par_crucialpoint_bossbar_health" "Satellite Dish Health" +"par_crucialpoint_bossbar_health" "衛星接收器血量" + +// Bonus Mission 1 strings +"[english]bon1_spaceport_1_title" "Get inside the Spaceport" +"bon1_spaceport_1_title" "進入太空站" + +"[english]asw_gametext_bon1_spaceport_title" "Action Begins" +"asw_gametext_bon1_spaceport_title" "行動開始" + +"[english]bon1_spaceport_2_title" "Turn on the Reactor" +"bon1_spaceport_2_title" "啟動反應爐" + +"[english]bon1_spaceport_3_title" "Escape" +"bon1_spaceport_3_title" "逃離" + +"[english]asw_bon1_error" "Err 0000087x048B" +"asw_bon1_error" "錯誤 0000087x048B" +"[english]asw_bon1_error2" "Exception 00x1C No Power." +"asw_bon1_error2" "例外處理 00x1C 無電力。" + +// Bonus Mission 2 strings +"[english]bon2_survivors_1_title" "Get Access to Inner Perimeter" +"bon2_survivors_1_title" "前往建築物內部" +"[english]bon2_survivors_1a" "Allow your tech marine to hack the door panel" +"bon2_survivors_1a" "讓你們的技師駭入大門面板" +"[english]bon2_survivors_1b" "and obtain access to inner perimeter" +"bon2_survivors_1b" "並進入建築物內部" + +"[english]bon2_survivors_2_title" "Search for Survivors" +"bon2_survivors_2_title" "尋找生還者" + +"[english]bon2_survivors_3_title" "Move to the Next Sector" +"bon2_survivors_3_title" "前往下一個地區" + +// Bonus Mission 3 strings +"[english]bon3_blueprint_1_title" "Find the blueprints" +"bon3_blueprint_1_title" "找到藍圖" + +"[english]bon3_blueprint_2_title" "Plant explosives on the door" +"bon3_blueprint_2_title" "在大門裝上炸藥" + +"[english]bon3_blueprint_3_title" "Plant explosives in the classroom" +"bon3_blueprint_3_title" "在教室內裝上炸藥" + +"[english]bon3_blueprint_4_title" "Plant explosives on the main entrance" +"bon3_blueprint_4_title" "在主要入口裝上炸藥" + +"[english]bon3_blueprint_5_title" "Plant explosives in the sleeping quarters" +"bon3_blueprint_5_title" "在寢室裝上炸藥" + +"[english]bon3_blueprint_6_title" "Plant explosives near the tanks" +"bon3_blueprint_6_title" "在水塔上裝上炸藥" + +"[english]bon3_blueprint_7_title" "Escape" +"bon3_blueprint_7_title" "逃離" + +// Bonus Mission 5 strings +"[english]bon5_documents_1_title" "Restore the power of the metal bridge." +"bon5_documents_1_title" "恢復鐵橋的電力" +"[english]bon5_documents_1a" "This level is no longer powered. The power should be restored to pass the metal bridge. then we will continue in this level, to find documents about recent activities of this base." +"bon5_documents_1a" "這個樓層沒有電力。應該要將電力恢復才能跨過鐵橋。然後我們會從這個樓層繼續來找有關這座基地事件的資料。" + +"[english]bon5_documents_2_title" "Find documents that describe the recent activities of the base." +"bon5_documents_2_title" "找到有說明這座基地事件的資料。" +"[english]bon5_documents_2a" "We should know if the problem is there since a moment, so now we have to find documents that detail the problems, activities, and transactions in recent days." +"bon5_documents_2a" "我們需要知道問題是否是從那時候就一直存在,所以現在我們必須找到這些文件,有關這幾天的問題、活動、金流。" +"[english]bon5_documents_2b" "(Note: Get close to them to pick them up.)" +"bon5_documents_2b" "(注意: 靠近文件來將他們拿起來。)" + +"[english]bon5_documents_3_title" "Find a passage to leave the sector." +"bon5_documents_3_title" "找到離開這區的道路" +"[english]bon5_documents_3a" "We have enough information from documents retrieved, so now we must get out of here! There seems to be a northwest passage to the medical room." +"bon5_documents_3a" "我們從文件蒐集了足夠的資料,現在我們必須離開這裡!醫療室西北方似乎有條通路。" + +"[english]bon5_documents_4_title" "Exit the base." +"bon5_documents_4_title" "離開基地。" +"[english]bon5_documents_4a" "Well, we just have to continue, and certainly we will go back to the surface soon." +"bon5_documents_4a" "看來,我們只能繼續前進,我們肯定會回到地表的" + +"[english]bon5_documents_debrief1" "We found all the documents on the activities and recent transactions. We must now return to the surface and try to communicate with the IAF command center. We will certainly be able to find a communications center outside." +"bon5_documents_debrief1" "我們找到所有有關近期的事件還有金流。我們必須回到地表並且通知IAF指揮部中心。我們肯定能夠在外面找到通訊中心的。" +"[english]bon5_documents_debrief2" "We will go outside, and we will walk in the snow, so be prepared for temperatures below zero!" +"bon5_documents_debrief2" "我們會到外面,而且我們會在雪中行走,所以準備好面對零下溫度!" +"[english]bon5_documents_debrief3" "And especially pay attention to these creatures, they can go out anywhere in an environment like this." +"bon5_documents_debrief3" "然後得特別小心這些生物,在這種環境下它們能夠從任何地方出現。" + +// Bonus Mission 6 strings +"[english]bon6_crucidalpoint_debrief" "What happened... ? What was that... ? Comrads, where... where are you ? *vertiges* uh... *tombe dans les pommes*" +"bon6_crucidalpoint_debrief" "發生了甚麼事... ? 剛剛怎麼了... ? 同志, 你在哪裡... ? *暈眩* 痾... *昏倒*" + +// Bonus Mission 7 strings +"[english]bon7_area9800PP2_debrief" "Well done, team!" +"bon7_area9800PP2_debrief" "做得好,小隊!" + +"[english]bon12_obj_reactor_t" "Shutdown the reactor" +"bon12_obj_reactor_t" "將反應爐停止運作" +"[english]bon12_obj_reactor" "Gain access to the Reactor Control Room and disable the power" +"bon12_obj_reactor" "前往反應爐控制室並將它關閉" +"[english]bon12_obj_exit_t" "Reach the south exit" +"bon12_obj_exit_t" "前往南邊的出口" "[english]bon14_obj_elevator_t" "Activate the cargo elevator and ascend" "bon14_obj_elevator_t" "啟動貨物輸送梯往上移動" - "[english]bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." - "bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." - "[english]bon14_obj_exit_t" "Access the Landing Bay" - "bon14_obj_exit_t" "Access the Landing Bay" - "[english]bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." - "bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." +"[english]bon14_obj_elevator" "Our plans of the facility show a large cargo elevator located to the east of your entry point. Use the elevator to ascend to the higher level and then proceed to the Landing Bay." +"bon14_obj_elevator" "我們對於這座設施的計畫表示,在你們進入的地方東邊有座大型貨物電梯。用那台電梯來向上移動,並繼續前往登陸地。" +"[english]bon14_obj_exit_t" "Access the Landing Bay" +"bon14_obj_exit_t" "前往登陸地" +"[english]bon14_obj_exit" "Once your squad has completed the ascent, proceed to the facility exit and move your squad outside." +"bon14_obj_exit" "一旦你的小隊上升之後,前往設施的出口並讓小隊往外移動。" // Example map strings "[english]asw_panel_inactive" "Panel Inactive" @@ -7600,10 +7600,10 @@ "[english]asw_need_dynamite" "Need TNT" "asw_need_dynamite" "需要 TNT" - "[english]asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" - "asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" - "[english]asw_boss_title_the_caretaker" "The Caretaker" - "asw_boss_title_the_caretaker" "The Caretaker" +"[english]asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" +"asw_boss_title_ommoran_heartstone" "Ommoran Heartstone" +"[english]asw_boss_title_the_caretaker" "The Caretaker" +"asw_boss_title_the_caretaker" "The Caretaker" "[english]asw_unnamed_mission_title" "Unnamed Mission" "asw_unnamed_mission_title" "未命名的任務" @@ -7615,19 +7615,19 @@ "[english]rd_campaign_name_jacob" "Jacob's Rest" "rd_campaign_name_jacob" "雅各安息地" "[english]rd_campaign_desc_jacob" "IAF Command has received a distress signal from the remote planet of Vereon XII. It appears the Swarm have attacked Jacob's Rest, SynTek's research and mining colony. IAF Command is sending your squad to strike back at the Swarm and halt the infestation." -"rd_campaign_desc_jacob" "IAF指揮部從蔚利昂-XII的衛星接受到求救訊號。異形似乎攻擊了雅各安息地,SynTek的研究、採掘殖民地。IAF指揮部要求你的小隊前往擊退並阻止異形感染。" +"rd_campaign_desc_jacob" "IAF指揮部從蔚利昂-八號星的衛星接受到求救訊號。異形似乎攻擊了雅各安息地,SynTek的研究、採掘殖民地。IAF指揮部派遣你的小隊前往擊退並阻止異形感染源。" "[english]rd_campaign_name_rd_bonus_missions" "Bonus Missions" "rd_campaign_name_rd_bonus_missions" "獎勵任務" - "[english]rd_campaign_desc_rd_bonus_missions" "Missions in various parts of the galaxy" - "rd_campaign_desc_rd_bonus_missions" "Missions in various parts of the galaxy" +"[english]rd_campaign_desc_rd_bonus_missions" "Missions in various parts of the galaxy" +"rd_campaign_desc_rd_bonus_missions" "來自宇宙不同地方的任務" "[english]rd_campaign_name_rd-area9800" "Area 9800" "rd_campaign_name_rd-area9800" "殖民地 9800" - "[english]rd_campaign_desc_rd-area9800" "SynTek has lost contact with the colony on the planet Area9800. The probability of Swarm attack is high. IAF Command is sending your squad to investigate and halt the infestation if necessary." - "rd_campaign_desc_rd-area9800" "SynTek has lost contact with the colony on the planet Area9800. The probability of Swarm attack is high. IAF Command is sending your squad to investigate and halt the infestation if necessary." +"[english]rd_campaign_desc_rd-area9800" "SynTek has lost contact with the colony on the planet Area9800. The probability of Swarm attack is high. IAF Command is sending your squad to investigate and halt the infestation if necessary." +"rd_campaign_desc_rd-area9800" "SynTek 和殖民地 9800失去了聯繫。他們遭到異形襲擊的機率非常高。IAF指揮部將派遣你的小隊前往調查,並在必要時阻止感染的擴張。" "[english]rd_campaign_name_rd_accident32" "Accident 32" -"rd_campaign_name_rd_accident32" "32號意外事件" - "[english]rd_campaign_desc_rd_accident32" "Your crew is set out to investigate the accident and defuse the chemical bomb which is the Muon Gem before its too late." - "rd_campaign_desc_rd_accident32" "Your crew is set out to investigate the accident and defuse the chemical bomb which is the Muon Gem before its too late." +"rd_campaign_name_rd_accident32" "第32號意外事件" +"[english]rd_campaign_desc_rd_accident32" "Your crew is set out to investigate the accident and defuse the chemical bomb which is the Muon Gem before its too late." +"rd_campaign_desc_rd_accident32" "你的小隊被派往調查某起意外事件,在一切太遲之前解除化學炸彈,也就是所謂的緲子水晶。" "[english]rd_campaign_name_rd_adanaxis" "Adanaxis" "rd_campaign_name_rd_adanaxis" "阿德納西斯星" // TODO @@ -7635,40 +7635,40 @@ "rd_campaign_desc_rd_adanxis" "" "[english]rd_campaign_name_rd_biogen_corporation" "BioGen Corporation" "rd_campaign_name_rd_biogen_corporation" "生物基因公司" - "[english]rd_campaign_desc_rd_biogen_corporation" "Stop the swarm infestation on the New Earth." - "rd_campaign_desc_rd_biogen_corporation" "Stop the swarm infestation on the New Earth." +"[english]rd_campaign_desc_rd_biogen_corporation" "Stop the swarm infestation on the New Earth." +"rd_campaign_desc_rd_biogen_corporation" "阻止位於新地球上所發生的異形感染源。" "[english]rd_campaign_name_tilarus5" "Tilarus-5" "rd_campaign_name_tilarus5" "提拉魯斯五號星" - "[english]rd_campaign_desc_tilarus5" "Multiple colonies on Tilarus-5 have sent a distress signal. IAF Command is sending your squad to aid in personnel evacuation and to minimize casualties." - "rd_campaign_desc_tilarus5" "Multiple colonies on Tilarus-5 have sent a distress signal. IAF Command is sending your squad to aid in personnel evacuation and to minimize casualties." +"[english]rd_campaign_desc_tilarus5" "Multiple colonies on Tilarus-5 have sent a distress signal. IAF Command is sending your squad to aid in personnel evacuation and to minimize casualties." +"rd_campaign_desc_tilarus5" "提拉魯斯五號星上有許多殖民地發出了求救信號。IAF指揮部將派遣你的小隊前往各處進行人道救援來減少死傷。 " "[english]rd_campaign_name_rd_lanasescape_campaign" "Lana's Escape" "rd_campaign_name_rd_lanasescape_campaign" "拉娜逃脫記" - "[english]rd_campaign_desc_rd_lanasescape_campaign" "A weapon facility on Planet 137 has activated its maximum security defense system. IAF Special Forces have been requested to investigate." - "rd_campaign_desc_rd_lanasescape_campaign" "A weapon facility on Planet 137 has activated its maximum security defense system. IAF Special Forces have been requested to investigate." +"[english]rd_campaign_desc_rd_lanasescape_campaign" "A weapon facility on Planet 137 has activated its maximum security defense system. IAF Special Forces have been requested to investigate." +"rd_campaign_desc_rd_lanasescape_campaign" "位於星球137號上的一所軍火設施啟動了最終防衛系統。IAF特種部隊已被請求前往調查該處。" "[english]rd_campaign_name_rd_nh_campaigns" "Nam Humanum" "rd_campaign_name_rd_nh_campaigns" "為了人類" - "[english]rd_campaign_desc_rd_nh_campaigns" "2243. In the wake of mankind's first contact with the alien Swarm, a distress signal was sent by the Lugdunum colony on Cassius-III following an extensive non-communication period. For all reasonable suspicion, Lugdunum now looms as one of this new threat's first casualties. The mission: to man-probe the facility for intel, then decide on further action based on the information gathered within." - "rd_campaign_desc_rd_nh_campaigns" "2243. In the wake of mankind's first contact with the alien Swarm, a distress signal was sent by the Lugdunum colony on Cassius-III following an extensive non-communication period. For all reasonable suspicion, Lugdunum now looms as one of this new threat's first casualties. The mission: to man-probe the facility for intel, then decide on further action based on the information gathered within." +"[english]rd_campaign_desc_rd_nh_campaigns" "2243. In the wake of mankind's first contact with the alien Swarm, a distress signal was sent by the Lugdunum colony on Cassius-III following an extensive non-communication period. For all reasonable suspicion, Lugdunum now looms as one of this new threat's first casualties. The mission: to man-probe the facility for intel, then decide on further action based on the information gathered within." +"rd_campaign_desc_rd_nh_campaigns" "2243年,隨著人類第一次接觸外星異形之後,位於卡西烏斯三號星上的盧格杜努姆殖民地發出了求救信號,接著伴隨的是各地開始失去通訊聯繫。綜觀所有合理的可能性,盧格杜努姆現在將被視為這種新型威脅的第一犧牲者。任務: 先前往設施探查資料,之後再根據找到的資料決定是否繼續行動。" "[english]rd_campaign_name_rd-operationcleansweep" "Operation Cleansweep" "rd_campaign_name_rd-operationcleansweep" "掃蕩行動" - "[english]rd_campaign_desc_rd-operationcleansweep" "IAF command sends out your team of elite marines to find and destroy the source of the infestation." - "rd_campaign_desc_rd-operationcleansweep" "IAF command sends out your team of elite marines to find and destroy the source of the infestation." +"[english]rd_campaign_desc_rd-operationcleansweep" "IAF command sends out your team of elite marines to find and destroy the source of the infestation." +"rd_campaign_desc_rd-operationcleansweep" "IAF指揮部派遣你的菁英小隊前往調查並摧毀感染源。" "[english]rd_campaign_name_rd_paranoia" "Paranoia" "rd_campaign_name_rd_paranoia" "偏執狂" - "[english]rd_campaign_desc_rd_paranoia" "Your team has been sent to investigate a distant IAF outpost. All communication between IAF command and the base has ceased some time ago. Your task is to find out what happened at this base." - "rd_campaign_desc_rd_paranoia" "Your team has been sent to investigate a distant IAF outpost. All communication between IAF command and the base has ceased some time ago. Your task is to find out what happened at this base." +"[english]rd_campaign_desc_rd_paranoia" "Your team has been sent to investigate a distant IAF outpost. All communication between IAF command and the base has ceased some time ago. Your task is to find out what happened at this base." +"rd_campaign_desc_rd_paranoia" "你的小隊被派遣前往調查偏遠的IAF前哨站。所有基地和IAF之間的通訊在一段時間之前都中斷了。你們的任務是要找出那座基地發生了甚麼事。" "[english]rd_campaign_name_rd_reduction_campaign" "Reduction" "rd_campaign_name_rd_reduction_campaign" "命運多舛" - "[english]rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" - "rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" +"[english]rd_campaign_desc_rd_reduction_campaign" "You just returned from a tour out-system, and have arrived in orbit around Earth. You're almost home now. God, it's going to be great to get some well-deserved rest!" +"rd_campaign_desc_rd_reduction_campaign" "你們才剛從外太陽系巡迴回來,並且抵達了地球周圍的軌道上。你們就快到家了。謝天謝地,能夠獲得應有的休息絕對是最棒的時刻!" "[english]rd_campaign_name_rd_research7" "Research 7" "rd_campaign_name_rd_research7" "研究計畫7號" - "[english]rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." - "rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." +"[english]rd_campaign_desc_rd_research7" "We believe that samples from Vereon XII have made it to Earth and compromised the Research 7 Facility. We're sending in Alpha squad to investigate." +"rd_campaign_desc_rd_research7" "我們相信來自蔚利昂-八號星的樣本已經抵達了地球,並且損毀了研究計畫7號設施。我們將派遣Alpha小隊前往調查。" "[english]rd_campaign_name_rd-tarnorcampaign1" "Tears for Tarnor" "rd_campaign_name_rd-tarnorcampaign1" "塔納星之淚" - "[english]rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." - "rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." +"[english]rd_campaign_desc_rd-tarnorcampaign1" "The colony on Tarnor has mysteriously gone silent. A group of IAF marines has been ordered to the planet to investigate." +"rd_campaign_desc_rd-tarnorcampaign1" "塔納星上的殖民地突然奇妙般的失去聯繫了。一群IAF隊員被命令前往該星球調查。" "[english]rd_entrymission_title_deathmatch_campaign" "IAF HQ" "rd_entrymission_title_deathmatch_campaign" "IAF 總部" @@ -7709,66 +7709,66 @@ "[english]rd_entrymission_title_jacob" "Atmospheric Entry" "rd_entrymission_title_jacob" "大氣層突入" - "[english]rd_entrymission_brief_jacob" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_jacob" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"[english]rd_entrymission_brief_jacob" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_jacob" "大氣層偵測報告顯示當地氣候無任何異常。血犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_asi-jac1-landingbay_01" "Landing Bay" "rd_mission_title_asi-jac1-landingbay_01" "登陸地" "[english]rd_mission_title_asi-jac1-landingbay_pract" "Offline Practice" "rd_mission_title_asi-jac1-landingbay_pract" "離線練習" "[english]rd_mission_loc_asi-jac1-landingbay_01" "Landing bay" "rd_mission_loc_asi-jac1-landingbay_01" "登陸地" - "[english]rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." - "rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." - "[english]rd_mission_brief_asi-jac1-landingbay_01" "Squad will deploy at the colony's standard Category 5 Landing Bay. Building security has been breached, so stay alert for hostiles." - "rd_mission_brief_asi-jac1-landingbay_01" "Squad will deploy at the colony's standard Category 5 Landing Bay. Building security has been breached, so stay alert for hostiles." +"[english]rd_mission_desc_asi-jac1-landingbay_01" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." +"rd_mission_desc_asi-jac1-landingbay_01" "對蔚利昂-八號星上的登陸地進行清理。IAF 指揮部已經下令要從其中一個停機坪的逃生艙取得飛行紀錄。" +"[english]rd_mission_brief_asi-jac1-landingbay_01" "Squad will deploy at the colony's standard Category 5 Landing Bay. Building security has been breached, so stay alert for hostiles." +"rd_mission_brief_asi-jac1-landingbay_01" "小隊將會降落在殖民地第五標準分類的登陸地。建築防衛已經被突破了,隨時注意敵人的出現。" "[english]rd_mission_title_asi-jac1-landingbay_02" "Cargo Elevator" "rd_mission_title_asi-jac1-landingbay_02" "貨物輸送梯" "[english]rd_mission_loc_asi-jac1-landingbay_02" "Cargo Elevator" "rd_mission_loc_asi-jac1-landingbay_02" "貨物輸送梯" - "[english]rd_mission_desc_asi-jac1-landingbay_02" "Proceed down the central Cargo Elevator to the colony complex." - "rd_mission_desc_asi-jac1-landingbay_02" "Proceed down the central Cargo Elevator to the colony complex." - "[english]rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." - "rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." +"[english]rd_mission_desc_asi-jac1-landingbay_02" "Proceed down the central Cargo Elevator to the colony complex." +"rd_mission_desc_asi-jac1-landingbay_02" "透過中央貨物輸送梯前往殖民地設施。" +"[english]rd_mission_brief_asi-jac1-landingbay_02" "Proceed to the main colony complex." +"rd_mission_brief_asi-jac1-landingbay_02" "前往主要殖民地設施。" "[english]rd_mission_title_asi-jac2-deima" "Deima Surface Bridge" "rd_mission_title_asi-jac2-deima" "德馬地表橋梁" "[english]rd_mission_loc_asi-jac2-deima" "Deima Surface Bridge" "rd_mission_loc_asi-jac2-deima" "德馬地表橋梁" - "[english]rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." - "rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." - "[english]rd_mission_brief_asi-jac2-deima" "Marine squad will have to proceed across the surface to reach the main Colony Complex. Orbital scans show a damaged bridge crossing a chasm to the colony proper." - "rd_mission_brief_asi-jac2-deima" "Marine squad will have to proceed across the surface to reach the main Colony Complex. Orbital scans show a damaged bridge crossing a chasm to the colony proper." +"[english]rd_mission_desc_asi-jac2-deima" "Scans indicate heavy Swarm activity near the pipelines. Locate compromised pipeline." +"rd_mission_desc_asi-jac2-deima" "在管線的附近掃描到大量異形的蹤跡。找到那個被破壞的管線。" +"[english]rd_mission_brief_asi-jac2-deima" "Marine squad will have to proceed across the surface to reach the main Colony Complex. Orbital scans show a damaged bridge crossing a chasm to the colony proper." +"rd_mission_brief_asi-jac2-deima" "隊員們必須跨過地表來前往主要殖民地設施。衛星掃描顯示有一座損壞的橋跨過了前往殖民地路上的裂縫。" "[english]rd_mission_title_asi-jac3-rydberg" "Rydberg Reactor" "rd_mission_title_asi-jac3-rydberg" "芮得柏反應爐" "[english]rd_mission_loc_asi-jac3-rydberg" "Rydberg Nuclear Reactor" -"rd_mission_loc_asi-jac3-rydberg" "芮得柏反應爐" - "[english]rd_mission_desc_asi-jac3-rydberg" "Gain access to the Reactor Control Room and bring the power back online." - "rd_mission_desc_asi-jac3-rydberg" "Gain access to the Reactor Control Room and bring the power back online." - "[english]rd_mission_brief_asi-jac3-rydberg" "Latest diagnostic data from the colony shows main power is offline, but the reactor is in working order. Your squad must bring the reactor back online." - "rd_mission_brief_asi-jac3-rydberg" "Latest diagnostic data from the colony shows main power is offline, but the reactor is in working order. Your squad must bring the reactor back online." +"rd_mission_loc_asi-jac3-rydberg" "芮得柏核子反應爐" +"[english]rd_mission_desc_asi-jac3-rydberg" "Gain access to the Reactor Control Room and bring the power back online." +"rd_mission_desc_asi-jac3-rydberg" "前往反應爐控制室並重新啟動電力。" +"[english]rd_mission_brief_asi-jac3-rydberg" "Latest diagnostic data from the colony shows main power is offline, but the reactor is in working order. Your squad must bring the reactor back online." +"rd_mission_brief_asi-jac3-rydberg" "最新的殖民地掃描數據顯示主要電力正處於關閉的狀態,但反應爐還是可以使用的狀態。你的小隊必須將反應爐恢復正常。" "[english]rd_mission_title_asi-jac4-residential" "SynTek Residential" "rd_mission_title_asi-jac4-residential" "SynTek 住宅區" "[english]rd_mission_loc_asi-jac4-residential" "SynTek Residential" "rd_mission_loc_asi-jac4-residential" "SynTek 住宅區" - "[english]rd_mission_desc_asi-jac4-residential" "Orbital scans show a build-up of Swarm biological material within the Residential complex. Find and Destroy all biological material and eggs in the complex." - "rd_mission_desc_asi-jac4-residential" "Orbital scans show a build-up of Swarm biological material within the Residential complex. Find and Destroy all biological material and eggs in the complex." - "[english]rd_mission_brief_asi-jac4-residential" "The SynTek Residential building is showing extreme levels of infestation. Caution advised." - "rd_mission_brief_asi-jac4-residential" "The SynTek Residential building is showing extreme levels of infestation. Caution advised." +"[english]rd_mission_desc_asi-jac4-residential" "Orbital scans show a build-up of Swarm biological material within the Residential complex. Find and Destroy all biological material and eggs in the complex." +"rd_mission_desc_asi-jac4-residential" "衛星掃描顯示位於住宅設施內部有著成群的異形生物物質。找到並摧毀那些物質和蟲卵。" +"[english]rd_mission_brief_asi-jac4-residential" "The SynTek Residential building is showing extreme levels of infestation. Caution advised." +"rd_mission_brief_asi-jac4-residential" "SynTek住宅建物中藏著大量的感染生物。小心前進。" "[english]rd_mission_title_asi-jac6-sewerjunction" "Sewer Junction B5" "rd_mission_title_asi-jac6-sewerjunction" "下水道連結區 B5" "[english]rd_mission_loc_asi-jac6-sewerjunction" "Sewer Junction B5" "rd_mission_loc_asi-jac6-sewerjunction" "下水道連結區 B5" - "[english]rd_mission_desc_asi-jac6-sewerjunction" "Explore the underground sewer passages beneath the colony." - "rd_mission_desc_asi-jac6-sewerjunction" "Explore the underground sewer passages beneath the colony." - "[english]rd_mission_brief_asi-jac6-sewerjunction" "Enter the sewer system and destroy an access tunnel in use by the Swarm." - "rd_mission_brief_asi-jac6-sewerjunction" "Enter the sewer system and destroy an access tunnel in use by the Swarm." +"[english]rd_mission_desc_asi-jac6-sewerjunction" "Explore the underground sewer passages beneath the colony." +"rd_mission_desc_asi-jac6-sewerjunction" "探索殖民地底下的下水道通路。" +"[english]rd_mission_brief_asi-jac6-sewerjunction" "Enter the sewer system and destroy an access tunnel in use by the Swarm." +"rd_mission_brief_asi-jac6-sewerjunction" "進入下水道系統,並摧毀異形所使用的隧道。" "[english]rd_mission_title_asi-jac7-timorstation" "Timor Station" "rd_mission_title_asi-jac7-timorstation" "提莫站" "[english]rd_mission_loc_asi-jac7-timorstation" "Timor Station" "rd_mission_loc_asi-jac7-timorstation" "提莫站" - "[english]rd_mission_desc_asi-jac7-timorstation" "Locate nuclear warhead and get it to the alien hive entrance." - "rd_mission_desc_asi-jac7-timorstation" "Locate nuclear warhead and get it to the alien hive entrance." - "[english]rd_mission_brief_asi-jac7-timorstation" "The economic heart of the colony, this mining operation was fueled by cheap labour from back home. Geological reports show instability in the rock structure and signs of Swarm infestation." - "rd_mission_brief_asi-jac7-timorstation" "The economic heart of the colony, this mining operation was fueled by cheap labour from back home. Geological reports show instability in the rock structure and signs of Swarm infestation." +"[english]rd_mission_desc_asi-jac7-timorstation" "Locate nuclear warhead and get it to the alien hive entrance." +"rd_mission_desc_asi-jac7-timorstation" "找到核彈頭之後將它送到蟲巢穴的入口。" +"[english]rd_mission_brief_asi-jac7-timorstation" "The economic heart of the colony, this mining operation was fueled by cheap labour from back home. Geological reports show instability in the rock structure and signs of Swarm infestation." +"rd_mission_brief_asi-jac7-timorstation" "殖民地的金融重地,這項挖掘行動是由家鄉那些廉價勞工所實行的。地質報告顯示岩石構造的不穩定,還有異形感染源。" "[english]rd_entrymission_title_rd_bonus_missions" "IAF HQ" "rd_entrymission_title_rd_bonus_missions" "IAF 總部" @@ -7786,85 +7786,85 @@ "rd_mission_title_rd-bonus_mission2" "死而復生" "[english]rd_mission_loc_rd-bonus_mission2" "Rapture" "rd_mission_loc_rd-bonus_mission2" "死而復生" - "[english]rd_mission_desc_rd-bonus_mission2" "Get access to the inner perimeter and search for survivors." - "rd_mission_desc_rd-bonus_mission2" "Get access to the inner perimeter and search for survivors." +"[english]rd_mission_desc_rd-bonus_mission2" "Get access to the inner perimeter and search for survivors." +"rd_mission_desc_rd-bonus_mission2" "前往內部並尋找生還者。" "[english]rd_mission_brief_rd-bonus_mission2" "" "rd_mission_brief_rd-bonus_mission2" "" "[english]rd_mission_title_rd-bonus_mission3" "Bunker" "rd_mission_title_rd-bonus_mission3" "地下堡壘" "[english]rd_mission_loc_rd-bonus_mission3" "Bunker" "rd_mission_loc_rd-bonus_mission3" "地下堡壘" - "[english]rd_mission_desc_rd-bonus_mission3" "Stop the Swarm reproduction, plant explosives and evacuate." - "rd_mission_desc_rd-bonus_mission3" "Stop the Swarm reproduction, plant explosives and evacuate." +"[english]rd_mission_desc_rd-bonus_mission3" "Stop the Swarm reproduction, plant explosives and evacuate." +"rd_mission_desc_rd-bonus_mission3" "阻止異形重生,裝置炸藥之後就撤離。" "[english]rd_mission_brief_rd-bonus_mission3" "" "rd_mission_brief_rd-bonus_mission3" "" "[english]rd_mission_title_rd-bonus_mission4" "Landing Bay + Cargo Elevator" "rd_mission_title_rd-bonus_mission4" "登陸地 + 貨物輸送梯" "[english]rd_mission_loc_rd-bonus_mission4" "Landing Bay + Cargo Elevator" "rd_mission_loc_rd-bonus_mission4" "登陸地 + 貨物輸送梯" - "[english]rd_mission_desc_rd-bonus_mission4" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays. Then proceed down the central Cargo Elevator to the colony complex." - "rd_mission_desc_rd-bonus_mission4" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays. Then proceed down the central Cargo Elevator to the colony complex." +"[english]rd_mission_desc_rd-bonus_mission4" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays. Then proceed down the central Cargo Elevator to the colony complex." +"rd_mission_desc_rd-bonus_mission4" "對蔚利昂-八號星上的登陸地進行清理。IAF 指揮部已經下令要從其中一個停機坪的逃生艙取得飛行紀錄。然後透過中央貨物輸送梯前往殖民地設施。" "[english]rd_mission_brief_rd-bonus_mission4" "" "rd_mission_brief_rd-bonus_mission4" "" "[english]rd_mission_title_rd-bonus_mission5" "Hostile Places + Close Contact" "rd_mission_title_rd-bonus_mission5" "危險地帶 + 正面交鋒" "[english]rd_mission_loc_rd-bonus_mission5" "Hostile Places + Close Contact" "rd_mission_loc_rd-bonus_mission5" "危險地帶 + 正面交鋒" - "[english]rd_mission_desc_rd-bonus_mission5" "Obtain intel on base activities prior to communication loss." - "rd_mission_desc_rd-bonus_mission5" "Obtain intel on base activities prior to communication loss." +"[english]rd_mission_desc_rd-bonus_mission5" "Obtain intel on base activities prior to communication loss." +"rd_mission_desc_rd-bonus_mission5" "取得有關基地在通訊消失之前的事件資料。" "[english]rd_mission_brief_rd-bonus_mission5" "" "rd_mission_brief_rd-bonus_mission5" "" "[english]rd_mission_title_rd-bonus_mission6" "High Tension + Crucial Point" "rd_mission_title_rd-bonus_mission6" "高度警戒 + 樞紐之地" "[english]rd_mission_loc_rd-bonus_mission6" "High Tension + Crucial Point" "rd_mission_loc_rd-bonus_mission6" "高度警戒 + 樞紐之地" - "[english]rd_mission_desc_rd-bonus_mission6" "Find a communication center and transmit the intel. Then proceed to the extraction point and evacuate." - "rd_mission_desc_rd-bonus_mission6" "Find a communication center and transmit the intel. Then proceed to the extraction point and evacuate." +"[english]rd_mission_desc_rd-bonus_mission6" "Find a communication center and transmit the intel. Then proceed to the extraction point and evacuate." +"rd_mission_desc_rd-bonus_mission6" "找到通訊中心並上傳資料。之後前往撤離地點並撤離。" "[english]rd_mission_brief_rd-bonus_mission6" "" "rd_mission_brief_rd-bonus_mission6" "" "[english]rd_mission_title_rd-bonus_mission7" "Power Plant" "rd_mission_title_rd-bonus_mission7" "發電廠" "[english]rd_mission_loc_rd-bonus_mission7" "Power Plant" "rd_mission_loc_rd-bonus_mission7" "發電廠" - "[english]rd_mission_desc_rd-bonus_mission7" "Bring power online, start the generators and cooling pump." - "rd_mission_desc_rd-bonus_mission7" "Bring power online, start the generators and cooling pump." - "[english]rd_mission_brief_rd-bonus_mission7" "Get the power on" - "rd_mission_brief_rd-bonus_mission7" "Get the power on" +"[english]rd_mission_desc_rd-bonus_mission7" "Bring power online, start the generators and cooling pump." +"rd_mission_desc_rd-bonus_mission7" "恢復電力,啟動發電機和冷卻幫浦。" +"[english]rd_mission_brief_rd-bonus_mission7" "Get the power on" +"rd_mission_brief_rd-bonus_mission7" "啟動電力" "[english]rd_mission_title_rd-bonus10_sewrev" "Reversed Sewer Junction B5" "rd_mission_title_rd-bonus10_sewrev" "反向下水道連結區 B5" "[english]rd_mission_title_rd-bonus12_rydrev" "Reversed Rydberg Reactor" "rd_mission_title_rd-bonus12_rydrev" "反向芮得柏反應爐" - "[english]rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." - "rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." +"[english]rd_mission_desc_rd-bonus12_rydrev" "Gain access to the Reactor Control Room and bring the power offline." +"rd_mission_desc_rd-bonus12_rydrev" "前往反應爐控制室並關閉電力。" "[english]rd_mission_title_rd-bonus14_cargrev" "Reversed Cargo Elevator" "rd_mission_title_rd-bonus14_cargrev" "反向貨物輸送梯" - "[english]rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." - "rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." +"[english]rd_mission_desc_rd-bonus14_cargrev" "Proceed up the central Cargo Elevator to the Landing Bay." +"rd_mission_desc_rd-bonus14_cargrev" "搭上中央貨物輸送梯前往登陸地。" "[english]rd_mission_title_rd-bonus15_landrev" "Reversed Landing Bay" "rd_mission_title_rd-bonus15_landrev" "反向 登陸地" - "[english]rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." - "rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." +"[english]rd_mission_desc_rd-bonus15_landrev" "Perform a sweep of the Landing Bay on Vereon XII. IAF Command has ordered retrieval of flight data from an escape pod in one of the bays." +"rd_mission_desc_rd-bonus15_landrev" "對蔚利昂-八號星上的登陸地進行清理。IAF 指揮部已經下令要從其中一個停機坪的逃生艙取得飛行紀錄。" "[english]rd_entrymission_title_rd-area9800" "Drop Zone" "rd_entrymission_title_rd-area9800" "Drop Zone" - "[english]rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"[english]rd_entrymission_brief_rd-area9800" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_rd-area9800" "血犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_rd-area9800lz" "Landing Zone" "rd_mission_title_rd-area9800lz" "登陸區" "[english]rd_mission_loc_rd-area9800lz" "Landing Zone" "rd_mission_loc_rd-area9800lz" "登陸區" - "[english]rd_mission_desc_rd-area9800lz" "Secure the hangar and retrieve colony's log data." - "rd_mission_desc_rd-area9800lz" "Secure the hangar and retrieve colony's log data." - "[english]rd_mission_brief_rd-area9800lz" "Secure the hangar and retrieve colony's log data." - "rd_mission_brief_rd-area9800lz" "Secure the hangar and retrieve colony's log data." +"[english]rd_mission_desc_rd-area9800lz" "Secure the hangar and retrieve colony's log data." +"rd_mission_desc_rd-area9800lz" "確保機庫的安全並取得殖民地的紀錄檔。" +"[english]rd_mission_brief_rd-area9800lz" "Secure the hangar and retrieve colony's log data." +"rd_mission_brief_rd-area9800lz" "確保機庫的安全並取得殖民地的紀錄檔。" "[english]rd_mission_title_rd-area9800pp1" "Power Plant's Cooling Pump" "rd_mission_title_rd-area9800pp1" "發電廠:冷卻幫浦" "[english]rd_mission_loc_rd-area9800pp1" "Power Plant's Cooling Pump" "rd_mission_loc_rd-area9800pp1" "發電廠:冷卻幫浦" - "[english]rd_mission_desc_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." - "rd_mission_desc_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." - "[english]rd_mission_brief_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." - "rd_mission_brief_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." +"[english]rd_mission_desc_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." +"rd_mission_desc_rd-area9800pp1" "啟動冷卻幫浦。為了讓發電機恢復正常。" +"[english]rd_mission_brief_rd-area9800pp1" "Activate the cooling pump. It is required for bringing the generator back online." +"rd_mission_brief_rd-area9800pp1" "啟動冷卻幫浦。為了讓發電機恢復正常" "[english]rd_mission_title_rd-area9800pp2" "Power Plant's Generator" "rd_mission_title_rd-area9800pp2" "發電廠:發電機" "[english]rd_mission_loc_rd-area9800pp2" "Power Plant's Generator" @@ -7883,39 +7883,39 @@ "rd_mission_brief_rd-area9800wl" "穿越廢料場" "[english]rd_entrymission_title_rd-accident32" "Bogo Desert" -"rd_entrymission_title_rd-accident32" "Bogo Desert" - "[english]rd_entrymission_brief_rd-accident32" "The desert where the journey started." - "rd_entrymission_brief_rd-accident32" "The desert where the journey started." +"rd_entrymission_title_rd-accident32" "薄鴿 沙漠" +"[english]rd_entrymission_brief_rd-accident32" "The desert where the journey started." +"rd_entrymission_brief_rd-accident32" "這片沙漠將是你們旅途的開始。" "[english]rd_mission_title_rd-acc1_infodep" "Information Department" "rd_mission_title_rd-acc1_infodep" "資訊部門" "[english]rd_mission_loc_rd-acc1_infodep" "Information Department" "rd_mission_loc_rd-acc1_infodep" "資訊部門" - "[english]rd_mission_desc_rd-acc1_infodep" "The first floor of the facility. It contains all the equipment used for communications and data storage." - "rd_mission_desc_rd-acc1_infodep" "The first floor of the facility. It contains all the equipment used for communications and data storage." +"[english]rd_mission_desc_rd-acc1_infodep" "The first floor of the facility. It contains all the equipment used for communications and data storage." +"rd_mission_desc_rd-acc1_infodep" "設施的一樓。含有用來通訊和儲藏資料的器材。" "[english]rd_mission_brief_rd-acc1_infodep" "" "rd_mission_brief_rd-acc1_infodep" "" "[english]rd_mission_title_rd-acc2_powerhood" "Powerhood" "rd_mission_title_rd-acc2_powerhood" "電力區" "[english]rd_mission_loc_rd-acc2_powerhood" "Powerhood" "rd_mission_loc_rd-acc2_powerhood" "電力區" - "[english]rd_mission_desc_rd-acc2_powerhood" "Power Sector is the heart of AMBER's Complex. There would be no power without it." - "rd_mission_desc_rd-acc2_powerhood" "Power Sector is the heart of AMBER's Complex. There would be no power without it." +"[english]rd_mission_desc_rd-acc2_powerhood" "Power Sector is the heart of AMBER's Complex. There would be no power without it." +"rd_mission_desc_rd-acc2_powerhood" "電力區是安柏設施的重要區域。沒有這區域的話就沒有能源。" "[english]rd_mission_brief_rd-acc2_powerhood" "" "rd_mission_brief_rd-acc2_powerhood" "" "[english]rd_mission_title_rd-acc3_rescenter" "Research Center" "rd_mission_title_rd-acc3_rescenter" "研究中心" "[english]rd_mission_loc_rd-acc3_rescenter" "Research Center" "rd_mission_loc_rd-acc3_rescenter" "研究中心" - "[english]rd_mission_desc_rd-acc3_rescenter" "An underground area used for conducting experiments on newly found life forms." - "rd_mission_desc_rd-acc3_rescenter" "An underground area used for conducting experiments on newly found life forms." +"[english]rd_mission_desc_rd-acc3_rescenter" "An underground area used for conducting experiments on newly found life forms." +"rd_mission_desc_rd-acc3_rescenter" "一座地底區域,用來研究新發現的物種。" "[english]rd_mission_brief_rd-acc3_rescenter" "" "rd_mission_brief_rd-acc3_rescenter" "" "[english]rd_mission_title_rd-acc4_confacility" "Confined Facility" "rd_mission_title_rd-acc4_confacility" "孤立設施" "[english]rd_mission_loc_rd-acc4_confacility" "Confined Facility" "rd_mission_loc_rd-acc4_confacility" "孤立設施" - "[english]rd_mission_desc_rd-acc4_confacility" "The start of a neighbouring facility which has been isolated from the surface." - "rd_mission_desc_rd-acc4_confacility" "The start of a neighbouring facility which has been isolated from the surface." +"[english]rd_mission_desc_rd-acc4_confacility" "The start of a neighbouring facility which has been isolated from the surface." +"rd_mission_desc_rd-acc4_confacility" "一座和地表隔絕開來的設施。" "[english]rd_mission_brief_rd-acc4_confacility" "" "rd_mission_brief_rd-acc4_confacility" "" "[english]rd_mission_title_rd-acc5_j5connector" "J5 Connector" @@ -7930,8 +7930,8 @@ "rd_mission_title_rd-acc6_labruins" "實驗室廢墟" "[english]rd_mission_loc_rd-acc6_labruins" "Lab Ruins" "rd_mission_loc_rd-acc6_labruins" "實驗室廢墟" - "[english]rd_mission_desc_rd-acc6_labruins" "The heart of swarm. Contains a recently discovered Muon Gem which has been labelled as a chemical weapon." - "rd_mission_desc_rd-acc6_labruins" "The heart of swarm. Contains a recently discovered Muon Gem which has been labelled as a chemical weapon." +"[english]rd_mission_desc_rd-acc6_labruins" "The heart of swarm. Contains a recently discovered Muon Gem which has been labelled as a chemical weapon." +"rd_mission_desc_rd-acc6_labruins" "異形的重要地區。含有近期被發現的緲子水晶,一種生物武器。" "[english]rd_mission_brief_rd-acc6_labruins" "" "rd_mission_brief_rd-acc6_labruins" "" "[english]rd_mission_title_rd-acc_complex" "AMBER Complex" @@ -7941,8 +7941,8 @@ "[english]rd_mission_title_rd-ht-marine_academy" "IAF Marine Academy" "rd_mission_title_rd-ht-marine_academy" "IAF 學園" - "[english]rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." - "rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." +"[english]rd_mission_desc_rd-ht-marine_academy" "Welcome to IAF Marine Academy. An advanced marine-training tool created with the assistance of SynTek to prepare soldiers for combat against aliens." +"rd_mission_desc_rd-ht-marine_academy" "歡迎來到IAF 學園。專門為訓練隊員而打造的設施,為了SynTek能讓士兵們準備和異形的戰鬥。" // TODO "[english]rd_entrymission_title_rd_adanaxis" "" @@ -8018,71 +8018,71 @@ // TODO "[english]rd_mission_desc_rd-ada_new_beginning" "" "rd_mission_desc_rd-ada_new_beginning" "" - "[english]rd_mission_title_rd-ada_anomaly" "Anomaly" - "rd_mission_title_rd-ada_anomaly" "Anomaly" +"[english]rd_mission_title_rd-ada_anomaly" "Anomaly" +"rd_mission_title_rd-ada_anomaly" "Anomaly" // TODO "[english]rd_mission_desc_rd-ada_anomaly" "" "rd_mission_desc_rd-ada_anomaly" "" "[english]rd_entrymission_title_rd_biogen_corporation" "Entry Port" -"rd_entrymission_title_rd_biogen_corporation" "Entry Port" - "[english]rd_entrymission_brief_rd_biogen_corporation" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_rd_biogen_corporation" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_title_rd_biogen_corporation" "登陸港" +"[english]rd_entrymission_brief_rd_biogen_corporation" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_rd_biogen_corporation" "血犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_rd-bio1operationx5" "Operation X5" "rd_mission_title_rd-bio1operationx5" "行動代號: X5" - "[english]rd_mission_loc_rd-bio1operationx5" "New Earth colony exterior" - "rd_mission_loc_rd-bio1operationx5" "New Earth colony exterior" - "[english]rd_mission_desc_rd-bio1operationx5" "Extract the important data." - "rd_mission_desc_rd-bio1operationx5" "Extract the important data." - "[english]rd_mission_brief_rd-bio1operationx5" "Data extraction." - "rd_mission_brief_rd-bio1operationx5" "Data extraction." +"[english]rd_mission_loc_rd-bio1operationx5" "New Earth colony exterior" +"rd_mission_loc_rd-bio1operationx5" "新地球殖民地外部" +"[english]rd_mission_desc_rd-bio1operationx5" "Extract the important data." +"rd_mission_desc_rd-bio1operationx5" "擷取重要的資料。" +"[english]rd_mission_brief_rd-bio1operationx5" "Data extraction." +"rd_mission_brief_rd-bio1operationx5" "取得資料。" "[english]rd_mission_title_rd-bio2invisiblethreat" "Invisible Threat" "rd_mission_title_rd-bio2invisiblethreat" "潛在威脅" - "[english]rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" - "rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" - "[english]rd_mission_desc_rd-bio2invisiblethreat" "Stop the swarm reproduction." - "rd_mission_desc_rd-bio2invisiblethreat" "Stop the swarm reproduction." - "[english]rd_mission_brief_rd-bio2invisiblethreat" "Your elevator suddenly stopped. Find another one." - "rd_mission_brief_rd-bio2invisiblethreat" "Your elevator suddenly stopped. Find another one." +"[english]rd_mission_loc_rd-bio2invisiblethreat" "Underneath New Earth colony" +"rd_mission_loc_rd-bio2invisiblethreat" "新地球殖民地底部" +"[english]rd_mission_desc_rd-bio2invisiblethreat" "Stop the swarm reproduction." +"rd_mission_desc_rd-bio2invisiblethreat" "阻止異形重生" +"[english]rd_mission_brief_rd-bio2invisiblethreat" "Your elevator suddenly stopped. Find another one." +"rd_mission_brief_rd-bio2invisiblethreat" "你們的電梯突然停下來了。再找一台。" "[english]rd_mission_title_rd-bio3biogenlabs" "BioGen Labs" "rd_mission_title_rd-bio3biogenlabs" "生物遺傳實驗室" "[english]rd_mission_loc_rd-bio3biogenlabs" "Inside BioGen labs" "rd_mission_loc_rd-bio3biogenlabs" "生物遺傳實驗室內部" - "[english]rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." - "rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." - "[english]rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." - "rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." - - "[english]rd_entrymission_title_rd_reduction_campaign" "Entry Port" - "rd_entrymission_title_rd_reduction_campaign" "Entry Port" - "[english]rd_entrymission_loc_rd_reduction_campaign" "Home Base" - "rd_entrymission_loc_rd_reduction_campaign" "Home Base" - "[english]rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." - "rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." +"[english]rd_mission_desc_rd-bio3biogenlabs" "Stop the swarm reproduction." +"rd_mission_desc_rd-bio3biogenlabs" "阻止異形重生。" +"[english]rd_mission_brief_rd-bio3biogenlabs" "Stop the swarm reproduction." +"rd_mission_brief_rd-bio3biogenlabs" "阻止異形重生。" + +"[english]rd_entrymission_title_rd_reduction_campaign" "Entry Port" +"rd_entrymission_title_rd_reduction_campaign" "登陸港" +"[english]rd_entrymission_loc_rd_reduction_campaign" "Home Base" +"rd_entrymission_loc_rd_reduction_campaign" "基地" +"[english]rd_entrymission_brief_rd_reduction_campaign" "Dropship BigDog will enter orbit at these co-ordinates and drop off the squad." +"rd_entrymission_brief_rd_reduction_campaign" "巨犬號會從這些座標進入衛星並讓小隊降落。" "[english]rd_mission_title_rd-reduction1" "Silent Station" "rd_mission_title_rd-reduction1" "無人衛星站" "[english]rd_mission_loc_rd-reduction1" "Silent Station" "rd_mission_loc_rd-reduction1" "無人衛星站" - "[english]rd_mission_desc_rd-reduction1" "Welcome to Orbital Station Omega. After checking in, you'll descend for some much-needed rest and recovery on Earth." - "rd_mission_desc_rd-reduction1" "Welcome to Orbital Station Omega. After checking in, you'll descend for some much-needed rest and recovery on Earth." - "[english]rd_mission_brief_rd-reduction1" "After a tour, out-system - fighting the crawlers - your squad is arriving at home, at Earth, for some well-deserved rest." - "rd_mission_brief_rd-reduction1" "After a tour, out-system - fighting the crawlers - your squad is arriving at home, at Earth, for some well-deserved rest." +"[english]rd_mission_desc_rd-reduction1" "Welcome to Orbital Station Omega. After checking in, you'll descend for some much-needed rest and recovery on Earth." +"rd_mission_desc_rd-reduction1" "歡迎來到衛星站Omega。簽到之後,你會降落到地球上享受夢寐以求的休息。" +"[english]rd_mission_brief_rd-reduction1" "After a tour, out-system - fighting the crawlers - your squad is arriving at home, at Earth, for some well-deserved rest." +"rd_mission_brief_rd-reduction1" "經過巡迴之後, 在外太陽系 - 和異形戰鬥 - 你的小隊終於回到家了,所謂的地球,為了好好休息。" "[english]rd_mission_title_rd-reduction2" "Operation Sandstorm" "rd_mission_title_rd-reduction2" "沙塵行動" "[english]rd_mission_loc_rd-reduction2" "Operation Sandstorm" "rd_mission_loc_rd-reduction2" "沙塵行動" - "[english]rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "[english]rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." - "rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." +"[english]rd_mission_desc_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." +"rd_mission_desc_rd-reduction2" "一太陽年以前... 在外太陽系某處..." +"[english]rd_mission_brief_rd-reduction2" "One solar year earlier... Somewhere in the Outer Systems..." +"rd_mission_brief_rd-reduction2" "一太陽年以前... 在外太陽系某處..." "[english]rd_mission_title_rd-reduction3" "Fallen City" "rd_mission_title_rd-reduction3" "淪陷都市" "[english]rd_mission_loc_rd-reduction3" "Fallen City" "rd_mission_loc_rd-reduction3" "淪陷都市" - "[english]rd_mission_desc_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." - "rd_mission_desc_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." - "[english]rd_mission_brief_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." - "rd_mission_brief_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." +"[english]rd_mission_desc_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." +"rd_mission_desc_rd-reduction3" "你們的逃生艙墜毀在地球的某處。想辦法連絡巨犬號。" +"[english]rd_mission_brief_rd-reduction3" "Your escape pod has crashed somewhere on Earth. Try to contact BigDog." +"rd_mission_brief_rd-reduction3" "你們的逃生艙墜毀在地球的某處。想辦法連絡巨犬號。" "[english]rd_mission_title_rd-reduction4" "Stowaway" "rd_mission_title_rd-reduction4" "偷渡客" "[english]rd_mission_loc_rd-reduction4" "Stowaway" @@ -8090,28 +8090,28 @@ "[english]rd_mission_desc_rd-reduction4" "You're on a train. Going where?..." "rd_mission_desc_rd-reduction4" "你們上了一台火車。但是..往哪裡?" "[english]rd_mission_brief_rd-reduction4" "You're on a train, controlled remotely by BigDog. Wait for his instructions." -"rd_mission_brief_rd-reduction4" "你們上了一台火車,由BigDog遠距離操控。等待他的下一個指示" +"rd_mission_brief_rd-reduction4" "你們上了一台火車,由巨犬號遠距離操控。等待他的下一個指示" "[english]rd_mission_title_rd-reduction5" "Inevitable Escalation" "rd_mission_title_rd-reduction5" "衝突升溫" "[english]rd_mission_loc_rd-reduction5" "Inevitable Escalation" "rd_mission_loc_rd-reduction5" "衝突升溫" - "[english]rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." - "rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." - "[english]rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." - "rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." +"[english]rd_mission_desc_rd-reduction5" "In the ''Safe Zone'' (so they tell you). Get up: you have some work to do..." +"rd_mission_desc_rd-reduction5" "在這個 ''安全區'' (至少他們這麼說)。 起床: 你們還有事情得做..." +"[english]rd_mission_brief_rd-reduction5" "You've arrived in the Safe Zone, at the main resupply hub. Prepare the payload for transport." +"rd_mission_brief_rd-reduction5" "你們已經抵達了安全區,在主要補給中心內。 準備好載具來進行運輸。" "[english]rd_mission_title_rd-reduction6" "Nuclear Escort" "rd_mission_title_rd-reduction6" "核彈護送" "[english]rd_mission_loc_rd-reduction6" "Nuclear Escort" "rd_mission_loc_rd-reduction6" "核彈護送" - "[english]rd_mission_desc_rd-reduction6" "Escort the Carriage to Outpost Charlie. Do NOT bring sentry-guns... They are in short supply and will be commandeered for use elsewhere." - "rd_mission_desc_rd-reduction6" "Escort the Carriage to Outpost Charlie. Do NOT bring sentry-guns... They are in short supply and will be commandeered for use elsewhere." - "[english]rd_mission_brief_rd-reduction6" "Marines to the Ready Line. Lock and load. You will escort the Payload to Outpost Charlie." - "rd_mission_brief_rd-reduction6" "Marines to the Ready Line. Lock and load. You will escort the Payload to Outpost Charlie." +"[english]rd_mission_desc_rd-reduction6" "Escort the Carriage to Outpost Charlie. Do NOT bring sentry-guns... They are in short supply and will be commandeered for use elsewhere." +"rd_mission_desc_rd-reduction6" "護送載具前往前哨站Charlie。不要帶上任何槍塔... 槍塔現在很緊缺並且會用在其他地方上。" +"[english]rd_mission_brief_rd-reduction6" "Marines to the Ready Line. Lock and load. You will escort the Payload to Outpost Charlie." +"rd_mission_brief_rd-reduction6" "隊員們前往準備地點。確認好你們的彈藥。你們將會護送載具到前哨站Charlie。" "[english]rd_entrymission_title_tilarus5" "Atmospheric Entry" "rd_entrymission_title_tilarus5" "大氣層突入" "[english]rd_entrymission_brief_tilarus5" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." -"rd_entrymission_brief_tilarus5" "運輸船獵血犬號會從這個座標從大氣層突入並實行主要任務。" +"rd_entrymission_brief_tilarus5" "血犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_rd-til1midnightport" "Midnight Port" "rd_mission_title_rd-til1midnightport" "午夜機場" "[english]rd_mission_loc_rd-til1midnightport" "Colonial Port" @@ -8173,9 +8173,9 @@ "[english]rd_mission_loc_rd-til8comcenter" "Communication Center" "rd_mission_loc_rd-til8comcenter" "通訊中心" "[english]rd_mission_desc_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." -"rd_mission_desc_rd-til8comcenter" "找到通訊建築的入口並解決內部的感染。" +"rd_mission_desc_rd-til8comcenter" "找到通訊建築的入口並解決內部的感染源。" "[english]rd_mission_brief_rd-til8comcenter" "Gain entry to communication building to destroy infestation within." -"rd_mission_brief_rd-til8comcenter" "找到通訊建築的入口並解決內部的感染。" +"rd_mission_brief_rd-til8comcenter" "找到通訊建築的入口並解決內部的感染源。" "[english]rd_mission_title_rd-til9syntekhospital" "SynTek Hospital" "rd_mission_title_rd-til9syntekhospital" "SynTek 醫院" "[english]rd_mission_loc_rd-til9syntekhospital" "SynTek Hospital" @@ -8188,7 +8188,7 @@ "[english]rd_entrymission_title_rd_lanasescape_campaign" "Landing area" "rd_entrymission_title_rd_lanasescape_campaign" "登陸區" "[english]rd_entrymission_brief_rd_lanasescape_campaign" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." -"rd_entrymission_brief_rd_lanasescape_campaign" "運輸船獵血犬號會從這個座標從大氣層突入並實行主要任務。" +"rd_entrymission_brief_rd_lanasescape_campaign" "血犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_rd-lan1_bridge" "Lana's Bridge" "rd_mission_title_rd-lan1_bridge" "拉娜逃脫記:橋梁" "[english]rd_mission_loc_rd-lan1_bridge" "Bridge" @@ -8232,172 +8232,172 @@ "[english]rd_entrymission_title_rd_nh_campaigns" "U.S.C. Odyssey" "rd_entrymission_title_rd_nh_campaigns" "奧德賽號" - "[english]rd_entrymission_brief_rd_nh_campaigns" "Dropship Snakebite will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_rd_nh_campaigns" "Dropship Snakebite will enter atmosphere at these co-ordinates and proceed to primary objective." - "[english]rd_mission_title_rd-nh01_logisticsarea" "Logistics Area" - "rd_mission_title_rd-nh01_logisticsarea" "物流中心" - "[english]rd_mission_loc_rd-nh01_logisticsarea" "Logistics sector" - "rd_mission_loc_rd-nh01_logisticsarea" "物流區域" - "[english]rd_mission_desc_rd-nh01_logisticsarea" "Logistics sector" - "rd_mission_desc_rd-nh01_logisticsarea" "物流區域" - "[english]rd_mission_brief_rd-nh01_logisticsarea" "A tech will be needed to hack your way through the colony's backdoor. No sign of immediate threat, but assume the worst anyway." - "rd_mission_brief_rd-nh01_logisticsarea" "A tech will be needed to hack your way through the colony's backdoor. No sign of immediate threat, but assume the worst anyway." +"[english]rd_entrymission_brief_rd_nh_campaigns" "Dropship Snakebite will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_rd_nh_campaigns" "蛇咬號會從這些座標進入大氣層並實行主要任務。" +"[english]rd_mission_title_rd-nh01_logisticsarea" "Logistics Area" +"rd_mission_title_rd-nh01_logisticsarea" "物流中心" +"[english]rd_mission_loc_rd-nh01_logisticsarea" "Logistics sector" +"rd_mission_loc_rd-nh01_logisticsarea" "物流區域" +"[english]rd_mission_desc_rd-nh01_logisticsarea" "Logistics sector" +"rd_mission_desc_rd-nh01_logisticsarea" "物流區域" +"[english]rd_mission_brief_rd-nh01_logisticsarea" "A tech will be needed to hack your way through the colony's backdoor. No sign of immediate threat, but assume the worst anyway." +"rd_mission_brief_rd-nh01_logisticsarea" "將會需要一名技師來一路駭到殖民地的後門。目前沒有發現威脅,但準備好最糟的打算。" "[english]rd_mission_title_rd-nh02_platformxvii" "Platform XVII" "rd_mission_title_rd-nh02_platformxvii" "17號平台" "[english]rd_mission_loc_rd-nh02_platformxvii" "Commuting space" "rd_mission_loc_rd-nh02_platformxvii" "通勤路段" "[english]rd_mission_desc_rd-nh02_platformxvii" "Commuting space" "rd_mission_desc_rd-nh02_platformxvii" "通勤路段" - "[english]rd_mission_brief_rd-nh02_platformxvii" "This commuting space was traversed using a circuit of elevators. We're counting on the idea of you finding one that still moves." - "rd_mission_brief_rd-nh02_platformxvii" "This commuting space was traversed using a circuit of elevators. We're counting on the idea of you finding one that still moves." - "[english]rd_mission_title_rd-nh03_groundworklabs" "Groundwork Labs" - "rd_mission_title_rd-nh03_groundworklabs" "Groundwork Labs" - "[english]rd_mission_loc_rd-nh03_groundworklabs" "Research laboratories" - "rd_mission_loc_rd-nh03_groundworklabs" "Research laboratories" - "[english]rd_mission_desc_rd-nh03_groundworklabs" "Research laboratories" - "rd_mission_desc_rd-nh03_groundworklabs" "Research laboratories" - "[english]rd_mission_brief_rd-nh03_groundworklabs" "New plan is to reach the colony's power core. Satellite imaging is no good underground, so you'll have to do the scouting for us." - "rd_mission_brief_rd-nh03_groundworklabs" "New plan is to reach the colony's power core. Satellite imaging is no good underground, so you'll have to do the scouting for us." +"[english]rd_mission_brief_rd-nh02_platformxvii" "This commuting space was traversed using a circuit of elevators. We're counting on the idea of you finding one that still moves." +"rd_mission_brief_rd-nh02_platformxvii" "這片通勤區域是由電梯軌道所組成的線路來運輸。我們寄望你們認為可以找到一台能用的電梯。" +"[english]rd_mission_title_rd-nh03_groundworklabs" "Groundwork Labs" +"rd_mission_title_rd-nh03_groundworklabs" "基礎實驗室" +"[english]rd_mission_loc_rd-nh03_groundworklabs" "Research laboratories" +"rd_mission_loc_rd-nh03_groundworklabs" "研究實驗室" +"[english]rd_mission_desc_rd-nh03_groundworklabs" "Research laboratories" +"rd_mission_desc_rd-nh03_groundworklabs" "研究實驗室" +"[english]rd_mission_brief_rd-nh03_groundworklabs" "New plan is to reach the colony's power core. Satellite imaging is no good underground, so you'll have to do the scouting for us." +"rd_mission_brief_rd-nh03_groundworklabs" "新計畫是要抵達殖民地的能源核心。衛星影像沒辦法清楚顯示地底的狀況,所以你們得代替我們偵查路線。" "[english]rd_entrymission_title_rd-operationcleansweep" "Atmospheric Entry" "rd_entrymission_title_rd-operationcleansweep" "大氣層突入" - "[english]rd_entrymission_brief_rd-operationcleansweep" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_rd-operationcleansweep" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"[english]rd_entrymission_brief_rd-operationcleansweep" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_rd-operationcleansweep" "大氣層偵測報告顯示當地氣候無任何異常。血犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_rd-ocs1storagefacility" "Storage Facility" "rd_mission_title_rd-ocs1storagefacility" "儲藏設施" "[english]rd_mission_loc_rd-ocs1storagefacility" "Storage Facility" "rd_mission_loc_rd-ocs1storagefacility" "儲藏設施" "[english]rd_mission_desc_rd-ocs1storagefacility" "Gain entrance to the storage facility and find the way to landing bay 7." -"rd_mission_desc_rd-ocs1storagefacility" "從儲藏設施的入口進入並找到前往登陸點7的方法。" +"rd_mission_desc_rd-ocs1storagefacility" "從儲藏設施的入口進入並找到前往登陸地7的方法。" "[english]rd_mission_brief_rd-ocs1storagefacility" "Gain entrance to the storage facility and locate landing bay 7." -"rd_mission_brief_rd-ocs1storagefacility" "從儲藏設施的入口進入並找到登陸點7。" +"rd_mission_brief_rd-ocs1storagefacility" "從儲藏設施的入口進入並找到登陸地7。" "[english]rd_mission_title_rd-ocs2landingbay7" "Landing Bay 7" "rd_mission_title_rd-ocs2landingbay7" "登陸地 7" "[english]rd_mission_loc_rd-ocs2landingbay7" "Landing Bay 7" "rd_mission_loc_rd-ocs2landingbay7" "登陸地 7" - "[english]rd_mission_desc_rd-ocs2landingbay7" "Locate the quarantined shuttle somewhere in the landing bay and use it to infiltrate the infested starcruiser." - "rd_mission_desc_rd-ocs2landingbay7" "Locate the quarantined shuttle somewhere in the landing bay and use it to infiltrate the infested starcruiser." - "[english]rd_mission_brief_rd-ocs2landingbay7" "Locate the quarantined shuttle and use it to get to the infected starcruiser." - "rd_mission_brief_rd-ocs2landingbay7" "Locate the quarantined shuttle and use it to get to the infected starcruiser." +"[english]rd_mission_desc_rd-ocs2landingbay7" "Locate the quarantined shuttle somewhere in the landing bay and use it to infiltrate the infested starcruiser." +"rd_mission_desc_rd-ocs2landingbay7" "找到停在登陸地某處的隔離運輸艙,用它來滲透被感染的宇宙船艦。" +"[english]rd_mission_brief_rd-ocs2landingbay7" "Locate the quarantined shuttle and use it to get to the infected starcruiser." +"rd_mission_brief_rd-ocs2landingbay7" "找到被隔離的運輸艙,用它來進入被感染的宇宙船艦。" "[english]rd_mission_title_rd-ocs3uscmedusa" "U.S.C. Medusa" "rd_mission_title_rd-ocs3uscmedusa" "梅杜莎號" "[english]rd_mission_loc_rd-ocs3uscmedusa" "U.S.C. Medusa" "rd_mission_loc_rd-ocs3uscmedusa" "梅杜莎號" - "[english]rd_mission_desc_rd-ocs3uscmedusa" "Board the U.S.C. Medusa and clear out all infestation. Once the ship is clean, set course to the alien home planet." - "rd_mission_desc_rd-ocs3uscmedusa" "Board the U.S.C. Medusa and clear out all infestation. Once the ship is clean, set course to the alien home planet." - "[english]rd_mission_brief_rd-ocs3uscmedusa" "Clear all infestation onboard the U.S.C. Medusa and set course to the alien homeplanet." - "rd_mission_brief_rd-ocs3uscmedusa" "Clear all infestation onboard the U.S.C. Medusa and set course to the alien homeplanet." +"[english]rd_mission_desc_rd-ocs3uscmedusa" "Board the U.S.C. Medusa and clear out all infestation. Once the ship is clean, set course to the alien home planet." +"rd_mission_desc_rd-ocs3uscmedusa" "搭上梅杜莎號並清理所有感染源。一旦清除完畢之後,將導航變更為異形的母星球。" +"[english]rd_mission_brief_rd-ocs3uscmedusa" "Clear all infestation onboard the U.S.C. Medusa and set course to the alien homeplanet." +"rd_mission_brief_rd-ocs3uscmedusa" "清除梅杜莎號上的所有感染源,將導航變更為異形的母星球。" "[english]rd_entrymission_title_rd_paranoia" "Atmospheric Entry" "rd_entrymission_title_rd_paranoia" "大氣層突入" - "[english]rd_entrymission_brief_rd_paranoia" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_rd_paranoia" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"[english]rd_entrymission_brief_rd_paranoia" "Atmospheric reports show nominal weather patterns at this location. Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_rd_paranoia" "大氣層偵測報告顯示當地氣候無任何異常。血犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_rd-par1unexpected_encounter" "Unexpected Encounter" "rd_mission_title_rd-par1unexpected_encounter" "未知遭遇" - "[english]rd_mission_loc_rd-par1unexpected_encounter" "Outpost entry" - "rd_mission_loc_rd-par1unexpected_encounter" "Outpost entry" - "[english]rd_mission_desc_rd-par1unexpected_encounter" "You have just arrived on this base, but you realize that something is wrong..." - "rd_mission_desc_rd-par1unexpected_encounter" "You have just arrived on this base, but you realize that something is wrong..." - "[english]rd_mission_brief_rd-par1unexpected_encounter" "Squad is to enter the outpost and secure the upper level." - "rd_mission_brief_rd-par1unexpected_encounter" "Squad is to enter the outpost and secure the upper level." - "[english]rd_mission_title_rd-par2hostile_places" "Hostile Places" - "rd_mission_title_rd-par2hostile_places" "危險地帶" - "[english]rd_mission_loc_rd-par2hostile_places" "Lower level" - "rd_mission_loc_rd-par2hostile_places" "Lower level" - "[english]rd_mission_desc_rd-par2hostile_places" "After cleaning the first level, you decide to learn about the recent activities of the base." - "rd_mission_desc_rd-par2hostile_places" "After cleaning the first level, you decide to learn about the recent activities of the base." - "[english]rd_mission_brief_rd-par2hostile_places" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." - "rd_mission_brief_rd-par2hostile_places" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." +"[english]rd_mission_loc_rd-par1unexpected_encounter" "Outpost entry" +"rd_mission_loc_rd-par1unexpected_encounter" "進入前哨站" +"[english]rd_mission_desc_rd-par1unexpected_encounter" "You have just arrived on this base, but you realize that something is wrong..." +"rd_mission_desc_rd-par1unexpected_encounter" "你們才剛踏入這座基地,但已經察覺到哪裡不對勁了..." +"[english]rd_mission_brief_rd-par1unexpected_encounter" "Squad is to enter the outpost and secure the upper level." +"rd_mission_brief_rd-par1unexpected_encounter" "小隊得進入前哨站並確保高樓層的安全。" +"[english]rd_mission_title_rd-par2hostile_places" "Hostile Places" +"rd_mission_title_rd-par2hostile_places" "危險地帶" +"[english]rd_mission_loc_rd-par2hostile_places" "Lower level" +"rd_mission_loc_rd-par2hostile_places" "低樓層" +"[english]rd_mission_desc_rd-par2hostile_places" "After cleaning the first level, you decide to learn about the recent activities of the base." +"rd_mission_desc_rd-par2hostile_places" "清理完第一樓層之後,你們打算瞭解基地近期發生的事件。" +"[english]rd_mission_brief_rd-par2hostile_places" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." +"rd_mission_brief_rd-par2hostile_places" "前往前哨站的低樓層,取得基地在通訊消失之前的事件資料。" "[english]rd_mission_title_rd-par3close_contact" "Close Contact" "rd_mission_title_rd-par3close_contact" "正面交鋒" "[english]rd_mission_loc_rd-par3close_contact" "Adminstrative area" "rd_mission_loc_rd-par3close_contact" "行政區域" - "[english]rd_mission_desc_rd-par3close_contact" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." - "rd_mission_desc_rd-par3close_contact" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." - "[english]rd_mission_brief_rd-par3close_contact" "Search for documents describing outpost activities in the administrative area." - "rd_mission_brief_rd-par3close_contact" "Search for documents describing outpost activities in the administrative area." +"[english]rd_mission_desc_rd-par3close_contact" "Proceed to the lower level of the outpost to obtain intel on base activities prior to communication loss." +"rd_mission_desc_rd-par3close_contact" "前往前哨站的低樓層,取得基地在通訊消失之前的事件資料。" +"[english]rd_mission_brief_rd-par3close_contact" "Search for documents describing outpost activities in the administrative area." +"rd_mission_brief_rd-par3close_contact" "在行政區域尋找有關前哨站近期事件的資料。" "[english]rd_mission_title_rd-par4high_tension" "High Tension" "rd_mission_title_rd-par4high_tension" "高度警戒" "[english]rd_mission_loc_rd-par4high_tension" "Mining facility" "rd_mission_loc_rd-par4high_tension" "挖掘設施" - "[english]rd_mission_desc_rd-par4high_tension" "Looks like they did genetic research in this place, so now that we know what happens here, we should inform the IAF Command Center, that is to say find a communication center." - "rd_mission_desc_rd-par4high_tension" "Looks like they did genetic research in this place, so now that we know what happens here, we should inform the IAF Command Center, that is to say find a communication center." - "[english]rd_mission_brief_rd-par4high_tension" "Find a communication center we can use to communicate the contents of the administrative documents and call for evac." - "rd_mission_brief_rd-par4high_tension" "Find a communication center we can use to communicate the contents of the administrative documents and call for evac." +"[english]rd_mission_desc_rd-par4high_tension" "Looks like they did genetic research in this place, so now that we know what happens here, we should inform the IAF Command Center, that is to say find a communication center." +"rd_mission_desc_rd-par4high_tension" "看來他們在這個地方進行遺傳實驗,我們現在知道這裡發生甚麼事了,我們應該告訴IAF中央指揮部,也就是必須得找到一座通訊中心。" +"[english]rd_mission_brief_rd-par4high_tension" "Find a communication center we can use to communicate the contents of the administrative documents and call for evac." +"rd_mission_brief_rd-par4high_tension" "找到一做通訊中心,這樣我們才能傳達找到的行政資料並發出撤離信號。" "[english]rd_mission_title_rd-par5crucial_point" "Crucial Point" "rd_mission_title_rd-par5crucial_point" "樞紐之地" "[english]rd_mission_loc_rd-par5crucial_point" "Outpost exterior" "rd_mission_loc_rd-par5crucial_point" "前哨基地" - "[english]rd_mission_desc_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." - "rd_mission_desc_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." - "[english]rd_mission_brief_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." - "rd_mission_brief_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." +"[english]rd_mission_desc_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." +"rd_mission_desc_rd-par5crucial_point" "通訊中心顯示了最適合撤離的地點。前往該地並啟動信標。" +"[english]rd_mission_brief_rd-par5crucial_point" "The communication center pointed us to a suitable location for pickup. Proceed to that location and activate the beacon." +"rd_mission_brief_rd-par5crucial_point" "通訊中心顯示了最適合撤離的地點。前往該地並啟動信標。" "[english]rd_entrymission_title_rd_research7" "Crash Site" "rd_entrymission_title_rd_research7" "緊急降落地" - "[english]rd_entrymission_brief_rd_research7" "Something's taken down the Albatross, you'll have to continue towards RC7 on foot." - "rd_entrymission_brief_rd_research7" "Something's taken down the Albatross, you'll have to continue towards RC7 on foot." +"[english]rd_entrymission_brief_rd_research7" "Something's taken down the Albatross, you'll have to continue towards RC7 on foot." +"rd_entrymission_brief_rd_research7" "有東西擊中了信天翁號,你們必須步行前往實驗室。" "[english]rd_mission_title_rd-res1forestentrance" "Transport Facility" "rd_mission_title_rd-res1forestentrance" "輸送設施" - "[english]rd_mission_loc_rd-res1forestentrance" "Research 7 Shipping and Recieving Facility" - "rd_mission_loc_rd-res1forestentrance" "Research 7 Shipping and Recieving Facility" - "[english]rd_mission_desc_rd-res1forestentrance" "The Research 7 Transport Facility hasn't been heard from in a week. Investigate the facility." - "rd_mission_desc_rd-res1forestentrance" "The Research 7 Transport Facility hasn't been heard from in a week. Investigate the facility." - "[english]rd_mission_brief_rd-res1forestentrance" "Head through the RC7 Transport Facility" - "rd_mission_brief_rd-res1forestentrance" "Head through the RC7 Transport Facility" +"[english]rd_mission_loc_rd-res1forestentrance" "Research 7 Shipping and Recieving Facility" +"rd_mission_loc_rd-res1forestentrance" "研究計畫7號的物流設施" +"[english]rd_mission_desc_rd-res1forestentrance" "The Research 7 Transport Facility hasn't been heard from in a week. Investigate the facility." +"rd_mission_desc_rd-res1forestentrance" "研究計畫7號的運輸設施已經有一個禮拜沒有消息。調查該設施。" +"[english]rd_mission_brief_rd-res1forestentrance" "Head through the RC7 Transport Facility" +"rd_mission_brief_rd-res1forestentrance" "穿過RC7的運輸設施" "[english]rd_mission_title_rd-res2research7" "Research 7" "rd_mission_title_rd-res2research7" "研究計畫7號" "[english]rd_mission_loc_rd-res2research7" "Research 7 Labs" "rd_mission_loc_rd-res2research7" "研究計畫7號實驗室" - "[english]rd_mission_desc_rd-res2research7" "Activate the facility's purge function, and eliminate all infestation." - "rd_mission_desc_rd-res2research7" "Activate the facility's purge function, and eliminate all infestation." - "[english]rd_mission_brief_rd-res2research7" "Purge the RC7 complex." - "rd_mission_brief_rd-res2research7" "Purge the RC7 complex." +"[english]rd_mission_desc_rd-res2research7" "Activate the facility's purge function, and eliminate all infestation." +"rd_mission_desc_rd-res2research7" "啟動設施的毀滅機能,並消滅所有感染源。" +"[english]rd_mission_brief_rd-res2research7" "Purge the RC7 complex." +"rd_mission_brief_rd-res2research7" "摧毀 RC7 設施。" "[english]rd_mission_title_rd-res3miningcamp" "Illyn Forest" "rd_mission_title_rd-res3miningcamp" "伊霖森林" "[english]rd_mission_loc_rd-res3miningcamp" "Illyn Forest" "rd_mission_loc_rd-res3miningcamp" "伊霖森林" - "[english]rd_mission_desc_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to Jericho Mine." - "rd_mission_desc_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to Jericho Mine." - "[english]rd_mission_brief_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to the Jericho Mines." - "rd_mission_brief_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to the Jericho Mines." +"[english]rd_mission_desc_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to Jericho Mine." +"rd_mission_desc_rd-res3miningcamp" "穿越伊霖森林還有內部的洞窟,抵達前往耶利哥礦場的入口。" +"[english]rd_mission_brief_rd-res3miningcamp" "Trek through the Illyn Forest and the caves within, to reach the entrance to the Jericho Mines." +"rd_mission_brief_rd-res3miningcamp" "穿越伊霖森林還有內部的洞窟,抵達前往耶利哥礦場的入口。" "[english]rd_mission_title_rd-res4mines" "Jericho Mines" "rd_mission_title_rd-res4mines" "耶利哥礦場" "[english]rd_mission_loc_rd-res4mines" "The Jericho Mines" "rd_mission_loc_rd-res4mines" "耶利哥礦場" - "[english]rd_mission_desc_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." - "rd_mission_desc_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." - "[english]rd_mission_brief_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." - "rd_mission_brief_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." - - "[english]rd_entrymission_title_rd-tarnorcampaign1" "Planetfall" - "rd_entrymission_title_rd-tarnorcampaign1" "Planetfall" - "[english]rd_entrymission_brief_rd-tarnorcampaign1" "Dropship Cerberus will enter the atmosphere at these co-ordinates and proceed to primary objective." - "rd_entrymission_brief_rd-tarnorcampaign1" "Dropship Cerberus will enter the atmosphere at these co-ordinates and proceed to primary objective." +"[english]rd_mission_desc_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." +"rd_mission_desc_rd-res4mines" "調查並除去耶利哥礦場內部的感染源。" +"[english]rd_mission_brief_rd-res4mines" "Investigate and eradicate the infection within the Jericho Mines." +"rd_mission_brief_rd-res4mines" "調查並除去耶利哥礦場內部的感染源。" + +"[english]rd_entrymission_title_rd-tarnorcampaign1" "Planetfall" +"rd_entrymission_title_rd-tarnorcampaign1" "進入大氣層" +"[english]rd_entrymission_brief_rd-tarnorcampaign1" "Dropship Cerberus will enter the atmosphere at these co-ordinates and proceed to primary objective." +"rd_entrymission_brief_rd-tarnorcampaign1" "三頭犬號會從這些座標進入大氣層並實行主要任務。" "[english]rd_mission_title_rd-tft1desertoutpost" "Insertion Point" "rd_mission_title_rd-tft1desertoutpost" "切入點" "[english]rd_mission_loc_rd-tft1desertoutpost" "Insertion Point" "rd_mission_loc_rd-tft1desertoutpost" "切入點" - "[english]rd_mission_desc_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - "rd_mission_desc_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - "[english]rd_mission_brief_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." - "rd_mission_brief_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." +"[english]rd_mission_desc_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." +"rd_mission_desc_rd-tft1desertoutpost" "進入星球大氣層時,三頭犬號無法和地表上的追蹤導航系統進行連接,因此無法降落在太空站內。船長因此決定將小隊降落在附近好讓隊員們能夠步行前往將追蹤導航系統恢復正常 附近廢棄的通訊前哨站或許有實用的資料、或是連結到主要基地的資料連絡網。" +"[english]rd_mission_brief_rd-tft1desertoutpost" "Upon making planetfall, Cerberus was unable to establish a link with ground based guidance and tracking systems necessary to land at the spaceport. The captain has decided to drop the marines off a short distance away so they can make their way on foot and bring the guidance and tracking systems back online. The nearby abandoned communication outpost may hold useful information, or perhaps a functioning datalink to the main base." +"rd_mission_brief_rd-tft1desertoutpost" "進入星球大氣層時,三頭犬號無法和地表上的追蹤導航系統進行連接,因此無法降落在太空站內。船長因此決定將小隊降落在附近好讓隊員們能夠步行前往將追蹤導航系統恢復正常 附近廢棄的通訊前哨站或許有實用的資料、或是連結到主要基地的資料連絡網。" "[english]rd_mission_title_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" "rd_mission_title_rd-tft2abandonedmaintenance" "廢棄的維修通道" "[english]rd_mission_loc_rd-tft2abandonedmaintenance" "Abandoned Maintenance Tunnels" "rd_mission_loc_rd-tft2abandonedmaintenance" "廢棄的維修通道" - "[english]rd_mission_desc_rd-tft2abandonedmaintenance" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations. These old maintenance and storage sectors should connect up to the spaceport. Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions. It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." - "rd_mission_desc_rd-tft2abandonedmaintenance" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations. These old maintenance and storage sectors should connect up to the spaceport. Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions. It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." - "[english]rd_mission_brief_rd-tft2abandonedmaintenance" "These old maintenance and storage sectors should connect up to the spaceport. Be advised that some systems may not function properly here. Be prepared for malfunctions." - "rd_mission_brief_rd-tft2abandonedmaintenance" "These old maintenance and storage sectors should connect up to the spaceport. Be advised that some systems may not function properly here. Be prepared for malfunctions." +"[english]rd_mission_desc_rd-tft2abandonedmaintenance" "Having gained access to the base, it's time to move deeper. The swarm are on Tarnor and in high concentrations. These old maintenance and storage sectors should connect up to the spaceport. Be advised that when newer facilities were constructed, these areas were left abandoned. Systems may not function properly here. Be prepared for malfunctions. It's imperative that the squad makes it to the spaceport to find out why the guidance systems are offline and to search for anyone in need of assistance." +"rd_mission_desc_rd-tft2abandonedmaintenance" "有辦法進到基地之後,是時候進深入內部了。整個塔納星充斥著大量的異形。這些老舊的維修和儲藏地區應該有著連接到太空站的道路。新的設施地區蓋起來之後,這些設施就被遺棄了。這邊的系統可能沒辦法正常運作。注意機具失靈。現在當務之急就是要前往太空站,調查為何追蹤導航系統會失靈,還有尋找任何需要幫助的人。" +"[english]rd_mission_brief_rd-tft2abandonedmaintenance" "These old maintenance and storage sectors should connect up to the spaceport. Be advised that some systems may not function properly here. Be prepared for malfunctions." +"rd_mission_brief_rd-tft2abandonedmaintenance" "這些老舊的維修和儲藏地區應該有著連接到太空站的道路。新的設施地區蓋起來之後,這些設施就被遺棄了。這邊的系統可能沒辦法正常運作。注意機具失靈。" "[english]rd_mission_title_rd-tft3spaceport" "Oasis Colony Spaceport" "rd_mission_title_rd-tft3spaceport" "綠洲住宅地太空港" "[english]rd_mission_loc_rd-tft3spaceport" "Oasis Colony Spaceport" "rd_mission_loc_rd-tft3spaceport" "綠洲住宅地太空港" - "[english]rd_mission_desc_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." - "rd_mission_desc_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." - "[english]rd_mission_brief_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." - "rd_mission_brief_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." +"[english]rd_mission_desc_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." +"rd_mission_desc_rd-tft3spaceport" "小隊已經抵達了太空站,現在必須確保三頭犬號有辦法登陸。" +"[english]rd_mission_brief_rd-tft3spaceport" "The squad has reached the spaceport and must now ensure that Cerberus is able to land." +"rd_mission_brief_rd-tft3spaceport" "小隊已經抵達了太空站,現在必須確保三頭犬號有辦法登陸。" "[english]rd_iaf_rank_score" "Score" "rd_iaf_rank_score" "分數" @@ -9100,7 +9100,7 @@ "rd_demo_rename_message" "應該為這個錄製檔案命名甚麼?" "[english]RD_AdvancedSettings_OnHit" "On-Hit Feedback" -"RD_AdvancedSettings_OnHit" "擊中回饋" +"RD_AdvancedSettings_OnHit" "擊中反應" "[english]TF_CombatText" "Display damage done as text over your target." "TF_CombatText" "在造成傷害的目標頭上顯示傷害。" "[english]TF_CombatTextBatching" "Accumulate combat text damage events into a single number." @@ -10375,7 +10375,7 @@ // the "office" she is referring to is the Office of Consensus Maintenance, her employer. // %s1 is the player's display name. "[english]rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\nYour surveying work with the IAF over the past few months has been invaluable. The Office recently finished collating the data and I'm pleased to report the discovery of several anomalous materials. We'd like your help studying them. Frankly, there's a lot of questions we'd like answered and I can't spare the manpower.\n\nIf you accept, your marines will be authorized to perceive these materials while they're on their missions. I've been authorized to offer you a little signing bonus to grease the wheels. And, of course, you can keep whatever you find out in the field.\n\nLet me know.\n\nBest,\nDr. Helvetica Scenario\nEcological Consistency Dept.\nOffice of Consensus Maintenance" -"rd_crafting_beta1_signup_flavor" "Cmdr. %s1,\n\n你在過去幾個月位於IAF的測量工作非常優異。當局最近完成了情資工作,我很高興能夠告知一些不尋常素材的發現。 我們很希望你能夠幫助我們研究這些物質。說實在的,我們還有很多問題要解決,沒辦法分出人手。\n\n如果你接受的話, 你的隊員將被授權前往參加任務取得這些素材。我已經被允許能夠提供你獎金來讓事情更好進行。另外,當然你能夠保留任何找到的物品。\n\n如果還需要什麼,請儘管讓我知道.\n\n祝好,\n醫生. Helvetica Scenario\n生態永續部門.\n共識維護部門" +"rd_crafting_beta1_signup_flavor" "指揮官。 %s1,\n\n你在過去幾個月位於IAF的測量工作非常優異。當局最近完成了情資工作,我很高興能夠告知一些不尋常素材的發現。 我們很希望你能夠幫助我們研究這些物質。說實在的,我們還有很多問題要解決,沒辦法分出人手。\n\n如果你接受的話, 你的隊員將被授權前往參加任務取得這些素材。我已經被允許能夠提供你獎金來讓事情更好進行。另外,當然你能夠保留任何找到的物品。\n\n如果還需要什麼,請儘管讓我知道.\n\n祝好,\n醫生. Helvetica Scenario\n生態永續部門.\n共識維護部門" "[english]rd_crafting_beta1_signup_explanation" "If you join the Alien Swarm: Reactive Crafting Materials Beta - Phase 1, the following things will happen:\n• You will be able to find and collect crafting materials during missions, initially on the beta branch only, but later expanding to the non-beta branch.\n• Your Steam account ID will be added to a list that we will use to compute some statistics about how people interact with the crafting materials system.\n• You will receive a box containing one Strange weapon of your choice. Strange weapons have the same stats, appearance, and requirements as their non-Strange counterparts, but are compatible with \"Strange Devices\", tiny computers that track and display statistics about your weapon. (Strange weapons can currently only be equipped on the beta branch, but will become equippable in non-beta by the end of Phase 1.)\n• You will receive two boxes each containing a Strange Device of your choice.\n• You will receive a bonus set of crafting material locations (as if you had played for six hours).\n• You are encouraged (but not required) to give feedback about your experience with the Crafting Materials Beta on the Steam discussions forum for Alien Swarm: Reactive Drop or on Discord.\n\nThe following things will happen regardless of your choice:\n• Since January 2024, you have been passively finding a large quantity of crafting material locations by playing at least 30 minutes in a week and a smaller quantity of crafting material locations for every 6 total hours of play-time. You will continue to passively find these locations regardless of your participation in this beta.\n• Any crafting materials you find (either during the beta or after the full release) are yours to do with as you see fit.\n• You will eventually be able to craft strange weapons and strange devices. We may also offer additional Beta Tester's Strange Boxes for future phases of the beta before the full release." "rd_crafting_beta1_signup_explanation" "如果你參加Alien Swarm: Reactive的合成素材測試 - 第一階段的話,會發生以下事情:\n• 你將能夠在任務中找到並取得合成素材,目前只適用於測試版,但之後會擴張到非測試版本。\n• 你的Steam帳號ID會被追加到一份名單,用來計算玩家如何和合成素材系統互動的資料。\n• 你會獲得一個能夠選擇怪異武器的箱子。 怪異武器有著和正常武器一樣的數值、外貌、需求,但是能夠裝上 \"怪異裝置\", 一台能夠追蹤並顯示武器詳細資訊的電腦。怪異武器目前只能在測試版使用,但第一階段結束之後也能夠在非測試版使用。\n• 你會獲得兩個箱子,每個都能選擇你想要的怪異裝置。\n• 你會獲得額外的合成素材掉落位置(如果你已經玩了六小時以上)。\n• 你可以(但不是必要)針對合成素材系統測試版在Steam討論區或是Discord上發送回饋。\n\n 接下來會發生的事和你的抉擇無關:\n• 自從2024 1月以來, 如果一個禮拜以內已經玩超過30分鐘,你將會找到了大量的合成素材掉落位置,之後每六小時遊玩時間會額外發現小量的合成素材掉落位置。 你會持續的找到這些地點,就算你沒有繼續參與測試版。\n• 任何找到的合成素材 (不論是測試版或是正式版) 都會歸你所有。\n• 最終你將能夠合成怪異武器和怪異裝置。我們也可能會在正式版出來之前針對後續的測試版本繼續發送給測試玩家額外的怪異箱子。" "[english]rd_crafting_beta1_signup_accept" "Sign me up!" From 903f9102aafb4114536252b4a78372c581028bf8 Mon Sep 17 00:00:00 2001 From: Crazymanbos <89078143+Crazymanbos@users.noreply.github.com> Date: Mon, 30 Sep 2024 19:57:42 +0300 Subject: [PATCH 175/201] (swedish) Teeny tiny change --- community/inventory_service/items_swedish.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/items_swedish.vdf b/community/inventory_service/items_swedish.vdf index 93de8415c..60e25c5c8 100644 --- a/community/inventory_service/items_swedish.vdf +++ b/community/inventory_service/items_swedish.vdf @@ -535,7 +535,7 @@ "[english]item_donation_mithrand_name" "Donor: Mithrand" "item_donation_mithrand_name" "Donation: Mithrand" "[english]item_donation_mithrand_description" "Represents a donation to Mithrand, programmer, anti-cheat project lead, and host of servers in Germany." -"item_donation_mithrand_description" "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrarna i Tyskland." +"item_donation_mithrand_description" "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrar i Tyskland." "[english]item_donation_axnow_name" "Donor: Ax-now" "item_donation_axnow_name" "Donation: Ax-now" "[english]item_donation_axnow_description" "Represents a donation to Ax-now, artist." From 17f400303c2280d97208985e3efd68f03bcaee85 Mon Sep 17 00:00:00 2001 From: Sironeko <111210139+nekomega@users.noreply.github.com> Date: Tue, 1 Oct 2024 12:32:04 +0900 Subject: [PATCH 176/201] (korean) resource --- resource/reactivedrop_koreana.txt | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index f20b90d48..51de9529f 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -5041,7 +5041,7 @@ "[english]rd_ada2_ob_escape_t" "Emmideately evacuation" "rd_ada2_ob_escape_t" "즉시 대피" "[english]rd_ada2_debrief" "Well done team!" -"rd_ada2_debrief" "잘 했습니다 대원들!" +"rd_ada2_debrief" "잘했네! 대원들!" "[english]rd_ada3_ob_antenn1" "Try to send a signal for evacuation" "rd_ada3_ob_antenn1" "대피를 위해 신호를 보내십시오" @@ -5070,7 +5070,7 @@ "[english]rd_ada3_ob_escape_t" "Escape" "rd_ada3_ob_escape_t" "탈출하라" "[english]rd_ada3_debrief" "Well done team!" -"rd_ada3_debrief" "잘 했습니다 대원들!" +"rd_ada3_debrief" "잘 했네! 대원들!" "[english]rd_ada4_ob_eggs" "Destroy mutagenic swarm eggs" "rd_ada4_ob_eggs" "돌연변이 외계 무리 알을 파괴하세요" @@ -5193,7 +5193,7 @@ "[english]rd_so_alien_mender" "Mender" "rd_so_alien_mender" "치료충" "[english]rd_so_alien_biomass" "Biomass" -"rd_so_alien_biomass" "생체 구조물" +"rd_so_alien_biomass" "유기구조체" "[english]rd_so_alien_grub" "Grub" "rd_so_alien_grub" "유충" "[english]rd_so_alien_antlionguard" "Antlion Guard" @@ -5285,7 +5285,7 @@ "[english]rd_so_stat_killed_egg" "Eggs Killed" "rd_so_stat_killed_egg" "사살된 알" "[english]rd_so_stat_killed_cavern" "Guardians Killed" -"rd_so_stat_killed_cavern" "사살된 개미지옥 가디언" +"rd_so_stat_killed_cavern" "사살된 개미지옥 경비병" "[english]rd_so_stat_equip_primary" "Missions (Slot 1)" "rd_so_stat_equip_primary" "임무 (슬롯 1)" "[english]rd_so_stat_equip_secondary" "Missions (Slot 2)" @@ -5314,7 +5314,7 @@ "rd_so_stat_extinguish_marines" "사망한 해병대" "[english]rd_so_damage_resistance_drone" "Drones are the damage resistance baseline used in these articles.\nDamage Resistance (Uber): 12.5×" -"rd_so_damage_resistance_drone" "드론은 이 항목에서 사용되는 피해 저항 기준선입니다.\n피해 저항 (극한): 12.5×" +"rd_so_damage_resistance_drone" "드론은 이 항목에서 사용되는 피해 저항 기준선입니다.\n피해 저항 (우버): 12.5×" "[english]rd_so_damage_resistance_biomass" "Damage Resistance: N/A" "rd_so_damage_resistance_biomass" "피해 저항: 사용 불가" "[english]rd_so_damage_resistance_1hp" "Damage Resistance: None" @@ -5358,15 +5358,15 @@ "rd_so_tips_harvester" "IAF 간단 보고서:\n• 직접 공격하는 대신, 수확충은 공격을 위해 문어충을 낳습니다.\n• 해병대는 수확충에게 접근시 주의해야 합니다. 그들은 직접 공격하지 않지만, 그들의 피부는 부식성입니다.\n• 수확충은 해병대로부터 거리를 벌리는 것으로 알려진 몇 안 되는 표본들 중 하나입니다. 당신은 문어충 떼를 막기 위해 그들을 물리쳐야 할 것입니다." "[english]rd_so_tips_xenomite" "IAF Fact Sheet:\n• The only dangerous part of a xenomite is the acid sac on its behind.\n• Xenomites will attempt to jump onto marines and detonate themselves. Marines can refuse xenomites by killing them first.\n• Xenomites often indicate that a Harvester is nearby, but they're also known to exist independently." "rd_so_tips_xenomite" "IAF 간단 보고서:\n• 문어충의 유일한 위험한 부분은 뒤에 있는 산성 주머니입니다.\n• 문어충은 해병대에 뛰어들어 자폭을 시도할 것입니다. 해병대는 그들을 먼저 죽여 그들의 자폭을 거부할 수 있습니다.\n• 문어충은 종종 수확충이 근처에 다는 것을 나타내지만, 때때로 그들 또한 독립적으로 존재하는 것으로 알려져 있습니다." - "[english]rd_so_tips_mender" "IAF Fact Sheet:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." - "rd_so_tips_mender" "IAF 간단 보고서:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." - "[english]rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." - "rd_so_tips_biomass" "IAF 간단 보고서:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." - "[english]rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." - "rd_so_tips_grub" "IAF 간단 보고서:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." +"[english]rd_so_tips_mender" "IAF Fact Sheet:\n• The mender is capable of healing its fellow aliens with its stretchy, red and green tongue. Wise marines will find it difficult to stem the tide until it's dealt with.\n• Menders are considerably rarer than other alien species. Novice marines often panic their first time seeing one and waste precious ammunition causing quickly-healed wounds.\n• Menders are known to run away and regroup when the going gets tough. Cut them off before they get the chance." +"rd_so_tips_mender" "IAF 간단 보고서:\n• 치료충은 늘어나는 적녹색 혀로 동료 외계인을 치유할 수 있습니다. 현명한 해병은 이것을 처리할 때까지 상황을 막기 어려워진단걸 알 수 있을 것입니다.\n• 치료충은 다른 외계종에 비해 상당히 희귀합니다. 초보 해병들은 종종 이것들을 처음 보고 당황하여 귀중한 탄약을 금방 치유될 상처를 입히는 데에 낭비하곤 합니다.\n• 치료충은 상황이 어려워지면 도망쳐서 다시 뭉치는 것으로 알려져있습니다. 그들이 도망치기 전에 제거하세요." +"[english]rd_so_tips_biomass" "IAF Fact Sheet:\n• Biomass is thought to fill a role in the alien life cycle. It cannot attack directly, but it is corrosive to the touch.\n• The only way to actually eliminate a biomass is to burn it off. Marines have to consider whether to bring fire or simply accept some damage to cross.\n• Some, but not all, biomass releases pheromones that call in a swarm when burned. Be prepared to fight when lighting unfamiliar biomass." +"rd_so_tips_biomass" "IAF 간단 보고서:\n• 유기구조체는 외계인의 생애 주기의 일부로 생각됩니다. 그것들은 직접 공격할 수 없으나, 부식성 표면을 가졌습니다.\n• 유기구조체를 실질적으로 제거하는 유일한 방법은 불로 태우는 것입니다. 해병들은 그것들을 태울지 아니면 지나가기 위해 약간의 피해를 감수할지 고려해야합니다.\n• 전부는 아니지만, 몇몇 유기구조체는 연소 시 무리를 부르는 페로몬을 방출합니다. 낯선 유기구조체를 태울 때엔 싸울 준비를 하십시요." +"[english]rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." +"rd_so_tips_grub" "IAF 간단 보고서:\n• 유충들은 무기가 없으며 매우 적은 체력을 가졌습니다. 단순히 밟는 것으로 죽일 수 있습니다.\n• 기생충들은 항상 그렇진 않지만, 종종 유충이 존재하는 곳 근처에 있습니다. 유능한 해병들은 이를 조기 경고를 이용합니다.\n• 밟히는 걸 피하기 위한 유충들의 유일한 수단은 벽을 오르는 능력입니다." // Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) - "[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." - "rd_so_tips_antlionguard" "IAF 간단 보고서:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." +"[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." +"rd_so_tips_antlionguard" "IAF 간단 보고서:\n• 우버 드론과 싸워본 해병이라면 개미귀신 경비병이 더 크고 빠름에도 불구하고 비슷하단걸 알 수 있습니다.\n• 개미귀신 경비병의 주무기는 그들의 주둥이에 있는 키틴질 충각으로, 이는 그들에게 특징적인 긴 얼굴을 갖게 하였습니다.\n• 개미귀신 경비병은 두 종류로 나뉩니다:갈색과 형광빛 경비병으로 말입니다. 그들은 똑같은 신체를 가졌으나 다르게 행동합니다." "[english]rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" "rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" From e1402a14adb33d03107d7b4b691bb0b65f573d3b Mon Sep 17 00:00:00 2001 From: Sironeko <111210139+nekomega@users.noreply.github.com> Date: Tue, 1 Oct 2024 13:28:44 +0900 Subject: [PATCH 177/201] Update reactivedrop_koreana.txt --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 51de9529f..1138c3a5b 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -5366,7 +5366,7 @@ "rd_so_tips_grub" "IAF 간단 보고서:\n• 유충들은 무기가 없으며 매우 적은 체력을 가졌습니다. 단순히 밟는 것으로 죽일 수 있습니다.\n• 기생충들은 항상 그렇진 않지만, 종종 유충이 존재하는 곳 근처에 있습니다. 유능한 해병들은 이를 조기 경고를 이용합니다.\n• 밟히는 걸 피하기 위한 유충들의 유일한 수단은 벽을 오르는 능력입니다." // Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) "[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." -"rd_so_tips_antlionguard" "IAF 간단 보고서:\n• 우버 드론과 싸워본 해병이라면 개미귀신 경비병이 더 크고 빠름에도 불구하고 비슷하단걸 알 수 있습니다.\n• 개미귀신 경비병의 주무기는 그들의 주둥이에 있는 키틴질 충각으로, 이는 그들에게 특징적인 긴 얼굴을 갖게 하였습니다.\n• 개미귀신 경비병은 두 종류로 나뉩니다:갈색과 형광빛 경비병으로 말입니다. 그들은 똑같은 신체를 가졌으나 다르게 행동합니다." +"rd_so_tips_antlionguard" "IAF 간단 보고서:\n• 우버 드론과 싸워본 해병이라면 개미귀신 경비병이 더 크고 빠름에도 불구하고 비슷하단걸 알 수 있습니다.\n• 개미귀신 경비병의 주무기는 그들의 주둥이에 있는 키틴질 충각으로, 이는 그들에게 특징적인 긴 얼굴을 갖게 하였습니다.\n• 개미귀신 경비병은 두 종류로 나뉩니다:갈색과 형광빛 경비병으로 말입니다. 그들은 똑같은 신체를 가졌으나 다르게 행동합니다." "[english]rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" "rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" From d1a07d3cfb0ca196c965b940bc9cde6e9719b454 Mon Sep 17 00:00:00 2001 From: Sironeko <111210139+nekomega@users.noreply.github.com> Date: Tue, 1 Oct 2024 13:38:39 +0900 Subject: [PATCH 178/201] Update reactivedrop_koreana.txt --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 1138c3a5b..9dc330559 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -5366,7 +5366,7 @@ "rd_so_tips_grub" "IAF 간단 보고서:\n• 유충들은 무기가 없으며 매우 적은 체력을 가졌습니다. 단순히 밟는 것으로 죽일 수 있습니다.\n• 기생충들은 항상 그렇진 않지만, 종종 유충이 존재하는 곳 근처에 있습니다. 유능한 해병들은 이를 조기 경고를 이용합니다.\n• 밟히는 걸 피하기 위한 유충들의 유일한 수단은 벽을 오르는 능력입니다." // Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) "[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." -"rd_so_tips_antlionguard" "IAF 간단 보고서:\n• 우버 드론과 싸워본 해병이라면 개미귀신 경비병이 더 크고 빠름에도 불구하고 비슷하단걸 알 수 있습니다.\n• 개미귀신 경비병의 주무기는 그들의 주둥이에 있는 키틴질 충각으로, 이는 그들에게 특징적인 긴 얼굴을 갖게 하였습니다.\n• 개미귀신 경비병은 두 종류로 나뉩니다:갈색과 형광빛 경비병으로 말입니다. 그들은 똑같은 신체를 가졌으나 다르게 행동합니다." +"rd_so_tips_antlionguard" "IAF 간단 보고서:\n• 우버 드론과 싸워본 해병이라면 개미귀신 경비병이 더 크고 빠름에도 불구하고 비슷하단걸 알 수 있습니다.\n• 개미귀신 경비병의 주무기는 그들의 주둥이에 있는 키틴질 충각으로, 이는 그들에게 특징적인 긴 얼굴을 갖게 하였습니다.\n• 개미귀신 경비병은 갈색과 형광빛 경비병의 두종류로 나뉩니다. 그들은 똑같은 신체를 가졌으나 다르게 행동합니다." "[english]rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" "rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" From 5f90c3646e5f9f92fde869555d12c29fba7fe970 Mon Sep 17 00:00:00 2001 From: Sironeko <111210139+nekomega@users.noreply.github.com> Date: Tue, 1 Oct 2024 13:41:05 +0900 Subject: [PATCH 179/201] Update reactivedrop_koreana.txt --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 9dc330559..b0b7b3bd6 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -5364,7 +5364,7 @@ "rd_so_tips_biomass" "IAF 간단 보고서:\n• 유기구조체는 외계인의 생애 주기의 일부로 생각됩니다. 그것들은 직접 공격할 수 없으나, 부식성 표면을 가졌습니다.\n• 유기구조체를 실질적으로 제거하는 유일한 방법은 불로 태우는 것입니다. 해병들은 그것들을 태울지 아니면 지나가기 위해 약간의 피해를 감수할지 고려해야합니다.\n• 전부는 아니지만, 몇몇 유기구조체는 연소 시 무리를 부르는 페로몬을 방출합니다. 낯선 유기구조체를 태울 때엔 싸울 준비를 하십시요." "[english]rd_so_tips_grub" "IAF Fact Sheet:\n• Grubs have no weapons and very little health. They can be killed simply by stepping on them.\n• Parasites are often, but not always, nearby when grubs are present. Capable marines take advantage of this early warning.\n• A grub's only natural defense against boots is their ability to climb walls." "rd_so_tips_grub" "IAF 간단 보고서:\n• 유충들은 무기가 없으며 매우 적은 체력을 가졌습니다. 단순히 밟는 것으로 죽일 수 있습니다.\n• 기생충들은 항상 그렇진 않지만, 종종 유충이 존재하는 곳 근처에 있습니다. 유능한 해병들은 이를 조기 경고를 이용합니다.\n• 밟히는 걸 피하기 위한 유충들의 유일한 수단은 벽을 오르는 능력입니다." - // Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) +// Antlion guards are referred to as "horses" by players. "why the long face?" is a lighthearted way to ask someone why they look sad, but it's also the punchline of a common joke (horse walks into a bar, bartender asks "why the long face?", the joke is that horse faces are just kind of long because of their snouts) "[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." "rd_so_tips_antlionguard" "IAF 간단 보고서:\n• 우버 드론과 싸워본 해병이라면 개미귀신 경비병이 더 크고 빠름에도 불구하고 비슷하단걸 알 수 있습니다.\n• 개미귀신 경비병의 주무기는 그들의 주둥이에 있는 키틴질 충각으로, 이는 그들에게 특징적인 긴 얼굴을 갖게 하였습니다.\n• 개미귀신 경비병은 갈색과 형광빛 경비병의 두종류로 나뉩니다. 그들은 똑같은 신체를 가졌으나 다르게 행동합니다." From 5e46edc9bfac5f94d12e45fca49d8724610d4382 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 1 Oct 2024 21:21:05 +0800 Subject: [PATCH 180/201] Update items_tchinese.vdf --- community/inventory_service/items_tchinese.vdf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index 8acd45e73..c9a43aab1 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -180,7 +180,7 @@ "[english]item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" "item_achievement_medal_oe_paranoia_name" "Paranoia 老手" "[english]item_achievement_medal_oe_research7_name" "Research 7 Veteran" -"item_achievement_medal_oe_research7_name" "Research 7 V老手" +"item_achievement_medal_oe_research7_name" "Research 7 老手" "[english]item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" "item_achievement_medal_oe_tft_name" "Tears for Tarnor 老手" "[english]item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" From 94997b20918466bf96c3c81ccea380e1dde1eb52 Mon Sep 17 00:00:00 2001 From: finish Date: Tue, 1 Oct 2024 21:57:24 +0800 Subject: [PATCH 181/201] Update items_tchinese.vdf --- .../inventory_service/items_tchinese.vdf | 92 +++++++++---------- 1 file changed, 46 insertions(+), 46 deletions(-) diff --git a/community/inventory_service/items_tchinese.vdf b/community/inventory_service/items_tchinese.vdf index c9a43aab1..bf16061c2 100644 --- a/community/inventory_service/items_tchinese.vdf +++ b/community/inventory_service/items_tchinese.vdf @@ -170,58 +170,58 @@ "item_novelty_medal_anacrusis_acquisition" "完成The Anacrusis的成就Barry Nice to Meet You來解鎖。" "[english]item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" -"item_achievement_medal_oe_jacob_name" "Jacob's Rest 老手" +"item_achievement_medal_oe_jacob_name" "雅各安息地 老手" "[english]item_achievement_medal_oe_area9800_name" "Area 9800 Veteran" -"item_achievement_medal_oe_area9800_name" "Area 9800 老手" +"item_achievement_medal_oe_area9800_name" "殖民地 9800 老手" "[english]item_achievement_medal_oe_ocs_name" "Operation Cleansweep Veteran" -"item_achievement_medal_oe_ocs_name" "Operation Cleansweep 老手" +"item_achievement_medal_oe_ocs_name" "掃蕩行動 老手" "[english]item_achievement_medal_oe_lana_name" "Lana's Escape Veteran" -"item_achievement_medal_oe_lana_name" "Lana's Escape 老手" +"item_achievement_medal_oe_lana_name" "拉娜逃脫記 老手" "[english]item_achievement_medal_oe_paranoia_name" "Paranoia Veteran" -"item_achievement_medal_oe_paranoia_name" "Paranoia 老手" +"item_achievement_medal_oe_paranoia_name" "偏執狂 老手" "[english]item_achievement_medal_oe_research7_name" "Research 7 Veteran" -"item_achievement_medal_oe_research7_name" "Research 7 老手" +"item_achievement_medal_oe_research7_name" "研究計畫7號 老手" "[english]item_achievement_medal_oe_tft_name" "Tears for Tarnor Veteran" -"item_achievement_medal_oe_tft_name" "Tears for Tarnor 老手" +"item_achievement_medal_oe_tft_name" "塔納星之淚 老手" "[english]item_achievement_medal_oe_til5_name" "Tilarus-5 Veteran" -"item_achievement_medal_oe_til5_name" "Tilarus-5 老手" +"item_achievement_medal_oe_til5_name" "提拉魯斯五號星 老手" "[english]item_achievement_medal_oe_bio_name" "BioGen Corporation Veteran" -"item_achievement_medal_oe_bio_name" "BioGen Corporation 老手" +"item_achievement_medal_oe_bio_name" "生物基因公司 老手" "[english]item_achievement_medal_oe_nh_name" "Nam Humanum Veteran" -"item_achievement_medal_oe_nh_name" "Nam Humanum 老手" +"item_achievement_medal_oe_nh_name" "為了人類 老手" "[english]item_achievement_medal_oe_acc32_name" "Accident 32 Veteran" -"item_achievement_medal_oe_acc32_name" "Accident 32 老手" +"item_achievement_medal_oe_acc32_name" "32號意外事件 老手" "[english]item_achievement_medal_oe_adanaxis_name" "Adanaxis Veteran" -"item_achievement_medal_oe_adanaxis_name" "Adanaxis 老手" +"item_achievement_medal_oe_adanaxis_name" "阿德納西斯 老手" "[english]item_achievement_medal_oe_reduction_name" "Reduction Veteran" -"item_achievement_medal_oe_reduction_name" "Reduction 老手" +"item_achievement_medal_oe_reduction_name" "命運多舛 老手" // Outstanding Execution is an achievement name. "[english]item_achievement_medal_oe_jacob_description" "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign." -"item_achievement_medal_oe_jacob_description" "完美執行了戰役Jacob's Rest而贈與此勳章。" +"item_achievement_medal_oe_jacob_description" "完美執行了戰役 雅各安息地 而贈與此勳章。" "[english]item_achievement_medal_oe_area9800_description" "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign." -"item_achievement_medal_oe_area9800_description" "完美執行了戰役Area 9800而贈與此勳章。" +"item_achievement_medal_oe_area9800_description" "完美執行了戰役 殖民地 9800 而贈與此勳章。" "[english]item_achievement_medal_oe_ocs_description" "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign." -"item_achievement_medal_oe_ocs_description" "完美執行了戰役Operation Cleansweep而贈與此勳章。" +"item_achievement_medal_oe_ocs_description" "完美執行了戰役 掃蕩行動 而贈與此勳章。" "[english]item_achievement_medal_oe_lana_description" "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign." -"item_achievement_medal_oe_lana_description" "完美執行了戰役Lana's Escape而贈與此勳章。" +"item_achievement_medal_oe_lana_description" "完美執行了戰役 拉娜逃脫記 而贈與此勳章。" "[english]item_achievement_medal_oe_paranoia_description" "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign." -"item_achievement_medal_oe_paranoia_description" "完美執行了戰役Paranoia而贈與此勳章。" +"item_achievement_medal_oe_paranoia_description" "完美執行了戰役 偏執狂 而贈與此勳章。" "[english]item_achievement_medal_oe_research7_description" "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign." -"item_achievement_medal_oe_research7_description" "完美執行了戰役Research 7而贈與此勳章。" +"item_achievement_medal_oe_research7_description" "完美執行了戰役 研究計畫7號 而贈與此勳章。" "[english]item_achievement_medal_oe_tft_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign." -"item_achievement_medal_oe_tft_description" "完美執行了戰役Tears for Tarnor而贈與此勳章。" +"item_achievement_medal_oe_tft_description" "完美執行了戰役 塔納星之淚 而贈與此勳章。" "[english]item_achievement_medal_oe_til5_description" "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign." -"item_achievement_medal_oe_til5_description" "完美執行了戰役Tilarus-5而贈與此勳章。" +"item_achievement_medal_oe_til5_description" "完美執行了戰役 提拉魯斯五號星 而贈與此勳章。" "[english]item_achievement_medal_oe_bio_description" "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign." -"item_achievement_medal_oe_bio_description" "完美執行了戰役BioGen Corporation而贈與此勳章。" +"item_achievement_medal_oe_bio_description" "完美執行了戰役 生物基因公司 而贈與此勳章。" "[english]item_achievement_medal_oe_nh_description" "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign." -"item_achievement_medal_oe_nh_description" "完美執行了戰役Nam Humanum而贈與此勳章。" +"item_achievement_medal_oe_nh_description" "完美執行了戰役 為了人類 而贈與此勳章。" "[english]item_achievement_medal_oe_acc32_description" "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign." -"item_achievement_medal_oe_acc32_description" "完美執行了戰役Accident 32而贈與此勳章。" +"item_achievement_medal_oe_acc32_description" "完美執行了戰役 32號意外事件 而贈與此勳章。" "[english]item_achievement_medal_oe_adanaxis_description" "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign." -"item_achievement_medal_oe_adanaxis_description" "完美執行了戰役Adanaxis而贈與此勳章。" +"item_achievement_medal_oe_adanaxis_description" "完美執行了戰役 阿德納西斯 而贈與此勳章。" "[english]item_achievement_medal_oe_reduction_description" "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign." -"item_achievement_medal_oe_reduction_description" "完美執行了戰役Reduction而贈與此勳章。" +"item_achievement_medal_oe_reduction_description" "完美執行了戰役 命運多舛 而贈與此勳章。" "[english]item_achievement_medal_air_time_name" "Air Time" "item_achievement_medal_air_time_name" "空中時間" @@ -481,45 +481,45 @@ // follow the instructions at https://developer.reactivedrop.com/donation-items.html "[english]item_donation_tft_name" "Donor: Tears for Tarnor" -"item_donation_tft_name" "捐贈者: Tears for Tarnor" +"item_donation_tft_name" "捐贈者: 塔納星之淚" "[english]item_donation_tft_description" "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham." -"item_donation_tft_description" "證明捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。" +"item_donation_tft_description" "證明捐贈給戰役 塔納星之淚 的作者Michael 'Ezekel' Abraham。" "[english]item_donation_paranoia_name" "Donor: Paranoia" -"item_donation_paranoia_name" "捐贈者: Paranoia" +"item_donation_paranoia_name" "捐贈者: 偏執狂" "[english]item_donation_paranoia_description" "Represents a donation to the author of the Paranoia campaign, Eclipse." -"item_donation_paranoia_description" "證明捐贈給戰役Paranoia的作者Eclipse。" +"item_donation_paranoia_description" "證明捐贈給戰役 偏執狂 的作者Eclipse。" "[english]item_donation_lana_name" "Donor: Lana's Escape" -"item_donation_lana_name" "捐贈者: Lana's Escape" +"item_donation_lana_name" "捐贈者: 拉娜逃脫記" "[english]item_donation_lana_description" "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene." -"item_donation_lana_description" "證明捐贈給戰役Lana's Escape的作者Hephalistofene。" +"item_donation_lana_description" "證明捐贈給戰役 拉娜逃脫記 的作者Hephalistofene。" "[english]item_donation_ocs_name" "Donor: Operation Cleansweep" -"item_donation_ocs_name" "捐贈者: Operation Cleansweep" +"item_donation_ocs_name" "捐贈者: 掃蕩行動" "[english]item_donation_ocs_description" "Represents a donation to the author of the Operation Cleansweep campaign, Steve76." -"item_donation_ocs_description" "證明捐贈給戰役Operation Cleansweep的作者Steve76。" +"item_donation_ocs_description" "證明捐贈給戰役 掃蕩行動 的作者Steve76。" "[english]item_donation_res7_name" "Donor: Research 7" -"item_donation_res7_name" "捐贈者: Research 7" +"item_donation_res7_name" "捐贈者: 研究計畫7號" "[english]item_donation_res7_description" "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers." -"item_donation_res7_description" "證明捐贈給戰役Research 7的作者Will 'Issus' Rogers。" +"item_donation_res7_description" "證明捐贈給戰役 研究計畫7號 的作者Will 'Issus' Rogers。" "[english]item_donation_area9800_name" "Donor: Area 9800" -"item_donation_area9800_name" "捐贈者: Area 9800" +"item_donation_area9800_name" "捐贈者: 殖民地 9800" "[english]item_donation_area9800_description" "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf." -"item_donation_area9800_description" "證明捐贈給戰役Area 9800的作者Arjen de Graaf。" +"item_donation_area9800_description" "證明捐贈給戰役 殖民地 9800 的作者Arjen de Graaf。" "[english]item_donation_biogen_name" "Donor: BioGen Corporation" -"item_donation_biogen_name" "捐贈者: BioGen Corporation" +"item_donation_biogen_name" "捐贈者: 生物基因公司" "[english]item_donation_biogen_description" "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru." -"item_donation_biogen_description" "證明捐贈給戰役BioGen Corporation的作者Uradzimiru。" +"item_donation_biogen_description" "證明捐贈給戰役 生物基因公司 的作者Uradzimiru。" "[english]item_donation_nh_name" "Donor: Nam Humanum" -"item_donation_nh_name" "捐贈者: Nam Humanum" +"item_donation_nh_name" "捐贈者: 為了人類" "[english]item_donation_nh_description" "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven." -"item_donation_nh_description" "證明捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。" +"item_donation_nh_description" "證明捐贈給戰役 為了人類 的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。" "[english]item_donation_acc32_name" "Donor: Accident 32" -"item_donation_acc32_name" "捐贈者: Accident 32" +"item_donation_acc32_name" "捐贈者: 32號意外事件" "[english]item_donation_acc32_description" "Represents a donation to the author of the Accident 32 campaign, jhheight." -"item_donation_acc32_description" "證明捐贈給戰役Accident 32的作者jhheight。" +"item_donation_acc32_description" "證明捐贈給戰役 32號意外事件 的作者jhheight。" "[english]item_donation_ada_name" "Donor: Adanaxis" -"item_donation_ada_name" "捐贈者: Adanaxis" +"item_donation_ada_name" "捐贈者: 阿德納西斯" "[english]item_donation_ada_description" "Represents a donation to the author of the Adanaxis campaign, Orange." -"item_donation_ada_description" "證明捐贈給戰役Adanaxis的作者Orange。" +"item_donation_ada_description" "證明捐贈給戰役 阿德納西斯 的作者Orange。" "[english]item_donation_dmitriy_name" "Donor: Dmitriy" "item_donation_dmitriy_name" "捐贈者: Dmitriy" "[english]item_donation_dmitriy_description" "Represents a donation to Dmitriy, founder of Reactive Drop Team and programmer." From 63fb4c0831efe5bbe05bd22d926aa231719099bf Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Wed, 2 Oct 2024 21:25:17 +0900 Subject: [PATCH 182/201] resource --- resource/reactivedrop_koreana.txt | 282 +++++++++++++++--------------- 1 file changed, 141 insertions(+), 141 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 4b8651a15..bc6170f27 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -1264,7 +1264,7 @@ // %s1 is the number of biomass destroyed so far // %s2 is the number of biomass that must be destroyed to complete the objective "[english]asw_kill_goo_objective_format" "Destroy Biomass (%s1/%s2)" -"asw_kill_goo_objective_format" "유기구조체: %s1/%s2 파괴함" +"asw_kill_goo_objective_format" "유기 구조체: %s1/%s2 파괴함" // %s1 is the mapper-provided objective name (for example, "Find documents") // %s2 is the number of times this objective was completed so far // %s3 is the number of times the objective is required to be completed @@ -2242,7 +2242,7 @@ "[english]asw_instructor_laser_boulder" "Destroy with Mining Laser" "asw_instructor_laser_boulder" "채광 레이저로 뚫으세요" "[english]asw_instructor_burn_biomass" "Burn Biomass" -"asw_instructor_burn_biomass" "유기구조체를 불태우세요" +"asw_instructor_burn_biomass" "유기 구조체를 불태우세요" "[english]asw_instructor_command_marine" "Command Marine" "asw_instructor_command_marine" "해병대 제군" "[english]asw_instructor_command_marine_follow" "All Marines Follow" @@ -2694,11 +2694,11 @@ "[english]asw_ob_office_3b" "Early scans indicate the Swarm eggs are concentrated around warm-air heat sources, so your squad must do a thorough check of the residential ventilation systems." "asw_ob_office_3b" "지금 들어온 자료에 의하면, 외계 무리 알은 주변에 열원 반응이 있을경우 부화를 하므로 대원들은 접근하기전에 파괴하거나 근접하지 않도록 주의를 하세요." "[english]asw_ob_office_4t" "Burn the biomass" -"asw_ob_office_4t" "유기구조체를 태워 버리세요" +"asw_ob_office_4t" "유기 구조체를 태워 버리세요" "[english]asw_ob_office_4" "Orbital scans show a build-up of Swarm biological material within the Residential complex. This is an early sign of hive construction." "asw_ob_office_4" "궤도 스캔 결과, 주거 단지 내에서 외계 무리의 집단적인 이동 행동을 파악했습니다, 이것은 하이브 건설의 초기 징조입니다" "[english]asw_ob_office_4b" "All large Swarm biological mass must be destroyed through use of intense heat." -"asw_ob_office_4b" "모든 대형 유기구조체들은 고온의 열융합 무기로 처리해야합니다." +"asw_ob_office_4b" "모든 대형 유기 구조체들은 고온의 열융합 무기로 처리해야합니다." "[english]asw_ob_office_4c" "This objective requires at least one flamer weapon to complete. IAF Command recommends additional flamer units be taken to facilitate the thorough sterilization of the complex." "asw_ob_office_4c" "이 목표를 달성하려면 적어도 하나의 화염방사기가 필요합니다. IAF 사령부는 기생충의 철저한 살균을 위해 화염방사기의 사용을 특별히 허가할것 입니다." "[english]asw_ob_office_5t" "Escape using the elevators" @@ -3191,7 +3191,7 @@ "[english]asw_so_queen" "Queen" "asw_so_queen" "여왕" "[english]asw_so_biomass" "Biomass" -"asw_so_biomass" "유기구조체" +"asw_so_biomass" "유기 구조체" "[english]asw_bouncing_kills" "%s1 killed %s2 aliens with bounced shots." "asw_bouncing_kills" "%s1 해병이 도탄을 사용해 외계 무리 %s2마리를 죽였습니다." @@ -4914,7 +4914,7 @@ "rd_res1_ob_infested_hut_and_damp_d" "축축하고 어두운 막사는 외게 무리로 가득 차 있으니, 알을 박멸하세요." "[english]rd_res1_ob_biomass_inside_cabin_d" "Burn the biomass from inside the cabin." -"rd_res1_ob_biomass_inside_cabin_d" "실내의 유기구조체를 태워버리세요." +"rd_res1_ob_biomass_inside_cabin_d" "실내의 유기 구조체를 태워버리세요." "[english]rd_res1_ob_go_into_cave" "Go deeper into the cave system." "rd_res1_ob_go_into_cave" "동굴 내부로 더 깊이 들어가세요." @@ -4931,7 +4931,7 @@ "[english]rd_res1_ob_find_bypass_gate" "Find a way to bypass the gate" "rd_res1_ob_find_bypass_gate" "출입구를 우회할 방법을 찾으시오" "[english]rd_res1_ob_find_bypass_gate_d" "Burn the biomass away" -"rd_res1_ob_find_bypass_gate_d" "유기구조체를 불태우시오" +"rd_res1_ob_find_bypass_gate_d" "유기 구조체를 불태우시오" "[english]rd_res1_ob_rise_lift" "Rise the lift" "rd_res1_ob_rise_lift" "승강기에 올라타시오" @@ -6615,7 +6615,7 @@ "[english]asw_get_in_the_elevator" "Get in the elevator!" "asw_get_in_the_elevator" "승강기에 탑승하십시오!" "[english]asw_clear_the_biomass_first" "Clear the biomass first" -"asw_clear_the_biomass_first" "유기구조체를 먼저 제거해야 합니다." +"asw_clear_the_biomass_first" "유기 구조체를 먼저 제거해야 합니다." "[english]t5_comcenter_1_title" "Restore power to the complex for entry" "t5_comcenter_1_title" "전력을 복구하여 단지에 진입하십시오." @@ -7220,7 +7220,7 @@ "ocs_landingbay7_3a" "수송선을 해킹한 후 탑승하세요!" "[english]ocs_uscmedusa_1a" "Destroy all alien biomass onboard the ship" -"ocs_uscmedusa_1a" "모든 유기구조체를 파괴한 후 탑승하십시오." +"ocs_uscmedusa_1a" "모든 유기 구조체를 파괴한 후 탑승하십시오." "[english]ocs_uscmedusa_2_title" "Bring the ship's reactor online" "ocs_uscmedusa_2_title" "함선의 반응로를 온라인 상태로 전환하십시오." @@ -7233,7 +7233,7 @@ "ocs_uscmedusa_3a" "교량 위의 터미널을 사용하여 기록된 비행 기록을 다운로드한 후 외계 무리의 모성으로 항로를 변경하십시오." "[english]asw_clear_all_biomass" "Clear all biomass" -"asw_clear_all_biomass" "모든 유기구조체를 파괴하십시오." +"asw_clear_all_biomass" "모든 유기 구조체를 파괴하십시오." "[english]asw_reactor_is_offline" "Reactor is offline" "asw_reactor_is_offline" "반응로가 오프라인 상태입니다." @@ -9333,37 +9333,37 @@ "[english]rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" "rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" - "[english]rd_reporting_auto_preference" "Automatically report players I mute or vote for" - "rd_reporting_auto_preference" "Automatically report players I mute or vote for" - "[english]rd_reporting_error_not_connected" "Cannot send a report while offline." - "rd_reporting_error_not_connected" "Cannot send a report while offline." - // shown when the game is asking Steam for a ticket that can be used to confirm the current player's identity to the reporting server. - // this message will be replaced very quickly while sending in a report unless something is wrong. - "[english]rd_reporting_wait_requesting_ticket" "Requesting a ticket..." - "rd_reporting_wait_requesting_ticket" "Requesting a ticket..." - // failed to even start the report-sending request - "[english]rd_reporting_error_sending_unknown" "An unknown error occured while sending the report." - "rd_reporting_error_sending_unknown" "An unknown error occured while sending the report." - "[english]rd_reporting_sending_report_to_server" "Uploading your report..." - "rd_reporting_sending_report_to_server" "Uploading your report..." - // %s1 is the error number, %s2 is the name associated with that number. - "[english]rd_reporting_error_getting_ticket" "Unable to get an identity ticket. Cannot report at this time. (Error code %s1 %s2)" - "rd_reporting_error_getting_ticket" "Unable to get an identity ticket. Cannot report at this time. (Error code %s1 %s2)" - "[english]rd_reporting_error_sending_client" "Lost connection to the Steam client. Failed to send the report." - "rd_reporting_error_sending_client" "Lost connection to the Steam client. Failed to send the report." - "[english]rd_reporting_error_sending_network" "A network error occurred while attempting to send the report." - "rd_reporting_error_sending_network" "A network error occurred while attempting to send the report." - "[english]rd_reporting_success" "Your report has been sent and will be reviewed by the Reactive Drop Team." - "rd_reporting_success" "Your report has been sent and will be reviewed by the Reactive Drop Team." - "[english]rd_reporting_success_quick_commend" "Quick commendation successfully sent." - "rd_reporting_success_quick_commend" "Quick commendation successfully sent." - "[english]rd_reporting_success_quick_report" "Quick report successfully sent." - "rd_reporting_success_quick_report" "Quick report successfully sent." - "[english]rd_reporting_success_quick_auto" "Vote report successfully sent." - "rd_reporting_success_quick_auto" "Vote report successfully sent." - // %s1 is a 3-digit number (an HTTP status code) - "[english]rd_reporting_error_http" "An error occurred while sending the report. (Code %s1)" - "rd_reporting_error_http" "An error occurred while sending the report. (Code %s1)" +"[english]rd_reporting_auto_preference" "Automatically report players I mute or vote for" +"rd_reporting_auto_preference" "내가 음소거하거나 투표한 플레이어를 자동으로 신고합니다." +"[english]rd_reporting_error_not_connected" "Cannot send a report while offline." +"rd_reporting_error_not_connected" "오프라인 상태에선 신고할 수 없습니다." +// shown when the game is asking Steam for a ticket that can be used to confirm the current player's identity to the reporting server. +// this message will be replaced very quickly while sending in a report unless something is wrong. +"[english]rd_reporting_wait_requesting_ticket" "Requesting a ticket..." +"rd_reporting_wait_requesting_ticket" "티켓 요청중..." +// failed to even start the report-sending request +"[english]rd_reporting_error_sending_unknown" "An unknown error occured while sending the report." +"rd_reporting_error_sending_unknown" "보고서를 보내던 중 알 수 없는 오류가 발생했습니다." +"[english]rd_reporting_sending_report_to_server" "Uploading your report..." +"rd_reporting_sending_report_to_server" "보고서 업로딩..." +// %s1 is the error number, %s2 is the name associated with that number. +"[english]rd_reporting_error_getting_ticket" "Unable to get an identity ticket. Cannot report at this time. (Error code %s1 %s2)" +"rd_reporting_error_getting_ticket" "신분증을 가져올 수 없습니다. 지금은 신고할 수 없습니다. (오류 코드 %s1 %s2)" +"[english]rd_reporting_error_sending_client" "Lost connection to the Steam client. Failed to send the report." +"rd_reporting_error_sending_client" "스팀 클라이언트 연결이 끊어졌습니다. 보고서 전송에 실패하였습니다." +"[english]rd_reporting_error_sending_network" "A network error occurred while attempting to send the report." +"rd_reporting_error_sending_network" "보고서를 보내는 동안 네트워크 오류가 발생했습니다." +"[english]rd_reporting_success" "Your report has been sent and will be reviewed by the Reactive Drop Team." +"rd_reporting_success" "귀하의 보고서가 전송되었으며 Reactive Drop Team에서 검토될 예정입니다." +"[english]rd_reporting_success_quick_commend" "Quick commendation successfully sent." +"rd_reporting_success_quick_commend" "빠른 칭찬이 성공적으로 전송되었습니다." +"[english]rd_reporting_success_quick_report" "Quick report successfully sent." +"rd_reporting_success_quick_report" "빠른 신고가 성공적으로 전송되었습니다." +"[english]rd_reporting_success_quick_auto" "Vote report successfully sent." +"rd_reporting_success_quick_auto" "투표 신고가 성공적으로 전송되었습니다." +// %s1 is a 3-digit number (an HTTP status code) +"[english]rd_reporting_error_http" "An error occurred while sending the report. (Code %s1)" +"rd_reporting_error_http" "보고서를 보내는 동안 오류가 발생했습니다. (코드 %s1)" // shown if a quick report was already sent "[english]rd_quick_report_already_commended" "(already commended)" @@ -9409,106 +9409,106 @@ "[english]rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" "rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" - "[english]rd_reporting_title" "Report a Problem" - "rd_reporting_title" "Report a Problem" - "[english]rd_reporting_category_my_account" "My Account" - "rd_reporting_category_my_account" "My Account" - "[english]rd_reporting_category_my_account_desc" "An issue with stats, achievements, or items; for example, a missing medal." - "rd_reporting_category_my_account_desc" "An issue with stats, achievements, or items; for example, a missing medal." - "[english]rd_reporting_category_server" "Dedicated Server" - "rd_reporting_category_server" "Dedicated Server" - "[english]rd_reporting_category_server_desc" "An issue with a community-hosted dedicated server." - "rd_reporting_category_server_desc" "An issue with a community-hosted dedicated server." - "[english]rd_reporting_category_player" "Another Player" - "rd_reporting_category_player" "Another Player" - "[english]rd_reporting_category_player_desc" "Inform Reactive Drop Team about another player's behavior." - "rd_reporting_category_player_desc" "Inform Reactive Drop Team about another player's behavior." - "[english]rd_reporting_category_game_bug" "Game Bug" - "rd_reporting_category_game_bug" "Game Bug" - "[english]rd_reporting_category_game_bug_desc" "Report a bug in Alien Swarm: Reactive Drop." - "rd_reporting_category_game_bug_desc" "Report a bug in Alien Swarm: Reactive Drop." - "[english]rd_reporting_category_other" "Other" - "rd_reporting_category_other" "Other" - "[english]rd_reporting_category_other_desc" "Any issue that does not fit into the other categories." - "rd_reporting_category_other_desc" "Any issue that does not fit into the other categories." - // should have the same capitalization style as nb_back - "[english]rd_reporting_resume" "RESUME INTERRUPTED REPORT" - "rd_reporting_resume" "RESUME INTERRUPTED REPORT" - "[english]rd_reporting_submit" "SEND REPORT" - "rd_reporting_submit" "SEND REPORT" - "[english]rd_reporting_subcategory_server_technical" "Technical Issue" - "rd_reporting_subcategory_server_technical" "Technical Issue" - "[english]rd_reporting_subcategory_server_abuse" "Abusive Server" - "rd_reporting_subcategory_server_abuse" "Abusive Server" - "[english]rd_reporting_subcategory_server_other" "Other" - "rd_reporting_subcategory_server_other" "Other" - "[english]rd_reporting_subcategory_player_cheating" "Cheating" - "rd_reporting_subcategory_player_cheating" "Cheating" - "[english]rd_reporting_subcategory_player_abusive_gameplay" "Abusive Gameplay" - "rd_reporting_subcategory_player_abusive_gameplay" "Abusive Gameplay" - "[english]rd_reporting_subcategory_player_abusive_communication" "Abusive Communication" - "rd_reporting_subcategory_player_abusive_communication" "Abusive Communication" - "[english]rd_reporting_subcategory_player_commend" "Commend Player / Other" - "rd_reporting_subcategory_player_commend" "Commend Player / Other" - // checkbox - "[english]rd_reporting_include_this_screenshot" "Include this screenshot" - "rd_reporting_include_this_screenshot" "Include this screenshot" - // shown above the player's name and avatar - "[english]rd_reporting_player_label" "CURRENTLY REPORTING PLAYER" - "rd_reporting_player_label" "CURRENTLY REPORTING PLAYER" - // this currently shows up when the report category is "Another Player" but no subcategory has been chosen. - // selecting "Dedicated Server" automatically selects the "Other" subcategory. - "[english]rd_reporting_instructions_required_subcategory" "Select a subcategory above before writing your report." - "rd_reporting_instructions_required_subcategory" "Select a subcategory above before writing your report." - "[english]rd_reporting_instructions_my_account" "Describe the problem with your account, stats, achievements, or items. Reactive Drop Team will create a support ticket for you if we need additional information." - "rd_reporting_instructions_my_account" "Describe the problem with your account, stats, achievements, or items. Reactive Drop Team will create a support ticket for you if we need additional information." - "[english]rd_reporting_instructions_server_technical" "Describe the technical issue affecting this dedicated server. Reactive Drop Team may forward your message to the community member who operates the server if possible. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "rd_reporting_instructions_server_technical" "Describe the technical issue affecting this dedicated server. Reactive Drop Team may forward your message to the community member who operates the server if possible. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "[english]rd_reporting_instructions_server_abuse" "Describe the abusive behavior of this dedicated server or its operator. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "rd_reporting_instructions_server_abuse" "Describe the abusive behavior of this dedicated server or its operator. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "[english]rd_reporting_instructions_server_other" "Describe the situation with this dedicated server that Reactive Drop Team should be aware of. Reactive Drop Team may forward your message to the community member who operates the server if needed. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "rd_reporting_instructions_server_other" "Describe the situation with this dedicated server that Reactive Drop Team should be aware of. Reactive Drop Team may forward your message to the community member who operates the server if needed. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." - "[english]rd_reporting_instructions_player_cheating" "Describe the actions that made you think this player is cheating in as much detail as possible. Reactive Drop Team does not issue cheating bans in direct response to unsubstantiated reports, but they are taken into consideration." - "rd_reporting_instructions_player_cheating" "Describe the actions that made you think this player is cheating in as much detail as possible. Reactive Drop Team does not issue cheating bans in direct response to unsubstantiated reports, but they are taken into consideration." - "[english]rd_reporting_instructions_player_abusive_gameplay" "Describe the griefing or other abusive gameplay actions taken by this player in as much detail as possible." - "rd_reporting_instructions_player_abusive_gameplay" "Describe the griefing or other abusive gameplay actions taken by this player in as much detail as possible." - "[english]rd_reporting_instructions_player_abusive_communication" "Describe how this player is abusing communication systems in as much detail as possible." - "rd_reporting_instructions_player_abusive_communication" "Describe how this player is abusing communication systems in as much detail as possible." - "[english]rd_reporting_instructions_player_commend" "Describe what you think Reactive Drop Team should know about this player." - "rd_reporting_instructions_player_commend" "Describe what you think Reactive Drop Team should know about this player." - "[english]rd_reporting_instructions_game_bug" "Describe the bug or glitch in as much detail as possible. Note that bugs with Workshop content should be reported on the addon's Steam Workshop page." - "rd_reporting_instructions_game_bug" "Describe the bug or glitch in as much detail as possible. Note that bugs with Workshop content should be reported on the addon's Steam Workshop page." - "[english]rd_reporting_instructions_other" "Describe the issue. Reactive Drop Team will create a support ticket for you if we need additional information." - "rd_reporting_instructions_other" "Describe the issue. Reactive Drop Team will create a support ticket for you if we need additional information." - "[english]rd_reporting_includes" "The report you are sending will include:" - "rd_reporting_includes" "The report you are sending will include:" - "[english]rd_reporting_includes_your_account_id" "Your Steam account ID." - "rd_reporting_includes_your_account_id" "Your Steam account ID." - "[english]rd_reporting_includes_other_account_id" "The Steam ID of the account you are reporting." - "rd_reporting_includes_other_account_id" "The Steam ID of the account you are reporting." - "[english]rd_reporting_includes_message" "The message you wrote above." - "rd_reporting_includes_message" "The message you wrote above." - "[english]rd_reporting_includes_witness_list" "A list of other players in the lobby as witnesses." - "rd_reporting_includes_witness_list" "A list of other players in the lobby as witnesses." - "[english]rd_reporting_includes_mission" "The currently selected mission and challenge." - "rd_reporting_includes_mission" "The currently selected mission and challenge." - "[english]rd_reporting_includes_server_ip" "The IP address of the dedicated server." - "rd_reporting_includes_server_ip" "The IP address of the dedicated server." - "[english]rd_reporting_includes_screenshot" "The screenshot shown above." - "rd_reporting_includes_screenshot" "The screenshot shown above." - // the quality information includes (all of these are numbers): - // - in-game time since map loaded on server - // - average ping - // - choke - // - packet loss - // - number of packets sent/received per second - // - client and server FPS - "[english]rd_reporting_includes_connection_quality" "Some simple statistics about your recent network connection quality." - "rd_reporting_includes_connection_quality" "Some simple statistics about your recent network connection quality." - "[english]rd_reporting_continues_in_background" "Report sending will continue in the background while the game is running. You do not need to wait on this screen." - "rd_reporting_continues_in_background" "Report sending will continue in the background while the game is running. You do not need to wait on this screen." - "[english]rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." - "rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." +"[english]rd_reporting_title" "Report a Problem" +"rd_reporting_title" "문제 보고" +"[english]rd_reporting_category_my_account" "My Account" +"rd_reporting_category_my_account" "나의 계정" +"[english]rd_reporting_category_my_account_desc" "An issue with stats, achievements, or items; for example, a missing medal." +"rd_reporting_category_my_account_desc" "통계, 도전과제 또는 아이템의 문제(예: 훈장 누락)." +"[english]rd_reporting_category_server" "Dedicated Server" +"rd_reporting_category_server" "전용 서버" +"[english]rd_reporting_category_server_desc" "An issue with a community-hosted dedicated server." +"rd_reporting_category_server_desc" "커뮤니티 호스팅 전용 서버의 문제." +"[english]rd_reporting_category_player" "Another Player" +"rd_reporting_category_player" "다른 플레이어" +"[english]rd_reporting_category_player_desc" "Inform Reactive Drop Team about another player's behavior." +"rd_reporting_category_player_desc" "다른 플레이어의 행동을 Reactive Drop Team 에 알립니다." +"[english]rd_reporting_category_game_bug" "Game Bug" +"rd_reporting_category_game_bug" "게임 버그" +"[english]rd_reporting_category_game_bug_desc" "Report a bug in Alien Swarm: Reactive Drop." +"rd_reporting_category_game_bug_desc" "Alien Swarm: Reactive Drop 의 버그를 보고합니다." +"[english]rd_reporting_category_other" "Other" +"rd_reporting_category_other" "기타" +"[english]rd_reporting_category_other_desc" "Any issue that does not fit into the other categories." +"rd_reporting_category_other_desc" "다른 범주에 속하지 않는 모든 문제." +// should have the same capitalization style as nb_back +"[english]rd_reporting_resume" "RESUME INTERRUPTED REPORT" +"rd_reporting_resume" "중단된 보고 재개" +"[english]rd_reporting_submit" "SEND REPORT" +"rd_reporting_submit" "보고 전송" +"[english]rd_reporting_subcategory_server_technical" "Technical Issue" +"rd_reporting_subcategory_server_technical" "기술 문제" +"[english]rd_reporting_subcategory_server_abuse" "Abusive Server" +"rd_reporting_subcategory_server_abuse" "부적절한 서버" +"[english]rd_reporting_subcategory_server_other" "Other" +"rd_reporting_subcategory_server_other" "기타" +"[english]rd_reporting_subcategory_player_cheating" "Cheating" +"rd_reporting_subcategory_player_cheating" "치트" +"[english]rd_reporting_subcategory_player_abusive_gameplay" "Abusive Gameplay" +"rd_reporting_subcategory_player_abusive_gameplay" "부적절한 게임플레이" +"[english]rd_reporting_subcategory_player_abusive_communication" "Abusive Communication" +"rd_reporting_subcategory_player_abusive_communication" "부적절한 대화" +"[english]rd_reporting_subcategory_player_commend" "Commend Player / Other" +"rd_reporting_subcategory_player_commend" "플레이어 칭찬" +// checkbox +"[english]rd_reporting_include_this_screenshot" "Include this screenshot" +"rd_reporting_include_this_screenshot" "해당 스크린샷 첨부" +// shown above the player's name and avatar +"[english]rd_reporting_player_label" "CURRENTLY REPORTING PLAYER" +"rd_reporting_player_label" "현재 신고중인 플레이어" +// this currently shows up when the report category is "Another Player" but no subcategory has been chosen. +// selecting "Dedicated Server" automatically selects the "Other" subcategory. +"[english]rd_reporting_instructions_required_subcategory" "Select a subcategory above before writing your report." +"rd_reporting_instructions_required_subcategory" "보고서 작성 전 위의 상단 카테고리를 선택하세요." +"[english]rd_reporting_instructions_my_account" "Describe the problem with your account, stats, achievements, or items. Reactive Drop Team will create a support ticket for you if we need additional information." +"rd_reporting_instructions_my_account" "계정, 통계, 도전과제 또는 아이템에 대한 문제를 작성하십시오. Reactive Drop Team 에서 추가 정보가 필요한 경우 지원 티켓을 만들어 드립니다." +"[english]rd_reporting_instructions_server_technical" "Describe the technical issue affecting this dedicated server. Reactive Drop Team may forward your message to the community member who operates the server if possible. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." +"rd_reporting_instructions_server_technical" "이 전용 서버에 영향을 미치는 기술적 문제를 작성하십시오. Reactive Drop Team 은 가능하다면 서버를 운영하는 커뮤니티 멤버에게 메시지를 전달할 수 있습니다. 모든 전용 서버는 커뮤니티에서 독자적으로 운영하므로 특정 조치가 취해질 것이라고 보장할 수 없습니다." +"[english]rd_reporting_instructions_server_abuse" "Describe the abusive behavior of this dedicated server or its operator. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." +"rd_reporting_instructions_server_abuse" "이 전용 서버 또는 운영자의 부적절한 행위에 대해 작성하십시오. 모든 전용 서버는 커뮤니티에서 독자적으로 운영되므로 특정 조치가 취해질 것이라고 보장할 수 없습니다." +"[english]rd_reporting_instructions_server_other" "Describe the situation with this dedicated server that Reactive Drop Team should be aware of. Reactive Drop Team may forward your message to the community member who operates the server if needed. As all dedicated servers are community-run, we cannot guarantee any specific action will be taken." +"rd_reporting_instructions_server_other" "Reactive Drop Team 이 알아야 할 이 전용 서버의 상황을 작성하십시오. Reactive Drop Team 은 필요한 경우 서버를 운영하는 커뮤니티 멤버에게 메시지를 전달할 수 있습니다. 모든 전용 서버는 커뮤니티에서 독자적으로 운영하므로 특정 조치가 취해질 것이라고 보장할 수 없습니다." +"[english]rd_reporting_instructions_player_cheating" "Describe the actions that made you think this player is cheating in as much detail as possible. Reactive Drop Team does not issue cheating bans in direct response to unsubstantiated reports, but they are taken into consideration." +"rd_reporting_instructions_player_cheating" "이 플레이어가 부정행위를 하고 있다고 생각하게 만든 행동을 가능한 한 자세히 작성하십시오. Reactive Drop Team 은 입증되지 않은 보고에 대한 직접적인 대응으로 부정행위 금지를 내리지 않지만, 이에 대해 고려할 것입니다." +"[english]rd_reporting_instructions_player_abusive_gameplay" "Describe the griefing or other abusive gameplay actions taken by this player in as much detail as possible." +"rd_reporting_instructions_player_abusive_gameplay" "이 플레이어가 저지른 악의적 행위나 기타 부적절한 게임 플레이를 가능한 한 자세히 작성하십시오." +"[english]rd_reporting_instructions_player_abusive_communication" "Describe how this player is abusing communication systems in as much detail as possible." +"rd_reporting_instructions_player_abusive_communication" "이 플레이어가 대화 시스템을 어떻게 남용하는지 가능한 한 자세히 작성하십시오." +"[english]rd_reporting_instructions_player_commend" "Describe what you think Reactive Drop Team should know about this player." +"rd_reporting_instructions_player_commend" "이 플레이어에 대해 Reactive Drop Team 이 알아야 할 사항을 작성하십시오." +"[english]rd_reporting_instructions_game_bug" "Describe the bug or glitch in as much detail as possible. Note that bugs with Workshop content should be reported on the addon's Steam Workshop page." +"rd_reporting_instructions_game_bug" "버그나 결함을 가능한 한 자세히 작성하십시오. 창작마당 콘텐츠의 버그는 애드온의 스팀 창작마당 페이지에 보고해야 합니다." +"[english]rd_reporting_instructions_other" "Describe the issue. Reactive Drop Team will create a support ticket for you if we need additional information." +"rd_reporting_instructions_other" "문제를 작성하십시오. Reactive Drop Team 에서 추가 정보가 필요한 경우 지원 티켓을 만들어 드립니다." +"[english]rd_reporting_includes" "The report you are sending will include:" +"rd_reporting_includes" "귀하가 보내는 보고서에는 다음 항목들이 포함됩니다. :" +"[english]rd_reporting_includes_your_account_id" "Your Steam account ID." +"rd_reporting_includes_your_account_id" "당신의 스팀 계정 ID" +"[english]rd_reporting_includes_other_account_id" "The Steam ID of the account you are reporting." +"rd_reporting_includes_other_account_id" "신고하려는 계정의 스팀 ID" +"[english]rd_reporting_includes_message" "The message you wrote above." +"rd_reporting_includes_message" "상단에 작성한 메세지" +"[english]rd_reporting_includes_witness_list" "A list of other players in the lobby as witnesses." +"rd_reporting_includes_witness_list" "로비에 있는 다른 플레이어의 목록" +"[english]rd_reporting_includes_mission" "The currently selected mission and challenge." +"rd_reporting_includes_mission" "현재 선택한 임무와 도전 목록" +"[english]rd_reporting_includes_server_ip" "The IP address of the dedicated server." +"rd_reporting_includes_server_ip" "전용 서버의 IP 주소" +"[english]rd_reporting_includes_screenshot" "The screenshot shown above." +"rd_reporting_includes_screenshot" "상단에 표시된 스크린샷" +// the quality information includes (all of these are numbers): +// - in-game time since map loaded on server +// - average ping +// - choke +// - packet loss +// - number of packets sent/received per second +// - client and server FPS +"[english]rd_reporting_includes_connection_quality" "Some simple statistics about your recent network connection quality." +"rd_reporting_includes_connection_quality" "최근 네트워크 연결 품질에 대한 간단한 통계" +"[english]rd_reporting_continues_in_background" "Report sending will continue in the background while the game is running. You do not need to wait on this screen." +"rd_reporting_continues_in_background" "게임이 실행되는 동안 백그라운드에서 보고서 전송이 계속됩니다. 이 화면에서 기다릴 필요가 없습니다." +"[english]rd_reporting_only_team" "Only Reactive Drop Team will see your report. It will not be shared directly with other players." +"rd_reporting_only_team" "오직 Reactive Drop Team 만이 당신의 보고서를 볼 수 있습니다. 다른 플레이어와 직접 공유하지 않습니다." // these are tab names "[english]rd_settings_controls" "Controls" From 65072848bdfb0b9f84fcae14896529e22aef067c Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 3 Oct 2024 01:54:29 +0900 Subject: [PATCH 183/201] resource --- resource/reactivedrop_koreana.txt | 190 +++++++++++++++--------------- 1 file changed, 95 insertions(+), 95 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index bc6170f27..a66afee9c 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9283,55 +9283,55 @@ "[english]rd_ticker_title" "IAF News" "rd_ticker_title" "IAF 뉴스" - // these are imaginary stock market updates on the main menu. %s1 is the company name, %s2 is the symbol (like SYN for SynTek; symbols are not translated), %s3 is a number like 1.23 for how much the stock price changed, and %s4 is a number like 1234.56 for the final stock price. - "[english]rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" - "rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" - "[english]rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" - "rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" - "[english]rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" - "rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" - "[english]rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" - "rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" - "[english]rd_ticker_headline_brainnews" "New Cellular Processes Discovered" - "rd_ticker_headline_brainnews" "New Cellular Processes Discovered" - "[english]rd_ticker_headline_convoynews" "United Industries Convoy Departs" - "rd_ticker_headline_convoynews" "United Industries Convoy Departs" - "[english]rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" - "rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" - "[english]rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" - "rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" - "[english]rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" - "rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" - "[english]rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" - "rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" - "[english]rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" - "rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" - "[english]rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" - "rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" - // In the ticker stats strings, %s1 is a number. - // Ammo and death stats do not (currently) include deathmatch and do not include bots. - "[english]rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" - "rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" - "[english]rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" - "rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" - "[english]rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" - "rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" - // Have some fun with this one. The concept of a door going on a murderous rampage is very funny. - "[english]rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" - "rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" - // This is a joke about bright red barrels in video games always being ridiculously explosive. - "[english]rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" - "rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" - "[english]rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" - "rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" - "[english]rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" - "rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" - "[english]rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" - "rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" - "[english]rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" - "rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" - "[english]rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" - "rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" +// these are imaginary stock market updates on the main menu. %s1 is the company name, %s2 is the symbol (like SYN for SynTek; symbols are not translated), %s3 is a number like 1.23 for how much the stock price changed, and %s4 is a number like 1234.56 for the final stock price. +"[english]rd_ticker_stock_up" "%s1 (%s2) up +%s3 points (%s4)" +"rd_ticker_stock_up" "%s1 (%s2) +%s3 포인트 상승 (%s4)" +"[english]rd_ticker_stock_down" "%s1 (%s2) down -%s3 points (%s4)" +"rd_ticker_stock_down" "%s1 (%s2) -%s3 포인트 하락 (%s4)" +"[english]rd_ticker_headline_antheonmissingnews" "IAF marines missing at Moonspire" +"rd_ticker_headline_antheonmissingnews" "IAF 해병대가 문스피어에서 실종" +"[english]rd_ticker_headline_antheonmoonnews" "IAF plans to retake Antheon Moon" +"rd_ticker_headline_antheonmoonnews" "IAF, 안테온 문 탈환 계획 수립" +"[english]rd_ticker_headline_brainnews" "New Cellular Processes Discovered" +"rd_ticker_headline_brainnews" "새로운 세포 과정 발견" +"[english]rd_ticker_headline_convoynews" "United Industries Convoy Departs" +"rd_ticker_headline_convoynews" "유나이티드 산업 호송대 출발" +"[english]rd_ticker_headline_droidlawsnews" "SynTek accused of Droid Law violations" +"rd_ticker_headline_droidlawsnews" "신텍, 드로이드법 위반 혐의로 기소" +"[english]rd_ticker_headline_expansionnews" "Expansion Act 50th Anniversary" +"rd_ticker_headline_expansionnews" "확장법 50주년" +"[english]rd_ticker_headline_newcolonynews" "SynTek Establish New Mining Colony" +"rd_ticker_headline_newcolonynews" "신텍, 새로운 광산 식민지 설립" +"[english]rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" +"rd_ticker_headline_rd-spaceport_news1" "Explosion Rocks Spaceport!" +"[english]rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" +"rd_ticker_headline_refugeenews" "난민들이 S-N5 별자리로 유입" +"[english]rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" +"rd_ticker_headline_accident32" ""앰버 코퍼레이션이 새로운 연료원을 연구하고 있다고 보도됨" +// In the ticker stats strings, %s1 is a number. +// Ammo and death stats do not (currently) include deathmatch and do not include bots. +"[english]rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" +"rd_ticker_stat_bullets_fired_this_week" "해병대는 이번 주 외계 무리와의 전투에서 %s1 발의 총알을 발사했습니다." +"[english]rd_ticker_stat_rockets_fired_this_month" "IAF marines launched %s1 short-range heat-seeking missiles this month" +"rd_ticker_stat_rockets_fired_this_month" "IAF 해병대원들이 이번 달에 %s1 발의 단거리 열추적 미사일을 발사했습니다." +"[english]rd_ticker_stat_deaths_from_nukes_this_month" "IAF reports %s1 marines lost this month to improper handling of nuclear warheads" +"rd_ticker_stat_deaths_from_nukes_this_month" "IAF는 이번 달에 핵탄두의 부적절한 취급으로 인해 %s1 명의 해병대원이 사망했다고 보고했습니다." +// Have some fun with this one. The concept of a door going on a murderous rampage is very funny. +"[english]rd_ticker_stat_deaths_from_doors_this_month" "Door menace claimed %s1 lives this month" +"rd_ticker_stat_deaths_from_doors_this_month" "이번 달에 %s1 명이 문에 깔려 사망했습니다." +// This is a joke about bright red barrels in video games always being ridiculously explosive. +"[english]rd_ticker_stat_deaths_from_barrels_this_week" "%s1 reported dead in this week's battle against brightly colored barrels" +"rd_ticker_stat_deaths_from_barrels_this_week" "이번 주에 %s1 명이 밝은 색의 폭발통과의 전투에서 사망한 것으로 보고되었습니다." +"[english]rd_ticker_stat_deaths_from_parasites_this_month" "%s1 marines lost to infestation this month" +"rd_ticker_stat_deaths_from_parasites_this_month" "이번 달에 %s1 명의 해병대원들이 기생충 감염으로 사망했습니다" +"[english]rd_ticker_stat_deaths_from_touching_aliens_this_week" "%s1 marines died this week while attempting to pet the aliens" +"rd_ticker_stat_deaths_from_touching_aliens_this_week" "이번 주에 %s1 명의 해병대원들이 외계 생명체를 쓰다듬으려다 사망했습니다." +"[english]rd_ticker_stat_deaths_from_holes_this_week" "%s1 marines reported dead this week after jumping into mysterious holes" +"rd_ticker_stat_deaths_from_holes_this_week" "이번 주에 %s1 명의 해병대원들이 의문의 구멍에 빠져 사망한 것으로 보고되었습니다." +"[english]rd_ticker_stat_deaths_from_drones_today" "Drones tore %s1 marines to pieces today" +"rd_ticker_stat_deaths_from_drones_today" "오늘 드론이 산산조각 낸 해병대원들은 %s1 명입니다." +"[english]rd_ticker_stat_deaths_from_grenades_today" "%s1 marines died today due to mishandling of explosive ordinance" +"rd_ticker_stat_deaths_from_grenades_today" "%s1 명의 해병대원들이 폭발물 취급 부주의로 인해 사망하였습니다." "[english]rd_reporting_auto_preference" "Automatically report players I mute or vote for" "rd_reporting_auto_preference" "내가 음소거하거나 투표한 플레이어를 자동으로 신고합니다." @@ -9365,49 +9365,49 @@ "[english]rd_reporting_error_http" "An error occurred while sending the report. (Code %s1)" "rd_reporting_error_http" "보고서를 보내는 동안 오류가 발생했습니다. (코드 %s1)" - // shown if a quick report was already sent - "[english]rd_quick_report_already_commended" "(already commended)" - "rd_quick_report_already_commended" "(already commended)" - "[english]rd_quick_report_already_reported" "(already reported)" - "rd_quick_report_already_reported" "(already reported)" - // row labels - "[english]rd_quick_report_commend" "Commend" - "rd_quick_report_commend" "Commend" - "[english]rd_quick_report_report" "Report" - "rd_quick_report_report" "Report" - // label for button in the player list - "[english]rd_quick_report_commend_or_report" "Report or commend" - "rd_quick_report_commend_or_report" "Report or commend" - // commend for being friendly - "[english]rd_quick_report_friendly" "Friendly" - "rd_quick_report_friendly" "Friendly" - "[english]rd_quick_report_friendly_confirm" "Commend %s1 for being friendly?" - "rd_quick_report_friendly_confirm" "Commend %s1 for being friendly?" - // commend for being a good leader - "[english]rd_quick_report_leader" "Leader" - "rd_quick_report_leader" "Leader" - "[english]rd_quick_report_leader_confirm" "Commend %s1 for being a leader?" - "rd_quick_report_leader_confirm" "Commend %s1 for being a leader?" - // commend for being a good teacher - "[english]rd_quick_report_teacher" "Teacher" - "rd_quick_report_teacher" "Teacher" - "[english]rd_quick_report_teacher_confirm" "Commend %s1 for being a teacher?" - "rd_quick_report_teacher_confirm" "Commend %s1 for being a teacher?" - // report for cheating - "[english]rd_quick_report_cheating" "Cheating" - "rd_quick_report_cheating" "Cheating" - "[english]rd_quick_report_cheating_confirm" "Report %s1 for cheating using third party software?" - "rd_quick_report_cheating_confirm" "Report %s1 for cheating using third party software?" - // report for abusive gameplay - "[english]rd_quick_report_gameplay" "Griefing" - "rd_quick_report_gameplay" "Griefing" - "[english]rd_quick_report_gameplay_confirm" "Report %s1 for griefing or other abusive gameplay?" - "rd_quick_report_gameplay_confirm" "Report %s1 for griefing or other abusive gameplay?" - // report for abusive communication - "[english]rd_quick_report_communication" "Communication" - "rd_quick_report_communication" "Communication" - "[english]rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" - "rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" +// shown if a quick report was already sent +"[english]rd_quick_report_already_commended" "(already commended)" +"rd_quick_report_already_commended" "(이미 칭찬함)" +"[english]rd_quick_report_already_reported" "(already reported)" +"rd_quick_report_already_reported" "(이미 신고함)" +// row labels +"[english]rd_quick_report_commend" "Commend" +"rd_quick_report_commend" "칭찬" +"[english]rd_quick_report_report" "Report" +"rd_quick_report_report" "신고" +// label for button in the player list +"[english]rd_quick_report_commend_or_report" "Report or commend" +"rd_quick_report_commend_or_report" "산고 혹은 칭찬" +// commend for being friendly +"[english]rd_quick_report_friendly" "Friendly" +"rd_quick_report_friendly" "친절함" +"[english]rd_quick_report_friendly_confirm" "Commend %s1 for being friendly?" +"rd_quick_report_friendly_confirm" "%s1 님의 친절함을 칭찬하시겠습니까?" +// commend for being a good leader +"[english]rd_quick_report_leader" "Leader" +"rd_quick_report_leader" "리더" +"[english]rd_quick_report_leader_confirm" "Commend %s1 for being a leader?" +"rd_quick_report_leader_confirm" "%s1 님을 리더로써 칭찬하시겠습니까?" +// commend for being a good teacher +"[english]rd_quick_report_teacher" "Teacher" +"rd_quick_report_teacher" "교사" +"[english]rd_quick_report_teacher_confirm" "Commend %s1 for being a teacher?" +"rd_quick_report_teacher_confirm" "%s1 님을 교사로써 칭찬하시겠습니까?" +// report for cheating +"[english]rd_quick_report_cheating" "Cheating" +"rd_quick_report_cheating" "부정행위" +"[english]rd_quick_report_cheating_confirm" "Report %s1 for cheating using third party software?" +"rd_quick_report_cheating_confirm" "외부 프로그램을 사용하여 부정행위를 저지른 %s1 님을 신고하시겠습니까?" +// report for abusive gameplay +"[english]rd_quick_report_gameplay" "Griefing" +"rd_quick_report_gameplay" "악의적 행위" +"[english]rd_quick_report_gameplay_confirm" "Report %s1 for griefing or other abusive gameplay?" +"rd_quick_report_gameplay_confirm" "게임플레이에 악영향을 주거나 부적절한 행위를 한 %s1 님을 신고하시겠습니까?" +// report for abusive communication +"[english]rd_quick_report_communication" "Communication" +"rd_quick_report_communication" "의사소통" +"[english]rd_quick_report_communication_confirm" "Report %s1 for abusive communication?" +"rd_quick_report_communication_confirm" "부적절한 의사소통을 한 %s1 님을 신고하시겠습니까?" "[english]rd_reporting_title" "Report a Problem" "rd_reporting_title" "문제 보고" @@ -9443,11 +9443,11 @@ "[english]rd_reporting_subcategory_server_other" "Other" "rd_reporting_subcategory_server_other" "기타" "[english]rd_reporting_subcategory_player_cheating" "Cheating" -"rd_reporting_subcategory_player_cheating" "치트" +"rd_reporting_subcategory_player_cheating" "부정행위" "[english]rd_reporting_subcategory_player_abusive_gameplay" "Abusive Gameplay" "rd_reporting_subcategory_player_abusive_gameplay" "부적절한 게임플레이" "[english]rd_reporting_subcategory_player_abusive_communication" "Abusive Communication" -"rd_reporting_subcategory_player_abusive_communication" "부적절한 대화" +"rd_reporting_subcategory_player_abusive_communication" "부적절한 의사소통" "[english]rd_reporting_subcategory_player_commend" "Commend Player / Other" "rd_reporting_subcategory_player_commend" "플레이어 칭찬" // checkbox @@ -9473,7 +9473,7 @@ "[english]rd_reporting_instructions_player_abusive_gameplay" "Describe the griefing or other abusive gameplay actions taken by this player in as much detail as possible." "rd_reporting_instructions_player_abusive_gameplay" "이 플레이어가 저지른 악의적 행위나 기타 부적절한 게임 플레이를 가능한 한 자세히 작성하십시오." "[english]rd_reporting_instructions_player_abusive_communication" "Describe how this player is abusing communication systems in as much detail as possible." -"rd_reporting_instructions_player_abusive_communication" "이 플레이어가 대화 시스템을 어떻게 남용하는지 가능한 한 자세히 작성하십시오." +"rd_reporting_instructions_player_abusive_communication" "이 플레이어가 의사소통 시스템을 어떻게 남용하는지 가능한 한 자세히 작성하십시오." "[english]rd_reporting_instructions_player_commend" "Describe what you think Reactive Drop Team should know about this player." "rd_reporting_instructions_player_commend" "이 플레이어에 대해 Reactive Drop Team 이 알아야 할 사항을 작성하십시오." "[english]rd_reporting_instructions_game_bug" "Describe the bug or glitch in as much detail as possible. Note that bugs with Workshop content should be reported on the addon's Steam Workshop page." From 9e5fd74902e0b79bc9c031fbbfd78d4eb160724a Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 3 Oct 2024 01:55:46 +0900 Subject: [PATCH 184/201] typo --- resource/reactivedrop_koreana.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index a66afee9c..47603b2c9 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9307,7 +9307,7 @@ "[english]rd_ticker_headline_refugeenews" "Refugees flow into S-N5 constellation" "rd_ticker_headline_refugeenews" "난민들이 S-N5 별자리로 유입" "[english]rd_ticker_headline_accident32" "AMBER Corporation Reportedly Researching New Fuel Source" -"rd_ticker_headline_accident32" ""앰버 코퍼레이션이 새로운 연료원을 연구하고 있다고 보도됨" +"rd_ticker_headline_accident32" "앰버 코퍼레이션이 새로운 연료원을 연구하고 있다고 보도됨" // In the ticker stats strings, %s1 is a number. // Ammo and death stats do not (currently) include deathmatch and do not include bots. "[english]rd_ticker_stat_bullets_fired_this_week" "Marines fired %s1 bullets this week in the fight against the Alien Swarm" From fbd8c6f66e7c12a2e986be7ade6851ffe3b709b7 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 3 Oct 2024 14:00:56 +0900 Subject: [PATCH 185/201] typo, content --- resource/basemodui_koreana.txt | 2 +- store_page/content_warning_563560_korean.txt | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) create mode 100644 store_page/content_warning_563560_korean.txt diff --git a/resource/basemodui_koreana.txt b/resource/basemodui_koreana.txt index f6dd00831..b1387095e 100644 --- a/resource/basemodui_koreana.txt +++ b/resource/basemodui_koreana.txt @@ -1063,7 +1063,7 @@ "L4D360UI_Lobby_Become_Leader" "%s1 님이 현재 로비 리더입니다." "[english]L4D360UI_Lobby_Access_Changed_Public" "Game is now public." -"L4D360UI_Lobby_Access_Changed_Public" "게임은 현재 공중용 입니다." +"L4D360UI_Lobby_Access_Changed_Public" "게임은 현재 전체 공개용 입니다." "[english]L4D360UI_Lobby_Access_Changed_Friends" "Game is now friends-only." "L4D360UI_Lobby_Access_Changed_Friends" "게임은 현재 친구전용 입니다." "[english]L4D360UI_Lobby_Access_Changed_Private" "Game is now private." diff --git a/store_page/content_warning_563560_korean.txt b/store_page/content_warning_563560_korean.txt new file mode 100644 index 000000000..dfbdff680 --- /dev/null +++ b/store_page/content_warning_563560_korean.txt @@ -0,0 +1,3 @@ +주요 게임플레이 진행은 무기를 사용하여 외계 벌레를 죽이는 것입니다. 외계 벌레는 사망 시 피와 살덩어리로 폭발합니다. 피 묻은 인간 시체가 일부 미션에서 발견되지만, 가시적인 절단 묘사는 없습니다. 폭발물을 사용한 아군 사격은 해병대가 시체"조각"으로 부서지게 할 수 있습니다. +음성 대화에는 '젠장'과 같은 비속어가 사용됩니다. 일부 선택적인 서면 콘텐츠에는 강한 언어도 사용됩니다. +광과민성 경고: 일부 커뮤니티에서 만든 미션에서는 스트로브 조명 효과를 사용합니다. From dec16434befe9622d752f12f088dc2b6d9fa349b Mon Sep 17 00:00:00 2001 From: finish Date: Thu, 3 Oct 2024 14:22:03 +0800 Subject: [PATCH 186/201] (tchinese)adding missing store and credits --- community/eula/eula_tchinese.txt | 3 + .../app_items_563560_tchinese.json | 14 + .../workshop/workshop_tags_tchinese.json | 17 ++ credits/asw_credits_tchinese.txt | 267 ++++++++++++++++++ .../biogen_corporation_credits_tchinese.txt | 7 + credits/credits_acc32_official_tchinese.txt | 26 ++ credits/credits_marine_academy_tchinese.txt | 10 + credits/credits_namhumanum_tchinese.txt | 30 ++ credits/deathmatch_credits_tchinese.txt | 12 + credits/rd-LanasEscapeCredits_tchinese.txt | 18 ++ credits/rd-area9800Credits_tchinese.txt | 14 + credits/rd-ocs-credits_tchinese.txt | 31 ++ .../rd-reduction_campaigncredits_tchinese.txt | 18 ++ credits/rd-tarnor_credits_tchinese.txt | 29 ++ .../rd_bonus_missions_credits_tchinese.txt | 22 ++ credits/rd_paranoia_credits_tchinese.txt | 28 ++ credits/rd_research7_credits_tchinese.txt | 18 ++ credits/tilarus5_credits_tchinese.txt | 24 ++ .../content_warning_563560_tchinese.txt | 3 + store_page/storepage_81731_tchinese.json | 12 +- 20 files changed, 597 insertions(+), 6 deletions(-) create mode 100644 community/eula/eula_tchinese.txt create mode 100644 community/points_shop/app_items_563560_tchinese.json create mode 100644 community/workshop/workshop_tags_tchinese.json create mode 100644 credits/asw_credits_tchinese.txt create mode 100644 credits/biogen_corporation_credits_tchinese.txt create mode 100644 credits/credits_acc32_official_tchinese.txt create mode 100644 credits/credits_marine_academy_tchinese.txt create mode 100644 credits/credits_namhumanum_tchinese.txt create mode 100644 credits/deathmatch_credits_tchinese.txt create mode 100644 credits/rd-LanasEscapeCredits_tchinese.txt create mode 100644 credits/rd-area9800Credits_tchinese.txt create mode 100644 credits/rd-ocs-credits_tchinese.txt create mode 100644 credits/rd-reduction_campaigncredits_tchinese.txt create mode 100644 credits/rd-tarnor_credits_tchinese.txt create mode 100644 credits/rd_bonus_missions_credits_tchinese.txt create mode 100644 credits/rd_paranoia_credits_tchinese.txt create mode 100644 credits/rd_research7_credits_tchinese.txt create mode 100644 credits/tilarus5_credits_tchinese.txt create mode 100644 store_page/content_warning_563560_tchinese.txt diff --git a/community/eula/eula_tchinese.txt b/community/eula/eula_tchinese.txt new file mode 100644 index 000000000..016dec6c0 --- /dev/null +++ b/community/eula/eula_tchinese.txt @@ -0,0 +1,3 @@ +Alien Swarm: Reactive Drop - 終端用戶授權合約 + +透過安裝或遊玩 Alien Swarm: Reactive Drop,你將同意遵守 [url=https://store.steampowered.com/online_conduct/?l=english]Steam 線上行為守則 [/url] 和 [url=https://help.steampowered.com/en/faqs/view/6862-8119-C23E-EA7B]Steam 規則與守則[/url],不論是在遊戲內或是遊戲外討論遊戲相關事務。無法遵守的話可能會導致暫時或者是永久的無法遊玩部分或所有遊戲、或是相關功能。 diff --git a/community/points_shop/app_items_563560_tchinese.json b/community/points_shop/app_items_563560_tchinese.json new file mode 100644 index 000000000..93c840aa6 --- /dev/null +++ b/community/points_shop/app_items_563560_tchinese.json @@ -0,0 +1,14 @@ +{ +"language": "tchinese", +"appid": 563560, +"minibg_2_title": "登陸地", +"minibg_2_description": "一群聯合工業的護衛隊在這星期從它們的殖民地啟航,並前往核心系統。這艘大艦隊擁有至少25艘利維坦級的貨艦,還有一路上IAF全面的火力支援。", +"minibg_3_title": "住宅區", +"minibg_3_description": "SynTek集團公司於今日發表了新的外太空採礦殖民地的建立,位於SX-2833-87P星群的邊緣。他們同時也派送一批載滿工人的平民艦隊前往該星球。", +"minibg_4_title": "德瑪", +"minibg_4_description": "為了傳送給各地資源,利用了管線來將礦區的產物運送到了蔚利昂-八號星的地表。", +"minibg_5_title": "芮得柏", +"minibg_5_description": "這台實驗型芮得柏核能反應爐能夠在最大輸出能量時產生47兆瓦的電力。", +"minibg_6_title": "感染", +"minibg_6_description": "寄生蟲是異形裡面最危險的物種,因為能夠在非自願的宿主內快速產生額外的寄生蟲。受害者從內部被侵蝕並噴發,如果病毒自我再生一樣。" +} diff --git a/community/workshop/workshop_tags_tchinese.json b/community/workshop/workshop_tags_tchinese.json new file mode 100644 index 000000000..b4998f278 --- /dev/null +++ b/community/workshop/workshop_tags_tchinese.json @@ -0,0 +1,17 @@ +{ +"language": "tchinese", +"category_0": "目錄", +"tag_100994": "戰役", +"tag_103306": "挑戰模式", +"tag_104793": "死鬥", +"tag_309434": "獎勵任務", +"tag_310235": "無限任務", +"tag_131826": "配置檔案", +"tag_106993": "其他", +"category_1": "類型", +"tag_114461": "生存", +"tag_114787": "訓練", +"category_2": "地圖比賽", +"appid": 563560 +} + \ No newline at end of file diff --git a/credits/asw_credits_tchinese.txt b/credits/asw_credits_tchinese.txt new file mode 100644 index 000000000..c4af30500 --- /dev/null +++ b/credits/asw_credits_tchinese.txt @@ -0,0 +1,267 @@ +"Credits" +{ +"show_credits_logo" "1" +"asw_credits_" "Aaron Barber" +"asw_credits_" "Aaron Halifax" +"asw_credits_" "Aaron Kearly" +"asw_credits_" "Aaron Nicholls" +"asw_credits_" "Aaron Seeler" +"asw_credits_" "Adam Foster" +"asw_credits_" "Adrian Finol" +"asw_credits_" "Al Farnsworth" +"asw_credits_" "Alden Kroll" +"asw_credits_" "Alex Vlachos" +"asw_credits_" "Alfred Reynolds" +"asw_credits_" "Alireza Razmpoosh" +"asw_credits_" "Amanda Beste" +"asw_credits_" "Andrea Wicklund" +"asw_credits_" "Andrew Burke" +"asw_credits_" "Andrew Wolf" +"asw_credits_" "Anna Sweet" +"asw_credits_" "Antoine Bourdon" +"asw_credits_" "Antonello Maddalena" +"asw_credits_" "Ariel Diaz" +"asw_credits_" "Arsenio N. Navarro II" +"asw_credits_" "Augusta Butlin" +"asw_credits_" "Bay Raitt" +"asw_credits_" "Bill Fletcher" +"asw_credits_" "Bill Van Buren" +"asw_credits_" "Brandon Idol" +"asw_credits_" "Brandon Reinhart" +"asw_credits_" "Brett English" +"asw_credits_" "Brian Jacobson" +"asw_credits_" "Bronwen Grimes" +"asw_credits_" "Bryn Moslow" +"asw_credits_" "Burton Johnsey" +"asw_credits_" "Caroline Müller" +"asw_credits_" "Cayle George" +"asw_credits_" "Chad Weaver" +"asw_credits_" "Chandler Murch" +"asw_credits_" "Charlie Brown" +"asw_credits_" "Charlie Burgin" +"asw_credits_" "Chet Faliszek" +"asw_credits_" "Chris Carollo" +"asw_credits_" "Chris Chin" +"asw_credits_" "Chris Douglass" +"asw_credits_" "Chris Green" +"asw_credits_" "Chris Grinstead" +"asw_credits_" "Chris Shambaugh" +"asw_credits_" "Chris Welch" +"asw_credits_" "Christen Coomer" +"asw_credits_" "Christopher Boyd" +"asw_credits_" "Connor Malone" +"asw_credits_" "Corey Peters" +"asw_credits_" "Courtney Hebb" +"asw_credits_" "Dan Berger" +"asw_credits_" "Danika Wright" +"asw_credits_" "Dario Casali" +"asw_credits_" "Dave Feise" +"asw_credits_" "Dave Riller" +"asw_credits_" "Dave Saunders" +"asw_credits_" "David Dynerman" +"asw_credits_" "David Kircher" +"asw_credits_" "David Sawyer" +"asw_credits_" "David Speyrer" +"asw_credits_" "Derrick Birum" +"asw_credits_" "Derrick Gennrich" +"asw_credits_" "Dhabih Eng" +"asw_credits_" "Dina Nelson" +"asw_credits_" "DJ Powers" +"asw_credits_" "Don Holden" +"asw_credits_" "Doug Lombardi" +"asw_credits_" "Doug Valente" +"asw_credits_" "Doug Wood" +"asw_credits_" "Elan Ruskin" +"asw_credits_" "Eric Hope" +"asw_credits_" "Eric Kirchmer" +"asw_credits_" "Eric Smith" +"asw_credits_" "Eric Strand" +"asw_credits_" "Eric Tams" +"asw_credits_" "Eric Wanless" +"asw_credits_" "Erik Johnson" +"asw_credits_" "Erik Robson" +"asw_credits_" "Erik Wolpaw" +"asw_credits_" "Gabe Newell" +"asw_credits_" "Gabe Van Engel" +"asw_credits_" "Garret Rickey" +"asw_credits_" "Gary McTaggart" +"asw_credits_" "Gautam Babbar" +"asw_credits_" "Grant Darigol" +"asw_credits_" "Gray Horsfield" +"asw_credits_" "Greg Coomer" +"asw_credits_" "Gregory Sedgwick" +"asw_credits_" "Grégoire Cherlin" +"asw_credits_" "Hamish McKenzie" +"asw_credits_" "Ido Magal" +"asw_credits_" "Iestyn Bleasdale-Shepherd" +"asw_credits_" "Iikka Keränen" +"asw_credits_" "Ivan Simoncini" +"asw_credits_" "Jacob J. Smith" +"asw_credits_" "Jakob Jungels" +"asw_credits_" "James Kei" +"asw_credits_" "James McClellan" +"asw_credits_" "Jane Lo" +"asw_credits_" "Jason Brashill" +"asw_credits_" "Jason Holtman" +"asw_credits_" "Jason Mitchell" +"asw_credits_" "Jason Ruymen" +"asw_credits_" "Jay Pinkerton" +"asw_credits_" "Jay Stelly" +"asw_credits_" "Jeep Barnett" +"asw_credits_" "Jeff Ballinger" +"asw_credits_" "Jeff Brown" +"asw_credits_" "Jeff Hameluck" +"asw_credits_" "Jeff Lane" +"asw_credits_" "Jeff Lind" +"asw_credits_" "Jeff Sorensen" +"asw_credits_" "Jeff Unay" +"asw_credits_" "Jenny Stendahl" +"asw_credits_" "Jeremy Bennett" +"asw_credits_" "Jess Cliffe" +"asw_credits_" "Jim Dosé" +"asw_credits_" "Jim Hughes" +"asw_credits_" "Jinwoo Lee" +"asw_credits_" "Joe Demers" +"asw_credits_" "Joe Han" +"asw_credits_" "Joe Ludwig" +"asw_credits_" "Joe Rohde" +"asw_credits_" "Joel Shoop" +"asw_credits_" "John Bartkiw" +"asw_credits_" "John Cook" +"asw_credits_" "John Guthrie" +"asw_credits_" "John McCaskey" +"asw_credits_" "John Morello" +"asw_credits_" "Jon Lippincott" +"asw_credits_" "Jonathan Sutton" +"asw_credits_" "Josh Weier" +"asw_credits_" "Justin Lesamiz" +"asw_credits_" "Karen Prell" +"asw_credits_" "Karl Whinnie" +"asw_credits_" "Kathy Gehrig" +"asw_credits_" "Katie Casali" +"asw_credits_" "Keith Huggins" +"asw_credits_" "Keith Lango" +"asw_credits_" "Kelly Bailey" +"asw_credits_" "Kelly Thornton" +"asw_credits_" "Ken Birdwell" +"asw_credits_" "Kerry Davis" +"asw_credits_" "Kristopher Katz" +"asw_credits_" "Kutta Srinivasan" +"asw_credits_" "Kyle Monroe" +"asw_credits_" "Lars Jensvold" +"asw_credits_" "Laura Dubuk" +"asw_credits_" "Liam Lavery" +"asw_credits_" "Lindsay R Randall" +"asw_credits_" "Liz Cambridge" +"asw_credits_" "Marc Laidlaw" +"asw_credits_" "Marc Nagel" +"asw_credits_" "Marc Scaparro" +"asw_credits_" "Mark Behm" +"asw_credits_" "Mark Richardson" +"asw_credits_" "Martin Otten" +"asw_credits_" "Matt Boone" +"asw_credits_" "Matt Campbell" +"asw_credits_" "Matt Charlesworth" +"asw_credits_" "Matt Nickerson" +"asw_credits_" "Matt Pritchard" +"asw_credits_" "Matt Rhoten" +"asw_credits_" "Matt T. Wood" +"asw_credits_" "Matt Wright" +"asw_credits_" "Matthew Russell" +"asw_credits_" "Matthew Scott" +"asw_credits_" "Max Aristov" +"asw_credits_" "Mellissa Stanfield" +"asw_credits_" "Michael Avon Oeming" +"asw_credits_" "Michael Booth" +"asw_credits_" "Michael Coupland" +"asw_credits_" "Mike Ambinder" +"asw_credits_" "Mike Belzer" +"asw_credits_" "Mike Blaszczak" +"asw_credits_" "Mike Dunkle" +"asw_credits_" "Mike Durand" +"asw_credits_" "Mike Dussault" +"asw_credits_" "Mike Morasky" +"asw_credits_" "Mike Stevens" +"asw_credits_" "Miles Estes" +"asw_credits_" "Milton Ngan" +"asw_credits_" "Moby Francke" +"asw_credits_" "Nate Heller" +"asw_credits_" "Neil Kaethler" +"asw_credits_" "Nick Maggiore" +"asw_credits_" "Noel McGinn" +"asw_credits_" "Olivier Nallet" +"asw_credits_" "Patrick McClard" +"asw_credits_" "Paul Graham" +"asw_credits_" "Paul Thuriot" +"asw_credits_" "Peter Konig" +"asw_credits_" "Phil Co" +"asw_credits_" "Phillip Saltzman" +"asw_credits_" "Pieter Wycoff" +"asw_credits_" "Pongthep Bank Charnchaichujit" +"asw_credits_" "Quintin Doroquez" +"asw_credits_" "Randy Lundeen" +"asw_credits_" "Realm Lovejoy" +"asw_credits_" "Reuben Fries" +"asw_credits_" "Ricardo Ariza" +"asw_credits_" "Rich Geldreich" +"asw_credits_" "Rich Kaethler" +"asw_credits_" "Richard Lord" +"asw_credits_" "Rick Johnson" +"asw_credits_" "Robin Walker" +"asw_credits_" "Romy Hatfield" +"asw_credits_" "Ryan Thorlakson" +"asw_credits_" "Scott Dalton" +"asw_credits_" "Scott Lynch" +"asw_credits_" "Sergiy Migdalskiy" +"asw_credits_" "Shanon Drone" +"asw_credits_" "Shawn Zabecki" +"asw_credits_" "Simon Clarke" +"asw_credits_" "Stefan Landvogt" +"asw_credits_" "Steve Bond" +"asw_credits_" "Steve Kalning" +"asw_credits_" "Taylor Sherman" +"asw_credits_" "Ted Backman" +"asw_credits_" "Ted Kosmatka" +"asw_credits_" "Ted Rivera" +"asw_credits_" "Tejeev Kohli" +"asw_credits_" "Thad Wharton" +"asw_credits_" "Thorsten Scheuermann" +"asw_credits_" "Tim Larkin" +"asw_credits_" "Tobin Buttram" +"asw_credits_" "Tom Bui" +"asw_credits_" "Tom Leonard" +"asw_credits_" "Torsten Zabka" +"asw_credits_" "Tristan Reidford" +"asw_credits_" "Vitaliy Genkin" +"asw_credits_" "Wade Schin" +"asw_credits_" "William Bacon" +"asw_credits_" "Yahn Bernier" +"asw_credits_" "Yasser Malaika" +"asw_credits_" "Zach Eller" +"asw_credits_" "Zachary Franks" +"asw_credits_" "Zoid Kirsch" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "CONTRIBUTIONS" +"asw_credits_" "" +"asw_credits_" "Rhys Lane - Design" +"asw_credits_" "Lorenzo Wang - 3D Models" +"asw_credits_" "Christine Liu - 3D Models" +"asw_credits_" "Patrick Phelan - Sound" +"asw_credits_" "Niek Beernink - QA" +"asw_credits_" "Teemu Salmela - QA" +"asw_credits_" "http://www.digitalgraphiclabs.com/" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "VOICES" +"asw_credits_" "" +"asw_credits_" "Hidden Wolfe - Sarge" +"asw_credits_" "Black Cat Games - Jaeger" +"asw_credits_" "Lizanneh - Wildcat" +"asw_credits_" "Teemu Salmela - Wolfe" +"asw_credits_" "Alex Wentz - Faith" +"asw_credits_" "Wilhelm Queyras - Bastille" +"asw_credits_" "Black Cat Games - Crash" +"asw_credits_" "Luis Guillermo Álvarez Félix - Vegas" +"asw_credits_" "Kristin Sutton - SynTek Computer" +} diff --git a/credits/biogen_corporation_credits_tchinese.txt b/credits/biogen_corporation_credits_tchinese.txt new file mode 100644 index 000000000..ef7d317ab --- /dev/null +++ b/credits/biogen_corporation_credits_tchinese.txt @@ -0,0 +1,7 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"asw_credits_" "戰役由 Uradzimiru 所製作" +"asw_credits_" "" +} diff --git a/credits/credits_acc32_official_tchinese.txt b/credits/credits_acc32_official_tchinese.txt new file mode 100644 index 000000000..97c0cc2a2 --- /dev/null +++ b/credits/credits_acc32_official_tchinese.txt @@ -0,0 +1,26 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "地圖製作/腳本撰寫人:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "感謝 realworldtextures 提供的材質" +"asw_credits_" "" +"asw_credits_" "以下感謝工作坊作者提供的模型:" +"asw_credits_" "火車 - https://steamcommunity.com/sharedfiles/filedetails/?id=2685407848" +"asw_credits_" "寶石 - https://steamcommunity.com/sharedfiles/filedetails/?id=609309413" +"asw_credits_" "監視器 - https://steamcommunity.com/sharedfiles/filedetails/?id=1108535208" +"asw_credits_" "控制台 - https://steamcommunity.com/sharedfiles/filedetails/?id=2677359280" +"asw_credits_" "接送卡車 - https://skfb.ly/oxV9M" +"asw_credits_" "" +"asw_credits_" "感謝 mfz 和 Ben Lubar使用Blender幫戰役地圖重新渲染一番" +} diff --git a/credits/credits_marine_academy_tchinese.txt b/credits/credits_marine_academy_tchinese.txt new file mode 100644 index 000000000..a6e98a366 --- /dev/null +++ b/credits/credits_marine_academy_tchinese.txt @@ -0,0 +1,10 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "地圖製作/腳本撰寫人:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/credits_namhumanum_tchinese.txt b/credits/credits_namhumanum_tchinese.txt new file mode 100644 index 000000000..fec52971e --- /dev/null +++ b/credits/credits_namhumanum_tchinese.txt @@ -0,0 +1,30 @@ +"Credits" +{ +// These lines must be in this order! +"show_credits_logo" "1" +// The logo shown at the top of the end-of-campaign credits. This example refers to materials/vgui/swarm/credits/my_first_campaign_logo.vmt. +"custom_logo" "swarm/credits/namhumanum_campaign" +// Each line of your credits should be written like this, including blank lines: +"asw_credits_" "Alien Swarm: Nam Humanum" +"asw_credits_" "" +"asw_credits_" "- 地圖製作 -" +"asw_credits_" "Guillaume (Stral) Houard" +"asw_credits_" "" +"asw_credits_" "- 劇本 -" +"asw_credits_" "Thomas (Synmachus) Lesteven" +"asw_credits_" "" +"asw_credits_" "- 配音 -" +"asw_credits_" "Prof. Julie Duval - Emily Sheeran" +"asw_credits_" "Cmdr. Alexander Richard - Christian Wadley" +"asw_credits_" "Snakebite's pilot - Daniel Doan" +"asw_credits_" "Vesta - Tiffany Perdue" +"asw_credits_" "" +"asw_credits_" "- 角色肖像 -" +"asw_credits_" "Larry Lebon" +"asw_credits_" "" +"asw_credits_" "- 特別感謝 -" +"asw_credits_" "Valve Software" +"asw_credits_" "The Reactive Drop team" +"asw_credits_" "The Source Engine modding community" +"asw_credits_" "SkS family <3" +} diff --git a/credits/deathmatch_credits_tchinese.txt b/credits/deathmatch_credits_tchinese.txt new file mode 100644 index 000000000..59a509231 --- /dev/null +++ b/credits/deathmatch_credits_tchinese.txt @@ -0,0 +1,12 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "reactive_drop_team_logo" +//"asw_credits_" "Reactive Drop Team" +"asw_credits_" "dm_desert, dm_testlab 由 Dmitriy 製作" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "dm_deima, dm_residential 由 Valve 製作" +} diff --git a/credits/rd-LanasEscapeCredits_tchinese.txt b/credits/rd-LanasEscapeCredits_tchinese.txt new file mode 100644 index 000000000..441e3ce3e --- /dev/null +++ b/credits/rd-LanasEscapeCredits_tchinese.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "swarm/credits/rd-lan-Planet137credits" +"asw_credits_" "戰役製作人" +"asw_credits_" "Jean-Gabriel Finat as Hephalistofene" +"asw_credits_" "" +"asw_credits_" "感謝 Jérôme Auliac, Felix, Blaxpirit, JohnnyTheWolf, Evildave" +"asw_credits_" "和所有參與測試的玩家" +"asw_credits_" "" +"asw_credits_" "以及 VALVe" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} \ No newline at end of file diff --git a/credits/rd-area9800Credits_tchinese.txt b/credits/rd-area9800Credits_tchinese.txt new file mode 100644 index 000000000..d0ade511e --- /dev/null +++ b/credits/rd-area9800Credits_tchinese.txt @@ -0,0 +1,14 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-Area9800Logo/area_9800_logo" +"asw_credits_" "地圖設計" +"asw_credits_" "" +"asw_credits_" "Arjen de Graaf" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-ocs-credits_tchinese.txt b/credits/rd-ocs-credits_tchinese.txt new file mode 100644 index 000000000..7e8418fa4 --- /dev/null +++ b/credits/rd-ocs-credits_tchinese.txt @@ -0,0 +1,31 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "掃蕩行動" +"asw_credits_" "" +"asw_credits_" "地圖製作和腳本撰寫" +"asw_credits_" "Steve76" +"asw_credits_" "" +"asw_credits_" "測試玩家" +"asw_credits_" "Stain" +"asw_credits_" "Dane" +"asw_credits_" "Brak&Roll" +"asw_credits_" "" +"asw_credits_" "額外的地圖製作想法" +"asw_credits_" "GI-Jack" +"asw_credits_" "Lunatrix" +"asw_credits_" "Dane" +"asw_credits_" "GreenBuds" +"asw_credits_" "" +"asw_credits_" "特別感謝" +"asw_credits_" "Nuun" +"asw_credits_" "www.SwarmArmory.com" +"asw_credits_" "" +"asw_credits_" "和所有異形電影" +"asw_credits_" "Starship Troopers" +"asw_credits_" "Event Horizon" +"asw_credits_" "Solaris" +"asw_credits_" "Darkstar" +} diff --git a/credits/rd-reduction_campaigncredits_tchinese.txt b/credits/rd-reduction_campaigncredits_tchinese.txt new file mode 100644 index 000000000..77c0f4382 --- /dev/null +++ b/credits/rd-reduction_campaigncredits_tchinese.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-reduction_logo" +"asw_credits_" "戰役地圖由 Tim Carter 所設計" +"asw_credits_" "" +"asw_credits_" "'Bugburner': George Duff" +"asw_credits_" "'Thunderhead': Orion Gural" +"asw_credits_" "'Hammerhead': Ivan" +"asw_credits_" "特別感謝: DimedRoll, Goodone, Enex, DarkCzar, JohnRyder - Army of One" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-tarnor_credits_tchinese.txt b/credits/rd-tarnor_credits_tchinese.txt new file mode 100644 index 000000000..0cf237935 --- /dev/null +++ b/credits/rd-tarnor_credits_tchinese.txt @@ -0,0 +1,29 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-tarnor_logo" +"asw_credits_" "Tears for Tarnor, Chapter1: Insertion, v1.0" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "故事和地圖設計:" +"asw_credits_" "Michael 'Ezekel' Abraham" +"asw_credits_" "" +"asw_credits_" "配音:" +"asw_credits_" "Kezia Abraham - Colony Transit Announcement Tannoy" +"asw_credits_" "" +"asw_credits_" "塔納星概念圖:" +"asw_credits_" "Kezia Abraham" +"asw_credits_" "" +"asw_credits_" "測試玩家:" +"asw_credits_" "Vulpes, SC119, Nosebleed, Atomixkid, Geary and everyone else." +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "For comments, feedback, etc. and to get the latest version of the campaign visit:" +"asw_credits_" "http://ezekel.dreamhosters.com/Alien-Swarm-Maps/tearsfortarnor.html" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "故事將會繼續在 章節2: 調查 持續下去" +} diff --git a/credits/rd_bonus_missions_credits_tchinese.txt b/credits/rd_bonus_missions_credits_tchinese.txt new file mode 100644 index 000000000..c05529c60 --- /dev/null +++ b/credits/rd_bonus_missions_credits_tchinese.txt @@ -0,0 +1,22 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "任務1, 太空港慘案, 製作人 jhheight" +"asw_credits_" "" +"asw_credits_" "任務 2, 死而復生, 製作人 Sergei 'STALKER4732' Lavrinenco" +"asw_credits_" "" +"asw_credits_" "任務 3, 地下堡壘, 製作人 uradzimiru" +"asw_credits_" "" +"asw_credits_" "任務n 4, 離線練習, 製作人 Valve" +"asw_credits_" "" +"asw_credits_" "任務 5, 危險地帶, 製作人 Eclipse" +"asw_credits_" "" +"asw_credits_" "任務 6, 正面交鋒, 製作人 Eclipse" +"asw_credits_" "" +"asw_credits_" "任務 7, 發電廠, 製作人 Arjen de Graaf" +"asw_credits_" "" +} diff --git a/credits/rd_paranoia_credits_tchinese.txt b/credits/rd_paranoia_credits_tchinese.txt new file mode 100644 index 000000000..759d576ed --- /dev/null +++ b/credits/rd_paranoia_credits_tchinese.txt @@ -0,0 +1,28 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "image_addon/image_addon" +"asw_credits_" "戰役製作人 Eclipse." +"asw_credits_" "特別感謝:" +"asw_credits_" "-> Frere d'Arme 一直都是主要測試玩家的一員 (Wilson Chronicles的負責人 [HL² 的模組])" +"asw_credits_" "-> DaltonCarl (給了我點子 / 測試玩家)." +"asw_credits_" "-> Majstor (文本 / 測試玩家)" +"asw_credits_" "-> sebik1992." +"asw_credits_" "-> Comadreja." +"asw_credits_" "-> Robot_Rooster." +"asw_credits_" "-> Mip101." +"asw_credits_" "-> Jouki." +"asw_credits_" "-> AbsolutTBomb." +"asw_credits_" "-> XyLIO." +"asw_credits_" "-> Honk." +"asw_credits_" "-> Yog Sothoth." +"asw_credits_" "-> [MrZ™] Alien (支持我)" +"asw_credits_" "-> Byblo." +"asw_credits_" "-> Prototstar." +"asw_credits_" "-> Alien Swarm Wiki" +"asw_credits_" "Others custom maps by others authors on:" +"asw_credits_" "http://www.fpsbanana.com/maps/games/4214" +"asw_credits_" "http://forums.steampowered.com/forums/showthread.php?t=1373361" +"asw_credits_" "http://swarmarmory.com/maps" +} \ No newline at end of file diff --git a/credits/rd_research7_credits_tchinese.txt b/credits/rd_research7_credits_tchinese.txt new file mode 100644 index 000000000..ace9d2aaf --- /dev/null +++ b/credits/rd_research7_credits_tchinese.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "Will 'Issus' Rogers" +"asw_credits_" "" +"asw_credits_" "有任何錯誤請回報到信箱:" +"asw_credits_" "wnrvids@hotmail.co.uk" +"asw_credits_" "請在主旨中寫上RC7 " +"asw_credits_" "" +"asw_credits_" "感謝 Alan, Jamie, and Matt" +"asw_credits_" "for their help during testing." +"asw_credits_" "感謝steam論壇的成員們" +"asw_credits_" "的付出還有努力。" +"asw_credits_" "以及感謝 VALVe 和 Black Cat" +"asw_credits_" "所製作的 Alien Swarm 和歡樂!" +} diff --git a/credits/tilarus5_credits_tchinese.txt b/credits/tilarus5_credits_tchinese.txt new file mode 100644 index 000000000..afb897f6a --- /dev/null +++ b/credits/tilarus5_credits_tchinese.txt @@ -0,0 +1,24 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "credits_logo/extermination_credits_logo" +"asw_credits_" "" +"asw_credits_" "地圖 1 '午夜機場' 和 2 '破曉前夕' 製作人 Jarhchief" +"asw_credits_" "" +"asw_credits_" "地圖 3 '極寒行動' 製作人 Specur" +"asw_credits_" "" +"asw_credits_" "地圖 4 '殖民地 9800' 製作人 Darky" +"asw_credits_" "" +"asw_credits_" "地圖 5 '寒冰步道' 製作人 Hemuuuli / SJ" +"asw_credits_" "" +"asw_credits_" "地圖 6 '亞諾魯斯礦區' 製作人 Silver.Fox" +"asw_credits_" "" +"asw_credits_" "地圖 7 '被遺忘的工廠' 製作人 Rohschinken" +"asw_credits_" "" +"asw_credits_" "地圖 8 '通訊中心' 製作人 HappyHiker82" +"asw_credits_" "" +"asw_credits_" "地圖 9 'SynTek 醫院' 製作人 x-ray surgeon" +"asw_credits_" "" +"asw_credits_" "修復錯誤, 改善燈光效果, 玩法 負責人 geotavros" +} diff --git a/store_page/content_warning_563560_tchinese.txt b/store_page/content_warning_563560_tchinese.txt new file mode 100644 index 000000000..f669dbca0 --- /dev/null +++ b/store_page/content_warning_563560_tchinese.txt @@ -0,0 +1,3 @@ +遊戲主要的模式是重複循環的使用武器來殺死異形蟲群。異形死亡時會噴血和屍塊。在某些任務中可以看到一些染血的人類屍體,但不會出現所謂的人物分屍畫面。使用爆炸武器對隊員造成友軍傷害時則會出現"卡通風"的屍塊。 +髒話如shit的字眼會出現在角色對話中。在部分遊戲內容中也會看到強烈用語。 +光敏性警告: 部分社群製作的內容中有使用閃爍燈效果。 diff --git a/store_page/storepage_81731_tchinese.json b/store_page/storepage_81731_tchinese.json index 732727cb9..3fc84918c 100644 --- a/store_page/storepage_81731_tchinese.json +++ b/store_page/storepage_81731_tchinese.json @@ -3,10 +3,10 @@ "itemid": "81731", "app[content][short_description]": "一款免費的第三人稱上帝視角射擊遊戲。在面對兇猛的外星蟲群下,IAF小隊將使用不同等級的武器裝備,運用各種混合戰術去消滅它們。", "app[content][about]": "《Alien Swarm: Reactive Drop》是《Alien Swarm》的擴展包。此Mod在原遊戲的基礎上增添了更多的地圖,外星蟲群,遊戲模式,槍械物品等…… 並且支持Steam創意工坊。\n\n[list]\n[*]充滿戰略合作的8人射擊遊戲並使用第三人稱上帝視角\n[*]Steam創意工坊支持玩家自制地圖和挑戰\n[*]增添了許多新的合作地圖\n[*]新增挑戰(遊戲模式):由官方或玩家自制新添的模式\n[*]新增PvP模式:死亡競賽,槍械遊戲,一擊必殺以及團隊死亡競賽\n[*]增加單人模式:在任意官方地圖中與帶有增強屬性的機器人一起作戰\n[*]新的外星蟲群:半條命2蟻獅守衛以及其他\n[*]新武器:Bulldog,毀滅者霰彈槍,戰鬥步槍等\n[*]新增成就:超過100個Steam成就可獲取\n[*]排行榜系統: 與好友或全世界玩家競速(任務完成時間)\n[*]旁觀者優化:實時觀看被旁觀者的鼠標移動軌跡\n[\/list]", - "app[content][legal]": "© 2017 Reactive Drop Team", - "app[content][sysreqs][windows][min][osversion]": "Windows® XP or above", - "app[content][sysreqs][windows][min][processor]": "Pentium 4 or newer", - "app[content][sysreqs][windows][min][graphics]": "DirectX 9 compatible video card with 128 MB, Shader model 2.0b. ATI X800, NVidia 6600 or better", - "app[content][sysreqs][windows][min][soundcard]": "DirectX 9.0c compatible sound card", - "app[content][sysreqs][windows][min][notes]": "Disk space requirement depends on installed Workshop addons." +"app[content][legal]": "© 2017 Reactive Drop Team", +"app[content][sysreqs][windows][min][osversion]": "Windows® XP 以上", +"app[content][sysreqs][windows][min][processor]": "Pentium 4 以上", +"app[content][sysreqs][windows][min][graphics]": "和 DirectX 9 相容顯卡128MB, 最佳化渲染引擎模式 2.0b. ATI X800, NVidia 6600 以上", +"app[content][sysreqs][windows][min][soundcard]": "和 DirectX 9.0c 相容音效卡", +"app[content][sysreqs][windows][min][notes]": "硬碟空間需求可能會因工作坊內容而有所變動" } From aa6a65a19ac2edcbdaa62745c242681f8d2c2428 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Thu, 3 Oct 2024 21:02:04 +0900 Subject: [PATCH 187/201] valve, storepage --- resource/valve_koreana.txt | 416 ++++++++++++------------ store_page/storepage_81731_koreana.json | 12 +- 2 files changed, 214 insertions(+), 214 deletions(-) diff --git a/resource/valve_koreana.txt b/resource/valve_koreana.txt index 001fe321f..9176cd87b 100644 --- a/resource/valve_koreana.txt +++ b/resource/valve_koreana.txt @@ -23,44 +23,44 @@ "Valve_Jump" "점프" "[english]Valve_Duck" "Duck" "Valve_Duck" "회피" - "[english]Valve_Swim_Up" "Swim up" - "Valve_Swim_Up" "Swim up" - "[english]Valve_Swim_Down" "Swim down" - "Valve_Swim_Down" "Swim down" +"[english]Valve_Swim_Up" "Swim up" +"Valve_Swim_Up" "부상" +"[english]Valve_Swim_Down" "Swim down" +"Valve_Swim_Down" "잠수" "[english]Valve_Look_Up" "Look up" "Valve_Look_Up" "위를 보기" "[english]Valve_Look_Down" "Look down" "Valve_Look_Down" "아래를 보기" "[english]Valve_Look_Straight_Ahead" "Look straight ahead" "Valve_Look_Straight_Ahead" "정면을 보기" - "[english]Valve_Strafe_Modifier" "Strafe modifier" - "Valve_Strafe_Modifier" "Strafe modifier" - "[english]Valve_Mouse_Look_Modifier" "Mouse look modifier" - "Valve_Mouse_Look_Modifier" "Mouse look modifier" - "[english]Valve_Keyboard_Look_Modifier" "Keyboard look modifier" - "Valve_Keyboard_Look_Modifier" "Keyboard look modifier" +"[english]Valve_Strafe_Modifier" "Strafe modifier" +"Valve_Strafe_Modifier" "방향 제어" +"[english]Valve_Mouse_Look_Modifier" "Mouse look modifier" +"Valve_Mouse_Look_Modifier" "마우스 방향 제어" +"[english]Valve_Keyboard_Look_Modifier" "Keyboard look modifier" +"Valve_Keyboard_Look_Modifier" "키보드 방향 제어r" "[english]Valve_Use_Items" "Use item (buttons, machines, ...)" "Valve_Use_Items" "아이템 사용 (버튼, 기계, ...)" "[english]Valve_Pickup_Use_Objects" "Pickup/Use objects" "Valve_Pickup_Use_Objects" "집기/사용하기" "[english]Valve_Communication_Title" "COMMUNICATION" "Valve_Communication_Title" "의사소통" - "[english]Valve_Use_Voice_Communication" "Push to Talk" - "Valve_Use_Voice_Communication" "Push to Talk" - "[english]Valve_Chat_Message" "Text Chat" - "Valve_Chat_Message" "Text Chat" +"[english]Valve_Use_Voice_Communication" "Push to Talk" +"Valve_Use_Voice_Communication" "눌러서 대화" +"[english]Valve_Chat_Message" "Text Chat" +"Valve_Chat_Message" "채팅 입력" "[english]Valve_Team_Message" "Team message" "Valve_Team_Message" "팀 메세지" "[english]Valve_Combat_Title" "COMBAT" "Valve_Combat_Title" "전투" - "[english]Valve_Primary_Attack" "Shoot Weapon" - "Valve_Primary_Attack" "Shoot Weapon" - "[english]Valve_Secondary_Attack" "Alternate Fire" - "Valve_Secondary_Attack" "Alternate Fire" - "[english]Valve_Reload_Weapon" "Reload Weapon" - "Valve_Reload_Weapon" "Reload Weapon" - "[english]Valve_Walk" "Crouch (Move Slowly)" - "Valve_Walk" "Crouch (Move Slowly)" +"[english]Valve_Primary_Attack" "Shoot Weapon" +"Valve_Primary_Attack" "무기 발사" +"[english]Valve_Secondary_Attack" "Alternate Fire" +"Valve_Secondary_Attack" "보조 사격" +"[english]Valve_Reload_Weapon" "Reload Weapon" +"Valve_Reload_Weapon" "무기 재장전" +"[english]Valve_Walk" "Crouch (Move Slowly)" +"Valve_Walk" "앉기 (천천히 움직임)" "[english]Valve_Flashlight" "Flashlight" "Valve_Flashlight" "조명등" "[english]Valve_Spray_Logo" "Spray logo" @@ -97,8 +97,8 @@ "Valve_Next_Weapon" "다음 무기" "[english]Valve_Last_Weapon_Used" "Last weapon used" "Valve_Last_Weapon_Used" "마지막으로 사용한 무기" - "[english]Valve_Miscellaneous_Title" "MISCELLANEOUS" - "Valve_Miscellaneous_Title" "MISCELLANEOUS" +"[english]Valve_Miscellaneous_Title" "MISCELLANEOUS" +"Valve_Miscellaneous_Title" "여러 종류" "[english]Valve_Display_Scores" "Display multiplayer scores" "Valve_Display_Scores" "멀티 플레이어 점수 표시" "[english]Valve_Take_Screen_Shot" "Take screen shot" @@ -204,7 +204,7 @@ "[english]Spec_Mode6" "Chase Map Overview" "Spec_Mode6" "주요 맵 추적" "[english]Spec_NoTarget" "No valid targets. Cannot switch Camera Mode." -"Spec_NoTarget" "유효한 목표가 업습니다. 카메라 모드 전환 불가능." +"Spec_NoTarget" "유효한 목표가 없습니다. 카메라 모드 전환 불가능." "[english]Spec_Options" "Options" "Spec_Options" "옵션" "[english]OBS_NONE" "Camera Options" @@ -326,79 +326,79 @@ "[english]Valve_x_4" "x4" "Valve_x_4" "x4" - "[english]Valve_ViewDemoStatus" "%s1 %s2 %s3" - "Valve_ViewDemoStatus" "%s1 %s2 %s3" - - "[english]Valve_Hint_Zoom" "%+zoom% ZOOM VIEW" - "Valve_Hint_Zoom" "%+zoom% 확대 보기" - "[english]Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN" - "Valve_Hint_machinegun" "%+USE% 로 고정된 총 사용" - "[english]Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT" - "Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT" - "[english]Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN" - "Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN" - "[english]Valve_Hint_Command_send" "%impulse 50% SEND YOUR SQUAD TO A LOCATION" - "Valve_Hint_Command_send" "%impulse 50% SEND YOUR SQUAD TO A LOCATION" - "[english]Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" - "Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" - "[english]Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" - "Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" - "[english]Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT" - "Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT" - "[english]Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" - "Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" - "[english]Valve_Hint_JeepTurbo" "%+speed% TURBO" - "Valve_Hint_JeepTurbo" "%+speed% TURBO" - "[english]Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT" - "Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT" - "[english]Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN" - "Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN" - "[english]Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE" - "Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE" - "[english]Valve_Hint_USEPickup" "%+use% PICKUP OBJECT" - "Valve_Hint_USEPickup" "%+use% PICKUP OBJECT" - "[english]Valve_Hint_ThrowHeld" "%+attack% THROW HELD OBJECT" - "Valve_Hint_ThrowHeld" "%+attack% THROW HELD OBJECT" - "[english]Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL" - "Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL" - "[english]Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT" - "Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT" - "[english]Valve_Hint_SqueezeBait" "%+attack2% CALL ANTLIONS" - "Valve_Hint_SqueezeBait" "%+attack2% CALL ANTLIONS" - "[english]Valve_Hint_Ladder" "%+use% MOUNT/DISMOUNT LADDER" - "Valve_Hint_Ladder" "%+use% MOUNT/DISMOUNT LADDER" - "[english]Valve_Hint_Interact" "%+use% INTERACT" - "Valve_Hint_Interact" "%+use% INTERACT" - "[english]Valve_Hint_Jump" "%+jump% JUMP" - "Valve_Hint_Jump" "%+jump% JUMP" - "[english]Valve_Hint_Movement" "FORWARD %+forward%BACK %+back%LEFT %+moveleft%RIGHT %+moveright%" - "Valve_Hint_Movement" "FORWARD %+forward%BACK %+back%LEFT %+moveleft%RIGHT %+moveright%" - "[english]Valve_Hint_Door" "%+use% OPEN DOOR" - "Valve_Hint_Door" "%+use% OPEN DOOR" - "[english]Valve_Hint_Sprint" "%+speed% SPRINT" - "Valve_Hint_Sprint" "%+speed% SPRINT" - "[english]Valve_Hint_Attack" "%+attack% ATTACK" - "Valve_Hint_Attack" "%+attack% ATTACK" - "[english]Valve_Hint_Crouch" "%+duck% CROUCH" - "Valve_Hint_Crouch" "%+duck% CROUCH" - "[english]Valve_Hint_ItemCrate" "%+attack% BREAK SUPPLY CRATE FOR ITEMS" - "Valve_Hint_ItemCrate" "%+attack% BREAK SUPPLY CRATE FOR ITEMS" - "[english]Valve_Hint_Healthcharger" "%+use% HOLD TO HEAL FROM MEDICAL UNIT" - "Valve_Hint_Healthcharger" "%+use% HOLD TO HEAL FROM MEDICAL UNIT" - "[english]Valve_Hint_Reload" "%+reload% RELOAD" - "Valve_Hint_Reload" "%+reload% RELOAD" - "[english]Valve_Hint_SwimUp" "%+jump% SWIM UP" - "Valve_Hint_SwimUp" "%+jump% SWIM UP" - - - - "[english]Valve_Miscellaneous_Keyboard_Keys_Title" "MISCELLANEOUS MOVEMENT" - "Valve_Miscellaneous_Keyboard_Keys_Title" "MISCELLANEOUS MOVEMENT" - "[english]Valve_Chapter" "Chapter" - "Valve_Chapter" "Chapter" - - "[english]Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE" - "Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE" +"[english]Valve_ViewDemoStatus" "%s1 %s2 %s3" +"Valve_ViewDemoStatus" "%s1 %s2 %s3" + +"[english]Valve_Hint_Zoom" "%+zoom% ZOOM VIEW" +"Valve_Hint_Zoom" "%+zoom% 확대 보기" +"[english]Valve_Hint_machinegun" "%+USE% TO USE MOUNTED GUN" +"Valve_Hint_machinegun" "%+USE% 로 고정된 총 사용" +"[english]Valve_Hint_Flashlight" "%impulse 100% FLASHLIGHT" +"Valve_Hint_Flashlight" "%impulse 100% 손전등" +"[english]Valve_Hint_PhysSwap" "%phys_swap% TO SWAP GRAVITY GUN\n WITH PREVIOUS GUN" +"Valve_Hint_PhysSwap" "%phys_swap% 로 중격건과\n 이전 무기 교체" +"[english]Valve_Hint_Command_send" "%impulse 50% SEND YOUR SQUAD TO A LOCATION" +"Valve_Hint_Command_send" "%impulse 50% 분대에 위치 전송" +"[english]Valve_Hint_Command_recall" "%impulse 50% TWICE TO RECALL YOUR SQUAD" +"Valve_Hint_Command_recall" "%impulse 50% 분대 두번 소환" +"[english]Valve_Hint_CraneKeys" "%+forward% EXTEND ARM %+back% RETRACT ARM %+moveleft% TURN LEFT %+moveright% TURN RIGHT %+attack% PICKUP OR DROP OBJECT" +"Valve_Hint_CraneKeys" "%+forward% 팔 뻗기 %+back% 팔 접기 %+moveleft% 좌로 이동 %+moveright% 우로 이동 %+attack% 오브젝트 잡기/떨어뜨리기" +"[english]Valve_Hint_BoatKeys" "%+forward% SPEED UP %+back% SLOW DOWN %+moveleft% TURN LEFT %+moveright% TURN RIGHT" +"Valve_Hint_BoatKeys" "%+forward% 속도 상승 %+back% 속도 하락 %+moveleft% 좌로 이동 %+moveright% 우로 이동" +"[english]Valve_Hint_JeepKeys" "%+speed% TURBO %+jump% HANDBRAKE" +"Valve_Hint_JeepKeys" "%+speed% 터보 %+jump% 급제동" +"[english]Valve_Hint_JeepTurbo" "%+speed% TURBO" +"Valve_Hint_JeepTurbo" "%+speed% 터보" +"[english]Valve_Hint_HEVcharger" "%+use% HOLD DOWN TO CHARGE SUIT" +"Valve_Hint_HEVcharger" "%+use% 길게 눌러 방호복 충전" +"[english]Valve_Hint_AirboatGun" "%+attack% FIRE AIRBOAT GUN" +"Valve_Hint_AirboatGun" "%+attack% 수상보트 총 발사" +"[english]Valve_Hint_AmmoCrate" "%+use% GET AMMO FROM CRATE" +"Valve_Hint_AmmoCrate" "%+use% 탄약상자에서 탄약 획득" +"[english]Valve_Hint_USEPickup" "%+use% PICKUP OBJECT" +"Valve_Hint_USEPickup" "%+use% 오브젝트 줍기" +"[english]Valve_Hint_ThrowHeld" "%+attack% THROW HELD OBJECT" +"Valve_Hint_ThrowHeld" "%+attack% 보유한 오브젝트 투척" +"[english]Valve_Hint_MomentaryButton" "%+use% HOLD DOWN TO TURN WHEEL" +"Valve_Hint_MomentaryButton" "%+use% 길게 눌러 휠 회전" +"[english]Valve_Hint_ThrowBait" "%+attack% THROW BUGBAIT" +"Valve_Hint_ThrowBait" "%+attack% 벌레 미끼 투척" +"[english]Valve_Hint_SqueezeBait" "%+attack2% CALL ANTLIONS" +"Valve_Hint_SqueezeBait" "%+attack2% 개미귀신 소환" +"[english]Valve_Hint_Ladder" "%+use% MOUNT/DISMOUNT LADDER" +"Valve_Hint_Ladder" "%+use% 사다리 잡기/해제" +"[english]Valve_Hint_Interact" "%+use% INTERACT" +"Valve_Hint_Interact" "%+use% 상호 작용" +"[english]Valve_Hint_Jump" "%+jump% JUMP" +"Valve_Hint_Jump" "%+jump% 점프" +"[english]Valve_Hint_Movement" "FORWARD %+forward%BACK %+back%LEFT %+moveleft%RIGHT %+moveright%" +"Valve_Hint_Movement" "전진 %+forward%후진 %+back%좌로 이동 %+moveleft%우로 이동 %+moveright%" +"[english]Valve_Hint_Door" "%+use% OPEN DOOR" +"Valve_Hint_Door" "%+use% 문 열기" +"[english]Valve_Hint_Sprint" "%+speed% SPRINT" +"Valve_Hint_Sprint" "%+speed% 질주" +"[english]Valve_Hint_Attack" "%+attack% ATTACK" +"Valve_Hint_Attack" "%+attack% 공격" +"[english]Valve_Hint_Crouch" "%+duck% CROUCH" +"Valve_Hint_Crouch" "%+duck% 앉기" +"[english]Valve_Hint_ItemCrate" "%+attack% BREAK SUPPLY CRATE FOR ITEMS" +"Valve_Hint_ItemCrate" "%+attack% 보급 상자를 부숴 아이템 획득" +"[english]Valve_Hint_Healthcharger" "%+use% HOLD TO HEAL FROM MEDICAL UNIT" +"Valve_Hint_Healthcharger" "%+use% 치료 유닛을 길게 눌러 회복" +"[english]Valve_Hint_Reload" "%+reload% RELOAD" +"Valve_Hint_Reload" "%+reload% 재장전" +"[english]Valve_Hint_SwimUp" "%+jump% SWIM UP" +"Valve_Hint_SwimUp" "%+jump% 부상" + + + +"[english]Valve_Miscellaneous_Keyboard_Keys_Title" "MISCELLANEOUS MOVEMENT" +"Valve_Miscellaneous_Keyboard_Keys_Title" "기타 이동" +"[english]Valve_Chapter" "Chapter" +"Valve_Chapter" "챕터" + +"[english]Valve_HudPoisonDamage" "NEUROTOXIN DETECTED\nADMINISTERING ANTIDOTE" +"Valve_HudPoisonDamage" "신경독 감지\n해독제 투여" "[english]Valve_CreatingCache" "Creating sound caches..." "Valve_CreatingCache" "사운드 캐시 생성중..." @@ -410,114 +410,114 @@ "[english]Valve_Sprint" "Sprint (Move Quickly)" "Valve_Sprint" "달리기 (빨리 움직임)" - "[english]Valve_Suit_Zoom" "Suit Zoom" - "Valve_Suit_Zoom" "Suit Zoom" - "[english]Valve_Commander_Mode" "Send/Recall Squad" - "Valve_Commander_Mode" "Send/Recall Squad" - "[english]Valve_Gravity_Gun" "Gravity Gun" - "Valve_Gravity_Gun" "Gravity Gun" - "[english]Valve_CC_Toggle" "Toggle close caption sound effects" - "Valve_CC_Toggle" "Toggle close caption sound effects" - - "[english]Valve_Hud_HEALTH" "HEALTH" - "Valve_Hud_HEALTH" "HEALTH" - "[english]Valve_Hud_AMMO" "AMMO" - "Valve_Hud_AMMO" "AMMO" - "[english]Valve_Hud_AMMO_ALT" "ALT" - "Valve_Hud_AMMO_ALT" "ALT" - "[english]Valve_Hud_SUIT" "SUIT" - "Valve_Hud_SUIT" "SUIT" - "[english]Valve_Hud_AUX_POWER" "AUX POWER" - "Valve_Hud_AUX_POWER" "AUX POWER" - "[english]Valve_Hud_OXYGEN" "OXYGEN" - "Valve_Hud_OXYGEN" "OXYGEN" - "[english]Valve_Hud_FLASHLIGHT" "FLASHLIGHT" - "Valve_Hud_FLASHLIGHT" "FLASHLIGHT" - "[english]Valve_Hud_SPRINT" "SPRINT" - "Valve_Hud_SPRINT" "SPRINT" - "[english]Valve_Hud_BONUS_PROGRESS" "BONUS" - "Valve_Hud_BONUS_PROGRESS" "BONUS" - - "[english]Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING" - "Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING" - "[english]Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED" - "Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED" - - "[english]Valve_HDRDEMO_LeftTitle" "Fixed Aperture" - "Valve_HDRDEMO_LeftTitle" "Fixed Aperture" - "[english]Valve_HDRDEMO_RightTitle" "High-Dynamic Range" - "Valve_HDRDEMO_RightTitle" "High-Dynamic Range" - - "[english]Valve_Hud_CamFOV" "FOV" - "Valve_Hud_CamFOV" "FOV" - "[english]Valve_Hud_CamHeight" "Cam Height" - "Valve_Hud_CamHeight" "Cam Height" - "[english]Valve_CamArmLength" "Arm Length" - "Valve_CamArmLength" "Arm Length" - - "[english]Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain" - "Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain" - "[english]Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain" - "Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain" - - "[english]Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction" - "Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction" - "[english]Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction" - "Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction" - - "[english]Valve_Hint_Select_Weapon_357" "%slot1% SELECT .357 MAGNUM" - "Valve_Hint_Select_Weapon_357" "%slot1% SELECT .357 MAGNUM" - "[english]Valve_Hint_Select_Weapon_AR2" "%slot2% SELECT PULSE-RIFLE" - "Valve_Hint_Select_Weapon_AR2" "%slot2% SELECT PULSE-RIFLE" - "[english]Valve_Hint_Select_Weapon_Bugbait" "%slot4% SELECT PHEROPOD" - "Valve_Hint_Select_Weapon_Bugbait" "%slot4% SELECT PHEROPOD" - "[english]Valve_Hint_Select_Weapon_Crossbow" "%slot1% SELECT CROSSBOW" - "Valve_Hint_Select_Weapon_Crossbow" "%slot1% SELECT CROSSBOW" - "[english]Valve_Hint_Select_Weapon_Crowbar" "%slot3% SELECT CROWBAR" - "Valve_Hint_Select_Weapon_Crowbar" "%slot3% SELECT CROWBAR" - "[english]Valve_Hint_Select_Weapon_Frag" "%slot4% SELECT GRENADE" - "Valve_Hint_Select_Weapon_Frag" "%slot4% SELECT GRENADE" - "[english]Valve_Hint_Select_Weapon_Physcannon" "%slot3% SELECT GRAVITY GUN" - "Valve_Hint_Select_Weapon_Physcannon" "%slot3% SELECT GRAVITY GUN" - "[english]Valve_Hint_Select_Weapon_Pistol" "%slot1% SELECT 9MM PISTOL" - "Valve_Hint_Select_Weapon_Pistol" "%slot1% SELECT 9MM PISTOL" - "[english]Valve_Hint_Select_Weapon_RPG" "%slot4% SELECT RPG" - "Valve_Hint_Select_Weapon_RPG" "%slot4% SELECT RPG" - "[english]Valve_Hint_Select_Weapon_Shotgun" "%slot2% SELECT SHOTGUN" - "Valve_Hint_Select_Weapon_Shotgun" "%slot2% SELECT SHOTGUN" - "[english]Valve_Hint_Select_Weapon_SMG1" "%slot2% SELECT SUBMACHINE GUN" - "Valve_Hint_Select_Weapon_SMG1" "%slot2% SELECT SUBMACHINE GUN" - "[english]Valve_Hint_Select_WEAPONUP" "%slot1% SELECT WEAPON" - "Valve_Hint_Select_WEAPONUP" "%slot1% SELECT WEAPON" - "[english]Valve_Hint_Select_WEAPONRIGHT" "%slot2% SELECT WEAPON" - "Valve_Hint_Select_WEAPONRIGHT" "%slot2% SELECT WEAPON" - "[english]Valve_Hint_Select_WEAPONDOWN" "%slot3% SELECT WEAPON" - "Valve_Hint_Select_WEAPONDOWN" "%slot3% SELECT WEAPON" - "[english]Valve_Hint_Select_WEAPONLEFT" "%slot4% SELECT WEAPON" - "Valve_Hint_Select_WEAPONLEFT" "%slot4% SELECT WEAPON" - - "[english]Valve_Hint_Alt_Weapon_SMG1" "%+attack2% FIRE SMG GRENADE" - "Valve_Hint_Alt_Weapon_SMG1" "%+attack2% FIRE SMG GRENADE" - "[english]Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% CROSSBOW SCOPE" - "Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% CROSSBOW SCOPE" - "[english]Valve_Hint_Alt_Weapon_AR2" "%+attack2% CHARGED PULSE" - "Valve_Hint_Alt_Weapon_AR2" "%+attack2% CHARGED PULSE" - "[english]Valve_Hint_Alt_Weapon_Shotgun" "%+attack% FIRE ONE BARREL %+attack2% FIRE BOTH BARRELS" - "Valve_Hint_Alt_Weapon_Shotgun" "%+attack% FIRE ONE BARREL %+attack2% FIRE BOTH BARRELS" - "[english]Valve_Hint_Alt_Weapon_Frag" "%+attack% THROW GRENADE %+attack2% DROP GRENADE" - "Valve_Hint_Alt_Weapon_Frag" "%+attack% THROW GRENADE %+attack2% DROP GRENADE" - "[english]Valve_Hint_Alt_Weapon_Bugbait" "%+attack% THROW PHEROPOD %+attack2% SQUEEZE PHEROPOD" - "Valve_Hint_Alt_Weapon_Bugbait" "%+attack% THROW PHEROPOD %+attack2% SQUEEZE PHEROPOD" - "[english]Valve_Hint_Alt_Weapon_Physcannon" "%+attack% LAUNCH OBJECT %+attack2% GRAB OBJECT" - "Valve_Hint_Alt_Weapon_Physcannon" "%+attack% LAUNCH OBJECT %+attack2% GRAB OBJECT" - - "[english]Valve_Hint_EnterVehicle" "%+use% ENTER VEHICLE" - "Valve_Hint_EnterVehicle" "%+use% 차량 탑승" - - "[english]Commentary_PrimaryAttack" "%+attack%: Start/Stop node" - "Commentary_PrimaryAttack" "%+attack%: Start/Stop node" - "[english]Commentary_SecondaryAttack" "%+attack2%: Next node" - "Commentary_SecondaryAttack" "%+attack2%: Next node" +"[english]Valve_Suit_Zoom" "Suit Zoom" +"Valve_Suit_Zoom" "방호복 확대" +"[english]Valve_Commander_Mode" "Send/Recall Squad" +"Valve_Commander_Mode" "분대 보내기/소환" +"[english]Valve_Gravity_Gun" "Gravity Gun" +"Valve_Gravity_Gun" "중력건" +"[english]Valve_CC_Toggle" "Toggle close caption sound effects" +"Valve_CC_Toggle" "자막 사운드 효과 전환" + +"[english]Valve_Hud_HEALTH" "HEALTH" +"Valve_Hud_HEALTH" "체력" +"[english]Valve_Hud_AMMO" "AMMO" +"Valve_Hud_AMMO" "탄약" +"[english]Valve_Hud_AMMO_ALT" "ALT" +"Valve_Hud_AMMO_ALT" "보조 탄약" +"[english]Valve_Hud_SUIT" "SUIT" +"Valve_Hud_SUIT" "방호복" +"[english]Valve_Hud_AUX_POWER" "AUX POWER" +"Valve_Hud_AUX_POWER" "보조 전원" +"[english]Valve_Hud_OXYGEN" "OXYGEN" +"Valve_Hud_OXYGEN" "산소" +"[english]Valve_Hud_FLASHLIGHT" "FLASHLIGHT" +"Valve_Hud_FLASHLIGHT" "손전등" +"[english]Valve_Hud_SPRINT" "SPRINT" +"Valve_Hud_SPRINT" "질주" +"[english]Valve_Hud_BONUS_PROGRESS" "BONUS" +"Valve_Hud_BONUS_PROGRESS" "보너스" + +"[english]Valve_Hud_SQUAD_FOLLOWING" "SQUAD FOLLOWING" +"Valve_Hud_SQUAD_FOLLOWING" "부대 이동중" +"[english]Valve_Hud_SQUAD_STATIONED" "SQUAD STATIONED" +"Valve_Hud_SQUAD_STATIONED" "부대 대기중" + +"[english]Valve_HDRDEMO_LeftTitle" "Fixed Aperture" +"Valve_HDRDEMO_LeftTitle" "조리개 고정" +"[english]Valve_HDRDEMO_RightTitle" "High-Dynamic Range" +"Valve_HDRDEMO_RightTitle" "HDR" + +"[english]Valve_Hud_CamFOV" "FOV" +"Valve_Hud_CamFOV" "FOV" +"[english]Valve_Hud_CamHeight" "Cam Height" +"Valve_Hud_CamHeight" "카메라 높이" +"[english]Valve_CamArmLength" "Arm Length" +"Valve_CamArmLength" "팔 길이" + +"[english]Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain" +"Valve_FilmDemo_FilmGrain_LeftTitle" "필름 그레인 없음" +"[english]Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain" +"Valve_FilmDemo_FilmGrain_RightTitle" "필름 그레인" + +"[english]Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction" +"Valve_FilmDemo_ColorCorrection_LeftTitle" "색상 보정 없음" +"[english]Valve_FilmDemo_ColorCorrection_RightTitle" "Color Correction" +"Valve_FilmDemo_ColorCorrection_RightTitle" "색상 보정" + +"[english]Valve_Hint_Select_Weapon_357" "%slot1% SELECT .357 MAGNUM" +"Valve_Hint_Select_Weapon_357" "%slot1% 357 매그넘 선택" +"[english]Valve_Hint_Select_Weapon_AR2" "%slot2% SELECT PULSE-RIFLE" +"Valve_Hint_Select_Weapon_AR2" "%slot2% 펄스 소총 선택" +"[english]Valve_Hint_Select_Weapon_Bugbait" "%slot4% SELECT PHEROPOD" +"Valve_Hint_Select_Weapon_Bugbait" "%slot4% 벌레 미끼 선택" +"[english]Valve_Hint_Select_Weapon_Crossbow" "%slot1% SELECT CROSSBOW" +"Valve_Hint_Select_Weapon_Crossbow" "%slot1% 석궁 선택" +"[english]Valve_Hint_Select_Weapon_Crowbar" "%slot3% SELECT CROWBAR" +"Valve_Hint_Select_Weapon_Crowbar" "%slot3% 쇠지렛대 선택" +"[english]Valve_Hint_Select_Weapon_Frag" "%slot4% SELECT GRENADE" +"Valve_Hint_Select_Weapon_Frag" "%slot4% 수류탄 선택" +"[english]Valve_Hint_Select_Weapon_Physcannon" "%slot3% SELECT GRAVITY GUN" +"Valve_Hint_Select_Weapon_Physcannon" "%slot3% 중력건 선택" +"[english]Valve_Hint_Select_Weapon_Pistol" "%slot1% SELECT 9MM PISTOL" +"Valve_Hint_Select_Weapon_Pistol" "%slot1% 9MM 권총 선택" +"[english]Valve_Hint_Select_Weapon_RPG" "%slot4% SELECT RPG" +"Valve_Hint_Select_Weapon_RPG" "%slot4% 로켓발사기 선택" +"[english]Valve_Hint_Select_Weapon_Shotgun" "%slot2% SELECT SHOTGUN" +"Valve_Hint_Select_Weapon_Shotgun" "%slot2% 산탄총 선택" +"[english]Valve_Hint_Select_Weapon_SMG1" "%slot2% SELECT SUBMACHINE GUN" +"Valve_Hint_Select_Weapon_SMG1" "%slot2% 기관단총 선택" +"[english]Valve_Hint_Select_WEAPONUP" "%slot1% SELECT WEAPON" +"Valve_Hint_Select_WEAPONUP" "%slot1% 무기 선택" +"[english]Valve_Hint_Select_WEAPONRIGHT" "%slot2% SELECT WEAPON" +"Valve_Hint_Select_WEAPONRIGHT" "%slot2% 무기 선택" +"[english]Valve_Hint_Select_WEAPONDOWN" "%slot3% SELECT WEAPON" +"Valve_Hint_Select_WEAPONDOWN" "%slot3% 무기 선택" +"[english]Valve_Hint_Select_WEAPONLEFT" "%slot4% SELECT WEAPON" +"Valve_Hint_Select_WEAPONLEFT" "%slot4% 무기 선택" + +"[english]Valve_Hint_Alt_Weapon_SMG1" "%+attack2% FIRE SMG GRENADE" +"Valve_Hint_Alt_Weapon_SMG1" "%+attack2% SMG 유탄 발사" +"[english]Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% CROSSBOW SCOPE" +"Valve_Hint_Alt_Weapon_Crossbow" "%+attack2% 석궁 조준" +"[english]Valve_Hint_Alt_Weapon_AR2" "%+attack2% CHARGED PULSE" +"Valve_Hint_Alt_Weapon_AR2" "%+attack2% 펄스 충전" +"[english]Valve_Hint_Alt_Weapon_Shotgun" "%+attack% FIRE ONE BARREL %+attack2% FIRE BOTH BARRELS" +"Valve_Hint_Alt_Weapon_Shotgun" "%+attack% 한 발 발사 %+attack2% 두 발 발사" +"[english]Valve_Hint_Alt_Weapon_Frag" "%+attack% THROW GRENADE %+attack2% DROP GRENADE" +"Valve_Hint_Alt_Weapon_Frag" "%+attack% 수류탄 투척 %+attack2% 수류탄 떨어뜨리기" +"[english]Valve_Hint_Alt_Weapon_Bugbait" "%+attack% THROW PHEROPOD %+attack2% SQUEEZE PHEROPOD" +"Valve_Hint_Alt_Weapon_Bugbait" "%+attack% 벌레 미끼 투척 %+attack2% 벌레 미끼 누르기" +"[english]Valve_Hint_Alt_Weapon_Physcannon" "%+attack% LAUNCH OBJECT %+attack2% GRAB OBJECT" +"Valve_Hint_Alt_Weapon_Physcannon" "%+attack% 오브젝트 발사 %+attack2% 오브젝트 잡기" + +"[english]Valve_Hint_EnterVehicle" "%+use% ENTER VEHICLE" +"Valve_Hint_EnterVehicle" "%+use% 차량 탑승" + +"[english]Commentary_PrimaryAttack" "%+attack%: Start/Stop node" +"Commentary_PrimaryAttack" "%+attack%: node 시작/정지" +"[english]Commentary_SecondaryAttack" "%+attack2%: Next node" +"Commentary_SecondaryAttack" "%+attack2%: 다음 node" "[english]game_player_connecting" "Player %s1 is connecting" "game_player_connecting" "%s1 해병이 게임에 접속 중입니다." @@ -531,8 +531,8 @@ "game_player_joined_autoteam" "%s1 해병이 자동으로 팀 %s2 에 참여하였습니다" "[english]game_player_changed_name" "Player %s1 changed name to %s2" "game_player_changed_name" "%s1 해병이 %s2 로 이름을 변경하였습니다." - "[english]game_server_cvar_changed" "Server cvar '%s1' changed to %s2" - "game_server_cvar_changed" "Server cvar '%s1' changed to %s2" +"[english]game_server_cvar_changed" "Server cvar '%s1' changed to %s2" +"game_server_cvar_changed" "서버 cvar '%s1' 을(를) %s2 로 변경하였습니다." // Radio and chat strings can have control characters embedded to set colors. For the control characters to be used, one must be at the start of the string. // The control characters can be copied and pasted in notepad. diff --git a/store_page/storepage_81731_koreana.json b/store_page/storepage_81731_koreana.json index 7599738fd..14a6bb3c3 100644 --- a/store_page/storepage_81731_koreana.json +++ b/store_page/storepage_81731_koreana.json @@ -3,10 +3,10 @@ "itemid": "81731", "app[content][short_description]": "탑다운 방식의 협동 슈터 무료 게임. 협동과 분대 전술의 독특한 조화가 특징인 어마어마한 벌레 사냥.", "app[content][about]": "Alien Swarm: Reactive Drop은 Alien Swarm에 맵, 벌레, 게임 모드, 무기 등을 추가한 확장 버전이며 스팀 창작마당을 지원하는 것이 가장 큰 차이점입니다.\n\n[list]\n[*]최대 8인까지 가능한 탑다운 시점의 전술 협동\n[*]스팀 창작마당으로 유저 맵과 챌린지를 사용 가능\n[*]새로운 협동 캠페인\n[*]챌린지: Left 4 Dead 2의 뮤테이션과 비슷한 개념의 게임 모드\n[*]PvP: 데스매치, 건 게임, 인스타깁 그리고 팀 데스매치\n[*]싱글플레이: 모든 공식 맵에서 개선된 봇들과 플레이\n[*]새로운 벌레: 하프라이프2의 antlion guards 등\n[*]새로운 무기: Bulldog, 데바스테이터, 전투소총 그리고 추가될 무기들\n[*]100개 이상의 스팀 도전과제\n[*]리더보드: 미션 클리어 타임을 친구들과 비교 가능\n[*]향상된 관전 기능: 해킹 미니게임의 마우스 움직임을 실시간으로 표시\n[\/list]", - "app[content][legal]": "© 2017 Reactive Drop Team", - "app[content][sysreqs][windows][min][osversion]": "Windows® XP or above", - "app[content][sysreqs][windows][min][processor]": "Pentium 4 or newer", - "app[content][sysreqs][windows][min][graphics]": "DirectX 9 compatible video card with 128 MB, Shader model 2.0b. ATI X800, NVidia 6600 or better", - "app[content][sysreqs][windows][min][soundcard]": "DirectX 9.0c compatible sound card", - "app[content][sysreqs][windows][min][notes]": "Disk space requirement depends on installed Workshop addons." +"app[content][legal]": "© 2017 Reactive Drop Team", +"app[content][sysreqs][windows][min][osversion]": "Windows® XP 또는 그 이상 운영체제", +"app[content][sysreqs][windows][min][processor]": "Pentium 4 또는 그 이상", +"app[content][sysreqs][windows][min][graphics]": "128MB 용량의 DirectX 9 지원 비디오 카드, 셰이더 모델 2.0b. ATI X800, NVidia 6600 또는 그 이상", +"app[content][sysreqs][windows][min][soundcard]": "DirectX 9.0c 지원 사운드 카드", +"app[content][sysreqs][windows][min][notes]": "디스크 공간 요구 사항은 설치된 창작마당 애드온에 따라 달라집니다." } From a9ac63a764aeb49d049ede2bbb5d15d7840ecfa7 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 4 Oct 2024 15:08:24 +0900 Subject: [PATCH 188/201] typo --- misc/signage/signage_koreana.vdf | 296 +++++++++++++++--------------- resource/reactivedrop_koreana.txt | 8 +- resource/valve_koreana.txt | 4 +- 3 files changed, 154 insertions(+), 154 deletions(-) diff --git a/misc/signage/signage_koreana.vdf b/misc/signage/signage_koreana.vdf index 26bfa73c3..65a57b90e 100644 --- a/misc/signage/signage_koreana.vdf +++ b/misc/signage/signage_koreana.vdf @@ -3,153 +3,153 @@ "Language" "koreana" "Tokens" { - // find preview images to the textures here https://github.com/ReactiveDrop/reactivedrop_translations/wiki/Signage-Texture-Previews - "[english]materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" - "materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" - "[english]materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" - "materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" - "[english]materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" - "materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" - "[english]materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" - "materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" - "[english]materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" - "materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" - "[english]materials/ht/ht_shop.vmt" "SHOP" - "materials/ht/ht_shop.vmt" "SHOP" - "[english]materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" - "materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" - "[english]materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" - "materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" - // power: 800 megawatts - "[english]materials/newcamp/sign/sign_800mw.vmt" "800MW" - "materials/newcamp/sign/sign_800mw.vmt" "800MW" - // status: normal - "[english]materials/newcamp/sign/sign_normal.vmt" "NORMAL" - "materials/newcamp/sign/sign_normal.vmt" "NORMAL" - "[english]materials/newcamp/sign/sign_power.vmt" "POWER:" - "materials/newcamp/sign/sign_power.vmt" "POWER:" - // the English version of this texture has a smiley face :) in the middle of the O. - // leave a comment on the translated version for any markings that should be added. - "[english]materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" - "materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" - "[english]materials/newcamp/sign/sign_status.vmt" "STATUS:" - "materials/newcamp/sign/sign_status.vmt" "STATUS:" - "[english]materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" - "materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" - "[english]materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" - "materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" - "[english]materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" - "materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" - // this texture is displayed rotated 90 degrees so the text is going vertically up and the part in brackets is in a box at the top laid out normally. - // if your language requires a different layout, be sure to leave a translator comment. - "[english]materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" - "materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" - "[english]materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" - "materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" - "[english]materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" - "materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" - "[english]materials/overlays/cautiondoor.vmt" "CAUTION DOOR" - "materials/overlays/cautiondoor.vmt" "CAUTION DOOR" - // this should be what you'd expect to find on a helicopter landing pad - "[english]materials/overlays/landing_area1.vmt" "H" - "materials/overlays/landing_area1.vmt" "H" - "[english]materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" - "materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" - "[english]materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" - "materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" - "[english]materials/signage/bts_sign_caution_01.vmt" "CAUTION" - "materials/signage/bts_sign_caution_01.vmt" "CAUTION" - "[english]materials/signage/bts_sign_danger_01.vmt" "DANGER" - "materials/signage/bts_sign_danger_01.vmt" "DANGER" - "[english]materials/signage/bts_sign_factory_01.vmt" "FACTORY" - "materials/signage/bts_sign_factory_01.vmt" "FACTORY" - "[english]materials/signage/bts_sign_laser_01.vmt" "LASER" - "materials/signage/bts_sign_laser_01.vmt" "LASER" - "[english]materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" - "materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" - "[english]materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" - "materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" - "[english]materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" - "materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" - "[english]materials/signage/bts_sign_override_01.vmt" "OVERRIDE" - "materials/signage/bts_sign_override_01.vmt" "OVERRIDE" - "[english]materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" - "materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" - "[english]materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" - "materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" - "[english]materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" - "materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" - // the part in brackets is rotated 90 degrees and facing down. if your language requires something different, leave a translator comment. - "[english]materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" - "materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" - "[english]materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" - "materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" - "[english]materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" - "materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" - "[english]materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" - "materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" - "[english]materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" - "materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" - "[english]materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" - "materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" - "[english]materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" - "materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" - "[english]materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" - "materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" - "[english]materials/signage/underground_danger01.vmt" "DANGER" - "materials/signage/underground_danger01.vmt" "DANGER" - // 2500 meters - "[english]materials/signage/underground_depth.vmt" "2500m" - "materials/signage/underground_depth.vmt" "2500m" - "[english]materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" - "materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" - "[english]materials/signage/underground_keepout.vmt" "KEEP\nOUT" - "materials/signage/underground_keepout.vmt" "KEEP\nOUT" - "[english]materials/signage/underground_keepout01.vmt" "KEEP OUT" - "materials/signage/underground_keepout01.vmt" "KEEP OUT" - "[english]materials/signs/dutyfree.vmt" "DUTY FREE" - "materials/signs/dutyfree.vmt" "DUTY FREE" - "[english]materials/signs/spaceportdecal1.vmt" "SPACEPORT" - "materials/signs/spaceportdecal1.vmt" "SPACEPORT" - "[english]materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" - "materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" - "[english]materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" - "materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" - "[english]materials/specur/sign_data.vmt" "DATA STORAGE" - "materials/specur/sign_data.vmt" "DATA STORAGE" - "[english]materials/specur/sign_generator.vmt" "GENERATOR ROOM" - "materials/specur/sign_generator.vmt" "GENERATOR ROOM" - "[english]materials/specur/sign_quarters.vmt" "CREW QUARTERS" - "materials/specur/sign_quarters.vmt" "CREW QUARTERS" - "[english]materials/specur/sign_security.vmt" "SECURITY OFFICE" - "materials/specur/sign_security.vmt" "SECURITY OFFICE" - "[english]materials/specur/sign_welcome.vmt" "WELCOME" - "materials/specur/sign_welcome.vmt" "WELCOME" - "[english]materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" - "materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" - "[english]materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" - "materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" - "[english]materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" - "materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" - "[english]materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" - "materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" - "[english]materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" - "materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" - "[english]materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" - "materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" - "[english]materials/swarm/decals/cautiondecal.vmt" "CAUTION" - "materials/swarm/decals/cautiondecal.vmt" "CAUTION" - "[english]materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" - "materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" - "[english]materials/swarm/decals/exitdecal.vmt" "EXIT" - "materials/swarm/decals/exitdecal.vmt" "EXIT" - "[english]materials/swarm/decals/helpblood.vmt" "HELP" - "materials/swarm/decals/helpblood.vmt" "HELP" - "[english]materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" - "materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" - "[english]materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" - "materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" - "[english]materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" - "materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" +// find preview images to the textures here https://github.com/ReactiveDrop/reactivedrop_translations/wiki/Signage-Texture-Previews +"[english]materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" +"materials/decals/decalsigncaution001b.vmt" "CAUTION\nWEAR YOUR\nRESPIRATOR" +"[english]materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" +"materials/decals/decalsigndanger001c.vmt" "DANGER\nHIGH\nVOLTAGE" +"[english]materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" +"materials/decals/decalsigndanger001e.vmt" "DANGER\nADMITTANCE\nTO AUTHORIZED\nPERSONNEL ONLY" +"[english]materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" +"materials/ht/ht_halloffame.vmt" "HALL OF\nFAME" +"[english]materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" +"materials/ht/ht_logo.vmt" "ADVANCED TRAINING PROVISION\nFOR COMMISSIONED PERSONNEL" +"[english]materials/ht/ht_shop.vmt" "SHOP" +"materials/ht/ht_shop.vmt" "SHOP" +"[english]materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" +"materials/newcamp/sign/acc_door_power.vmt" "DOOR\nPOWER" +"[english]materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" +"materials/newcamp/sign/acc_shower_ctrl.vmt" "SHOWER\nCONTROL" +// power: 800 megawatts +"[english]materials/newcamp/sign/sign_800mw.vmt" "800MW" +"materials/newcamp/sign/sign_800mw.vmt" "800MW" +// status: normal +"[english]materials/newcamp/sign/sign_normal.vmt" "NORMAL" +"materials/newcamp/sign/sign_normal.vmt" "NORMAL" +"[english]materials/newcamp/sign/sign_power.vmt" "POWER:" +"materials/newcamp/sign/sign_power.vmt" "POWER:" +// the English version of this texture has a smiley face :) in the middle of the O. +// leave a comment on the translated version for any markings that should be added. +"[english]materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" +"materials/newcamp/sign/sign_reactorcontrol.vmt" "REACTOR CONTROL" +"[english]materials/newcamp/sign/sign_status.vmt" "STATUS:" +"materials/newcamp/sign/sign_status.vmt" "STATUS:" +"[english]materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" +"materials/ocs/medusa_logo.vmt" "USC MEDUSA\nIAF XR12-7" +"[english]materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" +"materials/ocs/medusa_sign02_alpha.vmt" "USC MEDUSA\nXR12-7" +"[english]materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" +"materials/ocs/medusa_signs.vmt" "REACTOR\nELEVATOR\nBRIDGE\nRECREATION\nMEDICAL" +// this texture is displayed rotated 90 degrees so the text is going vertically up and the part in brackets is in a box at the top laid out normally. +// if your language requires a different layout, be sure to leave a translator comment. +"[english]materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" +"materials/ocs/ocs_landingbay.vmt" "LANDING BAY [5]\nLANDING BAY [6]\nLANDING BAY [7]" +"[english]materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" +"materials/ocs/ocs_stasispods.vmt" "STASIS PODS\n1 2\n3 4" +"[english]materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" +"materials/ocs/ocs_stasispods02.vmt" "STASIS PODS\n1 2 3 4\n5 6 7 8\n9 10 11 12" +"[english]materials/overlays/cautiondoor.vmt" "CAUTION DOOR" +"materials/overlays/cautiondoor.vmt" "CAUTION DOOR" +// this should be what you'd expect to find on a helicopter landing pad +"[english]materials/overlays/landing_area1.vmt" "H" +"materials/overlays/landing_area1.vmt" "H" +"[english]materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" +"materials/overlays/watchyourstep.vmt" "WATCH YOUR STEP" +"[english]materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" +"materials/signage/bts_sign_authorizedonly_01.vmt" "AUTHORIZED\nPERSONNEL ONLY" +"[english]materials/signage/bts_sign_caution_01.vmt" "CAUTION" +"materials/signage/bts_sign_caution_01.vmt" "CAUTION" +"[english]materials/signage/bts_sign_danger_01.vmt" "DANGER" +"materials/signage/bts_sign_danger_01.vmt" "DANGER" +"[english]materials/signage/bts_sign_factory_01.vmt" "FACTORY" +"materials/signage/bts_sign_factory_01.vmt" "FACTORY" +"[english]materials/signage/bts_sign_laser_01.vmt" "LASER" +"materials/signage/bts_sign_laser_01.vmt" "LASER" +"[english]materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" +"materials/signage/bts_sign_liveturrets_01.vmt" "LIVE TURRETS" +"[english]materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" +"materials/signage/bts_sign_manufacturing_01.vmt" "MANUFACTURING" +"[english]materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" +"materials/signage/bts_sign_observation_01.vmt" "OBSERVATION\nROOM" +"[english]materials/signage/bts_sign_override_01.vmt" "OVERRIDE" +"materials/signage/bts_sign_override_01.vmt" "OVERRIDE" +"[english]materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" +"materials/signage/bts_sign_shutdown_01.vmt" "SHUTDOWN" +"[english]materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" +"materials/signage/factory_sign_bridge_01.vmt" "BRIDGE\nQUALITY CONTROL" +"[english]materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" +"materials/signage/factory_sign_parts_01.vmt" "PARTS | STORAGE" +// the part in brackets is rotated 90 degrees and facing down. if your language requires something different, leave a translator comment. +"[english]materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" +"materials/signage/factory_sign_section_b.vmt" "[SECTION] B\nFRAMES" +"[english]materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" +"materials/signage/factory_sign_section_e1.vmt" "[SECTION] E1\nBULLETS" +"[english]materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" +"materials/signage/factory_sign_section_f.vmt" "[SECTION] F\nAPPENDAGES" +"[english]materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" +"materials/signage/factory_sign_section_g.vmt" "[SECTION] G\nFRAMES" +"[english]materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" +"materials/signage/factory_sign_section_l.vmt" "[SECTION] L\nCYLINDERS" +"[english]materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" +"materials/signage/factory_sign_section_m.vmt" "[SECTION] M\nHYDRAULICS" +"[english]materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" +"materials/signage/keep_out.vmt" "DANGER\nKEEP\nOUT" +"[english]materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" +"materials/signage/underground_caution_railing.vmt" "CAUTION\nDO NOT LEAN ON RAILING" +"[english]materials/signage/underground_danger01.vmt" "DANGER" +"materials/signage/underground_danger01.vmt" "DANGER" +// 2500 meters +"[english]materials/signage/underground_depth.vmt" "2500m" +"materials/signage/underground_depth.vmt" "2500m" +"[english]materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" +"materials/signage/underground_fan_shutdown.vmt" "FAN\nSHUTDOWN" +"[english]materials/signage/underground_keepout.vmt" "KEEP\nOUT" +"materials/signage/underground_keepout.vmt" "KEEP\nOUT" +"[english]materials/signage/underground_keepout01.vmt" "KEEP OUT" +"materials/signage/underground_keepout01.vmt" "KEEP OUT" +"[english]materials/signs/dutyfree.vmt" "DUTY FREE" +"materials/signs/dutyfree.vmt" "DUTY FREE" +"[english]materials/signs/spaceportdecal1.vmt" "SPACEPORT" +"materials/signs/spaceportdecal1.vmt" "SPACEPORT" +"[english]materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" +"materials/signs/spaceportsign1.vmt" "SPACEPORT\nACCESS" +"[english]materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" +"materials/signs/unclaimed_cargo2.vmt" "UNCLAIMED\nCARGO" +"[english]materials/specur/sign_data.vmt" "DATA STORAGE" +"materials/specur/sign_data.vmt" "DATA STORAGE" +"[english]materials/specur/sign_generator.vmt" "GENERATOR ROOM" +"materials/specur/sign_generator.vmt" "GENERATOR ROOM" +"[english]materials/specur/sign_quarters.vmt" "CREW QUARTERS" +"materials/specur/sign_quarters.vmt" "CREW QUARTERS" +"[english]materials/specur/sign_security.vmt" "SECURITY OFFICE" +"materials/specur/sign_security.vmt" "SECURITY OFFICE" +"[english]materials/specur/sign_welcome.vmt" "WELCOME" +"materials/specur/sign_welcome.vmt" "WELCOME" +"[english]materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" +"materials/swarm/bsp/centralmallsignbsp.vmt" "CENTRAL MALL" +"[english]materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" +"materials/swarm/bsp/maintainancesign.vmt" "MAINTENANCE\nNO UNAUTHORIZED PERSONS\nALLOWED BEYOND THIS POINT" +"[english]materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" +"materials/swarm/bsp/reactorcontrolsign.vmt" "REACTOR CONTROL" +"[english]materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" +"materials/swarm/bsp/reactorcontrolwitharrow.vmt" "REACTOR\nCONTROL" +"[english]materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" +"materials/swarm/bsp/sublevel1.vmt" "sublevel\n1" +"[english]materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" +"materials/swarm/bsp/timorstationsign.vmt" "TIMOR STATION\nSAFETY FIRST" +"[english]materials/swarm/decals/cautiondecal.vmt" "CAUTION" +"materials/swarm/decals/cautiondecal.vmt" "CAUTION" +"[english]materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" +"materials/swarm/decals/emergencyexit.vmt" "EMERGENCY\nEXIT" +"[english]materials/swarm/decals/exitdecal.vmt" "EXIT" +"materials/swarm/decals/exitdecal.vmt" "EXIT" +"[english]materials/swarm/decals/helpblood.vmt" "HELP" +"materials/swarm/decals/helpblood.vmt" "HELP" +"[english]materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" +"materials/swarm/decals/landingbay7decal.vmt" "LANDING BAY\n7" +"[english]materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" +"materials/swarm/decals/securitycheckdecal.vmt" "SECURITY" +"[english]materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" +"materials/swarm/decals/supplyroomdecal.vmt" "SUPPLY ROOM" } } diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 47603b2c9..c2d8650a0 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -9911,9 +9911,9 @@ "[english]rd_video_filtering_hint" "Higher quality filtering makes textures viewed from a shallow angle or from far away clearer." "rd_video_filtering_hint" "고품질 필터링을 통해 얕은 각도나 멀리서 볼 수 있는 텍스처를 더 선명하게 볼 수 있습니다." "[english]rd_video_film_grain" "Film Grain" -"rd_video_film_grain" "필름 그레인" +"rd_video_film_grain" "필름 입자 효과" "[english]rd_video_film_grain_hint" "Adds a simulated film grain (fuzziness) effect to the screen, controlled by the mission.\nIt is recommended to disable this if you are recording gameplay as it can negatively affect video encoding." -"rd_video_film_grain_hint" "미션에 의해 제어되는 ​​시뮬레이션된 필름 그레인(흐릿함) 효과를 화면에 추가합니다.\n게임 플레이를 녹화하는 경우 비디오 인코딩에 부정적인 영향을 미칠 수 있으므로 이 기능을 비활성화하는 것이 좋습니다." +"rd_video_film_grain_hint" "미션에 의해 제어되는 ​​시뮬레이션된 필름 입자 효과(흐릿함) 효과를 화면에 추가합니다.\n게임 플레이를 녹화하는 경우 비디오 인코딩에 부정적인 영향을 미칠 수 있으므로 이 기능을 비활성화하는 것이 좋습니다." "[english]rd_video_local_contrast" "Local Contrast" "rd_video_local_contrast" "로컬 대비" "[english]rd_video_local_contrast_hint" "Controls whether missions can change the sharpness of a scene for dramatic effect." @@ -9927,9 +9927,9 @@ "[english]rd_video_weather_effects_hint" "Controls some rain and snow effects." "rd_video_weather_effects_hint" "비와 눈 효과를 제어합니다." "[english]rd_video_bloom_scale" "Light and Specular Blooms" -"rd_video_bloom_scale" "빛, 반사광 효과" +"rd_video_bloom_scale" "밝기, 반사광 조절" "[english]rd_video_bloom_scale_hint" "An effect where brightly glowing objects \"spill\" light into the surrounding area." -"rd_video_bloom_scale_hint" "밝게 빛나는 물체가 주변 지역으로 빛이 \"퍼지는\" 효과를 제어합니다." +"rd_video_bloom_scale_hint" "밝게 빛나는 물체 주변으로 빛이 \"퍼지는\" 효과를 제어합니다." "[english]rd_video_projected_textures" "High Quality Dynamic Shadows" "rd_video_projected_textures" "고품질 동적 그림자" "[english]rd_video_projected_textures_hint" "Some missions contain stationary or moving area lights that produce dramatic shadows of marines and aliens. If this option is disabled, these lights will be turned off entirely." diff --git a/resource/valve_koreana.txt b/resource/valve_koreana.txt index 9176cd87b..b89d318f4 100644 --- a/resource/valve_koreana.txt +++ b/resource/valve_koreana.txt @@ -456,9 +456,9 @@ "Valve_CamArmLength" "팔 길이" "[english]Valve_FilmDemo_FilmGrain_LeftTitle" "No Film Grain" -"Valve_FilmDemo_FilmGrain_LeftTitle" "필름 그레인 없음" +"Valve_FilmDemo_FilmGrain_LeftTitle" "필름 입자 효과 없음" "[english]Valve_FilmDemo_FilmGrain_RightTitle" "Film Grain" -"Valve_FilmDemo_FilmGrain_RightTitle" "필름 그레인" +"Valve_FilmDemo_FilmGrain_RightTitle" "필름 입자 효과" "[english]Valve_FilmDemo_ColorCorrection_LeftTitle" "No Color Correction" "Valve_FilmDemo_ColorCorrection_LeftTitle" "색상 보정 없음" From 3809579963ee895c4b14838078a34925a7e0a209 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Sat, 5 Oct 2024 13:31:04 +0900 Subject: [PATCH 189/201] resource --- resource/reactivedrop_koreana.txt | 60 +++++++++++++++---------------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index c2d8650a0..b03ecfdc8 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -5588,35 +5588,35 @@ // "eat shit" can mean a lot of things in English, but here it's short for "eat shit and die", and is basically used as a synonym for "fuck you". (i'm allowed to say "shit" but not "fuck" in the swarmopedia) "[english]rd_so_paragraph_grub_6" "06/20/53, 23:01\nRest in pieces, Shaun. Eat shit." "rd_so_paragraph_grub_6" "06/20/53, 23:01\nRest in pieces, Shaun. Eat shit." - // April 1st is April Fool's Day, a day for jokes and pranks. Here, it implies that this bulletin from Isaac Kleiner (written about a month before the resonance cascade) is a joke in-universe. - // Keeping with the horse jokes, "Rarity" and "Dashing Rainbow" are references to Rarity and Rainbow Dash from My Little Pony: Friendship is Magic. "Graceful Spark" is the character I play on a My Little Pony podcast about the show. (https://isekai.horse) - // There's going to be a lot of My Little Pony jokes here, and I apologize in advance if they don't translate well. The show itself was translated into many languages, if that helps. - "[english]rd_so_paragraph_antlionguard_0" "04/01/03, 09:00\nAh, yes. The antlion guards. Not exactly a rarity around here, eh? Before they learned the proper term, a lot of people started referring to these as \"horses\". They may lack the graceful spark of the horses we have on Earth, but I must admit I see the resemblance. Perhaps the humble Earth horse could take a few pages from the antlion's book. The hard head would make them difficult to pet, to be sure, but I think they're on to something with the colors. The glowing antlion guardians add a certain dashing rainbow charm to what is normally a drab, if handsome, brown." - "rd_so_paragraph_antlionguard_0" "04/01/03, 09:00\nAh, yes. The antlion guards. Not exactly a rarity around here, eh? Before they learned the proper term, a lot of people started referring to these as \"horses\". They may lack the graceful spark of the horses we have on Earth, but I must admit I see the resemblance. Perhaps the humble Earth horse could take a few pages from the antlion's book. The hard head would make them difficult to pet, to be sure, but I think they're on to something with the colors. The glowing antlion guardians add a certain dashing rainbow charm to what is normally a drab, if handsome, brown." - // "spilling the beans" is an English idiom for revealing something secret by accident. It's used here facetiously to refer to sharing information in general. - // Spilled Beans is the name of my cohost (cohorse) on the podcast. - // Sunset Shimmer and Twilight Sparkle are also ponies. - // "Pinkie" can refer to both the smallest finger on one's hand (on the other side from the thumb) or to Pinkie Pie, another pony. - // a "pie in the sky" idea is one that is unrealistic, fanciful, or otherwise "this would be really nice, but it's not going to happen". Here, it's also the other half of Pinkie Pie's name. - // "we did surgery on a bug" is a riff on "they did surgery on a grape", a meme from a few years ago. - "[english]rd_so_paragraph_antlionguard_1" "I am here to spill the beans on these oft-maligned creatures. Yes, their headbutts can be a pain, but they can be quite lovely in the right light. If you're lucky enough to see one while the sunset shimmers, I find the chitin shines quite beautifully in the twilight. Sparkle aside, it's quite tough and useful for a number of military and industrial purposes. The hard part is separating it from the rest of the antlion. We've had some luck with crowbars, but several colleagues have suggested simply cutting the softer flesh away. I don't see any reason why this wouldn't work, but I'd like to verify it myself before someone loses a finger. I'd hate for someone to lose a pinkie to some pie in the sky idea about antlion surgery. I would much prefer to have good news if we did surgery on a bug!" - "rd_so_paragraph_antlionguard_1" "I am here to spill the beans on these oft-maligned creatures. Yes, their headbutts can be a pain, but they can be quite lovely in the right light. If you're lucky enough to see one while the sunset shimmers, I find the chitin shines quite beautifully in the twilight. Sparkle aside, it's quite tough and useful for a number of military and industrial purposes. The hard part is separating it from the rest of the antlion. We've had some luck with crowbars, but several colleagues have suggested simply cutting the softer flesh away. I don't see any reason why this wouldn't work, but I'd like to verify it myself before someone loses a finger. I'd hate for someone to lose a pinkie to some pie in the sky idea about antlion surgery. I would much prefer to have good news if we did surgery on a bug!" - // "it needs to be about twenty percent cooler" is an ancient, popular My Little Pony joke that comes from this clip: https://www.youtube.com/watch?v=L83cTan6ESk It was popular enough that it's been turned into songs, t-shirts, and other media, but that clip is the original. - "[english]rd_so_paragraph_antlionguard_2" "I've seen some of you taking live specimens for further study. Good! They're fascinating creatures and there's a lot of work to be done. Do note that you should only thaw them out under controlled laboratory conditions. A good rule of thumb is that, when transporting an antlion, the container needs to be about twenty percent cooler than room temperature. We've had a number of unfortunate, all-too-preventable casualties result from improper transportation and storage, and I blame the lack of clear best practices and inadequate equipment." - "rd_so_paragraph_antlionguard_2" "I've seen some of you taking live specimens for further study. Good! They're fascinating creatures and there's a lot of work to be done. Do note that you should only thaw them out under controlled laboratory conditions. A good rule of thumb is that, when transporting an antlion, the container needs to be about twenty percent cooler than room temperature. We've had a number of unfortunate, all-too-preventable casualties result from improper transportation and storage, and I blame the lack of clear best practices and inadequate equipment." - // "Baryon Oscillation Obstructive Transport System" and "baryonic transducer" are arbitrary technobabble as setup for the rest of the paragraph. Feel free to change it as needed. This is hard to explain, but the short version is "a horse sitting in a boot and saying 'love wins' is an inside joke". It started by putting an emoji of a horse head (originally Graceful Spark's) over the boot emoji and noticing that they fit well together, and it grew from there. - // "horse truck" is used here as "a machine you use to move horses around" and as a reference to the above My Little Pony podcast, "We Were Hit By A Horse Truck And Got Isekai'd Into Equestria?". - "[english]rd_so_paragraph_antlionguard_3" "To this end, we're developing the Baryon Oscillation Obstructive Transport System, and I'm pleased to announce that early reports look promising. It consists of a baryonic transducer and a holding cell scarcely larger than an antlion guard. By manipulating subatomic vibrations, the transducer instantly cools the cage by approximately five degrees Celsius and maintains that temperature gradient indefinitely with very little additional energy required. Since the cold rapidly saps a captured antlion's energy, the walls only require minimal reinforcement. This alone makes them much easier to move around than the old freezer-on-wheels horse truck design! If our remaining tests pass, I will recommend we begin keeping these so-called horses in BOOTS. That would be a lovely win for all of us trying to safely learn more about these fascinating creatures." - "rd_so_paragraph_antlionguard_3" "To this end, we're developing the Baryon Oscillation Obstructive Transport System, and I'm pleased to announce that early reports look promising. It consists of a baryonic transducer and a holding cell scarcely larger than an antlion guard. By manipulating subatomic vibrations, the transducer instantly cools the cage by approximately five degrees Celsius and maintains that temperature gradient indefinitely with very little additional energy required. Since the cold rapidly saps a captured antlion's energy, the walls only require minimal reinforcement. This alone makes them much easier to move around than the old freezer-on-wheels horse truck design! If our remaining tests pass, I will recommend we begin keeping these so-called horses in BOOTS. That would be a lovely win for all of us trying to safely learn more about these fascinating creatures." - // "light on their pointy little legs" is a riff on "light on their feet", which is an idiom for someone who is agile or nimble. - // Fluttershy is another pony. - "[english]rd_so_paragraph_antlionguard_4" "I must urge caution when dealing with antlions, and the guards are no exception. They are hardly light on their pointy little legs and will not flutter shyly by while you watch. They will charge you, knock you down, and make themselves a problem until one of you dies. It's easy to forget that we're in uncharted territory here and there's so much we still don't know. Pushing boundaries and illuminating new frontiers of human knowledge is never easy or safe, but the risk can be minimized if we're careful and only take responsible, considered chances." - "rd_so_paragraph_antlionguard_4" "I must urge caution when dealing with antlions, and the guards are no exception. They are hardly light on their pointy little legs and will not flutter shyly by while you watch. They will charge you, knock you down, and make themselves a problem until one of you dies. It's easy to forget that we're in uncharted territory here and there's so much we still don't know. Pushing boundaries and illuminating new frontiers of human knowledge is never easy or safe, but the risk can be minimized if we're careful and only take responsible, considered chances." - // "apples, jackfruit" is a reference to the pony Applejack. - // the watermelon full of fruit is a reference to the practice of stuffing pumpkins with raw meat to provide enrichment for captive tigers. https://carolinatigerrescue.org/newsroom/pumpkin-enrichment/ - // the Elements of Harmony are the magic jewelry (and the associated personality traits) that allow the main characters of My Little Pony: Friendship is Magic to laser blast their enemies. Discord is one villain they defeated this way. - "[english]rd_so_paragraph_antlionguard_5" "To end on a lighter note, our research into proper antlion care and feeding has been going brilliantly. We've made good strides manipulating other antlion castes with pheropods, but that doesn't work with the guards. To that end, we've had quite some success with fruit and vegetables. They're quite fond of apples, jackfruit, and the occasional gourd. We've begun giving our captive antlions hollowed-out watermelons filled with other food, and they seem to enjoy the challenge! Remember, an enriched bug is a happy bug and a happy bug is far less likely to hurt someone on purpose. They do show affection through headbutts, so, once again, due caution and preparation are advised. Thank you for your time and attention, and I have faith that, in due time, we will find a way to keep these creatures docile in captivity. The elements of harmony, or at least the lack of discord, are within our grasp!" - "rd_so_paragraph_antlionguard_5" "To end on a lighter note, our research into proper antlion care and feeding has been going brilliantly. We've made good strides manipulating other antlion castes with pheropods, but that doesn't work with the guards. To that end, we've had quite some success with fruit and vegetables. They're quite fond of apples, jackfruit, and the occasional gourd. We've begun giving our captive antlions hollowed-out watermelons filled with other food, and they seem to enjoy the challenge! Remember, an enriched bug is a happy bug and a happy bug is far less likely to hurt someone on purpose. They do show affection through headbutts, so, once again, due caution and preparation are advised. Thank you for your time and attention, and I have faith that, in due time, we will find a way to keep these creatures docile in captivity. The elements of harmony, or at least the lack of discord, are within our grasp!" +// April 1st is April Fool's Day, a day for jokes and pranks. Here, it implies that this bulletin from Isaac Kleiner (written about a month before the resonance cascade) is a joke in-universe. +// Keeping with the horse jokes, "Rarity" and "Dashing Rainbow" are references to Rarity and Rainbow Dash from My Little Pony: Friendship is Magic. "Graceful Spark" is the character I play on a My Little Pony podcast about the show. (https://isekai.horse) +// There's going to be a lot of My Little Pony jokes here, and I apologize in advance if they don't translate well. The show itself was translated into many languages, if that helps. +"[english]rd_so_paragraph_antlionguard_0" "04/01/03, 09:00\nAh, yes. The antlion guards. Not exactly a rarity around here, eh? Before they learned the proper term, a lot of people started referring to these as \"horses\". They may lack the graceful spark of the horses we have on Earth, but I must admit I see the resemblance. Perhaps the humble Earth horse could take a few pages from the antlion's book. The hard head would make them difficult to pet, to be sure, but I think they're on to something with the colors. The glowing antlion guardians add a certain dashing rainbow charm to what is normally a drab, if handsome, brown." +"rd_so_paragraph_antlionguard_0" "03년04월01일, 09:00\n아, 그래. 개미귀신 경비병. 이 근처에선 희귀한 개체는 아니죠? 그들이 적절한 용어를 배우기 전에 많은 사람들이 이 말을 \"말\"이라고 부르기 시작했습니다. 지구 상에 있는 말보다 우아한 갈퀴가 부족할 수도 있지만, 저는 그 닮은 점을 인정해야겠군요. 아마도 이 겸손한 지구 말은 개미귀신 책에서 몇 페이지를 차지할 수 있을 것입니다. 머리가 딱딱해서 애완동물을 쓰다듬기는 어렵지만, 그들의 색깔에 대해 뭔가를 알아낸 것 같습니다. 빛나는 개미귀신 경비병들은 보통은 칙칙하지만 잘생긴 갈색에 어떤 멋진 무지개 매력을 더한 것 같군요." +// "spilling the beans" is an English idiom for revealing something secret by accident. It's used here facetiously to refer to sharing information in general. +// Spilled Beans is the name of my cohost (cohorse) on the podcast. +// Sunset Shimmer and Twilight Sparkle are also ponies. +// "Pinkie" can refer to both the smallest finger on one's hand (on the other side from the thumb) or to Pinkie Pie, another pony. +// a "pie in the sky" idea is one that is unrealistic, fanciful, or otherwise "this would be really nice, but it's not going to happen". Here, it's also the other half of Pinkie Pie's name. +// "we did surgery on a bug" is a riff on "they did surgery on a grape", a meme from a few years ago. +"[english]rd_so_paragraph_antlionguard_1" "I am here to spill the beans on these oft-maligned creatures. Yes, their headbutts can be a pain, but they can be quite lovely in the right light. If you're lucky enough to see one while the sunset shimmers, I find the chitin shines quite beautifully in the twilight. Sparkle aside, it's quite tough and useful for a number of military and industrial purposes. The hard part is separating it from the rest of the antlion. We've had some luck with crowbars, but several colleagues have suggested simply cutting the softer flesh away. I don't see any reason why this wouldn't work, but I'd like to verify it myself before someone loses a finger. I'd hate for someone to lose a pinkie to some pie in the sky idea about antlion surgery. I would much prefer to have good news if we did surgery on a bug!" +"rd_so_paragraph_antlionguard_1" "저는 종종 악의에 찬 이 생물에 대해 털어놓기 위해 여기 왔습니다. 네, 그들의 박치기는 고통스럽지만 적절한 조명이 비춘다면 보면 꽤 사랑스러워 보일 수도 있습니다. 운 좋게도 석양이 반짝이는 동안 키틴질의 껍데기를 볼 수 있었고 황혼에 꽤 아름답게 빛난다는 것을 알 수 있었습니다. 반짝이는 것은 차치하고라도, 이 키틴질은 매우 단단하고 다양한 군사 및 산업 목적에 유용합니다. 어려운 부분은 개미귀신의 나머지 부분과 분리하는 작업이었습니다. 쇠지렛대를 이용한게 운이 좋았던 적이 있지만, 몇몇 동료들은 단순히 부드러운 살을 잘라내자고 제안했습니다. 이것이 효과가 없을 이유는 없지만 누군가 손가락을 잃기 전에 직접 확인하고 싶습니다. 누군가 개미귀신 수술에 대한 아이디어로 새끼 손가락을 잃는 것은 싫습니다. 이 벌레 수술 작업에 관해 좋은 소식이 있길 바라봅니다!" +// "it needs to be about twenty percent cooler" is an ancient, popular My Little Pony joke that comes from this clip: https://www.youtube.com/watch?v=L83cTan6ESk It was popular enough that it's been turned into songs, t-shirts, and other media, but that clip is the original. +"[english]rd_so_paragraph_antlionguard_2" "I've seen some of you taking live specimens for further study. Good! They're fascinating creatures and there's a lot of work to be done. Do note that you should only thaw them out under controlled laboratory conditions. A good rule of thumb is that, when transporting an antlion, the container needs to be about twenty percent cooler than room temperature. We've had a number of unfortunate, all-too-preventable casualties result from improper transportation and storage, and I blame the lack of clear best practices and inadequate equipment." +"rd_so_paragraph_antlionguard_2" "추가 연구를 위해 살아있는 표본을 채취하는 분들을 본 적이 있습니다. 좋아요! 이 놈들은 흥미로운 생물이고 해야 할 일이 많습니다. 통제된 실험실 조건에서만 해동해야 한다는 점에 유의하세요. 경험에 따르면 개미귀신을 운반할 때 용기는 실온보다 약 20% 더 식혀야 한다는 것입니다. 부적절한 운송 및 보관으로 인해 많은 불행하고 예방 불가능한 사상자가 발생했으며, 이는 명확한 규정과 장비가 부족하기 때문에 발생했습니다." +// "Baryon Oscillation Obstructive Transport System" and "baryonic transducer" are arbitrary technobabble as setup for the rest of the paragraph. Feel free to change it as needed. This is hard to explain, but the short version is "a horse sitting in a boot and saying 'love wins' is an inside joke". It started by putting an emoji of a horse head (originally Graceful Spark's) over the boot emoji and noticing that they fit well together, and it grew from there. +// "horse truck" is used here as "a machine you use to move horses around" and as a reference to the above My Little Pony podcast, "We Were Hit By A Horse Truck And Got Isekai'd Into Equestria?". +"[english]rd_so_paragraph_antlionguard_3" "To this end, we're developing the Baryon Oscillation Obstructive Transport System, and I'm pleased to announce that early reports look promising. It consists of a baryonic transducer and a holding cell scarcely larger than an antlion guard. By manipulating subatomic vibrations, the transducer instantly cools the cage by approximately five degrees Celsius and maintains that temperature gradient indefinitely with very little additional energy required. Since the cold rapidly saps a captured antlion's energy, the walls only require minimal reinforcement. This alone makes them much easier to move around than the old freezer-on-wheels horse truck design! If our remaining tests pass, I will recommend we begin keeping these so-called horses in BOOTS. That would be a lovely win for all of us trying to safely learn more about these fascinating creatures." +"rd_so_paragraph_antlionguard_3" "이를 위해 바리온 진동 장애물 운송 시스템을 개발 중이며, 초기 보고서에 따르면 유망해 보인다는 소식을 전하게 되어 기쁩니다. 이 시스템은 바리온 변환기와 개미귀신 보호대보다 거의 크지 않은 고정 셀로 구성되어 있습니다. 아원자 진동을 조작하여 변환기는 케이지를 즉시 섭씨 약 5도까지 냉각하고 추가 에너지가 거의 필요하지 않은 상태에서 온도 기울기를 무한정 유지합니다. 추위로 인해 포획된 개미귀신의 에너지가 빠르게 사라지기 때문에 벽은 최소한의 보강만을 필요로 합니다. 이 방법만으로도 기존의 냉동실의 바퀴 달린 말 트럭 디자인보다 훨씬 더 쉽게 이동할 수 있습니다! 남은 테스트가 통과된다면, 저는 우리가 이 소위 말을 부츠에 넣어 키우기 시작할 것을 권고할 것입니다. 그리하여 이 매력적인 생물에 대해 더 안전하게 배우기 위해 노력하는 우리 모두에게 사랑스러운 승리가 될 것입니다." +// "light on their pointy little legs" is a riff on "light on their feet", which is an idiom for someone who is agile or nimble. +// Fluttershy is another pony. +"[english]rd_so_paragraph_antlionguard_4" "I must urge caution when dealing with antlions, and the guards are no exception. They are hardly light on their pointy little legs and will not flutter shyly by while you watch. They will charge you, knock you down, and make themselves a problem until one of you dies. It's easy to forget that we're in uncharted territory here and there's so much we still don't know. Pushing boundaries and illuminating new frontiers of human knowledge is never easy or safe, but the risk can be minimized if we're careful and only take responsible, considered chances." +"rd_so_paragraph_antlionguard_4" "개미귀신을 다룰 때는 조심해야 하며, 경비병도 예외는 아닙니다. 그들은 뾰족한 작은 다리를 거의 움직이지 않고, 당신이 지켜보는 동안 수줍게 펄럭거리지도 않습니다. 그들은 당신에게 달려들어, 당신을 쓰러뜨리고, 당신 중 한 명이 죽을 때까지 멈추지 않을 겁니다. 우리가 여기 미지의 영역에 있다는 사실과 우리가 아직 모르는 것이 너무 많다는 사실을 잊기 쉽습니다. 경계를 넓히고 인간 지식의 새로운 지평을 밝히는 것은 결코 쉽거나 안전하지 않지만, 우리가 조심하고 책임감 있고 신중하게 기회를 잡는다면 위험을 최소화할 수 있습니다." +// "apples, jackfruit" is a reference to the pony Applejack. +// the watermelon full of fruit is a reference to the practice of stuffing pumpkins with raw meat to provide enrichment for captive tigers. https://carolinatigerrescue.org/newsroom/pumpkin-enrichment/ +// the Elements of Harmony are the magic jewelry (and the associated personality traits) that allow the main characters of My Little Pony: Friendship is Magic to laser blast their enemies. Discord is one villain they defeated this way. +"[english]rd_so_paragraph_antlionguard_5" "To end on a lighter note, our research into proper antlion care and feeding has been going brilliantly. We've made good strides manipulating other antlion castes with pheropods, but that doesn't work with the guards. To that end, we've had quite some success with fruit and vegetables. They're quite fond of apples, jackfruit, and the occasional gourd. We've begun giving our captive antlions hollowed-out watermelons filled with other food, and they seem to enjoy the challenge! Remember, an enriched bug is a happy bug and a happy bug is far less likely to hurt someone on purpose. They do show affection through headbutts, so, once again, due caution and preparation are advised. Thank you for your time and attention, and I have faith that, in due time, we will find a way to keep these creatures docile in captivity. The elements of harmony, or at least the lack of discord, are within our grasp!" +"rd_so_paragraph_antlionguard_5" "간단히 정리하자면, 개미귀신 관리와 먹이 공급에 대한 연구는 훌륭하게 진행되고 있습니다. 우리는 벌레 미끼로 다른 계급의 개미귀신을 조작하는 데 큰 진전을 이루었지만 경비병 급에게는 적합하지 않았습니다. 이 대신 과일과 채소에 대한 성공을 거두었습니다. 사과, 잭프루트, 가끔씩 호박을 꽤 좋아하더군요. 우리는 포획한 개미귀신에게 다른 먹이로 채워진 속이 빈 수박을 주기 시작했고, 그들은 도전을 즐기는 것 같습니다! 배부른 벌레는 행복한 벌레이며 행복한 벌레는 고의로 누군가를 다치게 할 가능성이 훨씬 적다는 것을 기억하세요. 그들은 머리를 부딪히는 방식으로 애정을 표현하기 때문에 다시 한 번 주의와 준비를 기울이는 것이 좋습니다. 시간과 관심에 감사드리며, 적절한 시간이 지나면 이 생물들을 유순하게 가둘 수 있는 방법을 찾을 수 있을 것이라는 믿음이 있습니다. 조화의 요소 또는 적어도 불화의 부족은 우리가 감당할 수 있는 범위 내에 있습니다!!" "[english]rd_cant_equip_generic" "Cannot use this weapon" "rd_cant_equip_generic" "이 무기를 사용할 수 없음" @@ -9693,7 +9693,7 @@ "[english]rd_option_damage_numbers_combined" "Combined" "rd_option_damage_numbers_combined" "합산 피해량" "[english]rd_option_damage_numbers_hint" "Show numbers indicating damage dealt to targets. \"Combined\" mode adds together damage on a single target, and \"Separate\" mode shows a new number for each hit." -"rd_option_damage_numbers_hint" "대상에게 입힌 피해량을 숫자로 표시합니다. \"합산 피해량\" 모드는 단일 대상에게 입히는 피해량을 더합니다. \"단일 피해량\" 모드는 한번 타격시마다 새로운 숫자를 표시합니다." +"rd_option_damage_numbers_hint" "대상에게 입힌 피해량을 숫자로 표시합니다. \"합산 피해량\" 모드는 단일 대상에게 입히는 피해량을 계속 더합니다. \"단일 피해량\" 모드는 한번 타격시마다 새로운 숫자를 표시합니다." "[english]rd_option_strange_rank_up" "Item Rank Notifications" "rd_option_strange_rank_up" "아이템 랭크 알림" "[english]rd_option_strange_rank_up_disabled" "Hidden" From 809eb9b4b8cb16d1a412de6dee5e399305bdc610 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Sat, 5 Oct 2024 18:17:15 +0000 Subject: [PATCH 190/201] [CI] update translation progress --- PROGRESS.md | 9 ++- achievements/563560_loc_tchinese.vdf | 36 +++++------ .../rendered/item-schema-automated.json | 54 ++++++++-------- .../rendered/item-schema-community.json | 16 ++--- .../rendered/item-schema-donations.json | 64 +++++++++---------- .../item-schema-strange-equipment.json | 12 ++-- rich_presence/563560_loc_tchinese.vdf | 2 +- 7 files changed, 96 insertions(+), 97 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 9fa88444b..dcc2d2994 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | 1 | 141 | ✔️ | 741 | ✔️ | ✔️ | ✔️ | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | ✔️ | 141 | ✔️ | 92 | ✔️ | ✔️ | ✔️ | 146 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -13,7 +13,7 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 400 | ✔️ | ✔️ | 223 | 47 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 396 | ✔️ | ✔️ | 223 | 47 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -53,9 +53,8 @@ ### Strings -- [basemodui_tchinese.txt](resource/basemodui_tchinese.txt) has 1 untranslated strings. - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. -- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 741 untranslated strings. +- [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 92 untranslated strings. ### Steam Store and Community @@ -793,7 +792,7 @@ - [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 400 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 396 untranslated strings. - [valve_koreana.txt](resource/valve_koreana.txt) has 96 untranslated strings. ### Steam Store and Community diff --git a/achievements/563560_loc_tchinese.vdf b/achievements/563560_loc_tchinese.vdf index d7ad4cb05..799b5c2c3 100644 --- a/achievements/563560_loc_tchinese.vdf +++ b/achievements/563560_loc_tchinese.vdf @@ -20,9 +20,9 @@ "NEW_ACHIEVEMENT_146_7_NAME" "除蟲專家" "NEW_ACHIEVEMENT_146_7_DESC" "殺死 100 隻幼蟲。" "NEW_ACHIEVEMENT_146_8_NAME" "一拳超人" - "NEW_ACHIEVEMENT_146_8_DESC" "使用近戰攻殺死死一隻寄生蟲。" + "NEW_ACHIEVEMENT_146_8_DESC" "使用近戰攻擊殺死一隻寄生蟲。" "NEW_ACHIEVEMENT_146_9_NAME" "千鈞一髮" - "NEW_ACHIEVEMENT_146_9_DESC" "在一次任務中使用近戰攻殺死 20 隻異形。" + "NEW_ACHIEVEMENT_146_9_DESC" "在一次任務中使用近戰攻擊殺死 20 隻異形。" "NEW_ACHIEVEMENT_146_10_NAME" "煙花四射" "NEW_ACHIEVEMENT_146_10_DESC" "用一個炸藥桶殺死 5 隻異形。" "NEW_ACHIEVEMENT_146_11_NAME" "感染救星" @@ -57,7 +57,7 @@ "NEW_ACHIEVEMENT_146_25_DESC" "使用一枚冷凍手榴彈凍住6隻異形。" "NEW_ACHIEVEMENT_146_26_NAME" "彈藥專家" "NEW_ACHIEVEMENT_146_26_DESC" "爲隊友放置 10 個彈藥箱。" - "NEW_ACHIEVEMENT_146_27_NAME" "穩固如山" + "NEW_ACHIEVEMENT_146_27_NAME" "堅固堡壘" "NEW_ACHIEVEMENT_146_27_DESC" "使用步哨槍塔殺死 500 隻異形。" "NEW_ACHIEVEMENT_146_28_NAME" "突擊步槍專家" "NEW_ACHIEVEMENT_146_28_DESC" "使用突擊步槍殺死 250 隻異形。" @@ -294,7 +294,7 @@ "NEW_ACHIEVEMENT_1517_5_NAME" "重裝突擊步槍專家" "NEW_ACHIEVEMENT_1517_5_DESC" "使用重型突擊步槍殺死 500 隻異形。" "NEW_ACHIEVEMENT_1517_6_NAME" "戰鬥醫生" - "NEW_ACHIEVEMENT_1517_6_DESC" "使用醫療型衝鋒步槍殺死 500 隻異形。" + "NEW_ACHIEVEMENT_1517_6_DESC" "使用醫療衝鋒槍殺死 500 隻異形。" "NEW_ACHIEVEMENT_1517_7_NAME" "簡單戰役: 為了人類" "NEW_ACHIEVEMENT_1517_7_DESC" "在簡單或更高難度完成 為了人類 戰役" "NEW_ACHIEVEMENT_1517_8_NAME" "普通戰役: 為了人類" @@ -310,11 +310,11 @@ "NEW_ACHIEVEMENT_1517_13_NAME" "17號平台 速通" "NEW_ACHIEVEMENT_1517_13_DESC" "在普通或更高難度下,於 3 分 10 秒內完成 17號平台 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_1517_14_NAME" "基礎實驗室 速通" - "NEW_ACHIEVEMENT_1517_14_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 Groundwork Labs 任務,並且沒有人陣亡。" + "NEW_ACHIEVEMENT_1517_14_DESC" "在普通或更高難度下,於 2 分 25 秒內完成 基礎實驗室 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_1517_15_NAME" "完美執行任務: 為了人類" "NEW_ACHIEVEMENT_1517_15_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 為了人類 戰役。" "NEW_ACHIEVEMENT_1517_16_NAME" "生物進化抉擇" - "NEW_ACHIEVEMENT_1517_16_DESC" "在Groundwork Labs任務中,將被禁止的檔案上傳到船艦上。" + "NEW_ACHIEVEMENT_1517_16_DESC" "在基礎實驗室任務中,將被禁止的檔案上傳到船艦上。" "NEW_ACHIEVEMENT_1517_17_NAME" "簡單戰役: 生物基因公司" "NEW_ACHIEVEMENT_1517_17_DESC" "在簡單或更高難度完成 生物基因公司 戰役" "NEW_ACHIEVEMENT_1517_18_NAME" "普通戰役: 生物基因公司" @@ -339,16 +339,16 @@ "NEW_ACHIEVEMENT_1517_27_DESC" "在普通或更高難度下,於 2 分內完成 死而復生 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_1517_28_NAME" "地下堡壘 速通" "NEW_ACHIEVEMENT_1517_28_DESC" "在普通或更高難度下,於 1 分 30 秒內完成 地下堡壘 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_1517_29_NAME" "簡單戰役: 32號意外事件" - "NEW_ACHIEVEMENT_1517_29_DESC" "在簡單或更高難度完成 32號意外事件 戰役" - "NEW_ACHIEVEMENT_1517_30_NAME" "普通戰役: 32號意外事件" - "NEW_ACHIEVEMENT_1517_30_DESC" "在普通或更高難度完成 32號意外事件 戰役。" - "NEW_ACHIEVEMENT_1517_31_NAME" "困難戰役: 32號意外事件" - "NEW_ACHIEVEMENT_1517_31_DESC" "在困難或更高難度完成 32號意外事件 戰役。" - "NEW_ACHIEVEMENT_2557_0_NAME" "瘋狂戰役: 32號意外事件" - "NEW_ACHIEVEMENT_2557_0_DESC" "在瘋狂或更高難度完成 32號意外事件 戰役。" - "NEW_ACHIEVEMENT_2557_1_NAME" "殘酷戰役: 32號意外事件" - "NEW_ACHIEVEMENT_2557_1_DESC" "在殘酷難度下完成 32號意外事件 戰役。" + "NEW_ACHIEVEMENT_1517_29_NAME" "簡單戰役: 第32號意外事件" + "NEW_ACHIEVEMENT_1517_29_DESC" "在簡單或更高難度完成 第32號意外事件 戰役" + "NEW_ACHIEVEMENT_1517_30_NAME" "普通戰役: 第32號意外事件" + "NEW_ACHIEVEMENT_1517_30_DESC" "在普通或更高難度完成 第32號意外事件 戰役。" + "NEW_ACHIEVEMENT_1517_31_NAME" "困難戰役: 第32號意外事件" + "NEW_ACHIEVEMENT_1517_31_DESC" "在困難或更高難度完成 第32號意外事件 戰役。" + "NEW_ACHIEVEMENT_2557_0_NAME" "瘋狂戰役: 第32號意外事件" + "NEW_ACHIEVEMENT_2557_0_DESC" "在瘋狂或更高難度完成 第32號意外事件 戰役。" + "NEW_ACHIEVEMENT_2557_1_NAME" "殘酷戰役: 第32號意外事件" + "NEW_ACHIEVEMENT_2557_1_DESC" "在殘酷難度下完成 第32號意外事件 戰役。" "NEW_ACHIEVEMENT_2557_2_NAME" "資訊部門 速通" "NEW_ACHIEVEMENT_2557_2_DESC" "在普通或更高難度下,於 1 分 42 秒內完成 資訊部門 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_2557_3_NAME" "電力區 速通" @@ -363,8 +363,8 @@ "NEW_ACHIEVEMENT_2557_7_DESC" "在普通或更高難度下,於 3 分 33 秒內完成 實驗室廢墟 任務,並且沒有人陣亡。" "NEW_ACHIEVEMENT_2557_8_NAME" "安柏綜合設施 速通" "NEW_ACHIEVEMENT_2557_8_DESC" "在普通或更高難度下,於 8 分內完成 安柏綜合設施 任務,並且沒有人陣亡。" - "NEW_ACHIEVEMENT_2557_9_NAME" "完美執行任務: 32號意外事件 " - "NEW_ACHIEVEMENT_2557_9_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 32號意外事件 戰役。" + "NEW_ACHIEVEMENT_2557_9_NAME" "完美執行任務: 第32號意外事件 " + "NEW_ACHIEVEMENT_2557_9_DESC" "在普通或更高的難度下,以無隊員陣亡的條件完成 第32號意外事件 戰役。" "NEW_ACHIEVEMENT_2557_24_NAME" "死透了" "NEW_ACHIEVEMENT_2557_24_DESC" "體驗25種不同死法。" "NEW_ACHIEVEMENT_2557_25_NAME" "IAF 學員" diff --git a/community/inventory_service/rendered/item-schema-automated.json b/community/inventory_service/rendered/item-schema-automated.json index f904d2901..a73dcd245 100644 --- a/community/inventory_service/rendered/item-schema-automated.json +++ b/community/inventory_service/rendered/item-schema-automated.json @@ -372,7 +372,7 @@ "description_russian": "Выдаётся за участие в бета-версии игры Alien Swarm: Reactive Drop.", "description_schinese": "勋章授予参与 《异形丛生:虫启天降》 Beta测试的玩家。", "description_swedish": "Tilldelad för att deltagit i beta grenen för Alien Swarm: Reactive Drop.", - "description_tchinese": "因參加遊戲Beta版本而贈與此勳章。", + "description_tchinese": "參加遊戲Beta版本而贈與此勳章。", "description_vietnamese": "Được trao cho việc tham dự phân nhánh beta Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -467,7 +467,7 @@ "name_russian": "Ветеран «Покоя Якоба»", "name_schinese": "雅各布的栖息地老兵", "name_swedish": "Jacobs Vila Veteran", - "name_tchinese": "Jacob's Rest 老手", + "name_tchinese": "雅各安息地 老手", "name_vietnamese": "Cựu chiến binh Jacob's Rest", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Descanso de Jacob.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Jacob's Rest campaign.", @@ -479,7 +479,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Покой Якоба].", "description_schinese": "勋章授予完美执行雅各布的栖息地战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Jacobs Vila kampanjen.", - "description_tchinese": "因完美執行了戰役Jacob's Rest而贈與此勳章。", + "description_tchinese": "完美執行了戰役 雅各安息地 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Jacob's Rest.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -514,7 +514,7 @@ "name_russian": "Ветеран «Сектора 9800»", "name_schinese": "第9800区老兵", "name_swedish": "Område 9800 Veteran", - "name_tchinese": "Area 9800 老手", + "name_tchinese": "殖民地 9800 老手", "name_vietnamese": "Cựu chiến binh Area 9800", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha da Área 9800.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Area 9800 campaign.", @@ -526,7 +526,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Сектор 9800].", "description_schinese": "勋章授予完美执行第9800区战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Område 9800 kampanjen.", - "description_tchinese": "因完美執行了戰役Area 9800而贈與此勳章。", + "description_tchinese": "完美執行了戰役 殖民地 9800 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Area 9800.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -561,7 +561,7 @@ "name_russian": "Ветеран «Операции \"Очистка\"»", "name_schinese": "扫荡行动老兵", "name_swedish": "Operation Rent Hus Veteran", - "name_tchinese": "Operation Cleansweep 老手", + "name_tchinese": "掃蕩行動 老手", "name_vietnamese": "Cựu chiến binh Operation Cleansweep", "description_brazilian": "Concedido aos comandantes que demonstraram execução excepcional na campanha Operação Limpeza.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Operation Cleansweep campaign.", @@ -573,7 +573,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Операция «Очистка»].", "description_schinese": "勋章授予完美执行扫荡行动战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Operation Rent Hus kampanjen.", - "description_tchinese": "因完美執行了戰役Operation Cleansweep而贈與此勳章。", + "description_tchinese": "完美執行了戰役 掃蕩行動 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Operation Cleansweep.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -608,7 +608,7 @@ "name_russian": "Ветеран «Спасения Ланы»", "name_schinese": "拉娜的逃亡老兵", "name_swedish": "Lanas Flykt Veteran", - "name_tchinese": "Lana's Escape 老手", + "name_tchinese": "拉娜逃脫記 老手", "name_vietnamese": "Cựu chiến binh Lana's Escape", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Fuga de Lana.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Lana's Escape campaign.", @@ -620,7 +620,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Спасение Ланы].", "description_schinese": "勋章授予完美执行拉娜的逃亡战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Lanas Flykt kampanjen.", - "description_tchinese": "因完美執行了戰役Lana's Escape而贈與此勳章。", + "description_tchinese": "完美執行了戰役 拉娜逃脫記 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Lana's Escape.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -653,7 +653,7 @@ "name_latam": "Veterano de Paranoia", "name_russian": "Ветеран «Паранойи»", "name_schinese": "偏执症老兵", - "name_tchinese": "Paranoia 老手", + "name_tchinese": "偏執狂 老手", "name_vietnamese": "Cựu chiến binh Paranoia", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Paranoia.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Paranoia campaign.", @@ -665,7 +665,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Паранойя].", "description_schinese": "勋章授予完美执行偏执症战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Paranoia kampanjen.", - "description_tchinese": "因完美執行了戰役Paranoia而贈與此勳章。", + "description_tchinese": "完美執行了戰役 偏執狂 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Paranoia.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -700,7 +700,7 @@ "name_russian": "Ветеран «Исследования №7»", "name_schinese": "7号研究所老兵", "name_swedish": "Forskning 7 Veteran", - "name_tchinese": "Research 7 V老手", + "name_tchinese": "研究計畫7號 老手", "name_vietnamese": "Cựu chiến binh Research 7", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Pesquisa 7.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Research 7 campaign.", @@ -712,7 +712,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Исследование №7].", "description_schinese": "勋章授予完美执行7号研究所战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Forskning 7 kampanjen.", - "description_tchinese": "因完美執行了戰役Research 7而贈與此勳章。", + "description_tchinese": "完美執行了戰役 研究計畫7號 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Research 7.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -747,7 +747,7 @@ "name_russian": "Ветеран «Слёз по Тарнору»", "name_schinese": "塔诺尔之泪老兵", "name_swedish": "Tårar för Tarnor Veteran", - "name_tchinese": "Tears for Tarnor 老手", + "name_tchinese": "塔納星之淚 老手", "name_vietnamese": "Cựu chiến binh Tears for Tarnor", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Lagrimas para Tarnor.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Tears for Tarnor campaign.", @@ -759,7 +759,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Слёзы по Тарнору].", "description_schinese": "勋章授予完美执行塔诺尔之泪战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Tårar för Tarnor kampanjen.", - "description_tchinese": "因完美執行了戰役Tears for Tarnor而贈與此勳章。", + "description_tchinese": "完美執行了戰役 塔納星之淚 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Tears for Tarnor.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -792,7 +792,7 @@ "name_latam": "Veterano de Tilarus-5", "name_russian": "Ветеран «Тиларуса-5»", "name_schinese": "蒂拉鲁斯-5老兵", - "name_tchinese": "Tilarus-5 老手", + "name_tchinese": "提拉魯斯五號星 老手", "name_vietnamese": "Cựu chiến binh Tilarus-5", "description_brazilian": "Concedido aos comandantes que demonstraram execução excepcional na campanha Tilarus-5.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Tilarus-5 campaign.", @@ -804,7 +804,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Тиларус-5].", "description_schinese": "勋章授予完美执行蒂拉鲁斯-5战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Tilarus-5 kampanjen.", - "description_tchinese": "因完美執行了戰役Tilarus-5而贈與此勳章。", + "description_tchinese": "完美執行了戰役 提拉魯斯五號星 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Tilarus-5.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -838,7 +838,7 @@ "name_latam": "Veterano de Corporación BioGen", "name_russian": "Ветеран «Корпорации \"БиоГен\"»", "name_schinese": "生物基因公司老兵", - "name_tchinese": "BioGen Corporation 老手", + "name_tchinese": "生物基因公司 老手", "name_vietnamese": "Cựu chiến binh BioGen Corporation", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Corporação BioGen.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the BioGen Corporation campaign.", @@ -850,7 +850,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Корпорация «БиоГен»].", "description_schinese": "勋章授予完美执行生物基因公司战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i BioGen Corporation kampanjen.", - "description_tchinese": "因完美執行了戰役BioGen Corporation而贈與此勳章。", + "description_tchinese": "完美執行了戰役 生物基因公司 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch BioGen Corporation.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -883,7 +883,7 @@ "name_latam": "Veterano de Nam Humanum", "name_russian": "Ветеран «Нам Гуманума»", "name_schinese": "纳姆·霍姆纳老兵", - "name_tchinese": "Nam Humanum 老手", + "name_tchinese": "為了人類 老手", "name_vietnamese": "Cựu chiến binh Nam Humanum", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Nam Humanum.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Nam Humanum campaign.", @@ -895,7 +895,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Нам Гуманум].", "description_schinese": "勋章授予完美执行纳姆·霍姆纳战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Nam Humanum kampanjen.", - "description_tchinese": "因完美執行了戰役Nam Humanum而贈與此勳章。", + "description_tchinese": "完美執行了戰役 為了人類 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Nam Humanum.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -930,7 +930,7 @@ "name_russian": "Ветеран «Инцидента 32»", "name_schinese": "32号事故老兵", "name_swedish": "Olycka 32 Veteran", - "name_tchinese": "Accident 32 老手", + "name_tchinese": "32號意外事件 老手", "name_vietnamese": "Cựu chiến binh Accident 32", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Acidente 32.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Accident 32 campaign.", @@ -942,7 +942,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Инцидент 32].", "description_schinese": "勋章授予完美执行32号事故战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Olycka 32 kampanjen.", - "description_tchinese": "因完美執行了戰役Accident 32而贈與此勳章。", + "description_tchinese": "完美執行了戰役 32號意外事件 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Accident 32.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -975,7 +975,7 @@ "name_latam": "Veterano de Adanasis", "name_russian": "Ветеран «Аданаксиса»", "name_schinese": "阿达克斯老兵", - "name_tchinese": "Adanaxis 老手", + "name_tchinese": "阿德納西斯 老手", "name_vietnamese": "Cựu chiến binh Adanaxis", "description_brazilian": "Concedido aos comandantes que demonstraram execução excepcional na campanha Adanaxis.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Adanaxis campaign.", @@ -987,7 +987,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Аданаксис].", "description_schinese": "勋章授予完美执行阿达克斯战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Adanaxis kampanjen.", - "description_tchinese": "因完美執行了戰役Adanaxis而贈與此勳章。", + "description_tchinese": "完美執行了戰役 阿德納西斯 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Adanaxis.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", @@ -2066,7 +2066,7 @@ "name_russian": "Ветеран «Снижения»", "name_schinese": "无家可归老兵", "name_swedish": "Reducering Veteran", - "name_tchinese": "Reduction 老手", + "name_tchinese": "命運多舛 老手", "name_vietnamese": "Cựu chiến binh Reduction", "description_brazilian": "Concedido aos comandantes que demonstraram Execução Excepcional na campanha Redução.", "description_english": "Awarded to commanders who demonstrated Outstanding Execution in the Reduction campaign.", @@ -2078,7 +2078,7 @@ "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Снижение].", "description_schinese": "勋章授予完美执行无家可归战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Reducering kampanjen.", - "description_tchinese": "因完美執行了戰役Reduction而贈與此勳章。", + "description_tchinese": "完美執行了戰役 命運多舛 而贈與此勳章。", "description_vietnamese": "Được trao tới các người chỉ huy đã chứng minh một sự Thực hiện nổi bật trong chiến dịch Reduction.", "display_type_brazilian": "Medalha", "display_type_english": "Medal", diff --git a/community/inventory_service/rendered/item-schema-community.json b/community/inventory_service/rendered/item-schema-community.json index 25b8a3529..eb782435b 100644 --- a/community/inventory_service/rendered/item-schema-community.json +++ b/community/inventory_service/rendered/item-schema-community.json @@ -28,7 +28,7 @@ "description_russian": "Выдаётся командой Reactive Drop за внесение вклада в проект перевода Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予参与 《异形丛生:虫启天降》翻译工作的简体中文译者。", "description_swedish": "Tilldelad av Reactive Drop Team för att ha bidragit till Alien Swarm: Reactive Drop översättningsprojekt.", - "description_tchinese": "因對遊戲翻譯有所貢獻而贈與此勳章。", + "description_tchinese": "對遊戲翻譯有所貢獻而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team về việc góp phần tới dự án phiên dịch Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -77,7 +77,7 @@ "description_russian": "Выдаётся командой Reactive Drop за внесение вклада в код, на котором работает Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予参与《异形丛生:虫启天降》程序编写的程序员。", "description_swedish": "Tilldelad av Reactive Drop Team för att ha bidragit kod som driver Alien Swarm: Reactive Drop.", - "description_tchinese": "因對遊戲程式碼有所貢獻而贈與此勳章。", + "description_tchinese": "對遊戲程式碼有所貢獻而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team về việc góp phần tới mã code chạy Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -126,7 +126,7 @@ "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных карт.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量地图的作者。", "description_swedish": "Tilldelad av Reactive Drop Team till skapare av kartor med hög kvalitet.", - "description_tchinese": "因幫遊戲製作高品質的地圖而贈與此勳章。", + "description_tchinese": "幫遊戲製作高品質的地圖而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team tới các tác giả của bản đồ chất lượng cao.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -175,7 +175,7 @@ "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных испытаний.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量挑战的作者。", "description_swedish": "Tilldelad av Reactive Drop Team till skapare av utmaningar med hög kvalitet.", - "description_tchinese": "因幫遊戲製作高品質的挑戰而贈與此勳章。", + "description_tchinese": "幫遊戲製作高品質的挑戰而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team tới các tác giả của thử thách chất lượng cao.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -223,7 +223,7 @@ "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных руководств в Steam.", "description_schinese": "由 Reactive Drop 团队授予撰写《异形丛生:虫启天降》高质量 Steam 指南的作者。", "description_swedish": "Tilldelad av Reactive Drop Team till författare av Steam guider med hög kvalitet.", - "description_tchinese": "因幫遊戲寫出高品質的steam攻略而贈與此勳章。", + "description_tchinese": "幫遊戲寫出高品質的steam攻略而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team tới các tác giả của hướng dẫn Steam chất lượng cao.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -272,7 +272,7 @@ "description_russian": "Выдаётся командой Reactive Drop за участие в создании иллюстрации, использованной в игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予向《异形丛生:虫启天降》提供艺术作品的艺术家。", "description_swedish": "Tilldelad av Reactive Drop Team för att ha bidragit konst som används i Alien Swarm: Reactive Drop.", - "description_tchinese": "因對遊戲美術有所貢獻而贈與此勳章。", + "description_tchinese": "對遊戲美術有所貢獻而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team vì việc góp phần nghệ thuật mà được sử dụng trong Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -319,7 +319,7 @@ "description_russian": "Выдаётся командой Reactive Drop за высококачественные сообщения об ошибках в игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予向《异形丛生:虫启天降》提供高质量bug反馈的人员。", "description_swedish": "Tilldelad av Reactive Drop Team för felrapporter av hög kvalitet i Alien Swarm: Reactive Drop.", - "description_tchinese": "因對遊戲提出優良的bug回報而贈與此勳章。", + "description_tchinese": "對遊戲提出優良的bug回報而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team cho các báo cáo lỗi chất lượng cao trong Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", @@ -361,7 +361,7 @@ "description_russian": "Выдаётся командой Reactive Drop за создание видеоконтента об игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量视频的创作者。", "description_swedish": "Tilldelad av Reactive Drop Team för skapandet av videoinnehåll om Alien Swarm: Reactive Drop.", - "description_tchinese": "因製作遊戲相關的影片而贈與此勳章。", + "description_tchinese": "製作遊戲相關的影片而贈與此勳章。", "description_vietnamese": "Được trao bởi Reactive Drop Team về việc tạo nội dung video về Alien Swarm: Reactive Drop.", "display_type_brazilian": "Medalha da Comunidade", "display_type_english": "Community Medal", diff --git a/community/inventory_service/rendered/item-schema-donations.json b/community/inventory_service/rendered/item-schema-donations.json index d80e33678..8ed6769cb 100644 --- a/community/inventory_service/rendered/item-schema-donations.json +++ b/community/inventory_service/rendered/item-schema-donations.json @@ -14,7 +14,7 @@ "name_russian": "Спонсорство: Слёзы по Тарнору", "name_schinese": "慷慨勋章:塔诺尔之泪", "name_swedish": "Donation: Tårar för Tarnor", - "name_tchinese": "捐贈者: Tears for Tarnor", + "name_tchinese": "捐贈者: 塔納星之淚", "name_vietnamese": "Nhà quyên góp: Tears for Tarnor", "description_brazilian": "Representa uma doação ao autor da campanha Lágrimas para Tarnor: Michael \"Ezekel\" Abraham.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -26,7 +26,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 塔納星之淚 的作者Michael 'Ezekel' Abraham。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Tears of Tarnor, Michael \"Ezekel\" Abraham.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Lágrimas para Tarnor: Michael \"Ezekel\" Abraham.", "ingame_description_english": "Represents a donation to the author of the Tears for Tarnor campaign, Michael 'Ezekel' Abraham.", @@ -38,7 +38,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.", "ingame_description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.", - "ingame_description_tchinese": "證明捐贈給戰役Tears for Tarnor的作者Michael 'Ezekel' Abraham。", + "ingame_description_tchinese": "證明捐贈給戰役 塔納星之淚 的作者Michael 'Ezekel' Abraham。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Tears of Tarnor, Michael \"Ezekel\" Abraham.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -89,7 +89,7 @@ "name_russian": "Спонсорство: Паранойя", "name_schinese": "慷慨勋章:偏执狂", "name_swedish": "Donation: Paranoia", - "name_tchinese": "捐贈者: Paranoia", + "name_tchinese": "捐贈者: 偏執狂", "name_vietnamese": "Nhà quyên góp: Paranoia", "description_brazilian": "Representa uma doação ao autor da campanha Paranoia: Eclipse.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Paranoia campaign, Eclipse.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -101,7 +101,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Paranoia的作者Eclipse。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 偏執狂 的作者Eclipse。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Paranoia, Eclipse.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Paranoia: Eclipse.", "ingame_description_english": "Represents a donation to the author of the Paranoia campaign, Eclipse.", @@ -113,7 +113,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.", "ingame_description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.", - "ingame_description_tchinese": "證明捐贈給戰役Paranoia的作者Eclipse。", + "ingame_description_tchinese": "證明捐贈給戰役 偏執狂 的作者Eclipse。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Paranoia, Eclipse.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -163,7 +163,7 @@ "name_russian": "Спонсорство: Спасение Ланы", "name_schinese": "慷慨勋章:拉娜的逃亡", "name_swedish": "Donation: Lanas Flykt", - "name_tchinese": "捐贈者: Lana's Escape", + "name_tchinese": "捐贈者: 拉娜逃脫記", "name_vietnamese": "Nhà quyên góp: Lana's Escape", "description_brazilian": "Representa uma doação ao autor da campanha Fuga de Lana: Hephalistofene.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -175,7 +175,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Lana's Escape的作者Hephalistofene。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 拉娜逃脫記 的作者Hephalistofene。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Lana's Escape, Hephalistofene.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Fuga de Lana: Hephalistofene.", "ingame_description_english": "Represents a donation to the author of the Lana's Escape campaign, Hephalistofene.", @@ -187,7 +187,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.", "ingame_description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.", - "ingame_description_tchinese": "證明捐贈給戰役Lana's Escape的作者Hephalistofene。", + "ingame_description_tchinese": "證明捐贈給戰役 拉娜逃脫記 的作者Hephalistofene。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Lana's Escape, Hephalistofene.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -238,7 +238,7 @@ "name_russian": "Спонсорство: Операция «Очистка»", "name_schinese": "慷慨勋章:扫荡行动", "name_swedish": "Donation: Operation Rent Hus", - "name_tchinese": "捐贈者: Operation Cleansweep", + "name_tchinese": "捐贈者: 掃蕩行動", "name_vietnamese": "Nhà quyên góp: Operation Cleansweep", "description_brazilian": "Representa uma doação ao autor da campanha Operação Limpeza: Steve76.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Operation Cleansweep campaign, Steve76.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -250,7 +250,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Operation Cleansweep的作者Steve76。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 掃蕩行動 的作者Steve76。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Operation Cleansweep, Steve76.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Operação Limpeza: Steve76.", "ingame_description_english": "Represents a donation to the author of the Operation Cleansweep campaign, Steve76.", @@ -262,7 +262,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.", "ingame_description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.", - "ingame_description_tchinese": "證明捐贈給戰役Operation Cleansweep的作者Steve76。", + "ingame_description_tchinese": "證明捐贈給戰役 掃蕩行動 的作者Steve76。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Operation Cleansweep, Steve76.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -313,7 +313,7 @@ "name_russian": "Спонсорство: Исследование №7", "name_schinese": "慷慨勋章:7号研究所", "name_swedish": "Donation: Forskning 7", - "name_tchinese": "捐贈者: Research 7", + "name_tchinese": "捐贈者: 研究計畫7號", "name_vietnamese": "Nhà quyên góp: Research 7", "description_brazilian": "Representa uma doação ao autor da campanha Pesquisa 7: Will \"Issus\" Rogers.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -325,7 +325,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Research 7的作者Will 'Issus' Rogers。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 研究計畫7號 的作者Will 'Issus' Rogers。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Research 7, Will \"Issus\" Rogers.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Pesquisa 7: Will \"Issus\" Rogers.", "ingame_description_english": "Represents a donation to the author of the Research 7 campaign, Will 'Issus' Rogers.", @@ -337,7 +337,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.", "ingame_description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.", - "ingame_description_tchinese": "證明捐贈給戰役Research 7的作者Will 'Issus' Rogers。", + "ingame_description_tchinese": "證明捐贈給戰役 研究計畫7號 的作者Will 'Issus' Rogers。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Research 7, Will \"Issus\" Rogers.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -388,7 +388,7 @@ "name_russian": "Спонсорство: Сектор 9800", "name_schinese": "慷慨勋章:第9800区", "name_swedish": "Donation: Område 9800", - "name_tchinese": "捐贈者: Area 9800", + "name_tchinese": "捐贈者: 殖民地 9800", "name_vietnamese": "Nhà quyên góp: Area 9800", "description_brazilian": "Representa uma doação para o autor da campanha Área 9800: Arjen de Graaf.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -400,7 +400,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Area 9800的作者Arjen de Graaf。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 殖民地 9800 的作者Arjen de Graaf。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Area 9800, Arjen de Graaf.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para o autor da campanha Área 9800: Arjen de Graaf.", "ingame_description_english": "Represents a donation to the author of the Area 9800 campaign, Arjen de Graaf.", @@ -412,7 +412,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.", "ingame_description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.", - "ingame_description_tchinese": "證明捐贈給戰役Area 9800的作者Arjen de Graaf。", + "ingame_description_tchinese": "證明捐贈給戰役 殖民地 9800 的作者Arjen de Graaf。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Area 9800, Arjen de Graaf.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -464,7 +464,7 @@ "name_russian": "Спонсорство: Корпорация «БиоГен»", "name_schinese": "慷慨勋章:生物基因公司", "name_swedish": "Donation: BioGen Corporation", - "name_tchinese": "捐贈者: BioGen Corporation", + "name_tchinese": "捐贈者: 生物基因公司", "name_vietnamese": "Nhà quyên góp: BioGen Corporation", "description_brazilian": "Representa uma doação ao autor da campanha Corporação BioGen: Uradzimiru.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -476,7 +476,7 @@ "description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役BioGen Corporation的作者Uradzimiru。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 生物基因公司 的作者Uradzimiru。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch BioGen Corporation, Uradzimiru.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Corporação BioGen: Uradzimiru.", "ingame_description_english": "Represents a donation to the author of the BioGen Corporation campaign, Uradzimiru.", @@ -488,7 +488,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.", "ingame_description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.", - "ingame_description_tchinese": "證明捐贈給戰役BioGen Corporation的作者Uradzimiru。", + "ingame_description_tchinese": "證明捐贈給戰役 生物基因公司 的作者Uradzimiru。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch BioGen Corporation, Uradzimiru.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -540,7 +540,7 @@ "name_russian": "Спонсорство: Нам Гуманум", "name_schinese": "慷慨勋章:纳姆·霍姆纳", "name_swedish": "Donation: Nam Humanum", - "name_tchinese": "捐贈者: Nam Humanum", + "name_tchinese": "捐贈者: 為了人類", "name_vietnamese": "Nhà quyên góp: Nam Humanum", "description_brazilian": "Representa uma doação aos autores da campanha Nam Humanum: Guillaume \"Stral\" Houard e Thomas \"Synmachus\" Lesteven.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -552,7 +552,7 @@ "description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 為了人類 的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho các tác giả của chiến dịch Nam Humanum, Guillaume \"Stral\" Houard và Thomas \"Synmachus\" Lesteven.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação aos autores da campanha Nam Humanum: Guillaume \"Stral\" Houard e Thomas \"Synmachus\" Lesteven.", "ingame_description_english": "Represents a donation to the authors of the Nam Humanum campaign, Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven.", @@ -564,7 +564,7 @@ "ingame_description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.", "ingame_description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。", "ingame_description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.", - "ingame_description_tchinese": "證明捐贈給戰役Nam Humanum的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。", + "ingame_description_tchinese": "證明捐贈給戰役 為了人類 的作者'Stral' Houard and Thomas 'Synmachus' Lesteven。", "ingame_description_vietnamese": "Đại diện một quyên góp cho các tác giả của chiến dịch Nam Humanum, Guillaume \"Stral\" Houard và Thomas \"Synmachus\" Lesteven.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -614,7 +614,7 @@ "name_russian": "Спонсорство: Инцидент 32", "name_schinese": "慷慨勋章:32号事故", "name_swedish": "Donation: Olycka 32", - "name_tchinese": "捐贈者: Accident 32", + "name_tchinese": "捐贈者: 32號意外事件", "name_vietnamese": "Nhà quyên góp: Accident 32", "description_brazilian": "Representa uma doação ao autor da campanha Acidente 32: jhheight.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Accident 32 campaign, jhheight.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -626,7 +626,7 @@ "description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Accident 32的作者jhheight。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 32號意外事件 的作者jhheight。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Accident 32, jhheight.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Acidente 32: jhheight.", "ingame_description_english": "Represents a donation to the author of the Accident 32 campaign, jhheight.", @@ -638,7 +638,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.", "ingame_description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.", - "ingame_description_tchinese": "證明捐贈給戰役Accident 32的作者jhheight。", + "ingame_description_tchinese": "證明捐贈給戰役 32號意外事件 的作者jhheight。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Accident 32, jhheight.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -689,7 +689,7 @@ "name_russian": "Спонсорство: Аданаксис", "name_schinese": "慷慨勋章:阿达克斯", "name_swedish": "Donation: Adanaxis", - "name_tchinese": "捐贈者: Adanaxis", + "name_tchinese": "捐贈者: 阿德納西斯", "name_vietnamese": "Nhà quyên góp: Adanaxis", "description_brazilian": "Representa uma doação ao autor da campanha Adanaxis: Orange.\n\nOs rendimentos dessa doação vão para um colaborador do Alien Swarm: Reactive Drop. As doações não são necessárias para acessar nenhum conteúdo e não afetam a jogabilidade.", "description_english": "Represents a donation to the author of the Adanaxis campaign, Orange.\n\nProceeds from this donation go to a contributor to Alien Swarm: Reactive Drop. Donations are not required to access any content, and do not affect gameplay.", @@ -701,7 +701,7 @@ "description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", - "description_tchinese": "證明捐贈給戰役Adanaxis的作者Orange。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", + "description_tchinese": "證明捐贈給戰役 阿德納西斯 的作者Orange。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Adanaxis, Orange.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação ao autor da campanha Adanaxis: Orange.", "ingame_description_english": "Represents a donation to the author of the Adanaxis campaign, Orange.", @@ -713,7 +713,7 @@ "ingame_description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.", "ingame_description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.", - "ingame_description_tchinese": "證明捐贈給戰役Adanaxis的作者Orange。", + "ingame_description_tchinese": "證明捐贈給戰役 阿德納西斯 的作者Orange。", "ingame_description_vietnamese": "Đại diện một quyên góp cho tác giả của chiến dịch Adanaxis, Orange.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", "after_description_english": "Donated %m_unQuantity% times.", @@ -1003,7 +1003,7 @@ "description_latam": "Se destina la donación a Mithrand, programador, responsable de sistema antitrampas y proveedor de servidores en Alemania.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", "description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", - "description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrarna i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", + "description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrar i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", "description_tchinese": "捐贈給Mithrand的證明,程式設計師、防作弊計畫領頭、德國伺服器持有人。\n\n捐贈的收益會交給對Alien Swarm:Reactive Drop有貢獻的人。 所有遊戲內容均不會要求玩家捐贈,並且不會影響任何遊玩體驗。", "description_vietnamese": "Đại diện một quyên góp cho Mithrand, lập trình viên, trưởng dự án chống gian lận và người lưu trữ của các máy chủ tại Đức.\n\nTiền thu được từ khoản quyên góp này sẽ được chuyển đến một người góp phần cho Alien Swarm: Reactive Drop. Các sự quyên góp là không cần thiết để truy cập bất kỳ nội dung và không ảnh hưởng đến lối chơi.", "ingame_description_brazilian": "Representa uma doação para Mithrand, programador, líder de projeto anti-cheat e host de servidores na Alemanha.", @@ -1015,7 +1015,7 @@ "ingame_description_latam": "Se destina la donación a Mithrand, programador, responsable de sistema antitrampas y proveedor de servidores en Alemania.", "ingame_description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.", "ingame_description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。", - "ingame_description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrarna i Tyskland.", + "ingame_description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrar i Tyskland.", "ingame_description_tchinese": "捐贈給Mithrand的證明,程式設計師、防作弊計畫領頭、德國伺服器持有人。", "ingame_description_vietnamese": "Đại diện một quyên góp cho Mithrand, lập trình viên, trưởng dự án chống gian lận và người lưu trữ của các máy chủ tại Đức.", "after_description_brazilian": "Doou %m_unQuantity% vezes.", diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index 1d06d4257..8d31edd05 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -34,7 +34,7 @@ "description_schinese": "[i]约瑟夫.康拉德是名强悍的、经验丰富的老兵。 他是少数几个在异形大规模入侵中活下来的幸存者,那段经历磨炼了他。 作为一名作风强硬的指挥官,他不仅以身作则,还会以那不太温柔的“脚踢屁股”动作来招呼犯错的部下。 他很了解他的士兵,并努力使他们保持最佳状态。[/i]\n", "description_spanish": "[i]Joseph Conrad es un soldado experto y curtido. Es uno de los pocos que ha sobrevivido a una invasión a gran escala del Enjambre, una experiencia que lo convirtió en el hombre seguro y decidido que es hoy. Un comandante sólido que lidera dando ejemplo, o dedicando unos nada cariñosos calificativos a sus compañeros. Conoce bien a su equipo y lo dará todo para hacerlos rendir al máximo.[/i]\n", "description_swedish": "[i]Joseph Conrad är en tuff, erfaren soldat. Han är en av de få som överlevt en stor svärminvasion, en erfarenhet som format honom till den driftiga man han är idag. Som en stark kommendör leder han både genom exempel och genom inte-så-mild användning av verbal spark i arslet. Han känner sitt lag väl och anstränger sig för att de ska må bra.[/i]\n", - "description_tchinese": "[i]Joseph Conrad 是名強悍的、經驗豐富的老兵。他是少數幾個在異形大規模入侵中活下來的幸存者,那段經曆磨煉了他。作爲一名作風強硬的指揮官,他不僅以身作則,還會以那不太溫柔的“腳踢屁股”動作來招呼犯錯的部下。他很了解他的士兵並努力使他們保持最佳狀態。[/i]\n", + "description_tchinese": "[i]Joseph Conrad 是名強悍的、經驗豐富的老兵。他是少數幾個在異形大規模入侵中活下來的幸存者,那段經歷將他磨煉成了現在的模樣。作爲一名作風強硬的指揮官,他不僅以身作則,還會以那不太溫柔的“腳踢屁股”動作來招呼犯錯的部下。他很了解他的士兵並努力使他們保持最佳狀態。[/i]\n", "description_turkish": "[i]Joseph Conrad sert ve deneyimli bir asker. Onun bugün hırslı bir adam olmasına yol açan bir tecrübe yaşamış, dev boyutlu bir istila saldırısından kurtulan birkaç kişiden biri. En pisliğinden en korkağına herkese yol gösterebilen güçlü bir lider. Takımını çok iyi tanır ve onları en iyi durumda tutmak için elinden geldiğince zorlar.[/i]\n", "description_ukrainian": "[i]Джозеф Конрад — міцний досвідчений солдат. Один із небагатьох людей, які пережили масштабне вторгнення Рою. Здобутий бойовий досвід викував із нього того відчайдуха, яким він є зараз. Сильний командир, що застосовує як особистий приклад, так і не дуже приємні словесні «копняки під зад». Він добре знає свою команду і не дає їй розслаблятися, щоби вони завжди були у формі.[/i]\n", "description_vietnamese": "[i]Joseph Conrad là một người lính bền cứng và giàu kinh nghiệm. Ông ấy là một trong số ít người đã sống sót một cuộc xâm chiếm Swarm quy mô lớn, một kinh nghiệm mà đã rèn ổng thành một người đàn ông đầy quyết tâm như ngày nay. Một chỉ huy trưởng vững mạnh, ông ấy dẫn đầu bằng tấm gương và thông qua việc áp dụng lời nói không mấy nhẹ nhàng vô cái đít. Ông ấy hiểu rõ đội của mình và sẽ nỗ lực để làm cho họ thực hiện tốt nhất họ có thể.[/i]\n", @@ -203,7 +203,7 @@ "description_schinese": "[i]大卫.墨菲,据说他在就读技术学校时,就已经是一名天才少年黑客,并很快走上了违法犯罪的道路。 21岁那年,便制造了骇人听闻的星际基地系统瘫痪事件,据说造成了贸易联盟数百万的信用点损失。 墨菲现正在IAF里工作,作为他刑罚的一部分。[/i]\n", "description_spanish": "[i]David Murphy, que se ganó una merecida reputación de genio pirata en la escuela de tecnología, no tardó demasiado en cruzar al lado equivocado de la ley. A los 21 años, fue responsable del famoso Bloqueo de Starbase Systems, y esto provocó pérdidas de millones de créditos a las Alianzas Comerciales. Ahora Murphy está obligado a servir en las FAI como parte de su condena.[/i]\n", "description_swedish": "[i]Det tog inte lång tid för David Murphy, enligt den allmänna meningen ett barn-hackergeni vid teknologskolan, att hamna på fel sida av lagen. Vid 21 års ålder, var han ansvarig för den ökända Stjärnbassystem-crashen, vilken påstås ha kostat Handelsligorna miljoner i förlorade krediter. Murphy avtjänar nu en del av sitt sitt straff på PVs.[/i]\n", - "description_tchinese": "[i]David Murphy,據說他在就讀技術學校時,就已經是一名天才少年黑客,並很快走上了違法犯罪的道路。21歲那年,便製造了駭人聽聞的 Starbase 系統癱瘓事件,據說造成了貿易聯盟數百萬的損失。Murphy 現正在星際武裝部隊中工作,作爲他刑罰的一部分。[/i]\n", + "description_tchinese": "[i]David Murphy,據說他在就讀技術學校時,就已經是一名天才少年駭客,並很快走上了違法犯罪的道路。21歲那年,便製造了駭人聽聞的 Starbase 系統癱瘓事件,據說造成了貿易聯盟數百萬的損失。Murphy 現正在星際武裝部隊中工作,作爲他刑罰的一部分。[/i]\n", "description_turkish": "[i]David Murphy, daha henüz teknik lisede minik dâhi hacker bir çocuktu, yasaların yanlış tarafına düşmesi çok fazla sürmedi. 21 yaşına geldiğinde, Ticaret Liglerinin milyonlarca kayıp kredisinden sorumlu olduğunun iddia edildiği, ünlü Yıldızüssü Sistemleri Vuruşu'nun hükümlüsüydü. Murphy şimdi cezasının bir parçası olarak YSK'ya hizmet ediyor.[/i]\n", "description_ukrainian": "[i]Девід Мерфі був геніальним хакером ще в дитячому віці, коли навчався в технічній школі. Тож не пройшло багато часу, як він опинився по той бік закону. У 21 рік він був відповідальний за горезвісний збій систем зоряних баз, який нібито коштував торговим лігам мільйонних втрат. Мерфі зараз служить у МЗС, відбуваючи своє покрання.[/i]\n", "description_vietnamese": "[i]David Murphy, có uy tính là một hacker trẻ con có thiên tài tại trường công nghệ, không có mất nhiều thời gian để rơi vào bên sai của luật pháp. Ở tuổi 21, anh ấy đã chịu trách nhiệm cho sự cố Starbase Systems Crash khét tiếng, được cho là tốn Trade Leagues vài triệu dưới dạng tín dụng bị mất. Murphy bây giờ đang phục vụ trong IAF theo một phần kết án của ảnh.[/i]\n", @@ -1118,7 +1118,7 @@ "description_schinese": "[i]原先设计用来辅助重型设备进行快速启动,但在发现了其产生的24~30A大小的电流以及25KV的电压能够完美地使异形内脏液化,因此这把工具很快就被改造成了武器。 经过设定,这把IAF电磁加农炮现可以识别人类生物特征,避免了误伤友军的事故出现。 当攻击异形时,其电弧还会溅跃到附近的其他异形。[/i]\n", "description_spanish": "[i]Aunque originalmente se diseñó para poner en marcha mediante una descarga cierta maquinaria pesada, pronto se desarrolló una variante en forma de arma tras descubrir que los 24-30 amperios y 25K voltios eran un cóctel ideal para hacer papilla a los Aliens. El Cañón Tesla de las FAI está calibrado para identificar a los humanos y evitar incidentes de fuego amigo. Cuando haya otros Aliens en las cercanías, el rayo también afectará a los que se encuentren a una distancia lo bastante corta.[/i]\n", "description_swedish": "[i]Ursprungligen utformad för att starta chockstarta tung utrustning, blev det här hjälpmedlet snabbt ombyggt till vapen efter upptäckten att 24-30 förstärkare och 25 K spänning var den perfekta blandningen för att smälta utomjordingsinälvor. PVs Tesla-kanon är kalibrerad att identifiera mänsklig biometri och undvika olyckor med skada av allierade. I likhet med utomjordiska livsformer kommer strålen att svepa över till närstående fientligheter.[/i]\n", - "description_tchinese": "[i]原先設計用來輔助重型設備進行快速啓動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農砲現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。[/i]\n", + "description_tchinese": "[i]原先設計用來輔助重型設備進行快速啟動,但這把工具很快就被改造成了武器,由於發現了其産生的24-30安培大小的電流以及25千伏的電壓能夠完美地使異形內髒液化。經過設定,這把 IAF 電磁加農砲現可以識別人類生物特征,因此避免了友軍誤傷的事故出現。當攻擊異形時,其電弧還會攻擊附近的其他異形。[/i]\n", "description_turkish": "[i]İlk olarak dev mekanizmaları ısıtmak için kullanılmak üzere tasarlanan bu cihaz, 24-30 amper ve 25K voltaj karışımının uzaylıların iç organlarını etkilediği keşfinden sonra hızla bir silah haline getirildi. YSK Tesla Silahı insani biyometrik değerleri tanımlayacak ve dost ateşinden kaçınacak şekilde kalibre edildi. Birbirine yakın uzaylı varlıkların arasında, ışın bir saldırgandan diğerine geçiyor.[/i]\n", "description_ukrainian": "[i]В оригіналі пристрій було розроблено для «прикурювання» важкої техніки і обладнання, але згодом його було перероблено в зброю, адже, як виявилось, сила струму 24-30А і напруга 25кВ здатні перетворити нутрощі прибульця у фарш. Гармата МЗС «Тесла» використовує технологію біометричної ідентифікації людини, що дозволяє уникнути вогню по своїх. У безпосередній близькості до чужорідних форм життя промінь створює дугу, яка вражає найближчих ворогів.[/i]\n", "description_vietnamese": "[i]Ban đầu được thiết kế để khởi động thiết bị hạng nặng, dụng cụ đã được vũ khí hóa nhanh chóng sau sự phát hiện là 24-30 ampe và điện áp 25K là con số kết hợp hoàn hảo cho việc làm hóa lỏng bọ ngoài hành tinh từ bên trong. Súng đại bác Tesla IAF đã được hiệu chuẩn để nhận dạng sinh trắc học của loài người và tránh giật nhầm đồng đội. Trong trạng thái gần tới các dạng sống ngoài hành tinh, tia điện sẽ vòng cung tới thù địch ở gần.[/i]\n", @@ -2906,7 +2906,7 @@ "description_schinese": "[i]一种可自行启动的防御装置,当能源耗尽时会自行摧毁。 能用高压电流击晕附近的异形。[/i]\n", "description_spanish": "[i]Se automonta para realizar una defensa activa y se autodestruye cuando se queda sin energía. Lanza arcos de energía de alto voltaje que aturden a los enemigos cercanos.[/i]\n", "description_swedish": "[i]Självmonterar i aktivt försvar och självförstörs när den har slut på bränsle. Pulserar ut högspänningsbågar för att bedöva närstående Svärminsekter.[/i]\n", - "description_tchinese": "[i]一種可自行啓動的防禦裝置,當能源耗盡時會自行摧毀。能用高壓電流擊暈附近的異形。[/i]\n", + "description_tchinese": "[i]一種可自行啟動的防禦裝置,當能源耗盡時會自行摧毀。能用高壓電流擊暈附近的異形。[/i]\n", "description_turkish": "[i]Kendini monte edip aktif bir savunma sağlar, güç kaynağı bittiğinde kendini yok eder. Yakınındaki uzaylıları sersemletmek için yüksek voltaj verir.[/i]\n", "description_ukrainian": "[i]Самостійно розгортається для активного захисту і самоліквідовується, коли закінчується заряд енергії. Імпульси високої напруги вражають струмом всіх жуків, що опинилися поряд.[/i]\n", "description_vietnamese": "[i]Tự lắp ráp thành phòng thủ tích cực, và tự hủy khi hết điện. Phát ra hồ quang điện áp cao để làm choáng lũ Swarm ở gần.[/i]\n", @@ -2976,7 +2976,7 @@ "description_schinese": "[i]当这个护甲启动后,会在其表面产生高压电流,此时任何接触到护甲的异形都会被电晕,以减少士兵所受的近战伤害。 还能把寄生虫从护甲表面弹开。[/i]\n", "description_spanish": "[i]La activación de esta armadura de alto voltaje para marines aturdirá a cualquier atacante que entre en contacto con el mismo, reduciendo el daño cuerpo a cuerpo recibido y repeliendo a los parásitos de la superficie de la armadura.[/i]\n", "description_swedish": "[i]Aktivering av denna marinsoldatspansars högspänningsström bedövar alla anfallare som kommer i kontakt med dräkten, reducerar inkommande närstridsskada och stöter bort hemsökande parasiter från pansarytan.[/i]\n", - "description_tchinese": "[i]當這個護甲啓動後,會在其表面産生高壓電流,此時任何接觸到護甲的異形都會被電暈,以減少士兵所受的近戰傷害。還能把寄生蟲從護甲表面彈開。[/i]\n", + "description_tchinese": "[i]當這個護甲啟動後,會在其表面産生高壓電流,此時任何接觸到護甲的異形都會被電暈,減少受到的近戰傷害。還能把寄生蟲從護甲表面彈開。[/i]\n", "description_turkish": "[i]Bu piyade zırhı aktive edildiğinde temas halindeki bütün saldırganları yüksek voltaj ile sersemletir, yakın dövüşte alınan hasarı azaltır ve istila eden parazitleri zırh yüzeyinden püskürtür.[/i]\n", "description_ukrainian": "[i]Коли електрошоковий пристрій активований, він вражає будь-яку істоту, що контактує з костюмом, зменшує ушкодження, завдані десантнику у ближньому бою, а також нейтралізує причеплених до бійця паразитів.[/i]\n", "description_vietnamese": "[i]Kích hoạt của dòng điện cao thế của áo giáp quân lính này làm choáng bất kỳ kẻ tấn công đang tới nào tiếp xúc với áo giáp, giảm số lượng sát thương cận chiến được nhận, và đẩy ra ký sinh trùng đang làm nhiễm khỏi bề mặt áo giáp.[/i]\n", @@ -3379,7 +3379,7 @@ "description_schinese": "[i]配有一个特殊的多威胁性目标抵御系统,智能炸弹实际上是一种单次使用的多目标打击型武器系统。 一旦启用,这个背包式装置就会持续释放出大量追踪火箭,来攻击附近大片区域内的敌人。[/i]\n", "description_spanish": "[i]Con un sistema de blanco patentado de Eliminación de Objetivos Múltiples, la Bomba Inteligente es el sistema definitivo de eliminación de múltiples objetivos de un solo uso. Al activar este dispositivo acoplado a una mochila se desatará un torrente continuo de cohetes autodirigidos que cubrirán una amplia zona.[/i]\n", "description_swedish": "[i]Med ett patenterat Flerhotsnekande målsökningssystem är Smart Bomben det ultimata engångsvapnet när fientligheterna blir för många. Att aktivera den här ryggsäcksmonterade anordningen kommer att orsaka en ihärdig ström av raketer att avfyras över ett stort område.[/i]\n", - "description_tchinese": "[i]配有一個特殊的多威脅性目標抵禦系統,智能炸彈實際上是一種單次使用的多目標打擊型武器系統。一旦啓用,這個背包式裝置就會持續釋放出大量追蹤火箭,來攻擊附近大片區域內的敵人。[/i]\n", + "description_tchinese": "[i]配有一個特殊的多威脅性目標抵禦系統,智能炸彈實際上是一種單次使用的多目標打擊型武器系統。一旦啟用,這個背包式裝置就會持續釋放出大量追蹤火箭,來攻擊附近大片區域內的敵人。[/i]\n", "description_turkish": "[i]Patentli Çoklu Tehdit Reddi hedefleme sistemine sahip olan Akıllı Bomba, en yüksek seviyede tek kullanımlık çoklu hedef yok etme sistemidir. Teçhizata monte edilen bu cihaz, geniş bir alana sürekli olarak otomatik izleme özelliğine sahip roketler fırlatacaktır.[/i]\n", "description_ukrainian": "[i]Завдяки запатентованій системі наведення «Ухиляння від множинних загроз», «Розумна бомба» є зброєю для остаточного знищення великої кількості ворогів. Після активації пристрою, що кріпиться на спині, здійснюється тривалий залп самонавідних ракет, що вражають цілі на великій площі.[/i]\n", "description_vietnamese": "[i]Bao gồm một hệ thống nhắm mục tiêu Từ chối nhiều mối đe dọa được cấp bằng sáng chế, Bom thông minh là một hệ thống tiêu diệt thù địch kiểu một-đến-nhiều dùng một lần tối hậu. Kích hoạt thiết bị gắn trên ba lô này sẽ gây ra một dòng tên lửa tự động theo dõi liên tục để bắn qua một khu vực rộng.[/i]\n", diff --git a/rich_presence/563560_loc_tchinese.vdf b/rich_presence/563560_loc_tchinese.vdf index e3c0aa14d..fef4ed25c 100644 --- a/rich_presence/563560_loc_tchinese.vdf +++ b/rich_presence/563560_loc_tchinese.vdf @@ -80,7 +80,7 @@ "#official_mission_rd-par5crucial_point" "樞紐之地" "#official_mission_rd-nh01_logisticsarea" "物流中心" "#official_mission_rd-nh02_platformxvii" "17號平台" - "#official_mission_rd-nh03_groundworklabs" "Groundwork Labs" + "#official_mission_rd-nh03_groundworklabs" "基礎實驗室" "#official_mission_rd-bio1operationx5" "行動代號: X5" "#official_mission_rd-bio2invisiblethreat" "潛在威脅" "#official_mission_rd-bio3biogenlabs" "生物遺傳實驗室" From 959550805001c9fcc5b2f4d77c50d98b30c0174e Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Sat, 5 Oct 2024 13:37:41 -0500 Subject: [PATCH 191/201] fix missing byte order marks --- addons/ExampleAddon/resource/reactivedrop_polish.txt | 2 +- addons/RiskOfRain/resource/reactivedrop_polish.txt | 2 +- community/inventory_service/inventory_service_tags_polish.vdf | 2 +- community/inventory_service/items_polish.vdf | 2 +- community/stats_website/statsweb_polish.vdf | 2 +- community/steam_input/steam_input_polish.vdf | 2 +- community/workshop/workshop_description_polish.vdf | 2 +- platform/servers/serverbrowser_polish.txt | 2 +- platform/vgui_polish.txt | 2 +- resource/basemodui_polish.txt | 2 +- resource/chat_polish.txt | 2 +- resource/gameui_polish.txt | 2 +- resource/reactivedrop_polish.txt | 2 +- resource/valve_polish.txt | 2 +- 14 files changed, 14 insertions(+), 14 deletions(-) diff --git a/addons/ExampleAddon/resource/reactivedrop_polish.txt b/addons/ExampleAddon/resource/reactivedrop_polish.txt index 21bfd3fc7..525c58898 100644 --- a/addons/ExampleAddon/resource/reactivedrop_polish.txt +++ b/addons/ExampleAddon/resource/reactivedrop_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/addons/RiskOfRain/resource/reactivedrop_polish.txt b/addons/RiskOfRain/resource/reactivedrop_polish.txt index 731700186..03666fe09 100644 --- a/addons/RiskOfRain/resource/reactivedrop_polish.txt +++ b/addons/RiskOfRain/resource/reactivedrop_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/community/inventory_service/inventory_service_tags_polish.vdf b/community/inventory_service/inventory_service_tags_polish.vdf index 8585d845b..056139ed1 100644 --- a/community/inventory_service/inventory_service_tags_polish.vdf +++ b/community/inventory_service/inventory_service_tags_polish.vdf @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/community/inventory_service/items_polish.vdf b/community/inventory_service/items_polish.vdf index b90518237..def18b7b0 100644 --- a/community/inventory_service/items_polish.vdf +++ b/community/inventory_service/items_polish.vdf @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/community/stats_website/statsweb_polish.vdf b/community/stats_website/statsweb_polish.vdf index 91229cef8..4e0ef8669 100644 --- a/community/stats_website/statsweb_polish.vdf +++ b/community/stats_website/statsweb_polish.vdf @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/community/steam_input/steam_input_polish.vdf b/community/steam_input/steam_input_polish.vdf index b093686a3..31153c81c 100644 --- a/community/steam_input/steam_input_polish.vdf +++ b/community/steam_input/steam_input_polish.vdf @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language""polish" "Tokens" diff --git a/community/workshop/workshop_description_polish.vdf b/community/workshop/workshop_description_polish.vdf index ef8d4f248..fc8c77535 100644 --- a/community/workshop/workshop_description_polish.vdf +++ b/community/workshop/workshop_description_polish.vdf @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/platform/servers/serverbrowser_polish.txt b/platform/servers/serverbrowser_polish.txt index 8bcda55c2..c0316658a 100644 --- a/platform/servers/serverbrowser_polish.txt +++ b/platform/servers/serverbrowser_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/platform/vgui_polish.txt b/platform/vgui_polish.txt index ee096f51d..3c617a586 100644 --- a/platform/vgui_polish.txt +++ b/platform/vgui_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/resource/basemodui_polish.txt b/resource/basemodui_polish.txt index a4242bcb5..61d8eefe8 100644 --- a/resource/basemodui_polish.txt +++ b/resource/basemodui_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/resource/chat_polish.txt b/resource/chat_polish.txt index 24035645f..fd58ded58 100644 --- a/resource/chat_polish.txt +++ b/resource/chat_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/resource/gameui_polish.txt b/resource/gameui_polish.txt index 4829fd01c..54de79899 100644 --- a/resource/gameui_polish.txt +++ b/resource/gameui_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/resource/reactivedrop_polish.txt b/resource/reactivedrop_polish.txt index 7a749dcf9..d1abba469 100644 --- a/resource/reactivedrop_polish.txt +++ b/resource/reactivedrop_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" diff --git a/resource/valve_polish.txt b/resource/valve_polish.txt index 19299e6f8..666d94a1b 100644 --- a/resource/valve_polish.txt +++ b/resource/valve_polish.txt @@ -1,4 +1,4 @@ -"lang" +"lang" { "Language" "polish" "Tokens" From 2126fdaf71043e43014b27cdea00b36be9cc36a0 Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Sat, 5 Oct 2024 13:42:17 -0500 Subject: [PATCH 192/201] fix a few cases where the original text was changed instead of / in addition to the translated text --- .../resource/reactivedrop_polish.txt | 158 +++---- community/inventory_service/items_polish.vdf | 5 +- community/stats_website/statsweb_polish.vdf | 6 +- community/steam_input/steam_input_polish.vdf | 418 +++++++++--------- resource/basemodui_polish.txt | 10 +- 5 files changed, 298 insertions(+), 299 deletions(-) diff --git a/addons/ExampleAddon/resource/reactivedrop_polish.txt b/addons/ExampleAddon/resource/reactivedrop_polish.txt index 525c58898..dfdedd8c1 100644 --- a/addons/ExampleAddon/resource/reactivedrop_polish.txt +++ b/addons/ExampleAddon/resource/reactivedrop_polish.txt @@ -1,89 +1,89 @@ "lang" { -"Language" "polish" +"Language" "polish" "Tokens" { -"[english]examplecampaign_title" "Example Campaign" -"examplecampaign_title" "Przykładowa Kampania" -"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." -"examplecampaign_desc" "Sztab IAF chciałby przywitać was w tej Przykładowej Kampanii. Proszę użyj tego szablonu aby uczynić nas dumnych." -"[english]examplecampaign_entry_title" "Entry Port" -"examplecampaign_entry_title" "Port Przybycia" -"[english]examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." -"examplecampaign_entry_desc" "Transportowiec Bloodhound wejdzie w atmosferę na tych współrzędnych i uda się do głównego celu." -"[english]examplecampaign_mission1_title" "Example Mission 1" -"examplecampaign_mission1_title" "Przykładowa Misja 1" -"[english]examplecampaign_mission1_loc" "Example Mission 1" -"examplecampaign_mission1_loc" "Przykładowa Misja 1" -"[english]examplecampaign_mission1_desc" "Example text 1." -"examplecampaign_mission1_desc" "Przykładowy tekst 1." -"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." -"examplecampaign_mission1_brief" "Przykład interaktywnych obiektów w Alien Swarm. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." -"[english]examplecampaign_mission2_title" "Example Mission 2" -"examplecampaign_mission2_title" "Przykładowa Misja 2" -"[english]examplecampaign_mission2_loc" "Example Mission 2" -"examplecampaign_mission2_loc" "Przykładowa Misja 2" -"[english]examplecampaign_mission2_desc" "Example text 2." -"examplecampaign_mission2_desc" "Przykładowy tekst 2." -"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." -"examplecampaign_mission2_brief" "Ta mapa pokazuje rodzaje metod odradzania kosmitów. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." -"[english]examplecampaign_mission3_title" "Example Mission 3" -"examplecampaign_mission3_title" "Przykładowa Misja 3" -"[english]examplecampaign_mission3_loc" "Example Mission 3" -"examplecampaign_mission3_loc" "Przykładowa Misja 3" -"[english]examplecampaign_mission3_desc" "Example text 3." -"examplecampaign_mission3_desc" "Przykładowy tekst 3." -"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." -"examplecampaign_mission3_brief" "Tworzenie celów w Alien Swarm. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." +"[english]examplecampaign_title" "Example Campaign" +"examplecampaign_title" "Przykładowa Kampania" +"[english]examplecampaign_desc" "IAF command would like to welcome you to the Example Campaign. Please use this example to make us proud." +"examplecampaign_desc" "Sztab IAF chciałby przywitać was w tej Przykładowej Kampanii. Proszę użyj tego szablonu aby uczynić nas dumnych." +"[english]examplecampaign_entry_title" "Entry Port" +"examplecampaign_entry_title" "Port Przybycia" +"[english]examplecampaign_entry_desc" "Dropship Bloodhound will enter atmosphere at these co-ordinates and proceed to primary objective." +"examplecampaign_entry_desc" "Transportowiec Bloodhound wejdzie w atmosferę na tych współrzędnych i uda się do głównego celu." +"[english]examplecampaign_mission1_title" "Example Mission 1" +"examplecampaign_mission1_title" "Przykładowa Misja 1" +"[english]examplecampaign_mission1_loc" "Example Mission 1" +"examplecampaign_mission1_loc" "Przykładowa Misja 1" +"[english]examplecampaign_mission1_desc" "Example text 1." +"examplecampaign_mission1_desc" "Przykładowy tekst 1." +"[english]examplecampaign_mission1_brief" "An example of interactive objects in Alien Swarm. Proceed to the exit to gain access to the next mission." +"examplecampaign_mission1_brief" "Przykład interaktywnych obiektów w Alien Swarm. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." +"[english]examplecampaign_mission2_title" "Example Mission 2" +"examplecampaign_mission2_title" "Przykładowa Misja 2" +"[english]examplecampaign_mission2_loc" "Example Mission 2" +"examplecampaign_mission2_loc" "Przykładowa Misja 2" +"[english]examplecampaign_mission2_desc" "Example text 2." +"examplecampaign_mission2_desc" "Przykładowy tekst 2." +"[english]examplecampaign_mission2_brief" "This map shows various methods of spawning aliens. Proceed to the exit to gain access to the next mission." +"examplecampaign_mission2_brief" "Ta mapa pokazuje rodzaje metod odradzania kosmitów. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." +"[english]examplecampaign_mission3_title" "Example Mission 3" +"examplecampaign_mission3_title" "Przykładowa Misja 3" +"[english]examplecampaign_mission3_loc" "Example Mission 3" +"examplecampaign_mission3_loc" "Przykładowa Misja 3" +"[english]examplecampaign_mission3_desc" "Example text 3." +"examplecampaign_mission3_desc" "Przykładowy tekst 3." +"[english]examplecampaign_mission3_brief" "Creating objectives in Alien Swarm. Proceed to the exit to complete the campaign." +"examplecampaign_mission3_brief" "Tworzenie celów w Alien Swarm. Udaj się do wyjścia aby uzyskać dostęp do następnej misji." -"[english]examplecampaign_ob1_escape_title" "Exit" -"examplecampaign_ob1_escape_title" "Wyjście" -"[english]examplecampaign_ob1_escape_desc" "Get to the exit" -"examplecampaign_ob1_escape_desc" "Dostań się do wyjścia" -"[english]examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" -"examplecampaign_ob2_killdrones_desc" "Zabij przynajmniej 3 drony" -"[english]examplecampaign_ob3_killbiomass_title" "Destroy biomass" -"examplecampaign_ob3_killbiomass_title" "Zniszcz biomasę" -"[english]examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" -"examplecampaign_ob3_killbiomass_desc" "Znajdź sposób aby znisczyć biomasę" -"[english]examplecampaign_ob4_killeggs_desc" "Destroy all eggs" -"examplecampaign_ob4_killeggs_desc" "Zniszcz wszystkie jaja" -"[english]examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." -"examplecampaign_debrief1" "Postaw asw_debrief_info aby pokazać wiadomość dla graczy którzy ukończyli misję." -"[english]examplecampaign_debrief2" "Debriefing text is shown between missions." -"examplecampaign_debrief2" "Tekst odprawy jest pokazywany pomiędzy misjami." +"[english]examplecampaign_ob1_escape_title" "Exit" +"examplecampaign_ob1_escape_title" "Wyjście" +"[english]examplecampaign_ob1_escape_desc" "Get to the exit" +"examplecampaign_ob1_escape_desc" "Dostań się do wyjścia" +"[english]examplecampaign_ob2_killdrones_desc" "Kill at least 3 drones" +"examplecampaign_ob2_killdrones_desc" "Zabij przynajmniej 3 drony" +"[english]examplecampaign_ob3_killbiomass_title" "Destroy biomass" +"examplecampaign_ob3_killbiomass_title" "Zniszcz biomasę" +"[english]examplecampaign_ob3_killbiomass_desc" "Find a way to destroy the biomass" +"examplecampaign_ob3_killbiomass_desc" "Znajdź sposób aby znisczyć biomasę" +"[english]examplecampaign_ob4_killeggs_desc" "Destroy all eggs" +"examplecampaign_ob4_killeggs_desc" "Zniszcz wszystkie jaja" +"[english]examplecampaign_debrief1" "Place an asw_debrief_info to show a message to players who complete the mission." +"examplecampaign_debrief1" "Postaw asw_debrief_info aby pokazać wiadomość dla graczy którzy ukończyli misję." +"[english]examplecampaign_debrief2" "Debriefing text is shown between missions." +"examplecampaign_debrief2" "Tekst odprawy jest pokazywany pomiędzy misjami." -"[english]examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" -"examplecampaign_interactive_objects_message1" "Interaktywne obiekty w Alien Swarm" -"[english]examplecampaign_autoopen_message" "asw_door: auto open" -"examplecampaign_autoopen_message" "asw_door: automatyczne otwieranie" -"[english]examplecampaign_locked_message" "asw_door: locked" -"examplecampaign_locked_message" "asw_door: zamknięte" -"[english]examplecampaign_sealed_message" "asw_door: sealed" -"examplecampaign_sealed_message" "asw_door: zaspawane" -"[english]examplecampaign_slow_door_message" "Locked, slow opening door" -"examplecampaign_slow_door_message" "Zamknięte, wolno otwierające się drzwi" -"[english]examplecampaign_tech_message" "If you want the player to hack panels and computers..." -"examplecampaign_tech_message" "Jeśli chcesz aby gracz hakował panele i komputery..." -"[english]examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" -"examplecampaign_tech_message_02" "...postaw asw_tech_marine_req gdzieś w swoim poziomie" +"[english]examplecampaign_interactive_objects_message1" "Interactive objects in Alien Swarm" +"examplecampaign_interactive_objects_message1" "Interaktywne obiekty w Alien Swarm" +"[english]examplecampaign_autoopen_message" "asw_door: auto open" +"examplecampaign_autoopen_message" "asw_door: automatyczne otwieranie" +"[english]examplecampaign_locked_message" "asw_door: locked" +"examplecampaign_locked_message" "asw_door: zamknięte" +"[english]examplecampaign_sealed_message" "asw_door: sealed" +"examplecampaign_sealed_message" "asw_door: zaspawane" +"[english]examplecampaign_slow_door_message" "Locked, slow opening door" +"examplecampaign_slow_door_message" "Zamknięte, wolno otwierające się drzwi" +"[english]examplecampaign_tech_message" "If you want the player to hack panels and computers..." +"examplecampaign_tech_message" "Jeśli chcesz aby gracz hakował panele i komputery..." +"[english]examplecampaign_tech_message_02" "...place an asw_tech_marine_req somewhere in your level" +"examplecampaign_tech_message_02" "...postaw asw_tech_marine_req gdzieś w swoim poziomie" -"[english]examplecampaign_spawning1_message" "Spawning aliens within player's sight" -"examplecampaign_spawning1_message" "Spawnowanie kosmitów w zasięgu wzroku gracza" -"[english]examplecampaign_drone_message" "asw_drone climing out of hole" -"examplecampaign_drone_message" "asw_drone wyłażący z dziury" -"[english]examplecampaign_ranger_message" "asw_ranger climing out of hole" -"examplecampaign_ranger_message" "asw_ranger wyłażący z dziury" -"[english]examplecampaign_drone_railing_message" "asw_drone climbing over railing" -"examplecampaign_drone_railing_message" "asw_drone wspinający się przez barierkę" -"[english]examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" -"examplecampaign_boomer_hole_message" "asw_boomer wyłażący z dziury" -"[english]examplecampaign_boomer_roll_message" "asw_boomer rolling into view" -"examplecampaign_boomer_roll_message" "asw_boomer toczący się w pole widzenia" -"[english]examplecampaign_spawning2_message" "Spawning aliens outside player's view" -"examplecampaign_spawning2_message" "Spawnienie kosmitów poza poolem widzenia gracza" +"[english]examplecampaign_spawning1_message" "Spawning aliens within player's sight" +"examplecampaign_spawning1_message" "Spawnowanie kosmitów w zasięgu wzroku gracza" +"[english]examplecampaign_drone_message" "asw_drone climing out of hole" +"examplecampaign_drone_message" "asw_drone wyłażący z dziury" +"[english]examplecampaign_ranger_message" "asw_ranger climing out of hole" +"examplecampaign_ranger_message" "asw_ranger wyłażący z dziury" +"[english]examplecampaign_drone_railing_message" "asw_drone climbing over railing" +"examplecampaign_drone_railing_message" "asw_drone wspinający się przez barierkę" +"[english]examplecampaign_boomer_hole_message" "asw_boomer climbing out of hole" +"examplecampaign_boomer_hole_message" "asw_boomer wyłażący z dziury" +"[english]examplecampaign_boomer_roll_message" "asw_boomer rolling into view" +"examplecampaign_boomer_roll_message" "asw_boomer toczący się w pole widzenia" +"[english]examplecampaign_spawning2_message" "Spawning aliens outside player's view" +"examplecampaign_spawning2_message" "Spawnienie kosmitów poza poolem widzenia gracza" -"[english]examplecampaign_objectives_message" "Objectives in Alien Swarm" -"examplecampaign_objectives_message" "Cele w Alien Swarm" +"[english]examplecampaign_objectives_message" "Objectives in Alien Swarm" +"examplecampaign_objectives_message" "Cele w Alien Swarm" } } diff --git a/community/inventory_service/items_polish.vdf b/community/inventory_service/items_polish.vdf index def18b7b0..223148b83 100644 --- a/community/inventory_service/items_polish.vdf +++ b/community/inventory_service/items_polish.vdf @@ -164,8 +164,8 @@ "[english]item_novelty_medal_anacrusis_name" "I met Barry on the Isolode" "item_novelty_medal_anacrusis_name" "Spotkałem Barry-ego na Isolode" // these are puns. good luck! -// there isn't a lot of things i can make puns out of here, unless someone else has a better idea "[english]item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" +// there isn't a lot of things i can make puns out of here, unless someone else has a better idea "item_novelty_medal_anacrusis_description" "To był [i]Barry-dzo[/i] dobry czas. Lecz wciąż [i]Barry-dzo[/i] ledwo go znam..." "[english]item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." "item_novelty_medal_anacrusis_acquisition" "Odblokuj osiągnięcie Barry Nice to Meet You w The Anacrusis aby użyć ten przedmiot." @@ -241,7 +241,7 @@ "[english]item_achievement_medal_infection_deathmatch_stat_tags" "Zombie Infections Spread" "item_achievement_medal_infection_deathmatch_stat_tags" "Rozprzestrzenione Infekcje Zombie" // Kills by human players while in "last stand" mode, which can be activated when there are few human players remaining. -"[english]item_achievement_medal_infection_deathmatch_stat_laststand" "Zabicia podczas Last Stand" +"[english]item_achievement_medal_infection_deathmatch_stat_laststand" "Last Stand Kills" "item_achievement_medal_infection_deathmatch_stat_laststand" "Zabicia podczas Last Stand" "[english]item_event_medal_shmupfest2023_name" "Steam SHMUP Fest 2023" @@ -476,7 +476,6 @@ "[english]item_suit_vegas_name" "Vegas's Suit" "item_suit_vegas_name" "Vegas's Suit" // one can only hope -// can only hope.. "[english]item_suit_flynn_name" "Flynn's Suit" "item_suit_flynn_name" "Strój Flynn'a" diff --git a/community/stats_website/statsweb_polish.vdf b/community/stats_website/statsweb_polish.vdf index 4e0ef8669..e4d1fac72 100644 --- a/community/stats_website/statsweb_polish.vdf +++ b/community/stats_website/statsweb_polish.vdf @@ -423,8 +423,8 @@ "[english]StatsWeb_Report_Vandalism" "Report incorrect stats." "StatsWeb_Report_Vandalism" "Zgłoś nieprawidłowe statystyki." // %[1]s is the guide name. %[2]s is the author name. -//translator note: i do not know where this is displayed so i dont know if this is 100% accurate "[english]StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Shared Loadout by %[2]s" +//translator note: i do not know where this is displayed so i dont know if this is 100% accurate "StatsWeb_IntegratedGuideTitle_Loadouts" "%[1]s - Dzielony ekwipunek przez %[2]s" "[english]StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Speedrun Ghost by %[2]s" "StatsWeb_IntegratedGuideTitle_SpeedrunGhost" "%[1]s - Duch Rekordu Czasowego przez %[2]s" @@ -434,8 +434,8 @@ "[english]StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" "StatsWeb_Marine_Surname" "%[1]s [b]%[2]s[/b]" -"[english]rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\" " -"rd_event_mapping_competition" "Konkurs mapowania 2024 \"Stacja Kosmiczna\" " +"[english]rd_event_mapping_competition" "Mapping Competition 2024 \"Space Station\"" +"rd_event_mapping_competition" "Konkurs mapowania 2024 \"Stacja Kosmiczna\"" "[english]rd_event_double_xp_anniversary" "Anniversary Double Experience Week" "rd_event_double_xp_anniversary" "Rocznicowy Tydzień z Podwójnym XP" "[english]rd_event_news_anniversary_6th" "6th Anniversary! New campaign, side stories, and more!" diff --git a/community/steam_input/steam_input_polish.vdf b/community/steam_input/steam_input_polish.vdf index 31153c81c..18afca553 100644 --- a/community/steam_input/steam_input_polish.vdf +++ b/community/steam_input/steam_input_polish.vdf @@ -1,241 +1,241 @@ "lang" { -"Language""polish" +"Language" "polish" "Tokens" { -"[english]ActionSet_InGame""In-Game" -"ActionSet_InGame""W grze" -"[english]ActionSet_Menus""Menus" -"ActionSet_Menus""Menu" +"[english]ActionSet_InGame" "In-Game" +"ActionSet_InGame" "W grze" +"[english]ActionSet_Menus" "Menus" +"ActionSet_Menus" "Menu" // In-game menus that activate the red and yellow box around the button, like hacking and briefing. -"[english]Layer_InGameMenus""Menus" -"Layer_InGameMenus""Menu" - -"[english]Stick_Move""Move" -"Stick_Move""Ruch" -"[english]Stick_Look""Aim" -"Stick_Look""Celowanie" -"[english]Stick_MenuNavigate""Menu Navigation" -"Stick_MenuNavigate""Nawigacja po Menu" - -"[english]Button_PrimaryAttack""Primary Attack" -"Button_PrimaryAttack""Atak podstawowy" -"[english]Button_SecondaryAttack""Secondary Attack" -"Button_SecondaryAttack""Atak dodatkowy" +"[english]Layer_InGameMenus" "Menus" +"Layer_InGameMenus" "Menu" + +"[english]Stick_Move" "Move" +"Stick_Move" "Ruch" +"[english]Stick_Look" "Aim" +"Stick_Look" "Celowanie" +"[english]Stick_MenuNavigate" "Menu Navigation" +"Stick_MenuNavigate" "Nawigacja po Menu" + +"[english]Button_PrimaryAttack" "Primary Attack" +"Button_PrimaryAttack" "Atak podstawowy" +"[english]Button_SecondaryAttack" "Secondary Attack" +"Button_SecondaryAttack" "Atak dodatkowy" // this is the same as Button_SecondaryAttack, included for consistency with keyboard binds, // which only allow assigning one key per action in the UI. -"[english]Button_SecondaryAttackAlt""Secondary Attack (alternate)" -"Button_SecondaryAttackAlt""Atak dodatkowy (Alternatywny)" -"[english]Button_MeleeAttack""Melee" -"Button_MeleeAttack""Walka wręcz" -"[english]Button_OffHandAttack""Use Offhand Item" -"Button_OffHandAttack""Użyj wyposażenia" - -"[english]Button_Reload""Reload" -"Button_Reload""Przeładuj" -"[english]Button_Jump""Roll / Jump" -"Button_Jump""Turlanie / Skok" -"[english]Button_Use""Use / Interact" -"Button_Use""Użyj / Interakcja" -"[english]Button_DropWeapon""Drop Weapon" -"Button_DropWeapon""Upuść broń" -"[english]Button_DropEquipment""Drop Equipment" -"Button_DropEquipment""Upuść wyposażenie" - -"[english]Button_SwapWeapons""Switch Weapon" -"Button_SwapWeapons""Zmień broń" -"[english]Button_SelectPrimary""Equip Primary Weapon" -"Button_SelectPrimary""Wybierz broń podstawową" -"[english]Button_SelectSecondary""Equip Secondary Weapon" -"Button_SelectSecondary""Wybierz broń dodatkową" -"[english]Button_ActivatePrimary""Deploy Primary Weapon" -"Button_ActivatePrimary""Rozstaw broń podstawową" -"[english]Button_ActivateSecondary""Deploy Secondary Weapon" -"Button_ActivateSecondary""Rozstaw broń dodatkową" +"[english]Button_SecondaryAttackAlt" "Secondary Attack (alternate)" +"Button_SecondaryAttackAlt" "Atak dodatkowy (Alternatywny)" +"[english]Button_MeleeAttack" "Melee" +"Button_MeleeAttack" "Walka wręcz" +"[english]Button_OffHandAttack" "Use Offhand Item" +"Button_OffHandAttack" "Użyj wyposażenia" + +"[english]Button_Reload" "Reload" +"Button_Reload" "Przeładuj" +"[english]Button_Jump" "Roll / Jump" +"Button_Jump" "Turlanie / Skok" +"[english]Button_Use" "Use / Interact" +"Button_Use" "Użyj / Interakcja" +"[english]Button_DropWeapon" "Drop Weapon" +"Button_DropWeapon" "Upuść broń" +"[english]Button_DropEquipment" "Drop Equipment" +"Button_DropEquipment" "Upuść wyposażenie" + +"[english]Button_SwapWeapons" "Switch Weapon" +"Button_SwapWeapons" "Zmień broń" +"[english]Button_SelectPrimary" "Equip Primary Weapon" +"Button_SelectPrimary" "Wybierz broń podstawową" +"[english]Button_SelectSecondary" "Equip Secondary Weapon" +"Button_SelectSecondary" "Wybierz broń dodatkową" +"[english]Button_ActivatePrimary" "Deploy Primary Weapon" +"Button_ActivatePrimary" "Rozstaw broń podstawową" +"[english]Button_ActivateSecondary" "Deploy Secondary Weapon" +"Button_ActivateSecondary" "Rozstaw broń dodatkową" // in case someone wants to set up some kind of wacky controller setup that doesn't use analog stick movement: -"[english]Button_MoveForward""Move Forward" -"Button_MoveForward""Ruch do przodu" -"[english]Button_MoveLeft""Move Left" -"Button_MoveLeft""Ruch w lewo" -"[english]Button_MoveBack""Move Back" -"Button_MoveBack""Ruch do tyłu" -"[english]Button_MoveRight""Move Right" -"Button_MoveRight""Ruch w prawo" +"[english]Button_MoveForward" "Move Forward" +"Button_MoveForward" "Ruch do przodu" +"[english]Button_MoveLeft" "Move Left" +"Button_MoveLeft" "Ruch w lewo" +"[english]Button_MoveBack" "Move Back" +"Button_MoveBack" "Ruch do tyłu" +"[english]Button_MoveRight" "Move Right" +"Button_MoveRight" "Ruch w prawo" // the key that is bound to shift by default on keyboard -"[english]Button_MoveSlow""Walk / Crouch" -"Button_MoveSlow""Chód / Kucanie" - -"[english]Button_HoldOrder""Position Bot Marine" -"Button_HoldOrder""Zatrzymaj bota" - -"[english]Button_EmoteMedic""'Medic!'" -"Button_EmoteMedic""'Medyk!'" -"[english]Button_EmoteAmmo""'Need ammo!'" -"Button_EmoteAmmo""'Potrzebuję amunicji!'" -"[english]Button_EmoteSmile""(smile)" -"Button_EmoteSmile""(uśmiech)" -"[english]Button_EmoteGo""'Follow me!'" -"Button_EmoteGo""'Za mną!'" -"[english]Button_EmoteStop""'Hold position!'" -"Button_EmoteStop""'Zatrzymać się!'" -"[english]Button_EmoteExclaim""'Watch out!'" -"Button_EmoteExclaim""'Uważaj!'" -"[english]Button_EmoteSmile2""(anime smile)" -"Button_EmoteSmile2""(uśmiech anime)" -"[english]Button_EmoteQuestion""'What?'" -"Button_EmoteQuestion""'Co?'" - -"[english]Button_TextChat""Text Chat" -"Button_TextChat""Czat tekstowy" -"[english]Button_VoiceChat""Push to Talk" -"Button_VoiceChat""Wciśnij aby rozmawiać" -"[english]RadialMenu_Default""Wheel: Shout" -"RadialMenu_Default""Kółko: Rozmawiaj" -"[english]RadialMenu_Marine""Wheel: Command Marine" -"RadialMenu_Marine""Kółko: Kontroluj Marine" -"[english]RadialMenu_Equipment""Wheel: Equipment" -"RadialMenu_Equipment""Kółko: Wyposażenie" -"[english]RadialMenu_Equipment1""Wheel: Equipment 1" -"RadialMenu_Equipment1""Kółko: Wyposażenie 1" -"[english]RadialMenu_Equipment2""Wheel: Equipment 2" -"RadialMenu_Equipment2""Kółko: Wyposażenie 2" -"[english]Button_VoteYes""Vote Yes" -"Button_VoteYes""Zagłosuj na tak" -"[english]Button_VoteNo""Vote No" -"Button_VoteNo""Zagłosuj na nie" - -"[english]Button_PlayerList""Player List" -"Button_PlayerList""Lista graczy" -"[english]Button_InGameBriefing""Mission Overview" -"Button_InGameBriefing""Przegląd misji" -"[english]Button_Menu""Menu" -"Button_Menu""Menu" -"[english]Button_RotateCameraLeft""Rotate Camera Left" -"Button_RotateCameraLeft""Obróć kamerę w lewo" -"[english]Button_RotateCameraRight""Rotate Camera Right" -"Button_RotateCameraRight""Obróc kamerę w prawo" -"[english]Button_SelectMarineDeathmatch""Select Marine (Deathmatch)" -"Button_SelectMarineDeathmatch""Wybierz Marine (Deathmatch)" - -"[english]Button_SquadOffhand2""Activate Squad Equipment 2" -"Button_SquadOffhand2""Aktywuj Ekwipunek Drużyny 2" -"[english]Button_SquadOffhand3""Activate Squad Equipment 3" -"Button_SquadOffhand3""Aktywuj Ekwipunek Drużyny 3" -"[english]Button_SquadOffhand4""Activate Squad Equipment 4" -"Button_SquadOffhand4""Aktywuj Ekwipunek Drużyny 4" -"[english]Button_SquadOffhand5""Activate Squad Equipment 5" -"Button_SquadOffhand5""Aktywuj Ekwipunek Drużyny 5" -"[english]Button_SquadOffhand6""Activate Squad Equipment 6" -"Button_SquadOffhand6""Aktywuj Ekwipunek Drużyny 6" -"[english]Button_SquadOffhand7""Activate Squad Equipment 7" -"Button_SquadOffhand7""Aktywuj Ekwipunek Drużyny 7" -"[english]Button_SquadOffhand8""Activate Squad Equipment 8" -"Button_SquadOffhand8""Aktywuj Ekwipunek Drużyny 8" - -"[english]Button_SelectMarine1""Select Marine 1" -"Button_SelectMarine1""Wybierz Marine 1" -"[english]Button_SelectMarine2""Select Marine 2" -"Button_SelectMarine2""Wybierz Marine 2" -"[english]Button_SelectMarine3""Select Marine 3" -"Button_SelectMarine3""Wybierz Marine 3" -"[english]Button_SelectMarine4""Select Marine 4" -"Button_SelectMarine4""Wybierz Marine 4" -"[english]Button_SelectMarine5""Select Marine 5" -"Button_SelectMarine5""Wybierz Marine 5" -"[english]Button_SelectMarine6""Select Marine 6" -"Button_SelectMarine6""Wybierz Marine 6" -"[english]Button_SelectMarine7""Select Marine 7" -"Button_SelectMarine7""Wybierz Marine 7" -"[english]Button_SelectMarine8""Select Marine 8" -"Button_SelectMarine8""Wybierz Marine 8" +"[english]Button_MoveSlow" "Walk / Crouch" +"Button_MoveSlow" "Chód / Kucanie" + +"[english]Button_HoldOrder" "Position Bot Marine" +"Button_HoldOrder" "Zatrzymaj bota" + +"[english]Button_EmoteMedic" "'Medic!'" +"Button_EmoteMedic" "'Medyk!'" +"[english]Button_EmoteAmmo" "'Need ammo!'" +"Button_EmoteAmmo" "'Potrzebuję amunicji!'" +"[english]Button_EmoteSmile" "(smile)" +"Button_EmoteSmile" "(uśmiech)" +"[english]Button_EmoteGo" "'Follow me!'" +"Button_EmoteGo" "'Za mną!'" +"[english]Button_EmoteStop" "'Hold position!'" +"Button_EmoteStop" "'Zatrzymać się!'" +"[english]Button_EmoteExclaim" "'Watch out!'" +"Button_EmoteExclaim" "'Uważaj!'" +"[english]Button_EmoteSmile2" "(anime smile)" +"Button_EmoteSmile2" "(uśmiech anime)" +"[english]Button_EmoteQuestion" "'What?'" +"Button_EmoteQuestion" "'Co?'" + +"[english]Button_TextChat" "Text Chat" +"Button_TextChat" "Czat tekstowy" +"[english]Button_VoiceChat" "Push to Talk" +"Button_VoiceChat" "Wciśnij aby rozmawiać" +"[english]RadialMenu_Default" "Wheel: Shout" +"RadialMenu_Default" "Kółko: Rozmawiaj" +"[english]RadialMenu_Marine" "Wheel: Command Marine" +"RadialMenu_Marine" "Kółko: Kontroluj Marine" +"[english]RadialMenu_Equipment" "Wheel: Equipment" +"RadialMenu_Equipment" "Kółko: Wyposażenie" +"[english]RadialMenu_Equipment1" "Wheel: Equipment 1" +"RadialMenu_Equipment1" "Kółko: Wyposażenie 1" +"[english]RadialMenu_Equipment2" "Wheel: Equipment 2" +"RadialMenu_Equipment2" "Kółko: Wyposażenie 2" +"[english]Button_VoteYes" "Vote Yes" +"Button_VoteYes" "Zagłosuj na tak" +"[english]Button_VoteNo" "Vote No" +"Button_VoteNo" "Zagłosuj na nie" + +"[english]Button_PlayerList" "Player List" +"Button_PlayerList" "Lista graczy" +"[english]Button_InGameBriefing" "Mission Overview" +"Button_InGameBriefing" "Przegląd misji" +"[english]Button_Menu" "Menu" +"Button_Menu" "Menu" +"[english]Button_RotateCameraLeft" "Rotate Camera Left" +"Button_RotateCameraLeft" "Obróć kamerę w lewo" +"[english]Button_RotateCameraRight" "Rotate Camera Right" +"Button_RotateCameraRight" "Obróc kamerę w prawo" +"[english]Button_SelectMarineDeathmatch" "Select Marine (Deathmatch)" +"Button_SelectMarineDeathmatch" "Wybierz Marine (Deathmatch)" + +"[english]Button_SquadOffhand2" "Activate Squad Equipment 2" +"Button_SquadOffhand2" "Aktywuj Ekwipunek Drużyny 2" +"[english]Button_SquadOffhand3" "Activate Squad Equipment 3" +"Button_SquadOffhand3" "Aktywuj Ekwipunek Drużyny 3" +"[english]Button_SquadOffhand4" "Activate Squad Equipment 4" +"Button_SquadOffhand4" "Aktywuj Ekwipunek Drużyny 4" +"[english]Button_SquadOffhand5" "Activate Squad Equipment 5" +"Button_SquadOffhand5" "Aktywuj Ekwipunek Drużyny 5" +"[english]Button_SquadOffhand6" "Activate Squad Equipment 6" +"Button_SquadOffhand6" "Aktywuj Ekwipunek Drużyny 6" +"[english]Button_SquadOffhand7" "Activate Squad Equipment 7" +"Button_SquadOffhand7" "Aktywuj Ekwipunek Drużyny 7" +"[english]Button_SquadOffhand8" "Activate Squad Equipment 8" +"Button_SquadOffhand8" "Aktywuj Ekwipunek Drużyny 8" + +"[english]Button_SelectMarine1" "Select Marine 1" +"Button_SelectMarine1" "Wybierz Marine 1" +"[english]Button_SelectMarine2" "Select Marine 2" +"Button_SelectMarine2" "Wybierz Marine 2" +"[english]Button_SelectMarine3" "Select Marine 3" +"Button_SelectMarine3" "Wybierz Marine 3" +"[english]Button_SelectMarine4" "Select Marine 4" +"Button_SelectMarine4" "Wybierz Marine 4" +"[english]Button_SelectMarine5" "Select Marine 5" +"Button_SelectMarine5" "Wybierz Marine 5" +"[english]Button_SelectMarine6" "Select Marine 6" +"Button_SelectMarine6" "Wybierz Marine 6" +"[english]Button_SelectMarine7" "Select Marine 7" +"Button_SelectMarine7" "Wybierz Marine 7" +"[english]Button_SelectMarine8" "Select Marine 8" +"Button_SelectMarine8" "Wybierz Marine 8" // In the (far) future we might use these for Versus mode. Not used for anything right now. -"[english]Button_Ability1""Ability 1" -"Button_Ability1""Ability 1" -"[english]Button_Ability2""Ability 2" -"Button_Ability2""Ability 2" -"[english]Button_Ability3""Ability 3" -"Button_Ability3""Ability 3" -"[english]Button_Ability4""Ability 4" -"Button_Ability4""Ability 4" +"[english]Button_Ability1" "Ability 1" +"Button_Ability1" "Ability 1" +"[english]Button_Ability2" "Ability 2" +"Button_Ability2" "Ability 2" +"[english]Button_Ability3" "Ability 3" +"Button_Ability3" "Ability 3" +"[english]Button_Ability4" "Ability 4" +"Button_Ability4" "Ability 4" // Note: currently (to my knowledge) only MenuConfirm, MenuBack, MenuSpecial1, MenuSpecial2, MenuL1, MenuL2, // and the directional buttons (which act identically in all three sets on most screens) are used in-game. // // A or Cross button -"[english]Button_MenuConfirm""Menu Confirm" -"Button_MenuConfirm""Menu Potwierdź" +"[english]Button_MenuConfirm" "Menu Confirm" +"Button_MenuConfirm" "Menu Potwierdź" // B or Circle button -"[english]Button_MenuBack""Menu Back" -"Button_MenuBack""Menu Powróć" +"[english]Button_MenuBack" "Menu Back" +"Button_MenuBack" "Menu Powróć" // X or Square button -"[english]Button_MenuSpecial1""Menu Special 1" -"Button_MenuSpecial1""Menu Specjalne 1" +"[english]Button_MenuSpecial1" "Menu Special 1" +"Button_MenuSpecial1" "Menu Specjalne 1" // Y or Triangle button -"[english]Button_MenuSpecial2""Menu Special 2" -"Button_MenuSpecial2""Menu Specjalne 2" +"[english]Button_MenuSpecial2" "Menu Special 2" +"Button_MenuSpecial2" "Menu Specjalne 2" // Left shoulder button -"[english]Button_MenuL1""Menu L1" -"Button_MenuL1""Menu L1" +"[english]Button_MenuL1" "Menu L1" +"Button_MenuL1" "Menu L1" // Right shoulder button -"[english]Button_MenuR1""Menu R1" -"Button_MenuR1""Menu R1" +"[english]Button_MenuR1" "Menu R1" +"Button_MenuR1" "Menu R1" // Left trigger -"[english]Button_MenuL2""Menu L2" -"Button_MenuL2""Menu L2" +"[english]Button_MenuL2" "Menu L2" +"Button_MenuL2" "Menu L2" // Right trigger -"[english]Button_MenuR2""Menu R2" -"Button_MenuR2""Menu R2" +"[english]Button_MenuR2" "Menu R2" +"Button_MenuR2" "Menu R2" // Left stick click -"[english]Button_MenuL3""Menu L3" -"Button_MenuL3""Menu L3" +"[english]Button_MenuL3" "Menu L3" +"Button_MenuL3" "Menu L3" // Right stick click -"[english]Button_MenuR3""Menu R3" -"Button_MenuR3""Menu R3" +"[english]Button_MenuR3" "Menu R3" +"Button_MenuR3" "Menu R3" // Select, View, Back, or Share button -"[english]Button_MenuSelect""Menu Select" -"Button_MenuSelect""Menu Select" +"[english]Button_MenuSelect" "Menu Select" +"Button_MenuSelect" "Menu Select" // Start, Menu, or Options button -"[english]Button_MenuStart""Menu Start" -"Button_MenuStart""Menu Start" - -"[english]Button_MenuLeft""Menu D-Pad Left" -"Button_MenuLeft""Menu D-Pad Left" -"[english]Button_MenuRight""Menu D-Pad Right" -"Button_MenuRight""Menu D-Pad Right" -"[english]Button_MenuUp""Menu D-Pad Up" -"Button_MenuUp""Menu D-Pad Up" -"[english]Button_MenuDown""Menu D-Pad Down" -"Button_MenuDown""Menu D-Pad Down" - -"[english]Button_MenuLeftStickLeft""Menu L Stick Left" -"Button_MenuLeftStickLeft""Menu L Stick Left" -"[english]Button_MenuLeftStickRight""Menu L Stick Right" -"Button_MenuLeftStickRight""Menu L Stick Right" -"[english]Button_MenuLeftStickUp""Menu L Stick Up" -"Button_MenuLeftStickUp""Menu L Stick Up" -"[english]Button_MenuLeftStickDown""Menu L Stick Down" -"Button_MenuLeftStickDown""Menu L Stick Down" - -"[english]Button_MenuRightStickLeft""Menu R Stick Left" -"Button_MenuRightStickLeft""Menu R Stick Left" -"[english]Button_MenuRightStickRight""Menu R Stick Right" -"Button_MenuRightStickRight""Menu R Stick Right" -"[english]Button_MenuRightStickUp""Menu R Stick Up" -"Button_MenuRightStickUp""Menu R Stick Up" -"[english]Button_MenuRightStickDown""Menu R Stick Down" -"Button_MenuRightStickDown""Menu R Stick Down" - -"[english]InputConfigTitle_Generic""AS:RD Default" -"InputConfigTitle_Generic""AS:RD Domyślne" -"[english]InputConfigDescription_Generic""Default control scheme for Alien Swarm: Reactive Drop." -"InputConfigDescription_Generic""Domyślny schemat sterowania dla Alien Swarm: Reactive Drop." -"[english]InputConfigTitle_SteamDeck""AS:RD Steam Deck Default" -"InputConfigTitle_SteamDeck""AS:RD Domyślne Steam Deck" -"[english]InputConfigDescription_SteamDeck""Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." -"InputConfigDescription_SteamDeck""Domyślny schemat sterowania dla Alien Swarm: Reactive Drop z trackpadami myszy." +"[english]Button_MenuStart" "Menu Start" +"Button_MenuStart" "Menu Start" + +"[english]Button_MenuLeft" "Menu D-Pad Left" +"Button_MenuLeft" "Menu D-Pad Left" +"[english]Button_MenuRight" "Menu D-Pad Right" +"Button_MenuRight" "Menu D-Pad Right" +"[english]Button_MenuUp" "Menu D-Pad Up" +"Button_MenuUp" "Menu D-Pad Up" +"[english]Button_MenuDown" "Menu D-Pad Down" +"Button_MenuDown" "Menu D-Pad Down" + +"[english]Button_MenuLeftStickLeft" "Menu L Stick Left" +"Button_MenuLeftStickLeft" "Menu L Stick Left" +"[english]Button_MenuLeftStickRight" "Menu L Stick Right" +"Button_MenuLeftStickRight" "Menu L Stick Right" +"[english]Button_MenuLeftStickUp" "Menu L Stick Up" +"Button_MenuLeftStickUp" "Menu L Stick Up" +"[english]Button_MenuLeftStickDown" "Menu L Stick Down" +"Button_MenuLeftStickDown" "Menu L Stick Down" + +"[english]Button_MenuRightStickLeft" "Menu R Stick Left" +"Button_MenuRightStickLeft" "Menu R Stick Left" +"[english]Button_MenuRightStickRight" "Menu R Stick Right" +"Button_MenuRightStickRight" "Menu R Stick Right" +"[english]Button_MenuRightStickUp" "Menu R Stick Up" +"Button_MenuRightStickUp" "Menu R Stick Up" +"[english]Button_MenuRightStickDown" "Menu R Stick Down" +"Button_MenuRightStickDown" "Menu R Stick Down" + +"[english]InputConfigTitle_Generic" "AS:RD Default" +"InputConfigTitle_Generic" "AS:RD Domyślne" +"[english]InputConfigDescription_Generic" "Default control scheme for Alien Swarm: Reactive Drop." +"InputConfigDescription_Generic" "Domyślny schemat sterowania dla Alien Swarm: Reactive Drop." +"[english]InputConfigTitle_SteamDeck" "AS:RD Steam Deck Default" +"InputConfigTitle_SteamDeck" "AS:RD Domyślne Steam Deck" +"[english]InputConfigDescription_SteamDeck" "Default control scheme for Alien Swarm: Reactive Drop with mouse trackpads." +"InputConfigDescription_SteamDeck" "Domyślny schemat sterowania dla Alien Swarm: Reactive Drop z trackpadami myszy." } } diff --git a/resource/basemodui_polish.txt b/resource/basemodui_polish.txt index 61d8eefe8..56777f364 100644 --- a/resource/basemodui_polish.txt +++ b/resource/basemodui_polish.txt @@ -2722,8 +2722,8 @@ // Alien Swarm strings -"[english]L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" -"L4D360UI_Not_Joinable_Mod" "Gra w wersję: %s1" + "[english]L4D360UI_Not_Joinable_Mod" "Playing Version: %s1" + "L4D360UI_Not_Joinable_Mod" "Gra w wersję: %s1" "[english]L4D2360_JoinError_OtherTitle_Modded" "Player is running a different version of Alien Swarm: Reactive Drop.\n" "L4D2360_JoinError_OtherTitle_Modded" "Gracz korzysta z innej wersji Alien Swarm: Reactive Drop.\n" @@ -2864,13 +2864,13 @@ // Reactive Drop strings -"[english]RDUI_SteamOverlay_Title" "Steam Overlay In-Game" -"RDUI_SteamOverlay_Title" "Nakładka Steam w grze" + "[english]RDUI_SteamOverlay_Title" "Steam Overlay In-Game" + "RDUI_SteamOverlay_Title" "Nakładka Steam w grze" "[english]RDUI_SteamOverlay_Text" "This feature requires Steam Overlay In-Game to be enabled.\nYou might need to restart the game after you enable this feature in Steam:\nSteam -> Library -> Right-click on Alien Swarm: Reactive Drop -> Properties... -> Enable the Steam Overlay while in-game\n" "RDUI_SteamOverlay_Text" "Ta funkcja wymaga włączenia nakładki Steam w grze.\nMoże być konieczne ponowne uruchomienie gry po włączeniu tej funkcji w Steam:\nSteam -> Biblioteka -> Kliknij prawym przyciskiem myszy Alien Swarm: Reactive Drop -> Właściwości... -> Włącz nakładkę Steam w grze.\n" "[english]RDUI_WorkshopModeWarning_Title" "Attention!" "RDUI_WorkshopModeWarning_Title" "Uwaga!" -"[english]RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 przed wykonaniem tej czynności" +"[english]RDUI_WorkshopModeWarning_Text" "Please set rd_workshop_allow_item_creation 1 before doing this action" "RDUI_WorkshopModeWarning_Text" "Proszę ustaw rd_workshop_allow_item_creation 1 przed wykonaniem tej czynności" "[english]RDUI_Date_JustNow" "Just Now" From fd1779700bcdecaa9fe803ee5dc6eee7ab1449ab Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Sat, 5 Oct 2024 18:43:57 +0000 Subject: [PATCH 193/201] [CI] renormalize line endings --- community/eula/eula_tchinese.txt | 6 +- .../app_items_563560_tchinese.json | 28 +- .../workshop/workshop_tags_tchinese.json | 32 +- credits/asw_credits_tchinese.txt | 534 +++++++++--------- .../biogen_corporation_credits_tchinese.txt | 14 +- credits/credits_acc32_official_tchinese.txt | 52 +- credits/credits_marine_academy_tchinese.txt | 20 +- credits/credits_namhumanum_tchinese.txt | 60 +- credits/deathmatch_credits_tchinese.txt | 24 +- credits/rd-LanasEscapeCredits_tchinese.txt | 34 +- credits/rd-area9800Credits_tchinese.txt | 28 +- credits/rd-ocs-credits_tchinese.txt | 62 +- .../rd-reduction_campaigncredits_tchinese.txt | 36 +- credits/rd-tarnor_credits_tchinese.txt | 58 +- .../rd_bonus_missions_credits_tchinese.txt | 44 +- credits/rd_paranoia_credits_tchinese.txt | 54 +- credits/rd_research7_credits_tchinese.txt | 36 +- credits/tilarus5_credits_tchinese.txt | 48 +- .../content_warning_563560_tchinese.txt | 6 +- 19 files changed, 588 insertions(+), 588 deletions(-) diff --git a/community/eula/eula_tchinese.txt b/community/eula/eula_tchinese.txt index 016dec6c0..a3c5a1849 100644 --- a/community/eula/eula_tchinese.txt +++ b/community/eula/eula_tchinese.txt @@ -1,3 +1,3 @@ -Alien Swarm: Reactive Drop - 終端用戶授權合約 - -透過安裝或遊玩 Alien Swarm: Reactive Drop,你將同意遵守 [url=https://store.steampowered.com/online_conduct/?l=english]Steam 線上行為守則 [/url] 和 [url=https://help.steampowered.com/en/faqs/view/6862-8119-C23E-EA7B]Steam 規則與守則[/url],不論是在遊戲內或是遊戲外討論遊戲相關事務。無法遵守的話可能會導致暫時或者是永久的無法遊玩部分或所有遊戲、或是相關功能。 +Alien Swarm: Reactive Drop - 終端用戶授權合約 + +透過安裝或遊玩 Alien Swarm: Reactive Drop,你將同意遵守 [url=https://store.steampowered.com/online_conduct/?l=english]Steam 線上行為守則 [/url] 和 [url=https://help.steampowered.com/en/faqs/view/6862-8119-C23E-EA7B]Steam 規則與守則[/url],不論是在遊戲內或是遊戲外討論遊戲相關事務。無法遵守的話可能會導致暫時或者是永久的無法遊玩部分或所有遊戲、或是相關功能。 diff --git a/community/points_shop/app_items_563560_tchinese.json b/community/points_shop/app_items_563560_tchinese.json index 93c840aa6..02f6a1bb1 100644 --- a/community/points_shop/app_items_563560_tchinese.json +++ b/community/points_shop/app_items_563560_tchinese.json @@ -1,14 +1,14 @@ -{ -"language": "tchinese", -"appid": 563560, -"minibg_2_title": "登陸地", -"minibg_2_description": "一群聯合工業的護衛隊在這星期從它們的殖民地啟航,並前往核心系統。這艘大艦隊擁有至少25艘利維坦級的貨艦,還有一路上IAF全面的火力支援。", -"minibg_3_title": "住宅區", -"minibg_3_description": "SynTek集團公司於今日發表了新的外太空採礦殖民地的建立,位於SX-2833-87P星群的邊緣。他們同時也派送一批載滿工人的平民艦隊前往該星球。", -"minibg_4_title": "德瑪", -"minibg_4_description": "為了傳送給各地資源,利用了管線來將礦區的產物運送到了蔚利昂-八號星的地表。", -"minibg_5_title": "芮得柏", -"minibg_5_description": "這台實驗型芮得柏核能反應爐能夠在最大輸出能量時產生47兆瓦的電力。", -"minibg_6_title": "感染", -"minibg_6_description": "寄生蟲是異形裡面最危險的物種,因為能夠在非自願的宿主內快速產生額外的寄生蟲。受害者從內部被侵蝕並噴發,如果病毒自我再生一樣。" -} +{ +"language": "tchinese", +"appid": 563560, +"minibg_2_title": "登陸地", +"minibg_2_description": "一群聯合工業的護衛隊在這星期從它們的殖民地啟航,並前往核心系統。這艘大艦隊擁有至少25艘利維坦級的貨艦,還有一路上IAF全面的火力支援。", +"minibg_3_title": "住宅區", +"minibg_3_description": "SynTek集團公司於今日發表了新的外太空採礦殖民地的建立,位於SX-2833-87P星群的邊緣。他們同時也派送一批載滿工人的平民艦隊前往該星球。", +"minibg_4_title": "德瑪", +"minibg_4_description": "為了傳送給各地資源,利用了管線來將礦區的產物運送到了蔚利昂-八號星的地表。", +"minibg_5_title": "芮得柏", +"minibg_5_description": "這台實驗型芮得柏核能反應爐能夠在最大輸出能量時產生47兆瓦的電力。", +"minibg_6_title": "感染", +"minibg_6_description": "寄生蟲是異形裡面最危險的物種,因為能夠在非自願的宿主內快速產生額外的寄生蟲。受害者從內部被侵蝕並噴發,如果病毒自我再生一樣。" +} diff --git a/community/workshop/workshop_tags_tchinese.json b/community/workshop/workshop_tags_tchinese.json index b4998f278..bb8996b1c 100644 --- a/community/workshop/workshop_tags_tchinese.json +++ b/community/workshop/workshop_tags_tchinese.json @@ -1,17 +1,17 @@ -{ -"language": "tchinese", -"category_0": "目錄", -"tag_100994": "戰役", -"tag_103306": "挑戰模式", -"tag_104793": "死鬥", -"tag_309434": "獎勵任務", -"tag_310235": "無限任務", -"tag_131826": "配置檔案", -"tag_106993": "其他", -"category_1": "類型", -"tag_114461": "生存", -"tag_114787": "訓練", -"category_2": "地圖比賽", -"appid": 563560 -} +{ +"language": "tchinese", +"category_0": "目錄", +"tag_100994": "戰役", +"tag_103306": "挑戰模式", +"tag_104793": "死鬥", +"tag_309434": "獎勵任務", +"tag_310235": "無限任務", +"tag_131826": "配置檔案", +"tag_106993": "其他", +"category_1": "類型", +"tag_114461": "生存", +"tag_114787": "訓練", +"category_2": "地圖比賽", +"appid": 563560 +} \ No newline at end of file diff --git a/credits/asw_credits_tchinese.txt b/credits/asw_credits_tchinese.txt index c4af30500..7557749e9 100644 --- a/credits/asw_credits_tchinese.txt +++ b/credits/asw_credits_tchinese.txt @@ -1,267 +1,267 @@ -"Credits" -{ -"show_credits_logo" "1" -"asw_credits_" "Aaron Barber" -"asw_credits_" "Aaron Halifax" -"asw_credits_" "Aaron Kearly" -"asw_credits_" "Aaron Nicholls" -"asw_credits_" "Aaron Seeler" -"asw_credits_" "Adam Foster" -"asw_credits_" "Adrian Finol" -"asw_credits_" "Al Farnsworth" -"asw_credits_" "Alden Kroll" -"asw_credits_" "Alex Vlachos" -"asw_credits_" "Alfred Reynolds" -"asw_credits_" "Alireza Razmpoosh" -"asw_credits_" "Amanda Beste" -"asw_credits_" "Andrea Wicklund" -"asw_credits_" "Andrew Burke" -"asw_credits_" "Andrew Wolf" -"asw_credits_" "Anna Sweet" -"asw_credits_" "Antoine Bourdon" -"asw_credits_" "Antonello Maddalena" -"asw_credits_" "Ariel Diaz" -"asw_credits_" "Arsenio N. Navarro II" -"asw_credits_" "Augusta Butlin" -"asw_credits_" "Bay Raitt" -"asw_credits_" "Bill Fletcher" -"asw_credits_" "Bill Van Buren" -"asw_credits_" "Brandon Idol" -"asw_credits_" "Brandon Reinhart" -"asw_credits_" "Brett English" -"asw_credits_" "Brian Jacobson" -"asw_credits_" "Bronwen Grimes" -"asw_credits_" "Bryn Moslow" -"asw_credits_" "Burton Johnsey" -"asw_credits_" "Caroline Müller" -"asw_credits_" "Cayle George" -"asw_credits_" "Chad Weaver" -"asw_credits_" "Chandler Murch" -"asw_credits_" "Charlie Brown" -"asw_credits_" "Charlie Burgin" -"asw_credits_" "Chet Faliszek" -"asw_credits_" "Chris Carollo" -"asw_credits_" "Chris Chin" -"asw_credits_" "Chris Douglass" -"asw_credits_" "Chris Green" -"asw_credits_" "Chris Grinstead" -"asw_credits_" "Chris Shambaugh" -"asw_credits_" "Chris Welch" -"asw_credits_" "Christen Coomer" -"asw_credits_" "Christopher Boyd" -"asw_credits_" "Connor Malone" -"asw_credits_" "Corey Peters" -"asw_credits_" "Courtney Hebb" -"asw_credits_" "Dan Berger" -"asw_credits_" "Danika Wright" -"asw_credits_" "Dario Casali" -"asw_credits_" "Dave Feise" -"asw_credits_" "Dave Riller" -"asw_credits_" "Dave Saunders" -"asw_credits_" "David Dynerman" -"asw_credits_" "David Kircher" -"asw_credits_" "David Sawyer" -"asw_credits_" "David Speyrer" -"asw_credits_" "Derrick Birum" -"asw_credits_" "Derrick Gennrich" -"asw_credits_" "Dhabih Eng" -"asw_credits_" "Dina Nelson" -"asw_credits_" "DJ Powers" -"asw_credits_" "Don Holden" -"asw_credits_" "Doug Lombardi" -"asw_credits_" "Doug Valente" -"asw_credits_" "Doug Wood" -"asw_credits_" "Elan Ruskin" -"asw_credits_" "Eric Hope" -"asw_credits_" "Eric Kirchmer" -"asw_credits_" "Eric Smith" -"asw_credits_" "Eric Strand" -"asw_credits_" "Eric Tams" -"asw_credits_" "Eric Wanless" -"asw_credits_" "Erik Johnson" -"asw_credits_" "Erik Robson" -"asw_credits_" "Erik Wolpaw" -"asw_credits_" "Gabe Newell" -"asw_credits_" "Gabe Van Engel" -"asw_credits_" "Garret Rickey" -"asw_credits_" "Gary McTaggart" -"asw_credits_" "Gautam Babbar" -"asw_credits_" "Grant Darigol" -"asw_credits_" "Gray Horsfield" -"asw_credits_" "Greg Coomer" -"asw_credits_" "Gregory Sedgwick" -"asw_credits_" "Grégoire Cherlin" -"asw_credits_" "Hamish McKenzie" -"asw_credits_" "Ido Magal" -"asw_credits_" "Iestyn Bleasdale-Shepherd" -"asw_credits_" "Iikka Keränen" -"asw_credits_" "Ivan Simoncini" -"asw_credits_" "Jacob J. Smith" -"asw_credits_" "Jakob Jungels" -"asw_credits_" "James Kei" -"asw_credits_" "James McClellan" -"asw_credits_" "Jane Lo" -"asw_credits_" "Jason Brashill" -"asw_credits_" "Jason Holtman" -"asw_credits_" "Jason Mitchell" -"asw_credits_" "Jason Ruymen" -"asw_credits_" "Jay Pinkerton" -"asw_credits_" "Jay Stelly" -"asw_credits_" "Jeep Barnett" -"asw_credits_" "Jeff Ballinger" -"asw_credits_" "Jeff Brown" -"asw_credits_" "Jeff Hameluck" -"asw_credits_" "Jeff Lane" -"asw_credits_" "Jeff Lind" -"asw_credits_" "Jeff Sorensen" -"asw_credits_" "Jeff Unay" -"asw_credits_" "Jenny Stendahl" -"asw_credits_" "Jeremy Bennett" -"asw_credits_" "Jess Cliffe" -"asw_credits_" "Jim Dosé" -"asw_credits_" "Jim Hughes" -"asw_credits_" "Jinwoo Lee" -"asw_credits_" "Joe Demers" -"asw_credits_" "Joe Han" -"asw_credits_" "Joe Ludwig" -"asw_credits_" "Joe Rohde" -"asw_credits_" "Joel Shoop" -"asw_credits_" "John Bartkiw" -"asw_credits_" "John Cook" -"asw_credits_" "John Guthrie" -"asw_credits_" "John McCaskey" -"asw_credits_" "John Morello" -"asw_credits_" "Jon Lippincott" -"asw_credits_" "Jonathan Sutton" -"asw_credits_" "Josh Weier" -"asw_credits_" "Justin Lesamiz" -"asw_credits_" "Karen Prell" -"asw_credits_" "Karl Whinnie" -"asw_credits_" "Kathy Gehrig" -"asw_credits_" "Katie Casali" -"asw_credits_" "Keith Huggins" -"asw_credits_" "Keith Lango" -"asw_credits_" "Kelly Bailey" -"asw_credits_" "Kelly Thornton" -"asw_credits_" "Ken Birdwell" -"asw_credits_" "Kerry Davis" -"asw_credits_" "Kristopher Katz" -"asw_credits_" "Kutta Srinivasan" -"asw_credits_" "Kyle Monroe" -"asw_credits_" "Lars Jensvold" -"asw_credits_" "Laura Dubuk" -"asw_credits_" "Liam Lavery" -"asw_credits_" "Lindsay R Randall" -"asw_credits_" "Liz Cambridge" -"asw_credits_" "Marc Laidlaw" -"asw_credits_" "Marc Nagel" -"asw_credits_" "Marc Scaparro" -"asw_credits_" "Mark Behm" -"asw_credits_" "Mark Richardson" -"asw_credits_" "Martin Otten" -"asw_credits_" "Matt Boone" -"asw_credits_" "Matt Campbell" -"asw_credits_" "Matt Charlesworth" -"asw_credits_" "Matt Nickerson" -"asw_credits_" "Matt Pritchard" -"asw_credits_" "Matt Rhoten" -"asw_credits_" "Matt T. Wood" -"asw_credits_" "Matt Wright" -"asw_credits_" "Matthew Russell" -"asw_credits_" "Matthew Scott" -"asw_credits_" "Max Aristov" -"asw_credits_" "Mellissa Stanfield" -"asw_credits_" "Michael Avon Oeming" -"asw_credits_" "Michael Booth" -"asw_credits_" "Michael Coupland" -"asw_credits_" "Mike Ambinder" -"asw_credits_" "Mike Belzer" -"asw_credits_" "Mike Blaszczak" -"asw_credits_" "Mike Dunkle" -"asw_credits_" "Mike Durand" -"asw_credits_" "Mike Dussault" -"asw_credits_" "Mike Morasky" -"asw_credits_" "Mike Stevens" -"asw_credits_" "Miles Estes" -"asw_credits_" "Milton Ngan" -"asw_credits_" "Moby Francke" -"asw_credits_" "Nate Heller" -"asw_credits_" "Neil Kaethler" -"asw_credits_" "Nick Maggiore" -"asw_credits_" "Noel McGinn" -"asw_credits_" "Olivier Nallet" -"asw_credits_" "Patrick McClard" -"asw_credits_" "Paul Graham" -"asw_credits_" "Paul Thuriot" -"asw_credits_" "Peter Konig" -"asw_credits_" "Phil Co" -"asw_credits_" "Phillip Saltzman" -"asw_credits_" "Pieter Wycoff" -"asw_credits_" "Pongthep Bank Charnchaichujit" -"asw_credits_" "Quintin Doroquez" -"asw_credits_" "Randy Lundeen" -"asw_credits_" "Realm Lovejoy" -"asw_credits_" "Reuben Fries" -"asw_credits_" "Ricardo Ariza" -"asw_credits_" "Rich Geldreich" -"asw_credits_" "Rich Kaethler" -"asw_credits_" "Richard Lord" -"asw_credits_" "Rick Johnson" -"asw_credits_" "Robin Walker" -"asw_credits_" "Romy Hatfield" -"asw_credits_" "Ryan Thorlakson" -"asw_credits_" "Scott Dalton" -"asw_credits_" "Scott Lynch" -"asw_credits_" "Sergiy Migdalskiy" -"asw_credits_" "Shanon Drone" -"asw_credits_" "Shawn Zabecki" -"asw_credits_" "Simon Clarke" -"asw_credits_" "Stefan Landvogt" -"asw_credits_" "Steve Bond" -"asw_credits_" "Steve Kalning" -"asw_credits_" "Taylor Sherman" -"asw_credits_" "Ted Backman" -"asw_credits_" "Ted Kosmatka" -"asw_credits_" "Ted Rivera" -"asw_credits_" "Tejeev Kohli" -"asw_credits_" "Thad Wharton" -"asw_credits_" "Thorsten Scheuermann" -"asw_credits_" "Tim Larkin" -"asw_credits_" "Tobin Buttram" -"asw_credits_" "Tom Bui" -"asw_credits_" "Tom Leonard" -"asw_credits_" "Torsten Zabka" -"asw_credits_" "Tristan Reidford" -"asw_credits_" "Vitaliy Genkin" -"asw_credits_" "Wade Schin" -"asw_credits_" "William Bacon" -"asw_credits_" "Yahn Bernier" -"asw_credits_" "Yasser Malaika" -"asw_credits_" "Zach Eller" -"asw_credits_" "Zachary Franks" -"asw_credits_" "Zoid Kirsch" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "CONTRIBUTIONS" -"asw_credits_" "" -"asw_credits_" "Rhys Lane - Design" -"asw_credits_" "Lorenzo Wang - 3D Models" -"asw_credits_" "Christine Liu - 3D Models" -"asw_credits_" "Patrick Phelan - Sound" -"asw_credits_" "Niek Beernink - QA" -"asw_credits_" "Teemu Salmela - QA" -"asw_credits_" "http://www.digitalgraphiclabs.com/" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "VOICES" -"asw_credits_" "" -"asw_credits_" "Hidden Wolfe - Sarge" -"asw_credits_" "Black Cat Games - Jaeger" -"asw_credits_" "Lizanneh - Wildcat" -"asw_credits_" "Teemu Salmela - Wolfe" -"asw_credits_" "Alex Wentz - Faith" -"asw_credits_" "Wilhelm Queyras - Bastille" -"asw_credits_" "Black Cat Games - Crash" -"asw_credits_" "Luis Guillermo Álvarez Félix - Vegas" -"asw_credits_" "Kristin Sutton - SynTek Computer" -} +"Credits" +{ +"show_credits_logo" "1" +"asw_credits_" "Aaron Barber" +"asw_credits_" "Aaron Halifax" +"asw_credits_" "Aaron Kearly" +"asw_credits_" "Aaron Nicholls" +"asw_credits_" "Aaron Seeler" +"asw_credits_" "Adam Foster" +"asw_credits_" "Adrian Finol" +"asw_credits_" "Al Farnsworth" +"asw_credits_" "Alden Kroll" +"asw_credits_" "Alex Vlachos" +"asw_credits_" "Alfred Reynolds" +"asw_credits_" "Alireza Razmpoosh" +"asw_credits_" "Amanda Beste" +"asw_credits_" "Andrea Wicklund" +"asw_credits_" "Andrew Burke" +"asw_credits_" "Andrew Wolf" +"asw_credits_" "Anna Sweet" +"asw_credits_" "Antoine Bourdon" +"asw_credits_" "Antonello Maddalena" +"asw_credits_" "Ariel Diaz" +"asw_credits_" "Arsenio N. Navarro II" +"asw_credits_" "Augusta Butlin" +"asw_credits_" "Bay Raitt" +"asw_credits_" "Bill Fletcher" +"asw_credits_" "Bill Van Buren" +"asw_credits_" "Brandon Idol" +"asw_credits_" "Brandon Reinhart" +"asw_credits_" "Brett English" +"asw_credits_" "Brian Jacobson" +"asw_credits_" "Bronwen Grimes" +"asw_credits_" "Bryn Moslow" +"asw_credits_" "Burton Johnsey" +"asw_credits_" "Caroline Müller" +"asw_credits_" "Cayle George" +"asw_credits_" "Chad Weaver" +"asw_credits_" "Chandler Murch" +"asw_credits_" "Charlie Brown" +"asw_credits_" "Charlie Burgin" +"asw_credits_" "Chet Faliszek" +"asw_credits_" "Chris Carollo" +"asw_credits_" "Chris Chin" +"asw_credits_" "Chris Douglass" +"asw_credits_" "Chris Green" +"asw_credits_" "Chris Grinstead" +"asw_credits_" "Chris Shambaugh" +"asw_credits_" "Chris Welch" +"asw_credits_" "Christen Coomer" +"asw_credits_" "Christopher Boyd" +"asw_credits_" "Connor Malone" +"asw_credits_" "Corey Peters" +"asw_credits_" "Courtney Hebb" +"asw_credits_" "Dan Berger" +"asw_credits_" "Danika Wright" +"asw_credits_" "Dario Casali" +"asw_credits_" "Dave Feise" +"asw_credits_" "Dave Riller" +"asw_credits_" "Dave Saunders" +"asw_credits_" "David Dynerman" +"asw_credits_" "David Kircher" +"asw_credits_" "David Sawyer" +"asw_credits_" "David Speyrer" +"asw_credits_" "Derrick Birum" +"asw_credits_" "Derrick Gennrich" +"asw_credits_" "Dhabih Eng" +"asw_credits_" "Dina Nelson" +"asw_credits_" "DJ Powers" +"asw_credits_" "Don Holden" +"asw_credits_" "Doug Lombardi" +"asw_credits_" "Doug Valente" +"asw_credits_" "Doug Wood" +"asw_credits_" "Elan Ruskin" +"asw_credits_" "Eric Hope" +"asw_credits_" "Eric Kirchmer" +"asw_credits_" "Eric Smith" +"asw_credits_" "Eric Strand" +"asw_credits_" "Eric Tams" +"asw_credits_" "Eric Wanless" +"asw_credits_" "Erik Johnson" +"asw_credits_" "Erik Robson" +"asw_credits_" "Erik Wolpaw" +"asw_credits_" "Gabe Newell" +"asw_credits_" "Gabe Van Engel" +"asw_credits_" "Garret Rickey" +"asw_credits_" "Gary McTaggart" +"asw_credits_" "Gautam Babbar" +"asw_credits_" "Grant Darigol" +"asw_credits_" "Gray Horsfield" +"asw_credits_" "Greg Coomer" +"asw_credits_" "Gregory Sedgwick" +"asw_credits_" "Grégoire Cherlin" +"asw_credits_" "Hamish McKenzie" +"asw_credits_" "Ido Magal" +"asw_credits_" "Iestyn Bleasdale-Shepherd" +"asw_credits_" "Iikka Keränen" +"asw_credits_" "Ivan Simoncini" +"asw_credits_" "Jacob J. Smith" +"asw_credits_" "Jakob Jungels" +"asw_credits_" "James Kei" +"asw_credits_" "James McClellan" +"asw_credits_" "Jane Lo" +"asw_credits_" "Jason Brashill" +"asw_credits_" "Jason Holtman" +"asw_credits_" "Jason Mitchell" +"asw_credits_" "Jason Ruymen" +"asw_credits_" "Jay Pinkerton" +"asw_credits_" "Jay Stelly" +"asw_credits_" "Jeep Barnett" +"asw_credits_" "Jeff Ballinger" +"asw_credits_" "Jeff Brown" +"asw_credits_" "Jeff Hameluck" +"asw_credits_" "Jeff Lane" +"asw_credits_" "Jeff Lind" +"asw_credits_" "Jeff Sorensen" +"asw_credits_" "Jeff Unay" +"asw_credits_" "Jenny Stendahl" +"asw_credits_" "Jeremy Bennett" +"asw_credits_" "Jess Cliffe" +"asw_credits_" "Jim Dosé" +"asw_credits_" "Jim Hughes" +"asw_credits_" "Jinwoo Lee" +"asw_credits_" "Joe Demers" +"asw_credits_" "Joe Han" +"asw_credits_" "Joe Ludwig" +"asw_credits_" "Joe Rohde" +"asw_credits_" "Joel Shoop" +"asw_credits_" "John Bartkiw" +"asw_credits_" "John Cook" +"asw_credits_" "John Guthrie" +"asw_credits_" "John McCaskey" +"asw_credits_" "John Morello" +"asw_credits_" "Jon Lippincott" +"asw_credits_" "Jonathan Sutton" +"asw_credits_" "Josh Weier" +"asw_credits_" "Justin Lesamiz" +"asw_credits_" "Karen Prell" +"asw_credits_" "Karl Whinnie" +"asw_credits_" "Kathy Gehrig" +"asw_credits_" "Katie Casali" +"asw_credits_" "Keith Huggins" +"asw_credits_" "Keith Lango" +"asw_credits_" "Kelly Bailey" +"asw_credits_" "Kelly Thornton" +"asw_credits_" "Ken Birdwell" +"asw_credits_" "Kerry Davis" +"asw_credits_" "Kristopher Katz" +"asw_credits_" "Kutta Srinivasan" +"asw_credits_" "Kyle Monroe" +"asw_credits_" "Lars Jensvold" +"asw_credits_" "Laura Dubuk" +"asw_credits_" "Liam Lavery" +"asw_credits_" "Lindsay R Randall" +"asw_credits_" "Liz Cambridge" +"asw_credits_" "Marc Laidlaw" +"asw_credits_" "Marc Nagel" +"asw_credits_" "Marc Scaparro" +"asw_credits_" "Mark Behm" +"asw_credits_" "Mark Richardson" +"asw_credits_" "Martin Otten" +"asw_credits_" "Matt Boone" +"asw_credits_" "Matt Campbell" +"asw_credits_" "Matt Charlesworth" +"asw_credits_" "Matt Nickerson" +"asw_credits_" "Matt Pritchard" +"asw_credits_" "Matt Rhoten" +"asw_credits_" "Matt T. Wood" +"asw_credits_" "Matt Wright" +"asw_credits_" "Matthew Russell" +"asw_credits_" "Matthew Scott" +"asw_credits_" "Max Aristov" +"asw_credits_" "Mellissa Stanfield" +"asw_credits_" "Michael Avon Oeming" +"asw_credits_" "Michael Booth" +"asw_credits_" "Michael Coupland" +"asw_credits_" "Mike Ambinder" +"asw_credits_" "Mike Belzer" +"asw_credits_" "Mike Blaszczak" +"asw_credits_" "Mike Dunkle" +"asw_credits_" "Mike Durand" +"asw_credits_" "Mike Dussault" +"asw_credits_" "Mike Morasky" +"asw_credits_" "Mike Stevens" +"asw_credits_" "Miles Estes" +"asw_credits_" "Milton Ngan" +"asw_credits_" "Moby Francke" +"asw_credits_" "Nate Heller" +"asw_credits_" "Neil Kaethler" +"asw_credits_" "Nick Maggiore" +"asw_credits_" "Noel McGinn" +"asw_credits_" "Olivier Nallet" +"asw_credits_" "Patrick McClard" +"asw_credits_" "Paul Graham" +"asw_credits_" "Paul Thuriot" +"asw_credits_" "Peter Konig" +"asw_credits_" "Phil Co" +"asw_credits_" "Phillip Saltzman" +"asw_credits_" "Pieter Wycoff" +"asw_credits_" "Pongthep Bank Charnchaichujit" +"asw_credits_" "Quintin Doroquez" +"asw_credits_" "Randy Lundeen" +"asw_credits_" "Realm Lovejoy" +"asw_credits_" "Reuben Fries" +"asw_credits_" "Ricardo Ariza" +"asw_credits_" "Rich Geldreich" +"asw_credits_" "Rich Kaethler" +"asw_credits_" "Richard Lord" +"asw_credits_" "Rick Johnson" +"asw_credits_" "Robin Walker" +"asw_credits_" "Romy Hatfield" +"asw_credits_" "Ryan Thorlakson" +"asw_credits_" "Scott Dalton" +"asw_credits_" "Scott Lynch" +"asw_credits_" "Sergiy Migdalskiy" +"asw_credits_" "Shanon Drone" +"asw_credits_" "Shawn Zabecki" +"asw_credits_" "Simon Clarke" +"asw_credits_" "Stefan Landvogt" +"asw_credits_" "Steve Bond" +"asw_credits_" "Steve Kalning" +"asw_credits_" "Taylor Sherman" +"asw_credits_" "Ted Backman" +"asw_credits_" "Ted Kosmatka" +"asw_credits_" "Ted Rivera" +"asw_credits_" "Tejeev Kohli" +"asw_credits_" "Thad Wharton" +"asw_credits_" "Thorsten Scheuermann" +"asw_credits_" "Tim Larkin" +"asw_credits_" "Tobin Buttram" +"asw_credits_" "Tom Bui" +"asw_credits_" "Tom Leonard" +"asw_credits_" "Torsten Zabka" +"asw_credits_" "Tristan Reidford" +"asw_credits_" "Vitaliy Genkin" +"asw_credits_" "Wade Schin" +"asw_credits_" "William Bacon" +"asw_credits_" "Yahn Bernier" +"asw_credits_" "Yasser Malaika" +"asw_credits_" "Zach Eller" +"asw_credits_" "Zachary Franks" +"asw_credits_" "Zoid Kirsch" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "CONTRIBUTIONS" +"asw_credits_" "" +"asw_credits_" "Rhys Lane - Design" +"asw_credits_" "Lorenzo Wang - 3D Models" +"asw_credits_" "Christine Liu - 3D Models" +"asw_credits_" "Patrick Phelan - Sound" +"asw_credits_" "Niek Beernink - QA" +"asw_credits_" "Teemu Salmela - QA" +"asw_credits_" "http://www.digitalgraphiclabs.com/" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "VOICES" +"asw_credits_" "" +"asw_credits_" "Hidden Wolfe - Sarge" +"asw_credits_" "Black Cat Games - Jaeger" +"asw_credits_" "Lizanneh - Wildcat" +"asw_credits_" "Teemu Salmela - Wolfe" +"asw_credits_" "Alex Wentz - Faith" +"asw_credits_" "Wilhelm Queyras - Bastille" +"asw_credits_" "Black Cat Games - Crash" +"asw_credits_" "Luis Guillermo Álvarez Félix - Vegas" +"asw_credits_" "Kristin Sutton - SynTek Computer" +} diff --git a/credits/biogen_corporation_credits_tchinese.txt b/credits/biogen_corporation_credits_tchinese.txt index ef7d317ab..159e200d6 100644 --- a/credits/biogen_corporation_credits_tchinese.txt +++ b/credits/biogen_corporation_credits_tchinese.txt @@ -1,7 +1,7 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -"asw_credits_" "戰役由 Uradzimiru 所製作" -"asw_credits_" "" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"asw_credits_" "戰役由 Uradzimiru 所製作" +"asw_credits_" "" +} diff --git a/credits/credits_acc32_official_tchinese.txt b/credits/credits_acc32_official_tchinese.txt index 97c0cc2a2..33a581523 100644 --- a/credits/credits_acc32_official_tchinese.txt +++ b/credits/credits_acc32_official_tchinese.txt @@ -1,26 +1,26 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -"custom_logo" "" -"asw_credits_" "地圖製作/腳本撰寫人:" -"asw_credits_" "jhheight" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "感謝 realworldtextures 提供的材質" -"asw_credits_" "" -"asw_credits_" "以下感謝工作坊作者提供的模型:" -"asw_credits_" "火車 - https://steamcommunity.com/sharedfiles/filedetails/?id=2685407848" -"asw_credits_" "寶石 - https://steamcommunity.com/sharedfiles/filedetails/?id=609309413" -"asw_credits_" "監視器 - https://steamcommunity.com/sharedfiles/filedetails/?id=1108535208" -"asw_credits_" "控制台 - https://steamcommunity.com/sharedfiles/filedetails/?id=2677359280" -"asw_credits_" "接送卡車 - https://skfb.ly/oxV9M" -"asw_credits_" "" -"asw_credits_" "感謝 mfz 和 Ben Lubar使用Blender幫戰役地圖重新渲染一番" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "地圖製作/腳本撰寫人:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "感謝 realworldtextures 提供的材質" +"asw_credits_" "" +"asw_credits_" "以下感謝工作坊作者提供的模型:" +"asw_credits_" "火車 - https://steamcommunity.com/sharedfiles/filedetails/?id=2685407848" +"asw_credits_" "寶石 - https://steamcommunity.com/sharedfiles/filedetails/?id=609309413" +"asw_credits_" "監視器 - https://steamcommunity.com/sharedfiles/filedetails/?id=1108535208" +"asw_credits_" "控制台 - https://steamcommunity.com/sharedfiles/filedetails/?id=2677359280" +"asw_credits_" "接送卡車 - https://skfb.ly/oxV9M" +"asw_credits_" "" +"asw_credits_" "感謝 mfz 和 Ben Lubar使用Blender幫戰役地圖重新渲染一番" +} diff --git a/credits/credits_marine_academy_tchinese.txt b/credits/credits_marine_academy_tchinese.txt index a6e98a366..39cb32895 100644 --- a/credits/credits_marine_academy_tchinese.txt +++ b/credits/credits_marine_academy_tchinese.txt @@ -1,10 +1,10 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -"custom_logo" "" -"asw_credits_" "地圖製作/腳本撰寫人:" -"asw_credits_" "jhheight" -"asw_credits_" "" -"asw_credits_" "" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "地圖製作/腳本撰寫人:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/credits_namhumanum_tchinese.txt b/credits/credits_namhumanum_tchinese.txt index fec52971e..0386fef4e 100644 --- a/credits/credits_namhumanum_tchinese.txt +++ b/credits/credits_namhumanum_tchinese.txt @@ -1,30 +1,30 @@ -"Credits" -{ -// These lines must be in this order! -"show_credits_logo" "1" -// The logo shown at the top of the end-of-campaign credits. This example refers to materials/vgui/swarm/credits/my_first_campaign_logo.vmt. -"custom_logo" "swarm/credits/namhumanum_campaign" -// Each line of your credits should be written like this, including blank lines: -"asw_credits_" "Alien Swarm: Nam Humanum" -"asw_credits_" "" -"asw_credits_" "- 地圖製作 -" -"asw_credits_" "Guillaume (Stral) Houard" -"asw_credits_" "" -"asw_credits_" "- 劇本 -" -"asw_credits_" "Thomas (Synmachus) Lesteven" -"asw_credits_" "" -"asw_credits_" "- 配音 -" -"asw_credits_" "Prof. Julie Duval - Emily Sheeran" -"asw_credits_" "Cmdr. Alexander Richard - Christian Wadley" -"asw_credits_" "Snakebite's pilot - Daniel Doan" -"asw_credits_" "Vesta - Tiffany Perdue" -"asw_credits_" "" -"asw_credits_" "- 角色肖像 -" -"asw_credits_" "Larry Lebon" -"asw_credits_" "" -"asw_credits_" "- 特別感謝 -" -"asw_credits_" "Valve Software" -"asw_credits_" "The Reactive Drop team" -"asw_credits_" "The Source Engine modding community" -"asw_credits_" "SkS family <3" -} +"Credits" +{ +// These lines must be in this order! +"show_credits_logo" "1" +// The logo shown at the top of the end-of-campaign credits. This example refers to materials/vgui/swarm/credits/my_first_campaign_logo.vmt. +"custom_logo" "swarm/credits/namhumanum_campaign" +// Each line of your credits should be written like this, including blank lines: +"asw_credits_" "Alien Swarm: Nam Humanum" +"asw_credits_" "" +"asw_credits_" "- 地圖製作 -" +"asw_credits_" "Guillaume (Stral) Houard" +"asw_credits_" "" +"asw_credits_" "- 劇本 -" +"asw_credits_" "Thomas (Synmachus) Lesteven" +"asw_credits_" "" +"asw_credits_" "- 配音 -" +"asw_credits_" "Prof. Julie Duval - Emily Sheeran" +"asw_credits_" "Cmdr. Alexander Richard - Christian Wadley" +"asw_credits_" "Snakebite's pilot - Daniel Doan" +"asw_credits_" "Vesta - Tiffany Perdue" +"asw_credits_" "" +"asw_credits_" "- 角色肖像 -" +"asw_credits_" "Larry Lebon" +"asw_credits_" "" +"asw_credits_" "- 特別感謝 -" +"asw_credits_" "Valve Software" +"asw_credits_" "The Reactive Drop team" +"asw_credits_" "The Source Engine modding community" +"asw_credits_" "SkS family <3" +} diff --git a/credits/deathmatch_credits_tchinese.txt b/credits/deathmatch_credits_tchinese.txt index 59a509231..f982fc026 100644 --- a/credits/deathmatch_credits_tchinese.txt +++ b/credits/deathmatch_credits_tchinese.txt @@ -1,12 +1,12 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "1" -"custom_logo" "reactive_drop_team_logo" -//"asw_credits_" "Reactive Drop Team" -"asw_credits_" "dm_desert, dm_testlab 由 Dmitriy 製作" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "dm_deima, dm_residential 由 Valve 製作" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "reactive_drop_team_logo" +//"asw_credits_" "Reactive Drop Team" +"asw_credits_" "dm_desert, dm_testlab 由 Dmitriy 製作" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "dm_deima, dm_residential 由 Valve 製作" +} diff --git a/credits/rd-LanasEscapeCredits_tchinese.txt b/credits/rd-LanasEscapeCredits_tchinese.txt index 441e3ce3e..a6b29a846 100644 --- a/credits/rd-LanasEscapeCredits_tchinese.txt +++ b/credits/rd-LanasEscapeCredits_tchinese.txt @@ -1,18 +1,18 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "1" -"custom_logo" "swarm/credits/rd-lan-Planet137credits" -"asw_credits_" "戰役製作人" -"asw_credits_" "Jean-Gabriel Finat as Hephalistofene" -"asw_credits_" "" -"asw_credits_" "感謝 Jérôme Auliac, Felix, Blaxpirit, JohnnyTheWolf, Evildave" -"asw_credits_" "和所有參與測試的玩家" -"asw_credits_" "" -"asw_credits_" "以及 VALVe" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "swarm/credits/rd-lan-Planet137credits" +"asw_credits_" "戰役製作人" +"asw_credits_" "Jean-Gabriel Finat as Hephalistofene" +"asw_credits_" "" +"asw_credits_" "感謝 Jérôme Auliac, Felix, Blaxpirit, JohnnyTheWolf, Evildave" +"asw_credits_" "和所有參與測試的玩家" +"asw_credits_" "" +"asw_credits_" "以及 VALVe" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" } \ No newline at end of file diff --git a/credits/rd-area9800Credits_tchinese.txt b/credits/rd-area9800Credits_tchinese.txt index d0ade511e..2b7eee0a6 100644 --- a/credits/rd-area9800Credits_tchinese.txt +++ b/credits/rd-area9800Credits_tchinese.txt @@ -1,14 +1,14 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "1" -"custom_logo" "rd-Area9800Logo/area_9800_logo" -"asw_credits_" "地圖設計" -"asw_credits_" "" -"asw_credits_" "Arjen de Graaf" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-Area9800Logo/area_9800_logo" +"asw_credits_" "地圖設計" +"asw_credits_" "" +"asw_credits_" "Arjen de Graaf" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-ocs-credits_tchinese.txt b/credits/rd-ocs-credits_tchinese.txt index 7e8418fa4..5a1b9d23b 100644 --- a/credits/rd-ocs-credits_tchinese.txt +++ b/credits/rd-ocs-credits_tchinese.txt @@ -1,31 +1,31 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -//"custom_logo" "ExampleCustomLogo/example_custom_logo" -"asw_credits_" "掃蕩行動" -"asw_credits_" "" -"asw_credits_" "地圖製作和腳本撰寫" -"asw_credits_" "Steve76" -"asw_credits_" "" -"asw_credits_" "測試玩家" -"asw_credits_" "Stain" -"asw_credits_" "Dane" -"asw_credits_" "Brak&Roll" -"asw_credits_" "" -"asw_credits_" "額外的地圖製作想法" -"asw_credits_" "GI-Jack" -"asw_credits_" "Lunatrix" -"asw_credits_" "Dane" -"asw_credits_" "GreenBuds" -"asw_credits_" "" -"asw_credits_" "特別感謝" -"asw_credits_" "Nuun" -"asw_credits_" "www.SwarmArmory.com" -"asw_credits_" "" -"asw_credits_" "和所有異形電影" -"asw_credits_" "Starship Troopers" -"asw_credits_" "Event Horizon" -"asw_credits_" "Solaris" -"asw_credits_" "Darkstar" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "掃蕩行動" +"asw_credits_" "" +"asw_credits_" "地圖製作和腳本撰寫" +"asw_credits_" "Steve76" +"asw_credits_" "" +"asw_credits_" "測試玩家" +"asw_credits_" "Stain" +"asw_credits_" "Dane" +"asw_credits_" "Brak&Roll" +"asw_credits_" "" +"asw_credits_" "額外的地圖製作想法" +"asw_credits_" "GI-Jack" +"asw_credits_" "Lunatrix" +"asw_credits_" "Dane" +"asw_credits_" "GreenBuds" +"asw_credits_" "" +"asw_credits_" "特別感謝" +"asw_credits_" "Nuun" +"asw_credits_" "www.SwarmArmory.com" +"asw_credits_" "" +"asw_credits_" "和所有異形電影" +"asw_credits_" "Starship Troopers" +"asw_credits_" "Event Horizon" +"asw_credits_" "Solaris" +"asw_credits_" "Darkstar" +} diff --git a/credits/rd-reduction_campaigncredits_tchinese.txt b/credits/rd-reduction_campaigncredits_tchinese.txt index 77c0f4382..1e383ed65 100644 --- a/credits/rd-reduction_campaigncredits_tchinese.txt +++ b/credits/rd-reduction_campaigncredits_tchinese.txt @@ -1,18 +1,18 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "1" -"custom_logo" "rd-reduction_logo" -"asw_credits_" "戰役地圖由 Tim Carter 所設計" -"asw_credits_" "" -"asw_credits_" "'Bugburner': George Duff" -"asw_credits_" "'Thunderhead': Orion Gural" -"asw_credits_" "'Hammerhead': Ivan" -"asw_credits_" "特別感謝: DimedRoll, Goodone, Enex, DarkCzar, JohnRyder - Army of One" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-reduction_logo" +"asw_credits_" "戰役地圖由 Tim Carter 所設計" +"asw_credits_" "" +"asw_credits_" "'Bugburner': George Duff" +"asw_credits_" "'Thunderhead': Orion Gural" +"asw_credits_" "'Hammerhead': Ivan" +"asw_credits_" "特別感謝: DimedRoll, Goodone, Enex, DarkCzar, JohnRyder - Army of One" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-tarnor_credits_tchinese.txt b/credits/rd-tarnor_credits_tchinese.txt index 0cf237935..417d9ea51 100644 --- a/credits/rd-tarnor_credits_tchinese.txt +++ b/credits/rd-tarnor_credits_tchinese.txt @@ -1,29 +1,29 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "1" -"custom_logo" "rd-tarnor_logo" -"asw_credits_" "Tears for Tarnor, Chapter1: Insertion, v1.0" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "故事和地圖設計:" -"asw_credits_" "Michael 'Ezekel' Abraham" -"asw_credits_" "" -"asw_credits_" "配音:" -"asw_credits_" "Kezia Abraham - Colony Transit Announcement Tannoy" -"asw_credits_" "" -"asw_credits_" "塔納星概念圖:" -"asw_credits_" "Kezia Abraham" -"asw_credits_" "" -"asw_credits_" "測試玩家:" -"asw_credits_" "Vulpes, SC119, Nosebleed, Atomixkid, Geary and everyone else." -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "For comments, feedback, etc. and to get the latest version of the campaign visit:" -"asw_credits_" "http://ezekel.dreamhosters.com/Alien-Swarm-Maps/tearsfortarnor.html" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "故事將會繼續在 章節2: 調查 持續下去" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-tarnor_logo" +"asw_credits_" "Tears for Tarnor, Chapter1: Insertion, v1.0" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "故事和地圖設計:" +"asw_credits_" "Michael 'Ezekel' Abraham" +"asw_credits_" "" +"asw_credits_" "配音:" +"asw_credits_" "Kezia Abraham - Colony Transit Announcement Tannoy" +"asw_credits_" "" +"asw_credits_" "塔納星概念圖:" +"asw_credits_" "Kezia Abraham" +"asw_credits_" "" +"asw_credits_" "測試玩家:" +"asw_credits_" "Vulpes, SC119, Nosebleed, Atomixkid, Geary and everyone else." +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "For comments, feedback, etc. and to get the latest version of the campaign visit:" +"asw_credits_" "http://ezekel.dreamhosters.com/Alien-Swarm-Maps/tearsfortarnor.html" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "故事將會繼續在 章節2: 調查 持續下去" +} diff --git a/credits/rd_bonus_missions_credits_tchinese.txt b/credits/rd_bonus_missions_credits_tchinese.txt index c05529c60..40974e9b7 100644 --- a/credits/rd_bonus_missions_credits_tchinese.txt +++ b/credits/rd_bonus_missions_credits_tchinese.txt @@ -1,22 +1,22 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -//"custom_logo" "ExampleCustomLogo/example_custom_logo" -"asw_credits_" "" -"asw_credits_" "" -"asw_credits_" "任務1, 太空港慘案, 製作人 jhheight" -"asw_credits_" "" -"asw_credits_" "任務 2, 死而復生, 製作人 Sergei 'STALKER4732' Lavrinenco" -"asw_credits_" "" -"asw_credits_" "任務 3, 地下堡壘, 製作人 uradzimiru" -"asw_credits_" "" -"asw_credits_" "任務n 4, 離線練習, 製作人 Valve" -"asw_credits_" "" -"asw_credits_" "任務 5, 危險地帶, 製作人 Eclipse" -"asw_credits_" "" -"asw_credits_" "任務 6, 正面交鋒, 製作人 Eclipse" -"asw_credits_" "" -"asw_credits_" "任務 7, 發電廠, 製作人 Arjen de Graaf" -"asw_credits_" "" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "任務1, 太空港慘案, 製作人 jhheight" +"asw_credits_" "" +"asw_credits_" "任務 2, 死而復生, 製作人 Sergei 'STALKER4732' Lavrinenco" +"asw_credits_" "" +"asw_credits_" "任務 3, 地下堡壘, 製作人 uradzimiru" +"asw_credits_" "" +"asw_credits_" "任務n 4, 離線練習, 製作人 Valve" +"asw_credits_" "" +"asw_credits_" "任務 5, 危險地帶, 製作人 Eclipse" +"asw_credits_" "" +"asw_credits_" "任務 6, 正面交鋒, 製作人 Eclipse" +"asw_credits_" "" +"asw_credits_" "任務 7, 發電廠, 製作人 Arjen de Graaf" +"asw_credits_" "" +} diff --git a/credits/rd_paranoia_credits_tchinese.txt b/credits/rd_paranoia_credits_tchinese.txt index 759d576ed..604f88985 100644 --- a/credits/rd_paranoia_credits_tchinese.txt +++ b/credits/rd_paranoia_credits_tchinese.txt @@ -1,28 +1,28 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -"custom_logo" "image_addon/image_addon" -"asw_credits_" "戰役製作人 Eclipse." -"asw_credits_" "特別感謝:" -"asw_credits_" "-> Frere d'Arme 一直都是主要測試玩家的一員 (Wilson Chronicles的負責人 [HL² 的模組])" -"asw_credits_" "-> DaltonCarl (給了我點子 / 測試玩家)." -"asw_credits_" "-> Majstor (文本 / 測試玩家)" -"asw_credits_" "-> sebik1992." -"asw_credits_" "-> Comadreja." -"asw_credits_" "-> Robot_Rooster." -"asw_credits_" "-> Mip101." -"asw_credits_" "-> Jouki." -"asw_credits_" "-> AbsolutTBomb." -"asw_credits_" "-> XyLIO." -"asw_credits_" "-> Honk." -"asw_credits_" "-> Yog Sothoth." -"asw_credits_" "-> [MrZ™] Alien (支持我)" -"asw_credits_" "-> Byblo." -"asw_credits_" "-> Prototstar." -"asw_credits_" "-> Alien Swarm Wiki" -"asw_credits_" "Others custom maps by others authors on:" -"asw_credits_" "http://www.fpsbanana.com/maps/games/4214" -"asw_credits_" "http://forums.steampowered.com/forums/showthread.php?t=1373361" -"asw_credits_" "http://swarmarmory.com/maps" +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "image_addon/image_addon" +"asw_credits_" "戰役製作人 Eclipse." +"asw_credits_" "特別感謝:" +"asw_credits_" "-> Frere d'Arme 一直都是主要測試玩家的一員 (Wilson Chronicles的負責人 [HL² 的模組])" +"asw_credits_" "-> DaltonCarl (給了我點子 / 測試玩家)." +"asw_credits_" "-> Majstor (文本 / 測試玩家)" +"asw_credits_" "-> sebik1992." +"asw_credits_" "-> Comadreja." +"asw_credits_" "-> Robot_Rooster." +"asw_credits_" "-> Mip101." +"asw_credits_" "-> Jouki." +"asw_credits_" "-> AbsolutTBomb." +"asw_credits_" "-> XyLIO." +"asw_credits_" "-> Honk." +"asw_credits_" "-> Yog Sothoth." +"asw_credits_" "-> [MrZ™] Alien (支持我)" +"asw_credits_" "-> Byblo." +"asw_credits_" "-> Prototstar." +"asw_credits_" "-> Alien Swarm Wiki" +"asw_credits_" "Others custom maps by others authors on:" +"asw_credits_" "http://www.fpsbanana.com/maps/games/4214" +"asw_credits_" "http://forums.steampowered.com/forums/showthread.php?t=1373361" +"asw_credits_" "http://swarmarmory.com/maps" } \ No newline at end of file diff --git a/credits/rd_research7_credits_tchinese.txt b/credits/rd_research7_credits_tchinese.txt index ace9d2aaf..2e5139a64 100644 --- a/credits/rd_research7_credits_tchinese.txt +++ b/credits/rd_research7_credits_tchinese.txt @@ -1,18 +1,18 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -//"custom_logo" "ExampleCustomLogo/example_custom_logo" -"asw_credits_" "Will 'Issus' Rogers" -"asw_credits_" "" -"asw_credits_" "有任何錯誤請回報到信箱:" -"asw_credits_" "wnrvids@hotmail.co.uk" -"asw_credits_" "請在主旨中寫上RC7 " -"asw_credits_" "" -"asw_credits_" "感謝 Alan, Jamie, and Matt" -"asw_credits_" "for their help during testing." -"asw_credits_" "感謝steam論壇的成員們" -"asw_credits_" "的付出還有努力。" -"asw_credits_" "以及感謝 VALVe 和 Black Cat" -"asw_credits_" "所製作的 Alien Swarm 和歡樂!" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "Will 'Issus' Rogers" +"asw_credits_" "" +"asw_credits_" "有任何錯誤請回報到信箱:" +"asw_credits_" "wnrvids@hotmail.co.uk" +"asw_credits_" "請在主旨中寫上RC7 " +"asw_credits_" "" +"asw_credits_" "感謝 Alan, Jamie, and Matt" +"asw_credits_" "for their help during testing." +"asw_credits_" "感謝steam論壇的成員們" +"asw_credits_" "的付出還有努力。" +"asw_credits_" "以及感謝 VALVe 和 Black Cat" +"asw_credits_" "所製作的 Alien Swarm 和歡樂!" +} diff --git a/credits/tilarus5_credits_tchinese.txt b/credits/tilarus5_credits_tchinese.txt index afb897f6a..492a05094 100644 --- a/credits/tilarus5_credits_tchinese.txt +++ b/credits/tilarus5_credits_tchinese.txt @@ -1,24 +1,24 @@ -"Credits" -{ -// these keys must be in this order! -"show_credits_logo" "0" -"custom_logo" "credits_logo/extermination_credits_logo" -"asw_credits_" "" -"asw_credits_" "地圖 1 '午夜機場' 和 2 '破曉前夕' 製作人 Jarhchief" -"asw_credits_" "" -"asw_credits_" "地圖 3 '極寒行動' 製作人 Specur" -"asw_credits_" "" -"asw_credits_" "地圖 4 '殖民地 9800' 製作人 Darky" -"asw_credits_" "" -"asw_credits_" "地圖 5 '寒冰步道' 製作人 Hemuuuli / SJ" -"asw_credits_" "" -"asw_credits_" "地圖 6 '亞諾魯斯礦區' 製作人 Silver.Fox" -"asw_credits_" "" -"asw_credits_" "地圖 7 '被遺忘的工廠' 製作人 Rohschinken" -"asw_credits_" "" -"asw_credits_" "地圖 8 '通訊中心' 製作人 HappyHiker82" -"asw_credits_" "" -"asw_credits_" "地圖 9 'SynTek 醫院' 製作人 x-ray surgeon" -"asw_credits_" "" -"asw_credits_" "修復錯誤, 改善燈光效果, 玩法 負責人 geotavros" -} +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "credits_logo/extermination_credits_logo" +"asw_credits_" "" +"asw_credits_" "地圖 1 '午夜機場' 和 2 '破曉前夕' 製作人 Jarhchief" +"asw_credits_" "" +"asw_credits_" "地圖 3 '極寒行動' 製作人 Specur" +"asw_credits_" "" +"asw_credits_" "地圖 4 '殖民地 9800' 製作人 Darky" +"asw_credits_" "" +"asw_credits_" "地圖 5 '寒冰步道' 製作人 Hemuuuli / SJ" +"asw_credits_" "" +"asw_credits_" "地圖 6 '亞諾魯斯礦區' 製作人 Silver.Fox" +"asw_credits_" "" +"asw_credits_" "地圖 7 '被遺忘的工廠' 製作人 Rohschinken" +"asw_credits_" "" +"asw_credits_" "地圖 8 '通訊中心' 製作人 HappyHiker82" +"asw_credits_" "" +"asw_credits_" "地圖 9 'SynTek 醫院' 製作人 x-ray surgeon" +"asw_credits_" "" +"asw_credits_" "修復錯誤, 改善燈光效果, 玩法 負責人 geotavros" +} diff --git a/store_page/content_warning_563560_tchinese.txt b/store_page/content_warning_563560_tchinese.txt index f669dbca0..4f01557e2 100644 --- a/store_page/content_warning_563560_tchinese.txt +++ b/store_page/content_warning_563560_tchinese.txt @@ -1,3 +1,3 @@ -遊戲主要的模式是重複循環的使用武器來殺死異形蟲群。異形死亡時會噴血和屍塊。在某些任務中可以看到一些染血的人類屍體,但不會出現所謂的人物分屍畫面。使用爆炸武器對隊員造成友軍傷害時則會出現"卡通風"的屍塊。 -髒話如shit的字眼會出現在角色對話中。在部分遊戲內容中也會看到強烈用語。 -光敏性警告: 部分社群製作的內容中有使用閃爍燈效果。 +遊戲主要的模式是重複循環的使用武器來殺死異形蟲群。異形死亡時會噴血和屍塊。在某些任務中可以看到一些染血的人類屍體,但不會出現所謂的人物分屍畫面。使用爆炸武器對隊員造成友軍傷害時則會出現"卡通風"的屍塊。 +髒話如shit的字眼會出現在角色對話中。在部分遊戲內容中也會看到強烈用語。 +光敏性警告: 部分社群製作的內容中有使用閃爍燈效果。 From 06aba479afc29b314ac368e7a364b8c759dae546 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Sat, 5 Oct 2024 18:44:12 +0000 Subject: [PATCH 194/201] [CI] update translation progress --- PROGRESS.md | 77 +-------- .../rendered/item-schema-automated.json | 117 +++++++++++++ .../rendered/item-schema-community.json | 26 +++ .../rendered/item-schema-donations.json | 160 ++++++++++++++++++ .../item-schema-strange-crafting.json | 122 +++++++++++++ .../rendered/item-schema-strange-drops.json | 4 + .../item-schema-strange-equipment.json | 60 +++++++ .../rendered/item-schema-strange-tags.json | 27 +++ .../rendered/item-schema-unique.json | 6 + 9 files changed, 529 insertions(+), 70 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index dcc2d2994..089e0b2d4 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -2,7 +2,7 @@ | Language | basemodui | closecaption | gameui | reactivedrop | items | statsweb | Strings | Files | | --- | --- | --- | --- | --- | --- | --- | --- | --- | | [Simplified Chinese](#schinese-简体中文) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | -| [Traditional Chinese](#tchinese-繁體中文) | ✔️ | 141 | ✔️ | 92 | ✔️ | ✔️ | ✔️ | 146 | +| [Traditional Chinese](#tchinese-繁體中文) | ✔️ | 141 | ✔️ | 92 | ✔️ | ✔️ | ✔️ | 126 | | [Czech](#czech-čeština) | 76 | 1810 | 43 | 4233 | 271 | 212 | 983 | 146 | | [Danish](#non-curated-languages) | 57 | 231 | 43 | 3760 | 271 | 212 | 713 | 147 | | [Dutch](#non-curated-languages) | 56 | 2004 | 43 | 3228 | 271 | 212 | 713 | 146 | @@ -13,9 +13,9 @@ | [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 396 | ✔️ | ✔️ | 223 | 47 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 74 | ✔️ | ✔️ | 58 | 46 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | -| [Polish](#polish-polski) | 33 | 2004 | 43 | 3230 | 271 | 212 | 709 | 143 | +| [Polish](#polish-polski) | 2 | 2004 | ✔️ | 2872 | ✔️ | ✔️ | 134 | 126 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | | [Brazilian Portuguese](#brazilian-português) | 1 | ✔️ | ✔️ | 855 | 13 | 3 | 1 | 2 | | [Romanian](#non-curated-languages) | 56 | 1996 | 49 | 3940 | 271 | 212 | 978 | 147 | @@ -56,36 +56,10 @@ - [closecaption_tchinese.txt](resource/closecaption_tchinese.txt) has 141 untranslated strings. - [reactivedrop_tchinese.txt](resource/reactivedrop_tchinese.txt) has 92 untranslated strings. -### Steam Store and Community - -- [eula_tchinese.txt](community/eula/eula_english.txt) is missing. -- [app_items_563560_tchinese.json](community/points_shop/app_items_563560_english.json) is missing. -- [workshop_tags_tchinese.json](community/workshop/workshop_tags_english.json) is missing. -- [content_warning_563560_tchinese.txt](store_page/content_warning_563560_english.txt) is missing. -- [storepage_81731_tchinese.json](store_page/storepage_81731_tchinese.json) has 6 indented lines. - ### Upcoming Release Notes - [20240901_tchinese.xml](release_notes/20240901_english.xml) is missing. -### Credits - -- [asw_credits_tchinese.txt](credits/asw_credits_english.txt) is missing. -- [biogen_corporation_credits_tchinese.txt](credits/biogen_corporation_credits_english.txt) is missing. -- [credits_acc32_official_tchinese.txt](credits/credits_acc32_official_english.txt) is missing. -- [credits_marine_academy_tchinese.txt](credits/credits_marine_academy_english.txt) is missing. -- [credits_namhumanum_tchinese.txt](credits/credits_namhumanum_english.txt) is missing. -- [deathmatch_credits_tchinese.txt](credits/deathmatch_credits_english.txt) is missing. -- [rd-LanasEscapeCredits_tchinese.txt](credits/rd-LanasEscapeCredits_english.txt) is missing. -- [rd-area9800Credits_tchinese.txt](credits/rd-area9800Credits_english.txt) is missing. -- [rd-ocs-credits_tchinese.txt](credits/rd-ocs-credits_english.txt) is missing. -- [rd-reduction_campaigncredits_tchinese.txt](credits/rd-reduction_campaigncredits_english.txt) is missing. -- [rd-tarnor_credits_tchinese.txt](credits/rd-tarnor_credits_english.txt) is missing. -- [rd_bonus_missions_credits_tchinese.txt](credits/rd_bonus_missions_credits_english.txt) is missing. -- [rd_paranoia_credits_tchinese.txt](credits/rd_paranoia_credits_english.txt) is missing. -- [rd_research7_credits_tchinese.txt](credits/rd_research7_credits_english.txt) is missing. -- [tilarus5_credits_tchinese.txt](credits/tilarus5_credits_english.txt) is missing. - ### Mail and News - [mail/3rdmappdasmugler_tchinese.txt](resource/mail/3rdmappdasmugler_english.txt) is missing. @@ -790,15 +764,12 @@ ### Strings -- [misc/signage/signage_koreana.vdf](misc/signage/signage_koreana.vdf) has 69 untranslated strings. - [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 396 untranslated strings. -- [valve_koreana.txt](resource/valve_koreana.txt) has 96 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 74 untranslated strings. ### Steam Store and Community - [content_warning_563560_koreana.txt](store_page/content_warning_563560_english.txt) is missing. -- [storepage_81731_koreana.json](store_page/storepage_81731_koreana.json) has 6 indented lines. ### Upcoming Release Notes @@ -864,50 +835,16 @@ ### Strings -- [addons/ExampleAddon/reactivedrop_polish.txt](addons/ExampleAddon/resource/reactivedrop_polish.txt) has 39 untranslated strings. -- [addons/RiskOfRain/reactivedrop_polish.txt](addons/RiskOfRain/resource/reactivedrop_polish.txt) has 95 untranslated strings. -- [inventory_service_tags_polish.vdf](community/inventory_service/inventory_service_tags_polish.vdf) has 28 untranslated strings. -- [items_polish.vdf](community/inventory_service/items_polish.vdf) has 271 untranslated strings. -- [statsweb_polish.vdf](community/stats_website/statsweb_polish.vdf) has 212 untranslated strings. -- [steam_input_polish.vdf](community/steam_input/steam_input_polish.vdf) has 97 untranslated strings. -- [workshop_description_polish.vdf](community/workshop/workshop_description_polish.vdf) has 2 untranslated strings. - [misc/signage/signage_polish.vdf](misc/signage/signage_polish.vdf) has 69 untranslated strings. -- [platform/servers/serverbrowser_polish.txt](platform/servers/serverbrowser_polish.txt) has 24 untranslated strings. -- [platform/vgui_polish.txt](platform/vgui_polish.txt) has 81 untranslated strings. -- [basemodui_polish.txt](resource/basemodui_polish.txt) has 33 untranslated strings. -- [chat_polish.txt](resource/chat_polish.txt) has 8 untranslated strings. +- [platform/vgui_polish.txt](platform/vgui_polish.txt) has 65 untranslated strings. +- [basemodui_polish.txt](resource/basemodui_polish.txt) has 2 untranslated strings. - [closecaption_polish.txt](resource/closecaption_polish.txt) has 2004 untranslated strings. -- [gameui_polish.txt](resource/gameui_polish.txt) has 43 untranslated strings. -- [reactivedrop_polish.txt](resource/reactivedrop_polish.txt) has 3230 untranslated strings. -- [valve_polish.txt](resource/valve_polish.txt) has 266 untranslated strings. - -### Steam Store and Community - -- [workshop_tags_polish.json](community/workshop/workshop_tags_polish.json) has 1 indented lines. +- [reactivedrop_polish.txt](resource/reactivedrop_polish.txt) has 2872 untranslated strings. ### Upcoming Release Notes - [20240901_polish.xml](release_notes/20240901_english.xml) is missing. -### Credits - -- [addons/ExampleAddon/CustomCampaignCredits_polish.txt](addons/ExampleAddon/resource/CustomCampaignCredits_english.txt) is missing. -- [asw_credits_polish.txt](credits/asw_credits_english.txt) is missing. -- [biogen_corporation_credits_polish.txt](credits/biogen_corporation_credits_english.txt) is missing. -- [credits_acc32_official_polish.txt](credits/credits_acc32_official_english.txt) is missing. -- [credits_marine_academy_polish.txt](credits/credits_marine_academy_english.txt) is missing. -- [credits_namhumanum_polish.txt](credits/credits_namhumanum_english.txt) is missing. -- [deathmatch_credits_polish.txt](credits/deathmatch_credits_english.txt) is missing. -- [rd-LanasEscapeCredits_polish.txt](credits/rd-LanasEscapeCredits_english.txt) is missing. -- [rd-area9800Credits_polish.txt](credits/rd-area9800Credits_english.txt) is missing. -- [rd-ocs-credits_polish.txt](credits/rd-ocs-credits_english.txt) is missing. -- [rd-reduction_campaigncredits_polish.txt](credits/rd-reduction_campaigncredits_english.txt) is missing. -- [rd-tarnor_credits_polish.txt](credits/rd-tarnor_credits_english.txt) is missing. -- [rd_bonus_missions_credits_polish.txt](credits/rd_bonus_missions_credits_english.txt) is missing. -- [rd_paranoia_credits_polish.txt](credits/rd_paranoia_credits_english.txt) is missing. -- [rd_research7_credits_polish.txt](credits/rd_research7_credits_english.txt) is missing. -- [tilarus5_credits_polish.txt](credits/tilarus5_credits_english.txt) is missing. - ### Mail and News - [mail/3rdmappdasmugler_polish.txt](resource/mail/3rdmappdasmugler_english.txt) is missing. diff --git a/community/inventory_service/rendered/item-schema-automated.json b/community/inventory_service/rendered/item-schema-automated.json index a73dcd245..eb1574006 100644 --- a/community/inventory_service/rendered/item-schema-automated.json +++ b/community/inventory_service/rendered/item-schema-automated.json @@ -12,6 +12,7 @@ "name_japanese": "参加賞 - Interstellar Armed Forcesの英雄たち", "name_koreana": "참가자 - 성간 군사 동맹의 영웅들", "name_latam": "Participante de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Uczestnik - Bohaterowie Interstellar Armed Forces", "name_russian": "Участник - Герои межзвёздных вооружённых сил", "name_schinese": "参与者 - 星际武装部队英雄榜", "name_swedish": "Deltagare - Hjältar av Interstellär Väpnade Styrkor", @@ -25,6 +26,7 @@ "briefing_name_japanese": "HoIAF 参加賞", "briefing_name_koreana": "HoIAF 참가자", "briefing_name_latam": "Participante de HFAI", + "briefing_name_polish": "Uczestnik HoIAF", "briefing_name_russian": "Участник ГМВС", "briefing_name_schinese": "HoIAF 参与者", "briefing_name_swedish": "HoIVS Deltagare", @@ -37,6 +39,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの いずれかのシーズンに参加した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n성간 군사 동맹의 영웅들 시즌에 참여한 모든 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a quienes participaron en cualquier temporada de Héroes de las Fuerzas Armadas Interestelares.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy uczestniczyli w którymkolwiek sezonie Bohaterów Interstellar Armed Forces.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто участвовал в любом сезоне «Героев межзвёздных вооружённых сил».\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予参与了任一赛季《星际武装部队英雄榜》的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som deltagit i någon säsong av Hjältar av Interstellär Väpnade Styrkor.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -73,6 +76,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -85,6 +89,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -97,6 +102,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 春シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n3, 4, 5월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en marzo, abril o mayo de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w marcu, kwietniu lub maju mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил мартовский, апрельский или майский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得3-5月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en mars, april eller maj säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -132,6 +138,7 @@ "name_japanese": "偽物の帽子", "name_koreana": "마술 모자", "name_latam": "Sombrero Trampa", + "name_polish": "Czapka-Sztuczka", "name_russian": "Шляпа с секретом", "name_schinese": "帽子戏法", "name_swedish": "Trickhatt", @@ -144,6 +151,7 @@ "description_japanese": "勲章でも帽子でもない偽物。実はただのステッカーである。\n\n[color=#AACCEE]Team Fortress 2をプレイして 「任務の準備完了」の実績を完了することでアンロックされる。[/color]", "description_koreana": "훈장도 모자도 아닌 그저 평범한 스티커입니다.\n\n[color=#AACCEE]Team Fortress 2 에서 도전과제 달성 후 확득 가능.[/color]", "description_latam": "El truco está en que no es un sombrero ni una medalla. Es una calcomanía conmemorativa.\n\n[color=#AACCEE]Completa el logro \"Listo para el deber\" de Team Fortress 2 para desbloquearlo.[/color]", + "description_polish": "Sztuczka polega na tym, że to nie jest czapka ani medal. To pamiątkowa naklejka.\n\n[color=#AACCEE]Odblokuj osiągnięcie 'Gotowy do Służby' w Team Fortress 2 aby użyć ten przedmiot.[/color]", "description_russian": "Фокус в том, что это не шляпа и не медаль. Это памятная наклейка.\n\n[color=#AACCEE]Получите достижение «К бою готов» в Team Fortress 2, чтобы получить её.[/color]", "description_schinese": "关键是,这不是一顶帽子或一枚勋章。这是一张纪念贴纸。\n\n[color=#AACCEE]在 Team Fortress 2 中完成 Ready For Duty 成就即可解锁。[/color]", "description_swedish": "Tricket är, det här är inte en hatt eller en medalj. Det är ett minnesmärke.\n\n[color=#AACCEE]Slutför Redo För Tjänstgöring prestationen i Team Fortress 2 för att låsa upp.[/color]", @@ -179,6 +187,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -191,6 +200,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -203,6 +213,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 夏シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n6, 7, 8월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en junio, julio o agosto de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w czerwcu, lipcu lub sierpniu mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил июньский, июльский или августовский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得6-7月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en juni, juli eller augusti säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -239,6 +250,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -251,6 +263,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -263,6 +276,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 夏シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n9, 10, 11월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en septiembre, octubre o noviembre de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces we wrześniu, październiku lub listopadzie mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сентябрьский, октябрьский или ноябрьский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得9-11月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en september, oktober eller november säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -299,6 +313,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -311,6 +326,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -323,6 +339,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 秋シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n12, 1, 2월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en diciembre, enero o febrero de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w grudniu, styczniu lub lutym mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил декабрьский, январский или февральский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得12-次年2月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en december, januari eller februari säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -369,6 +386,7 @@ "description_japanese": "Alien Swarm: Reactive Dropのベータテストに 参加した者に与えられる賞。", "description_koreana": "Alien Swarm: Reactive Drop 베타 브런치에 참여한 공로로 수여하였습니다.", "description_latam": "Se otorga a quienes participan en la versión beta de Alien Swarm: Reactive Drop.", + "description_polish": "Nagroda przyznana za granie w wersję beta Alien Swarm: Reactive Drop.", "description_russian": "Выдаётся за участие в бета-версии игры Alien Swarm: Reactive Drop.", "description_schinese": "勋章授予参与 《异形丛生:虫启天降》 Beta测试的玩家。", "description_swedish": "Tilldelad för att deltagit i beta grenen för Alien Swarm: Reactive Drop.", @@ -382,6 +400,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -406,6 +425,7 @@ "name_japanese": "トップ20 - Interstellar Armed Forcesの英雄たち", "name_koreana": "상위 20위 - 성간 군사 동맹의 영웅들", "name_latam": "Los 20 mejores de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Top 20 - Bohaterowie the Interstellar Armed Forces", "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", @@ -417,6 +437,7 @@ "briefing_name_japanese": "HoIAF 上位20名", "briefing_name_koreana": "HoIAF 상위 20위", "briefing_name_latam": "Los 20 mejores de HFAI", + "briefing_name_polish": "Top 20 HoIAF", "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", @@ -429,6 +450,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの いずれかのシーズンを上位20位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n성간 군사 동맹의 영웅들 상위 20위권 내에 진입한 사람들에게 수여되는 훈장\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada de Héroes de las Fuerzas Armadas Interestelares entre los mejores 20.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces mając ranking top 20.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сезон игры «Героев межзвёздных вооружённых сил» одним из лучших 20 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予《星际武装部队英雄榜》季赛前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -464,6 +486,7 @@ "name_japanese": "Jacob's Restのベテラン", "name_koreana": "야곱의 안식처 참전용사", "name_latam": "Veterano de Descanso de Jacob", + "name_polish": "Weteran Jacob's Rest", "name_russian": "Ветеран «Покоя Якоба»", "name_schinese": "雅各布的栖息地老兵", "name_swedish": "Jacobs Vila Veteran", @@ -476,6 +499,7 @@ "description_japanese": "Jacob's Restのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 야곱의 안식처 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Descanso de Jacob.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Jacob's Rest.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Покой Якоба].", "description_schinese": "勋章授予完美执行雅各布的栖息地战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Jacobs Vila kampanjen.", @@ -511,6 +535,7 @@ "name_japanese": "Area 9800のベテラン", "name_koreana": "9800 구역 참전용사", "name_latam": "Veterano de Área 9800", + "name_polish": "Weteran Area 9800", "name_russian": "Ветеран «Сектора 9800»", "name_schinese": "第9800区老兵", "name_swedish": "Område 9800 Veteran", @@ -523,6 +548,7 @@ "description_japanese": "Area 9800のキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 9800 구역 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Área 9800.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Area 9800.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Сектор 9800].", "description_schinese": "勋章授予完美执行第9800区战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Område 9800 kampanjen.", @@ -558,6 +584,7 @@ "name_japanese": "Operation Cleansweepのベテラン", "name_koreana": "섬멸 작전 참전용사", "name_latam": "Veterano de Operación Purga", + "name_polish": "Weteran Operation Cleansweep", "name_russian": "Ветеран «Операции \"Очистка\"»", "name_schinese": "扫荡行动老兵", "name_swedish": "Operation Rent Hus Veteran", @@ -570,6 +597,7 @@ "description_japanese": "Operation Cleansweepのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 섬멸 작전 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Operación Purga.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Operation Cleansweep.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Операция «Очистка»].", "description_schinese": "勋章授予完美执行扫荡行动战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Operation Rent Hus kampanjen.", @@ -605,6 +633,7 @@ "name_japanese": "Lana's Escapeのベテラン", "name_koreana": "라나의 탈출 참전용사", "name_latam": "Veterano de Escape de Lana", + "name_polish": "Weteran Lana's Escape", "name_russian": "Ветеран «Спасения Ланы»", "name_schinese": "拉娜的逃亡老兵", "name_swedish": "Lanas Flykt Veteran", @@ -617,6 +646,7 @@ "description_japanese": "Lana's Escapeのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 라나의 탈출 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Escape de Lana.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Lana's Escape.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Спасение Ланы].", "description_schinese": "勋章授予完美执行拉娜的逃亡战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Lanas Flykt kampanjen.", @@ -651,6 +681,7 @@ "name_japanese": "Paranoiaのベテラン", "name_koreana": "피해망상 참전용사", "name_latam": "Veterano de Paranoia", + "name_polish": "Weteran Paranoia", "name_russian": "Ветеран «Паранойи»", "name_schinese": "偏执症老兵", "name_tchinese": "偏執狂 老手", @@ -662,6 +693,7 @@ "description_japanese": "Paranoiaのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 피해망상 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Paranoia.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Paranoia.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Паранойя].", "description_schinese": "勋章授予完美执行偏执症战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Paranoia kampanjen.", @@ -697,6 +729,7 @@ "name_japanese": "Research 7のベテラン", "name_koreana": "7번 연구소 참전용사", "name_latam": "Veterano de Centro de Investigaciones n.º 7", + "name_polish": "Weteran Research 7", "name_russian": "Ветеран «Исследования №7»", "name_schinese": "7号研究所老兵", "name_swedish": "Forskning 7 Veteran", @@ -709,6 +742,7 @@ "description_japanese": "Research 7のキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 7번 연구소 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Centro de Investigaciones n.º 7.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Research 7.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Исследование №7].", "description_schinese": "勋章授予完美执行7号研究所战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Forskning 7 kampanjen.", @@ -744,6 +778,7 @@ "name_japanese": "Tears for Tarnorのベテラン", "name_koreana": "타르너의 눈물 참전용사", "name_latam": "Veterano de Lágrimas de Tarnor", + "name_polish": "Weteran Tears for Tarnor", "name_russian": "Ветеран «Слёз по Тарнору»", "name_schinese": "塔诺尔之泪老兵", "name_swedish": "Tårar för Tarnor Veteran", @@ -756,6 +791,7 @@ "description_japanese": "Tears for Tarnorのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 타르너의 눈물 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Lágrimas de Tarnor.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Tears for Tarnor.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Слёзы по Тарнору].", "description_schinese": "勋章授予完美执行塔诺尔之泪战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Tårar för Tarnor kampanjen.", @@ -790,6 +826,7 @@ "name_japanese": "Tilarus-5のベテラン", "name_koreana": "틸라루스-5 참전용사", "name_latam": "Veterano de Tilarus-5", + "name_polish": "Weteran Tilarus-5", "name_russian": "Ветеран «Тиларуса-5»", "name_schinese": "蒂拉鲁斯-5老兵", "name_tchinese": "提拉魯斯五號星 老手", @@ -801,6 +838,7 @@ "description_japanese": "Tilarus-5のキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 틸라루스-5 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Tilarus-5.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Tilarus-5.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Тиларус-5].", "description_schinese": "勋章授予完美执行蒂拉鲁斯-5战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Tilarus-5 kampanjen.", @@ -836,6 +874,7 @@ "name_japanese": "BioGen Corporationのベテラン", "name_koreana": "바이오젠 공업 참전용사", "name_latam": "Veterano de Corporación BioGen", + "name_polish": "Weteran BioGen Corporation", "name_russian": "Ветеран «Корпорации \"БиоГен\"»", "name_schinese": "生物基因公司老兵", "name_tchinese": "生物基因公司 老手", @@ -847,6 +886,7 @@ "description_japanese": "BioGen Corporationのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 바이오젠 공업 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Corporación BioGen.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii BioGen Corporation.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Корпорация «БиоГен»].", "description_schinese": "勋章授予完美执行生物基因公司战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i BioGen Corporation kampanjen.", @@ -881,6 +921,7 @@ "name_japanese": "Nam Humanumのベテラン", "name_koreana": "남 휴머니움 참전용사", "name_latam": "Veterano de Nam Humanum", + "name_polish": "Weteran Nam Humanum", "name_russian": "Ветеран «Нам Гуманума»", "name_schinese": "纳姆·霍姆纳老兵", "name_tchinese": "為了人類 老手", @@ -892,6 +933,7 @@ "description_japanese": "Nam Humanumのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 남 휴머니움 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Nam Humanum.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Nam Humanum.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Нам Гуманум].", "description_schinese": "勋章授予完美执行纳姆·霍姆纳战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Nam Humanum kampanjen.", @@ -927,6 +969,7 @@ "name_japanese": "Accident 32のベテラン", "name_koreana": "사고 32 참전용사", "name_latam": "Veterano de Accidente del 32", + "name_polish": "Weteran Accident 32", "name_russian": "Ветеран «Инцидента 32»", "name_schinese": "32号事故老兵", "name_swedish": "Olycka 32 Veteran", @@ -939,6 +982,7 @@ "description_japanese": "Accident 32のキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 사고 32 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Accidente del 32.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Accident 32.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Инцидент 32].", "description_schinese": "勋章授予完美执行32号事故战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Olycka 32 kampanjen.", @@ -973,6 +1017,7 @@ "name_japanese": "Adanaxisのベテラン", "name_koreana": "단축 참전용사", "name_latam": "Veterano de Adanasis", + "name_polish": "Weteran Adanaxis", "name_russian": "Ветеран «Аданаксиса»", "name_schinese": "阿达克斯老兵", "name_tchinese": "阿德納西斯 老手", @@ -984,6 +1029,7 @@ "description_japanese": "Adanaxisのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 단축 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Adanasis.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Adanaxis.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Аданаксис].", "description_schinese": "勋章授予完美执行阿达克斯战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Adanaxis kampanjen.", @@ -1019,6 +1065,7 @@ "name_japanese": "大なり小なり優先順位がある", "name_koreana": "최우선 순위", "name_latam": "Prioridad número 1", + "name_polish": "Priorytet Numer Jeden", "name_russian": "Есть большие и маленькие приоритеты", "name_schinese": "人有三急", "name_swedish": "Prioritet Nummer Ett", @@ -1031,6 +1078,7 @@ "description_japanese": "寄生された上に炎上している最中に、トイレを流す暇を見つけた。", "description_koreana": "감염되고 불에 타들어가고 있을 때, 변기 물을 내려야 한다는 걸 깨달았습니다.", "description_latam": "Mientras estaba infestado y quemándose, encontró el momento de bajar el agua de un excusado.", + "description_polish": "Podczas zarażenia i podpalenia, gracz odnalazł czas aby spłukać po sobie toaletę.", "description_russian": "Во время инвазии и горения умудриться найти время, чтобы спустить воду в туалете.", "description_schinese": "你要是问小队士兵都有哪三急,我可以肯定的告诉你:感染、着火和冲厕所。", "description_swedish": "Medans infekterad och i brand, hitta tiden att spola en toalett.", @@ -1067,6 +1115,7 @@ "name_japanese": "参加賞 - Interstellar Armed Forcesの英雄たち", "name_koreana": "참가자 - 성간 군사 동맹의 영웅들", "name_latam": "Participante de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Uczestnik - Bohaterowie Interstellar Armed Forces", "name_russian": "Участник - Герои межзвёздных вооружённых сил", "name_schinese": "参与者 - 星际武装部队英雄榜", "name_swedish": "Deltagare - Hjältar av Interstellär Väpnade Styrkor", @@ -1080,6 +1129,7 @@ "briefing_name_japanese": "HoIAF 参加賞", "briefing_name_koreana": "HoIAF 참가자", "briefing_name_latam": "Participante de HFAI", + "briefing_name_polish": "Uczestnik HoIAF", "briefing_name_russian": "Участник ГМВС", "briefing_name_schinese": "HoIAF 参与者", "briefing_name_swedish": "HoIVS Deltagare", @@ -1093,6 +1143,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1105,6 +1156,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの いずれかのシーズンに参加した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n성간 군사 동맹의 영웅들 시즌에 참여한 모든 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a quienes participaron en cualquier temporada de Héroes de las Fuerzas Armadas Interestelares.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy uczestniczyli w którymkolwiek sezonie Bohaterów Interstellar Armed Forces.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто участвовал в любом сезоне «Героев межзвёздных вооружённых сил».\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予参与了任一赛季《星际武装部队英雄榜》的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som deltagit i någon säsong av Hjältar av Interstellär Väpnade Styrkor.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1132,6 +1184,7 @@ "style_0_name_japanese": "参加賞", "style_0_name_koreana": "참가자", "style_0_name_latam": "Participante", + "style_0_name_polish": "Uczestnik", "style_0_name_russian": "Участник", "style_0_name_schinese": "参与者", "style_0_name_swedish": "Deltagare", @@ -1156,6 +1209,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -1168,6 +1222,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -1181,6 +1236,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1193,6 +1249,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 春シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n3, 4, 5월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en marzo, abril o mayo de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w marcu, kwietniu lub maju mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил мартовский, апрельский или майский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得3-5月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en mars, april eller maj säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1220,6 +1277,7 @@ "style_0_name_japanese": "エリート (緑)", "style_0_name_koreana": "정예 (녹색)", "style_0_name_latam": "Elite (verde)", + "style_0_name_polish": "Elita (Zielony)", "style_0_name_russian": "Элита (зелёный)", "style_0_name_schinese": "精英(绿色)", "style_0_name_swedish": "Elit (Grön)", @@ -1233,6 +1291,7 @@ "style_1_name_japanese": "参加賞", "style_1_name_koreana": "참가자", "style_1_name_latam": "Participante", + "style_1_name_polish": "Uczestnik", "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", @@ -1258,6 +1317,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -1270,6 +1330,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -1283,6 +1344,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1295,6 +1357,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 夏シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n6, 7, 8월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en junio, julio o agosto de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w czerwcu, lipcu lub sierpniu mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил июньский, июльский или августовский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得6-7月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en juni, juli eller augusti säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1322,6 +1385,7 @@ "style_0_name_japanese": "エリート (赤)", "style_0_name_koreana": "정예 (적색)", "style_0_name_latam": "Elite (rojo)", + "style_0_name_polish": "Elita (Czerwony)", "style_0_name_russian": "Элита (красный)", "style_0_name_schinese": "精英(红色)", "style_0_name_swedish": "Elit (Röd)", @@ -1335,6 +1399,7 @@ "style_1_name_japanese": "参加賞", "style_1_name_koreana": "참가자", "style_1_name_latam": "Participante", + "style_1_name_polish": "Uczestnik", "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", @@ -1360,6 +1425,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -1372,6 +1438,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -1385,6 +1452,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1397,6 +1465,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 夏シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n9, 10, 11월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en septiembre, octubre o noviembre de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces we wrześniu, październiku lub listopadzie mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сентябрьский, октябрьский или ноябрьский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得9-11月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en september, oktober eller november säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1424,6 +1493,7 @@ "style_0_name_japanese": "エリート (黄)", "style_0_name_koreana": "정예 (황색)", "style_0_name_latam": "Elite (amarillo)", + "style_0_name_polish": "Elita (Żółty)", "style_0_name_russian": "Элита (жёлтый)", "style_0_name_schinese": "精英(黄色)", "style_0_name_swedish": "Elit (Gul)", @@ -1437,6 +1507,7 @@ "style_1_name_japanese": "参加賞", "style_1_name_koreana": "참가자", "style_1_name_latam": "Participante", + "style_1_name_polish": "Uczestnik", "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", @@ -1462,6 +1533,7 @@ "name_japanese": "エリート - Interstellar Armed Forcesの英雄たち", "name_koreana": "정예 - 성간 군사 동맹의 영웅들", "name_latam": "Elite de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Elita - Bohaterowie Interstellar Armed Forces", "name_russian": "Элита - Герои межзвёздных вооружённых сил", "name_schinese": "精英 - 星际武装部队英雄榜", "name_swedish": "Elit - Hjältar av Interstellär Väpnade Styrkor", @@ -1474,6 +1546,7 @@ "briefing_name_japanese": "HoIAF エリート", "briefing_name_koreana": "HoIAF 정예", "briefing_name_latam": "Elite de HFAI", + "briefing_name_polish": "Elita HoIAF", "briefing_name_russian": "Элита ГМВС", "briefing_name_schinese": "HoIAF 精英", "briefing_name_swedish": "HoIVS Elit", @@ -1487,6 +1560,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1499,6 +1573,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 秋シーズンを上位100位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n12, 1, 2월에 진행한 성간 군사 동맹의 영웅들 상위 100위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en diciembre, enero o febrero de Héroes de las Fuerzas Armadas Interestelares entre los mejores 100.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w grudniu, styczniu lub lutym mając ranking top 100.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил декабрьский, январский или февральский сезон «Героев межзвёздных вооружённых сил» одним из лучших 100 участников.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得12-次年2月赛季《星际武装部队英雄榜》前100名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en december, januari eller februari säsong av Hjältar av Interstellär Väpnade Styrkor i topp 100.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1526,6 +1601,7 @@ "style_0_name_japanese": "エリート (青)", "style_0_name_koreana": "정예 (청색)", "style_0_name_latam": "Elite (azul)", + "style_0_name_polish": "Elita (Niebieski)", "style_0_name_russian": "Элита (синий)", "style_0_name_schinese": "精英(蓝色)", "style_0_name_swedish": "Elit (Blå)", @@ -1539,6 +1615,7 @@ "style_1_name_japanese": "参加賞", "style_1_name_koreana": "참가자", "style_1_name_latam": "Participante", + "style_1_name_polish": "Uczestnik", "style_1_name_russian": "Участник", "style_1_name_schinese": "参与者", "style_1_name_swedish": "Deltagare", @@ -1563,6 +1640,7 @@ "name_japanese": "トップ20 - Interstellar Armed Forcesの英雄たち", "name_koreana": "상위 20위 - 성간 군사 동맹의 영웅들", "name_latam": "Los 20 mejores de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Top 20 - Bohaterowie the Interstellar Armed Forces", "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", @@ -1574,6 +1652,7 @@ "briefing_name_japanese": "HoIAF 上位20名", "briefing_name_koreana": "HoIAF 상위 20위", "briefing_name_latam": "Los 20 mejores de HFAI", + "briefing_name_polish": "Top 20 HoIAF", "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", @@ -1587,6 +1666,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1599,6 +1679,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 3-5月のシーズンを20位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n3, 4, 5월에 진행한 성간 군사 동맹의 영웅들 상위 20위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en marzo, abril o mayo de Héroes de las Fuerzas Armadas Interestelares entre los mejores 20.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w marcu, kwietniu lub maju mając ranking top 20.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил мартовский, апрельский или майский сезон «Героев межзвёздных вооружённых сил» в двадцатке лучших.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得3-5月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en mars, april eller maj säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1626,6 +1707,7 @@ "style_0_name_japanese": "トップ20 (エメラルド)", "style_0_name_koreana": "상위 20위 (취옥)", "style_0_name_latam": "Los 20 primeros (esmeralda)", + "style_0_name_polish": "Top 20 (Szmaragd)", "style_0_name_russian": "Двадцатка лучших (изумрудный)", "style_0_name_schinese": "顶级前20(绿宝石)", "style_0_name_swedish": "Topp 20 (Smaragd)", @@ -1639,6 +1721,7 @@ "style_1_name_japanese": "エリート (緑)", "style_1_name_koreana": "정예 (녹색)", "style_1_name_latam": "Elite (verde)", + "style_1_name_polish": "Elita (Zielony)", "style_1_name_russian": "Элита (зелёный)", "style_1_name_schinese": "精英(绿色)", "style_1_name_swedish": "Elit (Grön)", @@ -1652,6 +1735,7 @@ "style_2_name_japanese": "参加賞", "style_2_name_koreana": "참가자", "style_2_name_latam": "Participante", + "style_2_name_polish": "Uczestnik", "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", @@ -1677,6 +1761,7 @@ "name_japanese": "トップ20 - Interstellar Armed Forcesの英雄たち", "name_koreana": "상위 20위 - 성간 군사 동맹의 영웅들", "name_latam": "Los 20 mejores de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Top 20 - Bohaterowie the Interstellar Armed Forces", "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", @@ -1688,6 +1773,7 @@ "briefing_name_japanese": "HoIAF 上位20名", "briefing_name_koreana": "HoIAF 상위 20위", "briefing_name_latam": "Los 20 mejores de HFAI", + "briefing_name_polish": "Top 20 HoIAF", "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", @@ -1701,6 +1787,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1713,6 +1800,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 6-8月のシーズンを20位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n6, 7, 8월에 진행한 성간 군사 동맹의 영웅들 상위 20위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en junio, julio o agosto de Héroes de las Fuerzas Armadas Interestelares entre los mejores 20.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w czerwcu, lipcu lub sierpniu mając ranking top 20.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил июньский, июльский или августовский сезон «Героев межзвёздных вооружённых сил» в двадцатке лучших.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得6-8月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en juni, juli eller augusti säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1740,6 +1828,7 @@ "style_0_name_japanese": "トップ20 (ルビー)", "style_0_name_koreana": "상위 20위 (강옥)", "style_0_name_latam": "Los 20 primeros (Rubí)", + "style_0_name_polish": "Top 20 (Rubin)", "style_0_name_russian": "Двадцатка лучших (рубиновый)", "style_0_name_schinese": "顶级前20(红宝石)", "style_0_name_swedish": "Topp 20 (Rubin)", @@ -1753,6 +1842,7 @@ "style_1_name_japanese": "エリート (赤)", "style_1_name_koreana": "정예 (적색)", "style_1_name_latam": "Elite (rojo)", + "style_1_name_polish": "Elita (Czerwony)", "style_1_name_russian": "Элита (красный)", "style_1_name_schinese": "精英(红色)", "style_1_name_swedish": "Elit (Röd)", @@ -1766,6 +1856,7 @@ "style_2_name_japanese": "参加賞", "style_2_name_koreana": "참가자", "style_2_name_latam": "Participante", + "style_2_name_polish": "Uczestnik", "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", @@ -1791,6 +1882,7 @@ "name_japanese": "トップ20 - Interstellar Armed Forcesの英雄たち", "name_koreana": "상위 20위 - 성간 군사 동맹의 영웅들", "name_latam": "Los 20 mejores de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Top 20 - Bohaterowie the Interstellar Armed Forces", "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", @@ -1802,6 +1894,7 @@ "briefing_name_japanese": "HoIAF 上位20名", "briefing_name_koreana": "HoIAF 상위 20위", "briefing_name_latam": "Los 20 mejores de HFAI", + "briefing_name_polish": "Top 20 HoIAF", "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", @@ -1815,6 +1908,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1827,6 +1921,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 9-11月のシーズンを20位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n9, 10, 11월에 진행한 성간 군사 동맹의 영웅들 상위 20위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en septiembre, octubre o noviembre de Héroes de las Fuerzas Armadas Interestelares entre los mejores 20.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces we wrześniu, październiku lub listopadzie mając ranking top 20.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил сентябрьский, октябрьский или ноябрьский сезон «Героев межзвёздных вооружённых сил» в первой двадцатке.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得9-11月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en september, oktober eller november säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1866,6 +1961,7 @@ "style_1_name_japanese": "エリート (黄)", "style_1_name_koreana": "정예 (황색)", "style_1_name_latam": "Elite (amarillo)", + "style_1_name_polish": "Elita (Żółty)", "style_1_name_russian": "Элита (жёлтый)", "style_1_name_schinese": "精英(黄色)", "style_1_name_swedish": "Elit (Gul)", @@ -1879,6 +1975,7 @@ "style_2_name_japanese": "参加賞", "style_2_name_koreana": "참가자", "style_2_name_latam": "Participante", + "style_2_name_polish": "Uczestnik", "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", @@ -1904,6 +2001,7 @@ "name_japanese": "トップ20 - Interstellar Armed Forcesの英雄たち", "name_koreana": "상위 20위 - 성간 군사 동맹의 영웅들", "name_latam": "Los 20 mejores de Héroes de las Fuerzas Armadas Interestelares", + "name_polish": "Top 20 - Bohaterowie the Interstellar Armed Forces", "name_russian": "Один из лучших 20 - Герои межзвёздных вооружённых сил", "name_schinese": "顶级前20 - 星际武装部队英雄榜", "name_swedish": "Topp 20 - Hjältar av Interstellär Väpnade Styrkor", @@ -1915,6 +2013,7 @@ "briefing_name_japanese": "HoIAF 上位20名", "briefing_name_koreana": "HoIAF 상위 20위", "briefing_name_latam": "Los 20 mejores de HFAI", + "briefing_name_polish": "Top 20 HoIAF", "briefing_name_russian": "Двадцатка лучших ГМВС", "briefing_name_schinese": "HoIAF赛季前20名", "briefing_name_swedish": "HoIVS Topp 20", @@ -1928,6 +2027,7 @@ "before_description_japanese": "[color=#767676]スタイル: %style%[/color]", "before_description_koreana": "[color=#767676]스타일: %style%[/color]", "before_description_latam": "[color=#767676]Estilo: %style%[/color]", + "before_description_polish": "[color=#767676]Styl: %style%[/color]", "before_description_russian": "[color=#767676]Стиль: %style%[/color]", "before_description_schinese": "[color=#767676]样式: %style%[/color]", "before_description_swedish": "[color=#767676]Stil: %style%[/color]", @@ -1940,6 +2040,7 @@ "description_japanese": "[color=#AACCEE]シーズン %season% にてスコア %score% 点を獲得し順位 #%rank% 位で完了した。[/color]\n\nInterstellar Armed Forcesの英雄たちの 12-2月のシーズンを20位以内で完了した者に与えられる勲章。\n\n[color=#BFBFBF]倒したエイリアン: %alien_kills%\n味方殺し: %player_kills%\n成功したミッション: %games_won%\n失敗したミッション: %games_lost%[/color]", "description_koreana": "[color=#AACCEE]시즌 %season% 에서 %score% 점을 획득하여 #%rank% 달성.[/color]\n\n12, 1, 2월에 진행한 성간 군사 동맹의 영웅들 상위 20위권 내에 진입한 사람들에게 수여되는 훈장.\n\n[color=#BFBFBF]외계무리 사살: %alien_kills%\n아군 사살: %player_kills%\n성공한 임무: %games_won%\n실패한 임무: %games_lost%[/color]", "description_latam": "[color=#AACCEE]Finalizó la temporada %season% en el lugar n.º %rank% con una puntuación de %score%.[/color]\n\nSe otorga a aquellos que finalizan una temporada en diciembre, enero o febrero de Héroes de las Fuerzas Armadas Interestelares entre los mejores 20.\n\n[color=#BFBFBF]Alienígenas asesinados: %alien_kills%\nAsesinatos en equipo: %player_kills%\nMisiones con éxito: %games_won%\nMisiones fracasadas: %games_lost%[/color]", + "description_polish": "[color=#AACCEE]Ukończono Sezon %season% mając rangę #%rank% z wynikiem %score%.[/color]\n\nMedal przyznawany tym, którzy ukończyli sezon Bohaterów Interstellar Armed Forces w grudniu, styczniu lub lutym mając ranking top 20.\n\n[color=#BFBFBF]Zabici Kosmici: %alien_kills%\nZabici Gracze: %player_kills%\nUdane misje: %games_won%\nNieudane misje: %games_lost%[/color]", "description_russian": "[color=#AACCEE]За пройденный %season%-й сезон, заняв № %rank% место в рейтинге со счётом: %score%.[/color]\n\nМедаль, выдаваемая тем, кто завершил декабрьский, январский или февральский сезон «Героев межзвёздных вооружённых сил» в двадцатке лучших.\n\n[color=#BFBFBF]Жуков убито: %alien_kills%\nСоюзников убито: %player_kills%\nМиссий выполнено: %games_won%\nМиссий провалено: %games_lost%[/color]", "description_schinese": "[color=#AACCEE]以 %score% 分的成绩完成了第 %season% 赛季,排名第 %rank% 。[/color]\n\n勋章授予获得12-次年2月赛季《星际武装部队英雄榜》前20名的选手。\n\n[color=#BFBFBF]击杀异形: %alien_kills%\n击杀队友: %player_kills%\n任务完成: %games_won%\n任务失败: %games_lost%[/color]", "description_swedish": "[color=#AACCEE]Avslutade Säsong %season% på rank #%rank% med en poängställning av %score%.[/color]\n\nMedalj tilldelas de som slutat en december, januari eller februari säsong av Hjältar av Interstellär Väpnade Styrkor i topp 20.\n\n[color=#BFBFBF]Aliens Dödade: %alien_kills%\nLagkamrater Dödade: %player_kills%\nFramgångsrika Uppdrag: %games_won%\nMisslyckade Uppdrag: %games_lost%[/color]", @@ -1967,6 +2068,7 @@ "style_0_name_japanese": "トップ20 (サファイア)", "style_0_name_koreana": "상위 20위 (청옥)", "style_0_name_latam": "Los 20 mejores (zafiro)", + "style_0_name_polish": "Top 20 (Szafir)", "style_0_name_russian": "Двадцатка лучших (сапфировый)", "style_0_name_schinese": "顶级前20(蓝宝石)", "style_0_name_swedish": "Topp 20 (Safir)", @@ -1980,6 +2082,7 @@ "style_1_name_japanese": "エリート (青)", "style_1_name_koreana": "정예 (청색)", "style_1_name_latam": "Elite (azul)", + "style_1_name_polish": "Elita (Niebieski)", "style_1_name_russian": "Элита (синий)", "style_1_name_schinese": "精英(蓝色)", "style_1_name_swedish": "Elit (Blå)", @@ -1993,6 +2096,7 @@ "style_2_name_japanese": "参加賞", "style_2_name_koreana": "참가자", "style_2_name_latam": "Participante", + "style_2_name_polish": "Uczestnik", "style_2_name_russian": "Участник", "style_2_name_schinese": "参与者", "style_2_name_swedish": "Deltagare", @@ -2017,6 +2121,7 @@ "name_japanese": "Steam SHMUPフェス (2023)", "name_koreana": "스팀 SHMUP 축제 2023", "name_latam": "Festival de Matamarcianos de Steam (2023)", + "name_polish": "Festiwal Gier Shoot 'Em Up Steam 2023", "name_russian": "Фестиваль шутемапов в Steam (2023)", "name_schinese": "Steam 清版射击游戏节(2023)", "name_swedish": "Steam SHMUP-Festival 2023", @@ -2029,6 +2134,7 @@ "description_japanese": "2023年度Steam SHMUPフェス中に エイリアンと戦った証。", "description_koreana": "스팀 SHMUP 축제 2023 기간에 무리와 싸웠습니다.", "description_latam": "Luchaste contra el enjambre durante el Festival de Matamarcianos de Steam (2023).", + "description_polish": "Gracz walczył z Rojem podczas Festiwalu Gier Shoot 'Em Up Steam 2023.", "description_russian": "За сражение с роем во время фестиваля шутемапов в Steam (2023).", "description_schinese": "在Steam清版射击游戏节(2023)期间与异形战斗。", "description_swedish": "Slogs mot Svärmen under Steams SHMUP-festival 2023.", @@ -2063,6 +2169,7 @@ "name_japanese": "Reductionのベテラン", "name_koreana": "하락 참전용사", "name_latam": "Veterano de Reducción", + "name_polish": "Weteran Reduction", "name_russian": "Ветеран «Снижения»", "name_schinese": "无家可归老兵", "name_swedish": "Reducering Veteran", @@ -2075,6 +2182,7 @@ "description_japanese": "Reductionのキャンペーンにて 「卓越した任務遂行力」を示した者に与えられる賞。", "description_koreana": "뛰어난 수행 : 하락 과제를 마친 지휘관에게 수여됩니다.", "description_latam": "Se otorga a los comandantes que demostraron una ejecución extraordinaria en la campaña de Reducción.", + "description_polish": "Przyznawane dowódcom którzy wykazali się Wybitnym Wykonaniem w kampanii Reduction.", "description_russian": "Награждаются командиры, продемонстрировавшие мастерское исполнение кампании [Снижение].", "description_schinese": "勋章授予完美执行无家可归战役的玩家。", "description_swedish": "Tilldelad befälhavare som demonstrerade Enastående Utförande i Reducering kampanjen.", @@ -2110,6 +2218,7 @@ "name_japanese": "オンエア", "name_koreana": "하늘을 나는 것 같아", "name_latam": "Tiempo de vuelo", + "name_polish": "Czas Lotu", "name_russian": "Время воздуха", "name_schinese": "空中飞人", "name_swedish": "Luft Tid", @@ -2122,6 +2231,7 @@ "description_japanese": "Operation Sandstormのミッションで 巨大ワームに吹き飛ばされた。\n\n[color=#BFBFBF]ワームに触った回数: %strange_42%\n[i]統計はこのアイテムを装備している時だけカウントされる。[/i][/color]", "description_koreana": "모래폭풍 작전에서 거대 벌레에 의해 날아올랐습니다.\n\n[color=#BFBFBF]벌레 접촉: %strange_42%\n[i]이 물품을 장착한 상태에서만 통계가 집계됩니다.[/i][/color]", "description_latam": "Lo lanzó por los aires el gusano gigante en la Operación Tormenta Arenosa.\n\n[color=#BFBFBF]Gusanos Manoseados: %strange_42%\n[i]Las estadísticas solo se actualizan mientras este objeto está equipado.[/i][/color]", + "description_polish": "Wyrzucony w powietrze przez gigantycznego robaka w Operation Sandstorm.\n\n[color=#BFBFBF]Dotknięte Robaki: %strange_42%\n[i]Statystyki są aktualizowane tylko wtedy, gdy ten przedmiot jest na wyposażeniu.[/i][/color]", "description_russian": "Подброситься в воздух гигантским червём в миссии [Операция «Песчаная буря»].\n\n[color=#BFBFBF]Затронуто червей: %strange_42%\n[i]Статистика обновляется только при наличии этого предмета.[/i][/color]", "description_schinese": "在沙暴行动中被巨型沙虫扔到空中。\n\n[color=#BFBFBF]击飞次数: %strange_42%\n[i]仅在装备此物品时更新统计数据。[/i][/color]", "description_swedish": "Kastad upp i luften av den stora masken i Operation Sandstorm.\n\n[color=#BFBFBF]Maskar Rörda: %strange_42%\n[i]Statistik uppdateras endast då detta föremål är utrustat.[/i][/color]", @@ -2159,6 +2269,7 @@ "name_japanese": "感染隔離管理官", "name_koreana": "격리 책임자", "name_latam": "Oficial de Contención", + "name_polish": "Oficer ds. powstrzymywania", "name_russian": "Офицер по сдерживанию", "name_schinese": "退治官", "name_swedish": "Inneslutningsofficer", @@ -2171,6 +2282,7 @@ "description_japanese": "感染デスマッチにてゾンビウイルスと戦った。\n\n[color=#BFBFBF]生存したラウンド: %strange_43_survive%\n感染させた人数: %strange_43_tags%\nラストスタンドのキル: %strange_43_laststand%\n[i]統計はこのアイテムを装備して試合に5人以上プレイヤーがいる時だけカウントされる。[/i][/color]", "description_koreana": "감염 데스매치에서 좀비와 맞붙었습니다.\n\n[color=#BFBFBF]라운드 생존: %strange_43_survive%\n좀비 감염 확산: %strange_43_tags%\n최후의 저항 제거: %strange_43_laststand%\n[i]이 물품을 장비한 상태에서 최소 5명 이상이 플레이 중이어야 통계가 집계됩니다.[/i][/color]", "description_latam": "Luchaste contra el virus zombi en Infección a Muerte.\n\n[color=#BFBFBF]Rondas sobrevividas: %strange_43_survive%\nInfecciones zombis propagadas: %strange_43_tags%\nAsesinatos en Última Batalla: %strange_43_laststand%\n[i]Las estadísticas solo se actualizan mientras este objeto está equipado en una partida con al menos cinco jugadores.[/i][/color]", + "description_polish": "Gracz walczył z wirusem zombie w trybie Infection Deathmatch.\n\n[color=#BFBFBF]Rundy Przeżyte: %strange_43_survive%\nRozprzestrzenione Infekcje Zombie: %strange_43_tags%\nZabicia podczas Last Stand: %strange_43_laststand%\n[i]Statystyki są aktualizowane tylko wtedy, gdy przedmiot jest wyposażony w rundzie z udziałem co najmniej pięciu graczy.[/i][/color]", "description_russian": "Сразитесь против зомби-вируса в испытании «Заражение» в режиме «Побоище».\n\n[color=#BFBFBF]Раундов пережито: %strange_43_survive%\nРаспространено заразы: %strange_43_tags%\nУбийств во время последнего рубежа: %strange_43_laststand%\n[i]Статистика обновляется только при наличии этого предмета в матче, в котором участвуют не менее пяти игроков.[/i][/color]", "description_schinese": "在死斗生化模式中抗争过生化病毒。\n\n[color=#BFBFBF]存活回合数: %strange_43_survive%\n病毒传染数: %strange_43_tags%\n血战模式击杀数: %strange_43_laststand%\n[i]在拥有至少五名玩家的游戏内佩戴此勋章时才会记录并更新统计数据。[/i][/color]", "description_swedish": "Slogs mot zombieviruset i Infection Deathmatch.\n\n[color=#BFBFBF]Överlevda Ronder: %strange_43_survive%\nZombie Infektioner Spridna: %strange_43_tags%\nDödade som Sist Stående: %strange_43_laststand%\n[i]Statistik uppdateras endast när detta föremål är utrustat i en match med åtminstone fem spelare.[/i][/color]", @@ -2208,6 +2320,7 @@ "name_japanese": "Steam無限リプレイフェス(2024)", "name_koreana": "스팀 Endless Replayability 축제 2024", "name_latam": "Festival de la rejugabilidad infinita de Steam (2024)", + "name_polish": "Festiwal Nieskończonej Regrywalności Steam 2024", "name_russian": "Фестиваль бесконечной реиграбельности в Steam (2024)", "name_schinese": "2024 年 Steam 无限重玩游戏节", "name_swedish": "Steams Återspelningsfestival 2024", @@ -2220,6 +2333,7 @@ "description_japanese": "2024年度Steam無限リプレイフェス中に エイリアンと戦った証。\n\n[color=#AACCEE]このゲームはフェス対象にはなれませんでしたが、実際みんなまだ楽しくプレイしてますよ。[/color]", "description_koreana": "스팀 Endless Replayability 축제 2024 기간에 무리와 싸웠습니다.\n\n[color=#AACCEE]비록 페스티벌 대상에서 제외되었지만 우린 여전히 즐기고 있죠.[/color]", "description_latam": "Luchaste contra el enjambre durante el Festival de la rejugabilidad infinita de Steam (2024).\n\n[color=#AACCEE]No conseguimos entrar, pero aun así nos divertimos.[/color]", + "description_polish": "Gracz walczył z Rojem podczas Festiwalu Nieskończonej Regrywalności Steam 2024.\n\n[color=#AACCEE]Nie udało nam się dostać, ale i tak dobrze się bawiliśmy.[/color]", "description_russian": "За сражение с роем во время бесконечной реиграбельности в Steam (2024).\n\n[color=#AACCEE]Мы не прошли отбор, но всё равно позабавились.[/color]", "description_schinese": "在《2024 年 Steam 无限重玩游戏节》期间与异形鏖战。\n\n[color=#AACCEE]无缘活动虽遗憾,有幸畅玩展笑颜。[/color]", "description_swedish": "Slogs mot Svärmen under Steams Återspelningsfestival 2024.\n\n[color=#AACCEE]Vi klarade oss inte, men vi hade kul ändå.[/color]", @@ -2252,6 +2366,7 @@ "name_italian": "Ho conosciuto Barry sull'Isolode", "name_japanese": "Isolode号でBarryを見つけた", "name_koreana": "Isolode 호에서 Barry 를 만났어", + "name_polish": "Spotkałem Barry-ego na Isolode", "name_russian": "Я встретил Барри на Изолоде", "name_schinese": "我在伊索洛德上遇到了巴里", "name_swedish": "Jag träffa Barry på Isoloden", @@ -2261,6 +2376,7 @@ "description_italian": "È stato divertente conoscere [i]Barry[/i]. Ci siamo fatti un [i]barile[/i] di risate…\n\n[color=#AACCEE]Completa l'achievement Barry Nice to Meet You in The Anacrusis per sbloccarlo.[/color]", "description_japanese": "あれは[i]バリー[/i]グッドな感じだった。でも運んでたら敵に[i]バレる[/i]よね…\n\n[color=#AACCEE]The Anacrusisをプレイして 「Barry Nice to Meet You」の実績を完了することでアンロックされる。[/color]", "description_koreana": "정말 [i]좋은[/i] 시간이었어. 그래도 정말 [i]좋은[/i]진 잘 모르겠어…\n\n[color=#AACCEE]The Anacrusis를(을) 완료하여 Barry Nice to Meet You 과제를 잠금 해제했습니다.[/color]", + "description_polish": "To był [i]Barry-dzo[/i] dobry czas. Lecz wciąż [i]Barry-dzo[/i] ledwo go znam...\n\n[color=#AACCEE]Odblokuj osiągnięcie Barry Nice to Meet You w The Anacrusis aby użyć ten przedmiot.[/color]", "description_russian": "Мы хорошо провели [i]бремя[/i] с Барри. Хоть я его почти не видел…\n\n[color=#AACCEE]Выполните достижение «Приятно познакомиться, Барри» в кампании «Анакрузис», чтобы получить это.[/color]", "description_schinese": "虽然我们[i]基[/i]本不熟,但依然度过了一段[i]基[/i]情四射的时光…\n\n[color=#AACCEE]在 The Anacrusis 里完成 Barry Nice to Meet You 成就以解锁。[/color]", "description_swedish": "Det var en [i]bra[/i] stund. Dock känner jag [i]knappt[/i] honom fortfarande…\n\n[color=#AACCEE]Slutför Barry Nice to Meet You prestationen i The Anacrusis för att låsa upp.[/color]", @@ -2270,6 +2386,7 @@ "display_type_german": "Andenken", "display_type_japanese": "記念品", "display_type_koreana": "기념품", + "display_type_polish": "Pamiątka", "display_type_russian": "Сувенир", "display_type_schinese": "纪念品", "display_type_tchinese": "紀念品", diff --git a/community/inventory_service/rendered/item-schema-community.json b/community/inventory_service/rendered/item-schema-community.json index eb782435b..73d177b20 100644 --- a/community/inventory_service/rendered/item-schema-community.json +++ b/community/inventory_service/rendered/item-schema-community.json @@ -11,6 +11,7 @@ "name_japanese": "翻訳者", "name_koreana": "번역가", "name_latam": "Traductor", + "name_polish": "Tłumacz", "name_portuguese": "Tradutor", "name_russian": "Переводчик", "name_schinese": "翻译家", @@ -24,6 +25,7 @@ "description_japanese": "Reactive Drop Teamにより、 Alien Swarm: Reactive Drop翻訳プロジェクトに 貢献した者に与えられる賞。", "description_koreana": " Alien Swarm: Reactive Drop 번역 프로젝트에 기여하여 Reactive Drop Team 이 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop por contribuir al proyecto de traducción de Alien Swarm: Reactive Drop.", + "description_polish": "Nagroda przyznana przez Reactive Drop Team za wkład w projekt tłumaczenia Alien Swarm: Reactive Drop.", "description_portuguese": "Atribuído pela equipa do Reactive Drop por contribuições no projeto de tradução do Alien Swarm: Reactive Drop.", "description_russian": "Выдаётся командой Reactive Drop за внесение вклада в проект перевода Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予参与 《异形丛生:虫启天降》翻译工作的简体中文译者。", @@ -38,6 +40,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -60,6 +63,7 @@ "name_japanese": "プログラマー", "name_koreana": "프로그래머", "name_latam": "Programador", + "name_polish": "Programista", "name_portuguese": "Programador", "name_russian": "Программист", "name_schinese": "程序猿", @@ -73,6 +77,7 @@ "description_japanese": "Reactive Drop Teamにより、 Alien Swarm: Reactive Dropのコードを 改善するのに貢献した者に与えられる賞。", "description_koreana": "Alien Swarm: Reactive Drop 의 코드 개선에 기여하여 Reactive Drop Team 이 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop por contribuir al código de Alien Swarm: Reactive Drop.", + "description_polish": "Nagroda przyznana przez Reactive Drop Team za wkład w kod który zasila Alien Swarm: Reactive Drop.", "description_portuguese": "Atribuído pela equipa do Reactive Drop por contribuições para o código que sustenta o Alien Swarm: Reactive Drop.", "description_russian": "Выдаётся командой Reactive Drop за внесение вклада в код, на котором работает Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予参与《异形丛生:虫启天降》程序编写的程序员。", @@ -87,6 +92,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -122,6 +128,7 @@ "description_japanese": "Reactive Drop Teamにより、 クオリティの高いマップの製作者に与えられる賞。", "description_koreana": "Reactive Drop Team 이 고품질의 지도 제작자들에게 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop a los autores de mapas de alta calidad.", + "description_polish": "Nagroda przyznawana przez Reactive Drop Team autorom wysokiej jakości map.", "description_portuguese": "Atribuído pela equipa do Reactive Drop aos autores de mapas de alta qualidade.", "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных карт.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量地图的作者。", @@ -136,6 +143,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -171,6 +179,7 @@ "description_japanese": "Reactive Drop Teamにより、 クオリティの高いチャレンジモードの製作者に与えられる賞。", "description_koreana": "Reactive Drop Team 이 고품질의 챌린지 제작자들에게 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop a los autores de desafíos de alta calidad.", + "description_polish": "Nagroda przyznawana przez Reactive Drop Team autorom wysokiej jakości wyzwań.", "description_portuguese": "Atribuído pela equipa do Reactive Drop aos autores de desafios de alta qualidade.", "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных испытаний.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量挑战的作者。", @@ -185,6 +194,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -207,6 +217,7 @@ "name_japanese": "案内人", "name_koreana": "길라잡이", "name_latam": "Mentor", + "name_polish": "Przewodnik", "name_portuguese": "Guia", "name_russian": "Гид", "name_schinese": "向导", @@ -219,6 +230,7 @@ "description_japanese": "Reactive Drop Teamにより、 クオリティの高いSteamガイドの製作者に与えられる賞。", "description_koreana": "Reactive Drop Team 이 고품질의 가이드 작성자에게 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop a los autores de guías de Steam de alta calidad.", + "description_polish": "Nagroda przyznawana przez Reactive Drop Team autorom wysokiej jakości poradników Steam.", "description_portuguese": "Atribuído pela equipa do Reactive Drop aos autores de Guias Steam de alta qualidade.", "description_russian": "Выдаётся командой Reactive Drop авторам высококачественных руководств в Steam.", "description_schinese": "由 Reactive Drop 团队授予撰写《异形丛生:虫启天降》高质量 Steam 指南的作者。", @@ -233,6 +245,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -255,6 +268,7 @@ "name_japanese": "アーティスト", "name_koreana": "예술가", "name_latam": "Artista", + "name_polish": "Artysta", "name_portuguese": "Artista", "name_russian": "Иллюстратор", "name_schinese": "艺术家", @@ -268,6 +282,7 @@ "description_japanese": "Reactive Drop Teamにより、 Alien Swarm: Reactive Drop内で使われる 画像の作成に貢献した者に与えられる賞。", "description_koreana": "Alien Swarm: Reactive Drop 의 예술적 창작활동에 기여하여 Reactive Drop Team 이 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop por contribuir con el trabajo artístico que se utiliza en Alien Swarm: Reactive Drop.", + "description_polish": "Nagroda przyznana przez Reactive Drop Team za wkład w grafikę wykorzystaną w Alien Swarm: Reactive Drop.", "description_portuguese": "Atribuído pela equipa do Reactive Drop por contribuições para a arte usada no Alien Swarm: Reactive Drop.", "description_russian": "Выдаётся командой Reactive Drop за участие в создании иллюстрации, использованной в игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予向《异形丛生:虫启天降》提供艺术作品的艺术家。", @@ -282,6 +297,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -316,6 +332,7 @@ "description_japanese": "Reactive Drop Teamにより、 Alien Swarm: Reactive Dropの重要なバグを 報告した者に与えられる賞。", "description_koreana": " Alien Swarm: Reactive Drop 의 버그 개선에 기여하여 Reactive Drop Team 이 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop por informar de errores importantes en Alien Swarm: Reactive Drop.", + "description_polish": "Nagroda przyznana przez zespół Reactive Drop za wysokiej jakości zgłaszania błędów w Alien Swarm: Reactive Drop.", "description_russian": "Выдаётся командой Reactive Drop за высококачественные сообщения об ошибках в игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予向《异形丛生:虫启天降》提供高质量bug反馈的人员。", "description_swedish": "Tilldelad av Reactive Drop Team för felrapporter av hög kvalitet i Alien Swarm: Reactive Drop.", @@ -329,6 +346,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -358,6 +376,7 @@ "description_japanese": "Reactive Drop Teamにより、 Alien Swarm: Reactive Dropに関する 動画コンテンツを作成した者に与えられる賞。", "description_koreana": "Alien Swarm: Reactive Drop 의 영상 컨텐츠 제작에 기여하여 Reactive Drop Team 이 수여합니다.", "description_latam": "Se otorga por el equipo de Reactive Drop por crear contenido de video sobre Alien Swarm: Reactive Drop.", + "description_polish": "Nagroda przyznana przez Reactive Drop Team za stworzenie materiałów wideo o Alien Swarm: Reactive Drop.", "description_russian": "Выдаётся командой Reactive Drop за создание видеоконтента об игре Alien Swarm: Reactive Drop.", "description_schinese": "由 Reactive Drop 团队授予制作《异形丛生:虫启天降》高质量视频的创作者。", "description_swedish": "Tilldelad av Reactive Drop Team för skapandet av videoinnehåll om Alien Swarm: Reactive Drop.", @@ -371,6 +390,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -393,6 +413,7 @@ "name_japanese": "マップ作成コンテスト参加賞(2023)", "name_koreana": "지도제작 대회 참가자 (2023)", "name_latam": "Participante en el concurso de mapas (2023)", + "name_polish": "Uczestnik konkursu mapowania (2023)", "name_russian": "Участник соревнования по созданию карт (2023)", "name_schinese": "地图大赛选手 (2023)", "name_swedish": "Karttävlingsdeltagare (2023)", @@ -405,6 +426,7 @@ "description_japanese": "年に一度のマップ作成コンテスト第一回:『ボス戦』に参加を申し込んだ。これは2023年4月20日から8月1日まで開催されていました。", "description_koreana": "제1회 지도제작 대회 출품: \"Boss Fight\", 2023년 4월 20일부터 8월 1일까지 진행됩니다.", "description_latam": "Presentó una entrada al primer concurso anual de mapas: Lucha contra jefes, del 20 de abril al 1 de agosto de 2023.", + "description_polish": "Gracz zgłosił udział w pierwszym corocznym konkursie mapowania: \"Walka z bossem\", który odbędył się od 20 kwietnia do 1 sierpnia 2023.", "description_russian": "За подачу заявки на участие в первом ежегодном соревновании по созданию карт: «Битва с боссом», проходящем с 20 апреля по 1 августа 2023 года.", "description_schinese": "向第一届年度地图大赛:“Boss大战”(2023年4月1日-2023年8月1日)提交了作品。", "description_swedish": "Skickade in ett bidrag till den första årliga karttävlingen: Bosskamp, pågår från 20 april till 1 augusti 2023.", @@ -418,6 +440,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -441,6 +464,7 @@ "name_japanese": "マップ作成コンテスト参加賞(2024)", "name_koreana": "지도제작 대회 참가자 (2024)", "name_latam": "Participante en el concurso de mapas (2024)", + "name_polish": "Uczestnik konkursu mapowania (2024)", "name_russian": "Участник соревнования по созданию карт (2024)", "name_schinese": "地图大赛选手 (2024)", "name_swedish": "Karttävlingsdeltagare (2024)", @@ -453,6 +477,7 @@ "description_japanese": "年に一度のマップ作成コンテスト第二回:『宇宙ステーション』に参加を申し込んだ。これは2024年4月20日から8月1日まで開催されていました。", "description_koreana": "제2회 지도제작 대회 출품: \"Space Station\", 2024년 4월 20일부터 8월 1일까지 진행됩니다.", "description_latam": "Presentó una entrada al segundo concurso anual de mapas: Estación espacial, del 20 de abril al 1 de agosto de 2024.", + "description_polish": "Gracz zgłosił udział w drugim corocznym konkursie mapowania: \"Stacja Kosmiczna\", który odbędył się od 20 kwietnia do 1 sierpnia 2024.", "description_russian": "За подачу заявки на участие во втором ежегодном соревновании по созданию карт: «Космическая станция», проходящем с 20 апреля по 1 августа 2024 года.", "description_schinese": "向第二届年度地图大赛: “空间站”(2024年4月20日-2024年8月1日)提交了作品。", "description_swedish": "Skickade in ett bidrag till den andra årliga karttävlingen: Rymdstation, pågår från 20 april till 1 augusti 2024.", @@ -466,6 +491,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", diff --git a/community/inventory_service/rendered/item-schema-donations.json b/community/inventory_service/rendered/item-schema-donations.json index 8ed6769cb..1abba3466 100644 --- a/community/inventory_service/rendered/item-schema-donations.json +++ b/community/inventory_service/rendered/item-schema-donations.json @@ -11,6 +11,7 @@ "name_japanese": "寄付者: Tears for Tarnor", "name_koreana": "기부: 타르너의 눈물", "name_latam": "Donación: Lágrimas de Tarnor", + "name_polish": "Dawca: Tears for Tarnor", "name_russian": "Спонсорство: Слёзы по Тарнору", "name_schinese": "慷慨勋章:塔诺尔之泪", "name_swedish": "Donation: Tårar för Tarnor", @@ -23,6 +24,7 @@ "description_japanese": "Tears for Tarnorキャンペーンの製作者、Michael 'Ezekel' Abrahamさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "타르너의 눈물 제작자 Michael 'Ezekel' Abraham 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Lágrimas de Tarnor, Michael \"Ezekel\" Abraham.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Michael 'Ezekel' Abraham, autora kampanii Tears for Tarnor.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -35,6 +37,7 @@ "ingame_description_japanese": "Tears for Tarnorキャンペーンの製作者、Michael 'Ezekel' Abrahamさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "타르너의 눈물 제작자 Michael 'Ezekel' Abraham 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Lágrimas de Tarnor, Michael \"Ezekel\" Abraham.", + "ingame_description_polish": "Reprezentuje darowiznę dla Michael 'Ezekel' Abraham, autora kampanii Tears for Tarnor.", "ingame_description_russian": "Представляет собой пожертвование автору кампании [Слёзы по Тарнору], Майклу «Ezekel» Абрахаму.", "ingame_description_schinese": "本勋章授予所有捐款给“塔诺尔之泪”战役的作者Michael 'Ezekel' Abraham的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Tårar för Tarnor kampanjen, Michael 'Ezekel' Abraham.", @@ -47,6 +50,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -60,6 +64,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -86,6 +91,7 @@ "name_japanese": "寄付者: Paranoia", "name_koreana": "기부: 피해망상", "name_latam": "Donación: Paranoia", + "name_polish": "Dawca: Paranoia", "name_russian": "Спонсорство: Паранойя", "name_schinese": "慷慨勋章:偏执狂", "name_swedish": "Donation: Paranoia", @@ -98,6 +104,7 @@ "description_japanese": "Paranoiaキャンペーンの製作者、Eclipseさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "피해망상 제작자 Eclipse 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Paranoia, Eclipse.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Eclipse, autora kampanii Paranoia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -110,6 +117,7 @@ "ingame_description_japanese": "Paranoiaキャンペーンの製作者、Eclipseさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "피해망상 제작자 Eclipse 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Paranoia, Eclipse.", + "ingame_description_polish": "Reprezentuje darowiznę dla Eclipse, autora kampanii Paranoia.", "ingame_description_russian": "Представляет собой пожертвование автору кампании [Паранойя], Eclipse.", "ingame_description_schinese": "本勋章授予所有捐款给“偏执狂”战役的作者Eclipse的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Paranoia kampanjen, Eclipse.", @@ -122,6 +130,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -135,6 +144,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -160,6 +170,7 @@ "name_japanese": "寄付者: Lana's Escape", "name_koreana": "기부: 라나의 탈출", "name_latam": "Donación: Escape de Lana", + "name_polish": "Dawca: Lana's Escape", "name_russian": "Спонсорство: Спасение Ланы", "name_schinese": "慷慨勋章:拉娜的逃亡", "name_swedish": "Donation: Lanas Flykt", @@ -172,6 +183,7 @@ "description_japanese": "Lana's Escapeキャンペーンの製作者、Hephalistofeneさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "라나의 탈출 제작자 Hephalistofene 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Escape de Lana, Hephalistofene.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Hephalistofene, autora kampanii Lana's Escape.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -184,6 +196,7 @@ "ingame_description_japanese": "Lana's Escapeキャンペーンの製作者、Hephalistofeneさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "라나의 탈출 제작자 Hephalistofene 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Escape de Lana, Hephalistofene.", + "ingame_description_polish": "Reprezentuje darowiznę dla Hephalistofene, autora kampanii Lana's Escape.", "ingame_description_russian": "Представляет собой пожертвование автору кампании [Спасение Ланы], Hephalistofene.", "ingame_description_schinese": "本勋章授予所有捐款给“拉娜的逃亡”战役的作者Hephalistofene的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Lanas Flykt kampanjen, Hephalistofene.", @@ -196,6 +209,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -209,6 +223,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -235,6 +250,7 @@ "name_japanese": "寄付者: Operation Cleansweep", "name_koreana": "기부: 섬멸 작전", "name_latam": "Donación: Operación Purga", + "name_polish": "Dawca: Operation Cleansweep", "name_russian": "Спонсорство: Операция «Очистка»", "name_schinese": "慷慨勋章:扫荡行动", "name_swedish": "Donation: Operation Rent Hus", @@ -247,6 +263,7 @@ "description_japanese": "Operation Cleansweepキャンペーンの製作者、Steve76さんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "섬멸 작전 제작자 Steve76 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Operación Purga, Steve76.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Steve76, autora kampanii Operation Cleansweep.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -259,6 +276,7 @@ "ingame_description_japanese": "Operation Cleansweepキャンペーンの製作者、Steve76さんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "섬멸 작전 제작자 Steve76 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Operación Purga, Steve76.", + "ingame_description_polish": "Reprezentuje darowiznę dla Steve76, autora kampanii Operation Cleansweep.", "ingame_description_russian": "Представляет собой пожертвование автору кампании [Операция «Очистка»], Steve76.", "ingame_description_schinese": "本勋章授予所有捐款给“扫荡行动”战役的作者Steve76的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Operation Rent Hus kampanjen, Steve76.", @@ -271,6 +289,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -284,6 +303,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -310,6 +330,7 @@ "name_japanese": "寄付者: Research 7", "name_koreana": "기부: 7번 연구소", "name_latam": "Donación: Centro de Investigaciones n.º 7", + "name_polish": "Dawca: Research 7", "name_russian": "Спонсорство: Исследование №7", "name_schinese": "慷慨勋章:7号研究所", "name_swedish": "Donation: Forskning 7", @@ -322,6 +343,7 @@ "description_japanese": "Research 7キャンペーンの製作者、 Will 'Issus' Rogersさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "7번 연구소 제작자 Will 'Issus' Rogers 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Centro de Investigaciones n.º 7, Will \"Issus\" Rogers.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Oznacza darowiznę dla Will 'Issus' Rogers, autora kampanii Research 7.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -334,6 +356,7 @@ "ingame_description_japanese": "Research 7キャンペーンの製作者、 Will 'Issus' Rogersさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "7번 연구소 제작자 Will 'Issus' Rogers 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Centro de Investigaciones n.º 7, Will \"Issus\" Rogers.", + "ingame_description_polish": "Oznacza darowiznę dla Will 'Issus' Rogers, autora kampanii Research 7.", "ingame_description_russian": "Представляет собой пожертвование автору кампании [Исследование №7], Уиллу «Issus» Роджерсу.", "ingame_description_schinese": "本勋章授予所有捐款给“7号研究所”战役的作者Will 'Issus' Rogers的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Forskning 7 kampanjen, Will 'Issus' Rogers.", @@ -346,6 +369,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -359,6 +383,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -385,6 +410,7 @@ "name_japanese": "寄付者: Area 9800", "name_koreana": "기부: 9800 구역", "name_latam": "Donación: Área 9800", + "name_polish": "Dawca: Area 9800", "name_russian": "Спонсорство: Сектор 9800", "name_schinese": "慷慨勋章:第9800区", "name_swedish": "Donation: Område 9800", @@ -397,6 +423,7 @@ "description_japanese": "Area 9800キャンペーンの製作者、Arjen de Graafさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "9800 구역 제작자 Arjen de Graaf 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Área 9800, Arjen de Graaf.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Oznacza darowiznę dla Arjen de Graaf, autora kampanii Area 9800.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -409,6 +436,7 @@ "ingame_description_japanese": "Area 9800キャンペーンの製作者、Arjen de Graafさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "9800 구역 제작자 Arjen de Graaf 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Área 9800, Arjen de Graaf.", + "ingame_description_polish": "Oznacza darowiznę dla Arjen de Graaf, autora kampanii Area 9800.", "ingame_description_russian": "Представляет собой пожертвование автору кампании [Сектор 9800], Arjen de Graaf.", "ingame_description_schinese": "本勋章授予所有捐款给“第9800区”战役的作者Arjen de Graaf的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Område 9800 kampanjen, Arjen de Graaf.", @@ -421,6 +449,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -434,6 +463,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -461,6 +491,7 @@ "name_japanese": "寄付者: BioGen Corporation", "name_koreana": "기부: 바이오젠 공업", "name_latam": "Donación: Corporación BioGen", + "name_polish": "Dawca: BioGen Corporation", "name_russian": "Спонсорство: Корпорация «БиоГен»", "name_schinese": "慷慨勋章:生物基因公司", "name_swedish": "Donation: BioGen Corporation", @@ -473,6 +504,7 @@ "description_japanese": "BioGen Corporationキャンペーンの製作者、Uradzimiruさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "바이오젠 공업 제작자 Uradzimiru 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Corporación BioGen, Uradzimiru.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Uradzimiru, autora kampanii BioGen Corporation.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -485,6 +517,7 @@ "ingame_description_japanese": "BioGen Corporationキャンペーンの製作者、Uradzimiruさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "바이오젠 공업 제작자 Uradzimiru 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Corporación BioGen, Uradzimiru.", + "ingame_description_polish": "Reprezentuje darowiznę dla Uradzimiru, autora kampanii BioGen Corporation.", "ingame_description_russian": "Представляет собой пожертвование автору кампании [Корпорация «БиоГен»], Uradzimiru.", "ingame_description_schinese": "本勋章授予所有捐款给“生物基因公司”战役的作者Uradzimiru的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av BioGen Corporation kampanjen, Uradzimiru.", @@ -497,6 +530,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -510,6 +544,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -537,6 +572,7 @@ "name_japanese": "寄付者: Nam Humanum", "name_koreana": "기부: 남 휴머니움", "name_latam": "Donación: Nam Humanum", + "name_polish": "Dawca: Nam Humanum", "name_russian": "Спонсорство: Нам Гуманум", "name_schinese": "慷慨勋章:纳姆·霍姆纳", "name_swedish": "Donation: Nam Humanum", @@ -549,6 +585,7 @@ "description_japanese": "Nam Humanumキャンペーンの製作者達、Guillaume 'Stral' HouardさんとThomas 'Synmachus' Lestevenさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "남 휴머니움 제작자 Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a los autores de la campaña Nam Humanum, Guillaume \"Stral\" Houard y Thomas \"Synmachus\" Lesteven.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Oznacza darowiznę dla autorów kampanii Nam Humanum: Guillaume 'Stral' Houarda i Thomas 'Synmachusa' Lesteven.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -561,6 +598,7 @@ "ingame_description_japanese": "Nam Humanumキャンペーンの製作者達、Guillaume 'Stral' HouardさんとThomas 'Synmachus' Lestevenさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "남 휴머니움 제작자 Guillaume 'Stral' Houard and Thomas 'Synmachus' Lesteven 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a los autores de la campaña Nam Humanum, Guillaume \"Stral\" Houard y Thomas \"Synmachus\" Lesteven.", + "ingame_description_polish": "Oznacza darowiznę dla autorów kampanii Nam Humanum: Guillaume 'Stral' Houarda i Thomas 'Synmachusa' Lesteven.", "ingame_description_russian": "Представляет собой пожертвование авторам кампании «Нам Гуманум», Гийому «Stral» Уарду и Томасу «Synmachus» Лестевену.", "ingame_description_schinese": "本勋章授予所有捐款给“纳姆·霍姆纳”战役的作者Guillaume 'Stral' Houard 和 Thomas 'Synmachus' Lesteven的玩家。", "ingame_description_swedish": "Representerar en donation till skaparna av Nam Humanum kampanjen, Guillaume 'Stral' Houard och Thomas 'Synmachus' Lesteven.", @@ -573,6 +611,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -586,6 +625,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -611,6 +651,7 @@ "name_japanese": "寄付者: Accident 32", "name_koreana": "기부: 사고 32", "name_latam": "Donación: Accidente del 32", + "name_polish": "Dawca: Accident 32", "name_russian": "Спонсорство: Инцидент 32", "name_schinese": "慷慨勋章:32号事故", "name_swedish": "Donation: Olycka 32", @@ -623,6 +664,7 @@ "description_japanese": "Accident 32キャンペーンの製作者、jhheightさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "사고 32 제작자 jhheight 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Accidente del 32, jhheight.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla jhheight, autora kampanii Accident 32.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -635,6 +677,7 @@ "ingame_description_japanese": "Accident 32キャンペーンの製作者、jhheightさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "사고 32 제작자 jhheight 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Accidente del 32, jhheight.", + "ingame_description_polish": "Reprezentuje darowiznę dla jhheight, autora kampanii Accident 32.", "ingame_description_russian": "Представляет собой пожертвование автору кампании «Инцидент 32», jhheight.", "ingame_description_schinese": "本勋章授予所有捐款给“32号事故”战役的作者jhheight的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Olycka 32 kampanjen, jhheight.", @@ -647,6 +690,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -660,6 +704,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -686,6 +731,7 @@ "name_japanese": "寄付者: Adanaxis", "name_koreana": "기부: 단축", "name_latam": "Donación: Adanasis", + "name_polish": "Dawca: Adanaxis", "name_russian": "Спонсорство: Аданаксис", "name_schinese": "慷慨勋章:阿达克斯", "name_swedish": "Donation: Adanaxis", @@ -698,6 +744,7 @@ "description_japanese": "Adanaxisキャンペーンの製作者、Orangeさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "단축 제작자 Orange 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación al autor de la campaña Adanasis, Orange.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Orange, autora kampanii Adanaxis.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -710,6 +757,7 @@ "ingame_description_japanese": "Adanaxisキャンペーンの製作者、Orangeさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "단축 제작자 Orange 에게 기부합니다.", "ingame_description_latam": "Se destina la donación al autor de la campaña Adanasis, Orange.", + "ingame_description_polish": "Reprezentuje darowiznę dla Orange, autora kampanii Adanaxis.", "ingame_description_russian": "Представляет собой пожертвование автору кампании «Аданаксис», Orange.", "ingame_description_schinese": "本勋章授予所有捐款给“阿达克斯”战役的作者Orange的玩家。", "ingame_description_swedish": "Representerar en donation till skaparen av Adanaxis kampanjen, Orange.", @@ -722,6 +770,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -735,6 +784,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -762,6 +812,7 @@ "name_japanese": "寄付者: Dmitriy", "name_koreana": "기부: Dmitriy", "name_latam": "Donación: Dmitriy", + "name_polish": "Dawca: Dmitriy", "name_russian": "Спонсорство: Dmitriy", "name_schinese": "慷慨勋章:Dmitriy", "name_swedish": "Donation: Dmitriy", @@ -774,6 +825,7 @@ "description_japanese": "Reactive Drop Teamの出資者兼プログラマー、Dmitriyさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "Reactive Drop Team 설립자이자 프로그래머인 Dmitriy 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Dmitriy, fundador de equipo de Reactive Drop y programador.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Dmitriy, założyciela Reactive Drop Team i programisty.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Dmitriy, основателю команды Reactive Drop и программисту.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Dmitriy的玩家。Dmitriy是Reactive Drop团队发起者以及游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Dmitriy, grundare av Reactive Drop Team och programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -786,6 +838,7 @@ "ingame_description_japanese": "Reactive Drop Teamの出資者兼プログラマー、Dmitriyさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "Reactive Drop Team 설립자이자 프로그래머인 Dmitriy 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Dmitriy, fundador de equipo de Reactive Drop y programador.", + "ingame_description_polish": "Reprezentuje darowiznę dla Dmitriy, założyciela Reactive Drop Team i programisty.", "ingame_description_russian": "Представляет собой пожертвование Dmitriy, основателю команды Reactive Drop и программисту.", "ingame_description_schinese": "本勋章授予所有捐款给Dmitriy的玩家。Dmitriy是Reactive Drop团队发起者以及游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Dmitriy, grundare av Reactive Drop Team och programmerare.", @@ -798,6 +851,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -811,6 +865,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -838,6 +893,7 @@ "name_japanese": "寄付者: Ben Lubar", "name_koreana": "기부: Ben Lubar", "name_latam": "Donación: Ben Lubar", + "name_polish": "Dawca: Ben Lubar", "name_russian": "Спонсорство: Ben Lubar", "name_schinese": "慷慨勋章:Ben Lubar", "name_swedish": "Donation: Ben Lubar", @@ -850,6 +906,7 @@ "description_japanese": "リリース管理者兼統計サーバー管理者兼プログラマー、Ben Lubarさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "릴리즈 매니저, 통계 서버 관리자이자 프로그래머인 Ben Lubar 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Ben Lubar, responsable de las actualizaciones, responsable del servidor de estadísticas y programador.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Ben Lubar, menedżera ds. wydań, gospodarza serwera statystyk i programisty.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Ben Lubar, менеджеру выпуска обновлений игры, организатору сервера статистики и программисту.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Ben Lubar的玩家。Ben Lubar是是发行主管、统计服务器的主开发以及游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Ben Lubar, utgivningschef, värd för statistikservern och programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -862,6 +919,7 @@ "ingame_description_japanese": "リリース管理者兼統計サーバー管理者兼プログラマー、Ben Lubarさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "릴리즈 매니저, 통계 서버 관리자이자 프로그래머인 Ben Lubar 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Ben Lubar, responsable de las actualizaciones, responsable del servidor de estadísticas y programador.", + "ingame_description_polish": "Reprezentuje darowiznę dla Ben Lubar, menedżera ds. wydań, gospodarza serwera statystyk i programisty.", "ingame_description_russian": "Представляет собой пожертвование Ben Lubar, менеджеру выпуска обновлений игры, организатору сервера статистики и программисту.", "ingame_description_schinese": "本勋章授予所有捐款给Ben Lubar的玩家。Ben Lubar是是发行主管、统计服务器的主开发以及游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Ben Lubar, utgivningschef, värd för statistikservern och programmerare.", @@ -874,6 +932,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -887,6 +946,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -913,6 +973,7 @@ "name_japanese": "寄付者: Rayman1103", "name_koreana": "기부: Rayman1103", "name_latam": "Donación: Rayman1103", + "name_polish": "Dawca: Rayman1103", "name_russian": "Спонсорство: Rayman1103", "name_schinese": "慷慨勋章:Rayman1103", "name_swedish": "Donation: Rayman1103", @@ -925,6 +986,7 @@ "description_japanese": "プログラマーのRayman1103さんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "프로그래머인 Rayman1103 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Rayman1103, programador.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Rayman1103, programisty.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование программисту Rayman1103.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Rayman1103的玩家。Rayman1103是游戏开发人员之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Rayman1103, programmerare.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -937,6 +999,7 @@ "ingame_description_japanese": "プログラマーのRayman1103さんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "프로그래머인 Rayman1103 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Rayman1103, programador.", + "ingame_description_polish": "Reprezentuje darowiznę dla Rayman1103, programisty.", "ingame_description_russian": "Представляет собой пожертвование программисту Rayman1103.", "ingame_description_schinese": "本勋章授予所有捐款给Rayman1103的玩家。Rayman1103是游戏开发人员之一。", "ingame_description_swedish": "Representerar en donation till Rayman1103, programmerare.", @@ -949,6 +1012,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -962,6 +1026,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -989,6 +1054,7 @@ "name_japanese": "寄付者: Mithrand", "name_koreana": "기부: Mithrand", "name_latam": "Donación: Mithrand", + "name_polish": "Dawca: Mithrand", "name_russian": "Спонсорство: Mithrand", "name_schinese": "慷慨勋章:Mithrand", "name_swedish": "Donation: Mithrand", @@ -1001,6 +1067,7 @@ "description_japanese": "プログラマー兼チート対策プロジェクトリーダー兼ドイツサーバー管理者、Mithrandさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "프로그래머, 치트 방지 프로젝트 관리, 독일 서버 관리자인 Mithrand 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Mithrand, programador, responsable de sistema antitrampas y proveedor de servidores en Alemania.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Mithrand, programisty, kierownika projektu anty-cheat i gospodarza serwerów w Niemczech.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrar i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1013,6 +1080,7 @@ "ingame_description_japanese": "プログラマー兼チート対策プロジェクトリーダー兼ドイツサーバー管理者、Mithrandさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "프로그래머, 치트 방지 프로젝트 관리, 독일 서버 관리자인 Mithrand 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Mithrand, programador, responsable de sistema antitrampas y proveedor de servidores en Alemania.", + "ingame_description_polish": "Reprezentuje darowiznę dla Mithrand, programisty, kierownika projektu anty-cheat i gospodarza serwerów w Niemczech.", "ingame_description_russian": "Представляет собой пожертвование Mithrand, программисту, руководителю античитерского проекта и организатору серверов в Германии.", "ingame_description_schinese": "本勋章授予所有捐款给Mithrand的玩家。Mithrand是游戏开发人员之一、反作弊项目负责人以及德国区域大多数服务器的服主。", "ingame_description_swedish": "Representerar en donation till Mithrand, programmerare, anti-fusk projektledning och värd för servrar i Tyskland.", @@ -1025,6 +1093,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1038,6 +1107,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1064,6 +1134,7 @@ "name_japanese": "寄付者: Ax-now", "name_koreana": "기부: Ax-now", "name_latam": "Donación: Ax-now", + "name_polish": "Dawca: Ax-now", "name_russian": "Спонсорство: Ax-now", "name_schinese": "慷慨勋章:Ax-now", "name_swedish": "Donation: Ax-now", @@ -1076,6 +1147,7 @@ "description_japanese": "アーティストのAx-nowさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "창작자 Ax-now 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Ax-now, artista.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Oznacza darowiznę dla Ax-now, artysty.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование иллюстратору Ax-now.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Ax-now的玩家。Ax-now是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Ax-now, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1088,6 +1160,7 @@ "ingame_description_japanese": "アーティストのAx-nowさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "창작자 Ax-now 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Ax-now, artista.", + "ingame_description_polish": "Oznacza darowiznę dla Ax-now, artysty.", "ingame_description_russian": "Представляет собой пожертвование иллюстратору Ax-now.", "ingame_description_schinese": "本勋章授予所有捐款给Ax-now的玩家。Ax-now是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till Ax-now, artist.", @@ -1100,6 +1173,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1113,6 +1187,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1139,6 +1214,7 @@ "name_japanese": "寄付者: Beka", "name_koreana": "기부: Beka", "name_latam": "Donación: Beka", + "name_polish": "Dawca: Beka", "name_russian": "Спонсорство: Beka", "name_schinese": "慷慨勋章:Beka", "name_swedish": "Donation: Beka", @@ -1151,6 +1227,7 @@ "description_japanese": "アーティストのBekaさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "창작자 Beka 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Beka, artista.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Beka, artysty.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование иллюстратору Beka.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Beka的玩家。Beka是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Beka, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1163,6 +1240,7 @@ "ingame_description_japanese": "アーティストのBekaさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "창작자 Beka 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Beka, artista.", + "ingame_description_polish": "Reprezentuje darowiznę dla Beka, artysty.", "ingame_description_russian": "Представляет собой пожертвование иллюстратору Beka.", "ingame_description_schinese": "本勋章授予所有捐款给Beka的玩家。Beka是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till Beka, artist.", @@ -1175,6 +1253,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1188,6 +1267,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1214,6 +1294,7 @@ "name_japanese": "寄付者: mfz", "name_koreana": "기부: mfz", "name_latam": "Donación: mfz", + "name_polish": "Dawca: mfz", "name_russian": "Спонсорство: mfz", "name_schinese": "慷慨勋章:mfz", "name_swedish": "Donation: mfz", @@ -1226,6 +1307,7 @@ "description_japanese": "アーティストのmfzさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "창작자 mfz 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a mfz, artista.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla mfz, artysty.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование иллюстратору mfz.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给mfz的玩家。mfz是游戏美工之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till mfz, artist.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1238,6 +1320,7 @@ "ingame_description_japanese": "アーティストのmfzさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "창작자 mfz 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a mfz, artista.", + "ingame_description_polish": "Reprezentuje darowiznę dla mfz, artysty.", "ingame_description_russian": "Представляет собой пожертвование иллюстратору mfz.", "ingame_description_schinese": "本勋章授予所有捐款给mfz的玩家。mfz是游戏美工之一。", "ingame_description_swedish": "Representerar en donation till mfz, artist.", @@ -1250,6 +1333,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1263,6 +1347,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1289,6 +1374,7 @@ "name_japanese": "寄付者: Grace Lovelace", "name_koreana": "기부: Grace Lovelace", "name_latam": "Donación: Grace Lovelace", + "name_polish": "Dawca: Grace Lovelace", "name_russian": "Спонсорство: Grace Lovelace", "name_schinese": "慷慨勋章:Grace Lovelace", "name_swedish": "Donation: Grace Lovelace", @@ -1301,6 +1387,7 @@ "description_japanese": "エイリアン図鑑の項目著者、Grace Lovelaceさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "외계무리 대백과의 저자 Grace Lovelace 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Grace Lovelace, autora de los artículos de la Swarmopedia.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Grace Lovelace, autorki artykułów w Swarmopedii.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование автору статей в жукопедии Grace Lovelace.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Grace Lovelace的玩家。Grace Lovelace是异形百科文章的作者。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Grace Lovelace, författare av Swarmopedia artiklar.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1313,6 +1400,7 @@ "ingame_description_japanese": "エイリアン図鑑の項目著者、Grace Lovelaceさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "외계무리 대백과의 저자 Grace Lovelace 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Grace Lovelace, autora de los artículos de la Swarmopedia.", + "ingame_description_polish": "Reprezentuje darowiznę dla Grace Lovelace, autorki artykułów w Swarmopedii.", "ingame_description_russian": "Представляет собой пожертвование автору статей в жукопедии Grace Lovelace.", "ingame_description_schinese": "本勋章授予所有捐款给Grace Lovelace的玩家。Grace Lovelace是异形百科文章的作者。", "ingame_description_swedish": "Representerar en donation till Grace Lovelace, författare av Swarmopedia artiklar.", @@ -1325,6 +1413,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1338,6 +1427,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1364,6 +1454,7 @@ "name_japanese": "寄付者: Stargate75", "name_koreana": "기부: Stargate75", "name_latam": "Donación: Stargate75", + "name_polish": "Dawca: Stargate75", "name_russian": "Спонсорство: Stargate75", "name_schinese": "慷慨勋章:Stargate75", "name_swedish": "Donation: Stargate75", @@ -1376,6 +1467,7 @@ "description_japanese": "ドイツサーバーの管理者、Stargate75さんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "독일 서버 관리자 Stargate75 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Stargate75, proveedor de servidores en Alemania.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Stargate75, hosta serwerów w Niemczech.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Stargate75, организатору серверов в Германии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Stargate75的玩家。Stargate75是德国区域服务器的服主之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Stargate75, värd för servrar i Tyskland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1388,6 +1480,7 @@ "ingame_description_japanese": "ドイツサーバーの管理者、Stargate75さんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "독일 서버 관리자 Stargate75 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Stargate75, proveedor de servidores en Alemania.", + "ingame_description_polish": "Reprezentuje darowiznę dla Stargate75, hosta serwerów w Niemczech.", "ingame_description_russian": "Представляет собой пожертвование Stargate75, организатору серверов в Германии.", "ingame_description_schinese": "本勋章授予所有捐款给Stargate75的玩家。Stargate75是德国区域服务器的服主之一。", "ingame_description_swedish": "Representerar en donation till Stargate75, värd för servrar i Tyskland.", @@ -1400,6 +1493,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1413,6 +1507,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1440,6 +1535,7 @@ "name_japanese": "寄付者: hangumi", "name_koreana": "기부: hangumi", "name_latam": "Donación: hangumi", + "name_polish": "Dawca: hangumi", "name_russian": "Спонсорство: hangumi", "name_schinese": "慷慨勋章:hangumi", "name_swedish": "Donation: hangumi", @@ -1452,6 +1548,7 @@ "description_japanese": "韓国サーバーの管理と韓国語翻訳の功労者、hangumiさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "한국어 번역 기여, 한국 서버 관리자 hangumi 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Represents a donation to hangumi, host of servers in Korea and contributor to the Korean translation.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla hangumi, hosta serwerów w Korei i współtwórcy koreańskiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование hangumi, организатору серверов в Корее и помощь с переводом на корейский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给hangumi的玩家。hangumi是韩国区域服务器的服主之一,也是韩语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till hangumi, värd för servrar i Korea och bidragsgivare till den koreanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1462,6 +1559,7 @@ "ingame_description_italian": "Rappresenta una donazione a hangumi, host dei server in Corea e collaboratore della traduzione Coreana.", "ingame_description_japanese": "韓国サーバーの管理と韓国語翻訳の功労者、hangumiさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "한국어 번역 기여, 한국 서버 관리자 hangumi 에게 기부합니다.", + "ingame_description_polish": "Reprezentuje darowiznę dla hangumi, hosta serwerów w Korei i współtwórcy koreańskiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование hangumi, организатору серверов в Корее и помощь с переводом на корейский.", "ingame_description_schinese": "本勋章授予所有捐款给hangumi的玩家。hangumi是韩国区域服务器的服主之一,也是韩语翻译之一。", "ingame_description_swedish": "Representerar en donation till hangumi, värd för servrar i Korea och bidragsgivare till den koreanska översättningen.", @@ -1473,6 +1571,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1486,6 +1585,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1512,6 +1612,7 @@ "name_japanese": "寄付者: YOJIMBO", "name_koreana": "기부: YOJIMBO", "name_latam": "Donación: YOJIMBO", + "name_polish": "Dawca: YOJIMBO", "name_russian": "Спонсорство: YOJIMBO", "name_schinese": "慷慨勋章:YOJIMBO", "name_swedish": "Donation: YOJIMBO", @@ -1524,6 +1625,7 @@ "description_japanese": "アイルランドサーバーの管理者、YOJIMBOさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "아일랜드 서버 관리자 YOJIMBO 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a YOJIMBO, proveedor de servidores en Irlanda.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla YOJIMBO, hosta serwerów w Irlandii.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование YOJIMBO, организатору серверов в Ирландии.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给YOJIMBO的玩家。YOJIMBO是爱尔兰区域服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till YOJIMBO, värd för servrar i Irland.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1536,6 +1638,7 @@ "ingame_description_japanese": "アイルランドサーバーの管理者、YOJIMBOさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "아일랜드 서버 관리자 YOJIMBO 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a YOJIMBO, proveedor de servidores en Irlanda.", + "ingame_description_polish": "Reprezentuje darowiznę dla YOJIMBO, hosta serwerów w Irlandii.", "ingame_description_russian": "Представляет собой пожертвование YOJIMBO, организатору серверов в Ирландии.", "ingame_description_schinese": "本勋章授予所有捐款给YOJIMBO的玩家。YOJIMBO是爱尔兰区域服务器的服主。", "ingame_description_swedish": "Representerar en donation till YOJIMBO, värd för servrar i Irland.", @@ -1548,6 +1651,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1561,6 +1665,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1588,6 +1693,7 @@ "name_japanese": "寄付者: QuantumRipple", "name_koreana": "기부: QuantumRipple", "name_latam": "Donación: QuantumRipple", + "name_polish": "Dawca: QuantumRipple", "name_russian": "Спонсорство: QuantumRipple", "name_schinese": "慷慨勋章:QuantumRipple", "name_swedish": "Donation: QuantumRipple", @@ -1600,6 +1706,7 @@ "description_japanese": "アメリカサーバーの管理者、QuantumRippleさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "미국 서버 관리자 QuantumRipple 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a QuantumRipple, proveedor de servidores en EE.UU..\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla QuantumRipple, hosta serwerów w USA.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование QuantumRipple, организатору серверов в США.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给QuantumRipple的玩家。QuantumRipple是美国区域服务器的服主。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till QuantumRipple, värd för servrar i Amerika.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1612,6 +1719,7 @@ "ingame_description_japanese": "アメリカサーバーの管理者、QuantumRippleさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "미국 서버 관리자 QuantumRipple 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a QuantumRipple, proveedor de servidores en EE.UU..", + "ingame_description_polish": "Reprezentuje darowiznę dla QuantumRipple, hosta serwerów w USA.", "ingame_description_russian": "Представляет собой пожертвование QuantumRipple, организатору серверов в США.", "ingame_description_schinese": "本勋章授予所有捐款给QuantumRipple的玩家。QuantumRipple是美国区域服务器的服主。", "ingame_description_swedish": "Representerar en donation till QuantumRipple, värd för servrar i Amerika.", @@ -1624,6 +1732,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1637,6 +1746,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1660,6 +1770,7 @@ "name_italian": "Donatore: Crazymanbos", "name_japanese": "寄付者: Crazymanbos", "name_koreana": "기부: Crazymanbos", + "name_polish": "Dawca: Crazymanbos", "name_russian": "Спонсорство: Crazymanbos", "name_schinese": "慷慨勋章:Crazymanbos", "name_swedish": "Donation: Crazymanbos", @@ -1671,6 +1782,7 @@ "description_japanese": "スウェーデン語翻訳の功労者、Crazymanbosさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "스웨덴어 번역에 기여한 Crazymanbos 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Represents a donation to Crazymanbos, contributor to the Swedish translation.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Crazymanbos, kontrybutora szwedzkiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Crazymanbos, за помощь с переводом на шведский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Crazymanbos的玩家。Crazymanbos是瑞典语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Crazymanbos, bidragsgivare till den svenska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1681,6 +1793,7 @@ "ingame_description_italian": "Rappresenta una donazione a Crazymanbos, collaboratore della traduzione Svedese.", "ingame_description_japanese": "スウェーデン語翻訳の功労者、Crazymanbosさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "스웨덴어 번역에 기여한 Crazymanbos 에게 기부합니다.", + "ingame_description_polish": "Reprezentuje darowiznę dla Crazymanbos, kontrybutora szwedzkiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование Crazymanbos, за помощь с переводом на шведский.", "ingame_description_schinese": "本勋章授予所有捐款给Crazymanbos的玩家。Crazymanbos是瑞典语翻译之一。", "ingame_description_swedish": "Representerar en donation till Crazymanbos, bidragsgivare till den svenska översättningen.", @@ -1692,6 +1805,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1705,6 +1819,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1735,6 +1850,7 @@ "name_japanese": "寄付者: Duke M", "name_koreana": "기부: Duke M", "name_latam": "Donación: Duke M", + "name_polish": "Dawca: Duke M", "name_russian": "Спонсорство: Duke M", "name_schinese": "慷慨勋章:Duke M", "name_swedish": "Donation: Duke M", @@ -1747,6 +1863,7 @@ "description_japanese": "ドイツ語翻訳の功労者、Duke Mさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "독일어 번역에 기여한 Duke M 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a hangumi, contribuyente a la traducción alemana.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Duke M, kontrybutora niemieckiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Duke M, за помощь с переводом на немецкий.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Duke M的玩家。Duke M是德语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Duke M, bidragsgivare till den tyska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1759,6 +1876,7 @@ "ingame_description_japanese": "ドイツ語翻訳の功労者、Duke Mさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "독일어 번역에 기여한 Duke M 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a hangumi, contribuyente a la traducción alemana.", + "ingame_description_polish": "Reprezentuje darowiznę dla Duke M, kontrybutora niemieckiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование Duke M, за помощь с переводом на немецкий.", "ingame_description_schinese": "本勋章授予所有捐款给Duke M的玩家。Duke M是德语翻译之一。", "ingame_description_swedish": "Representerar en donation till Duke M, bidragsgivare till den tyska översättningen.", @@ -1771,6 +1889,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1784,6 +1903,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1810,6 +1930,7 @@ "name_japanese": "寄付者: Deerlord", "name_koreana": "기부: Deerlord", "name_latam": "Donación: Deerlord", + "name_polish": "Dawca: Deerlord", "name_russian": "Спонсорство: Deerlord", "name_schinese": "慷慨勋章:Deerlord", "name_swedish": "Donation: Deerlord", @@ -1822,6 +1943,7 @@ "description_japanese": "日本語翻訳の功労者、Deerlordさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "일본어 번역에 기여한 Deerlord 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Deerlord, contribuyente a la traducción japonesa.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Deerlord, kontrybutora japońskiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Deerlord, за помощь с переводом на японский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Deerlord的玩家。Deerlord是日语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Deerlord, bidragsgivare till den japanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1834,6 +1956,7 @@ "ingame_description_japanese": "日本語翻訳の功労者、Deerlordさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "일본어 번역에 기여한 Deerlord 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Deerlord, contribuyente a la traducción japonesa.", + "ingame_description_polish": "Reprezentuje darowiznę dla Deerlord, kontrybutora japońskiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование Deerlord, за помощь с переводом на японский.", "ingame_description_schinese": "本勋章授予所有捐款给Deerlord的玩家。Deerlord是日语翻译之一。", "ingame_description_swedish": "Representerar en donation till Deerlord, bidragsgivare till den japanska översättningen.", @@ -1846,6 +1969,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1859,6 +1983,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1885,6 +2010,7 @@ "name_japanese": "寄付者: Blueberry", "name_koreana": "기부: Blueberry", "name_latam": "Donación: Blueberry", + "name_polish": "Dawca: Blueberry", "name_russian": "Спонсорство: Blueberry", "name_schinese": "慷慨勋章:Blueberry", "name_swedish": "Donation: Blueberry", @@ -1897,6 +2023,7 @@ "description_japanese": "ロシア語翻訳の功労者、Blueberryさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "러시아어 번역에 기여한 Blueberry 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Blueberry, contribuyente a la traducción rusa.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Blueberry, kontrybutora rosyjskiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Blueberry, за помощь с переводом на русский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Blueberry的玩家。Blueberry是俄语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Blueberry, bidragsgivare till den ryska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1909,6 +2036,7 @@ "ingame_description_japanese": "ロシア語翻訳の功労者、Blueberryさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "러시아어 번역에 기여한 Blueberry 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Blueberry, contribuyente a la traducción rusa.", + "ingame_description_polish": "Reprezentuje darowiznę dla Blueberry, kontrybutora rosyjskiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование Blueberry, за помощь с переводом на русский.", "ingame_description_schinese": "本勋章授予所有捐款给Blueberry的玩家。Blueberry是俄语翻译之一。", "ingame_description_swedish": "Representerar en donation till Blueberry, bidragsgivare till den ryska översättningen.", @@ -1921,6 +2049,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -1934,6 +2063,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -1961,6 +2091,7 @@ "name_japanese": "寄付者: MakinDay", "name_koreana": "기부: MakinDay", "name_latam": "Donación: MakinDay", + "name_polish": "Dawca: MakinDay", "name_russian": "Спонсорство: MakinDay", "name_schinese": "慷慨勋章:MakinDay", "name_swedish": "Donation: MakinDay", @@ -1973,6 +2104,7 @@ "description_japanese": "イタリア語翻訳の功労者、MakinDayさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "이탈리아어 번역에 기여한 MakinDay 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a MakinDay, contribuyente a la traducción italiana.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla MakinDay, kontrybutora włoskiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование MakinDay, за помощь с переводом на итальянский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给MakinDay的玩家。MakinDay是意大利语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till MakinDay, bidragsgivare till den italienska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -1985,6 +2117,7 @@ "ingame_description_japanese": "イタリア語翻訳の功労者、MakinDayさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "이탈리아어 번역에 기여한 MakinDay 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a MakinDay, contribuyente a la traducción italiana.", + "ingame_description_polish": "Reprezentuje darowiznę dla MakinDay, kontrybutora włoskiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование MakinDay, за помощь с переводом на итальянский.", "ingame_description_schinese": "本勋章授予所有捐款给MakinDay的玩家。MakinDay是意大利语翻译之一。", "ingame_description_swedish": "Representerar en donation till MakinDay, bidragsgivare till den italienska översättningen.", @@ -1997,6 +2130,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -2010,6 +2144,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -2036,6 +2171,7 @@ "name_japanese": "寄付者: Steffo", "name_koreana": "기부: Steffo", "name_latam": "Donación: Steffo", + "name_polish": "Dawca: Steffo", "name_russian": "Спонсорство: Steffo", "name_schinese": "慷慨勋章:Steffo", "name_swedish": "Donation: Steffo", @@ -2048,6 +2184,7 @@ "description_japanese": "イタリア語翻訳の功労者、Steffoさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "이탈리아어 번역에 기여한 Steffo 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Steffo, contribuyente a la traducción italiana.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Steffo, kontrybutora włoskiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Steffo, за помощь с переводом на итальянский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Steffo的玩家。Steffo是意大利语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Steffo, bidragsgivare till den italienska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -2060,6 +2197,7 @@ "ingame_description_japanese": "イタリア語翻訳の功労者、Steffoさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "이탈리아어 번역에 기여한 Steffo 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Steffo, contribuyente a la traducción italiana.", + "ingame_description_polish": "Reprezentuje darowiznę dla Steffo, kontrybutora włoskiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование Steffo, за помощь с переводом на итальянский.", "ingame_description_schinese": "本勋章授予所有捐款给Steffo的玩家。Steffo是意大利语翻译之一。", "ingame_description_swedish": "Representerar en donation till Steffo, bidragsgivare till den italienska översättningen.", @@ -2072,6 +2210,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -2085,6 +2224,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -2111,6 +2251,7 @@ "name_japanese": "寄付者: trick-master", "name_koreana": "기부: trick-master", "name_latam": "Donación: trick-master", + "name_polish": "Dawca: trick-master", "name_russian": "Спонсорство: trick-master", "name_schinese": "慷慨勋章:trick-master", "name_swedish": "Donation: trick-master", @@ -2122,6 +2263,7 @@ "description_japanese": "フランス語翻訳の功労者、trick-masterさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "프랑스어 번역에 기여한 trick-master 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a trick-master, contribuyente a la traducción francesa.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla trick-master, kontrybutora francuskiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование trick-master, за помощь с переводом на французский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给trick-master的玩家。trick-master是法语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till trick-master, bidragsgivare till den franska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -2134,6 +2276,7 @@ "ingame_description_japanese": "フランス語翻訳の功労者、trick-masterさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "프랑스어 번역에 기여한 trick-master 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a trick-master, contribuyente a la traducción francesa.", + "ingame_description_polish": "Reprezentuje darowiznę dla trick-master, kontrybutora francuskiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование trick-master, за помощь с переводом на французский.", "ingame_description_schinese": "本勋章授予所有捐款给trick-master的玩家。trick-master是法语翻译之一。", "ingame_description_swedish": "Representerar en donation till trick-master, bidragsgivare till den franska översättningen.", @@ -2146,6 +2289,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -2159,6 +2303,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -2186,6 +2331,7 @@ "name_japanese": "寄付者: Efi", "name_koreana": "기부: Efi", "name_latam": "Donación: Efi", + "name_polish": "Dawca: Efi", "name_russian": "Спонсорство: Efi", "name_schinese": "慷慨勋章:Efi", "name_swedish": "Donation: Efi", @@ -2198,6 +2344,7 @@ "description_japanese": "スペイン語翻訳の功労者兼アーティストのEfiさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "스페인어 번역에 기여한 Efi 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a Efi, artista y contribuyente a la traducción española.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla Efi, artysty i kontrybutora hiszpańskiego tłumaczenia.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование Efi, иллюстратору и за помощь с переводом на испанский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给Efi的玩家。Efi是游戏美工之一以及西班牙语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till Efi, artist och bidragsgivare till den spanska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -2210,6 +2357,7 @@ "ingame_description_japanese": "スペイン語翻訳の功労者兼アーティストのEfiさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "스페인어 번역에 기여한 Efi 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a Efi, artista y contribuyente a la traducción española.", + "ingame_description_polish": "Reprezentuje darowiznę dla Efi, artysty i kontrybutora hiszpańskiego tłumaczenia.", "ingame_description_russian": "Представляет собой пожертвование Efi, иллюстратору и за помощь с переводом на испанский.", "ingame_description_schinese": "本勋章授予所有捐款给Efi的玩家。Efi是游戏美工之一以及西班牙语翻译之一。", "ingame_description_swedish": "Representerar en donation till Efi, artist och bidragsgivare till den spanska översättningen.", @@ -2222,6 +2370,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -2235,6 +2384,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -2262,6 +2412,7 @@ "name_japanese": "寄付者: AutoGavy", "name_koreana": "기부: AutoGavy", "name_latam": "Donación: AutoGavy", + "name_polish": "Dawca: AutoGavy", "name_russian": "Спонсорство: AutoGavy", "name_schinese": "慷慨勋章:AutoGavy", "name_swedish": "Donation: AutoGavy", @@ -2274,6 +2425,7 @@ "description_japanese": "簡体中国語翻訳の功労者兼中国サーバーの管理者、AutoGavyさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "중국어 간체 번역 기여, 중국 서버 관리자 AutoGavy 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a AutoGavy, contribuyente a la traducción al chino simplificado y proveedor de servidores en China.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla AutoGavy, kontrybutor tłumaczenia na język chiński uproszczony i host serwerów w Chinach.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование AutoGavy, за помощь с переводом на упрощённый китайский и организацию серверов в Китае.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给AutoGavy的玩家。AutoGavy是简体中文翻译之一以及中国区域服主之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till AutoGavy, bidragsgivare till den förenklade kinesiska översättningen och värd för servrar i Kina.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -2286,6 +2438,7 @@ "ingame_description_japanese": "簡体中国語翻訳の功労者兼中国サーバーの管理者、AutoGavyさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "중국어 간체 번역 기여, 중국 서버 관리자 AutoGavy 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a AutoGavy, contribuyente a la traducción al chino simplificado y proveedor de servidores en China.", + "ingame_description_polish": "Reprezentuje darowiznę dla AutoGavy, kontrybutor tłumaczenia na język chiński uproszczony i host serwerów w Chinach.", "ingame_description_russian": "Представляет собой пожертвование AutoGavy, за помощь с переводом на упрощённый китайский и организацию серверов в Китае.", "ingame_description_schinese": "本勋章授予所有捐款给AutoGavy的玩家。AutoGavy是简体中文翻译之一以及中国区域服主之一。", "ingame_description_swedish": "Representerar en donation till AutoGavy, bidragsgivare till den förenklade kinesiska översättningen och värd för servrar i Kina.", @@ -2298,6 +2451,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -2311,6 +2465,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", @@ -2346,6 +2501,7 @@ "name_japanese": "寄付者: TheScientist", "name_koreana": "기부: TheScientist", "name_latam": "Donación: TheScientist", + "name_polish": "Dawca: TheScientist", "name_russian": "Спонсорство: TheScientist", "name_schinese": "慷慨勋章:TheScientist", "name_swedish": "Donation: TheScientist", @@ -2357,6 +2513,7 @@ "description_japanese": "ポルトガル語翻訳の功労者、TheScientistさんへ寄付をして頂いた方への感謝状。\n\nこのアイテムの収益はAlien Swarm: Reactive Dropの功労者に送られます。寄付はコンテンツをプレイするのには必須ではなく、ゲームのプレイ内容には影響を与えません。", "description_koreana": "포르투갈어 번역에 기여한 TheScientist 에게 기부합니다.\n\n본 기부금은 Alien Swarm: Reactive Drop의 기여자에게 전달됩니다. 어떠한 컨텐츠를 즐기기 위해 기부금을 필요로 하지 않으며 게임 플레이에 영향을 미치지 않습니다.", "description_latam": "Se destina la donación a TheScientist, contribuyente a la traducción portuguesa.\n\nEl dinero de esta donación se destina a un colaborador de Alien Swarm: Reactive Drop. Las donaciones no son necesarias para acceder a ningún contenido y no afectan a la jugabilidad.", + "description_polish": "Reprezentuje darowiznę dla TheScientist, kontrybutora tłumaczenia na język portugalski.\n\nDochód z tej darowizny zostanie przekazany osobie wspierającej Alien Swarm: Reactive Drop. Darowizny nie są wymagane do uzyskania dostępu do jakiejkolwiek zawartości i nie mają wpływu na rozgrywkę.", "description_russian": "Представляет собой пожертвование TheScientist, за помощь с переводом на португальский.\n\nПоступления от этого пожертвования идут человеку, внёсшему вклад в Alien Swarm: Reactive Drop. Пожертвования не требуются для доступа к какому-либо контенту и не влияют на игровой процесс.", "description_schinese": "本勋章授予所有捐款给TheScientist的玩家。TheScientist是韩语翻译之一。\n\n这笔捐款的收益将给予为《异形丛生:虫启天降》做出贡献的人。捐款基于自愿而非强制,捐款与否不影响游戏玩法与体验。", "description_swedish": "Representerar en donation till TheScientist, bidragsgivare till den portugisiska översättningen.\n\nIntäkterna från denna donation går till en bidragsgivare till Alien Swarm: Reactive Drop. Donationer krävs inte för att få tillgång till något innehåll, och påverkar inte spelet.", @@ -2369,6 +2526,7 @@ "ingame_description_japanese": "ポルトガル語翻訳の功労者、TheScientistさんへ寄付をして頂いた方への感謝状。", "ingame_description_koreana": "포르투갈어 번역에 기여한 TheScientist 에게 기부합니다.", "ingame_description_latam": "Se destina la donación a TheScientist, contribuyente a la traducción portuguesa.", + "ingame_description_polish": "Reprezentuje darowiznę dla TheScientist, kontrybutora tłumaczenia na język portugalski.", "ingame_description_russian": "Представляет собой пожертвование TheScientist, за помощь с переводом на португальский.", "ingame_description_schinese": "本勋章授予所有捐款给TheScientist的玩家。TheScientist是韩语翻译之一。", "ingame_description_swedish": "Representerar en donation till TheScientist, bidragsgivare till den portugisiska översättningen.", @@ -2381,6 +2539,7 @@ "after_description_japanese": "%m_unQuantity% 回寄付した。", "after_description_koreana": "%m_unQuantity% 회 기부함.", "after_description_latam": "Ha donado %m_unQuantity% veces.", + "after_description_polish": "Przekazano %m_unQuantity% raz/y.", "after_description_russian": "Пожертвовано %m_unQuantity% раз(-а).", "after_description_schinese": "捐赠过 %m_unQuantity% 次。", "after_description_swedish": "Donerade %m_unQuantity% gånger.", @@ -2394,6 +2553,7 @@ "display_type_japanese": "寄付者", "display_type_koreana": "기여자", "display_type_latam": "Donación", + "display_type_polish": "Dawca", "display_type_russian": "Спонсорство", "display_type_schinese": "捐赠者", "display_type_swedish": "Donatör", diff --git a/community/inventory_service/rendered/item-schema-strange-crafting.json b/community/inventory_service/rendered/item-schema-strange-crafting.json index 616056367..d3c6f1d82 100644 --- a/community/inventory_service/rendered/item-schema-strange-crafting.json +++ b/community/inventory_service/rendered/item-schema-strange-crafting.json @@ -11,6 +11,7 @@ "name_japanese": "ベータテスターのストレンジ武器", "name_koreana": " Beta Tester 의 이상한 무기", "name_latam": "Probador de un arma rara de la versión beta", + "name_polish": "Dziwna Broń Beta Testera", "name_russian": "Странное оружие бета-тестировщика", "name_schinese": "测试员的奇异武器", "name_swedish": "Beta Testarens Avvikande Vapen", @@ -23,6 +24,7 @@ "description_japanese": "武器の入った不思議な箱。何の武器だろうか?何が出てくるか考えていると箱の重さが変化しているように見える。", "description_koreana": "무기가 들어 있는 알수 없는 상자. 어떤 무기가 있을까요? 무엇이 들어있냐에 따라 상자의 무게가 변합니다.", "description_latam": "Una extraña caja que contiene un arma. ¿Qué arma es? El peso de la caja parece cambiar a medida que consideras las posibilidades.", + "description_polish": "Dziwna skrzynka zawierająca broń. Jaka to broń? Ciężar w tej skrzynce wydaje się zmieniać gdy rozważasz możliwości.", "description_russian": "Странный ящик, в котором находится оружие. Что это за оружие? Вес этой коробки, кажется, меняется, пока вы рассматриваете возможные варианты.", "description_schinese": "一个装有武器的盒子。里面是什么武器呢?当你考虑可能是什么时,盒子的重量似乎会随之发生变化。", "description_swedish": "En märklig låda som innehåller ett vapen. Vad är det för vapen? Vikten i den här lådan verkar ändra när du överväger möjligheterna.", @@ -35,6 +37,7 @@ "display_type_japanese": "使い捨てツール", "display_type_koreana": "일회용 도구", "display_type_latam": "Herramienta de un solo uso", + "display_type_polish": "Narzędzie Jednego Użytku", "display_type_portuguese": "Ferramenta de Uso Único", "display_type_russian": "Одноразовый инструмент", "display_type_schinese": "一次性工具", @@ -56,6 +59,7 @@ "name_japanese": "ベータテスターのストレンジ装置", "name_koreana": "Beta Tester 의 이상한 장치", "name_latam": "Probador de un dispositivo raro de la versión beta", + "name_polish": "Dziwne Urządzenie Beta Testera", "name_russian": "Странный прибор бета-тестировщика", "name_schinese": "测试员的奇异装置", "name_swedish": "Beta Testarens Avvikande Enhet", @@ -68,6 +72,7 @@ "description_japanese": "規格製品には見えない不思議な回路基板の山。この装置は一度も電源を入れた形跡が無いようだ。", "description_koreana": "규격이 호환도지 않는 이상한 회로 기판 상자. 이 장치는 단 한번도 전원이 켜지지 않은것처럼 보입니다.", "description_latam": "Un extraño conjunto de placas de circuitos que no son compatibles. No parece que el dispositivo nunca se haya encendido.", + "description_polish": "Dziwny zestaw płytek drukowanych, które nie wydają się być kompatybilne. Wygląda na to, że urządzenie nigdy nie było włączone.", "description_russian": "Странный набор электросхем, которые, кажется, не совместимы. Похоже, что прибор никогда не включался.", "description_schinese": "一堆看起来不能相互兼容的电路板。这玩意似乎从未上过电。", "description_swedish": "Ett avvikande sortiment av kretskort som inte verkar vara kompatibla. Enheten verkar aldrig ha varit påslagen.", @@ -80,6 +85,7 @@ "display_type_japanese": "使い捨てツール", "display_type_koreana": "일회용 도구", "display_type_latam": "Herramienta de un solo uso", + "display_type_polish": "Narzędzie Jednego Użytku", "display_type_portuguese": "Ferramenta de Uso Único", "display_type_russian": "Одноразовый инструмент", "display_type_schinese": "一次性工具", @@ -102,6 +108,7 @@ "name_japanese": "金属スクラップ", "name_koreana": "고철", "name_latam": "Chatarra", + "name_polish": "Metal ze złomu", "name_russian": "Металлолом", "name_schinese": "金属废料", "name_swedish": "Metallskrot", @@ -114,6 +121,7 @@ "description_japanese": "何かを作ったり修理するのに使えるくず鉄。", "description_koreana": "물건을 만들거나 수리할 때 유용하게 쓰이는 고철을 회수했습니다.", "description_latam": "Chatarra reciclada que puede ser útil para construir o reparar cosas.", + "description_polish": "Odzyskany złom, który może być przydatny przy budowie lub naprawie rzeczy.", "description_russian": "Собранный металлолом, который мог бы пригодиться при строительстве или ремонте чего-либо.", "description_schinese": "这是一些回收的金属废料。可用于制造或修理物品。", "description_swedish": "Bärgat metallskrot som kan vara användbart när man bygger eller reparerar saker.", @@ -127,6 +135,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -139,6 +148,7 @@ "display_type_japanese": "工業素材", "display_type_koreana": "공업 소재", "display_type_latam": "Material industrial", + "display_type_polish": "Materiał przemysłowy", "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", @@ -159,6 +169,7 @@ "name_japanese": "電子部品", "name_koreana": "전자 부품", "name_latam": "Componentes Eléctricos", + "name_polish": "Elementy elektryczne", "name_russian": "Электрокомпоненты", "name_schinese": "电子元件", "name_swedish": "Elektriska Komponenter", @@ -171,6 +182,7 @@ "description_japanese": "エイリアンとの戦闘中に発見した、廃棄品だが無傷だったコンデンサ、抵抗器、トランジスタ、集積回路の集まり。", "description_koreana": "무리와 싸우는 동안 아직 쓸만한 축전기, 저항기, 트랜지스터 등의 집적 회로 모음을 발견하였습니다.", "description_latam": "Una colección de condensadores, resistencias, transistores y circuitos integrados desechados pero intactos encontrados al luchar contra el enjambre.", + "description_polish": "Zbiór wyrzuconych, ale nienaruszonych kondensatorów, rezystorów, tranzystorów i układów scalonych znalezionych podczas walki z Rojem.", "description_russian": "Коллекция выброшенных, но исправных конденсаторов, резисторов, транзисторов и интегральных схем, найденных во время борьбы с роем.", "description_schinese": "这是一些战斗中找到的虽被遗弃但扔完好无损的电子元件,包括电容、电阻、晶体管和集成电路等。", "description_swedish": "En samling av kasserade men intakta kondensatorer, resistorer, transistorer och integrerade kretsar som hittats under kampen mot Svärmen.", @@ -184,6 +196,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -196,6 +209,7 @@ "display_type_japanese": "工業素材", "display_type_koreana": "공업 소재", "display_type_latam": "Material industrial", + "display_type_polish": "Materiał przemysłowy", "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", @@ -216,6 +230,7 @@ "name_japanese": "パイプ", "name_koreana": "여분 파이프", "name_latam": "Tubería de Repuesto", + "name_polish": "Zapasowa rura", "name_russian": "Трубка", "name_schinese": "管材余料", "name_swedish": "Reservrör", @@ -228,6 +243,7 @@ "description_japanese": "建造や修理に使えるちょっとした長さの丈夫なパイプ。", "description_koreana": "건축과 수리에 쓸 수 있는 튼튼하고 적당한 길이의 파이프.", "description_latam": "Una longitud de tubo resistente que puede ser útil para construcciones o reparaciones.", + "description_polish": "Kawałek solidnej rury, który może być przydatny podczas prac budowlanych lub naprawczych.", "description_russian": "Отрезок прочной трубы, который может пригодиться при строительстве или ремонте.", "description_schinese": "这是一段坚固的管道。可用于制造或修理物品。", "description_swedish": "En längd av kraftigt rör som kan vara användbart vid konstruktion eller reparationer.", @@ -241,6 +257,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -253,6 +270,7 @@ "display_type_japanese": "工業素材", "display_type_koreana": "공업 소재", "display_type_latam": "Material industrial", + "display_type_polish": "Materiał przemysłowy", "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", @@ -273,6 +291,7 @@ "name_japanese": "プラスチック", "name_koreana": "플라스틱", "name_latam": "Plásticos", + "name_polish": "Plastiki", "name_russian": "Пластмасса", "name_schinese": "塑料", "name_swedish": "Plast", @@ -284,6 +303,7 @@ "description_italian": "Un filamento di plastica leggermente usato che potrebbe essere utilizzato per creare qualcosa.", "description_japanese": "何かを作るのに使えそうな中古のプラスチック繊維。", "description_koreana": "무언가를 제작하는데 유용한 가벼운 플라스틱 섬유.", + "description_polish": "Lekko zużyty filament plastikowy, który można wykorzystać do zrobienia czegoś.", "description_russian": "Слегка использованная пластиковая нить, из которой можно что-то сделать.", "description_schinese": "轻度使用的塑料纤维,可以用来制作一些东西。", "description_swedish": "Lätt använd plastfilament som skulle kunna användas för att göra något.", @@ -296,6 +316,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -308,6 +329,7 @@ "display_type_japanese": "工業素材", "display_type_koreana": "공업 소재", "display_type_latam": "Material industrial", + "display_type_polish": "Materiał przemysłowy", "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", @@ -329,6 +351,7 @@ "name_japanese": "冷却材", "name_koreana": "냉각수", "name_latam": "Refrigerante", + "name_polish": "Płyn chłodzący", "name_russian": "Хладагент", "name_schinese": "制冷剂", "name_swedish": "Kylarvätska", @@ -341,6 +364,7 @@ "description_japanese": "ミッション中に見つけた熱伝導性液体の入った小さな容器。", "description_koreana": "임무 수행 중 발견한 작은 용기에 담긴 열전도성 유체.", "description_latam": "Un pequeño recipiente de fluido termoconductor encontrado durante una misión.", + "description_polish": "Mały pojemnik z płynem termoprzewodzącym znaleziony podczas misji.", "description_russian": "Небольшой контейнер с теплопроводящей жидкостью, найденный во время миссии.", "description_schinese": "这是一罐任务中找到的制冷剂。", "description_swedish": "En liten behållare med termoledande vätska hittat under ett uppdrag.", @@ -354,6 +378,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -366,6 +391,7 @@ "display_type_japanese": "工業素材", "display_type_koreana": "공업 소재", "display_type_latam": "Material industrial", + "display_type_polish": "Materiał przemysłowy", "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", @@ -386,6 +412,7 @@ "name_japanese": "小箱", "name_koreana": "작은 상자", "name_latam": "Cajita", + "name_polish": "Mini-Skrzynka", "name_russian": "Мини-ящик", "name_schinese": "小箱子", "name_swedish": "Liten Låda", @@ -398,6 +425,7 @@ "description_japanese": "何かを入れておくのに使えそうな小さな箱。", "description_koreana": "이 작은 상자를 이용하여 소량의 물품을 보관할 수 있습니다.", "description_latam": "Esta cajita podría servir para guardar una pequeña cantidad de algo.", + "description_polish": "Ta malutka skrzynka może być użyta do przechowywania niewielkiej ilości czegoś.", "description_russian": "Эта маленькая коробочка может использоваться для хранения небольшого количества чего-либо.", "description_schinese": "这是一个小箱子。可用于存放少量物品。", "description_swedish": "Denna lilla låda kan användas för att förvara en liten mängd av någonting.", @@ -411,6 +439,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -423,6 +452,7 @@ "display_type_japanese": "工業素材", "display_type_koreana": "공업 소재", "display_type_latam": "Material industrial", + "display_type_polish": "Materiał przemysłowy", "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", @@ -443,6 +473,7 @@ "name_japanese": "バッテリーパック", "name_koreana": "배터리 팩", "name_latam": "Baterías", + "name_polish": "Zestaw baterii", "name_russian": "Аккумулятор", "name_schinese": "电池组", "name_swedish": "Batteripaket", @@ -454,6 +485,7 @@ "description_italian": "Una grande cellula chimica, per lo più carica, trovata durante la lotta contro lo Sciame.", "description_japanese": "エイリアンとの戦闘中に発見した、ほぼ充電済みの大きな電池。", "description_koreana": "무리와 싸우던 중 발견한 거의 충전된 대형 화학 전지.", + "description_polish": "Duża, w większości naładowana bateria znaleziona podczas walki z Rojem.", "description_russian": "Большой химический элемент с большим количеством заряда, найденный во время сражения с роем.", "description_schinese": "这是个与异形作战时找到的几乎满电的大型化学电池组。", "description_swedish": "En stor, mestadels laddad kemisk cell som hittades vid bekämpning mot svärmen.", @@ -466,6 +498,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -478,6 +511,7 @@ "display_type_japanese": "工業素材", "display_type_koreana": "공업 소재", "display_type_latam": "Material industrial", + "display_type_polish": "Materiał przemysłowy", "display_type_russian": "Промышленный материал", "display_type_schinese": "工业材料", "display_type_swedish": "Industrimaterial", @@ -498,6 +532,7 @@ "name_japanese": "電線の束", "name_koreana": "끊어진 전선", "name_latam": "Cables Sueltos", + "name_polish": "Luźne przewody", "name_russian": "Незакреплённые провода", "name_schinese": "零散电线", "name_swedish": "Lösa Kablar", @@ -510,6 +545,7 @@ "description_japanese": "バラバラな長さの絶縁電線の山。何かを作ったり修理したりするのに使えるかもしれない。", "description_koreana": "들쑥날쑥한 길이로 쌓여 있는 절연 전선. 무언가를 제작하거나 수리하는데 유용합니다.", "description_latam": "Un montón de cables aislados sueltos de distintas longitudes. Posiblemente útiles para construir o reparar algo.", + "description_polish": "Stos luźnych izolowanych przewodów o różnych długościach. Mogą być przydatne do budowy lub naprawy czegoś.", "description_russian": "Куча свободных изолированных проводов разной длины. Возможно, пригодится для строительства или ремонта.", "description_schinese": "这是一捆长短不一的绝缘电线。可用于制造或修理物品。", "description_swedish": "En hög med lösa isolerade trådar i olika längder. Möjligen användbar för att bygga eller reparera något.", @@ -523,6 +559,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -535,6 +572,7 @@ "display_type_japanese": "量産素材", "display_type_koreana": "대량 소재", "display_type_latam": "Material en bruto", + "display_type_polish": "Materiał Masowy", "display_type_russian": "Сыпучий материал", "display_type_schinese": "散装材料", "display_type_swedish": "Bulkgods", @@ -556,6 +594,7 @@ "name_japanese": "炭素", "name_koreana": "탄소", "name_latam": "Carbono", + "name_polish": "Węgiel", "name_russian": "Углерод", "name_schinese": "碳单质", "name_swedish": "Kol", @@ -567,6 +606,7 @@ "description_japanese": "純粋な炭素の山。興味深い。", "description_koreana": "순수한 형태의 탄소 더미. 흥미롭군요.", "description_latam": "Un montón de carbono puramente elemental. Interesante.", + "description_polish": "Stos czystego pierwiastkowego węgla. Interesujące.", "description_russian": "Куча чистого элементарного углерода. Интересно.", "description_schinese": "这是一些碳单质。有点意思……", "description_swedish": "En hög med rent elementärt kol. Intressant.", @@ -580,6 +620,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -592,6 +633,7 @@ "display_type_japanese": "量産素材", "display_type_koreana": "대량 소재", "display_type_latam": "Material en bruto", + "display_type_polish": "Materiał Masowy", "display_type_russian": "Сыпучий материал", "display_type_schinese": "散装材料", "display_type_swedish": "Bulkgods", @@ -612,6 +654,7 @@ "name_japanese": "エイリアンのキチン質", "name_koreana": "외계무리 껍질", "name_latam": "Quitina Alienígena", + "name_polish": "Chityna Obcych", "name_russian": "Хитин жуков", "name_schinese": "爪虫甲壳", "name_swedish": "Alien Kitin", @@ -623,6 +666,7 @@ "description_italian": "Un materiale resistente e semitrasparente recuperato dall'esoscheletro di un drone. Potrebbe essere utile.", "description_japanese": "ドローンの外骨格から回収した頑丈で半透明な素材。色々と使えそうだ。", "description_koreana": "드론의 외골격에서 수집한 견고하고 반투명한 소재. 유용하게 쓸수 있을지도 모릅니다.", + "description_polish": "Wytrzymały, półprzezroczysty materiał odzyskany z egzoszkieletu drona. Może się przydać.", "description_russian": "Прочный полупрозрачный материал, извлечённый из экзоскелета трутня. Может быть полезен.", "description_schinese": "这是一片从爪虫的外骨骼中剥出来的坚韧的半透明材料,或许有用。", "description_swedish": "Ett tufft halvtransparent material som bärgas från exoskelettet av en drönare. Det kan vara användbart.", @@ -635,6 +679,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -647,6 +692,7 @@ "display_type_japanese": "エイリアン素材", "display_type_koreana": "외계 소재", "display_type_latam": "Material alienígena", + "display_type_polish": "Materiał Obcy", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", "display_type_tchinese": "異形材料", @@ -666,6 +712,7 @@ "name_japanese": "バイオマスのサンプル", "name_koreana": "유기체 표본", "name_latam": "Muestra de Biomasa", + "name_polish": "Próbka Biomasy", "name_russian": "Образец биомассы", "name_schinese": "生物质样本", "name_swedish": "Prov Av Biomassa", @@ -678,6 +725,7 @@ "description_japanese": "ミッション中に集めたエイリアンのバイオマスのサンプル。色々と使えそうだ。", "description_koreana": "임무 수행중 수집한 외계 유기체의 작은 표본입니다. 유용하게 쓸수 있을지도 모릅니다.", "description_latam": "Una pequeña muestra de biomasa alienígena recogida durante una misión. Podría ser útil.", + "description_polish": "Mała próbka obcej biomasy zebrana podczas misji. Może być przydatna.", "description_russian": "Небольшой образец биомассы жуков, собранный во время выполнения миссии. Может оказаться полезным.", "description_schinese": "这是一块任务中采集的一小块生物质样本。或许有用。", "description_swedish": "Ett litet prov av främmande biomassa som samlats in under ett uppdrag. Det kan vara användbart.", @@ -691,6 +739,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -703,6 +752,7 @@ "display_type_japanese": "エイリアン素材", "display_type_koreana": "외계 소재", "display_type_latam": "Material alienígena", + "display_type_polish": "Materiał Obcy", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", "display_type_tchinese": "異形材料", @@ -722,6 +772,7 @@ "name_japanese": "緑色に光る酸", "name_koreana": "발광 녹색 산성물질", "name_latam": "Ácido Verde Resplandeciente", + "name_polish": "Świecący Zielony Kwas", "name_russian": "Светящаяся зелёная кислота", "name_schinese": "绿色荧光酸液", "name_swedish": "Lysande Grön Syra", @@ -734,6 +785,7 @@ "description_japanese": "レンジャーが吐き出す緑色の酸のサンプル。色々と使えそうだ。", "description_koreana": "장사충이 뱉어낸 녹색의 산성물질 표본입니다. 유용하게 쓸수 있을지도 모릅니다.", "description_latam": "Una muestra del ácido verde que escupen los Rangers. Podría ser útil.", + "description_polish": "Próbka zielonego kwasu, który wypluwają Rangersi. Może się przydać.", "description_russian": "Образец зелёной кислоты, которой плюются плевуны. Может оказаться полезным.", "description_schinese": "这是一些异形射手的喷射物样本。或许有用。", "description_swedish": "Ett prov av den gröna syran som Rangers spottar. Det kan vara användbart.", @@ -747,6 +799,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -759,6 +812,7 @@ "display_type_japanese": "エイリアン素材", "display_type_koreana": "외계 소재", "display_type_latam": "Material alienígena", + "display_type_polish": "Materiał Obcy", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", "display_type_tchinese": "異形材料", @@ -778,6 +832,7 @@ "name_japanese": "爪の破片", "name_koreana": "발톱 조각", "name_latam": "Fragmento de Garras", + "name_polish": "Fragment Pazura", "name_russian": "Фрагмент когтей", "name_schinese": "虫爪残片", "name_swedish": "Klofragment", @@ -790,6 +845,7 @@ "description_japanese": "ドローンの爪から取れた骨片。色々と使えそうだ。", "description_koreana": "드론의 발톱 조각입니다. 유용하게 쓸수 있을지도 모릅니다.", "description_latam": "Una astilla de hueso de la garra de un Dron. Podría ser útil.", + "description_polish": "Odłamek kości z pazura Drone'a. Może się przydać.", "description_russian": "Обломок кости из когтя трутня. Может оказаться полезным.", "description_schinese": "这是一块从爪虫爪子上采集的骨头。或许会有用。", "description_swedish": "Ett benflis från en drönares klo. Det kan vara användbart.", @@ -803,6 +859,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -815,6 +872,7 @@ "display_type_japanese": "エイリアン素材", "display_type_koreana": "외계 소재", "display_type_latam": "Material alienígena", + "display_type_polish": "Materiał Obcy", "display_type_russian": "Инопланетный материал", "display_type_schinese": "异形材料", "display_type_tchinese": "異形材料", @@ -834,6 +892,7 @@ "name_japanese": "メモリ管理ユニット", "name_koreana": "메모리 관리 장치", "name_latam": "Unidad de Gestión de Memoria", + "name_polish": "Jednostka Zarządzania Pamięcią", "name_russian": "Блок управления памятью", "name_schinese": "存储管理单元", "name_swedish": "Minneshanteringsenhet", @@ -846,6 +905,7 @@ "description_japanese": "エイリアンとの戦闘中に回収したコンピューター部品。メモリ管理ユニットと書かれたラベルが貼ってある。", "description_koreana": "무리와의 전투 후 회수한 메모리 관리 장치입니다.", "description_latam": "Componentes de computadora rescatados durante la lucha contra el enjambre. Se denominan unidades de gestión de memoria.", + "description_polish": "Komponenty komputerowe odzyskane podczas walki z Rojem. Są one oznaczone jako jednostki zarządzania pamięcią.", "description_russian": "Компьютерные компоненты, полученные во время борьбы с роем. Они обозначены как блоки управления памятью.", "description_schinese": "这是一些战斗中找到的电脑部件,标签上写着存储管理单元。", "description_swedish": "Datorkomponenter räddades medan de bekämpade Svärmen. Dessa är märkta som minneshanteringsenheter.", @@ -859,6 +919,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -871,6 +932,7 @@ "display_type_japanese": "技術素材", "display_type_koreana": "기술 소재", "display_type_latam": "Material tecnológico", + "display_type_polish": "Materiał technologiczny", "display_type_russian": "Технологический материал", "display_type_schinese": "科技材料", "display_type_swedish": "Tekniskt Material", @@ -891,6 +953,7 @@ "name_japanese": "論理演算ユニット", "name_koreana": "논리 연산 장치", "name_latam": "Unidad Aritmética Lógica", + "name_polish": "Jednostka Logiki Arytmetycznej", "name_russian": "Арифметико-логическое устройство", "name_schinese": "算术逻辑单元", "name_swedish": "Aritmetisk Logikenhet", @@ -903,6 +966,7 @@ "description_japanese": "エイリアンとの戦闘中に回収したコンピューター部品。論理演算ユニットと書かれたラベルが貼ってある。", "description_koreana": "무리와의 전투 후 회수한 논리 연산 장치입니다.", "description_latam": "Componentes de computadora rescatados durante la lucha contra el enjambre. Se denominan unidades aritméticas lógicas.", + "description_polish": "Komponenty komputerowe odzyskane podczas walki z Rojem. Są one oznaczone jako jednostki logiki arytmetycznej.", "description_russian": "Компьютерные компоненты, полученные во время борьбы с роем. Они обозначены как арифметико-логические устройства.", "description_schinese": "这是一些战斗中找到的电脑部件,标签上写着算术逻辑单元。", "description_swedish": "Datorkomponenter räddades medan de bekämpade Svärmen. Dessa är märkta som aritmetiska logiska enheter.", @@ -916,6 +980,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -928,6 +993,7 @@ "display_type_japanese": "技術素材", "display_type_koreana": "기술 소재", "display_type_latam": "Material tecnológico", + "display_type_polish": "Materiał technologiczny", "display_type_russian": "Технологический материал", "display_type_schinese": "科技材料", "display_type_swedish": "Tekniskt Material", @@ -948,6 +1014,7 @@ "name_japanese": "データストレージ媒体", "name_koreana": "데이터 저장 매체", "name_latam": "Soporte de Almacenamiento de Datos", + "name_polish": "Nośnik Danych", "name_russian": "Носитель информации", "name_schinese": "数据存储单元", "name_swedish": "Datalagringsmedium", @@ -960,6 +1027,7 @@ "description_japanese": "エイリアンとの戦闘中に回収したコンピューター部品。データストレージ媒体と書かれたラベルが貼ってある。", "description_koreana": "무리와의 전투 후 회수한 데이터 저장 매체입니다.", "description_latam": "Componentes de computadora rescatados durante la lucha contra el enjambre. Se denominan soporte de almacenamiento de datos.", + "description_polish": "Komponenty komputerowe odzyskane podczas walki z Rojem. Są one oznaczone jako nośniki danych.", "description_russian": "Компьютерные компоненты, полученные во время борьбы с роем. Они обозначены как носители информации.", "description_schinese": "这是一些战斗中找到的电脑部件,标签上写着数据存储单元。", "description_swedish": "Datorkomponenter räddades medan de bekämpade Svärmen. Dessa är märkta som datalagringsmedia.", @@ -973,6 +1041,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -985,6 +1054,7 @@ "display_type_japanese": "技術素材", "display_type_koreana": "기술 소재", "display_type_latam": "Material tecnológico", + "display_type_polish": "Materiał technologiczny", "display_type_russian": "Технологический материал", "display_type_schinese": "科技材料", "display_type_swedish": "Tekniskt Material", @@ -1005,6 +1075,7 @@ "name_japanese": "赤い砂", "name_koreana": "붉은 모래 더미", "name_latam": "Montones de Arena Roja", + "name_polish": "Stos Czerwonego Piasku", "name_russian": "Куча красного песка", "name_schinese": "红沙", "name_swedish": "Hög Med Röd Sand", @@ -1017,6 +1088,7 @@ "description_japanese": "赤い砂の山。ミッション中に見つけた。", "description_koreana": "임무 수행 중 발견한 붉은 모래 더미입니다.", "description_latam": "Un montón de arena roja, encontrado durante una misión.", + "description_polish": "Kupka czerwonego piasku znaleziona podczas misji.", "description_russian": "Куча красного песка, найденная во время выполнения миссии.", "description_schinese": "这是一些战斗中收集到的红沙。", "description_swedish": "En hög med röd sand, hittat under ett uppdrag.", @@ -1030,6 +1102,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1042,6 +1115,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1062,6 +1136,7 @@ "name_japanese": "アントライオンの甲殻", "name_koreana": "개미귀신 갑각", "name_latam": "Caparazón de Hormiga León", + "name_polish": "Pancerz Mrówkolwa", "name_russian": "Панцирь муравьиного льва", "name_schinese": "蚁狮甲壳", "name_swedish": "Antlion Ryggsköld", @@ -1074,6 +1149,7 @@ "description_japanese": "アントライオンの甲殻。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 개미귀신의 껍데기입니다.", "description_latam": "La cáscara de una Hormiga León, encontrada durante una misión.", + "description_polish": "Skorupa Mrówkolwa znaleziona podczas misji.", "description_russian": "Оболочка муравьиного льва, найденная во время выполнения миссии.", "description_schinese": "这是一块任务中采集的蚁狮外壳。", "description_swedish": "Skalet av en antlion, hittat under ett uppdrag.", @@ -1087,6 +1163,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1099,6 +1176,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1119,6 +1197,7 @@ "name_japanese": "腐食液のサンプル", "name_koreana": "부식성 유체 표본", "name_latam": "Muestra de Fluido Corrosivo", + "name_polish": "Próbka Płynu Żrącego", "name_russian": "Образец коррозийной жидкости", "name_schinese": "腐蚀液体", "name_swedish": "Prov Av Frätande Vätska", @@ -1130,6 +1209,7 @@ "description_italian": "Un barile di liquido corrosivo, trovato durante una missione.", "description_japanese": "腐食液の入ったドラム缶。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 부식성 유체 통입니다.", + "description_polish": "Beczka z żrącym płynem znaleziona podczas misji.", "description_russian": "Бочка с едкой жидкостью, найденная во время выполнения миссии.", "description_schinese": "这是一桶任务中找到的腐蚀性液体。", "description_swedish": "Ett fat med frätande vätska, hittat under ett uppdrag.", @@ -1142,6 +1222,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1154,6 +1235,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1174,6 +1256,7 @@ "name_japanese": "火成岩", "name_koreana": "냉각된 화산암", "name_latam": "Roca Volcánica Enfriada", + "name_polish": "Schłodzona Skała Wulkaniczna", "name_russian": "Остывшая вулканическая порода", "name_schinese": "火山岩", "name_swedish": "Kyld Vulkanisk Sten", @@ -1186,6 +1269,7 @@ "description_japanese": "火成岩。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 화산암입니다.", "description_latam": "Una roca ígnea, encontrada durante una misión.", + "description_polish": "Skała magmowa znaleziona podczas misji.", "description_russian": "Магматическая порода, найденная во время выполнения миссии.", "description_schinese": "这是一块任务中获得的火山岩。", "description_swedish": "En magmatisk sten som hittades under ett uppdrag.", @@ -1199,6 +1283,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1211,6 +1296,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1231,6 +1317,7 @@ "name_japanese": "回収した書類", "name_koreana": "회수된 문서", "name_latam": "Documentos Recuperados", + "name_polish": "Odzyskane Dokumenty", "name_russian": "Найденные документы", "name_schinese": "技术资料", "name_swedish": "Hämtade Dokument", @@ -1243,6 +1330,7 @@ "description_japanese": "設計図や機密情報の山。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 회로도와 문서들입니다.", "description_latam": "Un montón de esquemas e inteligencia, encontrados durante una misión.", + "description_polish": "Stos schematów i informacji znalezionych podczas misji.", "description_russian": "Куча схем и разведданных, найденных во время выполнения миссии.", "description_schinese": "这是一些任务中找到的图纸和技术资料。", "description_swedish": "En hög med scheman och intelligens, hittades under ett uppdrag.", @@ -1256,6 +1344,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1268,6 +1357,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1288,6 +1378,7 @@ "name_japanese": "未開封のSynUpコーラ", "name_koreana": "미개봉 SynUp 콜라", "name_latam": "SynUp Cola sin abrir", + "name_polish": "Nieotwarta Kola SynUp", "name_russian": "Невскрытая кола «СинАп»", "name_schinese": "心跳可乐", "name_swedish": "Oöppnad SynUp Cola", @@ -1299,6 +1390,7 @@ "description_italian": "Una confezione immacolata di lattine di SynUp Cola, trovata durante una missione.", "description_japanese": "新品のSynUpコーラ缶の詰め合わせ。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 SynUp 콜라팩입니다.", + "description_polish": "Nieskazitelne opakowanie puszek SynUp Cola, znalezione podczas misji.", "description_russian": "Нетронутая упаковка банок колы «СинАп», найденная во время выполнения миссии.", "description_schinese": "这是一些任务中找到的心跳可乐可乐。", "description_swedish": "Ett oöppnat paket med SynUp Cola-burkar, hittat under ett uppdrag.", @@ -1311,6 +1403,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1323,6 +1416,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1343,6 +1437,7 @@ "name_japanese": "ベントテープ", "name_koreana": "벤트 테이프", "name_latam": "Rollo de Cinta de Ventilación", + "name_polish": "Rolka Taśmy Naprawczej", "name_russian": "Рулон вентиляционной ленты", "name_schinese": "管道胶带", "name_swedish": "Rulle Med Ventilationstejp", @@ -1354,6 +1449,7 @@ "description_italian": "Dei rotoli di nastro adesivo inutilizzati, trovati durante una missione.", "description_japanese": "未使用のベントテープ。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 미사용 벤트 테이프입니다.", + "description_polish": "Nieużywane rolki taśmy naprawczej, znalezione podczas misji.", "description_russian": "Неиспользованные рулоны вентиляционной ленты, найденные во время выполнения миссии.", "description_schinese": "这是一卷任务中发现的全新管道胶带。", "description_swedish": "Oanvända rullar med ventilationstejp, hittades under ett uppdrag.", @@ -1366,6 +1462,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1378,6 +1475,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1398,6 +1496,7 @@ "name_japanese": "アイソトープ", "name_koreana": "동위 원소", "name_latam": "Isótopos", + "name_polish": "Izotopy", "name_russian": "Изотопы", "name_schinese": "同位素", "name_swedish": "Isotoper", @@ -1410,6 +1509,7 @@ "description_japanese": "放射性同位体。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 방사성 물질입니다.", "description_latam": "Material radiactivo, encontrado durante una misión.", + "description_polish": "Materiał radioaktywny znaleziony podczas misji.", "description_russian": "Радиоактивный материал, найденный во время выполнения миссии.", "description_schinese": "这是一些任务中找到的放射性同位素。", "description_swedish": "Radioaktivt material, hittat under ett uppdrag.", @@ -1423,6 +1523,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1435,6 +1536,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1454,6 +1556,7 @@ "name_japanese": "クライオティック", "name_koreana": "크라이오틱", "name_latam": "Criótico", + "name_polish": "Kriotyk", "name_russian": "Криотик", "name_schinese": "永冻晶矿", "name_swedish": "Kryotisk", @@ -1465,6 +1568,7 @@ "description_japanese": "触れたものを凍結させる危険な物質。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 접촉시 얼어붙는 위험물질.", "description_latam": "Material peligroso que se congela al contacto, encontrado durante una misión.", + "description_polish": "Niebezpieczny materiał który zamarza wszystko w kontakcie z nim, znaleziony podczas misji.", "description_russian": "Опасный материал, замерзающий при соприкосновении, найденный во время выполнения миссии.", "description_schinese": "这是一块任务中找到的危险物质,能够冰冻接触到的物体。", "description_swedish": "Ett farligt material som fryser vid kontakt, hittat under ett uppdrag.", @@ -1478,6 +1582,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1490,6 +1595,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1510,6 +1616,7 @@ "name_japanese": "アルゴンガスのボンベ", "name_koreana": "아르곤 입방피트", "name_latam": "Pie Cúbico de Argón", + "name_polish": "Butla z Argonem", "name_russian": "Кубовый фут аргона", "name_schinese": "一罐氩气", "name_swedish": "Kubikmeter Av Argon", @@ -1522,6 +1629,7 @@ "description_japanese": "様々な工業用途のある不活性ガス。ミッション中に見つけた。", "description_koreana": "임무 수행중 발견한 산업용 불활성 가스입니다.", "description_latam": "Un gas inerte con muchas utilidades industriales, encontrado durante una misión.", + "description_polish": "Gaz obojętny o wielu zastosowaniach przemysłowych, znaleziony podczas misji.", "description_russian": "Инертный газ, имеющий множество промышленных применений, найденный во время выполнения миссии.", "description_schinese": "这是一罐任务中找到的氩气,它是一种具有多种工业应用的惰性气体。", "description_swedish": "En inert gas med många industriella tillämpningar, hittad under ett uppdrag.", @@ -1535,6 +1643,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1547,6 +1656,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1567,6 +1677,7 @@ "name_japanese": "有限可能性ドライブ", "name_koreana": "유한 가능 확률값 추진기", "name_latam": "Accionamiento de Probabilidad Finita", + "name_polish": "Napęd Skończonego Prawdopodobieństwa", "name_russian": "Диск конечной невероятности", "name_schinese": "有限概率驱动器", "name_swedish": "Ändlig Sannolikhetsdrift", @@ -1579,6 +1690,7 @@ "description_japanese": "[i]A Million Random Digits with 100,000 Normal Deviates[/i]という乱数表の一部を抜粋したデータの入ったディスク。ミッション中に見つけた。", "description_koreana": "[i]A Million Random Digits with 100,000 Normal Deviates[/i]에서 발췌된 내용이 담긴 디스크로, 임무 수행 중에 발견하였습니다.", "description_latam": "Un disco que contiene un extracto de [i]Un millón de dígitos aleatorios con 100 000 desviaciones normales[/i], encontrado durante una misión.", + "description_polish": "Dysk zawierający fragment książki [i]A Million Random Digits with 100,000 Normal Deviates[/i], znaleziony podczas misji", "description_russian": "Диск, содержащий выдержку из [i]миллиона случайных цифр со 100 000 отклонениями от нормы[/i], найденный во время выполнения миссии.", "description_schinese": "这是一快任务中找到的磁盘,存储内容节选自《百万乱数表》。", "description_swedish": "En skiva som innehåller ett utdrag från [i]En miljon slumpmässiga siffror med 100 000 normala avvikelser[/i], som hittades under ett uppdrag.", @@ -1592,6 +1704,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1604,6 +1717,7 @@ "display_type_japanese": "回収素材", "display_type_koreana": "회수 소재", "display_type_latam": "Material desechado", + "display_type_polish": "Materiał z odzysku", "display_type_russian": "Добытый материал", "display_type_schinese": "回收材料", "display_type_swedish": "Bärgat Material", @@ -1635,6 +1749,7 @@ "name_italian": "Filo Ordinato", "name_japanese": "仕分けした電線", "name_koreana": "정렬된 전선", + "name_polish": "Posortowany drut", "name_russian": "Сортированная проволока", "name_schinese": "分选电线", "name_swedish": "Sorterade Trådar", @@ -1644,6 +1759,7 @@ "description_italian": "Un rocchetto di filo di ferro riutilizzato.", "description_japanese": "再利用できるようにした電線の束。", "description_koreana": "재사용 가능한 전선 뭉치.", + "description_polish": "Szpula z przerobionym drutem.", "description_russian": "Катушка проволоки для повторного применения.", "description_schinese": "经分选可重新利用的电线。", "description_swedish": "En spole av återanvänd tråd.", @@ -1656,6 +1772,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1666,6 +1783,7 @@ "display_type_italian": "Materiale Raffinato", "display_type_japanese": "精製素材", "display_type_koreana": "정제 소재", + "display_type_polish": "Rafinowany materiał", "display_type_russian": "Очищенный материал", "display_type_schinese": "精炼金属", "display_type_swedish": "Raffinerat Material", @@ -1683,6 +1801,7 @@ "name_italian": "Piastre in Carbonio", "name_japanese": "カーボンプレート", "name_koreana": "카본 플레이트", + "name_polish": "Płyty Węglowe", "name_russian": "Углеродные пластины", "name_schinese": "碳板", "name_swedish": "Kolplattor", @@ -1692,6 +1811,7 @@ "description_italian": "Nanotubi di carbonio disposti in piastre super resistenti.", "description_japanese": "カーボンナノチューブで作られた超硬質の板。", "description_koreana": "탄소나노큐브를 만들어진 초경질의 판.", + "description_polish": "Nanorurki węglowe ułożone w superwytrzymałe płytki.", "description_russian": "Углеродные нанотрубки, собранные в сверхпрочные пластины.", "description_schinese": "碳纳米管制作的超强板材。", "description_swedish": "Kolnanorör arrangerade i superstarka plattor.", @@ -1704,6 +1824,7 @@ "after_description_japanese": "所持数: %m_unQuantity%", "after_description_koreana": "소지량: %m_unQuantity%", "after_description_latam": "Cantidad: %m_unQuantity%", + "after_description_polish": "Ilość: %m_unQuantity%", "after_description_russian": "Количество: %m_unQuantity%", "after_description_schinese": "拥有数量: %m_unQuantity%", "after_description_swedish": "Mängd: %m_unQuantity%", @@ -1714,6 +1835,7 @@ "display_type_italian": "Materiale Raffinato", "display_type_japanese": "精製素材", "display_type_koreana": "정제 소재", + "display_type_polish": "Rafinowany materiał", "display_type_russian": "Очищенный материал", "display_type_schinese": "精炼金属", "display_type_swedish": "Raffinerat Material", diff --git a/community/inventory_service/rendered/item-schema-strange-drops.json b/community/inventory_service/rendered/item-schema-strange-drops.json index 753c0056e..08d114521 100644 --- a/community/inventory_service/rendered/item-schema-strange-drops.json +++ b/community/inventory_service/rendered/item-schema-strange-drops.json @@ -590,6 +590,7 @@ "name_japanese": "大量の資源を検知しました。", "name_koreana": "대량의 자원을 감지하였습니다.", "name_latam": "Gran Cantidad de Recursos Localizados", + "name_polish": "Duża ilość zlokalizowanych zasobów.", "name_russian": "Найдено большое количество ресурсов.", "name_schinese": "定位到大量资源。", "name_swedish": "Stor mängd av resurser lokaliserat.", @@ -602,6 +603,7 @@ "description_japanese": "ミッションリストからクラフト素材が手に入る場所をを確認しましょう。", "description_koreana": "임무 목록에서 제작 재료를 구할 수 있는 곳을 확인합니다.", "description_latam": "Consulta la lista de misiones para ver posibles ubicaciones de materiales de fabricación.", + "description_polish": "Sprawdź listę misji aby poznać możliwe lokalizacje materiałów do użycia w wytwarzaniu.", "description_russian": "Проверьте список миссий на предмет возможных мест расположения материалов для изготовления.", "description_schinese": "查看任务列表以了解制作材料可能出现的位置。", "description_swedish": "Kontrollera uppdragslistan för möjliga platser för resurser.", @@ -622,6 +624,7 @@ "name_japanese": "資源を検知しました。", "name_koreana": "추가 자원을 감지하였습니다.", "name_latam": "Recursos adicionales localizados", + "name_polish": "Dodatkowe zasoby znalezione.", "name_russian": "Найдены дополнительные ресурсы.", "name_schinese": "定位到少量资源。", "name_swedish": "Ytterligare resurser upptäckta.", @@ -634,6 +637,7 @@ "description_japanese": "ミッションリストからクラフト素材が手に入る場所をを確認しましょう。", "description_koreana": "임무 목록에서 제작 재료를 구할 수 있는 곳을 확인합니다.", "description_latam": "Consulta la lista de misiones para ver posibles ubicaciones de materiales de fabricación.", + "description_polish": "Sprawdź listę misji, aby poznać możliwe lokalizacje materiałów do użycia w wytwarzaniu.", "description_russian": "Проверьте список миссий на предмет возможных мест расположения материалов для изготовления.", "description_schinese": "查看任务列表以了解制作材料可能出现的位置。", "description_swedish": "Kontrollera uppdragslistan för möjliga platser för resurser.", diff --git a/community/inventory_service/rendered/item-schema-strange-equipment.json b/community/inventory_service/rendered/item-schema-strange-equipment.json index 8d31edd05..37944c0e1 100644 --- a/community/inventory_service/rendered/item-schema-strange-equipment.json +++ b/community/inventory_service/rendered/item-schema-strange-equipment.json @@ -11,6 +11,7 @@ "name_japanese": "Sargeのスーツ", "name_koreana": "Sarge의 복장", "name_latam": "Traje de Sarge", + "name_polish": "Strój Sarge'a", "name_russian": "Костюм Сержанта", "name_schinese": "Sarge的服装", "name_swedish": "Sarges Dräkt", @@ -45,6 +46,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -69,6 +71,7 @@ "name_japanese": "Wildcatのスーツ", "name_koreana": "Wildcat의 복장", "name_latam": "Traje de Wildcat", + "name_polish": "Strój Wildcat", "name_russian": "Костюм Рыси", "name_schinese": "Wildcat的服装", "name_swedish": "Wildcats Dräkt", @@ -101,6 +104,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -125,6 +129,7 @@ "name_japanese": "Faithのスーツ", "name_koreana": "Faith'의 복장", "name_latam": "Traje de Faith", + "name_polish": "Strój Faith", "name_russian": "Костюм Веры", "name_schinese": "Faith的服装", "name_swedish": "Faiths Dräkt", @@ -158,6 +163,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -182,6 +188,7 @@ "name_japanese": "Crashのスーツ", "name_koreana": "Crash의 복장", "name_latam": "Traje de Crash", + "name_polish": "Strój Crash'a", "name_russian": "Костюм Крэша", "name_schinese": "Crash的服装", "name_swedish": "Crashs Dräkt", @@ -214,6 +221,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -238,6 +246,7 @@ "name_japanese": "Jaegerのスーツ", "name_koreana": "Jaeger의 복장", "name_latam": "Traje de Jaeger", + "name_polish": "Strój Jaeger'a", "name_russian": "Костюм Егеря", "name_schinese": "Jaeger的服装", "name_swedish": "Jaegers Dräkt", @@ -271,6 +280,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -295,6 +305,7 @@ "name_japanese": "Wolfeのスーツ", "name_koreana": "Wolfe의 복장", "name_latam": "Traje de Wolfe", + "name_polish": "Strój Wolfe", "name_russian": "Костюм Вульфа", "name_schinese": "Wolfe的服装", "name_swedish": "Wolfes Dräkt", @@ -327,6 +338,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -351,6 +363,7 @@ "name_japanese": "Bastilleのスーツ", "name_koreana": "Bastille의 복장", "name_latam": "Traje de Bastille", + "name_polish": "Strój Bastille", "name_russian": "Костюм Бастиля", "name_schinese": "Bastille的服装", "name_swedish": "Bastilles Dräkt", @@ -384,6 +397,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -440,6 +454,7 @@ "display_type_japanese": "スーツ", "display_type_koreana": "복장", "display_type_latam": "Traje", + "display_type_polish": "Strój", "display_type_russian": "Костюм", "display_type_schinese": "套装", "display_type_swedish": "Dräkt", @@ -510,6 +525,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -580,6 +596,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -647,6 +664,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -711,6 +729,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -781,6 +800,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -851,6 +871,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -920,6 +941,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -990,6 +1012,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1060,6 +1083,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1130,6 +1154,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1199,6 +1224,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1269,6 +1295,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1339,6 +1366,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1409,6 +1437,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1479,6 +1508,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1548,6 +1578,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1618,6 +1649,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1687,6 +1719,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1762,6 +1795,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1832,6 +1866,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1904,6 +1939,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -1954,6 +1990,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -2010,6 +2047,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -2068,6 +2106,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -2124,6 +2163,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -2178,6 +2218,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -2232,6 +2273,7 @@ "display_type_japanese": "武器", "display_type_koreana": "무기", "display_type_latam": "Arma", + "display_type_polish": "Broń", "display_type_portuguese": "Arma", "display_type_russian": "Оружие", "display_type_schinese": "武器", @@ -2302,6 +2344,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2373,6 +2416,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2443,6 +2487,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2512,6 +2557,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2582,6 +2628,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2651,6 +2698,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2719,6 +2767,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2779,6 +2828,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2849,6 +2899,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2917,6 +2968,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -2987,6 +3039,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -3055,6 +3108,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -3124,6 +3178,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -3192,6 +3247,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -3252,6 +3308,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -3322,6 +3379,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -3390,6 +3448,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", @@ -3443,6 +3502,7 @@ "display_type_japanese": "携行アイテム", "display_type_koreana": "장비", "display_type_latam": "Equipamiento", + "display_type_polish": "Wyposażenie", "display_type_portuguese": "Equipamento", "display_type_russian": "Снаряжение", "display_type_schinese": "装备", diff --git a/community/inventory_service/rendered/item-schema-strange-tags.json b/community/inventory_service/rendered/item-schema-strange-tags.json index 99d0128b8..92f1e0b77 100644 --- a/community/inventory_service/rendered/item-schema-strange-tags.json +++ b/community/inventory_service/rendered/item-schema-strange-tags.json @@ -11,6 +11,7 @@ "name_japanese": "使用したミッションの数", "name_koreana": "임무", "name_latam": "Misiones", + "name_polish": "Misje", "name_russian": "Миссии", "name_schinese": "参与任务", "name_swedish": "Uppdrag", @@ -23,6 +24,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -35,6 +37,7 @@ "accessory_description_japanese": "[color=#BFBFBF]使用したミッションの数: %strange_5000%[/color]", "accessory_description_koreana": "[color=#BFBFBF]임무: %strange_5000%[/color]", "accessory_description_latam": "[color=#BFBFBF]Misiones: %strange_5000%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Misje: %strange_5000%[/color]", "accessory_description_russian": "[color=#BFBFBF]Миссии: %strange_5000%[/color]", "accessory_description_schinese": "[color=#BFBFBF]参与任务: %strange_5000%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Uppdrag: %strange_5000%[/color]", @@ -58,6 +61,7 @@ "name_japanese": "成功したミッションの数", "name_koreana": "성공한 임무", "name_latam": "Misiones con éxito", + "name_polish": "Udane Misje", "name_russian": "Выполненные миссии", "name_schinese": "完成任务", "name_swedish": "Framgångsrika Uppdrag", @@ -70,6 +74,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -82,6 +87,7 @@ "accessory_description_japanese": "[color=#BFBFBF]成功したミッションの数: %strange_5001%[/color]", "accessory_description_koreana": "[color=#BFBFBF]성공한 임무: %strange_5001%[/color]", "accessory_description_latam": "[color=#BFBFBF]Misiones con éxito: %strange_5001%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Udane Misje: %strange_5001%[/color]", "accessory_description_russian": "[color=#BFBFBF]Выполненные миссии: %strange_5001%[/color]", "accessory_description_schinese": "[color=#BFBFBF]完成任务: %strange_5001%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Framgångsrika Uppdrag: %strange_5001%[/color]", @@ -105,6 +111,7 @@ "name_japanese": "倒したエイリアンの数", "name_koreana": "외계무리 사살", "name_latam": "Alienígenas asesinados", + "name_polish": "Zabici Obcy", "name_russian": "Убитые жуки", "name_schinese": "击杀异形", "name_swedish": "Aliens Dödade", @@ -117,6 +124,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -129,6 +137,7 @@ "accessory_description_japanese": "[color=#BFBFBF]倒したエイリアンの数: %strange_5002%[/color]", "accessory_description_koreana": "[color=#BFBFBF]외계무리 사살: %strange_5002%[/color]", "accessory_description_latam": "[color=#BFBFBF]Alienígenas asesinados: %strange_5002%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Zabici Obcy: %strange_5002%[/color]", "accessory_description_russian": "[color=#BFBFBF]Убитые жуки: %strange_5002%[/color]", "accessory_description_schinese": "[color=#BFBFBF]击杀异形: %strange_5002%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Aliens Dödade: %strange_5002%[/color]", @@ -162,6 +171,7 @@ "name_japanese": "総回復量", "name_koreana": "치료", "name_latam": "Curación", + "name_polish": "Leczenie", "name_russian": "Лечение", "name_schinese": "治疗总量", "name_swedish": "Helande", @@ -174,6 +184,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -186,6 +197,7 @@ "accessory_description_japanese": "[color=#BFBFBF]総回復量: %strange_5003%[/color]", "accessory_description_koreana": "[color=#BFBFBF]치료: %strange_5003%[/color]", "accessory_description_latam": "[color=#BFBFBF]Curación: %strange_5003%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Leczenie: %strange_5003%[/color]", "accessory_description_russian": "[color=#BFBFBF]Лечение: %strange_5003%[/color]", "accessory_description_schinese": "[color=#BFBFBF]治疗总量: %strange_5003%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Helande: %strange_5003%[/color]", @@ -209,6 +221,7 @@ "name_japanese": "高速ハッキング成功数", "name_koreana": "빠른 해킹", "name_latam": "Hackeos rápidos", + "name_polish": "Szybkie Hackowanie", "name_russian": "Быстрые взломы", "name_schinese": "快速入侵", "name_swedish": "Snabba Hackar", @@ -221,6 +234,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -233,6 +247,7 @@ "accessory_description_japanese": "[color=#BFBFBF]高速ハッキング成功数: %strange_5004%[/color]", "accessory_description_koreana": "[color=#BFBFBF]빠른 해킹: %strange_5004%[/color]", "accessory_description_latam": "[color=#BFBFBF]Hackeos rápidos: %strange_5004%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Szybkie Hackowanie: %strange_5004%[/color]", "accessory_description_russian": "[color=#BFBFBF]Быстрые взломы: %strange_5004%[/color]", "accessory_description_schinese": "[color=#BFBFBF]快速入侵: %strange_5004%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Snabba Hackar: %strange_5004%[/color]", @@ -256,6 +271,7 @@ "name_japanese": "凍結させた敵の数", "name_koreana": "얼어붙은 적", "name_latam": "Enemigos congelados", + "name_polish": "Zamrożeni Przeciwnicy", "name_russian": "Замороженные враги", "name_schinese": "冰冻敌人", "name_swedish": "Fiender Frysta", @@ -268,6 +284,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -280,6 +297,7 @@ "accessory_description_japanese": "[color=#BFBFBF]凍結させた敵の数: %strange_5005%[/color]", "accessory_description_koreana": "[color=#BFBFBF]얼어붙은 적: %strange_5005%[/color]", "accessory_description_latam": "[color=#BFBFBF]Enemigos congelados: %strange_5005%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Zamrożeni Przeciwnicy: %strange_5005%[/color]", "accessory_description_russian": "[color=#BFBFBF]Замороженные враги: %strange_5005%[/color]", "accessory_description_schinese": "[color=#BFBFBF]冰冻敌人: %strange_5005%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Fiender Frysta: %strange_5005%[/color]", @@ -306,6 +324,7 @@ "name_japanese": "味方を消火した回数", "name_koreana": "아군 소화", "name_latam": "Aliados extinguidos", + "name_polish": "Ugaszeni Sojusznicy", "name_russian": "Потушенные жуки", "name_schinese": "为友灭火", "name_swedish": "Allierade Släckta", @@ -318,6 +337,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -330,6 +350,7 @@ "accessory_description_japanese": "[color=#BFBFBF]味方を消火した回数: %strange_5006%[/color]", "accessory_description_koreana": "[color=#BFBFBF]아군 소화: %strange_5006%[/color]", "accessory_description_latam": "[color=#BFBFBF]Aliados extinguidos: %strange_5006%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Ugaszeni Sojusznicy: %strange_5006%[/color]", "accessory_description_russian": "[color=#BFBFBF]Потушенные жуки: %strange_5006%[/color]", "accessory_description_schinese": "[color=#BFBFBF]为友灭火: %strange_5006%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Allierade Släckta: %strange_5006%[/color]", @@ -357,6 +378,7 @@ "name_japanese": "連続キル数", "name_koreana": "외계무리 연속 사살", "name_latam": "Racha de alienígenas asesinados", + "name_polish": "Seria Zabójstw Obcych", "name_russian": "Серия убийств жуков", "name_schinese": "连杀异形", "name_swedish": "Alien Mördarserier", @@ -369,6 +391,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -382,6 +405,7 @@ "accessory_description_japanese": "[color=#BFBFBF]連続キル数: %strange_5007% (最高記録: %strange_5007_best%)[/color]", "accessory_description_koreana": "[color=#BFBFBF]외계무리 연속 사살: %strange_5007% (최고: %strange_5007_best%)[/color]", "accessory_description_latam": "[color=#BFBFBF]Racha de alienígenas asesinados: %strange_5007% (Mejor: %strange_5007_best%)[/color]", + "accessory_description_polish": "[color=#BFBFBF]Seria Zabójstw Obcych: %strange_5007% (Najlepsza: %strange_5007_best%)[/color]", "accessory_description_russian": "[color=#BFBFBF]Серия убийств жуков: %strange_5007% (Рекорд: %strange_5007_best%)[/color]", "accessory_description_schinese": "[color=#BFBFBF]连杀异形: %strange_5007% (最佳连杀: %strange_5007_best%)[/color]", "accessory_description_swedish": "[color=#BFBFBF]Alien Mördarserier: %strange_5007% (Bästa: %strange_5007_best%)[/color]", @@ -405,6 +429,7 @@ "name_japanese": "寄生を治療した回数", "name_koreana": "감염 치료", "name_latam": "Infestaciones curadas", + "name_polish": "Zarażenia Uleczone", "name_russian": "Вылеченные инвазии", "name_schinese": "治愈感染", "name_swedish": "Botade Infektioner", @@ -417,6 +442,7 @@ "display_type_japanese": "ストレンジ装置", "display_type_koreana": "이상한 장치", "display_type_latam": "Dispositivo de Aspecto Raro", + "display_type_polish": "Dziwne urządzenie", "display_type_russian": "Странный прибор", "display_type_schinese": "奇异装置", "display_type_swedish": "Avvikande Enhet", @@ -429,6 +455,7 @@ "accessory_description_japanese": "[color=#BFBFBF]寄生を治療した回数: %strange_5008%[/color]", "accessory_description_koreana": "[color=#BFBFBF]감염 치료: %strange_5008%[/color]", "accessory_description_latam": "[color=#BFBFBF]Infestaciones curadas: %strange_5008%[/color]", + "accessory_description_polish": "[color=#BFBFBF]Zarażenia Uleczone: %strange_5008%[/color]", "accessory_description_russian": "[color=#BFBFBF]Вылеченные инвазии: %strange_5008%[/color]", "accessory_description_schinese": "[color=#BFBFBF]治愈感染: %strange_5008%[/color]", "accessory_description_swedish": "[color=#BFBFBF]Botade Infektioner: %strange_5008%[/color]", diff --git a/community/inventory_service/rendered/item-schema-unique.json b/community/inventory_service/rendered/item-schema-unique.json index fd2785330..4c7257bfa 100644 --- a/community/inventory_service/rendered/item-schema-unique.json +++ b/community/inventory_service/rendered/item-schema-unique.json @@ -76,6 +76,7 @@ "name_japanese": "The Gauntlet: Arctic (#BossFight2023 受賞者)", "name_koreana": "더 건틀렛: 아크틱 (#BossFight2023 우승자)", "name_latam": "The Gauntlet: Arctic (Ganador de Lucha contra jefes #BossFight2023)", + "name_polish": "The Gauntlet: Arctic (Zwycięzca #BossFight2023)", "name_russian": "Испытание: Арктика (победитель #BossFight2023)", "name_schinese": "北极挑战 (#Boss大战2023 冠军)", "name_swedish": "Gauntlet: Arktis (#BossFight2023 Vinnare)", @@ -88,6 +89,7 @@ "description_japanese": "2023年度マップ作成コンテストの受賞作品The Gauntlet: Arcticを表彰する記念の勲章。", "description_koreana": "2023년 지도 제작 대회 우승작인 더 건틀렛: 아크틱 기념 훈장입니다.", "description_latam": "Esta medalla celebra The Gauntlet: Arctic, ganador del concurso de mapas de 2023.", + "description_polish": "Ten medal upamiętnia The Gauntlet: Arctic, zwycięzcę konkursu mapowania w 2023.", "description_russian": "Эта медаль посвящена карте «Испытание: Арктика» (The Gauntlet: Arctic), победительнице в соревновании карт 2023 года.", "description_schinese": "勋章授予2023地图大赛冠军作品《北极挑战》的作者", "description_swedish": "Denna medalj firar minnet av The Gauntlet: Arktis, vinnaren av karttävlingen 2023.", @@ -101,6 +103,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", @@ -120,6 +123,7 @@ "name_italian": "Downed Station (Vincitrice di #SpaceStation2024)", "name_japanese": "Downed Station (#SpaceStation2024 受賞者)", "name_koreana": "무너진 정거장 (#SpaceStation2024 우승자)", + "name_polish": "Downed Station (Zwycięzca #SpaceStation2024)", "name_russian": "Разрушенная станция (победитель #SpaceStation2024)", "name_schinese": "陨落空间站(#空间站2024 冠军)", "name_swedish": "Downed Station (#Rymdstation2024 Vinnare)", @@ -129,6 +133,7 @@ "description_italian": "Questa medaglia commemora Downed Station, la mappa vincitrice della competizione di mapping 2024.", "description_japanese": "2024年度マップ作成コンテストの受賞作品Downed Stationを表彰する記念の勲章。", "description_koreana": "2024년 지도 제작 대회 우승작인 무너진 정거장 기념 훈장입니다.", + "description_polish": "Ten medal upamiętnia Downed Station, zwycięzcę konkursu mapowania w 2024.", "description_russian": "Эта медаль посвящена карте «Разрушенная станция» (Downed Station), победительнице в соревновании карт 2024 года.", "description_schinese": "勋章授予2024地图大赛冠军作品《陨落空间站》的作者", "description_swedish": "Denna medalj firar minnet av Downed Station, vinnaren av karttävlingen 2024.", @@ -141,6 +146,7 @@ "display_type_japanese": "コミュニティ勲章", "display_type_koreana": "커뮤니티 훈장", "display_type_latam": "Medalla Comunitaria", + "display_type_polish": "Medal Społeczności", "display_type_portuguese": "Medalha Comunitária", "display_type_russian": "Медаль сообщества", "display_type_schinese": "社区勋章", From 3f580968af1917a993d9d77fc15265fa40d83bd4 Mon Sep 17 00:00:00 2001 From: Ben Lubar Date: Sat, 5 Oct 2024 13:45:15 -0500 Subject: [PATCH 195/201] remove indentation --- resource/reactivedrop_indonesian.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index 8447ce47f..eb65d9591 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -4155,7 +4155,7 @@ "RD_SPEEDRUN_LAN_VENT_DESC" "Selesaikan Ventilasi Lana dalam waktu 2:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." "[english]RD_SPEEDRUN_LAN_COMPLEX_DESC" "Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_LAN_COMPLEX_DESC" "Selesaikan Kompleks Lana dalam waktu 4:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." - "[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." +"[english]RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_PAR_UNEXPECTED_ENCOUNTER_DESC" "Selesaikan Pertemuan Tak Terduga dalam waktu 1:05 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." "[english]RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." "RD_SPEEDRUN_PAR_HOSTILE_PLACES_DESC" "Selesaikan Tempat Berbahaya dalam waktu 1:20 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." From 5b33cae2dfbca76642be80276c7f94de36b7a73c Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Sun, 6 Oct 2024 04:10:06 +0000 Subject: [PATCH 196/201] [CI] update translation progress --- PROGRESS.md | 4 +- achievements/563560_loc_indonesian.vdf | 792 ++++++++++++------------- 2 files changed, 398 insertions(+), 398 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 089e0b2d4..68a6a8340 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -10,7 +10,7 @@ | [French](#french-français) | 32 | 138 | 43 | 2594 | 270 | 212 | 653 | 125 | | [German](#german-deutsch) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Hungarian](#non-curated-languages) | 56 | 138 | 43 | 3228 | 271 | 212 | 978 | 147 | -| [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4740 | 274 | 216 | 983 | 147 | +| [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4308 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | | [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 74 | ✔️ | ✔️ | 58 | 46 | @@ -570,7 +570,7 @@ - [chat_indonesian.txt](resource/chat_indonesian.txt) has 8 untranslated strings. - [closecaption_indonesian.txt](resource/closecaption_indonesian.txt) has 2004 untranslated strings. - [gameui_indonesian.txt](resource/gameui_indonesian.txt) has 635 untranslated strings. -- [reactivedrop_indonesian.txt](resource/reactivedrop_indonesian.txt) has 4740 untranslated strings. +- [reactivedrop_indonesian.txt](resource/reactivedrop_indonesian.txt) has 4308 untranslated strings. - [valve_indonesian.txt](resource/valve_indonesian.txt) has 266 untranslated strings. ### Steam Store and Community diff --git a/achievements/563560_loc_indonesian.vdf b/achievements/563560_loc_indonesian.vdf index 8fc141501..c8582fcf1 100644 --- a/achievements/563560_loc_indonesian.vdf +++ b/achievements/563560_loc_indonesian.vdf @@ -3,401 +3,401 @@ "Language" "indonesian" "Tokens" { - "NEW_ACHIEVEMENT_146_0_NAME" "" //"Clear Firing" - "NEW_ACHIEVEMENT_146_0_DESC" "" //"Kill 25 drones without friendly fire. Four marines must be present in the mission." - "NEW_ACHIEVEMENT_146_1_NAME" "" //"Short Controlled Bursts" - "NEW_ACHIEVEMENT_146_1_DESC" "" //"Complete a mission with no friendly fire incidents. Four marines must be present in the mission." - "NEW_ACHIEVEMENT_146_2_NAME" "" //"Shield Down" - "NEW_ACHIEVEMENT_146_2_DESC" "" //"Deliver the finishing blow to a Swarm Shieldbug." - "NEW_ACHIEVEMENT_146_3_NAME" "" //"Blast Radius" - "NEW_ACHIEVEMENT_146_3_DESC" "" //"Kill 6 Swarm with a single Grenade." - "NEW_ACHIEVEMENT_146_4_NAME" "" //"Sharpshooter" - "NEW_ACHIEVEMENT_146_4_DESC" "" //"Complete a mission with better than 90% accuracy." - "NEW_ACHIEVEMENT_146_5_NAME" "" //"Perfect" - "NEW_ACHIEVEMENT_146_5_DESC" "" //"Kill at least 25 aliens on Normal difficulty or higher and finish the mission without taking any damage." - "NEW_ACHIEVEMENT_146_6_NAME" "" //"Scrambled Eggs" - "NEW_ACHIEVEMENT_146_6_DESC" "" //"Destroy all Swarm Eggs in a mission without allowing any to hatch." - "NEW_ACHIEVEMENT_146_7_NAME" "" //"Bug Stomper" - "NEW_ACHIEVEMENT_146_7_DESC" "" //"Kill 100 Swarm Grubs." - "NEW_ACHIEVEMENT_146_8_NAME" "" //"Parasite Puncher" - "NEW_ACHIEVEMENT_146_8_DESC" "" //"Kill a Swarm Parasite with a melee attack." - "NEW_ACHIEVEMENT_146_9_NAME" "" //"Close Encounters" - "NEW_ACHIEVEMENT_146_9_DESC" "" //"Kill 20 Swarm with melee attacks in a single mission." - "NEW_ACHIEVEMENT_146_10_NAME" "" //"Smoking Barrels" - "NEW_ACHIEVEMENT_146_10_DESC" "" //"Kill 5 Swarm with explosive barrels in a single mission." - "NEW_ACHIEVEMENT_146_11_NAME" "" //"Infestation Savior" - "NEW_ACHIEVEMENT_146_11_DESC" "" //"Cure an Infested marine." - "NEW_ACHIEVEMENT_146_12_NAME" "" //"Circuit Breaker" - "NEW_ACHIEVEMENT_146_12_DESC" "" //"Complete 10 wire hacks without access being logged." - "NEW_ACHIEVEMENT_146_13_NAME" "" //"Security Expert" - "NEW_ACHIEVEMENT_146_13_DESC" "" //"Complete 10 computer hacks without access being logged." - "NEW_ACHIEVEMENT_146_14_NAME" "" //"Group Heal" - "NEW_ACHIEVEMENT_146_14_DESC" "" //"Heal all 4 marines with a single Heal Beacon." - "NEW_ACHIEVEMENT_146_15_NAME" "" //"Damage Amped" - "NEW_ACHIEVEMENT_146_15_DESC" "" //"Kill 15 Swarm with all four marines under the effects of a Damage Amp in a single mission." - "NEW_ACHIEVEMENT_146_16_NAME" "" //"Gunslinger" - "NEW_ACHIEVEMENT_146_16_DESC" "" //"Successfully perform 5 fast reloads in a row." - "NEW_ACHIEVEMENT_146_17_NAME" "" //"Quick Load" - "NEW_ACHIEVEMENT_146_17_DESC" "" //"Successfully perform a fast reload." - "NEW_ACHIEVEMENT_146_18_NAME" "" //"Peace Medic" - "NEW_ACHIEVEMENT_146_18_DESC" "" //"Heal 300 points of damage in a single mission without dealing any non-melee damage to the Swarm." - "NEW_ACHIEVEMENT_146_19_NAME" "" //"Protect the Tech" - "NEW_ACHIEVEMENT_146_19_DESC" "" //"Guard the squad's tech so that he takes no damage during the hack." - "NEW_ACHIEVEMENT_146_20_NAME" "" //"Technician Secured" - "NEW_ACHIEVEMENT_146_20_DESC" "" //"Finish a mission without the tech getting killed." - "NEW_ACHIEVEMENT_146_21_NAME" "" //"Electro-Stunned" - "NEW_ACHIEVEMENT_146_21_DESC" "" //"Stun 6 Swarm with a single Stun Grenade." - "NEW_ACHIEVEMENT_146_22_NAME" "" //"Seal of Quality" - "NEW_ACHIEVEMENT_146_22_DESC" "" //"Seal a door with the welder." - "NEW_ACHIEVEMENT_146_23_NAME" "" //"Under the Gun" - "NEW_ACHIEVEMENT_146_23_DESC" "" //"Roll under a Swarm Ranger projectile." - "NEW_ACHIEVEMENT_146_24_NAME" "" //"The Quick and the Dead" - "NEW_ACHIEVEMENT_146_24_DESC" "" //"Kill a Swarm Boomer before it inflates." - "NEW_ACHIEVEMENT_146_25_NAME" "" //"Stay Frosty" - "NEW_ACHIEVEMENT_146_25_DESC" "" //"Freeze 6 Swarm with a single Freeze Grenade." - "NEW_ACHIEVEMENT_146_26_NAME" "" //"Ammo Technician" - "NEW_ACHIEVEMENT_146_26_DESC" "" //"Deploy 10 ammo stashes that are used by other marines." - "NEW_ACHIEVEMENT_146_27_NAME" "" //"Static Defender" - "NEW_ACHIEVEMENT_146_27_DESC" "" //"Kill 500 Swarm with deployable Sentry Guns." - "NEW_ACHIEVEMENT_146_28_NAME" "" //"Assault Specialist" - "NEW_ACHIEVEMENT_146_28_DESC" "" //"Kill 250 Swarm with the Assault Rifle." - "NEW_ACHIEVEMENT_146_29_NAME" "" //"Prototype Professional" - "NEW_ACHIEVEMENT_146_29_DESC" "" //"Kill 250 Swarm with the Prototype Rifle." - "NEW_ACHIEVEMENT_146_30_NAME" "" //"Autogun Expert" - "NEW_ACHIEVEMENT_146_30_DESC" "" //"Kill 250 Swarm with the Autogun." - "NEW_ACHIEVEMENT_146_31_NAME" "" //"Shotgun Specialist" - "NEW_ACHIEVEMENT_146_31_DESC" "" //"Kill 250 Swarm with the Shotgun." - "NEW_ACHIEVEMENT_147_0_NAME" "" //"Vindicator Veteran" - "NEW_ACHIEVEMENT_147_0_DESC" "" //"Kill 250 Swarm with the Vindicator." - "NEW_ACHIEVEMENT_147_1_NAME" "" //"Pistols Expert" - "NEW_ACHIEVEMENT_147_1_DESC" "" //"Kill 250 Swarm with the Pistols." - "NEW_ACHIEVEMENT_147_2_NAME" "" //"Small Arms Specialist" - "NEW_ACHIEVEMENT_147_2_DESC" "" //"Kill 250 Swarm with the PDWs." - "NEW_ACHIEVEMENT_147_3_NAME" "" //"High Voltage Expert" - "NEW_ACHIEVEMENT_147_3_DESC" "" //"Kill 250 Swarm with the Tesla Cannon." - "NEW_ACHIEVEMENT_147_4_NAME" "" //"Railgun Specialist" - "NEW_ACHIEVEMENT_147_4_DESC" "" //"Kill 250 Swarm with the Rail Gun." - "NEW_ACHIEVEMENT_147_5_NAME" "" //"Pyrotechnician" - "NEW_ACHIEVEMENT_147_5_DESC" "" //"Kill 250 Swarm with the Flamer." - "NEW_ACHIEVEMENT_147_6_NAME" "" //"Slaughter Soldier" - "NEW_ACHIEVEMENT_147_6_DESC" "" //"Kill 250 Swarm with the Chainsaw." - "NEW_ACHIEVEMENT_147_7_NAME" "" //"Minigun Master" - "NEW_ACHIEVEMENT_147_7_DESC" "" //"Kill 250 Swarm with the Minigun." - "NEW_ACHIEVEMENT_147_8_NAME" "" //"Professional Marksman" - "NEW_ACHIEVEMENT_147_8_DESC" "" //"Kill 250 Swarm with the Marksman Rifle." - "NEW_ACHIEVEMENT_147_9_NAME" "" //"Grenadier Expert" - "NEW_ACHIEVEMENT_147_9_DESC" "" //"Kill 250 Swarm with the Grenade Launcher." - "NEW_ACHIEVEMENT_147_10_NAME" "" //"Hornet Barrage Expert" - "NEW_ACHIEVEMENT_147_10_DESC" "" //"Kill 100 Swarm with Hornet Barrage attacks." - "NEW_ACHIEVEMENT_147_11_NAME" "" //"Tactical Explosives Expert" - "NEW_ACHIEVEMENT_147_11_DESC" "" //"Kill 100 Swarm with Laser Mines." - "NEW_ACHIEVEMENT_147_12_NAME" "" //"Firewall Specialist" - "NEW_ACHIEVEMENT_147_12_DESC" "" //"Kill 100 Swarm with Incendiary Mines." - "NEW_ACHIEVEMENT_147_13_NAME" "" //"Armory Access" - "NEW_ACHIEVEMENT_147_13_DESC" "" //"Unlock all the available weapons." - "NEW_ACHIEVEMENT_147_14_NAME" "" //"Easy Campaign: Jacob's Rest" - "NEW_ACHIEVEMENT_147_14_DESC" "" //"Complete the Jacob's Rest campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_147_15_NAME" "" //"Normal Campaign: Jacob's Rest" - "NEW_ACHIEVEMENT_147_15_DESC" "" //"Complete the Jacob's Rest campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_147_16_NAME" "" //"Hard Campaign: Jacob's Rest" - "NEW_ACHIEVEMENT_147_16_DESC" "" //"Complete the Jacob's Rest campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_147_17_NAME" "" //"Insane Campaign: Jacob's Rest" - "NEW_ACHIEVEMENT_147_17_DESC" "" //"Complete the Jacob's Rest campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_147_18_NAME" "" //"On the Ready Line" - "NEW_ACHIEVEMENT_147_18_DESC" "" //"Kill 1,000 Swarm." - "NEW_ACHIEVEMENT_147_19_NAME" "" //"Another Bughunt" - "NEW_ACHIEVEMENT_147_19_DESC" "" //"Kill 5,000 Swarm." - "NEW_ACHIEVEMENT_147_20_NAME" "" //"Kill Them All" - "NEW_ACHIEVEMENT_147_20_DESC" "" //"Kill 25,000 Swarm." - "NEW_ACHIEVEMENT_147_21_NAME" "" //"Nuke From Orbit" - "NEW_ACHIEVEMENT_147_21_DESC" "" //"Kill 100,000 Swarm." - "NEW_ACHIEVEMENT_147_22_NAME" "" //"Landing Bay Speedrun" - "NEW_ACHIEVEMENT_147_22_DESC" "" //"Complete Landing Bay within 1:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_23_NAME" "" //"Cargo Elevator Speedrun" - "NEW_ACHIEVEMENT_147_23_DESC" "" //"Complete Cargo Elevator within 2:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_24_NAME" "" //"Deima Surface Bridge Speedrun" - "NEW_ACHIEVEMENT_147_24_DESC" "" //"Complete Deima Surface Bridge within 2:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_25_NAME" "" //"Rydberg Reactor Speedrun" - "NEW_ACHIEVEMENT_147_25_DESC" "" //"Complete Rydberg Reactor within 3:10 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_26_NAME" "" //"SynTek Residential Speedrun" - "NEW_ACHIEVEMENT_147_26_DESC" "" //"Complete SynTek Residential within 2:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_27_NAME" "" //"Sewer Junction Speedrun" - "NEW_ACHIEVEMENT_147_27_DESC" "" //"Complete Sewer Junction within 1:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_28_NAME" "" //"Timor Station Speedrun" - "NEW_ACHIEVEMENT_147_28_DESC" "" //"Complete Timor Station within 4:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_29_NAME" "" //"Outstanding Execution: Jacob's Rest" - "NEW_ACHIEVEMENT_147_29_DESC" "" //"Complete the Jacob's Rest campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_30_NAME" "" //"Zero Mortality" - "NEW_ACHIEVEMENT_147_30_DESC" "" //"Complete a mission on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_147_31_NAME" "" //"Brutal Campaign: Jacob's Rest" - "NEW_ACHIEVEMENT_147_31_DESC" "" //"Complete the Jacob's Rest campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_148_0_NAME" "" //"Hardcore" - "NEW_ACHIEVEMENT_148_0_DESC" "" //"Complete a mission on Brutal difficulty with Onslaught and Hardcore Friendly Fire enabled." - "NEW_ACHIEVEMENT_148_1_NAME" "" //"Combat Specialist" - "NEW_ACHIEVEMENT_148_1_DESC" "" //"Kill 250 Swarm with the Combat Rifle." - "NEW_ACHIEVEMENT_148_2_NAME" "" //"The Dogs of War" - "NEW_ACHIEVEMENT_148_2_DESC" "" //"Kill 250 Swarm with the Bulldog." - "NEW_ACHIEVEMENT_148_3_NAME" "" //"Devastated" - "NEW_ACHIEVEMENT_148_3_DESC" "" //"Kill 250 Swarm with the Devastator." - "NEW_ACHIEVEMENT_148_4_NAME" "" //"Storage Facility Speedrun" - "NEW_ACHIEVEMENT_148_4_DESC" "" //"Complete Storage Facility within 1:05 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_5_NAME" "" //"Landing Bay 7 Speedrun" - "NEW_ACHIEVEMENT_148_5_DESC" "" //"Complete Landing Bay 7 within 1:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_6_NAME" "" //"U.S.C. Medusa Speedrun" - "NEW_ACHIEVEMENT_148_6_DESC" "" //"Complete U.S.C. Medusa within 2:45 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_7_NAME" "" //"Transport Facility Speedrun" - "NEW_ACHIEVEMENT_148_7_DESC" "" //"Complete Transport Facility within 1:45 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_8_NAME" "" //"Research 7 Speedrun" - "NEW_ACHIEVEMENT_148_8_DESC" "" //"Complete Research 7 within 2:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_9_NAME" "" //"Illyn Forest Speedrun" - "NEW_ACHIEVEMENT_148_9_DESC" "" //"Complete Illyn Forest within 3:40 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_10_NAME" "" //"Jericho Mines Speedrun" - "NEW_ACHIEVEMENT_148_10_DESC" "" //"Complete Jericho Mines within 3:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_11_NAME" "" //"Outstanding Execution: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_11_DESC" "" //"Complete the Operation Cleansweep campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_12_NAME" "" //"Outstanding Execution: Research 7" - "NEW_ACHIEVEMENT_148_12_DESC" "" //"Complete the Research 7 campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_13_NAME" "" //"Easy Campaign: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_13_DESC" "" //"Complete the Operation Cleansweep campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_148_14_NAME" "" //"Normal Campaign: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_14_DESC" "" //"Complete the Operation Cleansweep campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_148_15_NAME" "" //"Hard Campaign: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_15_DESC" "" //"Complete the Operation Cleansweep campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_148_16_NAME" "" //"Insane Campaign: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_16_DESC" "" //"Complete the Operation Cleansweep campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_148_17_NAME" "" //"Brutal Campaign: Operation Cleansweep" - "NEW_ACHIEVEMENT_148_17_DESC" "" //"Complete the Operation Cleansweep campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_148_18_NAME" "" //"Easy Campaign: Research 7" - "NEW_ACHIEVEMENT_148_18_DESC" "" //"Complete the Research 7 campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_148_19_NAME" "" //"Normal Campaign: Research 7" - "NEW_ACHIEVEMENT_148_19_DESC" "" //"Complete the Research 7 campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_148_20_NAME" "" //"Hard Campaign: Research 7" - "NEW_ACHIEVEMENT_148_20_DESC" "" //"Complete the Research 7 campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_148_21_NAME" "" //"Insane Campaign: Research 7" - "NEW_ACHIEVEMENT_148_21_DESC" "" //"Complete the Research 7 campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_148_22_NAME" "" //"Brutal Campaign: Research 7" - "NEW_ACHIEVEMENT_148_22_DESC" "" //"Complete the Research 7 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_148_23_NAME" "" //"Outstanding Execution: Area 9800" - "NEW_ACHIEVEMENT_148_23_DESC" "" //"Complete the Area 9800 campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_24_NAME" "" //"Landing Zone Speedrun" - "NEW_ACHIEVEMENT_148_24_DESC" "" //"Complete Landing Zone within 2:35 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_25_NAME" "" //"Cooling Pump Speedrun" - "NEW_ACHIEVEMENT_148_25_DESC" "" //"Complete Cooling Pump within 2:05 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_26_NAME" "" //"Power Generator Speedrun" - "NEW_ACHIEVEMENT_148_26_DESC" "" //"Complete Power Generator within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_27_NAME" "" //"Wastelands Speedrun" - "NEW_ACHIEVEMENT_148_27_DESC" "" //"Complete Wastelands within 1:35 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_148_28_NAME" "" //"Easy Campaign: Area 9800" - "NEW_ACHIEVEMENT_148_28_DESC" "" //"Complete the Area 9800 campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_148_29_NAME" "" //"Normal Campaign: Area 9800" - "NEW_ACHIEVEMENT_148_29_DESC" "" //"Complete the Area 9800 campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_148_30_NAME" "" //"Hard Campaign: Area 9800" - "NEW_ACHIEVEMENT_148_30_DESC" "" //"Complete the Area 9800 campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_148_31_NAME" "" //"Insane Campaign: Area 9800" - "NEW_ACHIEVEMENT_148_31_DESC" "" //"Complete the Area 9800 campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_389_0_NAME" "" //"Brutal Campaign: Area 9800" - "NEW_ACHIEVEMENT_389_0_DESC" "" //"Complete the Area 9800 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_389_1_NAME" "" //"Outstanding Execution: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_1_DESC" "" //"Complete the Tears for Tarnor campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_2_NAME" "" //"Insertion Point Speedrun" - "NEW_ACHIEVEMENT_389_2_DESC" "" //"Complete Insertion Point within 2:48 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_3_NAME" "" //"Abandoned Maintenance Tunnels Speedrun" - "NEW_ACHIEVEMENT_389_3_DESC" "" //"Complete Abandoned Maintenance Tunnels within 2:22 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_4_NAME" "" //"Oasis Colony Spaceport Speedrun" - "NEW_ACHIEVEMENT_389_4_DESC" "" //"Complete Oasis Colony Spaceport within 4:24 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_5_NAME" "" //"Easy Campaign: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_5_DESC" "" //"Complete the Tears for Tarnor campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_389_6_NAME" "" //"Normal Campaign: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_6_DESC" "" //"Complete the Tears for Tarnor campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_389_7_NAME" "" //"Hard Campaign: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_7_DESC" "" //"Complete the Tears for Tarnor campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_389_8_NAME" "" //"Insane Campaign: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_8_DESC" "" //"Complete the Tears for Tarnor campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_389_9_NAME" "" //"Brutal Campaign: Tears for Tarnor" - "NEW_ACHIEVEMENT_389_9_DESC" "" //"Complete the Tears for Tarnor campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_389_19_NAME" "" //"Outstanding Execution: Tilarus-5" - "NEW_ACHIEVEMENT_389_19_DESC" "" //"Complete the Tilarus-5 campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_20_NAME" "" //"Midnight Port Speedrun" - "NEW_ACHIEVEMENT_389_20_DESC" "" //"Complete Midnight Port within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_21_NAME" "" //"Road to Dawn Speedrun" - "NEW_ACHIEVEMENT_389_21_DESC" "" //"Complete Road to Dawn within 4:08 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_22_NAME" "" //"Arctic Infiltration Speedrun" - "NEW_ACHIEVEMENT_389_22_DESC" "" //"Complete Arctic Infiltration within 2:12 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_23_NAME" "" //"Area9800 Landingzone Speedrun" - "NEW_ACHIEVEMENT_389_23_DESC" "" //"Complete Area9800 Landingzone within 2:28 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_24_NAME" "" //"Cold Catwalks Speedrun" - "NEW_ACHIEVEMENT_389_24_DESC" "" //"Complete Cold Catwalks within 2:10 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_25_NAME" "" //"Yanaurus Mine Speedrun" - "NEW_ACHIEVEMENT_389_25_DESC" "" //"Complete Yanaurus Mine within 3:23 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_26_NAME" "" //"The Factory Speedrun" - "NEW_ACHIEVEMENT_389_26_DESC" "" //"Complete The Factory within 3:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_27_NAME" "" //"Communication Center Speedrun" - "NEW_ACHIEVEMENT_389_27_DESC" "" //"Complete Communication Center within 3:21 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_28_NAME" "" //"SynTek Hospital Speedrun" - "NEW_ACHIEVEMENT_389_28_DESC" "" //"Complete SynTek Hospital within 2:42 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_389_29_NAME" "" //"Easy Campaign: Tilarus-5" - "NEW_ACHIEVEMENT_389_29_DESC" "" //"Complete the Tilarus-5 campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_389_30_NAME" "" //"Normal Campaign: Tilarus-5" - "NEW_ACHIEVEMENT_389_30_DESC" "" //"Complete the Tilarus-5 campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_389_31_NAME" "" //"Hard Campaign: Tilarus-5" - "NEW_ACHIEVEMENT_389_31_DESC" "" //"Complete the Tilarus-5 campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_1462_0_NAME" "" //"Insane Campaign: Tilarus-5" - "NEW_ACHIEVEMENT_1462_0_DESC" "" //"Complete the Tilarus-5 campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_1462_1_NAME" "" //"Brutal Campaign: Tilarus-5" - "NEW_ACHIEVEMENT_1462_1_DESC" "" //"Complete the Tilarus-5 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1462_2_NAME" "" //"Outstanding Execution: Lana's Escape" - "NEW_ACHIEVEMENT_1462_2_DESC" "" //"Complete the Lana's Escape campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_3_NAME" "" //"Lana's Bridge Speedrun" - "NEW_ACHIEVEMENT_1462_3_DESC" "" //"Complete Lana's Bridge within 2:37 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_4_NAME" "" //"Lana's Sewer Speedrun" - "NEW_ACHIEVEMENT_1462_4_DESC" "" //"Complete Lana's Sewer within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_5_NAME" "" //"Lana's Maintenance Speedrun" - "NEW_ACHIEVEMENT_1462_5_DESC" "" //"Complete Lana's Maintenance within 2:16 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_6_NAME" "" //"Lana's Vents Speedrun" - "NEW_ACHIEVEMENT_1462_6_DESC" "" //"Complete Lana's Vents within 2:48 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_7_NAME" "" //"Lana's Complex Speedrun" - "NEW_ACHIEVEMENT_1462_7_DESC" "" //"Complete Lana's Complex within 4:48 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_8_NAME" "" //"Easy Campaign: Lana's Escape" - "NEW_ACHIEVEMENT_1462_8_DESC" "" //"Complete the Lana's Escape campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1462_9_NAME" "" //"Normal Campaign: Lana's Escape" - "NEW_ACHIEVEMENT_1462_9_DESC" "" //"Complete the Lana's Escape campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1462_10_NAME" "" //"Hard Campaign: Lana's Escape" - "NEW_ACHIEVEMENT_1462_10_DESC" "" //"Complete the Lana's Escape campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_1462_11_NAME" "" //"Insane Campaign: Lana's Escape" - "NEW_ACHIEVEMENT_1462_11_DESC" "" //"Complete the Lana's Escape campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_1462_12_NAME" "" //"Brutal Campaign: Lana's Escape" - "NEW_ACHIEVEMENT_1462_12_DESC" "" //"Complete the Lana's Escape campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1462_25_NAME" "" //"Outstanding Execution: Paranoia" - "NEW_ACHIEVEMENT_1462_25_DESC" "" //"Complete the Paranoia campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1462_26_NAME" "" //"Easy Campaign: Paranoia" - "NEW_ACHIEVEMENT_1462_26_DESC" "" //"Complete the Paranoia campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1462_27_NAME" "" //"Normal Campaign: Paranoia" - "NEW_ACHIEVEMENT_1462_27_DESC" "" //"Complete the Paranoia campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1462_28_NAME" "" //"Hard Campaign: Paranoia" - "NEW_ACHIEVEMENT_1462_28_DESC" "" //"Complete the Paranoia campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_1462_29_NAME" "" //"Insane Campaign: Paranoia" - "NEW_ACHIEVEMENT_1462_29_DESC" "" //"Complete the Paranoia campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_1462_30_NAME" "" //"Brutal Campaign: Paranoia" - "NEW_ACHIEVEMENT_1462_30_DESC" "" //"Complete the Paranoia campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1462_31_NAME" "" //"Unexpected Encounter Speedrun" - "NEW_ACHIEVEMENT_1462_31_DESC" "" //"Complete Unexpected Encounter within 1:05 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_0_NAME" "" //"Hostile Places Speedrun" - "NEW_ACHIEVEMENT_1517_0_DESC" "" //"Complete Hostile Places within 1:20 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_1_NAME" "" //"Close Contact Speedrun" - "NEW_ACHIEVEMENT_1517_1_DESC" "" //"Complete Close Contact within 1:10 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_2_NAME" "" //"High Tension Speedrun" - "NEW_ACHIEVEMENT_1517_2_DESC" "" //"Complete High Tension within 3:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_3_NAME" "" //"Crucial Point Speedrun" - "NEW_ACHIEVEMENT_1517_3_DESC" "" //"Complete Crucial Point within 3:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_4_NAME" "" //"Chemical Warfare" - "NEW_ACHIEVEMENT_1517_4_DESC" "" //"Kill 500 Swarm with Gas Grenades." - "NEW_ACHIEVEMENT_1517_5_NAME" "" //"Heavy Assault Specialist" - "NEW_ACHIEVEMENT_1517_5_DESC" "" //"Kill 500 Swarm with the Heavy Rifle." - "NEW_ACHIEVEMENT_1517_6_NAME" "" //"Combat Medic" - "NEW_ACHIEVEMENT_1517_6_DESC" "" //"Kill 500 Swarm with the Medical SMG." - "NEW_ACHIEVEMENT_1517_7_NAME" "" //"Easy Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_7_DESC" "" //"Complete the Nam Humanum campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1517_8_NAME" "" //"Normal Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_8_DESC" "" //"Complete the Nam Humanum campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1517_9_NAME" "" //"Hard Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_9_DESC" "" //"Complete the Nam Humanum campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_1517_10_NAME" "" //"Insane Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_10_DESC" "" //"Complete the Nam Humanum campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_1517_11_NAME" "" //"Brutal Campaign: Nam Humanum" - "NEW_ACHIEVEMENT_1517_11_DESC" "" //"Complete the Nam Humanum campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1517_12_NAME" "" //"Logistics Area Speedrun" - "NEW_ACHIEVEMENT_1517_12_DESC" "" //"Complete Logistics Area within 1:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_13_NAME" "" //"Platform XVII Speedrun" - "NEW_ACHIEVEMENT_1517_13_DESC" "" //"Complete Platform XVII within 3:10 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_14_NAME" "" //"Groundwork Labs Speedrun" - "NEW_ACHIEVEMENT_1517_14_DESC" "" //"Complete Groundwork Labs within 2:25 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_15_NAME" "" //"Outstanding Execution: Nam Humanum" - "NEW_ACHIEVEMENT_1517_15_DESC" "" //"Complete the Nam Humanum campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_16_NAME" "" //"The Choice of Progress" - "NEW_ACHIEVEMENT_1517_16_DESC" "" //"In Groundwork Labs, upload prohibited data to the ship." - "NEW_ACHIEVEMENT_1517_17_NAME" "" //"Easy Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_17_DESC" "" //"Complete the BioGen Corporation campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1517_18_NAME" "" //"Normal Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_18_DESC" "" //"Complete the BioGen Corporation campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1517_19_NAME" "" //"Hard Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_19_DESC" "" //"Complete the BioGen Corporation campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_1517_20_NAME" "" //"Insane Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_20_DESC" "" //"Complete the BioGen Corporation campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_1517_21_NAME" "" //"Brutal Campaign: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_21_DESC" "" //"Complete the BioGen Corporation campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_1517_22_NAME" "" //"Operation X5 Speedrun" - "NEW_ACHIEVEMENT_1517_22_DESC" "" //"Complete Operation X5 within 3:35 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_23_NAME" "" //"Invisible Threat Speedrun" - "NEW_ACHIEVEMENT_1517_23_DESC" "" //"Complete Invisible Threat within 1:20 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_24_NAME" "" //"BioGen Labs Speedrun" - "NEW_ACHIEVEMENT_1517_24_DESC" "" //"Complete BioGen Labs within 4:14 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_25_NAME" "" //"Outstanding Execution: BioGen Corporation" - "NEW_ACHIEVEMENT_1517_25_DESC" "" //"Complete the BioGen Corporation campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_26_NAME" "" //"Space Port Catastrophe Speedrun" - "NEW_ACHIEVEMENT_1517_26_DESC" "" //"Complete Space Port Catastrophe within 1:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_27_NAME" "" //"Rapture Speedrun" - "NEW_ACHIEVEMENT_1517_27_DESC" "" //"Complete Rapture within 2:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_28_NAME" "" //"Bunker Speedrun" - "NEW_ACHIEVEMENT_1517_28_DESC" "" //"Complete Bunker within 1:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_1517_29_NAME" "" //"Easy Campaign: Accident 32" - "NEW_ACHIEVEMENT_1517_29_DESC" "" //"Complete the Accident 32 campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_1517_30_NAME" "" //"Normal Campaign: Accident 32" - "NEW_ACHIEVEMENT_1517_30_DESC" "" //"Complete the Accident 32 campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_1517_31_NAME" "" //"Hard Campaign: Accident 32" - "NEW_ACHIEVEMENT_1517_31_DESC" "" //"Complete the Accident 32 campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_2557_0_NAME" "" //"Insane Campaign: Accident 32" - "NEW_ACHIEVEMENT_2557_0_DESC" "" //"Complete the Accident 32 campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_2557_1_NAME" "" //"Brutal Campaign: Accident 32" - "NEW_ACHIEVEMENT_2557_1_DESC" "" //"Complete the Accident 32 campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_2557_2_NAME" "" //"Information Department Speedrun" - "NEW_ACHIEVEMENT_2557_2_DESC" "" //"Complete Information Department within 1:42 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_3_NAME" "" //"Powerhood Speedrun" - "NEW_ACHIEVEMENT_2557_3_DESC" "" //"Complete Powerhood within 2:07 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_4_NAME" "" //"Research Center Speedrun" - "NEW_ACHIEVEMENT_2557_4_DESC" "" //"Complete Research Center within 1:29 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_5_NAME" "" //"Confined Facility Speedrun" - "NEW_ACHIEVEMENT_2557_5_DESC" "" //"Complete Confined Facility within 2:02 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_6_NAME" "" //"J5 Connector Speedrun" - "NEW_ACHIEVEMENT_2557_6_DESC" "" //"Complete J5 Connector within 2:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_7_NAME" "" //"Lab Ruins Speedrun" - "NEW_ACHIEVEMENT_2557_7_DESC" "" //"Complete Lab Ruins within 3:33 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_8_NAME" "" //"AMBER Complex Speedrun" - "NEW_ACHIEVEMENT_2557_8_DESC" "" //"Complete AMBER Complex within 8:00 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_9_NAME" "" //"Outstanding Execution: Accident 32" - "NEW_ACHIEVEMENT_2557_9_DESC" "" //"Complete the Accident 32 campaign on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2557_24_NAME" "" //"Battle-Tested" - "NEW_ACHIEVEMENT_2557_24_DESC" "" //"Die in 25 different ways." - "NEW_ACHIEVEMENT_2557_25_NAME" "" //"IAF Cadet" - "NEW_ACHIEVEMENT_2557_25_DESC" "" //"Finish Marine Academy with a score of at least 100 points." - "NEW_ACHIEVEMENT_2557_26_NAME" "" //"Hot Enough" - "NEW_ACHIEVEMENT_2557_26_DESC" "" //"Finish the volcano zone in Marine Academy without any marines dying." - "NEW_ACHIEVEMENT_2557_27_NAME" "" //"World Traveler" - "NEW_ACHIEVEMENT_2557_27_DESC" "" //"Visit each zone (not including the lobby) in Marine Academy exactly once." - "NEW_ACHIEVEMENT_2557_28_NAME" "" //"No Time To Waste" - "NEW_ACHIEVEMENT_2557_28_DESC" "" //"In Lab Ruins, defeat the Muon Gem boss in three hits." - "NEW_ACHIEVEMENT_2557_29_NAME" "" //"Easy Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_29_DESC" "" //"Complete the Reduction campaign on Easy difficulty or harder." - "NEW_ACHIEVEMENT_2557_30_NAME" "" //"Normal Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_30_DESC" "" //"Complete the Reduction campaign on Normal difficulty or harder." - "NEW_ACHIEVEMENT_2557_31_NAME" "" //"Hard Campaign: Reduction" - "NEW_ACHIEVEMENT_2557_31_DESC" "" //"Complete the Reduction campaign on Hard difficulty or harder." - "NEW_ACHIEVEMENT_2727_0_NAME" "" //"Insane Campaign: Reduction" - "NEW_ACHIEVEMENT_2727_0_DESC" "" //"Complete the Reduction campaign on Insane difficulty or harder." - "NEW_ACHIEVEMENT_2727_1_NAME" "" //"Brutal Campaign: Reduction" - "NEW_ACHIEVEMENT_2727_1_DESC" "" //"Complete the Reduction campaign on Brutal difficulty." - "NEW_ACHIEVEMENT_2727_2_NAME" "" //"Silent Station Speedrun" - "NEW_ACHIEVEMENT_2727_2_DESC" "" //"Complete Silent Station within 4:50 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_3_NAME" "" //"Operation Sandstorm Speedrun" - "NEW_ACHIEVEMENT_2727_3_DESC" "" //"Complete Operation Sandstorm within 3:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_4_NAME" "" //"Fallen City Speedrun" - "NEW_ACHIEVEMENT_2727_4_DESC" "" //"Complete Fallen City within 1:40 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_5_NAME" "" //"Stowaway Speedrun" - "NEW_ACHIEVEMENT_2727_5_DESC" "" //"Complete Stowaway within 1:15 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_6_NAME" "" //"Inevitable Escalation Speedrun" - "NEW_ACHIEVEMENT_2727_6_DESC" "" //"Complete Inevitable Escalation within 4:30 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_7_NAME" "" //"Nuclear Escort Speedrun" - "NEW_ACHIEVEMENT_2727_7_DESC" "" //"Complete Nuclear Escort within 4:44 on Normal difficulty or harder without any marines dying." - "NEW_ACHIEVEMENT_2727_8_NAME" "" //"Outstanding Execution: Reduction" - "NEW_ACHIEVEMENT_2727_8_DESC" "" //"Complete the Reduction campaign on Normal difficulty or harder without any marines dying." + "NEW_ACHIEVEMENT_146_0_NAME" "Tembakan Bersih" + "NEW_ACHIEVEMENT_146_0_DESC" "Bunuh 25 nirawak tanpa menembak teman. Empat marinir harus hadir dalam misi." + "NEW_ACHIEVEMENT_146_1_NAME" "Tembakan pendek terkontrol" + "NEW_ACHIEVEMENT_146_1_DESC" "Selesaikan misi tanpa insiden menembak teman. Empat marinir harus hadir dalam misi." + "NEW_ACHIEVEMENT_146_2_NAME" "Pelindung mati" + "NEW_ACHIEVEMENT_146_2_DESC" "Berikan tembakan terakhir ke Kumbang Perisai." + "NEW_ACHIEVEMENT_146_3_NAME" "Ledakan radius" + "NEW_ACHIEVEMENT_146_3_DESC" "Bunuh 6 Kawanan dengan 1 granat." + "NEW_ACHIEVEMENT_146_4_NAME" "Penembak Jitu" + "NEW_ACHIEVEMENT_146_4_DESC" "Selesaikan misi dengan akurasi lebih dari 98%." + "NEW_ACHIEVEMENT_146_5_NAME" "Sempurna" + "NEW_ACHIEVEMENT_146_5_DESC" "Bunuh setidaknya 25 alien di tingkat kesulitan normal atau lebih tinggi dan selesaikan misi tanpa menerima kerusakan." + "NEW_ACHIEVEMENT_146_6_NAME" "Telor Orak-arik" + "NEW_ACHIEVEMENT_146_6_DESC" "Hancurkan semua Telur di dalam misi sebelum menetas." + "NEW_ACHIEVEMENT_146_7_NAME" "Penginjak Serangga" + "NEW_ACHIEVEMENT_146_7_DESC" "Bunuh 100 Induk Larva." + "NEW_ACHIEVEMENT_146_8_NAME" "Pemukul Parasit" + "NEW_ACHIEVEMENT_146_8_DESC" "Bunuh Kawanan Parasit dengan serangan jarak dekat." + "NEW_ACHIEVEMENT_146_9_NAME" "Pertempuran Jarak Dekat" + "NEW_ACHIEVEMENT_146_9_DESC" "Bunuh 20 Kawanan dengan serangan jarak dekat dalam satu misi." + "NEW_ACHIEVEMENT_146_10_NAME" "Tong Pengasapan" + "NEW_ACHIEVEMENT_146_10_DESC" "Bunuh 5 Kawanan dengan tong peledak dalam 1 misi." + "NEW_ACHIEVEMENT_146_11_NAME" "Penyelamat Investasi" + "NEW_ACHIEVEMENT_146_11_DESC" "Menyembuhkan marinir yang terinfestasi." + "NEW_ACHIEVEMENT_146_12_NAME" "Pemutus Sirkuit" + "NEW_ACHIEVEMENT_146_12_DESC" "Selesaikan 10 peretasan kabel tanpa akses tercatat." + "NEW_ACHIEVEMENT_146_13_NAME" "Pakar Keamanan" + "NEW_ACHIEVEMENT_146_13_DESC" "Selesaikan 10 peretasan komputer tanpa akses tercatat." + "NEW_ACHIEVEMENT_146_14_NAME" "Penyembuhan Kelompok" + "NEW_ACHIEVEMENT_146_14_DESC" "Sembuhkan keempat marinir dengan satu Suar Penyembuh." + "NEW_ACHIEVEMENT_146_15_NAME" "Penguat Kerusakan" + "NEW_ACHIEVEMENT_146_15_DESC" "Bunuh 15 Kawanan dengan keempat marinir berada di bawah efek Penguat Kerusakan dalam satu misi." + "NEW_ACHIEVEMENT_146_16_NAME" "Ahli Senjata" + "NEW_ACHIEVEMENT_146_16_DESC" "Berhasil melakukan 5 isi ulang cepat berturut-turut." + "NEW_ACHIEVEMENT_146_17_NAME" "Isi Ulang Cepat" + "NEW_ACHIEVEMENT_146_17_DESC" "Berhasil melakukan isi ulang cepat." + "NEW_ACHIEVEMENT_146_18_NAME" "Medik Perdamaian" + "NEW_ACHIEVEMENT_146_18_DESC" "Sembuhkan 300 poin kerusakan dalam satu misi tanpa memberikan kerusakan jarak jauh ke Kawanan." + "NEW_ACHIEVEMENT_146_19_NAME" "Lindungi Teknisi" + "NEW_ACHIEVEMENT_146_19_DESC" "Lindungi teknisi tim agar dia tidak menerima kerusakan saat proses peretasan." + "NEW_ACHIEVEMENT_146_20_NAME" "Teknisi Terlindungi" + "NEW_ACHIEVEMENT_146_20_DESC" "Selesaikan misi tanpa teknisi terbunuh." + "NEW_ACHIEVEMENT_146_21_NAME" "Tersengat Listrik" + "NEW_ACHIEVEMENT_146_21_DESC" "Lumpuhkan 6 Kawanan dengan satu granat pelumpuh." + "NEW_ACHIEVEMENT_146_22_NAME" "Segel Berkualitas" + "NEW_ACHIEVEMENT_146_22_DESC" "Segel pintu dengan alat las." + "NEW_ACHIEVEMENT_146_23_NAME" "Di Bawah Hujan Tembakan" + "NEW_ACHIEVEMENT_146_23_DESC" "Berguling di bawah tembakan Kawanan Penembak." + "NEW_ACHIEVEMENT_146_24_NAME" "Yang Cepat dan Yang Mati" + "NEW_ACHIEVEMENT_146_24_DESC" "Bunuh Kawanan Meledak sebelum dia mengembang." + "NEW_ACHIEVEMENT_146_25_NAME" "Tetap Dingin" + "NEW_ACHIEVEMENT_146_25_DESC" "Bekukan 6 Kawanan dengan satu Granat Beku." + "NEW_ACHIEVEMENT_146_26_NAME" "Teknisi Peluru" + "NEW_ACHIEVEMENT_146_26_DESC" "Taruh 10 kotak amunisi untuk digunakan oleh marinir lain." + "NEW_ACHIEVEMENT_146_27_NAME" "Pertahanan Statis" + "NEW_ACHIEVEMENT_146_27_DESC" "Bunuh 500 Kawanan dengan senapan penjaga yang dapat dipasang." + "NEW_ACHIEVEMENT_146_28_NAME" "Spesialis Penyerangan" + "NEW_ACHIEVEMENT_146_28_DESC" "Bunuh 250 Kawanan dengan Senapan Serbu." + "NEW_ACHIEVEMENT_146_29_NAME" "Prototipe Profesional" + "NEW_ACHIEVEMENT_146_29_DESC" "Bunuh 250 Kawanan dengan Senapan Prototipe." + "NEW_ACHIEVEMENT_146_30_NAME" "Ahli Senapan Otomatis" + "NEW_ACHIEVEMENT_146_30_DESC" "Bunuh 250 Kawanan dengan Senapan Otomatis." + "NEW_ACHIEVEMENT_146_31_NAME" "Spesialis Senapan Pompa" + "NEW_ACHIEVEMENT_146_31_DESC" "Bunuh 250 Kawanan dengan Senapan Pompa." + "NEW_ACHIEVEMENT_147_0_NAME" "Veteran Vindicator" + "NEW_ACHIEVEMENT_147_0_DESC" "Bunuh 250 Kawanan dengan Vindicator." + "NEW_ACHIEVEMENT_147_1_NAME" "Ahli Pistol" + "NEW_ACHIEVEMENT_147_1_DESC" "Bunuh 250 Kawanan dengan Pistol." + "NEW_ACHIEVEMENT_147_2_NAME" "Spesialis Senjata Kecil" + "NEW_ACHIEVEMENT_147_2_DESC" "Bunuh 250 Kawanan dengan PDW." + "NEW_ACHIEVEMENT_147_3_NAME" "Ahli Tegangan Tinggi" + "NEW_ACHIEVEMENT_147_3_DESC" "Bunuh 250 Kawanan dengan Tesla Cannon." + "NEW_ACHIEVEMENT_147_4_NAME" "Spesialis Railgun" + "NEW_ACHIEVEMENT_147_4_DESC" "Bunuh 250 Kawanan dengan Rail Gun." + "NEW_ACHIEVEMENT_147_5_NAME" "Ahli Piroteknik" + "NEW_ACHIEVEMENT_147_5_DESC" "Bunuh 250 Kawanan dengan Senjata Pembakar." + "NEW_ACHIEVEMENT_147_6_NAME" "Prajurit Pembantai" + "NEW_ACHIEVEMENT_147_6_DESC" "Bunuh 250 Kawanan dengan Gergaji Rantai." + "NEW_ACHIEVEMENT_147_7_NAME" "Ahli Senapan Mesin" + "NEW_ACHIEVEMENT_147_7_DESC" "Bunuh 250 Kawanan dengan Senapan Mesin." + "NEW_ACHIEVEMENT_147_8_NAME" "Penembak Jitu Profesional" + "NEW_ACHIEVEMENT_147_8_DESC" "Bunuh 250 Kawanan dengan Senapan Penembak Jitu." + "NEW_ACHIEVEMENT_147_9_NAME" "Ahli Granat" + "NEW_ACHIEVEMENT_147_9_DESC" "Bunuh 250 Kawanan dengan Peluncur Granat." + "NEW_ACHIEVEMENT_147_10_NAME" "Ahli Hujan Hornet" + "NEW_ACHIEVEMENT_147_10_DESC" "Bunuh 250 Kawanan dengan serangan Hujan Hornet." + "NEW_ACHIEVEMENT_147_11_NAME" "Ahli Peledak Taktis" + "NEW_ACHIEVEMENT_147_11_DESC" "Bunuh 100 Kawanan dengan Ranjau Laser." + "NEW_ACHIEVEMENT_147_12_NAME" "Spesialis Tembok Api" + "NEW_ACHIEVEMENT_147_12_DESC" "Bunuh 100 Kawanan dengan Ranjau Terbakar." + "NEW_ACHIEVEMENT_147_13_NAME" "Akses Gudang Senjata" + "NEW_ACHIEVEMENT_147_13_DESC" "Membuka semua senjata yang tersedia." + "NEW_ACHIEVEMENT_147_14_NAME" "Kampanye Mudah: Peristirahatan Jacob" + "NEW_ACHIEVEMENT_147_14_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_147_15_NAME" "Kampanye Normal: Peristirahatan Jacob" + "NEW_ACHIEVEMENT_147_15_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_147_16_NAME" "Kampanye Sulit: Peristirahatan Jacob" + "NEW_ACHIEVEMENT_147_16_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_147_17_NAME" "Kampanye Gila: Peristirahatan Jacob" + "NEW_ACHIEVEMENT_147_17_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_147_18_NAME" "Di Garis Siap" + "NEW_ACHIEVEMENT_147_18_DESC" "Bunuh 1,000 Kawanan." + "NEW_ACHIEVEMENT_147_19_NAME" "Perburuan Serangga Lainnya" + "NEW_ACHIEVEMENT_147_19_DESC" "Bunuh 5,000 Kawanan." + "NEW_ACHIEVEMENT_147_20_NAME" "Bunuh Mereka Semua" + "NEW_ACHIEVEMENT_147_20_DESC" "Bunuh 25,000 Kawanan." + "NEW_ACHIEVEMENT_147_21_NAME" "Nuklir Dari Orbit" + "NEW_ACHIEVEMENT_147_21_DESC" "Bunuh 100,000 Kawanan." + "NEW_ACHIEVEMENT_147_22_NAME" "Lari Cepat Teluk Pendaratan" + "NEW_ACHIEVEMENT_147_22_DESC" "Selesaikan Teluk Pendaratan dalam waktu 1:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_23_NAME" "Lari Cepat Elevator Kargo" + "NEW_ACHIEVEMENT_147_23_DESC" "Selesaikan Elevator Kargo dalam waktu 2:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_24_NAME" "Lari Cepat Jembatan Permukaan Deima" + "NEW_ACHIEVEMENT_147_24_DESC" "Selesaikan Jembatan Permukaan Deima dalam waktu 2:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_25_NAME" "Lari Cepat Reaktor Rydberg" + "NEW_ACHIEVEMENT_147_25_DESC" "Selesaikan Reaktor Rydberg dalam waktu 3:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_26_NAME" "Lari Cepat Area Perumahan Syntek" + "NEW_ACHIEVEMENT_147_26_DESC" "Selesaikan Area Perumahan Syntek dalam waktu 2:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_27_NAME" "Lari Cepat Persimpangan Gorong-Gorong" + "NEW_ACHIEVEMENT_147_27_DESC" "Selesaikan Persimpangan Gorong-gorong dalam waktu 1:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_28_NAME" "Lari Cepat Stasiun Timor" + "NEW_ACHIEVEMENT_147_28_DESC" "Selesaikan Stasiun Timor dalam waktu 4:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_29_NAME" "Eksekusi Luar Biasa: Peristirahatan Jacob" + "NEW_ACHIEVEMENT_147_29_DESC" "Selesaikan Kampanye Peristirahatan Jacob di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_30_NAME" "Angka Kematian Nol" + "NEW_ACHIEVEMENT_147_30_DESC" "Selesaikan Kampanye di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_147_31_NAME" "Kampanye Brutal: Peristirahatan Jacob" + "NEW_ACHIEVEMENT_147_31_DESC" "Selesaikan kampanye Peristirahatan Jacob di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_148_0_NAME" "Hardcore" + "NEW_ACHIEVEMENT_148_0_DESC" "Selesaikan misi di tingkat kesulitan Brutal dengan Serangan Hebat dan Tembakan Kawan Hardcore." + "NEW_ACHIEVEMENT_148_1_NAME" "Spesialis Tempur" + "NEW_ACHIEVEMENT_148_1_DESC" "Bunuh 250 Kawanan dengan Senapan Tempur." + "NEW_ACHIEVEMENT_148_2_NAME" "Anjing Perang" + "NEW_ACHIEVEMENT_148_2_DESC" "Bunuh 250 Kawanan dengan Bulldog." + "NEW_ACHIEVEMENT_148_3_NAME" "Dihancurkan" + "NEW_ACHIEVEMENT_148_3_DESC" "Bunuh 250 Kawanan dengan Senjata Penghancur." + "NEW_ACHIEVEMENT_148_4_NAME" "Lari Cepat Fasilitas Penyimpanan" + "NEW_ACHIEVEMENT_148_4_DESC" "Selesaikan Fasilitas Penyimpanan dalam waktu 1:05 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_5_NAME" "Lari Cepat Teluk Pendaratan 7" + "NEW_ACHIEVEMENT_148_5_DESC" "Selesaikan Teluk Pendaratan 7 dalam waktu 1:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_6_NAME" "Lari Cepat U.S.C. Medusa" + "NEW_ACHIEVEMENT_148_6_DESC" "Selesaikan U.S.C. Medusa dalam waktu 2:45 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_7_NAME" "Lari Cepat Fasilitas Transportasi" + "NEW_ACHIEVEMENT_148_7_DESC" "Selesaikan Fasilitas Transportasi dalam waktu 1:45 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_8_NAME" "Lari Cepat Penelitian 7" + "NEW_ACHIEVEMENT_148_8_DESC" "Selesaikan Penelitian 7 dalam waktu 2:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_9_NAME" "Lari Cepat Hutan Illyn" + "NEW_ACHIEVEMENT_148_9_DESC" "Selesaikan Hutan Illyn dalam waktu 3:40 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_10_NAME" "Lari Cepat Ranjau Jericho" + "NEW_ACHIEVEMENT_148_10_DESC" "Selesaikan Ranjau Jericho dalam waktu 3:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_11_NAME" "Eksekusi Luar Biasa: Operasi Sapu Bersih" + "NEW_ACHIEVEMENT_148_11_DESC" "Selesaikan Kampanye Operasi Sapu Bersih di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_12_NAME" "Eksekusi Luar Biasa: Penelitian 7" + "NEW_ACHIEVEMENT_148_12_DESC" "Selesaikan Kampanye Penelitian 7 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_13_NAME" "Kampanye Mudah: Operasi Sapu Bersih" + "NEW_ACHIEVEMENT_148_13_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_148_14_NAME" "Kampanye Normal: Operasi Sapu Bersih" + "NEW_ACHIEVEMENT_148_14_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_148_15_NAME" "Kampanye Sulit: Operasi Sapu Bersih" + "NEW_ACHIEVEMENT_148_15_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_148_16_NAME" "Kampanye Gila: Operasi Sapu Bersih" + "NEW_ACHIEVEMENT_148_16_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_148_17_NAME" "Kampanye Brutal: Operasi Sapu Bersih" + "NEW_ACHIEVEMENT_148_17_DESC" "Selesaikan kampanye Operasi Sapu Bersih di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_148_18_NAME" "Kampanye Mudah: Penelitian 7" + "NEW_ACHIEVEMENT_148_18_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_148_19_NAME" "Kampanye Normal: Penelitian 7" + "NEW_ACHIEVEMENT_148_19_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_148_20_NAME" "Kampanye Sulit: Penelitian 7" + "NEW_ACHIEVEMENT_148_20_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_148_21_NAME" "Kampanye Gila: Penelitian 7" + "NEW_ACHIEVEMENT_148_21_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_148_22_NAME" "Kampanye Brutal: Penelitian 7" + "NEW_ACHIEVEMENT_148_22_DESC" "Selesaikan kampanye Penelitian 7 di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_148_23_NAME" "Eksekusi Luar Biasa: Area 9800" + "NEW_ACHIEVEMENT_148_23_DESC" "Selesaikan Kampanye Area 9800 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_24_NAME" "Lari Cepat Zona Pendaratan" + "NEW_ACHIEVEMENT_148_24_DESC" "Selesaikan Zona Pendaratan dalam waktu 2:35 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_25_NAME" "Lari Cepat Pompa Pendingin" + "NEW_ACHIEVEMENT_148_25_DESC" "Selesaikan Pompa Pendingin dalam waktu 2:05 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_26_NAME" "Lari Cepat Generator Listrik" + "NEW_ACHIEVEMENT_148_26_DESC" "Selesaikan Generator Listrik dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_27_NAME" "Lari Cepat Lahan Tandus" + "NEW_ACHIEVEMENT_148_27_DESC" "Selesaikan Lahan Tandus dalam waktu 1:35 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_148_28_NAME" "Kampanye Mudah: Area 9800" + "NEW_ACHIEVEMENT_148_28_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_148_29_NAME" "Kampanye Normal: Area 9800" + "NEW_ACHIEVEMENT_148_29_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_148_30_NAME" "Kampanye Sulit: Area 9800" + "NEW_ACHIEVEMENT_148_30_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_148_31_NAME" "Kampanye Gila: Area 9800" + "NEW_ACHIEVEMENT_148_31_DESC" "CSelesaikan kampanye Area 9800 di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_389_0_NAME" "Kampanye Brutal: Area 9800" + "NEW_ACHIEVEMENT_389_0_DESC" "Selesaikan kampanye Area 9800 di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_389_1_NAME" "Eksekusi Luar Biasa: Air Mata untuk Tarnor" + "NEW_ACHIEVEMENT_389_1_DESC" "Selesaikan Kampanye Air Mata untuk Tarnor di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_2_NAME" "Lari Cepat Titik Masuk" + "NEW_ACHIEVEMENT_389_2_DESC" "Selesaikan Titik Masuk dalam waktu 2:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_3_NAME" "Lari Cepat Terowongan Pemeliharaan Terbengkalai" + "NEW_ACHIEVEMENT_389_3_DESC" "Selesaikan Terowongan Pemeliharaan Terbengkalai dalam waktu 2:22 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_4_NAME" "Lari Cepat Pelabuhan Antariksa Koloni Oasis" + "NEW_ACHIEVEMENT_389_4_DESC" "Selesaikan Pelabuhan Antariksa Koloni Oasis dalam waktu 4:24 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_5_NAME" "Kampanye Mudah: Air Mata untuk Tarnor" + "NEW_ACHIEVEMENT_389_5_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_389_6_NAME" "Kampanye Normal: Air Mata untuk Tarnor" + "NEW_ACHIEVEMENT_389_6_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_389_7_NAME" "Kampanye Sulit: Air Mata untuk Tarnor" + "NEW_ACHIEVEMENT_389_7_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_389_8_NAME" "Kampanye Gila: Air Mata untuk Tarnor" + "NEW_ACHIEVEMENT_389_8_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_389_9_NAME" "Kampanye Brutal: Air Mata untuk Tarnor" + "NEW_ACHIEVEMENT_389_9_DESC" "Selesaikan kampanye Air Mata untuk Tarnor di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_389_19_NAME" "Eksekusi Luar Biasa: Tilarus-5" + "NEW_ACHIEVEMENT_389_19_DESC" "Selesaikan Kampanye Tilarus-5 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_20_NAME" "Lari Cepat Pelabuhan Tengah Malam" + "NEW_ACHIEVEMENT_389_20_DESC" "Selesaikan Pelabuhan tengah Malam dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_21_NAME" "Lari Cepat Jalan Menuju Fajar" + "NEW_ACHIEVEMENT_389_21_DESC" "Selesaikan Jalan Menuju Fajar dalam waktu 4:08 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_22_NAME" "Lari Cepat Infiltrasi Arktik" + "NEW_ACHIEVEMENT_389_22_DESC" "Selesaikan Infiltrasi Arktik dalam waktu 2:12 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_23_NAME" "Lari Cepat Zona Pendaratan Area9800" + "NEW_ACHIEVEMENT_389_23_DESC" "Selesaikan Zona Pendaratan Area9800 dalam waktu 2:28 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_24_NAME" "Lari Cepat Lorong Dingin" + "NEW_ACHIEVEMENT_389_24_DESC" "Selesaikan Lorong Dingin dalam waktu 2:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_25_NAME" "Lari Cepat Tambang Yanaurus" + "NEW_ACHIEVEMENT_389_25_DESC" "Selesaikan Tambang Yaurus dalam waktu 3:23 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_26_NAME" "Lari Cepat Pabrik" + "NEW_ACHIEVEMENT_389_26_DESC" "Selesaikan Pabrik dalam waktu 3:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_27_NAME" "Lari Cepat Pusat Komunikasi" + "NEW_ACHIEVEMENT_389_27_DESC" "Selesaikan Pusat Komunikasi dalam waktu 3:21 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_28_NAME" "Lari Cepat Rumah Sakit Syntek" + "NEW_ACHIEVEMENT_389_28_DESC" "Selesaikan Rumah Sakit Syntek dalam waktu 2:42 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_389_29_NAME" "Kampanye Mudah: Tilarus-5" + "NEW_ACHIEVEMENT_389_29_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_389_30_NAME" "Kampanye Normal: Tilarus-5" + "NEW_ACHIEVEMENT_389_30_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_389_31_NAME" "Kampanye Sulit: Tilarus-5" + "NEW_ACHIEVEMENT_389_31_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_1462_0_NAME" "Kampanye Gila: Tilarus-5" + "NEW_ACHIEVEMENT_1462_0_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_1462_1_NAME" "Kampanye Brutal: Tilarus-5" + "NEW_ACHIEVEMENT_1462_1_DESC" "Selesaikan kampanye Tilarus-5 di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_1462_2_NAME" "Eksekusi Luar Biasa: Pelarian Lana" + "NEW_ACHIEVEMENT_1462_2_DESC" "Selesaikan Kampanye Pelarian Lana di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1462_3_NAME" "Lari Cepat Jembatan Lana" + "NEW_ACHIEVEMENT_1462_3_DESC" "Selesaikan Jembatan Lana dalam waktu 2:37 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1462_4_NAME" "Lari Cepat Gorong-gorong Lana" + "NEW_ACHIEVEMENT_1462_4_DESC" "Selesaikan Gorong-gorong Lana dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1462_5_NAME" "Lari Cepat Perbaikan Lana" + "NEW_ACHIEVEMENT_1462_5_DESC" "Selesaikan Perbaikan Lana dalam waktu 2:16 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1462_6_NAME" "Lari Cepat Ventilasi Lana" + "NEW_ACHIEVEMENT_1462_6_DESC" "Selesaikan Ventilasi Lana dalam waktu 2:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1462_7_NAME" "Lari Cepat Kompleks Lana" + "NEW_ACHIEVEMENT_1462_7_DESC" "Selesaikan Kompleks Lana dalam waktu 4:48 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1462_8_NAME" "Kampanye Mudah: Pelarian Lana" + "NEW_ACHIEVEMENT_1462_8_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_1462_9_NAME" "Kampanye Normal: Pelarian Lana" + "NEW_ACHIEVEMENT_1462_9_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_1462_10_NAME" "Kampanye Sulit: Pelarian Lana" + "NEW_ACHIEVEMENT_1462_10_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_1462_11_NAME" "Kampanye Gila: Pelarian Lana" + "NEW_ACHIEVEMENT_1462_11_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_1462_12_NAME" "Kampanye Brutal: Pelarian Lana" + "NEW_ACHIEVEMENT_1462_12_DESC" "Selesaikan kampanye Pelarian Lana di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_1462_25_NAME" "Eksekusi Luar Biasa: Kecurigaan" + "NEW_ACHIEVEMENT_1462_25_DESC" "Selesaikan Kampanye Kecurigaan di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1462_26_NAME" "Kampanye Mudah: Kecurigaan" + "NEW_ACHIEVEMENT_1462_26_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_1462_27_NAME" "Kampanye Normal: Kecurigaan" + "NEW_ACHIEVEMENT_1462_27_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_1462_28_NAME" "Kampanye Sulit: Kecurigaan" + "NEW_ACHIEVEMENT_1462_28_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_1462_29_NAME" "Kampanye Gila: Kecurigaan" + "NEW_ACHIEVEMENT_1462_29_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_1462_30_NAME" "Kampanye Brutal: Kecurigaan" + "NEW_ACHIEVEMENT_1462_30_DESC" "Selesaikan kampanye Kecurigaan di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_1462_31_NAME" "Lari Cepat Pertemuan Tak Terduga" + "NEW_ACHIEVEMENT_1462_31_DESC" "Selesaikan Pertemuan Tak Terduga dalam waktu 1:05 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_0_NAME" "Lari Cepat Tempat Berbahaya" + "NEW_ACHIEVEMENT_1517_0_DESC" "Selesaikan Tempat Berbahaya dalam waktu 1:20 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_1_NAME" "Lari Cepat Kontak Dekat" + "NEW_ACHIEVEMENT_1517_1_DESC" "Selesaikan Kontak Dekat dalam waktu 1:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_2_NAME" "Lari Cepat Ketegangan Tinggi" + "NEW_ACHIEVEMENT_1517_2_DESC" "Selesaikan Ketegangan Tinggi dalam waktu 3:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_3_NAME" "Lari Cepat Titik Krusial" + "NEW_ACHIEVEMENT_1517_3_DESC" "Selesaikan Titik Krusial dalam waktu 3:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_4_NAME" "Perang Kimia" + "NEW_ACHIEVEMENT_1517_4_DESC" "Bunuh 500 Kawanan dengan Granat Gas." + "NEW_ACHIEVEMENT_1517_5_NAME" "Spesialis Serangan Berat" + "NEW_ACHIEVEMENT_1517_5_DESC" "Bunuh 500 Kawanan dengan Senapan Berat." + "NEW_ACHIEVEMENT_1517_6_NAME" "Medik Kombat" + "NEW_ACHIEVEMENT_1517_6_DESC" "Bunuh 500 Kawanan dengan SMG Medis." + "NEW_ACHIEVEMENT_1517_7_NAME" "Kampanye Mudah: Nam Humanum" + "NEW_ACHIEVEMENT_1517_7_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_1517_8_NAME" "Kampanye Normal: Nam Humanum" + "NEW_ACHIEVEMENT_1517_8_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_1517_9_NAME" "Kampanye Sulit: Nam Humanum" + "NEW_ACHIEVEMENT_1517_9_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_1517_10_NAME" "Kampanye Gila: Nam Humanum" + "NEW_ACHIEVEMENT_1517_10_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_1517_11_NAME" "Kampanye Brutal: Nam Humanum" + "NEW_ACHIEVEMENT_1517_11_DESC" "Selesaikan kampanye Nam Humanum di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_1517_12_NAME" "Lari Cepat Area Logistik" + "NEW_ACHIEVEMENT_1517_12_DESC" "Selesaikan Area Logistik dalam waktu 1:15 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_13_NAME" "Lari Cepat Platform XVII" + "NEW_ACHIEVEMENT_1517_13_DESC" "Selesaikan Platform XVII dalam waktu 3:10 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_14_NAME" "Lari Cepat Lab Dasar" + "NEW_ACHIEVEMENT_1517_14_DESC" "Selesaikan Lab Dasar dalam waktu 2:25 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_15_NAME" "Eksekusi Luar Biasa: Nam Humanum" + "NEW_ACHIEVEMENT_1517_15_DESC" "Selesaikan Kampanye Nam Humanum di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_16_NAME" "Pilihan untuk Kemajuan" + "NEW_ACHIEVEMENT_1517_16_DESC" "Di Lab Dasar, unggah data terlarang ke kapal." + "NEW_ACHIEVEMENT_1517_17_NAME" "Kampanye Mudah: Perusahaan BioGen" + "NEW_ACHIEVEMENT_1517_17_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_1517_18_NAME" "Kampanye Normal: Perusahaan BioGen" + "NEW_ACHIEVEMENT_1517_18_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_1517_19_NAME" "Kampanye Sulit: Perusahaan BioGen" + "NEW_ACHIEVEMENT_1517_19_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_1517_20_NAME" "Kampanye Gila: Perusahaan BioGen" + "NEW_ACHIEVEMENT_1517_20_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_1517_21_NAME" "Kampanye Brutal: Perusahaan BioGen" + "NEW_ACHIEVEMENT_1517_21_DESC" "Selesaikan kampanye Perusahaan BioGen di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_1517_22_NAME" "Lari Cepat Operasi X5" + "NEW_ACHIEVEMENT_1517_22_DESC" "Selesaikan Operasi X5 dalam waktu 3:35 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_23_NAME" "Lari Cepat Ancaman Tak Terlihat" + "NEW_ACHIEVEMENT_1517_23_DESC" "Selesaikan Ancaman Tak Terlihat dalam waktu 1:20 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_24_NAME" "Lari Cepat Lab BioGen" + "NEW_ACHIEVEMENT_1517_24_DESC" "Selesaikan Lab BioGen dalam waktu 4:14 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_25_NAME" "Eksekusi Luar Biasa: Perusahaan BioGen" + "NEW_ACHIEVEMENT_1517_25_DESC" "Selesaikan Kampanye Perusahaan BioGen di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_26_NAME" "Lari Cepat Bencana Pelabuhan Luar Angkasa" + "NEW_ACHIEVEMENT_1517_26_DESC" "Selesaikan Bencana Pelabuhan Luar Angkasa dalam waktu 1:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_27_NAME" "Lari Cepat Rapture" + "NEW_ACHIEVEMENT_1517_27_DESC" "Selesaikan Rapture dalam waktu 2:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_28_NAME" "Lari Cepat Bunker" + "NEW_ACHIEVEMENT_1517_28_DESC" "Selesaikan Bunker dalam waktu 1:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_1517_29_NAME" "Kampanye Mudah: Insiden 32" + "NEW_ACHIEVEMENT_1517_29_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_1517_30_NAME" "Kampanye Normal: Insiden 32" + "NEW_ACHIEVEMENT_1517_30_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_1517_31_NAME" "Kampanye Sulit: Insiden 32" + "NEW_ACHIEVEMENT_1517_31_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_2557_0_NAME" "Kampanye Gila: Insiden 32" + "NEW_ACHIEVEMENT_2557_0_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_2557_1_NAME" "Kampanye Brutal: Insiden 32" + "NEW_ACHIEVEMENT_2557_1_DESC" "Selesaikan kampanye Insiden 32 di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_2557_2_NAME" "Lari Cepat Departemen Informasi" + "NEW_ACHIEVEMENT_2557_2_DESC" "Selesaikan Departemen Informasi dalam waktu 1:42 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_3_NAME" "Lari Cepat Powerhood" + "NEW_ACHIEVEMENT_2557_3_DESC" "Selesaikan Powerhood dalam waktu 2:07 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_4_NAME" "Lari Cepat Pusat Penelitian" + "NEW_ACHIEVEMENT_2557_4_DESC" "Selesaikan Pusat Penelitian dalam waktu 1:29 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_5_NAME" "Lari Cepat Fasilitas Terkunci" + "NEW_ACHIEVEMENT_2557_5_DESC" "Selesaikan Fasilitas Terkunci dalam waktu 2:02 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_6_NAME" "Lari Cepat Konektor J5" + "NEW_ACHIEVEMENT_2557_6_DESC" "Selesaikan Konektor J5 dalam waktu 2:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_7_NAME" "Lari Cepat Reruntuhan Lab" + "NEW_ACHIEVEMENT_2557_7_DESC" "Selesaikan Reruntuhan Lab dalam waktu 3:33 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_8_NAME" "Lari Cepat Kompleks AMBER" + "NEW_ACHIEVEMENT_2557_8_DESC" "Selesaikan Kompleks AMBER dalam waktu 8:00 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_9_NAME" "Eksekusi Luar Biasa: Insiden 32" + "NEW_ACHIEVEMENT_2557_9_DESC" "Selesaikan Kampanye Insiden 32 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_24_NAME" "Tes-Pertempuran" + "NEW_ACHIEVEMENT_2557_24_DESC" "Mati dengan 25 cara yang berbeda." + "NEW_ACHIEVEMENT_2557_25_NAME" "Kadet IAF" + "NEW_ACHIEVEMENT_2557_25_DESC" "Selesaikan Akademi Marinir dengan skor minimal 100 poin." + "NEW_ACHIEVEMENT_2557_26_NAME" "Tidak Cukup" + "NEW_ACHIEVEMENT_2557_26_DESC" "Selesaikan zona gunung berapi di Akademi Marinir tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2557_27_NAME" "Penjelajah Dunia" + "NEW_ACHIEVEMENT_2557_27_DESC" "Kunjungi setiap zona (tidak termasuk lobi) di Akademi Marinir hanya sekali." + "NEW_ACHIEVEMENT_2557_28_NAME" "Tidak Ada Waktu Untuk Dibuang" + "NEW_ACHIEVEMENT_2557_28_DESC" "Di Reruntuhan Lab, kalahkan Boss Muon Gem dalam tiga pukulan." + "NEW_ACHIEVEMENT_2557_29_NAME" "Kampanye Mudah: Pengurangan" + "NEW_ACHIEVEMENT_2557_29_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Mudah atau lebih sulit." + "NEW_ACHIEVEMENT_2557_30_NAME" "Kampanye Normal: Pengurangan" + "NEW_ACHIEVEMENT_2557_30_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Normal atau lebih sulit." + "NEW_ACHIEVEMENT_2557_31_NAME" "Kampanye Sulit: Pengurangan" + "NEW_ACHIEVEMENT_2557_31_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Sulit atau lebih sulit." + "NEW_ACHIEVEMENT_2727_0_NAME" "Kampanye Gila: Pengurangan" + "NEW_ACHIEVEMENT_2727_0_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Gila atau lebih sulit." + "NEW_ACHIEVEMENT_2727_1_NAME" "Kampanye Brutal: Pengurangan" + "NEW_ACHIEVEMENT_2727_1_DESC" "Selesaikan kampanye Pengurangan di tingkat kesulitan Brutal." + "NEW_ACHIEVEMENT_2727_2_NAME" "Lari Cepat Stasiun Sunyi" + "NEW_ACHIEVEMENT_2727_2_DESC" "Selesaikan Stasiun Sunyi dalam waktu 4:50 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2727_3_NAME" "Lari Cepat Operasi Badai Pasir" + "NEW_ACHIEVEMENT_2727_3_DESC" "Selesaikan Operasi Badai Pasir dalam waktu 3:15 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2727_4_NAME" "Lari Cepat Kota Hancur" + "NEW_ACHIEVEMENT_2727_4_DESC" "Selesaikan Kota Hancur dalam waktu 1:40 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2727_5_NAME" "Lari Cepat Penumpang Gelap" + "NEW_ACHIEVEMENT_2727_5_DESC" "Selesaikan Penumpang Gelap dalam waktu 1:15 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2727_6_NAME" "Lari Cepat Eskalasi Tak Terhindarkan" + "NEW_ACHIEVEMENT_2727_6_DESC" "Selesaikan Eskalasi Tak Terhindarkan dalam waktu 4:30 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2727_7_NAME" "Lari Cepat Pengawalan Nuklir" + "NEW_ACHIEVEMENT_2727_7_DESC" "Selesaikan Pengawalan Nuklir dalam waktu 4:44 di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." + "NEW_ACHIEVEMENT_2727_8_NAME" "Eksekusi Luar Biasa: Pengurangan" + "NEW_ACHIEVEMENT_2727_8_DESC" "Selesaikan Kampanye Pengurangan di tingkat kesulitan Normal atau lebih sulit tanpa ada marinir yang terbunuh." } } From 54556feb5a9c933ec82d3350662f222f13045dd1 Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Sun, 6 Oct 2024 21:29:12 +0900 Subject: [PATCH 197/201] (korean)all campaign credit --- credits/asw_credits_korean.txt | 267 ++++++++++++++++++ credits/biogen_corporation_credits_korean.txt | 7 + credits/credits_acc32_official_korean.txt | 26 ++ credits/credits_marine_academy_korean.txt | 10 + credits/credits_namhumanum_korean.txt | 30 ++ credits/deathmatch_credits_korean.txt | 12 + credits/rd-LanasEscapeCredits_korean.txt | 18 ++ credits/rd-area9800Credits_korean.txt | 14 + credits/rd-ocs-credits_korean.txt | 31 ++ .../rd-reduction_campaigncredits_korean.txt | 18 ++ credits/rd-tarnor_credits_korean.txt | 29 ++ credits/rd_bonus_missions_credits_korean.txt | 22 ++ credits/rd_paranoia_credits_korean.txt | 28 ++ credits/rd_research7_credits_korean.txt | 18 ++ credits/tilarus5_credits_korean.txt | 24 ++ resource/reactivedrop_koreana.txt | 2 +- 16 files changed, 555 insertions(+), 1 deletion(-) create mode 100644 credits/asw_credits_korean.txt create mode 100644 credits/biogen_corporation_credits_korean.txt create mode 100644 credits/credits_acc32_official_korean.txt create mode 100644 credits/credits_marine_academy_korean.txt create mode 100644 credits/credits_namhumanum_korean.txt create mode 100644 credits/deathmatch_credits_korean.txt create mode 100644 credits/rd-LanasEscapeCredits_korean.txt create mode 100644 credits/rd-area9800Credits_korean.txt create mode 100644 credits/rd-ocs-credits_korean.txt create mode 100644 credits/rd-reduction_campaigncredits_korean.txt create mode 100644 credits/rd-tarnor_credits_korean.txt create mode 100644 credits/rd_bonus_missions_credits_korean.txt create mode 100644 credits/rd_paranoia_credits_korean.txt create mode 100644 credits/rd_research7_credits_korean.txt create mode 100644 credits/tilarus5_credits_korean.txt diff --git a/credits/asw_credits_korean.txt b/credits/asw_credits_korean.txt new file mode 100644 index 000000000..e8993016b --- /dev/null +++ b/credits/asw_credits_korean.txt @@ -0,0 +1,267 @@ +"Credits" +{ +"show_credits_logo" "1" +"asw_credits_" "Aaron Barber" +"asw_credits_" "Aaron Halifax" +"asw_credits_" "Aaron Kearly" +"asw_credits_" "Aaron Nicholls" +"asw_credits_" "Aaron Seeler" +"asw_credits_" "Adam Foster" +"asw_credits_" "Adrian Finol" +"asw_credits_" "Al Farnsworth" +"asw_credits_" "Alden Kroll" +"asw_credits_" "Alex Vlachos" +"asw_credits_" "Alfred Reynolds" +"asw_credits_" "Alireza Razmpoosh" +"asw_credits_" "Amanda Beste" +"asw_credits_" "Andrea Wicklund" +"asw_credits_" "Andrew Burke" +"asw_credits_" "Andrew Wolf" +"asw_credits_" "Anna Sweet" +"asw_credits_" "Antoine Bourdon" +"asw_credits_" "Antonello Maddalena" +"asw_credits_" "Ariel Diaz" +"asw_credits_" "Arsenio N. Navarro II" +"asw_credits_" "Augusta Butlin" +"asw_credits_" "Bay Raitt" +"asw_credits_" "Bill Fletcher" +"asw_credits_" "Bill Van Buren" +"asw_credits_" "Brandon Idol" +"asw_credits_" "Brandon Reinhart" +"asw_credits_" "Brett English" +"asw_credits_" "Brian Jacobson" +"asw_credits_" "Bronwen Grimes" +"asw_credits_" "Bryn Moslow" +"asw_credits_" "Burton Johnsey" +"asw_credits_" "Caroline Müller" +"asw_credits_" "Cayle George" +"asw_credits_" "Chad Weaver" +"asw_credits_" "Chandler Murch" +"asw_credits_" "Charlie Brown" +"asw_credits_" "Charlie Burgin" +"asw_credits_" "Chet Faliszek" +"asw_credits_" "Chris Carollo" +"asw_credits_" "Chris Chin" +"asw_credits_" "Chris Douglass" +"asw_credits_" "Chris Green" +"asw_credits_" "Chris Grinstead" +"asw_credits_" "Chris Shambaugh" +"asw_credits_" "Chris Welch" +"asw_credits_" "Christen Coomer" +"asw_credits_" "Christopher Boyd" +"asw_credits_" "Connor Malone" +"asw_credits_" "Corey Peters" +"asw_credits_" "Courtney Hebb" +"asw_credits_" "Dan Berger" +"asw_credits_" "Danika Wright" +"asw_credits_" "Dario Casali" +"asw_credits_" "Dave Feise" +"asw_credits_" "Dave Riller" +"asw_credits_" "Dave Saunders" +"asw_credits_" "David Dynerman" +"asw_credits_" "David Kircher" +"asw_credits_" "David Sawyer" +"asw_credits_" "David Speyrer" +"asw_credits_" "Derrick Birum" +"asw_credits_" "Derrick Gennrich" +"asw_credits_" "Dhabih Eng" +"asw_credits_" "Dina Nelson" +"asw_credits_" "DJ Powers" +"asw_credits_" "Don Holden" +"asw_credits_" "Doug Lombardi" +"asw_credits_" "Doug Valente" +"asw_credits_" "Doug Wood" +"asw_credits_" "Elan Ruskin" +"asw_credits_" "Eric Hope" +"asw_credits_" "Eric Kirchmer" +"asw_credits_" "Eric Smith" +"asw_credits_" "Eric Strand" +"asw_credits_" "Eric Tams" +"asw_credits_" "Eric Wanless" +"asw_credits_" "Erik Johnson" +"asw_credits_" "Erik Robson" +"asw_credits_" "Erik Wolpaw" +"asw_credits_" "Gabe Newell" +"asw_credits_" "Gabe Van Engel" +"asw_credits_" "Garret Rickey" +"asw_credits_" "Gary McTaggart" +"asw_credits_" "Gautam Babbar" +"asw_credits_" "Grant Darigol" +"asw_credits_" "Gray Horsfield" +"asw_credits_" "Greg Coomer" +"asw_credits_" "Gregory Sedgwick" +"asw_credits_" "Grégoire Cherlin" +"asw_credits_" "Hamish McKenzie" +"asw_credits_" "Ido Magal" +"asw_credits_" "Iestyn Bleasdale-Shepherd" +"asw_credits_" "Iikka Keränen" +"asw_credits_" "Ivan Simoncini" +"asw_credits_" "Jacob J. Smith" +"asw_credits_" "Jakob Jungels" +"asw_credits_" "James Kei" +"asw_credits_" "James McClellan" +"asw_credits_" "Jane Lo" +"asw_credits_" "Jason Brashill" +"asw_credits_" "Jason Holtman" +"asw_credits_" "Jason Mitchell" +"asw_credits_" "Jason Ruymen" +"asw_credits_" "Jay Pinkerton" +"asw_credits_" "Jay Stelly" +"asw_credits_" "Jeep Barnett" +"asw_credits_" "Jeff Ballinger" +"asw_credits_" "Jeff Brown" +"asw_credits_" "Jeff Hameluck" +"asw_credits_" "Jeff Lane" +"asw_credits_" "Jeff Lind" +"asw_credits_" "Jeff Sorensen" +"asw_credits_" "Jeff Unay" +"asw_credits_" "Jenny Stendahl" +"asw_credits_" "Jeremy Bennett" +"asw_credits_" "Jess Cliffe" +"asw_credits_" "Jim Dosé" +"asw_credits_" "Jim Hughes" +"asw_credits_" "Jinwoo Lee" +"asw_credits_" "Joe Demers" +"asw_credits_" "Joe Han" +"asw_credits_" "Joe Ludwig" +"asw_credits_" "Joe Rohde" +"asw_credits_" "Joel Shoop" +"asw_credits_" "John Bartkiw" +"asw_credits_" "John Cook" +"asw_credits_" "John Guthrie" +"asw_credits_" "John McCaskey" +"asw_credits_" "John Morello" +"asw_credits_" "Jon Lippincott" +"asw_credits_" "Jonathan Sutton" +"asw_credits_" "Josh Weier" +"asw_credits_" "Justin Lesamiz" +"asw_credits_" "Karen Prell" +"asw_credits_" "Karl Whinnie" +"asw_credits_" "Kathy Gehrig" +"asw_credits_" "Katie Casali" +"asw_credits_" "Keith Huggins" +"asw_credits_" "Keith Lango" +"asw_credits_" "Kelly Bailey" +"asw_credits_" "Kelly Thornton" +"asw_credits_" "Ken Birdwell" +"asw_credits_" "Kerry Davis" +"asw_credits_" "Kristopher Katz" +"asw_credits_" "Kutta Srinivasan" +"asw_credits_" "Kyle Monroe" +"asw_credits_" "Lars Jensvold" +"asw_credits_" "Laura Dubuk" +"asw_credits_" "Liam Lavery" +"asw_credits_" "Lindsay R Randall" +"asw_credits_" "Liz Cambridge" +"asw_credits_" "Marc Laidlaw" +"asw_credits_" "Marc Nagel" +"asw_credits_" "Marc Scaparro" +"asw_credits_" "Mark Behm" +"asw_credits_" "Mark Richardson" +"asw_credits_" "Martin Otten" +"asw_credits_" "Matt Boone" +"asw_credits_" "Matt Campbell" +"asw_credits_" "Matt Charlesworth" +"asw_credits_" "Matt Nickerson" +"asw_credits_" "Matt Pritchard" +"asw_credits_" "Matt Rhoten" +"asw_credits_" "Matt T. Wood" +"asw_credits_" "Matt Wright" +"asw_credits_" "Matthew Russell" +"asw_credits_" "Matthew Scott" +"asw_credits_" "Max Aristov" +"asw_credits_" "Mellissa Stanfield" +"asw_credits_" "Michael Avon Oeming" +"asw_credits_" "Michael Booth" +"asw_credits_" "Michael Coupland" +"asw_credits_" "Mike Ambinder" +"asw_credits_" "Mike Belzer" +"asw_credits_" "Mike Blaszczak" +"asw_credits_" "Mike Dunkle" +"asw_credits_" "Mike Durand" +"asw_credits_" "Mike Dussault" +"asw_credits_" "Mike Morasky" +"asw_credits_" "Mike Stevens" +"asw_credits_" "Miles Estes" +"asw_credits_" "Milton Ngan" +"asw_credits_" "Moby Francke" +"asw_credits_" "Nate Heller" +"asw_credits_" "Neil Kaethler" +"asw_credits_" "Nick Maggiore" +"asw_credits_" "Noel McGinn" +"asw_credits_" "Olivier Nallet" +"asw_credits_" "Patrick McClard" +"asw_credits_" "Paul Graham" +"asw_credits_" "Paul Thuriot" +"asw_credits_" "Peter Konig" +"asw_credits_" "Phil Co" +"asw_credits_" "Phillip Saltzman" +"asw_credits_" "Pieter Wycoff" +"asw_credits_" "Pongthep Bank Charnchaichujit" +"asw_credits_" "Quintin Doroquez" +"asw_credits_" "Randy Lundeen" +"asw_credits_" "Realm Lovejoy" +"asw_credits_" "Reuben Fries" +"asw_credits_" "Ricardo Ariza" +"asw_credits_" "Rich Geldreich" +"asw_credits_" "Rich Kaethler" +"asw_credits_" "Richard Lord" +"asw_credits_" "Rick Johnson" +"asw_credits_" "Robin Walker" +"asw_credits_" "Romy Hatfield" +"asw_credits_" "Ryan Thorlakson" +"asw_credits_" "Scott Dalton" +"asw_credits_" "Scott Lynch" +"asw_credits_" "Sergiy Migdalskiy" +"asw_credits_" "Shanon Drone" +"asw_credits_" "Shawn Zabecki" +"asw_credits_" "Simon Clarke" +"asw_credits_" "Stefan Landvogt" +"asw_credits_" "Steve Bond" +"asw_credits_" "Steve Kalning" +"asw_credits_" "Taylor Sherman" +"asw_credits_" "Ted Backman" +"asw_credits_" "Ted Kosmatka" +"asw_credits_" "Ted Rivera" +"asw_credits_" "Tejeev Kohli" +"asw_credits_" "Thad Wharton" +"asw_credits_" "Thorsten Scheuermann" +"asw_credits_" "Tim Larkin" +"asw_credits_" "Tobin Buttram" +"asw_credits_" "Tom Bui" +"asw_credits_" "Tom Leonard" +"asw_credits_" "Torsten Zabka" +"asw_credits_" "Tristan Reidford" +"asw_credits_" "Vitaliy Genkin" +"asw_credits_" "Wade Schin" +"asw_credits_" "William Bacon" +"asw_credits_" "Yahn Bernier" +"asw_credits_" "Yasser Malaika" +"asw_credits_" "Zach Eller" +"asw_credits_" "Zachary Franks" +"asw_credits_" "Zoid Kirsch" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "기여자들" +"asw_credits_" "" +"asw_credits_" "Rhys Lane - 디자인" +"asw_credits_" "Lorenzo Wang - 3D 모델" +"asw_credits_" "Christine Liu - 3D 모델" +"asw_credits_" "Patrick Phelan - 사운드" +"asw_credits_" "Niek Beernink - QA" +"asw_credits_" "Teemu Salmela - QA" +"asw_credits_" "http://www.digitalgraphiclabs.com/" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "목소리" +"asw_credits_" "" +"asw_credits_" "Hidden Wolfe - 사지" +"asw_credits_" "Black Cat Games - 예거" +"asw_credits_" "Lizanneh - 와일드캣" +"asw_credits_" "Teemu Salmela - 울프" +"asw_credits_" "Alex Wentz - 페이스" +"asw_credits_" "Wilhelm Queyras - 바스티유" +"asw_credits_" "Black Cat Games - 크래시" +"asw_credits_" "Luis Guillermo Álvarez Félix - 베가스" +"asw_credits_" "Kristin Sutton - 신텍 컴퓨터" +} diff --git a/credits/biogen_corporation_credits_korean.txt b/credits/biogen_corporation_credits_korean.txt new file mode 100644 index 000000000..cb4375464 --- /dev/null +++ b/credits/biogen_corporation_credits_korean.txt @@ -0,0 +1,7 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"asw_credits_" "캠페인 제작 - Uradzimiru" +"asw_credits_" "" +} diff --git a/credits/credits_acc32_official_korean.txt b/credits/credits_acc32_official_korean.txt new file mode 100644 index 000000000..7aa36cbb9 --- /dev/null +++ b/credits/credits_acc32_official_korean.txt @@ -0,0 +1,26 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "맵 제작/스크립트 설계:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "realworldtextures 의 텍스쳐에 감사를 표합니다." +"asw_credits_" "" +"asw_credits_" "다음의 창작마당 모델 창작자에게 감사를 표합니다:" +"asw_credits_" "기차 - https://steamcommunity.com/sharedfiles/filedetails/?id=2685407848" +"asw_credits_" "보석 - https://steamcommunity.com/sharedfiles/filedetails/?id=609309413" +"asw_credits_" "모니터 - https://steamcommunity.com/sharedfiles/filedetails/?id=1108535208" +"asw_credits_" "콘솔 - https://steamcommunity.com/sharedfiles/filedetails/?id=2677359280" +"asw_credits_" "픽업 - https://skfb.ly/oxV9M" +"asw_credits_" "" +"asw_credits_" "멋진 캠페인 블렌더 렌더를 제공해준 mfz 와 Ben Lubar 에게 감사를 표합니다." +} diff --git a/credits/credits_marine_academy_korean.txt b/credits/credits_marine_academy_korean.txt new file mode 100644 index 000000000..7cb682659 --- /dev/null +++ b/credits/credits_marine_academy_korean.txt @@ -0,0 +1,10 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "" +"asw_credits_" "맵 제작/스크립트 설계:" +"asw_credits_" "jhheight" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/credits_namhumanum_korean.txt b/credits/credits_namhumanum_korean.txt new file mode 100644 index 000000000..d65ffeb27 --- /dev/null +++ b/credits/credits_namhumanum_korean.txt @@ -0,0 +1,30 @@ +"Credits" +{ +// These lines must be in this order! +"show_credits_logo" "1" +// The logo shown at the top of the end-of-campaign credits. This example refers to materials/vgui/swarm/credits/my_first_campaign_logo.vmt. +"custom_logo" "swarm/credits/namhumanum_campaign" +// Each line of your credits should be written like this, including blank lines: +"asw_credits_" "에일리언 스웜: 남 휴머넘" +"asw_credits_" "" +"asw_credits_" "- 맵 제작 -" +"asw_credits_" "Guillaume (Stral) Houard" +"asw_credits_" "" +"asw_credits_" "- 스토리 작성 -" +"asw_credits_" "Thomas (Synmachus) Lesteven" +"asw_credits_" "" +"asw_credits_" "- 목소리 담당 -" +"asw_credits_" "Prof. Julie Duval - Emily Sheeran" +"asw_credits_" "Cmdr. Alexander Richard - Christian Wadley" +"asw_credits_" "Snakebite's pilot - Daniel Doan" +"asw_credits_" "Vesta - Tiffany Perdue" +"asw_credits_" "" +"asw_credits_" "- 캐릭터 사진 -" +"asw_credits_" "Larry Lebon" +"asw_credits_" "" +"asw_credits_" "- 특별히 감사를 표하며 -" +"asw_credits_" "Valve Software" +"asw_credits_" "The Reactive Drop team" +"asw_credits_" "The Source Engine modding community" +"asw_credits_" "SkS family <3" +} diff --git a/credits/deathmatch_credits_korean.txt b/credits/deathmatch_credits_korean.txt new file mode 100644 index 000000000..be02071a3 --- /dev/null +++ b/credits/deathmatch_credits_korean.txt @@ -0,0 +1,12 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "reactive_drop_team_logo" +//"asw_credits_" "Reactive Drop Team" +"asw_credits_" "dm_desert, dm_testlab 제작 Dmitriy" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "dm_deima, dm_residential 제작 Valve" +} diff --git a/credits/rd-LanasEscapeCredits_korean.txt b/credits/rd-LanasEscapeCredits_korean.txt new file mode 100644 index 000000000..56f72631d --- /dev/null +++ b/credits/rd-LanasEscapeCredits_korean.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "swarm/credits/rd-lan-Planet137credits" +"asw_credits_" "캠페인 제작" +"asw_credits_" "Jean-Gabriel Finat as Hephalistofene" +"asw_credits_" "" +"asw_credits_" "Jérôme Auliac, Felix, Blaxpirit, JohnnyTheWolf, Evildave 에게 감사드립니다." +"asw_credits_" "그리고 모든 테스터분들께도!" +"asw_credits_" "" +"asw_credits_" "VALVe 에게도 감사를 표합니다." +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} \ No newline at end of file diff --git a/credits/rd-area9800Credits_korean.txt b/credits/rd-area9800Credits_korean.txt new file mode 100644 index 000000000..2a16ae591 --- /dev/null +++ b/credits/rd-area9800Credits_korean.txt @@ -0,0 +1,14 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-Area9800Logo/area_9800_logo" +"asw_credits_" "맵 설계" +"asw_credits_" "" +"asw_credits_" "Arjen de Graaf" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-ocs-credits_korean.txt b/credits/rd-ocs-credits_korean.txt new file mode 100644 index 000000000..fe0779f9f --- /dev/null +++ b/credits/rd-ocs-credits_korean.txt @@ -0,0 +1,31 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "섬멸 작전" +"asw_credits_" "" +"asw_credits_" "맵 제작, 스크립트 설계" +"asw_credits_" "Steve76" +"asw_credits_" "" +"asw_credits_" "플레이 테스트" +"asw_credits_" "Stain" +"asw_credits_" "Dane" +"asw_credits_" "Brak&Roll" +"asw_credits_" "" +"asw_credits_" "맵 제작 아이디어 제공" +"asw_credits_" "GI-Jack" +"asw_credits_" "Lunatrix" +"asw_credits_" "Dane" +"asw_credits_" "GreenBuds" +"asw_credits_" "" +"asw_credits_" "특별히 감사를 표하며" +"asw_credits_" "Nuun" +"asw_credits_" "www.SwarmArmory.com" +"asw_credits_" "" +"asw_credits_" "모든 외계인 영화" +"asw_credits_" "스타쉽 트루퍼스" +"asw_credits_" "이벤트 호라이즌" +"asw_credits_" "솔라리스" +"asw_credits_" "다크 스타" +} diff --git a/credits/rd-reduction_campaigncredits_korean.txt b/credits/rd-reduction_campaigncredits_korean.txt new file mode 100644 index 000000000..49603eb22 --- /dev/null +++ b/credits/rd-reduction_campaigncredits_korean.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-reduction_logo" +"asw_credits_" "캠페인 제작자 Tim Carter" +"asw_credits_" "" +"asw_credits_" "버그버너: George Duff" +"asw_credits_" "썬더헤드: Orion Gural" +"asw_credits_" "해머헤드': Ivan" +"asw_credits_" "특별히 감사한 사람들: DimedRoll, Goodone, Enex, DarkCzar, JohnRyder - Army of One" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +} diff --git a/credits/rd-tarnor_credits_korean.txt b/credits/rd-tarnor_credits_korean.txt new file mode 100644 index 000000000..599990fb7 --- /dev/null +++ b/credits/rd-tarnor_credits_korean.txt @@ -0,0 +1,29 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "1" +"custom_logo" "rd-tarnor_logo" +"asw_credits_" "타르너의 눈물, 1장: 투입 지점, v1.0" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "스토리, 레벨 디자인:" +"asw_credits_" "Michael 'Ezekel' Abraham" +"asw_credits_" "" +"asw_credits_" "목소리:" +"asw_credits_" "Kezia Abraham - 식민지 기차역 알림" +"asw_credits_" "" +"asw_credits_" "타르너 행성 이미지:" +"asw_credits_" "Kezia Abraham" +"asw_credits_" "" +"asw_credits_" "테스터:" +"asw_credits_" "Vulpes, SC119, Nosebleed, Atomixkid, Geary and everyone else." +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "의견, 피드백 등을 듣고 최신 버전의 캠페인을 받으려면 방문하세요.:" +"asw_credits_" "http://ezekel.dreamhosters.com/Alien-Swarm-Maps/tearsfortarnor.html" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "다음 스토리는 2장에서 계속됩니다.: 조사" +} diff --git a/credits/rd_bonus_missions_credits_korean.txt b/credits/rd_bonus_missions_credits_korean.txt new file mode 100644 index 000000000..889279bda --- /dev/null +++ b/credits/rd_bonus_missions_credits_korean.txt @@ -0,0 +1,22 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "" +"asw_credits_" "" +"asw_credits_" "임무 1, 우주 항구 대재앙, jhheight 제작" +"asw_credits_" "" +"asw_credits_" "임무 2, 휴거, Sergei 'STALKER4732' Lavrinenco 제작" +"asw_credits_" "" +"asw_credits_" "임무 3, 벙커, uradzimiru 제작" +"asw_credits_" "" +"asw_credits_" "임무 4, 오프라인 연습, Valve 제작" +"asw_credits_" "" +"asw_credits_" "임무 5, 적대적 환경, Eclipse 제작" +"asw_credits_" "" +"asw_credits_" "임무 6, 고조된 긴장, Eclipse 제작" +"asw_credits_" "" +"asw_credits_" "임무n 7, 발전소, Arjen de Graaf 제작" +"asw_credits_" "" +} diff --git a/credits/rd_paranoia_credits_korean.txt b/credits/rd_paranoia_credits_korean.txt new file mode 100644 index 000000000..151d96b0b --- /dev/null +++ b/credits/rd_paranoia_credits_korean.txt @@ -0,0 +1,28 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "image_addon/image_addon" +"asw_credits_" "캠페인 제작자 Eclipse." +"asw_credits_" "특별히 감사한 분들:" +"asw_credits_" "-> 나의 메인 테스터 중 한 명이었던 Frere d'Arme. (Wilson Chronicles 의 리더 [HL² mod])" +"asw_credits_" "-> DaltonCarl (아이디어 제공 / 베타 테스터)." +"asw_credits_" "-> Majstor (문장 교정 / 베타 테스터)" +"asw_credits_" "-> sebik1992." +"asw_credits_" "-> Comadreja." +"asw_credits_" "-> Robot_Rooster." +"asw_credits_" "-> Mip101." +"asw_credits_" "-> Jouki." +"asw_credits_" "-> AbsolutTBomb." +"asw_credits_" "-> XyLIO." +"asw_credits_" "-> Honk." +"asw_credits_" "-> Yog Sothoth." +"asw_credits_" "-> [MrZ™] Alien (후원)" +"asw_credits_" "-> Byblo." +"asw_credits_" "-> Prototstar." +"asw_credits_" "-> Alien Swarm Wiki" +"asw_credits_" "그 외 다른 창작자의 맵들:" +"asw_credits_" "http://www.fpsbanana.com/maps/games/4214" +"asw_credits_" "http://forums.steampowered.com/forums/showthread.php?t=1373361" +"asw_credits_" "http://swarmarmory.com/maps" +} \ No newline at end of file diff --git a/credits/rd_research7_credits_korean.txt b/credits/rd_research7_credits_korean.txt new file mode 100644 index 000000000..1c17e1565 --- /dev/null +++ b/credits/rd_research7_credits_korean.txt @@ -0,0 +1,18 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +//"custom_logo" "ExampleCustomLogo/example_custom_logo" +"asw_credits_" "Will 'Issus' Rogers" +"asw_credits_" "" +"asw_credits_" "버그는 해당 이메일로 보내주세요:" +"asw_credits_" "wnrvids@hotmail.co.uk" +"asw_credits_" RC7 을 주제에 작성해주세요." +"asw_credits_" "" +"asw_credits_" "Alan, Jamie, 그리고 Matt 에게 감사드립니다." +"asw_credits_" "테스트에 많은 도움을 줬습니다." +"asw_credits_" "Steam 포럼 회원 여러분께 감사드립니다." +"asw_credits_" "그들의 도움과 지원이 있었습니다." +"asw_credits_" "또한 VALVe 와 Black Cat 에게도 감사드립니다." +"asw_credits_" "에일리언 스웜과 그 외 모든 것에 감사드립니다!" +} diff --git a/credits/tilarus5_credits_korean.txt b/credits/tilarus5_credits_korean.txt new file mode 100644 index 000000000..b2760ab48 --- /dev/null +++ b/credits/tilarus5_credits_korean.txt @@ -0,0 +1,24 @@ +"Credits" +{ +// these keys must be in this order! +"show_credits_logo" "0" +"custom_logo" "credits_logo/extermination_credits_logo" +"asw_credits_" "" +"asw_credits_" "임무 1 '자정 항구' 와 임무 2 '여명으로의 길' 제작자 Jarhchief" +"asw_credits_" "" +"asw_credits_" "임무 3 '북극 침입' 제작자 Specur" +"asw_credits_" "" +"asw_credits_" "임무 4 '9800구역' 제작자 Darky" +"asw_credits_" "" +"asw_credits_" "임무 5 '차가운 협로' 제작자 Hemuuuli / SJ" +"asw_credits_" "" +"asw_credits_" "임무 6 '야나루스 광산' 제작자 Silver.Fox" +"asw_credits_" "" +"asw_credits_" "임무 7 '잊혀진 공장' 제작자 Rohschinken" +"asw_credits_" "" +"asw_credits_" "임무 8 '통신실' 제작자 HappyHiker82" +"asw_credits_" "" +"asw_credits_" "임무 9 '신텍 병원' 제작자 x-ray surgeon" +"asw_credits_" "" +"asw_credits_" "버그 수정, 조명 개선, 게임 플레이 및 정리 - geotavros" +} diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 29bab9b53..7d8d08a53 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -7634,7 +7634,7 @@ "[english]rd_campaign_desc_rd_adanxis" "" "rd_campaign_desc_rd_adanxis" "" "[english]rd_campaign_name_rd_biogen_corporation" "BioGen Corporation" -"rd_campaign_name_rd_biogen_corporation" "바이오젠 기업" +"rd_campaign_name_rd_biogen_corporation" "바이오젠 공업" "[english]rd_campaign_desc_rd_biogen_corporation" "Stop the swarm infestation on the New Earth." "rd_campaign_desc_rd_biogen_corporation" "신 지구의 감염을 막으십시오." "[english]rd_campaign_name_tilarus5" "Tilarus-5" From ae6e26f76e9f2aad9077fbbd37fece6ea39ce97c Mon Sep 17 00:00:00 2001 From: hangumi <152593623+hangumi@users.noreply.github.com> Date: Fri, 11 Oct 2024 17:51:55 +0900 Subject: [PATCH 198/201] (korean)added,typo --- .../CustomCampaignCredits_koreana.txt | 2 +- community/inventory_service/items_koreana.vdf | 4 +- platform/vgui_koreana.txt | 212 +++++++++--------- resource/reactivedrop_koreana.txt | 34 +-- 4 files changed, 126 insertions(+), 126 deletions(-) diff --git a/addons/ExampleAddon/resource/CustomCampaignCredits_koreana.txt b/addons/ExampleAddon/resource/CustomCampaignCredits_koreana.txt index 2a4b2e304..73db5ab98 100644 --- a/addons/ExampleAddon/resource/CustomCampaignCredits_koreana.txt +++ b/addons/ExampleAddon/resource/CustomCampaignCredits_koreana.txt @@ -12,7 +12,7 @@ "asw_credits_" "사용자가 직접 콘텐츠를 만들고" "asw_credits_" "배포하는 방법에 대한 자세한 정보" "asw_credits_" "에일리언 스웜은" -"asw_credits_" "벨브 개발자 위키의 에일리언 스웜에서" +"asw_credits_" "밸브 개발자 위키의 에일리언 스웜에서" "asw_credits_" "확인하실 수 있습니다" "asw_credits_" "http://developer.valvesoftware.com/" } diff --git a/community/inventory_service/items_koreana.vdf b/community/inventory_service/items_koreana.vdf index e41ee331d..08a862fe1 100644 --- a/community/inventory_service/items_koreana.vdf +++ b/community/inventory_service/items_koreana.vdf @@ -165,9 +165,9 @@ "item_novelty_medal_anacrusis_name" "Isolode 호에서 Barry 를 만났어" // these are puns. good luck! "[english]item_novelty_medal_anacrusis_description" "It was a [i]Barry[/i] good time. Still [i]barrel[/i]-y know him, though…" -"item_novelty_medal_anacrusis_description" "정말 [i]좋은[/i] 시간이었어. 그래도 정말 [i]좋은[/i]진 잘 모르겠어…" +"item_novelty_medal_anacrusis_description" "정말 [i]좋은[/i] 시간이었어. 그래도 정말 [i]좋은[/i]진 잘 모르겠지만…" "[english]item_novelty_medal_anacrusis_acquisition" "Complete the Barry Nice to Meet You achievement in The Anacrusis to unlock." -"item_novelty_medal_anacrusis_acquisition" "The Anacrusis를(을) 완료하여 Barry Nice to Meet You 과제를 잠금 해제했습니다." +"item_novelty_medal_anacrusis_acquisition" "The Anacrusis 에서 Barry Nice to Meet You 과제를 잠금 해제했습니다." "[english]item_achievement_medal_oe_jacob_name" "Jacob's Rest Veteran" "item_achievement_medal_oe_jacob_name" "야곱의 안식처 참전용사" diff --git a/platform/vgui_koreana.txt b/platform/vgui_koreana.txt index cd5041ab7..55d5e120e 100644 --- a/platform/vgui_koreana.txt +++ b/platform/vgui_koreana.txt @@ -246,10 +246,10 @@ "PerforceFileList_ToolTip_Up" "한 폴더 위로" "[english]PerforceFileList_Col_InPerforce" "In Perforce" "PerforceFileList_Col_InPerforce" "In Perforce" - "[english]PerforceFileList_Col_Synched" "Synched" - "PerforceFileList_Col_Synched" "Synched" - "[english]PerforceFileList_Col_Checked_Out" "Checked Out" - "PerforceFileList_Col_Checked_Out" "Checked Out" +"[english]PerforceFileList_Col_Synched" "Synched" +"PerforceFileList_Col_Synched" "동기화 완료" +"[english]PerforceFileList_Col_Checked_Out" "Checked Out" +"PerforceFileList_Col_Checked_Out" "편집중" "[english]AssetBuilder_FileNew" "New..." "AssetBuilder_FileNew" "신규..." @@ -267,50 +267,50 @@ "AssetBuilder_ApplyChanges" "적용" "[english]AssetBuilder_DuplicateSourceTitle" "Duplicate source name!" "AssetBuilder_DuplicateSourceTitle" "중복된 소스 이름!" - "[english]AssetBuilder_DuplicateSourceText" "This source already exists in the list of sources of this type!" - "AssetBuilder_DuplicateSourceText" "This source already exists in the list of sources of this type!" +"[english]AssetBuilder_DuplicateSourceText" "This source already exists in the list of sources of this type!" +"AssetBuilder_DuplicateSourceText" "이 소스는 이 유형의 소스 목록에 이미 존재합니다!" "[english]AssetBuilder_CannotRenameSourceFiles" "Invalid save file name!" "AssetBuilder_CannotRenameSourceFiles" "잘못된 저장 파일 이름!" - "[english]AssetBuilder_CannotRenameSourceFilesText" "Cannot compute the relative file name of some sources in this file!" - "AssetBuilder_CannotRenameSourceFilesText" "Cannot compute the relative file name of some sources in this file!" - "[english]AssetBuilder_Compile" "Compile" - "AssetBuilder_Compile" "Compile" - "[english]AssetBuilder_Publish" "Publish" - "AssetBuilder_Publish" "Publish" - "[english]AssetBuilder_AbortCompile" "Abort" - "AssetBuilder_AbortCompile" "Abort" +"[english]AssetBuilder_CannotRenameSourceFilesText" "Cannot compute the relative file name of some sources in this file!" +"AssetBuilder_CannotRenameSourceFilesText" "이 파일에 있는 일부 소스의 상대 파일 이름을 계산할 수 없습니다!" +"[english]AssetBuilder_Compile" "Compile" +"AssetBuilder_Compile" "엮기" +"[english]AssetBuilder_Publish" "Publish" +"AssetBuilder_Publish" "공개" +"[english]AssetBuilder_AbortCompile" "Abort" +"AssetBuilder_AbortCompile" "중단" "[english]AssetPicker_Rescan" "Rescan" "AssetPicker_Rescan" "재탐색" "[english]SequencePicker_Defaults" "Defaults" "SequencePicker_Defaults" "기본" - "[english]SequencePicker_RootMotion" "Generate root motion" - "SequencePicker_RootMotion" "Generate root motion" +"[english]SequencePicker_RootMotion" "Generate root motion" +"SequencePicker_RootMotion" "루트 모션 생성" - "[english]DmeSourceDCCFile_DuplicateSourceTitle" "Duplicate DCC object name!" - "DmeSourceDCCFile_DuplicateSourceTitle" "Duplicate DCC object name!" - "[english]DmeSourceDCCFile_DuplicateSourceText" "This DCC object already exists in the list of DCC objects!" - "DmeSourceDCCFile_DuplicateSourceText" "This DCC object already exists in the list of DCC objects!" +"[english]DmeSourceDCCFile_DuplicateSourceTitle" "Duplicate DCC object name!" +"DmeSourceDCCFile_DuplicateSourceTitle" "중복된 DCC 오브젝트 이름!" +"[english]DmeSourceDCCFile_DuplicateSourceText" "This DCC object already exists in the list of DCC objects!" +"DmeSourceDCCFile_DuplicateSourceText" "이 DCC 오브젝트는 이 유형의 DCC 오브젝트 목록에 이미 존재합니다!" - "[english]DmeCombinationSystemEditor_GroupControls" "Group Controls" - "DmeCombinationSystemEditor_GroupControls" "Group Controls" - "[english]DmeCombinationSystemEditor_UngroupControls" "Ungroup Controls" - "DmeCombinationSystemEditor_UngroupControls" "Ungroup Controls" - "[english]DmeCombinationSystemEditor_StereoControl" "Stereo Control" - "DmeCombinationSystemEditor_StereoControl" "Stereo Control" - "[english]DmeCombinationSystemEditor_EyelidControl" "Eyelid Control" - "DmeCombinationSystemEditor_EyelidControl" "Eyelid Control" - "[english]DmeCombinationSystemEditor_RenameControl" "Rename Control..." - "DmeCombinationSystemEditor_RenameControl" "Rename Control..." - "[english]DmeCombinationSystemEditor_DuplicateNameTitle" "Duplicate Control Name Specified!" - "DmeCombinationSystemEditor_DuplicateNameTitle" "Duplicate Control Name Specified!" - "[english]DmeCombinationSystemEditor_DuplicateNameText" "Control names must be unique. Please enter a different control name." - "DmeCombinationSystemEditor_DuplicateNameText" "Control names must be unique. Please enter a different control name." - "[english]DmeCombinationSystemEditor_AddDominationRule" "Add Domination Rule" - "DmeCombinationSystemEditor_AddDominationRule" "Add Domination Rule" - "[english]DmeCombinationSystemEditor_RemoveDominationRule" "Remove Domination Rule" - "DmeCombinationSystemEditor_RemoveDominationRule" "Remove Domination Rule" +"[english]DmeCombinationSystemEditor_GroupControls" "Group Controls" +"DmeCombinationSystemEditor_GroupControls" "그룹 제어" +"[english]DmeCombinationSystemEditor_UngroupControls" "Ungroup Controls" +"DmeCombinationSystemEditor_UngroupControls" "그룹 제어 해제" +"[english]DmeCombinationSystemEditor_StereoControl" "Stereo Control" +"DmeCombinationSystemEditor_StereoControl" "스테레오 제어" +"[english]DmeCombinationSystemEditor_EyelidControl" "Eyelid Control" +"DmeCombinationSystemEditor_EyelidControl" "눈꺼풀 제어" +"[english]DmeCombinationSystemEditor_RenameControl" "Rename Control..." +"DmeCombinationSystemEditor_RenameControl" "컨트롤 이름 재작성..." +"[english]DmeCombinationSystemEditor_DuplicateNameTitle" "Duplicate Control Name Specified!" +"DmeCombinationSystemEditor_DuplicateNameTitle" "중복된 컨트롤 이름이 있습니다!" +"[english]DmeCombinationSystemEditor_DuplicateNameText" "Control names must be unique. Please enter a different control name." +"DmeCombinationSystemEditor_DuplicateNameText" "이름은 고유해야 합니다. 다른 이름을 입력하세요." +"[english]DmeCombinationSystemEditor_AddDominationRule" "Add Domination Rule" +"DmeCombinationSystemEditor_AddDominationRule" "도미네이션 규칙 생성" +"[english]DmeCombinationSystemEditor_RemoveDominationRule" "Remove Domination Rule" +"DmeCombinationSystemEditor_RemoveDominationRule" "도미네이션 규칙 제거" "[english]DmeCombinationSystemEditor_DuplicateSuppressed" "Duplicate Suppressed" "DmeCombinationSystemEditor_DuplicateSuppressed" "Duplicate Suppressed" "[english]DmeCombinationSystemEditor_DuplicateDominators" "Duplicate Dominators" @@ -319,77 +319,77 @@ "DmeCombinationSystemEditor_SelectDominators" "Select Dominators..." "[english]DmeCombinationSystemEditor_SelectSuppressed" "Select Suppressed..." "DmeCombinationSystemEditor_SelectSuppressed" "Select Suppressed..." - "[english]DmeCombinationSystemEditor_MoveUp" "Move Up" - "DmeCombinationSystemEditor_MoveUp" "Move Up" - "[english]DmeCombinationSystemEditor_MoveDown" "Move Down" - "DmeCombinationSystemEditor_MoveDown" "Move Down" - "[english]DmeCombinationSystemEditor_ToggleWrinkleType" "Toggle Wrinkle Type" - "DmeCombinationSystemEditor_ToggleWrinkleType" "Toggle Wrinkle Type" - "[english]DmeCombinationSystemEditor_Import" "Import Combination Rules..." - "DmeCombinationSystemEditor_Import" "Import Combination Rules..." - "[english]DmeCombinationSystemEditor_ImportDomination" "Import Domination Rules..." - "DmeCombinationSystemEditor_ImportDomination" "Import Domination Rules..." +"[english]DmeCombinationSystemEditor_MoveUp" "Move Up" +"DmeCombinationSystemEditor_MoveUp" "위로 이동" +"[english]DmeCombinationSystemEditor_MoveDown" "Move Down" +"DmeCombinationSystemEditor_MoveDown" "아래로 이동" +"[english]DmeCombinationSystemEditor_ToggleWrinkleType" "Toggle Wrinkle Type" +"DmeCombinationSystemEditor_ToggleWrinkleType" "Toggle Wrinkle Type" +"[english]DmeCombinationSystemEditor_Import" "Import Combination Rules..." +"DmeCombinationSystemEditor_Import" "콤비네이션 규칙 불러오기..." +"[english]DmeCombinationSystemEditor_ImportDomination" "Import Domination Rules..." +"DmeCombinationSystemEditor_ImportDomination" "도미네이션 규칙 불러오기..." - "[english]DmePresetGroupEditor_AddGroup" "Add Preset Group..." - "DmePresetGroupEditor_AddGroup" "Add Preset Group..." - "[english]DmePresetGroupEditor_AddPhonemeGroup" "Add Phoneme Preset Group" - "DmePresetGroupEditor_AddPhonemeGroup" "Add Phoneme Preset Group" - "[english]DmePresetGroupEditor_RenameGroup" "Rename Preset Group..." - "DmePresetGroupEditor_RenameGroup" "Rename Preset Group..." - "[english]DmePresetGroupEditor_RemoveGroup" "Remove Preset Group" - "DmePresetGroupEditor_RemoveGroup" "Remove Preset Group" - "[english]DmePresetGroupEditor_ToggleVisibility" "Toggle Group Visibility" - "DmePresetGroupEditor_ToggleVisibility" "Toggle Group Visibility" - "[english]DmePresetGroupEditor_ToggleSharing" "Toggle Group Sharing" - "DmePresetGroupEditor_ToggleSharing" "Toggle Group Sharing" +"[english]DmePresetGroupEditor_AddGroup" "Add Preset Group..." +"DmePresetGroupEditor_AddGroup" "프리셋 그룹 생성..." +"[english]DmePresetGroupEditor_AddPhonemeGroup" "Add Phoneme Preset Group" +"DmePresetGroupEditor_AddPhonemeGroup" "음소 프리셋 그룹 생성" +"[english]DmePresetGroupEditor_RenameGroup" "Rename Preset Group..." +"DmePresetGroupEditor_RenameGroup" "프리셋 그룹 이름 재작성..." +"[english]DmePresetGroupEditor_RemoveGroup" "Remove Preset Group" +"DmePresetGroupEditor_RemoveGroup" "프리셋 그룹 삭제" +"[english]DmePresetGroupEditor_ToggleVisibility" "Toggle Group Visibility" +"DmePresetGroupEditor_ToggleVisibility" "그룹 가시성 전환" +"[english]DmePresetGroupEditor_ToggleSharing" "Toggle Group Sharing" +"DmePresetGroupEditor_ToggleSharing" "그룹 공유 전환" - "[english]DmePresetGroupEditor_AddPreset" "Add Preset..." - "DmePresetGroupEditor_AddPreset" "Add Preset..." - "[english]DmePresetGroupEditor_RenamePreset" "Rename Preset..." - "DmePresetGroupEditor_RenamePreset" "Rename Preset..." - "[english]DmePresetGroupEditor_RemovePreset" "Remove Preset" - "DmePresetGroupEditor_RemovePreset" "Remove Preset" - "[english]DmePresetGroupEditor_MoveUp" "Move Up" - "DmePresetGroupEditor_MoveUp" "Move Up" - "[english]DmePresetGroupEditor_MoveDown" "Move Down" - "DmePresetGroupEditor_MoveDown" "Move Down" - "[english]DmePresetGroupEditor_ImportPresets" "Import Presets..." - "DmePresetGroupEditor_ImportPresets" "Import Presets..." - "[english]DmePresetGroupEditor_ImportPhonemes" "Import Phonemes..." - "DmePresetGroupEditor_ImportPhonemes" "Import Phonemes..." - "[english]DmePresetGroupEditor_ExportPresets" "Export Presets..." - "DmePresetGroupEditor_ExportPresets" "Export Presets..." - "[english]DmePresetGroupEditor_ExportPresetsToFaceposer" "Export Presets to .TXT..." - "DmePresetGroupEditor_ExportPresetsToFaceposer" "Export Presets to .TXT..." - "[english]DmePresetGroupEditor_ExportPresetsToExpression" "Export Presets to .VFE..." - "DmePresetGroupEditor_ExportPresetsToExpression" "Export Presets to .VFE..." - "[english]DmePresetGroupEditor_DuplicateNameTitle" "Duplicate Preset Group Name Specified!" - "DmePresetGroupEditor_DuplicateNameTitle" "Duplicate Preset Group Name Specified!" - "[english]DmePresetGroupEditor_DuplicateNameText" "Preset group names must be unique. Please enter a different group name." - "DmePresetGroupEditor_DuplicateNameText" "Preset group names must be unique. Please enter a different group name." - "[english]DmePresetGroupEditor_DuplicatePresetNameTitle" "Duplicate Preset Name Specified!" - "DmePresetGroupEditor_DuplicatePresetNameTitle" "Duplicate Preset Name Specified!" - "[english]DmePresetGroupEditor_DuplicatePresetNameText" "Preset names must be unique. Please enter a different preset name." - "DmePresetGroupEditor_DuplicatePresetNameText" "Preset names must be unique. Please enter a different preset name." - "[english]DmePresetGroupEditor_CannotRemovePresetGroupTitle" "Cannot Remove Preset Group!" - "DmePresetGroupEditor_CannotRemovePresetGroupTitle" "Cannot Remove Preset Group!" - "[english]DmePresetGroupEditor_CannotRemovePresetGroupText" "The procedural preset group cannot be removed." - "DmePresetGroupEditor_CannotRemovePresetGroupText" "The procedural preset group cannot be removed." - "[english]DmePresetGroupEditor_EditPresetRemapping" "Edit Preset Remapping..." - "DmePresetGroupEditor_EditPresetRemapping" "Edit Preset Remapping..." - "[english]DmePresetGroupEditor_RemoveDefaultControls" "Remove Default Controls" - "DmePresetGroupEditor_RemoveDefaultControls" "Remove Default Controls" - "[english]DmePresetGroupEditor_RemapPresets" "Remap Presets" - "DmePresetGroupEditor_RemapPresets" "Remap Presets" +"[english]DmePresetGroupEditor_AddPreset" "Add Preset..." +"DmePresetGroupEditor_AddPreset" "프리셋 생성..." +"[english]DmePresetGroupEditor_RenamePreset" "Rename Preset..." +"DmePresetGroupEditor_RenamePreset" "프리셋 이름 재작성..." +"[english]DmePresetGroupEditor_RemovePreset" "Remove Preset" +"DmePresetGroupEditor_RemovePreset" "프리셋 삭제" +"[english]DmePresetGroupEditor_MoveUp" "Move Up" +"DmePresetGroupEditor_MoveUp" "위로 이동" +"[english]DmePresetGroupEditor_MoveDown" "Move Down" +"DmePresetGroupEditor_MoveDown" "아래로 이동" +"[english]DmePresetGroupEditor_ImportPresets" "Import Presets..." +"DmePresetGroupEditor_ImportPresets" "프리셋 불러오기..." +"[english]DmePresetGroupEditor_ImportPhonemes" "Import Phonemes..." +"DmePresetGroupEditor_ImportPhonemes" "음소 프리셋 불러오기..." +"[english]DmePresetGroupEditor_ExportPresets" "Export Presets..." +"DmePresetGroupEditor_ExportPresets" "프리셋 내보내기..." +"[english]DmePresetGroupEditor_ExportPresetsToFaceposer" "Export Presets to .TXT..." +"DmePresetGroupEditor_ExportPresetsToFaceposer" "프리셋을 TXT 형식으로 내보내기..." +"[english]DmePresetGroupEditor_ExportPresetsToExpression" "Export Presets to .VFE..." +"DmePresetGroupEditor_ExportPresetsToExpression" "프리셋을 VFE 형식으로 내보내기..." +"[english]DmePresetGroupEditor_DuplicateNameTitle" "Duplicate Preset Group Name Specified!" +"DmePresetGroupEditor_DuplicateNameTitle" "중복된 프리셋 그룹 이름이 있습니다!" +"[english]DmePresetGroupEditor_DuplicateNameText" "Preset group names must be unique. Please enter a different group name." +"DmePresetGroupEditor_DuplicateNameText" "프리셋 그룹 이름은 고유해야 합니다. 다른 그룹 이름을 입력하세요." +"[english]DmePresetGroupEditor_DuplicatePresetNameTitle" "Duplicate Preset Name Specified!" +"DmePresetGroupEditor_DuplicatePresetNameTitle" "중복된 프리셋 이름이 있습니다!" +"[english]DmePresetGroupEditor_DuplicatePresetNameText" "Preset names must be unique. Please enter a different preset name." +"DmePresetGroupEditor_DuplicatePresetNameText" "프리셋 이름은 고유해야 합니다. 다른 이름을 입력하세요." +"[english]DmePresetGroupEditor_CannotRemovePresetGroupTitle" "Cannot Remove Preset Group!" +"DmePresetGroupEditor_CannotRemovePresetGroupTitle" "프리셋 그룹을 삭제할 수 없습니다!" +"[english]DmePresetGroupEditor_CannotRemovePresetGroupText" "The procedural preset group cannot be removed." +"DmePresetGroupEditor_CannotRemovePresetGroupText" "작업 중인 프리셋 그룹은 삭제할 수 없습니다." +"[english]DmePresetGroupEditor_EditPresetRemapping" "Edit Preset Remapping..." +"DmePresetGroupEditor_EditPresetRemapping" "프리셋 설정 수정..." +"[english]DmePresetGroupEditor_RemoveDefaultControls" "Remove Default Controls" +"DmePresetGroupEditor_RemoveDefaultControls" "기본 조작 제거" +"[english]DmePresetGroupEditor_RemapPresets" "Remap Presets" +"DmePresetGroupEditor_RemapPresets" "프리셋 재설정" - "[english]DmePresetRemapPanel_SelectPreset" "Select Source Preset..." - "DmePresetRemapPanel_SelectPreset" "Select Source Preset..." - "[english]DmePresetRemapPanel_RemovePreset" "Clear Source Preset" - "DmePresetRemapPanel_RemovePreset" "Clear Source Preset" +"[english]DmePresetRemapPanel_SelectPreset" "Select Source Preset..." +"DmePresetRemapPanel_SelectPreset" "소스 프리셋 선택..." +"[english]DmePresetRemapPanel_RemovePreset" "Clear Source Preset" +"DmePresetRemapPanel_RemovePreset" "소스 프리셋 제거" - "[english]Console_Title" "Console" - "Console_Title" "Console" - "[english]Console_Submit" "Submit" - "Console_Submit" "Submit" +"[english]Console_Title" "Console" +"Console_Title" "콘솔" +"[english]Console_Submit" "Submit" +"Console_Submit" "제출" } } diff --git a/resource/reactivedrop_koreana.txt b/resource/reactivedrop_koreana.txt index 7d8d08a53..2a3ec5e66 100644 --- a/resource/reactivedrop_koreana.txt +++ b/resource/reactivedrop_koreana.txt @@ -5368,23 +5368,23 @@ "[english]rd_so_tips_antlionguard" "IAF Fact Sheet:\n• Marines who have fought uber drones will find the antlion guard familiar, albeit faster and larger.\n• The antlion guard's primary weapon is the chitinous battering ram on their snout, giving them a distinctively long face.\n• Antlion guards come in two flavors: brown guards and glowing yellow guardians. They have otherwise identical bodies but behave differently." "rd_so_tips_antlionguard" "IAF 간단 보고서:\n• 우버 드론과 싸워본 해병이라면 개미귀신 경비병이 더 크고 빠름에도 불구하고 비슷하단걸 알 수 있습니다.\n• 개미귀신 경비병의 주무기는 그들의 주둥이에 있는 키틴질 충각으로, 이는 그들에게 특징적인 긴 얼굴을 갖게 하였습니다.\n• 개미귀신 경비병은 갈색과 형광빛 경비병의 두종류로 나뉩니다. 그들은 똑같은 신체를 가졌으나 다르게 행동합니다." - "[english]rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" - "rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" - "[english]rd_so_author_bur_nable" "From the journal of Bur Nable (Nanotrasen)" - "rd_so_author_bur_nable" "From the journal of Bur Nable (Nanotrasen)" - // Office of Consensus Maintenance - "[english]rd_so_author_helvetica_scenario" "Annotation from Dr. Helvetica Scenario (OCM)" - "rd_so_author_helvetica_scenario" "Annotation from Dr. Helvetica Scenario (OCM)" - "[english]rd_so_author_isaac_kleiner" "A Black Mesa informational bulletin from the desk of Isaac Kleiner" - "rd_so_author_isaac_kleiner" "A Black Mesa informational bulletin from the desk of Isaac Kleiner" - // Interstellar Armed Forces - "[english]rd_so_author_julie_duval" "From the journal of Prof. Julie Duval (IAF)" - "rd_so_author_julie_duval" "From the journal of Prof. Julie Duval (IAF)" - // Office of Consensus Maintenance - "[english]rd_so_author_julie_duval_ocm" "Annotation from Prof. Julie Duval (OCM)" - "rd_so_author_julie_duval_ocm" "Annotation from Prof. Julie Duval (OCM)" - "[english]rd_so_author_shaun_ming" "From the journal of Shaun Ming (SynTek)" - "rd_so_author_shaun_ming" "From the journal of Shaun Ming (SynTek)" +"[english]rd_so_author_brad_irwing" "From the journal of Dr. Brad Irwing (AMBER)" +"rd_so_author_brad_irwing" "브래드 어윙 박사의 저널에서 발췌 (앰버)" +"[english]rd_so_author_bur_nable" "From the journal of Bur Nable (Nanotrasen)" +"rd_so_author_bur_nable" "버 네이블의 저널에서 발췌 (Nanotrasen)" +// Office of Consensus Maintenance +"[english]rd_so_author_helvetica_scenario" "Annotation from Dr. Helvetica Scenario (OCM)" +"rd_so_author_helvetica_scenario" "헬베티카 시나리오 박사의 주석 (OCM)" +"[english]rd_so_author_isaac_kleiner" "A Black Mesa informational bulletin from the desk of Isaac Kleiner" +"rd_so_author_isaac_kleiner" "Black Mesa 정보 게시판 - 아이작 클라이너의 책상에서" +// Interstellar Armed Forces +"[english]rd_so_author_julie_duval" "From the journal of Prof. Julie Duval (IAF)" +"rd_so_author_julie_duval" "줄리 듀발 교수의 저널에서 발췌 (IAF)" +// Office of Consensus Maintenance +"[english]rd_so_author_julie_duval_ocm" "Annotation from Prof. Julie Duval (OCM)" +"rd_so_author_julie_duval_ocm" "줄리 듀발 교수의 주석 (OCM)" +"[english]rd_so_author_shaun_ming" "From the journal of Shaun Ming (SynTek)" +"rd_so_author_shaun_ming" "숀 밍의 저널에서 발췌 (신텍)" "[english]rd_so_paragraph_drone_0" "03/28/43, 15:23\nI don't think we'll ever truly understand these. There's so much to learn about their morphology, their behavior, even where they came from. Everything we do know came at a great human cost. I've recorded nearly fifty different variations on the same body plan. Triple that if you include the mutations I've confirmed firsthand. I've been trying to assemble the scant rumors of drones rapidly mutating astonishing new capabilities and carapace coloration. If even half of these are true, I worry we may never be able to catalog every possible variation, much less stamp this cancer out once and for all." "rd_so_paragraph_drone_0" "03/28/43, 15:23\nI don't think we'll ever truly understand these. There's so much to learn about their morphology, their behavior, even where they came from. Everything we do know came at a great human cost. I've recorded nearly fifty different variations on the same body plan. Triple that if you include the mutations I've confirmed firsthand. I've been trying to assemble the scant rumors of drones rapidly mutating astonishing new capabilities and carapace coloration. If even half of these are true, I worry we may never be able to catalog every possible variation, much less stamp this cancer out once and for all." From 89748e9d7bf1892fac172ff65bfe80c373954e7b Mon Sep 17 00:00:00 2001 From: elysimp <140698232+Flaxx23@users.noreply.github.com> Date: Sat, 12 Oct 2024 21:12:31 +0700 Subject: [PATCH 199/201] ( Indonesia ) small progress --- resource/reactivedrop_indonesian.txt | 104 +++++++++++++-------------- 1 file changed, 52 insertions(+), 52 deletions(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index eb65d9591..21baae293 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -3,58 +3,58 @@ "Language" "indonesian" "Tokens" { - "[english]asw_SynTekMegacorp" "SynTek Megacorporation, Inc." - "asw_SynTekMegacorp" "SynTek Megacorporation, Inc." - "[english]asw_SynTekPDA" "SynTek Personal Digital Assistant" - "asw_SynTekPDA" "SynTek Personal Digital Assistant" - "[english]asw_SynTekAccount" "User: %s1" - "asw_SynTekAccount" "User: %s1" - "[english]asw_SynTekSlogan1" "\"Pushing the boundaries of humanity.\"" - "asw_SynTekSlogan1" "\"Pushing the boundaries of humanity.\"" - "[english]asw_SynTekSlogan2" "\"Pioneers in Space and Science.\"" - "asw_SynTekSlogan2" "\"Pioneers in Space and Science.\"" - "[english]asw_SynTekSlogan3" "\"Reaching out.\"" - "asw_SynTekSlogan3" "\"Reaching out.\"" - "[english]asw_SynTekSlogan4" "\"We take responsibility.\"" - "asw_SynTekSlogan4" "\"We take responsibility.\"" - "[english]asw_SynTekSlogan5" "\"Improving on nature's design.\"" - "asw_SynTekSlogan5" "\"Improving on nature's design.\"" - "[english]asw_SynTekScrollLine0" "Boot ROM signed correctly." - "asw_SynTekScrollLine0" "Boot ROM signed correctly." - "[english]asw_SynTekScrollLine1" "Host OS authentication successful." - "asw_SynTekScrollLine1" "Host OS authentication successful." - "[english]asw_SynTekScrollLine2" "SynNET connection..." - "asw_SynTekScrollLine2" "SynNET connection..." - "[english]asw_SynTekScrollLine3" "." - "asw_SynTekScrollLine3" "." - "[english]asw_SynTekScrollLine4" "." - "asw_SynTekScrollLine4" "." - "[english]asw_SynTekScrollLine5" "established!" - "asw_SynTekScrollLine5" "established!" - "[english]asw_SynTekScrollLine6" " " - "asw_SynTekScrollLine6" " " - "[english]asw_SynTekScrollLine7" "Checking binary code revocations..." - "asw_SynTekScrollLine7" "Checking binary code revocations..." - "[english]asw_SynTekScrollLine8" "Low latency SynTek HQ monitoring process started." - "asw_SynTekScrollLine8" "Low latency SynTek HQ monitoring process started." - "[english]asw_SynTekScrollLine9" " " - "asw_SynTekScrollLine9" " " - "[english]asw_SynTekScrollLine10" "Launching user security module..." - "asw_SynTekScrollLine10" "Launching user security module..." - "[english]asw_SynTekScrollLine11" " " - "asw_SynTekScrollLine11" " " - "[english]asw_SynTekScrollLine12" "IAF Transponder Detected." - "asw_SynTekScrollLine12" "IAF Transponder Detected." - "[english]asw_SynTekScrollLine13" "Code IAFN6392-SYN class 5 facility emergency signal recognised." - "asw_SynTekScrollLine13" "Code IAFN6392-SYN class 5 facility emergency signal recognised." - "[english]asw_SynTekScrollLine14" "Override code accepted." - "asw_SynTekScrollLine14" "Override code accepted." - "[english]asw_SynTekScrollLine15" " " - "asw_SynTekScrollLine15" " " - "[english]asw_SynTekScrollLine16" "SynTek Megacorporation Network Terminal granting Guest User rights to" - "asw_SynTekScrollLine16" "SynTek Megacorporation Network Terminal granting Guest User rights to" - "[english]asw_SynTekScrollLine17" "Private David 'Crash' Murphy." - "asw_SynTekScrollLine17" "Private David 'Crash' Murphy." +"[english]asw_SynTekMegacorp" "SynTek Megacorporation, Inc." +"asw_SynTekMegacorp" "Perusahaan Besar SynTek, Inc." +"[english]asw_SynTekPDA" "SynTek Personal Digital Assistant" +"asw_SynTekPDA" "Asisten Digital Pribadi Syntek" +"[english]asw_SynTekAccount" "User: %s1" +"asw_SynTekAccount" "Pengguna: %s1" +"[english]asw_SynTekSlogan1" "\"Pushing the boundaries of humanity.\"" +"asw_SynTekSlogan1" "\"Mendorong batasan dari kemanusiaan.\"" +"[english]asw_SynTekSlogan2" "\"Pioneers in Space and Science.\"" +"asw_SynTekSlogan2" "\"Pelopor di Luar Angkasa dan Sains.\"" +"[english]asw_SynTekSlogan3" "\"Reaching out.\"" +"asw_SynTekSlogan3" "\"Menjangkau.\"" +"[english]asw_SynTekSlogan4" "\"We take responsibility.\"" +"asw_SynTekSlogan4" "\"Kami mengambil tanggung jawab.\"" +"[english]asw_SynTekSlogan5" "\"Improving on nature's design.\"" +"asw_SynTekSlogan5" "\"Meningkatkan desain alami.\"" +"[english]asw_SynTekScrollLine0" "Boot ROM signed correctly." +"asw_SynTekScrollLine0" "Boot ROM yang ditandatangani dengan benar." +"[english]asw_SynTekScrollLine1" "Host OS authentication successful." +"asw_SynTekScrollLine1" "Host OS otentikasi sukses." +"[english]asw_SynTekScrollLine2" "SynNET connection..." +"asw_SynTekScrollLine2" "Koneksi SynNET..." +"[english]asw_SynTekScrollLine3" "." +"asw_SynTekScrollLine3" "." +"[english]asw_SynTekScrollLine4" "." +"asw_SynTekScrollLine4" "." +"[english]asw_SynTekScrollLine5" "established!" +"asw_SynTekScrollLine5" "Akhirnya Selesai!" +"[english]asw_SynTekScrollLine6" " " +"asw_SynTekScrollLine6" " " +"[english]asw_SynTekScrollLine7" "Checking binary code revocations..." +"asw_SynTekScrollLine7" "Memeriksa penghapusan kode biner..." +"[english]asw_SynTekScrollLine8" "Low latency SynTek HQ monitoring process started." +"asw_SynTekScrollLine8" "Proses pemantauan SynTek HQ latensi rendah dimulai." +"[english]asw_SynTekScrollLine9" " " +"asw_SynTekScrollLine9" " " +"[english]asw_SynTekScrollLine10" "Launching user security module..." +"asw_SynTekScrollLine10" "Meluncurkan modul keamanan pengguna..." +"[english]asw_SynTekScrollLine11" " " +"asw_SynTekScrollLine11" " " +"[english]asw_SynTekScrollLine12" "IAF Transponder Detected." +"asw_SynTekScrollLine12" "Transponder IAF Terdeteksi." +"[english]asw_SynTekScrollLine13" "Code IAFN6392-SYN class 5 facility emergency signal recognised." +"asw_SynTekScrollLine13" "Kode IAFN6392-SYN kelas 5 sinyal fasilitas darurat dikenali." +"[english]asw_SynTekScrollLine14" "Override code accepted." +"asw_SynTekScrollLine14" "Kode override diterima." +"[english]asw_SynTekScrollLine15" " " +"asw_SynTekScrollLine15" " " +"[english]asw_SynTekScrollLine16" "SynTek Megacorporation Network Terminal granting Guest User rights to" +"asw_SynTekScrollLine16" "Terminal Jaringan SynTek Megacorporation memberikan hak Pengguna Tamu untuk" +"[english]asw_SynTekScrollLine17" "Private David 'Crash' Murphy." +"asw_SynTekScrollLine17" "Prajurit David 'Crash' Murphy." "[english]asw_SynTekScrollLine18" "Under authority of Interstellar Corporate Communications Act #8726/K23 Subsection 5" "asw_SynTekScrollLine18" "Under authority of Interstellar Corporate Communications Act #8726/K23 Subsection 5" "[english]asw_SynTekScrollLine19" "concerning use of critical system in class 5 emergency situation." From ace506b1667c4205aff750fd92531d977b82640b Mon Sep 17 00:00:00 2001 From: elysimp <140698232+Flaxx23@users.noreply.github.com> Date: Sun, 13 Oct 2024 14:10:54 +0700 Subject: [PATCH 200/201] ( Indonesian ) Resource, update progress --- resource/reactivedrop_indonesian.txt | 152 +++++++++++++-------------- 1 file changed, 76 insertions(+), 76 deletions(-) diff --git a/resource/reactivedrop_indonesian.txt b/resource/reactivedrop_indonesian.txt index 21baae293..0dc73bb9c 100644 --- a/resource/reactivedrop_indonesian.txt +++ b/resource/reactivedrop_indonesian.txt @@ -55,82 +55,82 @@ "asw_SynTekScrollLine16" "Terminal Jaringan SynTek Megacorporation memberikan hak Pengguna Tamu untuk" "[english]asw_SynTekScrollLine17" "Private David 'Crash' Murphy." "asw_SynTekScrollLine17" "Prajurit David 'Crash' Murphy." - "[english]asw_SynTekScrollLine18" "Under authority of Interstellar Corporate Communications Act #8726/K23 Subsection 5" - "asw_SynTekScrollLine18" "Under authority of Interstellar Corporate Communications Act #8726/K23 Subsection 5" - "[english]asw_SynTekScrollLine19" "concerning use of critical system in class 5 emergency situation." - "asw_SynTekScrollLine19" "concerning use of critical system in class 5 emergency situation." - "[english]asw_SynTekScrollLine20" " " - "asw_SynTekScrollLine20" " " - "[english]asw_SynTekScrollLine21" "All actions will be logged and any unnecessary data access will result" - "asw_SynTekScrollLine21" "All actions will be logged and any unnecessary data access will result" - "[english]asw_SynTekScrollLine22" "in legal action and termination of SynTek consumer privileges." - "asw_SynTekScrollLine22" "in legal action and termination of SynTek consumer privileges." - "[english]asw_SynTekScrollLine23" " " - "asw_SynTekScrollLine23" " " - "[english]asw_SynTekScrollLine24" "Enumerating interface menu options for Guest user..." - "asw_SynTekScrollLine24" "Enumerating interface menu options for Guest user..." - "[english]asw_SynTekScrollLine25" "Launching menu system..." - "asw_SynTekScrollLine25" "Launching menu system..." - "[english]asw_SynTekScrollLine26" " " - "asw_SynTekScrollLine26" " " - "[english]asw_SynTekSecurityCam" "Security Cam" - "asw_SynTekSecurityCam" "Security Cam" - "[english]asw_SynTekSecurityCam1" "Security Cam 1" - "asw_SynTekSecurityCam1" "Security Cam 1" - "[english]asw_SynTekSecurityCam2" "Security Cam 2" - "asw_SynTekSecurityCam2" "Security Cam 2" - "[english]asw_SynTekSecurityCam3" "Security Cam 3" - "asw_SynTekSecurityCam3" "Security Cam 3" - "[english]asw_SynTekTurret1" "Turret 1" - "asw_SynTekTurret1" "Turret 1" - "[english]asw_SynTekTurret2" "Turret 2" - "asw_SynTekTurret2" "Turret 2" - "[english]asw_SynTekTurret3" "Turret 3" - "asw_SynTekTurret3" "Turret 3" - "[english]asw_turret_text_top_left" "COLONY SECURITY SYSTEM\nRUNNING OVERRIDE CODE ALPHA 5/34\n\nINTERNAL TURRET SYSTEMS CHECK\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nTARGET SAFETY CHECK:\nDISABLED" - "asw_turret_text_top_left" "COLONY SECURITY SYSTEM\nRUNNING OVERRIDE CODE ALPHA 5/34\n\nINTERNAL TURRET SYSTEMS CHECK\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nTARGET SAFETY CHECK:\nDISABLED" - "[english]asw_turret_text_top_right" "REMOTE SECURITY SYSTEM V264.3C\n\nPROVIDED BY SYNTEK SECURITY, A\nWHOLLY OWNED SUBSIDIARY OF\nSYNTEK MEGACORPORATION, INC.\n\nTRACKING ACTIVE\nFIRING CHAMBER: OK" - "asw_turret_text_top_right" "REMOTE SECURITY SYSTEM V264.3C\n\nPROVIDED BY SYNTEK SECURITY, A\nWHOLLY OWNED SUBSIDIARY OF\nSYNTEK MEGACORPORATION, INC.\n\nTRACKING ACTIVE\nFIRING CHAMBER: OK" - "[english]asw_SynTekMail" "Mail" - "asw_SynTekMail" "Mail" - "[english]asw_SynTekMailInbox" "Inbox" - "asw_SynTekMailInbox" "Inbox" - "[english]asw_SynTekMailOutbox" "Sent" - "asw_SynTekMailOutbox" "Sent" - "[english]asw_SynTekMailFrom" "From" - "asw_SynTekMailFrom" "From" - "[english]asw_SynTekMailDate" "Date" - "asw_SynTekMailDate" "Date" - "[english]asw_SynTekMailSubject" "Subject" - "asw_SynTekMailSubject" "Subject" - "[english]asw_SynTekMailAccount" "Mail Account:" - "asw_SynTekMailAccount" "Mail Account:" - "[english]asw_SynTekNews" "News" - "asw_SynTekNews" "News" - "[english]asw_SynTekStocks" "Stocks" - "asw_SynTekStocks" "Stocks" - "[english]asw_SynTekAtmospherics" "Atmospheric Report" - "asw_SynTekAtmospherics" "Atmospheric Report" - "[english]asw_SynTekAtmosphere" "Atmosphere" - "asw_SynTekAtmosphere" "Atmosphere" - "[english]asw_SynTekPlantStatus" "Plant Status" - "asw_SynTekPlantStatus" "Plant Status" - "[english]asw_SynTekBackButton" "Back" - "asw_SynTekBackButton" "Back" - "[english]asw_SynTekMoreButton" "More" - "asw_SynTekMoreButton" "More" - "[english]asw_SynTekDocs" "Critical Data" - "asw_SynTekDocs" "Critical Data" - "[english]asw_SynTekDownloadDocs" "Download Critical Data" - "asw_SynTekDownloadDocs" "Download Critical Data" - "[english]asw_SynTekDownloadingDocs" "Downloading Critical Data" - "asw_SynTekDownloadingDocs" "Downloading Critical Data" - "[english]asw_SynTekDownloadDocsComplete" "Download Complete" - "asw_SynTekDownloadDocsComplete" "Download Complete" - "[english]asw_SynTekReactorLabel" "Reactor" - "asw_SynTekReactorLabel" "Reactor" - "[english]asw_SynTekHeatExchangerLabel" "Heat Exchanger" - "asw_SynTekHeatExchangerLabel" "Heat Exchanger" +"[english]asw_SynTekScrollLine18" "Under authority of Interstellar Corporate Communications Act #8726/K23 Subsection 5" +"asw_SynTekScrollLine18" "Berdasarkan wewenang Undang-Undang Komunikasi Perusahaan Antarbintang #8726/K23 Subbagian 5" +"[english]asw_SynTekScrollLine19" "concerning use of critical system in class 5 emergency situation." +"asw_SynTekScrollLine19" "Penggunaan sistem kritis dalam situasi darurat kelas 5." +"[english]asw_SynTekScrollLine20" " " +"asw_SynTekScrollLine20" " " +"[english]asw_SynTekScrollLine21" "All actions will be logged and any unnecessary data access will result" +"asw_SynTekScrollLine21" "Semua tindakan akan dicatat dan setiap akses data yang tidak perlu akan mengakibatkan" +"[english]asw_SynTekScrollLine22" "in legal action and termination of SynTek consumer privileges." +"asw_SynTekScrollLine22" "tindakan hukum dan penghentian hak istimewa konsumen SynTek." +"[english]asw_SynTekScrollLine23" " " +"asw_SynTekScrollLine23" " " +"[english]asw_SynTekScrollLine24" "Enumerating interface menu options for Guest user..." +"asw_SynTekScrollLine24" "Memenumerasi opsi menu antarmuka untuk pengguna Sementara..." +"[english]asw_SynTekScrollLine25" "Launching menu system..." +"asw_SynTekScrollLine25" "Meluncurkan menu sistem..." +"[english]asw_SynTekScrollLine26" " " +"asw_SynTekScrollLine26" " " +"[english]asw_SynTekSecurityCam" "Security Cam" +"asw_SynTekSecurityCam" "Kamera Pengawas" +"[english]asw_SynTekSecurityCam1" "Security Cam 1" +"asw_SynTekSecurityCam1" "Kamera Pengawas 1" +"[english]asw_SynTekSecurityCam2" "Security Cam 2" +"asw_SynTekSecurityCam2" "Kamera Pengawas 2" +"[english]asw_SynTekSecurityCam3" "Security Cam 3" +"asw_SynTekSecurityCam3" "Kamera Pengawas 3" +"[english]asw_SynTekTurret1" "Turret 1" +"asw_SynTekTurret1" "Menara Senjata 1" +"[english]asw_SynTekTurret2" "Turret 2" +"asw_SynTekTurret2" "Menara Senjata Turret 2" +"[english]asw_SynTekTurret3" "Turret 3" +"asw_SynTekTurret3" "Menara Senjata Turret 3" +"[english]asw_turret_text_top_left" "COLONY SECURITY SYSTEM\nRUNNING OVERRIDE CODE ALPHA 5/34\n\nINTERNAL TURRET SYSTEMS CHECK\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nTARGET SAFETY CHECK:\nDISABLED" +"asw_turret_text_top_left" "SISTEM KEAMANAN KOLONI\nMENJALANKAN KODE PENGGANTIAN ALPHA 5/34\n\nMEMERIKSA SISTEM INTERNAL MENARA SENJATA\n0X83 0x32 0x17 0x02 0x82\n0x18 0x53 0x5A 0x70 0x12\n\nMEMERIKSA KEAMANAN TARGET:\nNONAKTIF" +"[english]asw_turret_text_top_right" "REMOTE SECURITY SYSTEM V264.3C\n\nPROVIDED BY SYNTEK SECURITY, A\nWHOLLY OWNED SUBSIDIARY OF\nSYNTEK MEGACORPORATION, INC.\n\nTRACKING ACTIVE\nFIRING CHAMBER: OK" +"asw_turret_text_top_right" "SISTEM KEAMANAN JARAK JAUH V264.3C\n\nDISIAPKAN OLEH SYNTEK SECURITY, A\nANAK PERUSAHAAN SEPENUHNYA MILIK\nPERUSAHAAN BESAR SYNTEK, INC.\n\nPELACAKAN AKTIF\nRUANG TEMBAK: OK" +"[english]asw_SynTekMail" "Mail" +"asw_SynTekMail" "Surat" +"[english]asw_SynTekMailInbox" "Inbox" +"asw_SynTekMailInbox" "Kotak Masuk" +"[english]asw_SynTekMailOutbox" "Sent" +"asw_SynTekMailOutbox" "Terkirim" +"[english]asw_SynTekMailFrom" "From" +"asw_SynTekMailFrom" "Dari" +"[english]asw_SynTekMailDate" "Date" +"asw_SynTekMailDate" "Tanggal" +"[english]asw_SynTekMailSubject" "Subject" +"asw_SynTekMailSubject" "Subjek" +"[english]asw_SynTekMailAccount" "Mail Account:" +"asw_SynTekMailAccount" "Akun Surat:" +"[english]asw_SynTekNews" "News" +"asw_SynTekNews" "Berita" +"[english]asw_SynTekStocks" "Stocks" +"asw_SynTekStocks" "Saham" +"[english]asw_SynTekAtmospherics" "Atmospheric Report" +"asw_SynTekAtmospherics" "Laporan Atmosfer" +"[english]asw_SynTekAtmosphere" "Atmosphere" +"asw_SynTekAtmosphere" "Atmosfer" +"[english]asw_SynTekPlantStatus" "Plant Status" +"asw_SynTekPlantStatus" "Status Tumbuhan" +"[english]asw_SynTekBackButton" "Back" +"asw_SynTekBackButton" "Kembali" +"[english]asw_SynTekMoreButton" "More" +"asw_SynTekMoreButton" "Lebih Banyak" +"[english]asw_SynTekDocs" "Critical Data" +"asw_SynTekDocs" "Data Kritikal" +"[english]asw_SynTekDownloadDocs" "Download Critical Data" +"asw_SynTekDownloadDocs" "Unduh Data Kritikal" +"[english]asw_SynTekDownloadingDocs" "Downloading Critical Data" +"asw_SynTekDownloadingDocs" "Mengunduh Data Kritikal" +"[english]asw_SynTekDownloadDocsComplete" "Download Complete" +"asw_SynTekDownloadDocsComplete" "Unduhan Selesai" +"[english]asw_SynTekReactorLabel" "Reactor" +"asw_SynTekReactorLabel" "Reaktor" +"[english]asw_SynTekHeatExchangerLabel" "Heat Exchanger" +"asw_SynTekHeatExchangerLabel" "Penukar Panas" "[english]asw_SynTekCoolingTowerLabel" "Cooling Tower" "asw_SynTekCoolingTowerLabel" "Cooling Tower" "[english]asw_SynTekDrivingPistonsLabel" "Driving Pistons" From bfd7edd8fe4f7962a434f8443ba445de6eab8904 Mon Sep 17 00:00:00 2001 From: github-actions <41898282+github-actions[bot]@users.noreply.github.com> Date: Tue, 15 Oct 2024 01:12:53 +0000 Subject: [PATCH 201/201] [CI] update translation progress --- PROGRESS.md | 10 +++++----- .../rendered/item-schema-automated.json | 2 +- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/PROGRESS.md b/PROGRESS.md index 68a6a8340..434426ea7 100644 --- a/PROGRESS.md +++ b/PROGRESS.md @@ -10,10 +10,10 @@ | [French](#french-français) | 32 | 138 | 43 | 2594 | 270 | 212 | 653 | 125 | | [German](#german-deutsch) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Hungarian](#non-curated-languages) | 56 | 138 | 43 | 3228 | 271 | 212 | 978 | 147 | -| [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4308 | 274 | 216 | 983 | 147 | +| [Indonesian](#indonesian-indonesia) | 1286 | 2004 | 635 | 4244 | 274 | 216 | 983 | 147 | | [Italian](#italian-italiano) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | | [Japanese](#japanese-日本語) | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | ✔️ | 35 | ✔️ | -| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 74 | ✔️ | ✔️ | 58 | 46 | +| [Korean](#koreana-한국어) | ✔️ | ✔️ | ✔️ | 67 | ✔️ | ✔️ | 5 | 46 | | [Norwegian Bokmål](#non-curated-languages) | 74 | 708 | 48 | 3934 | 271 | 212 | 713 | 147 | | [Polish](#polish-polski) | 2 | 2004 | ✔️ | 2872 | ✔️ | ✔️ | 134 | 126 | | [European Portuguese](#portuguese-português-europeu) | 5 | 180 | 33 | 2318 | 251 | 33 | 633 | 141 | @@ -570,7 +570,7 @@ - [chat_indonesian.txt](resource/chat_indonesian.txt) has 8 untranslated strings. - [closecaption_indonesian.txt](resource/closecaption_indonesian.txt) has 2004 untranslated strings. - [gameui_indonesian.txt](resource/gameui_indonesian.txt) has 635 untranslated strings. -- [reactivedrop_indonesian.txt](resource/reactivedrop_indonesian.txt) has 4308 untranslated strings. +- [reactivedrop_indonesian.txt](resource/reactivedrop_indonesian.txt) has 4244 untranslated strings. - [valve_indonesian.txt](resource/valve_indonesian.txt) has 266 untranslated strings. ### Steam Store and Community @@ -764,8 +764,8 @@ ### Strings -- [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 58 untranslated strings. -- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 74 untranslated strings. +- [platform/vgui_koreana.txt](platform/vgui_koreana.txt) has 5 untranslated strings. +- [reactivedrop_koreana.txt](resource/reactivedrop_koreana.txt) has 67 untranslated strings. ### Steam Store and Community diff --git a/community/inventory_service/rendered/item-schema-automated.json b/community/inventory_service/rendered/item-schema-automated.json index eb1574006..e7c91db2a 100644 --- a/community/inventory_service/rendered/item-schema-automated.json +++ b/community/inventory_service/rendered/item-schema-automated.json @@ -2375,7 +2375,7 @@ "description_german": "Es war eine [i]fässtlich[/i] gute Zeit. Aber ich kenne ihn immer noch [i]fasst[/i] nicht...\n\n[color=#AACCEE]Schließe den Erfolg \"Barry Nice to Meet You\" in \"The Anacrusis\" ab.[/color]", "description_italian": "È stato divertente conoscere [i]Barry[/i]. Ci siamo fatti un [i]barile[/i] di risate…\n\n[color=#AACCEE]Completa l'achievement Barry Nice to Meet You in The Anacrusis per sbloccarlo.[/color]", "description_japanese": "あれは[i]バリー[/i]グッドな感じだった。でも運んでたら敵に[i]バレる[/i]よね…\n\n[color=#AACCEE]The Anacrusisをプレイして 「Barry Nice to Meet You」の実績を完了することでアンロックされる。[/color]", - "description_koreana": "정말 [i]좋은[/i] 시간이었어. 그래도 정말 [i]좋은[/i]진 잘 모르겠어…\n\n[color=#AACCEE]The Anacrusis를(을) 완료하여 Barry Nice to Meet You 과제를 잠금 해제했습니다.[/color]", + "description_koreana": "정말 [i]좋은[/i] 시간이었어. 그래도 정말 [i]좋은[/i]진 잘 모르겠지만…\n\n[color=#AACCEE]The Anacrusis 에서 Barry Nice to Meet You 과제를 잠금 해제했습니다.[/color]", "description_polish": "To był [i]Barry-dzo[/i] dobry czas. Lecz wciąż [i]Barry-dzo[/i] ledwo go znam...\n\n[color=#AACCEE]Odblokuj osiągnięcie Barry Nice to Meet You w The Anacrusis aby użyć ten przedmiot.[/color]", "description_russian": "Мы хорошо провели [i]бремя[/i] с Барри. Хоть я его почти не видел…\n\n[color=#AACCEE]Выполните достижение «Приятно познакомиться, Барри» в кампании «Анакрузис», чтобы получить это.[/color]", "description_schinese": "虽然我们[i]基[/i]本不熟,但依然度过了一段[i]基[/i]情四射的时光…\n\n[color=#AACCEE]在 The Anacrusis 里完成 Barry Nice to Meet You 成就以解锁。[/color]",

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