diff --git a/src/external/RGFW.h b/src/external/RGFW.h index 317d00c7a640..2ca3fde16490 100644 --- a/src/external/RGFW.h +++ b/src/external/RGFW.h @@ -1,5 +1,8 @@ /* -* Copyright (C) 2023-24 ColleagueRiley +* +* RGFW 1.5-dev +* +* Copyright (C) 2022-25 ColleagueRiley * * libpng license * @@ -29,8 +32,7 @@ /* #define RGFW_IMPLEMENTATION - (required) makes it so the source code is included - #define RGFW_PRINT_ERRORS - (optional) makes it so RGFW prints errors when they're found - #define RGFW_DEBUG - (optional) makes it so RGFW prints debug messages + #define RGFW_DEBUG - (optional) makes it so RGFW prints debug messages anderrors when they're found #define RGFW_OSMESA - (optional) use OSmesa as backend (instead of system's opengl api + regular opengl) #define RGFW_BUFFER - (optional) just draw directly to (RGFW) window pixel buffer that is drawn to screen (the buffer is in the RGBA format) #define RGFW_EGL - (optional) use EGL for loading an OpenGL context (instead of the system's opengl api) @@ -43,32 +45,36 @@ #define RGFW_NO_API - (optional) don't use any rendering API (no opengl, no vulkan, no directX) #define RGFW_LINK_EGL (optional) (windows only) if EGL is being used, if EGL functions should be defined dymanically (using GetProcAddress) - #define RGFW_LINK_OSMESA (optional) (windows only) if EGL is being used, if OS Mesa functions should be defined dymanically (using GetProcAddress) - #define RGFW_X11 (optional) (unix only) if X11 should be used. This option is turned on by default by unix systems except for MacOS - #define RGFW_WGL_LOAD (optional) (windows only) if WGL should be loaded dynamically during runtime + #define RGFW_NO_LOAD_WGL (optional) (windows only) if WGL should be loaded dynamically during runtime #define RGFW_NO_X11_CURSOR (optional) (unix only) don't use XCursor #define RGFW_NO_X11_CURSOR_PRELOAD (optional) (unix only) Use XCursor, but don't link it in code, (you'll have to link it with -lXcursor) + #define RGFW_NO_LOAD_WINMM (optional) (windows only) Use winmm (timeBeginPeriod), but don't link it in code, (you'll have to link it with -lwinmm) + #define RGFW_NO_WINMM (optional) (windows only) don't use winmm + #define RGFW_NO_IOKIT (optional) (macOS) don't use IOKit + #define RGFW_NO_UNIX_CLOCK (optional) (unux) don't link unix clock functions + #define RGFW_NO_DWM (windows only) - Do not use or linj dwmapi + #define RGFW_USE_XDL (optional) (X11) use X11 in RGFW (must include XDL.h along with RGFW) (XLib Dynamic Loader) #define RGFW_NO_DPI - Do not include calculate DPI (no XRM nor libShcore included) #define RGFW_ALLOC_DROPFILES (optional) if room should be allocating for drop files (by default it's global data) - #define RGFW_MALLOC x - choose what function to use to allocate, by default the standard malloc is used - #define RGFW_CALLOC x - choose what function to use to allocate (calloc), by default the standard calloc is used - #define RGFW_FREE x - choose what function to use to allocated memory, by default the standard free is used + #define RGFW_alloc(userptr, size) x - choose what default function to use to allocate, by default the standard malloc is used + #define RGFW_free(userptr, ptr) x - choose what default function to use to allocated memory, by default the standard free is used + #define RGFW_USERPTR x - choose the default userptr sent to the malloc call, (NULL by default) - #define RGFW_EXPORT - Use when building RGFW + #define RGFW_EXPORT - Use when building RGFW #define RGFW_IMPORT - Use when linking with RGFW (not as a single-header) - - #define RGFW_USE_INT - force the use c-types rather than stdint.h (for systems that might not have stdint.h (msvc)) + + #define RGFW_USE_INT - force the use c-types rather than stdint.h (for systems that might not have stdint.h (msvc)) */ /* Example to get you started : -linux : gcc main.c -lX11 -lXrandr -lGL -lm -windows : gcc main.c -lopengl32 -lwinmm -lshell32 -lgdi32 -macos : gcc main.c -framework Foundation -framework AppKit -framework OpenGL -framework CoreVideo +linux : gcc main.c -lX11 -lXrandr -lGL +windows : gcc main.c -lopengl32 -lgdi32 +macos : gcc main.c -framework Cocoa -framework OpenGL -framework IOKit #define RGFW_IMPLEMENTATION #include "RGFW.h" @@ -76,13 +82,13 @@ macos : gcc main.c -framework Foundation -framework AppKit -framework OpenGL -fr u8 icon[4 * 3 * 3] = {0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0xFF, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0xFF}; int main() { - RGFW_window* win = RGFW_createWindow("name", RGFW_RECT(500, 500, 500, 500), (u64)0); + RGFW_window* win = RGFW_createWindow("name", RGFW_RECT(100, 100, 500, 500), (u64)0); RGFW_window_setIcon(win, icon, RGFW_AREA(3, 3), 4); for (;;) { RGFW_window_checkEvent(win); // NOTE: checking events outside of a while loop may cause input lag - if (win->event.type == RGFW_quit || RGFW_isPressed(win, RGFW_Escape)) + if (win->event.type == RGFW_quit || RGFW_isPressed(win, RGFW_escape)) break; RGFW_window_swapBuffers(win); @@ -102,8 +108,8 @@ int main() { #define RGFW_IMPLEMENTATION #include "RGFW.h" - You may also want to add - `#define RGFW_EXPORT` when compiling and + You may also want to add + `#define RGFW_EXPORT` when compiling and `#define RGFW_IMPORT`when linking RGFW on it's own: this reduces inline functions and prevents bloat in the object file @@ -114,39 +120,34 @@ int main() { after you compile the library into an object file, you can also turn the object file into an static or shared library (commands ar and gcc can be replaced with whatever equivalent your system uses) + static : ar rcs RGFW.a RGFW.o shared : windows: - gcc -shared RGFW.o -lwinmm -lopengl32 -lshell32 -lgdi32 -o RGFW.dll + gcc -shared RGFW.o -lopengl32 -lgdi32 -o RGFW.dll linux: gcc -shared RGFW.o -lX11 -lGL -lXrandr -o RGFW.so macos: - gcc -shared RGFW.o -framework Foundation -framework AppKit -framework OpenGL -framework CoreVideo + gcc -shared RGFW.o -framework Cocoa -framework OpenGL -framework IOKit */ /* Credits : - EimaMei/Sacode : Much of the code for creating windows using winapi, Wrote the Silicon library, helped with MacOS Support, siliapp.h -> referencing + EimaMei/Sacode : Much of the code for creating windows using winapi, Wrote the Silicon library, helped with MacOS Support, siliapp.h -> referencing stb - This project is heavily inspired by the stb single header files GLFW: certain parts of winapi and X11 are very poorly documented, - GLFW's source code was referenced and used throughout the project (used code is marked in some way), - this mainly includes, code for drag and drops, code for setting the icon to a bitmap and the code for managing the clipboard for X11 (as these parts are not documented very well) - - GLFW Copyright, https::/github.com/GLFW/GLFW - - Copyright (c) 2002-2006 Marcus Geelnard - Copyright (c) 2006-2019 Camilla Löwy - + GLFW's source code was referenced and used throughout the project. + contributors : (feel free to put yourself here if you contribute) krisvers -> code review EimaMei (SaCode) -> code review Code-Nycticebus -> bug fixes - Rob Rohan -> X11 bugs and missing features, MacOS/Cocoa fixing memory issues/bugs + Rob Rohan -> X11 bugs and missing features, MacOS/Cocoa fixing memory issues/bugs AICDG (@THISISAGOODNAME) -> vulkan support (example) @Easymode -> support, testing/debugging, bug fixes and reviews Joshua Rowe (omnisci3nce) - bug fix, review (macOS) @@ -163,17 +164,38 @@ int main() { #pragma comment(lib, "user32") #endif -#ifndef RGFW_MALLOC +#ifndef RGFW_UNUSED + #define RGFW_UNUSED(x) (void)(x) +#endif + +#ifndef RGFW_USERPTR + #define RGFW_USERPTR NULL +#endif + +#ifndef RGFW_ROUND +#define RGFW_ROUND(x) (int)((x) >= 0 ? (x) + 0.5f : (x) - 0.5f) +#endif + +#ifndef RGFW_ALLOC #include #ifndef __USE_POSIX199309 #define __USE_POSIX199309 #endif - #include - #define RGFW_MALLOC malloc - #define RGFW_CALLOC calloc - #define RGFW_FREE free + #define RGFW_ALLOC(userptr, size) (RGFW_UNUSED(userptr),malloc(size)) + #define RGFW_FREE(userptr, ptr) (RGFW_UNUSED(userptr),free(ptr)) +#endif + +#ifndef RGFW_MEMCPY + #include + + #define RGFW_MEMCPY(dist, src, len) memcpy(dist, src, len) + #define RGFW_STRNCMP(s1, s2, max) strncmp(s1, s2, max) + //required for X11 + #define RGFW_STRTOL(str, endptr, base) strtol(str, endptr, base) +#else +#undef _INC_STRING #endif #if !_MSC_VER @@ -197,7 +219,7 @@ int main() { #if defined(RGFW_EXPORT) #define RGFWDEF __declspec(dllexport) - #else + #else #define RGFWDEF __declspec(dllimport) #endif #else @@ -205,7 +227,7 @@ int main() { #define RGFWDEF __attribute__((visibility("default"))) #endif #endif -#endif +#endif #ifndef RGFWDEF #define RGFWDEF inline @@ -215,11 +237,12 @@ int main() { #define RGFW_ENUM(type, name) type name; enum #endif -#ifndef RGFW_UNUSED - #define RGFW_UNUSED(x) (void)(x); -#endif #if defined(__cplusplus) && !defined(__EMSCRIPTEN__) + #ifdef __clang__ + #pragma clang diagnostic push + #pragma clang diagnostic ignored "-Wnullability-completeness" + #endif extern "C" { #endif @@ -240,6 +263,7 @@ int main() { typedef signed long long i64; #else /* use stdint standard types instead of c ""standard"" types */ #include + #include typedef uint8_t u8; typedef int8_t i8; @@ -250,11 +274,13 @@ int main() { typedef uint64_t u64; typedef int64_t i64; #endif + #define u8 u8 #endif #if !defined(b8) /* RGFW bool type */ typedef u8 b8; typedef u32 b32; + #define b8 b8 #endif #define RGFW_TRUE (!(0)) @@ -282,14 +308,13 @@ int main() { #endif #endif -#if defined(RGFW_X11) && defined(__APPLE__) +#if defined(RGFW_X11) && defined(__APPLE__) && !defined(RGFW_CUSTOM_BACKEND) #define RGFW_MACOS_X11 #undef __APPLE__ #endif -#if defined(_WIN32) && !defined(RGFW_X11) && !defined(RGFW_WEBASM) /* (if you're using X11 on windows some how) */ +#if defined(_WIN32) && !defined(RGFW_X11) && !defined(RGFW_WEBASM) && !defined(RGFW_CUSTOM_BACKEND) /* (if you're using X11 on windows some how) */ #define RGFW_WINDOWS - /* make sure the correct architecture is defined */ #if defined(_WIN64) #define _AMD64_ @@ -310,6 +335,7 @@ int main() { #endif #if defined(RGFW_DIRECTX) + #define OEMRESOURCE #include #include #include @@ -321,18 +347,18 @@ int main() { #endif #elif defined(RGFW_WAYLAND) - #if !defined(RGFW_NO_API) && (!defined(RGFW_BUFFER) || defined(RGFW_OPENGL)) + #if !defined(RGFW_NO_API) && (!defined(RGFW_BUFFER) || defined(RGFW_OPENGL)) && !defined(RGFW_OSMESA) #define RGFW_EGL #define RGFW_OPENGL #include #endif #include -#elif (defined(__unix__) || defined(RGFW_MACOS_X11) || defined(RGFW_X11)) && !defined(RGFW_WEBASM) +#elif (defined(__unix__) || defined(RGFW_MACOS_X11) || defined(RGFW_X11)) && !defined(RGFW_WEBASM) && !defined(RGFW_CUSTOM_BACKEND) #define RGFW_MACOS_X11 #define RGFW_X11 #include -#elif defined(__APPLE__) && !defined(RGFW_MACOS_X11) && !defined(RGFW_X11) && !defined(RGFW_WEBASM) +#elif defined(__APPLE__) && !defined(RGFW_MACOS_X11) && !defined(RGFW_X11) && !defined(RGFW_WEBASM) && !defined(RGFW_CUSTOM_BACKEND) #define RGFW_MACOS #endif @@ -347,6 +373,13 @@ int main() { #ifdef RGFW_EGL #include #elif defined(RGFW_OSMESA) + #ifdef RGFW_WINDOWS + #define OEMRESOURCE + #include + #define GLAPIENTRY APIENTRY + #define GLAPI WINGDIAPI + #endif + #ifndef __APPLE__ #include #else @@ -361,61 +394,64 @@ int main() { #include /* GLX defs, xlib.h, gl.h */ #endif -#ifndef RGFW_ALPHA - #define RGFW_ALPHA 128 /* alpha value for RGFW_TRANSPARENT_WINDOW (WINAPI ONLY, macOS + linux don't need this) */ -#endif +/* + RGFW_allocator (optional) + you can ignore this if you use standard malloc/free +*/ +typedef void* (* RGFW_allocatorMallocfunc)(void* userdata, size_t size); +typedef void (* RGFW_allocatorFreefunc)(void* userdata, void* ptr); -/*! Optional arguments for making a windows */ -#define RGFW_TRANSPARENT_WINDOW (1L<<9) /*!< the window is transparent (only properly works on X11 and MacOS, although it's although for windows) */ -#define RGFW_NO_BORDER (1L<<3) /*!< the window doesn't have border */ -#define RGFW_NO_RESIZE (1L<<4) /*!< the window cannot be resized by the user */ -#define RGFW_ALLOW_DND (1L<<5) /*!< the window supports drag and drop*/ -#define RGFW_HIDE_MOUSE (1L<<6) /*! the window should hide the mouse or not (can be toggled later on) using `RGFW_window_mouseShow*/ -#define RGFW_FULLSCREEN (1L<<8) /* the window is fullscreen by default or not */ -#define RGFW_CENTER (1L<<10) /*! center the window on the screen */ -#define RGFW_OPENGL_SOFTWARE (1L<<11) /*! use OpenGL software rendering */ -#define RGFW_COCOA_MOVE_TO_RESOURCE_DIR (1L << 12) /* (cocoa only), move to resource folder */ -#define RGFW_SCALE_TO_MONITOR (1L << 13) /* scale the window to the screen */ -#define RGFW_NO_INIT_API (1L << 2) /* DO not init an API (mostly for bindings, you should use `#define RGFW_NO_API` in C */ - -#define RGFW_NO_GPU_RENDER (1L<<14) /* don't render (using the GPU based API)*/ -#define RGFW_NO_CPU_RENDER (1L<<15) /* don't render (using the CPU based buffer rendering)*/ -#define RGFW_WINDOW_HIDE (1L << 16)/* the window is hidden */ - -typedef RGFW_ENUM(u8, RGFW_event_types) { +typedef struct RGFW_allocator { + void* userdata; + RGFW_allocatorMallocfunc alloc; + RGFW_allocatorFreefunc free; +} RGFW_allocator; + +RGFWDEF RGFW_allocator RGFW_loadAllocator(RGFW_allocator allocator); +RGFWDEF void* RGFW_alloc(size_t len); +RGFWDEF void RGFW_free(void* ptr); + +/* + regular RGFW stuff +*/ + +typedef RGFW_ENUM(u8, RGFW_eventTypes) { /*! event codes */ - RGFW_keyPressed = 1, /* a key has been pressed */ + RGFW_eventNone = 0, /*!< no event has been sent */ + RGFW_keyPressed, /* a key has been pressed */ RGFW_keyReleased, /*!< a key has been released*/ /*! key event note the code of the key pressed is stored in - RGFW_Event.key + RGFW_event.key !!Keycodes defined at the bottom of the RGFW_HEADER part of this file!! while a string version is stored in - RGFW_Event.KeyString + RGFW_event.KeyString - RGFW_Event.lockState holds the current lockState + RGFW_event.keyMod holds the current keyMod this means if CapsLock, NumLock are active or not */ RGFW_mouseButtonPressed, /*!< a mouse button has been pressed (left,middle,right)*/ RGFW_mouseButtonReleased, /*!< a mouse button has been released (left,middle,right)*/ RGFW_mousePosChanged, /*!< the position of the mouse has been changed*/ /*! mouse event note - the x and y of the mouse can be found in the vector, RGFW_Event.point + the x and y of the mouse can be found in the vector, RGFW_event.point - RGFW_Event.button holds which mouse button was pressed + RGFW_event.button holds which mouse button was pressed */ - RGFW_gpButtonPressed, /*!< a gamepad button was pressed */ - RGFW_gpButtonReleased, /*!< a gamepad button was released */ - RGFW_gpAxisMove, /*!< an axis of a gamepad was moved*/ + RGFW_gamepadConnected, /*!< a gamepad was connected */ + RGFW_gamepadDisconnected, /*!< a gamepad was disconnected */ + RGFW_gamepadButtonPressed, /*!< a gamepad button was pressed */ + RGFW_gamepadButtonReleased, /*!< a gamepad button was released */ + RGFW_gamepadAxisMove, /*!< an axis of a gamepad was moved*/ /*! gamepad event note - RGFW_Event.gamepad holds which gamepad was altered, if any - RGFW_Event.button holds which gamepad button was pressed + RGFW_event.gamepad holds which gamepad was altered, if any + RGFW_event.button holds which gamepad button was pressed - RGFW_Event.axis holds the data of all the axis - RGFW_Event.axisCount says how many axis there are + RGFW_event.axis holds the data of all the axis + RGFW_event.axisesCount says how many axis there are */ - RGFW_windowMoved, /*!< the window was moved (by the user) */ + RGFW_windowMoved, /*!< the window was moved (b the user) */ RGFW_windowResized, /*!< the window was resized (by the user), [on webASM this means the browser was resized] */ RGFW_focusIn, /*!< window is in focus now */ RGFW_focusOut, /*!< window is out of focus now */ @@ -427,25 +463,28 @@ typedef RGFW_ENUM(u8, RGFW_event_types) { The event data is sent straight to the window structure with win->r.x, win->r.y, win->r.w and win->r.h */ - RGFW_quit, /*!< the user clicked the quit button*/ - RGFW_dnd, /*!< a file has been dropped into the window*/ - RGFW_dnd_init /*!< the start of a dnd event, when the place where the file drop is known */ + RGFW_quit, /*!< the user clicked the quit button*/ + RGFW_DND, /*!< a file has been dropped into the window*/ + RGFW_DNDInit /*!< the start of a dnd event, when the place where the file drop is known */ /* dnd data note - The x and y coords of the drop are stored in the vector RGFW_Event.point + The x and y coords of the drop are stored in the vector RGFW_event.point - RGFW_Event.droppedFilesCount holds how many files were dropped + RGFW_event.droppedFilesCount holds how many files were dropped This is also the size of the array which stores all the dropped file string, - RGFW_Event.droppedFiles + RGFW_event.droppedFiles */ }; -/*! mouse button codes (RGFW_Event.button) */ -#define RGFW_mouseLeft 1 /*!< left mouse button is pressed*/ -#define RGFW_mouseMiddle 2 /*!< mouse-wheel-button is pressed*/ -#define RGFW_mouseRight 3 /*!< right mouse button is pressed*/ -#define RGFW_mouseScrollUp 4 /*!< mouse wheel is scrolling up*/ -#define RGFW_mouseScrollDown 5 /*!< mouse wheel is scrolling down*/ +/*! mouse button codes (RGFW_event.button) */ +RGFW_ENUM(u8, RGFW_mouse_codes) { + RGFW_mouseNone = 0, /*!< no mouse button is pressed*/ + RGFW_mouseLeft, /*!< left mouse button is pressed*/ + RGFW_mouseMiddle, /*!< mouse-wheel-button is pressed*/ + RGFW_mouseRight, /*!< right mouse button is pressed*/ + RGFW_mouseScrollUp, /*!< mouse wheel is scrolling up*/ + RGFW_mouseScrollDown /*!< mouse wheel is scrolling down*/ +}; #ifndef RGFW_MAX_PATH #define RGFW_MAX_PATH 260 /* max length of a path (for dnd) */ @@ -454,33 +493,40 @@ typedef RGFW_ENUM(u8, RGFW_event_types) { #define RGFW_MAX_DROPS 260 /* max items you can drop at once */ #endif +#define RGFW_BIT(x) (1L << x) -/* for RGFW_Event.lockstate */ -#define RGFW_CAPSLOCK (1L << 1) -#define RGFW_NUMLOCK (1L << 2) +/* for RGFW_event.lockstate */ +typedef RGFW_ENUM(u8, RGFW_keymod) { + RGFW_modCapsLock = RGFW_BIT(0), + RGFW_modNumLock = RGFW_BIT(1), + RGFW_modControl = RGFW_BIT(2), + RGFW_modAlt = RGFW_BIT(3), + RGFW_modShift = RGFW_BIT(4), + RGFW_modSuper = RGFW_BIT(5) +}; /*! gamepad button codes (based on xbox/playstation), you may need to change these values per controller */ -#ifndef RGFW_gamepad_codes - typedef RGFW_ENUM(u8, RGFW_gamepad_codes) { - RGFW_GP_A = 0, /*!< or PS X button */ - RGFW_GP_B = 1, /*!< or PS circle button */ - RGFW_GP_Y = 2, /*!< or PS triangle button */ - RGFW_GP_X = 3, /*!< or PS square button */ - RGFW_GP_START = 9, /*!< start button */ - RGFW_GP_SELECT = 8, /*!< select button */ - RGFW_GP_HOME = 10, /*!< home button */ - RGFW_GP_UP = 13, /*!< dpad up */ - RGFW_GP_DOWN = 14, /*!< dpad down*/ - RGFW_GP_LEFT = 15, /*!< dpad left */ - RGFW_GP_RIGHT = 16, /*!< dpad right */ - RGFW_GP_L1 = 4, /*!< left bump */ - RGFW_GP_L2 = 5, /*!< left trigger*/ - RGFW_GP_R1 = 6, /*!< right bumper */ - RGFW_GP_R2 = 7, /*!< right trigger */ - RGFW_GP_L3 = 11, /* left thumb stick */ - RGFW_GP_R3 = 12 /*!< right thumb stick */ - }; -#endif +typedef RGFW_ENUM(u8, RGFW_gamepadCodes) { + RGFW_gamepadNone = 0, /*!< or PS X button */ + RGFW_gamepadA, /*!< or PS X button */ + RGFW_gamepadB, /*!< or PS circle button */ + RGFW_gamepadY, /*!< or PS triangle button */ + RGFW_gamepadX, /*!< or PS square button */ + RGFW_gamepadStart, /*!< start button */ + RGFW_gamepadSelect, /*!< select button */ + RGFW_gamepadHome, /*!< home button */ + RGFW_gamepadUp, /*!< dpad up */ + RGFW_gamepadDown, /*!< dpad down*/ + RGFW_gamepadLeft, /*!< dpad left */ + RGFW_gamepadRight, /*!< dpad right */ + RGFW_gamepadL1, /*!< left bump */ + RGFW_gamepadL2, /*!< left trigger*/ + RGFW_gamepadR1, /*!< right bumper */ + RGFW_gamepadR2, /*!< right trigger */ + RGFW_gamepadL3, /* left thumb stick */ + RGFW_gamepadR3, /*!< right thumb stick */ + RGFW_gamepadFinal +}; /*! basic vector type, if there's not already a point/vector type of choice */ #ifndef RGFW_point @@ -497,15 +543,9 @@ typedef RGFW_ENUM(u8, RGFW_event_types) { typedef struct { u32 w, h; } RGFW_area; #endif -#ifndef __cplusplus #define RGFW_POINT(x, y) (RGFW_point){(i32)(x), (i32)(y)} #define RGFW_RECT(x, y, w, h) (RGFW_rect){(i32)(x), (i32)(y), (i32)(w), (i32)(h)} #define RGFW_AREA(w, h) (RGFW_area){(u32)(w), (u32)(h)} -#else -#define RGFW_POINT(x, y) {(i32)(x), (i32)(y)} -#define RGFW_RECT(x, y, w, h) {(i32)(x), (i32)(y), (i32)(w), (i32)(h)} -#define RGFW_AREA(w, h) {(u32)(w), (u32)(h)} -#endif #ifndef RGFW_NO_MONITOR /*! structure for monitor data */ @@ -513,6 +553,7 @@ typedef RGFW_ENUM(u8, RGFW_event_types) { char name[128]; /*!< monitor name */ RGFW_rect rect; /*!< monitor Workarea */ float scaleX, scaleY; /*!< monitor content scale*/ + float pixelRatio; /*!< pixel ratio for monitor (1.0 for regular, 2.0 for hiDPI) */ float physW, physH; /*!< monitor physical size in inches*/ } RGFW_monitor; @@ -526,11 +567,18 @@ typedef RGFW_ENUM(u8, RGFW_event_types) { RGFWDEF RGFW_monitor RGFW_getPrimaryMonitor(void); #endif -/* NOTE: some parts of the data can represent different things based on the event (read comments in RGFW_Event struct) */ -/*! Event structure for checking/getting events */ -typedef struct RGFW_Event { - char keyName[16]; /*!< key name of event*/ +/* RGFW mouse loading */ +typedef void RGFW_mouse; +/*!< loads mouse from bitmap (similar to RGFW_window_setIcon), icon NOT resized by default*/ +RGFWDEF RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels); +/*!< frees RGFW_mouse data */ +RGFWDEF void RGFW_freeMouse(RGFW_mouse* mouse); +/* */ + +/* NOTE: some parts of the data can represent different things based on the event (read comments in RGFW_event struct) */ +/*! Event structure for checking/getting events */ +typedef struct RGFW_event { /*! drag and drop data */ /* 260 max paths with a max length of 260 */ #ifdef RGFW_ALLOC_DROPFILES @@ -542,30 +590,30 @@ typedef struct RGFW_Event { u32 type; /*!< which event has been sent?*/ RGFW_point point; /*!< mouse x, y of event (or drop point) */ - - u8 key; /*!< the physical key of the event, refers to where key is physically !!Keycodes defined at the bottom of the RGFW_HEADER part of this file!! */ + + u8 key; /*!< the physical key of the event, refers to where key is physically !!Keycodes defined at the bottom of the RGFW_HEADER part of this file!! */ u8 keyChar; /*!< mapped key char of the event*/ b8 repeat; /*!< key press event repeated (the key is being held) */ b8 inFocus; /*!< if the window is in focus or not (this is always true for MacOS windows due to the api being weird) */ - u8 lockState; - + RGFW_keymod keyMod; + u8 button; /* !< which mouse (or gamepad) button was pressed */ double scroll; /*!< the raw mouse scroll value */ u16 gamepad; /*! which gamepad this event applies to (if applicable to any) */ u8 axisesCount; /*!< number of axises */ - + u8 whichAxis; /* which axis was effected */ RGFW_point axis[4]; /*!< x, y of axises (-100 to 100) */ u64 frameTime, frameTime2; /*!< this is used for counting the fps */ -} RGFW_Event; +} RGFW_event; /*! source data for the window (used by the APIs) */ -typedef struct RGFW_window_src { #ifdef RGFW_WINDOWS +typedef struct RGFW_window_src { HWND window; /*!< source window */ HDC hdc; /*!< source HDC */ u32 hOffset; /*!< height offset for window */ @@ -583,12 +631,14 @@ typedef struct RGFW_window_src { EGLContext EGL_context; #endif - #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) HDC hdcMem; HBITMAP bitmap; #endif RGFW_area maxSize, minSize; /*!< for setting max/min resize (RGFW_WINDOWS) */ +} RGFW_window_src; #elif defined(RGFW_X11) +typedef struct RGFW_window_src { Display* display; /*!< source display */ Window window; /*!< source window */ #if (defined(RGFW_OPENGL)) && !defined(RGFW_OSMESA) && !defined(RGFW_EGL) @@ -601,11 +651,13 @@ typedef struct RGFW_window_src { EGLContext EGL_context; #endif -#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) +#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) XImage* bitmap; GC gc; #endif +} RGFW_window_src; #elif defined(RGFW_WAYLAND) +typedef struct RGFW_window_src { struct wl_display* display; struct wl_surface* surface; struct wl_buffer* wl_buffer; @@ -614,7 +666,7 @@ typedef struct RGFW_window_src { struct xdg_surface* xdg_surface; struct xdg_toplevel* xdg_toplevel; struct zxdg_toplevel_decoration_v1* decoration; - RGFW_Event events[20]; + RGFW_event events[20]; i32 eventLen; size_t eventIndex; #if defined(RGFW_EGL) @@ -625,9 +677,9 @@ typedef struct RGFW_window_src { #elif defined(RGFW_OSMESA) OSMesaContext ctx; #endif +} RGFW_window_src; #elif defined(RGFW_MACOS) - u32 display; - void* displayLink; +typedef struct RGFW_window_src { void* window; b8 dndPassed; #if (defined(RGFW_OPENGL)) && !defined(RGFW_OSMESA) && !defined(RGFW_EGL) @@ -642,11 +694,13 @@ typedef struct RGFW_window_src { void* view; /*apple viewpoint thingy*/ -#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) +#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) void* bitmap; /*!< API's bitmap for storing or managing */ void* image; #endif +} RGFW_window_src; #elif defined(RGFW_WEBASM) +typedef struct RGFW_window_src { #ifdef RGFW_WEBGPU WGPUInstance ctx; WGPUDevice device; @@ -654,27 +708,42 @@ typedef struct RGFW_window_src { #else EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx; #endif -#endif } RGFW_window_src; +#endif - +/*! Optional arguments for making a windows */ +typedef RGFW_ENUM(u32, RGFW_windowFlags) { + RGFW_windowNoInitAPI = RGFW_BIT(0), /* DO not init an API (mostly for bindings, you should use `#define RGFW_NO_API` in C */ + RGFW_windowNoBorder = RGFW_BIT(1), /*!< the window doesn't have border */ + RGFW_windowNoResize = RGFW_BIT(2), /*!< the window cannot be resized by the user */ + RGFW_windowAllowDND = RGFW_BIT(3), /*!< the window supports drag and drop*/ + RGFW_windowHideMouse = RGFW_BIT(4), /*! the window should hide the mouse or not (can be toggled later on) using `RGFW_window_mouseShow*/ + RGFW_windowFullscreen = RGFW_BIT(5), /* the window is fullscreen by default or not */ + RGFW_windowTransparent = RGFW_BIT(6), /*!< the window is transparent (only properly works on X11 and MacOS, although it's although for windows) */ + RGFW_windowCenter = RGFW_BIT(7), /*! center the window on the screen */ + RGFW_windowOpenglSoftware = RGFW_BIT(8), /*! use OpenGL software rendering */ + RGFW_windowCocoaCHDirToRes = RGFW_BIT(9), /* (cocoa only), change directory to resource folder */ + RGFW_windowScaleToMonitor = RGFW_BIT(10), /* scale the window to the screen */ + RGFW_windowHide = RGFW_BIT(11)/* the window is hidden */ +}; typedef struct RGFW_window { RGFW_window_src src; /*!< src window data */ -#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) +#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) u8* buffer; /*!< buffer for non-GPU systems (OSMesa, basic software rendering) */ /* when rendering using RGFW_BUFFER, the buffer is in the RGBA format */ #endif void* userPtr; /* ptr for usr data */ - - RGFW_Event event; /*!< current event */ + + RGFW_event event; /*!< current event */ RGFW_rect r; /*!< the x, y, w and h of the struct */ - + RGFW_point _lastMousePoint; /*!< last cusor point (for raw mouse data) */ - - u32 _winArgs; /*!< windows args (for RGFW to check) */ + + u32 _flags; /*!< windows flags (for RGFW to check) */ + RGFW_allocator _mem; /*!< the allocator that was used to allocate RGFW window data, used to free it*/ } RGFW_window; /*!< Window structure for managing the window */ #if defined(RGFW_X11) || defined(RGFW_MACOS) @@ -684,14 +753,14 @@ typedef struct RGFW_window { #endif /** * @defgroup Window_management -* @{ */ +* @{ */ -/*! +/*! * the class name for X11 and WinAPI. apps with the same class will be grouped by the WM * by default the class name will == the root window's name */ -RGFWDEF void RGFW_setClassName(char* name); +RGFWDEF void RGFW_setClassName(const char* name); /*! this has to be set before createWindow is called, else the fulscreen size is used */ RGFWDEF void RGFW_setBufferSize(RGFW_area size); /*!< the buffer cannot be resized (by RGFW) */ @@ -701,12 +770,24 @@ RGFWDEF void RGFW_setBufferSize(RGFW_area size); /*!< the buffer cannot be resiz RGFWDEF RGFW_window* RGFW_createWindow( const char* name, /* name of the window */ RGFW_rect rect, /* rect of window */ - u16 args /* extra arguments (NULL / (u16)0 means no args used)*/ -); /*!< function to create a window struct */ + RGFW_windowFlags flags /* extra arguments ((u32)0 means no flags used)*/ +); /*!< function to create a window and struct */ + +RGFWDEF RGFW_window* RGFW_createWindowPtr( + const char* name, /* name of the window */ + RGFW_rect rect, /* rect of window */ + RGFW_windowFlags flags, /* extra arguments (NULL / (u32)0 means no flags used)*/ + RGFW_window* win /* ptr to the window struct you want to use */ +); /*!< function to create a window (without allocating a window struct) */ /*! get the size of the screen to an area struct */ RGFWDEF RGFW_area RGFW_getScreenSize(void); +/*! frees win->buffer (if it was allocated by RGFW) and sets the pointer to your pointer */ +RGFWDEF void RGFW_window_setBufferPtr(RGFW_window* win, u8* ptr, RGFW_area size); +/*< the new buffer is not be resized or freed (by RGFW) */ + + /*! this function checks an *individual* event (and updates window structure attributes) this means, using this function without a while loop may cause event lag @@ -715,11 +796,11 @@ RGFWDEF RGFW_area RGFW_getScreenSize(void); while (RGFW_window_checkEvent(win) != NULL) [this keeps checking events until it reaches the last one] - this function is optional if you choose to use event callbacks, + this function is optional if you choose to use event callbacks, although you still need some way to tell RGFW to process events eg. `RGFW_window_checkEvents` */ -RGFWDEF RGFW_Event* RGFW_window_checkEvent(RGFW_window* win); /*!< check current event (returns a pointer to win->event or NULL if there is no event)*/ +RGFWDEF RGFW_event* RGFW_window_checkEvent(RGFW_window* win); /*!< check current event (returns a pointer to win->event or NULL if there is no event)*/ /*! for RGFW_window_eventWait and RGFW_window_checkEvents @@ -729,20 +810,20 @@ RGFWDEF RGFW_Event* RGFW_window_checkEvent(RGFW_window* win); /*!< check current if waitMS == a negative integer, the loop will not return until it gets another event */ typedef RGFW_ENUM(i32, RGFW_eventWait) { - RGFW_NEXT = -1, - RGFW_NO_WAIT = 0 + RGFW_eventWaitNext = -1, + RGFW_eventNoWait = 0 }; /*! sleep until RGFW gets an event or the timer ends (defined by OS) */ RGFWDEF void RGFW_window_eventWait(RGFW_window* win, i32 waitMS); /*! - check all the events until there are none left, + check all the events until there are none left, this should only be used if you're using callbacks only */ RGFWDEF void RGFW_window_checkEvents(RGFW_window* win, i32 waitMS); -/*! +/*! Tell RGFW_window_eventWait to stop waiting, to be ran from another thread */ RGFWDEF void RGFW_stopCheckEvents(void); @@ -777,35 +858,35 @@ RGFWDEF void RGFW_window_restore(RGFW_window* win); /*!< restore the window from /*! if the window should have a border or not (borderless) based on bool value of `border` */ RGFWDEF void RGFW_window_setBorder(RGFW_window* win, b8 border); -/*! turn on / off dnd (RGFW_ALLOW_DND stil must be passed to the window)*/ +/*! turn on / off dnd (RGFW_windowAllowDND stil must be passed to the window)*/ RGFWDEF void RGFW_window_setDND(RGFW_window* win, b8 allow); #ifndef RGFW_NO_PASSTHROUGH /*!! turn on / off mouse passthrough */ RGFWDEF void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough); -#endif +#endif /*! rename window to a given string */ RGFWDEF void RGFW_window_setName(RGFW_window* win, - char* name + const char* name ); -RGFWDEF void RGFW_window_setIcon(RGFW_window* win, /*!< source window */ +RGFWDEF b32 RGFW_window_setIcon(RGFW_window* win, /*!< source window */ u8* icon /*!< icon bitmap */, RGFW_area a /*!< width and height of the bitmap*/, i32 channels /*!< how many channels the bitmap has (rgb : 3, rgba : 4) */ ); /*!< image resized by default */ -/*!< sets mouse to bitmap (very simular to RGFW_window_setIcon), image NOT resized by default*/ -RGFWDEF void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels); +/*!< sets mouse to RGFW_mouse icon (loaded from a bitmap struct) */ +RGFWDEF void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse); /*!< sets the mouse to a standard API cursor (based on RGFW_MOUSE, as seen at the end of the RGFW_HEADER part of this file) */ -RGFWDEF void RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse); +RGFWDEF b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse); -RGFWDEF void RGFW_window_setMouseDefault(RGFW_window* win); /*!< sets the mouse to the default mouse icon */ +RGFWDEF b32 RGFW_window_setMouseDefault(RGFW_window* win); /*!< sets the mouse to the default mouse icon */ /* Locks cursor at the center of the window - win->event.point become raw mouse movement data + win->event.point become raw mouse movement data this is useful for a 3D camera */ @@ -846,28 +927,25 @@ RGFWDEF b8 RGFW_window_isMinimized(RGFW_window* win); /*! if window is maximized */ RGFWDEF b8 RGFW_window_isMaximized(RGFW_window* win); -/** @} */ +/** @} */ /** * @defgroup Monitor -* @{ */ +* @{ */ #ifndef RGFW_NO_MONITOR /* scale the window to the monitor, -this is run by default if the user uses the arg `RGFW_SCALE_TO_MONITOR` during window creation +this is run by default if the user uses the arg `RGFW_scaleToMonitor` during window creation */ RGFWDEF void RGFW_window_scaleToMonitor(RGFW_window* win); /*! get the struct of the window's monitor */ RGFWDEF RGFW_monitor RGFW_window_getMonitor(RGFW_window* win); #endif -/** @} */ +/** @} */ /** * @defgroup Input -* @{ */ - -/*error handling*/ -RGFWDEF b8 RGFW_Error(void); /*!< returns true if an error has occurred (doesn't print errors itself) */ +* @{ */ /*! if window == NULL, it checks if the key is pressed globally. Otherwise, it checks only if the key is pressed while the window in focus.*/ RGFWDEF b8 RGFW_isPressed(RGFW_window* win, u8 key); /*!< if key is pressed (key code)*/ @@ -888,25 +966,26 @@ RGFWDEF b8 RGFW_isMouseHeld(RGFW_window* win, u8 button /*!< mouse button code * RGFWDEF b8 RGFW_isMouseReleased(RGFW_window* win, u8 button /*!< mouse button code */ ); /*! if a mouse button was pressed (checks previous state only) */ RGFWDEF b8 RGFW_wasMousePressed(RGFW_window* win, u8 button /*!< mouse button code */ ); -/** @} */ +/** @} */ /** * @defgroup Clipboard -* @{ */ -RGFWDEF char* RGFW_readClipboard(size_t* size); /*!< read clipboard data */ -RGFWDEF void RGFW_clipboardFree(char* str); /*!< the string returned from RGFW_readClipboard must be freed */ +* @{ */ +typedef ptrdiff_t RGFW_ssize_t; +RGFWDEF const char* RGFW_readClipboard(size_t* size); /*!< read clipboard data */ +RGFWDEF RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity); /*!< read clipboard data */ RGFWDEF void RGFW_writeClipboard(const char* text, u32 textLen); /*!< write text to the clipboard */ -/** @} */ +/** @} */ /** - - - Event callbacks, - these are completely optional, you can use the normal + + + Event callbacks, + these are completely optional, you can use the normal RGFW_checkEvent() method if you prefer that * @defgroup Callbacks -* @{ +* @{ */ /*! RGFW_windowMoved, the window and its new rect value */ @@ -921,19 +1000,20 @@ typedef void (* RGFW_focusfunc)(RGFW_window* win, b8 inFocus); typedef void (* RGFW_mouseNotifyfunc)(RGFW_window* win, RGFW_point point, b8 status); /*! RGFW_mousePosChanged, the window that the move happened on and the new point of the mouse */ typedef void (* RGFW_mouseposfunc)(RGFW_window* win, RGFW_point point); -/*! RGFW_dnd_init, the window, the point of the drop on the windows */ +/*! RGFW_DNDInit, the window, the point of the drop on the windows */ typedef void (* RGFW_dndInitfunc)(RGFW_window* win, RGFW_point point); /*! RGFW_windowRefresh, the window that needs to be refreshed */ typedef void (* RGFW_windowrefreshfunc)(RGFW_window* win); /*! RGFW_keyPressed / RGFW_keyReleased, the window that got the event, the mapped key, the physical key, the string version, the state of mod keys, if it was a press (else it's a release) */ -typedef void (* RGFW_keyfunc)(RGFW_window* win, u32 key, u32 mappedKey, char keyName[16], u8 lockState, b8 pressed); +typedef void (* RGFW_keyfunc)(RGFW_window* win, u8 key, char keyChar, RGFW_keymod keyMod, b8 pressed); /*! RGFW_mouseButtonPressed / RGFW_mouseButtonReleased, the window that got the event, the button that was pressed, the scroll value, if it was a press (else it's a release) */ typedef void (* RGFW_mousebuttonfunc)(RGFW_window* win, u8 button, double scroll, b8 pressed); -/*!gp /gp, the window that got the event, the button that was pressed, the scroll value, if it was a press (else it's a release) */ -typedef void (* RGFW_gpButtonfunc)(RGFW_window* win, u16 gamepad, u8 button, b8 pressed); -/*! RGFW_gpAxisMove, the window that got the event, the gamepad in question, the axis values and the amount of axises */ -typedef void (* RGFW_gpAxisfunc)(RGFW_window* win, u16 gamepad, RGFW_point axis[2], u8 axisesCount); - +/*!gamepad /gamepad, the window that got the event, the button that was pressed, the scroll value, if it was a press (else it's a release) */ +typedef void (* RGFW_gamepadButtonfunc)(RGFW_window* win, u16 gamepad, u8 button, b8 pressed); +/*! RGFW_gamepadAxisMove, the window that got the event, the gamepad in question, the axis values and the amount of axises */ +typedef void (* RGFW_gamepadAxisfunc)(RGFW_window* win, u16 gamepad, RGFW_point axis[2], u8 axisesCount, u8 whichAxis); +/*! RGFW_gamepadConnected/RGFW_gamepadDisconnected, the window that got the event, the gamepad in question, if the controller was connected (or disconnected if false) */ +typedef void (* RGFW_gamepadfunc)(RGFW_window* win, u16 gamepad, b8 connected); /*! RGFW_dnd, the window that had the drop, the drop data and the amount files dropped returns previous callback function (if it was set) */ #ifdef RGFW_ALLOC_DROPFILES @@ -964,58 +1044,64 @@ RGFWDEF RGFW_keyfunc RGFW_setKeyCallback(RGFW_keyfunc func); /*! set callback for a mouse button (press / release ) event returns previous callback function (if it was set) */ RGFWDEF RGFW_mousebuttonfunc RGFW_setMouseButtonCallback(RGFW_mousebuttonfunc func); /*! set callback for a controller button (press / release ) event returns previous callback function (if it was set) */ -RGFWDEF RGFW_gpButtonfunc RGFW_setgpButtonCallback(RGFW_gpButtonfunc func); +RGFWDEF RGFW_gamepadButtonfunc RGFW_setgamepadButtonCallback(RGFW_gamepadButtonfunc func); /*! set callback for a gamepad axis mov event returns previous callback function (if it was set) */ -RGFWDEF RGFW_gpAxisfunc RGFW_setgpAxisCallback(RGFW_gpAxisfunc func); +RGFWDEF RGFW_gamepadAxisfunc RGFW_setgamepadAxisCallback(RGFW_gamepadAxisfunc func); +/*! set callback for when a controller is connected or disconnected */ +RGFWDEF RGFW_gamepadfunc RGFW_setGamepadCallback(RGFW_gamepadfunc func); -/** @} */ +/** @} */ /** * @defgroup Threads -* @{ */ +* @{ */ #ifndef RGFW_NO_THREADS - /*! threading functions*/ +/*! threading functions*/ - /*! NOTE! (for X11/linux) : if you define a window in a thread, it must be run after the original thread's window is created or else there will be a memory error */ - /* - I'd suggest you use sili's threading functions instead - if you're going to use sili - which is a good idea generally - */ +/*! NOTE! (for X11/linux) : if you define a window in a thread, it must be run after the original thread's window is created or else there will be a memory error */ +/* + I'd suggest you use sili's threading functions instead + if you're going to use sili + which is a good idea generally +*/ - #if defined(__unix__) || defined(__APPLE__) || defined(RGFW_WEBASM) - typedef void* (* RGFW_threadFunc_ptr)(void*); - #else - typedef DWORD (__stdcall *RGFW_threadFunc_ptr) (LPVOID lpThreadParameter); - #endif +#if defined(__unix__) || defined(__APPLE__) || defined(RGFW_WEBASM) || defined(RGFW_CUSTOM_BACKEND) + typedef void* (* RGFW_threadFunc_ptr)(void*); +#else + typedef DWORD (__stdcall *RGFW_threadFunc_ptr) (LPVOID lpThreadParameter); +#endif - RGFWDEF RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args); /*!< create a thread*/ - RGFWDEF void RGFW_cancelThread(RGFW_thread thread); /*!< cancels a thread*/ - RGFWDEF void RGFW_joinThread(RGFW_thread thread); /*!< join thread to current thread */ - RGFWDEF void RGFW_setThreadPriority(RGFW_thread thread, u8 priority); /*!< sets the priority priority */ +RGFWDEF RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args); /*!< create a thread*/ +RGFWDEF void RGFW_cancelThread(RGFW_thread thread); /*!< cancels a thread*/ +RGFWDEF void RGFW_joinThread(RGFW_thread thread); /*!< join thread to current thread */ +RGFWDEF void RGFW_setThreadPriority(RGFW_thread thread, u8 priority); /*!< sets the priority priority */ #endif -/** @} */ +/** @} */ /** * @defgroup gamepad -* @{ */ +* @{ */ -/*! gamepad count starts at 0*/ -/*!< register gamepad to window based on a number (the number is based on when it was connected eg. /dev/js0)*/ -RGFWDEF u16 RGFW_registerGamepad(RGFW_window* win, i32 gpNumber); -RGFWDEF u16 RGFW_registerGamepadF(RGFW_window* win, char* file); +typedef RGFW_ENUM(u8, RGFW_gamepadType) { + RGFW_gamepadMicrosoft = 0, RGFW_gamepadSony, RGFW_gamepadNintendo, RGFW_gamepadLogitech, RGFW_gamepadUnknown +}; -RGFWDEF u32 RGFW_isPressedGP(RGFW_window* win, u16 controller, u8 button); +/*! gamepad count starts at 0*/ +RGFWDEF u32 RGFW_isPressedGamepad(RGFW_window* win, u8 controller, u8 button); +RGFWDEF RGFW_point RGFW_getGamepadAxis(RGFW_window* win, u16 controller, u16 whichAxis); +RGFWDEF const char* RGFW_getGamepadName(RGFW_window* win, u16 controller); +RGFWDEF size_t RGFW_getGamepadCount(RGFW_window* win); +RGFWDEF RGFW_gamepadType RGFW_getGamepadType(RGFW_window* win, u16 controller); -/** @} */ +/** @} */ /** * @defgroup graphics_API -* @{ */ +* @{ */ /*!< make the window the current opengl drawing context NOTE: - if you want to switch the graphics context's thread, + if you want to switch the graphics context's thread, you have to run RGFW_window_makeCurrent(NULL); on the old thread then RGFW_window_makeCurrent(valid_window) on the new thread */ @@ -1033,38 +1119,39 @@ RGFWDEF void RGFW_window_setCPURender(RGFW_window* win, i8 set); /*! native API functions */ #if defined(RGFW_OPENGL) || defined(RGFW_EGL) - /*! OpenGL init hints */ - RGFWDEF void RGFW_setGLStencil(i32 stencil); /*!< set stencil buffer bit size (8 by default) */ - RGFWDEF void RGFW_setGLSamples(i32 samples); /*!< set number of sampiling buffers (4 by default) */ - RGFWDEF void RGFW_setGLStereo(i32 stereo); /*!< use GL_STEREO (GL_FALSE by default) */ - RGFWDEF void RGFW_setGLAuxBuffers(i32 auxBuffers); /*!< number of aux buffers (0 by default) */ - - /*! which profile to use for the opengl verion */ - typedef RGFW_ENUM(u8, RGFW_GL_profile) { RGFW_GL_CORE = 0, RGFW_GL_COMPATIBILITY }; - /*! Set OpenGL version hint (core or compatibility profile)*/ - RGFWDEF void RGFW_setGLVersion(RGFW_GL_profile profile, i32 major, i32 minor); - RGFWDEF void RGFW_setDoubleBuffer(b8 useDoubleBuffer); - RGFWDEF void* RGFW_getProcAddress(const char* procname); /*!< get native opengl proc address */ - RGFWDEF void RGFW_window_makeCurrent_OpenGL(RGFW_window* win); /*!< to be called by RGFW_window_makeCurrent */ +/*! OpenGL init hints */ +RGFWDEF void RGFW_setGLStencil(i32 stencil); /*!< set stencil buffer bit size (8 by default) */ +RGFWDEF void RGFW_setGLSamples(i32 samples); /*!< set number of sampiling buffers (4 by default) */ +RGFWDEF void RGFW_setGLStereo(i32 stereo); /*!< use GL_STEREO (GL_FALSE by default) */ +RGFWDEF void RGFW_setGLAuxBuffers(i32 auxBuffers); /*!< number of aux buffers (0 by default) */ + +/*! which profile to use for the opengl verion */ +typedef RGFW_ENUM(u8, RGFW_glProfile) { RGFW_glCore = 0, RGFW_glCompatibility }; +/*! Set OpenGL version hint (core or compatibility profile)*/ +RGFWDEF void RGFW_setGLVersion(RGFW_glProfile profile, i32 major, i32 minor); +RGFWDEF void RGFW_setDoubleBuffer(b8 useDoubleBuffer); +RGFWDEF void* RGFW_getProcAddress(const char* procname); /*!< get native opengl proc address */ +RGFWDEF void RGFW_window_makeCurrent_OpenGL(RGFW_window* win); /*!< to be called by RGFW_window_makeCurrent */ + #elif defined(RGFW_DIRECTX) - typedef struct { - IDXGIFactory* pFactory; - IDXGIAdapter* pAdapter; - ID3D11Device* pDevice; - ID3D11DeviceContext* pDeviceContext; - } RGFW_directXinfo; +typedef struct { + IDXGIFactory* pFactory; + IDXGIAdapter* pAdapter; + ID3D11Device* pDevice; + ID3D11DeviceContext* pDeviceContext; +} RGFW_directXinfo; - /* - RGFW stores a global instance of RGFW_directXinfo, - you can use this function to get a pointer the instance - */ - RGFWDEF RGFW_directXinfo* RGFW_getDirectXInfo(void); +/* + RGFW stores a global instance of RGFW_directXinfo, + you can use this function to get a pointer the instance +*/ +RGFWDEF RGFW_directXinfo* RGFW_getDirectXInfo(void); #endif -/** @} */ +/** @} */ /** * @defgroup Supporting -* @{ */ +* @{ */ RGFWDEF u64 RGFW_getTime(void); /*!< get time in seconds */ RGFWDEF u64 RGFW_getTimeNS(void); /*!< get time in nanoseconds */ RGFWDEF void RGFW_sleep(u64 milisecond); /*!< sleep for a set time */ @@ -1073,10 +1160,10 @@ RGFWDEF void RGFW_sleep(u64 milisecond); /*!< sleep for a set time */ key codes and mouse icon enums */ -typedef RGFW_ENUM(u8, RGFW_Key) { - RGFW_KEY_NULL = 0, - RGFW_Escape = '\033', - RGFW_Backtick = '`', +typedef RGFW_ENUM(u8, RGFW_key) { + RGFW_keyNULL = 0, + RGFW_escape = '\033', + RGFW_backtick = '`', RGFW_0 = '0', RGFW_1 = '1', RGFW_2 = '2', @@ -1088,11 +1175,11 @@ typedef RGFW_ENUM(u8, RGFW_Key) { RGFW_8 = '8', RGFW_9 = '9', - RGFW_Minus = '-', - RGFW_Equals = '=', - RGFW_BackSpace = '\b', - RGFW_Tab = '\t', - RGFW_Space = ' ', + RGFW_minus = '-', + RGFW_equals = '=', + RGFW_backSpace = '\b', + RGFW_tab = '\t', + RGFW_space = ' ', RGFW_a = 'a', RGFW_b = 'b', @@ -1121,17 +1208,17 @@ typedef RGFW_ENUM(u8, RGFW_Key) { RGFW_y = 'y', RGFW_z = 'z', - RGFW_Period = '.', - RGFW_Comma = ',', - RGFW_Slash = '/', - RGFW_Bracket = '{', - RGFW_CloseBracket = '}', - RGFW_Semicolon = ';', - RGFW_Apostrophe = '\'', - RGFW_BackSlash = '\\', - RGFW_Return = '\n', - - RGFW_Delete = '\177', /* 127 */ + RGFW_period = '.', + RGFW_comma = ',', + RGFW_slash = '/', + RGFW_bracket = '{', + RGFW_closeBracket = '}', + RGFW_semicolon = ';', + RGFW_apostrophe = '\'', + RGFW_backSlash = '\\', + RGFW_return = '\n', + + RGFW_delete = '\177', /* 127 */ RGFW_F1, RGFW_F2, @@ -1146,34 +1233,34 @@ typedef RGFW_ENUM(u8, RGFW_Key) { RGFW_F11, RGFW_F12, - RGFW_CapsLock, - RGFW_ShiftL, - RGFW_ControlL, - RGFW_AltL, - RGFW_SuperL, - RGFW_ShiftR, - RGFW_ControlR, - RGFW_AltR, - RGFW_SuperR, - RGFW_Up, - RGFW_Down, - RGFW_Left, - RGFW_Right, - - RGFW_Insert, - RGFW_End, - RGFW_Home, - RGFW_PageUp, - RGFW_PageDown, - - RGFW_Numlock, + RGFW_capsLock, + RGFW_shiftL, + RGFW_controlL, + RGFW_altL, + RGFW_superL, + RGFW_shiftR, + RGFW_controlR, + RGFW_altR, + RGFW_superR, + RGFW_up, + RGFW_down, + RGFW_left, + RGFW_right, + + RGFW_insert, + RGFW_end, + RGFW_home, + RGFW_pageUp, + RGFW_pageDown, + + RGFW_numLock, RGFW_KP_Slash, - RGFW_Multiply, + RGFW_multiply, RGFW_KP_Minus, - RGFW_KP_1, - RGFW_KP_2, - RGFW_KP_3, - RGFW_KP_4, + RGFW_KP_1, + RGFW_KP_2, + RGFW_KP_3, + RGFW_KP_4, RGFW_KP_5, RGFW_KP_6, RGFW_KP_7, @@ -1182,26 +1269,26 @@ typedef RGFW_ENUM(u8, RGFW_Key) { RGFW_KP_0, RGFW_KP_Period, RGFW_KP_Return, - - final_key + RGFW_keyLast }; +RGFWDEF u32 RGFW_apiKeyToRGFW(u32 keycode); typedef RGFW_ENUM(u8, RGFW_mouseIcons) { - RGFW_MOUSE_NORMAL = 0, - RGFW_MOUSE_ARROW, - RGFW_MOUSE_IBEAM, - RGFW_MOUSE_CROSSHAIR, - RGFW_MOUSE_POINTING_HAND, - RGFW_MOUSE_RESIZE_EW, - RGFW_MOUSE_RESIZE_NS, - RGFW_MOUSE_RESIZE_NWSE, - RGFW_MOUSE_RESIZE_NESW, - RGFW_MOUSE_RESIZE_ALL, - RGFW_MOUSE_NOT_ALLOWED, + RGFW_mouseNormal = 0, + RGFW_mouseArrow, + RGFW_mouseIbeam, + RGFW_mouseCrosshair, + RGFW_mousePointingHand, + RGFW_mouseResizeEW, + RGFW_mouseResizeNS, + RGFW_mouseResizeNWSE, + RGFW_mouseResizeNESW, + RGFW_mouseResizeAll, + RGFW_mouseNotAllowed, }; -/** @} */ +/** @} */ #endif /* RGFW_HEADER */ #ifdef RGFW_X11 @@ -1213,16 +1300,71 @@ typedef RGFW_ENUM(u8, RGFW_mouseIcons) { #elif defined(RGFW_WEBASM) #define RGFW_OS_BASED_VALUE(l, w, m, h, ww) h #elif defined(RGFW_WAYLAND) - #define RGFW_OS_BASED_VALUE(l, w, m, h, ww) ww + #define RGFW_OS_BASED_VALUE(l, w, m, h, ww) ww #endif #ifdef RGFW_IMPLEMENTATION +#ifdef RGFW_DEBUG #include -#include -#include -#include +#endif + +#ifndef RGFW_ASSERT + #include + #define RGFW_ASSERT assert +#endif + +/* + RGFW_allocator, (optional) + you can ignore this if you use standard malloc/free +*/ + +void* RGFW_allocatorMalloc(void* userdata, size_t size) { + void* out = RGFW_ALLOC(userdata, size); assert(out != NULL); + return out; +} +void RGFW_allocatorFree(void* userdata, void* ptr) { assert(ptr != NULL); RGFW_FREE(userdata, ptr); } +RGFW_allocator RGFW_current_allocator = {RGFW_USERPTR, RGFW_allocatorMalloc, RGFW_allocatorFree}; + +RGFW_allocator RGFW_loadAllocator(RGFW_allocator allocator) { + RGFW_allocator old = RGFW_current_allocator; + RGFW_current_allocator = allocator; + return old; +} + +void* RGFW_alloc(size_t len) { return RGFW_current_allocator.alloc(RGFW_current_allocator.userdata, len); } +void RGFW_free(void* ptr) { RGFW_current_allocator.free(RGFW_current_allocator.userdata, ptr); } + + +char* RGFW_clipboard_data = NULL; +RGFW_allocator RGFW_clipboard_alloc; + +void RGFW_clipboard_switch(char* newstr) { + if (RGFW_clipboard_data != NULL) + RGFW_clipboard_alloc.free(RGFW_clipboard_alloc.userdata, RGFW_clipboard_data); + RGFW_clipboard_data = newstr; + RGFW_clipboard_alloc = RGFW_current_allocator; +} + +#define RGFW_CHECK_CLIPBOARD() \ + if (size <= 0 && RGFW_clipboard_data != NULL) \ + return (const char*)RGFW_clipboard_data; \ + else if (size <= 0) \ + return "\0"; + +const char* RGFW_readClipboard(size_t* len) { + RGFW_ssize_t size = RGFW_readClipboardPtr(NULL, 0); + RGFW_CHECK_CLIPBOARD(); + char* str = (char*)RGFW_alloc(size); + size = RGFW_readClipboardPtr(str, size); + RGFW_CHECK_CLIPBOARD(); + + if (len != NULL) *len = size; + + RGFW_clipboard_switch(str); + return (const char*)str; +} /* RGFW_IMPLEMENTATION starts with generic RGFW defines @@ -1230,21 +1372,24 @@ RGFW_IMPLEMENTATION starts with generic RGFW defines This is the start of keycode data Why not use macros instead of the numbers itself? - Windows -> Not all virtual keys are macros (VK_0 - VK_1, VK_a - VK_z) + Windows -> Not all scancodes keys are macros Linux -> Only symcodes are values, (XK_0 - XK_1, XK_a - XK_z) are larger than 0xFF00, I can't find any way to work with them without making the array an unreasonable size MacOS -> windows and linux already don't have keycodes as macros, so there's no point */ -/* - the c++ compiler doesn't support setting up an array like, +/* + the c++ compiler doesn't support setting up an array like, we'll have to do it during runtime using a function & this messy setup */ + +#ifndef RGFW_CUSTOM_BACKEND + #ifndef __cplusplus #define RGFW_NEXT , #define RGFW_MAP -#else +#else #define RGFW_NEXT ; #define RGFW_MAP RGFW_keycodes #endif @@ -1259,7 +1404,7 @@ u8 RGFW_keycodes [RGFW_OS_BASED_VALUE(136, 0x15C + 1, 128, DOM_VK_WIN_OEM_CLEAR }; void RGFW_init_keys(void) { #endif - RGFW_MAP [RGFW_OS_BASED_VALUE(49, 0x029, 50, DOM_VK_BACK_QUOTE, KEY_GRAVE)] = RGFW_Backtick RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(49, 0x029, 50, DOM_VK_BACK_QUOTE, KEY_GRAVE)] = RGFW_backtick RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(19, 0x00B, 29, DOM_VK_0, KEY_0)] = RGFW_0 RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(10, 0x002, 18, DOM_VK_1, KEY_1)] = RGFW_1 RGFW_NEXT @@ -1272,7 +1417,7 @@ void RGFW_init_keys(void) { RGFW_MAP [RGFW_OS_BASED_VALUE(17, 0x009, 28, DOM_VK_8, KEY_8)] = RGFW_8 RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(18, 0x00A, 25, DOM_VK_9, KEY_9)] = RGFW_9, - RGFW_MAP [RGFW_OS_BASED_VALUE(65, 0x039, 49, DOM_VK_SPACE, KEY_SPACE)] = RGFW_Space, + RGFW_MAP [RGFW_OS_BASED_VALUE(65, 0x039, 49, DOM_VK_SPACE, KEY_SPACE)] = RGFW_space, RGFW_MAP [RGFW_OS_BASED_VALUE(38, 0x01E, 0, DOM_VK_A, KEY_A)] = RGFW_a RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(56, 0x030, 11, DOM_VK_B, KEY_B)] = RGFW_b RGFW_NEXT @@ -1301,20 +1446,19 @@ void RGFW_init_keys(void) { RGFW_MAP [RGFW_OS_BASED_VALUE(29, 0x015, 16, DOM_VK_Y, KEY_Y)] = RGFW_y RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(52, 0x02C, 6, DOM_VK_Z, KEY_Z)] = RGFW_z, - RGFW_MAP [RGFW_OS_BASED_VALUE(60, 0x034, 47, DOM_VK_PERIOD, KEY_DOT)] = RGFW_Period RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(59, 0x033, 43, DOM_VK_COMMA, KEY_COMMA)] = RGFW_Comma RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(61, 0x035, 44, DOM_VK_SLASH, KEY_SLASH)] = RGFW_Slash RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(34, 0x01A, 33, DOM_VK_OPEN_BRACKET, KEY_LEFTBRACE)] = RGFW_Bracket RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(35, 0x01B, 30, DOM_VK_CLOSE_BRACKET, KEY_RIGHTBRACE)] = RGFW_CloseBracket RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(47, 0x027, 41, DOM_VK_SEMICOLON, KEY_SEMICOLON)] = RGFW_Semicolon RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(48, 0x028, 39, DOM_VK_QUOTE, KEY_APOSTROPHE)] = RGFW_Apostrophe RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(51, 0x02B, 42, DOM_VK_BACK_SLASH, KEY_BACKSLASH)] = RGFW_BackSlash, - - RGFW_MAP [RGFW_OS_BASED_VALUE(36, 0x01C, 36, DOM_VK_RETURN, KEY_ENTER)] = RGFW_Return RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(119, 0x153, 118, DOM_VK_DELETE, KEY_DELETE)] = RGFW_Delete RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(77, 0x145, 72, DOM_VK_NUM_LOCK, KEY_NUMLOCK)] = RGFW_Numlock RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(60, 0x034, 47, DOM_VK_PERIOD, KEY_DOT)] = RGFW_period RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(59, 0x033, 43, DOM_VK_COMMA, KEY_COMMA)] = RGFW_comma RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(61, 0x035, 44, DOM_VK_SLASH, KEY_SLASH)] = RGFW_slash RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(34, 0x01A, 33, DOM_VK_OPEN_BRACKET, KEY_LEFTBRACE)] = RGFW_bracket RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(35, 0x01B, 30, DOM_VK_CLOSE_BRACKET, KEY_RIGHTBRACE)] = RGFW_closeBracket RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(47, 0x027, 41, DOM_VK_SEMICOLON, KEY_SEMICOLON)] = RGFW_semicolon RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(48, 0x028, 39, DOM_VK_QUOTE, KEY_APOSTROPHE)] = RGFW_apostrophe RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(51, 0x02B, 42, DOM_VK_BACK_SLASH, KEY_BACKSLASH)] = RGFW_backSlash, + RGFW_MAP [RGFW_OS_BASED_VALUE(36, 0x01C, 36, DOM_VK_RETURN, KEY_ENTER)] = RGFW_return RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(119, 0x153, 118, DOM_VK_DELETE, KEY_DELETE)] = RGFW_delete RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(77, 0x145, 72, DOM_VK_NUM_LOCK, KEY_NUMLOCK)] = RGFW_numLock RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(106, 0x135, 82, DOM_VK_DIVIDE, KEY_KPSLASH)] = RGFW_KP_Slash RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(63, 0x037, 76, DOM_VK_MULTIPLY, KEY_KPASTERISK)] = RGFW_Multiply RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(63, 0x037, 76, DOM_VK_MULTIPLY, KEY_KPASTERISK)] = RGFW_multiply RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(82, 0x04A, 67, DOM_VK_SUBTRACT, KEY_KPMINUS)] = RGFW_KP_Minus RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(87, 0x04F, 84, DOM_VK_NUMPAD1, KEY_KP1)] = RGFW_KP_1 RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(88, 0x050, 85, DOM_VK_NUMPAD2, KEY_KP2)] = RGFW_KP_2 RGFW_NEXT @@ -1328,22 +1472,22 @@ void RGFW_init_keys(void) { RGFW_MAP [RGFW_OS_BASED_VALUE(90, 0x052, 83, DOM_VK_NUMPAD0, KEY_KP0)] = RGFW_KP_0 RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(91, 0x053, 65, DOM_VK_DECIMAL, KEY_KPDOT)] = RGFW_KP_Period RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(104, 0x11C, 77, 0, KEY_KPENTER)] = RGFW_KP_Return, - - RGFW_MAP [RGFW_OS_BASED_VALUE(20, 0x00C, 27, DOM_VK_HYPHEN_MINUS, KEY_MINUS)] = RGFW_Minus RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(21, 0x00D, 24, DOM_VK_EQUALS, KEY_EQUAL)] = RGFW_Equals RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(22, 0x00E, 51, DOM_VK_BACK_SPACE, KEY_BACKSPACE)] = RGFW_BackSpace RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(23, 0x00F, 48, DOM_VK_TAB, KEY_TAB)] = RGFW_Tab RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(66, 0x03A, 57, DOM_VK_CAPS_LOCK, KEY_CAPSLOCK)] = RGFW_CapsLock RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(50, 0x02A, 56, DOM_VK_SHIFT, KEY_LEFTSHIFT)] = RGFW_ShiftL RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(37, 0x01D, 59, DOM_VK_CONTROL, KEY_LEFTCTRL)] = RGFW_ControlL RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(64, 0x038, 58, DOM_VK_ALT, KEY_LEFTALT)] = RGFW_AltL RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(133, 0x15B, 55, DOM_VK_WIN, KEY_LEFTMETA)] = RGFW_SuperL, - + + RGFW_MAP [RGFW_OS_BASED_VALUE(20, 0x00C, 27, DOM_VK_HYPHEN_MINUS, KEY_MINUS)] = RGFW_minus RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(21, 0x00D, 24, DOM_VK_EQUALS, KEY_EQUAL)] = RGFW_equals RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(22, 0x00E, 51, DOM_VK_BACK_SPACE, KEY_BACKSPACE)] = RGFW_backSpace RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(23, 0x00F, 48, DOM_VK_TAB, KEY_TAB)] = RGFW_tab RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(66, 0x03A, 57, DOM_VK_CAPS_LOCK, KEY_CAPSLOCK)] = RGFW_capsLock RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(50, 0x02A, 56, DOM_VK_SHIFT, KEY_LEFTSHIFT)] = RGFW_shiftL RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(37, 0x01D, 59, DOM_VK_CONTROL, KEY_LEFTCTRL)] = RGFW_controlL RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(64, 0x038, 58, DOM_VK_ALT, KEY_LEFTALT)] = RGFW_altL RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(133, 0x15B, 55, DOM_VK_WIN, KEY_LEFTMETA)] = RGFW_superL, + #if !defined(RGFW_MACOS) && !defined(RGFW_WEBASM) - RGFW_MAP [RGFW_OS_BASED_VALUE(105, 0x11D, 59, 0, KEY_RIGHTCTRL)] = RGFW_ControlR RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(135, 0x15C, 55, 0, KEY_RIGHTMETA)] = RGFW_SuperR, - RGFW_MAP [RGFW_OS_BASED_VALUE(62, 0x036, 56, 0, KEY_RIGHTSHIFT)] = RGFW_ShiftR RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(108, 0x138, 58, 0, KEY_RIGHTALT)] = RGFW_AltR, + RGFW_MAP [RGFW_OS_BASED_VALUE(105, 0x11D, 59, 0, KEY_RIGHTCTRL)] = RGFW_controlR RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(135, 0x15C, 55, 0, KEY_RIGHTMETA)] = RGFW_superR, + RGFW_MAP [RGFW_OS_BASED_VALUE(62, 0x036, 56, 0, KEY_RIGHTSHIFT)] = RGFW_shiftR RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(108, 0x138, 58, 0, KEY_RIGHTALT)] = RGFW_altR, #endif RGFW_MAP [RGFW_OS_BASED_VALUE(67, 0x03B, 127, DOM_VK_F1, KEY_F1)] = RGFW_F1 RGFW_NEXT @@ -1358,37 +1502,28 @@ void RGFW_init_keys(void) { RGFW_MAP [RGFW_OS_BASED_VALUE(76, 0x044, 110, DOM_VK_F10, KEY_F10)] = RGFW_F10 RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(95, 0x057, 104, DOM_VK_F11, KEY_F11)] = RGFW_F11 RGFW_NEXT RGFW_MAP [RGFW_OS_BASED_VALUE(96, 0x058, 112, DOM_VK_F12, KEY_F12)] = RGFW_F12 RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(111, 0x148, 126, DOM_VK_UP, KEY_UP)] = RGFW_Up RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(116, 0x150, 125, DOM_VK_DOWN, KEY_DOWN)] = RGFW_Down RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(113, 0x14B, 123, DOM_VK_LEFT, KEY_LEFT)] = RGFW_Left RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(114, 0x14D, 124, DOM_VK_RIGHT, KEY_RIGHT)] = RGFW_Right RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(118, 0x152, 115, DOM_VK_INSERT, KEY_INSERT)] = RGFW_Insert RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(115, 0x14F, 120, DOM_VK_END, KEY_END)] = RGFW_End RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(112, 0x149, 117, DOM_VK_PAGE_UP, KEY_PAGEUP)] = RGFW_PageUp RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(117, 0x151, 122, DOM_VK_PAGE_DOWN, KEY_PAGEDOWN)] = RGFW_PageDown RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(9, 0x001, 53, DOM_VK_ESCAPE, KEY_ESC)] = RGFW_Escape RGFW_NEXT - RGFW_MAP [RGFW_OS_BASED_VALUE(110, 0x147, 116, DOM_VK_HOME, KEY_HOME)] = RGFW_Home RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(111, 0x148, 126, DOM_VK_UP, KEY_UP)] = RGFW_up RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(116, 0x150, 125, DOM_VK_DOWN, KEY_DOWN)] = RGFW_down RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(113, 0x14B, 123, DOM_VK_LEFT, KEY_LEFT)] = RGFW_left RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(114, 0x14D, 124, DOM_VK_RIGHT, KEY_RIGHT)] = RGFW_right RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(118, 0x152, 115, DOM_VK_INSERT, KEY_INSERT)] = RGFW_insert RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(115, 0x14F, 120, DOM_VK_END, KEY_END)] = RGFW_end RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(112, 0x149, 117, DOM_VK_PAGE_UP, KEY_PAGEUP)] = RGFW_pageUp RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(117, 0x151, 122, DOM_VK_PAGE_DOWN, KEY_PAGEDOWN)] = RGFW_pageDown RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(9, 0x001, 53, DOM_VK_ESCAPE, KEY_ESC)] = RGFW_escape RGFW_NEXT + RGFW_MAP [RGFW_OS_BASED_VALUE(110, 0x147, 116, DOM_VK_HOME, KEY_HOME)] = RGFW_home RGFW_NEXT #ifndef __cplusplus }; -#else +#else } #endif #undef RGFW_NEXT #undef RGFW_MAP -typedef struct { - b8 current : 1; - b8 prev : 1; -} RGFW_keyState; - -RGFW_keyState RGFW_keyboard[final_key] = { {0, 0} }; - -RGFWDEF u32 RGFW_apiKeyToRGFW(u32 keycode); - u32 RGFW_apiKeyToRGFW(u32 keycode) { #ifdef __cplusplus - if (RGFW_OS_BASED_VALUE(49, 192, 50, DOM_VK_BACK_QUOTE, KEY_GRAVE) != RGFW_Backtick) { + if (RGFW_OS_BASED_VALUE(49, 192, 50, DOM_VK_BACK_QUOTE, KEY_GRAVE) != RGFW_backtick) { RGFW_init_keys(); } #endif @@ -1396,14 +1531,22 @@ u32 RGFW_apiKeyToRGFW(u32 keycode) { /* make sure the key isn't out of bounds */ if (keycode > sizeof(RGFW_keycodes) / sizeof(u8)) return 0; - + return RGFW_keycodes[keycode]; } +#endif + +typedef struct { + b8 current : 1; + b8 prev : 1; +} RGFW_keyState; + +RGFW_keyState RGFW_keyboard[RGFW_keyLast] = { {0, 0} }; RGFWDEF void RGFW_resetKey(void); void RGFW_resetKey(void) { - size_t len = final_key; /*!< last_key == length */ - + size_t len = RGFW_keyLast; /*!< last_key == length */ + size_t i; /*!< reset each previous state */ for (i = 0; i < len; i++) RGFW_keyboard[i].prev = 0; @@ -1414,19 +1557,22 @@ void RGFW_resetKey(void) { */ /* gamepad data */ -u8 RGFW_gpPressed[4][16]; /*!< if a key is currently pressed or not (per gamepad) */ +u8 RGFW_gamepadPressed[4][18]; /*!< if a key is currently pressed or not (per gamepad) */ +RGFW_point RGFW_gamepadAxes[4][4]; /*!< if a key is currently pressed or not (per gamepad) */ -i32 RGFW_gamepads[4]; /*!< limit of 4 gamepads at a time */ -u16 RGFW_gamepadCount; /*!< the actual amount of gamepads */ +RGFW_gamepadType RGFW_gamepads_type[4]; /*!< if a key is currently pressed or not (per gamepad) */ +i32 RGFW_gamepads[4] = {0, 0, 0, 0}; /*!< limit of 4 gamepads at a time */ +char RGFW_gamepads_name[4][128]; /*!< gamepad names */ +u16 RGFW_gamepadCount = 0; /*!< the actual amount of gamepads */ -/* +/* event callback defines start here */ /* - These exist to avoid the - if (func == NULL) check + These exist to avoid the + if (func == NULL) check for (allegedly) better performance */ void RGFW_windowmovefuncEMPTY(RGFW_window* win, RGFW_rect r) { RGFW_UNUSED(win); RGFW_UNUSED(r); } @@ -1437,10 +1583,11 @@ void RGFW_mouseNotifyfuncEMPTY(RGFW_window* win, RGFW_point point, b8 status) {R void RGFW_mouseposfuncEMPTY(RGFW_window* win, RGFW_point point) {RGFW_UNUSED(win); RGFW_UNUSED(point);} void RGFW_dndInitfuncEMPTY(RGFW_window* win, RGFW_point point) {RGFW_UNUSED(win); RGFW_UNUSED(point);} void RGFW_windowrefreshfuncEMPTY(RGFW_window* win) {RGFW_UNUSED(win); } -void RGFW_keyfuncEMPTY(RGFW_window* win, u32 key, u32 mappedKey, char keyName[16], u8 lockState, b8 pressed) {RGFW_UNUSED(win); RGFW_UNUSED(key); RGFW_UNUSED(mappedKey); RGFW_UNUSED(keyName); RGFW_UNUSED(lockState); RGFW_UNUSED(pressed);} +void RGFW_keyfuncEMPTY(RGFW_window* win, RGFW_key key, char keyChar, RGFW_keymod keyMod, b8 pressed) {RGFW_UNUSED(win); RGFW_UNUSED(key); RGFW_UNUSED(keyChar); RGFW_UNUSED(keyMod); RGFW_UNUSED(pressed);} void RGFW_mousebuttonfuncEMPTY(RGFW_window* win, u8 button, double scroll, b8 pressed) {RGFW_UNUSED(win); RGFW_UNUSED(button); RGFW_UNUSED(scroll); RGFW_UNUSED(pressed);} -void RGFW_gpButtonfuncEMPTY(RGFW_window* win, u16 gamepad, u8 button, b8 pressed){RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(button); RGFW_UNUSED(pressed); } -void RGFW_gpAxisfuncEMPTY(RGFW_window* win, u16 gamepad, RGFW_point axis[2], u8 axisesCount){RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(axis); RGFW_UNUSED(axisesCount); } +void RGFW_gamepadButtonfuncEMPTY(RGFW_window* win, u16 gamepad, u8 button, b8 pressed){RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(button); RGFW_UNUSED(pressed); } +void RGFW_gamepadAxisfuncEMPTY(RGFW_window* win, u16 gamepad, RGFW_point axis[2], u8 axisesCount, u8 whichAxis){RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(axis); RGFW_UNUSED(axisesCount); RGFW_UNUSED(whichAxis); } +void RGFW_gamepadfuncEMPTY(RGFW_window* win, u16 gamepad, b8 connected) {RGFW_UNUSED(win); RGFW_UNUSED(gamepad); RGFW_UNUSED(connected);} #ifdef RGFW_ALLOC_DROPFILES void RGFW_dndfuncEMPTY(RGFW_window* win, char** droppedFiles, u32 droppedFilesCount) {RGFW_UNUSED(win); RGFW_UNUSED(droppedFiles); RGFW_UNUSED(droppedFilesCount);} @@ -1459,22 +1606,23 @@ RGFW_dndfunc RGFW_dndCallback = RGFW_dndfuncEMPTY; RGFW_dndInitfunc RGFW_dndInitCallback = RGFW_dndInitfuncEMPTY; RGFW_keyfunc RGFW_keyCallback = RGFW_keyfuncEMPTY; RGFW_mousebuttonfunc RGFW_mouseButtonCallback = RGFW_mousebuttonfuncEMPTY; -RGFW_gpButtonfunc RGFW_gpButtonCallback = RGFW_gpButtonfuncEMPTY; -RGFW_gpAxisfunc RGFW_gpAxisCallback = RGFW_gpAxisfuncEMPTY; +RGFW_gamepadButtonfunc RGFW_gamepadButtonCallback = RGFW_gamepadButtonfuncEMPTY; +RGFW_gamepadAxisfunc RGFW_gamepadAxisCallback = RGFW_gamepadAxisfuncEMPTY; +RGFW_gamepadfunc RGFW_gamepadCallback = RGFW_gamepadfuncEMPTY; -void RGFW_window_checkEvents(RGFW_window* win, i32 waitMS) { +void RGFW_window_checkEvents(RGFW_window* win, i32 waitMS) { RGFW_window_eventWait(win, waitMS); - while (RGFW_window_checkEvent(win) != NULL && RGFW_window_shouldClose(win) == 0) { - if (win->event.type == RGFW_quit) return; + while (RGFW_window_checkEvent(win) != NULL && RGFW_window_shouldClose(win) == 0) { + if (win->event.type == RGFW_quit) return; } - + #ifdef RGFW_WEBASM /* webasm needs to run the sleep function for asyncify */ RGFW_sleep(0); #endif } -RGFW_windowmovefunc RGFW_setWindowMoveCallback(RGFW_windowmovefunc func) { +RGFW_windowmovefunc RGFW_setWindowMoveCallback(RGFW_windowmovefunc func) { RGFW_windowmovefunc prev = (RGFW_windowMoveCallback == RGFW_windowmovefuncEMPTY) ? NULL : RGFW_windowMoveCallback; RGFW_windowMoveCallback = func; return prev; @@ -1531,123 +1679,135 @@ RGFW_mousebuttonfunc RGFW_setMouseButtonCallback(RGFW_mousebuttonfunc func) { RGFW_mouseButtonCallback = func; return prev; } -RGFW_gpButtonfunc RGFW_setgpButtonCallback(RGFW_gpButtonfunc func) { - RGFW_gpButtonfunc prev = (RGFW_gpButtonCallback == RGFW_gpButtonfuncEMPTY) ? NULL : RGFW_gpButtonCallback; - RGFW_gpButtonCallback = func; +RGFW_gamepadButtonfunc RGFW_setgamepadButtonCallback(RGFW_gamepadButtonfunc func) { + RGFW_gamepadButtonfunc prev = (RGFW_gamepadButtonCallback == RGFW_gamepadButtonfuncEMPTY) ? NULL : RGFW_gamepadButtonCallback; + RGFW_gamepadButtonCallback = func; + return prev; +} +RGFW_gamepadAxisfunc RGFW_setgamepadAxisCallback(RGFW_gamepadAxisfunc func) { + RGFW_gamepadAxisfunc prev = (RGFW_gamepadAxisCallback == RGFW_gamepadAxisfuncEMPTY) ? NULL : RGFW_gamepadAxisCallback; + RGFW_gamepadAxisCallback = func; return prev; } -RGFW_gpAxisfunc RGFW_setgpAxisCallback(RGFW_gpAxisfunc func) { - RGFW_gpAxisfunc prev = (RGFW_gpAxisCallback == RGFW_gpAxisfuncEMPTY) ? NULL : RGFW_gpAxisCallback; - RGFW_gpAxisCallback = func; +RGFW_gamepadfunc RGFW_setGamepadCallback(RGFW_gamepadfunc func) { + RGFW_gamepadfunc prev = (RGFW_gamepadCallback == RGFW_gamepadfuncEMPTY) ? NULL : RGFW_gamepadCallback; + RGFW_gamepadCallback = func; return prev; } -/* +/* no more event call back defines */ -#define RGFW_ASSERT(check, str) {\ - if (!(check)) { \ - printf(str); \ - assert(check); \ - } \ -} - -b8 RGFW_error = 0; -b8 RGFW_Error(void) { return RGFW_error; } - #define SET_ATTRIB(a, v) { \ - assert(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ + RGFW_ASSERT(((size_t) index + 1) < sizeof(attribs) / sizeof(attribs[0])); \ attribs[index++] = a; \ attribs[index++] = v; \ } - + +#define RGFW_NO_GPU_RENDER RGFW_BIT(20) /* don't render (using the GPU based API)*/ +#define RGFW_NO_CPU_RENDER RGFW_BIT(21) /* don't render (using the CPU based buffer rendering)*/ +#define RGFW_HOLD_MOUSE RGFW_BIT(22) /*!< hold the moues still */ +#define RGFW_MOUSE_LEFT RGFW_BIT(23) /* if mouse left the window */ +#define RGFW_WINDOW_ALLOC RGFW_BIT(24) /* if window was allocated by RGFW */ +#define RGFW_BUFFER_ALLOC RGFW_BIT(25) /* if window.buffer was allocated by RGFW */ + RGFW_area RGFW_bufferSize = {0, 0}; void RGFW_setBufferSize(RGFW_area size) { RGFW_bufferSize = size; } +RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, RGFW_windowFlags flags) { + RGFW_window* win = (RGFW_window*)RGFW_alloc(sizeof(RGFW_window)); + win->_flags |= RGFW_WINDOW_ALLOC; + return RGFW_createWindowPtr(name, rect, flags, win); +} + +#if defined(RGFW_USE_XDL) && defined(RGFW_X11) + #define XDL_IMPLEMENTATION + #include "XDL.h" +#endif -RGFWDEF RGFW_window* RGFW_window_basic_init(RGFW_rect rect, u16 args); +RGFWDEF void RGFW_window_basic_init(RGFW_window* win, RGFW_rect rect, RGFW_windowFlags flags); /* do a basic initialization for RGFW_window, this is to standard it for each OS */ -RGFW_window* RGFW_window_basic_init(RGFW_rect rect, u16 args) { - RGFW_window* win = (RGFW_window*) RGFW_MALLOC(sizeof(RGFW_window)); /*!< make a new RGFW struct */ - +void RGFW_window_basic_init(RGFW_window* win, RGFW_rect rect, RGFW_windowFlags flags) { /* clear out dnd info */ #ifdef RGFW_ALLOC_DROPFILES - win->event.droppedFiles = (char**) RGFW_MALLOC(sizeof(char*) * RGFW_MAX_DROPS); + win->event.droppedFiles = (char**) RGFW_alloc(sizeof(char*) * RGFW_MAX_DROPS); u32 i; - for (i = 0; i < RGFW_MAX_DROPS; i++) - win->event.droppedFiles[i] = (char*) RGFW_CALLOC(RGFW_MAX_PATH, sizeof(char)); + for (i = 0; i < RGFW_MAX_DROPS; i++) { + win->event.droppedFiles[i] = (char*) RGFW_alloc(RGFW_MAX_PATH); + win->event.droppedFiles[i][0] = 0; + } #endif /* X11 requires us to have a display to get the screen size */ - #ifndef RGFW_X11 + #ifndef RGFW_X11 RGFW_area screenR = RGFW_getScreenSize(); #else win->src.display = XOpenDisplay(NULL); - assert(win->src.display != NULL); + RGFW_ASSERT(win->src.display != NULL); Screen* scrn = DefaultScreenOfDisplay((Display*)win->src.display); RGFW_area screenR = RGFW_AREA((u32)scrn->width, (u32)scrn->height); #endif - - /* rect based the requested args */ - if (args & RGFW_FULLSCREEN) + + /* rect based the requested flags */ + if (flags & RGFW_windowFullscreen) rect = RGFW_RECT(0, 0, screenR.w, screenR.h); /* set and init the new window's data */ win->r = rect; win->event.inFocus = 1; win->event.droppedFilesCount = 0; - RGFW_gamepadCount = 0; - win->_winArgs = 0; - win->event.lockState = 0; - - return win; + win->_flags = 0; + win->event.keyMod = 0; + win->_mem.free = RGFW_current_allocator.free; } -#ifndef RGFW_NO_MONITOR -void RGFW_window_scaleToMonitor(RGFW_window* win) { - RGFW_monitor monitor = RGFW_window_getMonitor(win); - - RGFW_window_resize(win, RGFW_AREA((u32)(monitor.scaleX * (float)win->r.w), (u32)(monitor.scaleY * (float)win->r.h))); -} -#endif +void RGFW_window_setBufferPtr(RGFW_window* win, u8* ptr, RGFW_area size) { + assert(win); assert(ptr); -RGFW_window* RGFW_root = NULL; + #ifdef RGFW_BUFFER + if (win->buffer != NULL && ((win->_flags & RGFW_BUFFER_ALLOC))) { + win->_mem.free(win->_mem.userdata, win->buffer); + win->_flags ^= RGFW_BUFFER_ALLOC; + } + RGFW_bufferSize = size; + win->buffer = ptr; + #else + RGFW_UNUSED(size); + #endif +} -#define RGFW_HOLD_MOUSE (1L<<2) /*!< hold the moues still */ -#define RGFW_MOUSE_LEFT (1L<<3) /* if mouse left the window */ +RGFW_window* RGFW_root = NULL; #ifdef RGFW_MACOS RGFWDEF void RGFW_window_cocoaSetLayer(RGFW_window* win, void* layer); RGFWDEF void* RGFW_cocoaGetLayer(void); #endif -char* RGFW_className = NULL; -void RGFW_setClassName(char* name) { +const char* RGFW_className = NULL; +void RGFW_setClassName(const char* name) { RGFW_className = name; } -void RGFW_clipboardFree(char* str) { RGFW_FREE(str); } - RGFW_keyState RGFW_mouseButtons[5] = { {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0} }; b8 RGFW_isMousePressed(RGFW_window* win, u8 button) { - assert(win != NULL); - return RGFW_mouseButtons[button].current && (win != NULL) && win->event.inFocus; + RGFW_ASSERT(win != NULL); + return RGFW_mouseButtons[button].current && (win != NULL) && win->event.inFocus; } b8 RGFW_wasMousePressed(RGFW_window* win, u8 button) { - assert(win != NULL); - return RGFW_mouseButtons[button].prev && (win != NULL) && win->event.inFocus; + RGFW_ASSERT(win != NULL); + return RGFW_mouseButtons[button].prev && (win != NULL) && win->event.inFocus; } b8 RGFW_isMouseHeld(RGFW_window* win, u8 button) { return (RGFW_isMousePressed(win, button) && RGFW_wasMousePressed(win, button)); } b8 RGFW_isMouseReleased(RGFW_window* win, u8 button) { - return (!RGFW_isMousePressed(win, button) && RGFW_wasMousePressed(win, button)); + return (!RGFW_isMousePressed(win, button) && RGFW_wasMousePressed(win, button)); } b8 RGFW_isPressed(RGFW_window* win, u8 key) { @@ -1667,7 +1827,7 @@ b8 RGFW_isClicked(RGFW_window* win, u8 key) { } b8 RGFW_isReleased(RGFW_window* win, u8 key) { - return (!RGFW_isPressed(win, key) && RGFW_wasPressed(win, key)); + return (!RGFW_isPressed(win, key) && RGFW_wasPressed(win, key)); } #if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX) /* defines for directX context*/ @@ -1675,6 +1835,7 @@ b8 RGFW_isReleased(RGFW_window* win, u8 key) { RGFW_directXinfo* RGFW_getDirectXInfo(void) { return &RGFW_dxInfo; } #endif +#ifndef RGFW_CUSTOM_BACKEND void RGFW_window_makeCurrent(RGFW_window* win) { #if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX) if (win == NULL) @@ -1684,28 +1845,29 @@ void RGFW_window_makeCurrent(RGFW_window* win) { #elif defined(RGFW_OPENGL) RGFW_window_makeCurrent_OpenGL(win); #else - RGFW_UNUSED(win) + RGFW_UNUSED(win); #endif } +#endif void RGFW_window_setGPURender(RGFW_window* win, i8 set) { - if (!set && !(win->_winArgs & RGFW_NO_GPU_RENDER)) - win->_winArgs |= RGFW_NO_GPU_RENDER; - - else if (set && win->_winArgs & RGFW_NO_GPU_RENDER) - win->_winArgs ^= RGFW_NO_GPU_RENDER; + if (!set && !(win->_flags & RGFW_NO_GPU_RENDER)) + win->_flags |= RGFW_NO_GPU_RENDER; + + else if (set && win->_flags & RGFW_NO_GPU_RENDER) + win->_flags ^= RGFW_NO_GPU_RENDER; } void RGFW_window_setCPURender(RGFW_window* win, i8 set) { - if (!set && !(win->_winArgs & RGFW_NO_CPU_RENDER)) - win->_winArgs |= RGFW_NO_CPU_RENDER; + if (!set && !(win->_flags & RGFW_NO_CPU_RENDER)) + win->_flags |= RGFW_NO_CPU_RENDER; - else if (set && win->_winArgs & RGFW_NO_CPU_RENDER) - win->_winArgs ^= RGFW_NO_CPU_RENDER; + else if (set && win->_flags & RGFW_NO_CPU_RENDER) + win->_flags ^= RGFW_NO_CPU_RENDER; } void RGFW_window_maximize(RGFW_window* win) { - assert(win != NULL); + RGFW_ASSERT(win != NULL); RGFW_area screen = RGFW_getScreenSize(); @@ -1714,37 +1876,43 @@ void RGFW_window_maximize(RGFW_window* win) { } b8 RGFW_window_shouldClose(RGFW_window* win) { - assert(win != NULL); - return (win->event.type == RGFW_quit || RGFW_isPressed(win, RGFW_Escape)); + RGFW_ASSERT(win != NULL); + return (win->event.type == RGFW_quit || RGFW_isPressed(win, RGFW_escape)); } void RGFW_window_setShouldClose(RGFW_window* win) { win->event.type = RGFW_quit; RGFW_windowQuitCallback(win); } #ifndef RGFW_NO_MONITOR - void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m) { - RGFW_window_move(win, RGFW_POINT(m.rect.x + win->r.x, m.rect.y + win->r.y)); - } +void RGFW_window_scaleToMonitor(RGFW_window* win) { + RGFW_monitor monitor = RGFW_window_getMonitor(win); + + RGFW_window_resize(win, RGFW_AREA((u32)(monitor.scaleX * (float)win->r.w), (u32)(monitor.scaleY * (float)win->r.h))); +} + +void RGFW_window_moveToMonitor(RGFW_window* win, RGFW_monitor m) { + RGFW_window_move(win, RGFW_POINT(m.rect.x + win->r.x, m.rect.y + win->r.y)); +} #endif RGFWDEF void RGFW_captureCursor(RGFW_window* win, RGFW_rect); RGFWDEF void RGFW_releaseCursor(RGFW_window* win); void RGFW_window_mouseHold(RGFW_window* win, RGFW_area area) { - if ((win->_winArgs & RGFW_HOLD_MOUSE)) + if ((win->_flags & RGFW_HOLD_MOUSE)) return; - + if (!area.w && !area.h) area = RGFW_AREA(win->r.w / 2, win->r.h / 2); - - win->_winArgs |= RGFW_HOLD_MOUSE; + + win->_flags |= RGFW_HOLD_MOUSE; RGFW_captureCursor(win, win->r); RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2))); } void RGFW_window_mouseUnhold(RGFW_window* win) { - if ((win->_winArgs & RGFW_HOLD_MOUSE)) { - win->_winArgs ^= RGFW_HOLD_MOUSE; + if ((win->_flags & RGFW_HOLD_MOUSE)) { + win->_flags ^= RGFW_HOLD_MOUSE; RGFW_releaseCursor(win); } @@ -1754,7 +1922,7 @@ u32 RGFW_window_checkFPS(RGFW_window* win, u32 fpsCap) { u64 deltaTime = RGFW_getTimeNS() - win->event.frameTime; u32 output_fps = 0; - u64 fps = round(1e+9 / deltaTime); + u64 fps = RGFW_ROUND(1e+9 / deltaTime); output_fps= fps; if (fpsCap && fps > fpsCap) { @@ -1768,119 +1936,160 @@ u32 RGFW_window_checkFPS(RGFW_window* win, u32 fpsCap) { } win->event.frameTime = RGFW_getTimeNS(); - - if (fpsCap == 0) + + if (fpsCap == 0) return (u32) output_fps; - + deltaTime = RGFW_getTimeNS() - win->event.frameTime2; - output_fps = round(1e+9 / deltaTime); + output_fps = RGFW_ROUND(1e+9 / deltaTime); win->event.frameTime2 = RGFW_getTimeNS(); return output_fps; } -u32 RGFW_isPressedGP(RGFW_window* win, u16 c, u8 button) { +u32 RGFW_isPressedGamepad(RGFW_window* win, u8 c, u8 button) { + RGFW_UNUSED(win); + return RGFW_gamepadPressed[c][button]; +} + +RGFW_point RGFW_getGamepadAxis(RGFW_window* win, u16 controller, u16 whichAxis) { + RGFW_UNUSED(win); + return RGFW_gamepadAxes[controller][whichAxis]; +} +const char* RGFW_getGamepadName(RGFW_window* win, u16 controller) { + RGFW_UNUSED(win); + return (const char*)RGFW_gamepads_name[controller]; +} + +size_t RGFW_getGamepadCount(RGFW_window* win) { + RGFW_UNUSED(win); + return RGFW_gamepadCount; +} + +RGFW_gamepadType RGFW_getGamepadType(RGFW_window* win, u16 controller) { RGFW_UNUSED(win); - return RGFW_gpPressed[c][button]; + return RGFW_gamepads_type[controller]; } #if defined(RGFW_X11) || defined(RGFW_WINDOWS) - void RGFW_window_showMouse(RGFW_window* win, i8 show) { - static u8 RGFW_blk[] = { 0, 0, 0, 0 }; - if (show == 0) - RGFW_window_setMouse(win, RGFW_blk, RGFW_AREA(1, 1), 4); - else - RGFW_window_setMouseDefault(win); +void RGFW_window_showMouse(RGFW_window* win, i8 show) { + static void* mouse = NULL; + if (mouse == NULL) { + u8 RGFW_blk[] = { 0, 0, 0, 0 }; + mouse = RGFW_loadMouse(RGFW_blk, RGFW_AREA(1, 1), 4); } + + if (show == 0) + RGFW_window_setMouse(win, mouse); + else + RGFW_window_setMouseDefault(win); +} #endif -RGFWDEF void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock); -void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock) { - if (capital && !(win->event.lockState & RGFW_CAPSLOCK)) - win->event.lockState |= RGFW_CAPSLOCK; - else if (!capital && (win->event.lockState & RGFW_CAPSLOCK)) - win->event.lockState ^= RGFW_CAPSLOCK; - - if (numlock && !(win->event.lockState & RGFW_NUMLOCK)) - win->event.lockState |= RGFW_NUMLOCK; - else if (!numlock && (win->event.lockState & RGFW_NUMLOCK)) - win->event.lockState ^= RGFW_NUMLOCK; +RGFWDEF void RGFW_updateKeyMod(RGFW_window* win, RGFW_keymod mod, b8 value); +void RGFW_updateKeyMod(RGFW_window* win, RGFW_keymod mod, b8 value) { + if (value && !(win->event.keyMod & mod)) + win->event.keyMod |= mod; + else if (!value && ((win->event.keyMod & mod))) + win->event.keyMod ^= mod; +} + +RGFWDEF void RGFW_updateKeyModsPro(RGFW_window* win, b8 capital, b8 numlock, b8 control, b8 alt, b8 shift, b8 super); +void RGFW_updateKeyModsPro(RGFW_window* win, b8 capital, b8 numlock, b8 control, b8 alt, b8 shift, b8 super) { + RGFW_updateKeyMod(win, RGFW_modCapsLock, capital); + RGFW_updateKeyMod(win, RGFW_modNumLock, numlock); + RGFW_updateKeyMod(win, RGFW_modControl, control); + RGFW_updateKeyMod(win, RGFW_modAlt, alt); + RGFW_updateKeyMod(win, RGFW_modShift, shift); + RGFW_updateKeyMod(win, RGFW_modSuper, super); +} + +RGFWDEF void RGFW_updateKeyMods(RGFW_window* win, b8 capital, b8 numlock); +void RGFW_updateKeyMods(RGFW_window* win, b8 capital, b8 numlock) { + RGFW_updateKeyModsPro(win, capital, numlock, + RGFW_isPressed(win, RGFW_controlL) || RGFW_isPressed(win, RGFW_controlR), + RGFW_isPressed(win, RGFW_altL) || RGFW_isPressed(win, RGFW_altR), + RGFW_isPressed(win, RGFW_shiftL) || RGFW_isPressed(win, RGFW_shiftR), + RGFW_isPressed(win, RGFW_superL) || RGFW_isPressed(win, RGFW_superR)); } #if defined(RGFW_X11) || defined(RGFW_MACOS) || defined(RGFW_WEBASM) || defined(RGFW_WAYLAND) - struct timespec; +#include +struct timespec; + +#ifndef RGFW_NO_UNIX_CLOCK +int nanosleep(const struct timespec* duration, struct timespec* rem); +int clock_gettime(clockid_t clk_id, struct timespec* tp); +#endif - int nanosleep(const struct timespec* duration, struct timespec* rem); - int clock_gettime(clockid_t clk_id, struct timespec* tp); - int setenv(const char *name, const char *value, int overwrite); +int setenv(const char *name, const char *value, int overwrite); - void RGFW_window_setDND(RGFW_window* win, b8 allow) { - if (allow && !(win->_winArgs & RGFW_ALLOW_DND)) - win->_winArgs |= RGFW_ALLOW_DND; +void RGFW_window_setDND(RGFW_window* win, b8 allow) { + if (allow && !(win->_flags & RGFW_windowAllowDND)) + win->_flags |= RGFW_windowAllowDND; - else if (!allow && (win->_winArgs & RGFW_ALLOW_DND)) - win->_winArgs ^= RGFW_ALLOW_DND; - } + else if (!allow && (win->_flags & RGFW_windowAllowDND)) + win->_flags ^= RGFW_windowAllowDND; +} #endif /* graphics API specific code (end of generic code) - starts here + starts here */ -/* +/* OpenGL defines start here (Normal, EGL, OSMesa) */ -#if defined(RGFW_OPENGL) || defined(RGFW_EGL) || defined(RGFW_OSMESA) - #ifdef RGFW_WINDOWS - #define WIN32_LEAN_AND_MEAN - #define OEMRESOURCE - #include - #endif +#if defined(RGFW_OPENGL) || defined(RGFW_EGL) - #if !defined(__APPLE__) && !defined(RGFW_NO_GL_HEADER) - #include - #elif defined(__APPLE__) - #ifndef GL_SILENCE_DEPRECATION - #define GL_SILENCE_DEPRECATION - #endif - #include - #include - #endif +#ifdef RGFW_WINDOWS + #define WIN32_LEAN_AND_MEAN + #define OEMRESOURCE + #include +#endif -/* EGL, normal OpenGL only */ -#if !defined(RGFW_OSMESA) - i32 RGFW_majorVersion = 0, RGFW_minorVersion = 0; - b8 RGFW_profile = RGFW_GL_CORE; - - #ifndef RGFW_EGL - i32 RGFW_STENCIL = 8, RGFW_SAMPLES = 4, RGFW_STEREO = 0, RGFW_AUX_BUFFERS = 0, RGFW_DOUBLE_BUFFER = 1; - #else - i32 RGFW_STENCIL = 0, RGFW_SAMPLES = 0, RGFW_STEREO = 0, RGFW_AUX_BUFFERS = 0, RGFW_DOUBLE_BUFFER = 1; +#if !defined(__APPLE__) && !defined(RGFW_NO_GL_HEADER) + #include +#elif defined(__APPLE__) + #ifndef GL_SILENCE_DEPRECATION + #define GL_SILENCE_DEPRECATION #endif + #include + #include +#endif + +/* EGL, normal OpenGL only */ +i32 RGFW_majorVersion = 0, RGFW_minorVersion = 0; +b8 RGFW_profile = RGFW_glCore; +#ifndef RGFW_EGL +i32 RGFW_STENCIL = 8, RGFW_SAMPLES = 4, RGFW_STEREO = 0, RGFW_AUX_BUFFERS = 0, RGFW_DOUBLE_BUFFER = 1; +#else +i32 RGFW_STENCIL = 0, RGFW_SAMPLES = 0, RGFW_STEREO = 0, RGFW_AUX_BUFFERS = 0, RGFW_DOUBLE_BUFFER = 1; +#endif - void RGFW_setGLStencil(i32 stencil) { RGFW_STENCIL = stencil; } - void RGFW_setGLSamples(i32 samples) { RGFW_SAMPLES = samples; } - void RGFW_setGLStereo(i32 stereo) { RGFW_STEREO = stereo; } - void RGFW_setGLAuxBuffers(i32 auxBuffers) { RGFW_AUX_BUFFERS = auxBuffers; } - void RGFW_setDoubleBuffer(b8 useDoubleBuffer) { RGFW_DOUBLE_BUFFER = useDoubleBuffer; } +void RGFW_setGLStencil(i32 stencil) { RGFW_STENCIL = stencil; } +void RGFW_setGLSamples(i32 samples) { RGFW_SAMPLES = samples; } +void RGFW_setGLStereo(i32 stereo) { RGFW_STEREO = stereo; } +void RGFW_setGLAuxBuffers(i32 auxBuffers) { RGFW_AUX_BUFFERS = auxBuffers; } +void RGFW_setDoubleBuffer(b8 useDoubleBuffer) { RGFW_DOUBLE_BUFFER = useDoubleBuffer; } - void RGFW_setGLVersion(b8 profile, i32 major, i32 minor) { - RGFW_profile = profile; - RGFW_majorVersion = major; - RGFW_minorVersion = minor; - } +void RGFW_setGLVersion(b8 profile, i32 major, i32 minor) { + RGFW_profile = profile; + RGFW_majorVersion = major; + RGFW_minorVersion = minor; +} /* OPENGL normal only (no EGL / OSMesa) */ -#ifndef RGFW_EGL +#if !defined(RGFW_EGL) && !defined(RGFW_CUSTOM_BACKEND) #define RGFW_GL_RENDER_TYPE RGFW_OS_BASED_VALUE(GLX_X_VISUAL_TYPE, 0x2003, 73, 0, 0) #define RGFW_GL_ALPHA_SIZE RGFW_OS_BASED_VALUE(GLX_ALPHA_SIZE, 0x201b, 11, 0, 0) #define RGFW_GL_DEPTH_SIZE RGFW_OS_BASED_VALUE(GLX_DEPTH_SIZE, 0x2022, 12, 0, 0) - #define RGFW_GL_DOUBLEBUFFER RGFW_OS_BASED_VALUE(GLX_DOUBLEBUFFER, 0x2011, 5, 0, 0) + #define RGFW_GL_DOUBLEBUFFER RGFW_OS_BASED_VALUE(GLX_DOUBLEBUFFER, 0x2011, 5, 0, 0) #define RGFW_GL_STENCIL_SIZE RGFW_OS_BASED_VALUE(GLX_STENCIL_SIZE, 0x2023, 13, 0, 0) #define RGFW_GL_SAMPLES RGFW_OS_BASED_VALUE(GLX_SAMPLES, 0x2042, 55, 0, 0) #define RGFW_GL_STEREO RGFW_OS_BASED_VALUE(GLX_STEREO, 0x2012, 6, 0, 0) @@ -1912,47 +2121,47 @@ void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock) { #define WGL_TRANSPARENT_ARB 0x200A #endif - -/* The window'ing api needs to know how to render the data we (or opengl) give it - MacOS and Windows do this using a structure called a "pixel format" + +/* The window'ing api needs to know how to render the data we (or opengl) give it + MacOS and Windows do this using a structure called a "pixel format" X11 calls it a "Visual" This function returns the attributes for the format we want */ - u32* RGFW_initFormatAttribs(u32 useSoftware) { - RGFW_UNUSED(useSoftware); - static u32 attribs[] = { - #if defined(RGFW_X11) || defined(RGFW_WINDOWS) - RGFW_GL_RENDER_TYPE, - RGFW_GL_FULL_FORMAT, - #endif - RGFW_GL_ALPHA_SIZE , 8, - RGFW_GL_DEPTH_SIZE , 24, - #if defined(RGFW_X11) || defined(RGFW_WINDOWS) - RGFW_GL_DRAW, 1, - RGFW_GL_RED_SIZE , 8, - RGFW_GL_GREEN_SIZE , 8, - RGFW_GL_BLUE_SIZE , 8, - RGFW_GL_DRAW_TYPE , RGFW_GL_USE_RGBA, - #endif - - #ifdef RGFW_X11 - GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT, - #endif - - #ifdef RGFW_MACOS - 72, - 8, 24, - #endif - - #ifdef RGFW_WINDOWS - WGL_SUPPORT_OPENGL_ARB, 1, - WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB, - WGL_COLOR_BITS_ARB, 32, - #endif - - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 - }; +u32* RGFW_initFormatAttribs(u32 useSoftware) { + RGFW_UNUSED(useSoftware); + static u32 attribs[] = { + #if defined(RGFW_X11) || defined(RGFW_WINDOWS) + RGFW_GL_RENDER_TYPE, + RGFW_GL_FULL_FORMAT, + #endif + RGFW_GL_ALPHA_SIZE , 8, + RGFW_GL_DEPTH_SIZE , 24, + #if defined(RGFW_X11) || defined(RGFW_WINDOWS) + RGFW_GL_DRAW, 1, + RGFW_GL_RED_SIZE , 8, + RGFW_GL_GREEN_SIZE , 8, + RGFW_GL_BLUE_SIZE , 8, + RGFW_GL_DRAW_TYPE , RGFW_GL_USE_RGBA, + #endif + + #ifdef RGFW_X11 + GLX_DRAWABLE_TYPE , GLX_WINDOW_BIT, + #endif + + #ifdef RGFW_MACOS + 72, + 8, 24, + #endif + + #ifdef RGFW_WINDOWS + WGL_SUPPORT_OPENGL_ARB, 1, + WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB, + WGL_COLOR_BITS_ARB, 32, + #endif + + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + }; - size_t index = (sizeof(attribs) / sizeof(attribs[0])) - 13; + size_t index = (sizeof(attribs) / sizeof(attribs[0])) - 13; #define RGFW_GL_ADD_ATTRIB(attrib, attVal) \ if (attVal) { \ @@ -1960,27 +2169,27 @@ void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock) { attribs[index + 1] = attVal;\ index += 2;\ } - + RGFW_GL_ADD_ATTRIB(RGFW_GL_DOUBLEBUFFER, 1); - + RGFW_GL_ADD_ATTRIB(RGFW_GL_STENCIL_SIZE, RGFW_STENCIL); RGFW_GL_ADD_ATTRIB(RGFW_GL_STEREO, RGFW_STEREO); RGFW_GL_ADD_ATTRIB(RGFW_GL_AUX_BUFFERS, RGFW_AUX_BUFFERS); -#ifndef RGFW_X11 + #ifndef RGFW_X11 RGFW_GL_ADD_ATTRIB(RGFW_GL_SAMPLES, RGFW_SAMPLES); -#endif + #endif -#ifdef RGFW_MACOS + #ifdef RGFW_MACOS if (useSoftware) { RGFW_GL_ADD_ATTRIB(70, kCGLRendererGenericFloatID); } else { attribs[index] = RGFW_GL_RENDER_TYPE; index += 1; } -#endif + #endif -#ifdef RGFW_MACOS + #ifdef RGFW_MACOS /* macOS has the surface attribs and the opengl attribs connected for some reason maybe this is to give macOS more control to limit openGL/the opengl version? */ @@ -1990,12 +2199,12 @@ void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock) { if (RGFW_majorVersion >= 4 || RGFW_majorVersion >= 3) { attribs[index + 1] = (u32) ((RGFW_majorVersion >= 4) ? 0x4100 : 0x3200); } -#endif + #endif - RGFW_GL_ADD_ATTRIB(0, 0); + RGFW_GL_ADD_ATTRIB(0, 0); - return attribs; - } + return attribs; +} /* EGL only (no OSMesa nor normal OPENGL) */ #elif defined(RGFW_EGL) @@ -2007,7 +2216,7 @@ void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock) { PFNEGLINITIALIZEPROC eglInitializeSource; PFNEGLGETCONFIGSPROC eglGetConfigsSource; - PFNEGLCHOOSECONFIGPROC eglChooseConfigSource; + PFNEGLCHOOSECONFIgamepadROC eglChooseConfigSource; PFNEGLCREATEWINDOWSURFACEPROC eglCreateWindowSurfaceSource; PFNEGLCREATECONTEXTPROC eglCreateContextSource; PFNEGLMAKECURRENTPROC eglMakeCurrentSource; @@ -2019,19 +2228,19 @@ void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock) { PFNEGLTERMINATEPROC eglTerminateSource; PFNEGLDESTROYSURFACEPROC eglDestroySurfaceSource; -#define eglInitialize eglInitializeSource -#define eglGetConfigs eglGetConfigsSource -#define eglChooseConfig eglChooseConfigSource -#define eglCreateWindowSurface eglCreateWindowSurfaceSource -#define eglCreateContext eglCreateContextSource -#define eglMakeCurrent eglMakeCurrentSource -#define eglGetDisplay eglGetDisplaySource -#define eglSwapBuffers eglSwapBuffersSource -#define eglSwapInterval eglSwapIntervalSource -#define eglBindAPI eglBindAPISource -#define eglDestroyContext eglDestroyContextSource -#define eglTerminate eglTerminateSource -#define eglDestroySurface eglDestroySurfaceSource; + #define eglInitialize eglInitializeSource + #define eglGetConfigs eglGetConfigsSource + #define eglChooseConfig eglChooseConfigSource + #define eglCreateWindowSurface eglCreateWindowSurfaceSource + #define eglCreateContext eglCreateContextSource + #define eglMakeCurrent eglMakeCurrentSource + #define eglGetDisplay eglGetDisplaySource + #define eglSwapBuffers eglSwapBuffersSource + #define eglSwapInterval eglSwapIntervalSource + #define eglBindAPI eglBindAPISource + #define eglDestroyContext eglDestroyContextSource + #define eglTerminate eglTerminateSource + #define eglDestroySurface eglDestroySurfaceSource; #endif @@ -2048,180 +2257,157 @@ void RGFW_updateLockState(RGFW_window* win, b8 capital, b8 numlock) { #endif - void RGFW_createOpenGLContext(RGFW_window* win) { +void RGFW_createOpenGLContext(RGFW_window* win) { #if defined(RGFW_LINK_EGL) - eglInitializeSource = (PFNEGLINITIALIZEPROC) eglGetProcAddress("eglInitialize"); - eglGetConfigsSource = (PFNEGLGETCONFIGSPROC) eglGetProcAddress("eglGetConfigs"); - eglChooseConfigSource = (PFNEGLCHOOSECONFIGPROC) eglGetProcAddress("eglChooseConfig"); - eglCreateWindowSurfaceSource = (PFNEGLCREATEWINDOWSURFACEPROC) eglGetProcAddress("eglCreateWindowSurface"); - eglCreateContextSource = (PFNEGLCREATECONTEXTPROC) eglGetProcAddress("eglCreateContext"); - eglMakeCurrentSource = (PFNEGLMAKECURRENTPROC) eglGetProcAddress("eglMakeCurrent"); - eglGetDisplaySource = (PFNEGLGETDISPLAYPROC) eglGetProcAddress("eglGetDisplay"); - eglSwapBuffersSource = (PFNEGLSWAPBUFFERSPROC) eglGetProcAddress("eglSwapBuffers"); - eglSwapIntervalSource = (PFNEGLSWAPINTERVALPROC) eglGetProcAddress("eglSwapInterval"); - eglBindAPISource = (PFNEGLBINDAPIPROC) eglGetProcAddress("eglBindAPI"); - eglDestroyContextSource = (PFNEGLDESTROYCONTEXTPROC) eglGetProcAddress("eglDestroyContext"); - eglTerminateSource = (PFNEGLTERMINATEPROC) eglGetProcAddress("eglTerminate"); - eglDestroySurfaceSource = (PFNEGLDESTROYSURFACEPROC) eglGetProcAddress("eglDestroySurface"); + eglInitializeSource = (PFNEGLINITIALIZEPROC) eglGetProcAddress("eglInitialize"); + eglGetConfigsSource = (PFNEGLGETCONFIGSPROC) eglGetProcAddress("eglGetConfigs"); + eglChooseConfigSource = (PFNEGLCHOOSECONFIgamepadROC) eglGetProcAddress("eglChooseConfig"); + eglCreateWindowSurfaceSource = (PFNEGLCREATEWINDOWSURFACEPROC) eglGetProcAddress("eglCreateWindowSurface"); + eglCreateContextSource = (PFNEGLCREATECONTEXTPROC) eglGetProcAddress("eglCreateContext"); + eglMakeCurrentSource = (PFNEGLMAKECURRENTPROC) eglGetProcAddress("eglMakeCurrent"); + eglGetDisplaySource = (PFNEGLGETDISPLAYPROC) eglGetProcAddress("eglGetDisplay"); + eglSwapBuffersSource = (PFNEGLSWAPBUFFERSPROC) eglGetProcAddress("eglSwapBuffers"); + eglSwapIntervalSource = (PFNEGLSWAPINTERVALPROC) eglGetProcAddress("eglSwapInterval"); + eglBindAPISource = (PFNEGLBINDAPIPROC) eglGetProcAddress("eglBindAPI"); + eglDestroyContextSource = (PFNEGLDESTROYCONTEXTPROC) eglGetProcAddress("eglDestroyContext"); + eglTerminateSource = (PFNEGLTERMINATEPROC) eglGetProcAddress("eglTerminate"); + eglDestroySurfaceSource = (PFNEGLDESTROYSURFACEPROC) eglGetProcAddress("eglDestroySurface"); #endif /* RGFW_LINK_EGL */ - #ifdef RGFW_WINDOWS - win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.hdc); - #elif defined(RGFW_MACOS) - win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType)0); - #else - win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.display); - #endif + #ifdef RGFW_WINDOWS + win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.hdc); + #elif defined(RGFW_MACOS) + win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType)0); + #else + win->src.EGL_display = eglGetDisplay((EGLNativeDisplayType) win->src.display); + #endif + + EGLint major, minor; - EGLint major, minor; + eglInitialize(win->src.EGL_display, &major, &minor); - eglInitialize(win->src.EGL_display, &major, &minor); + #ifndef EGL_OPENGL_ES1_BIT + #define EGL_OPENGL_ES1_BIT 0x1 + #endif - #ifndef EGL_OPENGL_ES1_BIT - #define EGL_OPENGL_ES1_BIT 0x1 + EGLint egl_config[] = { + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, + EGL_RENDERABLE_TYPE, + #ifdef RGFW_OPENGL_ES1 + EGL_OPENGL_ES1_BIT, + #elif defined(RGFW_OPENGL_ES3) + EGL_OPENGL_ES3_BIT, + #elif defined(RGFW_OPENGL_ES2) + EGL_OPENGL_ES2_BIT, + #else + EGL_OPENGL_BIT, #endif + EGL_NONE, EGL_NONE + }; - EGLint egl_config[] = { - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - EGL_RENDERABLE_TYPE, - #ifdef RGFW_OPENGL_ES1 - EGL_OPENGL_ES1_BIT, - #elif defined(RGFW_OPENGL_ES3) - EGL_OPENGL_ES3_BIT, - #elif defined(RGFW_OPENGL_ES2) - EGL_OPENGL_ES2_BIT, - #else - EGL_OPENGL_BIT, - #endif - EGL_NONE, EGL_NONE - }; + EGLConfig config; + EGLint numConfigs; + eglChooseConfig(win->src.EGL_display, egl_config, &config, 1, &numConfigs); - EGLConfig config; - EGLint numConfigs; - eglChooseConfig(win->src.EGL_display, egl_config, &config, 1, &numConfigs); + #if defined(RGFW_MACOS) + void* layer = RGFW_cocoaGetLayer(); - #if defined(RGFW_MACOS) - void* layer = RGFW_cocoaGetLayer(); - - RGFW_window_cocoaSetLayer(win, layer); - - win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) layer, NULL); + RGFW_window_cocoaSetLayer(win, layer); + + win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) layer, NULL); + #else + win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) win->src.window, NULL); + #endif + + EGLint attribs[] = { + EGL_CONTEXT_CLIENT_VERSION, + #ifdef RGFW_OPENGL_ES1 + 1, #else - win->src.EGL_surface = eglCreateWindowSurface(win->src.EGL_display, config, (EGLNativeWindowType) win->src.window, NULL); + 2, #endif + EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE + }; - EGLint attribs[] = { - EGL_CONTEXT_CLIENT_VERSION, - #ifdef RGFW_OPENGL_ES1 - 1, - #else - 2, - #endif - EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE, EGL_NONE - }; - - size_t index = 4; - RGFW_GL_ADD_ATTRIB(EGL_STENCIL_SIZE, RGFW_STENCIL); - RGFW_GL_ADD_ATTRIB(EGL_SAMPLES, RGFW_SAMPLES); + size_t index = 4; + RGFW_GL_ADD_ATTRIB(EGL_STENCIL_SIZE, RGFW_STENCIL); + RGFW_GL_ADD_ATTRIB(EGL_SAMPLES, RGFW_SAMPLES); - if (RGFW_DOUBLE_BUFFER) - RGFW_GL_ADD_ATTRIB(EGL_RENDER_BUFFER, EGL_BACK_BUFFER); + if (RGFW_DOUBLE_BUFFER) + RGFW_GL_ADD_ATTRIB(EGL_RENDER_BUFFER, EGL_BACK_BUFFER); - if (RGFW_majorVersion) { - attribs[1] = RGFW_majorVersion; - - RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MAJOR_VERSION, RGFW_majorVersion); - RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MINOR_VERSION, RGFW_minorVersion); + if (RGFW_majorVersion) { + attribs[1] = RGFW_majorVersion; - if (RGFW_profile == RGFW_GL_CORE) { - RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT); - } - else { - RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT); - } + RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MAJOR_VERSION, RGFW_majorVersion); + RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_MINOR_VERSION, RGFW_minorVersion); + if (RGFW_profile == RGFW_glCore) { + RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT); + } + else { + RGFW_GL_ADD_ATTRIB(EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT); } - #if defined(RGFW_OPENGL_ES1) || defined(RGFW_OPENGL_ES2) || defined(RGFW_OPENGL_ES3) - eglBindAPI(EGL_OPENGL_ES_API); - #else - eglBindAPI(EGL_OPENGL_API); - #endif - - win->src.EGL_context = eglCreateContext(win->src.EGL_display, config, EGL_NO_CONTEXT, attribs); - - if (win->src.EGL_context == NULL) - fprintf(stderr, "failed to create an EGL opengl context\n"); - - eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.EGL_context); - eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); - } - - void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) { - eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.EGL_context); } - #ifdef RGFW_APPLE - void* RGFWnsglFramework = NULL; - #elif defined(RGFW_WINDOWS) - static HMODULE wglinstance = NULL; + #if defined(RGFW_OPENGL_ES1) || defined(RGFW_OPENGL_ES2) || defined(RGFW_OPENGL_ES3) + eglBindAPI(EGL_OPENGL_ES_API); + #else + eglBindAPI(EGL_OPENGL_API); #endif - void* RGFW_getProcAddress(const char* procname) { - #if defined(RGFW_WINDOWS) - void* proc = (void*) GetProcAddress(wglinstance, procname); + win->src.EGL_context = eglCreateContext(win->src.EGL_display, config, EGL_NO_CONTEXT, attribs); - if (proc) - return proc; + if (win->src.EGL_context == NULL) { + #ifdef RGFW_DEBUG + fprintf(stderr, "failed to create an EGL opengl context\n"); #endif - - return (void*) eglGetProcAddress(procname); } + eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.EGL_context); + eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); +} - void RGFW_closeEGL(RGFW_window* win) { - eglDestroySurface(win->src.EGL_display, win->src.EGL_surface); - eglDestroyContext(win->src.EGL_display, win->src.EGL_context); +void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) { + eglMakeCurrent(win->src.EGL_display, win->src.EGL_surface, win->src.EGL_surface, win->src.EGL_context); +} - eglTerminate(win->src.EGL_display); - } - - void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { - assert(win != NULL); - - eglSwapInterval(win->src.EGL_display, swapInterval); +#ifdef RGFW_APPLE +void* RGFWnsglFramework = NULL; +#elif defined(RGFW_WINDOWS) +static HMODULE RGFW_wgl_dll = NULL; +#endif - } -#endif /* RGFW_EGL */ +void* RGFW_getProcAddress(const char* procname) { + #if defined(RGFW_WINDOWS) + void* proc = (void*) GetProcAddress(RGFW_wgl_dll, procname); -/* - end of RGFW_EGL defines -*/ + if (proc) + return proc; + #endif -/* OPENGL Normal / EGL defines only (no OS MESA) Ends here */ + return (void*) eglGetProcAddress(procname); +} -#elif defined(RGFW_OSMESA) /* OSmesa only */ -RGFWDEF void RGFW_OSMesa_reorganize(void); +void RGFW_closeEGL(RGFW_window* win) { + eglDestroySurface(win->src.EGL_display, win->src.EGL_surface); + eglDestroyContext(win->src.EGL_display, win->src.EGL_context); -/* reorganize buffer for osmesa */ -void RGFW_OSMesa_reorganize(void) { - u8* row = (u8*) RGFW_MALLOC(win->r.w * 3); + eglTerminate(win->src.EGL_display); +} - i32 half_height = win->r.h / 2; - i32 stride = win->r.w * 3; +void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { + RGFW_ASSERT(win != NULL); - i32 y; - for (y = 0; y < half_height; ++y) { - i32 top_offset = y * stride; - i32 bottom_offset = (win->r.h - y - 1) * stride; - memcpy(row, win->buffer + top_offset, stride); - memcpy(win->buffer + top_offset, win->buffer + bottom_offset, stride); - memcpy(win->buffer + bottom_offset, row, stride); - } + eglSwapInterval(win->src.EGL_display, swapInterval); - RGFW_FREE(row); } -#endif /* RGFW_OSMesa */ +#endif /* RGFW_EGL */ + +/* + end of RGFW_EGL defines +*/ #endif /* RGFW_GL (OpenGL, EGL, OSMesa )*/ /* @@ -2229,22 +2415,88 @@ This is where OS specific stuff starts */ -#if defined(RGFW_WAYLAND) || defined(RGFW_X11) +#if (defined(RGFW_WAYLAND) || defined(RGFW_X11)) && !defined(RGFW_NO_LINUX) int RGFW_eventWait_forceStop[] = {0, 0, 0}; /* for wait events */ - - - #ifdef __linux__ + #if defined(__linux__) #include #include #include + #include + + u32 RGFW_linux_updateGamepad(RGFW_window* win) { + /* check for new gamepads */ + static const char* str[] = {"/dev/input/js0", "/dev/input/js1", "/dev/input/js2", "/dev/input/js3", "/dev/input/js4", "/dev/input/js5"}; + static u8 RGFW_rawGamepads[6]; + + for (size_t i = 0; i < 6; i++) { + size_t index = RGFW_gamepadCount; + if (RGFW_rawGamepads[i]) { + struct input_id device_info; + if (ioctl(RGFW_rawGamepads[i], EVIOCGID, &device_info) == -1) { + if (errno == ENODEV) { + RGFW_rawGamepads[i] = 0; + } + } + continue; + } + + i32 js = open(str[i], O_RDONLY); + + if (js <= 0) + break; + + if (RGFW_gamepadCount >= 4) { + close(js); + break; + } + + RGFW_rawGamepads[i] = 1; + + int axes, buttons; + if (ioctl(js, JSIOCGAXES, &axes) < 0 || ioctl(js, JSIOCGBUTTONS, &buttons) < 0) { + close(js); + continue; + } + + if (buttons <= 5 || buttons >= 30) { + close(js); + continue; + } + + RGFW_gamepadCount++; + + RGFW_gamepads[index] = js; + + ioctl(js, JSIOCGNAME(sizeof(RGFW_gamepads_name[index])), RGFW_gamepads_name[index]); + RGFW_gamepads_name[index][sizeof(RGFW_gamepads_name[index]) - 1] = 0; + + u8 j; + for (j = 0; j < 16; j++) + RGFW_gamepadPressed[index][j] = 0; + + win->event.type = RGFW_gamepadConnected; + + RGFW_gamepads_type[index] = RGFW_gamepadUnknown; + if (strstr(RGFW_gamepads_name[index], "Microsoft") || strstr(RGFW_gamepads_name[index], "X-Box")) + RGFW_gamepads_type[index] = RGFW_gamepadMicrosoft; + else if (strstr(RGFW_gamepads_name[index], "PlayStation") || strstr(RGFW_gamepads_name[index], "PS3") || strstr(RGFW_gamepads_name[index], "PS4") || strstr(RGFW_gamepads_name[index], "PS5")) + RGFW_gamepads_type[index] = RGFW_gamepadSony; + else if (strstr(RGFW_gamepads_name[index], "Nintendo")) + RGFW_gamepads_type[index] = RGFW_gamepadNintendo; + else if (strstr(RGFW_gamepads_name[index], "Logitech")) + RGFW_gamepads_type[index] = RGFW_gamepadLogitech; + + win->event.gamepad = index; + RGFW_gamepadCallback(win, index, 1); + return 1; + } - RGFW_Event* RGFW_linux_updateGamepad(RGFW_window* win) { + /* check gamepad events */ u8 i; + for (i = 0; i < RGFW_gamepadCount; i++) { struct js_event e; - - if (RGFW_gamepads[i] == 0) continue; @@ -2254,40 +2506,70 @@ This is where OS specific stuff starts ssize_t bytes; while ((bytes = read(RGFW_gamepads[i], &e, sizeof(e))) > 0) { switch (e.type) { - case JS_EVENT_BUTTON: - win->event.type = e.value ? RGFW_gpButtonPressed : RGFW_gpButtonReleased; - win->event.button = e.number; - RGFW_gpPressed[i][e.number + 1] = e.value; - RGFW_gpButtonCallback(win, i, e.number, e.value); - - return &win->event; - case JS_EVENT_AXIS: { - size_t axis = e.number / 2; - if (axis == 2) axis = 1; - - ioctl(RGFW_gamepads[i], JSIOCGAXES, &win->event.axisesCount); - win->event.axisesCount = 2; - - if (axis < 3) { - if (e.number == 0 || e.number == 3) - win->event.axis[axis].x = (e.value / 32767.0f) * 100; - else if (e.number == 1 || e.number == 4) { - win->event.axis[axis].y = (e.value / 32767.0f) * 100; - } + case JS_EVENT_BUTTON: { + size_t typeIndex = 0; + if (RGFW_gamepads_type[i] == RGFW_gamepadMicrosoft) typeIndex = 1; + else if (RGFW_gamepads_type[i] == RGFW_gamepadLogitech) typeIndex = 2; + + win->event.type = e.value ? RGFW_gamepadButtonPressed : RGFW_gamepadButtonReleased; + u8 RGFW_linux2RGFW[3][RGFW_gamepadR3 + 8] = {{ /* ps */ + RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadY, RGFW_gamepadX, RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadL2, RGFW_gamepadR2, + RGFW_gamepadSelect, RGFW_gamepadStart, RGFW_gamepadHome, RGFW_gamepadL3, RGFW_gamepadR3, RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight, + },{ /* xbox */ + RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadX, RGFW_gamepadY, RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadSelect, RGFW_gamepadStart, + RGFW_gamepadHome, RGFW_gamepadL3, RGFW_gamepadR3, 255, 255, RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight + },{ /* Logitech */ + RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadX, RGFW_gamepadY, RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadL2, RGFW_gamepadR2, + RGFW_gamepadSelect, RGFW_gamepadStart, RGFW_gamepadHome, RGFW_gamepadL3, RGFW_gamepadR3, RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight + } + }; + + win->event.button = RGFW_linux2RGFW[typeIndex][e.number]; + win->event.gamepad = i; + if (win->event.button == 255) break; + + RGFW_gamepadPressed[i][win->event.button] = e.value; + RGFW_gamepadButtonCallback(win, i, win->event.button, e.value); + + return 1; } + case JS_EVENT_AXIS: { + size_t axis = e.number / 2; + if (axis == 2) axis = 1; + + ioctl(RGFW_gamepads[i], JSIOCGAXES, &win->event.axisesCount); + win->event.axisesCount = 2; + + if (axis < 3) { + if (e.number == 0 || e.number == 3) + RGFW_gamepadAxes[i][axis].x = (e.value / 32767.0f) * 100; + else if (e.number == 1 || e.number == 4) { + RGFW_gamepadAxes[i][axis].y = (e.value / 32767.0f) * 100; + } + } - win->event.type = RGFW_gpAxisMove; - win->event.gamepad = i; - win->event.whichAxis = axis; - RGFW_gpAxisCallback(win, i, win->event.axis, win->event.axisesCount); - return &win->event; - } + win->event.axis[axis] = RGFW_gamepadAxes[i][axis]; + win->event.type = RGFW_gamepadAxisMove; + win->event.gamepad = i; + win->event.whichAxis = axis; + RGFW_gamepadAxisCallback(win, i, win->event.axis, win->event.axisesCount, win->event.whichAxis); + return 1; + } default: break; } } + if (bytes == -1 && errno == ENODEV) { + RGFW_gamepadCount--; + close(RGFW_gamepads[i]); + RGFW_gamepads[i] = 0; + + win->event.type = RGFW_gamepadDisconnected; + win->event.gamepad = i; + RGFW_gamepadCallback(win, i, 0); + return 1; + } } - - return NULL; + return 0; } #endif @@ -2305,6 +2587,7 @@ Start of Linux / Unix defines #ifndef RGFW_NO_X11_CURSOR #include #endif + #include #ifndef RGFW_NO_DPI @@ -2327,15 +2610,16 @@ Start of Linux / Unix defines #include -#ifdef __linux__ +#if defined(__linux__) && !defined(RGFW_NO_LINUX) #include #endif - u8 RGFW_mouseIconSrc[] = { XC_arrow, XC_left_ptr, XC_xterm, XC_crosshair, XC_hand2, XC_sb_h_double_arrow, XC_sb_v_double_arrow, XC_bottom_left_corner, XC_bottom_right_corner, XC_fleur, XC_X_cursor}; - /*atoms needed for drag and drop*/ - Atom XdndAware, XdndTypeList, XdndSelection, XdndEnter, XdndPosition, XdndStatus, XdndLeave, XdndDrop, XdndFinished, XdndActionCopy, XtextPlain, XtextUriList; +u8 RGFW_mouseIconSrc[] = { XC_arrow, XC_left_ptr, XC_xterm, XC_crosshair, XC_hand2, XC_sb_h_double_arrow, XC_sb_v_double_arrow, XC_bottom_left_corner, XC_bottom_right_corner, XC_fleur, XC_X_cursor}; +/*atoms needed for drag and drop*/ +Atom XdndAware, XdndTypeList, XdndSelection, XdndEnter, XdndPosition, XdndStatus, XdndLeave, XdndDrop, XdndFinished, XdndActionCopy, XtextPlain, XtextUriList; +Atom RGFW_XUTF8_STRING = 0; - Atom wm_delete_window = 0; +Atom wm_delete_window = 0, RGFW_XCLIPBOARD = 0; #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) typedef XcursorImage* (*PFN_XcursorImageCreate)(int, int); @@ -2348,161 +2632,165 @@ Start of Linux / Unix defines #if !defined(RGFW_NO_X11_XI_PRELOAD) typedef int (* PFN_XISelectEvents)(Display*,Window,XIEventMask*,int); - PFN_XISelectEvents XISelectEventsSrc = NULL; - #define XISelectEvents XISelectEventsSrc + PFN_XISelectEvents XISelectEventsSRC = NULL; + #define XISelectEvents XISelectEventsSRC void* X11Xihandle = NULL; #endif #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) - PFN_XcursorImageLoadCursor XcursorImageLoadCursorSrc = NULL; - PFN_XcursorImageCreate XcursorImageCreateSrc = NULL; - PFN_XcursorImageDestroy XcursorImageDestroySrc = NULL; + PFN_XcursorImageLoadCursor XcursorImageLoadCursorSRC = NULL; + PFN_XcursorImageCreate XcursorImageCreateSRC = NULL; + PFN_XcursorImageDestroy XcursorImageDestroySRC = NULL; -#define XcursorImageLoadCursor XcursorImageLoadCursorSrc -#define XcursorImageCreate XcursorImageCreateSrc -#define XcursorImageDestroy XcursorImageDestroySrc + #define XcursorImageLoadCursor XcursorImageLoadCursorSRC + #define XcursorImageCreate XcursorImageCreateSRC + #define XcursorImageDestroy XcursorImageDestroySRC void* X11Cursorhandle = NULL; #endif - u32 RGFW_windowsOpen = 0; +u32 RGFW_windowsOpen = 0; #ifdef RGFW_OPENGL void* RGFW_getProcAddress(const char* procname) { return (void*) glXGetProcAddress((GLubyte*) procname); } #endif - RGFWDEF void RGFW_init_buffer(RGFW_window* win, XVisualInfo* vi); - void RGFW_init_buffer(RGFW_window* win, XVisualInfo* vi) { -#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) - if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0) - RGFW_bufferSize = RGFW_getScreenSize(); - - win->buffer = (u8*)RGFW_MALLOC(RGFW_bufferSize.w * RGFW_bufferSize.h * 4); +RGFWDEF void RGFW_init_buffer(RGFW_window* win, XVisualInfo* vi); +void RGFW_init_buffer(RGFW_window* win, XVisualInfo* vi) { + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0) + RGFW_bufferSize = RGFW_getScreenSize(); - #ifdef RGFW_DEBUG - printf("RGFW INFO: createing a 4 channel %i by %i buffer\n", RGFW_bufferSize.w, RGFW_bufferSize.h); - #endif + win->buffer = (u8*)RGFW_alloc(RGFW_bufferSize.w * RGFW_bufferSize.h * 4); + win->_flags |= RGFW_BUFFER_ALLOC; - #ifdef RGFW_OSMESA - win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); - OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h); - #endif + #ifdef RGFW_DEBUG + printf("RGFW INFO: createing a 4 channel %i by %i buffer\n", RGFW_bufferSize.w, RGFW_bufferSize.h); + #endif - win->src.bitmap = XCreateImage( - win->src.display, XDefaultVisual(win->src.display, vi->screen), - vi->depth, - ZPixmap, 0, NULL, RGFW_bufferSize.w, RGFW_bufferSize.h, - 32, 0 - ); + #ifdef RGFW_OSMESA + win->src.ctx = OSMesaCreateContext(OSMESA_BGRA, NULL); + OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, RGFW_bufferSize.w, RGFW_bufferSize.h); + #endif - win->src.gc = XCreateGC(win->src.display, win->src.window, 0, NULL); + win->src.bitmap = XCreateImage( + win->src.display, XDefaultVisual(win->src.display, vi->screen), + vi->depth, + ZPixmap, 0, NULL, RGFW_bufferSize.w, RGFW_bufferSize.h, + 32, 0 + ); - #else + win->src.gc = XCreateGC(win->src.display, win->src.window, 0, NULL); + + #else RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ - RGFW_UNUSED(vi) - #endif - } + RGFW_UNUSED(vi); + #endif +} + +#define RGFW_LOAD_ATOM(name) \ + static Atom name = 0; \ + if (name == 0) name = XInternAtom((Display*) RGFW_root->src.display, #name, False); + +void RGFW_window_setBorder(RGFW_window* win, u8 border) { + RGFW_LOAD_ATOM(_MOTIF_WM_HINTS); + + struct __x11WindowHints { + unsigned long flags, functions, decorations, status; + long input_mode; + } hints; + hints.flags = (1L << 1); + hints.decorations = border; + + XChangeProperty( + win->src.display, win->src.window, + _MOTIF_WM_HINTS, _MOTIF_WM_HINTS, + 32, PropModeReplace, (u8*)&hints, 5 + ); +} +void RGFW_releaseCursor(RGFW_window* win) { + XUngrabPointer(win->src.display, CurrentTime); + /* disable raw input */ + unsigned char mask[] = { 0 }; + XIEventMask em; + em.deviceid = XIAllMasterDevices; + em.mask_len = sizeof(mask); + em.mask = mask; - void RGFW_window_setBorder(RGFW_window* win, u8 border) { - static Atom _MOTIF_WM_HINTS = 0; - if (_MOTIF_WM_HINTS == 0 ) - _MOTIF_WM_HINTS = XInternAtom(win->src.display, "_MOTIF_WM_HINTS", False); - - struct __x11WindowHints { - unsigned long flags, functions, decorations, status; - long input_mode; - } hints; - hints.flags = (1L << 1); - hints.decorations = border; - - XChangeProperty( - win->src.display, win->src.window, - _MOTIF_WM_HINTS, _MOTIF_WM_HINTS, - 32, PropModeReplace, (u8*)&hints, 5 - ); - } - - void RGFW_releaseCursor(RGFW_window* win) { - XUngrabPointer(win->src.display, CurrentTime); + XISelectEvents(win->src.display, XDefaultRootWindow(win->src.display), &em, 1); +} - /* disable raw input */ - unsigned char mask[] = { 0 }; - XIEventMask em; - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; +void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { + /* enable raw input */ + unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; + XISetMask(mask, XI_RawMotion); - XISelectEvents(win->src.display, XDefaultRootWindow(win->src.display), &em, 1); - } - - void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { - /* enable raw input */ - unsigned char mask[XIMaskLen(XI_RawMotion)] = { 0 }; - XISetMask(mask, XI_RawMotion); - - XIEventMask em; - em.deviceid = XIAllMasterDevices; - em.mask_len = sizeof(mask); - em.mask = mask; - - XISelectEvents(win->src.display, XDefaultRootWindow(win->src.display), &em, 1); + XIEventMask em; + em.deviceid = XIAllMasterDevices; + em.mask_len = sizeof(mask); + em.mask = mask; - XGrabPointer(win->src.display, win->src.window, True, PointerMotionMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime); - RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (i32)(r.w / 2), win->r.y + (i32)(r.h / 2))); - } + XISelectEvents(win->src.display, XDefaultRootWindow(win->src.display), &em, 1); - RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { -#if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) - if (X11Cursorhandle == NULL) { -#if defined(__CYGWIN__) - X11Cursorhandle = dlopen("libXcursor-1.so", RTLD_LAZY | RTLD_LOCAL); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - X11Cursorhandle = dlopen("libXcursor.so", RTLD_LAZY | RTLD_LOCAL); -#else - X11Cursorhandle = dlopen("libXcursor.so.1", RTLD_LAZY | RTLD_LOCAL); -#endif + XGrabPointer(win->src.display, win->src.window, True, PointerMotionMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime); + RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (i32)(r.w / 2), win->r.y + (i32)(r.h / 2))); +} - XcursorImageCreateSrc = (PFN_XcursorImageCreate) dlsym(X11Cursorhandle, "XcursorImageCreate"); - XcursorImageDestroySrc = (PFN_XcursorImageDestroy) dlsym(X11Cursorhandle, "XcursorImageDestroy"); - XcursorImageLoadCursorSrc = (PFN_XcursorImageLoadCursor) dlsym(X11Cursorhandle, "XcursorImageLoadCursor"); - } -#endif +#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) x = dlopen(lib, RTLD_LAZY | RTLD_LOCAL) +#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) name##SRC = (PFN_##name)(void*)dlsym(proc, #name) -#if !defined(RGFW_NO_X11_XI_PRELOAD) - if (X11Xihandle == NULL) { -#if defined(__CYGWIN__) - X11Xihandle = dlopen("libXi-6.so", RTLD_LAZY | RTLD_LOCAL); -#elif defined(__OpenBSD__) || defined(__NetBSD__) - X11Xihandle = dlopen("libXi.so", RTLD_LAZY | RTLD_LOCAL); -#else - X11Xihandle = dlopen("libXi.so.6", RTLD_LAZY | RTLD_LOCAL); -#endif +RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) { + #ifdef RGFW_USE_XDL + XDL_init(); + #endif - XISelectEventsSrc = (PFN_XISelectEvents) dlsym(X11Xihandle, "XISelectEvents"); - } -#endif + #if !defined(RGFW_NO_X11_CURSOR) && !defined(RGFW_NO_X11_CURSOR_PRELOAD) + #if defined(__CYGWIN__) + RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor-1.so"); + #elif defined(__OpenBSD__) || defined(__NetBSD__) + RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so"); + #else + RGFW_LOAD_LIBRARY(X11Cursorhandle, "libXcursor.so.1"); + #endif + RGFW_PROC_DEF(X11Cursorhandle, XcursorImageCreate); + RGFW_PROC_DEF(X11Cursorhandle, XcursorImageDestroy); + RGFW_PROC_DEF(X11Cursorhandle, XcursorImageLoadCursor); + #endif + + #if !defined(RGFW_NO_X11_XI_PRELOAD) + #if defined(__CYGWIN__) + RGFW_LOAD_LIBRARY(X11Xihandle, "libXi-6.so"); + #elif defined(__OpenBSD__) || defined(__NetBSD__) + RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so"); + #else + RGFW_LOAD_LIBRARY(X11Xihandle, "libXi.so.6"); + #endif + RGFW_PROC_DEF(X11Xihandle, XISelectEvents); + #endif - XInitThreads(); /*!< init X11 threading*/ + XInitThreads(); /*!< init X11 threading*/ - if (args & RGFW_OPENGL_SOFTWARE) - setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1); + if (flags & RGFW_windowOpenglSoftware) + setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1); - RGFW_window* win = RGFW_window_basic_init(rect, args); + RGFW_window_basic_init(win, rect, flags); - u64 event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask | FocusChangeMask | LeaveWindowMask | EnterWindowMask | ExposureMask; /*!< X11 events accepted*/ + u64 event_mask = KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | PointerMotionMask | StructureNotifyMask | FocusChangeMask | LeaveWindowMask | EnterWindowMask | ExposureMask; /*!< X11 events accepted*/ -#ifdef RGFW_OPENGL - u32* visual_attribs = RGFW_initFormatAttribs(args & RGFW_OPENGL_SOFTWARE); + #ifdef RGFW_OPENGL + u32* visual_attribs = (u32*)RGFW_initFormatAttribs(flags & RGFW_windowOpenglSoftware); i32 fbcount; GLXFBConfig* fbc = glXChooseFBConfig((Display*) win->src.display, DefaultScreen(win->src.display), (i32*) visual_attribs, &fbcount); i32 best_fbc = -1; if (fbcount == 0) { - printf("Failed to find any valid GLX visual configs\n"); + #ifdef RGFW_DEBUG + fprintf(stderr, "Failed to find any valid GLX visual configs\n"); + #endif return NULL; } @@ -2511,21 +2799,23 @@ Start of Linux / Unix defines XVisualInfo* vi = glXGetVisualFromFBConfig((Display*) win->src.display, fbc[i]); if (vi == NULL) continue; - + XFree(vi); i32 samp_buf, samples; glXGetFBConfigAttrib((Display*) win->src.display, fbc[i], GLX_SAMPLE_BUFFERS, &samp_buf); glXGetFBConfigAttrib((Display*) win->src.display, fbc[i], GLX_SAMPLES, &samples); - - if ((!(args & RGFW_TRANSPARENT_WINDOW) || vi->depth == 32) && + + if ((!(flags & RGFW_windowTransparent) || vi->depth == 32) && (best_fbc < 0 || samp_buf) && (samples == RGFW_SAMPLES || best_fbc == -1)) { best_fbc = i; } } if (best_fbc == -1) { - printf("Failed to get a valid GLX visual\n"); + #ifdef RGFW_DEBUG + fprintf(stderr, "Failed to get a valid GLX visual\n"); + #endif return NULL; } @@ -2533,66 +2823,64 @@ Start of Linux / Unix defines /* Get a visual */ XVisualInfo* vi = glXGetVisualFromFBConfig((Display*) win->src.display, bestFbc); - + XFree(fbc); -#else + #else XVisualInfo viNorm; viNorm.visual = DefaultVisual((Display*) win->src.display, DefaultScreen((Display*) win->src.display)); - + viNorm.depth = 0; XVisualInfo* vi = &viNorm; - + XMatchVisualInfo((Display*) win->src.display, DefaultScreen((Display*) win->src.display), 32, TrueColor, vi); /*!< for RGBA backgrounds*/ -#endif - /* make X window attrubutes*/ - XSetWindowAttributes swa; - Colormap cmap; + #endif + /* make X window attrubutes*/ + XSetWindowAttributes swa; + Colormap cmap; - swa.colormap = cmap = XCreateColormap((Display*) win->src.display, - DefaultRootWindow(win->src.display), - vi->visual, AllocNone); + swa.colormap = cmap = XCreateColormap((Display*) win->src.display, + DefaultRootWindow(win->src.display), + vi->visual, AllocNone); - swa.background_pixmap = None; - swa.border_pixel = 0; - swa.event_mask = event_mask; - - swa.background_pixel = 0; + swa.background_pixmap = None; + swa.border_pixel = 0; + swa.event_mask = event_mask; - /* create the window*/ - win->src.window = XCreateWindow((Display*) win->src.display, DefaultRootWindow((Display*) win->src.display), win->r.x, win->r.y, win->r.w, win->r.h, - 0, vi->depth, InputOutput, vi->visual, - CWColormap | CWBorderPixel | CWBackPixel | CWEventMask, &swa); + swa.background_pixel = 0; - XFreeColors((Display*) win->src.display, cmap, NULL, 0, 0); + /* create the window*/ + win->src.window = XCreateWindow((Display*) win->src.display, DefaultRootWindow((Display*) win->src.display), win->r.x, win->r.y, win->r.w, win->r.h, + 0, vi->depth, InputOutput, vi->visual, + CWColormap | CWBorderPixel | CWBackPixel | CWEventMask, &swa); - #ifdef RGFW_OPENGL - XFree(vi); - #endif + XFreeColors((Display*) win->src.display, cmap, NULL, 0, 0); - // In your .desktop app, if you set the property - // StartupWMClass=RGFW that will assoicate the launcher icon - // with your application - robrohan - - if (RGFW_className == NULL) - RGFW_className = (char*)name; - - XClassHint *hint = XAllocClassHint(); - assert(hint != NULL); - hint->res_class = (char*)RGFW_className; - hint->res_name = (char*)name; // just use the window name as the app name - XSetClassHint((Display*) win->src.display, win->src.window, hint); - XFree(hint); - - if ((args & RGFW_NO_INIT_API) == 0) { -#ifdef RGFW_OPENGL /* This is the second part of setting up opengl. This is where we ask OpenGL for a specific version. */ + #ifdef RGFW_OPENGL + XFree(vi); + #endif + + // In your .desktop app, if you set the property + // StartupWMClass=RGFW that will assoicate the launcher icon + // with your application - robrohan + + if (RGFW_className == NULL) + RGFW_className = (char*)name; + + XClassHint hint; + hint.res_class = (char*)RGFW_className; + hint.res_name = (char*)name; // just use the window name as the app name + XSetClassHint((Display*) win->src.display, win->src.window, &hint); + + if ((flags & RGFW_windowNoInitAPI) == 0) { + #ifdef RGFW_OPENGL /* This is the second part of setting up opengl. This is where we ask OpenGL for a specific version. */ i32 context_attribs[7] = { 0, 0, 0, 0, 0, 0, 0 }; context_attribs[0] = GLX_CONTEXT_PROFILE_MASK_ARB; - if (RGFW_profile == RGFW_GL_CORE) + if (RGFW_profile == RGFW_glCore) context_attribs[1] = GLX_CONTEXT_CORE_PROFILE_BIT_ARB; - else + else context_attribs[1] = GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB; - + if (RGFW_majorVersion || RGFW_minorVersion) { context_attribs[2] = GLX_CONTEXT_MAJOR_VERSION_ARB; context_attribs[3] = RGFW_majorVersion; @@ -2610,1130 +2898,1123 @@ Start of Linux / Unix defines ctx = RGFW_root->src.ctx; win->src.ctx = glXCreateContextAttribsARB((Display*) win->src.display, bestFbc, ctx, True, context_attribs); -#endif + #endif if (RGFW_root == NULL) RGFW_root = win; RGFW_init_buffer(win, vi); - } - + } - #ifndef RGFW_NO_MONITOR - if (args & RGFW_SCALE_TO_MONITOR) - RGFW_window_scaleToMonitor(win); - #endif + #ifndef RGFW_NO_MONITOR + if (flags & RGFW_windowScaleToMonitor) + RGFW_window_scaleToMonitor(win); + #endif - if (args & RGFW_CENTER) { - RGFW_area screenR = RGFW_getScreenSize(); - RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); - } + if (flags & RGFW_windowCenter) { + RGFW_area screenR = RGFW_getScreenSize(); + RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); + } - if (args & RGFW_NO_RESIZE) { /* make it so the user can't resize the window*/ - XSizeHints sh = {0}; - sh.flags = (1L << 4) | (1L << 5); - sh.min_width = sh.max_width = win->r.w; - sh.min_height = sh.max_height = win->r.h; + if (flags & RGFW_windowNoResize) { /* make it so the user can't resize the window*/ + XSizeHints sh = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + sh.flags = (1L << 4) | (1L << 5); + sh.min_width = sh.max_width = win->r.w; + sh.min_height = sh.max_height = win->r.h; - XSetWMSizeHints((Display*) win->src.display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS); + XSetWMSizeHints((Display*) win->src.display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS); - win->_winArgs |= RGFW_NO_RESIZE; - } + win->_flags |= RGFW_windowNoResize; + } - if (args & RGFW_NO_BORDER) { - RGFW_window_setBorder(win, 0); - } + if (flags & RGFW_windowNoBorder) { + RGFW_window_setBorder(win, 0); + } - XSelectInput((Display*) win->src.display, (Drawable) win->src.window, event_mask); /*!< tell X11 what events we want*/ + XSelectInput((Display*) win->src.display, (Drawable) win->src.window, event_mask); /*!< tell X11 what events we want*/ - /* make it so the user can't close the window until the program does*/ - if (wm_delete_window == 0) - wm_delete_window = XInternAtom((Display*) win->src.display, "WM_DELETE_WINDOW", False); + /* make it so the user can't close the window until the program does*/ + if (wm_delete_window == 0) { + wm_delete_window = XInternAtom((Display*) win->src.display, "WM_DELETE_WINDOW", False); + RGFW_XUTF8_STRING = XInternAtom((Display*) RGFW_root->src.display, "UTF8_STRING", False); + RGFW_XCLIPBOARD = XInternAtom((Display*) RGFW_root->src.display, "CLIPBOARD", False); + } - XSetWMProtocols((Display*) win->src.display, (Drawable) win->src.window, &wm_delete_window, 1); + XSetWMProtocols((Display*) win->src.display, (Drawable) win->src.window, &wm_delete_window, 1); - /* connect the context to the window*/ -#ifdef RGFW_OPENGL - if ((args & RGFW_NO_INIT_API) == 0) - glXMakeCurrent((Display*) win->src.display, (Drawable) win->src.window, (GLXContext) win->src.ctx); -#endif + /* connect the context to the window*/ + #ifdef RGFW_OPENGL + if ((flags & RGFW_windowNoInitAPI) == 0) + glXMakeCurrent((Display*) win->src.display, (Drawable) win->src.window, (GLXContext) win->src.ctx); + #endif - /* set the background*/ - XStoreName((Display*) win->src.display, (Drawable) win->src.window, name); /*!< set the name*/ + /* set the background*/ + RGFW_window_setName(win, name); - XMapWindow((Display*) win->src.display, (Drawable) win->src.window); /* draw the window*/ - XMoveWindow((Display*) win->src.display, (Drawable) win->src.window, win->r.x, win->r.y); /*!< move the window to it's proper cords*/ + XMapWindow((Display*) win->src.display, (Drawable) win->src.window); /* draw the window*/ + XMoveWindow((Display*) win->src.display, (Drawable) win->src.window, win->r.x, win->r.y); /*!< move the window to it's proper cords*/ - if (args & RGFW_ALLOW_DND) { /* init drag and drop atoms and turn on drag and drop for this window */ - win->_winArgs |= RGFW_ALLOW_DND; + if (flags & RGFW_windowAllowDND) { /* init drag and drop atoms and turn on drag and drop for this window */ + win->_flags |= RGFW_windowAllowDND; - XdndTypeList = XInternAtom((Display*) win->src.display, "XdndTypeList", False); - XdndSelection = XInternAtom((Display*) win->src.display, "XdndSelection", False); + XdndTypeList = XInternAtom((Display*) win->src.display, "XdndTypeList", False); + XdndSelection = XInternAtom((Display*) win->src.display, "XdndSelection", False); - /* client messages */ - XdndEnter = XInternAtom((Display*) win->src.display, "XdndEnter", False); - XdndPosition = XInternAtom((Display*) win->src.display, "XdndPosition", False); - XdndStatus = XInternAtom((Display*) win->src.display, "XdndStatus", False); - XdndLeave = XInternAtom((Display*) win->src.display, "XdndLeave", False); - XdndDrop = XInternAtom((Display*) win->src.display, "XdndDrop", False); - XdndFinished = XInternAtom((Display*) win->src.display, "XdndFinished", False); + /* client messages */ + XdndEnter = XInternAtom((Display*) win->src.display, "XdndEnter", False); + XdndPosition = XInternAtom((Display*) win->src.display, "XdndPosition", False); + XdndStatus = XInternAtom((Display*) win->src.display, "XdndStatus", False); + XdndLeave = XInternAtom((Display*) win->src.display, "XdndLeave", False); + XdndDrop = XInternAtom((Display*) win->src.display, "XdndDrop", False); + XdndFinished = XInternAtom((Display*) win->src.display, "XdndFinished", False); - /* actions */ - XdndActionCopy = XInternAtom((Display*) win->src.display, "XdndActionCopy", False); + /* actions */ + XdndActionCopy = XInternAtom((Display*) win->src.display, "XdndActionCopy", False); - XtextUriList = XInternAtom((Display*) win->src.display, "text/uri-list", False); - XtextPlain = XInternAtom((Display*) win->src.display, "text/plain", False); + XtextUriList = XInternAtom((Display*) win->src.display, "text/uri-list", False); + XtextPlain = XInternAtom((Display*) win->src.display, "text/plain", False); - XdndAware = XInternAtom((Display*) win->src.display, "XdndAware", False); - const u8 version = 5; + XdndAware = XInternAtom((Display*) win->src.display, "XdndAware", False); + const u8 version = 5; - XChangeProperty((Display*) win->src.display, (Window) win->src.window, - XdndAware, 4, 32, - PropModeReplace, &version, 1); /*!< turns on drag and drop */ - } + XChangeProperty((Display*) win->src.display, (Window) win->src.window, + XdndAware, 4, 32, + PropModeReplace, &version, 1); /*!< turns on drag and drop */ + } - #ifdef RGFW_EGL - if ((args & RGFW_NO_INIT_API) == 0) - RGFW_createOpenGLContext(win); - #endif + #ifdef RGFW_EGL + if ((flags & RGFW_windowNoInitAPI) == 0) + RGFW_createOpenGLContext(win); + #endif - RGFW_window_setMouseDefault(win); + RGFW_window_setMouseDefault(win); - RGFW_windowsOpen++; + RGFW_windowsOpen++; - #ifdef RGFW_DEBUG - printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); - #endif + #ifdef RGFW_DEBUG + printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); + #endif - return win; /*return newly created window*/ - } + return win; /*return newly created window*/ +} - RGFW_area RGFW_getScreenSize(void) { - assert(RGFW_root != NULL); - - Screen* scrn = DefaultScreenOfDisplay((Display*) RGFW_root->src.display); - return RGFW_AREA(scrn->width, scrn->height); - } +RGFW_area RGFW_getScreenSize(void) { + RGFW_ASSERT(RGFW_root != NULL); - RGFW_point RGFW_getGlobalMousePoint(void) { - assert(RGFW_root != NULL); + Screen* scrn = DefaultScreenOfDisplay((Display*) RGFW_root->src.display); + return RGFW_AREA(scrn->width, scrn->height); +} - RGFW_point RGFWMouse; +RGFW_point RGFW_getGlobalMousePoint(void) { + RGFW_ASSERT(RGFW_root != NULL); - i32 x, y; - u32 z; - Window window1, window2; - XQueryPointer((Display*) RGFW_root->src.display, XDefaultRootWindow((Display*) RGFW_root->src.display), &window1, &window2, &RGFWMouse.x, &RGFWMouse.y, &x, &y, &z); - - return RGFWMouse; - } + RGFW_point RGFWMouse; - RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { - assert(win != NULL); + i32 x, y; + u32 z; + Window window1, window2; + XQueryPointer((Display*) RGFW_root->src.display, XDefaultRootWindow((Display*) RGFW_root->src.display), &window1, &window2, &RGFWMouse.x, &RGFWMouse.y, &x, &y, &z); - RGFW_point RGFWMouse; + return RGFWMouse; +} - i32 x, y; - u32 z; - Window window1, window2; - XQueryPointer((Display*) win->src.display, win->src.window, &window1, &window2, &x, &y, &RGFWMouse.x, &RGFWMouse.y, &z); +RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - return RGFWMouse; - } + RGFW_point RGFWMouse; - int xAxis = 0, yAxis = 0; + i32 x, y; + u32 z; + Window window1, window2; + XQueryPointer((Display*) win->src.display, win->src.window, &window1, &window2, &x, &y, &RGFWMouse.x, &RGFWMouse.y, &z); - RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) { - assert(win != NULL); + return RGFWMouse; +} - static struct { - long source, version; - i32 format; - } xdnd; +char* RGFW_strtok(char* str, const char* delimStr) { + static char* static_str = NULL; - if (win->event.type == 0) - RGFW_resetKey(); + if (str != NULL) + static_str = str; - if (win->event.type == RGFW_quit) { - return NULL; - } + if (static_str == NULL) { + return NULL; + } - win->event.type = 0; + while (*static_str != '\0') { + b8 delim = 0; + for (const char* d = delimStr; *d != '\0'; d++) { + if (*static_str == *d) { + delim = 1; + break; + } + } + if (!delim) + break; + static_str++; + } -#ifdef __linux__ - RGFW_Event* event = RGFW_linux_updateGamepad(win); - if (event != NULL) - return event; -#endif + if (*static_str == '\0') + return NULL; + + char* token_start = static_str; + while (*static_str != '\0') { + int delim = 0; + for (const char* d = delimStr; *d != '\0'; d++) { + if (*static_str == *d) { + delim = 1; + break; + } + } - XPending(win->src.display); + if (delim) { + *static_str = '\0'; + static_str++; + break; + } + static_str++; + } - XEvent E; /*!< raw X11 event */ + return token_start; +} +int xAxis = 0, yAxis = 0; - /* if there is no unread qued events, get a new one */ - if ((QLength(win->src.display) || XEventsQueued((Display*) win->src.display, QueuedAlready) + XEventsQueued((Display*) win->src.display, QueuedAfterReading)) - && win->event.type != RGFW_quit - ) - XNextEvent((Display*) win->src.display, &E); - else { - return NULL; - } +RGFW_event* RGFW_window_checkEvent(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - u32 i; - win->event.type = 0; - XEvent reply = { ClientMessage }; + static struct { + long source, version; + i32 format; + } xdnd; - switch (E.type) { - case KeyPress: - case KeyRelease: { - win->event.repeat = RGFW_FALSE; - /* check if it's a real key release */ - if (E.type == KeyRelease && XEventsQueued((Display*) win->src.display, QueuedAfterReading)) { /* get next event if there is one*/ - XEvent NE; - XPeekEvent((Display*) win->src.display, &NE); - - if (E.xkey.time == NE.xkey.time && E.xkey.keycode == NE.xkey.keycode) /* check if the current and next are both the same*/ - win->event.repeat = RGFW_TRUE; - } + if (win->event.type == 0) + RGFW_resetKey(); - /* set event key data */ - win->event.key = RGFW_apiKeyToRGFW(E.xkey.keycode); + if (win->event.type == RGFW_quit) { + return NULL; + } - KeySym sym = (KeySym)XkbKeycodeToKeysym((Display*) win->src.display, E.xkey.keycode, 0, E.xkey.state & ShiftMask ? 1 : 0); - win->event.keyChar = (u8)sym; - - char* str = (char*)XKeysymToString(sym); - if (str != NULL) - strncpy(win->event.keyName, str, 16); + win->event.type = 0; - win->event.keyName[15] = '\0'; + #if defined(__linux__) && !defined(RGFW_NO_LINUX) + if (RGFW_linux_updateGamepad(win)) return &win->event; + #endif - RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key); - - /* get keystate data */ - win->event.type = (E.type == KeyPress) ? RGFW_keyPressed : RGFW_keyReleased; + XPending(win->src.display); - XKeyboardState keystate; - XGetKeyboardControl((Display*) win->src.display, &keystate); + XEvent E; /*!< raw X11 event */ - RGFW_updateLockState(win, (keystate.led_mask & 1), (keystate.led_mask & 2)); - RGFW_keyboard[win->event.key].current = (E.type == KeyPress); - RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyName, win->event.lockState, (E.type == KeyPress)); - break; - } - case ButtonPress: - case ButtonRelease: - win->event.type = RGFW_mouseButtonPressed + (E.type == ButtonRelease); // the events match - - win->event.button = E.xbutton.button; - switch(win->event.button) { - case RGFW_mouseScrollUp: - win->event.scroll = 1; - break; - case RGFW_mouseScrollDown: - win->event.scroll = -1; - break; - default: break; - } - - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + /* if there is no unread qued events, get a new one */ + if ((QLength(win->src.display) || XEventsQueued((Display*) win->src.display, QueuedAlready) + XEventsQueued((Display*) win->src.display, QueuedAfterReading)) + && win->event.type != RGFW_quit + ) + XNextEvent((Display*) win->src.display, &E); + else { + return NULL; + } - if (win->event.repeat == RGFW_FALSE) - win->event.repeat = RGFW_isPressed(win, win->event.key); + win->event.type = 0; + XEvent reply = { ClientMessage }; - RGFW_mouseButtons[win->event.button].current = (E.type == ButtonPress); - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, (E.type == ButtonPress)); - break; + switch (E.type) { + case KeyPress: + case KeyRelease: { + win->event.repeat = RGFW_FALSE; + /* check if it's a real key release */ + if (E.type == KeyRelease && XEventsQueued((Display*) win->src.display, QueuedAfterReading)) { /* get next event if there is one*/ + XEvent NE; + XPeekEvent((Display*) win->src.display, &NE); - case MotionNotify: - win->event.point.x = E.xmotion.x; - win->event.point.y = E.xmotion.y; - - if ((win->_winArgs & RGFW_HOLD_MOUSE)) { - win->event.point.y = E.xmotion.y; + if (E.xkey.time == NE.xkey.time && E.xkey.keycode == NE.xkey.keycode) /* check if the current and next are both the same*/ + win->event.repeat = RGFW_TRUE; + } - win->event.point.x = win->event.point.x - win->_lastMousePoint.x; - win->event.point.y = win->event.point.y - win->_lastMousePoint.y; - } + /* set event key data */ + win->event.key = RGFW_apiKeyToRGFW(E.xkey.keycode); - win->_lastMousePoint = RGFW_POINT(E.xmotion.x, E.xmotion.y); + KeySym sym = (KeySym)XkbKeycodeToKeysym((Display*) win->src.display, E.xkey.keycode, 0, E.xkey.state & ShiftMask ? 1 : 0); - win->event.type = RGFW_mousePosChanged; - RGFW_mousePosCallback(win, win->event.point); - break; + if ((E.xkey.state & LockMask) && sym >= XK_a && sym <= XK_z) + sym = (E.xkey.state & ShiftMask) ? sym + 32 : sym - 32; + if ((u8)sym != (u32)sym) + sym = 0; - case GenericEvent: { - /* MotionNotify is used for mouse events if the mouse isn't held */ - if (!(win->_winArgs & RGFW_HOLD_MOUSE)) { - XFreeEventData(win->src.display, &E.xcookie); - break; - } - - XGetEventData(win->src.display, &E.xcookie); - if (E.xcookie.evtype == XI_RawMotion) { - XIRawEvent *raw = (XIRawEvent *)E.xcookie.data; - if (raw->valuators.mask_len == 0) { - XFreeEventData(win->src.display, &E.xcookie); - break; - } + win->event.keyChar = (u8)sym; - double deltaX = 0.0f; - double deltaY = 0.0f; + RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key); - /* check if relative motion data exists where we think it does */ - if (XIMaskIsSet(raw->valuators.mask, 0) != 0) - deltaX += raw->raw_values[0]; - if (XIMaskIsSet(raw->valuators.mask, 1) != 0) - deltaY += raw->raw_values[1]; + /* get keystate data */ + win->event.type = (E.type == KeyPress) ? RGFW_keyPressed : RGFW_keyReleased; - win->event.point = RGFW_POINT((i32)deltaX, (i32)deltaY); - - RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2))); + XKeyboardState keystate; + XGetKeyboardControl((Display*) win->src.display, &keystate); - win->event.type = RGFW_mousePosChanged; - RGFW_mousePosCallback(win, win->event.point); - } + RGFW_keyboard[win->event.key].current = (E.type == KeyPress); + RGFW_updateKeyMods(win, (keystate.led_mask & 1), (keystate.led_mask & 2)); + RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, (E.type == KeyPress)); + break; + } + case ButtonPress: + case ButtonRelease: + win->event.type = RGFW_mouseButtonPressed + (E.type == ButtonRelease); // the events match - XFreeEventData(win->src.display, &E.xcookie); + win->event.button = E.xbutton.button; + switch(win->event.button) { + case RGFW_mouseScrollUp: + win->event.scroll = 1; break; - } - - case Expose: - win->event.type = RGFW_windowRefresh; - RGFW_windowRefreshCallback(win); + case RGFW_mouseScrollDown: + win->event.scroll = -1; break; + default: break; + } - case ClientMessage: - /* if the client closed the window*/ - if (E.xclient.data.l[0] == (i64) wm_delete_window) { - win->event.type = RGFW_quit; - RGFW_windowQuitCallback(win); - break; - } - - /* reset DND values */ - if (win->event.droppedFilesCount) { - for (i = 0; i < win->event.droppedFilesCount; i++) - win->event.droppedFiles[i][0] = '\0'; - } - - win->event.droppedFilesCount = 0; - - if ((win->_winArgs & RGFW_ALLOW_DND) == 0) - break; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - reply.xclient.window = xdnd.source; - reply.xclient.format = 32; - reply.xclient.data.l[0] = (long) win->src.window; - reply.xclient.data.l[1] = 0; - reply.xclient.data.l[2] = None; - - if (E.xclient.message_type == XdndEnter) { - unsigned long count; - Atom* formats; - Atom real_formats[6]; - - Bool list = E.xclient.data.l[1] & 1; - - xdnd.source = E.xclient.data.l[0]; - xdnd.version = E.xclient.data.l[1] >> 24; - - xdnd.format = None; - - if (xdnd.version > 5) - break; - - if (list) { - Atom actualType; - i32 actualFormat; - unsigned long bytesAfter; - - XGetWindowProperty((Display*) win->src.display, - xdnd.source, - XdndTypeList, - 0, - LONG_MAX, - False, - 4, - &actualType, - &actualFormat, - &count, - &bytesAfter, - (u8**) &formats); - } else { - count = 0; - - if (E.xclient.data.l[2] != None) - real_formats[count++] = E.xclient.data.l[2]; - if (E.xclient.data.l[3] != None) - real_formats[count++] = E.xclient.data.l[3]; - if (E.xclient.data.l[4] != None) - real_formats[count++] = E.xclient.data.l[4]; - - formats = real_formats; - } + if (win->event.repeat == RGFW_FALSE) + win->event.repeat = RGFW_isPressed(win, win->event.key); - unsigned long i; - for (i = 0; i < count; i++) { - if (formats[i] == XtextUriList || formats[i] == XtextPlain) { - xdnd.format = formats[i]; - break; - } - } + RGFW_mouseButtons[win->event.button].current = (E.type == ButtonPress); + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, (E.type == ButtonPress)); + break; - if (list) { - XFree(formats); - } + case MotionNotify: + win->event.point.x = E.xmotion.x; + win->event.point.y = E.xmotion.y; - break; - } - if (E.xclient.message_type == XdndPosition) { - const i32 xabs = (E.xclient.data.l[2] >> 16) & 0xffff; - const i32 yabs = (E.xclient.data.l[2]) & 0xffff; - Window dummy; - i32 xpos, ypos; - - if (xdnd.version > 5) - break; - - XTranslateCoordinates((Display*) win->src.display, - XDefaultRootWindow((Display*) win->src.display), - (Window) win->src.window, - xabs, yabs, - &xpos, &ypos, - &dummy); - - win->event.point.x = xpos; - win->event.point.y = ypos; - - reply.xclient.window = xdnd.source; - reply.xclient.message_type = XdndStatus; - - if (xdnd.format) { - reply.xclient.data.l[1] = 1; - if (xdnd.version >= 2) - reply.xclient.data.l[4] = XdndActionCopy; - } + if ((win->_flags & RGFW_HOLD_MOUSE)) { + win->event.point.y = E.xmotion.y; - XSendEvent((Display*) win->src.display, xdnd.source, False, NoEventMask, &reply); - XFlush((Display*) win->src.display); - break; - } + win->event.point.x = win->event.point.x - win->_lastMousePoint.x; + win->event.point.y = win->event.point.y - win->_lastMousePoint.y; + } - if (E.xclient.message_type != XdndDrop) - break; + win->_lastMousePoint = RGFW_POINT(E.xmotion.x, E.xmotion.y); - if (xdnd.version > 5) - break; + win->event.type = RGFW_mousePosChanged; + RGFW_mousePosCallback(win, win->event.point); + break; - win->event.type = RGFW_dnd_init; + case GenericEvent: { + /* MotionNotify is used for mouse events if the mouse isn't held */ + if (!(win->_flags & RGFW_HOLD_MOUSE)) { + XFreeEventData(win->src.display, &E.xcookie); + break; + } - if (xdnd.format) { - Time time = CurrentTime; + XGetEventData(win->src.display, &E.xcookie); + if (E.xcookie.evtype == XI_RawMotion) { + XIRawEvent *raw = (XIRawEvent *)E.xcookie.data; + if (raw->valuators.mask_len == 0) { + XFreeEventData(win->src.display, &E.xcookie); + break; + } - if (xdnd.version >= 1) - time = E.xclient.data.l[2]; + double deltaX = 0.0f; + double deltaY = 0.0f; - XConvertSelection((Display*) win->src.display, - XdndSelection, - xdnd.format, - XdndSelection, - (Window) win->src.window, - time); - } else if (xdnd.version >= 2) { - XEvent reply = { ClientMessage }; + /* check if relative motion data exists where we think it does */ + if (XIMaskIsSet(raw->valuators.mask, 0) != 0) + deltaX += raw->raw_values[0]; + if (XIMaskIsSet(raw->valuators.mask, 1) != 0) + deltaY += raw->raw_values[1]; - XSendEvent((Display*) win->src.display, xdnd.source, - False, NoEventMask, &reply); - XFlush((Display*) win->src.display); - } + win->event.point = RGFW_POINT((i32)deltaX, (i32)deltaY); - RGFW_dndInitCallback(win, win->event.point); - break; - case SelectionNotify: { - /* this is only for checking for xdnd drops */ - if (E.xselection.property != XdndSelection || !(win->_winArgs | RGFW_ALLOW_DND)) - break; + RGFW_window_moveMouse(win, RGFW_POINT(win->r.x + (win->r.w / 2), win->r.y + (win->r.h / 2))); - char* data; - unsigned long result; + win->event.type = RGFW_mousePosChanged; + RGFW_mousePosCallback(win, win->event.point); + } - Atom actualType; - i32 actualFormat; - unsigned long bytesAfter; + XFreeEventData(win->src.display, &E.xcookie); + break; + } - XGetWindowProperty((Display*) win->src.display, E.xselection.requestor, E.xselection.property, 0, LONG_MAX, False, E.xselection.target, &actualType, &actualFormat, &result, &bytesAfter, (u8**) &data); + case Expose: + win->event.type = RGFW_windowRefresh; + RGFW_windowRefreshCallback(win); + break; - if (result == 0) - break; + case ClientMessage: { + /* if the client closed the window*/ + if (E.xclient.data.l[0] == (long)wm_delete_window) { + win->event.type = RGFW_quit; + RGFW_windowQuitCallback(win); + break; + } - /* - SOURCED FROM GLFW _glfwParseUriList - Copyright (c) 2002-2006 Marcus Geelnard - Copyright (c) 2006-2019 Camilla Löwy - */ + for (size_t i = 0; i < win->event.droppedFilesCount; i++) { + win->event.droppedFiles[i][0] = '\0'; + } + win->event.droppedFilesCount = 0; - const char* prefix = (const char*)"file://"; + if ((win->_flags & RGFW_windowAllowDND) == 0) + break; - char* line; + reply.xclient.window = xdnd.source; + reply.xclient.format = 32; + reply.xclient.data.l[0] = (long)win->src.window; + reply.xclient.data.l[1] = 0; + reply.xclient.data.l[2] = None; - win->event.droppedFilesCount = 0; + if (E.xclient.message_type == XdndEnter) { + if (xdnd.version > 5) + break; - win->event.type = RGFW_dnd; + unsigned long count; + Atom* formats; + Atom real_formats[6]; + Bool list = E.xclient.data.l[1] & 1; - while ((line = strtok(data, "\r\n"))) { - char path[RGFW_MAX_PATH]; + xdnd.source = (Window)E.xclient.data.l[0]; + xdnd.version = E.xclient.data.l[1] >> 24; + xdnd.format = None; - data = NULL; - if (line[0] == '#') - continue; + if (list) { + Atom actualType; + i32 actualFormat; + unsigned long bytesAfter; - char* l; - for (l = line; 1; l++) { - if ((l - line) > 7) - break; - else if (*l != prefix[(l - line)]) - break; - else if (*l == '\0' && prefix[(l - line)] == '\0') { - line += 7; - while (*line != '/') - line++; - break; - } else if (*l == '\0') - break; + XGetWindowProperty( + win->src.display, xdnd.source, XdndTypeList, + 0, LONG_MAX, False, 4, + &actualType, &actualFormat, &count, &bytesAfter, (u8**)&formats + ); + } else { + count = 0; + + for (size_t i = 2; i < 5; i++) { + Window format = (Window)E.xclient.data.l[i]; + if (format != None) { + real_formats[count] = format; + count += 1; } + } - win->event.droppedFilesCount++; - - size_t index = 0; - while (*line) { - if (line[0] == '%' && line[1] && line[2]) { - const char digits[3] = { line[1], line[2], '\0' }; - path[index] = (char) strtol(digits, NULL, 16); - line += 2; - } else - path[index] = *line; + formats = real_formats; + } - index++; - line++; - } - path[index] = '\0'; - strncpy(win->event.droppedFiles[win->event.droppedFilesCount - 1], path, index + 1); + for (size_t i = 0; i < count; i++) { + if (formats[i] == XtextUriList || formats[i] == XtextPlain) { + xdnd.format = (int)formats[i]; + break; } + } - if (data) - XFree(data); + if (list) { + XFree(formats); + } - if (xdnd.version >= 2) { - XEvent reply = { ClientMessage }; - reply.xclient.format = 32; - reply.xclient.message_type = XdndFinished; - reply.xclient.data.l[1] = result; - reply.xclient.data.l[2] = XdndActionCopy; + break; + } - XSendEvent((Display*) win->src.display, xdnd.source, False, NoEventMask, &reply); - XFlush((Display*) win->src.display); - } + if (E.xclient.message_type == XdndPosition) { + const i32 xabs = (E.xclient.data.l[2] >> 16) & 0xffff; + const i32 yabs = (E.xclient.data.l[2]) & 0xffff; + Window dummy; + i32 xpos, ypos; - RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount); - break; - } - case FocusIn: - win->event.inFocus = 1; - win->event.type = RGFW_focusIn; - RGFW_focusCallback(win, 1); + if (xdnd.version > 5) break; - break; - case FocusOut: - win->event.inFocus = 0; - win->event.type = RGFW_focusOut; - RGFW_focusCallback(win, 0); - break; - - case EnterNotify: { - win->event.type = RGFW_mouseEnter; - win->event.point.x = E.xcrossing.x; - win->event.point.y = E.xcrossing.y; - RGFW_mouseNotifyCallBack(win, win->event.point, 1); - break; - } + XTranslateCoordinates( + win->src.display, XDefaultRootWindow(win->src.display), win->src.window, + xabs, yabs, &xpos, &ypos, &dummy + ); - case LeaveNotify: { - win->event.type = RGFW_mouseLeave; - RGFW_mouseNotifyCallBack(win, win->event.point, 0); - break; - } + win->event.point.x = xpos; + win->event.point.y = ypos; - case ConfigureNotify: { - /* detect resize */ - if (E.xconfigure.width != win->r.w || E.xconfigure.height != win->r.h) { - win->event.type = RGFW_windowResized; - win->r = RGFW_RECT(win->r.x, win->r.y, E.xconfigure.width, E.xconfigure.height); - RGFW_windowResizeCallback(win, win->r); - break; - } - - /* detect move */ - if (E.xconfigure.x != win->r.x || E.xconfigure.y != win->r.y) { - win->event.type = RGFW_windowMoved; - win->r = RGFW_RECT(E.xconfigure.x, E.xconfigure.y, win->r.w, win->r.h); - RGFW_windowMoveCallback(win, win->r); - break; - } + reply.xclient.window = xdnd.source; + reply.xclient.message_type = XdndStatus; - break; - } - default: - XFlush((Display*) win->src.display); - return RGFW_window_checkEvent(win); + if (xdnd.format) { + reply.xclient.data.l[1] = 1; + if (xdnd.version >= 2) + reply.xclient.data.l[4] = (long)XdndActionCopy; } + XSendEvent((Display*) win->src.display, xdnd.source, False, NoEventMask, &reply); XFlush((Display*) win->src.display); - - if (win->event.type) - return &win->event; - else - return NULL; - } - - void RGFW_window_move(RGFW_window* win, RGFW_point v) { - assert(win != NULL); - win->r.x = v.x; - win->r.y = v.y; - - XMoveWindow((Display*) win->src.display, (Window) win->src.window, v.x, v.y); + break; } + if (E.xclient.message_type != XdndDrop) + break; - void RGFW_window_resize(RGFW_window* win, RGFW_area a) { - assert(win != NULL); - win->r.w = a.w; - win->r.h = a.h; + if (xdnd.version > 5) + break; + win->event.type = RGFW_DNDInit; - XResizeWindow((Display*) win->src.display, (Window) win->src.window, a.w, a.h); - - if (!(win->_winArgs & RGFW_NO_RESIZE)) - return; + if (xdnd.format) { + Time time = (xdnd.version >= 1) + ? (Time)E.xclient.data.l[2] + : CurrentTime; - XSizeHints sh = {0}; - sh.flags = (1L << 4) | (1L << 5); - sh.min_width = sh.max_width = a.w; - sh.min_height = sh.max_height = a.h; + XConvertSelection( + win->src.display, XdndSelection, (Atom)xdnd.format, + XdndSelection, win->src.window, time + ); + } else if (xdnd.version >= 2) { + XEvent reply = { ClientMessage }; - XSetWMSizeHints((Display*) win->src.display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS); - } + XSendEvent(win->src.display, xdnd.source, False, NoEventMask, &reply); + XFlush(win->src.display); + } - void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { - assert(win != NULL); + RGFW_dndInitCallback(win, win->event.point); + } break; + case SelectionNotify: { + /* this is only for checking for xdnd drops */ + if (E.xselection.property != XdndSelection || !(win->_flags | RGFW_windowAllowDND)) + break; - if (a.w == 0 && a.h == 0) - return; + char* data; + unsigned long result; - XSizeHints hints; - long flags; + Atom actualType; + i32 actualFormat; + unsigned long bytesAfter; - XGetWMNormalHints(win->src.display, (Window) win->src.window, &hints, &flags); + XGetWindowProperty((Display*) win->src.display, E.xselection.requestor, E.xselection.property, 0, LONG_MAX, False, E.xselection.target, &actualType, &actualFormat, &result, &bytesAfter, (u8**) &data); - hints.flags |= PMinSize; + if (result == 0) + break; - hints.min_width = a.w; - hints.min_height = a.h; + const char* prefix = (const char*)"file://"; - XSetWMNormalHints(win->src.display, (Window) win->src.window, &hints); - } + char* line; - void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { - assert(win != NULL); + win->event.droppedFilesCount = 0; - if (a.w == 0 && a.h == 0) - return; + win->event.type = RGFW_DND; - XSizeHints hints; - long flags; + while ((line = (char*)RGFW_strtok(data, "\r\n"))) { + char path[RGFW_MAX_PATH]; - XGetWMNormalHints(win->src.display, (Window) win->src.window, &hints, &flags); + data = NULL; - hints.flags |= PMaxSize; + if (line[0] == '#') + continue; - hints.max_width = a.w; - hints.max_height = a.h; + char* l; + for (l = line; 1; l++) { + if ((l - line) > 7) + break; + else if (*l != prefix[(l - line)]) + break; + else if (*l == '\0' && prefix[(l - line)] == '\0') { + line += 7; + while (*line != '/') + line++; + break; + } else if (*l == '\0') + break; + } - XSetWMNormalHints(win->src.display, (Window) win->src.window, &hints); - } + win->event.droppedFilesCount++; + size_t index = 0; + while (*line) { + if (line[0] == '%' && line[1] && line[2]) { + const char digits[3] = { line[1], line[2], '\0' }; + path[index] = (char) RGFW_STRTOL(digits, NULL, 16); + line += 2; + } else + path[index] = *line; - void RGFW_window_minimize(RGFW_window* win) { - assert(win != NULL); + index++; + line++; + } + path[index] = '\0'; + RGFW_MEMCPY(win->event.droppedFiles[win->event.droppedFilesCount - 1], path, index + 1); + } - XIconifyWindow(win->src.display, (Window) win->src.window, DefaultScreen(win->src.display)); - XFlush(win->src.display); - } + if (data) + XFree(data); + + if (xdnd.version >= 2) { + XEvent reply = { ClientMessage }; + reply.xclient.format = 32; + reply.xclient.message_type = XdndFinished; + reply.xclient.data.l[1] = result; + reply.xclient.data.l[2] = XdndActionCopy; - void RGFW_window_restore(RGFW_window* win) { - assert(win != NULL); + XSendEvent((Display*) win->src.display, xdnd.source, False, NoEventMask, &reply); + XFlush((Display*) win->src.display); + } - XMapWindow(win->src.display, (Window) win->src.window); - XFlush(win->src.display); - } + RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount); + break; + } + case FocusIn: + win->event.inFocus = 1; + win->event.type = RGFW_focusIn; + RGFW_focusCallback(win, 1); + break; + case FocusOut: + win->event.inFocus = 0; + win->event.type = RGFW_focusOut; + RGFW_focusCallback(win, 0); + break; + case EnterNotify: { + win->event.type = RGFW_mouseEnter; + win->event.point.x = E.xcrossing.x; + win->event.point.y = E.xcrossing.y; + RGFW_mouseNotifyCallBack(win, win->event.point, 1); + break; + } + + case LeaveNotify: { + win->event.type = RGFW_mouseLeave; + RGFW_mouseNotifyCallBack(win, win->event.point, 0); + break; + } + + case ConfigureNotify: { + /* detect resize */ + if (E.xconfigure.width != win->r.w || E.xconfigure.height != win->r.h) { + win->event.type = RGFW_windowResized; + win->r = RGFW_RECT(win->r.x, win->r.y, E.xconfigure.width, E.xconfigure.height); + RGFW_windowResizeCallback(win, win->r); + break; + } - void RGFW_window_setName(RGFW_window* win, char* name) { - assert(win != NULL); + /* detect move */ + if (E.xconfigure.x != win->r.x || E.xconfigure.y != win->r.y) { + win->event.type = RGFW_windowMoved; + win->r = RGFW_RECT(E.xconfigure.x, E.xconfigure.y, win->r.w, win->r.h); + RGFW_windowMoveCallback(win, win->r); + break; + } - XStoreName((Display*) win->src.display, (Window) win->src.window, name); + break; + } + default: + XFlush((Display*) win->src.display); + return RGFW_window_checkEvent(win); } - - void* RGFW_libxshape = NULL; - #ifndef RGFW_NO_PASSTHROUGH - void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { - assert(win != NULL); - - #if defined(__CYGWIN__) - RGFW_libxshape = dlopen("libXext-6.so", RTLD_LAZY | RTLD_LOCAL); - #elif defined(__OpenBSD__) || defined(__NetBSD__) - RGFW_libxshape = dlopen("libXext.so", RTLD_LAZY | RTLD_LOCAL); - #else - RGFW_libxshape = dlopen("libXext.so.6", RTLD_LAZY | RTLD_LOCAL); - #endif - - typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int); - static PFN_XShapeCombineMask XShapeCombineMask; - - typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int); - static PFN_XShapeCombineRegion XShapeCombineRegion; - - if (XShapeCombineMask != NULL) - XShapeCombineMask = (PFN_XShapeCombineMask) dlsym(RGFW_libxshape, "XShapeCombineMask"); + XFlush((Display*) win->src.display); - if (XShapeCombineRegion != NULL) - XShapeCombineRegion = (PFN_XShapeCombineRegion) dlsym(RGFW_libxshape, "XShapeCombineMask"); + if (win->event.type) + return &win->event; + else + return NULL; +} - if (passthrough) { - Region region = XCreateRegion(); - XShapeCombineRegion(win->src.display, win->src.window, ShapeInput, 0, 0, region, ShapeSet); - XDestroyRegion(region); +void RGFW_window_move(RGFW_window* win, RGFW_point v) { + RGFW_ASSERT(win != NULL); + win->r.x = v.x; + win->r.y = v.y; - return; - } + XMoveWindow((Display*) win->src.display, (Window) win->src.window, v.x, v.y); +} - XShapeCombineMask(win->src.display, win->src.window, ShapeInput, 0, 0, None, ShapeSet); - } - #endif - /* - the majority function is sourced from GLFW - */ +void RGFW_window_resize(RGFW_window* win, RGFW_area a) { + RGFW_ASSERT(win != NULL); + win->r.w = a.w; + win->r.h = a.h; - void RGFW_window_setIcon(RGFW_window* win, u8* icon, RGFW_area a, i32 channels) { - assert(win != NULL); - i32 longCount = 2 + a.w * a.h; + XResizeWindow((Display*) win->src.display, (Window) win->src.window, a.w, a.h); - u64* X11Icon = (u64*) RGFW_MALLOC(longCount * sizeof(u64)); - u64* target = X11Icon; + if (!(win->_flags & RGFW_windowNoResize)) + return; - *target++ = a.w; - *target++ = a.h; + XSizeHints sh = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; + sh.flags = (1L << 4) | (1L << 5); + sh.min_width = sh.max_width = a.w; + sh.min_height = sh.max_height = a.h; - u32 i; + XSetWMSizeHints((Display*) win->src.display, (Drawable) win->src.window, &sh, XA_WM_NORMAL_HINTS); +} - for (i = 0; i < a.w * a.h; i++) { - if (channels == 3) - *target++ = ((icon[i * 3 + 0]) << 16) | - ((icon[i * 3 + 1]) << 8) | - ((icon[i * 3 + 2]) << 0) | - (0xFF << 24); - - else if (channels == 4) - *target++ = ((icon[i * 4 + 0]) << 16) | - ((icon[i * 4 + 1]) << 8) | - ((icon[i * 4 + 2]) << 0) | - ((icon[i * 4 + 3]) << 24); - } +void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { + RGFW_ASSERT(win != NULL); - static Atom NET_WM_ICON = 0; - if (NET_WM_ICON == 0) - NET_WM_ICON = XInternAtom((Display*) win->src.display, "_NET_WM_ICON", False); + if (a.w == 0 && a.h == 0) + return; - XChangeProperty((Display*) win->src.display, (Window) win->src.window, - NET_WM_ICON, - 6, 32, - PropModeReplace, - (u8*) X11Icon, - longCount); + XSizeHints hints; + long flags; - RGFW_FREE(X11Icon); + XGetWMNormalHints(win->src.display, (Window) win->src.window, &hints, &flags); - XFlush((Display*) win->src.display); - } + hints.flags |= PMinSize; - void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) { - assert(win != NULL); + hints.min_width = a.w; + hints.min_height = a.h; -#ifndef RGFW_NO_X11_CURSOR - XcursorImage* native = XcursorImageCreate(a.w, a.h); - native->xhot = 0; - native->yhot = 0; + XSetWMNormalHints(win->src.display, (Window) win->src.window, &hints); +} - u8* source = (u8*) image; - XcursorPixel* target = native->pixels; +void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { + RGFW_ASSERT(win != NULL); - u32 i; - for (i = 0; i < a.w * a.h; i++, target++, source += 4) { - u8 alpha = 0xFF; - if (channels == 4) - alpha = source[3]; + if (a.w == 0 && a.h == 0) + return; - *target = (alpha << 24) | (((source[0] * alpha) / 255) << 16) | (((source[1] * alpha) / 255) << 8) | (((source[2] * alpha) / 255) << 0); - } + XSizeHints hints; + long flags; - Cursor cursor = XcursorImageLoadCursor((Display*) win->src.display, native); - XDefineCursor((Display*) win->src.display, (Window) win->src.window, (Cursor) cursor); + XGetWMNormalHints(win->src.display, (Window) win->src.window, &hints, &flags); - XFreeCursor((Display*) win->src.display, (Cursor) cursor); - XcursorImageDestroy(native); -#else - RGFW_UNUSED(image) RGFW_UNUSED(a.w) RGFW_UNUSED(channels) -#endif - } + hints.flags |= PMaxSize; - void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) { - assert(win != NULL); + hints.max_width = a.w; + hints.max_height = a.h; - XEvent event; - XQueryPointer(win->src.display, DefaultRootWindow(win->src.display), - &event.xbutton.root, &event.xbutton.window, - &event.xbutton.x_root, &event.xbutton.y_root, - &event.xbutton.x, &event.xbutton.y, - &event.xbutton.state); - - win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y); - if (event.xbutton.x == p.x && event.xbutton.y == p.y) - return; + XSetWMNormalHints(win->src.display, (Window) win->src.window, &hints); +} - XWarpPointer(win->src.display, None, win->src.window, 0, 0, 0, 0, (int) p.x - win->r.x, (int) p.y - win->r.y); - } - RGFWDEF void RGFW_window_disableMouse(RGFW_window* win) { - RGFW_UNUSED(win); - } +void RGFW_window_minimize(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - void RGFW_window_setMouseDefault(RGFW_window* win) { - RGFW_window_setMouseStandard(win, RGFW_MOUSE_ARROW); - } + XIconifyWindow(win->src.display, (Window) win->src.window, DefaultScreen(win->src.display)); + XFlush(win->src.display); +} - void RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { - assert(win != NULL); - - if (mouse > (sizeof(RGFW_mouseIconSrc) / sizeof(u8))) - return; - - mouse = RGFW_mouseIconSrc[mouse]; +void RGFW_window_restore(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - Cursor cursor = XCreateFontCursor((Display*) win->src.display, mouse); - XDefineCursor((Display*) win->src.display, (Window) win->src.window, (Cursor) cursor); + XMapWindow(win->src.display, (Window) win->src.window); + XFlush(win->src.display); +} - XFreeCursor((Display*) win->src.display, (Cursor) cursor); - } +void RGFW_window_setName(RGFW_window* win, const char* name) { + assert(win); - void RGFW_window_hide(RGFW_window* win) { - XMapWindow(win->src.display, win->src.window); - } + XStoreName(win->src.display, win->src.window, name); - void RGFW_window_show(RGFW_window* win) { - XUnmapWindow(win->src.display, win->src.window); - } + RGFW_LOAD_ATOM(_NET_WM_NAME); + XChangeProperty( + win->src.display, win->src.window, _NET_WM_NAME, RGFW_XUTF8_STRING, + 8, PropModeReplace, (u8*)name, 256 + ); +} - /* - the majority function is sourced from GLFW - */ - char* RGFW_readClipboard(size_t* size) { - static Atom UTF8 = 0; - if (UTF8 == 0) - UTF8 = XInternAtom(RGFW_root->src.display, "UTF8_STRING", True); +void* RGFW_libxshape = NULL; - XEvent event; - int format; - unsigned long N, sizeN; - char* data, * s = NULL; - Atom target; - Atom CLIPBOARD = 0, XSEL_DATA = 0; - - if (CLIPBOARD == 0) { - CLIPBOARD = XInternAtom(RGFW_root->src.display, "CLIPBOARD", 0); - XSEL_DATA = XInternAtom(RGFW_root->src.display, "XSEL_DATA", 0); - } +#ifndef RGFW_NO_PASSTHROUGH - XConvertSelection(RGFW_root->src.display, CLIPBOARD, UTF8, XSEL_DATA, RGFW_root->src.window, CurrentTime); - XSync(RGFW_root->src.display, 0); - XNextEvent(RGFW_root->src.display, &event); +void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { + RGFW_ASSERT(win != NULL); - if (event.type != SelectionNotify || event.xselection.selection != CLIPBOARD || event.xselection.property == 0) - return NULL; + #if defined(__CYGWIN__) + RGFW_LOAD_LIBRARY(RGFW_libxshape, "libXext-6.so"); + #elif defined(__OpenBSD__) || defined(__NetBSD__) + RGFW_LOAD_LIBRARY(RGFW_libxshape, "libXext.so"); + #else + RGFW_LOAD_LIBRARY(RGFW_libxshape, "libXext.so.6"); + #endif - XGetWindowProperty(event.xselection.display, event.xselection.requestor, - event.xselection.property, 0L, (~0L), 0, AnyPropertyType, &target, - &format, &sizeN, &N, (unsigned char**) &data); + typedef void (* PFN_XShapeCombineMask)(Display*,Window,int,int,int,Pixmap,int); + static PFN_XShapeCombineMask XShapeCombineMaskSRC; - if (target == UTF8 || target == XA_STRING) { - s = (char*)RGFW_MALLOC(sizeof(char) * sizeN); - strncpy(s, data, sizeN); - s[sizeN] = '\0'; - XFree(data); - } + typedef void (* PFN_XShapeCombineRegion)(Display*,Window,int,int,int,Region,int); + static PFN_XShapeCombineRegion XShapeCombineRegionSRC; - XDeleteProperty(event.xselection.display, event.xselection.requestor, event.xselection.property); + RGFW_PROC_DEF(RGFW_libxshape, XShapeCombineRegion); + RGFW_PROC_DEF(RGFW_libxshape, XShapeCombineMask); - if (s != NULL && size != NULL) - *size = sizeN; + if (passthrough) { + Region region = XCreateRegion(); + XShapeCombineRegionSRC(win->src.display, win->src.window, ShapeInput, 0, 0, region, ShapeSet); + XDestroyRegion(region); - return s; + return; } - /* - almost all of this function is sourced from GLFW - */ - void RGFW_writeClipboard(const char* text, u32 textLen) { - static Atom CLIPBOARD = 0, - UTF8_STRING = 0, - SAVE_TARGETS = 0, - TARGETS = 0, - MULTIPLE = 0, - ATOM_PAIR = 0, - CLIPBOARD_MANAGER = 0; - - if (CLIPBOARD == 0) { - CLIPBOARD = XInternAtom((Display*) RGFW_root->src.display, "CLIPBOARD", False); - UTF8_STRING = XInternAtom((Display*) RGFW_root->src.display, "UTF8_STRING", False); - SAVE_TARGETS = XInternAtom((Display*) RGFW_root->src.display, "SAVE_TARGETS", False); - TARGETS = XInternAtom((Display*) RGFW_root->src.display, "TARGETS", False); - MULTIPLE = XInternAtom((Display*) RGFW_root->src.display, "MULTIPLE", False); - ATOM_PAIR = XInternAtom((Display*) RGFW_root->src.display, "ATOM_PAIR", False); - CLIPBOARD_MANAGER = XInternAtom((Display*) RGFW_root->src.display, "CLIPBOARD_MANAGER", False); - } - - XSetSelectionOwner((Display*) RGFW_root->src.display, CLIPBOARD, (Window) RGFW_root->src.window, CurrentTime); + XShapeCombineMaskSRC(win->src.display, win->src.window, ShapeInput, 0, 0, None, ShapeSet); +} - XConvertSelection((Display*) RGFW_root->src.display, CLIPBOARD_MANAGER, SAVE_TARGETS, None, (Window) RGFW_root->src.window, CurrentTime); - for (;;) { - XEvent event; +#endif /* RGFW_NO_PASSTHROUGH */ - XNextEvent((Display*) RGFW_root->src.display, &event); - if (event.type != SelectionRequest) { - break; - } +b32 RGFW_window_setIcon(RGFW_window* win, u8* icon, RGFW_area a, i32 channels) { + assert(win != NULL); assert(icon != NULL); + assert(channels == 3 || channels == 4); - const XSelectionRequestEvent* request = &event.xselectionrequest; + i32 count = 2 + (a.w * a.h); - XEvent reply = { SelectionNotify }; - reply.xselection.property = 0; + unsigned long* data = (unsigned long*) RGFW_alloc(count * sizeof(unsigned long)); + data[0] = (unsigned long)a.w; + data[1] = (unsigned long)a.h; - if (request->target == TARGETS) { - const Atom targets[] = { TARGETS, - MULTIPLE, - UTF8_STRING, - XA_STRING }; + unsigned long* target = &data[2]; - XChangeProperty((Display*) RGFW_root->src.display, - request->requestor, - request->property, - 4, - 32, - PropModeReplace, - (u8*) targets, - sizeof(targets) / sizeof(targets[0])); + u32 x, y; - reply.xselection.property = request->property; - } + for (x = 0; x < a.w; x++) { + for (y = 0; y < a.h; y++) { + size_t i = y * a.w + x; + u32 alpha = (channels == 4) ? icon[i * 4 + 3] : 0xFF; - if (request->target == MULTIPLE) { - Atom* targets = NULL; - - Atom actualType = 0; - int actualFormat = 0; - unsigned long count = 0, bytesAfter = 0; - - XGetWindowProperty((Display*) RGFW_root->src.display, request->requestor, request->property, 0, LONG_MAX, False, ATOM_PAIR, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &targets); - - unsigned long i; - for (i = 0; i < (u32)count; i += 2) { - if (targets[i] == UTF8_STRING || targets[i] == XA_STRING) { - XChangeProperty((Display*) RGFW_root->src.display, - request->requestor, - targets[i + 1], - targets[i], - 8, - PropModeReplace, - (u8*) text, - textLen); - XFlush(RGFW_root->src.display); - } else { - targets[i + 1] = None; - } - } + target[i] = (unsigned long)((icon[i * 4 + 0]) << 16) | + (unsigned long)((icon[i * 4 + 1]) << 8) | + (unsigned long)((icon[i * 4 + 2]) << 0) | + (unsigned long)(alpha << 24); + } + } - XChangeProperty((Display*) RGFW_root->src.display, - request->requestor, - request->property, - ATOM_PAIR, - 32, - PropModeReplace, - (u8*) targets, - count); + RGFW_LOAD_ATOM(_NET_WM_ICON); - XFlush(RGFW_root->src.display); - XFree(targets); + b32 res = (b32)XChangeProperty( + win->src.display, win->src.window, _NET_WM_ICON, XA_CARDINAL, 32, + PropModeReplace, (u8*)data, count + ); - reply.xselection.property = request->property; - } + RGFW_free(data); - reply.xselection.display = request->display; - reply.xselection.requestor = request->requestor; - reply.xselection.selection = request->selection; - reply.xselection.target = request->target; - reply.xselection.time = request->time; + XFlush((Display*) win->src.display); - XSendEvent((Display*) RGFW_root->src.display, request->requestor, False, 0, &reply); - XFlush(RGFW_root->src.display); - } - } + return res; +} - u8 RGFW_window_isFullscreen(RGFW_window* win) { - assert(win != NULL); +RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) { + assert(icon); + assert(channels == 3 || channels == 4); - XWindowAttributes windowAttributes; - XGetWindowAttributes(win->src.display, (Window) win->src.window, &windowAttributes); +#ifndef RGFW_NO_X11_CURSOR + XcursorImage* native = XcursorImageCreate(a.w, a.h); + native->xhot = 0; + native->yhot = 0; - /* check if the window is visable */ - if (windowAttributes.map_state != IsViewable) - return 0; + XcursorPixel* target = native->pixels; + for (size_t x = 0; x < a.w; x++) { + for (size_t y = 0; y < a.h; y++) { + size_t i = y * a.w + x; + u32 alpha = (channels == 4) ? icon[i * 4 + 3] : 0xFF; - /* check if the window covers the full screen */ - return (windowAttributes.x == 0 && windowAttributes.y == 0 && - windowAttributes.width == XDisplayWidth(win->src.display, DefaultScreen(win->src.display)) && - windowAttributes.height == XDisplayHeight(win->src.display, DefaultScreen(win->src.display))); + target[i] = (u32)((icon[i * 4 + 0]) << 16) + | (u32)((icon[i * 4 + 1]) << 8) + | (u32)((icon[i * 4 + 2]) << 0) + | (u32)(alpha << 24); + } } - u8 RGFW_window_isHidden(RGFW_window* win) { - assert(win != NULL); + Cursor cursor = XcursorImageLoadCursor(RGFW_root->src.display, native); + XcursorImageDestroy(native); - XWindowAttributes windowAttributes; - XGetWindowAttributes(win->src.display, (Window) win->src.window, &windowAttributes); + return (void*)cursor; +#else + RGFW_UNUSED(image); RGFW_UNUSED(a.w); RGFW_UNUSED(channels); + return NULL; +#endif +} - return (windowAttributes.map_state == IsUnmapped && !RGFW_window_isMinimized(win)); - } +void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { + assert(win && mouse); + XDefineCursor(win->src.display, win->src.window, (Cursor)mouse); +} - u8 RGFW_window_isMinimized(RGFW_window* win) { - assert(win != NULL); +void RGFW_freeMouse(RGFW_mouse* mouse) { + assert(mouse); + XFreeCursor(RGFW_root->src.display, (Cursor)mouse); +} - static Atom prop = 0; - if (prop == 0) - prop = XInternAtom(win->src.display, "WM_STATE", False); +void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) { + RGFW_ASSERT(win != NULL); - Atom actual_type; - i32 actual_format; - unsigned long nitems, bytes_after; - unsigned char* prop_data; + XEvent event; + XQueryPointer(win->src.display, DefaultRootWindow(win->src.display), + &event.xbutton.root, &event.xbutton.window, + &event.xbutton.x_root, &event.xbutton.y_root, + &event.xbutton.x, &event.xbutton.y, + &event.xbutton.state); - i16 status = XGetWindowProperty(win->src.display, (Window) win->src.window, prop, 0, 2, False, - AnyPropertyType, &actual_type, &actual_format, - &nitems, &bytes_after, &prop_data); + win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y); + if (event.xbutton.x == p.x && event.xbutton.y == p.y) + return; - if (status == Success && nitems >= 1 && *((int*) prop_data) == IconicState) { - XFree(prop_data); - return 1; - } + XWarpPointer(win->src.display, None, win->src.window, 0, 0, 0, 0, (int) p.x - win->r.x, (int) p.y - win->r.y); +} - if (prop_data != NULL) - XFree(prop_data); +b32 RGFW_window_setMouseDefault(RGFW_window* win) { + return RGFW_window_setMouseStandard(win, RGFW_mouseArrow); +} + +b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { + RGFW_ASSERT(win != NULL); + if (mouse > (sizeof(RGFW_mouseIconSrc) / sizeof(u8))) return 0; - } - u8 RGFW_window_isMaximized(RGFW_window* win) { - assert(win != NULL); + mouse = RGFW_mouseIconSrc[mouse]; - static Atom net_wm_state = 0; - static Atom net_wm_state_maximized_horz = 0; - static Atom net_wm_state_maximized_vert = 0; + Cursor cursor = XCreateFontCursor((Display*) win->src.display, mouse); + XDefineCursor((Display*) win->src.display, (Window) win->src.window, (Cursor) cursor); - if (net_wm_state == 0) { - net_wm_state = XInternAtom(win->src.display, "_NET_WM_STATE", False); - net_wm_state_maximized_vert = XInternAtom(win->src.display, "_NET_WM_STATE_MAXIMIZED_VERT", False); - net_wm_state_maximized_horz = XInternAtom(win->src.display, "_NET_WM_STATE_MAXIMIZED_HORZ", False); + XFreeCursor((Display*) win->src.display, (Cursor) cursor); + return 1; +} + +void RGFW_window_hide(RGFW_window* win) { + XMapWindow(win->src.display, win->src.window); +} + +void RGFW_window_show(RGFW_window* win) { + XUnmapWindow(win->src.display, win->src.window); +} + +RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { + XEvent event; + int format; + unsigned long N, sizeN; + char* data; + Atom target; + + RGFW_LOAD_ATOM(XSEL_DATA); + + XConvertSelection(RGFW_root->src.display, RGFW_XCLIPBOARD, RGFW_XUTF8_STRING, XSEL_DATA, RGFW_root->src.window, CurrentTime); + XSync(RGFW_root->src.display, 0); + XNextEvent(RGFW_root->src.display, &event); + + if (event.type != SelectionNotify || event.xselection.selection != RGFW_XCLIPBOARD || event.xselection.property == 0) + return -1; + + XGetWindowProperty(event.xselection.display, event.xselection.requestor, + event.xselection.property, 0L, (~0L), 0, AnyPropertyType, &target, + &format, &sizeN, &N, (unsigned char**) &data); + + if (sizeN > strCapacity && str != NULL) + sizeN = -1; + + if ((target == RGFW_XUTF8_STRING || target == XA_STRING) && str != NULL) { + RGFW_MEMCPY(str, data, sizeN); + str[sizeN] = '\0'; + XFree(data); + } else if (str != NULL) return -1; + + XDeleteProperty(event.xselection.display, event.xselection.requestor, event.xselection.property); + return sizeN; +} + +void RGFW_writeClipboard(const char* text, u32 textLen) { + RGFW_LOAD_ATOM(SAVE_TARGETS); + RGFW_LOAD_ATOM(TARGETS); + RGFW_LOAD_ATOM(MULTIPLE); + RGFW_LOAD_ATOM(ATOM_PAIR); + RGFW_LOAD_ATOM(CLIPBOARD_MANAGER); + + XSetSelectionOwner((Display*) RGFW_root->src.display, RGFW_XCLIPBOARD, (Window) RGFW_root->src.window, CurrentTime); + + XConvertSelection((Display*) RGFW_root->src.display, CLIPBOARD_MANAGER, SAVE_TARGETS, None, (Window) RGFW_root->src.window, CurrentTime); + for (;;) { + XEvent event; + + XNextEvent((Display*) RGFW_root->src.display, &event); + if (event.type != SelectionRequest) { + break; } - Atom actual_type; - i32 actual_format; - unsigned long nitems, bytes_after; - unsigned char* prop_data; + const XSelectionRequestEvent* request = &event.xselectionrequest; - i16 status = XGetWindowProperty(win->src.display, (Window) win->src.window, net_wm_state, 0, 1024, False, - XA_ATOM, &actual_type, &actual_format, - &nitems, &bytes_after, &prop_data); + XEvent reply = { SelectionNotify }; + reply.xselection.property = 0; - if (status != Success) { - if (prop_data != NULL) - XFree(prop_data); + if (request->target == TARGETS) { + const Atom targets[] = { TARGETS, + MULTIPLE, + RGFW_XUTF8_STRING, + XA_STRING }; - return 0; + XChangeProperty((Display*) RGFW_root->src.display, + request->requestor, + request->property, + 4, + 32, + PropModeReplace, + (u8*) targets, + sizeof(targets) / sizeof(targets[0])); + + reply.xselection.property = request->property; } - Atom* atoms = (Atom*) prop_data; - u64 i; - for (i = 0; i < nitems; ++i) { - if (atoms[i] == net_wm_state_maximized_horz || - atoms[i] == net_wm_state_maximized_vert) { - XFree(prop_data); - return 1; + if (request->target == MULTIPLE) { + Atom* targets = NULL; + + Atom actualType = 0; + int actualFormat = 0; + unsigned long count = 0, bytesAfter = 0; + + XGetWindowProperty((Display*) RGFW_root->src.display, request->requestor, request->property, 0, LONG_MAX, False, ATOM_PAIR, &actualType, &actualFormat, &count, &bytesAfter, (u8**) &targets); + + unsigned long i; + for (i = 0; i < (u32)count; i += 2) { + if (targets[i] == RGFW_XUTF8_STRING || targets[i] == XA_STRING) { + XChangeProperty((Display*) RGFW_root->src.display, + request->requestor, + targets[i + 1], + targets[i], + 8, + PropModeReplace, + (u8*) text, + textLen); + XFlush(RGFW_root->src.display); + } else { + targets[i + 1] = None; + } } + + XChangeProperty((Display*) RGFW_root->src.display, + request->requestor, + request->property, + ATOM_PAIR, + 32, + PropModeReplace, + (u8*) targets, + count); + + XFlush(RGFW_root->src.display); + XFree(targets); + + reply.xselection.property = request->property; } + reply.xselection.display = request->display; + reply.xselection.requestor = request->requestor; + reply.xselection.selection = request->selection; + reply.xselection.target = request->target; + reply.xselection.time = request->time; + + XSendEvent((Display*) RGFW_root->src.display, request->requestor, False, 0, &reply); + XFlush(RGFW_root->src.display); + } +} + +u8 RGFW_window_isFullscreen(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + + XWindowAttributes windowAttributes; + XGetWindowAttributes(win->src.display, (Window) win->src.window, &windowAttributes); + + /* check if the window is visable */ + if (windowAttributes.map_state != IsViewable) return 0; + + /* check if the window covers the full screen */ + return (windowAttributes.x == 0 && windowAttributes.y == 0 && + windowAttributes.width == XDisplayWidth(win->src.display, DefaultScreen(win->src.display)) && + windowAttributes.height == XDisplayHeight(win->src.display, DefaultScreen(win->src.display))); +} + +u8 RGFW_window_isHidden(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + + XWindowAttributes windowAttributes; + XGetWindowAttributes(win->src.display, (Window) win->src.window, &windowAttributes); + + return (windowAttributes.map_state == IsUnmapped && !RGFW_window_isMinimized(win)); +} + +u8 RGFW_window_isMinimized(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + + RGFW_LOAD_ATOM(WM_STATE); + + Atom actual_type; + i32 actual_format; + unsigned long nitems, bytes_after; + unsigned char* prop_data; + + i16 status = XGetWindowProperty(win->src.display, (Window) win->src.window, WM_STATE, 0, 2, False, + AnyPropertyType, &actual_type, &actual_format, + &nitems, &bytes_after, &prop_data); + + if (status == Success && nitems >= 1 && *((int*) prop_data) == IconicState) { + XFree(prop_data); + return 1; } - static void XGetSystemContentScale(Display* display, float* xscale, float* yscale) { - float xdpi = 96.f, ydpi = 96.f; + if (prop_data != NULL) + XFree(prop_data); -#ifndef RGFW_NO_DPI + return 0; +} + +u8 RGFW_window_isMaximized(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + RGFW_LOAD_ATOM(_NET_WM_STATE); + RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_VERT); + RGFW_LOAD_ATOM(_NET_WM_STATE_MAXIMIZED_HORZ); + + Atom actual_type; + i32 actual_format; + unsigned long nitems, bytes_after; + unsigned char* prop_data; + + i16 status = XGetWindowProperty(win->src.display, (Window) win->src.window, _NET_WM_STATE, 0, 1024, False, + XA_ATOM, &actual_type, &actual_format, + &nitems, &bytes_after, &prop_data); + + if (status != Success) { + if (prop_data != NULL) + XFree(prop_data); + + return 0; + } + + Atom* atoms = (Atom*) prop_data; + u64 i; + for (i = 0; i < nitems; ++i) { + if (atoms[i] == _NET_WM_STATE_MAXIMIZED_VERT || + atoms[i] == _NET_WM_STATE_MAXIMIZED_HORZ) { + XFree(prop_data); + return 1; + } + } + + return 0; +} + +static float XGetSystemContentDPI(Display* display, i32 screen) { + float dpi = 96.0f; + + #ifndef RGFW_NO_DPI + RGFW_UNUSED(screen); char* rms = XResourceManagerString(display); XrmDatabase db = NULL; - if (rms && db) + if (rms && db) { db = XrmGetStringDatabase(rms); + XrmValue value; + char* type = NULL; - if (db == 0) { - *xscale = xdpi / 96.f; - *yscale = ydpi / 96.f; - return; + if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value) && type && RGFW_STRNCMP(type, "String", 7) == 0) { + dpi = (float)atof(value.addr); + } + XrmDestroyDatabase(db); } + #else + dpi = RGFW_ROUND(DisplayWidth(display, screen) / (DisplayWidthMM(display, screen) / 25.4)); + #endif - XrmValue value; - char* type = NULL; + return dpi; +} - if (XrmGetResource(db, "Xft.dpi", "Xft.Dpi", &type, &value) && type && strncmp(type, "String", 7) == 0) - xdpi = ydpi = atof(value.addr); - XrmDestroyDatabase(db); -#endif +RGFW_monitor RGFW_XCreateMonitor(i32 screen) { + RGFW_monitor monitor; - * xscale = xdpi / 96.f; - *yscale = ydpi / 96.f; - } + Display* display = XOpenDisplay(NULL); - RGFW_monitor RGFW_XCreateMonitor(i32 screen) { - RGFW_monitor monitor; + RGFW_area size = RGFW_getScreenSize(); - Display* display = XOpenDisplay(NULL); - - RGFW_area size = RGFW_getScreenSize(); + monitor.rect = RGFW_RECT(0, 0, size.w, size.h); + monitor.physW = DisplayWidthMM(display, screen) / 25.4; + monitor.physH = DisplayHeightMM(display, screen) / 25.4; - monitor.rect = RGFW_RECT(0, 0, size.w, size.h); - monitor.physW = DisplayWidthMM(display, screen) / 25.4; - monitor.physH = DisplayHeightMM(display, screen) / 25.4; - - XGetSystemContentScale(display, &monitor.scaleX, &monitor.scaleY); + char* name = XDisplayName((const char*)display); + RGFW_MEMCPY(monitor.name, name, 128); + + float dpi = XGetSystemContentDPI(display, screen); + monitor.pixelRatio = dpi / 96.0f; + + #ifndef RGFW_NO_DPI XRRScreenResources* sr = XRRGetScreenResourcesCurrent(display, RootWindow(display, screen)); XRRCrtcInfo* ci = NULL; @@ -3742,239 +4023,292 @@ Start of Linux / Unix defines if (sr->ncrtc > crtc) { ci = XRRGetCrtcInfo(display, sr, sr->crtcs[crtc]); } - - if (ci == NULL) { - float dpi_width = round((double)monitor.rect.w/(double)monitor.physW); - float dpi_height = round((double)monitor.rect.h/(double)monitor.physH); - - monitor.scaleX = (float) (dpi_width) / (float) 96; - monitor.scaleY = (float) (dpi_height) / (float) 96; + #endif + + float ppi_width = RGFW_ROUND((float)monitor.rect.w/(float)monitor.physW); + float ppi_height = RGFW_ROUND((float)monitor.rect.h/(float)monitor.physH); + + monitor.scaleX = (float) (ppi_width) / dpi; + monitor.scaleY = (float) (ppi_height) / dpi; + + #ifndef RGFW_NO_DPI + XRROutputInfo* info = XRRGetOutputInfo (display, sr, sr->outputs[screen]); + + if (info == NULL || ci == NULL) { XRRFreeScreenResources(sr); XCloseDisplay(display); #ifdef RGFW_DEBUG - printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY); + printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio); #endif return monitor; } - - XRROutputInfo* info = XRRGetOutputInfo (display, sr, sr->outputs[screen]); - monitor.physW = info->mm_width / 25.4; - monitor.physH = info->mm_height / 25.4; - monitor.rect.x = ci->x; - monitor.rect.y = ci->y; - monitor.rect.w = ci->width; - monitor.rect.h = ci->height; - - float dpi_width = round((double)monitor.rect.w/(double)monitor.physW); - float dpi_height = round((double)monitor.rect.h/(double)monitor.physH); - monitor.scaleX = (float) (dpi_width) / (float) 96; - monitor.scaleY = (float) (dpi_height) / (float) 96; + float physW = info->mm_width / 25.4; + float physH = info->mm_height / 25.4; + + RGFW_MEMCPY(monitor.name, info->name, 128); + + if (physW && physH) { + monitor.physW = physW; + monitor.physH = physH; + } + + monitor.rect.x = ci->x; + monitor.rect.y = ci->y; + + float w = ci->width; + float h = ci->height; + + if (w && h) { + monitor.rect.w = w; + monitor.rect.h = h; + } + #endif + + if (monitor.physW == 0 || monitor.physH == 0) { + monitor.scaleX = 0; + monitor.scaleY = 0; + } else { + float ppi_width = RGFW_ROUND((float)monitor.rect.w/(float)monitor.physW); + float ppi_height = RGFW_ROUND((float)monitor.rect.h/(float)monitor.physH); + + monitor.scaleX = (float) (ppi_width) / (float) dpi; + monitor.scaleY = (float) (ppi_height) / (float) dpi; - if (isinf(monitor.scaleX) || (monitor.scaleX > 1 && monitor.scaleX < 1.1)) + if ((monitor.scaleX > 1 && monitor.scaleX < 1.1)) monitor.scaleX = 1; - if (isinf(monitor.scaleY) || (monitor.scaleY > 1 && monitor.scaleY < 1.1)) + if ((monitor.scaleY > 1 && monitor.scaleY < 1.1)) monitor.scaleY = 1; + } + #ifndef RGFW_NO_DPI XRRFreeCrtcInfo(ci); XRRFreeScreenResources(sr); + #endif - XCloseDisplay(display); + XCloseDisplay(display); - #ifdef RGFW_DEBUG - printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY); - #endif - - return monitor; - } + #ifdef RGFW_DEBUG + printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio); + #endif - RGFW_monitor RGFW_monitors[6]; - RGFW_monitor* RGFW_getMonitors(void) { - size_t i; - for (i = 0; i < (size_t)ScreenCount(RGFW_root->src.display) && i < 6; i++) - RGFW_monitors[i] = RGFW_XCreateMonitor(i); + return monitor; +} - return RGFW_monitors; - } +RGFW_monitor RGFW_monitors[6]; +RGFW_monitor* RGFW_getMonitors(void) { + size_t i; + for (i = 0; i < (size_t)ScreenCount(RGFW_root->src.display) && i < 6; i++) + RGFW_monitors[i] = RGFW_XCreateMonitor(i); - RGFW_monitor RGFW_getPrimaryMonitor(void) { - assert(RGFW_root != NULL); + return RGFW_monitors; +} - i32 primary = -1; - Window root = DefaultRootWindow(RGFW_root->src.display); - XRRScreenResources* res = XRRGetScreenResources(RGFW_root->src.display, root); +RGFW_monitor RGFW_getPrimaryMonitor(void) { + RGFW_ASSERT(RGFW_root != NULL); + return RGFW_XCreateMonitor(DefaultScreen(RGFW_root->src.display)); +} - for (int i = 0; i < res->noutput; i++) { - XRROutputInfo* output_info = XRRGetOutputInfo(RGFW_root->src.display, res, res->outputs[i]); - if (output_info->connection == RR_Connected && output_info->crtc) { - XRRCrtcInfo* crtc_info = XRRGetCrtcInfo(RGFW_root->src.display, res, output_info->crtc); - if (crtc_info->mode != None && crtc_info->x == 0 && crtc_info->y == 0) { - primary = i; - XRRFreeCrtcInfo(crtc_info); - XRRFreeOutputInfo(output_info); - break; - } - XRRFreeCrtcInfo(crtc_info); - } - XRRFreeOutputInfo(output_info); - } +RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - XRRFreeScreenResources(res); + XWindowAttributes attrs; + if (!XGetWindowAttributes(win->src.display, win->src.window, &attrs)) { + return (RGFW_monitor){}; + } - return RGFW_XCreateMonitor(primary); + #ifndef RGFW_NO_DPI + XRRScreenResources* screenRes = XRRGetScreenResources(win->src.display, DefaultRootWindow(win->src.display)); + if (screenRes == NULL) { + return (RGFW_monitor){}; } - RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { - return RGFW_XCreateMonitor(DefaultScreen(win->src.display)); - } + for (int i = 0; i < screenRes->ncrtc; i++) { + XRRCrtcInfo* crtcInfo = XRRGetCrtcInfo(win->src.display, screenRes, screenRes->crtcs[i]); + if (!crtcInfo) continue; - #ifdef RGFW_OPENGL - void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) { - if (win == NULL) - glXMakeCurrent((Display*) NULL, (Drawable)NULL, (GLXContext) NULL); - else - glXMakeCurrent((Display*) win->src.display, (Drawable) win->src.window, (GLXContext) win->src.ctx); + int monitorX = crtcInfo->x; + int monitorY = crtcInfo->y; + int monitorWidth = crtcInfo->width; + int monitorHeight = crtcInfo->height; + + if (attrs.x >= monitorX && + attrs.x < monitorX + monitorWidth && + attrs.y >= monitorY && + attrs.y < monitorY + monitorHeight) { + XRRFreeCrtcInfo(crtcInfo); + XRRFreeScreenResources(screenRes); + return RGFW_XCreateMonitor(i); + } + + XRRFreeCrtcInfo(crtcInfo); + } + + XRRFreeScreenResources(screenRes); + #else + size_t i; + for (i = 0; i < (size_t)ScreenCount(RGFW_root->src.display) && i < 6; i++) { + Screen* screen = ScreenOfDisplay(RGFW_root->src.display, i); + if (attrs.x >= 0 && attrs.x < 0 + XWidthOfScreen(screen) && + attrs.y >= 0 && attrs.y < 0 + XHeightOfScreen(screen)) + return RGFW_XCreateMonitor(i); } #endif + return (RGFW_monitor){}; +} +#ifdef RGFW_OPENGL - void RGFW_window_swapBuffers(RGFW_window* win) { - assert(win != NULL); +void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) { + if (win == NULL) + glXMakeCurrent((Display*) NULL, (Drawable)NULL, (GLXContext) NULL); + else + glXMakeCurrent((Display*) win->src.display, (Drawable) win->src.window, (GLXContext) win->src.ctx); +} +#endif - /* clear the window*/ - if (!(win->_winArgs & RGFW_NO_CPU_RENDER)) { -#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) - #ifdef RGFW_OSMESA - RGFW_OSMesa_reorganize(); - #endif - RGFW_area area = RGFW_bufferSize; -#ifndef RGFW_X11_DONT_CONVERT_BGR +void RGFW_window_swapBuffers(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + + /* clear the window*/ + if (!(win->_flags & RGFW_NO_CPU_RENDER)) { + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + RGFW_area area = RGFW_bufferSize; win->src.bitmap->data = (char*) win->buffer; - u32 x, y; - for (y = 0; y < (u32)win->r.h; y++) { - for (x = 0; x < (u32)win->r.w; x++) { - u32 index = (y * 4 * area.w) + x * 4; + #if !defined(RGFW_X11_DONT_CONVERT_BGR) && !defined(RGFW_OSMESA) + u32 x, y; + for (y = 0; y < (u32)win->r.h; y++) { + for (x = 0; x < (u32)win->r.w; x++) { + u32 index = (y * 4 * area.w) + x * 4; - u8 red = win->src.bitmap->data[index]; - win->src.bitmap->data[index] = win->buffer[index + 2]; - win->src.bitmap->data[index + 2] = red; + u8 red = win->src.bitmap->data[index]; + win->src.bitmap->data[index] = win->buffer[index + 2]; + win->src.bitmap->data[index + 2] = red; + } } - } -#endif - XPutImage(win->src.display, (Window) win->src.window, win->src.gc, win->src.bitmap, 0, 0, 0, 0, RGFW_bufferSize.w, RGFW_bufferSize.h); -#endif - } - - if (!(win->_winArgs & RGFW_NO_GPU_RENDER)) { - #ifdef RGFW_EGL - eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); - #elif defined(RGFW_OPENGL) - glXSwapBuffers((Display*) win->src.display, (Window) win->src.window); #endif - } + XPutImage(win->src.display, (Window) win->src.window, win->src.gc, win->src.bitmap, 0, 0, 0, 0, RGFW_bufferSize.w, RGFW_bufferSize.h); + win->src.bitmap->data = NULL; + #endif } - #if !defined(RGFW_EGL) - void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { - assert(win != NULL); - - #if defined(RGFW_OPENGL) - ((PFNGLXSWAPINTERVALEXTPROC) glXGetProcAddress((GLubyte*) "glXSwapIntervalEXT"))((Display*) win->src.display, (Window) win->src.window, swapInterval); - #else - RGFW_UNUSED(swapInterval); + if (!(win->_flags & RGFW_NO_GPU_RENDER)) { + #ifdef RGFW_EGL + eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); + #elif defined(RGFW_OPENGL) + glXSwapBuffers((Display*) win->src.display, (Window) win->src.window); #endif } +} + +#if !defined(RGFW_EGL) + +void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { + RGFW_ASSERT(win != NULL); + + #if defined(RGFW_OPENGL) + ((PFNGLXSWAPINTERVALEXTPROC) glXGetProcAddress((GLubyte*) "glXSwapIntervalEXT"))((Display*) win->src.display, (Window) win->src.window, swapInterval); + #else + RGFW_UNUSED(swapInterval); #endif +} +#endif - void RGFW_window_close(RGFW_window* win) { - /* ungrab pointer if it was grabbed */ - if (win->_winArgs & RGFW_HOLD_MOUSE) - XUngrabPointer(win->src.display, CurrentTime); - - assert(win != NULL); -#ifdef RGFW_EGL +void RGFW_window_close(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + /* ungrab pointer if it was grabbed */ + if (win->_flags & RGFW_HOLD_MOUSE) + XUngrabPointer(win->src.display, CurrentTime); + + #ifdef RGFW_EGL RGFW_closeEGL(win); -#endif + #endif -#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) if (win->buffer != NULL) { + if ((win->_flags & RGFW_BUFFER_ALLOC)) + win->_mem.free(win->_mem.userdata, win->buffer); XDestroyImage((XImage*) win->src.bitmap); XFreeGC(win->src.display, win->src.gc); } -#endif + #endif - if ((Display*) win->src.display) { -#ifdef RGFW_OPENGL + if ((Display*) win->src.display) { + #ifdef RGFW_OPENGL glXDestroyContext((Display*) win->src.display, win->src.ctx); -#endif + #endif - if (win == RGFW_root) - RGFW_root = NULL; + if (win == RGFW_root) + RGFW_root = NULL; - if ((Drawable) win->src.window) - XDestroyWindow((Display*) win->src.display, (Drawable) win->src.window); /*!< close the window*/ - - XCloseDisplay((Display*) win->src.display); /*!< kill the display*/ - } + if ((Drawable) win->src.window) + XDestroyWindow((Display*) win->src.display, (Drawable) win->src.window); /*!< close the window*/ -#ifdef RGFW_ALLOC_DROPFILES + XCloseDisplay((Display*) win->src.display); /*!< kill the display*/ + } + + #ifdef RGFW_ALLOC_DROPFILES { u32 i; for (i = 0; i < RGFW_MAX_DROPS; i++) - RGFW_FREE(win->event.droppedFiles[i]); + win->_mem.free(win->_mem.userdata, win->event.droppedFiles[i]); - RGFW_FREE(win->event.droppedFiles); + win->_mem.free(win->_mem.userdata, win->event.droppedFiles); } -#endif + #endif - RGFW_windowsOpen--; -#if !defined(RGFW_NO_X11_CURSOR_PRELOAD) && !defined(RGFW_NO_X11_CURSOR) - if (X11Cursorhandle != NULL && RGFW_windowsOpen <= 0) { - dlclose(X11Cursorhandle); + /* set cleared display / window to NULL for error checking */ + win->src.display = (Display*) 0; + win->src.window = (Window) 0; - X11Cursorhandle = NULL; - } -#endif -#if !defined(RGFW_NO_X11_XI_PRELOAD) - if (X11Xihandle != NULL && RGFW_windowsOpen <= 0) { - dlclose(X11Xihandle); + RGFW_windowsOpen--; - X11Xihandle = NULL; - } -#endif + #define RGFW_FREE_LIBRARY(x) if (x != NULL) dlclose(x); x = NULL; + if (RGFW_windowsOpen <= 0) { + #if !defined(RGFW_NO_X11_CURSOR_PRELOAD) && !defined(RGFW_NO_X11_CURSOR) + RGFW_FREE_LIBRARY(X11Cursorhandle); + #endif + #if !defined(RGFW_NO_X11_XI_PRELOAD) + RGFW_FREE_LIBRARY(X11Xihandle); + #endif - if (RGFW_libxshape != NULL && RGFW_windowsOpen <= 0) { - dlclose(RGFW_libxshape); - RGFW_libxshape = NULL; - } + #ifdef RGFW_USE_XDL + XDL_close(); + #endif - if (RGFW_windowsOpen <= 0) { - if (RGFW_eventWait_forceStop[0] || RGFW_eventWait_forceStop[1]){ - close(RGFW_eventWait_forceStop[0]); - close(RGFW_eventWait_forceStop[1]); - } + #ifndef RGFW_NO_PASSTHROUGH + RGFW_FREE_LIBRARY(RGFW_libxshape); + #endif - u8 i; - for (i = 0; i < RGFW_gamepadCount; i++) + #ifndef RGFW_NO_LINUX + if (RGFW_eventWait_forceStop[0] || RGFW_eventWait_forceStop[1]){ + close(RGFW_eventWait_forceStop[0]); + close(RGFW_eventWait_forceStop[1]); + } + + u8 i; + for (i = 0; i < RGFW_gamepadCount; i++) { + if(RGFW_gamepads[i]) close(RGFW_gamepads[i]); } + #endif + } - /* set cleared display / window to NULL for error checking */ - win->src.display = (Display*) 0; - win->src.window = (Window) 0; + RGFW_clipboard_switch(NULL); - RGFW_FREE(win); /*!< free collected window data */ - } - + if ((win->_flags & RGFW_WINDOW_ALLOC)) + win->_mem.free(win->_mem.userdata, win); /*!< free collected window data */ +} -/* + +/* End of X11 linux / unix defines */ @@ -3982,139 +4316,105 @@ Start of Linux / Unix defines /* wayland or X11 defines*/ -#if defined(RGFW_WAYLAND) || defined(RGFW_X11) +#if defined(RGFW_WAYLAND) || defined(RGFW_X11) && !defined(RGFW_NO_LINUX) #include #include #include - u16 RGFW_registerGamepadF(RGFW_window* win, char* file) { - assert(win != NULL); - -#ifdef __linux__ - - i32 js = open(file, O_RDONLY); - if (js && RGFW_gamepadCount < 4) { - RGFW_gamepadCount++; - - RGFW_gamepads[RGFW_gamepadCount - 1] = open(file, O_RDONLY); - - u8 i; - for (i = 0; i < 16; i++) - RGFW_gpPressed[RGFW_gamepadCount - 1][i] = 0; - - } - - else { -#ifdef RGFW_PRINT_ERRORS - RGFW_error = 1; - fprintf(stderr, "Error RGFW_registerGamepadF : Cannot open file %s\n", file); -#endif - } +void RGFW_stopCheckEvents(void) { - return RGFW_gamepadCount - 1; -#endif + RGFW_eventWait_forceStop[2] = 1; + while (1) { + const char byte = 0; + const ssize_t result = write(RGFW_eventWait_forceStop[1], &byte, 1); + if (result == 1 || result == -1) + break; } - - u16 RGFW_registerGamepad(RGFW_window* win, i32 gpNumber) { - assert(win != NULL); +} -#ifdef __linux__ - char file[15]; - sprintf(file, "/dev/input/js%i", gpNumber); +void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) { + if (waitMS == 0) + return; - return RGFW_registerGamepadF(win, file); -#endif - } - - void RGFW_stopCheckEvents(void) { - RGFW_eventWait_forceStop[2] = 1; - while (1) { - const char byte = 0; - const ssize_t result = write(RGFW_eventWait_forceStop[1], &byte, 1); - if (result == 1 || result == -1) - break; + u8 i; + if (RGFW_eventWait_forceStop[0] == 0 || RGFW_eventWait_forceStop[1] == 0) { + if (pipe(RGFW_eventWait_forceStop) != -1) { + fcntl(RGFW_eventWait_forceStop[0], F_GETFL, 0); + fcntl(RGFW_eventWait_forceStop[0], F_GETFD, 0); + fcntl(RGFW_eventWait_forceStop[1], F_GETFL, 0); + fcntl(RGFW_eventWait_forceStop[1], F_GETFD, 0); } } - void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) { - if (waitMS == 0) - return; - - u8 i; + struct pollfd fds[] = { + #ifdef RGFW_WAYLAND + { wl_display_get_fd(win->src.display), POLLIN, 0 }, + #else + { ConnectionNumber(win->src.display), POLLIN, 0 }, + #endif + { RGFW_eventWait_forceStop[0], POLLIN, 0 }, + #if defined(__linux__) + { -1, POLLIN, 0 }, {-1, POLLIN, 0 }, {-1, POLLIN, 0 }, {-1, POLLIN, 0} + #endif + }; - if (RGFW_eventWait_forceStop[0] == 0 || RGFW_eventWait_forceStop[1] == 0) { - if (pipe(RGFW_eventWait_forceStop) != -1) { - fcntl(RGFW_eventWait_forceStop[0], F_GETFL, 0); - fcntl(RGFW_eventWait_forceStop[0], F_GETFD, 0); - fcntl(RGFW_eventWait_forceStop[1], F_GETFL, 0); - fcntl(RGFW_eventWait_forceStop[1], F_GETFD, 0); - } - } + u8 index = 2; - struct pollfd fds[] = { - #ifdef RGFW_WAYLAND - { wl_display_get_fd(win->src.display), POLLIN, 0 }, - #else - { ConnectionNumber(win->src.display), POLLIN, 0 }, - #endif - { RGFW_eventWait_forceStop[0], POLLIN, 0 }, - #ifdef __linux__ /* blank space for 4 gamepad files*/ - { -1, POLLIN, 0 }, {-1, POLLIN, 0 }, {-1, POLLIN, 0 }, {-1, POLLIN, 0} - #endif - }; + #if defined(__linux__) + for (i = 0; i < RGFW_gamepadCount; i++) { + if (RGFW_gamepads[i] == 0) + continue; - u8 index = 2; - - #if defined(__linux__) - for (i = 0; i < RGFW_gamepadCount; i++) { - if (RGFW_gamepads[i] == 0) - continue; + fds[index].fd = RGFW_gamepads[i]; + index++; + } + #endif - fds[index].fd = RGFW_gamepads[i]; - index++; - } - #endif + u64 start = RGFW_getTimeNS(); - u64 start = RGFW_getTimeNS(); - #ifdef RGFW_WAYLAND + #ifdef RGFW_WAYLAND while (wl_display_dispatch(win->src.display) <= 0 && waitMS >= -1) { - #else - while (XPending(win->src.display) == 0 && waitMS >= -1) { - #endif - if (poll(fds, index, waitMS) <= 0) - break; - - if (waitMS > 0) { - waitMS -= (RGFW_getTimeNS() - start) / 1e+6; - } - } + #else + while (XPending(win->src.display) == 0 && waitMS >= -1) { + #endif + if (poll(fds, index, waitMS) <= 0) + break; - /* drain any data in the stop request */ - if (RGFW_eventWait_forceStop[2]) { - char data[64]; - (void)!read(RGFW_eventWait_forceStop[0], data, sizeof(data)); - - RGFW_eventWait_forceStop[2] = 0; + if (waitMS > 0) { + waitMS -= (RGFW_getTimeNS() - start) / 1e+6; } } - u64 RGFW_getTimeNS(void) { - struct timespec ts = { 0 }; - clock_gettime(1, &ts); - unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec; + /* drain any data in the stop request */ + if (RGFW_eventWait_forceStop[2]) { + char data[64]; + (void)!read(RGFW_eventWait_forceStop[0], data, sizeof(data)); - return nanoSeconds; + RGFW_eventWait_forceStop[2] = 0; } +} + +u64 RGFW_getTimeNS(void) { + struct timespec ts = { 0, 0 }; + #ifndef RGFW_NO_UNIX_CLOCK + clock_gettime(1, &ts); + #endif + unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec; - u64 RGFW_getTime(void) { - struct timespec ts = { 0 }; - clock_gettime(1, &ts); - unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec; + return nanoSeconds; +} - return (double)(nanoSeconds) * 1e-9; - } +u64 RGFW_getTime(void) { + struct timespec ts = { 0, 0 }; + #ifndef RGFW_NO_UNIX_CLOCK + clock_gettime(1, &ts); + #endif + unsigned long long int nanoSeconds = (unsigned long long int)ts.tv_sec*1000000000LLU + (unsigned long long int)ts.tv_nsec; + + return (double)(nanoSeconds) * 1e-9; +} #endif /* end of wayland or X11 time defines*/ @@ -4134,35 +4434,35 @@ Wayland TODO: RGFW_windowResized the window was resized (by the user), [on webASM this means the browser was resized] RGFW_windowRefresh The window content needs to be refreshed - RGFW_dnd a file has been dropped into the window - RGFW_dnd_init + RGFW_DND a file has been dropped into the window + RGFW_DNDInit - window args: - #define RGFW_NO_RESIZE the window cannot be resized by the user - #define RGFW_ALLOW_DND the window supports drag and drop - #define RGFW_SCALE_TO_MONITOR scale the window to the screen + #define RGFW_windowNoResize the window cannot be resized by the user + #define RGFW_windowAllowDND the window supports drag and drop + #define RGFW_scaleToMonitor scale the window to the screen - other missing functions functions ("TODO wayland") (~30 functions) - fix buffer rendering weird behavior */ - #include - #include - #include - #include - #include - #include - #include - #include +#include +#include +#include +#include +#include +#include +#include +#include RGFW_window* RGFW_key_win = NULL; -void RGFW_eventPipe_push(RGFW_window* win, RGFW_Event event) { +void RGFW_eventPipe_push(RGFW_window* win, RGFW_event event) { if (win == NULL) { win = RGFW_key_win; if (win == NULL) return; } - + if (win->src.eventLen >= (i32)(sizeof(win->src.events) / sizeof(win->src.events[0]))) return; @@ -4170,17 +4470,17 @@ void RGFW_eventPipe_push(RGFW_window* win, RGFW_Event event) { win->src.eventLen += 1; } -RGFW_Event RGFW_eventPipe_pop(RGFW_window* win) { - RGFW_Event ev; +RGFW_event RGFW_eventPipe_pop(RGFW_window* win) { + RGFW_event ev; ev.type = 0; - + if (win->src.eventLen > -1) win->src.eventLen -= 1; - - if (win->src.eventLen >= 0) + + if (win->src.eventLen >= 0) ev = win->src.events[win->src.eventLen]; - return ev; + return ev; } /* wayland global garbage (wayland bad, X11 is fine (ish) (not really)) */ @@ -4217,7 +4517,7 @@ b8 RGFW_wl_configured = 0; static void xdg_surface_configure_handler(void *data, struct xdg_surface *xdg_surface, uint32_t serial) -{ +{ RGFW_UNUSED(data); xdg_surface_ack_configure(xdg_surface, serial); #ifdef RGFW_DEBUG @@ -4234,8 +4534,10 @@ static void xdg_toplevel_configure_handler(void *data, struct xdg_toplevel *toplevel, int32_t width, int32_t height, struct wl_array *states) { - RGFW_UNUSED(data); RGFW_UNUSED(toplevel); RGFW_UNUSED(states) + RGFW_UNUSED(data); RGFW_UNUSED(toplevel); RGFW_UNUSED(states); + #ifdef RGFW_DEBUG fprintf(stderr, "XDG toplevel configure: %dx%d\n", width, height); + #endif } static void xdg_toplevel_close_handler(void *data, @@ -4245,11 +4547,11 @@ static void xdg_toplevel_close_handler(void *data, RGFW_window* win = (RGFW_window*)xdg_toplevel_get_user_data(toplevel); if (win == NULL) win = RGFW_key_win; - - RGFW_Event ev; + + RGFW_event ev; ev.type = RGFW_quit; - RGFW_eventPipe_push(win, ev); + RGFW_eventPipe_push(win, ev); RGFW_windowQuitCallback(win); } @@ -4258,7 +4560,9 @@ static void shm_format_handler(void *data, struct wl_shm *shm, uint32_t format) { RGFW_UNUSED(data); RGFW_UNUSED(shm); + #ifdef RGFW_DEBUG fprintf(stderr, "Format %d\n", format); + #endif } static const struct wl_shm_listener shm_listener = { @@ -4277,11 +4581,11 @@ static void pointer_enter(void *data, struct wl_pointer *pointer, uint32_t seria RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); RGFW_mouse_win = win; - RGFW_Event ev; + RGFW_event ev; ev.type = RGFW_mouseEnter; ev.point = win->event.point; - RGFW_eventPipe_push(win, ev); + RGFW_eventPipe_push(win, ev); RGFW_mouseNotifyCallBack(win, win->event.point, RGFW_TRUE); } @@ -4290,8 +4594,8 @@ static void pointer_leave(void *data, struct wl_pointer *pointer, uint32_t seria RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); if (RGFW_mouse_win == win) RGFW_mouse_win = NULL; - - RGFW_Event ev; + + RGFW_event ev; ev.type = RGFW_mouseLeave; ev.point = win->event.point; RGFW_eventPipe_push(win, ev); @@ -4301,29 +4605,29 @@ static void pointer_leave(void *data, struct wl_pointer *pointer, uint32_t seria static void pointer_motion(void *data, struct wl_pointer *pointer, uint32_t time, wl_fixed_t x, wl_fixed_t y) { RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(x); RGFW_UNUSED(y); - assert(RGFW_mouse_win != NULL); - - RGFW_Event ev; + RGFW_ASSERT(RGFW_mouse_win != NULL); + + RGFW_event ev; ev.type = RGFW_mousePosChanged; ev.point = RGFW_POINT(wl_fixed_to_double(x), wl_fixed_to_double(y)); RGFW_eventPipe_push(RGFW_mouse_win, ev); - + RGFW_mousePosCallback(RGFW_mouse_win, RGFW_POINT(wl_fixed_to_double(x), wl_fixed_to_double(y))); } static void pointer_button(void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) { RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(serial); - assert(RGFW_mouse_win != NULL); + RGFW_ASSERT(RGFW_mouse_win != NULL); u32 b = (button - 0x110) + 1; /* flip right and middle button codes */ if (b == 2) b = 3; else if (b == 3) b = 2; - + RGFW_mouseButtons[b].prev = RGFW_mouseButtons[b].current; RGFW_mouseButtons[b].current = state; - RGFW_Event ev; + RGFW_event ev; ev.type = RGFW_mouseButtonPressed + state; ev.button = b; RGFW_eventPipe_push(RGFW_mouse_win, ev); @@ -4332,11 +4636,11 @@ static void pointer_button(void *data, struct wl_pointer *pointer, uint32_t seri } static void pointer_axis(void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { RGFW_UNUSED(data); RGFW_UNUSED(pointer); RGFW_UNUSED(time); RGFW_UNUSED(axis); - assert(RGFW_mouse_win != NULL); + RGFW_ASSERT(RGFW_mouse_win != NULL); double scroll = wl_fixed_to_double(value); - RGFW_Event ev; + RGFW_event ev; ev.type = RGFW_mouseButtonPressed; ev.button = RGFW_mouseScrollUp + (scroll < 0); RGFW_eventPipe_push(RGFW_mouse_win, ev); @@ -4353,18 +4657,18 @@ static void keyboard_keymap (void *data, struct wl_keyboard *keyboard, uint32_t char *keymap_string = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0); xkb_keymap_unref (keymap); keymap = xkb_keymap_new_from_string (xkb_context, keymap_string, XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS); - + munmap (keymap_string, size); close (fd); xkb_state_unref (xkb_state); xkb_state = xkb_state_new (keymap); } -static void keyboard_enter (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { +static void keyboard_enter (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(keys); RGFW_key_win = (RGFW_window*)wl_surface_get_user_data(surface); - RGFW_Event ev; + RGFW_event ev; ev.type = RGFW_focusIn; ev.inFocus = RGFW_TRUE; RGFW_key_win->event.inFocus = RGFW_TRUE; @@ -4373,14 +4677,14 @@ static void keyboard_enter (void *data, struct wl_keyboard *keyboard, uint32_t s RGFW_focusCallback(RGFW_key_win, RGFW_TRUE); } -static void keyboard_leave (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface) { +static void keyboard_leave (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface) { RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_window* win = (RGFW_window*)wl_surface_get_user_data(surface); if (RGFW_key_win == win) - RGFW_key_win = NULL; + RGFW_key_win = NULL; - RGFW_Event ev; + RGFW_event ev; ev.type = RGFW_focusOut; ev.inFocus = RGFW_FALSE; win->event.inFocus = RGFW_FALSE; @@ -4389,31 +4693,29 @@ static void keyboard_leave (void *data, struct wl_keyboard *keyboard, uint32_t s RGFW_focusCallback(win, RGFW_FALSE); } static void keyboard_key (void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) { - RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time); + RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time); - assert(RGFW_key_win != NULL); + RGFW_ASSERT(RGFW_key_win != NULL); xkb_keysym_t keysym = xkb_state_key_get_one_sym (xkb_state, key+8); - char name[16]; - xkb_keysym_get_name(keysym, name, 16); u32 RGFW_key = RGFW_apiKeyToRGFW(key); RGFW_keyboard[RGFW_key].prev = RGFW_keyboard[RGFW_key].current; RGFW_keyboard[RGFW_key].current = state; - RGFW_Event ev; + RGFW_event ev; ev.type = RGFW_keyPressed + state; ev.key = RGFW_key; ev.keyChar = (u8)keysym; - strcpy(ev.keyName, name); + ev.repeat = RGFW_isHeld(RGFW_key_win, RGFW_key); RGFW_eventPipe_push(RGFW_key_win, ev); - - RGFW_updateLockState(RGFW_key_win, xkb_keymap_mod_get_index(keymap, "Lock"), xkb_keymap_mod_get_index(keymap, "Mod2")); - RGFW_keyCallback(RGFW_key_win, RGFW_key, (u8)keysym, name, RGFW_key_win->event.lockState, state); + RGFW_updateKeyMods(RGFW_key_win, xkb_keymap_mod_get_index(keymap, "Lock"), xkb_keymap_mod_get_index(keymap, "Mod2")); + + RGFW_keyCallback(RGFW_key_win, RGFW_key, (u8)keysym, RGFW_key_win->event.keyMod, state); } static void keyboard_modifiers (void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { - RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time); + RGFW_UNUSED(data); RGFW_UNUSED(keyboard); RGFW_UNUSED(serial); RGFW_UNUSED(time); xkb_state_update_mask (xkb_state, mods_depressed, mods_latched, mods_locked, 0, 0, group); } static struct wl_keyboard_listener keyboard_listener = {&keyboard_keymap, &keyboard_enter, &keyboard_leave, &keyboard_key, &keyboard_modifiers, (void*)&RGFW_doNothing}; @@ -4438,19 +4740,19 @@ static void wl_global_registry_handler(void *data, { RGFW_UNUSED(data); RGFW_UNUSED(version); - if (strcmp(interface, "wl_compositor") == 0) { + if (RGFW_STRNCMP(interface, "wl_compositor", 16) == 0) { RGFW_compositor = wl_registry_bind(registry, id, &wl_compositor_interface, 4); - } else if (strcmp(interface, "xdg_wm_base") == 0) { + } else if (RGFW_STRNCMP(interface, "xdg_wm_base", 12) == 0) { xdg_wm_base = wl_registry_bind(registry, id, &xdg_wm_base_interface, 1); - } else if (strcmp(interface, zxdg_decoration_manager_v1_interface.name) == 0) { + } else if (RGFW_STRNCMP(interface, zxdg_decoration_manager_v1_interface.name, 255) == 0) { decoration_manager = wl_registry_bind(registry, id, &zxdg_decoration_manager_v1_interface, 1); - } else if (strcmp(interface, "wl_shm") == 0) { + } else if (RGFW_STRNCMP(interface, "wl_shm", 7) == 0) { shm = wl_registry_bind(registry, id, &wl_shm_interface, 1); wl_shm_add_listener(shm, &shm_listener, NULL); - } else if (strcmp(interface,"wl_seat") == 0) { + } else if (RGFW_STRNCMP(interface,"wl_seat", 8) == 0) { seat = wl_registry_bind(registry, id, &wl_seat_interface, 1); wl_seat_add_listener(seat, &seat_listener, NULL); } @@ -4488,7 +4790,9 @@ static void decoration_handle_configure(void *data, struct zxdg_toplevel_decoration_v1 *decoration, enum zxdg_toplevel_decoration_v1_mode mode) { RGFW_UNUSED(data); RGFW_UNUSED(decoration); + #ifdef RGFW_DEBUG printf("Using %s\n", get_mode_name(mode)); + #endif RGFW_current_mode = mode; } @@ -4506,12 +4810,18 @@ static void randname(char *buf) { } } +size_t wl_stringlen(char* name) { + size_t i = 0; + for (i; name[i]; i++); + return i; +} + static int anonymous_shm_open(void) { char name[] = "/RGFW-wayland-XXXXXX"; int retries = 100; do { - randname(name + strlen(name) - 6); + randname(name + wl_stringlen(name) - 6); --retries; // shm_open guarantees that O_CLOEXEC is set @@ -4544,9 +4854,9 @@ static void wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t t #ifdef RGFW_BUFFER RGFW_window* win = (RGFW_window*)data; - if ((win->_winArgs & RGFW_NO_CPU_RENDER)) - return; - + if ((win->_flags & RGFW_NO_CPU_RENDER)) + return; + #ifndef RGFW_X11_DONT_CONVERT_BGR u32 x, y; for (y = 0; y < (u32)win->r.h; y++) { @@ -4559,8 +4869,8 @@ static void wl_surface_frame_done(void *data, struct wl_callback *cb, uint32_t t } } - #endif - + #endif + wl_surface_attach(win->src.surface, win->src.wl_buffer, 0, 0); wl_surface_damage_buffer(win->src.surface, 0, 0, win->r.w, win->r.h); wl_surface_commit(win->src.surface); @@ -4571,472 +4881,487 @@ static const struct wl_callback_listener wl_surface_frame_listener = { .done = wl_surface_frame_done, }; +/* normal wayland RGFW stuff */ - /* normal wayland RGFW stuff */ - - RGFW_area RGFW_getScreenSize(void) { - RGFW_area area = {}; +RGFW_area RGFW_getScreenSize(void) { + RGFW_area area = {}; - if (RGFW_root != NULL) - /* this isn't right but it's here for buffers */ - area = RGFW_AREA(RGFW_root->r.w, RGFW_root->r.h); - - /* TODO wayland */ - return area; + if (RGFW_root != NULL) + /* this isn't right but it's here for buffers */ + area = RGFW_AREA(RGFW_root->r.w, RGFW_root->r.h); + + /* TODO wayland */ + return area; +} + +void RGFW_releaseCursor(RGFW_window* win) { + RGFW_UNUSED(win); + + /* TODO wayland */ +} + +void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { + RGFW_UNUSED(win); RGFW_UNUSED(r); + + /* TODO wayland */ +} + + +RGFWDEF void RGFW_init_buffer(RGFW_window* win); +void RGFW_init_buffer(RGFW_window* win) { + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + size_t size = win->r.w * win->r.h * 4; + int fd = create_shm_file(size); + if (fd < 0) { + fprintf(stderr, "Failed to create a buffer. size: %ld\n", size); + exit(1); + } + + win->buffer = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); + if (win->buffer == MAP_FAILED) { + fprintf(stderr, "mmap failed!\n"); + close(fd); + exit(1); + } + + win->_flags |= RGFW_BUFFER_ALLOC; + + struct wl_shm_pool* pool = wl_shm_create_pool(shm, fd, size); + win->src.wl_buffer = wl_shm_pool_create_buffer(pool, 0, win->r.w, win->r.h, win->r.w * 4, + WL_SHM_FORMAT_ARGB8888); + wl_shm_pool_destroy(pool); + + close(fd); + + wl_surface_attach(win->src.surface, win->src.wl_buffer, 0, 0); + wl_surface_commit(win->src.surface); + + u8 color[] = {0x00, 0x00, 0x00, 0xFF}; + + size_t i; + for (i = 0; i < size; i += 4) { + RGFW_MEMCPY(&win->buffer[i], color, 4); + } + + #if defined(RGFW_OSMESA) + win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); + OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h); + #endif + #else + RGFW_UNUSED(win); + #endif +} + +RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) { + RGFW_window_basic_init(win, rect, flags); + + fprintf(stderr, "Warning: RGFW Wayland support is experimental\n"); + + win->src.display = wl_display_connect(NULL); + if (win->src.display == NULL) { + #ifdef RGFW_DEBUG + fprintf(stderr, "Failed to load Wayland display\n"); + #endif + return NULL; } - - void RGFW_releaseCursor(RGFW_window* win) { - RGFW_UNUSED(win); - /* TODO wayland */ + struct wl_registry *registry = wl_display_get_registry(win->src.display); + wl_registry_add_listener(registry, ®istry_listener, NULL); + + wl_display_dispatch(win->src.display); + wl_display_roundtrip(win->src.display); + + if (RGFW_compositor == NULL) { + #ifdef RGFW_DEBUG + fprintf(stderr, "Can't find compositor.\n"); + #endif + + return NULL; } - void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { - RGFW_UNUSED(win); RGFW_UNUSED(r); - - /* TODO wayland */ + if (RGFW_wl_cursor_theme == NULL) { + RGFW_wl_cursor_theme = wl_cursor_theme_load(NULL, 24, shm); + RGFW_cursor_surface = wl_compositor_create_surface(RGFW_compositor); + + struct wl_cursor* cursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, "left_ptr"); + RGFW_cursor_image = cursor->images[0]; + struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image); + + wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0); + wl_surface_commit(RGFW_cursor_surface); } + if (RGFW_root == NULL) + xdg_wm_base_add_listener(xdg_wm_base, &xdg_wm_base_listener, NULL); - RGFWDEF void RGFW_init_buffer(RGFW_window* win); - void RGFW_init_buffer(RGFW_window* win) { - #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) - size_t size = win->r.w * win->r.h * 4; - int fd = create_shm_file(size); - if (fd < 0) { - fprintf(stderr, "Failed to create a buffer. size: %ld\n", size); - exit(1); - } + xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); - win->buffer = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); - if (win->buffer == MAP_FAILED) { - fprintf(stderr, "mmap failed!\n"); - close(fd); - exit(1); - } + win->src.surface = wl_compositor_create_surface(RGFW_compositor); + wl_surface_set_user_data(win->src.surface, win); - struct wl_shm_pool* pool = wl_shm_create_pool(shm, fd, size); - win->src.wl_buffer = wl_shm_pool_create_buffer(pool, 0, win->r.w, win->r.h, win->r.w * 4, - WL_SHM_FORMAT_ARGB8888); - wl_shm_pool_destroy(pool); + win->src.xdg_surface = xdg_wm_base_get_xdg_surface(xdg_wm_base, win->src.surface); + xdg_surface_add_listener(win->src.xdg_surface, &xdg_surface_listener, NULL); - close(fd); - - wl_surface_attach(win->src.surface, win->src.wl_buffer, 0, 0); - wl_surface_commit(win->src.surface); + xdg_wm_base_set_user_data(xdg_wm_base, win); - u8 color[] = {0x00, 0x00, 0x00, 0xFF}; + win->src.xdg_toplevel = xdg_surface_get_toplevel(win->src.xdg_surface); + xdg_toplevel_set_user_data(win->src.xdg_toplevel, win); + xdg_toplevel_set_title(win->src.xdg_toplevel, name); + xdg_toplevel_add_listener(win->src.xdg_toplevel, &xdg_toplevel_listener, NULL); - size_t i; - for (i = 0; i < size; i += 4) { - memcpy(&win->buffer[i], color, 4); - } - - #if defined(RGFW_OSMESA) - win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); - OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h); - #endif - #else - RGFW_UNUSED(win); - #endif + xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->r.w, win->r.h); + + if (!(flags & RGFW_windowNoBorder)) { + win->src.decoration = zxdg_decoration_manager_v1_get_toplevel_decoration( + decoration_manager, win->src.xdg_toplevel); } - - RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { - RGFW_window* win = RGFW_window_basic_init(rect, args); - - fprintf(stderr, "Warning: RGFW Wayland support is experimental\n"); - - win->src.display = wl_display_connect(NULL); - if (win->src.display == NULL) { - #ifdef RGFW_DEBUG - fprintf(stderr, "Failed to load Wayland display\n"); - #endif - return NULL; + if (flags & RGFW_windowCenter) { + RGFW_area screenR = RGFW_getScreenSize(); + RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); + } + + if (flags & RGFW_windowOpenglSoftware) + setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1); + + wl_display_roundtrip(win->src.display); + + wl_surface_commit(win->src.surface); + + /* wait for the surface to be configured */ + while (wl_display_dispatch(win->src.display) != -1 && !RGFW_wl_configured) { } + + + #ifdef RGFW_OPENGL + if ((flags & RGFW_windowNoInitAPI) == 0) { + win->src.window = wl_egl_window_create(win->src.surface, win->r.w, win->r.h); + RGFW_createOpenGLContext(win); } - - struct wl_registry *registry = wl_display_get_registry(win->src.display); - wl_registry_add_listener(registry, ®istry_listener, NULL); - - wl_display_dispatch(win->src.display); - wl_display_roundtrip(win->src.display); + #endif - if (RGFW_compositor == NULL) { - #ifdef RGFW_DEBUG - fprintf(stderr, "Can't find compositor.\n"); - #endif - + RGFW_init_buffer(win); + + struct wl_callback* callback = wl_surface_frame(win->src.surface); + wl_callback_add_listener(callback, &wl_surface_frame_listener, win); + wl_surface_commit(win->src.surface); + + if (flags & RGFW_windowHideMouse) { + RGFW_window_showMouse(win, 0); + } + + if (RGFW_root == NULL) { + RGFW_root = win; + } + + win->src.eventIndex = 0; + win->src.eventLen = 0; + + #ifdef RGFW_DEBUG + printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); + #endif + + return win; +} + +RGFW_event* RGFW_window_checkEvent(RGFW_window* win) { + if (win->_flags & RGFW_windowHide) + return NULL; + + #if defined(__linux__) + if (RGFW_linux_updateGamepad(win)) { return &win->event; } + #endif + + if (win->src.eventIndex == 0) { + if (wl_display_roundtrip(win->src.display) == -1) { return NULL; } - - if (RGFW_wl_cursor_theme == NULL) { - RGFW_wl_cursor_theme = wl_cursor_theme_load(NULL, 24, shm); - RGFW_cursor_surface = wl_compositor_create_surface(RGFW_compositor); - - struct wl_cursor* cursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, "left_ptr"); - RGFW_cursor_image = cursor->images[0]; - struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image); + RGFW_resetKey(); + } - wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0); - wl_surface_commit(RGFW_cursor_surface); - } + if (win->src.eventLen == 0) { + return NULL; + } - if (RGFW_root == NULL) - xdg_wm_base_add_listener(xdg_wm_base, &xdg_wm_base_listener, NULL); - - xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS); + RGFW_event ev = RGFW_eventPipe_pop(win); - win->src.surface = wl_compositor_create_surface(RGFW_compositor); - wl_surface_set_user_data(win->src.surface, win); + if (ev.type == 0 || win->event.type == RGFW_quit) { + return NULL; + } - win->src.xdg_surface = xdg_wm_base_get_xdg_surface(xdg_wm_base, win->src.surface); - xdg_surface_add_listener(win->src.xdg_surface, &xdg_surface_listener, NULL); - - xdg_wm_base_set_user_data(xdg_wm_base, win); + ev.frameTime = win->event.frameTime; + ev.frameTime2 = win->event.frameTime2; + ev.inFocus = win->event.inFocus; + win->event = ev; - win->src.xdg_toplevel = xdg_surface_get_toplevel(win->src.xdg_surface); - xdg_toplevel_set_user_data(win->src.xdg_toplevel, win); - xdg_toplevel_set_title(win->src.xdg_toplevel, name); - xdg_toplevel_add_listener(win->src.xdg_toplevel, &xdg_toplevel_listener, NULL); + return &win->event; +} - xdg_surface_set_window_geometry(win->src.xdg_surface, 0, 0, win->r.w, win->r.h); - - if (!(args & RGFW_NO_BORDER)) { - win->src.decoration = zxdg_decoration_manager_v1_get_toplevel_decoration( - decoration_manager, win->src.xdg_toplevel); - } - if (args & RGFW_CENTER) { - RGFW_area screenR = RGFW_getScreenSize(); - RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); - } +void RGFW_window_resize(RGFW_window* win, RGFW_area a) { + RGFW_UNUSED(win); RGFW_UNUSED(a); - if (args & RGFW_OPENGL_SOFTWARE) - setenv("LIBGL_ALWAYS_SOFTWARE", "1", 1); + /* TODO wayland */ +} - wl_display_roundtrip(win->src.display); +void RGFW_window_move(RGFW_window* win, RGFW_point v) { + RGFW_UNUSED(win); RGFW_UNUSED(v); - wl_surface_commit(win->src.surface); - - /* wait for the surface to be configured */ - while (wl_display_dispatch(win->src.display) != -1 && !RGFW_wl_configured) { } - - - #ifdef RGFW_OPENGL - if ((args & RGFW_NO_INIT_API) == 0) { - win->src.window = wl_egl_window_create(win->src.surface, win->r.w, win->r.h); - RGFW_createOpenGLContext(win); - } - #endif + /* TODO wayland */ + RGFW_ASSERT(win != NULL); + struct wl_pointer *pointer = wl_seat_get_pointer(seat); + if (!pointer) { + return; + } - RGFW_init_buffer(win); + // Initiate the move operation + //wl_shell_surface_move(win->src.surface, seat, 0); + win->r.x = v.x; + win->r.y = v.y; - struct wl_callback* callback = wl_surface_frame(win->src.surface); - wl_callback_add_listener(callback, &wl_surface_frame_listener, win); - wl_surface_commit(win->src.surface); + wl_display_flush(win->src.display); +} - if (args & RGFW_HIDE_MOUSE) { - RGFW_window_showMouse(win, 0); - } - - if (RGFW_root == NULL) { - RGFW_root = win; - } - - win->src.eventIndex = 0; - win->src.eventLen = 0; +b32 RGFW_window_setIcon(RGFW_window* win, u8* src, RGFW_area a, i32 channels) { + RGFW_UNUSED(win); RGFW_UNUSED(src); RGFW_UNUSED(a); RGFW_UNUSED(channels); + /* TODO wayland */ + return 0; +} + +void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) { + win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y); + #ifdef RGFW_DEBUG + printf("Wayland: The platform does not support moving the mouse\n"); + #endif + /* TODO wayland */ +} + +void RGFW_window_showMouse(RGFW_window* win, i8 show) { + RGFW_UNUSED(win); + + if (show) { + + } + else { - #ifdef RGFW_DEBUG - printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); - #endif - - return win; } - RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) { - if (win->_winArgs & RGFW_WINDOW_HIDE) - return NULL; + /* TODO wayland */ +} + +b8 RGFW_window_isMaximized(RGFW_window* win) { + RGFW_UNUSED(win); + /* TODO wayland */ + return 0; +} + +b8 RGFW_window_isMinimized(RGFW_window* win) { + RGFW_UNUSED(win); + /* TODO wayland */ + return 0; +} + +b8 RGFW_window_isHidden(RGFW_window* win) { + RGFW_UNUSED(win); + /* TODO wayland */ + return 0; +} + +b8 RGFW_window_isFullscreen(RGFW_window* win) { + RGFW_UNUSED(win); + /* TODO wayland */ + return 0; +} + +RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { + RGFW_UNUSED(win); + /* TODO wayland */ + return RGFW_POINT(0, 0); +} + +RGFW_point RGFW_getGlobalMousePoint(void) { + /* TODO wayland */ + return RGFW_POINT(0, 0); +} + +void RGFW_window_show(RGFW_window* win) { + //wl_surface_attach(win->src.surface, win->rc., 0, 0); + wl_surface_commit(win->src.surface); - if (win->src.eventIndex == 0) { - if (wl_display_roundtrip(win->src.display) == -1) { - return NULL; - } - RGFW_resetKey(); - } + if (win->_flags & RGFW_windowHide) + win->_flags ^= RGFW_windowHide; +} - #ifdef __linux__ - RGFW_Event* event = RGFW_linux_updateGamepad(win); - if (event != NULL) - return event; - #endif - - if (win->src.eventLen == 0) { - return NULL; - } +void RGFW_window_hide(RGFW_window* win) { + wl_surface_attach(win->src.surface, NULL, 0, 0); + wl_surface_commit(win->src.surface); + win->_flags |= RGFW_windowHide; +} - RGFW_Event ev = RGFW_eventPipe_pop(win); - - if (ev.type == 0 || win->event.type == RGFW_quit) { - return NULL; - } - - ev.frameTime = win->event.frameTime; - ev.frameTime2 = win->event.frameTime2; - ev.inFocus = win->event.inFocus; - win->event = ev; - - return &win->event; - } +b32 RGFW_window_setMouseDefault(RGFW_window* win) { + RGFW_UNUSED(win); + return RGFW_window_setMouseStandard(win, RGFW_mouseNormal); +} - void RGFW_window_resize(RGFW_window* win, RGFW_area a) { - RGFW_UNUSED(win); RGFW_UNUSED(a); +b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { + RGFW_UNUSED(win); - /* TODO wayland */ - } + static const char* iconStrings[] = { "left_ptr", "left_ptr", "text", "cross", "pointer", "e-resize", "n-resize", "nw-resize", "ne-resize", "all-resize", "not-allowed" }; - void RGFW_window_move(RGFW_window* win, RGFW_point v) { - RGFW_UNUSED(win); RGFW_UNUSED(v); - - /* TODO wayland */ - assert(win != NULL); - struct wl_pointer *pointer = wl_seat_get_pointer(win->seat); - if (!pointer) { - return; - } + struct wl_cursor* cursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, iconStrings[mouse]); + RGFW_cursor_image = cursor->images[0]; + struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image); - // Initiate the move operation - wl_shell_surface_move(win->shell_surface, pointer, win->serial); - win->r.x = v.x; - win->r.y = v.y; - - wl_display_flush(win->display); - } + wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0); + wl_surface_commit(RGFW_cursor_surface); + return 1; +} - void RGFW_window_setIcon(RGFW_window* win, u8* src, RGFW_area a, i32 channels) { - RGFW_UNUSED(win); RGFW_UNUSED(src); RGFW_UNUSED(a); RGFW_UNUSED(channels) - /* TODO wayland */ - } +void* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) { + RGFW_UNUSED(icon); RGFW_UNUSED(a); RGFW_UNUSED(channels); + //struct wl_cursor* cursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, iconStrings[mouse]); + //RGFW_cursor_image = icon; + struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image); - void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) { - win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y); - #ifdef RGFW_DEBUG - printf("Wayland: The platform does not support moving the mouse\n"); - #endif - /* TODO wayland */ - } + wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0); + wl_surface_commit(RGFW_cursor_surface); - void RGFW_window_showMouse(RGFW_window* win, i8 show) { - RGFW_UNUSED(win); + return cursor_buffer; +} - if (show) { +void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { + RGFW_UNUSED(win); RGFW_UNUSED(mouse); +} - } - else { - - } +void RGFW_freeMouse(RGFW_mouse* mouse) { + RGFW_UNUSED(mouse); +} - /* TODO wayland */ - } +void RGFW_window_setName(RGFW_window* win, const char* name) { + xdg_toplevel_set_title(win->src.xdg_toplevel, name); +} - b8 RGFW_window_isMaximized(RGFW_window* win) { - RGFW_UNUSED(win); - /* TODO wayland */ - return 0; - } +void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { + RGFW_UNUSED(win); RGFW_UNUSED(passthrough); - b8 RGFW_window_isMinimized(RGFW_window* win) { - RGFW_UNUSED(win); - /* TODO wayland */ - return 0; - } +/* TODO wayland */ +} - b8 RGFW_window_isHidden(RGFW_window* win) { - RGFW_UNUSED(win); - /* TODO wayland */ - return 0; - } +void RGFW_window_setBorder(RGFW_window* win, b8 border) { + RGFW_UNUSED(win); RGFW_UNUSED(border); - b8 RGFW_window_isFullscreen(RGFW_window* win) { - RGFW_UNUSED(win); - /* TODO wayland */ - return 0; - } +/* TODO wayland */ +} - RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { - RGFW_UNUSED(win); - /* TODO wayland */ - return RGFW_POINT(0, 0); - } - - RGFW_point RGFW_getGlobalMousePoint(void) { - /* TODO wayland */ - return RGFW_POINT(0, 0); - } - - void RGFW_window_show(RGFW_window* win) { - //wl_surface_attach(win->src.surface, win->rc., 0, 0); - wl_surface_commit(win->src.surface); - - if (win->_winArgs & RGFW_WINDOW_HIDE) - win->_winArgs ^= RGFW_WINDOW_HIDE; - } - - void RGFW_window_hide(RGFW_window* win) { - wl_surface_attach(win->src.surface, NULL, 0, 0); - wl_surface_commit(win->src.surface); - win->_winArgs |= RGFW_WINDOW_HIDE; - } - - void RGFW_window_setMouseDefault(RGFW_window* win) { - RGFW_UNUSED(win); - - RGFW_window_setMouseStandard(win, RGFW_MOUSE_NORMAL); - } - - void RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { - RGFW_UNUSED(win); - - static const char* iconStrings[] = { "left_ptr", "left_ptr", "text", "cross", "pointer", "e-resize", "n-resize", "nw-resize", "ne-resize", "all-resize", "not-allowed" }; +void RGFW_window_restore(RGFW_window* win) { + RGFW_UNUSED(win); - struct wl_cursor* cursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, iconStrings[mouse]); - RGFW_cursor_image = cursor->images[0]; - struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image); +/* TODO wayland */ +} - wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0); - wl_surface_commit(RGFW_cursor_surface); - } - - void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) { - RGFW_UNUSED(win); RGFW_UNUSED(image); RGFW_UNUSED(a); RGFW_UNUSED(channels) - //struct wl_cursor* cursor = wl_cursor_theme_get_cursor(RGFW_wl_cursor_theme, iconStrings[mouse]); - //RGFW_cursor_image = image; - struct wl_buffer* cursor_buffer = wl_cursor_image_get_buffer(RGFW_cursor_image); +void RGFW_window_minimize(RGFW_window* win) { + RGFW_UNUSED(win); - wl_surface_attach(RGFW_cursor_surface, cursor_buffer, 0, 0); - wl_surface_commit(RGFW_cursor_surface); - } - - void RGFW_window_setName(RGFW_window* win, char* name) { - xdg_toplevel_set_title(win->src.xdg_toplevel, name); - } - - void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { - RGFW_UNUSED(win); RGFW_UNUSED(passthrough); +/* TODO wayland */ +} - /* TODO wayland */ - } - - void RGFW_window_setBorder(RGFW_window* win, b8 border) { - RGFW_UNUSED(win); RGFW_UNUSED(border); +void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { + RGFW_UNUSED(win); RGFW_UNUSED(a); - /* TODO wayland */ - } - - void RGFW_window_restore(RGFW_window* win) { - RGFW_UNUSED(win); +/* TODO wayland */ +} - /* TODO wayland */ - } - - void RGFW_window_minimize(RGFW_window* win) { - RGFW_UNUSED(win); +void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { + RGFW_UNUSED(win); RGFW_UNUSED(a); /* TODO wayland */ - } - - void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { - RGFW_UNUSED(win); RGFW_UNUSED(a); +} +RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { + RGFW_monitor m = {}; + RGFW_UNUSED(win); + RGFW_UNUSED(m); /* TODO wayland */ - } - - void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { - RGFW_UNUSED(win); RGFW_UNUSED(a); - /* TODO wayland */ - } + return m; +} + +#ifndef RGFW_EGL + void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { RGFW_UNUSED(win); RGFW_UNUSED(swapInterval); } +#endif - RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { - RGFW_monitor m = {}; - RGFW_UNUSED(win); - RGFW_UNUSED(m); - /* TODO wayland */ +void RGFW_window_swapBuffers(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - return m; + /* clear the window*/ + #ifdef RGFW_BUFFER + wl_surface_frame_done(win, NULL, 0); + if (!(win->_flags & RGFW_NO_GPU_RENDER)) + #endif + { + #ifdef RGFW_OPENGL + eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); + #endif } + wl_display_flush(win->src.display); +} - #ifndef RGFW_EGL - void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { RGFW_UNUSED(win); RGFW_UNUSED(swapInterval); } +void RGFW_window_close(RGFW_window* win) { + #ifdef RGFW_EGL + RGFW_closeEGL(win); #endif - void RGFW_window_swapBuffers(RGFW_window* win) { - assert(win != NULL); - - /* clear the window*/ - #ifdef RGFW_BUFFER - wl_surface_frame_done(win, NULL, 0); - if (!(win->_winArgs & RGFW_NO_GPU_RENDER)) - #endif - { - #ifdef RGFW_OPENGL - eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); - #endif - } - - wl_display_flush(win->src.display); + if (RGFW_root == win) { + RGFW_root = NULL; } - void RGFW_window_close(RGFW_window* win) { - #ifdef RGFW_EGL - RGFW_closeEGL(win); - #endif + xdg_toplevel_destroy(win->src.xdg_toplevel); + xdg_surface_destroy(win->src.xdg_surface); + wl_surface_destroy(win->src.surface); - if (RGFW_root == win) { - RGFW_root = NULL; - } + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + wl_buffer_destroy(win->src.wl_buffer); + if ((win->_flags & RGFW_BUFFER_ALLOC)) + munmap(win->buffer, win->r.w * win->r.h * 4); + #endif - xdg_toplevel_destroy(win->src.xdg_toplevel); - xdg_surface_destroy(win->src.xdg_surface); - wl_surface_destroy(win->src.surface); + wl_display_disconnect(win->src.display); - #ifdef RGFW_BUFFER - wl_buffer_destroy(win->src.wl_buffer); - #endif - - wl_display_disconnect(win->src.display); - RGFW_FREE(win); - } + RGFW_clipboard_switch(NULL); - RGFW_monitor RGFW_getPrimaryMonitor(void) { - /* TODO wayland */ + if ((win->_flags & RGFW_WINDOW_ALLOC)) + win->_mem.free(win->_mem.userdata, win); +} - return (RGFW_monitor){}; - } - - RGFW_monitor* RGFW_getMonitors(void) { - /* TODO wayland */ +RGFW_monitor RGFW_getPrimaryMonitor(void) { + /* TODO wayland */ - return NULL; - } + return (RGFW_monitor){}; +} - void RGFW_writeClipboard(const char* text, u32 textLen) { - RGFW_UNUSED(text); RGFW_UNUSED(textLen); +RGFW_monitor* RGFW_getMonitors(void) { + /* TODO wayland */ - /* TODO wayland */ - } + return NULL; +} + +void RGFW_writeClipboard(const char* text, u32 textLen) { + RGFW_UNUSED(text); RGFW_UNUSED(textLen); - char* RGFW_readClipboard(size_t* size) { - RGFW_UNUSED(size); + /* TODO wayland */ +} - /* TODO wayland */ +RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { + RGFW_UNUSED(strCapacity); RGFW_UNUSED(str); - return NULL; - } + /* TODO wayland */ + + return 0; +} #endif /* RGFW_WAYLAND */ -/* +/* End of Wayland defines */ @@ -5049,22 +5374,21 @@ static const struct wl_callback_listener wl_surface_frame_listener = { */ #ifdef RGFW_WINDOWS - #define WIN32_LEAN_AND_MEAN - #define OEMRESOURCE - #include - - #include - #include - #include - #include - #include - #include +#define WIN32_LEAN_AND_MEAN +#define OEMRESOURCE +#include - #include +#include +#include +#include +#include +#include +#include +#include - __declspec(dllimport) int __stdcall WideCharToMultiByte( UINT CodePage, DWORD dwFlags, const WCHAR* lpWideCharStr, int cchWideChar, LPSTR lpMultiByteStr, int cbMultiByte, LPCCH lpDefaultChar, LPBOOL lpUsedDefaultChar); - - #ifndef RGFW_NO_XINPUT +__declspec(dllimport) int __stdcall WideCharToMultiByte( UINT CodePage, DWORD dwFlags, const WCHAR* lpWideCharStr, int cchWideChar, LPSTR lpMultiByteStr, int cbMultiByte, LPCCH lpDefaultChar, LPBOOL lpUsedDefaultChar); + +#ifndef RGFW_NO_XINPUT typedef DWORD (WINAPI * PFN_XInputGetState)(DWORD,XINPUT_STATE*); PFN_XInputGetState XInputGetStateSRC = NULL; #define XInputGetState XInputGetStateSRC @@ -5074,89 +5398,40 @@ static const struct wl_callback_listener wl_surface_frame_listener = { #define XInputGetKeystroke XInputGetKeystrokeSRC static HMODULE RGFW_XInput_dll = NULL; - #endif +#endif - u32 RGFW_mouseIconSrc[] = {OCR_NORMAL, OCR_NORMAL, OCR_IBEAM, OCR_CROSS, OCR_HAND, OCR_SIZEWE, OCR_SIZENS, OCR_SIZENWSE, OCR_SIZENESW, OCR_SIZEALL, OCR_NO}; +u32 RGFW_mouseIconSrc[] = {OCR_NORMAL, OCR_NORMAL, OCR_IBEAM, OCR_CROSS, OCR_HAND, OCR_SIZEWE, OCR_SIZENS, OCR_SIZENWSE, OCR_SIZENESW, OCR_SIZEALL, OCR_NO}; - char* createUTF8FromWideStringWin32(const WCHAR* source); +char* RGFW_createUTF8FromWideStringWin32(const WCHAR* source); #define GL_FRONT 0x0404 #define GL_BACK 0x0405 #define GL_LEFT 0x0406 #define GL_RIGHT 0x0407 -#if defined(RGFW_OSMESA) && defined(RGFW_LINK_OSMESA) - - typedef void (GLAPIENTRY* PFN_OSMesaDestroyContext)(OSMesaContext); - typedef i32(GLAPIENTRY* PFN_OSMesaMakeCurrent)(OSMesaContext, void*, int, int, int); - typedef OSMesaContext(GLAPIENTRY* PFN_OSMesaCreateContext)(GLenum, OSMesaContext); - - PFN_OSMesaMakeCurrent OSMesaMakeCurrentSource; - PFN_OSMesaCreateContext OSMesaCreateContextSource; - PFN_OSMesaDestroyContext OSMesaDestroyContextSource; - -#define OSMesaCreateContext OSMesaCreateContextSource -#define OSMesaMakeCurrent OSMesaMakeCurrentSource -#define OSMesaDestroyContext OSMesaDestroyContextSource -#endif - - typedef int (*PFN_wglGetSwapIntervalEXT)(void); - PFN_wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc = NULL; +typedef int (*PFN_wglGetSwapIntervalEXT)(void); +PFN_wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc = NULL; #define wglGetSwapIntervalEXT wglGetSwapIntervalEXTSrc - void* RGFWgamepadApi = NULL; - - /* these two wgl functions need to be preloaded */ - typedef HGLRC (WINAPI *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hdc, HGLRC hglrc, const int *attribList); - PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; - - /* defines for creating ARB attributes */ -#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000 -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_DRAW_TO_WINDOW_ARB 0x2001 -#define WGL_ACCELERATION_ARB 0x2003 -#define WGL_NO_ACCELERATION_ARB 0x2025 -#define WGL_DOUBLE_BUFFER_ARB 0x2011 -#define WGL_COLOR_BITS_ARB 0x2014 -#define WGL_RED_BITS_ARB 0x2015 -#define WGL_RED_SHIFT_ARB 0x2016 -#define WGL_GREEN_BITS_ARB 0x2017 -#define WGL_GREEN_SHIFT_ARB 0x2018 -#define WGL_BLUE_BITS_ARB 0x2019 -#define WGL_BLUE_SHIFT_ARB 0x201a -#define WGL_ALPHA_BITS_ARB 0x201b -#define WGL_ALPHA_SHIFT_ARB 0x201c -#define WGL_ACCUM_BITS_ARB 0x201d -#define WGL_ACCUM_RED_BITS_ARB 0x201e -#define WGL_ACCUM_GREEN_BITS_ARB 0x201f -#define WGL_ACCUM_BLUE_BITS_ARB 0x2020 -#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_AUX_BUFFERS_ARB 0x2024 -#define WGL_STEREO_ARB 0x2012 -#define WGL_DEPTH_BITS_ARB 0x2022 -#define WGL_STENCIL_BITS_ARB 0x2023 -#define WGL_FULL_ACCELERATION_ARB 0x2027 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002 -#define WGL_SAMPLE_BUFFERS_ARB 0x2041 -#define WGL_SAMPLES_ARB 0x2042 -#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20a9 +void* RGFWgamepadApi = NULL; + +/* these two wgl functions need to be preloaded */ +typedef HGLRC (WINAPI *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC hdc, HGLRC hglrc, const int *attribList); +PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; #ifndef RGFW_EGL -static HMODULE wglinstance = NULL; + static HMODULE RGFW_wgl_dll = NULL; #endif -#ifdef RGFW_WGL_LOAD +#ifndef RGFW_NO_LOAD_WGL typedef HGLRC(WINAPI* PFN_wglCreateContext)(HDC); typedef BOOL(WINAPI* PFN_wglDeleteContext)(HGLRC); typedef PROC(WINAPI* PFN_wglGetProcAddress)(LPCSTR); typedef BOOL(WINAPI* PFN_wglMakeCurrent)(HDC, HGLRC); - typedef HDC(WINAPI* PFN_wglGetCurrentDC)(); - typedef HGLRC(WINAPI* PFN_wglGetCurrentContext)(); + typedef HDC(WINAPI* PFN_wglGetCurrentDC)(void); + typedef HGLRC(WINAPI* PFN_wglGetCurrentContext)(void); + typedef BOOL(WINAPI* PFN_wglShareLists)(HGLRC, HGLRC); PFN_wglCreateContext wglCreateContextSRC; PFN_wglDeleteContext wglDeleteContextSRC; @@ -5164,94 +5439,100 @@ static HMODULE wglinstance = NULL; PFN_wglMakeCurrent wglMakeCurrentSRC; PFN_wglGetCurrentDC wglGetCurrentDCSRC; PFN_wglGetCurrentContext wglGetCurrentContextSRC; + PFN_wglShareLists wglShareListsSRC; #define wglCreateContext wglCreateContextSRC #define wglDeleteContext wglDeleteContextSRC #define wglGetProcAddress wglGetProcAddressSRC #define wglMakeCurrent wglMakeCurrentSRC - #define wglGetCurrentDC wglGetCurrentDCSRC #define wglGetCurrentContext wglGetCurrentContextSRC + #define wglShareLists wglShareListsSRC #endif #ifdef RGFW_OPENGL - void* RGFW_getProcAddress(const char* procname) { + void* RGFW_getProcAddress(const char* procname) { void* proc = (void*) wglGetProcAddress(procname); if (proc) return proc; - return (void*) GetProcAddress(wglinstance, procname); + return (void*) GetProcAddress(RGFW_wgl_dll, procname); } typedef HRESULT (APIENTRY* PFNWGLCHOOSEPIXELFORMATARBPROC)(HDC hdc, const int* piAttribIList, const FLOAT* pfAttribFList, UINT nMaxFormats, int* piFormats, UINT* nNumFormats); static PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = NULL; #endif - RGFW_window RGFW_eventWindow; - - LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { - switch (message) { - case WM_MOVE: - RGFW_eventWindow.r.x = LOWORD(lParam); - RGFW_eventWindow.r.y = HIWORD(lParam); - RGFW_eventWindow.src.window = hWnd; - return DefWindowProcA(hWnd, message, wParam, lParam); - case WM_SIZE: - RGFW_eventWindow.r.w = LOWORD(lParam); - RGFW_eventWindow.r.h = HIWORD(lParam); - RGFW_eventWindow.src.window = hWnd; - return DefWindowProcA(hWnd, message, wParam, lParam); // Call DefWindowProc after handling - default: - return DefWindowProcA(hWnd, message, wParam, lParam); - } +RGFW_window RGFW_eventWindow; + +LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { + switch (message) { + case WM_MOVE: + RGFW_eventWindow.r.x = LOWORD(lParam); + RGFW_eventWindow.r.y = HIWORD(lParam); + RGFW_eventWindow.src.window = hWnd; + return DefWindowProcA(hWnd, message, wParam, lParam); + case WM_SIZE: + RGFW_eventWindow.r.w = LOWORD(lParam); + RGFW_eventWindow.r.h = HIWORD(lParam); + RGFW_eventWindow.src.window = hWnd; + return DefWindowProcA(hWnd, message, wParam, lParam); // Call DefWindowProc after handling + default: + return DefWindowProcA(hWnd, message, wParam, lParam); } +} - #ifndef RGFW_NO_DPI +#ifndef RGFW_NO_DPI static HMODULE RGFW_Shcore_dll = NULL; typedef HRESULT (WINAPI * PFN_GetDpiForMonitor)(HMONITOR,MONITOR_DPI_TYPE,UINT*,UINT*); PFN_GetDpiForMonitor GetDpiForMonitorSRC = NULL; #define GetDpiForMonitor GetDpiForMonitorSRC - #endif +#endif - __declspec(dllimport) u32 __stdcall timeBeginPeriod(u32 uPeriod); - - #ifndef RGFW_NO_XINPUT - void RGFW_loadXInput(void) { - u32 i; - static const char* names[] = { - "xinput1_4.dll", - "xinput9_1_0.dll", - "xinput1_2.dll", - "xinput1_1.dll" - }; +#ifndef RGFW_NO_DWM +static HMODULE RGFW_dwm_dll = NULL; +typedef struct { DWORD dwFlags; int fEnable; HRGN hRgnBlur; int fTransitionOnMaximized;} DWM_BLURBEHIND; +typedef HRESULT (WINAPI * PFN_DwmEnableBlurBehindWindow)(HWND, const DWM_BLURBEHIND*); +PFN_DwmEnableBlurBehindWindow DwmEnableBlurBehindWindowSRC = NULL; +#endif - for (i = 0; i < sizeof(names) / sizeof(const char*) && (XInputGetStateSRC == NULL || XInputGetStateSRC != NULL); i++) { - RGFW_XInput_dll = LoadLibraryA(names[i]); +#if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM) + static HMODULE RGFW_winmm_dll = NULL; + typedef u32 (WINAPI * PFN_timeBeginPeriod)(u32); + PFN_timeBeginPeriod timeBeginPeriodSRC = NULL; + #define timeBeginPeriod timeBeginPeriodSRC +#elif !defined(RGFW_NO_WINMM) + __declspec(dllimport) u32 __stdcall timeBeginPeriod(u32 uPeriod); +#endif - if (RGFW_XInput_dll == NULL) - continue; +#define RGFW_PROC_DEF(proc, name) if (name##SRC == NULL && proc != NULL) name##SRC = (PFN_##name)(void*)GetProcAddress(proc, #name) - if (XInputGetStateSRC == NULL) - XInputGetStateSRC = (PFN_XInputGetState)(void*)GetProcAddress(RGFW_XInput_dll, "XInputGetState"); - - if (XInputGetKeystrokeSRC == NULL) - XInputGetKeystrokeSRC = (PFN_XInputGetKeystroke)(void*)GetProcAddress(RGFW_XInput_dll, "XInputGetKeystroke"); - } - - if (XInputGetStateSRC == NULL) - printf("RGFW ERR: Failed to load XInputGetState\n"); - if (XInputGetKeystrokeSRC == NULL) - printf("RGFW ERR: Failed to load XInputGetKeystroke\n"); +#ifndef RGFW_NO_XINPUT +void RGFW_loadXInput(void) { + u32 i; + static const char* names[] = {"xinput1_4.dll", "xinput9_1_0.dll", "xinput1_2.dll", "xinput1_1.dll"}; + for (i = 0; i < sizeof(names) / sizeof(const char*) && (XInputGetStateSRC == NULL || XInputGetStateSRC != NULL); i++) { + RGFW_XInput_dll = LoadLibraryA(names[i]); + RGFW_PROC_DEF(RGFW_XInput_dll, XInputGetState); + RGFW_PROC_DEF(RGFW_XInput_dll, XInputGetKeystroke); } + + #ifdef RGFW_DEBUG + if (XInputGetStateSRC == NULL) + printf("RGFW ERR: Failed to load XInputGetState\n"); + if (XInputGetKeystrokeSRC == NULL) + printf("RGFW ERR: Failed to load XInputGetKeystroke\n"); #endif +} +#endif - RGFWDEF void RGFW_init_buffer(RGFW_window* win); - void RGFW_init_buffer(RGFW_window* win) { +RGFWDEF void RGFW_init_buffer(RGFW_window* win); +void RGFW_init_buffer(RGFW_window* win) { #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0) RGFW_bufferSize = RGFW_getScreenSize(); - + BITMAPV5HEADER bi = { 0 }; ZeroMemory(&bi, sizeof(bi)); bi.bV5Size = sizeof(bi); @@ -5271,137 +5552,149 @@ static HMODULE wglinstance = NULL; (void**) &win->buffer, NULL, (DWORD) 0); - + win->src.hdcMem = CreateCompatibleDC(win->src.hdc); #if defined(RGFW_OSMESA) win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h); #endif -#else -RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ -#endif - } + #else + RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ + #endif +} - void RGFW_window_setDND(RGFW_window* win, b8 allow) { - DragAcceptFiles(win->src.window, allow); - } +void RGFW_window_setDND(RGFW_window* win, b8 allow) { + DragAcceptFiles(win->src.window, allow); +} - void RGFW_releaseCursor(RGFW_window* win) { - RGFW_UNUSED(win); - ClipCursor(NULL); - const RAWINPUTDEVICE id = { 0x01, 0x02, RIDEV_REMOVE, NULL }; - RegisterRawInputDevices(&id, 1, sizeof(id)); - } +void RGFW_releaseCursor(RGFW_window* win) { + RGFW_UNUSED(win); + ClipCursor(NULL); + const RAWINPUTDEVICE id = { 0x01, 0x02, RIDEV_REMOVE, NULL }; + RegisterRawInputDevices(&id, 1, sizeof(id)); +} - void RGFW_captureCursor(RGFW_window* win, RGFW_rect rect) { - RGFW_UNUSED(win); RGFW_UNUSED(rect); +void RGFW_captureCursor(RGFW_window* win, RGFW_rect rect) { + RGFW_UNUSED(win); RGFW_UNUSED(rect); - RECT clipRect; - GetClientRect(win->src.window, &clipRect); - ClientToScreen(win->src.window, (POINT*) &clipRect.left); - ClientToScreen(win->src.window, (POINT*) &clipRect.right); - ClipCursor(&clipRect); + RECT clipRect; + GetClientRect(win->src.window, &clipRect); + ClientToScreen(win->src.window, (POINT*) &clipRect.left); + ClientToScreen(win->src.window, (POINT*) &clipRect.right); + ClipCursor(&clipRect); - const RAWINPUTDEVICE id = { 0x01, 0x02, 0, win->src.window }; - RegisterRawInputDevices(&id, 1, sizeof(id)); - } + const RAWINPUTDEVICE id = { 0x01, 0x02, 0, win->src.window }; + RegisterRawInputDevices(&id, 1, sizeof(id)); +} - RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { - #ifndef RGFW_NO_XINPUT +#define RGFW_LOAD_LIBRARY(x, lib) if (x == NULL) x = LoadLibraryA(lib) + +u32 RGFW_windowsOpen = 0; + +RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) { + #ifndef RGFW_NO_XINPUT if (RGFW_XInput_dll == NULL) RGFW_loadXInput(); - #endif + #endif - #ifndef RGFW_NO_DPI - if (RGFW_Shcore_dll == NULL) { - RGFW_Shcore_dll = LoadLibraryA("shcore.dll"); - GetDpiForMonitorSRC = (PFN_GetDpiForMonitor)(void*)GetProcAddress(RGFW_Shcore_dll, "GetDpiForMonitor"); - #if (_WIN32_WINNT >= 0x0600) - SetProcessDPIAware(); - #endif - } + #ifndef RGFW_NO_DPI + RGFW_LOAD_LIBRARY(RGFW_Shcore_dll, "shcore.dll"); + RGFW_PROC_DEF(RGFW_Shcore_dll, GetDpiForMonitor); + #if (_WIN32_WINNT >= 0x0600) + SetProcessDPIAware(); #endif + #endif - if (wglinstance == NULL) { - wglinstance = LoadLibraryA("opengl32.dll"); -#ifdef RGFW_WGL_LOAD - wglCreateContextSRC = (PFN_wglCreateContext) GetProcAddress(wglinstance, "wglCreateContext"); - wglDeleteContextSRC = (PFN_wglDeleteContext) GetProcAddress(wglinstance, "wglDeleteContext"); - wglGetProcAddressSRC = (PFN_wglGetProcAddress) GetProcAddress(wglinstance, "wglGetProcAddress"); - wglMakeCurrentSRC = (PFN_wglMakeCurrent) GetProcAddress(wglinstance, "wglMakeCurrent"); - wglGetCurrentDCSRC = (PFN_wglGetCurrentDC) GetProcAddress(wglinstance, "wglGetCurrentDC"); - wglGetCurrentContextSRC = (PFN_wglGetCurrentContext) GetProcAddress(wglinstance, "wglGetCurrentContext"); -#endif - } - - if (name[0] == 0) name = (char*) " "; + #if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM) + RGFW_LOAD_LIBRARY(RGFW_winmm_dll, "winmm.dll"); + RGFW_PROC_DEF(RGFW_winmm_dll, timeBeginPeriod); + #endif - RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1); - RGFW_eventWindow.src.window = NULL; + #ifndef RGFW_NO_DWM + RGFW_LOAD_LIBRARY(RGFW_dwm_dll, "dwmapi.dll"); + RGFW_PROC_DEF(RGFW_dwm_dll, DwmEnableBlurBehindWindow); + #endif - RGFW_window* win = RGFW_window_basic_init(rect, args); + RGFW_LOAD_LIBRARY(RGFW_wgl_dll, "opengl32.dll"); + #ifndef RGFW_NO_LOAD_WGL + RGFW_PROC_DEF(RGFW_wgl_dll, wglCreateContext); + RGFW_PROC_DEF(RGFW_wgl_dll, wglDeleteContext); + RGFW_PROC_DEF(RGFW_wgl_dll, wglDeleteContext); + RGFW_PROC_DEF(RGFW_wgl_dll, wglGetProcAddress); + RGFW_PROC_DEF(RGFW_wgl_dll, wglMakeCurrent); + RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentDC); + RGFW_PROC_DEF(RGFW_wgl_dll, wglGetCurrentContext); + RGFW_PROC_DEF(RGFW_wgl_dll, wglShareLists); + #endif - win->src.maxSize = RGFW_AREA(0, 0); - win->src.minSize = RGFW_AREA(0, 0); + if (name[0] == 0) name = (char*) " "; + RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1); + RGFW_eventWindow.src.window = NULL; - HINSTANCE inh = GetModuleHandleA(NULL); + RGFW_window_basic_init(win, rect, flags); - #ifndef __cplusplus - WNDCLASSA Class = { 0 }; /*!< Setup the Window class. */ - #else - WNDCLASSA Class = { }; - #endif + win->src.maxSize = RGFW_AREA(0, 0); + win->src.minSize = RGFW_AREA(0, 0); - if (RGFW_className == NULL) - RGFW_className = (char*)name; - Class.lpszClassName = RGFW_className; - Class.hInstance = inh; - Class.hCursor = LoadCursor(NULL, IDC_ARROW); - Class.lpfnWndProc = WndProc; + HINSTANCE inh = GetModuleHandleA(NULL); - Class.hIcon = (HICON)LoadImageA(GetModuleHandleW(NULL), "RGFW_ICON", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); - if (Class.hIcon == NULL) { - Class.hIcon = (HICON)LoadImageA(NULL, IDI_APPLICATION, IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); - } + #ifndef __cplusplus + WNDCLASSA Class = { 0 }; /*!< Setup the Window class. */ + #else + WNDCLASSA Class = { }; + #endif - RegisterClassA(&Class); + if (RGFW_className == NULL) + RGFW_className = (char*)name; - DWORD window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; + Class.lpszClassName = RGFW_className; + Class.hInstance = inh; + Class.hCursor = LoadCursor(NULL, IDC_ARROW); + Class.lpfnWndProc = WndProc; - RECT windowRect, clientRect; + Class.hIcon = (HICON)LoadImageA(GetModuleHandleW(NULL), "RGFW_ICON", IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); + if (Class.hIcon == NULL) { + Class.hIcon = (HICON)LoadImageA(NULL, (LPCSTR)IDI_APPLICATION, IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_SHARED); + } - if (!(args & RGFW_NO_BORDER)) { - window_style |= WS_CAPTION | WS_SYSMENU | WS_BORDER | WS_MINIMIZEBOX; + RegisterClassA(&Class); - if (!(args & RGFW_NO_RESIZE)) - window_style |= WS_SIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME; - } else - window_style |= WS_POPUP | WS_VISIBLE | WS_SYSMENU | WS_MINIMIZEBOX; + DWORD window_style = WS_CLIPSIBLINGS | WS_CLIPCHILDREN; + RECT windowRect, clientRect; - HWND dummyWin = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h, 0, 0, inh, 0); + if (!(flags & RGFW_windowNoBorder)) { + window_style |= WS_CAPTION | WS_SYSMENU | WS_BORDER | WS_MINIMIZEBOX; - GetWindowRect(dummyWin, &windowRect); - GetClientRect(dummyWin, &clientRect); + if (!(flags & RGFW_windowNoResize)) + window_style |= WS_SIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME; + } else + window_style |= WS_POPUP | WS_VISIBLE | WS_SYSMENU | WS_MINIMIZEBOX; - win->src.hOffset = (windowRect.bottom - windowRect.top) - (clientRect.bottom - clientRect.top); - win->src.window = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h + win->src.hOffset, 0, 0, inh, 0); + HWND dummyWin = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h, 0, 0, inh, 0); + GetWindowRect(dummyWin, &windowRect); + GetClientRect(dummyWin, &clientRect); - if (args & RGFW_ALLOW_DND) { - win->_winArgs |= RGFW_ALLOW_DND; - RGFW_window_setDND(win, 1); - } - win->src.hdc = GetDC(win->src.window); + win->src.hOffset = (windowRect.bottom - windowRect.top) - (clientRect.bottom - clientRect.top); + win->src.window = CreateWindowA(Class.lpszClassName, name, window_style, win->r.x, win->r.y, win->r.w, win->r.h + win->src.hOffset, 0, 0, inh, 0); + + if (flags & RGFW_windowAllowDND) { + win->_flags |= RGFW_windowAllowDND; + RGFW_window_setDND(win, 1); + } + win->src.hdc = GetDC(win->src.window); - if ((args & RGFW_NO_INIT_API) == 0) { -#ifdef RGFW_DIRECTX - assert(FAILED(CreateDXGIFactory(&__uuidof(IDXGIFactory), (void**) &RGFW_dxInfo.pFactory)) == 0); + if ((flags & RGFW_windowNoInitAPI) == 0) { + #ifdef RGFW_DIRECTX + RGFW_ASSERT(FAILED(CreateDXGIFactory(&__uuidof(IDXGIFactory), (void**) &RGFW_dxInfo.pFactory)) == 0); if (FAILED(RGFW_dxInfo.pFactory->lpVtbl->EnumAdapters(RGFW_dxInfo.pFactory, 0, &RGFW_dxInfo.pAdapter))) { - fprintf(stderr, "Failed to enumerate DXGI adapters\n"); + #ifdef RGFW_DEBUG + fprintf(stderr, "Failed to enumerate DXGI adapters\n"); + #endif RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory); return NULL; } @@ -5409,7 +5702,9 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_0 }; if (FAILED(D3D11CreateDevice(RGFW_dxInfo.pAdapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, 0, featureLevels, 1, D3D11_SDK_VERSION, &RGFW_dxInfo.pDevice, NULL, &RGFW_dxInfo.pDeviceContext))) { - fprintf(stderr, "Failed to create Direct3D device\n"); + #ifdef RGFW_DEBUG + fprintf(stderr, "Failed to create Direct3D device\n"); + #endif RGFW_dxInfo.pAdapter->lpVtbl->Release(RGFW_dxInfo.pAdapter); RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory); return NULL; @@ -5456,32 +5751,34 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ pDepthStencilTexture->lpVtbl->Release(pDepthStencilTexture); RGFW_dxInfo.pDeviceContext->lpVtbl->OMSetRenderTargets(RGFW_dxInfo.pDeviceContext, 1, &win->src.renderTargetView, win->src.pDepthStencilView); -#endif + #endif -#ifdef RGFW_OPENGL + #ifdef RGFW_OPENGL HDC dummy_dc = GetDC(dummyWin); - - u32 pfd_flags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; - - //if (RGFW_DOUBLE_BUFFER) + + u32 pfd_flags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL; + + //if (RGFW_DOUBLE_BUFFER) pfd_flags |= PFD_DOUBLEBUFFER; - - PIXELFORMATDESCRIPTOR pfd = { - sizeof(pfd), - 1, /* version */ - pfd_flags, - PFD_TYPE_RGBA, /* ipixel type */ - 24, /* color bits */ - 0, 0, 0, 0, 0, 0, - 8, /* alpha bits */ - 0, 0, 0, 0, 0, 0, - 32, /* depth bits */ - 8, /* stencil bits */ - 0, - PFD_MAIN_PLANE, /* Layer type */ - 0, 0, 0, 0 + + PIXELFORMATDESCRIPTOR pfd = { + sizeof(PIXELFORMATDESCRIPTOR), // Size of the descriptor + 1, // Version + pfd_flags, // Flags to specify what the pixel format supports (e.g., PFD_SUPPORT_OPENGL) + PFD_TYPE_RGBA, // Pixel type is RGBA + 32, // Color bits (red, green, blue channels) + 0, 0, 0, 0, 0, 0, // No color bits for unused channels + 8, // Alpha bits (important for transparency) + 0, // No accumulation buffer bits needed + 0, 0, 0, 0, // No accumulation bits + 32, // Depth buffer bits + 8, // Stencil buffer bits + 0, // Auxiliary buffer bits (unused) + PFD_MAIN_PLANE, // Use the main plane for rendering + 0, 0, 0, 0, 0 // Reserved fields }; + int pixel_format = ChoosePixelFormat(dummy_dc, &pfd); SetPixelFormat(dummy_dc, pixel_format, &pfd); @@ -5496,41 +5793,45 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ wglMakeCurrent(dummy_dc, 0); wglDeleteContext(dummy_context); ReleaseDC(dummyWin, dummy_dc); - - /* try to create the pixel format we want for opengl and then try to create an opengl context for the specified version */ + + /* try to create the pixel format we want for opengl and then try to create an opengl context for the specified version */ if (wglCreateContextAttribsARB != NULL) { PIXELFORMATDESCRIPTOR pfd = {sizeof(pfd), 1, pfd_flags, PFD_TYPE_RGBA, 32, 8, PFD_MAIN_PLANE, 24, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}; - if (args & RGFW_OPENGL_SOFTWARE) + if (flags & RGFW_windowOpenglSoftware) pfd.dwFlags |= PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED; if (wglChoosePixelFormatARB != NULL) { - i32* pixel_format_attribs = (i32*)RGFW_initFormatAttribs(args & RGFW_OPENGL_SOFTWARE); + i32* pixel_format_attribs = (i32*)RGFW_initFormatAttribs(flags & RGFW_windowOpenglSoftware); int pixel_format; UINT num_formats; wglChoosePixelFormatARB(win->src.hdc, pixel_format_attribs, 0, 1, &pixel_format, &num_formats); if (!num_formats) { + #ifdef RGFW_DEBUG printf("Failed to create a pixel format for WGL.\n"); + #endif } DescribePixelFormat(win->src.hdc, pixel_format, sizeof(pfd), &pfd); if (!SetPixelFormat(win->src.hdc, pixel_format, &pfd)) { + #ifdef RGFW_DEBUG printf("Failed to set the WGL pixel format.\n"); + #endif } } - - /* create opengl/WGL context for the specified version */ + + /* create opengl/WGL context for the specified version */ u32 index = 0; i32 attribs[40]; - if (RGFW_profile == RGFW_GL_CORE) { + if (RGFW_profile == RGFW_glCore) { SET_ATTRIB(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB); } else { SET_ATTRIB(WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB); } - + if (RGFW_majorVersion || RGFW_minorVersion) { SET_ATTRIB(WGL_CONTEXT_MAJOR_VERSION_ARB, RGFW_majorVersion); SET_ATTRIB(WGL_CONTEXT_MINOR_VERSION_ARB, RGFW_minorVersion); @@ -5540,1260 +5841,1257 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ win->src.ctx = (HGLRC)wglCreateContextAttribsARB(win->src.hdc, NULL, attribs); } else { /* fall back to a default context (probably opengl 2 or something) */ + #ifdef RGFW_DEBUG fprintf(stderr, "Failed to create an accelerated OpenGL Context\n"); + #endif int pixel_format = ChoosePixelFormat(win->src.hdc, &pfd); SetPixelFormat(win->src.hdc, pixel_format, &pfd); win->src.ctx = wglCreateContext(win->src.hdc); } - + wglMakeCurrent(win->src.hdc, win->src.ctx); -#endif + #endif } -#ifdef RGFW_OSMESA -#ifdef RGFW_LINK_OSM ESA - OSMesaMakeCurrentSource = (PFN_OSMesaMakeCurrent) GetProcAddress(win->src.hdc, "OSMesaMakeCurrent"); - OSMesaCreateContextSource = (PFN_OSMesaCreateContext) GetProcAddress(win->src.hdc, "OSMesaCreateContext"); - OSMesaDestroyContextSource = (PFN_OSMesaDestroyContext) GetProcAddress(win->src.hdc, "OSMesaDestroyContext"); -#endif -#endif - -#ifdef RGFW_OPENGL - if ((args & RGFW_NO_INIT_API) == 0) { + #ifdef RGFW_OPENGL + if ((flags & RGFW_windowNoInitAPI) == 0) { ReleaseDC(win->src.window, win->src.hdc); win->src.hdc = GetDC(win->src.window); wglMakeCurrent(win->src.hdc, win->src.ctx); } -#endif + #endif - DestroyWindow(dummyWin); - RGFW_init_buffer(win); + DestroyWindow(dummyWin); + RGFW_init_buffer(win); - #ifndef RGFW_NO_MONITOR - if (args & RGFW_SCALE_TO_MONITOR) - RGFW_window_scaleToMonitor(win); - #endif - - if (args & RGFW_CENTER) { - RGFW_area screenR = RGFW_getScreenSize(); - RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); - } + #ifndef RGFW_NO_MONITOR + if (flags & RGFW_windowScaleToMonitor) + RGFW_window_scaleToMonitor(win); + #endif -#ifdef RGFW_EGL - if ((args & RGFW_NO_INIT_API) == 0) + if (flags & RGFW_windowCenter) { + RGFW_area screenR = RGFW_getScreenSize(); + RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); + } + + #ifdef RGFW_EGL + if ((flags & RGFW_windowNoInitAPI) == 0) RGFW_createOpenGLContext(win); -#endif + #endif - if (args & RGFW_HIDE_MOUSE) - RGFW_window_showMouse(win, 0); + if (flags & RGFW_windowHideMouse) + RGFW_window_showMouse(win, 0); - if (args & RGFW_TRANSPARENT_WINDOW) { - SetWindowLong(win->src.window, GWL_EXSTYLE, GetWindowLong(win->src.window, GWL_EXSTYLE) | WS_EX_LAYERED); - SetLayeredWindowAttributes(win->src.window, RGB(255, 255, 255), RGFW_ALPHA, LWA_ALPHA); + if (flags & RGFW_windowTransparent) { + if (DwmEnableBlurBehindWindowSRC != NULL) { + #ifndef RGFW_NO_DWM + DWM_BLURBEHIND bb = {0, 0, 0, 0}; + bb.dwFlags = 0x1; + bb.fEnable = TRUE; + bb.hRgnBlur = NULL; + DwmEnableBlurBehindWindowSRC(win->src.window, &bb); + #endif + } else { + SetWindowLong(win->src.window, GWL_EXSTYLE, WS_EX_LAYERED); + SetLayeredWindowAttributes(win->src.window, 0, 128, LWA_ALPHA); } + } - ShowWindow(win->src.window, SW_SHOWNORMAL); - - if (RGFW_root == NULL) - RGFW_root = win; - - #ifdef RGFW_OPENGL - else - wglShareLists(RGFW_root->src.ctx, win->src.ctx); - #endif + ShowWindow(win->src.window, SW_SHOWNORMAL); - #ifdef RGFW_DEBUG - printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); - #endif + if (RGFW_root == NULL) + RGFW_root = win; - return win; - } + #ifdef RGFW_OPENGL + else + wglShareLists(RGFW_root->src.ctx, win->src.ctx); + #endif - void RGFW_window_setBorder(RGFW_window* win, u8 border) { - DWORD style = GetWindowLong(win->src.window, GWL_STYLE); + #ifdef RGFW_DEBUG + printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); + #endif - if (border == 0) { - SetWindowLong(win->src.window, GWL_STYLE, style & ~WS_OVERLAPPEDWINDOW); - SetWindowPos( - win->src.window, HWND_TOP, 0, 0, 0, 0, - SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE - ); - } - else { - SetWindowLong(win->src.window, GWL_STYLE, style | WS_OVERLAPPEDWINDOW); - SetWindowPos( - win->src.window, HWND_TOP, 0, 0, 0, 0, - SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE - ); - } - } + RGFW_windowsOpen++; + return win; +} - RGFW_area RGFW_getScreenSize(void) { - return RGFW_AREA(GetDeviceCaps(GetDC(NULL), HORZRES), GetDeviceCaps(GetDC(NULL), VERTRES)); +void RGFW_window_setBorder(RGFW_window* win, u8 border) { + DWORD style = GetWindowLong(win->src.window, GWL_STYLE); + + if (border == 0) { + SetWindowLong(win->src.window, GWL_STYLE, style & ~WS_OVERLAPPEDWINDOW); + SetWindowPos( + win->src.window, HWND_TOP, 0, 0, 0, 0, + SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE + ); } + else { + SetWindowLong(win->src.window, GWL_STYLE, style | WS_OVERLAPPEDWINDOW); + SetWindowPos( + win->src.window, HWND_TOP, 0, 0, 0, 0, + SWP_NOZORDER | SWP_FRAMECHANGED | SWP_SHOWWINDOW | SWP_NOMOVE | SWP_NOSIZE + ); + } +} - RGFW_point RGFW_getGlobalMousePoint(void) { - POINT p; - GetCursorPos(&p); - return RGFW_POINT(p.x, p.y); - } +RGFW_area RGFW_getScreenSize(void) { + HDC dc = GetDC(NULL); + RGFW_area area = RGFW_AREA(GetDeviceCaps(dc, HORZRES), GetDeviceCaps(dc, VERTRES)); + ReleaseDC(NULL, dc); + return area; +} - RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { - POINT p; - GetCursorPos(&p); - ScreenToClient(win->src.window, &p); +RGFW_point RGFW_getGlobalMousePoint(void) { + POINT p; + GetCursorPos(&p); - return RGFW_POINT(p.x, p.y); - } + return RGFW_POINT(p.x, p.y); +} - void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { - assert(win != NULL); - win->src.minSize = a; - } +RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { + POINT p; + GetCursorPos(&p); + ScreenToClient(win->src.window, &p); - void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { - assert(win != NULL); - win->src.maxSize = a; - } + return RGFW_POINT(p.x, p.y); +} +void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { + RGFW_ASSERT(win != NULL); + win->src.minSize = a; +} - void RGFW_window_minimize(RGFW_window* win) { - assert(win != NULL); +void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { + RGFW_ASSERT(win != NULL); + win->src.maxSize = a; +} - ShowWindow(win->src.window, SW_MINIMIZE); - } - void RGFW_window_restore(RGFW_window* win) { - assert(win != NULL); +void RGFW_window_minimize(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - ShowWindow(win->src.window, SW_RESTORE); - } + ShowWindow(win->src.window, SW_MINIMIZE); +} +void RGFW_window_restore(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - u8 RGFW_xinput2RGFW[] = { - RGFW_GP_A, /* or PS X button */ - RGFW_GP_B, /* or PS circle button */ - RGFW_GP_X, /* or PS square button */ - RGFW_GP_Y, /* or PS triangle button */ - RGFW_GP_R1, /* right bumper */ - RGFW_GP_L1, /* left bump */ - RGFW_GP_L2, /* left trigger*/ - RGFW_GP_R2, /* right trigger */ - 0, 0, 0, 0, 0, 0, 0, 0, - RGFW_GP_UP, /* dpad up */ - RGFW_GP_DOWN, /* dpad down*/ - RGFW_GP_LEFT, /* dpad left */ - RGFW_GP_RIGHT, /* dpad right */ - RGFW_GP_START, /* start button */ - RGFW_GP_SELECT,/* select button */ - RGFW_GP_L3, - RGFW_GP_R3, - }; + ShowWindow(win->src.window, SW_RESTORE); +} - static i32 RGFW_checkXInput(RGFW_window* win, RGFW_Event* e) { - RGFW_UNUSED(win) - size_t i; - for (i = 0; i < 4; i++) { - XINPUT_KEYSTROKE keystroke; +u8 RGFW_xinput2RGFW[] = { + RGFW_gamepadA, /* or PS X button */ + RGFW_gamepadB, /* or PS circle button */ + RGFW_gamepadX, /* or PS square button */ + RGFW_gamepadY, /* or PS triangle button */ + RGFW_gamepadR1, /* right bumper */ + RGFW_gamepadL1, /* left bump */ + RGFW_gamepadL2, /* left trigger*/ + RGFW_gamepadR2, /* right trigger */ + 0, 0, 0, 0, 0, 0, 0, 0, + RGFW_gamepadUp, /* dpad up */ + RGFW_gamepadDown, /* dpad down*/ + RGFW_gamepadLeft, /* dpad left */ + RGFW_gamepadRight, /* dpad right */ + RGFW_gamepadStart, /* start button */ + RGFW_gamepadSelect,/* select button */ + RGFW_gamepadL3, + RGFW_gamepadR3, +}; - if (XInputGetKeystroke == NULL) - return 0; +static i32 RGFW_checkXInput(RGFW_window* win, RGFW_event* e) { + #ifndef RGFW_NO_XINPUT - DWORD result = XInputGetKeystroke((DWORD)i, 0, &keystroke); + RGFW_UNUSED(win); + size_t i; + for (i = 0; i < 4; i++) { + XINPUT_KEYSTROKE keystroke; - if ((keystroke.Flags & XINPUT_KEYSTROKE_REPEAT) == 0 && result != ERROR_EMPTY) { - if (result != ERROR_SUCCESS) - return 0; - - if (keystroke.VirtualKey > VK_PAD_RTHUMB_PRESS) - continue; - - //gp + 1 = RGFW_gpButtonReleased - e->type = RGFW_gpButtonPressed + !(keystroke.Flags & XINPUT_KEYSTROKE_KEYDOWN); - e->button = RGFW_xinput2RGFW[keystroke.VirtualKey - 0x5800]; - RGFW_gpPressed[i][e->button] = !(keystroke.Flags & XINPUT_KEYSTROKE_KEYDOWN); + if (XInputGetKeystroke == NULL) + return 0; - return 1; - } + DWORD result = XInputGetKeystroke((DWORD)i, 0, &keystroke); - XINPUT_STATE state; - if (XInputGetState == NULL || - XInputGetState((DWORD) i, &state) == ERROR_DEVICE_NOT_CONNECTED - ) + if ((keystroke.Flags & XINPUT_KEYSTROKE_REPEAT) == 0 && result != ERROR_EMPTY) { + if (result != ERROR_SUCCESS) return 0; -#define INPUT_DEADZONE ( 0.24f * (float)(0x7FFF) ) // Default to 24% of the +/- 32767 range. This is a reasonable default value but can be altered if needed. + if (keystroke.VirtualKey > VK_PAD_RTHUMB_PRESS) + continue; - if ((state.Gamepad.sThumbLX < INPUT_DEADZONE && - state.Gamepad.sThumbLX > -INPUT_DEADZONE) && - (state.Gamepad.sThumbLY < INPUT_DEADZONE && - state.Gamepad.sThumbLY > -INPUT_DEADZONE)) - { - state.Gamepad.sThumbLX = 0; - state.Gamepad.sThumbLY = 0; - } + //gamepad + 1 = RGFW_gamepadButtonReleased + e->type = RGFW_gamepadButtonPressed + !(keystroke.Flags & XINPUT_KEYSTROKE_KEYDOWN); + e->button = RGFW_xinput2RGFW[keystroke.VirtualKey - 0x5800]; + RGFW_gamepadPressed[i][e->button] = (keystroke.Flags & XINPUT_KEYSTROKE_KEYDOWN); - if ((state.Gamepad.sThumbRX < INPUT_DEADZONE && - state.Gamepad.sThumbRX > -INPUT_DEADZONE) && - (state.Gamepad.sThumbRY < INPUT_DEADZONE && - state.Gamepad.sThumbRY > -INPUT_DEADZONE)) - { - state.Gamepad.sThumbRX = 0; - state.Gamepad.sThumbRY = 0; - } + RGFW_gamepadButtonCallback(win, i, e->button, e->type == RGFW_gamepadButtonPressed); + return 1; + } - e->axisesCount = 2; - RGFW_point axis1 = RGFW_POINT(((float)state.Gamepad.sThumbLX / 32768.0f) * 100, ((float)state.Gamepad.sThumbLY / -32768.0f) * 100); - RGFW_point axis2 = RGFW_POINT(((float)state.Gamepad.sThumbRX / 32768.0f) * 100, ((float)state.Gamepad.sThumbRY / -32768.0f) * 100); + XINPUT_STATE state; + if (XInputGetState == NULL || + XInputGetState((DWORD) i, &state) == ERROR_DEVICE_NOT_CONNECTED + ) { + if (RGFW_gamepads[i] == 0) + continue; - if (axis1.x != e->axis[0].x || axis1.y != e->axis[0].y){ - win->event.whichAxis = 0; - - e->type = RGFW_gpAxisMove; + RGFW_gamepads[i] = 0; + RGFW_gamepadCount--; - e->axis[0] = axis1; + win->event.type = RGFW_gamepadDisconnected; + win->event.gamepad = i; + RGFW_gamepadCallback(win, i, 0); + return 1; + } - return 1; - } + if (RGFW_gamepads[i] == 0) { + RGFW_gamepads[i] = 1; + RGFW_gamepadCount++; - if (axis2.x != e->axis[1].x || axis2.y != e->axis[1].y) { - win->event.whichAxis = 1; - e->type = RGFW_gpAxisMove; - e->axis[1] = axis2; + char str[] = "Microsoft X-Box (XInput device)"; + RGFW_MEMCPY(RGFW_gamepads_name[i], str, sizeof(str)); + RGFW_gamepads_name[i][sizeof(RGFW_gamepads_name[i]) - 1] = '\0'; + win->event.type = RGFW_gamepadConnected; + win->event.gamepad = i; + RGFW_gamepads_type[i] = RGFW_gamepadMicrosoft; - return 1; - } + RGFW_gamepadCallback(win, i, 1); + return 1; } - return 0; - } +#define INPUT_DEADZONE ( 0.24f * (float)(0x7FFF) ) // Default to 24% of the +/- 32767 range. This is a reasonable default value but can be altered if needed. - void RGFW_stopCheckEvents(void) { - PostMessageW(RGFW_root->src.window, WM_NULL, 0, 0); + if ((state.Gamepad.sThumbLX < INPUT_DEADZONE && + state.Gamepad.sThumbLX > -INPUT_DEADZONE) && + (state.Gamepad.sThumbLY < INPUT_DEADZONE && + state.Gamepad.sThumbLY > -INPUT_DEADZONE)) + { + state.Gamepad.sThumbLX = 0; + state.Gamepad.sThumbLY = 0; + } + + if ((state.Gamepad.sThumbRX < INPUT_DEADZONE && + state.Gamepad.sThumbRX > -INPUT_DEADZONE) && + (state.Gamepad.sThumbRY < INPUT_DEADZONE && + state.Gamepad.sThumbRY > -INPUT_DEADZONE)) + { + state.Gamepad.sThumbRX = 0; + state.Gamepad.sThumbRY = 0; + } + + e->axisesCount = 2; + RGFW_point axis1 = RGFW_POINT(((float)state.Gamepad.sThumbLX / 32768.0f) * 100, ((float)state.Gamepad.sThumbLY / -32768.0f) * 100); + RGFW_point axis2 = RGFW_POINT(((float)state.Gamepad.sThumbRX / 32768.0f) * 100, ((float)state.Gamepad.sThumbRY / -32768.0f) * 100); + + if (axis1.x != e->axis[0].x || axis1.y != e->axis[0].y){ + win->event.whichAxis = 0; + + e->type = RGFW_gamepadAxisMove; + e->axis[0] = axis1; + RGFW_gamepadAxes[i][0] = e->axis[0]; + + RGFW_gamepadAxisCallback(win, e->gamepad, e->axis, e->axisesCount, e->whichAxis); + return 1; + } + + if (axis2.x != e->axis[1].x || axis2.y != e->axis[1].y) { + win->event.whichAxis = 1; + e->type = RGFW_gamepadAxisMove; + e->axis[1] = axis2; + RGFW_gamepadAxes[i][1] = e->axis[1]; + + RGFW_gamepadAxisCallback(win, e->gamepad, e->axis, e->axisesCount, e->whichAxis); + return 1; + } } - void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) { - RGFW_UNUSED(win); + #endif + + return 0; +} + +void RGFW_stopCheckEvents(void) { + PostMessageW(RGFW_root->src.window, WM_NULL, 0, 0); +} + +void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) { + RGFW_UNUSED(win); + + MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (waitMS * 1e3), QS_ALLINPUT); +} + +RGFW_event* RGFW_window_checkEvent(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - MsgWaitForMultipleObjects(0, NULL, FALSE, (DWORD) (waitMS * 1e3), QS_ALLINPUT); + if (win->event.type == RGFW_quit) { + return NULL; } - RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) { - assert(win != NULL); + MSG msg; - if (win->event.type == RGFW_quit) { - return NULL; + if (RGFW_eventWindow.src.window == win->src.window) { + if (RGFW_eventWindow.r.x != -1) { + win->r.x = RGFW_eventWindow.r.x; + win->r.y = RGFW_eventWindow.r.y; + win->event.type = RGFW_windowMoved; + RGFW_windowMoveCallback(win, win->r); } - MSG msg; + if (RGFW_eventWindow.r.w != -1) { + win->r.w = RGFW_eventWindow.r.w; + win->r.h = RGFW_eventWindow.r.h; + win->event.type = RGFW_windowResized; + RGFW_windowResizeCallback(win, win->r); + } - if (RGFW_eventWindow.src.window == win->src.window) { - if (RGFW_eventWindow.r.x != -1) { - win->r.x = RGFW_eventWindow.r.x; - win->r.y = RGFW_eventWindow.r.y; - win->event.type = RGFW_windowMoved; - RGFW_windowMoveCallback(win, win->r); - } + RGFW_eventWindow.src.window = NULL; + RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1); - if (RGFW_eventWindow.r.w != -1) { - win->r.w = RGFW_eventWindow.r.w; - win->r.h = RGFW_eventWindow.r.h; - win->event.type = RGFW_windowResized; - RGFW_windowResizeCallback(win, win->r); - } + return &win->event; + } - RGFW_eventWindow.src.window = NULL; - RGFW_eventWindow.r = RGFW_RECT(-1, -1, -1, -1); - return &win->event; + static HDROP drop; + + if (win->event.type == RGFW_DNDInit) { + if (win->event.droppedFilesCount) { + u32 i; + for (i = 0; i < win->event.droppedFilesCount; i++) + win->event.droppedFiles[i][0] = '\0'; } + win->event.droppedFilesCount = 0; + win->event.droppedFilesCount = DragQueryFileW(drop, 0xffffffff, NULL, 0); - static HDROP drop; - - if (win->event.type == RGFW_dnd_init) { - if (win->event.droppedFilesCount) { - u32 i; - for (i = 0; i < win->event.droppedFilesCount; i++) - win->event.droppedFiles[i][0] = '\0'; - } + u32 i; + for (i = 0; i < win->event.droppedFilesCount; i++) { + UINT length = DragQueryFileW(drop, i, NULL, 0); + if (length == 0) + continue; - win->event.droppedFilesCount = 0; - win->event.droppedFilesCount = DragQueryFileW(drop, 0xffffffff, NULL, 0); - //win->event.droppedFiles = (char**)RGFW_CALLOC(win->event.droppedFilesCount, sizeof(char*)); + WCHAR buffer[RGFW_MAX_PATH * 2]; + if (length > (RGFW_MAX_PATH * 2) - 1) + length = RGFW_MAX_PATH * 2; - u32 i; - for (i = 0; i < win->event.droppedFilesCount; i++) { - const UINT length = DragQueryFileW(drop, i, NULL, 0); - WCHAR* buffer = (WCHAR*) RGFW_CALLOC((size_t) length + 1, sizeof(WCHAR)); - - DragQueryFileW(drop, i, buffer, length + 1); - strncpy(win->event.droppedFiles[i], createUTF8FromWideStringWin32(buffer), RGFW_MAX_PATH); - win->event.droppedFiles[i][RGFW_MAX_PATH - 1] = '\0'; - RGFW_FREE(buffer); - } + DragQueryFileW(drop, i, buffer, length + 1); - DragFinish(drop); - RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount); - - win->event.type = RGFW_dnd; - return &win->event; + char* str = RGFW_createUTF8FromWideStringWin32(buffer); + if (str != NULL) + RGFW_MEMCPY(win->event.droppedFiles[i], str, length + 1); + + win->event.droppedFiles[i][RGFW_MAX_PATH - 1] = '\0'; } - win->event.inFocus = (GetForegroundWindow() == win->src.window); + DragFinish(drop); + RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount); - if (RGFW_checkXInput(win, &win->event)) - return &win->event; + win->event.type = RGFW_DND; + return &win->event; + } - static BYTE keyboardState[256]; - GetKeyboardState(keyboardState); + win->event.inFocus = (GetForegroundWindow() == win->src.window); + if (RGFW_checkXInput(win, &win->event)) + return &win->event; - if (!IsWindow(win->src.window)) { - win->event.type = RGFW_quit; + static BYTE keyboardState[256]; + GetKeyboardState(keyboardState); + + + if (!IsWindow(win->src.window)) { + win->event.type = RGFW_quit; + RGFW_windowQuitCallback(win); + return &win->event; + } + + if (PeekMessageA(&msg, win->src.window, 0u, 0u, PM_REMOVE) == 0) + return NULL; + + switch (msg.message) { + case WM_CLOSE: + case WM_QUIT: RGFW_windowQuitCallback(win); - return &win->event; - } + win->event.type = RGFW_quit; + break; - if (PeekMessageA(&msg, win->src.window, 0u, 0u, PM_REMOVE) == 0) - return NULL; - - switch (msg.message) { - case WM_CLOSE: - case WM_QUIT: - RGFW_windowQuitCallback(win); - win->event.type = RGFW_quit; - break; + case WM_ACTIVATE: + win->event.inFocus = (LOWORD(msg.wParam) == WA_INACTIVE); - case WM_ACTIVATE: - win->event.inFocus = (LOWORD(msg.wParam) == WA_INACTIVE); + if (win->event.inFocus) { + win->event.type = RGFW_focusIn; + RGFW_focusCallback(win, 1); + } + else { + win->event.type = RGFW_focusOut; + RGFW_focusCallback(win, 0); + } - if (win->event.inFocus) { - win->event.type = RGFW_focusIn; - RGFW_focusCallback(win, 1); - } - else { - win->event.type = RGFW_focusOut; - RGFW_focusCallback(win, 0); - } + break; - break; - - case WM_PAINT: - win->event.type = RGFW_windowRefresh; - RGFW_windowRefreshCallback(win); - break; - - case WM_MOUSELEAVE: - win->event.type = RGFW_mouseLeave; - win->_winArgs |= RGFW_MOUSE_LEFT; - RGFW_mouseNotifyCallBack(win, win->event.point, 0); - break; - - case WM_KEYUP: { - i32 scancode = (HIWORD(msg.lParam) & (KF_EXTENDED | 0xff)); - if (scancode == 0) - scancode = MapVirtualKeyW((u32)msg.wParam, MAPVK_VK_TO_VSC); - - switch (scancode) { - case 0x54: scancode = 0x137; break; /* Alt+PrtS */ - case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ - case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ - default: break; - } - - win->event.key = RGFW_apiKeyToRGFW((u32) scancode); - - if (msg.wParam == VK_CONTROL) { - if (HIWORD(msg.lParam) & KF_EXTENDED) - win->event.key = RGFW_ControlR; - else win->event.key = RGFW_ControlL; - } + case WM_PAINT: + win->event.type = RGFW_windowRefresh; + RGFW_windowRefreshCallback(win); + break; - wchar_t charBuffer; - ToUnicodeEx(msg.wParam, scancode, keyboardState, (wchar_t*)&charBuffer, 1, 0, NULL); - - win->event.keyChar = (u8)charBuffer; - - RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key); - - static char keyName[16]; - - { - GetKeyNameTextA((LONG) msg.lParam, keyName, 16); - if ((!(GetKeyState(VK_CAPITAL) & 0x0001) && !(GetKeyState(VK_SHIFT) & 0x8000)) || - ((GetKeyState(VK_CAPITAL) & 0x0001) && (GetKeyState(VK_SHIFT) & 0x8000))) { - CharLowerBuffA(keyName, 16); - } - } + case WM_MOUSELEAVE: + win->event.type = RGFW_mouseLeave; + win->_flags |= RGFW_MOUSE_LEFT; + RGFW_mouseNotifyCallBack(win, win->event.point, 0); + break; - RGFW_updateLockState(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001)); + case WM_KEYUP: { + i32 scancode = (HIWORD(msg.lParam) & (KF_EXTENDED | 0xff)); + if (scancode == 0) + scancode = MapVirtualKeyW((u32)msg.wParam, MAPVK_VK_TO_VSC); - strncpy(win->event.keyName, keyName, 16); + switch (scancode) { + case 0x54: scancode = 0x137; break; /* Alt+PrtS */ + case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ + case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ + default: break; + } - if (RGFW_isPressed(win, RGFW_ShiftL)) { - ToAscii((UINT) msg.wParam, MapVirtualKey((UINT) msg.wParam, MAPVK_VK_TO_CHAR), - keyboardState, (LPWORD) win->event.keyName, 0); - } + win->event.key = RGFW_apiKeyToRGFW((u32) scancode); - win->event.type = RGFW_keyReleased; - RGFW_keyboard[win->event.key].current = 0; - RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyName, win->event.lockState, 0); - break; + if (msg.wParam == VK_CONTROL) { + if (HIWORD(msg.lParam) & KF_EXTENDED) + win->event.key = RGFW_controlR; + else win->event.key = RGFW_controlL; } - case WM_KEYDOWN: { - i32 scancode = (HIWORD(msg.lParam) & (KF_EXTENDED | 0xff)); - if (scancode == 0) - scancode = MapVirtualKeyW((u32)msg.wParam, MAPVK_VK_TO_VSC); - - switch (scancode) { - case 0x54: scancode = 0x137; break; /* Alt+PrtS */ - case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ - case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ - default: break; - } - - win->event.key = RGFW_apiKeyToRGFW((u32) scancode); - - if (msg.wParam == VK_CONTROL) { - if (HIWORD(msg.lParam) & KF_EXTENDED) - win->event.key = RGFW_ControlR; - else win->event.key = RGFW_ControlL; - } - wchar_t charBuffer; - ToUnicodeEx(msg.wParam, scancode, keyboardState, &charBuffer, 1, 0, NULL); - win->event.keyChar = (u8)charBuffer; - - RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key); + wchar_t charBuffer; + ToUnicodeEx(msg.wParam, scancode, keyboardState, (wchar_t*)&charBuffer, 1, 0, NULL); - static char keyName[16]; - - { - GetKeyNameTextA((LONG) msg.lParam, keyName, 16); + win->event.keyChar = (u8)charBuffer; - if ((!(GetKeyState(VK_CAPITAL) & 0x0001) && !(GetKeyState(VK_SHIFT) & 0x8000)) || - ((GetKeyState(VK_CAPITAL) & 0x0001) && (GetKeyState(VK_SHIFT) & 0x8000))) { - CharLowerBuffA(keyName, 16); - } - } - - RGFW_updateLockState(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001)); + RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key); + win->event.type = RGFW_keyReleased; + RGFW_keyboard[win->event.key].current = 0; - strncpy(win->event.keyName, keyName, 16); + RGFW_updateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001)); - if (RGFW_isPressed(win, RGFW_ShiftL) & 0x8000) { - ToAscii((UINT) msg.wParam, MapVirtualKey((UINT) msg.wParam, MAPVK_VK_TO_CHAR), - keyboardState, (LPWORD) win->event.keyName, 0); - } + RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 0); + break; + } + case WM_KEYDOWN: { + i32 scancode = (HIWORD(msg.lParam) & (KF_EXTENDED | 0xff)); + if (scancode == 0) + scancode = MapVirtualKeyW((u32)msg.wParam, MAPVK_VK_TO_VSC); - win->event.type = RGFW_keyPressed; - win->event.repeat = RGFW_isPressed(win, win->event.key); - RGFW_keyboard[win->event.key].current = 1; - RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyName, win->event.lockState, 1); - break; + switch (scancode) { + case 0x54: scancode = 0x137; break; /* Alt+PrtS */ + case 0x146: scancode = 0x45; break; /* Ctrl+Pause */ + case 0x136: scancode = 0x36; break; /* CJK IME sets the extended bit for right Shift */ + default: break; } - case WM_MOUSEMOVE: { - if ((win->_winArgs & RGFW_HOLD_MOUSE)) - break; + win->event.key = RGFW_apiKeyToRGFW((u32) scancode); - win->event.type = RGFW_mousePosChanged; + if (msg.wParam == VK_CONTROL) { + if (HIWORD(msg.lParam) & KF_EXTENDED) + win->event.key = RGFW_controlR; + else win->event.key = RGFW_controlL; + } - i32 x = GET_X_LPARAM(msg.lParam); - i32 y = GET_Y_LPARAM(msg.lParam); - - RGFW_mousePosCallback(win, win->event.point); + wchar_t charBuffer; + ToUnicodeEx(msg.wParam, scancode, keyboardState, &charBuffer, 1, 0, NULL); + win->event.keyChar = (u8)charBuffer; - if (win->_winArgs & RGFW_MOUSE_LEFT) { - win->_winArgs ^= RGFW_MOUSE_LEFT; - win->event.type = RGFW_mouseEnter; - RGFW_mouseNotifyCallBack(win, win->event.point, 1); - } + RGFW_keyboard[win->event.key].prev = RGFW_isPressed(win, win->event.key); - /*if ((win->_winArgs & RGFW_HOLD_MOUSE)) { - RGFW_point p = RGFW_getGlobalMousePoint(); - //p = RGFW_POINT(p.x + win->r.x, p.y + win->r.y); + win->event.type = RGFW_keyPressed; + win->event.repeat = RGFW_isPressed(win, win->event.key); + RGFW_keyboard[win->event.key].current = 1; + RGFW_updateKeyMods(win, (GetKeyState(VK_CAPITAL) & 0x0001), (GetKeyState(VK_NUMLOCK) & 0x0001)); - win->event.point.x = x - win->_lastMousePoint.x; - win->event.point.y = y - win->_lastMousePoint.y; + RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 1); + break; + } - win->_lastMousePoint = RGFW_POINT(x, y); - break; - }*/ - - win->event.point.x = x; - win->event.point.y = y; - win->_lastMousePoint = RGFW_POINT(x, y); - + case WM_MOUSEMOVE: { + if ((win->_flags & RGFW_HOLD_MOUSE)) break; - } - case WM_INPUT: { - if (!(win->_winArgs & RGFW_HOLD_MOUSE)) - break; - - unsigned size = sizeof(RAWINPUT); - static RAWINPUT raw = {}; - GetRawInputData((HRAWINPUT)msg.lParam, RID_INPUT, &raw, &size, sizeof(RAWINPUTHEADER)); + win->event.type = RGFW_mousePosChanged; - if (raw.header.dwType != RIM_TYPEMOUSE || (raw.data.mouse.lLastX == 0 && raw.data.mouse.lLastY == 0) ) - break; + i32 x = GET_X_LPARAM(msg.lParam); + i32 y = GET_Y_LPARAM(msg.lParam); - if (raw.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) { - POINT pos = {0}; - int width, height; + RGFW_mousePosCallback(win, win->event.point); - if (raw.data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) { - pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN); - pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN); - width = GetSystemMetrics(SM_CXVIRTUALSCREEN); - height = GetSystemMetrics(SM_CYVIRTUALSCREEN); - } - else { - width = GetSystemMetrics(SM_CXSCREEN); - height = GetSystemMetrics(SM_CYSCREEN); - } + if (win->_flags & RGFW_MOUSE_LEFT) { + win->_flags ^= RGFW_MOUSE_LEFT; + win->event.type = RGFW_mouseEnter; + RGFW_mouseNotifyCallBack(win, win->event.point, 1); + } - pos.x += (int) ((raw.data.mouse.lLastX / 65535.f) * width); - pos.y += (int) ((raw.data.mouse.lLastY / 65535.f) * height); - ScreenToClient(win->src.window, &pos); + /*if ((win->_flags & RGFW_HOLD_MOUSE)) { + RGFW_point p = RGFW_getGlobalMousePoint(); + //p = RGFW_POINT(p.x + win->r.x, p.y + win->r.y); - win->event.point.x = pos.x - win->_lastMousePoint.x; - win->event.point.y = pos.y - win->_lastMousePoint.y; - } else { - win->event.point.x = raw.data.mouse.lLastX; - win->event.point.y = raw.data.mouse.lLastY; - } + win->event.point.x = x - win->_lastMousePoint.x; + win->event.point.y = y - win->_lastMousePoint.y; - win->event.type = RGFW_mousePosChanged; - win->_lastMousePoint.x += win->event.point.x; - win->_lastMousePoint.y += win->event.point.y; + win->_lastMousePoint = RGFW_POINT(x, y); break; - } + }*/ - case WM_LBUTTONDOWN: - win->event.button = RGFW_mouseLeft; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); - break; - case WM_RBUTTONDOWN: - win->event.button = RGFW_mouseRight; - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + win->event.point.x = x; + win->event.point.y = y; + win->_lastMousePoint = RGFW_POINT(x, y); + + break; + } + case WM_INPUT: { + if (!(win->_flags & RGFW_HOLD_MOUSE)) break; - case WM_MBUTTONDOWN: - win->event.button = RGFW_mouseMiddle; - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + + unsigned size = sizeof(RAWINPUT); + static RAWINPUT raw = {}; + + GetRawInputData((HRAWINPUT)msg.lParam, RID_INPUT, &raw, &size, sizeof(RAWINPUTHEADER)); + + if (raw.header.dwType != RIM_TYPEMOUSE || (raw.data.mouse.lLastX == 0 && raw.data.mouse.lLastY == 0) ) break; - case WM_MOUSEWHEEL: - if (msg.wParam > 0) - win->event.button = RGFW_mouseScrollUp; - else - win->event.button = RGFW_mouseScrollDown; + if (raw.data.mouse.usFlags & MOUSE_MOVE_ABSOLUTE) { + POINT pos = {0, 0}; + int width, height; + + if (raw.data.mouse.usFlags & MOUSE_VIRTUAL_DESKTOP) { + pos.x += GetSystemMetrics(SM_XVIRTUALSCREEN); + pos.y += GetSystemMetrics(SM_YVIRTUALSCREEN); + width = GetSystemMetrics(SM_CXVIRTUALSCREEN); + height = GetSystemMetrics(SM_CYVIRTUALSCREEN); + } + else { + width = GetSystemMetrics(SM_CXSCREEN); + height = GetSystemMetrics(SM_CYSCREEN); + } + + pos.x += (int) ((raw.data.mouse.lLastX / 65535.f) * width); + pos.y += (int) ((raw.data.mouse.lLastY / 65535.f) * height); + ScreenToClient(win->src.window, &pos); + + win->event.point.x = pos.x - win->_lastMousePoint.x; + win->event.point.y = pos.y - win->_lastMousePoint.y; + } else { + win->event.point.x = raw.data.mouse.lLastX; + win->event.point.y = raw.data.mouse.lLastY; + } + + win->event.type = RGFW_mousePosChanged; + win->_lastMousePoint.x += win->event.point.x; + win->_lastMousePoint.y += win->event.point.y; + break; + } + + case WM_LBUTTONDOWN: + win->event.button = RGFW_mouseLeft; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; + case WM_RBUTTONDOWN: + win->event.button = RGFW_mouseRight; + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; + case WM_MBUTTONDOWN: + win->event.button = RGFW_mouseMiddle; + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; + + case WM_MOUSEWHEEL: + if (msg.wParam > 0) + win->event.button = RGFW_mouseScrollUp; + else + win->event.button = RGFW_mouseScrollDown; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; - win->event.scroll = (SHORT) HIWORD(msg.wParam) / (double) WHEEL_DELTA; + win->event.scroll = (SHORT) HIWORD(msg.wParam) / (double) WHEEL_DELTA; - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); - break; + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; - case WM_LBUTTONUP: - - win->event.button = RGFW_mouseLeft; - win->event.type = RGFW_mouseButtonReleased; + case WM_LBUTTONUP: - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 0; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); - break; - case WM_RBUTTONUP: - win->event.button = RGFW_mouseRight; - win->event.type = RGFW_mouseButtonReleased; + win->event.button = RGFW_mouseLeft; + win->event.type = RGFW_mouseButtonReleased; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 0; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); - break; - case WM_MBUTTONUP: - win->event.button = RGFW_mouseMiddle; - win->event.type = RGFW_mouseButtonReleased; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 0; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); + break; + case WM_RBUTTONUP: + win->event.button = RGFW_mouseRight; + win->event.type = RGFW_mouseButtonReleased; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 0; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); - break; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 0; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); + break; + case WM_MBUTTONUP: + win->event.button = RGFW_mouseMiddle; + win->event.type = RGFW_mouseButtonReleased; - /* - much of this event is source from glfw - */ - case WM_DROPFILES: { - win->event.type = RGFW_dnd_init; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 0; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); + break; + case WM_DROPFILES: { + win->event.type = RGFW_DNDInit; - drop = (HDROP) msg.wParam; - POINT pt; + drop = (HDROP) msg.wParam; + POINT pt; - /* Move the mouse to the position of the drop */ - DragQueryPoint(drop, &pt); + /* Move the mouse to the position of the drop */ + DragQueryPoint(drop, &pt); - win->event.point.x = pt.x; - win->event.point.y = pt.y; + win->event.point.x = pt.x; + win->event.point.y = pt.y; - RGFW_dndInitCallback(win, win->event.point); - } - break; - case WM_GETMINMAXINFO: - { - if (win->src.maxSize.w == 0 && win->src.maxSize.h == 0) - break; + RGFW_dndInitCallback(win, win->event.point); + } + break; + case WM_GETMINMAXINFO: + { + MINMAXINFO* mmi = (MINMAXINFO*) msg.lParam; + mmi->ptMinTrackSize.x = win->src.minSize.w; + mmi->ptMinTrackSize.y = win->src.minSize.h; - MINMAXINFO* mmi = (MINMAXINFO*) msg.lParam; - mmi->ptMinTrackSize.x = win->src.minSize.w; - mmi->ptMinTrackSize.y = win->src.minSize.h; - mmi->ptMaxTrackSize.x = win->src.maxSize.w; - mmi->ptMaxTrackSize.y = win->src.maxSize.h; - return 0; - } - default: - TranslateMessage(&msg); - DispatchMessageA(&msg); - + if (win->src.maxSize.w == 0 && win->src.maxSize.h == 0) return RGFW_window_checkEvent(win); - break; - } + mmi->ptMaxTrackSize.x = win->src.maxSize.w; + mmi->ptMaxTrackSize.y = win->src.maxSize.h; + return RGFW_window_checkEvent(win); + } + default: TranslateMessage(&msg); DispatchMessageA(&msg); + return RGFW_window_checkEvent(win); + } + TranslateMessage(&msg); + DispatchMessageA(&msg); - return &win->event; - } + return &win->event; +} - u8 RGFW_window_isFullscreen(RGFW_window* win) { - assert(win != NULL); +u8 RGFW_window_isFullscreen(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - #ifndef __cplusplus - WINDOWPLACEMENT placement = { 0 }; - #else - WINDOWPLACEMENT placement = { }; - #endif - GetWindowPlacement(win->src.window, &placement); - return placement.showCmd == SW_SHOWMAXIMIZED; - } + #ifndef __cplusplus + WINDOWPLACEMENT placement = { 0 }; + #else + WINDOWPLACEMENT placement = { }; + #endif + GetWindowPlacement(win->src.window, &placement); + return placement.showCmd == SW_SHOWMAXIMIZED; +} - u8 RGFW_window_isHidden(RGFW_window* win) { - assert(win != NULL); +u8 RGFW_window_isHidden(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - return IsWindowVisible(win->src.window) == 0 && !RGFW_window_isMinimized(win); - } + return IsWindowVisible(win->src.window) == 0 && !RGFW_window_isMinimized(win); +} - u8 RGFW_window_isMinimized(RGFW_window* win) { - assert(win != NULL); +u8 RGFW_window_isMinimized(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - #ifndef __cplusplus - WINDOWPLACEMENT placement = { 0 }; - #else - WINDOWPLACEMENT placement = { }; - #endif - GetWindowPlacement(win->src.window, &placement); - return placement.showCmd == SW_SHOWMINIMIZED; - } + #ifndef __cplusplus + WINDOWPLACEMENT placement = { 0 }; + #else + WINDOWPLACEMENT placement = { }; + #endif + GetWindowPlacement(win->src.window, &placement); + return placement.showCmd == SW_SHOWMINIMIZED; +} - u8 RGFW_window_isMaximized(RGFW_window* win) { - assert(win != NULL); +u8 RGFW_window_isMaximized(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - #ifndef __cplusplus - WINDOWPLACEMENT placement = { 0 }; - #else - WINDOWPLACEMENT placement = { }; - #endif - GetWindowPlacement(win->src.window, &placement); - return placement.showCmd == SW_SHOWMAXIMIZED; - } + #ifndef __cplusplus + WINDOWPLACEMENT placement = { 0 }; + #else + WINDOWPLACEMENT placement = { }; + #endif + GetWindowPlacement(win->src.window, &placement); + return placement.showCmd == SW_SHOWMAXIMIZED; +} - typedef struct { int iIndex; HMONITOR hMonitor; } RGFW_mInfo; - BOOL CALLBACK GetMonitorByHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - RGFW_UNUSED(hdcMonitor) - RGFW_UNUSED(lprcMonitor) +typedef struct { int iIndex; HMONITOR hMonitor; } RGFW_mInfo; +BOOL CALLBACK GetMonitorByHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + RGFW_UNUSED(hdcMonitor); + RGFW_UNUSED(lprcMonitor); - RGFW_mInfo* info = (RGFW_mInfo*) dwData; - if (info->hMonitor == hMonitor) - return FALSE; + RGFW_mInfo* info = (RGFW_mInfo*) dwData; + if (info->hMonitor == hMonitor) + return FALSE; - info->iIndex++; - return TRUE; - } - - #ifndef RGFW_NO_MONITOR - RGFW_monitor win32CreateMonitor(HMONITOR src) { - RGFW_monitor monitor; - MONITORINFO monitorInfo; - - monitorInfo.cbSize = sizeof(MONITORINFO); - GetMonitorInfoA(src, &monitorInfo); - - RGFW_mInfo info; - info.iIndex = 0; - info.hMonitor = src; - - /* get the monitor's index */ - if (EnumDisplayMonitors(NULL, NULL, GetMonitorByHandle, (LPARAM) &info)) { - DISPLAY_DEVICEA dd; - dd.cb = sizeof(dd); - - /* loop through the devices until you find a device with the monitor's index */ - size_t deviceIndex; - for (deviceIndex = 0; EnumDisplayDevicesA(0, (DWORD) deviceIndex, &dd, 0); deviceIndex++) { - char* deviceName = dd.DeviceName; - if (EnumDisplayDevicesA(deviceName, info.iIndex, &dd, 0)) { - strncpy(monitor.name, dd.DeviceString, 128); /*!< copy the monitor's name */ - break; - } + info->iIndex++; + return TRUE; +} + +#ifndef RGFW_NO_MONITOR + +RGFW_monitor win32CreateMonitor(HMONITOR src) { + RGFW_monitor monitor; + MONITORINFOEX monitorInfo; + + monitorInfo.cbSize = sizeof(MONITORINFOEX); + GetMonitorInfoA(src, (LPMONITORINFO)&monitorInfo); + + RGFW_mInfo info; + info.iIndex = 0; + info.hMonitor = src; + + /* get the monitor's index */ + if (EnumDisplayMonitors(NULL, NULL, GetMonitorByHandle, (LPARAM) &info)) { + DISPLAY_DEVICEA dd; + dd.cb = sizeof(dd); + + /* loop through the devices until you find a device with the monitor's index */ + size_t deviceIndex; + for (deviceIndex = 0; EnumDisplayDevicesA(0, (DWORD) deviceIndex, &dd, 0); deviceIndex++) { + char* deviceName = dd.DeviceName; + if (EnumDisplayDevicesA(deviceName, info.iIndex, &dd, 0)) { + RGFW_MEMCPY(monitor.name, dd.DeviceString, 128); /*!< copy the monitor's name */ + break; } } + } - monitor.rect.x = monitorInfo.rcWork.left; - monitor.rect.y = monitorInfo.rcWork.top; - monitor.rect.w = monitorInfo.rcWork.right - monitorInfo.rcWork.left; - monitor.rect.h = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top; + monitor.rect.x = monitorInfo.rcWork.left; + monitor.rect.y = monitorInfo.rcWork.top; + monitor.rect.w = monitorInfo.rcWork.right - monitorInfo.rcWork.left; + monitor.rect.h = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top; -#ifndef RGFW_NO_DPI - #ifndef USER_DEFAULT_SCREEN_DPI - #define USER_DEFAULT_SCREEN_DPI 96 - #endif + HDC hdc = CreateDC(monitorInfo.szDevice, NULL, NULL, NULL); + /* get pixels per inch */ + float dpiX = (float)GetDeviceCaps(hdc, LOGPIXELSX); + float dpiY = (float)GetDeviceCaps(hdc, LOGPIXELSX); + + monitor.scaleX = dpiX / 96.0f; + monitor.scaleY = dpiY / 96.0f; + monitor.physW = GetDeviceCaps(hdc, HORZSIZE) / 25.4; + monitor.physH = GetDeviceCaps(hdc, VERTSIZE) / 25.4; + DeleteDC(hdc); + + #ifndef RGFW_NO_DPI if (GetDpiForMonitor != NULL) { u32 x, y; GetDpiForMonitor(src, MDT_EFFECTIVE_DPI, &x, &y); - - monitor.scaleX = (float) (x) / (float) USER_DEFAULT_SCREEN_DPI; - monitor.scaleY = (float) (y) / (float) USER_DEFAULT_SCREEN_DPI; + + monitor.pixelRatio = (float) (x) / (float) dpiX; + monitor.pixelRatio = (float) (y) / (float) dpiY; } -#endif + #endif - HDC hdc = GetDC(NULL); - /* get pixels per inch */ - i32 ppiX = GetDeviceCaps(hdc, LOGPIXELSX); - i32 ppiY = GetDeviceCaps(hdc, LOGPIXELSY); - ReleaseDC(NULL, hdc); + #ifdef RGFW_DEBUG + printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio); + #endif - /* Calculate physical height in inches */ - monitor.physW = GetSystemMetrics(SM_CYSCREEN) / (float) ppiX; - monitor.physH = GetSystemMetrics(SM_CXSCREEN) / (float) ppiY; - - #ifdef RGFW_DEBUG - printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY); - #endif + return monitor; +} +#endif /* RGFW_NO_MONITOR */ - return monitor; - } - #endif /* RGFW_NO_MONITOR */ - +#ifndef RGFW_NO_MONITOR - #ifndef RGFW_NO_MONITOR - RGFW_monitor RGFW_monitors[6]; - BOOL CALLBACK GetMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { - RGFW_UNUSED(hdcMonitor) - RGFW_UNUSED(lprcMonitor) +RGFW_monitor RGFW_monitors[6]; +BOOL CALLBACK GetMonitorHandle(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) { + RGFW_UNUSED(hdcMonitor); + RGFW_UNUSED(lprcMonitor); - RGFW_mInfo* info = (RGFW_mInfo*) dwData; + RGFW_mInfo* info = (RGFW_mInfo*) dwData; - if (info->iIndex >= 6) - return FALSE; + if (info->iIndex >= 6) + return FALSE; - RGFW_monitors[info->iIndex] = win32CreateMonitor(hMonitor); - info->iIndex++; + RGFW_monitors[info->iIndex] = win32CreateMonitor(hMonitor); + info->iIndex++; - return TRUE; - } + return TRUE; +} - RGFW_monitor RGFW_getPrimaryMonitor(void) { - #ifdef __cplusplus - return win32CreateMonitor(MonitorFromPoint({ 0, 0 }, MONITOR_DEFAULTTOPRIMARY)); - #else - return win32CreateMonitor(MonitorFromPoint((POINT) { 0, 0 }, MONITOR_DEFAULTTOPRIMARY)); - #endif - } +RGFW_monitor RGFW_getPrimaryMonitor(void) { + #ifdef __cplusplus + return win32CreateMonitor(MonitorFromPoint({ 0, 0 }, MONITOR_DEFAULTTOPRIMARY)); + #else + return win32CreateMonitor(MonitorFromPoint((POINT) { 0, 0 }, MONITOR_DEFAULTTOPRIMARY)); + #endif +} - RGFW_monitor* RGFW_getMonitors(void) { - RGFW_mInfo info; - info.iIndex = 0; - while (EnumDisplayMonitors(NULL, NULL, GetMonitorHandle, (LPARAM) &info)); - - return RGFW_monitors; - } +RGFW_monitor* RGFW_getMonitors(void) { + RGFW_mInfo info; + info.iIndex = 0; + while (EnumDisplayMonitors(NULL, NULL, GetMonitorHandle, (LPARAM) &info)); - RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { - HMONITOR src = MonitorFromWindow(win->src.window, MONITOR_DEFAULTTOPRIMARY); - return win32CreateMonitor(src); - } - #endif + return RGFW_monitors; +} - HICON RGFW_loadHandleImage(RGFW_window* win, u8* src, RGFW_area a, BOOL icon) { - assert(win != NULL); +RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { + HMONITOR src = MonitorFromWindow(win->src.window, MONITOR_DEFAULTTOPRIMARY); + return win32CreateMonitor(src); +} - u32 i; - HDC dc; - HICON handle; - HBITMAP color, mask; - BITMAPV5HEADER bi; - ICONINFO ii; - u8* target = NULL; - u8* source = src; - - ZeroMemory(&bi, sizeof(bi)); - bi.bV5Size = sizeof(bi); - bi.bV5Width = a.w; - bi.bV5Height = -((LONG) a.h); - bi.bV5Planes = 1; - bi.bV5BitCount = 32; - bi.bV5Compression = BI_BITFIELDS; - bi.bV5RedMask = 0x00ff0000; - bi.bV5GreenMask = 0x0000ff00; - bi.bV5BlueMask = 0x000000ff; - bi.bV5AlphaMask = 0xff000000; - - dc = GetDC(NULL); - color = CreateDIBSection(dc, - (BITMAPINFO*) &bi, - DIB_RGB_COLORS, - (void**) &target, - NULL, - (DWORD) 0); - ReleaseDC(NULL, dc); - - mask = CreateBitmap(a.w, a.h, 1, 1, NULL); - - for (i = 0; i < a.w * a.h; i++) { - target[0] = source[2]; - target[1] = source[1]; - target[2] = source[0]; - target[3] = source[3]; - target += 4; - source += 4; - } +#endif + +HICON RGFW_loadHandleImage(u8* src, RGFW_area a, BOOL icon) { + u32 i; + HDC dc; + HICON handle; + HBITMAP color, mask; + BITMAPV5HEADER bi; + ICONINFO ii; + u8* target = NULL; + u8* source = src; - ZeroMemory(&ii, sizeof(ii)); - ii.fIcon = icon; - ii.xHotspot = 0; - ii.yHotspot = 0; - ii.hbmMask = mask; - ii.hbmColor = color; + ZeroMemory(&bi, sizeof(bi)); + bi.bV5Size = sizeof(bi); + bi.bV5Width = a.w; + bi.bV5Height = -((LONG) a.h); + bi.bV5Planes = 1; + bi.bV5BitCount = 32; + bi.bV5Compression = BI_BITFIELDS; + bi.bV5RedMask = 0x00ff0000; + bi.bV5GreenMask = 0x0000ff00; + bi.bV5BlueMask = 0x000000ff; + bi.bV5AlphaMask = 0xff000000; - handle = CreateIconIndirect(&ii); + dc = GetDC(NULL); + color = CreateDIBSection(dc, + (BITMAPINFO*) &bi, + DIB_RGB_COLORS, + (void**) &target, + NULL, + (DWORD) 0); + ReleaseDC(NULL, dc); - DeleteObject(color); - DeleteObject(mask); + mask = CreateBitmap(a.w, a.h, 1, 1, NULL); - return handle; + for (i = 0; i < a.w * a.h; i++) { + target[0] = source[2]; + target[1] = source[1]; + target[2] = source[0]; + target[3] = source[3]; + target += 4; + source += 4; } - void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) { - assert(win != NULL); - RGFW_UNUSED(channels) + ZeroMemory(&ii, sizeof(ii)); + ii.fIcon = icon; + ii.xHotspot = 0; + ii.yHotspot = 0; + ii.hbmMask = mask; + ii.hbmColor = color; - HCURSOR cursor = (HCURSOR) RGFW_loadHandleImage(win, image, a, FALSE); - SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) cursor); - SetCursor(cursor); - DestroyCursor(cursor); - } + handle = CreateIconIndirect(&ii); - void RGFW_window_setMouseDefault(RGFW_window* win) { - RGFW_window_setMouseStandard(win, RGFW_MOUSE_ARROW); - } + DeleteObject(color); + DeleteObject(mask); - void RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { - assert(win != NULL); + return handle; +} - if (mouse > (sizeof(RGFW_mouseIconSrc) / sizeof(u32))) - return; +void* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) { + RGFW_UNUSED(channels); - char* icon = MAKEINTRESOURCEA(RGFW_mouseIconSrc[mouse]); + HCURSOR cursor = (HCURSOR) RGFW_loadHandleImage(icon, a, FALSE); + return cursor; +} - SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) LoadCursorA(NULL, icon)); - SetCursor(LoadCursorA(NULL, icon)); - } +void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { + assert(win && mouse); + SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) mouse); + SetCursor((HCURSOR)mouse); +} - void RGFW_window_hide(RGFW_window* win) { - ShowWindow(win->src.window, SW_HIDE); - } +void RGFW_freeMouse(RGFW_mouse* mouse) { + assert(mouse); + DestroyCursor((HCURSOR)mouse); +} - void RGFW_window_show(RGFW_window* win) { - ShowWindow(win->src.window, SW_RESTORE); - } +b32 RGFW_window_setMouseDefault(RGFW_window* win) { + return RGFW_window_setMouseStandard(win, RGFW_mouseArrow); +} - void RGFW_window_close(RGFW_window* win) { - assert(win != NULL); +b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { + RGFW_ASSERT(win != NULL); -#ifdef RGFW_EGL - RGFW_closeEGL(win); -#endif + if (mouse > (sizeof(RGFW_mouseIconSrc) / sizeof(u32))) + return 0; - if (win == RGFW_root) { -#ifdef RGFW_DIRECTX - RGFW_dxInfo.pDeviceContext->lpVtbl->Release(RGFW_dxInfo.pDeviceContext); - RGFW_dxInfo.pDevice->lpVtbl->Release(RGFW_dxInfo.pDevice); - RGFW_dxInfo.pAdapter->lpVtbl->Release(RGFW_dxInfo.pAdapter); - RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory); -#endif - - if (RGFW_XInput_dll != NULL) { - FreeLibrary(RGFW_XInput_dll); - RGFW_XInput_dll = NULL; - } + char* icon = MAKEINTRESOURCEA(RGFW_mouseIconSrc[mouse]); - #ifndef RGFW_NO_DPI - if (RGFW_Shcore_dll != NULL) { - FreeLibrary(RGFW_Shcore_dll); - RGFW_Shcore_dll = NULL; - } - #endif + SetClassLongPtrA(win->src.window, GCLP_HCURSOR, (LPARAM) LoadCursorA(NULL, icon)); + SetCursor(LoadCursorA(NULL, icon)); + return 1; +} - if (wglinstance != NULL) { - FreeLibrary(wglinstance); - wglinstance = NULL; - } +void RGFW_window_hide(RGFW_window* win) { + ShowWindow(win->src.window, SW_HIDE); +} - RGFW_root = NULL; - } +void RGFW_window_show(RGFW_window* win) { + ShowWindow(win->src.window, SW_RESTORE); +} + +#define RGFW_FREE_LIBRARY(x) if (x != NULL) FreeLibrary(x); x = NULL; + +void RGFW_window_close(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + RGFW_windowsOpen--; + + #ifdef RGFW_EGL + RGFW_closeEGL(win); + #endif -#ifdef RGFW_DIRECTX + #ifdef RGFW_DIRECTX win->src.swapchain->lpVtbl->Release(win->src.swapchain); win->src.renderTargetView->lpVtbl->Release(win->src.renderTargetView); win->src.pDepthStencilView->lpVtbl->Release(win->src.pDepthStencilView); -#endif + #endif -#ifdef RGFW_BUFFER + #ifdef RGFW_BUFFER DeleteDC(win->src.hdcMem); DeleteObject(win->src.bitmap); -#endif + #endif -#ifdef RGFW_OPENGL + #ifdef RGFW_OPENGL wglDeleteContext((HGLRC) win->src.ctx); /*!< delete opengl context */ -#endif - DeleteDC(win->src.hdc); /*!< delete device context */ + #endif + ReleaseDC(win->src.window, win->src.hdc); /*!< delete device context */ DestroyWindow(win->src.window); /*!< delete window */ -#if defined(RGFW_OSMESA) - if (win->buffer != NULL) - RGFW_FREE(win->buffer); -#endif - -#ifdef RGFW_ALLOC_DROPFILES + #ifdef RGFW_ALLOC_DROPFILES { u32 i; for (i = 0; i < RGFW_MAX_DROPS; i++) - RGFW_FREE(win->event.droppedFiles[i]); + win->_mem.free(win->_mem.userdata, win->event.droppedFiles[i]); - - RGFW_FREE(win->event.droppedFiles); + win->_mem.free(win->_mem.userdata, win->event.droppedFiles); } -#endif + #endif - RGFW_FREE(win); - } + if (RGFW_windowsOpen <= 0) { + #ifdef RGFW_DIRECTX + RGFW_dxInfo.pDeviceContext->lpVtbl->Release(RGFW_dxInfo.pDeviceContext); + RGFW_dxInfo.pDevice->lpVtbl->Release(RGFW_dxInfo.pDevice); + RGFW_dxInfo.pAdapter->lpVtbl->Release(RGFW_dxInfo.pAdapter); + RGFW_dxInfo.pFactory->lpVtbl->Release(RGFW_dxInfo.pFactory); + #endif - void RGFW_window_move(RGFW_window* win, RGFW_point v) { - assert(win != NULL); + #ifndef RGFW_NO_XINPUT + RGFW_FREE_LIBRARY(RGFW_XInput_dll); + #endif - win->r.x = v.x; - win->r.y = v.y; - SetWindowPos(win->src.window, HWND_TOP, win->r.x, win->r.y, 0, 0, SWP_NOSIZE); - } + #ifndef RGFW_NO_DPI + RGFW_FREE_LIBRARY(RGFW_Shcore_dll); + #endif - void RGFW_window_resize(RGFW_window* win, RGFW_area a) { - assert(win != NULL); + #if !defined(RGFW_NO_LOAD_WINMM) && !defined(RGFW_NO_WINMM) + RGFW_FREE_LIBRARY(RGFW_winmm_dll); + #endif - win->r.w = a.w; - win->r.h = a.h; - SetWindowPos(win->src.window, HWND_TOP, 0, 0, win->r.w, win->r.h + win->src.hOffset, SWP_NOMOVE); + RGFW_FREE_LIBRARY(RGFW_wgl_dll); + RGFW_root = NULL; } + RGFW_clipboard_switch(NULL); - void RGFW_window_setName(RGFW_window* win, char* name) { - assert(win != NULL); + if ((win->_flags & RGFW_WINDOW_ALLOC)) + win->_mem.free(win->_mem.userdata, win); +} - SetWindowTextA(win->src.window, name); - } +void RGFW_window_move(RGFW_window* win, RGFW_point v) { + RGFW_ASSERT(win != NULL); - /* sourced from GLFW */ - #ifndef RGFW_NO_PASSTHROUGH - void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { - assert(win != NULL); - - COLORREF key = 0; - BYTE alpha = 0; - DWORD flags = 0; - DWORD exStyle = GetWindowLongW(win->src.window, GWL_EXSTYLE); - - if (exStyle & WS_EX_LAYERED) - GetLayeredWindowAttributes(win->src.window, &key, &alpha, &flags); + win->r.x = v.x; + win->r.y = v.y; + SetWindowPos(win->src.window, HWND_TOP, win->r.x, win->r.y, 0, 0, SWP_NOSIZE); +} - if (passthrough) - exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED); - else - { - exStyle &= ~WS_EX_TRANSPARENT; - // NOTE: Window opacity also needs the layered window style so do not - // remove it if the window is alpha blended - if (exStyle & WS_EX_LAYERED) - { - if (!(flags & LWA_ALPHA)) - exStyle &= ~WS_EX_LAYERED; - } - } +void RGFW_window_resize(RGFW_window* win, RGFW_area a) { + RGFW_ASSERT(win != NULL); - SetWindowLongW(win->src.window, GWL_EXSTYLE, exStyle); + win->r.w = a.w; + win->r.h = a.h; + SetWindowPos(win->src.window, HWND_TOP, 0, 0, win->r.w, win->r.h + win->src.hOffset, SWP_NOMOVE); +} - if (passthrough) { - SetLayeredWindowAttributes(win->src.window, key, alpha, flags); - } - } - #endif - /* much of this function is sourced from GLFW */ - void RGFW_window_setIcon(RGFW_window* win, u8* src, RGFW_area a, i32 channels) { - assert(win != NULL); - #ifndef RGFW_WIN95 - RGFW_UNUSED(channels) +void RGFW_window_setName(RGFW_window* win, const char* name) { + RGFW_ASSERT(win != NULL); - HICON handle = RGFW_loadHandleImage(win, src, a, TRUE); + SetWindowTextA(win->src.window, name); +} - SetClassLongPtrA(win->src.window, GCLP_HICON, (LPARAM) handle); +#ifndef RGFW_NO_PASSTHROUGH - DestroyIcon(handle); - #else - RGFW_UNUSED(src) - RGFW_UNUSED(a) - RGFW_UNUSED(channels) - #endif - } +void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { + RGFW_ASSERT(win != NULL); - char* RGFW_readClipboard(size_t* size) { - /* Open the clipboard */ - if (OpenClipboard(NULL) == 0) - return (char*) ""; + COLORREF key = 0; + BYTE alpha = 0; + DWORD flags = 0; + DWORD exStyle = GetWindowLongW(win->src.window, GWL_EXSTYLE); - /* Get the clipboard data as a Unicode string */ - HANDLE hData = GetClipboardData(CF_UNICODETEXT); - if (hData == NULL) { - CloseClipboard(); - return (char*) ""; - } + if (exStyle & WS_EX_LAYERED) + GetLayeredWindowAttributes(win->src.window, &key, &alpha, &flags); - wchar_t* wstr = (wchar_t*) GlobalLock(hData); + if (passthrough) + exStyle |= (WS_EX_TRANSPARENT | WS_EX_LAYERED); + else { + exStyle &= ~WS_EX_TRANSPARENT; + if (exStyle & WS_EX_LAYERED && !(flags & LWA_ALPHA)) + exStyle &= ~WS_EX_LAYERED; + } - char* text; + SetWindowLongW(win->src.window, GWL_EXSTYLE, exStyle); - { - setlocale(LC_ALL, "en_US.UTF-8"); + if (passthrough) + SetLayeredWindowAttributes(win->src.window, key, alpha, flags); +} +#endif - size_t textLen = wcstombs(NULL, wstr, 0); - if (textLen == 0) - return (char*) ""; +b32 RGFW_window_setIcon(RGFW_window* win, u8* src, RGFW_area a, i32 channels) { + RGFW_ASSERT(win != NULL); + #ifndef RGFW_WIN95 + RGFW_UNUSED(channels); - text = (char*) RGFW_MALLOC((textLen * sizeof(char)) + 1); + HICON handle = RGFW_loadHandleImage(src, a, TRUE); - wcstombs(text, wstr, (textLen) +1); + SetClassLongPtrA(win->src.window, GCLP_HICON, (LPARAM) handle); - if (size != NULL) - *size = textLen + 1; + DestroyIcon(handle); + return 1; + #else + RGFW_UNUSED(src); + RGFW_UNUSED(a); + RGFW_UNUSED(channels); + return 0; + #endif +} - text[textLen] = '\0'; - } +RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { + /* Open the clipboard */ + if (OpenClipboard(NULL) == 0) + return -1; - /* Release the clipboard data */ - GlobalUnlock(hData); + /* Get the clipboard data as a Unicode string */ + HANDLE hData = GetClipboardData(CF_UNICODETEXT); + if (hData == NULL) { CloseClipboard(); - - return text; + return -1; } - void RGFW_writeClipboard(const char* text, u32 textLen) { - HANDLE object; - WCHAR* buffer; + wchar_t* wstr = (wchar_t*) GlobalLock(hData); - object = GlobalAlloc(GMEM_MOVEABLE, (1 + textLen) * sizeof(WCHAR)); - if (!object) - return; - - buffer = (WCHAR*) GlobalLock(object); - if (!buffer) { - GlobalFree(object); - return; - } + size_t textLen = 0; - MultiByteToWideChar(CP_UTF8, 0, text, -1, buffer, textLen); - GlobalUnlock(object); + { + setlocale(LC_ALL, "en_US.UTF-8"); - if (!OpenClipboard(RGFW_root->src.window)) { - GlobalFree(object); - return; + textLen = wcstombs(NULL, wstr, 0) + 1; + if (str != NULL && strCapacity <= textLen - 1) + textLen = 0; + + if (str != NULL && textLen) { + + if (textLen > 1) + wcstombs(str, wstr, (textLen) ); + + str[textLen] = '\0'; } - - EmptyClipboard(); - SetClipboardData(CF_UNICODETEXT, object); - CloseClipboard(); } - u16 RGFW_registerGamepad(RGFW_window* win, i32 gpNumber) { - assert(win != NULL); + /* Release the clipboard data */ + GlobalUnlock(hData); + CloseClipboard(); - RGFW_UNUSED(gpNumber) + return textLen; +} - return RGFW_registerGamepadF(win, (char*) ""); - } +void RGFW_writeClipboard(const char* text, u32 textLen) { + HANDLE object; + WCHAR* buffer; - u16 RGFW_registerGamepadF(RGFW_window* win, char* file) { - assert(win != NULL); - RGFW_UNUSED(file) + object = GlobalAlloc(GMEM_MOVEABLE, (1 + textLen) * sizeof(WCHAR)); + if (!object) + return; - return RGFW_gamepadCount - 1; + buffer = (WCHAR*) GlobalLock(object); + if (!buffer) { + GlobalFree(object); + return; } - void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) { - assert(win != NULL); - win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y); - SetCursorPos(p.x, p.y); - } + MultiByteToWideChar(CP_UTF8, 0, text, -1, buffer, textLen); + GlobalUnlock(object); - #ifdef RGFW_OPENGL - void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) { - if (win == NULL) - wglMakeCurrent(NULL, NULL); - else - wglMakeCurrent(win->src.hdc, (HGLRC) win->src.ctx); + if (!OpenClipboard(RGFW_root->src.window)) { + GlobalFree(object); + return; } - #endif - #ifndef RGFW_EGL - void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { - assert(win != NULL); - - #if defined(RGFW_OPENGL) - typedef BOOL(APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval); - static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL; - static void* loadSwapFunc = (void*) 1; + EmptyClipboard(); + SetClipboardData(CF_UNICODETEXT, object); + CloseClipboard(); +} - if (loadSwapFunc == NULL) { - fprintf(stderr, "wglSwapIntervalEXT not supported\n"); - return; - } +void RGFW_window_moveMouse(RGFW_window* win, RGFW_point p) { + RGFW_ASSERT(win != NULL); + win->_lastMousePoint = RGFW_POINT(p.x - win->r.x, p.y - win->r.y); + SetCursorPos(p.x, p.y); +} + +#ifdef RGFW_OPENGL +void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) { + if (win == NULL) + wglMakeCurrent(NULL, NULL); + else + wglMakeCurrent(win->src.hdc, (HGLRC) win->src.ctx); +} +#endif + +#ifndef RGFW_EGL + +void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { + RGFW_ASSERT(win != NULL); + + #if defined(RGFW_OPENGL) + typedef BOOL(APIENTRY* PFNWGLSWAPINTERVALEXTPROC)(int interval); + static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = NULL; + static void* loadSwapFunc = (void*) 1; - if (wglSwapIntervalEXT == NULL) { - loadSwapFunc = (void*) wglGetProcAddress("wglSwapIntervalEXT"); - wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) loadSwapFunc; - } + if (loadSwapFunc == NULL) { + #ifdef RGFW_DEBUG + fprintf(stderr, "wglSwapIntervalEXT not supported\n"); + #endif + return; + } - if (wglSwapIntervalEXT(swapInterval) == FALSE) - fprintf(stderr, "Failed to set swap interval\n"); - #else - RGFW_UNUSED(swapInterval); - #endif + if (wglSwapIntervalEXT == NULL) { + loadSwapFunc = (void*) wglGetProcAddress("wglSwapIntervalEXT"); + wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC) loadSwapFunc; + } + if (wglSwapIntervalEXT(swapInterval) == FALSE) { + #ifdef RGFW_DEBUG + fprintf(stderr, "Failed to set swap interval\n"); + #endif } + #else + RGFW_UNUSED(swapInterval); #endif +} - void RGFW_window_swapBuffers(RGFW_window* win) { - //assert(win != NULL); - /* clear the window*/ +#endif - if (!(win->_winArgs & RGFW_NO_CPU_RENDER)) { -#if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) - #ifdef RGFW_OSMESA - RGFW_OSMesa_reorganize(); - #endif +void RGFW_window_swapBuffers(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + /* clear the window*/ + if (!(win->_flags & RGFW_NO_CPU_RENDER)) { + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) HGDIOBJ oldbmp = SelectObject(win->src.hdcMem, win->src.bitmap); BitBlt(win->src.hdc, 0, 0, win->r.w, win->r.h, win->src.hdcMem, 0, 0, SRCCOPY); SelectObject(win->src.hdcMem, oldbmp); -#endif - } + #endif + } - if (!(win->_winArgs & RGFW_NO_GPU_RENDER)) { - #ifdef RGFW_EGL - eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); - #elif defined(RGFW_OPENGL) - SwapBuffers(win->src.hdc); - #endif + if (!(win->_flags & RGFW_NO_GPU_RENDER)) { + #ifdef RGFW_EGL + eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); + #elif defined(RGFW_OPENGL) + SwapBuffers(win->src.hdc); + #endif - #if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX) - win->src.swapchain->lpVtbl->Present(win->src.swapchain, 0, 0); - #endif - } + #if defined(RGFW_WINDOWS) && defined(RGFW_DIRECTX) + win->src.swapchain->lpVtbl->Present(win->src.swapchain, 0, 0); + #endif } +} - char* createUTF8FromWideStringWin32(const WCHAR* source) { - char* target; - i32 size; - - size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); - if (!size) { - return NULL; - } +char* RGFW_createUTF8FromWideStringWin32(const WCHAR* source) { + if (source == NULL) { + return NULL; + } + i32 size = WideCharToMultiByte(CP_UTF8, 0, source, -1, NULL, 0, NULL, NULL); + if (!size) { + return NULL; + } - target = (char*) RGFW_CALLOC(size, 1); + static char target[RGFW_MAX_PATH * 2]; + if (size > RGFW_MAX_PATH * 2) + size = RGFW_MAX_PATH * 2; - if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) { - RGFW_FREE(target); - return NULL; - } + target[size] = 0; - return target; + if (!WideCharToMultiByte(CP_UTF8, 0, source, -1, target, size, NULL, NULL)) { + return NULL; } - - static inline LARGE_INTEGER RGFW_win32_initTimer(void) { - static LARGE_INTEGER frequency = {{0, 0}}; - if (frequency.QuadPart == 0) { - timeBeginPeriod(1); - QueryPerformanceFrequency(&frequency); - } - return frequency; + return target; +} + +static inline LARGE_INTEGER RGFW_win32_initTimer(void) { + static LARGE_INTEGER frequency = {{0, 0}}; + if (frequency.QuadPart == 0) { + #if !defined(RGFW_NO_WINMM) + timeBeginPeriod(1); + #endif + QueryPerformanceFrequency(&frequency); } - u64 RGFW_getTimeNS(void) { - LARGE_INTEGER frequency = RGFW_win32_initTimer(); + return frequency; +} - LARGE_INTEGER counter; - QueryPerformanceCounter(&counter); +u64 RGFW_getTimeNS(void) { + LARGE_INTEGER frequency = RGFW_win32_initTimer(); - return (u64) ((counter.QuadPart * 1e9) / frequency.QuadPart); - } + LARGE_INTEGER counter; + QueryPerformanceCounter(&counter); - u64 RGFW_getTime(void) { - LARGE_INTEGER frequency = RGFW_win32_initTimer(); + return (u64) ((counter.QuadPart * 1e9) / frequency.QuadPart); +} - LARGE_INTEGER counter; - QueryPerformanceCounter(&counter); - return (u64) (counter.QuadPart / (double) frequency.QuadPart); - } - - void RGFW_sleep(u64 ms) { - Sleep(ms); - } +u64 RGFW_getTime(void) { + LARGE_INTEGER frequency = RGFW_win32_initTimer(); + + LARGE_INTEGER counter; + QueryPerformanceCounter(&counter); + return (u64) (counter.QuadPart / (double) frequency.QuadPart); +} + +void RGFW_sleep(u64 ms) { + Sleep(ms); +} #ifndef RGFW_NO_THREADS - RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args) { return CreateThread(NULL, 0, ptr, args, 0, NULL); } - void RGFW_cancelThread(RGFW_thread thread) { CloseHandle((HANDLE) thread); } - void RGFW_joinThread(RGFW_thread thread) { WaitForSingleObject((HANDLE) thread, INFINITE); } - void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { SetThreadPriority((HANDLE) thread, priority); } + +RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args) { return CreateThread(NULL, 0, ptr, args, 0, NULL); } +void RGFW_cancelThread(RGFW_thread thread) { CloseHandle((HANDLE) thread); } +void RGFW_joinThread(RGFW_thread thread) { WaitForSingleObject((HANDLE) thread, INFINITE); } +void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { SetThreadPriority((HANDLE) thread, priority); } + #endif #endif /* RGFW_WINDOWS */ @@ -6803,7 +7101,7 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ -/* +/* Start of MacOS defines @@ -6811,677 +7109,836 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ */ #if defined(RGFW_MACOS) - /* - based on silicon.h - start of cocoa wrapper - */ +/* + based on silicon.h + start of cocoa wrapper +*/ -#include +#include #include #include #include #include - typedef CGRect NSRect; - typedef CGPoint NSPoint; - typedef CGSize NSSize; - - typedef void NSBitmapImageRep; - typedef void NSCursor; - typedef void NSDraggingInfo; - typedef void NSWindow; - typedef void NSApplication; - typedef void NSEvent; - typedef void NSString; - typedef void NSOpenGLContext; - typedef void NSPasteboard; - typedef void NSColor; - typedef void NSArray; - typedef void NSImageRep; - typedef void NSImage; - typedef void NSOpenGLView; - - - typedef const char* NSPasteboardType; - typedef unsigned long NSUInteger; - typedef long NSInteger; - typedef NSInteger NSModalResponse; +typedef CGRect NSRect; +typedef CGPoint NSPoint; +typedef CGSize NSSize; + +typedef const char* NSPasteboardType; +typedef unsigned long NSUInteger; +typedef long NSInteger; +typedef NSInteger NSModalResponse; #ifdef __arm64__ /* ARM just uses objc_msgSend */ #define abi_objc_msgSend_stret objc_msgSend #define abi_objc_msgSend_fpret objc_msgSend -#else /* __i386__ */ +#else /* __i386__ */ /* x86 just uses abi_objc_msgSend_fpret and (NSColor *)objc_msgSend_id respectively */ #define abi_objc_msgSend_stret objc_msgSend_stret #define abi_objc_msgSend_fpret objc_msgSend_fpret #endif #define NSAlloc(nsclass) objc_msgSend_id((id)nsclass, sel_registerName("alloc")) -#define objc_msgSend_bool ((BOOL (*)(id, SEL))objc_msgSend) -#define objc_msgSend_void ((void (*)(id, SEL))objc_msgSend) -#define objc_msgSend_void_id ((void (*)(id, SEL, id))objc_msgSend) -#define objc_msgSend_uint ((NSUInteger (*)(id, SEL))objc_msgSend) -#define objc_msgSend_void_bool ((void (*)(id, SEL, BOOL))objc_msgSend) -#define objc_msgSend_bool_void ((BOOL (*)(id, SEL))objc_msgSend) -#define objc_msgSend_void_SEL ((void (*)(id, SEL, SEL))objc_msgSend) -#define objc_msgSend_id ((id (*)(id, SEL))objc_msgSend) -#define objc_msgSend_id_id ((id (*)(id, SEL, id))objc_msgSend) -#define objc_msgSend_id_bool ((BOOL (*)(id, SEL, id))objc_msgSend) -#define objc_msgSend_int ((id (*)(id, SEL, int))objc_msgSend) -#define objc_msgSend_arr ((id (*)(id, SEL, int))objc_msgSend) -#define objc_msgSend_ptr ((id (*)(id, SEL, void*))objc_msgSend) -#define objc_msgSend_class ((id (*)(Class, SEL))objc_msgSend) -#define objc_msgSend_class_char ((id (*)(Class, SEL, char*))objc_msgSend) +#define objc_msgSend_bool(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) +#define objc_msgSend_void(x, y) ((void (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) +#define objc_msgSend_void_id(x, y, z) ((void (*)(id, SEL, id))objc_msgSend) ((id)x, (SEL)y, (id)z) +#define objc_msgSend_uint(x, y) ((NSUInteger (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) +#define objc_msgSend_void_bool(x, y, z) ((void (*)(id, SEL, BOOL))objc_msgSend) ((id)(x), (SEL)y, (BOOL)z) +#define objc_msgSend_bool_void(x, y) ((BOOL (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) +#define objc_msgSend_void_SEL(x, y, z) ((void (*)(id, SEL, SEL))objc_msgSend) ((id)(x), (SEL)y, (SEL)z) +#define objc_msgSend_id(x, y) ((id (*)(id, SEL))objc_msgSend) ((id)(x), (SEL)y) +#define objc_msgSend_id_id(x, y, z) ((id (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z) +#define objc_msgSend_id_bool(x, y, z) ((BOOL (*)(id, SEL, id))objc_msgSend) ((id)(x), (SEL)y, (id)z) +#define objc_msgSend_int(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z) +#define objc_msgSend_arr(x, y, z) ((id (*)(id, SEL, int))objc_msgSend) ((id)(x), (SEL)y, (int)z) +#define objc_msgSend_ptr(x, y, z) ((id (*)(id, SEL, void*))objc_msgSend) ((id)(x), (SEL)y, (void*)z) +#define objc_msgSend_class(x, y) ((id (*)(Class, SEL))objc_msgSend) ((Class)(x), (SEL)y) +#define objc_msgSend_class_char(x, y, z) ((id (*)(Class, SEL, char*))objc_msgSend) ((Class)(x), (SEL)y, (char*)z) + +id NSApp = NULL; + +#define NSRelease(obj) objc_msgSend_void((id)obj, sel_registerName("release")) + +id NSString_stringWithUTF8String(const char* str) { + return ((id(*)(id, SEL, const char*))objc_msgSend) + ((id)objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), str); +} - NSApplication* NSApp = NULL; +const char* NSString_to_char(id str) { + return ((const char* (*)(id, SEL)) objc_msgSend) ((id)(id)str, sel_registerName("UTF8String")); +} + +void si_impl_func_to_SEL_with_name(const char* class_name, const char* register_name, void* function) { + Class selected_class; - void NSRelease(id obj) { - objc_msgSend_void(obj, sel_registerName("release")); + if (RGFW_STRNCMP(class_name, "NSView", 6) == 0) { + selected_class = objc_getClass("ViewClass"); + } else if (RGFW_STRNCMP(class_name, "NSWindow", 8) == 0) { + selected_class = objc_getClass("WindowClass"); + } else { + selected_class = objc_getClass(class_name); } - #define release NSRelease + class_addMethod(selected_class, sel_registerName(register_name), (IMP) function, 0); +} - NSString* NSString_stringWithUTF8String(const char* str) { - return ((id(*)(id, SEL, const char*))objc_msgSend) - ((id)objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), str); - } +/* Header for the array. */ +typedef struct siArrayHeader { + size_t count; + /* TODO(EimaMei): Add a `type_width` later on. */ +} siArrayHeader; - const char* NSString_to_char(NSString* str) { - return ((const char* (*)(id, SEL)) objc_msgSend) (str, sel_registerName("UTF8String")); - } +/* Gets the header of the siArray. */ +#define SI_ARRAY_HEADER(s) ((siArrayHeader*)s - 1) +#define si_array_len(array) (SI_ARRAY_HEADER(array)->count) +#define si_func_to_SEL(class_name, function) si_impl_func_to_SEL_with_name(class_name, #function":", (void*)function) +/* Creates an Objective-C method (SEL) from a regular C function with the option to set the register name.*/ +#define si_func_to_SEL_with_name(class_name, register_name, function) si_impl_func_to_SEL_with_name(class_name, register_name":", (void*)function) - void si_impl_func_to_SEL_with_name(const char* class_name, const char* register_name, void* function) { - Class selected_class; +unsigned char* NSBitmapImageRep_bitmapData(id imageRep) { + return ((unsigned char* (*)(id, SEL))objc_msgSend) ((id)imageRep, sel_registerName("bitmapData")); +} - if (strcmp(class_name, "NSView") == 0) { - selected_class = objc_getClass("ViewClass"); - } else if (strcmp(class_name, "NSWindow") == 0) { - selected_class = objc_getClass("WindowClass"); - } else { - selected_class = objc_getClass(class_name); - } +typedef RGFW_ENUM(NSUInteger, NSBitmapFormat) { + NSBitmapFormatAlphaFirst = 1 << 0, // 0 means is alpha last (RGBA, CMYKA, etc.) + NSBitmapFormatAlphaNonpremultiplied = 1 << 1, // 0 means is premultiplied + NSBitmapFormatFloatingpointSamples = 1 << 2, // 0 is integer - class_addMethod(selected_class, sel_registerName(register_name), (IMP) function, 0); - } + NSBitmapFormatSixteenBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 8), + NSBitmapFormatThirtyTwoBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 9), + NSBitmapFormatSixteenBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 10), + NSBitmapFormatThirtyTwoBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 11) +}; - /* Header for the array. */ - typedef struct siArrayHeader { - size_t count; - /* TODO(EimaMei): Add a `type_width` later on. */ - } siArrayHeader; +id NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits) { + SEL func = sel_registerName("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:"); - /* Gets the header of the siArray. */ -#define SI_ARRAY_HEADER(s) ((siArrayHeader*)s - 1) + return (id) ((id(*)(id, SEL, unsigned char**, NSInteger, NSInteger, NSInteger, NSInteger, bool, bool, id, NSBitmapFormat, NSInteger, NSInteger))objc_msgSend) + (NSAlloc((id)objc_getClass("NSBitmapImageRep")), func, planes, width, height, bps, spp, alpha, isPlanar, NSString_stringWithUTF8String(colorSpaceName), bitmapFormat, rowBytes, pixelBits); +} - void* si_array_init_reserve(size_t sizeof_element, size_t count) { - siArrayHeader* ptr = malloc(sizeof(siArrayHeader) + (sizeof_element * count)); - void* array = ptr + sizeof(siArrayHeader); +id NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha) { + void* nsclass = objc_getClass("NSColor"); + SEL func = sel_registerName("colorWithSRGBRed:green:blue:alpha:"); + return ((id(*)(id, SEL, CGFloat, CGFloat, CGFloat, CGFloat))objc_msgSend) + ((id)nsclass, func, red, green, blue, alpha); +} - siArrayHeader* header = SI_ARRAY_HEADER(array); - header->count = count; +id NSCursor_initWithImage(id newImage, NSPoint aPoint) { + SEL func = sel_registerName("initWithImage:hotSpot:"); + void* nsclass = objc_getClass("NSCursor"); - return array; - } + return (id) ((id(*)(id, SEL, id, NSPoint))objc_msgSend) + (NSAlloc(nsclass), func, newImage, aPoint); +} -#define si_array_len(array) (SI_ARRAY_HEADER(array)->count) -#define si_func_to_SEL(class_name, function) si_impl_func_to_SEL_with_name(class_name, #function":", function) - /* Creates an Objective-C method (SEL) from a regular C function with the option to set the register name.*/ -#define si_func_to_SEL_with_name(class_name, register_name, function) si_impl_func_to_SEL_with_name(class_name, register_name":", function) - - unsigned char* NSBitmapImageRep_bitmapData(NSBitmapImageRep* imageRep) { - return ((unsigned char* (*)(id, SEL))objc_msgSend) - (imageRep, sel_registerName("bitmapData")); - } +void NSImage_addRepresentation(id image, id imageRep) { + SEL func = sel_registerName("addRepresentation:"); + objc_msgSend_void_id(image, func, (id)imageRep); +} -#define NS_ENUM(type, name) type name; enum +id NSImage_initWithSize(NSSize size) { + SEL func = sel_registerName("initWithSize:"); + return ((id(*)(id, SEL, NSSize))objc_msgSend) + (NSAlloc((id)objc_getClass("NSImage")), func, size); +} +#define NS_OPENGL_ENUM_DEPRECATED(minVers, maxVers) API_AVAILABLE(macos(minVers)) +typedef RGFW_ENUM(NSInteger, NSOpenGLContextParameter) { + NSOpenGLContextParameterSwapInterval NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 222, /* 1 param. 0 -> Don't sync, 1 -> Sync to vertical retrace */ + NSOpenGLContextParametectxaceOrder NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 235, /* 1 param. 1 -> Above Window (default), -1 -> Below Window */ + NSOpenGLContextParametectxaceOpacity NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 236, /* 1 param. 1-> Surface is opaque (default), 0 -> non-opaque */ + NSOpenGLContextParametectxaceBackingSize NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 304, /* 2 params. Width/height of surface backing size */ + NSOpenGLContextParameterReclaimResources NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 308, /* 0 params. */ + NSOpenGLContextParameterCurrentRendererID NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 309, /* 1 param. Retrieves the current renderer ID */ + NSOpenGLContextParameterGPUVertexProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 310, /* 1 param. Currently processing vertices with GPU (get) */ + NSOpenGLContextParameterGPUFragmentProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 311, /* 1 param. Currently processing fragments with GPU (get) */ + NSOpenGLContextParameterHasDrawable NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 314, /* 1 param. Boolean returned if drawable is attached */ + NSOpenGLContextParameterMPSwapsInFlight NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 315, /* 1 param. Max number of swaps queued by the MP GL engine */ + + NSOpenGLContextParameterSwapRectangle API_DEPRECATED("", macos(10.0, 10.14)) = 200, /* 4 params. Set or get the swap rectangle {x, y, w, h} */ + NSOpenGLContextParameterSwapRectangleEnable API_DEPRECATED("", macos(10.0, 10.14)) = 201, /* Enable or disable the swap rectangle */ + NSOpenGLContextParameterRasterizationEnable API_DEPRECATED("", macos(10.0, 10.14)) = 221, /* Enable or disable all rasterization */ + NSOpenGLContextParameterStateValidation API_DEPRECATED("", macos(10.0, 10.14)) = 301, /* Validate state for multi-screen functionality */ + NSOpenGLContextParametectxaceSurfaceVolatile API_DEPRECATED("", macos(10.0, 10.14)) = 306, /* 1 param. Surface volatile state */ +}; - typedef NS_ENUM(NSUInteger, NSBitmapFormat) { - NSBitmapFormatAlphaFirst = 1 << 0, // 0 means is alpha last (RGBA, CMYKA, etc.) - NSBitmapFormatAlphaNonpremultiplied = 1 << 1, // 0 means is premultiplied - NSBitmapFormatFloatingPointSamples = 1 << 2, // 0 is integer - NSBitmapFormatSixteenBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 8), - NSBitmapFormatThirtyTwoBitLittleEndian API_AVAILABLE(macos(10.10)) = (1 << 9), - NSBitmapFormatSixteenBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 10), - NSBitmapFormatThirtyTwoBitBigEndian API_AVAILABLE(macos(10.10)) = (1 << 11) - }; +void NSOpenGLContext_setValues(id context, const int* vals, NSOpenGLContextParameter param) { + SEL func = sel_registerName("setValues:forParameter:"); + ((void (*)(id, SEL, const int*, NSOpenGLContextParameter))objc_msgSend) + (context, func, vals, param); +} - NSBitmapImageRep* NSBitmapImageRep_initWithBitmapData(unsigned char** planes, NSInteger width, NSInteger height, NSInteger bps, NSInteger spp, bool alpha, bool isPlanar, const char* colorSpaceName, NSBitmapFormat bitmapFormat, NSInteger rowBytes, NSInteger pixelBits) { - void* func = sel_registerName("initWithBitmapDataPlanes:pixelsWide:pixelsHigh:bitsPerSample:samplesPerPixel:hasAlpha:isPlanar:colorSpaceName:bitmapFormat:bytesPerRow:bitsPerPixel:"); +void* NSOpenGLPixelFormat_initWithAttributes(const uint32_t* attribs) { + SEL func = sel_registerName("initWithAttributes:"); + return (void*) ((id(*)(id, SEL, const uint32_t*))objc_msgSend) + (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), func, attribs); +} - return (NSBitmapImageRep*) ((id(*)(id, SEL, unsigned char**, NSInteger, NSInteger, NSInteger, NSInteger, bool, bool, const char*, NSBitmapFormat, NSInteger, NSInteger))objc_msgSend) - (NSAlloc((id)objc_getClass("NSBitmapImageRep")), func, planes, width, height, bps, spp, alpha, isPlanar, NSString_stringWithUTF8String(colorSpaceName), bitmapFormat, rowBytes, pixelBits); - } +id NSOpenGLView_initWithFrame(NSRect frameRect, uint32_t* format) { + SEL func = sel_registerName("initWithFrame:pixelFormat:"); + return (id) ((id(*)(id, SEL, NSRect, uint32_t*))objc_msgSend) + (NSAlloc((id)objc_getClass("NSOpenGLView")), func, frameRect, format); +} - NSColor* NSColor_colorWithSRGB(CGFloat red, CGFloat green, CGFloat blue, CGFloat alpha) { - void* nsclass = objc_getClass("NSColor"); - void* func = sel_registerName("colorWithSRGBRed:green:blue:alpha:"); - return ((id(*)(id, SEL, CGFloat, CGFloat, CGFloat, CGFloat))objc_msgSend) - (nsclass, func, red, green, blue, alpha); - } +void NSCursor_performSelector(id cursor, SEL selector) { + SEL func = sel_registerName("performSelector:"); + objc_msgSend_void_SEL(cursor, func, selector); +} - NSCursor* NSCursor_initWithImage(NSImage* newImage, NSPoint aPoint) { - void* func = sel_registerName("initWithImage:hotSpot:"); - void* nsclass = objc_getClass("NSCursor"); +id NSPasteboard_generalPasteboard(void) { + return (id) objc_msgSend_id((id)objc_getClass("NSPasteboard"), sel_registerName("generalPasteboard")); +} - return (NSCursor*) ((id(*)(id, SEL, id, NSPoint))objc_msgSend) - (NSAlloc(nsclass), func, newImage, aPoint); - } +id* cstrToNSStringArray(char** strs, size_t len) { + static id nstrs[6]; + size_t i; + for (i = 0; i < len; i++) + nstrs[i] = NSString_stringWithUTF8String(strs[i]); - void NSImage_addRepresentation(NSImage* image, NSImageRep* imageRep) { - void* func = sel_registerName("addRepresentation:"); - objc_msgSend_void_id(image, func, imageRep); - } + return nstrs; +} - NSImage* NSImage_initWithSize(NSSize size) { - void* func = sel_registerName("initWithSize:"); - return ((id(*)(id, SEL, NSSize))objc_msgSend) - (NSAlloc((id)objc_getClass("NSImage")), func, size); - } -#define NS_OPENGL_ENUM_DEPRECATED(minVers, maxVers) API_AVAILABLE(macos(minVers)) - typedef NS_ENUM(NSInteger, NSOpenGLContextParameter) { - NSOpenGLContextParameterSwapInterval NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 222, /* 1 param. 0 -> Don't sync, 1 -> Sync to vertical retrace */ - NSOpenGLContextParametectxaceOrder NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 235, /* 1 param. 1 -> Above Window (default), -1 -> Below Window */ - NSOpenGLContextParametectxaceOpacity NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 236, /* 1 param. 1-> Surface is opaque (default), 0 -> non-opaque */ - NSOpenGLContextParametectxaceBackingSize NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 304, /* 2 params. Width/height of surface backing size */ - NSOpenGLContextParameterReclaimResources NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 308, /* 0 params. */ - NSOpenGLContextParameterCurrentRendererID NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 309, /* 1 param. Retrieves the current renderer ID */ - NSOpenGLContextParameterGPUVertexProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 310, /* 1 param. Currently processing vertices with GPU (get) */ - NSOpenGLContextParameterGPUFragmentProcessing NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 311, /* 1 param. Currently processing fragments with GPU (get) */ - NSOpenGLContextParameterHasDrawable NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 314, /* 1 param. Boolean returned if drawable is attached */ - NSOpenGLContextParameterMPSwapsInFlight NS_OPENGL_ENUM_DEPRECATED(10.0, 10.14) = 315, /* 1 param. Max number of swaps queued by the MP GL engine */ - - NSOpenGLContextParameterSwapRectangle API_DEPRECATED("", macos(10.0, 10.14)) = 200, /* 4 params. Set or get the swap rectangle {x, y, w, h} */ - NSOpenGLContextParameterSwapRectangleEnable API_DEPRECATED("", macos(10.0, 10.14)) = 201, /* Enable or disable the swap rectangle */ - NSOpenGLContextParameterRasterizationEnable API_DEPRECATED("", macos(10.0, 10.14)) = 221, /* Enable or disable all rasterization */ - NSOpenGLContextParameterStateValidation API_DEPRECATED("", macos(10.0, 10.14)) = 301, /* Validate state for multi-screen functionality */ - NSOpenGLContextParametectxaceSurfaceVolatile API_DEPRECATED("", macos(10.0, 10.14)) = 306, /* 1 param. Surface volatile state */ - }; +const char* NSPasteboard_stringForType(id pasteboard, NSPasteboardType dataType, size_t* len) { + SEL func = sel_registerName("stringForType:"); + id nsstr = NSString_stringWithUTF8String(dataType); + id nsString = ((id(*)(id, SEL, id))objc_msgSend)(pasteboard, func, nsstr); + const char* str = NSString_to_char(nsString); + if (len != NULL) + *len = (size_t)((NSUInteger(*)(id, SEL, int))objc_msgSend)(nsString, sel_registerName("maximumLengthOfBytesUsingEncoding:"), 4); + return str; +} +id c_array_to_NSArray(void* array, size_t len) { + SEL func = sel_registerName("initWithObjects:count:"); + void* nsclass = objc_getClass("NSArray"); + return ((id (*)(id, SEL, void*, NSUInteger))objc_msgSend) + (NSAlloc(nsclass), func, array, len); +} - void NSOpenGLContext_setValues(NSOpenGLContext* context, const int* vals, NSOpenGLContextParameter param) { - void* func = sel_registerName("setValues:forParameter:"); - ((void (*)(id, SEL, const int*, NSOpenGLContextParameter))objc_msgSend) - (context, func, vals, param); - } +void NSregisterForDraggedTypes(id view, NSPasteboardType* newTypes, size_t len) { + id* ntypes = cstrToNSStringArray((char**)newTypes, len); - void* NSOpenGLPixelFormat_initWithAttributes(const uint32_t* attribs) { - void* func = sel_registerName("initWithAttributes:"); - return (void*) ((id(*)(id, SEL, const uint32_t*))objc_msgSend) - (NSAlloc((id)objc_getClass("NSOpenGLPixelFormat")), func, attribs); - } + id array = c_array_to_NSArray(ntypes, len); + objc_msgSend_void_id(view, sel_registerName("registerForDraggedTypes:"), array); + NSRelease(array); +} - NSOpenGLView* NSOpenGLView_initWithFrame(NSRect frameRect, uint32_t* format) { - void* func = sel_registerName("initWithFrame:pixelFormat:"); - return (NSOpenGLView*) ((id(*)(id, SEL, NSRect, uint32_t*))objc_msgSend) - (NSAlloc((id)objc_getClass("NSOpenGLView")), func, frameRect, format); - } +NSInteger NSPasteBoard_declareTypes(id pasteboard, NSPasteboardType* newTypes, size_t len, void* owner) { + id* ntypes = cstrToNSStringArray((char**)newTypes, len); - void NSCursor_performSelector(NSCursor* cursor, void* selector) { - void* func = sel_registerName("performSelector:"); - objc_msgSend_void_SEL(cursor, func, selector); - } + SEL func = sel_registerName("declareTypes:owner:"); - NSPasteboard* NSPasteboard_generalPasteboard(void) { - return (NSPasteboard*) objc_msgSend_id((id)objc_getClass("NSPasteboard"), sel_registerName("generalPasteboard")); - } + id array = c_array_to_NSArray(ntypes, len); - NSString** cstrToNSStringArray(char** strs, size_t len) { - static NSString* nstrs[6]; - size_t i; - for (i = 0; i < len; i++) - nstrs[i] = NSString_stringWithUTF8String(strs[i]); + NSInteger output = ((NSInteger(*)(id, SEL, id, void*))objc_msgSend) + (pasteboard, func, array, owner); + NSRelease(array); - return nstrs; - } + return output; +} - const char* NSPasteboard_stringForType(NSPasteboard* pasteboard, NSPasteboardType dataType) { - void* func = sel_registerName("stringForType:"); - return (const char*) NSString_to_char(((id(*)(id, SEL, const char*))objc_msgSend)(pasteboard, func, NSString_stringWithUTF8String(dataType))); - } +bool NSPasteBoard_setString(id pasteboard, const char* stringToWrite, NSPasteboardType dataType) { + SEL func = sel_registerName("setString:forType:"); + return ((bool (*)(id, SEL, id, id))objc_msgSend) + (pasteboard, func, NSString_stringWithUTF8String(stringToWrite), NSString_stringWithUTF8String(dataType)); +} - NSArray* c_array_to_NSArray(void* array, size_t len) { - SEL func = sel_registerName("initWithObjects:count:"); - void* nsclass = objc_getClass("NSArray"); - return ((id (*)(id, SEL, void*, NSUInteger))objc_msgSend) - (NSAlloc(nsclass), func, array, len); - } - - void NSregisterForDraggedTypes(void* view, NSPasteboardType* newTypes, size_t len) { - NSString** ntypes = cstrToNSStringArray((char**)newTypes, len); +#define NSRetain(obj) objc_msgSend_void((id)obj, sel_registerName("retain")) - NSArray* array = c_array_to_NSArray(ntypes, len); - objc_msgSend_void_id(view, sel_registerName("registerForDraggedTypes:"), array); - NSRelease(array); - } +typedef enum NSApplicationActivationPolicy { + NSApplicationActivationPolicyRegular, + NSApplicationActivationPolicyAccessory, + NSApplicationActivationPolicyProhibited +} NSApplicationActivationPolicy; - NSInteger NSPasteBoard_declareTypes(NSPasteboard* pasteboard, NSPasteboardType* newTypes, size_t len, void* owner) { - NSString** ntypes = cstrToNSStringArray((char**)newTypes, len); +typedef RGFW_ENUM(u32, NSBackingStoreType) { + NSBackingStoreRetained = 0, + NSBackingStoreNonretained = 1, + NSBackingStoreBuffered = 2 +}; - void* func = sel_registerName("declareTypes:owner:"); +typedef RGFW_ENUM(u32, NSWindowStyleMask) { + NSWindowStyleMaskBorderless = 0, + NSWindowStyleMaskTitled = 1 << 0, + NSWindowStyleMaskClosable = 1 << 1, + NSWindowStyleMaskMiniaturizable = 1 << 2, + NSWindowStyleMaskResizable = 1 << 3, + NSWindowStyleMaskTexturedBackground = 1 << 8, /* deprecated */ + NSWindowStyleMaskUnifiedTitleAndToolbar = 1 << 12, + NSWindowStyleMaskFullScreen = 1 << 14, + NSWindowStyleMaskFullSizeContentView = 1 << 15, + NSWindowStyleMaskUtilityWindow = 1 << 4, + NSWindowStyleMaskDocModalWindow = 1 << 6, + NSWindowStyleMaskNonactivatingpanel = 1 << 7, + NSWindowStyleMaskHUDWindow = 1 << 13 +}; - NSArray* array = c_array_to_NSArray(ntypes, len); +NSPasteboardType const NSPasteboardTypeString = "public.utf8-plain-text"; // Replaces NSStringPasteboardType - NSInteger output = ((NSInteger(*)(id, SEL, id, void*))objc_msgSend) - (pasteboard, func, array, owner); - NSRelease(array); - return output; - } +typedef RGFW_ENUM(i32, NSDragOperation) { + NSDragOperationNone = 0, + NSDragOperationCopy = 1, + NSDragOperationLink = 2, + NSDragOperationGeneric = 4, + NSDragOperationPrivate = 8, + NSDragOperationMove = 16, + NSDragOperationDelete = 32, + NSDragOperationEvery = ULONG_MAX, - bool NSPasteBoard_setString(NSPasteboard* pasteboard, const char* stringToWrite, NSPasteboardType dataType) { - void* func = sel_registerName("setString:forType:"); - return ((bool (*)(id, SEL, id, NSPasteboardType))objc_msgSend) - (pasteboard, func, NSString_stringWithUTF8String(stringToWrite), NSString_stringWithUTF8String(dataType)); - } + //NSDragOperationAll_Obsolete API_DEPRECATED("", macos(10.0,10.10)) = 15, // Use NSDragOperationEvery + //NSDragOperationAll API_DEPRECATED("", macos(10.0,10.10)) = NSDragOperationAll_Obsolete, // Use NSDragOperationEvery +}; - void NSRetain(id obj) { objc_msgSend_void(obj, sel_registerName("retain")); } +void* NSArray_objectAtIndex(id array, NSUInteger index) { + SEL func = sel_registerName("objectAtIndex:"); + return ((id(*)(id, SEL, NSUInteger))objc_msgSend)(array, func, index); +} - typedef enum NSApplicationActivationPolicy { - NSApplicationActivationPolicyRegular, - NSApplicationActivationPolicyAccessory, - NSApplicationActivationPolicyProhibited - } NSApplicationActivationPolicy; +id NSWindow_contentView(id window) { + SEL func = sel_registerName("contentView"); + return objc_msgSend_id(window, func); +} - typedef NS_ENUM(u32, NSBackingStoreType) { - NSBackingStoreRetained = 0, - NSBackingStoreNonretained = 1, - NSBackingStoreBuffered = 2 - }; +/* + End of cocoa wrapper +*/ - typedef NS_ENUM(u32, NSWindowStyleMask) { - NSWindowStyleMaskBorderless = 0, - NSWindowStyleMaskTitled = 1 << 0, - NSWindowStyleMaskClosable = 1 << 1, - NSWindowStyleMaskMiniaturizable = 1 << 2, - NSWindowStyleMaskResizable = 1 << 3, - NSWindowStyleMaskTexturedBackground = 1 << 8, /* deprecated */ - NSWindowStyleMaskUnifiedTitleAndToolbar = 1 << 12, - NSWindowStyleMaskFullScreen = 1 << 14, - NSWindowStyleMaskFullSizeContentView = 1 << 15, - NSWindowStyleMaskUtilityWindow = 1 << 4, - NSWindowStyleMaskDocModalWindow = 1 << 6, - NSWindowStyleMaskNonactivatingPanel = 1 << 7, - NSWindowStyleMaskHUDWindow = 1 << 13 - }; +const char* RGFW_mouseIconSrc[] = {"arrowCursor", "arrowCursor", "IBeamCursor", "crosshairCursor", "pointingHandCursor", "resizeLeftRightCursor", "resizeUpDownCursor", "_windowResizeNorthWestSouthEastCursor", "_windowResizeNorthEastSouthWestCursor", "closedHandCursor", "operationNotAllowedCursor"}; + +#ifdef RGFW_OPENGL +CFBundleRef RGFWnsglFramework = NULL; - NSPasteboardType const NSPasteboardTypeString = "public.utf8-plain-text"; // Replaces NSStringPboardType +void* RGFW_getProcAddress(const char* procname) { + if (RGFWnsglFramework == NULL) + RGFWnsglFramework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); + CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, procname, kCFStringEncodingASCII); - typedef NS_ENUM(i32, NSDragOperation) { - NSDragOperationNone = 0, - NSDragOperationCopy = 1, - NSDragOperationLink = 2, - NSDragOperationGeneric = 4, - NSDragOperationPrivate = 8, - NSDragOperationMove = 16, - NSDragOperationDelete = 32, - NSDragOperationEvery = ULONG_MAX, + void* symbol = (void*)CFBundleGetFunctionPointerForName(RGFWnsglFramework, symbolName); - //NSDragOperationAll_Obsolete API_DEPRECATED("", macos(10.0,10.10)) = 15, // Use NSDragOperationEvery - //NSDragOperationAll API_DEPRECATED("", macos(10.0,10.10)) = NSDragOperationAll_Obsolete, // Use NSDragOperationEvery - }; + CFRelease(symbolName); - void* NSArray_objectAtIndex(NSArray* array, NSUInteger index) { - void* func = sel_registerName("objectAtIndex:"); - return ((id(*)(id, SEL, NSUInteger))objc_msgSend)(array, func, index); - } + return symbol; +} +#endif - const char** NSPasteboard_readObjectsForClasses(NSPasteboard* pasteboard, Class* classArray, size_t len, void* options) { - void* func = sel_registerName("readObjectsForClasses:options:"); +id NSWindow_delegate(RGFW_window* win) { + return (id) objc_msgSend_id((id)win->src.window, sel_registerName("delegate")); +} - NSArray* array = c_array_to_NSArray(classArray, len); +u32 RGFW_OnClose(id self) { + RGFW_window* win = NULL; + object_getInstanceVariable(self, (const char*)"RGFW_window", (void**)&win); + if (win == NULL) + return true; - NSArray* output = (NSArray*) ((id(*)(id, SEL, id, void*))objc_msgSend) - (pasteboard, func, array, options); + win->event.type = RGFW_quit; + RGFW_windowQuitCallback(win); - NSRelease(array); - NSUInteger count = ((NSUInteger(*)(id, SEL))objc_msgSend)(output, sel_registerName("count")); + return true; +} - const char** res = si_array_init_reserve(sizeof(const char*), count); +/* NOTE(EimaMei): Fixes the constant clicking when the app is running under a terminal. */ +bool acceptsFirstResponder(void) { return true; } +bool performKeyEquivalent(id event) { RGFW_UNUSED(event); return true; } - void* path_func = sel_registerName("path"); +NSDragOperation draggingEntered(id self, SEL sel, id sender) { + RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); - for (NSUInteger i = 0; i < count; i++) { - void* url = NSArray_objectAtIndex(output, i); - NSString* url_str = ((id(*)(id, SEL))objc_msgSend)(url, path_func); - res[i] = NSString_to_char(url_str); - } + return NSDragOperationCopy; +} +NSDragOperation draggingUpdated(id self, SEL sel, id sender) { + RGFW_UNUSED(sel); - return res; + RGFW_window* win = NULL; + object_getInstanceVariable(self, "RGFW_window", (void**)&win); + if (win == NULL) + return 0; + + if (!(win->_flags & RGFW_windowAllowDND)) { + return 0; } - void* NSWindow_contentView(NSWindow* window) { - void* func = sel_registerName("contentView"); - return objc_msgSend_id(window, func); + win->event.type = RGFW_DNDInit; + win->src.dndPassed = 0; + + NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); + + win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); + RGFW_dndInitCallback(win, win->event.point); + + return NSDragOperationCopy; +} +bool prepareForDragOperation(id self) { + RGFW_window* win = NULL; + object_getInstanceVariable(self, "RGFW_window", (void**)&win); + if (win == NULL) + return true; + + if (!(win->_flags & RGFW_windowAllowDND)) { + return false; } - /* - End of cocoa wrapper - */ + return true; +} - char* RGFW_mouseIconSrc[] = {"arrowCursor", "arrowCursor", "IBeamCursor", "crosshairCursor", "pointingHandCursor", "resizeLeftRightCursor", "resizeUpDownCursor", "_windowResizeNorthWestSouthEastCursor", "_windowResizeNorthEastSouthWestCursor", "closedHandCursor", "operationNotAllowedCursor"}; +void RGFW__osxDraggingEnded(id self, SEL sel, id sender) { RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); return; } - void* RGFWnsglFramework = NULL; +/* NOTE(EimaMei): Usually, you never need 'id self, SEL cmd' for C -> Obj-C methods. This isn't the case. */ +bool performDragOperation(id self, SEL sel, id sender) { + RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); -#ifdef RGFW_OPENGL - void* RGFW_getProcAddress(const char* procname) { - if (RGFWnsglFramework == NULL) - RGFWnsglFramework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); + RGFW_window* win = NULL; + object_getInstanceVariable(self, "RGFW_window", (void**)&win); - CFStringRef symbolName = CFStringCreateWithCString(kCFAllocatorDefault, procname, kCFStringEncodingASCII); + if (win == NULL) + return false; - void* symbol = CFBundleGetFunctionPointerForName(RGFWnsglFramework, symbolName); + // id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); - CFRelease(symbolName); + ///////////////////////////// + id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); - return symbol; - } -#endif + // Get the types of data available on the pasteboard + id types = objc_msgSend_id(pasteBoard, sel_registerName("types")); - CVReturn displayCallback(CVDisplayLinkRef displayLink, const CVTimeStamp* inNow, const CVTimeStamp* inOutputTime, CVOptionFlags flagsIn, CVOptionFlags* flagsOut, void* displayLinkContext) { - RGFW_UNUSED(displayLink) RGFW_UNUSED(inNow) RGFW_UNUSED(inOutputTime) RGFW_UNUSED(flagsIn) RGFW_UNUSED(flagsOut) RGFW_UNUSED(displayLinkContext) - return kCVReturnSuccess; - } + // Get the string type for file URLs + id fileURLsType = objc_msgSend_class_char(objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), "NSFilenamesPboardType"); - id NSWindow_delegate(RGFW_window* win) { - return (id) objc_msgSend_id(win->src.window, sel_registerName("delegate")); + // Check if the pasteboard contains file URLs + if (objc_msgSend_id_bool(types, sel_registerName("containsObject:"), fileURLsType) == 0) { + #ifdef RGFW_DEBUG + printf("No files found on the pasteboard.\n"); + #endif + + return 0; } - u32 RGFW_OnClose(void* self) { - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void*)&win); - if (win == NULL) - return true; + id fileURLs = objc_msgSend_id_id(pasteBoard, sel_registerName("propertyListForType:"), fileURLsType); + int count = ((int (*)(id, SEL))objc_msgSend)(fileURLs, sel_registerName("count")); - win->event.type = RGFW_quit; - RGFW_windowQuitCallback(win); + if (count == 0) + return 0; - return true; + for (int i = 0; i < count; i++) { + id fileURL = objc_msgSend_arr(fileURLs, sel_registerName("objectAtIndex:"), i); + const char *filePath = ((const char* (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("UTF8String")); + RGFW_MEMCPY(win->event.droppedFiles[i], filePath, RGFW_MAX_PATH); + win->event.droppedFiles[i][RGFW_MAX_PATH - 1] = '\0'; } + win->event.droppedFilesCount = count; - /* NOTE(EimaMei): Fixes the constant clicking when the app is running under a terminal. */ - bool acceptsFirstResponder(void) { return true; } - bool performKeyEquivalent(NSEvent* event) { RGFW_UNUSED(event); return true; } + win->event.type = RGFW_DND; + win->src.dndPassed = 0; - NSDragOperation draggingEntered(id self, SEL sel, id sender) { - RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); + NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); + win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); - return NSDragOperationCopy; - } - NSDragOperation draggingUpdated(id self, SEL sel, id sender) { - RGFW_UNUSED(sel); + RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount); - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void*)&win); - if (win == NULL) - return 0; - - if (!(win->_winArgs & RGFW_ALLOW_DND)) { - return 0; + return false; +} + +#ifndef RGFW_NO_IOKIT +#include +#include + +IOHIDDeviceRef RGFW_osxControllers[4] = {NULL}; + +int findControllerIndex(IOHIDDeviceRef device) { + for (int i = 0; i < 4; i++) + if (RGFW_osxControllers[i] == device) + return i; + return -1; +} + +#define RGFW_gamepadEventQueueMAX 11 +RGFW_event RGFW_gamepadEventQueue[RGFW_gamepadEventQueueMAX]; +size_t RGFW_gamepadEventQueueCount = 0; + +void RGFW__osxInputValueChangedCallback(void *context, IOReturn result, void *sender, IOHIDValueRef value) { + RGFW_UNUSED(context); RGFW_UNUSED(result); RGFW_UNUSED(sender); + + if (RGFW_gamepadEventQueueCount >= RGFW_gamepadEventQueueMAX - 1) + return; + + IOHIDElementRef element = IOHIDValueGetElement(value); + + IOHIDDeviceRef device = IOHIDElementGetDevice(element); + size_t index = findControllerIndex(device); + + uint32_t usagePage = IOHIDElementGetUsagePage(element); + uint32_t usage = IOHIDElementGetUsage(element); + + CFIndex intValue = IOHIDValueGetIntegerValue(value); + + u8 RGFW_osx2RGFWSrc[2][RGFW_gamepadFinal] = {{ + 0, RGFW_gamepadSelect, RGFW_gamepadL3, RGFW_gamepadR3, RGFW_gamepadStart, + RGFW_gamepadUp, RGFW_gamepadRight, RGFW_gamepadDown, RGFW_gamepadLeft, + RGFW_gamepadL2, RGFW_gamepadR2, RGFW_gamepadL1, RGFW_gamepadR1, + RGFW_gamepadY, RGFW_gamepadB, RGFW_gamepadA, RGFW_gamepadX, RGFW_gamepadHome}, + {0, RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadR3, RGFW_gamepadX, + RGFW_gamepadY, RGFW_gamepadRight, RGFW_gamepadL1, RGFW_gamepadR1, + RGFW_gamepadL2, RGFW_gamepadR2, RGFW_gamepadDown, RGFW_gamepadStart, + RGFW_gamepadUp, RGFW_gamepadL3, RGFW_gamepadSelect, RGFW_gamepadStart, RGFW_gamepadHome} + }; + + u8* RGFW_osx2RGFW = RGFW_osx2RGFWSrc[0]; + if (RGFW_gamepads_type[index] == RGFW_gamepadMicrosoft) + RGFW_osx2RGFW = RGFW_osx2RGFWSrc[1]; + + RGFW_event event; + + switch (usagePage) { + case kHIDPage_Button: { + u8 button = 0; + if (usage < sizeof(RGFW_osx2RGFW)) + button = RGFW_osx2RGFW[usage]; + + RGFW_gamepadButtonCallback(RGFW_root, index, button, intValue); + RGFW_gamepadPressed[index][button] = intValue; + event.type = intValue ? RGFW_gamepadButtonPressed: RGFW_gamepadButtonReleased; + event.button = button; + event.gamepad = index; + + RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = event; + RGFW_gamepadEventQueueCount++; + break; } + case kHIDPage_GenericDesktop: { + CFIndex logicalMin = IOHIDElementGetLogicalMin(element); + CFIndex logicalMax = IOHIDElementGetLogicalMax(element); - win->event.type = RGFW_dnd_init; - win->src.dndPassed = 0; + if (logicalMax <= logicalMin) return; + if (intValue < logicalMin) intValue = logicalMin; + if (intValue > logicalMax) intValue = logicalMax; - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); + i8 value = (i8)(-100.0 + ((intValue - logicalMin) * 200.0) / (logicalMax - logicalMin)); - win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); - RGFW_dndInitCallback(win, win->event.point); + switch (usage) { + case kHIDUsage_GD_X: RGFW_gamepadAxes[index][0].x = value; event.whichAxis = 0; break; + case kHIDUsage_GD_Y: RGFW_gamepadAxes[index][0].y = value; event.whichAxis = 0; break; + case kHIDUsage_GD_Z: RGFW_gamepadAxes[index][1].x = value; event.whichAxis = 1; break; + case kHIDUsage_GD_Rz: RGFW_gamepadAxes[index][1].y = value; event.whichAxis = 1; break; + default: return; + } - return NSDragOperationCopy; - } - bool prepareForDragOperation(id self) { - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void*)&win); - if (win == NULL) - return true; - - if (!(win->_winArgs & RGFW_ALLOW_DND)) { - return false; + event.type = RGFW_gamepadAxisMove; + event.gamepad = index; + + event.axis[0] = RGFW_gamepadAxes[index][0]; + event.axis[1] = RGFW_gamepadAxes[index][1]; + + RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = event; + RGFW_gamepadEventQueueCount++; + + RGFW_gamepadAxisCallback(RGFW_root, index, event.axis, 2, event.whichAxis); } + } +} - return true; +void RGFW__osxDeviceAddedCallback(void* context, IOReturn result, void *sender, IOHIDDeviceRef device) { + RGFW_UNUSED(context); RGFW_UNUSED(result); RGFW_UNUSED(sender); + CFTypeRef usageRef = (CFTypeRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDPrimaryUsageKey)); + int usage = 0; + if (usageRef) + CFNumberGetValue((CFNumberRef)usageRef, kCFNumberIntType, (void*)&usage); + + if (usage != kHIDUsage_GD_Joystick && usage != kHIDUsage_GD_GamePad && usage != kHIDUsage_GD_MultiAxisController) { + return; } - void RGFW__osxDraggingEnded(id self, SEL sel, id sender) { RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); return; } + for (size_t i = 0; i < 4; i++) { + if (RGFW_osxControllers[i] != NULL) + continue; - /* NOTE(EimaMei): Usually, you never need 'id self, SEL cmd' for C -> Obj-C methods. This isn't the case. */ - bool performDragOperation(id self, SEL sel, id sender) { - RGFW_UNUSED(sender); RGFW_UNUSED(self); RGFW_UNUSED(sel); + RGFW_osxControllers[i] = device; - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void*)&win); + IOHIDDeviceRegisterInputValueCallback(device, RGFW__osxInputValueChangedCallback, NULL); - if (win == NULL) - return false; + CFStringRef deviceName = (CFStringRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey)); + if (deviceName) + CFStringGetCString(deviceName, RGFW_gamepads_name[i], sizeof(RGFW_gamepads_name[i]), kCFStringEncodingUTF8); - // NSPasteboard* pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); + RGFW_gamepads_type[i] = RGFW_gamepadUnknown; + if (strstr(RGFW_gamepads_name[i], "Microsoft") || strstr(RGFW_gamepads_name[i], "X-Box") || strstr(RGFW_gamepads_name[i], "Xbox")) + RGFW_gamepads_type[i] = RGFW_gamepadMicrosoft; + else if (strstr(RGFW_gamepads_name[i], "PlayStation") || strstr(RGFW_gamepads_name[i], "PS3") || strstr(RGFW_gamepads_name[i], "PS4") || strstr(RGFW_gamepads_name[i], "PS5")) + RGFW_gamepads_type[i] = RGFW_gamepadSony; + else if (strstr(RGFW_gamepads_name[i], "Nintendo")) + RGFW_gamepads_type[i] = RGFW_gamepadNintendo; + else if (strstr(RGFW_gamepads_name[i], "Logitech")) + RGFW_gamepads_type[i] = RGFW_gamepadLogitech; - ///////////////////////////// - id pasteBoard = objc_msgSend_id(sender, sel_registerName("draggingPasteboard")); + RGFW_gamepads[i] = i; + RGFW_gamepadCount++; - // Get the types of data available on the pasteboard - id types = objc_msgSend_id(pasteBoard, sel_registerName("types")); + RGFW_event ev; + ev.type = RGFW_gamepadConnected; + ev.gamepad = i; + RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = ev; + RGFW_gamepadEventQueueCount++; + RGFW_gamepadCallback(RGFW_root, i, 1); + break; + } +} - // Get the string type for file URLs - id fileURLsType = objc_msgSend_class_char(objc_getClass("NSString"), sel_registerName("stringWithUTF8String:"), "NSFilenamesPboardType"); +void RGFW__osxDeviceRemovedCallback(void *context, IOReturn result, void *sender, IOHIDDeviceRef device) { + RGFW_UNUSED(context); RGFW_UNUSED(result); RGFW_UNUSED(sender); RGFW_UNUSED(device); + CFNumberRef usageRef = (CFNumberRef)IOHIDDeviceGetProperty(device, CFSTR(kIOHIDPrimaryUsageKey)); + int usage = 0; + if (usageRef) + CFNumberGetValue(usageRef, kCFNumberIntType, &usage); - // Check if the pasteboard contains file URLs - if (objc_msgSend_id_bool(types, sel_registerName("containsObject:"), fileURLsType) == 0) { - #ifdef RGFW_DEBUG - printf("No files found on the pasteboard.\n"); - #endif + if (usage != kHIDUsage_GD_Joystick && usage != kHIDUsage_GD_GamePad && usage != kHIDUsage_GD_MultiAxisController) { + return; + } - return 0; - } + i32 index = findControllerIndex(device); + if (index != -1) + RGFW_osxControllers[index] = NULL; - id fileURLs = objc_msgSend_id_id(pasteBoard, sel_registerName("propertyListForType:"), fileURLsType); - int count = ((int (*)(id, SEL))objc_msgSend)(fileURLs, sel_registerName("count")); + RGFW_event ev; + ev.type = RGFW_gamepadDisconnected; + ev.gamepad = index; + RGFW_gamepadEventQueue[RGFW_gamepadEventQueueCount] = ev; + RGFW_gamepadEventQueueCount++; + RGFW_gamepadCallback(RGFW_root, index, 0); - if (count == 0) - return 0; + RGFW_gamepadCount--; +} - for (int i = 0; i < count; i++) { - id fileURL = objc_msgSend_arr(fileURLs, sel_registerName("objectAtIndex:"), i); - const char *filePath = ((const char* (*)(id, SEL))objc_msgSend)(fileURL, sel_registerName("UTF8String")); - strncpy(win->event.droppedFiles[i], filePath, RGFW_MAX_PATH); - win->event.droppedFiles[i][RGFW_MAX_PATH - 1] = '\0'; - } - win->event.droppedFilesCount = count; +RGFWDEF void RGFW_osxInitIOKit(void); +void RGFW_osxInitIOKit(void) { + IOHIDManagerRef hidManager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone); + if (!hidManager) { + fprintf(stderr, "Failed to create IOHIDManager.\n"); + return; + } - win->event.type = RGFW_dnd; - win->src.dndPassed = 0; - - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(sender, sel_registerName("draggingLocation")); - win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); - - RGFW_dndCallback(win, win->event.droppedFiles, win->event.droppedFilesCount); - - return false; + CFMutableDictionaryRef matchingDictionary = CFDictionaryCreateMutable( + kCFAllocatorDefault, + 0, + &kCFTypeDictionaryKeyCallBacks, + &kCFTypeDictionaryValueCallBacks + ); + if (!matchingDictionary) { + fprintf(stderr, "Failed to create matching dictionary.\n"); + CFRelease(hidManager); + return; } - void NSMoveToResourceDir(void) { - /* sourced from glfw */ - char resourcesPath[255]; + CFDictionarySetValue( + matchingDictionary, + CFSTR(kIOHIDDeviceUsagePageKey), + CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, (int[]){kHIDPage_GenericDesktop}) + ); - CFBundleRef bundle = CFBundleGetMainBundle(); - if (!bundle) - return; + IOHIDManagerSetDeviceMatching(hidManager, matchingDictionary); - CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); - CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); + IOHIDManagerRegisterDeviceMatchingCallback(hidManager, RGFW__osxDeviceAddedCallback, NULL); + IOHIDManagerRegisterDeviceRemovalCallback(hidManager, RGFW__osxDeviceRemovedCallback, NULL); - if ( - CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo || - CFURLGetFileSystemRepresentation(resourcesURL, true, (u8*) resourcesPath, 255) == 0 - ) { - CFRelease(last); - CFRelease(resourcesURL); - return; - } + IOHIDManagerScheduleWithRunLoop(hidManager, CFRunLoopGetCurrent(), kCFRunLoopDefaultMode); + + IOHIDManagerOpen(hidManager, kIOHIDOptionsTypeNone); + + // Execute the run loop once in order to register any initially-attached joysticks + CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false); +} +#endif + +void NSMoveToResourceDir(void) { + char resourcesPath[255]; + + CFBundleRef bundle = CFBundleGetMainBundle(); + if (!bundle) + return; + + CFURLRef resourcesURL = CFBundleCopyResourcesDirectoryURL(bundle); + CFStringRef last = CFURLCopyLastPathComponent(resourcesURL); + if ( + CFStringCompare(CFSTR("Resources"), last, 0) != kCFCompareEqualTo || + CFURLGetFileSystemRepresentation(resourcesURL, true, (u8*) resourcesPath, 255) == 0 + ) { CFRelease(last); CFRelease(resourcesURL); - - chdir(resourcesPath); + return; } + CFRelease(last); + CFRelease(resourcesURL); - NSSize RGFW__osxWindowResize(void* self, SEL sel, NSSize frameSize) { - RGFW_UNUSED(sel); + chdir(resourcesPath); +} - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void*)&win); - if (win == NULL) - return frameSize; - - win->r.w = frameSize.width; - win->r.h = frameSize.height; - win->event.type = RGFW_windowResized; - RGFW_windowResizeCallback(win, win->r); + +NSSize RGFW__osxWindowResize(id self, SEL sel, NSSize frameSize) { + RGFW_UNUSED(sel); + + RGFW_window* win = NULL; + object_getInstanceVariable(self, "RGFW_window", (void**)&win); + if (win == NULL) return frameSize; - } - void RGFW__osxWindowMove(void* self, SEL sel) { - RGFW_UNUSED(sel); + win->r.w = frameSize.width; + win->r.h = frameSize.height; + win->event.type = RGFW_windowResized; + RGFW_windowResizeCallback(win, win->r); + return frameSize; +} - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void*)&win); - if (win == NULL) - return; - - NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)(win->src.window, sel_registerName("frame")); - win->r.x = (i32) frame.origin.x; - win->r.y = (i32) frame.origin.y; +void RGFW__osxWindowMove(id self, SEL sel) { + RGFW_UNUSED(sel); - win->event.type = RGFW_windowMoved; - RGFW_windowMoveCallback(win, win->r); - } + RGFW_window* win = NULL; + object_getInstanceVariable(self, "RGFW_window", (void**)&win); + if (win == NULL) + return; + + NSRect frame = ((NSRect(*)(id, SEL))abi_objc_msgSend_stret)((id)win->src.window, sel_registerName("frame")); + win->r.x = (i32) frame.origin.x; + win->r.y = (i32) frame.origin.y; + + win->event.type = RGFW_windowMoved; + RGFW_windowMoveCallback(win, win->r); +} + +void RGFW__osxUpdateLayer(id self, SEL sel) { + RGFW_UNUSED(sel); - void RGFW__osxUpdateLayer(void* self, SEL sel) { - RGFW_UNUSED(sel); + RGFW_window* win = NULL; + object_getInstanceVariable(self, "RGFW_window", (void**)&win); + if (win == NULL) + return; - RGFW_window* win = NULL; - object_getInstanceVariable(self, "RGFW_window", (void*)&win); - if (win == NULL) - return; - - win->event.type = RGFW_windowRefresh; - RGFW_windowRefreshCallback(win); - } + win->event.type = RGFW_windowRefresh; + RGFW_windowRefreshCallback(win); +} - RGFWDEF void RGFW_init_buffer(RGFW_window* win); - void RGFW_init_buffer(RGFW_window* win) { - #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) - if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0) - RGFW_bufferSize = RGFW_getScreenSize(); - - win->buffer = RGFW_MALLOC(RGFW_bufferSize.w * RGFW_bufferSize.h * 4); +RGFWDEF void RGFW_init_buffer(RGFW_window* win); +void RGFW_init_buffer(RGFW_window* win) { + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0) + RGFW_bufferSize = RGFW_getScreenSize(); - #ifdef RGFW_OSMESA - win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); - OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h); - #endif - #else + win->buffer = RGFW_alloc(RGFW_bufferSize.w * RGFW_bufferSize.h * 4); + win->_flags |= RGFW_BUFFER_ALLOC; + #ifdef RGFW_OSMESA + win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); + OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h); + #endif + #else RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ - #endif - } + #endif +} +void RGFW_window_cocoaSetLayer(RGFW_window* win, void* layer) { + objc_msgSend_void_id((id)win->src.view, sel_registerName("setLayer"), (id)layer); +} - void RGFW_window_cocoaSetLayer(RGFW_window* win, void* layer) { - objc_msgSend_void_id(win->src.view, sel_registerName("setLayer"), layer); - } +void* RGFW_cocoaGetLayer(void) { + return objc_msgSend_class((id)objc_getClass("CAMetalLayer"), (SEL)sel_registerName("layer")); +} - void* RGFW_cocoaGetLayer(void) { - return objc_msgSend_class(objc_getClass("CAMetalLayer"), sel_registerName("layer")); - } +NSPasteboardType const NSPasteboardTypeURL = "public.url"; +NSPasteboardType const NSPasteboardTypeFileURL = "public.file-url"; - NSPasteboardType const NSPasteboardTypeURL = "public.url"; - NSPasteboardType const NSPasteboardTypeFileURL = "public.file-url"; +RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) { + static u8 RGFW_loaded = 0; - RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { - static u8 RGFW_loaded = 0; + /* NOTE(EimaMei): Why does Apple hate good code? Like wtf, who thought of methods being a great idea??? + Imagine a universe, where MacOS had a proper system API (we would probably have like 20% better performance). + */ + si_func_to_SEL_with_name("NSObject", "windowShouldClose", (void*)RGFW_OnClose); - /* NOTE(EimaMei): Why does Apple hate good code? Like wtf, who thought of methods being a great idea??? - Imagine a universe, where MacOS had a proper system API (we would probably have like 20% better performance). - */ - si_func_to_SEL_with_name("NSObject", "windowShouldClose", RGFW_OnClose); + /* NOTE(EimaMei): Fixes the 'Boop' sfx from constantly playing each time you click a key. Only a problem when running in the terminal. */ + si_func_to_SEL("NSWindow", acceptsFirstResponder); + si_func_to_SEL("NSWindow", performKeyEquivalent); - /* NOTE(EimaMei): Fixes the 'Boop' sfx from constantly playing each time you click a key. Only a problem when running in the terminal. */ - si_func_to_SEL("NSWindow", acceptsFirstResponder); - si_func_to_SEL("NSWindow", performKeyEquivalent); + // RR Create an autorelease pool + id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); + pool = objc_msgSend_id(pool, sel_registerName("init")); - // RR Create an autorelease pool - id pool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - pool = objc_msgSend_id(pool, sel_registerName("init")); + if (NSApp == NULL) { + NSApp = objc_msgSend_id((id)objc_getClass("NSApplication"), sel_registerName("sharedApplication")); - if (NSApp == NULL) { - NSApp = objc_msgSend_id((id)objc_getClass("NSApplication"), sel_registerName("sharedApplication")); + ((void (*)(id, SEL, NSUInteger))objc_msgSend) + (NSApp, sel_registerName("setActivationPolicy:"), NSApplicationActivationPolicyRegular); - ((void (*)(id, SEL, NSUInteger))objc_msgSend) - (NSApp, sel_registerName("setActivationPolicy:"), NSApplicationActivationPolicyRegular); - } + #ifndef RGFW_NO_IOKIT + RGFW_osxInitIOKit(); + #endif + } - RGFW_window* win = RGFW_window_basic_init(rect, args); - - RGFW_window_setMouseDefault(win); + RGFW_window_basic_init(win, rect, flags); - NSRect windowRect; - windowRect.origin.x = win->r.x; - windowRect.origin.y = win->r.y; - windowRect.size.width = win->r.w; - windowRect.size.height = win->r.h; + RGFW_window_setMouseDefault(win); - NSBackingStoreType macArgs = NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSBackingStoreBuffered | NSWindowStyleMaskTitled; + NSRect windowRect; + windowRect.origin.x = win->r.x; + windowRect.origin.y = win->r.y; + windowRect.size.width = win->r.w; + windowRect.size.height = win->r.h; - if (!(args & RGFW_NO_RESIZE)) - macArgs |= NSWindowStyleMaskResizable; - if (!(args & RGFW_NO_BORDER)) - macArgs |= NSWindowStyleMaskTitled; - else - macArgs = NSWindowStyleMaskBorderless; - { - void* nsclass = objc_getClass("NSWindow"); - void* func = sel_registerName("initWithContentRect:styleMask:backing:defer:"); + NSBackingStoreType macArgs = NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSBackingStoreBuffered | NSWindowStyleMaskTitled; - win->src.window = ((id(*)(id, SEL, NSRect, NSWindowStyleMask, NSBackingStoreType, bool))objc_msgSend) - (NSAlloc(nsclass), func, windowRect, macArgs, macArgs, false); - } + if (!(flags & RGFW_windowNoResize)) + macArgs |= NSWindowStyleMaskResizable; + if (!(flags & RGFW_windowNoBorder)) + macArgs |= NSWindowStyleMaskTitled; + else + macArgs = NSWindowStyleMaskBorderless; + { + void* nsclass = objc_getClass("NSWindow"); + SEL func = sel_registerName("initWithContentRect:styleMask:backing:defer:"); - NSString* str = NSString_stringWithUTF8String(name); - objc_msgSend_void_id(win->src.window, sel_registerName("setTitle:"), str); + win->src.window = ((id(*)(id, SEL, NSRect, NSWindowStyleMask, NSBackingStoreType, bool))objc_msgSend) + (NSAlloc(nsclass), func, windowRect, macArgs, macArgs, false); + } -#ifdef RGFW_EGL - if ((args & RGFW_NO_INIT_API) == 0) + id str = NSString_stringWithUTF8String(name); + objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str); + + #ifdef RGFW_EGL + if ((flags & RGFW_windowNoInitAPI) == 0) RGFW_createOpenGLContext(win); -#endif + #endif -#ifdef RGFW_OPENGL - if ((args & RGFW_NO_INIT_API) == 0) { - void* attrs = RGFW_initFormatAttribs(args & RGFW_OPENGL_SOFTWARE); - void* format = NSOpenGLPixelFormat_initWithAttributes(attrs); + #ifdef RGFW_OPENGL + + if ((flags & RGFW_windowNoInitAPI) == 0) { + void* attrs = RGFW_initFormatAttribs(flags & RGFW_windowOpenglSoftware); + void* format = NSOpenGLPixelFormat_initWithAttributes((uint32_t*)attrs); if (format == NULL) { + #ifdef RGFW_DEBUG printf("Failed to load pixel format for OpenGL\n"); + #endif void* attrs = RGFW_initFormatAttribs(1); - format = NSOpenGLPixelFormat_initWithAttributes(attrs); + format = NSOpenGLPixelFormat_initWithAttributes((uint32_t*)attrs); + + #ifdef RGFW_DEBUG if (format == NULL) printf("and loading software rendering OpenGL failed\n"); else printf("Switching to software rendering\n"); + #endif } - - /* the pixel format can be passed directly to opengl context creation to create a context + + /* the pixel format can be passed directly to opengl context creation to create a context this is because the format also includes information about the opengl version (which may be a bad thing) */ - win->src.view = NSOpenGLView_initWithFrame((NSRect){{0, 0}, {win->r.w, win->r.h}}, format); + win->src.view = NSOpenGLView_initWithFrame((NSRect){{0, 0}, {win->r.w, win->r.h}}, (uint32_t*)format); objc_msgSend_void(win->src.view, sel_registerName("prepareOpenGL")); win->src.ctx = objc_msgSend_id(win->src.view, sel_registerName("openGLContext")); } else -#endif + #endif { NSRect contentRect = (NSRect){{0, 0}, {win->r.w, win->r.h}}; win->src.view = ((id(*)(id, SEL, NSRect))objc_msgSend) @@ -7489,947 +7946,995 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ contentRect); } - void* contentView = NSWindow_contentView(win->src.window); - objc_msgSend_void_bool(contentView, sel_registerName("setWantsLayer:"), true); + void* contentView = NSWindow_contentView((id)win->src.window); + objc_msgSend_void_bool(contentView, sel_registerName("setWantsLayer:"), true); - objc_msgSend_void_id(win->src.window, sel_registerName("setContentView:"), win->src.view); + objc_msgSend_void_id((id)win->src.window, sel_registerName("setContentView:"), win->src.view); -#ifdef RGFW_OPENGL - if ((args & RGFW_NO_INIT_API) == 0) + #ifdef RGFW_OPENGL + if ((flags & RGFW_windowNoInitAPI) == 0) objc_msgSend_void(win->src.ctx, sel_registerName("makeCurrentContext")); -#endif - if (args & RGFW_TRANSPARENT_WINDOW) { -#ifdef RGFW_OPENGL - if ((args & RGFW_NO_INIT_API) == 0) { - i32 opacity = 0; - #define NSOpenGLCPSurfaceOpacity 236 - NSOpenGLContext_setValues(win->src.ctx, &opacity, NSOpenGLCPSurfaceOpacity); - } -#endif + #endif - objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), false); + if (flags & RGFW_windowTransparent) { + #ifdef RGFW_OPENGL + if ((flags & RGFW_windowNoInitAPI) == 0) { + i32 opacity = 0; + #define NSOpenGLCPSurfaceOpacity 236 + NSOpenGLContext_setValues((id)win->src.ctx, &opacity, NSOpenGLCPSurfaceOpacity); + } + #endif - objc_msgSend_void_id(win->src.window, sel_registerName("setBackgroundColor:"), - NSColor_colorWithSRGB(0, 0, 0, 0)); - } + objc_msgSend_void_bool(win->src.window, sel_registerName("setOpaque:"), false); - win->src.display = CGMainDisplayID(); - CVDisplayLinkCreateWithCGDisplay(win->src.display, (CVDisplayLinkRef*)&win->src.displayLink); - CVDisplayLinkSetOutputCallback(win->src.displayLink, displayCallback, win); - CVDisplayLinkStart(win->src.displayLink); + objc_msgSend_void_id((id)win->src.window, sel_registerName("setBackgroundColor:"), + NSColor_colorWithSRGB(0, 0, 0, 0)); + } - RGFW_init_buffer(win); + RGFW_init_buffer(win); - #ifndef RGFW_NO_MONITOR - if (args & RGFW_SCALE_TO_MONITOR) - RGFW_window_scaleToMonitor(win); - #endif + #ifndef RGFW_NO_MONITOR + if (flags & RGFW_windowScaleToMonitor) + RGFW_window_scaleToMonitor(win); + #endif - if (args & RGFW_CENTER) { - RGFW_area screenR = RGFW_getScreenSize(); - RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); - } + if (flags & RGFW_windowCenter) { + RGFW_area screenR = RGFW_getScreenSize(); + RGFW_window_move(win, RGFW_POINT((screenR.w - win->r.w) / 2, (screenR.h - win->r.h) / 2)); + } - if (args & RGFW_HIDE_MOUSE) - RGFW_window_showMouse(win, 0); + if (flags & RGFW_windowHideMouse) + RGFW_window_showMouse(win, 0); - if (args & RGFW_COCOA_MOVE_TO_RESOURCE_DIR) - NSMoveToResourceDir(); + if (flags & RGFW_windowCocoaCHDirToRes) + NSMoveToResourceDir(); - Class delegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "WindowDelegate", 0); + Class delegateClass = objc_allocateClassPair(objc_getClass("NSObject"), "WindowDelegate", 0); - class_addIvar( - delegateClass, "RGFW_window", - sizeof(RGFW_window*), rint(log2(sizeof(RGFW_window*))), - "L" - ); + class_addIvar( + delegateClass, "RGFW_window", + sizeof(RGFW_window*), rint(log2(sizeof(RGFW_window*))), + "L" + ); - class_addMethod(delegateClass, sel_registerName("windowWillResize:toSize:"), (IMP) RGFW__osxWindowResize, "{NSSize=ff}@:{NSSize=ff}"); - class_addMethod(delegateClass, sel_registerName("updateLayer:"), (IMP) RGFW__osxUpdateLayer, ""); - class_addMethod(delegateClass, sel_registerName("windowWillMove:"), (IMP) RGFW__osxWindowMove, ""); - class_addMethod(delegateClass, sel_registerName("windowDidMove:"), (IMP) RGFW__osxWindowMove, ""); - class_addMethod(delegateClass, sel_registerName("draggingEntered:"), (IMP)draggingEntered, "l@:@"); - class_addMethod(delegateClass, sel_registerName("draggingUpdated:"), (IMP)draggingUpdated, "l@:@"); - class_addMethod(delegateClass, sel_registerName("draggingExited:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); - class_addMethod(delegateClass, sel_registerName("draggingEnded:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); - class_addMethod(delegateClass, sel_registerName("prepareForDragOperation:"), (IMP)prepareForDragOperation, "B@:@"); - class_addMethod(delegateClass, sel_registerName("performDragOperation:"), (IMP)performDragOperation, "B@:@"); + class_addMethod(delegateClass, sel_registerName("windowWillResize:toSize:"), (IMP) RGFW__osxWindowResize, "{NSSize=ff}@:{NSSize=ff}"); + class_addMethod(delegateClass, sel_registerName("updateLayer:"), (IMP) RGFW__osxUpdateLayer, ""); + class_addMethod(delegateClass, sel_registerName("windowWillMove:"), (IMP) RGFW__osxWindowMove, ""); + class_addMethod(delegateClass, sel_registerName("windowDidMove:"), (IMP) RGFW__osxWindowMove, ""); + class_addMethod(delegateClass, sel_registerName("draggingEntered:"), (IMP)draggingEntered, "l@:@"); + class_addMethod(delegateClass, sel_registerName("draggingUpdated:"), (IMP)draggingUpdated, "l@:@"); + class_addMethod(delegateClass, sel_registerName("draggingExited:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); + class_addMethod(delegateClass, sel_registerName("draggingEnded:"), (IMP)RGFW__osxDraggingEnded, "v@:@"); + class_addMethod(delegateClass, sel_registerName("prepareForDragOperation:"), (IMP)prepareForDragOperation, "B@:@"); + class_addMethod(delegateClass, sel_registerName("performDragOperation:"), (IMP)performDragOperation, "B@:@"); - id delegate = objc_msgSend_id(NSAlloc(delegateClass), sel_registerName("init")); + id delegate = objc_msgSend_id(NSAlloc(delegateClass), sel_registerName("init")); - object_setInstanceVariable(delegate, "RGFW_window", win); + object_setInstanceVariable(delegate, "RGFW_window", win); - objc_msgSend_void_id(win->src.window, sel_registerName("setDelegate:"), delegate); + objc_msgSend_void_id((id)win->src.window, sel_registerName("setDelegate:"), delegate); - if (args & RGFW_ALLOW_DND) { - win->_winArgs |= RGFW_ALLOW_DND; + if (flags & RGFW_windowAllowDND) { + win->_flags |= RGFW_windowAllowDND; - NSPasteboardType types[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString}; - NSregisterForDraggedTypes(win->src.window, types, 3); - } + NSPasteboardType types[] = {NSPasteboardTypeURL, NSPasteboardTypeFileURL, NSPasteboardTypeString}; + NSregisterForDraggedTypes((id)win->src.window, types, 3); + } - // Show the window - objc_msgSend_void_bool(NSApp, sel_registerName("activateIgnoringOtherApps:"), true); - ((id(*)(id, SEL, SEL))objc_msgSend)(win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL); - objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true); + // Show the window + objc_msgSend_void_bool(NSApp, sel_registerName("activateIgnoringOtherApps:"), true); + ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyAndOrderFront:"), (SEL)NULL); + objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true); - if (!RGFW_loaded) { - objc_msgSend_void(win->src.window, sel_registerName("makeMainWindow")); + if (!RGFW_loaded) { + objc_msgSend_void(win->src.window, sel_registerName("makeMainWindow")); - RGFW_loaded = 1; - } + RGFW_loaded = 1; + } - objc_msgSend_void(win->src.window, sel_registerName("makeKeyWindow")); + objc_msgSend_void(win->src.window, sel_registerName("makeKeyWindow")); - objc_msgSend_void(NSApp, sel_registerName("finishLaunching")); + objc_msgSend_void(NSApp, sel_registerName("finishLaunching")); - if (RGFW_root == NULL) - RGFW_root = win; + if (RGFW_root == NULL) + RGFW_root = win; - NSRetain(win->src.window); - NSRetain(NSApp); + NSRetain(win->src.window); + NSRetain(NSApp); - #ifdef RGFW_DEBUG - printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); - #endif + #ifdef RGFW_DEBUG + printf("RGFW INFO: a window with a rect of {%i, %i, %i, %i} \n", win->r.x, win->r.y, win->r.w, win->r.h); + #endif + return win; +} - return win; +void RGFW_window_setBorder(RGFW_window* win, u8 border) { + NSBackingStoreType storeType = NSWindowStyleMaskBorderless; + if (!border) { + storeType = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable; + } + if (!(win->_flags & RGFW_windowNoResize)) { + storeType |= NSWindowStyleMaskResizable; } - void RGFW_window_setBorder(RGFW_window* win, u8 border) { - NSBackingStoreType storeType = NSWindowStyleMaskBorderless; - if (!border) { - storeType = NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable; - } - if (!(win->_winArgs & RGFW_NO_RESIZE)) { - storeType |= NSWindowStyleMaskResizable; - } - - ((void (*)(id, SEL, NSBackingStoreType))objc_msgSend)(win->src.window, sel_registerName("setStyleMask:"), storeType); + ((void (*)(id, SEL, NSBackingStoreType))objc_msgSend)((id)win->src.window, sel_registerName("setStyleMask:"), storeType); - objc_msgSend_void_bool(win->src.window, sel_registerName("setHasShadow:"), border); - } + objc_msgSend_void_bool(win->src.window, sel_registerName("setHasShadow:"), border); +} - RGFW_area RGFW_getScreenSize(void) { - static CGDirectDisplayID display = 0; +RGFW_area RGFW_getScreenSize(void) { + static CGDirectDisplayID display = 0; - if (display == 0) - display = CGMainDisplayID(); + if (display == 0) + display = CGMainDisplayID(); - return RGFW_AREA(CGDisplayPixelsWide(display), CGDisplayPixelsHigh(display)); - } + return RGFW_AREA(CGDisplayPixelsWide(display), CGDisplayPixelsHigh(display)); +} - RGFW_point RGFW_getGlobalMousePoint(void) { - assert(RGFW_root != NULL); +RGFW_point RGFW_getGlobalMousePoint(void) { + RGFW_ASSERT(RGFW_root != NULL); - CGEventRef e = CGEventCreate(NULL); - CGPoint point = CGEventGetLocation(e); - CFRelease(e); + CGEventRef e = CGEventCreate(NULL); + CGPoint point = CGEventGetLocation(e); + CFRelease(e); - return RGFW_POINT((u32) point.x, (u32) point.y); /*!< the point is loaded during event checks */ - } + return RGFW_POINT((u32) point.x, (u32) point.y); /*!< the point is loaded during event checks */ +} - RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(win->src.window, sel_registerName("mouseLocationOutsideOfEventStream")); +RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { + NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)((id)win->src.window, sel_registerName("mouseLocationOutsideOfEventStream")); - return RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); - } + return RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); +} + +u32 RGFW_keysPressed[10]; /*10 keys at a time*/ +typedef RGFW_ENUM(u32, NSEventType) { /* various types of events */ + NSEventTypeLeftMouseDown = 1, + NSEventTypeLeftMouseUp = 2, + NSEventTypeRightMouseDown = 3, + NSEventTypeRightMouseUp = 4, + NSEventTypeMouseMoved = 5, + NSEventTypeLeftMouseDragged = 6, + NSEventTypeRightMouseDragged = 7, + NSEventTypeMouseEntered = 8, + NSEventTypeMouseExited = 9, + NSEventTypeKeyDown = 10, + NSEventTypeKeyUp = 11, + NSEventTypeFlagsChanged = 12, + NSEventTypeAppKitDefined = 13, + NSEventTypeSystemDefined = 14, + NSEventTypeApplicationDefined = 15, + NSEventTypePeriodic = 16, + NSEventTypeCursorUpdate = 17, + NSEventTypeScrollWheel = 22, + NSEventTypeTabletPoint = 23, + NSEventTypeTabletProximity = 24, + NSEventTypeOtherMouseDown = 25, + NSEventTypeOtherMouseUp = 26, + NSEventTypeOtherMouseDragged = 27, + /* The following event types are available on some hardware on 10.5.2 and later */ + NSEventTypeGesture API_AVAILABLE(macos(10.5)) = 29, + NSEventTypeMagnify API_AVAILABLE(macos(10.5)) = 30, + NSEventTypeSwipe API_AVAILABLE(macos(10.5)) = 31, + NSEventTypeRotate API_AVAILABLE(macos(10.5)) = 18, + NSEventTypeBeginGesture API_AVAILABLE(macos(10.5)) = 19, + NSEventTypeEndGesture API_AVAILABLE(macos(10.5)) = 20, + + NSEventTypeSmartMagnify API_AVAILABLE(macos(10.8)) = 32, + NSEventTypeQuickLook API_AVAILABLE(macos(10.8)) = 33, + + NSEventTypePressure API_AVAILABLE(macos(10.10.3)) = 34, + NSEventTypeDirectTouch API_AVAILABLE(macos(10.10)) = 37, + + NSEventTypeChangeMode API_AVAILABLE(macos(10.15)) = 38, +}; - u32 RGFW_keysPressed[10]; /*10 keys at a time*/ - typedef NS_ENUM(u32, NSEventType) { /* various types of events */ - NSEventTypeLeftMouseDown = 1, - NSEventTypeLeftMouseUp = 2, - NSEventTypeRightMouseDown = 3, - NSEventTypeRightMouseUp = 4, - NSEventTypeMouseMoved = 5, - NSEventTypeLeftMouseDragged = 6, - NSEventTypeRightMouseDragged = 7, - NSEventTypeMouseEntered = 8, - NSEventTypeMouseExited = 9, - NSEventTypeKeyDown = 10, - NSEventTypeKeyUp = 11, - NSEventTypeFlagsChanged = 12, - NSEventTypeAppKitDefined = 13, - NSEventTypeSystemDefined = 14, - NSEventTypeApplicationDefined = 15, - NSEventTypePeriodic = 16, - NSEventTypeCursorUpdate = 17, - NSEventTypeScrollWheel = 22, - NSEventTypeTabletPoint = 23, - NSEventTypeTabletProximity = 24, - NSEventTypeOtherMouseDown = 25, - NSEventTypeOtherMouseUp = 26, - NSEventTypeOtherMouseDragged = 27, - /* The following event types are available on some hardware on 10.5.2 and later */ - NSEventTypeGesture API_AVAILABLE(macos(10.5)) = 29, - NSEventTypeMagnify API_AVAILABLE(macos(10.5)) = 30, - NSEventTypeSwipe API_AVAILABLE(macos(10.5)) = 31, - NSEventTypeRotate API_AVAILABLE(macos(10.5)) = 18, - NSEventTypeBeginGesture API_AVAILABLE(macos(10.5)) = 19, - NSEventTypeEndGesture API_AVAILABLE(macos(10.5)) = 20, +typedef RGFW_ENUM(unsigned long long, NSEventMask) { /* masks for the types of events */ + NSEventMaskLeftMouseDown = 1ULL << NSEventTypeLeftMouseDown, + NSEventMaskLeftMouseUp = 1ULL << NSEventTypeLeftMouseUp, + NSEventMaskRightMouseDown = 1ULL << NSEventTypeRightMouseDown, + NSEventMaskRightMouseUp = 1ULL << NSEventTypeRightMouseUp, + NSEventMaskMouseMoved = 1ULL << NSEventTypeMouseMoved, + NSEventMaskLeftMouseDragged = 1ULL << NSEventTypeLeftMouseDragged, + NSEventMaskRightMouseDragged = 1ULL << NSEventTypeRightMouseDragged, + NSEventMaskMouseEntered = 1ULL << NSEventTypeMouseEntered, + NSEventMaskMouseExited = 1ULL << NSEventTypeMouseExited, + NSEventMaskKeyDown = 1ULL << NSEventTypeKeyDown, + NSEventMaskKeyUp = 1ULL << NSEventTypeKeyUp, + NSEventMaskFlagsChanged = 1ULL << NSEventTypeFlagsChanged, + NSEventMaskAppKitDefined = 1ULL << NSEventTypeAppKitDefined, + NSEventMaskSystemDefined = 1ULL << NSEventTypeSystemDefined, + NSEventMaskApplicationDefined = 1ULL << NSEventTypeApplicationDefined, + NSEventMaskPeriodic = 1ULL << NSEventTypePeriodic, + NSEventMaskCursorUpdate = 1ULL << NSEventTypeCursorUpdate, + NSEventMaskScrollWheel = 1ULL << NSEventTypeScrollWheel, + NSEventMaskTabletPoint = 1ULL << NSEventTypeTabletPoint, + NSEventMaskTabletProximity = 1ULL << NSEventTypeTabletProximity, + NSEventMaskOtherMouseDown = 1ULL << NSEventTypeOtherMouseDown, + NSEventMaskOtherMouseUp = 1ULL << NSEventTypeOtherMouseUp, + NSEventMaskOtherMouseDragged = 1ULL << NSEventTypeOtherMouseDragged, + /* The following event masks are available on some hardware on 10.5.2 and later */ + NSEventMaskGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeGesture, + NSEventMaskMagnify API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeMagnify, + NSEventMaskSwipe API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeSwipe, + NSEventMaskRotate API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeRotate, + NSEventMaskBeginGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeBeginGesture, + NSEventMaskEndGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeEndGesture, + + /* Note: You can only use these event masks on 64 bit. In other words, you cannot setup a local, nor global, event monitor for these event types on 32 bit. Also, you cannot search the event queue for them (nextEventMatchingMask:...) on 32 bit. + */ + NSEventMaskSmartMagnify API_AVAILABLE(macos(10.8)) = 1ULL << NSEventTypeSmartMagnify, + NSEventMaskPressure API_AVAILABLE(macos(10.10.3)) = 1ULL << NSEventTypePressure, + NSEventMaskDirectTouch API_AVAILABLE(macos(10.12.2)) = 1ULL << NSEventTypeDirectTouch, + + NSEventMaskChangeMode API_AVAILABLE(macos(10.15)) = 1ULL << NSEventTypeChangeMode, + + NSEventMaskAny = ULONG_MAX, - NSEventTypeSmartMagnify API_AVAILABLE(macos(10.8)) = 32, - NSEventTypeQuickLook API_AVAILABLE(macos(10.8)) = 33, +}; - NSEventTypePressure API_AVAILABLE(macos(10.10.3)) = 34, - NSEventTypeDirectTouch API_AVAILABLE(macos(10.10)) = 37, +typedef enum NSEventModifierFlags { + NSEventModifierFlagCapsLock = 1 << 16, + NSEventModifierFlagShift = 1 << 17, + NSEventModifierFlagControl = 1 << 18, + NSEventModifierFlagOption = 1 << 19, + NSEventModifierFlagCommand = 1 << 20, + NSEventModifierFlagNumericPad = 1 << 21 +} NSEventModifierFlags; - NSEventTypeChangeMode API_AVAILABLE(macos(10.15)) = 38, - }; +void RGFW_stopCheckEvents(void) { + id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); + eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); - typedef NS_ENUM(unsigned long long, NSEventMask) { /* masks for the types of events */ - NSEventMaskLeftMouseDown = 1ULL << NSEventTypeLeftMouseDown, - NSEventMaskLeftMouseUp = 1ULL << NSEventTypeLeftMouseUp, - NSEventMaskRightMouseDown = 1ULL << NSEventTypeRightMouseDown, - NSEventMaskRightMouseUp = 1ULL << NSEventTypeRightMouseUp, - NSEventMaskMouseMoved = 1ULL << NSEventTypeMouseMoved, - NSEventMaskLeftMouseDragged = 1ULL << NSEventTypeLeftMouseDragged, - NSEventMaskRightMouseDragged = 1ULL << NSEventTypeRightMouseDragged, - NSEventMaskMouseEntered = 1ULL << NSEventTypeMouseEntered, - NSEventMaskMouseExited = 1ULL << NSEventTypeMouseExited, - NSEventMaskKeyDown = 1ULL << NSEventTypeKeyDown, - NSEventMaskKeyUp = 1ULL << NSEventTypeKeyUp, - NSEventMaskFlagsChanged = 1ULL << NSEventTypeFlagsChanged, - NSEventMaskAppKitDefined = 1ULL << NSEventTypeAppKitDefined, - NSEventMaskSystemDefined = 1ULL << NSEventTypeSystemDefined, - NSEventMaskApplicationDefined = 1ULL << NSEventTypeApplicationDefined, - NSEventMaskPeriodic = 1ULL << NSEventTypePeriodic, - NSEventMaskCursorUpdate = 1ULL << NSEventTypeCursorUpdate, - NSEventMaskScrollWheel = 1ULL << NSEventTypeScrollWheel, - NSEventMaskTabletPoint = 1ULL << NSEventTypeTabletPoint, - NSEventMaskTabletProximity = 1ULL << NSEventTypeTabletProximity, - NSEventMaskOtherMouseDown = 1ULL << NSEventTypeOtherMouseDown, - NSEventMaskOtherMouseUp = 1ULL << NSEventTypeOtherMouseUp, - NSEventMaskOtherMouseDragged = 1ULL << NSEventTypeOtherMouseDragged, - /* The following event masks are available on some hardware on 10.5.2 and later */ - NSEventMaskGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeGesture, - NSEventMaskMagnify API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeMagnify, - NSEventMaskSwipe API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeSwipe, - NSEventMaskRotate API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeRotate, - NSEventMaskBeginGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeBeginGesture, - NSEventMaskEndGesture API_AVAILABLE(macos(10.5)) = 1ULL << NSEventTypeEndGesture, - - /* Note: You can only use these event masks on 64 bit. In other words, you cannot setup a local, nor global, event monitor for these event types on 32 bit. Also, you cannot search the event queue for them (nextEventMatchingMask:...) on 32 bit. - */ - NSEventMaskSmartMagnify API_AVAILABLE(macos(10.8)) = 1ULL << NSEventTypeSmartMagnify, - NSEventMaskPressure API_AVAILABLE(macos(10.10.3)) = 1ULL << NSEventTypePressure, - NSEventMaskDirectTouch API_AVAILABLE(macos(10.12.2)) = 1ULL << NSEventTypeDirectTouch, - - NSEventMaskChangeMode API_AVAILABLE(macos(10.15)) = 1ULL << NSEventTypeChangeMode, - - NSEventMaskAny = ULONG_MAX, + id e = (id) ((id(*)(id, SEL, NSEventType, NSPoint, NSEventModifierFlags, void*, NSInteger, void**, short, NSInteger, NSInteger))objc_msgSend) + (NSApp, sel_registerName("otherEventWithType:location:modifierFlags:timestamp:windowNumber:context:subtype:data1:data2:"), + NSEventTypeApplicationDefined, (NSPoint){0, 0}, (NSEventModifierFlags)0, NULL, (NSInteger)0, NULL, 0, 0, 0); - }; + ((void (*)(id, SEL, id, bool))objc_msgSend) + (NSApp, sel_registerName("postEvent:atStart:"), e, 1); - typedef enum NSEventModifierFlags { - NSEventModifierFlagCapsLock = 1 << 16, - NSEventModifierFlagShift = 1 << 17, - NSEventModifierFlagControl = 1 << 18, - NSEventModifierFlagOption = 1 << 19, - NSEventModifierFlagCommand = 1 << 20, - NSEventModifierFlagNumericPad = 1 << 21 - } NSEventModifierFlags; + objc_msgSend_bool_void(eventPool, sel_registerName("drain")); +} + +void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) { + RGFW_UNUSED(win); - void RGFW_stopCheckEvents(void) { - id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); + id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); + eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); - NSEvent* e = (NSEvent*) ((id(*)(id, SEL, NSEventType, NSPoint, NSEventModifierFlags, void*, NSInteger, void**, short, NSInteger, NSInteger))objc_msgSend) - (NSApp, sel_registerName("otherEventWithType:location:modifierFlags:timestamp:windowNumber:context:subtype:data1:data2:"), - NSEventTypeApplicationDefined, (NSPoint){0, 0}, 0, 0, 0, NULL, 0, 0, 0); + void* date = (void*) ((id(*)(Class, SEL, double))objc_msgSend) + (objc_getClass("NSDate"), sel_registerName("dateWithTimeIntervalSinceNow:"), waitMS); + id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend) + (NSApp, sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"), + ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); + + + if (e) { ((void (*)(id, SEL, id, bool))objc_msgSend) (NSApp, sel_registerName("postEvent:atStart:"), e, 1); + } - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); + objc_msgSend_bool_void(eventPool, sel_registerName("drain")); +} + +RGFW_event* RGFW_window_checkEvent(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + + if (win->event.type == RGFW_quit) + return NULL; + + if ((win->event.type == RGFW_DND || win->event.type == RGFW_DNDInit) && win->src.dndPassed == 0) { + win->src.dndPassed = 1; + ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); + return &win->event; } - void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) { - RGFW_UNUSED(win); - - id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); + #ifndef RGFW_NO_IOKIT + if (RGFW_gamepadEventQueueCount && win == RGFW_root) { + static u8 index = 0; - void* date = (void*) ((id(*)(Class, SEL, double))objc_msgSend) - (objc_getClass("NSDate"), sel_registerName("dateWithTimeIntervalSinceNow:"), waitMS); + /* check queued events */ + RGFW_gamepadEventQueueCount--; - NSEvent* e = (NSEvent*) ((id(*)(id, SEL, NSEventMask, void*, NSString*, bool))objc_msgSend) - (NSApp, sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"), - ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); + RGFW_event ev = RGFW_gamepadEventQueue[index]; + win->event.type = ev.type; + win->event.gamepad = ev.gamepad; + win->event.button = ev.button; + win->event.whichAxis = ev.whichAxis; + for (size_t i = 0; i < 4; i++) + win->event.axis[i] = ev.axis[i]; + if (RGFW_gamepadEventQueueCount) index++; + else index = 0; - if (e) { - ((void (*)(id, SEL, id, bool))objc_msgSend) - (NSApp, sel_registerName("postEvent:atStart:"), e, 1); - } + ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); + return &win->event; + } + #endif + + id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); + eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); + static SEL eventFunc = (SEL)NULL; + if (eventFunc == NULL) + eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"); + + if ((win->event.type == RGFW_windowMoved || win->event.type == RGFW_windowResized || win->event.type == RGFW_windowRefresh) && win->event.key != 120) { + win->event.key = 120; objc_msgSend_bool_void(eventPool, sel_registerName("drain")); + ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); + return &win->event; } - RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) { - assert(win != NULL); - - if (win->event.type == RGFW_quit) - return NULL; - - if ((win->event.type == RGFW_dnd || win->event.type == RGFW_dnd_init) && win->src.dndPassed == 0) { - win->src.dndPassed = 1; - return &win->event; - } + void* date = NULL; - id eventPool = objc_msgSend_class(objc_getClass("NSAutoreleasePool"), sel_registerName("alloc")); - eventPool = objc_msgSend_id(eventPool, sel_registerName("init")); + id e = (id) ((id(*)(id, SEL, NSEventMask, void*, id, bool))objc_msgSend) + (NSApp, eventFunc, ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); - static void* eventFunc = NULL; - if (eventFunc == NULL) - eventFunc = sel_registerName("nextEventMatchingMask:untilDate:inMode:dequeue:"); + if (e == NULL) { + objc_msgSend_bool_void(eventPool, sel_registerName("drain")); + objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e); + ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); + return NULL; + } - if ((win->event.type == RGFW_windowMoved || win->event.type == RGFW_windowResized || win->event.type == RGFW_windowRefresh) && win->event.key != 120) { - win->event.key = 120; - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); - return &win->event; - } + if (objc_msgSend_id(e, sel_registerName("window")) != win->src.window) { + ((void (*)(id, SEL, id, bool))objc_msgSend) + (NSApp, sel_registerName("postEvent:atStart:"), e, 0); - void* date = NULL; + objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e); + objc_msgSend_bool_void(eventPool, sel_registerName("drain")); + ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); + return NULL; + } - NSEvent* e = (NSEvent*) ((id(*)(id, SEL, NSEventMask, void*, NSString*, bool))objc_msgSend) - (NSApp, eventFunc, ULONG_MAX, date, NSString_stringWithUTF8String("kCFRunLoopDefaultMode"), true); + if (win->event.droppedFilesCount) { + u32 i; + for (i = 0; i < win->event.droppedFilesCount; i++) + win->event.droppedFiles[i][0] = '\0'; + } - if (e == NULL) { - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); - return NULL; - } - - if (objc_msgSend_id(e, sel_registerName("window")) != win->src.window) { - ((void (*)(id, SEL, id, bool))objc_msgSend) - (NSApp, sel_registerName("postEvent:atStart:"), e, 0); - - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); - return NULL; + win->event.droppedFilesCount = 0; + win->event.type = 0; + + switch (objc_msgSend_uint(e, sel_registerName("type"))) { + case NSEventTypeMouseEntered: { + win->event.type = RGFW_mouseEnter; + NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(e, sel_registerName("locationInWindow")); + + win->event.point = RGFW_POINT((i32) p.x, (i32) (win->r.h - p.y)); + RGFW_mouseNotifyCallBack(win, win->event.point, 1); + break; } - if (win->event.droppedFilesCount) { - u32 i; - for (i = 0; i < win->event.droppedFilesCount; i++) - win->event.droppedFiles[i][0] = '\0'; + case NSEventTypeMouseExited: + win->event.type = RGFW_mouseLeave; + RGFW_mouseNotifyCallBack(win, win->event.point, 0); + break; + + case NSEventTypeKeyDown: { + u32 key = (u16) objc_msgSend_uint(e, sel_registerName("keyCode")); + + u32 mappedKey = *((u32*)((char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("charactersIgnoringModifiers"))))); + if (((u8)mappedKey) == 239) + mappedKey = 0; + + win->event.keyChar = (u8)mappedKey; + + win->event.key = RGFW_apiKeyToRGFW(key); + RGFW_keyboard[win->event.key].prev = RGFW_keyboard[win->event.key].current; + + win->event.type = RGFW_keyPressed; + win->event.repeat = RGFW_isPressed(win, win->event.key); + RGFW_keyboard[win->event.key].current = 1; + + RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 1); + break; } - win->event.droppedFilesCount = 0; - win->event.type = 0; - - switch (objc_msgSend_uint(e, sel_registerName("type"))) { - case NSEventTypeMouseEntered: { - win->event.type = RGFW_mouseEnter; - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(e, sel_registerName("locationInWindow")); + case NSEventTypeKeyUp: { + u32 key = (u16) objc_msgSend_uint(e, sel_registerName("keyCode")); - win->event.point = RGFW_POINT((i32) p.x, (i32) (win->r.h - p.y)); - RGFW_mouseNotifyCallBack(win, win->event.point, 1); - break; - } - - case NSEventTypeMouseExited: - win->event.type = RGFW_mouseLeave; - RGFW_mouseNotifyCallBack(win, win->event.point, 0); - break; + u32 mappedKey = *((u32*)((char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("charactersIgnoringModifiers"))))); + if (((u8)mappedKey) == 239) + mappedKey = 0; - case NSEventTypeKeyDown: { - u32 key = (u16) objc_msgSend_uint(e, sel_registerName("keyCode")); - - u32 mappedKey = *((u32*)((char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("charactersIgnoringModifiers"))))); + win->event.keyChar = (u8)mappedKey; - win->event.keyChar = (u8)mappedKey; + win->event.key = RGFW_apiKeyToRGFW(key); - win->event.key = RGFW_apiKeyToRGFW(key); - RGFW_keyboard[win->event.key].prev = RGFW_keyboard[win->event.key].current; + RGFW_keyboard[win->event.key].prev = RGFW_keyboard[win->event.key].current; - win->event.type = RGFW_keyPressed; - char* str = (char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("characters"))); - strncpy(win->event.keyName, str, 16); - win->event.repeat = RGFW_isPressed(win, win->event.key); - RGFW_keyboard[win->event.key].current = 1; + win->event.type = RGFW_keyReleased; - RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyName, win->event.lockState, 1); - break; - } + RGFW_keyboard[win->event.key].current = 0; + RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, 0); + break; + } - case NSEventTypeKeyUp: { - u32 key = (u16) objc_msgSend_uint(e, sel_registerName("keyCode")); - - u32 mappedKey = *((u32*)((char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("charactersIgnoringModifiers"))))); - win->event.keyChar = (u8)mappedKey; - - win->event.key = RGFW_apiKeyToRGFW(key); - - RGFW_keyboard[win->event.key].prev = RGFW_keyboard[win->event.key].current; + case NSEventTypeFlagsChanged: { + u32 flags = objc_msgSend_uint(e, sel_registerName("modifierFlags")); + RGFW_updateKeyModsPro(win, ((u32)(flags & NSEventModifierFlagCapsLock) % 255), ((flags & NSEventModifierFlagNumericPad) % 255), + ((flags & NSEventModifierFlagControl) % 255), ((flags & NSEventModifierFlagOption) % 255), + ((flags & NSEventModifierFlagShift) % 255), ((flags & NSEventModifierFlagCommand) % 255)); + u8 i; + for (i = 0; i < 9; i++) + RGFW_keyboard[i + RGFW_capsLock].prev = 0; - win->event.type = RGFW_keyReleased; - char* str = (char*)(const char*) NSString_to_char(objc_msgSend_id(e, sel_registerName("characters"))); - strncpy(win->event.keyName, str, 16); + for (i = 0; i < 5; i++) { + u32 shift = (1 << (i + 16)); + u32 key = i + RGFW_capsLock; - RGFW_keyboard[win->event.key].current = 0; - RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyName, win->event.lockState, 0); - break; - } + if ((flags & shift) && !RGFW_wasPressed(win, key)) { + RGFW_keyboard[key].current = 1; - case NSEventTypeFlagsChanged: { - u32 flags = objc_msgSend_uint(e, sel_registerName("modifierFlags")); - RGFW_updateLockState(win, ((u32)(flags & NSEventModifierFlagCapsLock) % 255), ((flags & NSEventModifierFlagNumericPad) % 255)); - - u8 i; - for (i = 0; i < 9; i++) - RGFW_keyboard[i + RGFW_CapsLock].prev = 0; - - for (i = 0; i < 5; i++) { - u32 shift = (1 << (i + 16)); - u32 key = i + RGFW_CapsLock; - - if ((flags & shift) && !RGFW_wasPressed(win, key)) { - RGFW_keyboard[key].current = 1; - - if (key != RGFW_CapsLock) - RGFW_keyboard[key+ 4].current = 1; - - win->event.type = RGFW_keyPressed; - win->event.key = key; - break; - } - - if (!(flags & shift) && RGFW_wasPressed(win, key)) { - RGFW_keyboard[key].current = 0; - - if (key != RGFW_CapsLock) - RGFW_keyboard[key + 4].current = 0; - - win->event.type = RGFW_keyReleased; - win->event.key = key; - break; - } + if (key != RGFW_capsLock) + RGFW_keyboard[key+ 4].current = 1; + + win->event.type = RGFW_keyPressed; + win->event.key = key; + break; } - RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyName, win->event.lockState, win->event.type == RGFW_keyPressed); + if (!(flags & shift) && RGFW_wasPressed(win, key)) { + RGFW_keyboard[key].current = 0; - break; - } - case NSEventTypeLeftMouseDragged: - case NSEventTypeOtherMouseDragged: - case NSEventTypeRightMouseDragged: - case NSEventTypeMouseMoved: - win->event.type = RGFW_mousePosChanged; - NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(e, sel_registerName("locationInWindow")); - win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); - - if ((win->_winArgs & RGFW_HOLD_MOUSE)) { - p.x = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaX")); - p.y = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaY")); - - win->event.point = RGFW_POINT((i32)p.x, (i32)p.y); + if (key != RGFW_capsLock) + RGFW_keyboard[key + 4].current = 0; + + win->event.type = RGFW_keyReleased; + win->event.key = key; + break; } + } - RGFW_mousePosCallback(win, win->event.point); - break; + RGFW_keyCallback(win, win->event.key, win->event.keyChar, win->event.keyMod, win->event.type == RGFW_keyPressed); - case NSEventTypeLeftMouseDown: - win->event.button = RGFW_mouseLeft; - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); - break; + break; + } + case NSEventTypeLeftMouseDragged: + case NSEventTypeOtherMouseDragged: + case NSEventTypeRightMouseDragged: + case NSEventTypeMouseMoved: { + win->event.type = RGFW_mousePosChanged; + NSPoint p = ((NSPoint(*)(id, SEL)) objc_msgSend)(e, sel_registerName("locationInWindow")); + win->event.point = RGFW_POINT((u32) p.x, (u32) (win->r.h - p.y)); - case NSEventTypeOtherMouseDown: - win->event.button = RGFW_mouseMiddle; - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); - break; + if ((win->_flags & RGFW_HOLD_MOUSE)) { + p.x = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaX")); + p.y = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaY")); - case NSEventTypeRightMouseDown: - win->event.button = RGFW_mouseRight; - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); - break; + win->event.point = RGFW_POINT((i32)p.x, (i32)p.y); + } - case NSEventTypeLeftMouseUp: - win->event.button = RGFW_mouseLeft; - win->event.type = RGFW_mouseButtonReleased; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 0; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); - break; + RGFW_mousePosCallback(win, win->event.point); + break; + } + case NSEventTypeLeftMouseDown: + win->event.button = RGFW_mouseLeft; + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; - case NSEventTypeOtherMouseUp: - win->event.button = RGFW_mouseMiddle; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 0; - win->event.type = RGFW_mouseButtonReleased; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); - break; + case NSEventTypeOtherMouseDown: + win->event.button = RGFW_mouseMiddle; + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; - case NSEventTypeRightMouseUp: - win->event.button = RGFW_mouseRight; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 0; - win->event.type = RGFW_mouseButtonReleased; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); - break; + case NSEventTypeRightMouseDown: + win->event.button = RGFW_mouseRight; + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; - case NSEventTypeScrollWheel: { - double deltaY = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaY")); + case NSEventTypeLeftMouseUp: + win->event.button = RGFW_mouseLeft; + win->event.type = RGFW_mouseButtonReleased; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 0; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); + break; - if (deltaY > 0) { - win->event.button = RGFW_mouseScrollUp; - } - else if (deltaY < 0) { - win->event.button = RGFW_mouseScrollDown; - } + case NSEventTypeOtherMouseUp: + win->event.button = RGFW_mouseMiddle; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 0; + win->event.type = RGFW_mouseButtonReleased; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); + break; - RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; - RGFW_mouseButtons[win->event.button].current = 1; + case NSEventTypeRightMouseUp: + win->event.button = RGFW_mouseRight; + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 0; + win->event.type = RGFW_mouseButtonReleased; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 0); + break; - win->event.scroll = deltaY; + case NSEventTypeScrollWheel: { + double deltaY = ((CGFloat(*)(id, SEL))abi_objc_msgSend_fpret)(e, sel_registerName("deltaY")); - win->event.type = RGFW_mouseButtonPressed; - RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); - break; + if (deltaY > 0) { + win->event.button = RGFW_mouseScrollUp; + } + else if (deltaY < 0) { + win->event.button = RGFW_mouseScrollDown; } - default: return RGFW_window_checkEvent(win); + RGFW_mouseButtons[win->event.button].prev = RGFW_mouseButtons[win->event.button].current; + RGFW_mouseButtons[win->event.button].current = 1; + + win->event.scroll = deltaY; + + win->event.type = RGFW_mouseButtonPressed; + RGFW_mouseButtonCallback(win, win->event.button, win->event.scroll, 1); + break; } - objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e); - ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); - - objc_msgSend_bool_void(eventPool, sel_registerName("drain")); - return &win->event; + default: + objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e); + ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); + return RGFW_window_checkEvent(win); } + objc_msgSend_void_id(NSApp, sel_registerName("sendEvent:"), e); + ((void(*)(id, SEL))objc_msgSend)(NSApp, sel_registerName("updateWindows")); + + objc_msgSend_bool_void(eventPool, sel_registerName("drain")); + return &win->event; +} + + +void RGFW_window_move(RGFW_window* win, RGFW_point v) { + RGFW_ASSERT(win != NULL); + + win->r.x = v.x; + win->r.y = v.y; + ((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend) + ((id)win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{win->r.x, win->r.y}, {win->r.w, win->r.h}}, true, true); +} + +void RGFW_window_resize(RGFW_window* win, RGFW_area a) { + RGFW_ASSERT(win != NULL); + + win->r.w = a.w; + win->r.h = a.h; + ((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend) + ((id)win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{win->r.x, win->r.y}, {win->r.w, win->r.h}}, true, true); +} + +void RGFW_window_minimize(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + + objc_msgSend_void_SEL(win->src.window, sel_registerName("performMiniaturize:"), NULL); +} + +void RGFW_window_restore(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + + objc_msgSend_void_SEL(win->src.window, sel_registerName("deminiaturize:"), NULL); +} + +void RGFW_window_setName(RGFW_window* win, const char* name) { + RGFW_ASSERT(win != NULL); + + id str = NSString_stringWithUTF8String(name); + objc_msgSend_void_id((id)win->src.window, sel_registerName("setTitle:"), str); +} + +#ifndef RGFW_NO_PASSTHROUGH +void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { + objc_msgSend_void_bool(win->src.window, sel_registerName("setIgnoresMouseEvents:"), passthrough); +} +#endif + +void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { + if (a.w == 0 && a.h == 0) + return; - void RGFW_window_move(RGFW_window* win, RGFW_point v) { - assert(win != NULL); + ((void (*)(id, SEL, NSSize))objc_msgSend) + ((id)win->src.window, sel_registerName("setMinSize:"), (NSSize){a.w, a.h}); +} - win->r.x = v.x; - win->r.y = v.y; - ((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend) - (win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{win->r.x, win->r.y}, {win->r.w, win->r.h}}, true, true); - } +void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { + if (a.w == 0 && a.h == 0) + return; - void RGFW_window_resize(RGFW_window* win, RGFW_area a) { - assert(win != NULL); + ((void (*)(id, SEL, NSSize))objc_msgSend) + ((id)win->src.window, sel_registerName("setMaxSize:"), (NSSize){a.w, a.h}); +} - win->r.w = a.w; - win->r.h = a.h; - ((void(*)(id, SEL, NSRect, bool, bool))objc_msgSend) - (win->src.window, sel_registerName("setFrame:display:animate:"), (NSRect){{win->r.x, win->r.y}, {win->r.w, win->r.h}}, true, true); - } +b32 RGFW_window_setIcon(RGFW_window* win, u8* data, RGFW_area area, i32 channels) { + RGFW_ASSERT(win != NULL); - void RGFW_window_minimize(RGFW_window* win) { - assert(win != NULL); + /* code by EimaMei */ + // Make a bitmap representation, then copy the loaded image into it. + id representation = NSBitmapImageRep_initWithBitmapData(NULL, area.w, area.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, area.w * channels, 8 * channels); + RGFW_MEMCPY(NSBitmapImageRep_bitmapData(representation), data, area.w * area.h * channels); - objc_msgSend_void_SEL(win->src.window, sel_registerName("performMiniaturize:"), NULL); - } + // Add ze representation. + id dock_image = NSImage_initWithSize((NSSize){area.w, area.h}); + NSImage_addRepresentation(dock_image, representation); - void RGFW_window_restore(RGFW_window* win) { - assert(win != NULL); + // Finally, set the dock image to it. + objc_msgSend_void_id(NSApp, sel_registerName("setApplicationIconImage:"), dock_image); + // Free the garbage. + NSRelease(dock_image); + NSRelease(representation); - objc_msgSend_void_SEL(win->src.window, sel_registerName("deminiaturize:"), NULL); - } + return 1; +} - void RGFW_window_setName(RGFW_window* win, char* name) { - assert(win != NULL); +id NSCursor_arrowStr(const char* str) { + void* nclass = objc_getClass("NSCursor"); + SEL func = sel_registerName(str); + return (id) objc_msgSend_id(nclass, func); +} - NSString* str = NSString_stringWithUTF8String(name); - objc_msgSend_void_id(win->src.window, sel_registerName("setTitle:"), str); +RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) { + if (icon == NULL) { + objc_msgSend_void(NSCursor_arrowStr("arrowCursor"), sel_registerName("set")); + return NULL; } - #ifndef RGFW_NO_PASSTHROUGH - void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { - objc_msgSend_void_bool(win->src.window, sel_registerName("setIgnoresMouseEvents:"), passthrough); - } - #endif + /* NOTE(EimaMei): Code by yours truly. */ + // Make a bitmap representation, then copy the loaded image into it. + id representation = NSBitmapImageRep_initWithBitmapData(NULL, a.w, a.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, a.w * channels, 8 * channels); + RGFW_MEMCPY(NSBitmapImageRep_bitmapData(representation), icon, a.w * a.h * channels); - void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { - if (a.w == 0 && a.h == 0) - return; + // Add ze representation. + id cursor_image = NSImage_initWithSize((NSSize){a.w, a.h}); + NSImage_addRepresentation(cursor_image, representation); - ((void (*)(id, SEL, NSSize))objc_msgSend) - (win->src.window, sel_registerName("setMinSize:"), (NSSize){a.w, a.h}); - } + // Finally, set the cursor image. + id cursor = NSCursor_initWithImage(cursor_image, (NSPoint){0.0, 0.0}); - void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { - if (a.w == 0 && a.h == 0) - return; + // Free the garbage. + NSRelease(cursor_image); + NSRelease(representation); - ((void (*)(id, SEL, NSSize))objc_msgSend) - (win->src.window, sel_registerName("setMaxSize:"), (NSSize){a.w, a.h}); - } + return (void*)cursor; +} - void RGFW_window_setIcon(RGFW_window* win, u8* data, RGFW_area area, i32 channels) { - assert(win != NULL); +void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { + assert(win); assert(mouse); + objc_msgSend_void((id)mouse, sel_registerName("set")); +} - /* code by EimaMei */ - // Make a bitmap representation, then copy the loaded image into it. - void* representation = NSBitmapImageRep_initWithBitmapData(NULL, area.w, area.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, area.w * channels, 8 * channels); - memcpy(NSBitmapImageRep_bitmapData(representation), data, area.w * area.h * channels); +void RGFW_freeMouse(RGFW_mouse* mouse) { + assert(mouse); + NSRelease((id)mouse); +} - // Add ze representation. - void* dock_image = NSImage_initWithSize((NSSize){area.w, area.h}); - NSImage_addRepresentation(dock_image, (void*) representation); +b32 RGFW_window_setMouseDefault(RGFW_window* win) { + return RGFW_window_setMouseStandard(win, RGFW_mouseArrow); +} - // Finally, set the dock image to it. - objc_msgSend_void_id(NSApp, sel_registerName("setApplicationIconImage:"), dock_image); - // Free the garbage. - release(dock_image); - release(representation); - } +void RGFW_window_showMouse(RGFW_window* win, i8 show) { + RGFW_UNUSED(win); - NSCursor* NSCursor_arrowStr(char* str) { - void* nclass = objc_getClass("NSCursor"); - void* func = sel_registerName(str); - return (NSCursor*) objc_msgSend_id(nclass, func); + if (show) { + CGDisplayShowCursor(kCGDirectMainDisplay); + } + else { + CGDisplayHideCursor(kCGDirectMainDisplay); } +} - void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) { - assert(win != NULL); +b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 stdMouses) { + if (stdMouses > ((sizeof(RGFW_mouseIconSrc)) / (sizeof(char*)))) + return 0; - if (image == NULL) { - objc_msgSend_void(NSCursor_arrowStr("arrowCursor"), sel_registerName("set")); - return; - } + const char* mouseStr = RGFW_mouseIconSrc[stdMouses]; + id mouse = NSCursor_arrowStr(mouseStr); - /* NOTE(EimaMei): Code by yours truly. */ - // Make a bitmap representation, then copy the loaded image into it. - void* representation = NSBitmapImageRep_initWithBitmapData(NULL, a.w, a.h, 8, channels, (channels == 4), false, "NSCalibratedRGBColorSpace", 1 << 1, a.w * channels, 8 * channels); - memcpy(NSBitmapImageRep_bitmapData(representation), image, a.w * a.h * channels); + if (mouse == NULL) + return 0; - // Add ze representation. - void* cursor_image = NSImage_initWithSize((NSSize){a.w, a.h}); - NSImage_addRepresentation(cursor_image, representation); + RGFW_UNUSED(win); + CGDisplayShowCursor(kCGDirectMainDisplay); + objc_msgSend_void(mouse, sel_registerName("set")); - // Finally, set the cursor image. - void* cursor = NSCursor_initWithImage(cursor_image, (NSPoint){0.0, 0.0}); + return 1; +} - objc_msgSend_void(cursor, sel_registerName("set")); +void RGFW_releaseCursor(RGFW_window* win) { + RGFW_UNUSED(win); + CGAssociateMouseAndMouseCursorPosition(1); +} - // Free the garbage. - release(cursor_image); - release(representation); - } +void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { + RGFW_UNUSED(win); - void RGFW_window_setMouseDefault(RGFW_window* win) { - RGFW_window_setMouseStandard(win, RGFW_MOUSE_ARROW); - } + CGWarpMouseCursorPosition(CGPointMake(r.x + (r.w / 2), r.y + (r.h / 2))); + CGAssociateMouseAndMouseCursorPosition(0); +} - void RGFW_window_showMouse(RGFW_window* win, i8 show) { - RGFW_UNUSED(win); +void RGFW_window_moveMouse(RGFW_window* win, RGFW_point v) { + RGFW_UNUSED(win); - if (show) { - CGDisplayShowCursor(kCGDirectMainDisplay); - } - else { - CGDisplayHideCursor(kCGDirectMainDisplay); - } - } + win->_lastMousePoint = RGFW_POINT(v.x - win->r.x, v.y - win->r.y); + CGWarpMouseCursorPosition(CGPointMake(v.x, v.y)); +} - void RGFW_window_setMouseStandard(RGFW_window* win, u8 stdMouses) { - if (stdMouses > ((sizeof(RGFW_mouseIconSrc)) / (sizeof(char*)))) - return; - - char* mouseStr = RGFW_mouseIconSrc[stdMouses]; - void* mouse = NSCursor_arrowStr(mouseStr); - if (mouse == NULL) - return; +void RGFW_window_hide(RGFW_window* win) { + objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), false); +} - RGFW_UNUSED(win); - CGDisplayShowCursor(kCGDirectMainDisplay); - objc_msgSend_void(mouse, sel_registerName("set")); - } - - void RGFW_releaseCursor(RGFW_window* win) { - RGFW_UNUSED(win); - CGAssociateMouseAndMouseCursorPosition(1); - } +void RGFW_window_show(RGFW_window* win) { + ((id(*)(id, SEL, SEL))objc_msgSend)((id)win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL); + objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true); +} - void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { - RGFW_UNUSED(win) +u8 RGFW_window_isFullscreen(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - CGWarpMouseCursorPosition(CGPointMake(r.x + (r.w / 2), r.y + (r.h / 2))); - CGAssociateMouseAndMouseCursorPosition(0); - } + NSWindowStyleMask mask = (NSWindowStyleMask) objc_msgSend_uint(win->src.window, sel_registerName("styleMask")); + return (mask & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen; +} - void RGFW_window_moveMouse(RGFW_window* win, RGFW_point v) { - RGFW_UNUSED(win); +u8 RGFW_window_isHidden(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - win->_lastMousePoint = RGFW_POINT(v.x - win->r.x, v.y - win->r.y); - CGWarpMouseCursorPosition(CGPointMake(v.x, v.y)); - } + bool visible = objc_msgSend_bool(win->src.window, sel_registerName("isVisible")); + return visible == NO && !RGFW_window_isMinimized(win); +} +u8 RGFW_window_isMinimized(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - void RGFW_window_hide(RGFW_window* win) { - objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), false); - } + return objc_msgSend_bool(win->src.window, sel_registerName("isMiniaturized")) == YES; +} - void RGFW_window_show(RGFW_window* win) { - ((id(*)(id, SEL, SEL))objc_msgSend)(win->src.window, sel_registerName("makeKeyAndOrderFront:"), NULL); - objc_msgSend_void_bool(win->src.window, sel_registerName("setIsVisible:"), true); - } +u8 RGFW_window_isMaximized(RGFW_window* win) { + RGFW_ASSERT(win != NULL); - u8 RGFW_window_isFullscreen(RGFW_window* win) { - assert(win != NULL); + return objc_msgSend_bool(win->src.window, sel_registerName("isZoomed")); +} - NSWindowStyleMask mask = (NSWindowStyleMask) objc_msgSend_uint(win->src.window, sel_registerName("styleMask")); - return (mask & NSWindowStyleMaskFullScreen) == NSWindowStyleMaskFullScreen; - } +id RGFW_getNSScreenForDisplayID(CGDirectDisplayID display) { + Class NSScreenClass = objc_getClass("NSScreen"); - u8 RGFW_window_isHidden(RGFW_window* win) { - assert(win != NULL); + id screens = objc_msgSend_id(NSScreenClass, sel_registerName("screens")); - bool visible = objc_msgSend_bool(win->src.window, sel_registerName("isVisible")); - return visible == NO && !RGFW_window_isMinimized(win); - } + NSUInteger count = (NSUInteger)objc_msgSend_uint(screens, sel_registerName("count")); - u8 RGFW_window_isMinimized(RGFW_window* win) { - assert(win != NULL); + for (NSUInteger i = 0; i < count; i++) { + id screen = ((id (*)(id, SEL, int))objc_msgSend) (screens, sel_registerName("objectAtIndex:"), (int)i); + id description = objc_msgSend_id(screen, sel_registerName("deviceDescription")); + id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber"); + id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey); - return objc_msgSend_bool(win->src.window, sel_registerName("isMiniaturized")) == YES; + if ((CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue")) == display) { + return screen; + } } - u8 RGFW_window_isMaximized(RGFW_window* win) { - assert(win != NULL); + return NULL; +} - return objc_msgSend_bool(win->src.window, sel_registerName("isZoomed")); - } +RGFW_monitor RGFW_NSCreateMonitor(CGDirectDisplayID display, id screen) { + RGFW_monitor monitor; - RGFW_monitor RGFW_NSCreateMonitor(CGDirectDisplayID display) { - RGFW_monitor monitor; + const char name[] = "MacOS\0"; + RGFW_MEMCPY(monitor.name, name, 6); - CGRect bounds = CGDisplayBounds(display); - monitor.rect = RGFW_RECT((int) bounds.origin.x, (int) bounds.origin.y, (int) bounds.size.width, (int) bounds.size.height); + CGRect bounds = CGDisplayBounds(display); + monitor.rect = RGFW_RECT((int) bounds.origin.x, (int) bounds.origin.y, (int) bounds.size.width, (int) bounds.size.height); - CGSize screenSizeMM = CGDisplayScreenSize(display); - monitor.physW = (float)screenSizeMM.width / 25.4f; - monitor.physH = (float)screenSizeMM.height / 25.4f; + CGSize screenSizeMM = CGDisplayScreenSize(display); + monitor.physW = (float)screenSizeMM.width / 25.4f; + monitor.physH = (float)screenSizeMM.height / 25.4f; - float dpi_width = round((double)monitor.rect.w/(double)monitor.physW); - float dpi_height = round((double)monitor.rect.h/(double)monitor.physH); + float ppi_width = (monitor.rect.w/monitor.physW); + float ppi_height = (monitor.rect.h/monitor.physH); - monitor.scaleX = (float) (dpi_width) / (float) 96; - monitor.scaleY = (float) (dpi_height) / (float) 96; + monitor.pixelRatio = ((CGFloat (*)(id, SEL))abi_objc_msgSend_fpret) (screen, sel_registerName("backingScaleFactor")); + float dpi = 96.0f * monitor.pixelRatio; - if (isinf(monitor.scaleX) || (monitor.scaleX > 1 && monitor.scaleX < 1.1)) - monitor.scaleX = 1; + monitor.scaleX = ((i32)(((float) (ppi_width) / dpi) * 10.0f)) / 10.0f; + monitor.scaleY = ((i32)(((float) (ppi_height) / dpi) * 10.0f)) / 10.0f; - if (isinf(monitor.scaleY) || (monitor.scaleY > 1 && monitor.scaleY < 1.1)) - monitor.scaleY = 1; + #ifdef RGFW_DEBUG + printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n pixelRatio: %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY, monitor.pixelRatio); + #endif - #ifdef RGFW_DEBUG - printf("RGFW INFO: monitor found: scale (%s):\n rect: {%i, %i, %i, %i}\n physical size:%f %f\n scale: %f %f\n", monitor.name, monitor.rect.x, monitor.rect.y, monitor.rect.w, monitor.rect.h, monitor.physW, monitor.physH, monitor.scaleX, monitor.scaleY); - #endif + return monitor; +} - return monitor; - } +RGFW_monitor RGFW_monitors[7]; - RGFW_monitor RGFW_monitors[7]; +RGFW_monitor* RGFW_getMonitors(void) { + static CGDirectDisplayID displays[7]; + u32 count; - RGFW_monitor* RGFW_getMonitors(void) { - static CGDirectDisplayID displays[7]; - u32 count; + if (CGGetActiveDisplayList(6, displays, &count) != kCGErrorSuccess) + return NULL; - if (CGGetActiveDisplayList(6, displays, &count) != kCGErrorSuccess) - return NULL; + for (u32 i = 0; i < count; i++) + RGFW_monitors[i] = RGFW_NSCreateMonitor(displays[i], RGFW_getNSScreenForDisplayID(displays[i])); - for (u32 i = 0; i < count; i++) - RGFW_monitors[i] = RGFW_NSCreateMonitor(displays[i]); + return RGFW_monitors; +} - return RGFW_monitors; - } +RGFW_monitor RGFW_getPrimaryMonitor(void) { + CGDirectDisplayID primary = CGMainDisplayID(); + return RGFW_NSCreateMonitor(primary, RGFW_getNSScreenForDisplayID(primary)); +} - RGFW_monitor RGFW_getPrimaryMonitor(void) { - CGDirectDisplayID primary = CGMainDisplayID(); - return RGFW_NSCreateMonitor(primary); - } +RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { + id screen = objc_msgSend_id(win->src.window, sel_registerName("screen")); + id description = objc_msgSend_id(screen, sel_registerName("deviceDescription")); + id screenNumberKey = NSString_stringWithUTF8String("NSScreenNumber"); + id screenNumber = objc_msgSend_id_id(description, sel_registerName("objectForKey:"), screenNumberKey); - RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { - return RGFW_NSCreateMonitor(win->src.display); - } + CGDirectDisplayID display = (CGDirectDisplayID)objc_msgSend_uint(screenNumber, sel_registerName("unsignedIntValue")); - char* RGFW_readClipboard(size_t* size) { - char* clip = (char*)NSPasteboard_stringForType(NSPasteboard_generalPasteboard(), NSPasteboardTypeString); - - size_t clip_len = 1; + return RGFW_NSCreateMonitor(display, screen); +} - if (clip != NULL) { - clip_len = strlen(clip) + 1; - } +RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { + size_t clip_len; + char* clip = (char*)NSPasteboard_stringForType(NSPasteboard_generalPasteboard(), NSPasteboardTypeString, &clip_len); + if (clip == NULL) return -1; - char* str = (char*)RGFW_MALLOC(sizeof(char) * clip_len); - - if (clip != NULL) { - strncpy(str, clip, clip_len); - } + if (str != NULL) { + if (strCapacity < clip_len) + return 0; + + RGFW_MEMCPY(str, clip, clip_len); str[clip_len] = '\0'; - - if (size != NULL) - *size = clip_len; - return str; - } - - void RGFW_writeClipboard(const char* text, u32 textLen) { - RGFW_UNUSED(textLen); - - NSPasteboardType array[] = { NSPasteboardTypeString, NULL }; - NSPasteBoard_declareTypes(NSPasteboard_generalPasteboard(), array, 1, NULL); - - NSPasteBoard_setString(NSPasteboard_generalPasteboard(), text, NSPasteboardTypeString); } - u16 RGFW_registerGamepad(RGFW_window* win, i32 gpNumber) { - RGFW_UNUSED(gpNumber); - - assert(win != NULL); - - return RGFW_registerGamepadF(win, (char*) ""); - } + return (RGFW_ssize_t)clip_len; +} - u16 RGFW_registerGamepadF(RGFW_window* win, char* file) { - RGFW_UNUSED(file); +void RGFW_writeClipboard(const char* text, u32 textLen) { + RGFW_UNUSED(textLen); - assert(win != NULL); + NSPasteboardType array[] = { NSPasteboardTypeString, NULL }; + NSPasteBoard_declareTypes(NSPasteboard_generalPasteboard(), array, 1, NULL); - return RGFW_gamepadCount - 1; - } + NSPasteBoard_setString(NSPasteboard_generalPasteboard(), text, NSPasteboardTypeString); +} #ifdef RGFW_OPENGL void RGFW_window_makeCurrent_OpenGL(RGFW_window* win) { - assert(win != NULL); + RGFW_ASSERT(win != NULL); objc_msgSend_void(win->src.ctx, sel_registerName("makeCurrentContext")); } #endif #if !defined(RGFW_EGL) + void RGFW_window_swapInterval(RGFW_window* win, i32 swapInterval) { - assert(win != NULL); + RGFW_ASSERT(win != NULL); #if defined(RGFW_OPENGL) - - NSOpenGLContext_setValues(win->src.ctx, &swapInterval, 222); + + NSOpenGLContext_setValues((id)win->src.ctx, &swapInterval, 222); #else RGFW_UNUSED(swapInterval); #endif } + #endif - - // Function to create a CGImageRef from an array of bytes - CGImageRef createImageFromBytes(unsigned char *buffer, int width, int height) - { - // Define color space - CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); - // Create bitmap context - CGContextRef context = CGBitmapContextCreate( - buffer, - width, height, - 8, - RGFW_bufferSize.w * 4, - colorSpace, - kCGImageAlphaPremultipliedLast); - // Create image from bitmap context - CGImageRef image = CGBitmapContextCreateImage(context); - // Release the color space and context - CGColorSpaceRelease(colorSpace); - CGContextRelease(context); - - return image; - } - void RGFW_window_swapBuffers(RGFW_window* win) { - assert(win != NULL); - /* clear the window*/ +// Function to create a CGImageRef from an array of bytes +CGImageRef createImageFromBytes(unsigned char *buffer, int width, int height) +{ + // Define color space + CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); + // Create bitmap context + CGContextRef context = CGBitmapContextCreate( + buffer, + width, height, + 8, + RGFW_bufferSize.w * 4, + colorSpace, + kCGImageAlphaPremultipliedLast); + // Create image from bitmap context + CGImageRef image = CGBitmapContextCreateImage(context); + // Release the color space and context + CGColorSpaceRelease(colorSpace); + CGContextRelease(context); + + return image; +} + +void RGFW_window_swapBuffers(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + /* clear the window*/ - if (!(win->_winArgs & RGFW_NO_CPU_RENDER)) { + if (!(win->_flags & RGFW_NO_CPU_RENDER)) { #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) - #ifdef RGFW_OSMESA - RGFW_OSMesa_reorganize(); - #endif + id view = NSWindow_contentView((id)win->src.window); + id layer = objc_msgSend_id(view, sel_registerName("layer")); + + ((void(*)(id, SEL, NSRect))objc_msgSend)(layer, + sel_registerName("setFrame:"), + (NSRect){{0, 0}, {win->r.w, win->r.h}}); - void* view = NSWindow_contentView(win->src.window); - void* layer = objc_msgSend_id(view, sel_registerName("layer")); - - ((void(*)(id, SEL, NSRect))objc_msgSend)(layer, - sel_registerName("setFrame:"), - (NSRect){{0, 0}, {win->r.w, win->r.h}}); - - CGImageRef image = createImageFromBytes(win->buffer, win->r.w, win->r.h); - // Get the current graphics context - id graphicsContext = objc_msgSend_class(objc_getClass("NSGraphicsContext"), sel_registerName("currentContext")); - // Get the CGContext from the current NSGraphicsContext - id cgContext = objc_msgSend_id(graphicsContext, sel_registerName("graphicsPort")); - // Draw the image in the context - NSRect bounds = (NSRect){{0,0}, {win->r.w, win->r.h}}; - CGContextDrawImage((void*)cgContext, *(CGRect*)&bounds, image); - // Flush the graphics context to ensure the drawing is displayed - objc_msgSend_id(graphicsContext, sel_registerName("flushGraphics")); - - objc_msgSend_void_id(layer, sel_registerName("setContents:"), (id)image); - objc_msgSend_id(layer, sel_registerName("setNeedsDisplay")); - - CGImageRelease(image); + CGImageRef image = createImageFromBytes(win->buffer, win->r.w, win->r.h); + // Get the current graphics context + id graphicsContext = objc_msgSend_class(objc_getClass("NSGraphicsContext"), sel_registerName("currentContext")); + // Get the CGContext from the current NSGraphicsContext + id cgContext = objc_msgSend_id(graphicsContext, sel_registerName("graphicsPort")); + // Draw the image in the context + NSRect bounds = (NSRect){{0,0}, {win->r.w, win->r.h}}; + CGContextDrawImage((void*)cgContext, *(CGRect*)&bounds, image); + // Flush the graphics context to ensure the drawing is displayed + objc_msgSend_id(graphicsContext, sel_registerName("flushGraphics")); + + objc_msgSend_void_id(layer, sel_registerName("setContents:"), (id)image); + objc_msgSend_id(layer, sel_registerName("setNeedsDisplay")); + + CGImageRelease(image); #endif - } + } - if (!(win->_winArgs & RGFW_NO_GPU_RENDER)) { - #ifdef RGFW_EGL - eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); - #elif defined(RGFW_OPENGL) - objc_msgSend_void(win->src.ctx, sel_registerName("flushBuffer")); - #endif - } + if (!(win->_flags & RGFW_NO_GPU_RENDER)) { + #ifdef RGFW_EGL + eglSwapBuffers(win->src.EGL_display, win->src.EGL_surface); + #elif defined(RGFW_OPENGL) + objc_msgSend_void(win->src.ctx, sel_registerName("flushBuffer")); + #endif } +} - void RGFW_window_close(RGFW_window* win) { - assert(win != NULL); - release(win->src.view); +void RGFW_window_close(RGFW_window* win) { + RGFW_ASSERT(win != NULL); + NSRelease(win->src.view); -#ifdef RGFW_ALLOC_DROPFILES + #ifdef RGFW_ALLOC_DROPFILES { u32 i; for (i = 0; i < RGFW_MAX_DROPS; i++) - RGFW_FREE(win->event.droppedFiles[i]); + win->_mem.free(win->_mem.userdata, win->event.droppedFiles[i]); - RGFW_FREE(win->event.droppedFiles); + win->_mem.free(win->_mem.userdata, win->event.droppedFiles); } -#endif - -#ifdef RGFW_BUFFER - release(win->src.bitmap); - release(win->src.image); -#endif + #endif - CVDisplayLinkStop(win->src.displayLink); - CVDisplayLinkRelease(win->src.displayLink); + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + NSRelease(win->src.bitmap); + NSRelease(win->src.image); + if ((win->_flags & RGFW_BUFFER_ALLOC)) + win->_mem.free(win->_mem.userdata, win->buffer); + #endif - RGFW_FREE(win); - } + RGFW_clipboard_switch(NULL); - u64 RGFW_getTimeNS(void) { - static mach_timebase_info_data_t timebase_info; - if (timebase_info.denom == 0) { - mach_timebase_info(&timebase_info); - } - return mach_absolute_time() * timebase_info.numer / timebase_info.denom; + if ((win->_flags & RGFW_WINDOW_ALLOC)) + win->_mem.free(win->_mem.userdata, win); +} + +u64 RGFW_getTimeNS(void) { + static mach_timebase_info_data_t timebase_info; + if (timebase_info.denom == 0) { + mach_timebase_info(&timebase_info); } + return mach_absolute_time() * timebase_info.numer / timebase_info.denom; +} - u64 RGFW_getTime(void) { - static mach_timebase_info_data_t timebase_info; - if (timebase_info.denom == 0) { - mach_timebase_info(&timebase_info); - } - return (double) mach_absolute_time() * (double) timebase_info.numer / ((double) timebase_info.denom * 1e9); +u64 RGFW_getTime(void) { + static mach_timebase_info_data_t timebase_info; + if (timebase_info.denom == 0) { + mach_timebase_info(&timebase_info); } + return (double) mach_absolute_time() * (double) timebase_info.numer / ((double) timebase_info.denom * 1e9); +} #endif /* RGFW_MACOS */ /* @@ -8441,7 +8946,7 @@ RGFW_UNUSED(win); /*!< if buffer rendering is not being used */ */ #ifdef RGFW_WEBASM -RGFW_Event RGFW_events[20]; +RGFW_event RGFW_events[20]; size_t RGFW_eventLen = 0; EM_BOOL Emscripten_on_resize(int eventType, const EmscriptenUiEvent* e, void* userData) { @@ -8456,8 +8961,8 @@ EM_BOOL Emscripten_on_resize(int eventType, const EmscriptenUiEvent* e, void* us EM_BOOL Emscripten_on_fullscreenchange(int eventType, const EmscriptenFullscreenChangeEvent* e, void* userData) { static u8 fullscreen = RGFW_FALSE; - static RGFW_rect ogRect; - + static RGFW_rect ogRect; + if (fullscreen == RGFW_FALSE) { ogRect = RGFW_root->r; } @@ -8465,12 +8970,12 @@ EM_BOOL Emscripten_on_fullscreenchange(int eventType, const EmscriptenFullscreen fullscreen = !fullscreen; RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - + RGFW_events[RGFW_eventLen].type = RGFW_windowResized; RGFW_eventLen++; - + RGFW_root->r = RGFW_RECT(0, 0, e->screenWidth, e->screenHeight); - + EM_ASM("Module.canvas.focus();"); if (fullscreen == RGFW_FALSE) { @@ -8483,7 +8988,7 @@ EM_BOOL Emscripten_on_fullscreenchange(int eventType, const EmscriptenFullscreen FSStrat.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF; FSStrat.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT; emscripten_request_fullscreen_strategy("#canvas", 1, &FSStrat); - #else + #else emscripten_request_fullscreen("#canvas", 1); #endif } @@ -8523,14 +9028,14 @@ EM_BOOL Emscripten_on_mousemove(int eventType, const EmscriptenMouseEvent* e, vo RGFW_events[RGFW_eventLen].type = RGFW_mousePosChanged; - if ((RGFW_root->_winArgs & RGFW_HOLD_MOUSE)) { + if ((RGFW_root->_flags & RGFW_HOLD_MOUSE)) { RGFW_point p = RGFW_POINT(e->movementX, e->movementY); RGFW_events[RGFW_eventLen].point = p; } else RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->targetX, e->targetY); RGFW_eventLen++; - + RGFW_mousePosCallback(RGFW_root, RGFW_events[RGFW_eventLen].point); return EM_TRUE; } @@ -8540,15 +9045,15 @@ EM_BOOL Emscripten_on_mousedown(int eventType, const EmscriptenMouseEvent* e, vo RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonPressed; RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->targetX, e->targetY); - RGFW_events[RGFW_eventLen].button = e->button + 1; + RGFW_events[RGFW_eventLen].button = e->button + 1; RGFW_events[RGFW_eventLen].scroll = 0; - RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; + RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 1; RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 1); RGFW_eventLen++; - + return EM_TRUE; } @@ -8557,10 +9062,10 @@ EM_BOOL Emscripten_on_mouseup(int eventType, const EmscriptenMouseEvent* e, void RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonReleased; RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->targetX, e->targetY); - RGFW_events[RGFW_eventLen].button = e->button + 1; + RGFW_events[RGFW_eventLen].button = e->button + 1; RGFW_events[RGFW_eventLen].scroll = 0; - RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; + RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 0; RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 0); @@ -8573,10 +9078,10 @@ EM_BOOL Emscripten_on_wheel(int eventType, const EmscriptenWheelEvent* e, void* RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonPressed; RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->mouse.targetX, e->mouse.targetY); - RGFW_events[RGFW_eventLen].button = RGFW_mouseScrollUp + (e->deltaY < 0); + RGFW_events[RGFW_eventLen].button = RGFW_mouseScrollUp + (e->deltaY < 0); RGFW_events[RGFW_eventLen].scroll = e->deltaY < 0 ? 1 : -1; - RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; + RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 1; RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 1); @@ -8585,18 +9090,18 @@ EM_BOOL Emscripten_on_wheel(int eventType, const EmscriptenWheelEvent* e, void* return EM_TRUE; } -EM_BOOL Emscripten_on_touchstart(int eventType, const EmscriptenTouchEvent* e, void* userData) { +EM_BOOL Emscripten_on_touchstart(int eventType, const EmscriptenTouchEvent* e, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - size_t i; - for (i = 0; i < (size_t)e->numTouches; i++) { + size_t i; + for (i = 0; i < (size_t)e->numTouches; i++) { RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonPressed; RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->touches[i].targetX, e->touches[i].targetY); - RGFW_events[RGFW_eventLen].button = 1; + RGFW_events[RGFW_eventLen].button = 1; RGFW_events[RGFW_eventLen].scroll = 0; - RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; + RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 1; RGFW_mousePosCallback(RGFW_root, RGFW_events[RGFW_eventLen].point); @@ -8607,11 +9112,11 @@ EM_BOOL Emscripten_on_touchstart(int eventType, const EmscriptenTouchEvent* e, v return EM_TRUE; } -EM_BOOL Emscripten_on_touchmove(int eventType, const EmscriptenTouchEvent* e, void* userData) { +EM_BOOL Emscripten_on_touchmove(int eventType, const EmscriptenTouchEvent* e, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - size_t i; - for (i = 0; i < (size_t)e->numTouches; i++) { + + size_t i; + for (i = 0; i < (size_t)e->numTouches; i++) { RGFW_events[RGFW_eventLen].type = RGFW_mousePosChanged; RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->touches[i].targetX, e->touches[i].targetY); @@ -8623,17 +9128,17 @@ EM_BOOL Emscripten_on_touchmove(int eventType, const EmscriptenTouchEvent* e, vo EM_BOOL Emscripten_on_touchend(int eventType, const EmscriptenTouchEvent* e, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); - - size_t i; - for (i = 0; i < (size_t)e->numTouches; i++) { + + size_t i; + for (i = 0; i < (size_t)e->numTouches; i++) { RGFW_events[RGFW_eventLen].type = RGFW_mouseButtonReleased; RGFW_events[RGFW_eventLen].point = RGFW_POINT(e->touches[i].targetX, e->touches[i].targetY); - RGFW_events[RGFW_eventLen].button = 1; + RGFW_events[RGFW_eventLen].button = 1; RGFW_events[RGFW_eventLen].scroll = 0; - RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; + RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].prev = RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current; RGFW_mouseButtons[RGFW_events[RGFW_eventLen].button].current = 0; - + RGFW_mouseButtonCallback(RGFW_root, RGFW_events[RGFW_eventLen].button, RGFW_events[RGFW_eventLen].scroll, 0); RGFW_eventLen++; } @@ -8642,21 +9147,45 @@ EM_BOOL Emscripten_on_touchend(int eventType, const EmscriptenTouchEvent* e, voi EM_BOOL Emscripten_on_touchcancel(int eventType, const EmscriptenTouchEvent* e, void* userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); RGFW_UNUSED(e); return EM_TRUE; } -EM_BOOL Emscripten_on_gamepad(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData) { +EM_BOOL Emscripten_on_gamepad(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData) { RGFW_UNUSED(eventType); RGFW_UNUSED(userData); if (gamepadEvent->index >= 4) return 0; - + + size_t i = gamepadEvent->index; + if (gamepadEvent->connected) { + RGFW_MEMCPY(RGFW_gamepads_name[gamepadEvent->index], gamepadEvent->id, sizeof(RGFW_gamepads_name[gamepadEvent->index])); + RGFW_gamepads_type[i] = RGFW_gamepadUnknown; + if (strstr(RGFW_gamepads_name[i], "Microsoft") || strstr(RGFW_gamepads_name[i], "X-Box")) + RGFW_gamepads_type[i] = RGFW_gamepadMicrosoft; + else if (strstr(RGFW_gamepads_name[i], "PlayStation") || strstr(RGFW_gamepads_name[i], "PS3") || strstr(RGFW_gamepads_name[i], "PS4") || strstr(RGFW_gamepads_name[i], "PS5")) + RGFW_gamepads_type[i] = RGFW_gamepadSony; + else if (strstr(RGFW_gamepads_name[i], "Nintendo")) + RGFW_gamepads_type[i] = RGFW_gamepadNintendo; + else if (strstr(RGFW_gamepads_name[i], "Logitech")) + RGFW_gamepads_type[i] = RGFW_gamepadLogitech; + + RGFW_gamepadCount++; + RGFW_events[RGFW_eventLen].type = RGFW_gamepadConnected; + } else { + RGFW_gamepadCount--; + RGFW_events[RGFW_eventLen].type = RGFW_gamepadDisconnected; + } + + RGFW_events[RGFW_eventLen].gamepad = gamepadEvent->index; + RGFW_eventLen++; + + RGFW_gamepadCallback(RGFW_root, gamepadEvent->index, gamepadEvent->connected); + RGFW_gamepads[gamepadEvent->index] = gamepadEvent->connected; return 1; // The event was consumed by the callback handler } - u32 RGFW_webasmPhysicalToRGFW(u32 hash) { switch(hash) { /* 0x0000 */ - case 0x67243A2DU /* Escape */: return RGFW_Escape; /* 0x0001 */ + case 0x67243A2DU /* Escape */: return RGFW_escape; /* 0x0001 */ case 0x67251058U /* Digit0 */: return RGFW_0; /* 0x0002 */ case 0x67251059U /* Digit1 */: return RGFW_1; /* 0x0003 */ case 0x6725105AU /* Digit2 */: return RGFW_2; /* 0x0004 */ @@ -8667,10 +9196,10 @@ u32 RGFW_webasmPhysicalToRGFW(u32 hash) { case 0x6725105FU /* Digit7 */: return RGFW_7; /* 0x0009 */ case 0x67251050U /* Digit8 */: return RGFW_8; /* 0x000A */ case 0x67251051U /* Digit9 */: return RGFW_9; /* 0x000B */ - case 0x92E14DD3U /* Minus */: return RGFW_Minus; /* 0x000C */ - case 0x92E1FBACU /* Equal */: return RGFW_Equals; /* 0x000D */ - case 0x36BF1CB5U /* Backspace */: return RGFW_BackSpace; /* 0x000E */ - case 0x7B8E51E2U /* Tab */: return RGFW_Tab; /* 0x000F */ + case 0x92E14DD3U /* Minus */: return RGFW_minus; /* 0x000C */ + case 0x92E1FBACU /* Equal */: return RGFW_equals; /* 0x000D */ + case 0x36BF1CB5U /* Backspace */: return RGFW_backSpace; /* 0x000E */ + case 0x7B8E51E2U /* Tab */: return RGFW_tab; /* 0x000F */ case 0x2C595B51U /* KeyQ */: return RGFW_q; /* 0x0010 */ case 0x2C595B57U /* KeyW */: return RGFW_w; /* 0x0011 */ case 0x2C595B45U /* KeyE */: return RGFW_e; /* 0x0012 */ @@ -8680,10 +9209,10 @@ u32 RGFW_webasmPhysicalToRGFW(u32 hash) { case 0x2C595B55U /* KeyU */: return RGFW_u; /* 0x0016 */ case 0x2C595B4FU /* KeyO */: return RGFW_o; /* 0x0018 */ case 0x2C595B50U /* KeyP */: return RGFW_p; /* 0x0019 */ - case 0x45D8158CU /* BracketLeft */: return RGFW_CloseBracket; /* 0x001A */ - case 0xDEEABF7CU /* BracketRight */: return RGFW_Bracket; /* 0x001B */ - case 0x92E1C5D2U /* Enter */: return RGFW_Return; /* 0x001C */ - case 0xE058958CU /* ControlLeft */: return RGFW_ControlL; /* 0x001D */ + case 0x45D8158CU /* BracketLeft */: return RGFW_closeBracket; /* 0x001A */ + case 0xDEEABF7CU /* BracketRight */: return RGFW_bracket; /* 0x001B */ + case 0x92E1C5D2U /* Enter */: return RGFW_return; /* 0x001C */ + case 0xE058958CU /* ControlLeft */: return RGFW_controlL; /* 0x001D */ case 0x2C595B41U /* KeyA */: return RGFW_a; /* 0x001E */ case 0x2C595B53U /* KeyS */: return RGFW_s; /* 0x001F */ case 0x2C595B44U /* KeyD */: return RGFW_d; /* 0x0020 */ @@ -8693,11 +9222,11 @@ u32 RGFW_webasmPhysicalToRGFW(u32 hash) { case 0x2C595B4AU /* KeyJ */: return RGFW_j; /* 0x0024 */ case 0x2C595B4BU /* KeyK */: return RGFW_k; /* 0x0025 */ case 0x2C595B4CU /* KeyL */: return RGFW_l; /* 0x0026 */ - case 0x2707219EU /* Semicolon */: return RGFW_Semicolon; /* 0x0027 */ - case 0x92E0B58DU /* Quote */: return RGFW_Apostrophe; /* 0x0028 */ - case 0x36BF358DU /* Backquote */: return RGFW_Backtick; /* 0x0029 */ - case 0x26B1958CU /* ShiftLeft */: return RGFW_ShiftL; /* 0x002A */ - case 0x36BF2438U /* Backslash */: return RGFW_BackSlash; /* 0x002B */ + case 0x2707219EU /* Semicolon */: return RGFW_semicolon; /* 0x0027 */ + case 0x92E0B58DU /* Quote */: return RGFW_apostrophe; /* 0x0028 */ + case 0x36BF358DU /* Backquote */: return RGFW_backtick; /* 0x0029 */ + case 0x26B1958CU /* ShiftLeft */: return RGFW_shiftL; /* 0x002A */ + case 0x36BF2438U /* Backslash */: return RGFW_backSlash; /* 0x002B */ case 0x2C595B5AU /* KeyZ */: return RGFW_z; /* 0x002C */ case 0x2C595B58U /* KeyX */: return RGFW_x; /* 0x002D */ case 0x2C595B43U /* KeyC */: return RGFW_c; /* 0x002E */ @@ -8705,14 +9234,14 @@ u32 RGFW_webasmPhysicalToRGFW(u32 hash) { case 0x2C595B42U /* KeyB */: return RGFW_b; /* 0x0030 */ case 0x2C595B4EU /* KeyN */: return RGFW_n; /* 0x0031 */ case 0x2C595B4DU /* KeyM */: return RGFW_m; /* 0x0032 */ - case 0x92E1A1C1U /* Comma */: return RGFW_Comma; /* 0x0033 */ - case 0x672FFAD4U /* Period */: return RGFW_Period; /* 0x0034 */ - case 0x92E0A438U /* Slash */: return RGFW_Slash; /* 0x0035 */ - case 0xC5A6BF7CU /* ShiftRight */: return RGFW_ShiftR; - case 0x5D64DA91U /* NumpadMultiply */: return RGFW_Multiply; - case 0xC914958CU /* AltLeft */: return RGFW_AltL; /* 0x0038 */ - case 0x92E09CB5U /* Space */: return RGFW_Space; /* 0x0039 */ - case 0xB8FAE73BU /* CapsLock */: return RGFW_CapsLock; /* 0x003A */ + case 0x92E1A1C1U /* Comma */: return RGFW_comma; /* 0x0033 */ + case 0x672FFAD4U /* Period */: return RGFW_period; /* 0x0034 */ + case 0x92E0A438U /* Slash */: return RGFW_slash; /* 0x0035 */ + case 0xC5A6BF7CU /* ShiftRight */: return RGFW_shiftR; + case 0x5D64DA91U /* NumpadMultiply */: return RGFW_multiply; + case 0xC914958CU /* AltLeft */: return RGFW_altL; /* 0x0038 */ + case 0x92E09CB5U /* Space */: return RGFW_space; /* 0x0039 */ + case 0xB8FAE73BU /* CapsLock */: return RGFW_capsLock; /* 0x003A */ case 0x7174B789U /* F1 */: return RGFW_F1; /* 0x003B */ case 0x7174B78AU /* F2 */: return RGFW_F2; /* 0x003C */ case 0x7174B78BU /* F3 */: return RGFW_F3; /* 0x003D */ @@ -8723,10 +9252,10 @@ u32 RGFW_webasmPhysicalToRGFW(u32 hash) { case 0x7174B780U /* F8 */: return RGFW_F8; /* 0x0042 */ case 0x7174B781U /* F9 */: return RGFW_F9; /* 0x0043 */ case 0x7B8E57B0U /* F10 */: return RGFW_F10; /* 0x0044 */ - case 0xC925FCDFU /* Numpad7 */: return RGFW_Multiply; /* 0x0047 */ + case 0xC925FCDFU /* Numpad7 */: return RGFW_multiply; /* 0x0047 */ case 0xC925FCD0U /* Numpad8 */: return RGFW_KP_8; /* 0x0048 */ case 0xC925FCD1U /* Numpad9 */: return RGFW_KP_9; /* 0x0049 */ - case 0x5EA3E8A4U /* NumpadSubtract */: return RGFW_Minus; /* 0x004A */ + case 0x5EA3E8A4U /* NumpadSubtract */: return RGFW_minus; /* 0x004A */ case 0xC925FCDCU /* Numpad4 */: return RGFW_KP_4; /* 0x004B */ case 0xC925FCDDU /* Numpad5 */: return RGFW_KP_5; /* 0x004C */ case 0xC925FCDEU /* Numpad6 */: return RGFW_KP_6; /* 0x004D */ @@ -8734,24 +9263,24 @@ u32 RGFW_webasmPhysicalToRGFW(u32 hash) { case 0xC925FCDAU /* Numpad2 */: return RGFW_KP_2; /* 0x0050 */ case 0xC925FCDBU /* Numpad3 */: return RGFW_KP_3; /* 0x0051 */ case 0xC925FCD8U /* Numpad0 */: return RGFW_KP_0; /* 0x0052 */ - case 0x95852DACU /* NumpadDecimal */: return RGFW_KP_Period; /* 0x0053 */ + case 0x95852DACU /* NumpadDecimal */: return RGFW_period; /* 0x0053 */ case 0x7B8E57B1U /* F11 */: return RGFW_F11; /* 0x0057 */ case 0x7B8E57B2U /* F12 */: return RGFW_F12; /* 0x0058 */ case 0x7393FBACU /* NumpadEqual */: return RGFW_KP_Return; - case 0xB88EBF7CU /* AltRight */: return RGFW_AltR; /* 0xE038 */ - case 0xC925873BU /* NumLock */: return RGFW_Numlock; /* 0xE045 */ - case 0x2C595F45U /* Home */: return RGFW_Home; /* 0xE047 */ - case 0xC91BB690U /* ArrowUp */: return RGFW_Up; /* 0xE048 */ - case 0x672F9210U /* PageUp */: return RGFW_PageUp; /* 0xE049 */ - case 0x3799258CU /* ArrowLeft */: return RGFW_Left; /* 0xE04B */ - case 0x4CE33F7CU /* ArrowRight */: return RGFW_Right; /* 0xE04D */ - case 0x7B8E55DCU /* End */: return RGFW_End; /* 0xE04F */ - case 0x3799379EU /* ArrowDown */: return RGFW_Down; /* 0xE050 */ - case 0xBA90179EU /* PageDown */: return RGFW_PageDown; /* 0xE051 */ - case 0x6723CB2CU /* Insert */: return RGFW_Insert; /* 0xE052 */ - case 0x6725C50DU /* Delete */: return RGFW_Delete; /* 0xE053 */ - case 0x6723658CU /* OSLeft */: return RGFW_SuperL; /* 0xE05B */ - case 0x39643F7CU /* MetaRight */: return RGFW_SuperR; /* 0xE05C */ + case 0xB88EBF7CU /* AltRight */: return RGFW_altR; /* 0xE038 */ + case 0xC925873BU /* NumLock */: return RGFW_numLock; /* 0xE045 */ + case 0x2C595F45U /* Home */: return RGFW_home; /* 0xE047 */ + case 0xC91BB690U /* ArrowUp */: return RGFW_up; /* 0xE048 */ + case 0x672F9210U /* PageUp */: return RGFW_pageUp; /* 0xE049 */ + case 0x3799258CU /* ArrowLeft */: return RGFW_left; /* 0xE04B */ + case 0x4CE33F7CU /* ArrowRight */: return RGFW_right; /* 0xE04D */ + case 0x7B8E55DCU /* End */: return RGFW_end; /* 0xE04F */ + case 0x3799379EU /* ArrowDown */: return RGFW_down; /* 0xE050 */ + case 0xBA90179EU /* PageDown */: return RGFW_pageDown; /* 0xE051 */ + case 0x6723CB2CU /* Insert */: return RGFW_insert; /* 0xE052 */ + case 0x6725C50DU /* Delete */: return RGFW_delete; /* 0xE053 */ + case 0x6723658CU /* OSLeft */: return RGFW_superL; /* 0xE05B */ + case 0x39643F7CU /* MetaRight */: return RGFW_superR; /* 0xE05C */ } return 0; @@ -8759,46 +9288,49 @@ u32 RGFW_webasmPhysicalToRGFW(u32 hash) { void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyEvent(char* key, char* code, b8 press) { const char* iCode = code; - + u32 hash = 0; while(*iCode) hash = ((hash ^ 0x7E057D79U) << 3) ^ (unsigned int)*iCode++; - - u32 physicalKey = RGFW_webasmPhysicalToRGFW(hash); + + u32 physicalKey = RGFW_webasmPhysicalToRGFW(hash); u8 mappedKey = (u8)(*((u32*)key)); - + if (*((u16*)key) != mappedKey) { mappedKey = 0; - if (*((u32*)key) == *((u32*)"Tab")) mappedKey = RGFW_Tab; + if (*((u32*)key) == *((u32*)"Tab")) mappedKey = RGFW_tab; } RGFW_events[RGFW_eventLen].type = press ? RGFW_keyPressed : RGFW_keyReleased; - memcpy(RGFW_events[RGFW_eventLen].keyName, key, 16); RGFW_events[RGFW_eventLen].key = physicalKey; RGFW_events[RGFW_eventLen].keyChar = mappedKey; - RGFW_events[RGFW_eventLen].lockState = 0; + RGFW_events[RGFW_eventLen].keyMod = RGFW_root->event.keyMod; RGFW_eventLen++; RGFW_keyboard[physicalKey].prev = RGFW_keyboard[physicalKey].current; RGFW_keyboard[physicalKey].current = 0; - - RGFW_keyCallback(RGFW_root, physicalKey, mappedKey, RGFW_events[RGFW_eventLen].keyName, 0, press); - free(key); - free(code); + RGFW_keyCallback(RGFW_root, physicalKey, mappedKey, RGFW_root->event.keyMod, press); + + RGFW_free(key); + RGFW_free(code); +} + +void EMSCRIPTEN_KEEPALIVE RGFW_handleKeyMods(b8 capital, b8 numlock, b8 control, b8 alt, b8 shift, b8 super) { + RGFW_updateKeyModsPro(RGFW_root, capital, numlock, control, alt, shift, super); } void EMSCRIPTEN_KEEPALIVE Emscripten_onDrop(size_t count) { - if (!(RGFW_root->_winArgs & RGFW_ALLOW_DND)) + if (!(RGFW_root->_flags & RGFW_windowAllowDND)) return; - RGFW_events[RGFW_eventLen].droppedFilesCount = count; + RGFW_events[RGFW_eventLen].droppedFilesCount = count; RGFW_dndCallback(RGFW_root, RGFW_events[RGFW_eventLen].droppedFiles, count); RGFW_eventLen++; } b8 RGFW_stopCheckEvents_bool = RGFW_FALSE; -void RGFW_stopCheckEvents(void) { +void RGFW_stopCheckEvents(void) { RGFW_stopCheckEvents_bool = RGFW_TRUE; } @@ -8807,15 +9339,15 @@ void RGFW_window_eventWait(RGFW_window* win, i32 waitMS) { if (waitMS == 0) return; - + u32 start = (u32)(((u64)RGFW_getTimeNS()) / 1e+6); - while ((RGFW_eventLen == 0) && RGFW_stopCheckEvents_bool == RGFW_FALSE && + while ((RGFW_eventLen == 0) && RGFW_stopCheckEvents_bool == RGFW_FALSE && (waitMS < 0 || (RGFW_getTimeNS() / 1e+6) - start < waitMS) ) { emscripten_sleep(0); } - + RGFW_stopCheckEvents_bool = RGFW_FALSE; } @@ -8824,8 +9356,9 @@ void RGFW_init_buffer(RGFW_window* win) { #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) if (RGFW_bufferSize.w == 0 && RGFW_bufferSize.h == 0) RGFW_bufferSize = RGFW_getScreenSize(); - - win->buffer = RGFW_MALLOC(RGFW_bufferSize.w * RGFW_bufferSize.h * 4); + + win->buffer = RGFW_alloc(RGFW_bufferSize.w * RGFW_bufferSize.h * 4); + win->_flags |= RGFW_BUFFER_ALLOC; #ifdef RGFW_OSMESA win->src.ctx = OSMesaCreateContext(OSMESA_RGBA, NULL); OSMesaMakeCurrent(win->src.ctx, win->buffer, GL_UNSIGNED_BYTE, win->r.w, win->r.h); @@ -8835,19 +9368,19 @@ void RGFW_init_buffer(RGFW_window* win) { #endif } -void EMSCRIPTEN_KEEPALIVE RGFW_makeSetValue(size_t index, char* file) { +void EMSCRIPTEN_KEEPALIVE RGFW_makeSetValue(size_t index, char* file) { /* This seems like a terrible idea, don't replicate this unless you hate yourself or the OS */ - /* TODO: find a better way to do this, - strcpy doesn't seem to work, maybe because of asyncio + /* TODO: find a better way to do this */ - RGFW_events[RGFW_eventLen].type = RGFW_dnd; - strcpy((char*)RGFW_events[RGFW_eventLen].droppedFiles[index], file); + RGFW_events[RGFW_eventLen].type = RGFW_DND; + RGFW_MEMCPY((char*)RGFW_events[RGFW_eventLen].droppedFiles[index], file, RGFW_MAX_PATH); } #include #include #include +#include void EMSCRIPTEN_KEEPALIVE RGFW_mkdir(char* name) { mkdir(name, 0755); } @@ -8860,47 +9393,45 @@ void EMSCRIPTEN_KEEPALIVE RGFW_writeFile(const char *path, const char *data, siz fclose(file); } -RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { - RGFW_UNUSED(name) +RGFW_window* RGFW_createWindowPtr(const char* name, RGFW_rect rect, RGFW_windowFlags flags, RGFW_window* win) { + RGFW_UNUSED(name); - RGFW_UNUSED(RGFW_initFormatAttribs); - - RGFW_window* win = RGFW_window_basic_init(rect, args); - -#ifndef RGFW_WEBGPU - EmscriptenWebGLContextAttributes attrs; - attrs.alpha = EM_TRUE; - attrs.depth = EM_TRUE; - attrs.alpha = EM_TRUE; - attrs.stencil = RGFW_STENCIL; - attrs.antialias = RGFW_SAMPLES; - attrs.premultipliedAlpha = EM_TRUE; - attrs.preserveDrawingBuffer = EM_FALSE; - - if (RGFW_DOUBLE_BUFFER == 0) - attrs.renderViaOffscreenBackBuffer = 0; - else - attrs.renderViaOffscreenBackBuffer = RGFW_AUX_BUFFERS; - - attrs.failIfMajorPerformanceCaveat = EM_FALSE; - attrs.majorVersion = (RGFW_majorVersion == 0) ? 1 : RGFW_majorVersion; - attrs.minorVersion = RGFW_minorVersion; - - attrs.enableExtensionsByDefault = EM_TRUE; - attrs.explicitSwapControl = EM_TRUE; + RGFW_window_basic_init(win, rect, flags); + + #ifndef RGFW_WEBGPU + EmscriptenWebGLContextAttributes attrs; + attrs.alpha = EM_TRUE; + attrs.depth = EM_TRUE; + attrs.alpha = EM_TRUE; + attrs.stencil = RGFW_STENCIL; + attrs.antialias = RGFW_SAMPLES; + attrs.premultipliedAlpha = EM_TRUE; + attrs.preserveDrawingBuffer = EM_FALSE; + + if (RGFW_DOUBLE_BUFFER == 0) + attrs.renderViaOffscreenBackBuffer = 0; + else + attrs.renderViaOffscreenBackBuffer = RGFW_AUX_BUFFERS; + + attrs.failIfMajorPerformanceCaveat = EM_FALSE; + attrs.majorVersion = (RGFW_majorVersion == 0) ? 1 : RGFW_majorVersion; + attrs.minorVersion = RGFW_minorVersion; - emscripten_webgl_init_context_attributes(&attrs); - win->src.ctx = emscripten_webgl_create_context("#canvas", &attrs); - emscripten_webgl_make_context_current(win->src.ctx); + attrs.enableExtensionsByDefault = EM_TRUE; + attrs.explicitSwapControl = EM_TRUE; - #ifdef LEGACY_GL_EMULATION - EM_ASM("Module.useWebGL = true; GLImmediate.init();"); + emscripten_webgl_init_context_attributes(&attrs); + win->src.ctx = emscripten_webgl_create_context("#canvas", &attrs); + emscripten_webgl_make_context_current(win->src.ctx); + + #ifdef LEGACY_GL_EMULATION + EM_ASM("Module.useWebGL = true; GLImmediate.init();"); + #endif + #else + win->src.ctx = wgpuCreateInstance(NULL); + win->src.device = emscripten_webgpu_get_device(); + win->src.queue = wgpuDeviceGetQueue(win->src.device); #endif -#else - win->src.ctx = wgpuCreateInstance(NULL); - win->src.device = emscripten_webgpu_get_device(); - win->src.queue = wgpuDeviceGetQueue(win->src.device); -#endif emscripten_set_canvas_element_size("#canvas", rect.w, rect.h); emscripten_set_window_title(name); @@ -8920,25 +9451,28 @@ RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { emscripten_set_focusout_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, EM_FALSE, Emscripten_on_focusout); emscripten_set_gamepadconnected_callback(NULL, 1, Emscripten_on_gamepad); emscripten_set_gamepaddisconnected_callback(NULL, 1, Emscripten_on_gamepad); - - if (args & RGFW_ALLOW_DND) { - win->_winArgs |= RGFW_ALLOW_DND; + + if (flags & RGFW_windowAllowDND) { + win->_flags |= RGFW_windowAllowDND; } EM_ASM({ window.addEventListener("keydown", (event) => { - Module._RGFW_handleKeyEvent(stringToNewUTF8(event.key), stringToNewUTF8(event.code), 1); - }, true, - ); + Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta")); + Module._RGFW_handleKeyEvent(stringToNewUTF8(event.key), stringToNewUTF8(event.code), 1); + }, + true); }); + EM_ASM({ - window.addEventListener("keyup", + window.addEventListener("keydown", (event) => { - Module._RGFW_handleKeyEvent(stringToNewUTF8(event.key), stringToNewUTF8(event.code), 0); - }, true, - ); + Module._RGFW_handleKeyMods(event.getModifierState("CapsLock"), event.getModifierState("NumLock"), event.getModifierState("Control"), event.getModifierState("Alt"), event.getModifierState("Shift"), event.getModifierState("Meta")); + Module._RGFW_handleKeyEvent(stringToNewUTF8(event.key), stringToNewUTF8(event.code), 1); + }, + true); }); EM_ASM({ @@ -8960,29 +9494,29 @@ RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { var path = '/' + drop_dir + '/' + file.name.replace("//", '_'); var reader = new FileReader(); - + reader.onloadend = (e) => { if (reader.readyState != 2) { out('failed to read dropped file: '+file.name+': '+reader.error); } else { var data = e.target.result; - + _RGFW_writeFile(path, new Uint8Array(data), file.size); } }; - reader.readAsArrayBuffer(file); + reader.readAsArrayBuffer(file); // This works weird on modern opengl var filename = stringToNewUTF8(path); filenamesArray.push(filename); - + Module._RGFW_makeSetValue(i, filename); } - + Module._Emscripten_onDrop(count); - + for (var i = 0; i < count; ++i) { _free(filenamesArray[i]); } @@ -8993,14 +9527,14 @@ RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { RGFW_init_buffer(win); glViewport(0, 0, rect.w, rect.h); - - RGFW_root = win; - if (args & RGFW_HIDE_MOUSE) { + RGFW_root = win; + + if (flags & RGFW_windowHideMouse) { RGFW_window_showMouse(win, 0); } - if (args & RGFW_FULLSCREEN) { + if (flags & RGFW_windowFullscreen) { RGFW_window_resize(win, RGFW_getScreenSize()); } @@ -9011,13 +9545,13 @@ RGFW_window* RGFW_createWindow(const char* name, RGFW_rect rect, u16 args) { return win; } -RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) { +RGFW_event* RGFW_window_checkEvent(RGFW_window* win) { static u8 index = 0; - - if (index == 0) { + + if (index == 0) { RGFW_resetKey(); } - + emscripten_sample_gamepad_data(); /* check gamepads */ for (int i = 0; (i < emscripten_get_num_gamepads()) && (i < 4); i++) { @@ -9027,45 +9561,52 @@ RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) { if (emscripten_get_gamepad_status(i, &gamepadState) != EMSCRIPTEN_RESULT_SUCCESS) break; - + // Register buttons data for every connected gamepad for (int j = 0; (j < gamepadState.numButtons) && (j < 16); j++) { u32 map[] = { - RGFW_GP_A, RGFW_GP_B, RGFW_GP_X, RGFW_GP_Y, - RGFW_GP_L1, RGFW_GP_R1, RGFW_GP_L2, RGFW_GP_R2, - RGFW_GP_SELECT, RGFW_GP_START, - RGFW_GP_L3, RGFW_GP_R3, - RGFW_GP_UP, RGFW_GP_DOWN, RGFW_GP_LEFT, RGFW_GP_RIGHT + RGFW_gamepadA, RGFW_gamepadB, RGFW_gamepadX, RGFW_gamepadY, + RGFW_gamepadL1, RGFW_gamepadR1, RGFW_gamepadL2, RGFW_gamepadR2, + RGFW_gamepadSelect, RGFW_gamepadStart, + RGFW_gamepadL3, RGFW_gamepadR3, + RGFW_gamepadUp, RGFW_gamepadDown, RGFW_gamepadLeft, RGFW_gamepadRight, RGFW_gamepadHome }; - u32 button = map[j]; + u32 button = map[j]; if (button == 404) continue; - if (RGFW_gpPressed[i][button] != gamepadState.digitalButton[j]) { + if (RGFW_gamepadPressed[i][button] != gamepadState.digitalButton[j]) { if (gamepadState.digitalButton[j]) - win->event.type = RGFW_gpButtonPressed; + win->event.type = RGFW_gamepadButtonPressed; else - win->event.type = RGFW_gpButtonReleased; + win->event.type = RGFW_gamepadButtonReleased; win->event.gamepad = i; win->event.button = map[j]; - RGFW_gpPressed[i][button] = gamepadState.digitalButton[j]; + RGFW_gamepadPressed[i][button] = gamepadState.digitalButton[j]; + + RGFW_gamepadButtonCallback(win, win->event.gamepad, win->event.button, gamepadState.digitalButton[j]); return &win->event; } } for (int j = 0; (j < gamepadState.numAxes) && (j < 4); j += 2) { win->event.axisesCount = gamepadState.numAxes / 2; - if (win->event.axis[j / 2].x != (i8)(gamepadState.axis[j] * 100.0f) || - win->event.axis[j / 2].y != (i8)(gamepadState.axis[j + 1] * 100.0f) + if (RGFW_gamepadAxes[i][(size_t)(j / 2)].x != (i8)(gamepadState.axis[j] * 100.0f) || + RGFW_gamepadAxes[i][(size_t)(j / 2)].y != (i8)(gamepadState.axis[j + 1] * 100.0f) ) { - win->event.axis[j / 2].x = (i8)(gamepadState.axis[j] * 100.0f); - win->event.axis[j / 2].y = (i8)(gamepadState.axis[j + 1] * 100.0f); - win->event.type = RGFW_gpAxisMove; + + RGFW_gamepadAxes[i][(size_t)(j / 2)].x = (i8)(gamepadState.axis[j] * 100.0f); + RGFW_gamepadAxes[i][(size_t)(j / 2)].y = (i8)(gamepadState.axis[j + 1] * 100.0f); + win->event.axis[(size_t)(j / 2)] = RGFW_gamepadAxes[i][(size_t)(j / 2)]; + + win->event.type = RGFW_gamepadAxisMove; win->event.gamepad = i; win->event.whichAxis = j / 2; + + RGFW_gamepadAxisCallback(win, win->event.gamepad, win->event.axis, win->event.axisesCount, win->event.whichAxis); return &win->event; } } @@ -9092,14 +9633,17 @@ RGFW_Event* RGFW_window_checkEvent(RGFW_window* win) { } void RGFW_window_resize(RGFW_window* win, RGFW_area a) { - RGFW_UNUSED(win) + RGFW_UNUSED(win); emscripten_set_canvas_element_size("#canvas", a.w, a.h); } /* NOTE: I don't know if this is possible */ void RGFW_window_moveMouse(RGFW_window* win, RGFW_point v) { RGFW_UNUSED(win); RGFW_UNUSED(v); } /* this one might be possible but it looks iffy */ -void RGFW_window_setMouse(RGFW_window* win, u8* image, RGFW_area a, i32 channels) { RGFW_UNUSED(win); RGFW_UNUSED(channels) RGFW_UNUSED(a) RGFW_UNUSED(image) } +RGFW_mouse* RGFW_loadMouse(u8* icon, RGFW_area a, i32 channels) { RGFW_UNUSED(channels); RGFW_UNUSED(a); RGFW_UNUSED(icon); return NULL; } + +void RGFW_window_setMouse(RGFW_window* win, RGFW_mouse* mouse) { RGFW_UNUSED(win); RGFW_UNUSED(mouse); } +void RGFW_freeMouse(RGFW_mouse* mouse) { RGFW_UNUSED(mouse); } const char RGFW_CURSORS[11][12] = { "default", @@ -9115,13 +9659,14 @@ const char RGFW_CURSORS[11][12] = { "not-allowed" }; -void RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { - RGFW_UNUSED(win) +b32 RGFW_window_setMouseStandard(RGFW_window* win, u8 mouse) { + RGFW_UNUSED(win); EM_ASM( { document.getElementById("canvas").style.cursor = UTF8ToString($0); }, RGFW_CURSORS[mouse]); + return 1; } -void RGFW_window_setMouseDefault(RGFW_window* win) { - RGFW_window_setMouseStandard(win, RGFW_MOUSE_NORMAL); +b32 RGFW_window_setMouseDefault(RGFW_window* win) { + return RGFW_window_setMouseStandard(win, RGFW_mouseNormal); } void RGFW_window_showMouse(RGFW_window* win, i8 show) { @@ -9144,7 +9689,7 @@ RGFW_point RGFW_getGlobalMousePoint(void) { RGFW_point RGFW_window_getMousePoint(RGFW_window* win) { RGFW_UNUSED(win); - + EmscriptenMouseEvent mouseEvent; emscripten_get_mouse_status(&mouseEvent); return RGFW_POINT( mouseEvent.targetX, mouseEvent.targetY); @@ -9164,45 +9709,39 @@ void RGFW_window_setMousePassthrough(RGFW_window* win, b8 passthrough) { } void RGFW_writeClipboard(const char* text, u32 textLen) { - RGFW_UNUSED(textLen) + RGFW_UNUSED(textLen); EM_ASM({ navigator.clipboard.writeText(UTF8ToString($0)); }, text); } -char* RGFW_readClipboard(size_t* size) { +RGFW_ssize_t RGFW_readClipboardPtr(char* str, size_t strCapacity) { + RGFW_UNUSED(str); RGFW_UNUSED(strCapacity); /* placeholder code for later I'm not sure if this is possible do the the async stuff */ - - if (size != NULL) - *size = 0; - - char* str = (char*)malloc(1); - str[0] = '\0'; - - return str; + return 0; } void RGFW_window_swapBuffers(RGFW_window* win) { RGFW_UNUSED(win); - + #ifdef RGFW_BUFFER - if (!(win->_winArgs & RGFW_NO_CPU_RENDER)) { + if (!(win->_flags & RGFW_NO_CPU_RENDER)) { glEnable(GL_TEXTURE_2D); GLuint texture; glGenTextures(1,&texture); glBindTexture(GL_TEXTURE_2D,texture); - + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, RGFW_bufferSize.w, RGFW_bufferSize.h, 0, GL_RGBA, GL_UNSIGNED_BYTE, win->buffer); - + float ratioX = ((float)win->r.w / (float)RGFW_bufferSize.w); float ratioY = ((float)win->r.h / (float)RGFW_bufferSize.h); @@ -9248,7 +9787,15 @@ void RGFW_window_close(RGFW_window* win) { emscripten_webgl_destroy_context(win->src.ctx); #endif - free(win); + #if defined(RGFW_OSMESA) || defined(RGFW_BUFFER) + if ((win->_flags & RGFW_BUFFER_ALLOC)) + win->_mem.free(win->_mem.userdata, win->buffer); + #endif + + RGFW_clipboard_switch(NULL); + + if ((win->_flags & RGFW_WINDOW_ALLOC)) + win->_mem.free(win->_mem.userdata, win); } int RGFW_innerWidth(void) { return EM_ASM_INT({ return window.innerWidth; }); } @@ -9258,7 +9805,7 @@ RGFW_area RGFW_getScreenSize(void) { return RGFW_AREA(RGFW_innerWidth(), RGFW_innerHeight()); } -void* RGFW_getProcAddress(const char* procname) { +void* RGFW_getProcAddress(const char* procname) { return emscripten_webgl_get_proc_address(procname); } @@ -9279,14 +9826,14 @@ void RGFW_releaseCursor(RGFW_window* win) { emscripten_exit_pointerlock(); } -void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { +void RGFW_captureCursor(RGFW_window* win, RGFW_rect r) { RGFW_UNUSED(win); RGFW_UNUSED(r); emscripten_request_pointerlock("#canvas", 1); } -void RGFW_window_setName(RGFW_window* win, char* name) { +void RGFW_window_setName(RGFW_window* win, const char* name) { RGFW_UNUSED(win); emscripten_set_window_title(name); } @@ -9294,55 +9841,60 @@ void RGFW_window_setName(RGFW_window* win, char* name) { /* unsupported functions */ RGFW_monitor* RGFW_getMonitors(void) { return NULL; } RGFW_monitor RGFW_getPrimaryMonitor(void) { return (RGFW_monitor){}; } -void RGFW_window_move(RGFW_window* win, RGFW_point v) { RGFW_UNUSED(win) RGFW_UNUSED(v) } -void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { RGFW_UNUSED(win) RGFW_UNUSED(a) } -void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { RGFW_UNUSED(win) RGFW_UNUSED(a) } -void RGFW_window_minimize(RGFW_window* win) { RGFW_UNUSED(win)} -void RGFW_window_restore(RGFW_window* win) { RGFW_UNUSED(win) } -void RGFW_window_setBorder(RGFW_window* win, b8 border) { RGFW_UNUSED(win) RGFW_UNUSED(border) } -void RGFW_window_setIcon(RGFW_window* win, u8* icon, RGFW_area a, i32 channels) { RGFW_UNUSED(win) RGFW_UNUSED(icon) RGFW_UNUSED(a) RGFW_UNUSED(channels) } -void RGFW_window_hide(RGFW_window* win) { RGFW_UNUSED(win) } -void RGFW_window_show(RGFW_window* win) {RGFW_UNUSED(win) } -b8 RGFW_window_isHidden(RGFW_window* win) { RGFW_UNUSED(win) return 0; } -b8 RGFW_window_isMinimized(RGFW_window* win) { RGFW_UNUSED(win) return 0; } -b8 RGFW_window_isMaximized(RGFW_window* win) { RGFW_UNUSED(win) return 0; } -RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { RGFW_UNUSED(win) return (RGFW_monitor){}; } - +void RGFW_window_move(RGFW_window* win, RGFW_point v) { RGFW_UNUSED(win); RGFW_UNUSED(v); } +void RGFW_window_setMinSize(RGFW_window* win, RGFW_area a) { RGFW_UNUSED(win); RGFW_UNUSED(a); } +void RGFW_window_setMaxSize(RGFW_window* win, RGFW_area a) { RGFW_UNUSED(win); RGFW_UNUSED(a); } +void RGFW_window_minimize(RGFW_window* win) { RGFW_UNUSED(win); } +void RGFW_window_restore(RGFW_window* win) { RGFW_UNUSED(win); } +void RGFW_window_setBorder(RGFW_window* win, b8 border) { RGFW_UNUSED(win); RGFW_UNUSED(border); } +b32 RGFW_window_setIcon(RGFW_window* win, u8* icon, RGFW_area a, i32 channels) { RGFW_UNUSED(win); RGFW_UNUSED(icon); RGFW_UNUSED(a); RGFW_UNUSED(channels); return 0; } +void RGFW_window_hide(RGFW_window* win) { RGFW_UNUSED(win); } +void RGFW_window_show(RGFW_window* win) {RGFW_UNUSED(win); } +b8 RGFW_window_isHidden(RGFW_window* win) { RGFW_UNUSED(win); return 0; } +b8 RGFW_window_isMinimized(RGFW_window* win) { RGFW_UNUSED(win); return 0; } +b8 RGFW_window_isMaximized(RGFW_window* win) { RGFW_UNUSED(win); return 0; } +RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { RGFW_UNUSED(win); return (RGFW_monitor){}; } #endif /* end of web asm defines */ /* unix (macOS, linux, web asm) only stuff */ #if defined(RGFW_X11) || defined(RGFW_MACOS) || defined(RGFW_WEBASM) || defined(RGFW_WAYLAND) + /* unix threading */ #ifndef RGFW_NO_THREADS #include - RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args) { - RGFW_UNUSED(args); - - RGFW_thread t; - pthread_create((pthread_t*) &t, NULL, *ptr, NULL); - return t; - } - void RGFW_cancelThread(RGFW_thread thread) { pthread_cancel((pthread_t) thread); } - void RGFW_joinThread(RGFW_thread thread) { pthread_join((pthread_t) thread, NULL); } -#ifdef __linux__ - void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { pthread_setschedprio((pthread_t)thread, priority); } +RGFW_thread RGFW_createThread(RGFW_threadFunc_ptr ptr, void* args) { + RGFW_UNUSED(args); + + RGFW_thread t; + pthread_create((pthread_t*) &t, NULL, *ptr, NULL); + return t; +} +void RGFW_cancelThread(RGFW_thread thread) { pthread_cancel((pthread_t) thread); } +void RGFW_joinThread(RGFW_thread thread) { pthread_join((pthread_t) thread, NULL); } + +#if defined(__linux__) +void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { pthread_setschedprio((pthread_t)thread, priority); } #else - void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { RGFW_UNUSED(thread); RGFW_UNUSED(priority); } +void RGFW_setThreadPriority(RGFW_thread thread, u8 priority) { RGFW_UNUSED(thread); RGFW_UNUSED(priority); } #endif #endif #ifndef RGFW_WEBASM + /* unix sleep */ - void RGFW_sleep(u64 ms) { - struct timespec time; - time.tv_sec = 0; - time.tv_nsec = ms * 1e+6; +void RGFW_sleep(u64 ms) { + struct timespec time; + time.tv_sec = 0; + time.tv_nsec = ms * 1e+6; + + #ifndef RGFW_NO_UNIX_CLOCK + nanosleep(&time, NULL); + #endif +} - nanosleep(&time, NULL); - } #endif #endif /* end of unix / mac stuff*/ @@ -9350,4 +9902,7 @@ RGFW_monitor RGFW_window_getMonitor(RGFW_window* win) { RGFW_UNUSED(win) return #if defined(__cplusplus) && !defined(__EMSCRIPTEN__) } + #ifdef __clang__ + #pragma clang diagnostic pop + #endif #endif diff --git a/src/platforms/rcore_desktop_rgfw.c b/src/platforms/rcore_desktop_rgfw.c index 800f54658706..e802928373bf 100644 --- a/src/platforms/rcore_desktop_rgfw.c +++ b/src/platforms/rcore_desktop_rgfw.c @@ -29,7 +29,7 @@ * * LICENSE: zlib/libpng * -* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5), Colleague Riley and contributors +* Copyright (c) 2013-2024 Ramon Santamaria (@raysan5), Colleague Riley and contributors * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -86,8 +86,8 @@ void CloseWindow(void); #define Size NSSIZE #endif -#define RGFW_MALLOC RL_MALLOC -#define RGFW_FREE RL_FREE +#define RGFW_ALLOC(ptr, size) (RGFW_UNUSED(ptr),RL_MALLOC(size)) +#define RGFW_FREE(ptr, size) (RGFW_UNUSED(ptr),RL_FREE(size)) #define RGFW_CALLOC RL_CALLOC #include "../external/RGFW.h" @@ -127,15 +127,15 @@ static PlatformData platform = { NULL }; // Platform specific static bool RGFW_disableCursor = false; static const unsigned short keyMappingRGFW[] = { - [RGFW_KEY_NULL] = KEY_NULL, - [RGFW_Return] = KEY_ENTER, - [RGFW_Return] = KEY_ENTER, - [RGFW_Apostrophe] = KEY_APOSTROPHE, - [RGFW_Comma] = KEY_COMMA, - [RGFW_Minus] = KEY_MINUS, - [RGFW_Period] = KEY_PERIOD, - [RGFW_Slash] = KEY_SLASH, - [RGFW_Escape] = KEY_ESCAPE, + [RGFW_keyNULL] = KEY_NULL, + [RGFW_return] = KEY_ENTER, + [RGFW_return] = KEY_ENTER, + [RGFW_apostrophe] = KEY_APOSTROPHE, + [RGFW_comma] = KEY_COMMA, + [RGFW_minus] = KEY_MINUS, + [RGFW_period] = KEY_PERIOD, + [RGFW_slash] = KEY_SLASH, + [RGFW_escape] = KEY_ESCAPE, [RGFW_F1] = KEY_F1, [RGFW_F2] = KEY_F2, [RGFW_F3] = KEY_F3, @@ -148,7 +148,7 @@ static const unsigned short keyMappingRGFW[] = { [RGFW_F10] = KEY_F10, [RGFW_F11] = KEY_F11, [RGFW_F12] = KEY_F12, - [RGFW_Backtick] = KEY_GRAVE, + [RGFW_backtick] = KEY_GRAVE, [RGFW_0] = KEY_ZERO, [RGFW_1] = KEY_ONE, [RGFW_2] = KEY_TWO, @@ -159,19 +159,19 @@ static const unsigned short keyMappingRGFW[] = { [RGFW_7] = KEY_SEVEN, [RGFW_8] = KEY_EIGHT, [RGFW_9] = KEY_NINE, - [RGFW_Equals] = KEY_EQUAL, - [RGFW_BackSpace] = KEY_BACKSPACE, - [RGFW_Tab] = KEY_TAB, - [RGFW_CapsLock] = KEY_CAPS_LOCK, - [RGFW_ShiftL] = KEY_LEFT_SHIFT, - [RGFW_ControlL] = KEY_LEFT_CONTROL, - [RGFW_AltL] = KEY_LEFT_ALT, - [RGFW_SuperL] = KEY_LEFT_SUPER, + [RGFW_equals] = KEY_EQUAL, + [RGFW_backSpace] = KEY_BACKSPACE, + [RGFW_tab] = KEY_TAB, + [RGFW_capsLock] = KEY_CAPS_LOCK, + [RGFW_shiftL] = KEY_LEFT_SHIFT, + [RGFW_controlL] = KEY_LEFT_CONTROL, + [RGFW_altL] = KEY_LEFT_ALT, + [RGFW_superL] = KEY_LEFT_SUPER, #ifndef RGFW_MACOS - [RGFW_ShiftR] = KEY_RIGHT_SHIFT, - [RGFW_AltR] = KEY_RIGHT_ALT, + [RGFW_shiftR] = KEY_RIGHT_SHIFT, + [RGFW_altR] = KEY_RIGHT_ALT, #endif - [RGFW_Space] = KEY_SPACE, + [RGFW_space] = KEY_SPACE, [RGFW_a] = KEY_A, [RGFW_b] = KEY_B, @@ -199,23 +199,23 @@ static const unsigned short keyMappingRGFW[] = { [RGFW_x] = KEY_X, [RGFW_y] = KEY_Y, [RGFW_z] = KEY_Z, - [RGFW_Bracket] = KEY_LEFT_BRACKET, - [RGFW_BackSlash] = KEY_BACKSLASH, - [RGFW_CloseBracket] = KEY_RIGHT_BRACKET, - [RGFW_Semicolon] = KEY_SEMICOLON, - [RGFW_Insert] = KEY_INSERT, - [RGFW_Home] = KEY_HOME, - [RGFW_PageUp] = KEY_PAGE_UP, - [RGFW_Delete] = KEY_DELETE, - [RGFW_End] = KEY_END, - [RGFW_PageDown] = KEY_PAGE_DOWN, - [RGFW_Right] = KEY_RIGHT, - [RGFW_Left] = KEY_LEFT, - [RGFW_Down] = KEY_DOWN, - [RGFW_Up] = KEY_UP, - [RGFW_Numlock] = KEY_NUM_LOCK, + [RGFW_bracket] = KEY_LEFT_BRACKET, + [RGFW_backSlash] = KEY_BACKSLASH, + [RGFW_closeBracket] = KEY_RIGHT_BRACKET, + [RGFW_semicolon] = KEY_SEMICOLON, + [RGFW_insert] = KEY_INSERT, + [RGFW_home] = KEY_HOME, + [RGFW_pageUp] = KEY_PAGE_UP, + [RGFW_delete] = KEY_DELETE, + [RGFW_end] = KEY_END, + [RGFW_pageDown] = KEY_PAGE_DOWN, + [RGFW_right] = KEY_RIGHT, + [RGFW_left] = KEY_LEFT, + [RGFW_down] = KEY_DOWN, + [RGFW_up] = KEY_UP, + [RGFW_numLock] = KEY_NUM_LOCK, [RGFW_KP_Slash] = KEY_KP_DIVIDE, - [RGFW_Multiply] = KEY_KP_MULTIPLY, + [RGFW_multiply] = KEY_KP_MULTIPLY, [RGFW_KP_Minus] = KEY_KP_SUBTRACT, [RGFW_KP_Return] = KEY_KP_ENTER, [RGFW_KP_1] = KEY_KP_1, @@ -819,23 +819,23 @@ const char *GetKeyName(int key) static KeyboardKey ConvertScancodeToKey(u32 keycode); int RGFW_gpConvTable[18] = { - [RGFW_GP_Y] = GAMEPAD_BUTTON_RIGHT_FACE_UP, - [RGFW_GP_B] = GAMEPAD_BUTTON_RIGHT_FACE_RIGHT, - [RGFW_GP_A] = GAMEPAD_BUTTON_RIGHT_FACE_DOWN, - [RGFW_GP_X] = GAMEPAD_BUTTON_RIGHT_FACE_LEFT, - [RGFW_GP_L1] = GAMEPAD_BUTTON_LEFT_TRIGGER_1, - [RGFW_GP_R1] = GAMEPAD_BUTTON_RIGHT_TRIGGER_1, - [RGFW_GP_L2] = GAMEPAD_BUTTON_LEFT_TRIGGER_2, - [RGFW_GP_R2] = GAMEPAD_BUTTON_RIGHT_TRIGGER_2, - [RGFW_GP_SELECT] = GAMEPAD_BUTTON_MIDDLE_LEFT, - [RGFW_GP_HOME] = GAMEPAD_BUTTON_MIDDLE, - [RGFW_GP_START] = GAMEPAD_BUTTON_MIDDLE_RIGHT, - [RGFW_GP_UP] = GAMEPAD_BUTTON_LEFT_FACE_UP, - [RGFW_GP_RIGHT] = GAMEPAD_BUTTON_LEFT_FACE_RIGHT, - [RGFW_GP_DOWN] = GAMEPAD_BUTTON_LEFT_FACE_DOWN, - [RGFW_GP_LEFT] = GAMEPAD_BUTTON_LEFT_FACE_LEFT, - [RGFW_GP_L3] = GAMEPAD_BUTTON_LEFT_THUMB, - [RGFW_GP_R3] = GAMEPAD_BUTTON_RIGHT_THUMB, + [RGFW_gamepadY] = GAMEPAD_BUTTON_RIGHT_FACE_UP, + [RGFW_gamepadB] = GAMEPAD_BUTTON_RIGHT_FACE_RIGHT, + [RGFW_gamepadA] = GAMEPAD_BUTTON_RIGHT_FACE_DOWN, + [RGFW_gamepadX] = GAMEPAD_BUTTON_RIGHT_FACE_LEFT, + [RGFW_gamepadL1] = GAMEPAD_BUTTON_LEFT_TRIGGER_1, + [RGFW_gamepadR1] = GAMEPAD_BUTTON_RIGHT_TRIGGER_1, + [RGFW_gamepadL2] = GAMEPAD_BUTTON_LEFT_TRIGGER_2, + [RGFW_gamepadR2] = GAMEPAD_BUTTON_RIGHT_TRIGGER_2, + [RGFW_gamepadSelect] = GAMEPAD_BUTTON_MIDDLE_LEFT, + [RGFW_gamepadHome] = GAMEPAD_BUTTON_MIDDLE, + [RGFW_gamepadStart] = GAMEPAD_BUTTON_MIDDLE_RIGHT, + [RGFW_gamepadUp] = GAMEPAD_BUTTON_LEFT_FACE_UP, + [RGFW_gamepadRight] = GAMEPAD_BUTTON_LEFT_FACE_RIGHT, + [RGFW_gamepadDown] = GAMEPAD_BUTTON_LEFT_FACE_DOWN, + [RGFW_gamepadLeft] = GAMEPAD_BUTTON_LEFT_FACE_LEFT, + [RGFW_gamepadL3] = GAMEPAD_BUTTON_LEFT_THUMB, + [RGFW_gamepadR3] = GAMEPAD_BUTTON_RIGHT_THUMB, }; // Register all input events @@ -896,8 +896,7 @@ void PollInputEvents(void) CORE.Window.resizedLastFrame = false; CORE.Input.Mouse.previousPosition = CORE.Input.Mouse.currentPosition; - #define RGFW_HOLD_MOUSE (1L<<2) - if (platform.window->_winArgs & RGFW_HOLD_MOUSE) + if (platform.window->_flags & RGFW_HOLD_MOUSE) { CORE.Input.Mouse.previousPosition = (Vector2){ 0.0f, 0.0f }; CORE.Input.Mouse.currentPosition = (Vector2){ 0.0f, 0.0f }; @@ -909,7 +908,7 @@ void PollInputEvents(void) while (RGFW_window_checkEvent(platform.window)) { - if ((platform.window->event.type >= RGFW_gpButtonPressed) && (platform.window->event.type <= RGFW_gpAxisMove)) + if ((platform.window->event.type >= RGFW_gamepadButtonPressed) && (platform.window->event.type <= RGFW_gamepadAxisMove)) { if (!CORE.Input.Gamepad.ready[platform.window->event.gamepad]) { @@ -921,13 +920,13 @@ void PollInputEvents(void) } } - RGFW_Event *event = &platform.window->event; + RGFW_event *event = &platform.window->event; // All input events can be processed after polling switch (event->type) { case RGFW_quit: CORE.Window.shouldClose = true; break; - case RGFW_dnd: // Dropped file + case RGFW_DND: // Dropped file { for (int i = 0; i < event->droppedFilesCount; i++) { @@ -1019,7 +1018,7 @@ void PollInputEvents(void) int btn = event->button; if (btn == RGFW_mouseLeft) btn = 1; else if (btn == RGFW_mouseRight) btn = 2; - else if (btn == RGFW_mouseMiddle) btn = 3; + else if (btn == RGFW_mouseMiddle) btn = 3; CORE.Input.Mouse.currentButtonState[btn - 1] = 1; CORE.Input.Touch.currentTouchState[btn - 1] = 1; @@ -1046,7 +1045,7 @@ void PollInputEvents(void) } break; case RGFW_mousePosChanged: { - if (platform.window->_winArgs & RGFW_HOLD_MOUSE) + if (platform.window->_flags & RGFW_HOLD_MOUSE) { CORE.Input.Mouse.currentPosition.x += (float)event->point.x; CORE.Input.Mouse.currentPosition.y += (float)event->point.y; @@ -1061,7 +1060,7 @@ void PollInputEvents(void) CORE.Input.Touch.position[0] = CORE.Input.Mouse.currentPosition; touchAction = 2; } break; - case RGFW_gpButtonPressed: + case RGFW_gamepadButtonPressed: { int button = RGFW_gpConvTable[event->button]; @@ -1071,14 +1070,14 @@ void PollInputEvents(void) CORE.Input.Gamepad.lastButtonPressed = button; } } break; - case RGFW_gpButtonReleased: + case RGFW_gamepadButtonReleased: { int button = RGFW_gpConvTable[event->button]; CORE.Input.Gamepad.currentButtonState[event->gamepad][button] = 0; if (CORE.Input.Gamepad.lastButtonPressed == button) CORE.Input.Gamepad.lastButtonPressed = 0; } break; - case RGFW_gpAxisMove: + case RGFW_gamepadAxisMove: { int axis = -1; @@ -1153,26 +1152,26 @@ void PollInputEvents(void) int InitPlatform(void) { // Initialize RGFW internal global state, only required systems - unsigned int flags = RGFW_CENTER | RGFW_ALLOW_DND; + unsigned int flags = RGFW_windowCenter | RGFW_windowAllowDND; // Check window creation flags if ((CORE.Window.flags & FLAG_FULLSCREEN_MODE) > 0) { CORE.Window.fullscreen = true; - flags |= RGFW_FULLSCREEN; + flags |= RGFW_windowFullscreen; } - if ((CORE.Window.flags & FLAG_WINDOW_UNDECORATED) > 0) flags |= RGFW_NO_BORDER; - if ((CORE.Window.flags & FLAG_WINDOW_RESIZABLE) == 0) flags |= RGFW_NO_RESIZE; - if ((CORE.Window.flags & FLAG_WINDOW_TRANSPARENT) > 0) flags |= RGFW_TRANSPARENT_WINDOW; - if ((CORE.Window.flags & FLAG_FULLSCREEN_MODE) > 0) flags |= RGFW_FULLSCREEN; + if ((CORE.Window.flags & FLAG_WINDOW_UNDECORATED) > 0) flags |= RGFW_windowNoBorder; + if ((CORE.Window.flags & FLAG_WINDOW_RESIZABLE) == 0) flags |= RGFW_windowNoResize; + if ((CORE.Window.flags & FLAG_WINDOW_TRANSPARENT) > 0) flags |= RGFW_windowTransparent; + if ((CORE.Window.flags & FLAG_FULLSCREEN_MODE) > 0) flags |= RGFW_windowFullscreen; // NOTE: Some OpenGL context attributes must be set before window creation // Check selection OpenGL version - if (rlGetVersion() == RL_OPENGL_21) RGFW_setGLVersion(RGFW_GL_CORE, 2, 1); - else if (rlGetVersion() == RL_OPENGL_33) RGFW_setGLVersion(RGFW_GL_CORE, 3, 3); - else if (rlGetVersion() == RL_OPENGL_43) RGFW_setGLVersion(RGFW_GL_CORE, 4, 1); + if (rlGetVersion() == RL_OPENGL_21) RGFW_setGLVersion(RGFW_glCore, 2, 1); + else if (rlGetVersion() == RL_OPENGL_33) RGFW_setGLVersion(RGFW_glCore, 3, 3); + else if (rlGetVersion() == RL_OPENGL_43) RGFW_setGLVersion(RGFW_glCore, 4, 1); if (CORE.Window.flags & FLAG_MSAA_4X_HINT) RGFW_setGLSamples(4);