diff --git a/Documents/CHANGES.txt b/Documents/CHANGES.txt index bae12b4d..4c8c67c3 100644 --- a/Documents/CHANGES.txt +++ b/Documents/CHANGES.txt @@ -1,5 +1,6 @@ 1.0.17.0 Added: 'Mach Number' readout under the 'Surface' category and included it on the default surface HUD. + Added: Stock sections in the Flight Engineer can now become HUDs. Added 'Thermal' readouts category including: Internal Flux Convection Flux @@ -19,7 +20,7 @@ Changed: Max mach in the Build Engineer defaults to 1.00 even when no jet engines are present. Changed: Increased eccentricity readout to 5 decimal places. Changed: Implemented Sarbian's object pooling. - Changed: How the default selected body is assigned to 'Planitarium.Home'. + Changed: The default selected body is now assigned via 'Planitarium.Home'. Changed: HUDs to clamp fully inside the screen instead of allowing them to run off the edge by a certain amount. Fixed: Physically insignificant part mass is now associated with the parent part. Fixed: Longitude and Latitude readouts now use a KER formatter instead of Squad's incorrect implementation. diff --git a/Output/KerbalEngineer/KerbalEngineer.dll b/Output/KerbalEngineer/KerbalEngineer.dll index 5ed32200..2bb8d0e6 100644 Binary files a/Output/KerbalEngineer/KerbalEngineer.dll and b/Output/KerbalEngineer/KerbalEngineer.dll differ