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Create a new ActionScript project in Visual Studio Code that targets Adobe AIR for desktop platforms
Learn to set up a project in Visual Studio Code to create an Adobe AIR application that runs on desktop operating systems, including Windows and macOS.
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Install the ActionScript & MXML extension for Visual Studio Code.
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Create a new directory for your project, and open it in Visual Studio Code.
To open a directory, select the File menu → Open... or click Open Folder button in the Explorer pane.
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Create a file named asconfig.json at the root of your project, and add the following content:
{ "config": "air", "compilerOptions": { "output": "bin/Main.swf" }, "application": "src/Main-app.xml", "files": [ "src/Main.as" ] }
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Create directory named src.
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Inside src, create a file named Main.as, and add the following code:
package { import flash.display.Sprite; import flash.text.TextField; public class Main extends Sprite { public function Main() { var tf:TextField = new TextField(); tf.text = "Hello World"; addChild(tf); } } }
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Inside src, create an AIR application descriptor file named Main-app.xml. AIR application descriptors may be configured with many more elements, but you can use the following simple content as a starting point:
<?xml version="1.0" encoding="utf-8" ?> <application xmlns="http://ns.adobe.com/air/application/24.0"> <id>com.example.Main</id> <versionNumber>0.0.0</versionNumber> <filename>Main</filename> <name>Main</name> <initialWindow> <content>[Path to content will be replaced by asconfigc]</content> <visible>true</visible> </initialWindow> </application>
Be sure to update the version number in the namespace
http://ns.adobe.com/air/application/24.0
to match the version of Adobe AIR that you are targeting.
- Adobe AIR (Mobile)
- Adobe AIR (Desktop)
- Adobe Flash Player
- Apache Royale
- HTML and JS (no framework)
- Node.js
- Feathers SDK
- Adobe Animate
- Classic Flex SDK
- Library (SWC)
- Royale Library (SWC)