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Write a plugin (see publicizers) for VS/rider/dotnet-cli that run the injectors the same as the ModTrekPreloader. Should allow compiling everything without having to run the game first.
Steps:
Move "run injectors" code into own project/library
Convert lib to netstandard so it works in msbuild (.NET Framework) and dotnet cli (.NET Core and later)
Mono libs -> force netstandard variants?
AppDomain isolation -> how?
Write a plugin that runs that code from a project
Make sure it works with publicizers, needs to run before they start publicizing
Make writing injectors able to depend on other injectors and publicized libs
link to the assemblies injected variants of the dlls?
test if dotnet cli works (bascially linux)
The text was updated successfully, but these errors were encountered:
Write a plugin (see publicizers) for VS/rider/dotnet-cli that run the injectors the same as the ModTrekPreloader. Should allow compiling everything without having to run the game first.
Steps:
The text was updated successfully, but these errors were encountered: