Skip to content

Latest commit

 

History

History
132 lines (118 loc) · 10.5 KB

1.8.3.md

File metadata and controls

132 lines (118 loc) · 10.5 KB

Version 1.8.3

## How to update
- If you haven't set up a remote, run the command `git remote add RHH https://github.com/rh-hideout/pokeemerald-expansion`.
- Once you have your remote set up, run the command `git pull RHH expansion/1.8.3`.

💥 Softlock/Crash fixes 💥

🧬 General 🧬

Changed

Fixed

  • Fixed abilities not being properly inherited via breeding for species/abilities with IDs over 255 by @AsparagusEduardo in rh-hideout/pokeemerald-expansion#4411
  • Fixed Hard Level Caps issues by @AlexOn1ine in rh-hideout/pokeemerald-expansion#4420
    • Fixed Pokémon being able to surpass cap if they gained enough experience at once.
    • Fixed Exp. Candies ignoring hard caps.
    • Fixed Pokémon gaining 1 experience if they are at the level cap.
  • Fixed evolution tracker issues by @cawtds in rh-hideout/pokeemerald-expansion#4503
    • EVO_LEVEL_MOVE_TWENTY_TIMES no longer increases with every move.
    • EVO_LEVEL_RECOIL_DAMAGE_MALE/FEMALE is no longer updated twice than intended.

✨ Feature Branches ✨

TheXaman's HGSS Pokédex Plus:

Fixed

🐉 Pokémon 🐉

Changed

  • Further Gen 9 Pokémon icon improvements by @kittenchilly in rh-hideout/pokeemerald-expansion#4413
    • Original sprites by ezerart on DeviantArt. Palette assignments and 2nd frames by kittenchilly.
    • Cyclizar, Dipplin, Farigiraf, Glimmet, Glimmora, Greavard, Iron Moth, Revavroom, Tadbulb, Paldean Tauros (all three of them), Tinkaton and Paldean Wooper.
  • Further Gen 9 Pokémon front/back sprite improvements by @AlexOn1ine in rh-hideout/pokeemerald-expansion#4414
    • Source: PokéCommunity
    • Dolliv, Arboliva, Charcadet, Mabosstiff, Tinkatink, Tinkatuff, Tinkaton and Chien-Pao.

Fixed

⚔️ Battle General ⚔️

Changed

Fixed

🤹 Moves 🤹

Fixed

🎭 Abilities 🎭

Changed

  • Changed the Embody Aspect defines to use the full form name, to be in line with the species define by @kittenchilly in rh-hideout/pokeemerald-expansion#4439
    • Eg. ABILITY_EMBODY_ASPECT_TEAL -> ABILITY_EMBODY_ASPECT_TEAL_MASK.

Fixed

🧶 Items 🧶

Fixed

🤖 Battle AI 🤖

Changed

🧪 Test Runner 🧪

Added

Changed

Fixed

  • Fixed AI test error messages by @mrgriffin in rh-hideout/pokeemerald-expansion#4404
    • The error messages for EXPECT_MOVE and EXPECT_SWITCH were backwards, saying, e.g. Expected MOVE, got SWITCH when it should say Expected SWITCH, got MOVE.
  • Fixed typos in Embody Aspect tests by @kittenchilly in rh-hideout/pokeemerald-expansion#4439
  • Fixed Battle Test organization by @AsparagusEduardo in rh-hideout/pokeemerald-expansion#4504
    • Fixed Cud Chew's file being in the move effect folder.
    • Fixed Cud Chew's file name and test names (Cud Chuw).
    • Fixed Gastro Acid and Role Play's files being in the ability folder.
    • Moved Recoil file to move flags folder.
    • Renamed White Herb's file to restore_stats.c.
    • Renamed Techno Blast's file to change_type_on_item.c.
    • semi_invulnerable_moves.c to semi_invulnerable.c.
    • two_turn_moves.c to two_turns_attack.c.
    • Combined Burn Up/Double Shock to a single file fail_if_not_arg_type.c
    • Added Spit Up/Swallow files that point Stockpile's file.
    • Moved secondary effect files to their own folder.
    • Combinations of secondary effects moved to their own folder
    • Split hit_set_entry_hazards.c to separate files for Spikes/Stealth Rock.
    • Grouped Hex/Venoshock to the same file double_power_on_arg_status.c

New Contributors

Full Changelog: https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.8.2...expansion/1.8.3